@lightningjs/renderer 3.0.0-beta10 → 3.0.0-beta12

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (355) hide show
  1. package/LICENSE +202 -202
  2. package/NOTICE +3 -3
  3. package/README.md +133 -133
  4. package/dist/src/common/CommonTypes.d.ts +2 -2
  5. package/dist/src/core/CoreNode.d.ts +8 -7
  6. package/dist/src/core/CoreNode.js +57 -61
  7. package/dist/src/core/CoreNode.js.map +1 -1
  8. package/dist/src/core/CoreTextNode.d.ts +3 -0
  9. package/dist/src/core/CoreTextNode.js +54 -19
  10. package/dist/src/core/CoreTextNode.js.map +1 -1
  11. package/dist/src/core/Stage.js +4 -4
  12. package/dist/src/core/Stage.js.map +1 -1
  13. package/dist/src/core/lib/textureCompression.js +4 -4
  14. package/dist/src/core/lib/textureCompression.js.map +1 -1
  15. package/dist/src/core/platform.d.ts +10 -0
  16. package/dist/src/core/platform.js +81 -0
  17. package/dist/src/core/platform.js.map +1 -0
  18. package/dist/src/core/renderers/CoreShader.d.ts +9 -0
  19. package/dist/src/core/renderers/CoreShader.js +28 -0
  20. package/dist/src/core/renderers/CoreShader.js.map +1 -0
  21. package/dist/src/core/renderers/CoreShaderNode.js +2 -2
  22. package/dist/src/core/renderers/CoreShaderNode.js.map +1 -1
  23. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.d.ts +33 -0
  24. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.js +250 -0
  25. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.js.map +1 -0
  26. package/dist/src/core/renderers/canvas/CanvasCoreTexture.d.ts +16 -0
  27. package/dist/src/core/renderers/canvas/CanvasCoreTexture.js +124 -0
  28. package/dist/src/core/renderers/canvas/CanvasCoreTexture.js.map +1 -0
  29. package/dist/src/core/renderers/canvas/CanvasRenderer.js +1 -1
  30. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +1 -1
  31. package/dist/src/core/renderers/canvas/CanvasTexture.js +5 -5
  32. package/dist/src/core/renderers/canvas/CanvasTexture.js.map +1 -1
  33. package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.d.ts +13 -0
  34. package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.js +113 -192
  35. package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.js.map +1 -1
  36. package/dist/src/core/renderers/canvas/internal/ColorUtils.d.ts +0 -2
  37. package/dist/src/core/renderers/canvas/internal/ColorUtils.js +0 -14
  38. package/dist/src/core/renderers/canvas/internal/ColorUtils.js.map +1 -1
  39. package/dist/src/core/renderers/canvas/shaders/UnsupportedShader.d.ts +10 -0
  40. package/dist/src/core/renderers/canvas/shaders/UnsupportedShader.js +43 -0
  41. package/dist/src/core/renderers/canvas/shaders/UnsupportedShader.js.map +1 -0
  42. package/dist/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.d.ts +12 -0
  43. package/dist/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.js +58 -0
  44. package/dist/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.js.map +1 -0
  45. package/dist/src/core/renderers/webgl/WebGlCoreCtxSubTexture.d.ts +9 -0
  46. package/dist/src/core/renderers/webgl/WebGlCoreCtxSubTexture.js +38 -0
  47. package/dist/src/core/renderers/webgl/WebGlCoreCtxSubTexture.js.map +1 -0
  48. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.d.ts +56 -0
  49. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js +239 -0
  50. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js.map +1 -0
  51. package/dist/src/core/renderers/webgl/WebGlCoreRenderOp.d.ts +34 -0
  52. package/dist/src/core/renderers/webgl/WebGlCoreRenderOp.js +114 -0
  53. package/dist/src/core/renderers/webgl/WebGlCoreRenderOp.js.map +1 -0
  54. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.d.ts +133 -0
  55. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js +616 -0
  56. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js.map +1 -0
  57. package/dist/src/core/renderers/webgl/WebGlCoreShader.d.ts +83 -0
  58. package/dist/src/core/renderers/webgl/WebGlCoreShader.js +233 -0
  59. package/dist/src/core/renderers/webgl/WebGlCoreShader.js.map +1 -0
  60. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +5 -6
  61. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +1 -1
  62. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +13 -0
  63. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js +34 -5
  64. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +1 -1
  65. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +21 -21
  66. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +1 -1
  67. package/dist/src/core/renderers/webgl/WebGlRenderOp.js +1 -1
  68. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +1 -1
  69. package/dist/src/core/renderers/webgl/WebGlRenderer.js +12 -11
  70. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -1
  71. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +2 -2
  72. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +1 -1
  73. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +35 -35
  74. package/dist/src/core/renderers/webgl/shaders/DefaultShader.d.ts +9 -0
  75. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +87 -0
  76. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js.map +1 -0
  77. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.d.ts +10 -0
  78. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +119 -0
  79. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js.map +1 -0
  80. package/dist/src/core/renderers/webgl/shaders/DynamicShader.d.ts +29 -0
  81. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +413 -0
  82. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js.map +1 -0
  83. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.d.ts +28 -0
  84. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +131 -0
  85. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js.map +1 -0
  86. package/dist/src/core/renderers/webgl/shaders/SdfShader.d.ts +47 -0
  87. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +160 -0
  88. package/dist/src/core/renderers/webgl/shaders/SdfShader.js.map +1 -0
  89. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.d.ts +31 -0
  90. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +71 -0
  91. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js.map +1 -0
  92. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.d.ts +30 -0
  93. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +58 -0
  94. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js.map +1 -0
  95. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.d.ts +31 -0
  96. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +71 -0
  97. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js.map +1 -0
  98. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.d.ts +31 -0
  99. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +71 -0
  100. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js.map +1 -0
  101. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.d.ts +31 -0
  102. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +71 -0
  103. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js.map +1 -0
  104. package/dist/src/core/renderers/webgl/shaders/effects/EffectUtils.d.ts +9 -0
  105. package/dist/src/core/renderers/webgl/shaders/effects/EffectUtils.js +136 -0
  106. package/dist/src/core/renderers/webgl/shaders/effects/EffectUtils.js.map +1 -0
  107. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.d.ts +36 -0
  108. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +85 -0
  109. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js.map +1 -0
  110. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.d.ts +45 -0
  111. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +104 -0
  112. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js.map +1 -0
  113. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.d.ts +22 -0
  114. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +45 -0
  115. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js.map +1 -0
  116. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.d.ts +58 -0
  117. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +80 -0
  118. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js.map +1 -0
  119. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.d.ts +35 -0
  120. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +129 -0
  121. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js.map +1 -0
  122. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.d.ts +39 -0
  123. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +116 -0
  124. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js.map +1 -0
  125. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.d.ts +61 -0
  126. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +127 -0
  127. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js.map +1 -0
  128. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.d.ts +40 -0
  129. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +71 -0
  130. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js.map +1 -0
  131. package/dist/src/core/renderers/webgl/shaders/effects/ShaderEffect.d.ts +115 -0
  132. package/dist/src/core/renderers/webgl/shaders/effects/ShaderEffect.js +61 -0
  133. package/dist/src/core/renderers/webgl/shaders/effects/ShaderEffect.js.map +1 -0
  134. package/dist/src/core/shaders/canvas/Border.js +4 -4
  135. package/dist/src/core/shaders/canvas/Border.js.map +1 -1
  136. package/dist/src/core/shaders/canvas/HolePunch.js +3 -3
  137. package/dist/src/core/shaders/canvas/HolePunch.js.map +1 -1
  138. package/dist/src/core/shaders/canvas/LinearGradient.js +2 -2
  139. package/dist/src/core/shaders/canvas/LinearGradient.js.map +1 -1
  140. package/dist/src/core/shaders/canvas/RadialGradient.js +4 -4
  141. package/dist/src/core/shaders/canvas/RadialGradient.js.map +1 -1
  142. package/dist/src/core/shaders/canvas/Rounded.js +1 -1
  143. package/dist/src/core/shaders/canvas/Rounded.js.map +1 -1
  144. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +3 -3
  145. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +1 -1
  146. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +3 -3
  147. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +1 -1
  148. package/dist/src/core/shaders/canvas/RoundedWithShadow.js +1 -1
  149. package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +1 -1
  150. package/dist/src/core/shaders/templates/BorderTemplate.d.ts +1 -1
  151. package/dist/src/core/shaders/templates/BorderTemplate.js +10 -10
  152. package/dist/src/core/shaders/templates/BorderTemplate.js.map +1 -1
  153. package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +2 -2
  154. package/dist/src/core/shaders/templates/HolePunchTemplate.js +2 -2
  155. package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +1 -1
  156. package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +2 -2
  157. package/dist/src/core/shaders/templates/RadialGradientTemplate.js +2 -2
  158. package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +1 -1
  159. package/dist/src/core/shaders/templates/shaderUtils.d.ts +5 -0
  160. package/dist/src/core/shaders/templates/shaderUtils.js +41 -0
  161. package/dist/src/core/shaders/templates/shaderUtils.js.map +1 -0
  162. package/dist/src/core/shaders/webgl/Border.js +83 -83
  163. package/dist/src/core/shaders/webgl/Border.js.map +1 -1
  164. package/dist/src/core/shaders/webgl/Default.js +47 -47
  165. package/dist/src/core/shaders/webgl/DefaultBatched.js +61 -61
  166. package/dist/src/core/shaders/webgl/HolePunch.js +34 -34
  167. package/dist/src/core/shaders/webgl/HolePunch.js.map +1 -1
  168. package/dist/src/core/shaders/webgl/LinearGradient.js +36 -36
  169. package/dist/src/core/shaders/webgl/RadialGradient.js +35 -35
  170. package/dist/src/core/shaders/webgl/RadialGradient.js.map +1 -1
  171. package/dist/src/core/shaders/webgl/Rounded.js +72 -72
  172. package/dist/src/core/shaders/webgl/Rounded.js.map +1 -1
  173. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +113 -113
  174. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +1 -1
  175. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +132 -132
  176. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +1 -1
  177. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +55 -55
  178. package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +1 -1
  179. package/dist/src/core/shaders/webgl/SdfShader.js +62 -62
  180. package/dist/src/core/shaders/webgl/Shadow.js +83 -83
  181. package/dist/src/core/shaders/webgl/Spinner.d.ts +1 -0
  182. package/dist/src/core/shaders/webgl/Spinner.js +2 -0
  183. package/dist/src/core/shaders/webgl/Spinner.js.map +1 -0
  184. package/dist/src/core/text-rendering/CanvasFontHandler.d.ts +16 -0
  185. package/dist/src/core/text-rendering/CanvasFontHandler.js +29 -0
  186. package/dist/src/core/text-rendering/CanvasFontHandler.js.map +1 -1
  187. package/dist/src/core/text-rendering/SdfFontHandler.d.ts +15 -0
  188. package/dist/src/core/text-rendering/SdfFontHandler.js +34 -2
  189. package/dist/src/core/text-rendering/SdfFontHandler.js.map +1 -1
  190. package/dist/src/core/text-rendering/TextRenderer.d.ts +2 -0
  191. package/dist/src/core/text-rendering/TextTextureRendererUtils.js.map +1 -1
  192. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js +2 -2
  193. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js.map +1 -1
  194. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js +0 -5
  195. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js.map +1 -1
  196. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.d.ts +1 -7
  197. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js +2 -50
  198. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js.map +1 -1
  199. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.d.ts +3 -2
  200. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js +83 -42
  201. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +1 -1
  202. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.d.ts +1 -1
  203. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js +8 -66
  204. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js.map +1 -1
  205. package/dist/src/core/text-rendering/renderers/TextRenderer.d.ts +4 -14
  206. package/dist/src/core/text-rendering/renderers/TextRenderer.js +0 -3
  207. package/dist/src/core/text-rendering/renderers/TextRenderer.js.map +1 -1
  208. package/dist/src/core/text-rendering/sdf/PeekableGenerator.d.ts +12 -0
  209. package/dist/src/core/text-rendering/sdf/PeekableGenerator.js +61 -0
  210. package/dist/src/core/text-rendering/sdf/PeekableGenerator.js.map +1 -0
  211. package/dist/src/core/text-rendering/sdf/SimpleFontShaper.d.ts +45 -0
  212. package/dist/src/core/text-rendering/sdf/SimpleFontShaper.js +69 -0
  213. package/dist/src/core/text-rendering/sdf/SimpleFontShaper.js.map +1 -0
  214. package/dist/src/core/textures/ColorTexture.js +1 -1
  215. package/dist/src/core/textures/ColorTexture.js.map +1 -1
  216. package/dist/src/core/textures/ImageTexture.d.ts +2 -2
  217. package/dist/src/core/textures/ImageTexture.js +11 -11
  218. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  219. package/dist/src/core/textures/NoiseTexture.d.ts +2 -2
  220. package/dist/src/core/textures/NoiseTexture.js +6 -6
  221. package/dist/src/core/textures/NoiseTexture.js.map +1 -1
  222. package/dist/src/core/textures/RenderTexture.d.ts +6 -6
  223. package/dist/src/core/textures/RenderTexture.js +10 -10
  224. package/dist/src/core/textures/RenderTexture.js.map +1 -1
  225. package/dist/src/core/textures/SubTexture.d.ts +4 -4
  226. package/dist/src/core/textures/SubTexture.js +8 -8
  227. package/dist/src/core/textures/SubTexture.js.map +1 -1
  228. package/dist/src/core/textures/Texture.d.ts +3 -4
  229. package/dist/src/core/textures/Texture.js +4 -4
  230. package/dist/src/core/textures/Texture.js.map +1 -1
  231. package/dist/src/main-api/DynamicShaderController.d.ts +29 -0
  232. package/dist/src/main-api/DynamicShaderController.js +58 -0
  233. package/dist/src/main-api/DynamicShaderController.js.map +1 -0
  234. package/dist/src/main-api/Inspector.js +7 -7
  235. package/dist/src/main-api/Inspector.js.map +1 -1
  236. package/dist/src/main-api/Renderer.js +2 -2
  237. package/dist/src/main-api/Renderer.js.map +1 -1
  238. package/dist/src/main-api/ShaderController.d.ts +31 -0
  239. package/dist/src/main-api/ShaderController.js +37 -0
  240. package/dist/src/main-api/ShaderController.js.map +1 -0
  241. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  242. package/exports/canvas-shaders.ts +28 -28
  243. package/exports/canvas.ts +45 -45
  244. package/exports/index.ts +82 -82
  245. package/exports/inspector.ts +24 -24
  246. package/exports/utils.ts +50 -50
  247. package/exports/webgl-shaders.ts +28 -28
  248. package/exports/webgl.ts +52 -52
  249. package/package.json +2 -1
  250. package/src/common/CommonTypes.ts +146 -146
  251. package/src/common/EventEmitter.ts +77 -77
  252. package/src/common/IAnimationController.ts +92 -92
  253. package/src/common/IEventEmitter.ts +28 -28
  254. package/src/core/CoreNode.test.ts +202 -202
  255. package/src/core/CoreNode.ts +2481 -2491
  256. package/src/core/CoreShaderManager.ts +188 -188
  257. package/src/core/CoreTextNode.ts +483 -443
  258. package/src/core/CoreTextureManager.ts +565 -565
  259. package/src/core/Stage.ts +906 -906
  260. package/src/core/TextureMemoryManager.ts +445 -445
  261. package/src/core/animations/AnimationManager.ts +38 -38
  262. package/src/core/animations/CoreAnimation.ts +291 -291
  263. package/src/core/animations/CoreAnimationController.ts +166 -166
  264. package/src/core/lib/ContextSpy.ts +41 -41
  265. package/src/core/lib/ImageWorker.ts +286 -286
  266. package/src/core/lib/Matrix3d.ts +244 -244
  267. package/src/core/lib/RenderCoords.ts +71 -71
  268. package/src/core/lib/WebGlContextWrapper.ts +1381 -1381
  269. package/src/core/lib/colorCache.ts +20 -20
  270. package/src/core/lib/colorParser.ts +85 -85
  271. package/src/core/lib/textureCompression.ts +152 -152
  272. package/src/core/lib/textureSvg.ts +78 -78
  273. package/src/core/lib/utils.ts +412 -412
  274. package/src/core/lib/validateImageBitmap.ts +87 -87
  275. package/src/core/platforms/Platform.ts +77 -77
  276. package/src/core/platforms/web/WebPlatform.ts +121 -121
  277. package/src/core/renderers/CoreContextTexture.ts +43 -43
  278. package/src/core/renderers/CoreRenderOp.ts +22 -22
  279. package/src/core/renderers/CoreRenderer.ts +110 -110
  280. package/src/core/renderers/CoreShaderNode.ts +175 -175
  281. package/src/core/renderers/CoreShaderProgram.ts +23 -23
  282. package/src/core/renderers/canvas/CanvasRenderer.ts +283 -283
  283. package/src/core/renderers/canvas/CanvasShaderNode.ts +96 -96
  284. package/src/core/renderers/canvas/CanvasTexture.ts +156 -156
  285. package/src/core/renderers/webgl/WebGlCtxRenderTexture.ts +81 -91
  286. package/src/core/renderers/webgl/WebGlCtxSubTexture.ts +95 -50
  287. package/src/core/renderers/webgl/WebGlCtxTexture.ts +301 -310
  288. package/src/core/renderers/webgl/WebGlRenderOp.ts +167 -167
  289. package/src/core/renderers/webgl/WebGlRenderer.ts +746 -747
  290. package/src/core/renderers/webgl/WebGlShaderNode.ts +435 -435
  291. package/src/core/renderers/webgl/WebGlShaderProgram.ts +341 -341
  292. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  293. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  294. package/src/core/renderers/webgl/internal/ShaderUtils.ts +281 -281
  295. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  296. package/src/core/shaders/canvas/Border.ts +75 -75
  297. package/src/core/shaders/canvas/HolePunch.ts +55 -62
  298. package/src/core/shaders/canvas/LinearGradient.ts +71 -71
  299. package/src/core/shaders/canvas/RadialGradient.ts +99 -99
  300. package/src/core/shaders/canvas/Rounded.ts +55 -55
  301. package/src/core/shaders/canvas/RoundedWithBorder.ts +72 -74
  302. package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +88 -90
  303. package/src/core/shaders/canvas/RoundedWithShadow.ts +70 -70
  304. package/src/core/shaders/canvas/Shadow.ts +52 -52
  305. package/src/core/shaders/canvas/utils/render.ts +151 -151
  306. package/src/core/shaders/templates/BorderTemplate.ts +115 -115
  307. package/src/core/shaders/templates/HolePunchTemplate.ts +82 -82
  308. package/src/core/shaders/templates/LinearGradientTemplate.ts +71 -71
  309. package/src/core/shaders/templates/RadialGradientTemplate.ts +81 -81
  310. package/src/core/shaders/templates/RoundedTemplate.ts +98 -98
  311. package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +38 -38
  312. package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +35 -35
  313. package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +35 -35
  314. package/src/core/shaders/templates/ShadowTemplate.ts +106 -106
  315. package/src/core/shaders/utils.ts +46 -46
  316. package/src/core/shaders/webgl/Border.ts +116 -116
  317. package/src/core/shaders/webgl/Default.ts +89 -89
  318. package/src/core/shaders/webgl/DefaultBatched.ts +129 -129
  319. package/src/core/shaders/webgl/HolePunch.ts +75 -75
  320. package/src/core/shaders/webgl/LinearGradient.ts +82 -82
  321. package/src/core/shaders/webgl/RadialGradient.ts +85 -85
  322. package/src/core/shaders/webgl/Rounded.ts +113 -117
  323. package/src/core/shaders/webgl/RoundedWithBorder.ts +151 -155
  324. package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +175 -175
  325. package/src/core/shaders/webgl/RoundedWithShadow.ts +94 -98
  326. package/src/core/shaders/webgl/SdfShader.ts +134 -134
  327. package/src/core/shaders/webgl/Shadow.ts +115 -115
  328. package/src/core/text-rendering/CanvasFontHandler.ts +210 -176
  329. package/src/core/text-rendering/CanvasTextRenderer.ts +622 -622
  330. package/src/core/text-rendering/SdfFontHandler.ts +554 -517
  331. package/src/core/text-rendering/SdfTextRenderer.ts +466 -466
  332. package/src/core/text-rendering/TextRenderer.ts +406 -404
  333. package/src/core/text-rendering/Utils.ts +257 -257
  334. package/src/core/text-rendering/canvas/Settings.ts +99 -99
  335. package/src/core/text-rendering/canvas/Utils.test.ts +206 -206
  336. package/src/core/text-rendering/canvas/Utils.ts +178 -178
  337. package/src/core/text-rendering/canvas/calculateRenderInfo.ts +299 -299
  338. package/src/core/text-rendering/canvas/draw.ts +165 -165
  339. package/src/core/text-rendering/sdf/Utils.test.ts +402 -402
  340. package/src/core/text-rendering/sdf/Utils.ts +436 -436
  341. package/src/core/text-rendering/sdf/index.ts +20 -20
  342. package/src/core/textures/ColorTexture.ts +102 -102
  343. package/src/core/textures/ImageTexture.ts +418 -418
  344. package/src/core/textures/NoiseTexture.ts +104 -104
  345. package/src/core/textures/RenderTexture.ts +85 -85
  346. package/src/core/textures/SubTexture.ts +205 -205
  347. package/src/core/textures/Texture.ts +381 -381
  348. package/src/core/utils.ts +227 -227
  349. package/src/env.d.ts +7 -7
  350. package/src/main-api/INode.ts +100 -100
  351. package/src/main-api/Inspector.ts +567 -567
  352. package/src/main-api/Renderer.ts +873 -873
  353. package/src/main-api/utils.ts +45 -45
  354. package/src/utils.ts +267 -267
  355. package/COPYING +0 -1
@@ -1,341 +1,341 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
- import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
20
- import { Default } from '../../shaders/webgl/Default.js';
21
- import type { QuadOptions } from '../CoreRenderer.js';
22
- import type { CoreShaderProgram } from '../CoreShaderProgram.js';
23
- import type { WebGlCtxTexture } from './WebGlCtxTexture.js';
24
- import type { WebGlRenderOp } from './WebGlRenderOp.js';
25
- import type { WebGlRenderer } from './WebGlRenderer.js';
26
- import type { WebGlShaderType } from './WebGlShaderNode.js';
27
- import type { BufferCollection } from './internal/BufferCollection.js';
28
- import {
29
- createProgram,
30
- createShader,
31
- type UniformSet1Param,
32
- type UniformSet2Params,
33
- type UniformSet3Params,
34
- type UniformSet4Params,
35
- } from './internal/ShaderUtils.js';
36
-
37
- export class WebGlShaderProgram implements CoreShaderProgram {
38
- protected program: WebGLProgram | null;
39
- /**
40
- * Vertex Array Object
41
- *
42
- * @remarks
43
- * Used by WebGL2 Only
44
- */
45
- protected vao: WebGLVertexArrayObject | undefined;
46
- protected renderer: WebGlRenderer;
47
- protected glw: WebGlContextWrapper;
48
- protected attributeLocations: Record<string, number>;
49
- protected uniformLocations: Record<string, WebGLUniformLocation> | null;
50
- protected lifecycle: Pick<WebGlShaderType, 'update' | 'canBatch'>;
51
- protected useSystemAlpha = false;
52
- protected useSystemDimensions = false;
53
- public isDestroyed = false;
54
- supportsIndexedTextures = false;
55
-
56
- constructor(
57
- renderer: WebGlRenderer,
58
- config: WebGlShaderType,
59
- resolvedProps: Record<string, any>,
60
- ) {
61
- this.renderer = renderer;
62
- const glw = (this.glw = renderer.glw);
63
-
64
- // Check that extensions are supported
65
- const webGl2 = glw.isWebGl2();
66
- let requiredExtensions: string[] = [];
67
-
68
- this.supportsIndexedTextures =
69
- config.supportsIndexedTextures || this.supportsIndexedTextures;
70
- requiredExtensions =
71
- (webGl2 && config.webgl2Extensions) ||
72
- (!webGl2 && config.webgl1Extensions) ||
73
- [];
74
-
75
- const glVersion = webGl2 ? '2.0' : '1.0';
76
- requiredExtensions.forEach((extensionName) => {
77
- if (!glw.getExtension(extensionName)) {
78
- throw new Error(
79
- `Shader "${this.constructor.name}" requires extension "${extensionName}" for WebGL ${glVersion} but wasn't found`,
80
- );
81
- }
82
- });
83
-
84
- let vertexSource =
85
- config.vertex instanceof Function
86
- ? config.vertex(renderer, resolvedProps)
87
- : config.vertex;
88
-
89
- if (vertexSource === undefined) {
90
- vertexSource = Default.vertex as string;
91
- }
92
-
93
- const fragmentSource =
94
- config.fragment instanceof Function
95
- ? config.fragment(renderer, resolvedProps)
96
- : config.fragment;
97
-
98
- const vertexShader = createShader(glw, glw.VERTEX_SHADER, vertexSource);
99
- if (!vertexShader) {
100
- throw new Error('Vertex shader creation failed');
101
- }
102
-
103
- const fragmentShader = createShader(
104
- glw,
105
- glw.FRAGMENT_SHADER,
106
- fragmentSource,
107
- );
108
-
109
- if (!fragmentShader) {
110
- throw new Error('fragment shader creation failed');
111
- }
112
-
113
- const program = createProgram(glw, vertexShader, fragmentShader);
114
- if (!program) {
115
- throw new Error();
116
- }
117
-
118
- this.program = program;
119
- this.attributeLocations = glw.getAttributeLocations(program);
120
-
121
- const uniLocs = (this.uniformLocations = glw.getUniformLocations(program));
122
-
123
- this.useSystemAlpha = uniLocs['u_alpha'] !== undefined;
124
- this.useSystemDimensions = uniLocs['u_dimensions'] !== undefined;
125
-
126
- this.lifecycle = {
127
- update: config.update,
128
- canBatch: config.canBatch,
129
- };
130
- }
131
-
132
- disableAttribute(location: number) {
133
- this.glw.disableVertexAttribArray(location);
134
- }
135
-
136
- disableAttributes() {
137
- const glw = this.glw;
138
- const attribs = Object.keys(this.attributeLocations);
139
- const attribLen = attribs.length;
140
- for (let i = 0; i < attribLen; i++) {
141
- glw.disableVertexAttribArray(i);
142
- }
143
- }
144
-
145
- reuseRenderOp(
146
- incomingQuad: QuadOptions,
147
- currentRenderOp: WebGlRenderOp,
148
- ): boolean {
149
- if (this.lifecycle.canBatch !== undefined) {
150
- return this.lifecycle.canBatch(incomingQuad, currentRenderOp);
151
- }
152
-
153
- if (this.useSystemAlpha === true) {
154
- if (incomingQuad.alpha !== currentRenderOp.alpha) {
155
- return false;
156
- }
157
- }
158
-
159
- if (this.useSystemDimensions === true) {
160
- if (
161
- incomingQuad.width !== currentRenderOp.width ||
162
- incomingQuad.height !== currentRenderOp.height
163
- ) {
164
- return false;
165
- }
166
- }
167
- let shaderPropsA: Record<string, unknown> | undefined = undefined;
168
- let shaderPropsB: Record<string, unknown> | undefined = undefined;
169
-
170
- if (incomingQuad.shader !== null) {
171
- shaderPropsA = incomingQuad.shader.resolvedProps;
172
- }
173
- if (currentRenderOp.shader !== null) {
174
- shaderPropsB = currentRenderOp.shader.resolvedProps;
175
- }
176
-
177
- if (
178
- (shaderPropsA === undefined && shaderPropsB !== undefined) ||
179
- (shaderPropsA !== undefined && shaderPropsB === undefined)
180
- ) {
181
- return false;
182
- }
183
-
184
- if (shaderPropsA !== undefined && shaderPropsB !== undefined) {
185
- for (const key in shaderPropsA) {
186
- if (shaderPropsA[key] !== shaderPropsB[key]) {
187
- return false;
188
- }
189
- }
190
- }
191
-
192
- return true;
193
- }
194
-
195
- bindRenderOp(renderOp: WebGlRenderOp) {
196
- this.bindBufferCollection(renderOp.buffers);
197
- this.bindTextures(renderOp.textures);
198
-
199
- const { parentHasRenderTexture } = renderOp;
200
-
201
- // Skip if the parent and current operation both have render textures
202
- if (renderOp.rtt === true && parentHasRenderTexture === true) {
203
- return;
204
- }
205
-
206
- // Bind render texture framebuffer dimensions as resolution
207
- // if the parent has a render texture
208
- if (parentHasRenderTexture === true) {
209
- const { width, height } = renderOp.framebufferDimensions!;
210
- // Force pixel ratio to 1.0 for render textures since they are always 1:1
211
- // the final render texture will be rendered to the screen with the correct pixel ratio
212
- this.glw.uniform1f('u_pixelRatio', 1.0);
213
-
214
- // Set resolution to the framebuffer dimensions
215
- this.glw.uniform2f('u_resolution', width, height);
216
- } else {
217
- this.glw.uniform1f('u_pixelRatio', renderOp.renderer.stage.pixelRatio);
218
- this.glw.uniform2f(
219
- 'u_resolution',
220
- this.glw.canvas.width,
221
- this.glw.canvas.height,
222
- );
223
- }
224
-
225
- if (this.useSystemAlpha === true) {
226
- this.glw.uniform1f('u_alpha', renderOp.alpha);
227
- }
228
-
229
- if (this.useSystemDimensions === true) {
230
- this.glw.uniform2f('u_dimensions', renderOp.width, renderOp.height);
231
- }
232
-
233
- /**temporary fix to make sdf texts work */
234
- if (renderOp.sdfShaderProps !== undefined) {
235
- (renderOp.shader.shaderType as WebGlShaderType).onSdfBind?.call(
236
- this.glw,
237
- renderOp.sdfShaderProps,
238
- );
239
- return;
240
- }
241
-
242
- if (renderOp.shader.props !== undefined) {
243
- /**
244
- * loop over all precalculated uniform types
245
- */
246
- for (const key in renderOp.shader.uniforms.single) {
247
- const { method, value } = renderOp.shader.uniforms.single[key]!;
248
- this.glw[method as keyof UniformSet1Param](key, value as never);
249
- }
250
-
251
- for (const key in renderOp.shader.uniforms.vec2) {
252
- const { method, value } = renderOp.shader.uniforms.vec2[key]!;
253
- this.glw[method as keyof UniformSet2Params](key, value[0], value[1]);
254
- }
255
-
256
- for (const key in renderOp.shader.uniforms.vec3) {
257
- const { method, value } = renderOp.shader.uniforms.vec3[key]!;
258
- this.glw[method as keyof UniformSet3Params](
259
- key,
260
- value[0],
261
- value[1],
262
- value[2],
263
- );
264
- }
265
-
266
- for (const key in renderOp.shader.uniforms.vec4) {
267
- const { method, value } = renderOp.shader.uniforms.vec4[key]!;
268
- this.glw[method as keyof UniformSet4Params](
269
- key,
270
- value[0],
271
- value[1],
272
- value[2],
273
- value[3],
274
- );
275
- }
276
- }
277
- }
278
-
279
- bindBufferCollection(buffer: BufferCollection) {
280
- const { glw } = this;
281
- const attribs = Object.keys(this.attributeLocations);
282
- const attribLen = attribs.length;
283
-
284
- for (let i = 0; i < attribLen; i++) {
285
- const name = attribs[i]!;
286
- const resolvedBuffer = buffer.getBuffer(name);
287
- const resolvedInfo = buffer.getAttributeInfo(name);
288
- if (resolvedBuffer === undefined || resolvedInfo === undefined) {
289
- continue;
290
- }
291
- glw.enableVertexAttribArray(i);
292
- glw.vertexAttribPointer(
293
- resolvedBuffer,
294
- i,
295
- resolvedInfo.size,
296
- resolvedInfo.type,
297
- resolvedInfo.normalized,
298
- resolvedInfo.stride,
299
- resolvedInfo.offset,
300
- );
301
- }
302
- }
303
-
304
- bindTextures(textures: WebGlCtxTexture[]) {
305
- this.glw.activeTexture(0);
306
- this.glw.bindTexture(textures[0]!.ctxTexture);
307
- }
308
-
309
- attach(): void {
310
- if (this.isDestroyed === true) {
311
- return;
312
- }
313
- this.glw.useProgram(this.program, this.uniformLocations!);
314
- if (this.glw.isWebGl2() && this.vao) {
315
- this.glw.bindVertexArray(this.vao);
316
- }
317
- }
318
-
319
- detach(): void {
320
- this.disableAttributes();
321
- }
322
-
323
- destroy() {
324
- if (this.isDestroyed === true) {
325
- return;
326
- }
327
- const glw = this.glw;
328
-
329
- this.detach();
330
-
331
- glw.deleteProgram(this.program!);
332
- this.program = null;
333
- this.uniformLocations = null;
334
-
335
- const attribs = Object.keys(this.attributeLocations);
336
- const attribLen = attribs.length;
337
- for (let i = 0; i < attribLen; i++) {
338
- this.glw.deleteBuffer(attribs[i]!);
339
- }
340
- }
341
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
20
+ import { Default } from '../../shaders/webgl/Default.js';
21
+ import type { QuadOptions } from '../CoreRenderer.js';
22
+ import type { CoreShaderProgram } from '../CoreShaderProgram.js';
23
+ import type { WebGlCtxTexture } from './WebGlCtxTexture.js';
24
+ import type { WebGlRenderOp } from './WebGlRenderOp.js';
25
+ import type { WebGlRenderer } from './WebGlRenderer.js';
26
+ import type { WebGlShaderType } from './WebGlShaderNode.js';
27
+ import type { BufferCollection } from './internal/BufferCollection.js';
28
+ import {
29
+ createProgram,
30
+ createShader,
31
+ type UniformSet1Param,
32
+ type UniformSet2Params,
33
+ type UniformSet3Params,
34
+ type UniformSet4Params,
35
+ } from './internal/ShaderUtils.js';
36
+
37
+ export class WebGlShaderProgram implements CoreShaderProgram {
38
+ protected program: WebGLProgram | null;
39
+ /**
40
+ * Vertex Array Object
41
+ *
42
+ * @remarks
43
+ * Used by WebGL2 Only
44
+ */
45
+ protected vao: WebGLVertexArrayObject | undefined;
46
+ protected renderer: WebGlRenderer;
47
+ protected glw: WebGlContextWrapper;
48
+ protected attributeLocations: Record<string, number>;
49
+ protected uniformLocations: Record<string, WebGLUniformLocation> | null;
50
+ protected lifecycle: Pick<WebGlShaderType, 'update' | 'canBatch'>;
51
+ protected useSystemAlpha = false;
52
+ protected useSystemDimensions = false;
53
+ public isDestroyed = false;
54
+ supportsIndexedTextures = false;
55
+
56
+ constructor(
57
+ renderer: WebGlRenderer,
58
+ config: WebGlShaderType,
59
+ resolvedProps: Record<string, any>,
60
+ ) {
61
+ this.renderer = renderer;
62
+ const glw = (this.glw = renderer.glw);
63
+
64
+ // Check that extensions are supported
65
+ const webGl2 = glw.isWebGl2();
66
+ let requiredExtensions: string[] = [];
67
+
68
+ this.supportsIndexedTextures =
69
+ config.supportsIndexedTextures || this.supportsIndexedTextures;
70
+ requiredExtensions =
71
+ (webGl2 && config.webgl2Extensions) ||
72
+ (!webGl2 && config.webgl1Extensions) ||
73
+ [];
74
+
75
+ const glVersion = webGl2 ? '2.0' : '1.0';
76
+ requiredExtensions.forEach((extensionName) => {
77
+ if (!glw.getExtension(extensionName)) {
78
+ throw new Error(
79
+ `Shader "${this.constructor.name}" requires extension "${extensionName}" for WebGL ${glVersion} but wasn't found`,
80
+ );
81
+ }
82
+ });
83
+
84
+ let vertexSource =
85
+ config.vertex instanceof Function
86
+ ? config.vertex(renderer, resolvedProps)
87
+ : config.vertex;
88
+
89
+ if (vertexSource === undefined) {
90
+ vertexSource = Default.vertex as string;
91
+ }
92
+
93
+ const fragmentSource =
94
+ config.fragment instanceof Function
95
+ ? config.fragment(renderer, resolvedProps)
96
+ : config.fragment;
97
+
98
+ const vertexShader = createShader(glw, glw.VERTEX_SHADER, vertexSource);
99
+ if (!vertexShader) {
100
+ throw new Error('Vertex shader creation failed');
101
+ }
102
+
103
+ const fragmentShader = createShader(
104
+ glw,
105
+ glw.FRAGMENT_SHADER,
106
+ fragmentSource,
107
+ );
108
+
109
+ if (!fragmentShader) {
110
+ throw new Error('fragment shader creation failed');
111
+ }
112
+
113
+ const program = createProgram(glw, vertexShader, fragmentShader);
114
+ if (!program) {
115
+ throw new Error();
116
+ }
117
+
118
+ this.program = program;
119
+ this.attributeLocations = glw.getAttributeLocations(program);
120
+
121
+ const uniLocs = (this.uniformLocations = glw.getUniformLocations(program));
122
+
123
+ this.useSystemAlpha = uniLocs['u_alpha'] !== undefined;
124
+ this.useSystemDimensions = uniLocs['u_dimensions'] !== undefined;
125
+
126
+ this.lifecycle = {
127
+ update: config.update,
128
+ canBatch: config.canBatch,
129
+ };
130
+ }
131
+
132
+ disableAttribute(location: number) {
133
+ this.glw.disableVertexAttribArray(location);
134
+ }
135
+
136
+ disableAttributes() {
137
+ const glw = this.glw;
138
+ const attribs = Object.keys(this.attributeLocations);
139
+ const attribLen = attribs.length;
140
+ for (let i = 0; i < attribLen; i++) {
141
+ glw.disableVertexAttribArray(i);
142
+ }
143
+ }
144
+
145
+ reuseRenderOp(
146
+ incomingQuad: QuadOptions,
147
+ currentRenderOp: WebGlRenderOp,
148
+ ): boolean {
149
+ if (this.lifecycle.canBatch !== undefined) {
150
+ return this.lifecycle.canBatch(incomingQuad, currentRenderOp);
151
+ }
152
+
153
+ if (this.useSystemAlpha === true) {
154
+ if (incomingQuad.alpha !== currentRenderOp.alpha) {
155
+ return false;
156
+ }
157
+ }
158
+
159
+ if (this.useSystemDimensions === true) {
160
+ if (
161
+ incomingQuad.width !== currentRenderOp.width ||
162
+ incomingQuad.height !== currentRenderOp.height
163
+ ) {
164
+ return false;
165
+ }
166
+ }
167
+ let shaderPropsA: Record<string, unknown> | undefined = undefined;
168
+ let shaderPropsB: Record<string, unknown> | undefined = undefined;
169
+
170
+ if (incomingQuad.shader !== null) {
171
+ shaderPropsA = incomingQuad.shader.resolvedProps;
172
+ }
173
+ if (currentRenderOp.shader !== null) {
174
+ shaderPropsB = currentRenderOp.shader.resolvedProps;
175
+ }
176
+
177
+ if (
178
+ (shaderPropsA === undefined && shaderPropsB !== undefined) ||
179
+ (shaderPropsA !== undefined && shaderPropsB === undefined)
180
+ ) {
181
+ return false;
182
+ }
183
+
184
+ if (shaderPropsA !== undefined && shaderPropsB !== undefined) {
185
+ for (const key in shaderPropsA) {
186
+ if (shaderPropsA[key] !== shaderPropsB[key]) {
187
+ return false;
188
+ }
189
+ }
190
+ }
191
+
192
+ return true;
193
+ }
194
+
195
+ bindRenderOp(renderOp: WebGlRenderOp) {
196
+ this.bindBufferCollection(renderOp.buffers);
197
+ this.bindTextures(renderOp.textures);
198
+
199
+ const { parentHasRenderTexture } = renderOp;
200
+
201
+ // Skip if the parent and current operation both have render textures
202
+ if (renderOp.rtt === true && parentHasRenderTexture === true) {
203
+ return;
204
+ }
205
+
206
+ // Bind render texture framebuffer dimensions as resolution
207
+ // if the parent has a render texture
208
+ if (parentHasRenderTexture === true) {
209
+ const { w, h } = renderOp.framebufferDimensions!;
210
+ // Force pixel ratio to 1.0 for render textures since they are always 1:1
211
+ // the final render texture will be rendered to the screen with the correct pixel ratio
212
+ this.glw.uniform1f('u_pixelRatio', 1.0);
213
+
214
+ // Set resolution to the framebuffer dimensions
215
+ this.glw.uniform2f('u_resolution', w, h);
216
+ } else {
217
+ this.glw.uniform1f('u_pixelRatio', renderOp.renderer.stage.pixelRatio);
218
+ this.glw.uniform2f(
219
+ 'u_resolution',
220
+ this.glw.canvas.width,
221
+ this.glw.canvas.height,
222
+ );
223
+ }
224
+
225
+ if (this.useSystemAlpha === true) {
226
+ this.glw.uniform1f('u_alpha', renderOp.alpha);
227
+ }
228
+
229
+ if (this.useSystemDimensions === true) {
230
+ this.glw.uniform2f('u_dimensions', renderOp.width, renderOp.height);
231
+ }
232
+
233
+ /**temporary fix to make sdf texts work */
234
+ if (renderOp.sdfShaderProps !== undefined) {
235
+ (renderOp.shader.shaderType as WebGlShaderType).onSdfBind?.call(
236
+ this.glw,
237
+ renderOp.sdfShaderProps,
238
+ );
239
+ return;
240
+ }
241
+
242
+ if (renderOp.shader.props !== undefined) {
243
+ /**
244
+ * loop over all precalculated uniform types
245
+ */
246
+ for (const key in renderOp.shader.uniforms.single) {
247
+ const { method, value } = renderOp.shader.uniforms.single[key]!;
248
+ this.glw[method as keyof UniformSet1Param](key, value as never);
249
+ }
250
+
251
+ for (const key in renderOp.shader.uniforms.vec2) {
252
+ const { method, value } = renderOp.shader.uniforms.vec2[key]!;
253
+ this.glw[method as keyof UniformSet2Params](key, value[0], value[1]);
254
+ }
255
+
256
+ for (const key in renderOp.shader.uniforms.vec3) {
257
+ const { method, value } = renderOp.shader.uniforms.vec3[key]!;
258
+ this.glw[method as keyof UniformSet3Params](
259
+ key,
260
+ value[0],
261
+ value[1],
262
+ value[2],
263
+ );
264
+ }
265
+
266
+ for (const key in renderOp.shader.uniforms.vec4) {
267
+ const { method, value } = renderOp.shader.uniforms.vec4[key]!;
268
+ this.glw[method as keyof UniformSet4Params](
269
+ key,
270
+ value[0],
271
+ value[1],
272
+ value[2],
273
+ value[3],
274
+ );
275
+ }
276
+ }
277
+ }
278
+
279
+ bindBufferCollection(buffer: BufferCollection) {
280
+ const { glw } = this;
281
+ const attribs = Object.keys(this.attributeLocations);
282
+ const attribLen = attribs.length;
283
+
284
+ for (let i = 0; i < attribLen; i++) {
285
+ const name = attribs[i]!;
286
+ const resolvedBuffer = buffer.getBuffer(name);
287
+ const resolvedInfo = buffer.getAttributeInfo(name);
288
+ if (resolvedBuffer === undefined || resolvedInfo === undefined) {
289
+ continue;
290
+ }
291
+ glw.enableVertexAttribArray(i);
292
+ glw.vertexAttribPointer(
293
+ resolvedBuffer,
294
+ i,
295
+ resolvedInfo.size,
296
+ resolvedInfo.type,
297
+ resolvedInfo.normalized,
298
+ resolvedInfo.stride,
299
+ resolvedInfo.offset,
300
+ );
301
+ }
302
+ }
303
+
304
+ bindTextures(textures: WebGlCtxTexture[]) {
305
+ this.glw.activeTexture(0);
306
+ this.glw.bindTexture(textures[0]!.ctxTexture);
307
+ }
308
+
309
+ attach(): void {
310
+ if (this.isDestroyed === true) {
311
+ return;
312
+ }
313
+ this.glw.useProgram(this.program, this.uniformLocations!);
314
+ if (this.glw.isWebGl2() && this.vao) {
315
+ this.glw.bindVertexArray(this.vao);
316
+ }
317
+ }
318
+
319
+ detach(): void {
320
+ this.disableAttributes();
321
+ }
322
+
323
+ destroy() {
324
+ if (this.isDestroyed === true) {
325
+ return;
326
+ }
327
+ const glw = this.glw;
328
+
329
+ this.detach();
330
+
331
+ glw.deleteProgram(this.program!);
332
+ this.program = null;
333
+ this.uniformLocations = null;
334
+
335
+ const attribs = Object.keys(this.attributeLocations);
336
+ const attribLen = attribs.length;
337
+ for (let i = 0; i < attribLen; i++) {
338
+ this.glw.deleteBuffer(attribs[i]!);
339
+ }
340
+ }
341
+ }