@lightningjs/renderer 2.13.5 → 2.14.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (291) hide show
  1. package/LICENSE +202 -202
  2. package/NOTICE +3 -3
  3. package/README.md +147 -147
  4. package/dist/src/core/CoreTextureManager.d.ts +3 -8
  5. package/dist/src/core/CoreTextureManager.js +34 -63
  6. package/dist/src/core/CoreTextureManager.js.map +1 -1
  7. package/dist/src/core/animations/CoreAnimationController.js +4 -3
  8. package/dist/src/core/animations/CoreAnimationController.js.map +1 -1
  9. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js +5 -2
  10. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js.map +1 -1
  11. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js +2 -0
  12. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js.map +1 -0
  13. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  14. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  15. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  16. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  17. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  18. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  19. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  20. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  21. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  22. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  23. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  24. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  25. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  26. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  27. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  28. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  29. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  30. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  31. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  32. package/exports/canvas.ts +39 -39
  33. package/exports/index.ts +89 -89
  34. package/exports/inspector.ts +24 -24
  35. package/exports/utils.ts +44 -44
  36. package/exports/webgl.ts +38 -38
  37. package/package.json +1 -1
  38. package/scripts/please-use-pnpm.js +13 -13
  39. package/src/common/CommonTypes.ts +146 -146
  40. package/src/common/EventEmitter.ts +77 -77
  41. package/src/common/IAnimationController.ts +92 -92
  42. package/src/common/IEventEmitter.ts +28 -28
  43. package/src/core/CoreNode.test.ts +202 -202
  44. package/src/core/CoreNode.ts +2462 -2462
  45. package/src/core/CoreShaderManager.ts +292 -292
  46. package/src/core/CoreTextNode.ts +455 -455
  47. package/src/core/CoreTextureManager.ts +558 -604
  48. package/src/core/Stage.ts +743 -743
  49. package/src/core/TextureMemoryManager.ts +404 -404
  50. package/src/core/animations/AnimationManager.ts +38 -38
  51. package/src/core/animations/CoreAnimation.ts +347 -347
  52. package/src/core/animations/CoreAnimationController.ts +166 -164
  53. package/src/core/lib/ContextSpy.ts +41 -41
  54. package/src/core/lib/ImageWorker.ts +280 -280
  55. package/src/core/lib/Matrix3d.ts +244 -244
  56. package/src/core/lib/RenderCoords.ts +86 -86
  57. package/src/core/lib/WebGlContextWrapper.ts +1332 -1332
  58. package/src/core/lib/textureCompression.ts +152 -152
  59. package/src/core/lib/textureSvg.ts +78 -78
  60. package/src/core/lib/utils.ts +384 -384
  61. package/src/core/lib/validateImageBitmap.ts +76 -76
  62. package/src/core/platform.ts +63 -63
  63. package/src/core/renderers/CoreContextTexture.ts +43 -43
  64. package/src/core/renderers/CoreRenderOp.ts +22 -22
  65. package/src/core/renderers/CoreRenderer.ts +115 -115
  66. package/src/core/renderers/CoreShader.ts +41 -41
  67. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +375 -375
  68. package/src/core/renderers/canvas/CanvasCoreTexture.ts +153 -153
  69. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  70. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  71. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  72. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +86 -86
  73. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
  74. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +301 -301
  75. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  76. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +821 -815
  77. package/src/core/renderers/webgl/WebGlCoreShader.ts +362 -362
  78. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  79. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  80. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  81. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  82. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  83. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  84. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  85. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  86. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  87. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  88. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  89. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  90. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  91. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  92. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  93. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  94. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  95. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  96. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  97. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  98. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  99. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  100. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  101. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  102. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  103. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  104. package/src/core/text-rendering/TrFontManager.ts +183 -183
  105. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  106. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  107. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  108. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  109. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  110. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  111. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  112. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  113. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +808 -808
  114. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  115. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  116. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  117. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  118. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  119. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  120. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  121. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  122. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -408
  123. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  124. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  125. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  126. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  127. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  128. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  129. package/src/core/textures/ColorTexture.ts +102 -102
  130. package/src/core/textures/ImageTexture.ts +399 -399
  131. package/src/core/textures/NoiseTexture.ts +104 -104
  132. package/src/core/textures/RenderTexture.ts +85 -85
  133. package/src/core/textures/SubTexture.ts +205 -205
  134. package/src/core/textures/Texture.ts +367 -367
  135. package/src/core/utils.ts +227 -227
  136. package/src/env.d.ts +7 -7
  137. package/src/main-api/DynamicShaderController.ts +104 -104
  138. package/src/main-api/INode.ts +101 -101
  139. package/src/main-api/Inspector.ts +522 -522
  140. package/src/main-api/Renderer.ts +751 -751
  141. package/src/main-api/ShaderController.ts +80 -80
  142. package/src/main-api/utils.ts +45 -45
  143. package/src/utils.ts +248 -248
  144. package/COPYING +0 -1
  145. package/dist/exports/canvas-shaders.d.ts +0 -10
  146. package/dist/exports/canvas-shaders.js +0 -27
  147. package/dist/exports/canvas-shaders.js.map +0 -1
  148. package/dist/exports/webgl-shaders.d.ts +0 -11
  149. package/dist/exports/webgl-shaders.js +0 -28
  150. package/dist/exports/webgl-shaders.js.map +0 -1
  151. package/dist/src/core/platforms/Platform.d.ts +0 -37
  152. package/dist/src/core/platforms/Platform.js +0 -22
  153. package/dist/src/core/platforms/Platform.js.map +0 -1
  154. package/dist/src/core/platforms/web/WebPlatform.d.ts +0 -9
  155. package/dist/src/core/platforms/web/WebPlatform.js +0 -58
  156. package/dist/src/core/platforms/web/WebPlatform.js.map +0 -1
  157. package/dist/src/core/renderers/CoreShaderNode.d.ts +0 -58
  158. package/dist/src/core/renderers/CoreShaderNode.js +0 -104
  159. package/dist/src/core/renderers/CoreShaderNode.js.map +0 -1
  160. package/dist/src/core/renderers/CoreShaderProgram.d.ts +0 -4
  161. package/dist/src/core/renderers/CoreShaderProgram.js +0 -20
  162. package/dist/src/core/renderers/CoreShaderProgram.js.map +0 -1
  163. package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +0 -36
  164. package/dist/src/core/renderers/canvas/CanvasRenderer.js +0 -212
  165. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +0 -1
  166. package/dist/src/core/renderers/canvas/CanvasShaderNode.d.ts +0 -21
  167. package/dist/src/core/renderers/canvas/CanvasShaderNode.js +0 -60
  168. package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +0 -1
  169. package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +0 -16
  170. package/dist/src/core/renderers/canvas/CanvasTexture.js +0 -124
  171. package/dist/src/core/renderers/canvas/CanvasTexture.js.map +0 -1
  172. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +0 -12
  173. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +0 -55
  174. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +0 -1
  175. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +0 -9
  176. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js +0 -38
  177. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +0 -1
  178. package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +0 -57
  179. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +0 -227
  180. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +0 -1
  181. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +0 -44
  182. package/dist/src/core/renderers/webgl/WebGlRenderOp.js +0 -118
  183. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +0 -1
  184. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +0 -135
  185. package/dist/src/core/renderers/webgl/WebGlRenderer.js +0 -571
  186. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +0 -1
  187. package/dist/src/core/renderers/webgl/WebGlShaderNode.d.ts +0 -222
  188. package/dist/src/core/renderers/webgl/WebGlShaderNode.js +0 -334
  189. package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +0 -1
  190. package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +0 -35
  191. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +0 -201
  192. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +0 -1
  193. package/dist/src/core/shaders/canvas/Border.d.ts +0 -9
  194. package/dist/src/core/shaders/canvas/Border.js +0 -57
  195. package/dist/src/core/shaders/canvas/Border.js.map +0 -1
  196. package/dist/src/core/shaders/canvas/HolePunch.d.ts +0 -7
  197. package/dist/src/core/shaders/canvas/HolePunch.js +0 -38
  198. package/dist/src/core/shaders/canvas/HolePunch.js.map +0 -1
  199. package/dist/src/core/shaders/canvas/LinearGradient.d.ts +0 -10
  200. package/dist/src/core/shaders/canvas/LinearGradient.js +0 -46
  201. package/dist/src/core/shaders/canvas/LinearGradient.js.map +0 -1
  202. package/dist/src/core/shaders/canvas/RadialGradient.d.ts +0 -11
  203. package/dist/src/core/shaders/canvas/RadialGradient.js +0 -68
  204. package/dist/src/core/shaders/canvas/RadialGradient.js.map +0 -1
  205. package/dist/src/core/shaders/canvas/Rounded.d.ts +0 -7
  206. package/dist/src/core/shaders/canvas/Rounded.js +0 -33
  207. package/dist/src/core/shaders/canvas/Rounded.js.map +0 -1
  208. package/dist/src/core/shaders/canvas/RoundedWithBorder.d.ts +0 -7
  209. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +0 -41
  210. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +0 -1
  211. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.d.ts +0 -8
  212. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +0 -39
  213. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +0 -1
  214. package/dist/src/core/shaders/canvas/RoundedWithShadow.d.ts +0 -7
  215. package/dist/src/core/shaders/canvas/RoundedWithShadow.js +0 -38
  216. package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +0 -1
  217. package/dist/src/core/shaders/canvas/Shadow.d.ts +0 -8
  218. package/dist/src/core/shaders/canvas/Shadow.js +0 -31
  219. package/dist/src/core/shaders/canvas/Shadow.js.map +0 -1
  220. package/dist/src/core/shaders/canvas/utils/render.d.ts +0 -5
  221. package/dist/src/core/shaders/canvas/utils/render.js +0 -84
  222. package/dist/src/core/shaders/canvas/utils/render.js.map +0 -1
  223. package/dist/src/core/shaders/templates/BorderTemplate.d.ts +0 -37
  224. package/dist/src/core/shaders/templates/BorderTemplate.js +0 -73
  225. package/dist/src/core/shaders/templates/BorderTemplate.js.map +0 -1
  226. package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +0 -46
  227. package/dist/src/core/shaders/templates/HolePunchTemplate.js +0 -35
  228. package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +0 -1
  229. package/dist/src/core/shaders/templates/LinearGradientTemplate.d.ts +0 -23
  230. package/dist/src/core/shaders/templates/LinearGradientTemplate.js +0 -47
  231. package/dist/src/core/shaders/templates/LinearGradientTemplate.js.map +0 -1
  232. package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +0 -31
  233. package/dist/src/core/shaders/templates/RadialGradientTemplate.js +0 -49
  234. package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +0 -1
  235. package/dist/src/core/shaders/templates/RoundedTemplate.d.ts +0 -29
  236. package/dist/src/core/shaders/templates/RoundedTemplate.js +0 -67
  237. package/dist/src/core/shaders/templates/RoundedTemplate.js.map +0 -1
  238. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +0 -7
  239. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js +0 -24
  240. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js.map +0 -1
  241. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +0 -6
  242. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js +0 -23
  243. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js.map +0 -1
  244. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +0 -6
  245. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js +0 -23
  246. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js.map +0 -1
  247. package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +0 -34
  248. package/dist/src/core/shaders/templates/ShadowTemplate.js +0 -66
  249. package/dist/src/core/shaders/templates/ShadowTemplate.js.map +0 -1
  250. package/dist/src/core/shaders/templates/shaderUtils.d.ts +0 -5
  251. package/dist/src/core/shaders/templates/shaderUtils.js +0 -41
  252. package/dist/src/core/shaders/templates/shaderUtils.js.map +0 -1
  253. package/dist/src/core/shaders/webgl/Border.d.ts +0 -3
  254. package/dist/src/core/shaders/webgl/Border.js +0 -110
  255. package/dist/src/core/shaders/webgl/Border.js.map +0 -1
  256. package/dist/src/core/shaders/webgl/Default.d.ts +0 -2
  257. package/dist/src/core/shaders/webgl/Default.js +0 -86
  258. package/dist/src/core/shaders/webgl/Default.js.map +0 -1
  259. package/dist/src/core/shaders/webgl/DefaultBatched.d.ts +0 -2
  260. package/dist/src/core/shaders/webgl/DefaultBatched.js +0 -104
  261. package/dist/src/core/shaders/webgl/DefaultBatched.js.map +0 -1
  262. package/dist/src/core/shaders/webgl/HolePunch.d.ts +0 -3
  263. package/dist/src/core/shaders/webgl/HolePunch.js +0 -64
  264. package/dist/src/core/shaders/webgl/HolePunch.js.map +0 -1
  265. package/dist/src/core/shaders/webgl/LinearGradient.d.ts +0 -3
  266. package/dist/src/core/shaders/webgl/LinearGradient.js +0 -75
  267. package/dist/src/core/shaders/webgl/LinearGradient.js.map +0 -1
  268. package/dist/src/core/shaders/webgl/RadialGradient.d.ts +0 -3
  269. package/dist/src/core/shaders/webgl/RadialGradient.js +0 -73
  270. package/dist/src/core/shaders/webgl/RadialGradient.js.map +0 -1
  271. package/dist/src/core/shaders/webgl/Rounded.d.ts +0 -7
  272. package/dist/src/core/shaders/webgl/Rounded.js +0 -86
  273. package/dist/src/core/shaders/webgl/Rounded.js.map +0 -1
  274. package/dist/src/core/shaders/webgl/RoundedWithBorder.d.ts +0 -3
  275. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +0 -129
  276. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +0 -1
  277. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.d.ts +0 -3
  278. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +0 -149
  279. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +0 -1
  280. package/dist/src/core/shaders/webgl/RoundedWithShadow.d.ts +0 -3
  281. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +0 -84
  282. package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +0 -1
  283. package/dist/src/core/shaders/webgl/SdfShader.d.ts +0 -32
  284. package/dist/src/core/shaders/webgl/SdfShader.js +0 -116
  285. package/dist/src/core/shaders/webgl/SdfShader.js.map +0 -1
  286. package/dist/src/core/shaders/webgl/Shadow.d.ts +0 -3
  287. package/dist/src/core/shaders/webgl/Shadow.js +0 -110
  288. package/dist/src/core/shaders/webgl/Shadow.js.map +0 -1
  289. package/dist/src/core/temp.js +0 -77
  290. package/dist/src/core/temp.js.map +0 -1
  291. /package/dist/src/core/{temp.d.ts → renderers/webgl/WebGlCoreShader.destroy.d.ts} +0 -0
@@ -1,408 +1,408 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- import { assertTruthy } from '../../../../../utils.js';
21
- import type { Bound } from '../../../../lib/utils.js';
22
- import type {
23
- FontShaperProps,
24
- MappedGlyphInfo,
25
- UnmappedCharacterInfo,
26
- } from '../../../font-face-types/SdfTrFontFace/internal/FontShaper.js';
27
- import type { TrProps, TextRendererState } from '../../TextRenderer.js';
28
- import type { SdfTextRendererState } from '../SdfTextRenderer.js';
29
- import { PeekableIterator } from './PeekableGenerator.js';
30
- import { getUnicodeCodepoints } from './getUnicodeCodepoints.js';
31
- import { measureText } from './measureText.js';
32
-
33
- export function layoutText(
34
- curLineIndex: number,
35
- startX: number,
36
- startY: number,
37
- text: TrProps['text'],
38
- textAlign: TrProps['textAlign'],
39
- width: TrProps['width'],
40
- height: TrProps['height'],
41
- fontSize: TrProps['fontSize'],
42
- lineHeight: number,
43
- letterSpacing: TrProps['letterSpacing'],
44
- /**
45
- * Mutated
46
- */
47
- vertexBuffer: NonNullable<SdfTextRendererState['vertexBuffer']>,
48
- contain: TrProps['contain'],
49
- /**
50
- * Mutated
51
- */
52
- lineCache: SdfTextRendererState['lineCache'],
53
- rwSdf: Bound,
54
- trFontFace: SdfTextRendererState['trFontFace'],
55
- forceFullLayoutCalc: TextRendererState['forceFullLayoutCalc'],
56
- scrollable: TrProps['scrollable'],
57
- overflowSuffix: TrProps['overflowSuffix'],
58
- maxLines: TrProps['maxLines'],
59
- ): {
60
- bufferNumFloats: number;
61
- bufferNumQuads: number;
62
- layoutNumCharacters: number;
63
- fullyProcessed: boolean;
64
- maxX: number;
65
- maxY: number;
66
- numLines: number;
67
- } {
68
- assertTruthy(trFontFace, 'Font face must be loaded');
69
- assertTruthy(trFontFace.loaded, 'Font face must be loaded');
70
- assertTruthy(trFontFace.data, 'Font face must be loaded');
71
- assertTruthy(trFontFace.shaper, 'Font face must be loaded');
72
-
73
- // Regardless of fontSize (or other scaling properties), we layout the vertices of each glyph
74
- // using the fixed coordinate space determined by font size used to produce the atlas.
75
- // Scaling for display is handled by shader uniforms inexpensively.
76
- // So we have:
77
- // - vertex space: the space in which the vertices of each glyph are laid out
78
- // - screen space: the screen pixel space
79
- // Input properties such as x, y, w, fontSize, letterSpacing, etc. are all expressed in screen space.
80
- // We convert these to the vertex space by dividing them the `fontSizeRatio` factor.
81
-
82
- /**
83
- * See above
84
- */
85
- const fontSizeRatio = fontSize / trFontFace.data.info.size;
86
-
87
- /**
88
- * `lineHeight` in vertex coordinates
89
- */
90
- const vertexLineHeight = lineHeight / fontSizeRatio;
91
- /**
92
- * `w` in vertex coordinates
93
- */
94
- const vertexW = width / fontSizeRatio;
95
- /**
96
- * `letterSpacing` in vertex coordinates
97
- */
98
- const vertexLSpacing = letterSpacing / fontSizeRatio;
99
-
100
- const startingLineCacheEntry = lineCache[curLineIndex];
101
- const startingCodepointIndex = startingLineCacheEntry?.codepointIndex || 0;
102
- const startingMaxX = startingLineCacheEntry?.maxX || 0;
103
- const startingMaxY = startingLineCacheEntry?.maxY || 0;
104
-
105
- let maxX = startingMaxX;
106
- let maxY = startingMaxY;
107
- let curX = startX;
108
- let curY = startY;
109
-
110
- let bufferOffset = 0;
111
- /**
112
- * Buffer offset to last word boundry. This is -1 when we aren't in a word boundry.
113
- */
114
- const lastWord: {
115
- codepointIndex: number;
116
- bufferOffset: number;
117
- xStart: number;
118
- } = {
119
- codepointIndex: -1,
120
- bufferOffset: -1,
121
- xStart: -1,
122
- };
123
-
124
- const shaper = trFontFace.shaper;
125
-
126
- const shaperProps: FontShaperProps = {
127
- letterSpacing: vertexLSpacing,
128
- };
129
-
130
- // HACK: The space is used as a word boundary. When a text ends with a space, we need to
131
- // add an extra space to ensure the space is included in the line width calculation.
132
- if (text.endsWith(' ')) {
133
- text += ' ';
134
- }
135
-
136
- // Get glyphs
137
- let glyphs = shaper.shapeText(
138
- shaperProps,
139
- new PeekableIterator(
140
- getUnicodeCodepoints(text, startingCodepointIndex),
141
- startingCodepointIndex,
142
- ),
143
- );
144
-
145
- let glyphResult:
146
- | IteratorResult<MappedGlyphInfo | UnmappedCharacterInfo, void>
147
- | undefined;
148
-
149
- let curLineBufferStart = -1;
150
-
151
- const bufferLineInfos: {
152
- bufferStart: number;
153
- bufferEnd: number;
154
- }[] = [];
155
-
156
- const vertexTruncateHeight = height / fontSizeRatio;
157
- const overflowSuffVertexWidth = measureText(
158
- overflowSuffix,
159
- shaperProps,
160
- shaper,
161
- );
162
-
163
- // Line-by-line layout
164
- let moreLines = true;
165
- while (moreLines) {
166
- const nextLineWillFit =
167
- (maxLines === 0 || curLineIndex + 1 < maxLines) &&
168
- (contain !== 'both' ||
169
- scrollable ||
170
- curY + vertexLineHeight + trFontFace.maxCharHeight <=
171
- vertexTruncateHeight);
172
- const lineVertexW = nextLineWillFit
173
- ? vertexW
174
- : vertexW - overflowSuffVertexWidth;
175
- /**
176
- * Vertex X position to the beginning of the last word boundary. This becomes -1 when we start traversing a word.
177
- */
178
- let xStartLastWordBoundary = 0;
179
-
180
- const lineIsBelowWindowTop = curY + trFontFace.maxCharHeight >= rwSdf.y1;
181
- const lineIsAboveWindowBottom = curY <= rwSdf.y2;
182
- const lineIsWithinWindow = lineIsBelowWindowTop && lineIsAboveWindowBottom;
183
- // Layout glyphs in this line
184
- // Any break statements in this while loop will trigger a line break
185
- while ((glyphResult = glyphs.next()) && !glyphResult.done) {
186
- const glyph = glyphResult.value;
187
-
188
- if (curLineIndex === lineCache.length) {
189
- lineCache.push({
190
- codepointIndex: glyph.cluster,
191
- maxY,
192
- maxX,
193
- });
194
- } else if (curLineIndex > lineCache.length) {
195
- throw new Error('Unexpected lineCache length');
196
- }
197
-
198
- // If we encounter a word boundary (white space or newline) we invalidate
199
- // the lastWord and set the xStartLastWordBoundary if we haven't already.
200
- if (
201
- glyph.codepoint === 32 ||
202
- glyph.codepoint === 10 ||
203
- glyph.codepoint === 8203
204
- ) {
205
- if (lastWord.codepointIndex !== -1) {
206
- lastWord.codepointIndex = -1;
207
- xStartLastWordBoundary = curX;
208
- }
209
- } else if (lastWord.codepointIndex === -1) {
210
- lastWord.codepointIndex = glyph.cluster;
211
- lastWord.bufferOffset = bufferOffset;
212
- lastWord.xStart = xStartLastWordBoundary;
213
- }
214
-
215
- if (glyph.mapped) {
216
- // Mapped glyph
217
- const charEndX = curX + glyph.xOffset + glyph.width;
218
- // Word wrap check
219
- if (
220
- // We are containing the text
221
- contain !== 'none' &&
222
- // The current glyph reaches outside the contained width
223
- charEndX >= lineVertexW &&
224
- // There is a last word that we can break to the next line
225
- lastWord.codepointIndex !== -1 &&
226
- // Prevents infinite loop when a single word is longer than the width
227
- lastWord.xStart > 0
228
- ) {
229
- // The current word is about to go off the edge of the container width
230
- // Reinitialize the iterator starting at the last word
231
- // and proceeding to the next line
232
- if (nextLineWillFit) {
233
- glyphs = shaper.shapeText(
234
- shaperProps,
235
- new PeekableIterator(
236
- getUnicodeCodepoints(text, lastWord.codepointIndex),
237
- lastWord.codepointIndex,
238
- ),
239
- );
240
- bufferOffset = lastWord.bufferOffset;
241
- break;
242
- } else {
243
- glyphs = shaper.shapeText(
244
- shaperProps,
245
- new PeekableIterator(getUnicodeCodepoints(overflowSuffix, 0), 0),
246
- );
247
- curX = lastWord.xStart;
248
- bufferOffset = lastWord.bufferOffset;
249
- // HACK: For the rest of the line when inserting the overflow suffix,
250
- // set contain = 'none' to prevent an infinite loop.
251
- contain = 'none';
252
- }
253
- } else {
254
- // This glyph fits, so we can add it to the buffer
255
- const quadX = curX + glyph.xOffset;
256
- const quadY = curY + glyph.yOffset;
257
-
258
- // Only add to buffer for rendering if the line is within the render window
259
- if (lineIsWithinWindow) {
260
- if (curLineBufferStart === -1) {
261
- curLineBufferStart = bufferOffset;
262
- }
263
-
264
- const atlasEntry = trFontFace.getAtlasEntry(glyph.glyphId);
265
-
266
- // Add texture coordinates
267
- const u = atlasEntry.x / trFontFace.data.common.scaleW;
268
- const v = atlasEntry.y / trFontFace.data.common.scaleH;
269
- const uvWidth = atlasEntry.width / trFontFace.data.common.scaleW;
270
- const uvHeight = atlasEntry.height / trFontFace.data.common.scaleH;
271
-
272
- // TODO: (Performance) We can optimize this by using ELEMENT_ARRAY_BUFFER
273
- // eliminating the need to duplicate vertices
274
-
275
- // Top-left
276
- vertexBuffer[bufferOffset++] = quadX;
277
- vertexBuffer[bufferOffset++] = quadY;
278
- vertexBuffer[bufferOffset++] = u;
279
- vertexBuffer[bufferOffset++] = v;
280
-
281
- // Top-right
282
- vertexBuffer[bufferOffset++] = quadX + glyph.width;
283
- vertexBuffer[bufferOffset++] = quadY;
284
- vertexBuffer[bufferOffset++] = u + uvWidth;
285
- vertexBuffer[bufferOffset++] = v;
286
-
287
- // Bottom-left
288
- vertexBuffer[bufferOffset++] = quadX;
289
- vertexBuffer[bufferOffset++] = quadY + glyph.height;
290
- vertexBuffer[bufferOffset++] = u;
291
- vertexBuffer[bufferOffset++] = v + uvHeight;
292
-
293
- // Bottom-right
294
- vertexBuffer[bufferOffset++] = quadX + glyph.width;
295
- vertexBuffer[bufferOffset++] = quadY + glyph.height;
296
- vertexBuffer[bufferOffset++] = u + uvWidth;
297
- vertexBuffer[bufferOffset++] = v + uvHeight;
298
- }
299
-
300
- maxY = Math.max(maxY, quadY + glyph.height);
301
- maxX = Math.max(maxX, quadX + glyph.width);
302
- curX += glyph.xAdvance;
303
- }
304
- } else {
305
- // Unmapped character
306
-
307
- // Handle newlines
308
- if (glyph.codepoint === 10) {
309
- if (nextLineWillFit) {
310
- // The whole line fit, so we can break to the next line
311
- break;
312
- } else {
313
- // The whole line won't fit, so we need to add the overflow suffix
314
- glyphs = shaper.shapeText(
315
- shaperProps,
316
- new PeekableIterator(getUnicodeCodepoints(overflowSuffix, 0), 0),
317
- );
318
- // HACK: For the rest of the line when inserting the overflow suffix,
319
- // set contain = 'none' to prevent an infinite loop.
320
- contain = 'none';
321
- }
322
- }
323
- }
324
- }
325
-
326
- // Prepare for the next line...
327
- if (curLineBufferStart !== -1) {
328
- bufferLineInfos.push({
329
- bufferStart: curLineBufferStart,
330
- bufferEnd: bufferOffset,
331
- });
332
- curLineBufferStart = -1;
333
- }
334
- curX = 0;
335
- curY += vertexLineHeight;
336
- curLineIndex++;
337
- lastWord.codepointIndex = -1;
338
- xStartLastWordBoundary = 0;
339
-
340
- // Figure out if there are any more lines to render...
341
- if (!forceFullLayoutCalc && contain === 'both' && curY > rwSdf.y2) {
342
- // Stop layout calculation early (for performance purposes) if:
343
- // - We're not forcing a full layout calculation (for width/height calculation)
344
- // - ...and we're containing the text vertically+horizontally (contain === 'both')
345
- // - ...and we have a render window
346
- // - ...and the next line is below the bottom of the render window
347
- moreLines = false;
348
- } else if (glyphResult && glyphResult.done) {
349
- // If we've reached the end of the text, we know we're done
350
- moreLines = false;
351
- } else if (!nextLineWillFit) {
352
- // If we're contained vertically+horizontally (contain === 'both')
353
- // but not scrollable and the next line won't fit, we're done.
354
- moreLines = false;
355
- }
356
- }
357
-
358
- // Use textAlign to determine if we need to adjust the x position of the text
359
- // in the buffer line by line
360
- if (textAlign === 'center') {
361
- const vertexTextW = contain === 'none' ? maxX : vertexW;
362
-
363
- for (let i = 0; i < bufferLineInfos.length; i++) {
364
- const line = bufferLineInfos[i]!;
365
- // - 4 = the x position of a rightmost vertex
366
- const lineWidth =
367
- // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
368
- vertexBuffer[line.bufferEnd - 4]! - vertexBuffer[line.bufferStart]!;
369
-
370
- const xOffset = (vertexTextW - lineWidth) / 2;
371
- for (let j = line.bufferStart; j < line.bufferEnd; j += 4) {
372
- // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
373
- vertexBuffer[j]! += xOffset;
374
- }
375
- }
376
- } else if (textAlign === 'right') {
377
- const vertexTextW = contain === 'none' ? maxX : vertexW;
378
-
379
- for (let i = 0; i < bufferLineInfos.length; i++) {
380
- const line = bufferLineInfos[i]!;
381
- const lineWidth =
382
- line.bufferEnd === line.bufferStart
383
- ? 0
384
- : // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
385
- vertexBuffer[line.bufferEnd - 4]! - vertexBuffer[line.bufferStart]!;
386
-
387
- const xOffset = vertexTextW - lineWidth;
388
- for (let j = line.bufferStart; j < line.bufferEnd; j += 4) {
389
- // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
390
- vertexBuffer[j]! += xOffset;
391
- }
392
- }
393
- }
394
-
395
- assertTruthy(glyphResult);
396
-
397
- return {
398
- bufferNumFloats: bufferOffset,
399
- bufferNumQuads: bufferOffset / 16,
400
- layoutNumCharacters: glyphResult.done
401
- ? text.length - startingCodepointIndex
402
- : glyphResult.value.cluster - startingCodepointIndex + 1,
403
- fullyProcessed: !!glyphResult.done,
404
- maxX,
405
- maxY,
406
- numLines: lineCache.length,
407
- };
408
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import { assertTruthy } from '../../../../../utils.js';
21
+ import type { Bound } from '../../../../lib/utils.js';
22
+ import type {
23
+ FontShaperProps,
24
+ MappedGlyphInfo,
25
+ UnmappedCharacterInfo,
26
+ } from '../../../font-face-types/SdfTrFontFace/internal/FontShaper.js';
27
+ import type { TrProps, TextRendererState } from '../../TextRenderer.js';
28
+ import type { SdfTextRendererState } from '../SdfTextRenderer.js';
29
+ import { PeekableIterator } from './PeekableGenerator.js';
30
+ import { getUnicodeCodepoints } from './getUnicodeCodepoints.js';
31
+ import { measureText } from './measureText.js';
32
+
33
+ export function layoutText(
34
+ curLineIndex: number,
35
+ startX: number,
36
+ startY: number,
37
+ text: TrProps['text'],
38
+ textAlign: TrProps['textAlign'],
39
+ width: TrProps['width'],
40
+ height: TrProps['height'],
41
+ fontSize: TrProps['fontSize'],
42
+ lineHeight: number,
43
+ letterSpacing: TrProps['letterSpacing'],
44
+ /**
45
+ * Mutated
46
+ */
47
+ vertexBuffer: NonNullable<SdfTextRendererState['vertexBuffer']>,
48
+ contain: TrProps['contain'],
49
+ /**
50
+ * Mutated
51
+ */
52
+ lineCache: SdfTextRendererState['lineCache'],
53
+ rwSdf: Bound,
54
+ trFontFace: SdfTextRendererState['trFontFace'],
55
+ forceFullLayoutCalc: TextRendererState['forceFullLayoutCalc'],
56
+ scrollable: TrProps['scrollable'],
57
+ overflowSuffix: TrProps['overflowSuffix'],
58
+ maxLines: TrProps['maxLines'],
59
+ ): {
60
+ bufferNumFloats: number;
61
+ bufferNumQuads: number;
62
+ layoutNumCharacters: number;
63
+ fullyProcessed: boolean;
64
+ maxX: number;
65
+ maxY: number;
66
+ numLines: number;
67
+ } {
68
+ assertTruthy(trFontFace, 'Font face must be loaded');
69
+ assertTruthy(trFontFace.loaded, 'Font face must be loaded');
70
+ assertTruthy(trFontFace.data, 'Font face must be loaded');
71
+ assertTruthy(trFontFace.shaper, 'Font face must be loaded');
72
+
73
+ // Regardless of fontSize (or other scaling properties), we layout the vertices of each glyph
74
+ // using the fixed coordinate space determined by font size used to produce the atlas.
75
+ // Scaling for display is handled by shader uniforms inexpensively.
76
+ // So we have:
77
+ // - vertex space: the space in which the vertices of each glyph are laid out
78
+ // - screen space: the screen pixel space
79
+ // Input properties such as x, y, w, fontSize, letterSpacing, etc. are all expressed in screen space.
80
+ // We convert these to the vertex space by dividing them the `fontSizeRatio` factor.
81
+
82
+ /**
83
+ * See above
84
+ */
85
+ const fontSizeRatio = fontSize / trFontFace.data.info.size;
86
+
87
+ /**
88
+ * `lineHeight` in vertex coordinates
89
+ */
90
+ const vertexLineHeight = lineHeight / fontSizeRatio;
91
+ /**
92
+ * `w` in vertex coordinates
93
+ */
94
+ const vertexW = width / fontSizeRatio;
95
+ /**
96
+ * `letterSpacing` in vertex coordinates
97
+ */
98
+ const vertexLSpacing = letterSpacing / fontSizeRatio;
99
+
100
+ const startingLineCacheEntry = lineCache[curLineIndex];
101
+ const startingCodepointIndex = startingLineCacheEntry?.codepointIndex || 0;
102
+ const startingMaxX = startingLineCacheEntry?.maxX || 0;
103
+ const startingMaxY = startingLineCacheEntry?.maxY || 0;
104
+
105
+ let maxX = startingMaxX;
106
+ let maxY = startingMaxY;
107
+ let curX = startX;
108
+ let curY = startY;
109
+
110
+ let bufferOffset = 0;
111
+ /**
112
+ * Buffer offset to last word boundry. This is -1 when we aren't in a word boundry.
113
+ */
114
+ const lastWord: {
115
+ codepointIndex: number;
116
+ bufferOffset: number;
117
+ xStart: number;
118
+ } = {
119
+ codepointIndex: -1,
120
+ bufferOffset: -1,
121
+ xStart: -1,
122
+ };
123
+
124
+ const shaper = trFontFace.shaper;
125
+
126
+ const shaperProps: FontShaperProps = {
127
+ letterSpacing: vertexLSpacing,
128
+ };
129
+
130
+ // HACK: The space is used as a word boundary. When a text ends with a space, we need to
131
+ // add an extra space to ensure the space is included in the line width calculation.
132
+ if (text.endsWith(' ')) {
133
+ text += ' ';
134
+ }
135
+
136
+ // Get glyphs
137
+ let glyphs = shaper.shapeText(
138
+ shaperProps,
139
+ new PeekableIterator(
140
+ getUnicodeCodepoints(text, startingCodepointIndex),
141
+ startingCodepointIndex,
142
+ ),
143
+ );
144
+
145
+ let glyphResult:
146
+ | IteratorResult<MappedGlyphInfo | UnmappedCharacterInfo, void>
147
+ | undefined;
148
+
149
+ let curLineBufferStart = -1;
150
+
151
+ const bufferLineInfos: {
152
+ bufferStart: number;
153
+ bufferEnd: number;
154
+ }[] = [];
155
+
156
+ const vertexTruncateHeight = height / fontSizeRatio;
157
+ const overflowSuffVertexWidth = measureText(
158
+ overflowSuffix,
159
+ shaperProps,
160
+ shaper,
161
+ );
162
+
163
+ // Line-by-line layout
164
+ let moreLines = true;
165
+ while (moreLines) {
166
+ const nextLineWillFit =
167
+ (maxLines === 0 || curLineIndex + 1 < maxLines) &&
168
+ (contain !== 'both' ||
169
+ scrollable ||
170
+ curY + vertexLineHeight + trFontFace.maxCharHeight <=
171
+ vertexTruncateHeight);
172
+ const lineVertexW = nextLineWillFit
173
+ ? vertexW
174
+ : vertexW - overflowSuffVertexWidth;
175
+ /**
176
+ * Vertex X position to the beginning of the last word boundary. This becomes -1 when we start traversing a word.
177
+ */
178
+ let xStartLastWordBoundary = 0;
179
+
180
+ const lineIsBelowWindowTop = curY + trFontFace.maxCharHeight >= rwSdf.y1;
181
+ const lineIsAboveWindowBottom = curY <= rwSdf.y2;
182
+ const lineIsWithinWindow = lineIsBelowWindowTop && lineIsAboveWindowBottom;
183
+ // Layout glyphs in this line
184
+ // Any break statements in this while loop will trigger a line break
185
+ while ((glyphResult = glyphs.next()) && !glyphResult.done) {
186
+ const glyph = glyphResult.value;
187
+
188
+ if (curLineIndex === lineCache.length) {
189
+ lineCache.push({
190
+ codepointIndex: glyph.cluster,
191
+ maxY,
192
+ maxX,
193
+ });
194
+ } else if (curLineIndex > lineCache.length) {
195
+ throw new Error('Unexpected lineCache length');
196
+ }
197
+
198
+ // If we encounter a word boundary (white space or newline) we invalidate
199
+ // the lastWord and set the xStartLastWordBoundary if we haven't already.
200
+ if (
201
+ glyph.codepoint === 32 ||
202
+ glyph.codepoint === 10 ||
203
+ glyph.codepoint === 8203
204
+ ) {
205
+ if (lastWord.codepointIndex !== -1) {
206
+ lastWord.codepointIndex = -1;
207
+ xStartLastWordBoundary = curX;
208
+ }
209
+ } else if (lastWord.codepointIndex === -1) {
210
+ lastWord.codepointIndex = glyph.cluster;
211
+ lastWord.bufferOffset = bufferOffset;
212
+ lastWord.xStart = xStartLastWordBoundary;
213
+ }
214
+
215
+ if (glyph.mapped) {
216
+ // Mapped glyph
217
+ const charEndX = curX + glyph.xOffset + glyph.width;
218
+ // Word wrap check
219
+ if (
220
+ // We are containing the text
221
+ contain !== 'none' &&
222
+ // The current glyph reaches outside the contained width
223
+ charEndX >= lineVertexW &&
224
+ // There is a last word that we can break to the next line
225
+ lastWord.codepointIndex !== -1 &&
226
+ // Prevents infinite loop when a single word is longer than the width
227
+ lastWord.xStart > 0
228
+ ) {
229
+ // The current word is about to go off the edge of the container width
230
+ // Reinitialize the iterator starting at the last word
231
+ // and proceeding to the next line
232
+ if (nextLineWillFit) {
233
+ glyphs = shaper.shapeText(
234
+ shaperProps,
235
+ new PeekableIterator(
236
+ getUnicodeCodepoints(text, lastWord.codepointIndex),
237
+ lastWord.codepointIndex,
238
+ ),
239
+ );
240
+ bufferOffset = lastWord.bufferOffset;
241
+ break;
242
+ } else {
243
+ glyphs = shaper.shapeText(
244
+ shaperProps,
245
+ new PeekableIterator(getUnicodeCodepoints(overflowSuffix, 0), 0),
246
+ );
247
+ curX = lastWord.xStart;
248
+ bufferOffset = lastWord.bufferOffset;
249
+ // HACK: For the rest of the line when inserting the overflow suffix,
250
+ // set contain = 'none' to prevent an infinite loop.
251
+ contain = 'none';
252
+ }
253
+ } else {
254
+ // This glyph fits, so we can add it to the buffer
255
+ const quadX = curX + glyph.xOffset;
256
+ const quadY = curY + glyph.yOffset;
257
+
258
+ // Only add to buffer for rendering if the line is within the render window
259
+ if (lineIsWithinWindow) {
260
+ if (curLineBufferStart === -1) {
261
+ curLineBufferStart = bufferOffset;
262
+ }
263
+
264
+ const atlasEntry = trFontFace.getAtlasEntry(glyph.glyphId);
265
+
266
+ // Add texture coordinates
267
+ const u = atlasEntry.x / trFontFace.data.common.scaleW;
268
+ const v = atlasEntry.y / trFontFace.data.common.scaleH;
269
+ const uvWidth = atlasEntry.width / trFontFace.data.common.scaleW;
270
+ const uvHeight = atlasEntry.height / trFontFace.data.common.scaleH;
271
+
272
+ // TODO: (Performance) We can optimize this by using ELEMENT_ARRAY_BUFFER
273
+ // eliminating the need to duplicate vertices
274
+
275
+ // Top-left
276
+ vertexBuffer[bufferOffset++] = quadX;
277
+ vertexBuffer[bufferOffset++] = quadY;
278
+ vertexBuffer[bufferOffset++] = u;
279
+ vertexBuffer[bufferOffset++] = v;
280
+
281
+ // Top-right
282
+ vertexBuffer[bufferOffset++] = quadX + glyph.width;
283
+ vertexBuffer[bufferOffset++] = quadY;
284
+ vertexBuffer[bufferOffset++] = u + uvWidth;
285
+ vertexBuffer[bufferOffset++] = v;
286
+
287
+ // Bottom-left
288
+ vertexBuffer[bufferOffset++] = quadX;
289
+ vertexBuffer[bufferOffset++] = quadY + glyph.height;
290
+ vertexBuffer[bufferOffset++] = u;
291
+ vertexBuffer[bufferOffset++] = v + uvHeight;
292
+
293
+ // Bottom-right
294
+ vertexBuffer[bufferOffset++] = quadX + glyph.width;
295
+ vertexBuffer[bufferOffset++] = quadY + glyph.height;
296
+ vertexBuffer[bufferOffset++] = u + uvWidth;
297
+ vertexBuffer[bufferOffset++] = v + uvHeight;
298
+ }
299
+
300
+ maxY = Math.max(maxY, quadY + glyph.height);
301
+ maxX = Math.max(maxX, quadX + glyph.width);
302
+ curX += glyph.xAdvance;
303
+ }
304
+ } else {
305
+ // Unmapped character
306
+
307
+ // Handle newlines
308
+ if (glyph.codepoint === 10) {
309
+ if (nextLineWillFit) {
310
+ // The whole line fit, so we can break to the next line
311
+ break;
312
+ } else {
313
+ // The whole line won't fit, so we need to add the overflow suffix
314
+ glyphs = shaper.shapeText(
315
+ shaperProps,
316
+ new PeekableIterator(getUnicodeCodepoints(overflowSuffix, 0), 0),
317
+ );
318
+ // HACK: For the rest of the line when inserting the overflow suffix,
319
+ // set contain = 'none' to prevent an infinite loop.
320
+ contain = 'none';
321
+ }
322
+ }
323
+ }
324
+ }
325
+
326
+ // Prepare for the next line...
327
+ if (curLineBufferStart !== -1) {
328
+ bufferLineInfos.push({
329
+ bufferStart: curLineBufferStart,
330
+ bufferEnd: bufferOffset,
331
+ });
332
+ curLineBufferStart = -1;
333
+ }
334
+ curX = 0;
335
+ curY += vertexLineHeight;
336
+ curLineIndex++;
337
+ lastWord.codepointIndex = -1;
338
+ xStartLastWordBoundary = 0;
339
+
340
+ // Figure out if there are any more lines to render...
341
+ if (!forceFullLayoutCalc && contain === 'both' && curY > rwSdf.y2) {
342
+ // Stop layout calculation early (for performance purposes) if:
343
+ // - We're not forcing a full layout calculation (for width/height calculation)
344
+ // - ...and we're containing the text vertically+horizontally (contain === 'both')
345
+ // - ...and we have a render window
346
+ // - ...and the next line is below the bottom of the render window
347
+ moreLines = false;
348
+ } else if (glyphResult && glyphResult.done) {
349
+ // If we've reached the end of the text, we know we're done
350
+ moreLines = false;
351
+ } else if (!nextLineWillFit) {
352
+ // If we're contained vertically+horizontally (contain === 'both')
353
+ // but not scrollable and the next line won't fit, we're done.
354
+ moreLines = false;
355
+ }
356
+ }
357
+
358
+ // Use textAlign to determine if we need to adjust the x position of the text
359
+ // in the buffer line by line
360
+ if (textAlign === 'center') {
361
+ const vertexTextW = contain === 'none' ? maxX : vertexW;
362
+
363
+ for (let i = 0; i < bufferLineInfos.length; i++) {
364
+ const line = bufferLineInfos[i]!;
365
+ // - 4 = the x position of a rightmost vertex
366
+ const lineWidth =
367
+ // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
368
+ vertexBuffer[line.bufferEnd - 4]! - vertexBuffer[line.bufferStart]!;
369
+
370
+ const xOffset = (vertexTextW - lineWidth) / 2;
371
+ for (let j = line.bufferStart; j < line.bufferEnd; j += 4) {
372
+ // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
373
+ vertexBuffer[j]! += xOffset;
374
+ }
375
+ }
376
+ } else if (textAlign === 'right') {
377
+ const vertexTextW = contain === 'none' ? maxX : vertexW;
378
+
379
+ for (let i = 0; i < bufferLineInfos.length; i++) {
380
+ const line = bufferLineInfos[i]!;
381
+ const lineWidth =
382
+ line.bufferEnd === line.bufferStart
383
+ ? 0
384
+ : // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
385
+ vertexBuffer[line.bufferEnd - 4]! - vertexBuffer[line.bufferStart]!;
386
+
387
+ const xOffset = vertexTextW - lineWidth;
388
+ for (let j = line.bufferStart; j < line.bufferEnd; j += 4) {
389
+ // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
390
+ vertexBuffer[j]! += xOffset;
391
+ }
392
+ }
393
+ }
394
+
395
+ assertTruthy(glyphResult);
396
+
397
+ return {
398
+ bufferNumFloats: bufferOffset,
399
+ bufferNumQuads: bufferOffset / 16,
400
+ layoutNumCharacters: glyphResult.done
401
+ ? text.length - startingCodepointIndex
402
+ : glyphResult.value.cluster - startingCodepointIndex + 1,
403
+ fullyProcessed: !!glyphResult.done,
404
+ maxX,
405
+ maxY,
406
+ numLines: lineCache.length,
407
+ };
408
+ }