@lightningjs/renderer 0.7.2 → 0.7.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (188) hide show
  1. package/COPYING +1 -0
  2. package/LICENSE +202 -202
  3. package/NOTICE +3 -3
  4. package/README.md +221 -221
  5. package/dist/src/common/CommonTypes.d.ts +7 -0
  6. package/dist/src/core/Stage.d.ts +2 -1
  7. package/dist/src/core/Stage.js +4 -0
  8. package/dist/src/core/Stage.js.map +1 -1
  9. package/dist/src/core/animations/CoreAnimation.js +3 -0
  10. package/dist/src/core/animations/CoreAnimation.js.map +1 -1
  11. package/dist/src/core/animations/CoreAnimationController.d.ts +8 -0
  12. package/dist/src/core/animations/CoreAnimationController.js +26 -0
  13. package/dist/src/core/animations/CoreAnimationController.js.map +1 -1
  14. package/dist/src/core/lib/ImageWorker.js +21 -21
  15. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +47 -47
  16. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  17. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  18. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  19. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +49 -49
  20. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  21. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +5 -5
  22. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  23. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  24. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  25. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  26. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  27. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  28. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +31 -31
  29. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +13 -13
  30. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  31. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  32. package/dist/src/main-api/ICoreDriver.d.ts +2 -1
  33. package/dist/src/main-api/Inspector.d.ts +6 -0
  34. package/dist/src/main-api/Inspector.js +105 -19
  35. package/dist/src/main-api/Inspector.js.map +1 -1
  36. package/dist/src/main-api/RendererMain.d.ts +12 -0
  37. package/dist/src/main-api/RendererMain.js +19 -1
  38. package/dist/src/main-api/RendererMain.js.map +1 -1
  39. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +2 -1
  40. package/dist/src/render-drivers/main/MainCoreDriver.js +7 -1
  41. package/dist/src/render-drivers/main/MainCoreDriver.js.map +1 -1
  42. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +2 -1
  43. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +7 -0
  44. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +1 -1
  45. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +9 -1
  46. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +1 -1
  47. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  48. package/exports/core-api.ts +102 -102
  49. package/exports/main-api.ts +60 -60
  50. package/exports/utils.ts +41 -41
  51. package/package.json +5 -3
  52. package/scripts/please-use-pnpm.js +13 -0
  53. package/src/common/CommonTypes.ts +113 -105
  54. package/src/common/EventEmitter.ts +77 -77
  55. package/src/common/IAnimationController.ts +29 -29
  56. package/src/core/CoreExtension.ts +32 -32
  57. package/src/core/CoreNode.ts +926 -926
  58. package/src/core/CoreShaderManager.ts +243 -243
  59. package/src/core/CoreTextNode.ts +391 -391
  60. package/src/core/CoreTextureManager.ts +326 -326
  61. package/src/core/Stage.ts +354 -342
  62. package/src/core/animations/AnimationManager.ts +38 -38
  63. package/src/core/animations/CoreAnimation.ts +181 -177
  64. package/src/core/animations/CoreAnimationController.ts +148 -117
  65. package/src/core/lib/ContextSpy.ts +41 -41
  66. package/src/core/lib/ImageWorker.ts +124 -124
  67. package/src/core/lib/Matrix3d.ts +290 -290
  68. package/src/core/lib/WebGlContextWrapper.ts +992 -992
  69. package/src/core/lib/textureCompression.ts +152 -152
  70. package/src/core/lib/utils.ts +241 -241
  71. package/src/core/platform.ts +46 -46
  72. package/src/core/renderers/CoreContextTexture.ts +30 -30
  73. package/src/core/renderers/CoreRenderOp.ts +22 -22
  74. package/src/core/renderers/CoreRenderer.ts +63 -63
  75. package/src/core/renderers/CoreShader.ts +41 -41
  76. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +37 -37
  77. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +231 -231
  78. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +107 -107
  79. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +520 -520
  80. package/src/core/renderers/webgl/WebGlCoreShader.ts +337 -337
  81. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  82. package/src/core/renderers/webgl/internal/RendererUtils.ts +131 -131
  83. package/src/core/renderers/webgl/internal/ShaderUtils.ts +136 -136
  84. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  85. package/src/core/renderers/webgl/shaders/DefaultShader.ts +95 -95
  86. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  87. package/src/core/renderers/webgl/shaders/DynamicShader.ts +474 -474
  88. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +161 -161
  89. package/src/core/renderers/webgl/shaders/SdfShader.ts +174 -174
  90. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  91. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +86 -86
  92. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  93. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  94. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  95. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +33 -33
  96. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +135 -135
  97. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +145 -145
  98. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  99. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +176 -176
  100. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +159 -159
  101. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +186 -186
  102. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +121 -121
  103. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +114 -114
  104. package/src/core/text-rendering/TextTextureRendererUtils.ts +189 -189
  105. package/src/core/text-rendering/TrFontManager.ts +96 -96
  106. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +141 -141
  107. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  108. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  109. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +169 -169
  110. package/src/core/text-rendering/font-face-types/TrFontFace.ts +105 -105
  111. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +77 -77
  112. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +751 -751
  113. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +741 -741
  114. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +775 -775
  115. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  116. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  117. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  118. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  119. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +84 -84
  120. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  121. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  122. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +393 -393
  123. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  124. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +51 -51
  125. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  126. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  127. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  128. package/src/core/text-rendering/renderers/TextRenderer.ts +504 -504
  129. package/src/core/textures/ColorTexture.ts +86 -86
  130. package/src/core/textures/ImageTexture.ts +133 -133
  131. package/src/core/textures/NoiseTexture.ts +96 -96
  132. package/src/core/textures/SubTexture.ts +143 -143
  133. package/src/core/textures/Texture.ts +218 -218
  134. package/src/core/utils.ts +224 -224
  135. package/src/env.d.ts +7 -7
  136. package/src/main-api/ICoreDriver.ts +66 -61
  137. package/src/main-api/INode.ts +470 -470
  138. package/src/main-api/Inspector.ts +432 -0
  139. package/src/main-api/RendererMain.ts +649 -610
  140. package/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.ts +45 -45
  141. package/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.ts +154 -154
  142. package/src/main-api/texture-usage-trackers/TextureUsageTracker.ts +54 -54
  143. package/src/render-drivers/main/MainCoreDriver.ts +148 -133
  144. package/src/render-drivers/main/MainOnlyNode.ts +453 -453
  145. package/src/render-drivers/main/MainOnlyTextNode.ts +261 -261
  146. package/src/render-drivers/threadx/NodeStruct.ts +300 -300
  147. package/src/render-drivers/threadx/SharedNode.ts +97 -97
  148. package/src/render-drivers/threadx/TextNodeStruct.ts +211 -211
  149. package/src/render-drivers/threadx/ThreadXCoreDriver.ts +285 -273
  150. package/src/render-drivers/threadx/ThreadXMainAnimationController.ts +99 -99
  151. package/src/render-drivers/threadx/ThreadXMainNode.ts +178 -178
  152. package/src/render-drivers/threadx/ThreadXMainTextNode.ts +85 -85
  153. package/src/render-drivers/threadx/ThreadXRendererMessage.ts +110 -97
  154. package/src/render-drivers/threadx/worker/ThreadXRendererNode.ts +238 -238
  155. package/src/render-drivers/threadx/worker/ThreadXRendererTextNode.ts +149 -149
  156. package/src/render-drivers/threadx/worker/renderer.ts +151 -151
  157. package/src/render-drivers/utils.ts +57 -57
  158. package/src/utils.ts +207 -207
  159. package/dist/src/core/lib/WebGlContext.d.ts +0 -414
  160. package/dist/src/core/lib/WebGlContext.js +0 -640
  161. package/dist/src/core/lib/WebGlContext.js.map +0 -1
  162. package/dist/src/core/scene/Scene.d.ts +0 -59
  163. package/dist/src/core/scene/Scene.js +0 -106
  164. package/dist/src/core/scene/Scene.js.map +0 -1
  165. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/findNearestMultiple.d.ts +0 -8
  166. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/findNearestMultiple.js +0 -29
  167. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/findNearestMultiple.js.map +0 -1
  168. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/SdfBufferHelper.d.ts +0 -19
  169. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/SdfBufferHelper.js +0 -84
  170. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/SdfBufferHelper.js.map +0 -1
  171. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutLine.d.ts +0 -8
  172. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutLine.js +0 -40
  173. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutLine.js.map +0 -1
  174. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutText2.d.ts +0 -2
  175. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutText2.js +0 -41
  176. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutText2.js.map +0 -1
  177. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/utils.d.ts +0 -1
  178. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/utils.js +0 -4
  179. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/utils.js.map +0 -1
  180. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2.d.ts +0 -1
  181. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2.js +0 -2
  182. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2.js.map +0 -1
  183. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +0 -20
  184. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +0 -55
  185. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +0 -1
  186. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/roundUpToMultiple.d.ts +0 -9
  187. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/roundUpToMultiple.js +0 -32
  188. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/roundUpToMultiple.js.map +0 -1
@@ -1,186 +1,186 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
- import { getNormalizedRgbaComponents } from '../../../../lib/utils.js';
20
- import {
21
- ShaderEffect,
22
- type DefaultEffectProps,
23
- type ShaderEffectUniforms,
24
- } from './ShaderEffect.js';
25
-
26
- /**
27
- * Properties of the {@link RadialProgressEffect} effect
28
- */
29
- export interface RadialProgressEffectProps extends DefaultEffectProps {
30
- /**
31
- * Width of the border in pixels
32
- *
33
- * @default 10
34
- */
35
- width?: number;
36
- /**
37
- * progress from 0 to 1 in floats
38
- *
39
- * @default 0.5;
40
- */
41
- progress?: number;
42
- /**
43
- * offset where the radial progress starts drawing.
44
- *
45
- * @default 0;
46
- */
47
- offset?: number;
48
- /**
49
- * maximum range of the radial progress in radians
50
- *
51
- * @default Math.PI * 2
52
- */
53
- range?: number;
54
- /**
55
- * rounded ends of the progress bar;
56
- *
57
- * @default false
58
- */
59
- rounded?: boolean;
60
- /**
61
- * radius from center to outer edge from 0 to 1 in floats;
62
- *
63
- * @default 1
64
- */
65
- radius?: number;
66
- /**
67
- * Color of the border in 0xRRGGBBAA
68
- *
69
- * @default 0xffffffff
70
- */
71
- color?: number;
72
- }
73
-
74
- /**
75
- * The RadialProgressEffect renders a border along all edges of an element
76
- */
77
- export class RadialProgressEffect extends ShaderEffect {
78
- static z$__type__Props: RadialProgressEffectProps;
79
- override readonly name = 'radialProgress';
80
-
81
- static override getEffectKey(): string {
82
- return `radialProgress`;
83
- }
84
-
85
- static override resolveDefaults(
86
- props: RadialProgressEffectProps,
87
- ): Required<RadialProgressEffectProps> {
88
- return {
89
- width: props.width ?? 10,
90
- progress: props.progress ?? 0.5,
91
- offset: props.offset ?? 0,
92
- range: props.range ?? Math.PI * 2,
93
- rounded: props.rounded ?? false,
94
- radius: props.radius ?? 1,
95
- color: props.color ?? 0xffffffff,
96
- };
97
- }
98
-
99
- static override uniforms: ShaderEffectUniforms = {
100
- width: {
101
- value: 0,
102
- method: 'uniform1f',
103
- type: 'float',
104
- },
105
- progress: {
106
- value: 0.5,
107
- method: 'uniform1f',
108
- type: 'float',
109
- },
110
- offset: {
111
- value: 0,
112
- method: 'uniform1f',
113
- type: 'float',
114
- },
115
- range: {
116
- value: 0,
117
- method: 'uniform1f',
118
- type: 'float',
119
- },
120
- rounded: {
121
- value: 0,
122
- method: 'uniform1f',
123
- type: 'float',
124
- validator: (value: boolean): number => {
125
- return value ? 1 : 0;
126
- },
127
- },
128
- radius: {
129
- value: 1,
130
- method: 'uniform1f',
131
- type: 'float',
132
- },
133
- color: {
134
- value: 0xffffffff,
135
- validator: (rgba): number[] => getNormalizedRgbaComponents(rgba),
136
- method: 'uniform4fv',
137
- type: 'vec4',
138
- },
139
- };
140
-
141
- static override methods: Record<string, string> = {
142
- rotateUV: `
143
- vec2 function(vec2 uv, float d) {
144
- float s = sin(d);
145
- float c = cos(d);
146
- mat2 rotMatrix = mat2(c, -s, s, c);
147
- return uv * rotMatrix;
148
- }
149
- `,
150
- drawDot: `
151
- float function(vec2 uv, vec2 p, float r) {
152
- uv += p;
153
- float circle = length(uv) - r;
154
- return clamp(-circle, 0.0, 1.0);
155
- }
156
- `,
157
- };
158
-
159
- static override onEffectMask = `
160
- float outerRadius = radius * u_dimensions.y * 0.5;
161
-
162
- float endAngle = range * progress - 0.0005;
163
-
164
- vec2 uv = v_textureCoordinate.xy * u_dimensions.xy - u_dimensions * 0.5;
165
-
166
- uv = $rotateUV(uv, -(offset));
167
- float linewidth = width * u_pixelRatio;
168
- float circle = length(uv) - (outerRadius - linewidth) ;
169
- circle = abs(circle) - linewidth;
170
- circle = clamp(-circle, 0.0, 1.0);
171
-
172
- float angle = (atan(uv.x, -uv.y) / 3.14159265359 * 0.5);
173
- float p = endAngle / (PI * 2.);
174
-
175
- circle *= step(fract(angle), fract(p));
176
-
177
- circle = rounded < 1. ? circle : max(circle, $drawDot(uv, vec2(0, outerRadius - linewidth), linewidth));
178
- circle = rounded < 1. ? circle : max(circle, $drawDot($rotateUV(uv, -(endAngle)), vec2(0, outerRadius - linewidth), linewidth));
179
-
180
- return mix(shaderColor, maskColor, circle);
181
- `;
182
-
183
- static override onColorize = `
184
- return color;
185
- `;
186
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ import { getNormalizedRgbaComponents } from '../../../../lib/utils.js';
20
+ import {
21
+ ShaderEffect,
22
+ type DefaultEffectProps,
23
+ type ShaderEffectUniforms,
24
+ } from './ShaderEffect.js';
25
+
26
+ /**
27
+ * Properties of the {@link RadialProgressEffect} effect
28
+ */
29
+ export interface RadialProgressEffectProps extends DefaultEffectProps {
30
+ /**
31
+ * Width of the border in pixels
32
+ *
33
+ * @default 10
34
+ */
35
+ width?: number;
36
+ /**
37
+ * progress from 0 to 1 in floats
38
+ *
39
+ * @default 0.5;
40
+ */
41
+ progress?: number;
42
+ /**
43
+ * offset where the radial progress starts drawing.
44
+ *
45
+ * @default 0;
46
+ */
47
+ offset?: number;
48
+ /**
49
+ * maximum range of the radial progress in radians
50
+ *
51
+ * @default Math.PI * 2
52
+ */
53
+ range?: number;
54
+ /**
55
+ * rounded ends of the progress bar;
56
+ *
57
+ * @default false
58
+ */
59
+ rounded?: boolean;
60
+ /**
61
+ * radius from center to outer edge from 0 to 1 in floats;
62
+ *
63
+ * @default 1
64
+ */
65
+ radius?: number;
66
+ /**
67
+ * Color of the border in 0xRRGGBBAA
68
+ *
69
+ * @default 0xffffffff
70
+ */
71
+ color?: number;
72
+ }
73
+
74
+ /**
75
+ * The RadialProgressEffect renders a border along all edges of an element
76
+ */
77
+ export class RadialProgressEffect extends ShaderEffect {
78
+ static z$__type__Props: RadialProgressEffectProps;
79
+ override readonly name = 'radialProgress';
80
+
81
+ static override getEffectKey(): string {
82
+ return `radialProgress`;
83
+ }
84
+
85
+ static override resolveDefaults(
86
+ props: RadialProgressEffectProps,
87
+ ): Required<RadialProgressEffectProps> {
88
+ return {
89
+ width: props.width ?? 10,
90
+ progress: props.progress ?? 0.5,
91
+ offset: props.offset ?? 0,
92
+ range: props.range ?? Math.PI * 2,
93
+ rounded: props.rounded ?? false,
94
+ radius: props.radius ?? 1,
95
+ color: props.color ?? 0xffffffff,
96
+ };
97
+ }
98
+
99
+ static override uniforms: ShaderEffectUniforms = {
100
+ width: {
101
+ value: 0,
102
+ method: 'uniform1f',
103
+ type: 'float',
104
+ },
105
+ progress: {
106
+ value: 0.5,
107
+ method: 'uniform1f',
108
+ type: 'float',
109
+ },
110
+ offset: {
111
+ value: 0,
112
+ method: 'uniform1f',
113
+ type: 'float',
114
+ },
115
+ range: {
116
+ value: 0,
117
+ method: 'uniform1f',
118
+ type: 'float',
119
+ },
120
+ rounded: {
121
+ value: 0,
122
+ method: 'uniform1f',
123
+ type: 'float',
124
+ validator: (value: boolean): number => {
125
+ return value ? 1 : 0;
126
+ },
127
+ },
128
+ radius: {
129
+ value: 1,
130
+ method: 'uniform1f',
131
+ type: 'float',
132
+ },
133
+ color: {
134
+ value: 0xffffffff,
135
+ validator: (rgba): number[] => getNormalizedRgbaComponents(rgba),
136
+ method: 'uniform4fv',
137
+ type: 'vec4',
138
+ },
139
+ };
140
+
141
+ static override methods: Record<string, string> = {
142
+ rotateUV: `
143
+ vec2 function(vec2 uv, float d) {
144
+ float s = sin(d);
145
+ float c = cos(d);
146
+ mat2 rotMatrix = mat2(c, -s, s, c);
147
+ return uv * rotMatrix;
148
+ }
149
+ `,
150
+ drawDot: `
151
+ float function(vec2 uv, vec2 p, float r) {
152
+ uv += p;
153
+ float circle = length(uv) - r;
154
+ return clamp(-circle, 0.0, 1.0);
155
+ }
156
+ `,
157
+ };
158
+
159
+ static override onEffectMask = `
160
+ float outerRadius = radius * u_dimensions.y * 0.5;
161
+
162
+ float endAngle = range * progress - 0.0005;
163
+
164
+ vec2 uv = v_textureCoordinate.xy * u_dimensions.xy - u_dimensions * 0.5;
165
+
166
+ uv = $rotateUV(uv, -(offset));
167
+ float linewidth = width * u_pixelRatio;
168
+ float circle = length(uv) - (outerRadius - linewidth) ;
169
+ circle = abs(circle) - linewidth;
170
+ circle = clamp(-circle, 0.0, 1.0);
171
+
172
+ float angle = (atan(uv.x, -uv.y) / 3.14159265359 * 0.5);
173
+ float p = endAngle / (PI * 2.);
174
+
175
+ circle *= step(fract(angle), fract(p));
176
+
177
+ circle = rounded < 1. ? circle : max(circle, $drawDot(uv, vec2(0, outerRadius - linewidth), linewidth));
178
+ circle = rounded < 1. ? circle : max(circle, $drawDot($rotateUV(uv, -(endAngle)), vec2(0, outerRadius - linewidth), linewidth));
179
+
180
+ return mix(shaderColor, maskColor, circle);
181
+ `;
182
+
183
+ static override onColorize = `
184
+ return color;
185
+ `;
186
+ }
@@ -1,121 +1,121 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
- import {
20
- ShaderEffect,
21
- type DefaultEffectProps,
22
- type ShaderEffectUniforms,
23
- } from './ShaderEffect.js';
24
-
25
- /**
26
- * Properties of the {@link RadiusEffect} shader
27
- */
28
- export interface RadiusEffectProps extends DefaultEffectProps {
29
- /**
30
- * Corner radius, in pixels, to cut out of the corners
31
- *
32
- * @remarks
33
- * You can input an array with a length of up to four or a number.
34
- *
35
- * array length 4:
36
- * [topLeft, topRight, bottomRight, bottomLeft]
37
- *
38
- * array length 2:
39
- * [20, 40] -> [20(topLeft), 40(topRight), 20(bottomRight), 40(bottomLeft)]
40
- *
41
- * array length 3:
42
- * [20, 40, 60] -> [20(topLeft), 40(topRight), 60(bottomRight), 20(bottomLeft)]
43
- *
44
- * number:
45
- * 30 -> [30, 30, 30, 30]
46
- *
47
- * @default 10
48
- */
49
- radius?: number | number[];
50
- }
51
-
52
- /**
53
- * Masks the current maskcolor with rounded corners similar to {@link RoundedRectangle}
54
- */
55
- export class RadiusEffect extends ShaderEffect {
56
- static z$__type__Props: RadiusEffectProps;
57
- override readonly name = 'radius';
58
-
59
- static override getEffectKey(): string {
60
- return `radius`;
61
- }
62
-
63
- static override uniforms: ShaderEffectUniforms = {
64
- radius: {
65
- value: 0,
66
- method: 'uniform4fv',
67
- type: 'vec4',
68
- validator: (value: number | number[]) => {
69
- let r = value;
70
- if (Array.isArray(r)) {
71
- if (r.length === 2) {
72
- r = [r[0], r[1], r[0], r[1]] as number[];
73
- } else if (r.length === 3) {
74
- r = [r[0], r[1], r[2], r[0]] as number[];
75
- } else if (r.length !== 4) {
76
- r = [r[0], r[0], r[0], r[0]] as number[];
77
- }
78
- } else if (typeof r === 'number') {
79
- r = [r, r, r, r];
80
- }
81
- return r;
82
- },
83
- },
84
- };
85
-
86
- static override methods: Record<string, string> = {
87
- fillMask: `
88
- float function(float dist) {
89
- return clamp(-dist, 0.0, 1.0);
90
- }
91
- `,
92
- boxDist: `
93
- float function(vec2 p, vec2 size, float radius) {
94
- size -= vec2(radius);
95
- vec2 d = abs(p) - size;
96
- return min(max(d.x, d.y), 0.0) + length(max(d, 0.0)) - radius;
97
- }
98
- `,
99
- };
100
-
101
- static override resolveDefaults(
102
- props: RadiusEffectProps,
103
- ): Required<RadiusEffectProps> {
104
- return {
105
- radius: props.radius ?? 10,
106
- };
107
- }
108
-
109
- static override onShaderMask = `
110
- vec2 halfDimensions = u_dimensions * 0.5;
111
- float r = radius[0] * step(v_textureCoordinate.x, 0.5) * step(v_textureCoordinate.y, 0.5);
112
- r = r + radius[1] * step(0.5, v_textureCoordinate.x) * step(v_textureCoordinate.y, 0.5);
113
- r = r + radius[2] * step(0.5, v_textureCoordinate.x) * step(0.5, v_textureCoordinate.y);
114
- r = r + radius[3] * step(v_textureCoordinate.x, 0.5) * step(0.5, v_textureCoordinate.y);
115
- return $boxDist(v_textureCoordinate.xy * u_dimensions - halfDimensions, halfDimensions, r);
116
- `;
117
-
118
- static override onEffectMask = `
119
- return mix(vec4(0.0), maskColor, $fillMask(shaderMask));
120
- `;
121
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ import {
20
+ ShaderEffect,
21
+ type DefaultEffectProps,
22
+ type ShaderEffectUniforms,
23
+ } from './ShaderEffect.js';
24
+
25
+ /**
26
+ * Properties of the {@link RadiusEffect} shader
27
+ */
28
+ export interface RadiusEffectProps extends DefaultEffectProps {
29
+ /**
30
+ * Corner radius, in pixels, to cut out of the corners
31
+ *
32
+ * @remarks
33
+ * You can input an array with a length of up to four or a number.
34
+ *
35
+ * array length 4:
36
+ * [topLeft, topRight, bottomRight, bottomLeft]
37
+ *
38
+ * array length 2:
39
+ * [20, 40] -> [20(topLeft), 40(topRight), 20(bottomRight), 40(bottomLeft)]
40
+ *
41
+ * array length 3:
42
+ * [20, 40, 60] -> [20(topLeft), 40(topRight), 60(bottomRight), 20(bottomLeft)]
43
+ *
44
+ * number:
45
+ * 30 -> [30, 30, 30, 30]
46
+ *
47
+ * @default 10
48
+ */
49
+ radius?: number | number[];
50
+ }
51
+
52
+ /**
53
+ * Masks the current maskcolor with rounded corners similar to {@link RoundedRectangle}
54
+ */
55
+ export class RadiusEffect extends ShaderEffect {
56
+ static z$__type__Props: RadiusEffectProps;
57
+ override readonly name = 'radius';
58
+
59
+ static override getEffectKey(): string {
60
+ return `radius`;
61
+ }
62
+
63
+ static override uniforms: ShaderEffectUniforms = {
64
+ radius: {
65
+ value: 0,
66
+ method: 'uniform4fv',
67
+ type: 'vec4',
68
+ validator: (value: number | number[]) => {
69
+ let r = value;
70
+ if (Array.isArray(r)) {
71
+ if (r.length === 2) {
72
+ r = [r[0], r[1], r[0], r[1]] as number[];
73
+ } else if (r.length === 3) {
74
+ r = [r[0], r[1], r[2], r[0]] as number[];
75
+ } else if (r.length !== 4) {
76
+ r = [r[0], r[0], r[0], r[0]] as number[];
77
+ }
78
+ } else if (typeof r === 'number') {
79
+ r = [r, r, r, r];
80
+ }
81
+ return r;
82
+ },
83
+ },
84
+ };
85
+
86
+ static override methods: Record<string, string> = {
87
+ fillMask: `
88
+ float function(float dist) {
89
+ return clamp(-dist, 0.0, 1.0);
90
+ }
91
+ `,
92
+ boxDist: `
93
+ float function(vec2 p, vec2 size, float radius) {
94
+ size -= vec2(radius);
95
+ vec2 d = abs(p) - size;
96
+ return min(max(d.x, d.y), 0.0) + length(max(d, 0.0)) - radius;
97
+ }
98
+ `,
99
+ };
100
+
101
+ static override resolveDefaults(
102
+ props: RadiusEffectProps,
103
+ ): Required<RadiusEffectProps> {
104
+ return {
105
+ radius: props.radius ?? 10,
106
+ };
107
+ }
108
+
109
+ static override onShaderMask = `
110
+ vec2 halfDimensions = u_dimensions * 0.5;
111
+ float r = radius[0] * step(v_textureCoordinate.x, 0.5) * step(v_textureCoordinate.y, 0.5);
112
+ r = r + radius[1] * step(0.5, v_textureCoordinate.x) * step(v_textureCoordinate.y, 0.5);
113
+ r = r + radius[2] * step(0.5, v_textureCoordinate.x) * step(0.5, v_textureCoordinate.y);
114
+ r = r + radius[3] * step(v_textureCoordinate.x, 0.5) * step(0.5, v_textureCoordinate.y);
115
+ return $boxDist(v_textureCoordinate.xy * u_dimensions - halfDimensions, halfDimensions, r);
116
+ `;
117
+
118
+ static override onEffectMask = `
119
+ return mix(vec4(0.0), maskColor, $fillMask(shaderMask));
120
+ `;
121
+ }