@lightningjs/renderer 2.12.1 → 2.13.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (329) hide show
  1. package/COPYING +1 -0
  2. package/LICENSE +202 -202
  3. package/NOTICE +3 -3
  4. package/README.md +147 -147
  5. package/dist/src/core/CoreNode.d.ts +10 -0
  6. package/dist/src/core/CoreNode.js +90 -14
  7. package/dist/src/core/CoreNode.js.map +1 -1
  8. package/dist/src/core/CoreTextureManager.d.ts +13 -7
  9. package/dist/src/core/CoreTextureManager.js +92 -105
  10. package/dist/src/core/CoreTextureManager.js.map +1 -1
  11. package/dist/src/core/Stage.d.ts +4 -2
  12. package/dist/src/core/Stage.js +23 -7
  13. package/dist/src/core/Stage.js.map +1 -1
  14. package/dist/src/core/TextureMemoryManager.d.ts +16 -6
  15. package/dist/src/core/TextureMemoryManager.js +75 -17
  16. package/dist/src/core/TextureMemoryManager.js.map +1 -1
  17. package/dist/src/core/lib/ImageWorker.d.ts +1 -1
  18. package/dist/src/core/lib/ImageWorker.js +13 -11
  19. package/dist/src/core/lib/ImageWorker.js.map +1 -1
  20. package/dist/src/core/lib/validateImageBitmap.d.ts +6 -0
  21. package/dist/src/core/lib/validateImageBitmap.js +68 -0
  22. package/dist/src/core/lib/validateImageBitmap.js.map +1 -0
  23. package/dist/src/core/platform.js +3 -3
  24. package/dist/src/core/platform.js.map +1 -1
  25. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js +7 -12
  26. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js.map +1 -1
  27. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  28. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  29. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  30. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  31. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  32. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  33. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  34. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  35. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  36. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  37. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  38. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  39. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  40. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  41. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  42. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  43. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  44. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  45. package/dist/src/core/textures/ImageTexture.js +10 -16
  46. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  47. package/dist/src/main-api/Inspector.js +16 -2
  48. package/dist/src/main-api/Inspector.js.map +1 -1
  49. package/dist/src/main-api/Renderer.d.ts +27 -1
  50. package/dist/src/main-api/Renderer.js +8 -3
  51. package/dist/src/main-api/Renderer.js.map +1 -1
  52. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  53. package/exports/canvas.ts +39 -39
  54. package/exports/index.ts +89 -89
  55. package/exports/inspector.ts +24 -24
  56. package/exports/utils.ts +44 -44
  57. package/exports/webgl.ts +38 -38
  58. package/package.json +1 -2
  59. package/scripts/please-use-pnpm.js +13 -13
  60. package/src/common/CommonTypes.ts +146 -146
  61. package/src/common/EventEmitter.ts +77 -77
  62. package/src/common/IAnimationController.ts +92 -92
  63. package/src/common/IEventEmitter.ts +28 -28
  64. package/src/core/CoreNode.test.ts +202 -199
  65. package/src/core/CoreNode.ts +2455 -2341
  66. package/src/core/CoreShaderManager.ts +292 -292
  67. package/src/core/CoreTextNode.ts +455 -455
  68. package/src/core/CoreTextureManager.ts +597 -596
  69. package/src/core/Stage.ts +743 -722
  70. package/src/core/TextureMemoryManager.ts +395 -314
  71. package/src/core/animations/AnimationManager.ts +38 -38
  72. package/src/core/animations/CoreAnimation.ts +340 -340
  73. package/src/core/animations/CoreAnimationController.ts +157 -157
  74. package/src/core/lib/ContextSpy.ts +41 -41
  75. package/src/core/lib/ImageWorker.ts +279 -271
  76. package/src/core/lib/Matrix3d.ts +244 -244
  77. package/src/core/lib/RenderCoords.ts +86 -86
  78. package/src/core/lib/WebGlContextWrapper.ts +1332 -1332
  79. package/src/core/lib/textureCompression.ts +152 -152
  80. package/src/core/lib/textureSvg.ts +78 -78
  81. package/src/core/lib/utils.ts +310 -310
  82. package/src/core/lib/validateImageBitmap.ts +76 -0
  83. package/src/core/platform.ts +63 -61
  84. package/src/core/renderers/CoreContextTexture.ts +43 -43
  85. package/src/core/renderers/CoreRenderOp.ts +22 -22
  86. package/src/core/renderers/CoreRenderer.ts +115 -115
  87. package/src/core/renderers/CoreShader.ts +41 -41
  88. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +375 -375
  89. package/src/core/renderers/canvas/CanvasCoreTexture.ts +153 -153
  90. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  91. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  92. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  93. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +86 -86
  94. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
  95. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +301 -303
  96. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  97. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +815 -815
  98. package/src/core/renderers/webgl/WebGlCoreShader.ts +362 -362
  99. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  100. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  101. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  102. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  103. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  104. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  105. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  106. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  107. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  108. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  109. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  110. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  111. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  112. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  113. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  114. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  115. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  116. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  117. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  118. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  119. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  120. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  121. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  122. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  123. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  124. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  125. package/src/core/text-rendering/TrFontManager.ts +183 -183
  126. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  127. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  128. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  129. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  130. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  131. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  132. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  133. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  134. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +808 -808
  135. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  136. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  137. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  138. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  139. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  140. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  141. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  142. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  143. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -408
  144. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  145. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  146. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  147. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  148. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  149. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  150. package/src/core/textures/ColorTexture.ts +102 -102
  151. package/src/core/textures/ImageTexture.ts +376 -382
  152. package/src/core/textures/NoiseTexture.ts +104 -104
  153. package/src/core/textures/RenderTexture.ts +85 -85
  154. package/src/core/textures/SubTexture.ts +205 -205
  155. package/src/core/textures/Texture.ts +337 -337
  156. package/src/core/utils.ts +227 -227
  157. package/src/env.d.ts +7 -7
  158. package/src/main-api/DynamicShaderController.ts +104 -104
  159. package/src/main-api/INode.ts +101 -101
  160. package/src/main-api/Inspector.ts +522 -505
  161. package/src/main-api/Renderer.ts +751 -720
  162. package/src/main-api/ShaderController.ts +80 -80
  163. package/src/main-api/utils.ts +45 -45
  164. package/src/utils.ts +248 -248
  165. package/dist/exports/core-api.d.ts +0 -74
  166. package/dist/exports/core-api.js +0 -96
  167. package/dist/exports/core-api.js.map +0 -1
  168. package/dist/exports/main-api.d.ts +0 -30
  169. package/dist/exports/main-api.js +0 -45
  170. package/dist/exports/main-api.js.map +0 -1
  171. package/dist/src/core/CoreExtension.d.ts +0 -12
  172. package/dist/src/core/CoreExtension.js +0 -29
  173. package/dist/src/core/CoreExtension.js.map +0 -1
  174. package/dist/src/core/CoreStuff.d.ts +0 -1
  175. package/dist/src/core/CoreStuff.js +0 -138
  176. package/dist/src/core/CoreStuff.js.map +0 -1
  177. package/dist/src/core/CoreTexturizer.d.ts +0 -14
  178. package/dist/src/core/CoreTexturizer.js +0 -47
  179. package/dist/src/core/CoreTexturizer.js.map +0 -1
  180. package/dist/src/core/LngNode.d.ts +0 -736
  181. package/dist/src/core/LngNode.js +0 -1174
  182. package/dist/src/core/LngNode.js.map +0 -1
  183. package/dist/src/core/Matrix2DContext.d.ts +0 -15
  184. package/dist/src/core/Matrix2DContext.js +0 -45
  185. package/dist/src/core/Matrix2DContext.js.map +0 -1
  186. package/dist/src/core/ShaderNode.d.ts +0 -10
  187. package/dist/src/core/ShaderNode.js +0 -30
  188. package/dist/src/core/ShaderNode.js.map +0 -1
  189. package/dist/src/core/TextNode.d.ts +0 -103
  190. package/dist/src/core/TextNode.js +0 -331
  191. package/dist/src/core/TextNode.js.map +0 -1
  192. package/dist/src/core/lib/Coords.d.ts +0 -14
  193. package/dist/src/core/lib/Coords.js +0 -55
  194. package/dist/src/core/lib/Coords.js.map +0 -1
  195. package/dist/src/core/lib/glm/common.d.ts +0 -162
  196. package/dist/src/core/lib/glm/common.js +0 -81
  197. package/dist/src/core/lib/glm/common.js.map +0 -1
  198. package/dist/src/core/lib/glm/index.d.ts +0 -11
  199. package/dist/src/core/lib/glm/index.js +0 -30
  200. package/dist/src/core/lib/glm/index.js.map +0 -1
  201. package/dist/src/core/lib/glm/mat2.d.ts +0 -219
  202. package/dist/src/core/lib/glm/mat2.js +0 -396
  203. package/dist/src/core/lib/glm/mat2.js.map +0 -1
  204. package/dist/src/core/lib/glm/mat2d.d.ts +0 -237
  205. package/dist/src/core/lib/glm/mat2d.js +0 -442
  206. package/dist/src/core/lib/glm/mat2d.js.map +0 -1
  207. package/dist/src/core/lib/glm/mat3.d.ts +0 -283
  208. package/dist/src/core/lib/glm/mat3.js +0 -680
  209. package/dist/src/core/lib/glm/mat3.js.map +0 -1
  210. package/dist/src/core/lib/glm/mat4.d.ts +0 -550
  211. package/dist/src/core/lib/glm/mat4.js +0 -1802
  212. package/dist/src/core/lib/glm/mat4.js.map +0 -1
  213. package/dist/src/core/lib/glm/quat.d.ts +0 -363
  214. package/dist/src/core/lib/glm/quat.js +0 -693
  215. package/dist/src/core/lib/glm/quat.js.map +0 -1
  216. package/dist/src/core/lib/glm/quat2.d.ts +0 -356
  217. package/dist/src/core/lib/glm/quat2.js +0 -754
  218. package/dist/src/core/lib/glm/quat2.js.map +0 -1
  219. package/dist/src/core/lib/glm/vec2.d.ts +0 -365
  220. package/dist/src/core/lib/glm/vec2.js +0 -569
  221. package/dist/src/core/lib/glm/vec2.js.map +0 -1
  222. package/dist/src/core/lib/glm/vec3.d.ts +0 -406
  223. package/dist/src/core/lib/glm/vec3.js +0 -720
  224. package/dist/src/core/lib/glm/vec3.js.map +0 -1
  225. package/dist/src/core/lib/glm/vec4.d.ts +0 -330
  226. package/dist/src/core/lib/glm/vec4.js +0 -608
  227. package/dist/src/core/lib/glm/vec4.js.map +0 -1
  228. package/dist/src/core/renderers/CoreShaderManager.d.ts +0 -19
  229. package/dist/src/core/renderers/CoreShaderManager.js +0 -33
  230. package/dist/src/core/renderers/CoreShaderManager.js.map +0 -1
  231. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.d.ts +0 -27
  232. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js +0 -82
  233. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js.map +0 -1
  234. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.d.ts +0 -11
  235. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js +0 -34
  236. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js.map +0 -1
  237. package/dist/src/core/scene/Scene.d.ts +0 -59
  238. package/dist/src/core/scene/Scene.js +0 -106
  239. package/dist/src/core/scene/Scene.js.map +0 -1
  240. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +0 -20
  241. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +0 -55
  242. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +0 -1
  243. package/dist/src/main-api/ICoreDriver.d.ts +0 -27
  244. package/dist/src/main-api/ICoreDriver.js +0 -20
  245. package/dist/src/main-api/ICoreDriver.js.map +0 -1
  246. package/dist/src/main-api/IRenderDriver.d.ts +0 -20
  247. package/dist/src/main-api/IRenderDriver.js +0 -20
  248. package/dist/src/main-api/IRenderDriver.js.map +0 -1
  249. package/dist/src/main-api/IShaderController.d.ts +0 -14
  250. package/dist/src/main-api/IShaderController.js +0 -30
  251. package/dist/src/main-api/IShaderController.js.map +0 -1
  252. package/dist/src/main-api/IShaderNode.d.ts +0 -17
  253. package/dist/src/main-api/IShaderNode.js +0 -19
  254. package/dist/src/main-api/IShaderNode.js.map +0 -1
  255. package/dist/src/main-api/RendererMain.d.ts +0 -375
  256. package/dist/src/main-api/RendererMain.js +0 -365
  257. package/dist/src/main-api/RendererMain.js.map +0 -1
  258. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +0 -9
  259. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +0 -38
  260. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +0 -1
  261. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +0 -56
  262. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +0 -101
  263. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +0 -1
  264. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +0 -32
  265. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +0 -28
  266. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +0 -1
  267. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +0 -24
  268. package/dist/src/render-drivers/main/MainCoreDriver.js +0 -118
  269. package/dist/src/render-drivers/main/MainCoreDriver.js.map +0 -1
  270. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +0 -99
  271. package/dist/src/render-drivers/main/MainOnlyNode.js +0 -396
  272. package/dist/src/render-drivers/main/MainOnlyNode.js.map +0 -1
  273. package/dist/src/render-drivers/main/MainOnlyShaderController.d.ts +0 -6
  274. package/dist/src/render-drivers/main/MainOnlyShaderController.js +0 -15
  275. package/dist/src/render-drivers/main/MainOnlyShaderController.js.map +0 -1
  276. package/dist/src/render-drivers/main/MainOnlyShaderNode.d.ts +0 -7
  277. package/dist/src/render-drivers/main/MainOnlyShaderNode.js +0 -34
  278. package/dist/src/render-drivers/main/MainOnlyShaderNode.js.map +0 -1
  279. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +0 -47
  280. package/dist/src/render-drivers/main/MainOnlyTextNode.js +0 -205
  281. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +0 -1
  282. package/dist/src/render-drivers/main/MainRenderDriver.d.ts +0 -17
  283. package/dist/src/render-drivers/main/MainRenderDriver.js +0 -88
  284. package/dist/src/render-drivers/main/MainRenderDriver.js.map +0 -1
  285. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +0 -90
  286. package/dist/src/render-drivers/threadx/NodeStruct.js +0 -281
  287. package/dist/src/render-drivers/threadx/NodeStruct.js.map +0 -1
  288. package/dist/src/render-drivers/threadx/SharedNode.d.ts +0 -39
  289. package/dist/src/render-drivers/threadx/SharedNode.js +0 -60
  290. package/dist/src/render-drivers/threadx/SharedNode.js.map +0 -1
  291. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +0 -44
  292. package/dist/src/render-drivers/threadx/TextNodeStruct.js +0 -201
  293. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +0 -1
  294. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +0 -28
  295. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +0 -234
  296. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +0 -1
  297. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +0 -20
  298. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +0 -84
  299. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +0 -1
  300. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +0 -44
  301. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +0 -154
  302. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +0 -1
  303. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.d.ts +0 -6
  304. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js +0 -16
  305. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js.map +0 -1
  306. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.d.ts +0 -7
  307. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js +0 -15
  308. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js.map +0 -1
  309. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +0 -28
  310. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +0 -55
  311. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +0 -1
  312. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.d.ts +0 -21
  313. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +0 -198
  314. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +0 -1
  315. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +0 -70
  316. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +0 -32
  317. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +0 -1
  318. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +0 -19
  319. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +0 -177
  320. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +0 -1
  321. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +0 -27
  322. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +0 -108
  323. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +0 -1
  324. package/dist/src/render-drivers/threadx/worker/renderer.d.ts +0 -1
  325. package/dist/src/render-drivers/threadx/worker/renderer.js +0 -145
  326. package/dist/src/render-drivers/threadx/worker/renderer.js.map +0 -1
  327. package/dist/src/render-drivers/utils.d.ts +0 -12
  328. package/dist/src/render-drivers/utils.js +0 -69
  329. package/dist/src/render-drivers/utils.js.map +0 -1
@@ -1,303 +1,301 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- import type { Dimensions } from '../../../common/CommonTypes.js';
21
- import { assertTruthy } from '../../../utils.js';
22
- import type { TextureMemoryManager } from '../../TextureMemoryManager.js';
23
- import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
24
- import type { Texture } from '../../textures/Texture.js';
25
- import { isPowerOfTwo } from '../../utils.js';
26
- import { CoreContextTexture } from '../CoreContextTexture.js';
27
- import { isHTMLImageElement } from './internal/RendererUtils.js';
28
-
29
- const TRANSPARENT_TEXTURE_DATA = new Uint8Array([0, 0, 0, 0]);
30
-
31
- /**
32
- * A wrapper around a WebGLTexture that handles loading the texture data
33
- * from a Texture source and uploading it to the GPU as well as freeing
34
- * the uploaded texture.
35
- *
36
- * @remarks
37
- * When accessing the ctxTexture property, the texture will be loaded if
38
- * it hasn't been already. ctxTexture will always return a valid WebGLTexture
39
- * and trigger the loading/uploading of the texture's data if it hasn't been
40
- * loaded yet.
41
- */
42
- export class WebGlCoreCtxTexture extends CoreContextTexture {
43
- protected _nativeCtxTexture: WebGLTexture | null = null;
44
- private _w = 0;
45
- private _h = 0;
46
-
47
- constructor(
48
- protected glw: WebGlContextWrapper,
49
- memManager: TextureMemoryManager,
50
- textureSource: Texture,
51
- ) {
52
- super(memManager, textureSource);
53
- }
54
-
55
- get ctxTexture(): WebGLTexture | null {
56
- if (this.state === 'freed') {
57
- this.load();
58
- return null;
59
- }
60
- assertTruthy(this._nativeCtxTexture);
61
- return this._nativeCtxTexture;
62
- }
63
-
64
- get w() {
65
- return this._w;
66
- }
67
-
68
- get h() {
69
- return this._h;
70
- }
71
-
72
- /**
73
- * Load the texture data from the Texture source and upload it to the GPU
74
- *
75
- * @remarks
76
- * This method is called automatically when accessing the ctxTexture property
77
- * if the texture hasn't been loaded yet. But it can also be called manually
78
- * to force the texture to be pre-loaded prior to accessing the ctxTexture
79
- * property.
80
- */
81
- load() {
82
- // If the texture is already loading or loaded, don't load it again.
83
- if (this.state === 'loading' || this.state === 'loaded') {
84
- return;
85
- }
86
-
87
- this.state = 'loading';
88
- this.textureSource.setState('loading');
89
- this._nativeCtxTexture = this.createNativeCtxTexture();
90
-
91
- if (this._nativeCtxTexture === null) {
92
- this.state = 'failed';
93
- this.textureSource.setState(
94
- 'failed',
95
- new Error('Could not create WebGL Texture'),
96
- );
97
- console.error('Could not create WebGL Texture');
98
- return;
99
- }
100
-
101
- this.onLoadRequest()
102
- .then(({ width, height }) => {
103
- // If the texture has been freed while loading, return early.
104
- if (this.state === 'freed') {
105
- return;
106
- }
107
-
108
- this.state = 'loaded';
109
- this._w = width;
110
- this._h = height;
111
- // Update the texture source's width and height so that it can be used
112
- // for rendering.
113
- this.textureSource.setState('loaded', { width, height });
114
-
115
- // cleanup source texture data
116
- this.textureSource.freeTextureData();
117
- })
118
- .catch((err) => {
119
- // If the texture has been freed while loading, return early.
120
- if (this.state === 'freed') {
121
- return;
122
- }
123
- this.state = 'failed';
124
- this.textureSource.setState('failed', err);
125
- this.textureSource.freeTextureData();
126
- console.error(err);
127
- });
128
- }
129
-
130
- /**
131
- * Called when the texture data needs to be loaded and uploaded to a texture
132
- */
133
- async onLoadRequest(): Promise<Dimensions> {
134
- const { glw } = this;
135
- const textureData = this.textureSource.textureData;
136
- assertTruthy(textureData, 'Texture data is null');
137
-
138
- // Set to a 1x1 transparent texture
139
- glw.texImage2D(0, glw.RGBA, 1, 1, 0, glw.RGBA, glw.UNSIGNED_BYTE, null);
140
- this.setTextureMemUse(TRANSPARENT_TEXTURE_DATA.byteLength);
141
-
142
- // If the texture has been freed while loading, return early.
143
- if (!this._nativeCtxTexture) {
144
- assertTruthy(this.state === 'freed');
145
- return { width: 0, height: 0 };
146
- }
147
- let width = 0;
148
- let height = 0;
149
-
150
- glw.activeTexture(0);
151
-
152
- const tdata = textureData.data;
153
- const format = glw.RGBA;
154
- const formatBytes = 4;
155
- const memoryPadding = 1.1; // Add padding to account for GPU Padding
156
-
157
- // If textureData is null, the texture is empty (0, 0) and we don't need to
158
- // upload any data to the GPU.
159
- if (
160
- (typeof ImageBitmap !== 'undefined' && tdata instanceof ImageBitmap) ||
161
- tdata instanceof ImageData ||
162
- // not using typeof HTMLImageElement due to web worker
163
- isHTMLImageElement(tdata)
164
- ) {
165
- width = tdata.width;
166
- height = tdata.height;
167
- glw.bindTexture(this._nativeCtxTexture);
168
- glw.pixelStorei(
169
- glw.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
170
- !!textureData.premultiplyAlpha,
171
- );
172
-
173
- glw.texImage2D(0, format, format, glw.UNSIGNED_BYTE, tdata);
174
-
175
- this.setTextureMemUse(height * width * formatBytes * memoryPadding);
176
- } else if (tdata === null) {
177
- width = 0;
178
- height = 0;
179
- // Reset to a 1x1 transparent texture
180
- glw.bindTexture(this._nativeCtxTexture);
181
-
182
- glw.texImage2D(
183
- 0,
184
- format,
185
- 1,
186
- 1,
187
- 0,
188
- format,
189
- glw.UNSIGNED_BYTE,
190
- TRANSPARENT_TEXTURE_DATA,
191
- );
192
- this.setTextureMemUse(TRANSPARENT_TEXTURE_DATA.byteLength);
193
- } else if ('mipmaps' in tdata && tdata.mipmaps) {
194
- const { mipmaps, width = 0, height = 0, type, glInternalFormat } = tdata;
195
- const view =
196
- type === 'ktx'
197
- ? new DataView(mipmaps[0] ?? new ArrayBuffer(0))
198
- : (mipmaps[0] as unknown as ArrayBufferView);
199
-
200
- glw.bindTexture(this._nativeCtxTexture);
201
-
202
- glw.compressedTexImage2D(0, glInternalFormat, width, height, 0, view);
203
- glw.texParameteri(glw.TEXTURE_WRAP_S, glw.CLAMP_TO_EDGE);
204
- glw.texParameteri(glw.TEXTURE_WRAP_T, glw.CLAMP_TO_EDGE);
205
- glw.texParameteri(glw.TEXTURE_MAG_FILTER, glw.LINEAR);
206
- glw.texParameteri(glw.TEXTURE_MIN_FILTER, glw.LINEAR);
207
-
208
- this.setTextureMemUse(view.byteLength);
209
- } else if (tdata && tdata instanceof Uint8Array) {
210
- // Color Texture
211
- width = 1;
212
- height = 1;
213
-
214
- glw.bindTexture(this._nativeCtxTexture);
215
- glw.pixelStorei(
216
- glw.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
217
- !!textureData.premultiplyAlpha,
218
- );
219
-
220
- glw.texImage2D(
221
- 0,
222
- format,
223
- width,
224
- height,
225
- 0,
226
- format,
227
- glw.UNSIGNED_BYTE,
228
- tdata,
229
- );
230
-
231
- this.setTextureMemUse(width * height * formatBytes);
232
- } else {
233
- console.error(
234
- `WebGlCoreCtxTexture.onLoadRequest: Unexpected textureData returned`,
235
- textureData,
236
- );
237
- }
238
-
239
- return {
240
- width,
241
- height,
242
- };
243
- }
244
-
245
- /**
246
- * Free the WebGLTexture from the GPU
247
- *
248
- * @returns
249
- */
250
- free() {
251
- if (this.state === 'freed') {
252
- return;
253
- }
254
-
255
- this.state = 'freed';
256
- this.textureSource.setState('freed');
257
- this._w = 0;
258
- this._h = 0;
259
- if (!this._nativeCtxTexture) {
260
- return;
261
- }
262
- const { glw } = this;
263
-
264
- glw.deleteTexture(this._nativeCtxTexture);
265
- this.setTextureMemUse(0);
266
- this._nativeCtxTexture = null;
267
-
268
- // if the texture still has source data, free it
269
- this.textureSource.freeTextureData();
270
- }
271
-
272
- /**
273
- * Create native context texture
274
- *
275
- * @remarks
276
- * When this method returns the returned texture will be bound to the GL context state.
277
- *
278
- * @param width
279
- * @param height
280
- * @returns
281
- */
282
- protected createNativeCtxTexture() {
283
- const { glw } = this;
284
- const nativeTexture = glw.createTexture();
285
- if (!nativeTexture) {
286
- return null;
287
- }
288
-
289
- // On initial load request, create a 1x1 transparent texture to use until
290
- // the texture data is finally loaded.
291
- glw.activeTexture(0);
292
- glw.bindTexture(nativeTexture);
293
-
294
- // linear texture filtering
295
- glw.texParameteri(glw.TEXTURE_MAG_FILTER, glw.LINEAR);
296
- glw.texParameteri(glw.TEXTURE_MIN_FILTER, glw.LINEAR);
297
-
298
- // texture wrapping method
299
- glw.texParameteri(glw.TEXTURE_WRAP_S, glw.CLAMP_TO_EDGE);
300
- glw.texParameteri(glw.TEXTURE_WRAP_T, glw.CLAMP_TO_EDGE);
301
- return nativeTexture;
302
- }
303
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import type { Dimensions } from '../../../common/CommonTypes.js';
21
+ import { assertTruthy } from '../../../utils.js';
22
+ import type { TextureMemoryManager } from '../../TextureMemoryManager.js';
23
+ import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
24
+ import type { Texture } from '../../textures/Texture.js';
25
+ import { isPowerOfTwo } from '../../utils.js';
26
+ import { CoreContextTexture } from '../CoreContextTexture.js';
27
+ import { isHTMLImageElement } from './internal/RendererUtils.js';
28
+
29
+ const TRANSPARENT_TEXTURE_DATA = new Uint8Array([0, 0, 0, 0]);
30
+
31
+ /**
32
+ * A wrapper around a WebGLTexture that handles loading the texture data
33
+ * from a Texture source and uploading it to the GPU as well as freeing
34
+ * the uploaded texture.
35
+ *
36
+ * @remarks
37
+ * When accessing the ctxTexture property, the texture will be loaded if
38
+ * it hasn't been already. ctxTexture will always return a valid WebGLTexture
39
+ * and trigger the loading/uploading of the texture's data if it hasn't been
40
+ * loaded yet.
41
+ */
42
+ export class WebGlCoreCtxTexture extends CoreContextTexture {
43
+ protected _nativeCtxTexture: WebGLTexture | null = null;
44
+ private _w = 0;
45
+ private _h = 0;
46
+
47
+ constructor(
48
+ protected glw: WebGlContextWrapper,
49
+ memManager: TextureMemoryManager,
50
+ textureSource: Texture,
51
+ ) {
52
+ super(memManager, textureSource);
53
+ }
54
+
55
+ get ctxTexture(): WebGLTexture | null {
56
+ if (this.state === 'freed') {
57
+ this.load();
58
+ return null;
59
+ }
60
+ assertTruthy(this._nativeCtxTexture);
61
+ return this._nativeCtxTexture;
62
+ }
63
+
64
+ get w() {
65
+ return this._w;
66
+ }
67
+
68
+ get h() {
69
+ return this._h;
70
+ }
71
+
72
+ /**
73
+ * Load the texture data from the Texture source and upload it to the GPU
74
+ *
75
+ * @remarks
76
+ * This method is called automatically when accessing the ctxTexture property
77
+ * if the texture hasn't been loaded yet. But it can also be called manually
78
+ * to force the texture to be pre-loaded prior to accessing the ctxTexture
79
+ * property.
80
+ */
81
+ load() {
82
+ // If the texture is already loading or loaded, don't load it again.
83
+ if (this.state === 'loading' || this.state === 'loaded') {
84
+ return;
85
+ }
86
+
87
+ this.state = 'loading';
88
+ this.textureSource.setState('loading');
89
+ this._nativeCtxTexture = this.createNativeCtxTexture();
90
+
91
+ if (this._nativeCtxTexture === null) {
92
+ this.state = 'failed';
93
+ this.textureSource.setState(
94
+ 'failed',
95
+ new Error('Could not create WebGL Texture'),
96
+ );
97
+ console.error('Could not create WebGL Texture');
98
+ return;
99
+ }
100
+
101
+ this.onLoadRequest()
102
+ .then(({ width, height }) => {
103
+ // If the texture has been freed while loading, return early.
104
+ if (this.state === 'freed') {
105
+ return;
106
+ }
107
+
108
+ this.state = 'loaded';
109
+ this._w = width;
110
+ this._h = height;
111
+ // Update the texture source's width and height so that it can be used
112
+ // for rendering.
113
+ this.textureSource.setState('loaded', { width, height });
114
+
115
+ // cleanup source texture data
116
+ this.textureSource.freeTextureData();
117
+ })
118
+ .catch((err) => {
119
+ // If the texture has been freed while loading, return early.
120
+ if (this.state === 'freed') {
121
+ return;
122
+ }
123
+
124
+ this.state = 'failed';
125
+ this.textureSource.setState('failed', err);
126
+ this.textureSource.freeTextureData();
127
+ console.error(err);
128
+ });
129
+ }
130
+
131
+ /**
132
+ * Called when the texture data needs to be loaded and uploaded to a texture
133
+ */
134
+ async onLoadRequest(): Promise<Dimensions> {
135
+ const { glw } = this;
136
+ const textureData = this.textureSource.textureData;
137
+ if (textureData === null || this._nativeCtxTexture === null) {
138
+ throw new Error(
139
+ 'Texture data or native texture is null ' + this.textureSource.type,
140
+ );
141
+ }
142
+
143
+ // Set to a 1x1 transparent texture
144
+ glw.texImage2D(0, glw.RGBA, 1, 1, 0, glw.RGBA, glw.UNSIGNED_BYTE, null);
145
+ this.setTextureMemUse(TRANSPARENT_TEXTURE_DATA.byteLength);
146
+
147
+ let width = 0;
148
+ let height = 0;
149
+
150
+ glw.activeTexture(0);
151
+
152
+ const tdata = textureData.data;
153
+ const format = glw.RGBA;
154
+ const formatBytes = 4;
155
+ const memoryPadding = 1.1; // Add padding to account for GPU Padding
156
+
157
+ // If textureData is null, the texture is empty (0, 0) and we don't need to
158
+ // upload any data to the GPU.
159
+ if (
160
+ (typeof ImageBitmap !== 'undefined' && tdata instanceof ImageBitmap) ||
161
+ tdata instanceof ImageData ||
162
+ // not using typeof HTMLImageElement due to web worker
163
+ isHTMLImageElement(tdata)
164
+ ) {
165
+ width = tdata.width;
166
+ height = tdata.height;
167
+ glw.bindTexture(this._nativeCtxTexture);
168
+ glw.pixelStorei(
169
+ glw.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
170
+ !!textureData.premultiplyAlpha,
171
+ );
172
+
173
+ glw.texImage2D(0, format, format, glw.UNSIGNED_BYTE, tdata);
174
+
175
+ this.setTextureMemUse(height * width * formatBytes * memoryPadding);
176
+ } else if (tdata === null) {
177
+ width = 0;
178
+ height = 0;
179
+ // Reset to a 1x1 transparent texture
180
+ glw.bindTexture(this._nativeCtxTexture);
181
+
182
+ glw.texImage2D(
183
+ 0,
184
+ format,
185
+ 1,
186
+ 1,
187
+ 0,
188
+ format,
189
+ glw.UNSIGNED_BYTE,
190
+ TRANSPARENT_TEXTURE_DATA,
191
+ );
192
+ this.setTextureMemUse(TRANSPARENT_TEXTURE_DATA.byteLength);
193
+ } else if ('mipmaps' in tdata && tdata.mipmaps) {
194
+ const { mipmaps, width = 0, height = 0, type, glInternalFormat } = tdata;
195
+ const view =
196
+ type === 'ktx'
197
+ ? new DataView(mipmaps[0] ?? new ArrayBuffer(0))
198
+ : (mipmaps[0] as unknown as ArrayBufferView);
199
+
200
+ glw.bindTexture(this._nativeCtxTexture);
201
+
202
+ glw.compressedTexImage2D(0, glInternalFormat, width, height, 0, view);
203
+ glw.texParameteri(glw.TEXTURE_WRAP_S, glw.CLAMP_TO_EDGE);
204
+ glw.texParameteri(glw.TEXTURE_WRAP_T, glw.CLAMP_TO_EDGE);
205
+ glw.texParameteri(glw.TEXTURE_MAG_FILTER, glw.LINEAR);
206
+ glw.texParameteri(glw.TEXTURE_MIN_FILTER, glw.LINEAR);
207
+
208
+ this.setTextureMemUse(view.byteLength);
209
+ } else if (tdata && tdata instanceof Uint8Array) {
210
+ // Color Texture
211
+ width = 1;
212
+ height = 1;
213
+
214
+ glw.bindTexture(this._nativeCtxTexture);
215
+ glw.pixelStorei(
216
+ glw.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
217
+ !!textureData.premultiplyAlpha,
218
+ );
219
+
220
+ glw.texImage2D(
221
+ 0,
222
+ format,
223
+ width,
224
+ height,
225
+ 0,
226
+ format,
227
+ glw.UNSIGNED_BYTE,
228
+ tdata,
229
+ );
230
+
231
+ this.setTextureMemUse(width * height * formatBytes);
232
+ } else {
233
+ console.error(
234
+ `WebGlCoreCtxTexture.onLoadRequest: Unexpected textureData returned`,
235
+ textureData,
236
+ );
237
+ }
238
+
239
+ return {
240
+ width,
241
+ height,
242
+ };
243
+ }
244
+
245
+ /**
246
+ * Free the WebGLTexture from the GPU
247
+ *
248
+ * @returns
249
+ */
250
+ free() {
251
+ if (this.state === 'freed') {
252
+ return;
253
+ }
254
+
255
+ this.state = 'freed';
256
+ this.textureSource.setState('freed');
257
+ this._w = 0;
258
+ this._h = 0;
259
+
260
+ if (this._nativeCtxTexture !== null) {
261
+ this.glw.deleteTexture(this._nativeCtxTexture);
262
+ this.setTextureMemUse(0);
263
+ this._nativeCtxTexture = null;
264
+ }
265
+
266
+ // if the texture still has source data, free it
267
+ this.textureSource.freeTextureData();
268
+ }
269
+
270
+ /**
271
+ * Create native context texture
272
+ *
273
+ * @remarks
274
+ * When this method returns the returned texture will be bound to the GL context state.
275
+ *
276
+ * @param width
277
+ * @param height
278
+ * @returns
279
+ */
280
+ protected createNativeCtxTexture() {
281
+ const { glw } = this;
282
+ const nativeTexture = glw.createTexture();
283
+ if (!nativeTexture) {
284
+ return null;
285
+ }
286
+
287
+ // On initial load request, create a 1x1 transparent texture to use until
288
+ // the texture data is finally loaded.
289
+ glw.activeTexture(0);
290
+ glw.bindTexture(nativeTexture);
291
+
292
+ // linear texture filtering
293
+ glw.texParameteri(glw.TEXTURE_MAG_FILTER, glw.LINEAR);
294
+ glw.texParameteri(glw.TEXTURE_MIN_FILTER, glw.LINEAR);
295
+
296
+ // texture wrapping method
297
+ glw.texParameteri(glw.TEXTURE_WRAP_S, glw.CLAMP_TO_EDGE);
298
+ glw.texParameteri(glw.TEXTURE_WRAP_T, glw.CLAMP_TO_EDGE);
299
+ return nativeTexture;
300
+ }
301
+ }