@lightningjs/renderer 2.13.4 → 2.14.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (293) hide show
  1. package/LICENSE +202 -202
  2. package/NOTICE +3 -3
  3. package/README.md +147 -147
  4. package/dist/src/core/CoreTextureManager.d.ts +3 -8
  5. package/dist/src/core/CoreTextureManager.js +34 -63
  6. package/dist/src/core/CoreTextureManager.js.map +1 -1
  7. package/dist/src/core/TextureMemoryManager.d.ts +6 -0
  8. package/dist/src/core/TextureMemoryManager.js +15 -8
  9. package/dist/src/core/TextureMemoryManager.js.map +1 -1
  10. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js +2 -0
  11. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js.map +1 -0
  12. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  13. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  14. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  15. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  16. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  17. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  18. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  19. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  20. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  21. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  22. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  23. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  24. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  25. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  26. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  27. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  28. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  29. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  30. package/dist/src/core/textures/Texture.d.ts +8 -0
  31. package/dist/src/core/textures/Texture.js +13 -0
  32. package/dist/src/core/textures/Texture.js.map +1 -1
  33. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  34. package/exports/canvas.ts +39 -39
  35. package/exports/index.ts +89 -89
  36. package/exports/inspector.ts +24 -24
  37. package/exports/utils.ts +44 -44
  38. package/exports/webgl.ts +38 -38
  39. package/package.json +1 -1
  40. package/scripts/please-use-pnpm.js +13 -13
  41. package/src/common/CommonTypes.ts +146 -146
  42. package/src/common/EventEmitter.ts +77 -77
  43. package/src/common/IAnimationController.ts +92 -92
  44. package/src/common/IEventEmitter.ts +28 -28
  45. package/src/core/CoreNode.test.ts +202 -202
  46. package/src/core/CoreNode.ts +2462 -2462
  47. package/src/core/CoreShaderManager.ts +292 -292
  48. package/src/core/CoreTextNode.ts +455 -455
  49. package/src/core/CoreTextureManager.ts +558 -604
  50. package/src/core/Stage.ts +743 -743
  51. package/src/core/TextureMemoryManager.ts +404 -395
  52. package/src/core/animations/AnimationManager.ts +38 -38
  53. package/src/core/animations/CoreAnimation.ts +347 -347
  54. package/src/core/animations/CoreAnimationController.ts +164 -164
  55. package/src/core/lib/ContextSpy.ts +41 -41
  56. package/src/core/lib/ImageWorker.ts +280 -280
  57. package/src/core/lib/Matrix3d.ts +244 -244
  58. package/src/core/lib/RenderCoords.ts +86 -86
  59. package/src/core/lib/WebGlContextWrapper.ts +1332 -1332
  60. package/src/core/lib/textureCompression.ts +152 -152
  61. package/src/core/lib/textureSvg.ts +78 -78
  62. package/src/core/lib/utils.ts +384 -384
  63. package/src/core/lib/validateImageBitmap.ts +76 -76
  64. package/src/core/platform.ts +63 -63
  65. package/src/core/renderers/CoreContextTexture.ts +43 -43
  66. package/src/core/renderers/CoreRenderOp.ts +22 -22
  67. package/src/core/renderers/CoreRenderer.ts +115 -115
  68. package/src/core/renderers/CoreShader.ts +41 -41
  69. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +375 -375
  70. package/src/core/renderers/canvas/CanvasCoreTexture.ts +153 -153
  71. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  72. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  73. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  74. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +86 -86
  75. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
  76. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +301 -301
  77. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  78. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +815 -815
  79. package/src/core/renderers/webgl/WebGlCoreShader.ts +362 -362
  80. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  81. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  82. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  83. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  84. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  85. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  86. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  87. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  88. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  89. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  90. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  91. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  92. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  93. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  94. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  95. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  96. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  97. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  98. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  99. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  100. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  101. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  102. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  103. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  104. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  105. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  106. package/src/core/text-rendering/TrFontManager.ts +183 -183
  107. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  108. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  109. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  110. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  111. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  112. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  113. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  114. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  115. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +808 -808
  116. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  117. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  118. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  119. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  120. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  121. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  122. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  123. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  124. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -408
  125. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  126. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  127. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  128. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  129. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  130. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  131. package/src/core/textures/ColorTexture.ts +102 -102
  132. package/src/core/textures/ImageTexture.ts +399 -399
  133. package/src/core/textures/NoiseTexture.ts +104 -104
  134. package/src/core/textures/RenderTexture.ts +85 -85
  135. package/src/core/textures/SubTexture.ts +205 -205
  136. package/src/core/textures/Texture.ts +367 -353
  137. package/src/core/utils.ts +227 -227
  138. package/src/env.d.ts +7 -7
  139. package/src/main-api/DynamicShaderController.ts +104 -104
  140. package/src/main-api/INode.ts +101 -101
  141. package/src/main-api/Inspector.ts +522 -522
  142. package/src/main-api/Renderer.ts +751 -751
  143. package/src/main-api/ShaderController.ts +80 -80
  144. package/src/main-api/utils.ts +45 -45
  145. package/src/utils.ts +248 -248
  146. package/COPYING +0 -1
  147. package/dist/exports/canvas-shaders.d.ts +0 -10
  148. package/dist/exports/canvas-shaders.js +0 -27
  149. package/dist/exports/canvas-shaders.js.map +0 -1
  150. package/dist/exports/webgl-shaders.d.ts +0 -11
  151. package/dist/exports/webgl-shaders.js +0 -28
  152. package/dist/exports/webgl-shaders.js.map +0 -1
  153. package/dist/src/core/platforms/Platform.d.ts +0 -37
  154. package/dist/src/core/platforms/Platform.js +0 -22
  155. package/dist/src/core/platforms/Platform.js.map +0 -1
  156. package/dist/src/core/platforms/web/WebPlatform.d.ts +0 -9
  157. package/dist/src/core/platforms/web/WebPlatform.js +0 -58
  158. package/dist/src/core/platforms/web/WebPlatform.js.map +0 -1
  159. package/dist/src/core/renderers/CoreShaderNode.d.ts +0 -58
  160. package/dist/src/core/renderers/CoreShaderNode.js +0 -104
  161. package/dist/src/core/renderers/CoreShaderNode.js.map +0 -1
  162. package/dist/src/core/renderers/CoreShaderProgram.d.ts +0 -4
  163. package/dist/src/core/renderers/CoreShaderProgram.js +0 -20
  164. package/dist/src/core/renderers/CoreShaderProgram.js.map +0 -1
  165. package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +0 -36
  166. package/dist/src/core/renderers/canvas/CanvasRenderer.js +0 -212
  167. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +0 -1
  168. package/dist/src/core/renderers/canvas/CanvasShaderNode.d.ts +0 -21
  169. package/dist/src/core/renderers/canvas/CanvasShaderNode.js +0 -60
  170. package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +0 -1
  171. package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +0 -16
  172. package/dist/src/core/renderers/canvas/CanvasTexture.js +0 -124
  173. package/dist/src/core/renderers/canvas/CanvasTexture.js.map +0 -1
  174. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +0 -12
  175. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +0 -55
  176. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +0 -1
  177. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +0 -9
  178. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js +0 -38
  179. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +0 -1
  180. package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +0 -57
  181. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +0 -227
  182. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +0 -1
  183. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +0 -44
  184. package/dist/src/core/renderers/webgl/WebGlRenderOp.js +0 -118
  185. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +0 -1
  186. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +0 -135
  187. package/dist/src/core/renderers/webgl/WebGlRenderer.js +0 -571
  188. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +0 -1
  189. package/dist/src/core/renderers/webgl/WebGlShaderNode.d.ts +0 -222
  190. package/dist/src/core/renderers/webgl/WebGlShaderNode.js +0 -334
  191. package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +0 -1
  192. package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +0 -35
  193. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +0 -201
  194. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +0 -1
  195. package/dist/src/core/shaders/canvas/Border.d.ts +0 -9
  196. package/dist/src/core/shaders/canvas/Border.js +0 -57
  197. package/dist/src/core/shaders/canvas/Border.js.map +0 -1
  198. package/dist/src/core/shaders/canvas/HolePunch.d.ts +0 -7
  199. package/dist/src/core/shaders/canvas/HolePunch.js +0 -38
  200. package/dist/src/core/shaders/canvas/HolePunch.js.map +0 -1
  201. package/dist/src/core/shaders/canvas/LinearGradient.d.ts +0 -10
  202. package/dist/src/core/shaders/canvas/LinearGradient.js +0 -46
  203. package/dist/src/core/shaders/canvas/LinearGradient.js.map +0 -1
  204. package/dist/src/core/shaders/canvas/RadialGradient.d.ts +0 -11
  205. package/dist/src/core/shaders/canvas/RadialGradient.js +0 -68
  206. package/dist/src/core/shaders/canvas/RadialGradient.js.map +0 -1
  207. package/dist/src/core/shaders/canvas/Rounded.d.ts +0 -7
  208. package/dist/src/core/shaders/canvas/Rounded.js +0 -33
  209. package/dist/src/core/shaders/canvas/Rounded.js.map +0 -1
  210. package/dist/src/core/shaders/canvas/RoundedWithBorder.d.ts +0 -7
  211. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +0 -41
  212. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +0 -1
  213. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.d.ts +0 -8
  214. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +0 -39
  215. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +0 -1
  216. package/dist/src/core/shaders/canvas/RoundedWithShadow.d.ts +0 -7
  217. package/dist/src/core/shaders/canvas/RoundedWithShadow.js +0 -38
  218. package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +0 -1
  219. package/dist/src/core/shaders/canvas/Shadow.d.ts +0 -8
  220. package/dist/src/core/shaders/canvas/Shadow.js +0 -31
  221. package/dist/src/core/shaders/canvas/Shadow.js.map +0 -1
  222. package/dist/src/core/shaders/canvas/utils/render.d.ts +0 -5
  223. package/dist/src/core/shaders/canvas/utils/render.js +0 -84
  224. package/dist/src/core/shaders/canvas/utils/render.js.map +0 -1
  225. package/dist/src/core/shaders/templates/BorderTemplate.d.ts +0 -37
  226. package/dist/src/core/shaders/templates/BorderTemplate.js +0 -73
  227. package/dist/src/core/shaders/templates/BorderTemplate.js.map +0 -1
  228. package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +0 -46
  229. package/dist/src/core/shaders/templates/HolePunchTemplate.js +0 -35
  230. package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +0 -1
  231. package/dist/src/core/shaders/templates/LinearGradientTemplate.d.ts +0 -23
  232. package/dist/src/core/shaders/templates/LinearGradientTemplate.js +0 -47
  233. package/dist/src/core/shaders/templates/LinearGradientTemplate.js.map +0 -1
  234. package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +0 -31
  235. package/dist/src/core/shaders/templates/RadialGradientTemplate.js +0 -49
  236. package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +0 -1
  237. package/dist/src/core/shaders/templates/RoundedTemplate.d.ts +0 -29
  238. package/dist/src/core/shaders/templates/RoundedTemplate.js +0 -67
  239. package/dist/src/core/shaders/templates/RoundedTemplate.js.map +0 -1
  240. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +0 -7
  241. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js +0 -24
  242. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js.map +0 -1
  243. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +0 -6
  244. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js +0 -23
  245. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js.map +0 -1
  246. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +0 -6
  247. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js +0 -23
  248. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js.map +0 -1
  249. package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +0 -34
  250. package/dist/src/core/shaders/templates/ShadowTemplate.js +0 -66
  251. package/dist/src/core/shaders/templates/ShadowTemplate.js.map +0 -1
  252. package/dist/src/core/shaders/templates/shaderUtils.d.ts +0 -5
  253. package/dist/src/core/shaders/templates/shaderUtils.js +0 -41
  254. package/dist/src/core/shaders/templates/shaderUtils.js.map +0 -1
  255. package/dist/src/core/shaders/webgl/Border.d.ts +0 -3
  256. package/dist/src/core/shaders/webgl/Border.js +0 -110
  257. package/dist/src/core/shaders/webgl/Border.js.map +0 -1
  258. package/dist/src/core/shaders/webgl/Default.d.ts +0 -2
  259. package/dist/src/core/shaders/webgl/Default.js +0 -86
  260. package/dist/src/core/shaders/webgl/Default.js.map +0 -1
  261. package/dist/src/core/shaders/webgl/DefaultBatched.d.ts +0 -2
  262. package/dist/src/core/shaders/webgl/DefaultBatched.js +0 -104
  263. package/dist/src/core/shaders/webgl/DefaultBatched.js.map +0 -1
  264. package/dist/src/core/shaders/webgl/HolePunch.d.ts +0 -3
  265. package/dist/src/core/shaders/webgl/HolePunch.js +0 -64
  266. package/dist/src/core/shaders/webgl/HolePunch.js.map +0 -1
  267. package/dist/src/core/shaders/webgl/LinearGradient.d.ts +0 -3
  268. package/dist/src/core/shaders/webgl/LinearGradient.js +0 -75
  269. package/dist/src/core/shaders/webgl/LinearGradient.js.map +0 -1
  270. package/dist/src/core/shaders/webgl/RadialGradient.d.ts +0 -3
  271. package/dist/src/core/shaders/webgl/RadialGradient.js +0 -73
  272. package/dist/src/core/shaders/webgl/RadialGradient.js.map +0 -1
  273. package/dist/src/core/shaders/webgl/Rounded.d.ts +0 -7
  274. package/dist/src/core/shaders/webgl/Rounded.js +0 -86
  275. package/dist/src/core/shaders/webgl/Rounded.js.map +0 -1
  276. package/dist/src/core/shaders/webgl/RoundedWithBorder.d.ts +0 -3
  277. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +0 -129
  278. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +0 -1
  279. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.d.ts +0 -3
  280. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +0 -149
  281. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +0 -1
  282. package/dist/src/core/shaders/webgl/RoundedWithShadow.d.ts +0 -3
  283. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +0 -84
  284. package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +0 -1
  285. package/dist/src/core/shaders/webgl/SdfShader.d.ts +0 -32
  286. package/dist/src/core/shaders/webgl/SdfShader.js +0 -116
  287. package/dist/src/core/shaders/webgl/SdfShader.js.map +0 -1
  288. package/dist/src/core/shaders/webgl/Shadow.d.ts +0 -3
  289. package/dist/src/core/shaders/webgl/Shadow.js +0 -110
  290. package/dist/src/core/shaders/webgl/Shadow.js.map +0 -1
  291. package/dist/src/core/temp.js +0 -77
  292. package/dist/src/core/temp.js.map +0 -1
  293. /package/dist/src/core/{temp.d.ts → renderers/webgl/WebGlCoreShader.destroy.d.ts} +0 -0
package/src/utils.ts CHANGED
@@ -1,248 +1,248 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- import type { ContextSpy } from './core/lib/ContextSpy.js';
21
-
22
- export function createWebGLContext(
23
- canvas: HTMLCanvasElement | OffscreenCanvas,
24
- forceWebGL2 = false,
25
- contextSpy: ContextSpy | null,
26
- ): WebGLRenderingContext {
27
- const config: WebGLContextAttributes = {
28
- alpha: true,
29
- antialias: false,
30
- depth: false,
31
- stencil: true,
32
- desynchronized: false,
33
- // Disabled because it prevents Visual Regression Tests from working
34
- // failIfMajorPerformanceCaveat: true,
35
- powerPreference: 'high-performance',
36
- premultipliedAlpha: true,
37
- preserveDrawingBuffer: false,
38
- };
39
- const gl =
40
- // TODO: Remove this assertion once this issue is fixed in TypeScript
41
- // https://github.com/microsoft/TypeScript/issues/53614
42
- (canvas.getContext(forceWebGL2 ? 'webgl2' : 'webgl', config) ||
43
- canvas.getContext(
44
- 'experimental-webgl' as 'webgl',
45
- config,
46
- )) as unknown as WebGLRenderingContext | null;
47
- if (!gl) {
48
- throw new Error('Unable to create WebGL context');
49
- }
50
- if (contextSpy) {
51
- // Proxy the GL context to log all GL calls
52
- return new Proxy(gl, {
53
- get(target, prop) {
54
- const value = target[prop as never] as unknown;
55
- if (typeof value === 'function') {
56
- contextSpy.increment(String(prop));
57
- return value.bind(target);
58
- }
59
- return value;
60
- },
61
- });
62
- }
63
-
64
- return gl;
65
- }
66
-
67
- /**
68
- * Asserts a condition is truthy, otherwise throws an error
69
- *
70
- * @remarks
71
- * Useful at the top of functions to ensure certain conditions, arguments and
72
- * properties are set/met before continuing. When using this function,
73
- * TypeScript will narrow away falsy types from the condition.
74
- *
75
- * @param condition
76
- * @param message
77
- * @returns
78
- */
79
- export function assertTruthy(
80
- condition: unknown,
81
- message?: string,
82
- ): asserts condition {
83
- if (isProductionEnvironment() === true) return;
84
- if (!condition) {
85
- throw new Error(message || 'Assertion failed');
86
- }
87
- }
88
-
89
- /**
90
- * Merges two colors based on a given progress value.
91
- *
92
- * This function takes two colors (c1 and c2) represented as 32-bit integers
93
- * in RGBA format and blends them based on the provided progress value (p).
94
- * The result is a new color that is a weighted combination of the input colors,
95
- * where the weight is determined by the progress value.
96
- *
97
- * @param {number} c1 - The first color in RGBA format (32-bit integer).
98
- * @param {number} c2 - The second color in RGBA format (32-bit integer).
99
- * @param {number} p - The progress value between 0 and 1.
100
- * @returns {number} The merged color as a 32-bit integer in RGBA format.
101
- */
102
- export function mergeColorProgress(
103
- rgba1: number,
104
- rgba2: number,
105
- p: number,
106
- ): number {
107
- const r1 = Math.trunc(rgba1 >>> 24);
108
- const g1 = Math.trunc((rgba1 >>> 16) & 0xff);
109
- const b1 = Math.trunc((rgba1 >>> 8) & 0xff);
110
- const a1 = Math.trunc(rgba1 & 0xff);
111
-
112
- const r2 = Math.trunc(rgba2 >>> 24);
113
- const g2 = Math.trunc((rgba2 >>> 16) & 0xff);
114
- const b2 = Math.trunc((rgba2 >>> 8) & 0xff);
115
- const a2 = Math.trunc(rgba2 & 0xff);
116
-
117
- const r = Math.round(r2 * p + r1 * (1 - p));
118
- const g = Math.round(g2 * p + g1 * (1 - p));
119
- const b = Math.round(b2 * p + b1 * (1 - p));
120
- const a = Math.round(a2 * p + a1 * (1 - p));
121
-
122
- return ((r << 24) | (g << 16) | (b << 8) | a) >>> 0;
123
- }
124
-
125
- /**
126
- * Given an RGBA encoded number, returns back the RGBA number with it's alpha
127
- * component multiplied by the passed `alpha` parameter.
128
- *
129
- * @internalRemarks
130
- * This method does NOT premultiply the alpha into the color channels. If that
131
- * is required (for internal use only) use {@link mergeColorAlphaPremultiplied}
132
- * instead.
133
- *
134
- * @param rgba RGBA encoded number
135
- * @param alpha Normalized alpha value (Range: 0.0 - 1.0)
136
- * @returns
137
- */
138
- export function mergeColorAlpha(rgba: number, alpha: number): number {
139
- const r = rgba >>> 24;
140
- const g = (rgba >>> 16) & 0xff;
141
- const b = (rgba >>> 8) & 0xff;
142
- const a = Math.trunc((rgba & 0xff) * alpha);
143
-
144
- return ((r << 24) | (g << 16) | (b << 8) | a) >>> 0;
145
- }
146
-
147
- let premultiplyRGB = true;
148
-
149
- /**
150
- * RGB components should not be premultiplied when using Canvas renderer
151
- * @param mode Renderer mode
152
- */
153
- export function setPremultiplyMode(mode: 'webgl' | 'canvas'): void {
154
- premultiplyRGB = mode === 'webgl';
155
- }
156
-
157
- /**
158
- * Given an RGBA encoded number, returns back the RGBA number with it's alpha
159
- * component multiplied by the passed `alpha` parameter.
160
- *
161
- * For the webGl renderer, each color channel is premultiplied by the final alpha value.
162
- *
163
- * @remarks
164
- * If `flipEndianess` is set to true, the function will returned an ABGR encoded number
165
- * which is useful when the color value needs to be passed into a shader attribute.
166
- *
167
- * NOTE: Depending on the mode set by {@link setPremultiplyMode}, this method returns
168
- * a PREMULTIPLIED alpha color which is generally only useful in the context of the
169
- * internal rendering process. Use {@link mergeColorAlpha} if you need to blend an alpha
170
- * value into a color in the context of the Renderer's main API.
171
- *
172
- * @internalRemarks
173
- * Do not expose this method in the main API because Renderer users should instead use
174
- * {@link mergeColorAlpha} to manipulate the alpha value of a color.
175
- *
176
- * @internal
177
- * @param rgba RGBA encoded number
178
- * @param alpha Normalized alpha value (Range: 0.0 - 1.0)
179
- * @param flipEndianess Flip the endianess. RGBA becomes encoded as ABGR (for inserting colors into shader attributes)
180
- * @returns
181
- */
182
- export function mergeColorAlphaPremultiplied(
183
- rgba: number,
184
- alpha: number,
185
- flipEndianess = false,
186
- ): number {
187
- const newAlpha = ((rgba & 0xff) / 255) * alpha;
188
- const rgbAlpha = premultiplyRGB ? newAlpha : 1;
189
- const r = Math.trunc((rgba >>> 24) * rgbAlpha);
190
- const g = Math.trunc(((rgba >>> 16) & 0xff) * rgbAlpha);
191
- const b = Math.trunc(((rgba >>> 8) & 0xff) * rgbAlpha);
192
- const a = Math.trunc(newAlpha * 255);
193
-
194
- if (flipEndianess) {
195
- return ((a << 24) | (b << 16) | (g << 8) | r) >>> 0;
196
- }
197
-
198
- return ((r << 24) | (g << 16) | (b << 8) | a) >>> 0;
199
- }
200
-
201
- /**
202
- * Returns true if the given object has the given "own" property.
203
- *
204
- * @param obj
205
- * @param prop
206
- * @returns
207
- */
208
- export function hasOwn(obj: object, prop: string | number | symbol): boolean {
209
- return Object.prototype.hasOwnProperty.call(obj, prop);
210
- }
211
-
212
- /**
213
- * Converts degrees to radians
214
- *
215
- * @param degrees
216
- * @returns
217
- */
218
- export function deg2Rad(degrees: number): number {
219
- return (degrees * Math.PI) / 180;
220
- }
221
-
222
- /**
223
- * Returns image aspect ratio
224
- *
225
- * @param width
226
- * @param height
227
- * @returns
228
- */
229
- export function getImageAspectRatio(width: number, height: number): number {
230
- return width / height;
231
- }
232
-
233
- /**
234
- * Checks import.meta if env is production
235
- *
236
- * @returns
237
- */
238
- export function isProductionEnvironment(): boolean {
239
- return import.meta.env && import.meta.env.PROD;
240
- }
241
-
242
- /**
243
- * Returns a new unique ID
244
- */
245
- let nextId = 1;
246
- export function getNewId(): number {
247
- return nextId++;
248
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import type { ContextSpy } from './core/lib/ContextSpy.js';
21
+
22
+ export function createWebGLContext(
23
+ canvas: HTMLCanvasElement | OffscreenCanvas,
24
+ forceWebGL2 = false,
25
+ contextSpy: ContextSpy | null,
26
+ ): WebGLRenderingContext {
27
+ const config: WebGLContextAttributes = {
28
+ alpha: true,
29
+ antialias: false,
30
+ depth: false,
31
+ stencil: true,
32
+ desynchronized: false,
33
+ // Disabled because it prevents Visual Regression Tests from working
34
+ // failIfMajorPerformanceCaveat: true,
35
+ powerPreference: 'high-performance',
36
+ premultipliedAlpha: true,
37
+ preserveDrawingBuffer: false,
38
+ };
39
+ const gl =
40
+ // TODO: Remove this assertion once this issue is fixed in TypeScript
41
+ // https://github.com/microsoft/TypeScript/issues/53614
42
+ (canvas.getContext(forceWebGL2 ? 'webgl2' : 'webgl', config) ||
43
+ canvas.getContext(
44
+ 'experimental-webgl' as 'webgl',
45
+ config,
46
+ )) as unknown as WebGLRenderingContext | null;
47
+ if (!gl) {
48
+ throw new Error('Unable to create WebGL context');
49
+ }
50
+ if (contextSpy) {
51
+ // Proxy the GL context to log all GL calls
52
+ return new Proxy(gl, {
53
+ get(target, prop) {
54
+ const value = target[prop as never] as unknown;
55
+ if (typeof value === 'function') {
56
+ contextSpy.increment(String(prop));
57
+ return value.bind(target);
58
+ }
59
+ return value;
60
+ },
61
+ });
62
+ }
63
+
64
+ return gl;
65
+ }
66
+
67
+ /**
68
+ * Asserts a condition is truthy, otherwise throws an error
69
+ *
70
+ * @remarks
71
+ * Useful at the top of functions to ensure certain conditions, arguments and
72
+ * properties are set/met before continuing. When using this function,
73
+ * TypeScript will narrow away falsy types from the condition.
74
+ *
75
+ * @param condition
76
+ * @param message
77
+ * @returns
78
+ */
79
+ export function assertTruthy(
80
+ condition: unknown,
81
+ message?: string,
82
+ ): asserts condition {
83
+ if (isProductionEnvironment() === true) return;
84
+ if (!condition) {
85
+ throw new Error(message || 'Assertion failed');
86
+ }
87
+ }
88
+
89
+ /**
90
+ * Merges two colors based on a given progress value.
91
+ *
92
+ * This function takes two colors (c1 and c2) represented as 32-bit integers
93
+ * in RGBA format and blends them based on the provided progress value (p).
94
+ * The result is a new color that is a weighted combination of the input colors,
95
+ * where the weight is determined by the progress value.
96
+ *
97
+ * @param {number} c1 - The first color in RGBA format (32-bit integer).
98
+ * @param {number} c2 - The second color in RGBA format (32-bit integer).
99
+ * @param {number} p - The progress value between 0 and 1.
100
+ * @returns {number} The merged color as a 32-bit integer in RGBA format.
101
+ */
102
+ export function mergeColorProgress(
103
+ rgba1: number,
104
+ rgba2: number,
105
+ p: number,
106
+ ): number {
107
+ const r1 = Math.trunc(rgba1 >>> 24);
108
+ const g1 = Math.trunc((rgba1 >>> 16) & 0xff);
109
+ const b1 = Math.trunc((rgba1 >>> 8) & 0xff);
110
+ const a1 = Math.trunc(rgba1 & 0xff);
111
+
112
+ const r2 = Math.trunc(rgba2 >>> 24);
113
+ const g2 = Math.trunc((rgba2 >>> 16) & 0xff);
114
+ const b2 = Math.trunc((rgba2 >>> 8) & 0xff);
115
+ const a2 = Math.trunc(rgba2 & 0xff);
116
+
117
+ const r = Math.round(r2 * p + r1 * (1 - p));
118
+ const g = Math.round(g2 * p + g1 * (1 - p));
119
+ const b = Math.round(b2 * p + b1 * (1 - p));
120
+ const a = Math.round(a2 * p + a1 * (1 - p));
121
+
122
+ return ((r << 24) | (g << 16) | (b << 8) | a) >>> 0;
123
+ }
124
+
125
+ /**
126
+ * Given an RGBA encoded number, returns back the RGBA number with it's alpha
127
+ * component multiplied by the passed `alpha` parameter.
128
+ *
129
+ * @internalRemarks
130
+ * This method does NOT premultiply the alpha into the color channels. If that
131
+ * is required (for internal use only) use {@link mergeColorAlphaPremultiplied}
132
+ * instead.
133
+ *
134
+ * @param rgba RGBA encoded number
135
+ * @param alpha Normalized alpha value (Range: 0.0 - 1.0)
136
+ * @returns
137
+ */
138
+ export function mergeColorAlpha(rgba: number, alpha: number): number {
139
+ const r = rgba >>> 24;
140
+ const g = (rgba >>> 16) & 0xff;
141
+ const b = (rgba >>> 8) & 0xff;
142
+ const a = Math.trunc((rgba & 0xff) * alpha);
143
+
144
+ return ((r << 24) | (g << 16) | (b << 8) | a) >>> 0;
145
+ }
146
+
147
+ let premultiplyRGB = true;
148
+
149
+ /**
150
+ * RGB components should not be premultiplied when using Canvas renderer
151
+ * @param mode Renderer mode
152
+ */
153
+ export function setPremultiplyMode(mode: 'webgl' | 'canvas'): void {
154
+ premultiplyRGB = mode === 'webgl';
155
+ }
156
+
157
+ /**
158
+ * Given an RGBA encoded number, returns back the RGBA number with it's alpha
159
+ * component multiplied by the passed `alpha` parameter.
160
+ *
161
+ * For the webGl renderer, each color channel is premultiplied by the final alpha value.
162
+ *
163
+ * @remarks
164
+ * If `flipEndianess` is set to true, the function will returned an ABGR encoded number
165
+ * which is useful when the color value needs to be passed into a shader attribute.
166
+ *
167
+ * NOTE: Depending on the mode set by {@link setPremultiplyMode}, this method returns
168
+ * a PREMULTIPLIED alpha color which is generally only useful in the context of the
169
+ * internal rendering process. Use {@link mergeColorAlpha} if you need to blend an alpha
170
+ * value into a color in the context of the Renderer's main API.
171
+ *
172
+ * @internalRemarks
173
+ * Do not expose this method in the main API because Renderer users should instead use
174
+ * {@link mergeColorAlpha} to manipulate the alpha value of a color.
175
+ *
176
+ * @internal
177
+ * @param rgba RGBA encoded number
178
+ * @param alpha Normalized alpha value (Range: 0.0 - 1.0)
179
+ * @param flipEndianess Flip the endianess. RGBA becomes encoded as ABGR (for inserting colors into shader attributes)
180
+ * @returns
181
+ */
182
+ export function mergeColorAlphaPremultiplied(
183
+ rgba: number,
184
+ alpha: number,
185
+ flipEndianess = false,
186
+ ): number {
187
+ const newAlpha = ((rgba & 0xff) / 255) * alpha;
188
+ const rgbAlpha = premultiplyRGB ? newAlpha : 1;
189
+ const r = Math.trunc((rgba >>> 24) * rgbAlpha);
190
+ const g = Math.trunc(((rgba >>> 16) & 0xff) * rgbAlpha);
191
+ const b = Math.trunc(((rgba >>> 8) & 0xff) * rgbAlpha);
192
+ const a = Math.trunc(newAlpha * 255);
193
+
194
+ if (flipEndianess) {
195
+ return ((a << 24) | (b << 16) | (g << 8) | r) >>> 0;
196
+ }
197
+
198
+ return ((r << 24) | (g << 16) | (b << 8) | a) >>> 0;
199
+ }
200
+
201
+ /**
202
+ * Returns true if the given object has the given "own" property.
203
+ *
204
+ * @param obj
205
+ * @param prop
206
+ * @returns
207
+ */
208
+ export function hasOwn(obj: object, prop: string | number | symbol): boolean {
209
+ return Object.prototype.hasOwnProperty.call(obj, prop);
210
+ }
211
+
212
+ /**
213
+ * Converts degrees to radians
214
+ *
215
+ * @param degrees
216
+ * @returns
217
+ */
218
+ export function deg2Rad(degrees: number): number {
219
+ return (degrees * Math.PI) / 180;
220
+ }
221
+
222
+ /**
223
+ * Returns image aspect ratio
224
+ *
225
+ * @param width
226
+ * @param height
227
+ * @returns
228
+ */
229
+ export function getImageAspectRatio(width: number, height: number): number {
230
+ return width / height;
231
+ }
232
+
233
+ /**
234
+ * Checks import.meta if env is production
235
+ *
236
+ * @returns
237
+ */
238
+ export function isProductionEnvironment(): boolean {
239
+ return import.meta.env && import.meta.env.PROD;
240
+ }
241
+
242
+ /**
243
+ * Returns a new unique ID
244
+ */
245
+ let nextId = 1;
246
+ export function getNewId(): number {
247
+ return nextId++;
248
+ }
package/COPYING DELETED
@@ -1 +0,0 @@
1
- LICENSE
@@ -1,10 +0,0 @@
1
- export * from '../src/core/renderers/canvas/CanvasShaderNode.js';
2
- export { Rounded } from '../src/core/shaders/canvas/Rounded.js';
3
- export { RoundedWithBorder } from '../src/core/shaders/canvas/RoundedWithBorder.js';
4
- export { RoundedWithBorderAndShadow } from '../src/core/shaders/canvas/RoundedWithBorderAndShadow.js';
5
- export { RoundedWithShadow } from '../src/core/shaders/canvas/RoundedWithShadow.js';
6
- export { Border } from '../src/core/shaders/canvas/Border.js';
7
- export { Shadow } from '../src/core/shaders/canvas/Shadow.js';
8
- export { HolePunch } from '../src/core/shaders/canvas/HolePunch.js';
9
- export { LinearGradient } from '../src/core/shaders/canvas/LinearGradient.js';
10
- export { RadialGradient } from '../src/core/shaders/canvas/RadialGradient.js';
@@ -1,27 +0,0 @@
1
- /*
2
- * Copyright 2023 Comcast Cable Communications Management, LLC
3
- * Licensed under the Apache License, Version 2.0 (the "License");
4
- * you may not use this file except in compliance with the License.
5
- * You may obtain a copy of the License at
6
- *
7
- * http://www.apache.org/licenses/LICENSE-2.0
8
- *
9
- * Unless required by applicable law or agreed to in writing, software
10
- * distributed under the License is distributed on an "AS IS" BASIS,
11
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
- * See the License for the specific language governing permissions and
13
- * limitations under the License.
14
- *
15
- * SPDX-License-Identifier: Apache-2.0
16
- */
17
- export * from '../src/core/renderers/canvas/CanvasShaderNode.js';
18
- export { Rounded } from '../src/core/shaders/canvas/Rounded.js';
19
- export { RoundedWithBorder } from '../src/core/shaders/canvas/RoundedWithBorder.js';
20
- export { RoundedWithBorderAndShadow } from '../src/core/shaders/canvas/RoundedWithBorderAndShadow.js';
21
- export { RoundedWithShadow } from '../src/core/shaders/canvas/RoundedWithShadow.js';
22
- export { Border } from '../src/core/shaders/canvas/Border.js';
23
- export { Shadow } from '../src/core/shaders/canvas/Shadow.js';
24
- export { HolePunch } from '../src/core/shaders/canvas/HolePunch.js';
25
- export { LinearGradient } from '../src/core/shaders/canvas/LinearGradient.js';
26
- export { RadialGradient } from '../src/core/shaders/canvas/RadialGradient.js';
27
- //# sourceMappingURL=canvas-shaders.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"canvas-shaders.js","sourceRoot":"","sources":["../../exports/canvas-shaders.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAEH,cAAc,kDAAkD,CAAC;AAEjE,OAAO,EAAE,OAAO,EAAE,MAAM,uCAAuC,CAAC;AAChE,OAAO,EAAE,iBAAiB,EAAE,MAAM,iDAAiD,CAAC;AACpF,OAAO,EAAE,0BAA0B,EAAE,MAAM,0DAA0D,CAAC;AACtG,OAAO,EAAE,iBAAiB,EAAE,MAAM,iDAAiD,CAAC;AACpF,OAAO,EAAE,MAAM,EAAE,MAAM,sCAAsC,CAAC;AAC9D,OAAO,EAAE,MAAM,EAAE,MAAM,sCAAsC,CAAC;AAC9D,OAAO,EAAE,SAAS,EAAE,MAAM,yCAAyC,CAAC;AACpE,OAAO,EAAE,cAAc,EAAE,MAAM,8CAA8C,CAAC;AAC9E,OAAO,EAAE,cAAc,EAAE,MAAM,8CAA8C,CAAC"}
@@ -1,11 +0,0 @@
1
- export * from '../src/core/renderers/webgl/WebGlShaderNode.js';
2
- export { Rounded } from '../src/core/shaders/webgl/Rounded.js';
3
- export { RoundedWithBorder } from '../src/core/shaders/webgl/RoundedWithBorder.js';
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- export { RoundedWithBorderAndShadow } from '../src/core/shaders/webgl/RoundedWithBorderAndShadow.js';
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- export { RoundedWithShadow } from '../src/core/shaders/webgl/RoundedWithShadow.js';
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- export { Border } from '../src/core/shaders/webgl/Border.js';
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- export { Shadow } from '../src/core/shaders/webgl/Shadow.js';
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- export { HolePunch } from '../src/core/shaders/webgl/HolePunch.js';
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- export { LinearGradient } from '../src/core/shaders/webgl/LinearGradient.js';
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- export { RadialGradient } from '../src/core/shaders/webgl/RadialGradient.js';
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- export { Default } from '../src/core/shaders/webgl/Default.js';
@@ -1,28 +0,0 @@
1
- /*
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- * Copyright 2023 Comcast Cable Communications Management, LLC
3
- * Licensed under the Apache License, Version 2.0 (the "License");
4
- * you may not use this file except in compliance with the License.
5
- * You may obtain a copy of the License at
6
- *
7
- * http://www.apache.org/licenses/LICENSE-2.0
8
- *
9
- * Unless required by applicable law or agreed to in writing, software
10
- * distributed under the License is distributed on an "AS IS" BASIS,
11
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
- * See the License for the specific language governing permissions and
13
- * limitations under the License.
14
- *
15
- * SPDX-License-Identifier: Apache-2.0
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- */
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- export * from '../src/core/renderers/webgl/WebGlShaderNode.js';
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- export { Rounded } from '../src/core/shaders/webgl/Rounded.js';
19
- export { RoundedWithBorder } from '../src/core/shaders/webgl/RoundedWithBorder.js';
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- export { RoundedWithBorderAndShadow } from '../src/core/shaders/webgl/RoundedWithBorderAndShadow.js';
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- export { RoundedWithShadow } from '../src/core/shaders/webgl/RoundedWithShadow.js';
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- export { Border } from '../src/core/shaders/webgl/Border.js';
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- export { Shadow } from '../src/core/shaders/webgl/Shadow.js';
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- export { HolePunch } from '../src/core/shaders/webgl/HolePunch.js';
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- export { LinearGradient } from '../src/core/shaders/webgl/LinearGradient.js';
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- export { RadialGradient } from '../src/core/shaders/webgl/RadialGradient.js';
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- export { Default } from '../src/core/shaders/webgl/Default.js';
28
- //# sourceMappingURL=webgl-shaders.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"webgl-shaders.js","sourceRoot":"","sources":["../../exports/webgl-shaders.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AACH,cAAc,gDAAgD,CAAC;AAE/D,OAAO,EAAE,OAAO,EAAE,MAAM,sCAAsC,CAAC;AAC/D,OAAO,EAAE,iBAAiB,EAAE,MAAM,gDAAgD,CAAC;AACnF,OAAO,EAAE,0BAA0B,EAAE,MAAM,yDAAyD,CAAC;AACrG,OAAO,EAAE,iBAAiB,EAAE,MAAM,gDAAgD,CAAC;AACnF,OAAO,EAAE,MAAM,EAAE,MAAM,qCAAqC,CAAC;AAC7D,OAAO,EAAE,MAAM,EAAE,MAAM,qCAAqC,CAAC;AAC7D,OAAO,EAAE,SAAS,EAAE,MAAM,wCAAwC,CAAC;AACnE,OAAO,EAAE,cAAc,EAAE,MAAM,6CAA6C,CAAC;AAC7E,OAAO,EAAE,cAAc,EAAE,MAAM,6CAA6C,CAAC;AAC7E,OAAO,EAAE,OAAO,EAAE,MAAM,sCAAsC,CAAC"}
@@ -1,37 +0,0 @@
1
- import { type Stage } from '../Stage.js';
2
- export declare abstract class Platform {
3
- /**
4
- * Creates a new canvas element.
5
- * @returns The created HTMLCanvasElement.
6
- */
7
- abstract createCanvas(): HTMLCanvasElement;
8
- /**
9
- * Get a DOM element by ID
10
- * @returns The DOM element (or null)
11
- */
12
- abstract getElementById(id: string): HTMLElement | null;
13
- /**
14
- * Starts the main rendering loop, calling the provided update function every frame.
15
- * @param Stage - The stage for rendering
16
- */
17
- abstract startLoop(stage: Stage): void;
18
- /**
19
- * Abstracted createImageBitmap method.
20
- * @param blob - The image source to create the ImageBitmap from.
21
- * @param sxOrOptions - The source rectangle x coordinate or ImageBitmapOptions.
22
- * @param sy - The source rectangle y coordinate.
23
- * @param sw - The source rectangle width.
24
- * @param sh - The source rectangle height.
25
- * @param options - The ImageBitmapOptions.
26
- * @returns A promise that resolves with the created ImageBitmap.
27
- */
28
- abstract createImageBitmap(blob: ImageBitmapSource): Promise<ImageBitmap>;
29
- abstract createImageBitmap(blob: ImageBitmapSource, options: ImageBitmapOptions): Promise<ImageBitmap>;
30
- abstract createImageBitmap(blob: ImageBitmapSource, sx: number, sy: number, sw: number, sh: number): Promise<ImageBitmap>;
31
- abstract createImageBitmap(blob: ImageBitmapSource, sx: number, sy: number, sw: number, sh: number, options: ImageBitmapOptions): Promise<ImageBitmap>;
32
- /**
33
- * Retrieves the current timestamp.
34
- * @returns The current timestamp.
35
- */
36
- abstract getTimeStamp(): number;
37
- }
@@ -1,22 +0,0 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
- import {} from '../Stage.js';
20
- export class Platform {
21
- }
22
- //# sourceMappingURL=Platform.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"Platform.js","sourceRoot":"","sources":["../../../../src/core/platforms/Platform.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AAEH,OAAO,EAAc,MAAM,aAAa,CAAC;AAEzC,MAAM,OAAgB,QAAQ;CAuD7B"}