@lightningjs/renderer 2.9.0-beta3 → 2.9.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (217) hide show
  1. package/LICENSE +202 -202
  2. package/NOTICE +3 -3
  3. package/README.md +147 -147
  4. package/dist/exports/core-api.d.ts +74 -0
  5. package/dist/exports/core-api.js +96 -0
  6. package/dist/exports/core-api.js.map +1 -0
  7. package/dist/exports/main-api.d.ts +30 -0
  8. package/dist/exports/main-api.js +45 -0
  9. package/dist/exports/main-api.js.map +1 -0
  10. package/dist/src/core/CoreExtension.d.ts +12 -0
  11. package/dist/src/core/CoreExtension.js +29 -0
  12. package/dist/src/core/CoreExtension.js.map +1 -0
  13. package/dist/src/core/CoreNode.d.ts +33 -7
  14. package/dist/src/core/CoreNode.js +113 -75
  15. package/dist/src/core/CoreNode.js.map +1 -1
  16. package/dist/src/core/CoreTextNode.d.ts +2 -2
  17. package/dist/src/core/CoreTextNode.js +7 -4
  18. package/dist/src/core/CoreTextNode.js.map +1 -1
  19. package/dist/src/core/CoreTextureManager.d.ts +24 -0
  20. package/dist/src/core/CoreTextureManager.js.map +1 -1
  21. package/dist/src/core/Stage.js +1 -0
  22. package/dist/src/core/Stage.js.map +1 -1
  23. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  24. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  25. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  26. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  27. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  28. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  29. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  30. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  31. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  32. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  33. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  34. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  35. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  36. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  37. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  38. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +12 -12
  39. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  40. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  41. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js +6 -0
  42. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js.map +1 -1
  43. package/dist/src/core/textures/Texture.d.ts +1 -1
  44. package/dist/src/core/textures/Texture.js +13 -5
  45. package/dist/src/core/textures/Texture.js.map +1 -1
  46. package/dist/src/main-api/ICoreDriver.d.ts +24 -0
  47. package/dist/src/main-api/ICoreDriver.js +20 -0
  48. package/dist/src/main-api/ICoreDriver.js.map +1 -0
  49. package/dist/src/main-api/RendererMain.d.ts +378 -0
  50. package/dist/src/main-api/RendererMain.js +367 -0
  51. package/dist/src/main-api/RendererMain.js.map +1 -0
  52. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +9 -0
  53. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +38 -0
  54. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +1 -0
  55. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +56 -0
  56. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +101 -0
  57. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +1 -0
  58. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +32 -0
  59. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +28 -0
  60. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +1 -0
  61. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +21 -0
  62. package/dist/src/render-drivers/main/MainCoreDriver.js +115 -0
  63. package/dist/src/render-drivers/main/MainCoreDriver.js.map +1 -0
  64. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +101 -0
  65. package/dist/src/render-drivers/main/MainOnlyNode.js +425 -0
  66. package/dist/src/render-drivers/main/MainOnlyNode.js.map +1 -0
  67. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +47 -0
  68. package/dist/src/render-drivers/main/MainOnlyTextNode.js +204 -0
  69. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +1 -0
  70. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +93 -0
  71. package/dist/src/render-drivers/threadx/NodeStruct.js +290 -0
  72. package/dist/src/render-drivers/threadx/NodeStruct.js.map +1 -0
  73. package/dist/src/render-drivers/threadx/SharedNode.d.ts +40 -0
  74. package/dist/src/render-drivers/threadx/SharedNode.js +61 -0
  75. package/dist/src/render-drivers/threadx/SharedNode.js.map +1 -0
  76. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +44 -0
  77. package/dist/src/render-drivers/threadx/TextNodeStruct.js +203 -0
  78. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +1 -0
  79. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +25 -0
  80. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +232 -0
  81. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +1 -0
  82. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +24 -0
  83. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +113 -0
  84. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +1 -0
  85. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +46 -0
  86. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +160 -0
  87. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +1 -0
  88. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +28 -0
  89. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +55 -0
  90. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +1 -0
  91. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +70 -0
  92. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +32 -0
  93. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +1 -0
  94. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +19 -0
  95. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +184 -0
  96. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +1 -0
  97. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +27 -0
  98. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +109 -0
  99. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +1 -0
  100. package/dist/src/render-drivers/threadx/worker/renderer.d.ts +1 -0
  101. package/dist/src/render-drivers/threadx/worker/renderer.js +147 -0
  102. package/dist/src/render-drivers/threadx/worker/renderer.js.map +1 -0
  103. package/dist/src/render-drivers/utils.d.ts +12 -0
  104. package/dist/src/render-drivers/utils.js +74 -0
  105. package/dist/src/render-drivers/utils.js.map +1 -0
  106. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  107. package/dist/tsconfig.tsbuildinfo +1 -0
  108. package/exports/canvas.ts +39 -39
  109. package/exports/index.ts +89 -89
  110. package/exports/inspector.ts +24 -24
  111. package/exports/utils.ts +44 -44
  112. package/exports/webgl.ts +38 -38
  113. package/package.json +1 -1
  114. package/scripts/please-use-pnpm.js +13 -13
  115. package/src/common/CommonTypes.ts +139 -139
  116. package/src/common/EventEmitter.ts +77 -77
  117. package/src/common/IAnimationController.ts +92 -92
  118. package/src/common/IEventEmitter.ts +28 -28
  119. package/src/core/CoreNode.test.ts +199 -95
  120. package/src/core/CoreNode.ts +2335 -2282
  121. package/src/core/CoreShaderManager.ts +292 -292
  122. package/src/core/CoreTextNode.ts +455 -450
  123. package/src/core/CoreTextureManager.ts +548 -522
  124. package/src/core/Stage.ts +700 -699
  125. package/src/core/TextureMemoryManager.ts +277 -277
  126. package/src/core/animations/AnimationManager.ts +38 -38
  127. package/src/core/animations/CoreAnimation.ts +340 -340
  128. package/src/core/animations/CoreAnimationController.ts +157 -157
  129. package/src/core/lib/ContextSpy.ts +41 -41
  130. package/src/core/lib/ImageWorker.ts +270 -270
  131. package/src/core/lib/Matrix3d.ts +244 -244
  132. package/src/core/lib/RenderCoords.ts +86 -86
  133. package/src/core/lib/WebGlContextWrapper.ts +1322 -1322
  134. package/src/core/lib/textureCompression.ts +152 -152
  135. package/src/core/lib/textureSvg.ts +78 -78
  136. package/src/core/lib/utils.ts +306 -306
  137. package/src/core/platform.ts +61 -61
  138. package/src/core/renderers/CoreContextTexture.ts +43 -43
  139. package/src/core/renderers/CoreRenderOp.ts +22 -22
  140. package/src/core/renderers/CoreRenderer.ts +114 -114
  141. package/src/core/renderers/CoreShader.ts +41 -41
  142. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +364 -364
  143. package/src/core/renderers/canvas/CanvasCoreTexture.ts +150 -150
  144. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  145. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  146. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  147. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +79 -79
  148. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
  149. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +298 -298
  150. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  151. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +805 -805
  152. package/src/core/renderers/webgl/WebGlCoreShader.ts +362 -362
  153. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  154. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  155. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  156. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  157. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  158. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  159. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  160. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  161. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  162. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  163. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  164. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  165. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  166. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  167. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  168. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  169. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  170. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  171. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  172. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  173. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  174. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  175. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  176. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  177. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  178. package/src/core/text-rendering/TrFontManager.ts +183 -183
  179. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -169
  180. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  181. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  182. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  183. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  184. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +89 -89
  185. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  186. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +798 -798
  187. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  188. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  189. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  190. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  191. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  192. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  193. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  194. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  195. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +403 -403
  196. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  197. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  198. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  199. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  200. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  201. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  202. package/src/core/textures/ColorTexture.ts +102 -102
  203. package/src/core/textures/ImageTexture.ts +378 -378
  204. package/src/core/textures/NoiseTexture.ts +104 -104
  205. package/src/core/textures/RenderTexture.ts +85 -85
  206. package/src/core/textures/SubTexture.ts +171 -171
  207. package/src/core/textures/Texture.ts +423 -407
  208. package/src/core/utils.ts +227 -227
  209. package/src/env.d.ts +7 -7
  210. package/src/main-api/DynamicShaderController.ts +104 -104
  211. package/src/main-api/INode.ts +101 -101
  212. package/src/main-api/Inspector.ts +505 -505
  213. package/src/main-api/Renderer.ts +693 -693
  214. package/src/main-api/ShaderController.ts +80 -80
  215. package/src/main-api/utils.ts +45 -45
  216. package/src/utils.ts +248 -248
  217. package/COPYING +0 -1
@@ -1,298 +1,298 @@
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- /*
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- * If not stated otherwise in this file or this component's LICENSE file the
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- * following copyright and licenses apply:
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- *
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- * Copyright 2023 Comcast Cable Communications Management, LLC.
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- *
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- * Licensed under the Apache License, Version 2.0 (the License);
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- * you may not use this file except in compliance with the License.
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- * You may obtain a copy of the License at
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- *
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- * http://www.apache.org/licenses/LICENSE-2.0
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- *
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- * Unless required by applicable law or agreed to in writing, software
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- * distributed under the License is distributed on an "AS IS" BASIS,
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- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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- * See the License for the specific language governing permissions and
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- * limitations under the License.
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- */
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-
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- import type { Dimensions } from '../../../common/CommonTypes.js';
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- import { assertTruthy } from '../../../utils.js';
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- import type { TextureMemoryManager } from '../../TextureMemoryManager.js';
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- import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
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- import type { Texture } from '../../textures/Texture.js';
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- import { isPowerOfTwo } from '../../utils.js';
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- import { CoreContextTexture } from '../CoreContextTexture.js';
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- import { isHTMLImageElement } from './internal/RendererUtils.js';
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-
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- const TRANSPARENT_TEXTURE_DATA = new Uint8Array([0, 0, 0, 0]);
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-
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- /**
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- * A wrapper around a WebGLTexture that handles loading the texture data
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- * from a Texture source and uploading it to the GPU as well as freeing
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- * the uploaded texture.
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- *
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- * @remarks
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- * When accessing the ctxTexture property, the texture will be loaded if
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- * it hasn't been already. ctxTexture will always return a valid WebGLTexture
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- * and trigger the loading/uploading of the texture's data if it hasn't been
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- * loaded yet.
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- */
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- export class WebGlCoreCtxTexture extends CoreContextTexture {
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- protected _nativeCtxTexture: WebGLTexture | null = null;
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- private _w = 0;
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- private _h = 0;
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-
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- constructor(
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- protected glw: WebGlContextWrapper,
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- memManager: TextureMemoryManager,
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- textureSource: Texture,
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- ) {
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- super(memManager, textureSource);
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- }
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-
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- get ctxTexture(): WebGLTexture | null {
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- if (this.state === 'freed') {
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- this.load();
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- return null;
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- }
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- assertTruthy(this._nativeCtxTexture);
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- return this._nativeCtxTexture;
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- }
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-
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- get w() {
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- return this._w;
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- }
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-
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- get h() {
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- return this._h;
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- }
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-
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- /**
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- * Load the texture data from the Texture source and upload it to the GPU
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- *
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- * @remarks
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- * This method is called automatically when accessing the ctxTexture property
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- * if the texture hasn't been loaded yet. But it can also be called manually
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- * to force the texture to be pre-loaded prior to accessing the ctxTexture
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- * property.
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- */
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- load() {
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- // If the texture is already loading or loaded, don't load it again.
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- if (this.state === 'loading' || this.state === 'loaded') {
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- return;
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- }
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-
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- this.state = 'loading';
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- this.textureSource.setCoreCtxState('loading');
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- this._nativeCtxTexture = this.createNativeCtxTexture();
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-
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- if (this._nativeCtxTexture === null) {
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- this.state = 'failed';
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- this.textureSource.setCoreCtxState(
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- 'failed',
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- new Error('Could not create WebGL Texture'),
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- );
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- console.error('Could not create WebGL Texture');
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- return;
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- }
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-
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- this.onLoadRequest()
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- .then(({ width, height }) => {
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- // If the texture has been freed while loading, return early.
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- if (this.state === 'freed') {
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- return;
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- }
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-
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- this.state = 'loaded';
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- this._w = width;
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- this._h = height;
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- // Update the texture source's width and height so that it can be used
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- // for rendering.
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- this.textureSource.setCoreCtxState('loaded', { width, height });
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- })
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- .catch((err) => {
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- // If the texture has been freed while loading, return early.
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- if (this.state === 'freed') {
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- return;
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- }
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- this.state = 'failed';
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- this.textureSource.setCoreCtxState('failed', err);
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- console.error(err);
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- });
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- }
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-
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- /**
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- * Called when the texture data needs to be loaded and uploaded to a texture
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- */
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- async onLoadRequest(): Promise<Dimensions> {
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- const { glw } = this;
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- const textureData = this.textureSource.textureData;
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- assertTruthy(textureData, 'Texture data is null');
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-
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- // Set to a 1x1 transparent texture
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- glw.texImage2D(0, glw.RGBA, 1, 1, 0, glw.RGBA, glw.UNSIGNED_BYTE, null);
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- this.setTextureMemUse(TRANSPARENT_TEXTURE_DATA.byteLength);
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-
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- // If the texture has been freed while loading, return early.
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- if (!this._nativeCtxTexture) {
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- assertTruthy(this.state === 'freed');
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- return { width: 0, height: 0 };
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- }
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- let width = 0;
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- let height = 0;
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-
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- glw.activeTexture(0);
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-
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- const tdata = textureData.data;
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- const format = textureData.premultiplyAlpha ? glw.RGBA : glw.RGB;
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- const formatBytes = format === glw.RGBA ? 4 : 3;
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-
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- // If textureData is null, the texture is empty (0, 0) and we don't need to
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- // upload any data to the GPU.
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- if (
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- (typeof ImageBitmap !== 'undefined' && tdata instanceof ImageBitmap) ||
156
- tdata instanceof ImageData ||
157
- // not using typeof HTMLImageElement due to web worker
158
- isHTMLImageElement(tdata)
159
- ) {
160
- width = tdata.width;
161
- height = tdata.height;
162
- glw.bindTexture(this._nativeCtxTexture);
163
- glw.pixelStorei(
164
- glw.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
165
- !!textureData.premultiplyAlpha,
166
- );
167
-
168
- glw.texImage2D(0, format, format, glw.UNSIGNED_BYTE, tdata);
169
- this.setTextureMemUse(width * height * formatBytes);
170
-
171
- // generate mipmaps for power-of-2 textures or in WebGL2RenderingContext
172
- if (glw.isWebGl2() || (isPowerOfTwo(width) && isPowerOfTwo(height))) {
173
- glw.generateMipmap();
174
- }
175
- } else if (tdata === null) {
176
- width = 0;
177
- height = 0;
178
- // Reset to a 1x1 transparent texture
179
- glw.bindTexture(this._nativeCtxTexture);
180
-
181
- glw.texImage2D(
182
- 0,
183
- format,
184
- 1,
185
- 1,
186
- 0,
187
- format,
188
- glw.UNSIGNED_BYTE,
189
- TRANSPARENT_TEXTURE_DATA,
190
- );
191
- this.setTextureMemUse(TRANSPARENT_TEXTURE_DATA.byteLength);
192
- } else if ('mipmaps' in tdata && tdata.mipmaps) {
193
- const { mipmaps, width = 0, height = 0, type, glInternalFormat } = tdata;
194
- const view =
195
- type === 'ktx'
196
- ? new DataView(mipmaps[0] ?? new ArrayBuffer(0))
197
- : (mipmaps[0] as unknown as ArrayBufferView);
198
-
199
- glw.bindTexture(this._nativeCtxTexture);
200
-
201
- glw.compressedTexImage2D(0, glInternalFormat, width, height, 0, view);
202
- glw.texParameteri(glw.TEXTURE_WRAP_S, glw.CLAMP_TO_EDGE);
203
- glw.texParameteri(glw.TEXTURE_WRAP_T, glw.CLAMP_TO_EDGE);
204
- glw.texParameteri(glw.TEXTURE_MAG_FILTER, glw.LINEAR);
205
- glw.texParameteri(glw.TEXTURE_MIN_FILTER, glw.LINEAR);
206
-
207
- this.setTextureMemUse(view.byteLength);
208
- } else if (tdata && tdata instanceof Uint8Array) {
209
- // Color Texture
210
- width = 1;
211
- height = 1;
212
-
213
- glw.bindTexture(this._nativeCtxTexture);
214
- glw.pixelStorei(
215
- glw.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
216
- !!textureData.premultiplyAlpha,
217
- );
218
-
219
- glw.texImage2D(
220
- 0,
221
- format,
222
- width,
223
- height,
224
- 0,
225
- format,
226
- glw.UNSIGNED_BYTE,
227
- tdata,
228
- );
229
-
230
- this.setTextureMemUse(width * height * formatBytes);
231
- } else {
232
- console.error(
233
- `WebGlCoreCtxTexture.onLoadRequest: Unexpected textureData returned`,
234
- textureData,
235
- );
236
- }
237
-
238
- return {
239
- width,
240
- height,
241
- };
242
- }
243
-
244
- /**
245
- * Free the WebGLTexture from the GPU
246
- *
247
- * @returns
248
- */
249
- free() {
250
- if (this.state === 'freed') {
251
- return;
252
- }
253
- this.state = 'freed';
254
- this.textureSource.setCoreCtxState('freed');
255
- this._w = 0;
256
- this._h = 0;
257
- if (!this._nativeCtxTexture) {
258
- return;
259
- }
260
- const { glw } = this;
261
-
262
- glw.deleteTexture(this._nativeCtxTexture);
263
- this.setTextureMemUse(0);
264
- this._nativeCtxTexture = null;
265
- }
266
-
267
- /**
268
- * Create native context texture
269
- *
270
- * @remarks
271
- * When this method returns the returned texture will be bound to the GL context state.
272
- *
273
- * @param width
274
- * @param height
275
- * @returns
276
- */
277
- protected createNativeCtxTexture() {
278
- const { glw } = this;
279
- const nativeTexture = glw.createTexture();
280
- if (!nativeTexture) {
281
- return null;
282
- }
283
-
284
- // On initial load request, create a 1x1 transparent texture to use until
285
- // the texture data is finally loaded.
286
- glw.activeTexture(0);
287
- glw.bindTexture(nativeTexture);
288
-
289
- // linear texture filtering
290
- glw.texParameteri(glw.TEXTURE_MAG_FILTER, glw.LINEAR);
291
- glw.texParameteri(glw.TEXTURE_MIN_FILTER, glw.LINEAR);
292
-
293
- // texture wrapping method
294
- glw.texParameteri(glw.TEXTURE_WRAP_S, glw.CLAMP_TO_EDGE);
295
- glw.texParameteri(glw.TEXTURE_WRAP_T, glw.CLAMP_TO_EDGE);
296
- return nativeTexture;
297
- }
298
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import type { Dimensions } from '../../../common/CommonTypes.js';
21
+ import { assertTruthy } from '../../../utils.js';
22
+ import type { TextureMemoryManager } from '../../TextureMemoryManager.js';
23
+ import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
24
+ import type { Texture } from '../../textures/Texture.js';
25
+ import { isPowerOfTwo } from '../../utils.js';
26
+ import { CoreContextTexture } from '../CoreContextTexture.js';
27
+ import { isHTMLImageElement } from './internal/RendererUtils.js';
28
+
29
+ const TRANSPARENT_TEXTURE_DATA = new Uint8Array([0, 0, 0, 0]);
30
+
31
+ /**
32
+ * A wrapper around a WebGLTexture that handles loading the texture data
33
+ * from a Texture source and uploading it to the GPU as well as freeing
34
+ * the uploaded texture.
35
+ *
36
+ * @remarks
37
+ * When accessing the ctxTexture property, the texture will be loaded if
38
+ * it hasn't been already. ctxTexture will always return a valid WebGLTexture
39
+ * and trigger the loading/uploading of the texture's data if it hasn't been
40
+ * loaded yet.
41
+ */
42
+ export class WebGlCoreCtxTexture extends CoreContextTexture {
43
+ protected _nativeCtxTexture: WebGLTexture | null = null;
44
+ private _w = 0;
45
+ private _h = 0;
46
+
47
+ constructor(
48
+ protected glw: WebGlContextWrapper,
49
+ memManager: TextureMemoryManager,
50
+ textureSource: Texture,
51
+ ) {
52
+ super(memManager, textureSource);
53
+ }
54
+
55
+ get ctxTexture(): WebGLTexture | null {
56
+ if (this.state === 'freed') {
57
+ this.load();
58
+ return null;
59
+ }
60
+ assertTruthy(this._nativeCtxTexture);
61
+ return this._nativeCtxTexture;
62
+ }
63
+
64
+ get w() {
65
+ return this._w;
66
+ }
67
+
68
+ get h() {
69
+ return this._h;
70
+ }
71
+
72
+ /**
73
+ * Load the texture data from the Texture source and upload it to the GPU
74
+ *
75
+ * @remarks
76
+ * This method is called automatically when accessing the ctxTexture property
77
+ * if the texture hasn't been loaded yet. But it can also be called manually
78
+ * to force the texture to be pre-loaded prior to accessing the ctxTexture
79
+ * property.
80
+ */
81
+ load() {
82
+ // If the texture is already loading or loaded, don't load it again.
83
+ if (this.state === 'loading' || this.state === 'loaded') {
84
+ return;
85
+ }
86
+
87
+ this.state = 'loading';
88
+ this.textureSource.setCoreCtxState('loading');
89
+ this._nativeCtxTexture = this.createNativeCtxTexture();
90
+
91
+ if (this._nativeCtxTexture === null) {
92
+ this.state = 'failed';
93
+ this.textureSource.setCoreCtxState(
94
+ 'failed',
95
+ new Error('Could not create WebGL Texture'),
96
+ );
97
+ console.error('Could not create WebGL Texture');
98
+ return;
99
+ }
100
+
101
+ this.onLoadRequest()
102
+ .then(({ width, height }) => {
103
+ // If the texture has been freed while loading, return early.
104
+ if (this.state === 'freed') {
105
+ return;
106
+ }
107
+
108
+ this.state = 'loaded';
109
+ this._w = width;
110
+ this._h = height;
111
+ // Update the texture source's width and height so that it can be used
112
+ // for rendering.
113
+ this.textureSource.setCoreCtxState('loaded', { width, height });
114
+ })
115
+ .catch((err) => {
116
+ // If the texture has been freed while loading, return early.
117
+ if (this.state === 'freed') {
118
+ return;
119
+ }
120
+ this.state = 'failed';
121
+ this.textureSource.setCoreCtxState('failed', err);
122
+ console.error(err);
123
+ });
124
+ }
125
+
126
+ /**
127
+ * Called when the texture data needs to be loaded and uploaded to a texture
128
+ */
129
+ async onLoadRequest(): Promise<Dimensions> {
130
+ const { glw } = this;
131
+ const textureData = this.textureSource.textureData;
132
+ assertTruthy(textureData, 'Texture data is null');
133
+
134
+ // Set to a 1x1 transparent texture
135
+ glw.texImage2D(0, glw.RGBA, 1, 1, 0, glw.RGBA, glw.UNSIGNED_BYTE, null);
136
+ this.setTextureMemUse(TRANSPARENT_TEXTURE_DATA.byteLength);
137
+
138
+ // If the texture has been freed while loading, return early.
139
+ if (!this._nativeCtxTexture) {
140
+ assertTruthy(this.state === 'freed');
141
+ return { width: 0, height: 0 };
142
+ }
143
+ let width = 0;
144
+ let height = 0;
145
+
146
+ glw.activeTexture(0);
147
+
148
+ const tdata = textureData.data;
149
+ const format = textureData.premultiplyAlpha ? glw.RGBA : glw.RGB;
150
+ const formatBytes = format === glw.RGBA ? 4 : 3;
151
+
152
+ // If textureData is null, the texture is empty (0, 0) and we don't need to
153
+ // upload any data to the GPU.
154
+ if (
155
+ (typeof ImageBitmap !== 'undefined' && tdata instanceof ImageBitmap) ||
156
+ tdata instanceof ImageData ||
157
+ // not using typeof HTMLImageElement due to web worker
158
+ isHTMLImageElement(tdata)
159
+ ) {
160
+ width = tdata.width;
161
+ height = tdata.height;
162
+ glw.bindTexture(this._nativeCtxTexture);
163
+ glw.pixelStorei(
164
+ glw.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
165
+ !!textureData.premultiplyAlpha,
166
+ );
167
+
168
+ glw.texImage2D(0, format, format, glw.UNSIGNED_BYTE, tdata);
169
+ this.setTextureMemUse(width * height * formatBytes);
170
+
171
+ // generate mipmaps for power-of-2 textures or in WebGL2RenderingContext
172
+ if (glw.isWebGl2() || (isPowerOfTwo(width) && isPowerOfTwo(height))) {
173
+ glw.generateMipmap();
174
+ }
175
+ } else if (tdata === null) {
176
+ width = 0;
177
+ height = 0;
178
+ // Reset to a 1x1 transparent texture
179
+ glw.bindTexture(this._nativeCtxTexture);
180
+
181
+ glw.texImage2D(
182
+ 0,
183
+ format,
184
+ 1,
185
+ 1,
186
+ 0,
187
+ format,
188
+ glw.UNSIGNED_BYTE,
189
+ TRANSPARENT_TEXTURE_DATA,
190
+ );
191
+ this.setTextureMemUse(TRANSPARENT_TEXTURE_DATA.byteLength);
192
+ } else if ('mipmaps' in tdata && tdata.mipmaps) {
193
+ const { mipmaps, width = 0, height = 0, type, glInternalFormat } = tdata;
194
+ const view =
195
+ type === 'ktx'
196
+ ? new DataView(mipmaps[0] ?? new ArrayBuffer(0))
197
+ : (mipmaps[0] as unknown as ArrayBufferView);
198
+
199
+ glw.bindTexture(this._nativeCtxTexture);
200
+
201
+ glw.compressedTexImage2D(0, glInternalFormat, width, height, 0, view);
202
+ glw.texParameteri(glw.TEXTURE_WRAP_S, glw.CLAMP_TO_EDGE);
203
+ glw.texParameteri(glw.TEXTURE_WRAP_T, glw.CLAMP_TO_EDGE);
204
+ glw.texParameteri(glw.TEXTURE_MAG_FILTER, glw.LINEAR);
205
+ glw.texParameteri(glw.TEXTURE_MIN_FILTER, glw.LINEAR);
206
+
207
+ this.setTextureMemUse(view.byteLength);
208
+ } else if (tdata && tdata instanceof Uint8Array) {
209
+ // Color Texture
210
+ width = 1;
211
+ height = 1;
212
+
213
+ glw.bindTexture(this._nativeCtxTexture);
214
+ glw.pixelStorei(
215
+ glw.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
216
+ !!textureData.premultiplyAlpha,
217
+ );
218
+
219
+ glw.texImage2D(
220
+ 0,
221
+ format,
222
+ width,
223
+ height,
224
+ 0,
225
+ format,
226
+ glw.UNSIGNED_BYTE,
227
+ tdata,
228
+ );
229
+
230
+ this.setTextureMemUse(width * height * formatBytes);
231
+ } else {
232
+ console.error(
233
+ `WebGlCoreCtxTexture.onLoadRequest: Unexpected textureData returned`,
234
+ textureData,
235
+ );
236
+ }
237
+
238
+ return {
239
+ width,
240
+ height,
241
+ };
242
+ }
243
+
244
+ /**
245
+ * Free the WebGLTexture from the GPU
246
+ *
247
+ * @returns
248
+ */
249
+ free() {
250
+ if (this.state === 'freed') {
251
+ return;
252
+ }
253
+ this.state = 'freed';
254
+ this.textureSource.setCoreCtxState('freed');
255
+ this._w = 0;
256
+ this._h = 0;
257
+ if (!this._nativeCtxTexture) {
258
+ return;
259
+ }
260
+ const { glw } = this;
261
+
262
+ glw.deleteTexture(this._nativeCtxTexture);
263
+ this.setTextureMemUse(0);
264
+ this._nativeCtxTexture = null;
265
+ }
266
+
267
+ /**
268
+ * Create native context texture
269
+ *
270
+ * @remarks
271
+ * When this method returns the returned texture will be bound to the GL context state.
272
+ *
273
+ * @param width
274
+ * @param height
275
+ * @returns
276
+ */
277
+ protected createNativeCtxTexture() {
278
+ const { glw } = this;
279
+ const nativeTexture = glw.createTexture();
280
+ if (!nativeTexture) {
281
+ return null;
282
+ }
283
+
284
+ // On initial load request, create a 1x1 transparent texture to use until
285
+ // the texture data is finally loaded.
286
+ glw.activeTexture(0);
287
+ glw.bindTexture(nativeTexture);
288
+
289
+ // linear texture filtering
290
+ glw.texParameteri(glw.TEXTURE_MAG_FILTER, glw.LINEAR);
291
+ glw.texParameteri(glw.TEXTURE_MIN_FILTER, glw.LINEAR);
292
+
293
+ // texture wrapping method
294
+ glw.texParameteri(glw.TEXTURE_WRAP_S, glw.CLAMP_TO_EDGE);
295
+ glw.texParameteri(glw.TEXTURE_WRAP_T, glw.CLAMP_TO_EDGE);
296
+ return nativeTexture;
297
+ }
298
+ }