@lightningjs/renderer 2.9.0-beta3 → 2.9.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (217) hide show
  1. package/LICENSE +202 -202
  2. package/NOTICE +3 -3
  3. package/README.md +147 -147
  4. package/dist/exports/core-api.d.ts +74 -0
  5. package/dist/exports/core-api.js +96 -0
  6. package/dist/exports/core-api.js.map +1 -0
  7. package/dist/exports/main-api.d.ts +30 -0
  8. package/dist/exports/main-api.js +45 -0
  9. package/dist/exports/main-api.js.map +1 -0
  10. package/dist/src/core/CoreExtension.d.ts +12 -0
  11. package/dist/src/core/CoreExtension.js +29 -0
  12. package/dist/src/core/CoreExtension.js.map +1 -0
  13. package/dist/src/core/CoreNode.d.ts +33 -7
  14. package/dist/src/core/CoreNode.js +113 -75
  15. package/dist/src/core/CoreNode.js.map +1 -1
  16. package/dist/src/core/CoreTextNode.d.ts +2 -2
  17. package/dist/src/core/CoreTextNode.js +7 -4
  18. package/dist/src/core/CoreTextNode.js.map +1 -1
  19. package/dist/src/core/CoreTextureManager.d.ts +24 -0
  20. package/dist/src/core/CoreTextureManager.js.map +1 -1
  21. package/dist/src/core/Stage.js +1 -0
  22. package/dist/src/core/Stage.js.map +1 -1
  23. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  24. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  25. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  26. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  27. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  28. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  29. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  30. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  31. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  32. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  33. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  34. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  35. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  36. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  37. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  38. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +12 -12
  39. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  40. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  41. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js +6 -0
  42. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js.map +1 -1
  43. package/dist/src/core/textures/Texture.d.ts +1 -1
  44. package/dist/src/core/textures/Texture.js +13 -5
  45. package/dist/src/core/textures/Texture.js.map +1 -1
  46. package/dist/src/main-api/ICoreDriver.d.ts +24 -0
  47. package/dist/src/main-api/ICoreDriver.js +20 -0
  48. package/dist/src/main-api/ICoreDriver.js.map +1 -0
  49. package/dist/src/main-api/RendererMain.d.ts +378 -0
  50. package/dist/src/main-api/RendererMain.js +367 -0
  51. package/dist/src/main-api/RendererMain.js.map +1 -0
  52. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +9 -0
  53. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +38 -0
  54. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +1 -0
  55. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +56 -0
  56. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +101 -0
  57. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +1 -0
  58. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +32 -0
  59. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +28 -0
  60. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +1 -0
  61. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +21 -0
  62. package/dist/src/render-drivers/main/MainCoreDriver.js +115 -0
  63. package/dist/src/render-drivers/main/MainCoreDriver.js.map +1 -0
  64. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +101 -0
  65. package/dist/src/render-drivers/main/MainOnlyNode.js +425 -0
  66. package/dist/src/render-drivers/main/MainOnlyNode.js.map +1 -0
  67. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +47 -0
  68. package/dist/src/render-drivers/main/MainOnlyTextNode.js +204 -0
  69. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +1 -0
  70. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +93 -0
  71. package/dist/src/render-drivers/threadx/NodeStruct.js +290 -0
  72. package/dist/src/render-drivers/threadx/NodeStruct.js.map +1 -0
  73. package/dist/src/render-drivers/threadx/SharedNode.d.ts +40 -0
  74. package/dist/src/render-drivers/threadx/SharedNode.js +61 -0
  75. package/dist/src/render-drivers/threadx/SharedNode.js.map +1 -0
  76. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +44 -0
  77. package/dist/src/render-drivers/threadx/TextNodeStruct.js +203 -0
  78. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +1 -0
  79. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +25 -0
  80. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +232 -0
  81. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +1 -0
  82. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +24 -0
  83. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +113 -0
  84. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +1 -0
  85. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +46 -0
  86. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +160 -0
  87. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +1 -0
  88. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +28 -0
  89. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +55 -0
  90. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +1 -0
  91. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +70 -0
  92. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +32 -0
  93. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +1 -0
  94. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +19 -0
  95. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +184 -0
  96. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +1 -0
  97. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +27 -0
  98. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +109 -0
  99. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +1 -0
  100. package/dist/src/render-drivers/threadx/worker/renderer.d.ts +1 -0
  101. package/dist/src/render-drivers/threadx/worker/renderer.js +147 -0
  102. package/dist/src/render-drivers/threadx/worker/renderer.js.map +1 -0
  103. package/dist/src/render-drivers/utils.d.ts +12 -0
  104. package/dist/src/render-drivers/utils.js +74 -0
  105. package/dist/src/render-drivers/utils.js.map +1 -0
  106. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  107. package/dist/tsconfig.tsbuildinfo +1 -0
  108. package/exports/canvas.ts +39 -39
  109. package/exports/index.ts +89 -89
  110. package/exports/inspector.ts +24 -24
  111. package/exports/utils.ts +44 -44
  112. package/exports/webgl.ts +38 -38
  113. package/package.json +1 -1
  114. package/scripts/please-use-pnpm.js +13 -13
  115. package/src/common/CommonTypes.ts +139 -139
  116. package/src/common/EventEmitter.ts +77 -77
  117. package/src/common/IAnimationController.ts +92 -92
  118. package/src/common/IEventEmitter.ts +28 -28
  119. package/src/core/CoreNode.test.ts +199 -95
  120. package/src/core/CoreNode.ts +2335 -2282
  121. package/src/core/CoreShaderManager.ts +292 -292
  122. package/src/core/CoreTextNode.ts +455 -450
  123. package/src/core/CoreTextureManager.ts +548 -522
  124. package/src/core/Stage.ts +700 -699
  125. package/src/core/TextureMemoryManager.ts +277 -277
  126. package/src/core/animations/AnimationManager.ts +38 -38
  127. package/src/core/animations/CoreAnimation.ts +340 -340
  128. package/src/core/animations/CoreAnimationController.ts +157 -157
  129. package/src/core/lib/ContextSpy.ts +41 -41
  130. package/src/core/lib/ImageWorker.ts +270 -270
  131. package/src/core/lib/Matrix3d.ts +244 -244
  132. package/src/core/lib/RenderCoords.ts +86 -86
  133. package/src/core/lib/WebGlContextWrapper.ts +1322 -1322
  134. package/src/core/lib/textureCompression.ts +152 -152
  135. package/src/core/lib/textureSvg.ts +78 -78
  136. package/src/core/lib/utils.ts +306 -306
  137. package/src/core/platform.ts +61 -61
  138. package/src/core/renderers/CoreContextTexture.ts +43 -43
  139. package/src/core/renderers/CoreRenderOp.ts +22 -22
  140. package/src/core/renderers/CoreRenderer.ts +114 -114
  141. package/src/core/renderers/CoreShader.ts +41 -41
  142. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +364 -364
  143. package/src/core/renderers/canvas/CanvasCoreTexture.ts +150 -150
  144. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  145. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  146. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  147. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +79 -79
  148. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
  149. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +298 -298
  150. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  151. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +805 -805
  152. package/src/core/renderers/webgl/WebGlCoreShader.ts +362 -362
  153. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  154. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  155. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  156. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  157. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  158. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  159. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  160. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  161. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  162. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  163. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  164. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  165. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  166. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  167. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  168. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  169. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  170. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  171. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  172. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  173. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  174. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  175. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  176. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  177. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  178. package/src/core/text-rendering/TrFontManager.ts +183 -183
  179. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -169
  180. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  181. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  182. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  183. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  184. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +89 -89
  185. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  186. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +798 -798
  187. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  188. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  189. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  190. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  191. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  192. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  193. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  194. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  195. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +403 -403
  196. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  197. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  198. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  199. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  200. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  201. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  202. package/src/core/textures/ColorTexture.ts +102 -102
  203. package/src/core/textures/ImageTexture.ts +378 -378
  204. package/src/core/textures/NoiseTexture.ts +104 -104
  205. package/src/core/textures/RenderTexture.ts +85 -85
  206. package/src/core/textures/SubTexture.ts +171 -171
  207. package/src/core/textures/Texture.ts +423 -407
  208. package/src/core/utils.ts +227 -227
  209. package/src/env.d.ts +7 -7
  210. package/src/main-api/DynamicShaderController.ts +104 -104
  211. package/src/main-api/INode.ts +101 -101
  212. package/src/main-api/Inspector.ts +505 -505
  213. package/src/main-api/Renderer.ts +693 -693
  214. package/src/main-api/ShaderController.ts +80 -80
  215. package/src/main-api/utils.ts +45 -45
  216. package/src/utils.ts +248 -248
  217. package/COPYING +0 -1
@@ -1,187 +1,187 @@
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- /*
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- * If not stated otherwise in this file or this component's LICENSE file the
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- * following copyright and licenses apply:
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- *
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- * Copyright 2023 Comcast Cable Communications Management, LLC.
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- *
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- * Licensed under the Apache License, Version 2.0 (the License);
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- * you may not use this file except in compliance with the License.
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- * You may obtain a copy of the License at
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- *
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- * http://www.apache.org/licenses/LICENSE-2.0
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- *
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- * Unless required by applicable law or agreed to in writing, software
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- * distributed under the License is distributed on an "AS IS" BASIS,
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- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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- * See the License for the specific language governing permissions and
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- * limitations under the License.
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- */
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- import { getNormalizedRgbaComponents } from '../../../../lib/utils.js';
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- import { updateShaderEffectColor } from './EffectUtils.js';
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- import {
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- ShaderEffect,
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- type DefaultEffectProps,
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- type ShaderEffectUniforms,
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- } from './ShaderEffect.js';
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-
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- /**
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- * Properties of the {@link RadialProgressEffect} effect
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- */
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- export interface RadialProgressEffectProps extends DefaultEffectProps {
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- /**
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- * Width of the border in pixels
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- *
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- * @default 10
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- */
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- width?: number;
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- /**
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- * progress from 0 to 1 in floats
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- *
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- * @default 0.5;
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- */
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- progress?: number;
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- /**
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- * offset where the radial progress starts drawing.
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- *
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- * @default 0;
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- */
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- offset?: number;
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- /**
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- * maximum range of the radial progress in radians
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- *
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- * @default Math.PI * 2
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- */
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- range?: number;
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- /**
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- * rounded ends of the progress bar;
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- *
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- * @default false
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- */
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- rounded?: boolean;
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- /**
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- * radius from center to outer edge from 0 to 1 in floats;
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- *
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- * @default 1
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- */
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- radius?: number;
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- /**
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- * Color of the border in 0xRRGGBBAA
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- *
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- * @default 0xffffffff
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- */
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- color?: number;
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- }
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-
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- /**
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- * The RadialProgressEffect renders a border along all edges of an element
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- */
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- export class RadialProgressEffect extends ShaderEffect {
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- static z$__type__Props: RadialProgressEffectProps;
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- override readonly name = 'radialProgress';
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-
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- static override getEffectKey(): string {
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- return `radialProgress`;
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- }
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-
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- static override resolveDefaults(
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- props: RadialProgressEffectProps,
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- ): Required<RadialProgressEffectProps> {
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- return {
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- width: props.width ?? 10,
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- progress: props.progress ?? 0.5,
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- offset: props.offset ?? 0,
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- range: props.range ?? Math.PI * 2,
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- rounded: props.rounded ?? false,
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- radius: props.radius ?? 1,
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- color: props.color ?? 0xffffffff,
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- };
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- }
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-
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- static override uniforms: ShaderEffectUniforms = {
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- width: {
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- value: 0,
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- method: 'uniform1f',
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- type: 'float',
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- },
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- progress: {
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- value: 0.5,
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- method: 'uniform1f',
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- type: 'float',
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- },
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- offset: {
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- value: 0,
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- method: 'uniform1f',
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- type: 'float',
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- },
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- range: {
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- value: 0,
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- method: 'uniform1f',
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- type: 'float',
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- },
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- rounded: {
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- value: 0,
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- method: 'uniform1f',
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- type: 'float',
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- validator: (value: boolean): number => {
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- return value ? 1 : 0;
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- },
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- },
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- radius: {
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- value: 1,
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- method: 'uniform1f',
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- type: 'float',
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- },
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- color: {
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- value: 0xffffffff,
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- updateProgramValue: updateShaderEffectColor,
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- method: 'uniform4fv',
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- type: 'vec4',
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- },
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- };
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-
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- static override methods: Record<string, string> = {
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- rotateUV: `
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- vec2 function(vec2 uv, float d) {
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- float s = sin(d);
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- float c = cos(d);
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- mat2 rotMatrix = mat2(c, -s, s, c);
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- return uv * rotMatrix;
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- }
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- `,
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- drawDot: `
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- float function(vec2 uv, vec2 p, float r) {
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- uv += p;
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- float circle = length(uv) - r;
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- return clamp(-circle, 0.0, 1.0);
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- }
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- `,
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- };
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-
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- static override onEffectMask = `
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- float outerRadius = radius * u_dimensions.y * 0.5;
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-
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- float endAngle = range * progress - 0.0005;
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-
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- vec2 uv = v_textureCoordinate.xy * u_dimensions.xy - u_dimensions * 0.5;
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-
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- uv = $rotateUV(uv, -(offset));
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- float linewidth = width * u_pixelRatio;
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- float circle = length(uv) - (outerRadius - linewidth) ;
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- circle = abs(circle) - linewidth;
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- circle = clamp(-circle, 0.0, 1.0);
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-
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- float angle = (atan(uv.x, -uv.y) / 3.14159265359 * 0.5);
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- float p = endAngle / (PI * 2.);
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-
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- circle *= step(fract(angle), fract(p));
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-
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- circle = rounded < 1. ? circle : max(circle, $drawDot(uv, vec2(0, outerRadius - linewidth), linewidth));
179
- circle = rounded < 1. ? circle : max(circle, $drawDot($rotateUV(uv, -(endAngle)), vec2(0, outerRadius - linewidth), linewidth));
180
-
181
- return mix(shaderColor, maskColor, circle);
182
- `;
183
-
184
- static override onColorize = `
185
- return color;
186
- `;
187
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ import { getNormalizedRgbaComponents } from '../../../../lib/utils.js';
20
+ import { updateShaderEffectColor } from './EffectUtils.js';
21
+ import {
22
+ ShaderEffect,
23
+ type DefaultEffectProps,
24
+ type ShaderEffectUniforms,
25
+ } from './ShaderEffect.js';
26
+
27
+ /**
28
+ * Properties of the {@link RadialProgressEffect} effect
29
+ */
30
+ export interface RadialProgressEffectProps extends DefaultEffectProps {
31
+ /**
32
+ * Width of the border in pixels
33
+ *
34
+ * @default 10
35
+ */
36
+ width?: number;
37
+ /**
38
+ * progress from 0 to 1 in floats
39
+ *
40
+ * @default 0.5;
41
+ */
42
+ progress?: number;
43
+ /**
44
+ * offset where the radial progress starts drawing.
45
+ *
46
+ * @default 0;
47
+ */
48
+ offset?: number;
49
+ /**
50
+ * maximum range of the radial progress in radians
51
+ *
52
+ * @default Math.PI * 2
53
+ */
54
+ range?: number;
55
+ /**
56
+ * rounded ends of the progress bar;
57
+ *
58
+ * @default false
59
+ */
60
+ rounded?: boolean;
61
+ /**
62
+ * radius from center to outer edge from 0 to 1 in floats;
63
+ *
64
+ * @default 1
65
+ */
66
+ radius?: number;
67
+ /**
68
+ * Color of the border in 0xRRGGBBAA
69
+ *
70
+ * @default 0xffffffff
71
+ */
72
+ color?: number;
73
+ }
74
+
75
+ /**
76
+ * The RadialProgressEffect renders a border along all edges of an element
77
+ */
78
+ export class RadialProgressEffect extends ShaderEffect {
79
+ static z$__type__Props: RadialProgressEffectProps;
80
+ override readonly name = 'radialProgress';
81
+
82
+ static override getEffectKey(): string {
83
+ return `radialProgress`;
84
+ }
85
+
86
+ static override resolveDefaults(
87
+ props: RadialProgressEffectProps,
88
+ ): Required<RadialProgressEffectProps> {
89
+ return {
90
+ width: props.width ?? 10,
91
+ progress: props.progress ?? 0.5,
92
+ offset: props.offset ?? 0,
93
+ range: props.range ?? Math.PI * 2,
94
+ rounded: props.rounded ?? false,
95
+ radius: props.radius ?? 1,
96
+ color: props.color ?? 0xffffffff,
97
+ };
98
+ }
99
+
100
+ static override uniforms: ShaderEffectUniforms = {
101
+ width: {
102
+ value: 0,
103
+ method: 'uniform1f',
104
+ type: 'float',
105
+ },
106
+ progress: {
107
+ value: 0.5,
108
+ method: 'uniform1f',
109
+ type: 'float',
110
+ },
111
+ offset: {
112
+ value: 0,
113
+ method: 'uniform1f',
114
+ type: 'float',
115
+ },
116
+ range: {
117
+ value: 0,
118
+ method: 'uniform1f',
119
+ type: 'float',
120
+ },
121
+ rounded: {
122
+ value: 0,
123
+ method: 'uniform1f',
124
+ type: 'float',
125
+ validator: (value: boolean): number => {
126
+ return value ? 1 : 0;
127
+ },
128
+ },
129
+ radius: {
130
+ value: 1,
131
+ method: 'uniform1f',
132
+ type: 'float',
133
+ },
134
+ color: {
135
+ value: 0xffffffff,
136
+ updateProgramValue: updateShaderEffectColor,
137
+ method: 'uniform4fv',
138
+ type: 'vec4',
139
+ },
140
+ };
141
+
142
+ static override methods: Record<string, string> = {
143
+ rotateUV: `
144
+ vec2 function(vec2 uv, float d) {
145
+ float s = sin(d);
146
+ float c = cos(d);
147
+ mat2 rotMatrix = mat2(c, -s, s, c);
148
+ return uv * rotMatrix;
149
+ }
150
+ `,
151
+ drawDot: `
152
+ float function(vec2 uv, vec2 p, float r) {
153
+ uv += p;
154
+ float circle = length(uv) - r;
155
+ return clamp(-circle, 0.0, 1.0);
156
+ }
157
+ `,
158
+ };
159
+
160
+ static override onEffectMask = `
161
+ float outerRadius = radius * u_dimensions.y * 0.5;
162
+
163
+ float endAngle = range * progress - 0.0005;
164
+
165
+ vec2 uv = v_textureCoordinate.xy * u_dimensions.xy - u_dimensions * 0.5;
166
+
167
+ uv = $rotateUV(uv, -(offset));
168
+ float linewidth = width * u_pixelRatio;
169
+ float circle = length(uv) - (outerRadius - linewidth) ;
170
+ circle = abs(circle) - linewidth;
171
+ circle = clamp(-circle, 0.0, 1.0);
172
+
173
+ float angle = (atan(uv.x, -uv.y) / 3.14159265359 * 0.5);
174
+ float p = endAngle / (PI * 2.);
175
+
176
+ circle *= step(fract(angle), fract(p));
177
+
178
+ circle = rounded < 1. ? circle : max(circle, $drawDot(uv, vec2(0, outerRadius - linewidth), linewidth));
179
+ circle = rounded < 1. ? circle : max(circle, $drawDot($rotateUV(uv, -(endAngle)), vec2(0, outerRadius - linewidth), linewidth));
180
+
181
+ return mix(shaderColor, maskColor, circle);
182
+ `;
183
+
184
+ static override onColorize = `
185
+ return color;
186
+ `;
187
+ }
@@ -1,110 +1,110 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
- import { updateWebSafeRadius, validateArrayLength4 } from './EffectUtils.js';
20
- import {
21
- ShaderEffect,
22
- type DefaultEffectProps,
23
- type ShaderEffectUniforms,
24
- } from './ShaderEffect.js';
25
-
26
- /**
27
- * Properties of the {@link RadiusEffect} shader
28
- */
29
- export interface RadiusEffectProps extends DefaultEffectProps {
30
- /**
31
- * Corner radius, in pixels, to cut out of the corners
32
- *
33
- * @remarks
34
- * You can input an array with a length of up to four or a number.
35
- *
36
- * array length 4:
37
- * [topLeft, topRight, bottomRight, bottomLeft]
38
- *
39
- * array length 2:
40
- * [20, 40] -> [20(topLeft), 40(topRight), 20(bottomRight), 40(bottomLeft)]
41
- *
42
- * array length 3:
43
- * [20, 40, 60] -> [20(topLeft), 40(topRight), 60(bottomRight), 20(bottomLeft)]
44
- *
45
- * number:
46
- * 30 -> [30, 30, 30, 30]
47
- *
48
- * @default 10
49
- */
50
- radius?: number | number[];
51
- }
52
-
53
- /**
54
- * Masks the current maskcolor with rounded corners similar to {@link RoundedRectangle}
55
- */
56
- export class RadiusEffect extends ShaderEffect {
57
- static z$__type__Props: RadiusEffectProps;
58
- override readonly name = 'radius';
59
-
60
- static override getEffectKey(): string {
61
- return `radius`;
62
- }
63
-
64
- static override uniforms: ShaderEffectUniforms = {
65
- radius: {
66
- value: 0,
67
- method: 'uniform4fv',
68
- type: 'vec4',
69
- updateOnBind: true,
70
- validator: validateArrayLength4,
71
- updateProgramValue: updateWebSafeRadius,
72
- },
73
- };
74
-
75
- static override methods: Record<string, string> = {
76
- fillMask: `
77
- float function(float dist) {
78
- return clamp(-dist, 0.0, 1.0);
79
- }
80
- `,
81
- boxDist: `
82
- float function(vec2 p, vec2 size, float radius) {
83
- size -= vec2(radius);
84
- vec2 d = abs(p) - size;
85
- return min(max(d.x, d.y), 0.0) + length(max(d, 0.0)) - radius;
86
- }
87
- `,
88
- };
89
-
90
- static override resolveDefaults(
91
- props: RadiusEffectProps,
92
- ): Required<RadiusEffectProps> {
93
- return {
94
- radius: props.radius ?? 10,
95
- };
96
- }
97
-
98
- static override onShaderMask = `
99
- vec2 halfDimensions = u_dimensions * 0.5;
100
- float r = radius[0] * step(v_textureCoordinate.x, 0.5) * step(v_textureCoordinate.y, 0.5);
101
- r = r + radius[1] * step(0.5, v_textureCoordinate.x) * step(v_textureCoordinate.y, 0.5);
102
- r = r + radius[2] * step(0.5, v_textureCoordinate.x) * step(0.5, v_textureCoordinate.y);
103
- r = r + radius[3] * step(v_textureCoordinate.x, 0.5) * step(0.5, v_textureCoordinate.y);
104
- return $boxDist(v_textureCoordinate.xy * u_dimensions - halfDimensions, halfDimensions, r);
105
- `;
106
-
107
- static override onEffectMask = `
108
- return mix(vec4(0.0), maskColor, $fillMask(shaderMask));
109
- `;
110
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ import { updateWebSafeRadius, validateArrayLength4 } from './EffectUtils.js';
20
+ import {
21
+ ShaderEffect,
22
+ type DefaultEffectProps,
23
+ type ShaderEffectUniforms,
24
+ } from './ShaderEffect.js';
25
+
26
+ /**
27
+ * Properties of the {@link RadiusEffect} shader
28
+ */
29
+ export interface RadiusEffectProps extends DefaultEffectProps {
30
+ /**
31
+ * Corner radius, in pixels, to cut out of the corners
32
+ *
33
+ * @remarks
34
+ * You can input an array with a length of up to four or a number.
35
+ *
36
+ * array length 4:
37
+ * [topLeft, topRight, bottomRight, bottomLeft]
38
+ *
39
+ * array length 2:
40
+ * [20, 40] -> [20(topLeft), 40(topRight), 20(bottomRight), 40(bottomLeft)]
41
+ *
42
+ * array length 3:
43
+ * [20, 40, 60] -> [20(topLeft), 40(topRight), 60(bottomRight), 20(bottomLeft)]
44
+ *
45
+ * number:
46
+ * 30 -> [30, 30, 30, 30]
47
+ *
48
+ * @default 10
49
+ */
50
+ radius?: number | number[];
51
+ }
52
+
53
+ /**
54
+ * Masks the current maskcolor with rounded corners similar to {@link RoundedRectangle}
55
+ */
56
+ export class RadiusEffect extends ShaderEffect {
57
+ static z$__type__Props: RadiusEffectProps;
58
+ override readonly name = 'radius';
59
+
60
+ static override getEffectKey(): string {
61
+ return `radius`;
62
+ }
63
+
64
+ static override uniforms: ShaderEffectUniforms = {
65
+ radius: {
66
+ value: 0,
67
+ method: 'uniform4fv',
68
+ type: 'vec4',
69
+ updateOnBind: true,
70
+ validator: validateArrayLength4,
71
+ updateProgramValue: updateWebSafeRadius,
72
+ },
73
+ };
74
+
75
+ static override methods: Record<string, string> = {
76
+ fillMask: `
77
+ float function(float dist) {
78
+ return clamp(-dist, 0.0, 1.0);
79
+ }
80
+ `,
81
+ boxDist: `
82
+ float function(vec2 p, vec2 size, float radius) {
83
+ size -= vec2(radius);
84
+ vec2 d = abs(p) - size;
85
+ return min(max(d.x, d.y), 0.0) + length(max(d, 0.0)) - radius;
86
+ }
87
+ `,
88
+ };
89
+
90
+ static override resolveDefaults(
91
+ props: RadiusEffectProps,
92
+ ): Required<RadiusEffectProps> {
93
+ return {
94
+ radius: props.radius ?? 10,
95
+ };
96
+ }
97
+
98
+ static override onShaderMask = `
99
+ vec2 halfDimensions = u_dimensions * 0.5;
100
+ float r = radius[0] * step(v_textureCoordinate.x, 0.5) * step(v_textureCoordinate.y, 0.5);
101
+ r = r + radius[1] * step(0.5, v_textureCoordinate.x) * step(v_textureCoordinate.y, 0.5);
102
+ r = r + radius[2] * step(0.5, v_textureCoordinate.x) * step(0.5, v_textureCoordinate.y);
103
+ r = r + radius[3] * step(v_textureCoordinate.x, 0.5) * step(0.5, v_textureCoordinate.y);
104
+ return $boxDist(v_textureCoordinate.xy * u_dimensions - halfDimensions, halfDimensions, r);
105
+ `;
106
+
107
+ static override onEffectMask = `
108
+ return mix(vec4(0.0), maskColor, $fillMask(shaderMask));
109
+ `;
110
+ }