@lightningjs/renderer 2.13.1 → 2.13.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (344) hide show
  1. package/COPYING +1 -0
  2. package/LICENSE +202 -202
  3. package/NOTICE +3 -3
  4. package/README.md +147 -147
  5. package/dist/exports/canvas-shaders.d.ts +10 -0
  6. package/dist/exports/canvas-shaders.js +27 -0
  7. package/dist/exports/canvas-shaders.js.map +1 -0
  8. package/dist/exports/webgl-shaders.d.ts +11 -0
  9. package/dist/exports/webgl-shaders.js +28 -0
  10. package/dist/exports/webgl-shaders.js.map +1 -0
  11. package/dist/src/core/renderers/CoreShaderNode.d.ts +59 -0
  12. package/dist/src/core/renderers/CoreShaderNode.js +107 -0
  13. package/dist/src/core/renderers/CoreShaderNode.js.map +1 -0
  14. package/dist/src/core/renderers/CoreShaderProgram.d.ts +4 -0
  15. package/dist/src/{main-api/ICoreDriver.js → core/renderers/CoreShaderProgram.js} +1 -1
  16. package/dist/src/core/renderers/CoreShaderProgram.js.map +1 -0
  17. package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +36 -0
  18. package/dist/src/core/renderers/canvas/CanvasRenderer.js +212 -0
  19. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +1 -0
  20. package/dist/src/core/renderers/canvas/CanvasShaderNode.d.ts +21 -0
  21. package/dist/src/core/renderers/canvas/CanvasShaderNode.js +60 -0
  22. package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +1 -0
  23. package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +16 -0
  24. package/dist/src/core/renderers/canvas/CanvasTexture.js +123 -0
  25. package/dist/src/core/renderers/canvas/CanvasTexture.js.map +1 -0
  26. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +12 -0
  27. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +55 -0
  28. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +1 -0
  29. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +9 -0
  30. package/dist/src/{main-api/texture-usage-trackers/TextureUsageTracker.js → core/renderers/webgl/WebGlCtxSubTexture.js} +18 -8
  31. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +1 -0
  32. package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +57 -0
  33. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +227 -0
  34. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +1 -0
  35. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +36 -0
  36. package/dist/src/core/renderers/webgl/WebGlRenderOp.js +107 -0
  37. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +1 -0
  38. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +134 -0
  39. package/dist/src/core/renderers/webgl/WebGlRenderer.js +546 -0
  40. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -0
  41. package/dist/src/core/renderers/webgl/WebGlShaderNode.d.ts +221 -0
  42. package/dist/src/core/renderers/webgl/WebGlShaderNode.js +334 -0
  43. package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +1 -0
  44. package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +35 -0
  45. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +195 -0
  46. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +1 -0
  47. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  48. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  49. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  50. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  51. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  52. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  53. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  54. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  55. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  56. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  57. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  58. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  59. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  60. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  61. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  62. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  63. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  64. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  65. package/dist/src/core/shaders/canvas/Border.d.ts +9 -0
  66. package/dist/src/core/shaders/canvas/Border.js +57 -0
  67. package/dist/src/core/shaders/canvas/Border.js.map +1 -0
  68. package/dist/src/core/shaders/canvas/HolePunch.d.ts +7 -0
  69. package/dist/src/core/shaders/canvas/HolePunch.js +38 -0
  70. package/dist/src/core/shaders/canvas/HolePunch.js.map +1 -0
  71. package/dist/src/core/shaders/canvas/LinearGradient.d.ts +10 -0
  72. package/dist/src/core/shaders/canvas/LinearGradient.js +46 -0
  73. package/dist/src/core/shaders/canvas/LinearGradient.js.map +1 -0
  74. package/dist/src/core/shaders/canvas/RadialGradient.d.ts +11 -0
  75. package/dist/src/core/shaders/canvas/RadialGradient.js +68 -0
  76. package/dist/src/core/shaders/canvas/RadialGradient.js.map +1 -0
  77. package/dist/src/core/shaders/canvas/Rounded.d.ts +7 -0
  78. package/dist/src/core/shaders/canvas/Rounded.js +33 -0
  79. package/dist/src/core/shaders/canvas/Rounded.js.map +1 -0
  80. package/dist/src/core/shaders/canvas/RoundedWithBorder.d.ts +7 -0
  81. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +35 -0
  82. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +1 -0
  83. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.d.ts +8 -0
  84. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +39 -0
  85. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +1 -0
  86. package/dist/src/core/shaders/canvas/RoundedWithShadow.d.ts +7 -0
  87. package/dist/src/core/shaders/canvas/RoundedWithShadow.js +38 -0
  88. package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +1 -0
  89. package/dist/src/core/shaders/canvas/Shadow.d.ts +8 -0
  90. package/dist/src/core/shaders/canvas/Shadow.js +31 -0
  91. package/dist/src/core/shaders/canvas/Shadow.js.map +1 -0
  92. package/dist/src/core/shaders/canvas/utils/render.d.ts +5 -0
  93. package/dist/src/core/shaders/canvas/utils/render.js +84 -0
  94. package/dist/src/core/shaders/canvas/utils/render.js.map +1 -0
  95. package/dist/src/core/shaders/templates/BorderTemplate.d.ts +37 -0
  96. package/dist/src/core/shaders/templates/BorderTemplate.js +73 -0
  97. package/dist/src/core/shaders/templates/BorderTemplate.js.map +1 -0
  98. package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +46 -0
  99. package/dist/src/core/shaders/templates/HolePunchTemplate.js +35 -0
  100. package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +1 -0
  101. package/dist/src/core/shaders/templates/LinearGradientTemplate.d.ts +23 -0
  102. package/dist/src/core/shaders/templates/LinearGradientTemplate.js +47 -0
  103. package/dist/src/core/shaders/templates/LinearGradientTemplate.js.map +1 -0
  104. package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +31 -0
  105. package/dist/src/core/shaders/templates/RadialGradientTemplate.js +49 -0
  106. package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +1 -0
  107. package/dist/src/core/shaders/templates/RoundedTemplate.d.ts +29 -0
  108. package/dist/src/core/shaders/templates/RoundedTemplate.js +67 -0
  109. package/dist/src/core/shaders/templates/RoundedTemplate.js.map +1 -0
  110. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +7 -0
  111. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js +24 -0
  112. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js.map +1 -0
  113. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +6 -0
  114. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js +23 -0
  115. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js.map +1 -0
  116. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +6 -0
  117. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js +23 -0
  118. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js.map +1 -0
  119. package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +34 -0
  120. package/dist/src/core/shaders/templates/ShadowTemplate.js +66 -0
  121. package/dist/src/core/shaders/templates/ShadowTemplate.js.map +1 -0
  122. package/dist/src/core/shaders/templates/shaderUtils.d.ts +5 -0
  123. package/dist/src/core/shaders/templates/shaderUtils.js +41 -0
  124. package/dist/src/core/shaders/templates/shaderUtils.js.map +1 -0
  125. package/dist/src/core/shaders/webgl/Border.d.ts +3 -0
  126. package/dist/src/core/shaders/webgl/Border.js +87 -0
  127. package/dist/src/core/shaders/webgl/Border.js.map +1 -0
  128. package/dist/src/core/shaders/webgl/Default.d.ts +2 -0
  129. package/dist/src/core/shaders/webgl/Default.js +86 -0
  130. package/dist/src/core/shaders/webgl/Default.js.map +1 -0
  131. package/dist/src/core/shaders/webgl/DefaultBatched.d.ts +2 -0
  132. package/dist/src/core/shaders/webgl/DefaultBatched.js +104 -0
  133. package/dist/src/core/shaders/webgl/DefaultBatched.js.map +1 -0
  134. package/dist/src/core/shaders/webgl/HolePunch.d.ts +3 -0
  135. package/dist/src/core/shaders/webgl/HolePunch.js +64 -0
  136. package/dist/src/core/shaders/webgl/HolePunch.js.map +1 -0
  137. package/dist/src/core/shaders/webgl/LinearGradient.d.ts +3 -0
  138. package/dist/src/core/shaders/webgl/LinearGradient.js +75 -0
  139. package/dist/src/core/shaders/webgl/LinearGradient.js.map +1 -0
  140. package/dist/src/core/shaders/webgl/RadialGradient.d.ts +3 -0
  141. package/dist/src/core/shaders/webgl/RadialGradient.js +73 -0
  142. package/dist/src/core/shaders/webgl/RadialGradient.js.map +1 -0
  143. package/dist/src/core/shaders/webgl/Rounded.d.ts +7 -0
  144. package/dist/src/core/shaders/webgl/Rounded.js +86 -0
  145. package/dist/src/core/shaders/webgl/Rounded.js.map +1 -0
  146. package/dist/src/core/shaders/webgl/RoundedWithBorder.d.ts +3 -0
  147. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +97 -0
  148. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +1 -0
  149. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.d.ts +3 -0
  150. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +112 -0
  151. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +1 -0
  152. package/dist/src/core/shaders/webgl/RoundedWithShadow.d.ts +3 -0
  153. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +84 -0
  154. package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +1 -0
  155. package/dist/src/core/shaders/webgl/SdfShader.d.ts +32 -0
  156. package/dist/src/core/shaders/webgl/SdfShader.js +116 -0
  157. package/dist/src/core/shaders/webgl/SdfShader.js.map +1 -0
  158. package/dist/src/core/shaders/webgl/Shadow.d.ts +3 -0
  159. package/dist/src/core/shaders/webgl/Shadow.js +110 -0
  160. package/dist/src/core/shaders/webgl/Shadow.js.map +1 -0
  161. package/dist/src/core/textures/Texture.d.ts +4 -2
  162. package/dist/src/core/textures/Texture.js +18 -6
  163. package/dist/src/core/textures/Texture.js.map +1 -1
  164. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  165. package/exports/canvas.ts +39 -39
  166. package/exports/index.ts +89 -89
  167. package/exports/inspector.ts +24 -24
  168. package/exports/utils.ts +44 -44
  169. package/exports/webgl.ts +38 -38
  170. package/package.json +1 -2
  171. package/scripts/please-use-pnpm.js +13 -13
  172. package/src/common/CommonTypes.ts +146 -146
  173. package/src/common/EventEmitter.ts +77 -77
  174. package/src/common/IAnimationController.ts +92 -92
  175. package/src/common/IEventEmitter.ts +28 -28
  176. package/src/core/CoreNode.test.ts +202 -202
  177. package/src/core/CoreNode.ts +2455 -2455
  178. package/src/core/CoreShaderManager.ts +292 -292
  179. package/src/core/CoreTextNode.ts +455 -455
  180. package/src/core/CoreTextureManager.ts +597 -597
  181. package/src/core/Stage.ts +743 -743
  182. package/src/core/TextureMemoryManager.ts +395 -395
  183. package/src/core/animations/AnimationManager.ts +38 -38
  184. package/src/core/animations/CoreAnimation.ts +340 -340
  185. package/src/core/animations/CoreAnimationController.ts +157 -157
  186. package/src/core/lib/ContextSpy.ts +41 -41
  187. package/src/core/lib/ImageWorker.ts +280 -280
  188. package/src/core/lib/Matrix3d.ts +244 -244
  189. package/src/core/lib/RenderCoords.ts +86 -86
  190. package/src/core/lib/WebGlContextWrapper.ts +1332 -1332
  191. package/src/core/lib/textureCompression.ts +152 -152
  192. package/src/core/lib/textureSvg.ts +78 -78
  193. package/src/core/lib/utils.ts +384 -384
  194. package/src/core/lib/validateImageBitmap.ts +76 -76
  195. package/src/core/platform.ts +63 -63
  196. package/src/core/renderers/CoreContextTexture.ts +43 -43
  197. package/src/core/renderers/CoreRenderOp.ts +22 -22
  198. package/src/core/renderers/CoreRenderer.ts +115 -115
  199. package/src/core/renderers/CoreShader.ts +41 -41
  200. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +375 -375
  201. package/src/core/renderers/canvas/CanvasCoreTexture.ts +153 -153
  202. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  203. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  204. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  205. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +86 -86
  206. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
  207. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +301 -301
  208. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  209. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +815 -815
  210. package/src/core/renderers/webgl/WebGlCoreShader.ts +362 -362
  211. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  212. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  213. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  214. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  215. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  216. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  217. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  218. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  219. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  220. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  221. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  222. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  223. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  224. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  225. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  226. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  227. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  228. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  229. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  230. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  231. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  232. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  233. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  234. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  235. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  236. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  237. package/src/core/text-rendering/TrFontManager.ts +183 -183
  238. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  239. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  240. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  241. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  242. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  243. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  244. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  245. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  246. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +808 -808
  247. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  248. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  249. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  250. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  251. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  252. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  253. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  254. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  255. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -408
  256. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  257. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  258. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  259. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  260. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  261. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  262. package/src/core/textures/ColorTexture.ts +102 -102
  263. package/src/core/textures/ImageTexture.ts +399 -399
  264. package/src/core/textures/NoiseTexture.ts +104 -104
  265. package/src/core/textures/RenderTexture.ts +85 -85
  266. package/src/core/textures/SubTexture.ts +205 -205
  267. package/src/core/textures/Texture.ts +353 -337
  268. package/src/core/utils.ts +227 -227
  269. package/src/env.d.ts +7 -7
  270. package/src/main-api/DynamicShaderController.ts +104 -104
  271. package/src/main-api/INode.ts +101 -101
  272. package/src/main-api/Inspector.ts +522 -522
  273. package/src/main-api/Renderer.ts +751 -751
  274. package/src/main-api/ShaderController.ts +80 -80
  275. package/src/main-api/utils.ts +45 -45
  276. package/src/utils.ts +248 -248
  277. package/dist/exports/core-api.d.ts +0 -74
  278. package/dist/exports/core-api.js +0 -96
  279. package/dist/exports/core-api.js.map +0 -1
  280. package/dist/exports/main-api.d.ts +0 -30
  281. package/dist/exports/main-api.js +0 -45
  282. package/dist/exports/main-api.js.map +0 -1
  283. package/dist/src/core/CoreExtension.d.ts +0 -12
  284. package/dist/src/core/CoreExtension.js +0 -29
  285. package/dist/src/core/CoreExtension.js.map +0 -1
  286. package/dist/src/main-api/ICoreDriver.d.ts +0 -24
  287. package/dist/src/main-api/ICoreDriver.js.map +0 -1
  288. package/dist/src/main-api/RendererMain.d.ts +0 -378
  289. package/dist/src/main-api/RendererMain.js +0 -367
  290. package/dist/src/main-api/RendererMain.js.map +0 -1
  291. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +0 -9
  292. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +0 -38
  293. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +0 -1
  294. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +0 -56
  295. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +0 -101
  296. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +0 -1
  297. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +0 -32
  298. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +0 -1
  299. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +0 -21
  300. package/dist/src/render-drivers/main/MainCoreDriver.js +0 -115
  301. package/dist/src/render-drivers/main/MainCoreDriver.js.map +0 -1
  302. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +0 -101
  303. package/dist/src/render-drivers/main/MainOnlyNode.js +0 -425
  304. package/dist/src/render-drivers/main/MainOnlyNode.js.map +0 -1
  305. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +0 -47
  306. package/dist/src/render-drivers/main/MainOnlyTextNode.js +0 -204
  307. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +0 -1
  308. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +0 -93
  309. package/dist/src/render-drivers/threadx/NodeStruct.js +0 -290
  310. package/dist/src/render-drivers/threadx/NodeStruct.js.map +0 -1
  311. package/dist/src/render-drivers/threadx/SharedNode.d.ts +0 -40
  312. package/dist/src/render-drivers/threadx/SharedNode.js +0 -61
  313. package/dist/src/render-drivers/threadx/SharedNode.js.map +0 -1
  314. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +0 -44
  315. package/dist/src/render-drivers/threadx/TextNodeStruct.js +0 -203
  316. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +0 -1
  317. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +0 -25
  318. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +0 -232
  319. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +0 -1
  320. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +0 -24
  321. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +0 -113
  322. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +0 -1
  323. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +0 -46
  324. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +0 -160
  325. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +0 -1
  326. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +0 -28
  327. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +0 -55
  328. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +0 -1
  329. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +0 -70
  330. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +0 -32
  331. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +0 -1
  332. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +0 -19
  333. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +0 -184
  334. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +0 -1
  335. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +0 -27
  336. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +0 -109
  337. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +0 -1
  338. package/dist/src/render-drivers/threadx/worker/renderer.d.ts +0 -1
  339. package/dist/src/render-drivers/threadx/worker/renderer.js +0 -147
  340. package/dist/src/render-drivers/threadx/worker/renderer.js.map +0 -1
  341. package/dist/src/render-drivers/utils.d.ts +0 -12
  342. package/dist/src/render-drivers/utils.js +0 -74
  343. package/dist/src/render-drivers/utils.js.map +0 -1
  344. package/dist/tsconfig.tsbuildinfo +0 -1
@@ -49,32 +49,32 @@ export class HolePunchEffect extends ShaderEffect {
49
49
  };
50
50
  }
51
51
  static methods = {
52
- fillMask: `
53
- float function(float dist) {
54
- return clamp(-dist, 0.0, 1.0);
55
- }
52
+ fillMask: `
53
+ float function(float dist) {
54
+ return clamp(-dist, 0.0, 1.0);
55
+ }
56
56
  `,
57
- boxDist: `
58
- float function(vec2 p, vec2 size, float radius) {
59
- size -= vec2(radius);
60
- vec2 d = abs(p) - size;
61
- return min(max(d.x, d.y), 0.0) + length(max(d, 0.0)) - radius;
62
- }
57
+ boxDist: `
58
+ float function(vec2 p, vec2 size, float radius) {
59
+ size -= vec2(radius);
60
+ vec2 d = abs(p) - size;
61
+ return min(max(d.x, d.y), 0.0) + length(max(d, 0.0)) - radius;
62
+ }
63
63
  `,
64
64
  };
65
- static onShaderMask = `
66
- vec2 halfDimensions = u_dimensions * 0.5;
67
- vec2 size = vec2(width, height) * 0.5;
68
- vec2 basePos = v_textureCoordinate.xy * u_dimensions.xy - vec2(x, y);
69
- vec2 pos = basePos - size;
70
- float r = radius[0] * step(pos.x, 0.5) * step(pos.y, 0.5);
71
- r = r + radius[1] * step(0.5, pos.x) * step(pos.y, 0.5);
72
- r = r + radius[2] * step(0.5, pos.x) * step(0.5, pos.y);
73
- r = r + radius[3] * step(pos.x, 0.5) * step(0.5, pos.y);
74
- return $boxDist(pos, size, r);
65
+ static onShaderMask = `
66
+ vec2 halfDimensions = u_dimensions * 0.5;
67
+ vec2 size = vec2(width, height) * 0.5;
68
+ vec2 basePos = v_textureCoordinate.xy * u_dimensions.xy - vec2(x, y);
69
+ vec2 pos = basePos - size;
70
+ float r = radius[0] * step(pos.x, 0.5) * step(pos.y, 0.5);
71
+ r = r + radius[1] * step(0.5, pos.x) * step(pos.y, 0.5);
72
+ r = r + radius[2] * step(0.5, pos.x) * step(0.5, pos.y);
73
+ r = r + radius[3] * step(pos.x, 0.5) * step(0.5, pos.y);
74
+ return $boxDist(pos, size, r);
75
75
  `;
76
- static onEffectMask = `
77
- return mix(maskColor, vec4(0.0), $fillMask(shaderMask));
76
+ static onEffectMask = `
77
+ return mix(maskColor, vec4(0.0), $fillMask(shaderMask));
78
78
  `;
79
79
  }
80
80
  //# sourceMappingURL=HolePunchEffect.js.map
@@ -82,24 +82,24 @@ export class LinearGradientEffect extends ShaderEffect {
82
82
  },
83
83
  };
84
84
  static methods = {
85
- fromLinear: `
86
- vec4 function(vec4 linearRGB) {
87
- vec4 higher = vec4(1.055)*pow(linearRGB, vec4(1.0/2.4)) - vec4(0.055);
88
- vec4 lower = linearRGB * vec4(12.92);
89
- return mix(higher, lower, 1.0);
90
- }
85
+ fromLinear: `
86
+ vec4 function(vec4 linearRGB) {
87
+ vec4 higher = vec4(1.055)*pow(linearRGB, vec4(1.0/2.4)) - vec4(0.055);
88
+ vec4 lower = linearRGB * vec4(12.92);
89
+ return mix(higher, lower, 1.0);
90
+ }
91
91
  `,
92
- toLinear: `
93
- vec4 function(vec4 sRGB) {
94
- vec4 higher = pow((sRGB + vec4(0.055))/vec4(1.055), vec4(2.4));
95
- vec4 lower = sRGB/vec4(12.92);
96
- return mix(higher, lower, 1.0);
97
- }
92
+ toLinear: `
93
+ vec4 function(vec4 sRGB) {
94
+ vec4 higher = pow((sRGB + vec4(0.055))/vec4(1.055), vec4(2.4));
95
+ vec4 lower = sRGB/vec4(12.92);
96
+ return mix(higher, lower, 1.0);
97
+ }
98
98
  `,
99
- calcPoint: `
100
- vec2 function(float d, float angle) {
101
- return d * vec2(cos(angle), sin(angle)) + (u_dimensions * 0.5);
102
- }
99
+ calcPoint: `
100
+ vec2 function(float d, float angle) {
101
+ return d * vec2(cos(angle), sin(angle)) + (u_dimensions * 0.5);
102
+ }
103
103
  `,
104
104
  };
105
105
  static ColorLoop = (amount) => {
@@ -111,18 +111,18 @@ export class LinearGradientEffect extends ShaderEffect {
111
111
  };
112
112
  static onColorize = (props) => {
113
113
  const colors = props.colors.length || 1;
114
- return `
115
- float a = angle - (PI / 180.0 * 90.0);
116
- float lineDist = abs(u_dimensions.x * cos(a)) + abs(u_dimensions.y * sin(a));
117
- vec2 f = $calcPoint(lineDist * 0.5, a);
118
- vec2 t = $calcPoint(lineDist * 0.5, a + PI);
119
- vec2 gradVec = t - f;
120
- float dist = dot(v_textureCoordinate.xy * u_dimensions - f, gradVec) / dot(gradVec, gradVec);
121
-
122
- float stopCalc = (dist - stops[0]) / (stops[1] - stops[0]);
123
- vec4 colorOut = $fromLinear(mix($toLinear(colors[0]), $toLinear(colors[1]), stopCalc));
124
- ${this.ColorLoop(colors)}
125
- return mix(maskColor, colorOut, clamp(colorOut.a, 0.0, 1.0));
114
+ return `
115
+ float a = angle - (PI / 180.0 * 90.0);
116
+ float lineDist = abs(u_dimensions.x * cos(a)) + abs(u_dimensions.y * sin(a));
117
+ vec2 f = $calcPoint(lineDist * 0.5, a);
118
+ vec2 t = $calcPoint(lineDist * 0.5, a + PI);
119
+ vec2 gradVec = t - f;
120
+ float dist = dot(v_textureCoordinate.xy * u_dimensions - f, gradVec) / dot(gradVec, gradVec);
121
+
122
+ float stopCalc = (dist - stops[0]) / (stops[1] - stops[0]);
123
+ vec4 colorOut = $fromLinear(mix($toLinear(colors[0]), $toLinear(colors[1]), stopCalc));
124
+ ${this.ColorLoop(colors)}
125
+ return mix(maskColor, colorOut, clamp(colorOut.a, 0.0, 1.0));
126
126
  `;
127
127
  };
128
128
  }
@@ -100,16 +100,16 @@ export class RadialGradientEffect extends ShaderEffect {
100
100
  };
101
101
  static onColorize = (props) => {
102
102
  const colors = props.colors.length || 1;
103
- return `
104
- vec2 point = v_textureCoordinate.xy * u_dimensions;
105
- vec2 projection = vec2(pivot.x * u_dimensions.x, pivot.y * u_dimensions.y);
106
-
107
- float dist = length((point - projection) / vec2(width, height));
108
-
109
- float stopCalc = (dist - stops[0]) / (stops[1] - stops[0]);
110
- vec4 colorOut = mix(colors[0], colors[1], stopCalc);
111
- ${this.ColorLoop(colors)}
112
- return mix(maskColor, colorOut, clamp(colorOut.a, 0.0, 1.0));
103
+ return `
104
+ vec2 point = v_textureCoordinate.xy * u_dimensions;
105
+ vec2 projection = vec2(pivot.x * u_dimensions.x, pivot.y * u_dimensions.y);
106
+
107
+ float dist = length((point - projection) / vec2(width, height));
108
+
109
+ float stopCalc = (dist - stops[0]) / (stops[1] - stops[0]);
110
+ vec4 colorOut = mix(colors[0], colors[1], stopCalc);
111
+ ${this.ColorLoop(colors)}
112
+ return mix(maskColor, colorOut, clamp(colorOut.a, 0.0, 1.0));
113
113
  `;
114
114
  };
115
115
  }
@@ -81,47 +81,47 @@ export class RadialProgressEffect extends ShaderEffect {
81
81
  },
82
82
  };
83
83
  static methods = {
84
- rotateUV: `
85
- vec2 function(vec2 uv, float d) {
86
- float s = sin(d);
87
- float c = cos(d);
88
- mat2 rotMatrix = mat2(c, -s, s, c);
89
- return uv * rotMatrix;
90
- }
84
+ rotateUV: `
85
+ vec2 function(vec2 uv, float d) {
86
+ float s = sin(d);
87
+ float c = cos(d);
88
+ mat2 rotMatrix = mat2(c, -s, s, c);
89
+ return uv * rotMatrix;
90
+ }
91
91
  `,
92
- drawDot: `
93
- float function(vec2 uv, vec2 p, float r) {
94
- uv += p;
95
- float circle = length(uv) - r;
96
- return clamp(-circle, 0.0, 1.0);
97
- }
92
+ drawDot: `
93
+ float function(vec2 uv, vec2 p, float r) {
94
+ uv += p;
95
+ float circle = length(uv) - r;
96
+ return clamp(-circle, 0.0, 1.0);
97
+ }
98
98
  `,
99
99
  };
100
- static onEffectMask = `
101
- float outerRadius = radius * u_dimensions.y * 0.5;
102
-
103
- float endAngle = range * progress - 0.0005;
104
-
105
- vec2 uv = v_textureCoordinate.xy * u_dimensions.xy - u_dimensions * 0.5;
106
-
107
- uv = $rotateUV(uv, -(offset));
108
- float linewidth = width * u_pixelRatio;
109
- float circle = length(uv) - (outerRadius - linewidth) ;
110
- circle = abs(circle) - linewidth;
111
- circle = clamp(-circle, 0.0, 1.0);
112
-
113
- float angle = (atan(uv.x, -uv.y) / 3.14159265359 * 0.5);
114
- float p = endAngle / (PI * 2.);
115
-
116
- circle *= step(fract(angle), fract(p));
117
-
118
- circle = rounded < 1. ? circle : max(circle, $drawDot(uv, vec2(0, outerRadius - linewidth), linewidth));
119
- circle = rounded < 1. ? circle : max(circle, $drawDot($rotateUV(uv, -(endAngle)), vec2(0, outerRadius - linewidth), linewidth));
120
-
121
- return mix(shaderColor, maskColor, circle);
100
+ static onEffectMask = `
101
+ float outerRadius = radius * u_dimensions.y * 0.5;
102
+
103
+ float endAngle = range * progress - 0.0005;
104
+
105
+ vec2 uv = v_textureCoordinate.xy * u_dimensions.xy - u_dimensions * 0.5;
106
+
107
+ uv = $rotateUV(uv, -(offset));
108
+ float linewidth = width * u_pixelRatio;
109
+ float circle = length(uv) - (outerRadius - linewidth) ;
110
+ circle = abs(circle) - linewidth;
111
+ circle = clamp(-circle, 0.0, 1.0);
112
+
113
+ float angle = (atan(uv.x, -uv.y) / 3.14159265359 * 0.5);
114
+ float p = endAngle / (PI * 2.);
115
+
116
+ circle *= step(fract(angle), fract(p));
117
+
118
+ circle = rounded < 1. ? circle : max(circle, $drawDot(uv, vec2(0, outerRadius - linewidth), linewidth));
119
+ circle = rounded < 1. ? circle : max(circle, $drawDot($rotateUV(uv, -(endAngle)), vec2(0, outerRadius - linewidth), linewidth));
120
+
121
+ return mix(shaderColor, maskColor, circle);
122
122
  `;
123
- static onColorize = `
124
- return color;
123
+ static onColorize = `
124
+ return color;
125
125
  `;
126
126
  }
127
127
  //# sourceMappingURL=RadialProgressEffect.js.map
@@ -38,17 +38,17 @@ export class RadiusEffect extends ShaderEffect {
38
38
  },
39
39
  };
40
40
  static methods = {
41
- fillMask: `
42
- float function(float dist) {
43
- return clamp(-dist, 0.0, 1.0);
44
- }
41
+ fillMask: `
42
+ float function(float dist) {
43
+ return clamp(-dist, 0.0, 1.0);
44
+ }
45
45
  `,
46
- boxDist: `
47
- float function(vec2 p, vec2 size, float radius) {
48
- size -= vec2(radius);
49
- vec2 d = abs(p) - size;
50
- return min(max(d.x, d.y), 0.0) + length(max(d, 0.0)) - radius;
51
- }
46
+ boxDist: `
47
+ float function(vec2 p, vec2 size, float radius) {
48
+ size -= vec2(radius);
49
+ vec2 d = abs(p) - size;
50
+ return min(max(d.x, d.y), 0.0) + length(max(d, 0.0)) - radius;
51
+ }
52
52
  `,
53
53
  };
54
54
  static resolveDefaults(props) {
@@ -56,16 +56,16 @@ export class RadiusEffect extends ShaderEffect {
56
56
  radius: props.radius ?? 10,
57
57
  };
58
58
  }
59
- static onShaderMask = `
60
- vec2 halfDimensions = u_dimensions * 0.5;
61
- float r = radius[0] * step(v_textureCoordinate.x, 0.5) * step(v_textureCoordinate.y, 0.5);
62
- r = r + radius[1] * step(0.5, v_textureCoordinate.x) * step(v_textureCoordinate.y, 0.5);
63
- r = r + radius[2] * step(0.5, v_textureCoordinate.x) * step(0.5, v_textureCoordinate.y);
64
- r = r + radius[3] * step(v_textureCoordinate.x, 0.5) * step(0.5, v_textureCoordinate.y);
65
- return $boxDist(v_textureCoordinate.xy * u_dimensions - halfDimensions, halfDimensions, r);
59
+ static onShaderMask = `
60
+ vec2 halfDimensions = u_dimensions * 0.5;
61
+ float r = radius[0] * step(v_textureCoordinate.x, 0.5) * step(v_textureCoordinate.y, 0.5);
62
+ r = r + radius[1] * step(0.5, v_textureCoordinate.x) * step(v_textureCoordinate.y, 0.5);
63
+ r = r + radius[2] * step(0.5, v_textureCoordinate.x) * step(0.5, v_textureCoordinate.y);
64
+ r = r + radius[3] * step(v_textureCoordinate.x, 0.5) * step(0.5, v_textureCoordinate.y);
65
+ return $boxDist(v_textureCoordinate.xy * u_dimensions - halfDimensions, halfDimensions, r);
66
66
  `;
67
- static onEffectMask = `
68
- return mix(vec4(0.0), maskColor, $fillMask(shaderMask));
67
+ static onEffectMask = `
68
+ return mix(vec4(0.0), maskColor, $fillMask(shaderMask));
69
69
  `;
70
70
  }
71
71
  //# sourceMappingURL=RadiusEffect.js.map
@@ -0,0 +1,9 @@
1
+ import type { CanvasShaderType } from '../../renderers/canvas/CanvasShaderNode.js';
2
+ import type { Vec4 } from '../../renderers/webgl/internal/ShaderUtils.js';
3
+ import { type BorderProps } from '../templates/BorderTemplate.js';
4
+ export interface ComputedBorderValues {
5
+ borderColor: string;
6
+ borderAsym: boolean;
7
+ borderRadius: Vec4;
8
+ }
9
+ export declare const Border: CanvasShaderType<BorderProps, ComputedBorderValues>;
@@ -0,0 +1,57 @@
1
+ /*
2
+ * Copyright 2023 Comcast Cable Communications Management, LLC
3
+ * Licensed under the Apache License, Version 2.0 (the "License");
4
+ * you may not use this file except in compliance with the License.
5
+ * You may obtain a copy of the License at
6
+ *
7
+ * http://www.apache.org/licenses/LICENSE-2.0
8
+ *
9
+ * Unless required by applicable law or agreed to in writing, software
10
+ * distributed under the License is distributed on an "AS IS" BASIS,
11
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
+ * See the License for the specific language governing permissions and
13
+ * limitations under the License.
14
+ *
15
+ * SPDX-License-Identifier: Apache-2.0
16
+ */
17
+ import { valuesAreEqual } from '../../lib/utils.js';
18
+ import { formatRgba, parseColorRgba, } from '../../renderers/canvas/internal/ColorUtils.js';
19
+ import { BorderTemplate, } from '../templates/BorderTemplate.js';
20
+ import { strokeLine } from './utils/render.js';
21
+ export const Border = {
22
+ props: BorderTemplate.props,
23
+ update() {
24
+ this.computed.borderColor = formatRgba(parseColorRgba(this.props.color));
25
+ this.computed.borderAsym = !valuesAreEqual(this.props.width);
26
+ },
27
+ render(ctx, quad, renderContext) {
28
+ renderContext();
29
+ ctx.strokeStyle = this.computed.borderColor;
30
+ if (this.computed.borderAsym === false && this.props.width[0] > 0) {
31
+ const bWidth = this.props.width[0];
32
+ const bHalfWidth = bWidth * 0.5;
33
+ ctx.lineWidth = bWidth;
34
+ ctx.beginPath();
35
+ ctx.strokeRect(quad.tx + bHalfWidth, quad.ty + bHalfWidth, quad.width - bWidth, quad.height - bWidth);
36
+ return;
37
+ }
38
+ const { 0: t, 1: r, 2: b, 3: l } = this.props.width;
39
+ if (t > 0) {
40
+ const y = quad.ty + t * 0.5;
41
+ strokeLine(ctx, quad.tx, y, quad.tx + quad.width, y, t);
42
+ }
43
+ if (r > 0) {
44
+ const x = quad.tx + quad.width - r * 0.5;
45
+ strokeLine(ctx, x, quad.ty, x, quad.ty + quad.height, r);
46
+ }
47
+ if (b > 0) {
48
+ const y = quad.ty + quad.height - b * 0.5;
49
+ strokeLine(ctx, quad.tx, y, quad.tx + quad.width, y, b);
50
+ }
51
+ if (l > 0) {
52
+ const x = quad.tx + l * 0.5;
53
+ strokeLine(ctx, x, quad.ty, x, quad.ty + quad.height, l);
54
+ }
55
+ },
56
+ };
57
+ //# sourceMappingURL=Border.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Border.js","sourceRoot":"","sources":["../../../../../src/core/shaders/canvas/Border.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAEH,OAAO,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AAEpD,OAAO,EACL,UAAU,EACV,cAAc,GACf,MAAM,+CAA+C,CAAC;AAEvD,OAAO,EACL,cAAc,GAEf,MAAM,gCAAgC,CAAC;AACxC,OAAO,EAAE,UAAU,EAAE,MAAM,mBAAmB,CAAC;AAQ/C,MAAM,CAAC,MAAM,MAAM,GAAwD;IACzE,KAAK,EAAE,cAAc,CAAC,KAAK;IAC3B,MAAM;QACJ,IAAI,CAAC,QAAQ,CAAC,WAAW,GAAG,UAAU,CAAC,cAAc,CAAC,IAAI,CAAC,KAAM,CAAC,KAAK,CAAC,CAAC,CAAC;QAC1E,IAAI,CAAC,QAAQ,CAAC,UAAU,GAAG,CAAC,cAAc,CAAC,IAAI,CAAC,KAAM,CAAC,KAAiB,CAAC,CAAC;IAC5E,CAAC;IACD,MAAM,CAAC,GAAG,EAAE,IAAI,EAAE,aAAa;QAC7B,aAAa,EAAE,CAAC;QAChB,GAAG,CAAC,WAAW,GAAG,IAAI,CAAC,QAAQ,CAAC,WAAY,CAAC;QAC7C,IAAI,IAAI,CAAC,QAAQ,CAAC,UAAU,KAAK,KAAK,IAAI,IAAI,CAAC,KAAM,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC;YACnE,MAAM,MAAM,GAAG,IAAI,CAAC,KAAM,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;YACpC,MAAM,UAAU,GAAG,MAAM,GAAG,GAAG,CAAC;YAChC,GAAG,CAAC,SAAS,GAAG,MAAM,CAAC;YACvB,GAAG,CAAC,SAAS,EAAE,CAAC;YAChB,GAAG,CAAC,UAAU,CACZ,IAAI,CAAC,EAAE,GAAG,UAAU,EACpB,IAAI,CAAC,EAAE,GAAG,UAAU,EACpB,IAAI,CAAC,KAAK,GAAG,MAAM,EACnB,IAAI,CAAC,MAAM,GAAG,MAAM,CACrB,CAAC;YACF,OAAO;QACT,CAAC;QAED,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,GAAG,IAAI,CAAC,KAAM,CAAC,KAAa,CAAC;QAC7D,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC;YACV,MAAM,CAAC,GAAG,IAAI,CAAC,EAAE,GAAG,CAAC,GAAG,GAAG,CAAC;YAC5B,UAAU,CAAC,GAAG,EAAE,IAAI,CAAC,EAAE,EAAE,CAAC,EAAE,IAAI,CAAC,EAAE,GAAG,IAAI,CAAC,KAAK,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAC1D,CAAC;QACD,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC;YACV,MAAM,CAAC,GAAG,IAAI,CAAC,EAAE,GAAG,IAAI,CAAC,KAAK,GAAG,CAAC,GAAG,GAAG,CAAC;YACzC,UAAU,CAAC,GAAG,EAAE,CAAC,EAAE,IAAI,CAAC,EAAE,EAAE,CAAC,EAAE,IAAI,CAAC,EAAE,GAAG,IAAI,CAAC,MAAM,EAAE,CAAC,CAAC,CAAC;QAC3D,CAAC;QACD,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC;YACV,MAAM,CAAC,GAAG,IAAI,CAAC,EAAE,GAAG,IAAI,CAAC,MAAM,GAAG,CAAC,GAAG,GAAG,CAAC;YAC1C,UAAU,CAAC,GAAG,EAAE,IAAI,CAAC,EAAE,EAAE,CAAC,EAAE,IAAI,CAAC,EAAE,GAAG,IAAI,CAAC,KAAK,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAC1D,CAAC;QACD,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC;YACV,MAAM,CAAC,GAAG,IAAI,CAAC,EAAE,GAAG,CAAC,GAAG,GAAG,CAAC;YAC5B,UAAU,CAAC,GAAG,EAAE,CAAC,EAAE,IAAI,CAAC,EAAE,EAAE,CAAC,EAAE,IAAI,CAAC,EAAE,GAAG,IAAI,CAAC,MAAM,EAAE,CAAC,CAAC,CAAC;QAC3D,CAAC;IACH,CAAC;CACF,CAAC"}
@@ -0,0 +1,7 @@
1
+ import type { CanvasShaderType } from '../../renderers/canvas/CanvasShaderNode.js';
2
+ import type { Vec4 } from '../../renderers/webgl/internal/ShaderUtils.js';
3
+ import { type HolePunchProps } from '../templates/HolePunchTemplate.js';
4
+ export interface ComputedHolePunchValues {
5
+ radius: Vec4;
6
+ }
7
+ export declare const HolePunch: CanvasShaderType<HolePunchProps, ComputedHolePunchValues>;
@@ -0,0 +1,38 @@
1
+ /*
2
+ * Copyright 2023 Comcast Cable Communications Management, LLC
3
+ * Licensed under the Apache License, Version 2.0 (the "License");
4
+ * you may not use this file except in compliance with the License.
5
+ * You may obtain a copy of the License at
6
+ *
7
+ * http://www.apache.org/licenses/LICENSE-2.0
8
+ *
9
+ * Unless required by applicable law or agreed to in writing, software
10
+ * distributed under the License is distributed on an "AS IS" BASIS,
11
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
+ * See the License for the specific language governing permissions and
13
+ * limitations under the License.
14
+ *
15
+ * SPDX-License-Identifier: Apache-2.0
16
+ */
17
+ import { calcFactoredRadiusArray } from '../../lib/utils.js';
18
+ import { HolePunchTemplate, } from '../templates/HolePunchTemplate.js';
19
+ import { roundRect } from './utils/render.js';
20
+ export const HolePunch = {
21
+ props: HolePunchTemplate.props,
22
+ update() {
23
+ this.computed.radius = calcFactoredRadiusArray(this.props.radius, this.props.width, this.props.height);
24
+ },
25
+ render(ctx, quad, renderContext) {
26
+ ctx.save();
27
+ renderContext();
28
+ const { x, y, width, height } = this.props;
29
+ ctx.beginPath();
30
+ roundRect(ctx, quad.tx + x, quad.ty + y, width, height, this.computed.radius);
31
+ ctx.closePath();
32
+ ctx.fillStyle = 'black';
33
+ ctx.globalCompositeOperation = 'destination-out';
34
+ ctx.fill();
35
+ ctx.restore();
36
+ },
37
+ };
38
+ //# sourceMappingURL=HolePunch.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"HolePunch.js","sourceRoot":"","sources":["../../../../../src/core/shaders/canvas/HolePunch.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAEH,OAAO,EAAE,uBAAuB,EAAE,MAAM,oBAAoB,CAAC;AAG7D,OAAO,EACL,iBAAiB,GAElB,MAAM,mCAAmC,CAAC;AAC3C,OAAO,EAAE,SAAS,EAAE,MAAM,mBAAmB,CAAC;AAM9C,MAAM,CAAC,MAAM,SAAS,GAGlB;IACF,KAAK,EAAE,iBAAiB,CAAC,KAAK;IAC9B,MAAM;QACJ,IAAI,CAAC,QAAQ,CAAC,MAAM,GAAG,uBAAuB,CAC5C,IAAI,CAAC,KAAM,CAAC,MAAc,EAC1B,IAAI,CAAC,KAAM,CAAC,KAAK,EACjB,IAAI,CAAC,KAAM,CAAC,MAAM,CACnB,CAAC;IACJ,CAAC;IACD,MAAM,CAAC,GAAG,EAAE,IAAI,EAAE,aAAa;QAC7B,GAAG,CAAC,IAAI,EAAE,CAAC;QACX,aAAa,EAAE,CAAC;QAChB,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,KAAM,CAAC;QAC5C,GAAG,CAAC,SAAS,EAAE,CAAC;QAChB,SAAS,CACP,GAAG,EACH,IAAI,CAAC,EAAE,GAAG,CAAC,EACX,IAAI,CAAC,EAAE,GAAG,CAAC,EACX,KAAK,EACL,MAAM,EACN,IAAI,CAAC,QAAQ,CAAC,MAAO,CACtB,CAAC;QACF,GAAG,CAAC,SAAS,EAAE,CAAC;QAChB,GAAG,CAAC,SAAS,GAAG,OAAO,CAAC;QACxB,GAAG,CAAC,wBAAwB,GAAG,iBAAiB,CAAC;QACjD,GAAG,CAAC,IAAI,EAAE,CAAC;QACX,GAAG,CAAC,OAAO,EAAE,CAAC;IAChB,CAAC;CACF,CAAC"}
@@ -0,0 +1,10 @@
1
+ import type { CanvasShaderType } from '../../renderers/canvas/CanvasShaderNode.js';
2
+ import { type LinearGradientProps } from '../templates/LinearGradientTemplate.js';
3
+ export interface ComputedLinearGradientValues {
4
+ x0: number;
5
+ y0: number;
6
+ x1: number;
7
+ y1: number;
8
+ colors: string[];
9
+ }
10
+ export declare const LinearGradient: CanvasShaderType<LinearGradientProps, ComputedLinearGradientValues>;
@@ -0,0 +1,46 @@
1
+ /*
2
+ * Copyright 2023 Comcast Cable Communications Management, LLC
3
+ * Licensed under the Apache License, Version 2.0 (the "License");
4
+ * you may not use this file except in compliance with the License.
5
+ * You may obtain a copy of the License at
6
+ *
7
+ * http://www.apache.org/licenses/LICENSE-2.0
8
+ *
9
+ * Unless required by applicable law or agreed to in writing, software
10
+ * distributed under the License is distributed on an "AS IS" BASIS,
11
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
+ * See the License for the specific language governing permissions and
13
+ * limitations under the License.
14
+ *
15
+ * SPDX-License-Identifier: Apache-2.0
16
+ */
17
+ import { LinearGradientTemplate, } from '../templates/LinearGradientTemplate.js';
18
+ export const LinearGradient = {
19
+ props: LinearGradientTemplate.props,
20
+ update(node) {
21
+ const angle = this.props.angle - (Math.PI / 180) * 90;
22
+ const nWidth = node.width;
23
+ const nHeight = node.height;
24
+ const line = (Math.abs(nWidth * Math.sin(angle)) +
25
+ Math.abs(nHeight * Math.cos(angle))) *
26
+ 0.5;
27
+ this.computed = {
28
+ x0: line * Math.cos(angle) + nWidth * 0.5,
29
+ y0: line * Math.sin(angle) + nHeight * 0.5,
30
+ x1: line * Math.cos(angle + Math.PI) + nWidth * 0.5,
31
+ y1: line * Math.sin(angle + Math.PI) + nHeight * 0.5,
32
+ colors: this.props.colors.map((value) => this.toColorString(value)),
33
+ };
34
+ },
35
+ render(ctx, quad, renderContext) {
36
+ renderContext();
37
+ const gradient = ctx.createLinearGradient(quad.tx + this.computed.x0, quad.ty + this.computed.y0, quad.tx + this.computed.x1, quad.ty + this.computed.y1);
38
+ const colors = this.computed.colors;
39
+ for (let i = 0; i < colors.length; i++) {
40
+ gradient.addColorStop(this.props['stops'][i], colors[i]);
41
+ }
42
+ ctx.fillStyle = gradient;
43
+ ctx.fillRect(quad.tx, quad.ty, quad.width, quad.height);
44
+ },
45
+ };
46
+ //# sourceMappingURL=LinearGradient.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"LinearGradient.js","sourceRoot":"","sources":["../../../../../src/core/shaders/canvas/LinearGradient.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAGH,OAAO,EACL,sBAAsB,GAEvB,MAAM,wCAAwC,CAAC;AAUhD,MAAM,CAAC,MAAM,cAAc,GAGvB;IACF,KAAK,EAAE,sBAAsB,CAAC,KAAK;IACnC,MAAM,CAAC,IAAI;QACT,MAAM,KAAK,GAAG,IAAI,CAAC,KAAM,CAAC,KAAK,GAAG,CAAC,IAAI,CAAC,EAAE,GAAG,GAAG,CAAC,GAAG,EAAE,CAAC;QACvD,MAAM,MAAM,GAAG,IAAI,CAAC,KAAK,CAAC;QAC1B,MAAM,OAAO,GAAG,IAAI,CAAC,MAAM,CAAC;QAC5B,MAAM,IAAI,GACR,CAAC,IAAI,CAAC,GAAG,CAAC,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC;YACjC,IAAI,CAAC,GAAG,CAAC,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC;YACtC,GAAG,CAAC;QAEN,IAAI,CAAC,QAAQ,GAAG;YACd,EAAE,EAAE,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,GAAG,MAAM,GAAG,GAAG;YACzC,EAAE,EAAE,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,GAAG,OAAO,GAAG,GAAG;YAC1C,EAAE,EAAE,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,CAAC,GAAG,MAAM,GAAG,GAAG;YACnD,EAAE,EAAE,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,CAAC,GAAG,OAAO,GAAG,GAAG;YACpD,MAAM,EAAE,IAAI,CAAC,KAAM,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;SACrE,CAAC;IACJ,CAAC;IACD,MAAM,CAAC,GAAG,EAAE,IAAI,EAAE,aAAa;QAC7B,aAAa,EAAE,CAAC;QAChB,MAAM,QAAQ,GAAG,GAAG,CAAC,oBAAoB,CACvC,IAAI,CAAC,EAAE,GAAG,IAAI,CAAC,QAAQ,CAAC,EAAG,EAC3B,IAAI,CAAC,EAAE,GAAG,IAAI,CAAC,QAAQ,CAAC,EAAG,EAC3B,IAAI,CAAC,EAAE,GAAG,IAAI,CAAC,QAAQ,CAAC,EAAG,EAC3B,IAAI,CAAC,EAAE,GAAG,IAAI,CAAC,QAAQ,CAAC,EAAG,CAC5B,CAAC;QACF,MAAM,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,MAAO,CAAC;QACrC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YACvC,QAAQ,CAAC,YAAY,CAAC,IAAI,CAAC,KAAM,CAAC,OAAO,CAAC,CAAC,CAAC,CAAE,EAAE,MAAM,CAAC,CAAC,CAAE,CAAC,CAAC;QAC9D,CAAC;QACD,GAAG,CAAC,SAAS,GAAG,QAAQ,CAAC;QACzB,GAAG,CAAC,QAAQ,CAAC,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;IAC1D,CAAC;CACF,CAAC"}
@@ -0,0 +1,11 @@
1
+ import type { CanvasShaderType } from '../../renderers/canvas/CanvasShaderNode.js';
2
+ import { type RadialGradientProps } from '../templates/RadialGradientTemplate.js';
3
+ export interface ComputedRadialGradientValues {
4
+ pivotX: number;
5
+ pivotY: number;
6
+ scaleX: number;
7
+ scaleY: number;
8
+ size: number;
9
+ colors: string[];
10
+ }
11
+ export declare const RadialGradient: CanvasShaderType<RadialGradientProps, ComputedRadialGradientValues>;
@@ -0,0 +1,68 @@
1
+ /*
2
+ * Copyright 2023 Comcast Cable Communications Management, LLC
3
+ * Licensed under the Apache License, Version 2.0 (the "License");
4
+ * you may not use this file except in compliance with the License.
5
+ * You may obtain a copy of the License at
6
+ *
7
+ * http://www.apache.org/licenses/LICENSE-2.0
8
+ *
9
+ * Unless required by applicable law or agreed to in writing, software
10
+ * distributed under the License is distributed on an "AS IS" BASIS,
11
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
+ * See the License for the specific language governing permissions and
13
+ * limitations under the License.
14
+ *
15
+ * SPDX-License-Identifier: Apache-2.0
16
+ */
17
+ import { RadialGradientTemplate, } from '../templates/RadialGradientTemplate.js';
18
+ export const RadialGradient = {
19
+ props: RadialGradientTemplate.props,
20
+ update(node) {
21
+ let scaleX = 1;
22
+ let scaleY = 1;
23
+ const pWidth = this.props.width;
24
+ const pHeight = this.props.height;
25
+ if (pWidth > pHeight) {
26
+ scaleX = pWidth / pHeight;
27
+ }
28
+ else if (pHeight > pWidth) {
29
+ scaleY = pHeight / pWidth;
30
+ }
31
+ this.computed = {
32
+ pivotX: this.props.pivot[0] * node.width,
33
+ pivotY: this.props.pivot[1] * node.height,
34
+ scaleX,
35
+ scaleY,
36
+ size: Math.min(pWidth, pHeight) * 0.5,
37
+ colors: this.props.colors.map((value) => this.toColorString(value)),
38
+ };
39
+ },
40
+ render(ctx, quad, renderContext) {
41
+ renderContext();
42
+ const { scaleX, scaleY, pivotX, pivotY } = this.computed;
43
+ const colors = this.computed.colors;
44
+ let x = quad.tx + pivotX;
45
+ let y = quad.ty + pivotY;
46
+ if (scaleX === scaleY) {
47
+ const gradient = ctx.createRadialGradient(x, y, 0, x, y, this.computed.size);
48
+ for (let i = 0; i < colors.length; i++) {
49
+ gradient.addColorStop(this.props['stops'][i], colors[i]);
50
+ }
51
+ ctx.fillStyle = gradient;
52
+ ctx.fillRect(quad.tx, quad.ty, quad.width, quad.height);
53
+ return;
54
+ }
55
+ ctx.save();
56
+ ctx.scale(scaleX, scaleY);
57
+ x = x / scaleX;
58
+ y = y / scaleY;
59
+ const gradient = ctx.createRadialGradient(x, y, 0, x, y, this.computed.size);
60
+ for (let i = 0; i < colors.length; i++) {
61
+ gradient.addColorStop(this.props['stops'][i], colors[i]);
62
+ }
63
+ ctx.fillStyle = gradient;
64
+ ctx.fillRect(quad.tx / scaleX, quad.ty / scaleY, quad.width / scaleX, quad.height / scaleY);
65
+ ctx.restore();
66
+ },
67
+ };
68
+ //# sourceMappingURL=RadialGradient.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"RadialGradient.js","sourceRoot":"","sources":["../../../../../src/core/shaders/canvas/RadialGradient.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAGH,OAAO,EACL,sBAAsB,GAEvB,MAAM,wCAAwC,CAAC;AAWhD,MAAM,CAAC,MAAM,cAAc,GAGvB;IACF,KAAK,EAAE,sBAAsB,CAAC,KAAK;IACnC,MAAM,CAAC,IAAI;QACT,IAAI,MAAM,GAAG,CAAC,CAAC;QACf,IAAI,MAAM,GAAG,CAAC,CAAC;QAEf,MAAM,MAAM,GAAG,IAAI,CAAC,KAAM,CAAC,KAAK,CAAC;QACjC,MAAM,OAAO,GAAG,IAAI,CAAC,KAAM,CAAC,MAAM,CAAC;QACnC,IAAI,MAAM,GAAG,OAAO,EAAE,CAAC;YACrB,MAAM,GAAG,MAAM,GAAG,OAAO,CAAC;QAC5B,CAAC;aAAM,IAAI,OAAO,GAAG,MAAM,EAAE,CAAC;YAC5B,MAAM,GAAG,OAAO,GAAG,MAAM,CAAC;QAC5B,CAAC;QAED,IAAI,CAAC,QAAQ,GAAG;YACd,MAAM,EAAE,IAAI,CAAC,KAAM,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK;YACzC,MAAM,EAAE,IAAI,CAAC,KAAM,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM;YAC1C,MAAM;YACN,MAAM;YACN,IAAI,EAAE,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG,GAAG;YACrC,MAAM,EAAE,IAAI,CAAC,KAAM,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;SACrE,CAAC;IACJ,CAAC;IACD,MAAM,CAAC,GAAG,EAAE,IAAI,EAAE,aAAa;QAC7B,aAAa,EAAE,CAAC;QAEhB,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,QAAS,CAAC;QAC1D,MAAM,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,MAAO,CAAC;QACrC,IAAI,CAAC,GAAG,IAAI,CAAC,EAAE,GAAG,MAAO,CAAC;QAC1B,IAAI,CAAC,GAAG,IAAI,CAAC,EAAE,GAAG,MAAO,CAAC;QAE1B,IAAI,MAAM,KAAK,MAAM,EAAE,CAAC;YACtB,MAAM,QAAQ,GAAG,GAAG,CAAC,oBAAoB,CACvC,CAAC,EACD,CAAC,EACD,CAAC,EACD,CAAC,EACD,CAAC,EACD,IAAI,CAAC,QAAQ,CAAC,IAAK,CACpB,CAAC;YAEF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;gBACvC,QAAQ,CAAC,YAAY,CAAC,IAAI,CAAC,KAAM,CAAC,OAAO,CAAC,CAAC,CAAC,CAAE,EAAE,MAAM,CAAC,CAAC,CAAE,CAAC,CAAC;YAC9D,CAAC;YAED,GAAG,CAAC,SAAS,GAAG,QAAQ,CAAC;YACzB,GAAG,CAAC,QAAQ,CAAC,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;YACxD,OAAO;QACT,CAAC;QAED,GAAG,CAAC,IAAI,EAAE,CAAC;QACX,GAAG,CAAC,KAAK,CAAC,MAAO,EAAE,MAAO,CAAC,CAAC;QAC5B,CAAC,GAAG,CAAC,GAAG,MAAO,CAAC;QAChB,CAAC,GAAG,CAAC,GAAG,MAAO,CAAC;QAChB,MAAM,QAAQ,GAAG,GAAG,CAAC,oBAAoB,CACvC,CAAC,EACD,CAAC,EACD,CAAC,EACD,CAAC,EACD,CAAC,EACD,IAAI,CAAC,QAAQ,CAAC,IAAK,CACpB,CAAC;QAEF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YACvC,QAAQ,CAAC,YAAY,CAAC,IAAI,CAAC,KAAM,CAAC,OAAO,CAAC,CAAC,CAAC,CAAE,EAAE,MAAM,CAAC,CAAC,CAAE,CAAC,CAAC;QAC9D,CAAC;QAED,GAAG,CAAC,SAAS,GAAG,QAAQ,CAAC;QACzB,GAAG,CAAC,QAAQ,CACV,IAAI,CAAC,EAAE,GAAG,MAAO,EACjB,IAAI,CAAC,EAAE,GAAG,MAAO,EACjB,IAAI,CAAC,KAAK,GAAG,MAAO,EACpB,IAAI,CAAC,MAAM,GAAG,MAAO,CACtB,CAAC;QAEF,GAAG,CAAC,OAAO,EAAE,CAAC;IAChB,CAAC;CACF,CAAC"}
@@ -0,0 +1,7 @@
1
+ import type { CanvasShaderType } from '../../renderers/canvas/CanvasShaderNode.js';
2
+ import type { Vec4 } from '../../renderers/webgl/internal/ShaderUtils.js';
3
+ import { type RoundedProps } from '../templates/RoundedTemplate.js';
4
+ export interface ComputedRoundedValues {
5
+ radius: Vec4;
6
+ }
7
+ export declare const Rounded: CanvasShaderType<RoundedProps, ComputedRoundedValues>;
@@ -0,0 +1,33 @@
1
+ /*
2
+ * Copyright 2023 Comcast Cable Communications Management, LLC
3
+ * Licensed under the Apache License, Version 2.0 (the "License");
4
+ * you may not use this file except in compliance with the License.
5
+ * You may obtain a copy of the License at
6
+ *
7
+ * http://www.apache.org/licenses/LICENSE-2.0
8
+ *
9
+ * Unless required by applicable law or agreed to in writing, software
10
+ * distributed under the License is distributed on an "AS IS" BASIS,
11
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
+ * See the License for the specific language governing permissions and
13
+ * limitations under the License.
14
+ *
15
+ * SPDX-License-Identifier: Apache-2.0
16
+ */
17
+ import { calcFactoredRadiusArray } from '../../lib/utils.js';
18
+ import { RoundedTemplate, } from '../templates/RoundedTemplate.js';
19
+ import { roundRect } from './utils/render.js';
20
+ export const Rounded = {
21
+ props: RoundedTemplate.props,
22
+ saveAndRestore: true,
23
+ update(node) {
24
+ this.computed.radius = calcFactoredRadiusArray(this.props.radius, node.width, node.height);
25
+ },
26
+ render(ctx, quad, renderContext) {
27
+ const path = new Path2D();
28
+ roundRect(path, quad.tx, quad.ty, quad.width, quad.height, this.computed.radius);
29
+ ctx.clip(path);
30
+ renderContext();
31
+ },
32
+ };
33
+ //# sourceMappingURL=Rounded.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Rounded.js","sourceRoot":"","sources":["../../../../../src/core/shaders/canvas/Rounded.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAEH,OAAO,EAAE,uBAAuB,EAAE,MAAM,oBAAoB,CAAC;AAG7D,OAAO,EACL,eAAe,GAEhB,MAAM,iCAAiC,CAAC;AACzC,OAAO,EAAE,SAAS,EAAE,MAAM,mBAAmB,CAAC;AAM9C,MAAM,CAAC,MAAM,OAAO,GAA0D;IAC5E,KAAK,EAAE,eAAe,CAAC,KAAK;IAC5B,cAAc,EAAE,IAAI;IACpB,MAAM,CAAC,IAAI;QACT,IAAI,CAAC,QAAQ,CAAC,MAAM,GAAG,uBAAuB,CAC5C,IAAI,CAAC,KAAM,CAAC,MAAc,EAC1B,IAAI,CAAC,KAAK,EACV,IAAI,CAAC,MAAM,CACZ,CAAC;IACJ,CAAC;IACD,MAAM,CAAC,GAAG,EAAE,IAAI,EAAE,aAAa;QAC7B,MAAM,IAAI,GAAG,IAAI,MAAM,EAAE,CAAC;QAC1B,SAAS,CACP,IAAI,EACJ,IAAI,CAAC,EAAE,EACP,IAAI,CAAC,EAAE,EACP,IAAI,CAAC,KAAK,EACV,IAAI,CAAC,MAAM,EACX,IAAI,CAAC,QAAQ,CAAC,MAAO,CACtB,CAAC;QACF,GAAG,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAEf,aAAa,EAAE,CAAC;IAClB,CAAC;CACF,CAAC"}
@@ -0,0 +1,7 @@
1
+ import type { CanvasShaderType } from '../../renderers/canvas/CanvasShaderNode.js';
2
+ import { type RoundedWithBorderProps } from '../templates/RoundedWithBorderTemplate.js';
3
+ import type { ComputedBorderValues } from './Border.js';
4
+ import type { ComputedRoundedValues } from './Rounded.js';
5
+ type ComputedValues = ComputedRoundedValues & ComputedBorderValues;
6
+ export declare const RoundedWithBorder: CanvasShaderType<RoundedWithBorderProps, ComputedValues>;
7
+ export {};