@lightningjs/renderer 2.13.5 → 2.14.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (291) hide show
  1. package/LICENSE +202 -202
  2. package/NOTICE +3 -3
  3. package/README.md +147 -147
  4. package/dist/src/core/CoreTextureManager.d.ts +3 -8
  5. package/dist/src/core/CoreTextureManager.js +34 -63
  6. package/dist/src/core/CoreTextureManager.js.map +1 -1
  7. package/dist/src/core/animations/CoreAnimationController.js +4 -3
  8. package/dist/src/core/animations/CoreAnimationController.js.map +1 -1
  9. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js +5 -2
  10. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js.map +1 -1
  11. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js +2 -0
  12. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js.map +1 -0
  13. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  14. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  15. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  16. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  17. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  18. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  19. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  20. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  21. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  22. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  23. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  24. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  25. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  26. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  27. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  28. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  29. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  30. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  31. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  32. package/exports/canvas.ts +39 -39
  33. package/exports/index.ts +89 -89
  34. package/exports/inspector.ts +24 -24
  35. package/exports/utils.ts +44 -44
  36. package/exports/webgl.ts +38 -38
  37. package/package.json +1 -1
  38. package/scripts/please-use-pnpm.js +13 -13
  39. package/src/common/CommonTypes.ts +146 -146
  40. package/src/common/EventEmitter.ts +77 -77
  41. package/src/common/IAnimationController.ts +92 -92
  42. package/src/common/IEventEmitter.ts +28 -28
  43. package/src/core/CoreNode.test.ts +202 -202
  44. package/src/core/CoreNode.ts +2462 -2462
  45. package/src/core/CoreShaderManager.ts +292 -292
  46. package/src/core/CoreTextNode.ts +455 -455
  47. package/src/core/CoreTextureManager.ts +558 -604
  48. package/src/core/Stage.ts +743 -743
  49. package/src/core/TextureMemoryManager.ts +404 -404
  50. package/src/core/animations/AnimationManager.ts +38 -38
  51. package/src/core/animations/CoreAnimation.ts +347 -347
  52. package/src/core/animations/CoreAnimationController.ts +166 -164
  53. package/src/core/lib/ContextSpy.ts +41 -41
  54. package/src/core/lib/ImageWorker.ts +280 -280
  55. package/src/core/lib/Matrix3d.ts +244 -244
  56. package/src/core/lib/RenderCoords.ts +86 -86
  57. package/src/core/lib/WebGlContextWrapper.ts +1332 -1332
  58. package/src/core/lib/textureCompression.ts +152 -152
  59. package/src/core/lib/textureSvg.ts +78 -78
  60. package/src/core/lib/utils.ts +384 -384
  61. package/src/core/lib/validateImageBitmap.ts +76 -76
  62. package/src/core/platform.ts +63 -63
  63. package/src/core/renderers/CoreContextTexture.ts +43 -43
  64. package/src/core/renderers/CoreRenderOp.ts +22 -22
  65. package/src/core/renderers/CoreRenderer.ts +115 -115
  66. package/src/core/renderers/CoreShader.ts +41 -41
  67. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +375 -375
  68. package/src/core/renderers/canvas/CanvasCoreTexture.ts +153 -153
  69. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  70. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  71. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  72. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +86 -86
  73. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
  74. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +301 -301
  75. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  76. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +821 -815
  77. package/src/core/renderers/webgl/WebGlCoreShader.ts +362 -362
  78. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  79. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  80. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  81. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  82. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  83. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  84. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  85. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  86. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  87. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  88. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  89. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  90. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  91. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  92. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  93. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  94. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  95. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  96. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  97. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  98. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  99. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  100. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  101. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  102. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  103. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  104. package/src/core/text-rendering/TrFontManager.ts +183 -183
  105. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  106. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  107. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  108. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  109. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  110. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  111. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  112. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  113. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +808 -808
  114. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  115. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  116. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  117. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  118. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  119. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  120. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  121. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  122. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -408
  123. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  124. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  125. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  126. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  127. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  128. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  129. package/src/core/textures/ColorTexture.ts +102 -102
  130. package/src/core/textures/ImageTexture.ts +399 -399
  131. package/src/core/textures/NoiseTexture.ts +104 -104
  132. package/src/core/textures/RenderTexture.ts +85 -85
  133. package/src/core/textures/SubTexture.ts +205 -205
  134. package/src/core/textures/Texture.ts +367 -367
  135. package/src/core/utils.ts +227 -227
  136. package/src/env.d.ts +7 -7
  137. package/src/main-api/DynamicShaderController.ts +104 -104
  138. package/src/main-api/INode.ts +101 -101
  139. package/src/main-api/Inspector.ts +522 -522
  140. package/src/main-api/Renderer.ts +751 -751
  141. package/src/main-api/ShaderController.ts +80 -80
  142. package/src/main-api/utils.ts +45 -45
  143. package/src/utils.ts +248 -248
  144. package/COPYING +0 -1
  145. package/dist/exports/canvas-shaders.d.ts +0 -10
  146. package/dist/exports/canvas-shaders.js +0 -27
  147. package/dist/exports/canvas-shaders.js.map +0 -1
  148. package/dist/exports/webgl-shaders.d.ts +0 -11
  149. package/dist/exports/webgl-shaders.js +0 -28
  150. package/dist/exports/webgl-shaders.js.map +0 -1
  151. package/dist/src/core/platforms/Platform.d.ts +0 -37
  152. package/dist/src/core/platforms/Platform.js +0 -22
  153. package/dist/src/core/platforms/Platform.js.map +0 -1
  154. package/dist/src/core/platforms/web/WebPlatform.d.ts +0 -9
  155. package/dist/src/core/platforms/web/WebPlatform.js +0 -58
  156. package/dist/src/core/platforms/web/WebPlatform.js.map +0 -1
  157. package/dist/src/core/renderers/CoreShaderNode.d.ts +0 -58
  158. package/dist/src/core/renderers/CoreShaderNode.js +0 -104
  159. package/dist/src/core/renderers/CoreShaderNode.js.map +0 -1
  160. package/dist/src/core/renderers/CoreShaderProgram.d.ts +0 -4
  161. package/dist/src/core/renderers/CoreShaderProgram.js +0 -20
  162. package/dist/src/core/renderers/CoreShaderProgram.js.map +0 -1
  163. package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +0 -36
  164. package/dist/src/core/renderers/canvas/CanvasRenderer.js +0 -212
  165. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +0 -1
  166. package/dist/src/core/renderers/canvas/CanvasShaderNode.d.ts +0 -21
  167. package/dist/src/core/renderers/canvas/CanvasShaderNode.js +0 -60
  168. package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +0 -1
  169. package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +0 -16
  170. package/dist/src/core/renderers/canvas/CanvasTexture.js +0 -124
  171. package/dist/src/core/renderers/canvas/CanvasTexture.js.map +0 -1
  172. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +0 -12
  173. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +0 -55
  174. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +0 -1
  175. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +0 -9
  176. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js +0 -38
  177. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +0 -1
  178. package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +0 -57
  179. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +0 -227
  180. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +0 -1
  181. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +0 -44
  182. package/dist/src/core/renderers/webgl/WebGlRenderOp.js +0 -118
  183. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +0 -1
  184. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +0 -135
  185. package/dist/src/core/renderers/webgl/WebGlRenderer.js +0 -571
  186. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +0 -1
  187. package/dist/src/core/renderers/webgl/WebGlShaderNode.d.ts +0 -222
  188. package/dist/src/core/renderers/webgl/WebGlShaderNode.js +0 -334
  189. package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +0 -1
  190. package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +0 -35
  191. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +0 -201
  192. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +0 -1
  193. package/dist/src/core/shaders/canvas/Border.d.ts +0 -9
  194. package/dist/src/core/shaders/canvas/Border.js +0 -57
  195. package/dist/src/core/shaders/canvas/Border.js.map +0 -1
  196. package/dist/src/core/shaders/canvas/HolePunch.d.ts +0 -7
  197. package/dist/src/core/shaders/canvas/HolePunch.js +0 -38
  198. package/dist/src/core/shaders/canvas/HolePunch.js.map +0 -1
  199. package/dist/src/core/shaders/canvas/LinearGradient.d.ts +0 -10
  200. package/dist/src/core/shaders/canvas/LinearGradient.js +0 -46
  201. package/dist/src/core/shaders/canvas/LinearGradient.js.map +0 -1
  202. package/dist/src/core/shaders/canvas/RadialGradient.d.ts +0 -11
  203. package/dist/src/core/shaders/canvas/RadialGradient.js +0 -68
  204. package/dist/src/core/shaders/canvas/RadialGradient.js.map +0 -1
  205. package/dist/src/core/shaders/canvas/Rounded.d.ts +0 -7
  206. package/dist/src/core/shaders/canvas/Rounded.js +0 -33
  207. package/dist/src/core/shaders/canvas/Rounded.js.map +0 -1
  208. package/dist/src/core/shaders/canvas/RoundedWithBorder.d.ts +0 -7
  209. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +0 -41
  210. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +0 -1
  211. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.d.ts +0 -8
  212. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +0 -39
  213. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +0 -1
  214. package/dist/src/core/shaders/canvas/RoundedWithShadow.d.ts +0 -7
  215. package/dist/src/core/shaders/canvas/RoundedWithShadow.js +0 -38
  216. package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +0 -1
  217. package/dist/src/core/shaders/canvas/Shadow.d.ts +0 -8
  218. package/dist/src/core/shaders/canvas/Shadow.js +0 -31
  219. package/dist/src/core/shaders/canvas/Shadow.js.map +0 -1
  220. package/dist/src/core/shaders/canvas/utils/render.d.ts +0 -5
  221. package/dist/src/core/shaders/canvas/utils/render.js +0 -84
  222. package/dist/src/core/shaders/canvas/utils/render.js.map +0 -1
  223. package/dist/src/core/shaders/templates/BorderTemplate.d.ts +0 -37
  224. package/dist/src/core/shaders/templates/BorderTemplate.js +0 -73
  225. package/dist/src/core/shaders/templates/BorderTemplate.js.map +0 -1
  226. package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +0 -46
  227. package/dist/src/core/shaders/templates/HolePunchTemplate.js +0 -35
  228. package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +0 -1
  229. package/dist/src/core/shaders/templates/LinearGradientTemplate.d.ts +0 -23
  230. package/dist/src/core/shaders/templates/LinearGradientTemplate.js +0 -47
  231. package/dist/src/core/shaders/templates/LinearGradientTemplate.js.map +0 -1
  232. package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +0 -31
  233. package/dist/src/core/shaders/templates/RadialGradientTemplate.js +0 -49
  234. package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +0 -1
  235. package/dist/src/core/shaders/templates/RoundedTemplate.d.ts +0 -29
  236. package/dist/src/core/shaders/templates/RoundedTemplate.js +0 -67
  237. package/dist/src/core/shaders/templates/RoundedTemplate.js.map +0 -1
  238. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +0 -7
  239. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js +0 -24
  240. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js.map +0 -1
  241. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +0 -6
  242. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js +0 -23
  243. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js.map +0 -1
  244. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +0 -6
  245. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js +0 -23
  246. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js.map +0 -1
  247. package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +0 -34
  248. package/dist/src/core/shaders/templates/ShadowTemplate.js +0 -66
  249. package/dist/src/core/shaders/templates/ShadowTemplate.js.map +0 -1
  250. package/dist/src/core/shaders/templates/shaderUtils.d.ts +0 -5
  251. package/dist/src/core/shaders/templates/shaderUtils.js +0 -41
  252. package/dist/src/core/shaders/templates/shaderUtils.js.map +0 -1
  253. package/dist/src/core/shaders/webgl/Border.d.ts +0 -3
  254. package/dist/src/core/shaders/webgl/Border.js +0 -110
  255. package/dist/src/core/shaders/webgl/Border.js.map +0 -1
  256. package/dist/src/core/shaders/webgl/Default.d.ts +0 -2
  257. package/dist/src/core/shaders/webgl/Default.js +0 -86
  258. package/dist/src/core/shaders/webgl/Default.js.map +0 -1
  259. package/dist/src/core/shaders/webgl/DefaultBatched.d.ts +0 -2
  260. package/dist/src/core/shaders/webgl/DefaultBatched.js +0 -104
  261. package/dist/src/core/shaders/webgl/DefaultBatched.js.map +0 -1
  262. package/dist/src/core/shaders/webgl/HolePunch.d.ts +0 -3
  263. package/dist/src/core/shaders/webgl/HolePunch.js +0 -64
  264. package/dist/src/core/shaders/webgl/HolePunch.js.map +0 -1
  265. package/dist/src/core/shaders/webgl/LinearGradient.d.ts +0 -3
  266. package/dist/src/core/shaders/webgl/LinearGradient.js +0 -75
  267. package/dist/src/core/shaders/webgl/LinearGradient.js.map +0 -1
  268. package/dist/src/core/shaders/webgl/RadialGradient.d.ts +0 -3
  269. package/dist/src/core/shaders/webgl/RadialGradient.js +0 -73
  270. package/dist/src/core/shaders/webgl/RadialGradient.js.map +0 -1
  271. package/dist/src/core/shaders/webgl/Rounded.d.ts +0 -7
  272. package/dist/src/core/shaders/webgl/Rounded.js +0 -86
  273. package/dist/src/core/shaders/webgl/Rounded.js.map +0 -1
  274. package/dist/src/core/shaders/webgl/RoundedWithBorder.d.ts +0 -3
  275. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +0 -129
  276. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +0 -1
  277. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.d.ts +0 -3
  278. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +0 -149
  279. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +0 -1
  280. package/dist/src/core/shaders/webgl/RoundedWithShadow.d.ts +0 -3
  281. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +0 -84
  282. package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +0 -1
  283. package/dist/src/core/shaders/webgl/SdfShader.d.ts +0 -32
  284. package/dist/src/core/shaders/webgl/SdfShader.js +0 -116
  285. package/dist/src/core/shaders/webgl/SdfShader.js.map +0 -1
  286. package/dist/src/core/shaders/webgl/Shadow.d.ts +0 -3
  287. package/dist/src/core/shaders/webgl/Shadow.js +0 -110
  288. package/dist/src/core/shaders/webgl/Shadow.js.map +0 -1
  289. package/dist/src/core/temp.js +0 -77
  290. package/dist/src/core/temp.js.map +0 -1
  291. /package/dist/src/core/{temp.d.ts → renderers/webgl/WebGlCoreShader.destroy.d.ts} +0 -0
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- import type { CoreNode } from '../../CoreNode.js';
2
- import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
3
- import type { Stage } from '../../Stage.js';
4
- import type { QuadOptions } from '../CoreRenderer.js';
5
- import { CoreShaderNode, type CoreShaderType } from '../CoreShaderNode.js';
6
- import type { UniformCollection, Vec2, Vec3, Vec4 } from './internal/ShaderUtils.js';
7
- import type { WebGlRenderer } from './WebGlRenderer.js';
8
- import type { WebGlRenderOp } from './WebGlRenderOp.js';
9
- import type { WebGlShaderProgram } from './WebGlShaderProgram.js';
10
- export type ShaderSource<T> = string | ((renderer: WebGlRenderer, props: T) => string);
11
- /**
12
- * This is the WebGL specific ShaderType @mixes CoreShaderType
13
- */
14
- export type WebGlShaderType<T extends object = Record<string, unknown>> = CoreShaderType<T> & {
15
- /**
16
- * fragment shader source for WebGl or WebGl2
17
- */
18
- fragment: ShaderSource<T>;
19
- /**
20
- * vertex shader source for WebGl or WebGl2
21
- */
22
- vertex?: ShaderSource<T>;
23
- /**
24
- * This function is called when one of the props is changed, here you can update the uniforms you use in the fragment / vertex shader.
25
- * @param node WebGlContextWrapper with utilities to update uniforms, and other actions.
26
- */
27
- update?: (this: WebGlShaderNode<T>, node: CoreNode) => void;
28
- /**
29
- * only used for SDF shader, will be removed in the future.
30
- *
31
- * @warning don't use this in your shader type
32
- */
33
- onSdfBind?: (this: WebGlContextWrapper, props: T) => void;
34
- /**
35
- * This function is used to check if the shader can be reused based on quad info
36
- * @param props
37
- */
38
- canBatch?: (incomingQuad: QuadOptions, currentRenderOp: WebGlRenderOp) => boolean;
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- /**
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- * extensions required for specific shader?
41
- */
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- webgl1Extensions?: string[];
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- webgl2Extensions?: string[];
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- supportsIndexedTextures?: boolean;
45
- };
46
- export declare class WebGlShaderNode<Props extends object = Record<string, unknown>> extends CoreShaderNode<Props> {
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- readonly program: WebGlShaderProgram;
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- private updater;
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- private valueKey;
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- uniforms: UniformCollection;
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- constructor(shaderKey: string, config: WebGlShaderType<Props>, program: WebGlShaderProgram, stage: Stage, props?: Props);
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- /**
53
- * Sets the value of a RGBA variable
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- * @param location
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- * @param value
56
- */
57
- uniformRGBA(location: string, value: number): void;
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- /**
59
- * Sets the value of a single float uniform variable.
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- *
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- * @param location - The location of the uniform variable.
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- * @param v0 - The value to set.
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- */
64
- uniform1f(location: string, value: number): void;
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- /**
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- * Sets the value of a float array uniform variable.
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- *
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- * @param location - The location of the uniform variable.
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- * @param value - The array of values to set.
70
- */
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- uniform1fv(location: string, value: Float32Array): void;
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- /**
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- * Sets the value of a single integer uniform variable.
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- *
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- * @param location - The location of the uniform variable.
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- * @param v0 - The value to set.
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- */
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- uniform1i(location: string, value: number): void;
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- /**
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- * Sets the value of an integer array uniform variable.
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- *
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- * @param location - The location of the uniform variable.
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- * @param value - The array of values to set.
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- */
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- uniform1iv(location: string, value: Int32Array): void;
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- /**
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- * Sets the value of a vec2 uniform variable.
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- *
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- * @param location - The location of the uniform variable.
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- * @param v0 - The first component of the vector.
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- * @param v1 - The second component of the vector.
92
- */
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- uniform2f(location: string, v0: number, v1: number): void;
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- /**
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- * Sets the value of a vec2 array uniform variable.
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- *
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- * @param location - The location of the uniform variable.
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- * @param value - The array of vec2 values to set as FloatArray.
99
- */
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- uniform2fv(location: string, value: Float32Array): void;
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- /**
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- * Sets the value of a vec2 array uniform variable.
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- *
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- * @param location - The location of the uniform variable.
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- * @param value - The array of vec2 values to set.
106
- */
107
- uniform2fa(location: string, value: Vec2): void;
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- /**
109
- * Sets the value of a ivec2 uniform variable.
110
- *
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- * @param location - The location of the uniform variable.
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- * @param v0 - The first component of the vector.
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- * @param v1 - The second component of the vector.
114
- */
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- uniform2i(location: string, v0: number, v1: number): void;
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- /**
117
- * Sets the value of an ivec2 array uniform variable.
118
- *
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- * @param location - The location of the uniform variable.
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- * @param value - The array of ivec2 values to set.
121
- */
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- uniform2iv(location: string, value: Int32Array): void;
123
- /**
124
- * Sets the value of a vec3 uniform variable.
125
- *
126
- * @param location - The location of the uniform variable.
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- * @param v0 - The first component of the vector.
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- * @param v1 - The second component of the vector.
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- * @param v2 - The third component of the vector.
130
- */
131
- uniform3f(location: string, v0: number, v1: number, v2: number): void;
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- /**
133
- * Sets the value of a vec3 uniform variable.
134
- *
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- * @param location - The location of the uniform variable.
136
- * @param
137
- */
138
- uniform3fa(location: string, value: Vec3): void;
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- /**
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- * Sets the value of a vec3 array uniform variable.
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- *
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- * @param location - The location of the uniform variable.
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- * @param value - The array of vec3 values to set.
144
- */
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- uniform3fv(location: string, value: Float32Array): void;
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- /**
147
- * Sets the value of a ivec3 uniform variable.
148
- *
149
- * @param location - The location of the uniform variable.
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- * @param v0 - The first component of the vector.
151
- * @param v1 - The second component of the vector.
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- * @param v2 - The third component of the vector.
153
- */
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- uniform3i(location: string, v0: number, v1: number, v2: number): void;
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- /**
156
- * Sets the value of an ivec3 array uniform variable.
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- *
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- * @param location - The location of the uniform variable.
159
- * @param value - The array of ivec3 values to set.
160
- */
161
- uniform3iv(location: string, value: Int32Array): void;
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- /**
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- * Sets the value of a vec4 uniform variable.
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- *
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- * @param location - The location of the uniform variable.
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- * @param v0 - The first component of the vector.
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- * @param v1 - The second component of the vector.
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- * @param v2 - The third component of the vector.
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- * @param v3 - The fourth component of the vector.
170
- */
171
- uniform4f(location: string, v0: number, v1: number, v2: number, v3: number): void;
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- /**
173
- * Sets an array of numbers
174
- * @param location The location of the uniform variable.
175
- * @param value
176
- */
177
- uniform4fa(location: string, value: Vec4): void;
178
- /**
179
- * Sets the value of a vec4 array uniform variable.
180
- *
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- * @param location - The location of the uniform variable.
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- * @param value - The array of vec4 values to set.
183
- */
184
- uniform4fv(location: string, value: Float32Array): void;
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- /**
186
- * Sets the value of a ivec4 uniform variable.
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- *
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- * @param location - The location of the uniform variable.
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- * @param v0 - The first component of the vector.
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- * @param v1 - The second component of the vector.
191
- * @param v2 - The third component of the vector.
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- * @param v3 - The fourth component of the vector.
193
- */
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- uniform4i(location: string, v0: number, v1: number, v2: number, v3: number): void;
195
- /**
196
- * Sets the value of an ivec4 array uniform variable.
197
- *
198
- * @param location - The location of the uniform variable.
199
- * @param value - The array of ivec4 values to set.
200
- */
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- uniform4iv(location: string, value: Int32Array): void;
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- /**
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- * Sets the value of a mat2 uniform variable.
204
- *
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- * @param location - The location of the uniform variable.
206
- * @param transpose - Whether to transpose the matrix.
207
- * @param value - The array of mat2 values to set.
208
- */
209
- uniformMatrix2fv(location: string, value: Float32Array): void;
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- /**
211
- * Sets the value of a mat2 uniform variable.
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- * @param location - The location of the uniform variable.
213
- * @param value - The array of mat2 values to set.
214
- */
215
- uniformMatrix3fv(location: string, value: Float32Array): void;
216
- /**
217
- * Sets the value of a mat4 uniform variable.
218
- * @param location - The location of the uniform variable.
219
- * @param value - The array of mat4 values to set.
220
- */
221
- uniformMatrix4fv(location: string, value: Float32Array): void;
222
- }
@@ -1,334 +0,0 @@
1
- import { getNormalizedRgbaComponents } from '../../lib/utils.js';
2
- import { CoreShaderNode } from '../CoreShaderNode.js';
3
- export class WebGlShaderNode extends CoreShaderNode {
4
- program;
5
- updater = undefined;
6
- valueKey = '';
7
- uniforms = {
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- single: {},
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- vec2: {},
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- vec3: {},
11
- vec4: {},
12
- };
13
- constructor(shaderKey, config, program, stage, props) {
14
- super(shaderKey, config, stage, props);
15
- this.program = program;
16
- if (config.update !== undefined) {
17
- this.updater = config.update;
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- this.update = () => {
19
- if (this.props === undefined) {
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- this.updater(this.node, this.props);
21
- return;
22
- }
23
- const prevKey = this.valueKey;
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- this.valueKey = '';
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- for (const key in this.resolvedProps) {
26
- this.valueKey += `${key}:${this.resolvedProps[key]};`;
27
- }
28
- if (prevKey === this.valueKey) {
29
- return;
30
- }
31
- if (prevKey.length > 0) {
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- this.stage.shManager.mutateShaderValueUsage(prevKey, -1);
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- }
34
- const values = this.stage.shManager.getShaderValues(this.valueKey);
35
- if (values !== undefined) {
36
- this.uniforms = values;
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- return;
38
- }
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- //create empty uniform collection when calculating new values
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- this.uniforms = {
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- single: {},
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- vec2: {},
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- vec3: {},
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- vec4: {},
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- };
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- this.updater(this.node);
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- this.stage.shManager.setShaderValues(this.valueKey, this.uniforms);
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- };
49
- }
50
- }
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- /**
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- * Sets the value of a RGBA variable
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- * @param location
54
- * @param value
55
- */
56
- uniformRGBA(location, value) {
57
- this.uniform4fv(location, new Float32Array(getNormalizedRgbaComponents(value)));
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- }
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- /**
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- * Sets the value of a single float uniform variable.
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- *
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- * @param location - The location of the uniform variable.
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- * @param v0 - The value to set.
64
- */
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- uniform1f(location, value) {
66
- this.uniforms.single[location] = {
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- method: 'uniform1f',
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- value,
69
- };
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- }
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- /**
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- * Sets the value of a float array uniform variable.
73
- *
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- * @param location - The location of the uniform variable.
75
- * @param value - The array of values to set.
76
- */
77
- uniform1fv(location, value) {
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- this.uniforms.single[location] = {
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- method: 'uniform1fv',
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- value,
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- };
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- }
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- /**
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- * Sets the value of a single integer uniform variable.
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- *
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- * @param location - The location of the uniform variable.
87
- * @param v0 - The value to set.
88
- */
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- uniform1i(location, value) {
90
- this.uniforms.single[location] = {
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- method: 'uniform1i',
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- value,
93
- };
94
- }
95
- /**
96
- * Sets the value of an integer array uniform variable.
97
- *
98
- * @param location - The location of the uniform variable.
99
- * @param value - The array of values to set.
100
- */
101
- uniform1iv(location, value) {
102
- this.uniforms.single[location] = {
103
- method: 'uniform1iv',
104
- value,
105
- };
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- }
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- /**
108
- * Sets the value of a vec2 uniform variable.
109
- *
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- * @param location - The location of the uniform variable.
111
- * @param v0 - The first component of the vector.
112
- * @param v1 - The second component of the vector.
113
- */
114
- uniform2f(location, v0, v1) {
115
- this.uniforms.vec2[location] = {
116
- method: 'uniform2f',
117
- value: [v0, v1],
118
- };
119
- }
120
- /**
121
- * Sets the value of a vec2 array uniform variable.
122
- *
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- * @param location - The location of the uniform variable.
124
- * @param value - The array of vec2 values to set as FloatArray.
125
- */
126
- uniform2fv(location, value) {
127
- this.uniforms.single[location] = {
128
- method: 'uniform2fv',
129
- value,
130
- };
131
- }
132
- /**
133
- * Sets the value of a vec2 array uniform variable.
134
- *
135
- * @param location - The location of the uniform variable.
136
- * @param value - The array of vec2 values to set.
137
- */
138
- uniform2fa(location, value) {
139
- this.uniforms.vec2[location] = {
140
- method: 'uniform2f',
141
- value,
142
- };
143
- }
144
- /**
145
- * Sets the value of a ivec2 uniform variable.
146
- *
147
- * @param location - The location of the uniform variable.
148
- * @param v0 - The first component of the vector.
149
- * @param v1 - The second component of the vector.
150
- */
151
- uniform2i(location, v0, v1) {
152
- this.uniforms.vec2[location] = {
153
- method: 'uniform2i',
154
- value: [v0, v1],
155
- };
156
- }
157
- /**
158
- * Sets the value of an ivec2 array uniform variable.
159
- *
160
- * @param location - The location of the uniform variable.
161
- * @param value - The array of ivec2 values to set.
162
- */
163
- uniform2iv(location, value) {
164
- this.uniforms.single[location] = {
165
- method: 'uniform2iv',
166
- value,
167
- };
168
- }
169
- /**
170
- * Sets the value of a vec3 uniform variable.
171
- *
172
- * @param location - The location of the uniform variable.
173
- * @param v0 - The first component of the vector.
174
- * @param v1 - The second component of the vector.
175
- * @param v2 - The third component of the vector.
176
- */
177
- uniform3f(location, v0, v1, v2) {
178
- this.uniforms.vec3[location] = {
179
- method: 'uniform3f',
180
- value: [v0, v1, v2],
181
- };
182
- }
183
- /**
184
- * Sets the value of a vec3 uniform variable.
185
- *
186
- * @param location - The location of the uniform variable.
187
- * @param
188
- */
189
- uniform3fa(location, value) {
190
- this.uniforms.vec3[location] = {
191
- method: 'uniform3f',
192
- value,
193
- };
194
- }
195
- /**
196
- * Sets the value of a vec3 array uniform variable.
197
- *
198
- * @param location - The location of the uniform variable.
199
- * @param value - The array of vec3 values to set.
200
- */
201
- uniform3fv(location, value) {
202
- this.uniforms.single[location] = {
203
- method: 'uniform3fv',
204
- value,
205
- };
206
- }
207
- /**
208
- * Sets the value of a ivec3 uniform variable.
209
- *
210
- * @param location - The location of the uniform variable.
211
- * @param v0 - The first component of the vector.
212
- * @param v1 - The second component of the vector.
213
- * @param v2 - The third component of the vector.
214
- */
215
- uniform3i(location, v0, v1, v2) {
216
- this.uniforms.vec3[location] = {
217
- method: 'uniform3i',
218
- value: [v0, v1, v2],
219
- };
220
- }
221
- /**
222
- * Sets the value of an ivec3 array uniform variable.
223
- *
224
- * @param location - The location of the uniform variable.
225
- * @param value - The array of ivec3 values to set.
226
- */
227
- uniform3iv(location, value) {
228
- this.uniforms.single[location] = {
229
- method: 'uniform3iv',
230
- value,
231
- };
232
- }
233
- /**
234
- * Sets the value of a vec4 uniform variable.
235
- *
236
- * @param location - The location of the uniform variable.
237
- * @param v0 - The first component of the vector.
238
- * @param v1 - The second component of the vector.
239
- * @param v2 - The third component of the vector.
240
- * @param v3 - The fourth component of the vector.
241
- */
242
- uniform4f(location, v0, v1, v2, v3) {
243
- this.uniforms.vec4[location] = {
244
- method: 'uniform4f',
245
- value: [v0, v1, v2, v3],
246
- };
247
- }
248
- /**
249
- * Sets an array of numbers
250
- * @param location The location of the uniform variable.
251
- * @param value
252
- */
253
- uniform4fa(location, value) {
254
- this.uniforms.vec4[location] = {
255
- method: 'uniform4f',
256
- value,
257
- };
258
- }
259
- /**
260
- * Sets the value of a vec4 array uniform variable.
261
- *
262
- * @param location - The location of the uniform variable.
263
- * @param value - The array of vec4 values to set.
264
- */
265
- uniform4fv(location, value) {
266
- this.uniforms.single[location] = {
267
- method: 'uniform4fv',
268
- value,
269
- };
270
- }
271
- /**
272
- * Sets the value of a ivec4 uniform variable.
273
- *
274
- * @param location - The location of the uniform variable.
275
- * @param v0 - The first component of the vector.
276
- * @param v1 - The second component of the vector.
277
- * @param v2 - The third component of the vector.
278
- * @param v3 - The fourth component of the vector.
279
- */
280
- uniform4i(location, v0, v1, v2, v3) {
281
- this.uniforms.vec4[location] = {
282
- method: 'uniform4i',
283
- value: [v0, v1, v2, v3],
284
- };
285
- }
286
- /**
287
- * Sets the value of an ivec4 array uniform variable.
288
- *
289
- * @param location - The location of the uniform variable.
290
- * @param value - The array of ivec4 values to set.
291
- */
292
- uniform4iv(location, value) {
293
- this.uniforms.single[location] = {
294
- method: 'uniform4iv',
295
- value,
296
- };
297
- }
298
- /**
299
- * Sets the value of a mat2 uniform variable.
300
- *
301
- * @param location - The location of the uniform variable.
302
- * @param transpose - Whether to transpose the matrix.
303
- * @param value - The array of mat2 values to set.
304
- */
305
- uniformMatrix2fv(location, value) {
306
- this.uniforms.single[location] = {
307
- method: 'uniformMatrix2fv',
308
- value,
309
- };
310
- }
311
- /**
312
- * Sets the value of a mat2 uniform variable.
313
- * @param location - The location of the uniform variable.
314
- * @param value - The array of mat2 values to set.
315
- */
316
- uniformMatrix3fv(location, value) {
317
- this.uniforms.single[location] = {
318
- method: 'uniformMatrix3fv',
319
- value,
320
- };
321
- }
322
- /**
323
- * Sets the value of a mat4 uniform variable.
324
- * @param location - The location of the uniform variable.
325
- * @param value - The array of mat4 values to set.
326
- */
327
- uniformMatrix4fv(location, value) {
328
- this.uniforms.single[location] = {
329
- method: 'uniformMatrix4fv',
330
- value,
331
- };
332
- }
333
- }
334
- //# sourceMappingURL=WebGlShaderNode.js.map
@@ -1 +0,0 @@
1
- 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@@ -1,35 +0,0 @@
1
- import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
2
- import type { QuadOptions } from '../CoreRenderer.js';
3
- import type { CoreShaderProgram } from '../CoreShaderProgram.js';
4
- import type { WebGlCtxTexture } from './WebGlCtxTexture.js';
5
- import type { WebGlRenderOp } from './WebGlRenderOp.js';
6
- import type { WebGlRenderer } from './WebGlRenderer.js';
7
- import type { WebGlShaderType } from './WebGlShaderNode.js';
8
- import type { BufferCollection } from './internal/BufferCollection.js';
9
- export declare class WebGlShaderProgram implements CoreShaderProgram {
10
- protected boundBufferCollection: BufferCollection | null;
11
- protected program: WebGLProgram;
12
- /**
13
- * Vertex Array Object
14
- *
15
- * @remarks
16
- * Used by WebGL2 Only
17
- */
18
- protected vao: WebGLVertexArrayObject | undefined;
19
- protected renderer: WebGlRenderer;
20
- protected glw: WebGlContextWrapper;
21
- protected attributeLocations: Record<string, number>;
22
- protected lifecycle: Pick<WebGlShaderType, 'update' | 'canBatch'>;
23
- protected useSystemAlpha: boolean;
24
- protected useSystemDimensions: boolean;
25
- supportsIndexedTextures: boolean;
26
- constructor(renderer: WebGlRenderer, config: WebGlShaderType, resolvedProps: Record<string, any>);
27
- disableAttribute(location: number): void;
28
- disableAttributes(): void;
29
- reuseRenderOp(incomingQuad: QuadOptions, currentRenderOp: WebGlRenderOp): boolean;
30
- bindRenderOp(renderOp: WebGlRenderOp): void;
31
- bindBufferCollection(buffer: BufferCollection): void;
32
- bindTextures(textures: WebGlCtxTexture[]): void;
33
- attach(): void;
34
- detach(): void;
35
- }