@lightningjs/renderer 2.13.4 → 2.14.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +202 -202
- package/NOTICE +3 -3
- package/README.md +147 -147
- package/dist/src/core/CoreTextureManager.d.ts +3 -8
- package/dist/src/core/CoreTextureManager.js +34 -63
- package/dist/src/core/CoreTextureManager.js.map +1 -1
- package/dist/src/core/TextureMemoryManager.d.ts +6 -0
- package/dist/src/core/TextureMemoryManager.js +15 -8
- package/dist/src/core/TextureMemoryManager.js.map +1 -1
- package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js +2 -0
- package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js.map +1 -0
- package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
- package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
- package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
- package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
- package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
- package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
- package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
- package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
- package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
- package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
- package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
- package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
- package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
- package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
- package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
- package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
- package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
- package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
- package/dist/src/core/textures/Texture.d.ts +8 -0
- package/dist/src/core/textures/Texture.js +13 -0
- package/dist/src/core/textures/Texture.js.map +1 -1
- package/dist/tsconfig.dist.tsbuildinfo +1 -1
- package/exports/canvas.ts +39 -39
- package/exports/index.ts +89 -89
- package/exports/inspector.ts +24 -24
- package/exports/utils.ts +44 -44
- package/exports/webgl.ts +38 -38
- package/package.json +1 -1
- package/scripts/please-use-pnpm.js +13 -13
- package/src/common/CommonTypes.ts +146 -146
- package/src/common/EventEmitter.ts +77 -77
- package/src/common/IAnimationController.ts +92 -92
- package/src/common/IEventEmitter.ts +28 -28
- package/src/core/CoreNode.test.ts +202 -202
- package/src/core/CoreNode.ts +2462 -2462
- package/src/core/CoreShaderManager.ts +292 -292
- package/src/core/CoreTextNode.ts +455 -455
- package/src/core/CoreTextureManager.ts +558 -604
- package/src/core/Stage.ts +743 -743
- package/src/core/TextureMemoryManager.ts +404 -395
- package/src/core/animations/AnimationManager.ts +38 -38
- package/src/core/animations/CoreAnimation.ts +347 -347
- package/src/core/animations/CoreAnimationController.ts +164 -164
- package/src/core/lib/ContextSpy.ts +41 -41
- package/src/core/lib/ImageWorker.ts +280 -280
- package/src/core/lib/Matrix3d.ts +244 -244
- package/src/core/lib/RenderCoords.ts +86 -86
- package/src/core/lib/WebGlContextWrapper.ts +1332 -1332
- package/src/core/lib/textureCompression.ts +152 -152
- package/src/core/lib/textureSvg.ts +78 -78
- package/src/core/lib/utils.ts +384 -384
- package/src/core/lib/validateImageBitmap.ts +76 -76
- package/src/core/platform.ts +63 -63
- package/src/core/renderers/CoreContextTexture.ts +43 -43
- package/src/core/renderers/CoreRenderOp.ts +22 -22
- package/src/core/renderers/CoreRenderer.ts +115 -115
- package/src/core/renderers/CoreShader.ts +41 -41
- package/src/core/renderers/canvas/CanvasCoreRenderer.ts +375 -375
- package/src/core/renderers/canvas/CanvasCoreTexture.ts +153 -153
- package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
- package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
- package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
- package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +86 -86
- package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
- package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +301 -301
- package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
- package/src/core/renderers/webgl/WebGlCoreRenderer.ts +815 -815
- package/src/core/renderers/webgl/WebGlCoreShader.ts +362 -362
- package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
- package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
- package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
- package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
- package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
- package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
- package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
- package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
- package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
- package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
- package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
- package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
- package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
- package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
- package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
- package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
- package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
- package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
- package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
- package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
- package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
- package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
- package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
- package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
- package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
- package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
- package/src/core/text-rendering/TrFontManager.ts +183 -183
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
- package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
- package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
- package/src/core/text-rendering/font-face-types/utils.ts +39 -39
- package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
- package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +808 -808
- package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -408
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
- package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
- package/src/core/textures/ColorTexture.ts +102 -102
- package/src/core/textures/ImageTexture.ts +399 -399
- package/src/core/textures/NoiseTexture.ts +104 -104
- package/src/core/textures/RenderTexture.ts +85 -85
- package/src/core/textures/SubTexture.ts +205 -205
- package/src/core/textures/Texture.ts +367 -353
- package/src/core/utils.ts +227 -227
- package/src/env.d.ts +7 -7
- package/src/main-api/DynamicShaderController.ts +104 -104
- package/src/main-api/INode.ts +101 -101
- package/src/main-api/Inspector.ts +522 -522
- package/src/main-api/Renderer.ts +751 -751
- package/src/main-api/ShaderController.ts +80 -80
- package/src/main-api/utils.ts +45 -45
- package/src/utils.ts +248 -248
- package/COPYING +0 -1
- package/dist/exports/canvas-shaders.d.ts +0 -10
- package/dist/exports/canvas-shaders.js +0 -27
- package/dist/exports/canvas-shaders.js.map +0 -1
- package/dist/exports/webgl-shaders.d.ts +0 -11
- package/dist/exports/webgl-shaders.js +0 -28
- package/dist/exports/webgl-shaders.js.map +0 -1
- package/dist/src/core/platforms/Platform.d.ts +0 -37
- package/dist/src/core/platforms/Platform.js +0 -22
- package/dist/src/core/platforms/Platform.js.map +0 -1
- package/dist/src/core/platforms/web/WebPlatform.d.ts +0 -9
- package/dist/src/core/platforms/web/WebPlatform.js +0 -58
- package/dist/src/core/platforms/web/WebPlatform.js.map +0 -1
- package/dist/src/core/renderers/CoreShaderNode.d.ts +0 -58
- package/dist/src/core/renderers/CoreShaderNode.js +0 -104
- package/dist/src/core/renderers/CoreShaderNode.js.map +0 -1
- package/dist/src/core/renderers/CoreShaderProgram.d.ts +0 -4
- package/dist/src/core/renderers/CoreShaderProgram.js +0 -20
- package/dist/src/core/renderers/CoreShaderProgram.js.map +0 -1
- package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +0 -36
- package/dist/src/core/renderers/canvas/CanvasRenderer.js +0 -212
- package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +0 -1
- package/dist/src/core/renderers/canvas/CanvasShaderNode.d.ts +0 -21
- package/dist/src/core/renderers/canvas/CanvasShaderNode.js +0 -60
- package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +0 -1
- package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +0 -16
- package/dist/src/core/renderers/canvas/CanvasTexture.js +0 -124
- package/dist/src/core/renderers/canvas/CanvasTexture.js.map +0 -1
- package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +0 -12
- package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +0 -55
- package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +0 -1
- package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +0 -9
- package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js +0 -38
- package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +0 -1
- package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +0 -57
- package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +0 -227
- package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +0 -1
- package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +0 -44
- package/dist/src/core/renderers/webgl/WebGlRenderOp.js +0 -118
- package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +0 -1
- package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +0 -135
- package/dist/src/core/renderers/webgl/WebGlRenderer.js +0 -571
- package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +0 -1
- package/dist/src/core/renderers/webgl/WebGlShaderNode.d.ts +0 -222
- package/dist/src/core/renderers/webgl/WebGlShaderNode.js +0 -334
- package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +0 -1
- package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +0 -35
- package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +0 -201
- package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +0 -1
- package/dist/src/core/shaders/canvas/Border.d.ts +0 -9
- package/dist/src/core/shaders/canvas/Border.js +0 -57
- package/dist/src/core/shaders/canvas/Border.js.map +0 -1
- package/dist/src/core/shaders/canvas/HolePunch.d.ts +0 -7
- package/dist/src/core/shaders/canvas/HolePunch.js +0 -38
- package/dist/src/core/shaders/canvas/HolePunch.js.map +0 -1
- package/dist/src/core/shaders/canvas/LinearGradient.d.ts +0 -10
- package/dist/src/core/shaders/canvas/LinearGradient.js +0 -46
- package/dist/src/core/shaders/canvas/LinearGradient.js.map +0 -1
- package/dist/src/core/shaders/canvas/RadialGradient.d.ts +0 -11
- package/dist/src/core/shaders/canvas/RadialGradient.js +0 -68
- package/dist/src/core/shaders/canvas/RadialGradient.js.map +0 -1
- package/dist/src/core/shaders/canvas/Rounded.d.ts +0 -7
- package/dist/src/core/shaders/canvas/Rounded.js +0 -33
- package/dist/src/core/shaders/canvas/Rounded.js.map +0 -1
- package/dist/src/core/shaders/canvas/RoundedWithBorder.d.ts +0 -7
- package/dist/src/core/shaders/canvas/RoundedWithBorder.js +0 -41
- package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +0 -1
- package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.d.ts +0 -8
- package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +0 -39
- package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +0 -1
- package/dist/src/core/shaders/canvas/RoundedWithShadow.d.ts +0 -7
- package/dist/src/core/shaders/canvas/RoundedWithShadow.js +0 -38
- package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +0 -1
- package/dist/src/core/shaders/canvas/Shadow.d.ts +0 -8
- package/dist/src/core/shaders/canvas/Shadow.js +0 -31
- package/dist/src/core/shaders/canvas/Shadow.js.map +0 -1
- package/dist/src/core/shaders/canvas/utils/render.d.ts +0 -5
- package/dist/src/core/shaders/canvas/utils/render.js +0 -84
- package/dist/src/core/shaders/canvas/utils/render.js.map +0 -1
- package/dist/src/core/shaders/templates/BorderTemplate.d.ts +0 -37
- package/dist/src/core/shaders/templates/BorderTemplate.js +0 -73
- package/dist/src/core/shaders/templates/BorderTemplate.js.map +0 -1
- package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +0 -46
- package/dist/src/core/shaders/templates/HolePunchTemplate.js +0 -35
- package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +0 -1
- package/dist/src/core/shaders/templates/LinearGradientTemplate.d.ts +0 -23
- package/dist/src/core/shaders/templates/LinearGradientTemplate.js +0 -47
- package/dist/src/core/shaders/templates/LinearGradientTemplate.js.map +0 -1
- package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +0 -31
- package/dist/src/core/shaders/templates/RadialGradientTemplate.js +0 -49
- package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +0 -1
- package/dist/src/core/shaders/templates/RoundedTemplate.d.ts +0 -29
- package/dist/src/core/shaders/templates/RoundedTemplate.js +0 -67
- package/dist/src/core/shaders/templates/RoundedTemplate.js.map +0 -1
- package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +0 -7
- package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js +0 -24
- package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js.map +0 -1
- package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +0 -6
- package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js +0 -23
- package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js.map +0 -1
- package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +0 -6
- package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js +0 -23
- package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js.map +0 -1
- package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +0 -34
- package/dist/src/core/shaders/templates/ShadowTemplate.js +0 -66
- package/dist/src/core/shaders/templates/ShadowTemplate.js.map +0 -1
- package/dist/src/core/shaders/templates/shaderUtils.d.ts +0 -5
- package/dist/src/core/shaders/templates/shaderUtils.js +0 -41
- package/dist/src/core/shaders/templates/shaderUtils.js.map +0 -1
- package/dist/src/core/shaders/webgl/Border.d.ts +0 -3
- package/dist/src/core/shaders/webgl/Border.js +0 -110
- package/dist/src/core/shaders/webgl/Border.js.map +0 -1
- package/dist/src/core/shaders/webgl/Default.d.ts +0 -2
- package/dist/src/core/shaders/webgl/Default.js +0 -86
- package/dist/src/core/shaders/webgl/Default.js.map +0 -1
- package/dist/src/core/shaders/webgl/DefaultBatched.d.ts +0 -2
- package/dist/src/core/shaders/webgl/DefaultBatched.js +0 -104
- package/dist/src/core/shaders/webgl/DefaultBatched.js.map +0 -1
- package/dist/src/core/shaders/webgl/HolePunch.d.ts +0 -3
- package/dist/src/core/shaders/webgl/HolePunch.js +0 -64
- package/dist/src/core/shaders/webgl/HolePunch.js.map +0 -1
- package/dist/src/core/shaders/webgl/LinearGradient.d.ts +0 -3
- package/dist/src/core/shaders/webgl/LinearGradient.js +0 -75
- package/dist/src/core/shaders/webgl/LinearGradient.js.map +0 -1
- package/dist/src/core/shaders/webgl/RadialGradient.d.ts +0 -3
- package/dist/src/core/shaders/webgl/RadialGradient.js +0 -73
- package/dist/src/core/shaders/webgl/RadialGradient.js.map +0 -1
- package/dist/src/core/shaders/webgl/Rounded.d.ts +0 -7
- package/dist/src/core/shaders/webgl/Rounded.js +0 -86
- package/dist/src/core/shaders/webgl/Rounded.js.map +0 -1
- package/dist/src/core/shaders/webgl/RoundedWithBorder.d.ts +0 -3
- package/dist/src/core/shaders/webgl/RoundedWithBorder.js +0 -129
- package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +0 -1
- package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.d.ts +0 -3
- package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +0 -149
- package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +0 -1
- package/dist/src/core/shaders/webgl/RoundedWithShadow.d.ts +0 -3
- package/dist/src/core/shaders/webgl/RoundedWithShadow.js +0 -84
- package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +0 -1
- package/dist/src/core/shaders/webgl/SdfShader.d.ts +0 -32
- package/dist/src/core/shaders/webgl/SdfShader.js +0 -116
- package/dist/src/core/shaders/webgl/SdfShader.js.map +0 -1
- package/dist/src/core/shaders/webgl/Shadow.d.ts +0 -3
- package/dist/src/core/shaders/webgl/Shadow.js +0 -110
- package/dist/src/core/shaders/webgl/Shadow.js.map +0 -1
- package/dist/src/core/temp.js +0 -77
- package/dist/src/core/temp.js.map +0 -1
- /package/dist/src/core/{temp.d.ts → renderers/webgl/WebGlCoreShader.destroy.d.ts} +0 -0
|
@@ -1,167 +1,167 @@
|
|
|
1
|
-
/*
|
|
2
|
-
* If not stated otherwise in this file or this component's LICENSE file the
|
|
3
|
-
* following copyright and licenses apply:
|
|
4
|
-
*
|
|
5
|
-
* Copyright 2023 Comcast Cable Communications Management, LLC.
|
|
6
|
-
*
|
|
7
|
-
* Licensed under the Apache License, Version 2.0 (the License);
|
|
8
|
-
* you may not use this file except in compliance with the License.
|
|
9
|
-
* You may obtain a copy of the License at
|
|
10
|
-
*
|
|
11
|
-
* http://www.apache.org/licenses/LICENSE-2.0
|
|
12
|
-
*
|
|
13
|
-
* Unless required by applicable law or agreed to in writing, software
|
|
14
|
-
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
15
|
-
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
16
|
-
* See the License for the specific language governing permissions and
|
|
17
|
-
* limitations under the License.
|
|
18
|
-
*/
|
|
19
|
-
|
|
20
|
-
import type { WebGlCoreRenderer } from '../WebGlCoreRenderer.js';
|
|
21
|
-
import {
|
|
22
|
-
WebGlCoreShader,
|
|
23
|
-
type DimensionsShaderProp,
|
|
24
|
-
} from '../WebGlCoreShader.js';
|
|
25
|
-
import type { WebGlCoreCtxTexture } from '../WebGlCoreCtxTexture.js';
|
|
26
|
-
import type { ShaderProgramSources } from '../internal/ShaderUtils.js';
|
|
27
|
-
|
|
28
|
-
/**
|
|
29
|
-
* Properties of the {@link RoundedRectangle} shader
|
|
30
|
-
*/
|
|
31
|
-
export interface RoundedRectangleProps extends DimensionsShaderProp {
|
|
32
|
-
/**
|
|
33
|
-
* Corner radius, in pixels, to cut out of the corners
|
|
34
|
-
*
|
|
35
|
-
* @defaultValue 10
|
|
36
|
-
*/
|
|
37
|
-
radius?: number;
|
|
38
|
-
}
|
|
39
|
-
|
|
40
|
-
/**
|
|
41
|
-
* Similar to the {@link DefaultShader} but cuts out 4 rounded rectangle corners
|
|
42
|
-
* as defined by the specified corner {@link RoundedRectangleProps.radius}
|
|
43
|
-
*/
|
|
44
|
-
export class RoundedRectangle extends WebGlCoreShader {
|
|
45
|
-
constructor(renderer: WebGlCoreRenderer) {
|
|
46
|
-
super({
|
|
47
|
-
renderer,
|
|
48
|
-
attributes: ['a_position', 'a_textureCoordinate', 'a_color'],
|
|
49
|
-
uniforms: [
|
|
50
|
-
{ name: 'u_resolution', uniform: 'uniform2fv' },
|
|
51
|
-
{ name: 'u_pixelRatio', uniform: 'uniform1f' },
|
|
52
|
-
{ name: 'u_texture', uniform: 'uniform2f' },
|
|
53
|
-
{ name: 'u_dimensions', uniform: 'uniform2fv' },
|
|
54
|
-
{ name: 'u_radius', uniform: 'uniform1f' },
|
|
55
|
-
],
|
|
56
|
-
});
|
|
57
|
-
}
|
|
58
|
-
|
|
59
|
-
static z$__type__Props: RoundedRectangleProps;
|
|
60
|
-
|
|
61
|
-
static override resolveDefaults(
|
|
62
|
-
props: RoundedRectangleProps,
|
|
63
|
-
): Required<RoundedRectangleProps> {
|
|
64
|
-
return {
|
|
65
|
-
radius: props.radius || 10,
|
|
66
|
-
$dimensions: {
|
|
67
|
-
width: 0,
|
|
68
|
-
height: 0,
|
|
69
|
-
},
|
|
70
|
-
};
|
|
71
|
-
}
|
|
72
|
-
|
|
73
|
-
override bindTextures(textures: WebGlCoreCtxTexture[]) {
|
|
74
|
-
const { glw } = this;
|
|
75
|
-
glw.activeTexture(0);
|
|
76
|
-
glw.bindTexture(textures[0]!.ctxTexture);
|
|
77
|
-
}
|
|
78
|
-
|
|
79
|
-
protected override bindProps(props: Required<RoundedRectangleProps>): void {
|
|
80
|
-
const radiusFactor =
|
|
81
|
-
Math.min(props.$dimensions.width, props.$dimensions.height) /
|
|
82
|
-
(2.0 * props.radius);
|
|
83
|
-
this.glw.uniform1f(
|
|
84
|
-
this.getUniformLocation('u_radius'),
|
|
85
|
-
props.radius * Math.min(radiusFactor, 1),
|
|
86
|
-
);
|
|
87
|
-
}
|
|
88
|
-
|
|
89
|
-
override canBatchShaderProps(
|
|
90
|
-
propsA: Required<RoundedRectangleProps>,
|
|
91
|
-
propsB: Required<RoundedRectangleProps>,
|
|
92
|
-
): boolean {
|
|
93
|
-
return (
|
|
94
|
-
propsA.radius === propsB.radius &&
|
|
95
|
-
propsA.$dimensions.width === propsB.$dimensions.width &&
|
|
96
|
-
propsA.$dimensions.height === propsB.$dimensions.height
|
|
97
|
-
);
|
|
98
|
-
}
|
|
99
|
-
|
|
100
|
-
static override shaderSources: ShaderProgramSources = {
|
|
101
|
-
vertex: `
|
|
102
|
-
# ifdef GL_FRAGMENT_PRECISION_HIGH
|
|
103
|
-
precision highp float;
|
|
104
|
-
# else
|
|
105
|
-
precision mediump float;
|
|
106
|
-
# endif
|
|
107
|
-
|
|
108
|
-
attribute vec2 a_position;
|
|
109
|
-
attribute vec2 a_textureCoordinate;
|
|
110
|
-
attribute vec4 a_color;
|
|
111
|
-
attribute float a_textureIndex;
|
|
112
|
-
attribute float a_depth;
|
|
113
|
-
|
|
114
|
-
uniform vec2 u_resolution;
|
|
115
|
-
uniform float u_pixelRatio;
|
|
116
|
-
|
|
117
|
-
varying vec4 v_color;
|
|
118
|
-
varying vec2 v_textureCoordinate;
|
|
119
|
-
|
|
120
|
-
void main() {
|
|
121
|
-
vec2 normalized = a_position * u_pixelRatio / u_resolution;
|
|
122
|
-
vec2 zero_two = normalized * 2.0;
|
|
123
|
-
vec2 clip_space = zero_two - 1.0;
|
|
124
|
-
|
|
125
|
-
// pass to fragment
|
|
126
|
-
v_color = a_color;
|
|
127
|
-
v_textureCoordinate = a_textureCoordinate;
|
|
128
|
-
|
|
129
|
-
// flip y
|
|
130
|
-
gl_Position = vec4(clip_space * vec2(1.0, -1.0), 0, 1);
|
|
131
|
-
}
|
|
132
|
-
`,
|
|
133
|
-
fragment: `
|
|
134
|
-
# ifdef GL_FRAGMENT_PRECISION_HIGH
|
|
135
|
-
precision highp float;
|
|
136
|
-
# else
|
|
137
|
-
precision mediump float;
|
|
138
|
-
# endif
|
|
139
|
-
|
|
140
|
-
uniform vec2 u_resolution;
|
|
141
|
-
uniform vec2 u_dimensions;
|
|
142
|
-
uniform float u_radius;
|
|
143
|
-
uniform sampler2D u_texture;
|
|
144
|
-
|
|
145
|
-
varying vec4 v_color;
|
|
146
|
-
varying vec2 v_textureCoordinate;
|
|
147
|
-
|
|
148
|
-
float boxDist(vec2 p, vec2 size, float radius){
|
|
149
|
-
size -= vec2(radius);
|
|
150
|
-
vec2 d = abs(p) - size;
|
|
151
|
-
return min(max(d.x, d.y), 0.0) + length(max(d, 0.0)) - radius;
|
|
152
|
-
}
|
|
153
|
-
|
|
154
|
-
float fillMask(float dist) {
|
|
155
|
-
return clamp(-dist, 0.0, 1.0);
|
|
156
|
-
}
|
|
157
|
-
|
|
158
|
-
void main() {
|
|
159
|
-
vec4 color = texture2D(u_texture, v_textureCoordinate) * v_color;
|
|
160
|
-
vec2 halfDimensions = u_dimensions * 0.5;
|
|
161
|
-
|
|
162
|
-
float d = boxDist(v_textureCoordinate.xy * u_dimensions - halfDimensions, halfDimensions + 0.5, u_radius);
|
|
163
|
-
gl_FragColor = mix(vec4(0.0), color, fillMask(d));
|
|
164
|
-
}
|
|
165
|
-
`,
|
|
166
|
-
};
|
|
167
|
-
}
|
|
1
|
+
/*
|
|
2
|
+
* If not stated otherwise in this file or this component's LICENSE file the
|
|
3
|
+
* following copyright and licenses apply:
|
|
4
|
+
*
|
|
5
|
+
* Copyright 2023 Comcast Cable Communications Management, LLC.
|
|
6
|
+
*
|
|
7
|
+
* Licensed under the Apache License, Version 2.0 (the License);
|
|
8
|
+
* you may not use this file except in compliance with the License.
|
|
9
|
+
* You may obtain a copy of the License at
|
|
10
|
+
*
|
|
11
|
+
* http://www.apache.org/licenses/LICENSE-2.0
|
|
12
|
+
*
|
|
13
|
+
* Unless required by applicable law or agreed to in writing, software
|
|
14
|
+
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
15
|
+
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
16
|
+
* See the License for the specific language governing permissions and
|
|
17
|
+
* limitations under the License.
|
|
18
|
+
*/
|
|
19
|
+
|
|
20
|
+
import type { WebGlCoreRenderer } from '../WebGlCoreRenderer.js';
|
|
21
|
+
import {
|
|
22
|
+
WebGlCoreShader,
|
|
23
|
+
type DimensionsShaderProp,
|
|
24
|
+
} from '../WebGlCoreShader.js';
|
|
25
|
+
import type { WebGlCoreCtxTexture } from '../WebGlCoreCtxTexture.js';
|
|
26
|
+
import type { ShaderProgramSources } from '../internal/ShaderUtils.js';
|
|
27
|
+
|
|
28
|
+
/**
|
|
29
|
+
* Properties of the {@link RoundedRectangle} shader
|
|
30
|
+
*/
|
|
31
|
+
export interface RoundedRectangleProps extends DimensionsShaderProp {
|
|
32
|
+
/**
|
|
33
|
+
* Corner radius, in pixels, to cut out of the corners
|
|
34
|
+
*
|
|
35
|
+
* @defaultValue 10
|
|
36
|
+
*/
|
|
37
|
+
radius?: number;
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
/**
|
|
41
|
+
* Similar to the {@link DefaultShader} but cuts out 4 rounded rectangle corners
|
|
42
|
+
* as defined by the specified corner {@link RoundedRectangleProps.radius}
|
|
43
|
+
*/
|
|
44
|
+
export class RoundedRectangle extends WebGlCoreShader {
|
|
45
|
+
constructor(renderer: WebGlCoreRenderer) {
|
|
46
|
+
super({
|
|
47
|
+
renderer,
|
|
48
|
+
attributes: ['a_position', 'a_textureCoordinate', 'a_color'],
|
|
49
|
+
uniforms: [
|
|
50
|
+
{ name: 'u_resolution', uniform: 'uniform2fv' },
|
|
51
|
+
{ name: 'u_pixelRatio', uniform: 'uniform1f' },
|
|
52
|
+
{ name: 'u_texture', uniform: 'uniform2f' },
|
|
53
|
+
{ name: 'u_dimensions', uniform: 'uniform2fv' },
|
|
54
|
+
{ name: 'u_radius', uniform: 'uniform1f' },
|
|
55
|
+
],
|
|
56
|
+
});
|
|
57
|
+
}
|
|
58
|
+
|
|
59
|
+
static z$__type__Props: RoundedRectangleProps;
|
|
60
|
+
|
|
61
|
+
static override resolveDefaults(
|
|
62
|
+
props: RoundedRectangleProps,
|
|
63
|
+
): Required<RoundedRectangleProps> {
|
|
64
|
+
return {
|
|
65
|
+
radius: props.radius || 10,
|
|
66
|
+
$dimensions: {
|
|
67
|
+
width: 0,
|
|
68
|
+
height: 0,
|
|
69
|
+
},
|
|
70
|
+
};
|
|
71
|
+
}
|
|
72
|
+
|
|
73
|
+
override bindTextures(textures: WebGlCoreCtxTexture[]) {
|
|
74
|
+
const { glw } = this;
|
|
75
|
+
glw.activeTexture(0);
|
|
76
|
+
glw.bindTexture(textures[0]!.ctxTexture);
|
|
77
|
+
}
|
|
78
|
+
|
|
79
|
+
protected override bindProps(props: Required<RoundedRectangleProps>): void {
|
|
80
|
+
const radiusFactor =
|
|
81
|
+
Math.min(props.$dimensions.width, props.$dimensions.height) /
|
|
82
|
+
(2.0 * props.radius);
|
|
83
|
+
this.glw.uniform1f(
|
|
84
|
+
this.getUniformLocation('u_radius'),
|
|
85
|
+
props.radius * Math.min(radiusFactor, 1),
|
|
86
|
+
);
|
|
87
|
+
}
|
|
88
|
+
|
|
89
|
+
override canBatchShaderProps(
|
|
90
|
+
propsA: Required<RoundedRectangleProps>,
|
|
91
|
+
propsB: Required<RoundedRectangleProps>,
|
|
92
|
+
): boolean {
|
|
93
|
+
return (
|
|
94
|
+
propsA.radius === propsB.radius &&
|
|
95
|
+
propsA.$dimensions.width === propsB.$dimensions.width &&
|
|
96
|
+
propsA.$dimensions.height === propsB.$dimensions.height
|
|
97
|
+
);
|
|
98
|
+
}
|
|
99
|
+
|
|
100
|
+
static override shaderSources: ShaderProgramSources = {
|
|
101
|
+
vertex: `
|
|
102
|
+
# ifdef GL_FRAGMENT_PRECISION_HIGH
|
|
103
|
+
precision highp float;
|
|
104
|
+
# else
|
|
105
|
+
precision mediump float;
|
|
106
|
+
# endif
|
|
107
|
+
|
|
108
|
+
attribute vec2 a_position;
|
|
109
|
+
attribute vec2 a_textureCoordinate;
|
|
110
|
+
attribute vec4 a_color;
|
|
111
|
+
attribute float a_textureIndex;
|
|
112
|
+
attribute float a_depth;
|
|
113
|
+
|
|
114
|
+
uniform vec2 u_resolution;
|
|
115
|
+
uniform float u_pixelRatio;
|
|
116
|
+
|
|
117
|
+
varying vec4 v_color;
|
|
118
|
+
varying vec2 v_textureCoordinate;
|
|
119
|
+
|
|
120
|
+
void main() {
|
|
121
|
+
vec2 normalized = a_position * u_pixelRatio / u_resolution;
|
|
122
|
+
vec2 zero_two = normalized * 2.0;
|
|
123
|
+
vec2 clip_space = zero_two - 1.0;
|
|
124
|
+
|
|
125
|
+
// pass to fragment
|
|
126
|
+
v_color = a_color;
|
|
127
|
+
v_textureCoordinate = a_textureCoordinate;
|
|
128
|
+
|
|
129
|
+
// flip y
|
|
130
|
+
gl_Position = vec4(clip_space * vec2(1.0, -1.0), 0, 1);
|
|
131
|
+
}
|
|
132
|
+
`,
|
|
133
|
+
fragment: `
|
|
134
|
+
# ifdef GL_FRAGMENT_PRECISION_HIGH
|
|
135
|
+
precision highp float;
|
|
136
|
+
# else
|
|
137
|
+
precision mediump float;
|
|
138
|
+
# endif
|
|
139
|
+
|
|
140
|
+
uniform vec2 u_resolution;
|
|
141
|
+
uniform vec2 u_dimensions;
|
|
142
|
+
uniform float u_radius;
|
|
143
|
+
uniform sampler2D u_texture;
|
|
144
|
+
|
|
145
|
+
varying vec4 v_color;
|
|
146
|
+
varying vec2 v_textureCoordinate;
|
|
147
|
+
|
|
148
|
+
float boxDist(vec2 p, vec2 size, float radius){
|
|
149
|
+
size -= vec2(radius);
|
|
150
|
+
vec2 d = abs(p) - size;
|
|
151
|
+
return min(max(d.x, d.y), 0.0) + length(max(d, 0.0)) - radius;
|
|
152
|
+
}
|
|
153
|
+
|
|
154
|
+
float fillMask(float dist) {
|
|
155
|
+
return clamp(-dist, 0.0, 1.0);
|
|
156
|
+
}
|
|
157
|
+
|
|
158
|
+
void main() {
|
|
159
|
+
vec4 color = texture2D(u_texture, v_textureCoordinate) * v_color;
|
|
160
|
+
vec2 halfDimensions = u_dimensions * 0.5;
|
|
161
|
+
|
|
162
|
+
float d = boxDist(v_textureCoordinate.xy * u_dimensions - halfDimensions, halfDimensions + 0.5, u_radius);
|
|
163
|
+
gl_FragColor = mix(vec4(0.0), color, fillMask(d));
|
|
164
|
+
}
|
|
165
|
+
`,
|
|
166
|
+
};
|
|
167
|
+
}
|