@lightningjs/renderer 2.12.1 → 2.13.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (329) hide show
  1. package/COPYING +1 -0
  2. package/LICENSE +202 -202
  3. package/NOTICE +3 -3
  4. package/README.md +147 -147
  5. package/dist/src/core/CoreNode.d.ts +10 -0
  6. package/dist/src/core/CoreNode.js +90 -14
  7. package/dist/src/core/CoreNode.js.map +1 -1
  8. package/dist/src/core/CoreTextureManager.d.ts +13 -7
  9. package/dist/src/core/CoreTextureManager.js +92 -105
  10. package/dist/src/core/CoreTextureManager.js.map +1 -1
  11. package/dist/src/core/Stage.d.ts +4 -2
  12. package/dist/src/core/Stage.js +23 -7
  13. package/dist/src/core/Stage.js.map +1 -1
  14. package/dist/src/core/TextureMemoryManager.d.ts +16 -6
  15. package/dist/src/core/TextureMemoryManager.js +75 -17
  16. package/dist/src/core/TextureMemoryManager.js.map +1 -1
  17. package/dist/src/core/lib/ImageWorker.d.ts +1 -1
  18. package/dist/src/core/lib/ImageWorker.js +13 -11
  19. package/dist/src/core/lib/ImageWorker.js.map +1 -1
  20. package/dist/src/core/lib/validateImageBitmap.d.ts +6 -0
  21. package/dist/src/core/lib/validateImageBitmap.js +68 -0
  22. package/dist/src/core/lib/validateImageBitmap.js.map +1 -0
  23. package/dist/src/core/platform.js +3 -3
  24. package/dist/src/core/platform.js.map +1 -1
  25. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js +7 -12
  26. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js.map +1 -1
  27. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  28. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  29. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  30. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  31. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  32. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  33. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  34. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  35. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  36. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  37. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  38. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  39. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  40. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  41. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  42. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  43. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  44. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  45. package/dist/src/core/textures/ImageTexture.js +10 -16
  46. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  47. package/dist/src/main-api/Inspector.js +16 -2
  48. package/dist/src/main-api/Inspector.js.map +1 -1
  49. package/dist/src/main-api/Renderer.d.ts +27 -1
  50. package/dist/src/main-api/Renderer.js +8 -3
  51. package/dist/src/main-api/Renderer.js.map +1 -1
  52. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  53. package/exports/canvas.ts +39 -39
  54. package/exports/index.ts +89 -89
  55. package/exports/inspector.ts +24 -24
  56. package/exports/utils.ts +44 -44
  57. package/exports/webgl.ts +38 -38
  58. package/package.json +1 -2
  59. package/scripts/please-use-pnpm.js +13 -13
  60. package/src/common/CommonTypes.ts +146 -146
  61. package/src/common/EventEmitter.ts +77 -77
  62. package/src/common/IAnimationController.ts +92 -92
  63. package/src/common/IEventEmitter.ts +28 -28
  64. package/src/core/CoreNode.test.ts +202 -199
  65. package/src/core/CoreNode.ts +2455 -2341
  66. package/src/core/CoreShaderManager.ts +292 -292
  67. package/src/core/CoreTextNode.ts +455 -455
  68. package/src/core/CoreTextureManager.ts +597 -596
  69. package/src/core/Stage.ts +743 -722
  70. package/src/core/TextureMemoryManager.ts +395 -314
  71. package/src/core/animations/AnimationManager.ts +38 -38
  72. package/src/core/animations/CoreAnimation.ts +340 -340
  73. package/src/core/animations/CoreAnimationController.ts +157 -157
  74. package/src/core/lib/ContextSpy.ts +41 -41
  75. package/src/core/lib/ImageWorker.ts +279 -271
  76. package/src/core/lib/Matrix3d.ts +244 -244
  77. package/src/core/lib/RenderCoords.ts +86 -86
  78. package/src/core/lib/WebGlContextWrapper.ts +1332 -1332
  79. package/src/core/lib/textureCompression.ts +152 -152
  80. package/src/core/lib/textureSvg.ts +78 -78
  81. package/src/core/lib/utils.ts +310 -310
  82. package/src/core/lib/validateImageBitmap.ts +76 -0
  83. package/src/core/platform.ts +63 -61
  84. package/src/core/renderers/CoreContextTexture.ts +43 -43
  85. package/src/core/renderers/CoreRenderOp.ts +22 -22
  86. package/src/core/renderers/CoreRenderer.ts +115 -115
  87. package/src/core/renderers/CoreShader.ts +41 -41
  88. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +375 -375
  89. package/src/core/renderers/canvas/CanvasCoreTexture.ts +153 -153
  90. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  91. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  92. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  93. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +86 -86
  94. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
  95. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +301 -303
  96. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  97. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +815 -815
  98. package/src/core/renderers/webgl/WebGlCoreShader.ts +362 -362
  99. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  100. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  101. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  102. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  103. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  104. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  105. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  106. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  107. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  108. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  109. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  110. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  111. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  112. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  113. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  114. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  115. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  116. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  117. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  118. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  119. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  120. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  121. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  122. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  123. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  124. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  125. package/src/core/text-rendering/TrFontManager.ts +183 -183
  126. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  127. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  128. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  129. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  130. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  131. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  132. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  133. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  134. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +808 -808
  135. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  136. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  137. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  138. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  139. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  140. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  141. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  142. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  143. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -408
  144. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  145. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  146. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  147. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  148. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  149. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  150. package/src/core/textures/ColorTexture.ts +102 -102
  151. package/src/core/textures/ImageTexture.ts +376 -382
  152. package/src/core/textures/NoiseTexture.ts +104 -104
  153. package/src/core/textures/RenderTexture.ts +85 -85
  154. package/src/core/textures/SubTexture.ts +205 -205
  155. package/src/core/textures/Texture.ts +337 -337
  156. package/src/core/utils.ts +227 -227
  157. package/src/env.d.ts +7 -7
  158. package/src/main-api/DynamicShaderController.ts +104 -104
  159. package/src/main-api/INode.ts +101 -101
  160. package/src/main-api/Inspector.ts +522 -505
  161. package/src/main-api/Renderer.ts +751 -720
  162. package/src/main-api/ShaderController.ts +80 -80
  163. package/src/main-api/utils.ts +45 -45
  164. package/src/utils.ts +248 -248
  165. package/dist/exports/core-api.d.ts +0 -74
  166. package/dist/exports/core-api.js +0 -96
  167. package/dist/exports/core-api.js.map +0 -1
  168. package/dist/exports/main-api.d.ts +0 -30
  169. package/dist/exports/main-api.js +0 -45
  170. package/dist/exports/main-api.js.map +0 -1
  171. package/dist/src/core/CoreExtension.d.ts +0 -12
  172. package/dist/src/core/CoreExtension.js +0 -29
  173. package/dist/src/core/CoreExtension.js.map +0 -1
  174. package/dist/src/core/CoreStuff.d.ts +0 -1
  175. package/dist/src/core/CoreStuff.js +0 -138
  176. package/dist/src/core/CoreStuff.js.map +0 -1
  177. package/dist/src/core/CoreTexturizer.d.ts +0 -14
  178. package/dist/src/core/CoreTexturizer.js +0 -47
  179. package/dist/src/core/CoreTexturizer.js.map +0 -1
  180. package/dist/src/core/LngNode.d.ts +0 -736
  181. package/dist/src/core/LngNode.js +0 -1174
  182. package/dist/src/core/LngNode.js.map +0 -1
  183. package/dist/src/core/Matrix2DContext.d.ts +0 -15
  184. package/dist/src/core/Matrix2DContext.js +0 -45
  185. package/dist/src/core/Matrix2DContext.js.map +0 -1
  186. package/dist/src/core/ShaderNode.d.ts +0 -10
  187. package/dist/src/core/ShaderNode.js +0 -30
  188. package/dist/src/core/ShaderNode.js.map +0 -1
  189. package/dist/src/core/TextNode.d.ts +0 -103
  190. package/dist/src/core/TextNode.js +0 -331
  191. package/dist/src/core/TextNode.js.map +0 -1
  192. package/dist/src/core/lib/Coords.d.ts +0 -14
  193. package/dist/src/core/lib/Coords.js +0 -55
  194. package/dist/src/core/lib/Coords.js.map +0 -1
  195. package/dist/src/core/lib/glm/common.d.ts +0 -162
  196. package/dist/src/core/lib/glm/common.js +0 -81
  197. package/dist/src/core/lib/glm/common.js.map +0 -1
  198. package/dist/src/core/lib/glm/index.d.ts +0 -11
  199. package/dist/src/core/lib/glm/index.js +0 -30
  200. package/dist/src/core/lib/glm/index.js.map +0 -1
  201. package/dist/src/core/lib/glm/mat2.d.ts +0 -219
  202. package/dist/src/core/lib/glm/mat2.js +0 -396
  203. package/dist/src/core/lib/glm/mat2.js.map +0 -1
  204. package/dist/src/core/lib/glm/mat2d.d.ts +0 -237
  205. package/dist/src/core/lib/glm/mat2d.js +0 -442
  206. package/dist/src/core/lib/glm/mat2d.js.map +0 -1
  207. package/dist/src/core/lib/glm/mat3.d.ts +0 -283
  208. package/dist/src/core/lib/glm/mat3.js +0 -680
  209. package/dist/src/core/lib/glm/mat3.js.map +0 -1
  210. package/dist/src/core/lib/glm/mat4.d.ts +0 -550
  211. package/dist/src/core/lib/glm/mat4.js +0 -1802
  212. package/dist/src/core/lib/glm/mat4.js.map +0 -1
  213. package/dist/src/core/lib/glm/quat.d.ts +0 -363
  214. package/dist/src/core/lib/glm/quat.js +0 -693
  215. package/dist/src/core/lib/glm/quat.js.map +0 -1
  216. package/dist/src/core/lib/glm/quat2.d.ts +0 -356
  217. package/dist/src/core/lib/glm/quat2.js +0 -754
  218. package/dist/src/core/lib/glm/quat2.js.map +0 -1
  219. package/dist/src/core/lib/glm/vec2.d.ts +0 -365
  220. package/dist/src/core/lib/glm/vec2.js +0 -569
  221. package/dist/src/core/lib/glm/vec2.js.map +0 -1
  222. package/dist/src/core/lib/glm/vec3.d.ts +0 -406
  223. package/dist/src/core/lib/glm/vec3.js +0 -720
  224. package/dist/src/core/lib/glm/vec3.js.map +0 -1
  225. package/dist/src/core/lib/glm/vec4.d.ts +0 -330
  226. package/dist/src/core/lib/glm/vec4.js +0 -608
  227. package/dist/src/core/lib/glm/vec4.js.map +0 -1
  228. package/dist/src/core/renderers/CoreShaderManager.d.ts +0 -19
  229. package/dist/src/core/renderers/CoreShaderManager.js +0 -33
  230. package/dist/src/core/renderers/CoreShaderManager.js.map +0 -1
  231. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.d.ts +0 -27
  232. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js +0 -82
  233. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js.map +0 -1
  234. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.d.ts +0 -11
  235. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js +0 -34
  236. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js.map +0 -1
  237. package/dist/src/core/scene/Scene.d.ts +0 -59
  238. package/dist/src/core/scene/Scene.js +0 -106
  239. package/dist/src/core/scene/Scene.js.map +0 -1
  240. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +0 -20
  241. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +0 -55
  242. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +0 -1
  243. package/dist/src/main-api/ICoreDriver.d.ts +0 -27
  244. package/dist/src/main-api/ICoreDriver.js +0 -20
  245. package/dist/src/main-api/ICoreDriver.js.map +0 -1
  246. package/dist/src/main-api/IRenderDriver.d.ts +0 -20
  247. package/dist/src/main-api/IRenderDriver.js +0 -20
  248. package/dist/src/main-api/IRenderDriver.js.map +0 -1
  249. package/dist/src/main-api/IShaderController.d.ts +0 -14
  250. package/dist/src/main-api/IShaderController.js +0 -30
  251. package/dist/src/main-api/IShaderController.js.map +0 -1
  252. package/dist/src/main-api/IShaderNode.d.ts +0 -17
  253. package/dist/src/main-api/IShaderNode.js +0 -19
  254. package/dist/src/main-api/IShaderNode.js.map +0 -1
  255. package/dist/src/main-api/RendererMain.d.ts +0 -375
  256. package/dist/src/main-api/RendererMain.js +0 -365
  257. package/dist/src/main-api/RendererMain.js.map +0 -1
  258. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +0 -9
  259. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +0 -38
  260. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +0 -1
  261. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +0 -56
  262. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +0 -101
  263. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +0 -1
  264. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +0 -32
  265. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +0 -28
  266. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +0 -1
  267. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +0 -24
  268. package/dist/src/render-drivers/main/MainCoreDriver.js +0 -118
  269. package/dist/src/render-drivers/main/MainCoreDriver.js.map +0 -1
  270. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +0 -99
  271. package/dist/src/render-drivers/main/MainOnlyNode.js +0 -396
  272. package/dist/src/render-drivers/main/MainOnlyNode.js.map +0 -1
  273. package/dist/src/render-drivers/main/MainOnlyShaderController.d.ts +0 -6
  274. package/dist/src/render-drivers/main/MainOnlyShaderController.js +0 -15
  275. package/dist/src/render-drivers/main/MainOnlyShaderController.js.map +0 -1
  276. package/dist/src/render-drivers/main/MainOnlyShaderNode.d.ts +0 -7
  277. package/dist/src/render-drivers/main/MainOnlyShaderNode.js +0 -34
  278. package/dist/src/render-drivers/main/MainOnlyShaderNode.js.map +0 -1
  279. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +0 -47
  280. package/dist/src/render-drivers/main/MainOnlyTextNode.js +0 -205
  281. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +0 -1
  282. package/dist/src/render-drivers/main/MainRenderDriver.d.ts +0 -17
  283. package/dist/src/render-drivers/main/MainRenderDriver.js +0 -88
  284. package/dist/src/render-drivers/main/MainRenderDriver.js.map +0 -1
  285. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +0 -90
  286. package/dist/src/render-drivers/threadx/NodeStruct.js +0 -281
  287. package/dist/src/render-drivers/threadx/NodeStruct.js.map +0 -1
  288. package/dist/src/render-drivers/threadx/SharedNode.d.ts +0 -39
  289. package/dist/src/render-drivers/threadx/SharedNode.js +0 -60
  290. package/dist/src/render-drivers/threadx/SharedNode.js.map +0 -1
  291. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +0 -44
  292. package/dist/src/render-drivers/threadx/TextNodeStruct.js +0 -201
  293. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +0 -1
  294. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +0 -28
  295. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +0 -234
  296. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +0 -1
  297. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +0 -20
  298. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +0 -84
  299. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +0 -1
  300. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +0 -44
  301. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +0 -154
  302. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +0 -1
  303. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.d.ts +0 -6
  304. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js +0 -16
  305. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js.map +0 -1
  306. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.d.ts +0 -7
  307. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js +0 -15
  308. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js.map +0 -1
  309. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +0 -28
  310. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +0 -55
  311. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +0 -1
  312. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.d.ts +0 -21
  313. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +0 -198
  314. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +0 -1
  315. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +0 -70
  316. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +0 -32
  317. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +0 -1
  318. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +0 -19
  319. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +0 -177
  320. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +0 -1
  321. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +0 -27
  322. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +0 -108
  323. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +0 -1
  324. package/dist/src/render-drivers/threadx/worker/renderer.d.ts +0 -1
  325. package/dist/src/render-drivers/threadx/worker/renderer.js +0 -145
  326. package/dist/src/render-drivers/threadx/worker/renderer.js.map +0 -1
  327. package/dist/src/render-drivers/utils.d.ts +0 -12
  328. package/dist/src/render-drivers/utils.js +0 -69
  329. package/dist/src/render-drivers/utils.js.map +0 -1
@@ -1,157 +1,157 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
- import type { DynamicShaderProps } from '../DynamicShader.js';
20
- import { updateWebSafeRadius, validateArrayLength4 } from './EffectUtils.js';
21
- import {
22
- ShaderEffect,
23
- type DefaultEffectProps,
24
- type ShaderEffectUniforms,
25
- type ShaderEffectValueMap,
26
- } from './ShaderEffect.js';
27
-
28
- /**
29
- * Properties of the {@link RadiusEffect} shader
30
- */
31
- export interface HolePunchEffectProps extends DefaultEffectProps {
32
- /**
33
- * X position where the hole punch starts
34
- */
35
- x?: number;
36
- /**
37
- * Y position where the hole punch starts
38
- */
39
- y?: number;
40
- /**
41
- * Width of the hole punch
42
- */
43
- width?: number;
44
- /**
45
- * height of the hole punch
46
- *
47
- * @remarks if not defined uses the width value
48
- */
49
- height?: number;
50
- /**
51
- * Corner radius in pixels, to cut out of the corners of the hole punch
52
- *
53
- * @remarks
54
- * You can input an array with a length of up to four or a number.
55
- *
56
- * array length 4:
57
- * [topLeft, topRight, bottomRight, bottomLeft]
58
- *
59
- * array length 2:
60
- * [20, 40] -> [20(topLeft), 40(topRight), 20(bottomRight), 40(bottomLeft)]
61
- *
62
- * array length 3:
63
- * [20, 40, 60] -> [20(topLeft), 40(topRight), 60(bottomRight), 20(bottomLeft)]
64
- *
65
- * number:
66
- * 30 -> [30, 30, 30, 30]
67
- *
68
- * @default 0
69
- */
70
- radius?: number | number[];
71
- }
72
-
73
- /**
74
- * Masks the current maskcolor a holepunch effect with rounded corners similar to {@link RoundedRectangle}
75
- */
76
- export class HolePunchEffect extends ShaderEffect {
77
- static z$__type__Props: HolePunchEffectProps;
78
- override readonly name = 'holePunch';
79
-
80
- static override getEffectKey(): string {
81
- return `holePunch`;
82
- }
83
-
84
- static override uniforms: ShaderEffectUniforms = {
85
- x: {
86
- value: 0,
87
- method: 'uniform1f',
88
- type: 'float',
89
- },
90
- y: {
91
- value: 0,
92
- method: 'uniform1f',
93
- type: 'float',
94
- },
95
- width: {
96
- value: 0,
97
- method: 'uniform1f',
98
- type: 'float',
99
- },
100
- height: {
101
- value: 0,
102
- method: 'uniform1f',
103
- type: 'float',
104
- },
105
- radius: {
106
- value: 0,
107
- method: 'uniform4fv',
108
- type: 'vec4',
109
- updateOnBind: true,
110
- validator: validateArrayLength4,
111
- updateProgramValue: updateWebSafeRadius,
112
- },
113
- };
114
-
115
- static override resolveDefaults(
116
- props: HolePunchEffectProps,
117
- ): Required<HolePunchEffectProps> {
118
- return {
119
- x: props.x || 0,
120
- y: props.y || 0,
121
- width: props.width || 50,
122
- height: props.height || 50,
123
- radius: props.radius ?? 0,
124
- };
125
- }
126
-
127
- static override methods: Record<string, string> = {
128
- fillMask: `
129
- float function(float dist) {
130
- return clamp(-dist, 0.0, 1.0);
131
- }
132
- `,
133
- boxDist: `
134
- float function(vec2 p, vec2 size, float radius) {
135
- size -= vec2(radius);
136
- vec2 d = abs(p) - size;
137
- return min(max(d.x, d.y), 0.0) + length(max(d, 0.0)) - radius;
138
- }
139
- `,
140
- };
141
-
142
- static override onShaderMask = `
143
- vec2 halfDimensions = u_dimensions * 0.5;
144
- vec2 size = vec2(width, height) * 0.5;
145
- vec2 basePos = v_textureCoordinate.xy * u_dimensions.xy - vec2(x, y);
146
- vec2 pos = basePos - size;
147
- float r = radius[0] * step(pos.x, 0.5) * step(pos.y, 0.5);
148
- r = r + radius[1] * step(0.5, pos.x) * step(pos.y, 0.5);
149
- r = r + radius[2] * step(0.5, pos.x) * step(0.5, pos.y);
150
- r = r + radius[3] * step(pos.x, 0.5) * step(0.5, pos.y);
151
- return $boxDist(pos, size, r);
152
- `;
153
-
154
- static override onEffectMask = `
155
- return mix(maskColor, vec4(0.0), $fillMask(shaderMask));
156
- `;
157
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ import type { DynamicShaderProps } from '../DynamicShader.js';
20
+ import { updateWebSafeRadius, validateArrayLength4 } from './EffectUtils.js';
21
+ import {
22
+ ShaderEffect,
23
+ type DefaultEffectProps,
24
+ type ShaderEffectUniforms,
25
+ type ShaderEffectValueMap,
26
+ } from './ShaderEffect.js';
27
+
28
+ /**
29
+ * Properties of the {@link RadiusEffect} shader
30
+ */
31
+ export interface HolePunchEffectProps extends DefaultEffectProps {
32
+ /**
33
+ * X position where the hole punch starts
34
+ */
35
+ x?: number;
36
+ /**
37
+ * Y position where the hole punch starts
38
+ */
39
+ y?: number;
40
+ /**
41
+ * Width of the hole punch
42
+ */
43
+ width?: number;
44
+ /**
45
+ * height of the hole punch
46
+ *
47
+ * @remarks if not defined uses the width value
48
+ */
49
+ height?: number;
50
+ /**
51
+ * Corner radius in pixels, to cut out of the corners of the hole punch
52
+ *
53
+ * @remarks
54
+ * You can input an array with a length of up to four or a number.
55
+ *
56
+ * array length 4:
57
+ * [topLeft, topRight, bottomRight, bottomLeft]
58
+ *
59
+ * array length 2:
60
+ * [20, 40] -> [20(topLeft), 40(topRight), 20(bottomRight), 40(bottomLeft)]
61
+ *
62
+ * array length 3:
63
+ * [20, 40, 60] -> [20(topLeft), 40(topRight), 60(bottomRight), 20(bottomLeft)]
64
+ *
65
+ * number:
66
+ * 30 -> [30, 30, 30, 30]
67
+ *
68
+ * @default 0
69
+ */
70
+ radius?: number | number[];
71
+ }
72
+
73
+ /**
74
+ * Masks the current maskcolor a holepunch effect with rounded corners similar to {@link RoundedRectangle}
75
+ */
76
+ export class HolePunchEffect extends ShaderEffect {
77
+ static z$__type__Props: HolePunchEffectProps;
78
+ override readonly name = 'holePunch';
79
+
80
+ static override getEffectKey(): string {
81
+ return `holePunch`;
82
+ }
83
+
84
+ static override uniforms: ShaderEffectUniforms = {
85
+ x: {
86
+ value: 0,
87
+ method: 'uniform1f',
88
+ type: 'float',
89
+ },
90
+ y: {
91
+ value: 0,
92
+ method: 'uniform1f',
93
+ type: 'float',
94
+ },
95
+ width: {
96
+ value: 0,
97
+ method: 'uniform1f',
98
+ type: 'float',
99
+ },
100
+ height: {
101
+ value: 0,
102
+ method: 'uniform1f',
103
+ type: 'float',
104
+ },
105
+ radius: {
106
+ value: 0,
107
+ method: 'uniform4fv',
108
+ type: 'vec4',
109
+ updateOnBind: true,
110
+ validator: validateArrayLength4,
111
+ updateProgramValue: updateWebSafeRadius,
112
+ },
113
+ };
114
+
115
+ static override resolveDefaults(
116
+ props: HolePunchEffectProps,
117
+ ): Required<HolePunchEffectProps> {
118
+ return {
119
+ x: props.x || 0,
120
+ y: props.y || 0,
121
+ width: props.width || 50,
122
+ height: props.height || 50,
123
+ radius: props.radius ?? 0,
124
+ };
125
+ }
126
+
127
+ static override methods: Record<string, string> = {
128
+ fillMask: `
129
+ float function(float dist) {
130
+ return clamp(-dist, 0.0, 1.0);
131
+ }
132
+ `,
133
+ boxDist: `
134
+ float function(vec2 p, vec2 size, float radius) {
135
+ size -= vec2(radius);
136
+ vec2 d = abs(p) - size;
137
+ return min(max(d.x, d.y), 0.0) + length(max(d, 0.0)) - radius;
138
+ }
139
+ `,
140
+ };
141
+
142
+ static override onShaderMask = `
143
+ vec2 halfDimensions = u_dimensions * 0.5;
144
+ vec2 size = vec2(width, height) * 0.5;
145
+ vec2 basePos = v_textureCoordinate.xy * u_dimensions.xy - vec2(x, y);
146
+ vec2 pos = basePos - size;
147
+ float r = radius[0] * step(pos.x, 0.5) * step(pos.y, 0.5);
148
+ r = r + radius[1] * step(0.5, pos.x) * step(pos.y, 0.5);
149
+ r = r + radius[2] * step(0.5, pos.x) * step(0.5, pos.y);
150
+ r = r + radius[3] * step(pos.x, 0.5) * step(0.5, pos.y);
151
+ return $boxDist(pos, size, r);
152
+ `;
153
+
154
+ static override onEffectMask = `
155
+ return mix(maskColor, vec4(0.0), $fillMask(shaderMask));
156
+ `;
157
+ }
@@ -1,171 +1,171 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
- import { getNormalizedRgbaComponents } from '../../../../lib/utils.js';
20
- import { updateFloat32ArrayLengthN } from './EffectUtils.js';
21
- import {
22
- type DefaultEffectProps,
23
- ShaderEffect,
24
- type ShaderEffectUniforms,
25
- type ShaderEffectValueMap,
26
- } from './ShaderEffect.js';
27
-
28
- /**
29
- * Properties of the {@link LinearGradientEffect} effect
30
- */
31
- export interface LinearGradientEffectProps extends DefaultEffectProps {
32
- /**
33
- * Array of colors to be used in the LinearGradientEffect
34
- *
35
- * @default [0xff000000, 0xffffffff]
36
- */
37
- colors?: number[];
38
- /**
39
- * Angle of the LinearGradientEffect, Angle in Radians
40
- *
41
- * @default 0
42
- */
43
- angle?: number;
44
- /**
45
- * Array of color stops
46
- */
47
- stops?: number[];
48
- }
49
-
50
- /**
51
- * Linear Gradient effect over a effect mask
52
- */
53
- export class LinearGradientEffect extends ShaderEffect {
54
- static z$__type__Props: LinearGradientEffectProps;
55
- override readonly name = 'linearGradient';
56
-
57
- static override getEffectKey(props: LinearGradientEffectProps): string {
58
- if ((props.colors as unknown as ShaderEffectValueMap).value as number[]) {
59
- return `linearGradient${
60
- ((props.colors as unknown as ShaderEffectValueMap).value as number[])
61
- .length
62
- }`;
63
- }
64
- return `linearGradient${props.colors!.length}`;
65
- }
66
-
67
- static override resolveDefaults(
68
- props: LinearGradientEffectProps,
69
- ): Required<LinearGradientEffectProps> {
70
- const colors = props.colors ?? [0xff000000, 0xffffffff];
71
-
72
- let stops = props.stops || [];
73
- if (stops.length === 0 || stops.length !== colors.length) {
74
- const colorsL = colors.length;
75
- let i = 0;
76
- const tmp = stops;
77
- for (; i < colorsL; i++) {
78
- if (stops[i]) {
79
- tmp[i] = stops[i]!;
80
- if (stops[i - 1] === undefined && tmp[i - 2] !== undefined) {
81
- tmp[i - 1] = tmp[i - 2]! + (stops[i]! - tmp[i - 2]!) / 2;
82
- }
83
- } else {
84
- tmp[i] = i * (1 / (colors.length - 1));
85
- }
86
- }
87
- stops = tmp;
88
- }
89
- return {
90
- colors,
91
- stops,
92
- angle: props.angle ?? 0,
93
- };
94
- }
95
-
96
- static override uniforms: ShaderEffectUniforms = {
97
- angle: {
98
- value: 0,
99
- method: 'uniform1f',
100
- type: 'float',
101
- },
102
- colors: {
103
- value: 0xffffffff,
104
- validator: (rgbas: number[]): number[] => {
105
- return rgbas.reduce(
106
- (acc, val) => acc.concat(getNormalizedRgbaComponents(val)),
107
- [] as number[],
108
- );
109
- },
110
- updateProgramValue: updateFloat32ArrayLengthN,
111
- size: (props: LinearGradientEffectProps) => props.colors!.length,
112
- method: 'uniform4fv',
113
- type: 'vec4',
114
- },
115
- stops: {
116
- value: [],
117
- size: (props: LinearGradientEffectProps) => props.colors!.length,
118
- method: 'uniform1fv',
119
- type: 'float',
120
- },
121
- };
122
-
123
- static override methods: Record<string, string> = {
124
- fromLinear: `
125
- vec4 function(vec4 linearRGB) {
126
- vec4 higher = vec4(1.055)*pow(linearRGB, vec4(1.0/2.4)) - vec4(0.055);
127
- vec4 lower = linearRGB * vec4(12.92);
128
- return mix(higher, lower, 1.0);
129
- }
130
- `,
131
- toLinear: `
132
- vec4 function(vec4 sRGB) {
133
- vec4 higher = pow((sRGB + vec4(0.055))/vec4(1.055), vec4(2.4));
134
- vec4 lower = sRGB/vec4(12.92);
135
- return mix(higher, lower, 1.0);
136
- }
137
- `,
138
- calcPoint: `
139
- vec2 function(float d, float angle) {
140
- return d * vec2(cos(angle), sin(angle)) + (u_dimensions * 0.5);
141
- }
142
- `,
143
- };
144
-
145
- static ColorLoop = (amount: number): string => {
146
- let loop = '';
147
- for (let i = 2; i < amount; i++) {
148
- loop += `colorOut = mix(colorOut, colors[${i}], clamp((dist - stops[${
149
- i - 1
150
- }]) / (stops[${i}] - stops[${i - 1}]), 0.0, 1.0));`;
151
- }
152
- return loop;
153
- };
154
-
155
- static override onColorize = (props: LinearGradientEffectProps) => {
156
- const colors = props.colors!.length || 1;
157
- return `
158
- float a = angle - (PI / 180.0 * 90.0);
159
- float lineDist = abs(u_dimensions.x * cos(a)) + abs(u_dimensions.y * sin(a));
160
- vec2 f = $calcPoint(lineDist * 0.5, a);
161
- vec2 t = $calcPoint(lineDist * 0.5, a + PI);
162
- vec2 gradVec = t - f;
163
- float dist = dot(v_textureCoordinate.xy * u_dimensions - f, gradVec) / dot(gradVec, gradVec);
164
-
165
- float stopCalc = (dist - stops[0]) / (stops[1] - stops[0]);
166
- vec4 colorOut = $fromLinear(mix($toLinear(colors[0]), $toLinear(colors[1]), stopCalc));
167
- ${this.ColorLoop(colors)}
168
- return mix(maskColor, colorOut, clamp(colorOut.a, 0.0, 1.0));
169
- `;
170
- };
171
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ import { getNormalizedRgbaComponents } from '../../../../lib/utils.js';
20
+ import { updateFloat32ArrayLengthN } from './EffectUtils.js';
21
+ import {
22
+ type DefaultEffectProps,
23
+ ShaderEffect,
24
+ type ShaderEffectUniforms,
25
+ type ShaderEffectValueMap,
26
+ } from './ShaderEffect.js';
27
+
28
+ /**
29
+ * Properties of the {@link LinearGradientEffect} effect
30
+ */
31
+ export interface LinearGradientEffectProps extends DefaultEffectProps {
32
+ /**
33
+ * Array of colors to be used in the LinearGradientEffect
34
+ *
35
+ * @default [0xff000000, 0xffffffff]
36
+ */
37
+ colors?: number[];
38
+ /**
39
+ * Angle of the LinearGradientEffect, Angle in Radians
40
+ *
41
+ * @default 0
42
+ */
43
+ angle?: number;
44
+ /**
45
+ * Array of color stops
46
+ */
47
+ stops?: number[];
48
+ }
49
+
50
+ /**
51
+ * Linear Gradient effect over a effect mask
52
+ */
53
+ export class LinearGradientEffect extends ShaderEffect {
54
+ static z$__type__Props: LinearGradientEffectProps;
55
+ override readonly name = 'linearGradient';
56
+
57
+ static override getEffectKey(props: LinearGradientEffectProps): string {
58
+ if ((props.colors as unknown as ShaderEffectValueMap).value as number[]) {
59
+ return `linearGradient${
60
+ ((props.colors as unknown as ShaderEffectValueMap).value as number[])
61
+ .length
62
+ }`;
63
+ }
64
+ return `linearGradient${props.colors!.length}`;
65
+ }
66
+
67
+ static override resolveDefaults(
68
+ props: LinearGradientEffectProps,
69
+ ): Required<LinearGradientEffectProps> {
70
+ const colors = props.colors ?? [0xff000000, 0xffffffff];
71
+
72
+ let stops = props.stops || [];
73
+ if (stops.length === 0 || stops.length !== colors.length) {
74
+ const colorsL = colors.length;
75
+ let i = 0;
76
+ const tmp = stops;
77
+ for (; i < colorsL; i++) {
78
+ if (stops[i]) {
79
+ tmp[i] = stops[i]!;
80
+ if (stops[i - 1] === undefined && tmp[i - 2] !== undefined) {
81
+ tmp[i - 1] = tmp[i - 2]! + (stops[i]! - tmp[i - 2]!) / 2;
82
+ }
83
+ } else {
84
+ tmp[i] = i * (1 / (colors.length - 1));
85
+ }
86
+ }
87
+ stops = tmp;
88
+ }
89
+ return {
90
+ colors,
91
+ stops,
92
+ angle: props.angle ?? 0,
93
+ };
94
+ }
95
+
96
+ static override uniforms: ShaderEffectUniforms = {
97
+ angle: {
98
+ value: 0,
99
+ method: 'uniform1f',
100
+ type: 'float',
101
+ },
102
+ colors: {
103
+ value: 0xffffffff,
104
+ validator: (rgbas: number[]): number[] => {
105
+ return rgbas.reduce(
106
+ (acc, val) => acc.concat(getNormalizedRgbaComponents(val)),
107
+ [] as number[],
108
+ );
109
+ },
110
+ updateProgramValue: updateFloat32ArrayLengthN,
111
+ size: (props: LinearGradientEffectProps) => props.colors!.length,
112
+ method: 'uniform4fv',
113
+ type: 'vec4',
114
+ },
115
+ stops: {
116
+ value: [],
117
+ size: (props: LinearGradientEffectProps) => props.colors!.length,
118
+ method: 'uniform1fv',
119
+ type: 'float',
120
+ },
121
+ };
122
+
123
+ static override methods: Record<string, string> = {
124
+ fromLinear: `
125
+ vec4 function(vec4 linearRGB) {
126
+ vec4 higher = vec4(1.055)*pow(linearRGB, vec4(1.0/2.4)) - vec4(0.055);
127
+ vec4 lower = linearRGB * vec4(12.92);
128
+ return mix(higher, lower, 1.0);
129
+ }
130
+ `,
131
+ toLinear: `
132
+ vec4 function(vec4 sRGB) {
133
+ vec4 higher = pow((sRGB + vec4(0.055))/vec4(1.055), vec4(2.4));
134
+ vec4 lower = sRGB/vec4(12.92);
135
+ return mix(higher, lower, 1.0);
136
+ }
137
+ `,
138
+ calcPoint: `
139
+ vec2 function(float d, float angle) {
140
+ return d * vec2(cos(angle), sin(angle)) + (u_dimensions * 0.5);
141
+ }
142
+ `,
143
+ };
144
+
145
+ static ColorLoop = (amount: number): string => {
146
+ let loop = '';
147
+ for (let i = 2; i < amount; i++) {
148
+ loop += `colorOut = mix(colorOut, colors[${i}], clamp((dist - stops[${
149
+ i - 1
150
+ }]) / (stops[${i}] - stops[${i - 1}]), 0.0, 1.0));`;
151
+ }
152
+ return loop;
153
+ };
154
+
155
+ static override onColorize = (props: LinearGradientEffectProps) => {
156
+ const colors = props.colors!.length || 1;
157
+ return `
158
+ float a = angle - (PI / 180.0 * 90.0);
159
+ float lineDist = abs(u_dimensions.x * cos(a)) + abs(u_dimensions.y * sin(a));
160
+ vec2 f = $calcPoint(lineDist * 0.5, a);
161
+ vec2 t = $calcPoint(lineDist * 0.5, a + PI);
162
+ vec2 gradVec = t - f;
163
+ float dist = dot(v_textureCoordinate.xy * u_dimensions - f, gradVec) / dot(gradVec, gradVec);
164
+
165
+ float stopCalc = (dist - stops[0]) / (stops[1] - stops[0]);
166
+ vec4 colorOut = $fromLinear(mix($toLinear(colors[0]), $toLinear(colors[1]), stopCalc));
167
+ ${this.ColorLoop(colors)}
168
+ return mix(maskColor, colorOut, clamp(colorOut.a, 0.0, 1.0));
169
+ `;
170
+ };
171
+ }