@lightningjs/renderer 0.7.2 → 0.7.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (188) hide show
  1. package/COPYING +1 -0
  2. package/LICENSE +202 -202
  3. package/NOTICE +3 -3
  4. package/README.md +221 -221
  5. package/dist/src/common/CommonTypes.d.ts +7 -0
  6. package/dist/src/core/Stage.d.ts +2 -1
  7. package/dist/src/core/Stage.js +4 -0
  8. package/dist/src/core/Stage.js.map +1 -1
  9. package/dist/src/core/animations/CoreAnimation.js +3 -0
  10. package/dist/src/core/animations/CoreAnimation.js.map +1 -1
  11. package/dist/src/core/animations/CoreAnimationController.d.ts +8 -0
  12. package/dist/src/core/animations/CoreAnimationController.js +26 -0
  13. package/dist/src/core/animations/CoreAnimationController.js.map +1 -1
  14. package/dist/src/core/lib/ImageWorker.js +21 -21
  15. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +47 -47
  16. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  17. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  18. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  19. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +49 -49
  20. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  21. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +5 -5
  22. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  23. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  24. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  25. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  26. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  27. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  28. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +31 -31
  29. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +13 -13
  30. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  31. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  32. package/dist/src/main-api/ICoreDriver.d.ts +2 -1
  33. package/dist/src/main-api/Inspector.d.ts +6 -0
  34. package/dist/src/main-api/Inspector.js +105 -19
  35. package/dist/src/main-api/Inspector.js.map +1 -1
  36. package/dist/src/main-api/RendererMain.d.ts +12 -0
  37. package/dist/src/main-api/RendererMain.js +19 -1
  38. package/dist/src/main-api/RendererMain.js.map +1 -1
  39. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +2 -1
  40. package/dist/src/render-drivers/main/MainCoreDriver.js +7 -1
  41. package/dist/src/render-drivers/main/MainCoreDriver.js.map +1 -1
  42. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +2 -1
  43. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +7 -0
  44. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +1 -1
  45. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +9 -1
  46. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +1 -1
  47. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  48. package/exports/core-api.ts +102 -102
  49. package/exports/main-api.ts +60 -60
  50. package/exports/utils.ts +41 -41
  51. package/package.json +5 -3
  52. package/scripts/please-use-pnpm.js +13 -0
  53. package/src/common/CommonTypes.ts +113 -105
  54. package/src/common/EventEmitter.ts +77 -77
  55. package/src/common/IAnimationController.ts +29 -29
  56. package/src/core/CoreExtension.ts +32 -32
  57. package/src/core/CoreNode.ts +926 -926
  58. package/src/core/CoreShaderManager.ts +243 -243
  59. package/src/core/CoreTextNode.ts +391 -391
  60. package/src/core/CoreTextureManager.ts +326 -326
  61. package/src/core/Stage.ts +354 -342
  62. package/src/core/animations/AnimationManager.ts +38 -38
  63. package/src/core/animations/CoreAnimation.ts +181 -177
  64. package/src/core/animations/CoreAnimationController.ts +148 -117
  65. package/src/core/lib/ContextSpy.ts +41 -41
  66. package/src/core/lib/ImageWorker.ts +124 -124
  67. package/src/core/lib/Matrix3d.ts +290 -290
  68. package/src/core/lib/WebGlContextWrapper.ts +992 -992
  69. package/src/core/lib/textureCompression.ts +152 -152
  70. package/src/core/lib/utils.ts +241 -241
  71. package/src/core/platform.ts +46 -46
  72. package/src/core/renderers/CoreContextTexture.ts +30 -30
  73. package/src/core/renderers/CoreRenderOp.ts +22 -22
  74. package/src/core/renderers/CoreRenderer.ts +63 -63
  75. package/src/core/renderers/CoreShader.ts +41 -41
  76. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +37 -37
  77. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +231 -231
  78. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +107 -107
  79. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +520 -520
  80. package/src/core/renderers/webgl/WebGlCoreShader.ts +337 -337
  81. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  82. package/src/core/renderers/webgl/internal/RendererUtils.ts +131 -131
  83. package/src/core/renderers/webgl/internal/ShaderUtils.ts +136 -136
  84. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  85. package/src/core/renderers/webgl/shaders/DefaultShader.ts +95 -95
  86. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  87. package/src/core/renderers/webgl/shaders/DynamicShader.ts +474 -474
  88. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +161 -161
  89. package/src/core/renderers/webgl/shaders/SdfShader.ts +174 -174
  90. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  91. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +86 -86
  92. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  93. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  94. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  95. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +33 -33
  96. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +135 -135
  97. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +145 -145
  98. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  99. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +176 -176
  100. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +159 -159
  101. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +186 -186
  102. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +121 -121
  103. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +114 -114
  104. package/src/core/text-rendering/TextTextureRendererUtils.ts +189 -189
  105. package/src/core/text-rendering/TrFontManager.ts +96 -96
  106. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +141 -141
  107. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  108. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  109. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +169 -169
  110. package/src/core/text-rendering/font-face-types/TrFontFace.ts +105 -105
  111. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +77 -77
  112. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +751 -751
  113. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +741 -741
  114. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +775 -775
  115. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  116. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  117. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  118. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  119. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +84 -84
  120. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  121. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  122. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +393 -393
  123. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  124. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +51 -51
  125. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  126. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  127. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  128. package/src/core/text-rendering/renderers/TextRenderer.ts +504 -504
  129. package/src/core/textures/ColorTexture.ts +86 -86
  130. package/src/core/textures/ImageTexture.ts +133 -133
  131. package/src/core/textures/NoiseTexture.ts +96 -96
  132. package/src/core/textures/SubTexture.ts +143 -143
  133. package/src/core/textures/Texture.ts +218 -218
  134. package/src/core/utils.ts +224 -224
  135. package/src/env.d.ts +7 -7
  136. package/src/main-api/ICoreDriver.ts +66 -61
  137. package/src/main-api/INode.ts +470 -470
  138. package/src/main-api/Inspector.ts +432 -0
  139. package/src/main-api/RendererMain.ts +649 -610
  140. package/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.ts +45 -45
  141. package/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.ts +154 -154
  142. package/src/main-api/texture-usage-trackers/TextureUsageTracker.ts +54 -54
  143. package/src/render-drivers/main/MainCoreDriver.ts +148 -133
  144. package/src/render-drivers/main/MainOnlyNode.ts +453 -453
  145. package/src/render-drivers/main/MainOnlyTextNode.ts +261 -261
  146. package/src/render-drivers/threadx/NodeStruct.ts +300 -300
  147. package/src/render-drivers/threadx/SharedNode.ts +97 -97
  148. package/src/render-drivers/threadx/TextNodeStruct.ts +211 -211
  149. package/src/render-drivers/threadx/ThreadXCoreDriver.ts +285 -273
  150. package/src/render-drivers/threadx/ThreadXMainAnimationController.ts +99 -99
  151. package/src/render-drivers/threadx/ThreadXMainNode.ts +178 -178
  152. package/src/render-drivers/threadx/ThreadXMainTextNode.ts +85 -85
  153. package/src/render-drivers/threadx/ThreadXRendererMessage.ts +110 -97
  154. package/src/render-drivers/threadx/worker/ThreadXRendererNode.ts +238 -238
  155. package/src/render-drivers/threadx/worker/ThreadXRendererTextNode.ts +149 -149
  156. package/src/render-drivers/threadx/worker/renderer.ts +151 -151
  157. package/src/render-drivers/utils.ts +57 -57
  158. package/src/utils.ts +207 -207
  159. package/dist/src/core/lib/WebGlContext.d.ts +0 -414
  160. package/dist/src/core/lib/WebGlContext.js +0 -640
  161. package/dist/src/core/lib/WebGlContext.js.map +0 -1
  162. package/dist/src/core/scene/Scene.d.ts +0 -59
  163. package/dist/src/core/scene/Scene.js +0 -106
  164. package/dist/src/core/scene/Scene.js.map +0 -1
  165. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/findNearestMultiple.d.ts +0 -8
  166. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/findNearestMultiple.js +0 -29
  167. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/findNearestMultiple.js.map +0 -1
  168. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/SdfBufferHelper.d.ts +0 -19
  169. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/SdfBufferHelper.js +0 -84
  170. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/SdfBufferHelper.js.map +0 -1
  171. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutLine.d.ts +0 -8
  172. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutLine.js +0 -40
  173. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutLine.js.map +0 -1
  174. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutText2.d.ts +0 -2
  175. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutText2.js +0 -41
  176. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/layoutText2.js.map +0 -1
  177. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/utils.d.ts +0 -1
  178. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/utils.js +0 -4
  179. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2/utils.js.map +0 -1
  180. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2.d.ts +0 -1
  181. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2.js +0 -2
  182. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText2.js.map +0 -1
  183. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +0 -20
  184. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +0 -55
  185. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +0 -1
  186. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/roundUpToMultiple.d.ts +0 -9
  187. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/roundUpToMultiple.js +0 -32
  188. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/roundUpToMultiple.js.map +0 -1
@@ -1,231 +1,231 @@
1
- /*
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- * If not stated otherwise in this file or this component's LICENSE file the
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- * following copyright and licenses apply:
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- *
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- * Copyright 2023 Comcast Cable Communications Management, LLC.
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- *
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- * Licensed under the Apache License, Version 2.0 (the License);
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- * you may not use this file except in compliance with the License.
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- * You may obtain a copy of the License at
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- *
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- * http://www.apache.org/licenses/LICENSE-2.0
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- *
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- * Unless required by applicable law or agreed to in writing, software
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- * distributed under the License is distributed on an "AS IS" BASIS,
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- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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- * See the License for the specific language governing permissions and
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- * limitations under the License.
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- */
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-
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- import type { Dimensions } from '../../../common/CommonTypes.js';
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- import { assertTruthy } from '../../../utils.js';
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- import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
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- import type { Texture } from '../../textures/Texture.js';
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- import { isPowerOfTwo } from '../../utils.js';
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- import { CoreContextTexture } from '../CoreContextTexture.js';
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-
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- const TRANSPARENT_TEXTURE_DATA = new Uint8Array([0, 0, 0, 0]);
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-
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- /**
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- * A wrapper around a WebGLTexture that handles loading the texture data
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- * from a Texture source and uploading it to the GPU as well as freeing
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- * the uploaded texture.
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- *
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- * @remarks
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- * When accessing the ctxTexture property, the texture will be loaded if
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- * it hasn't been already. ctxTexture will always return a valid WebGLTexture
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- * and trigger the loading/uploading of the texture's data if it hasn't been
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- * loaded yet.
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- */
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- export class WebGlCoreCtxTexture extends CoreContextTexture {
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- protected _nativeCtxTexture: WebGLTexture | null = null;
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- private _state: 'freed' | 'loading' | 'loaded' | 'failed' = 'freed';
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- private _w = 0;
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- private _h = 0;
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-
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- constructor(protected glw: WebGlContextWrapper, textureSource: Texture) {
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- super(textureSource);
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- }
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-
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- get ctxTexture(): WebGLTexture {
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- if (this._state === 'freed') {
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- this.load();
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- }
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- assertTruthy(this._nativeCtxTexture);
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- return this._nativeCtxTexture;
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- }
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-
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- get w() {
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- return this._w;
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- }
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-
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- get h() {
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- return this._h;
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- }
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-
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- /**
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- * Load the texture data from the Texture source and upload it to the GPU
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- *
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- * @remarks
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- * This method is called automatically when accessing the ctxTexture property
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- * if the texture hasn't been loaded yet. But it can also be called manually
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- * to force the texture to be pre-loaded prior to accessing the ctxTexture
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- * property.
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- */
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- load() {
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- // If the texture is already loading or loaded, don't load it again.
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- if (this._state === 'loading' || this._state === 'loaded') {
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- return;
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- }
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- this._state = 'loading';
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- this.textureSource.setState('loading');
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- this.onLoadRequest()
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- .then(({ width, height }) => {
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- this._state = 'loaded';
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- this._w = width;
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- this._h = height;
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- // Update the texture source's width and height so that it can be used
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- // for rendering.
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- this.textureSource.setState('loaded', { width, height });
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- })
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- .catch((err) => {
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- this._state = 'failed';
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- this.textureSource.setState('failed', err);
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- console.error(err);
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- });
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- }
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-
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- /**
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- * Called when the texture data needs to be loaded and uploaded to a texture
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- */
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- async onLoadRequest(): Promise<Dimensions> {
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- this._nativeCtxTexture = this.createNativeCtxTexture();
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- const { glw } = this;
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-
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- // On initial load request, create a 1x1 transparent texture to use until
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- // the texture data is finally loaded.
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- glw.activeTexture(0);
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- glw.bindTexture(this._nativeCtxTexture);
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-
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- // linear texture filtering
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- glw.texParameteri(glw.TEXTURE_MAG_FILTER, glw.LINEAR);
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- glw.texParameteri(glw.TEXTURE_MIN_FILTER, glw.LINEAR);
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-
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- // texture wrapping method
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- glw.texParameteri(glw.TEXTURE_WRAP_S, glw.CLAMP_TO_EDGE);
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- glw.texParameteri(glw.TEXTURE_WRAP_T, glw.CLAMP_TO_EDGE);
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-
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- glw.texImage2D(
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- 0,
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- glw.RGBA,
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- 1,
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- 1,
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- 0,
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- glw.RGBA,
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- glw.UNSIGNED_BYTE,
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- TRANSPARENT_TEXTURE_DATA,
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- );
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-
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- const textureData = await this.textureSource?.getTextureData();
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- let width = 0;
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- let height = 0;
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- assertTruthy(this._nativeCtxTexture);
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- glw.activeTexture(0);
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- // If textureData is null, the texture is empty (0, 0) and we don't need to
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- // upload any data to the GPU.
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- if (
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- textureData.data instanceof ImageBitmap ||
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- textureData.data instanceof ImageData
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- ) {
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- const data = textureData.data;
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- width = data.width;
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- height = data.height;
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- glw.bindTexture(this._nativeCtxTexture);
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-
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- glw.pixelStorei(
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- glw.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
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- !!textureData.premultiplyAlpha,
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- );
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-
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- glw.texImage2D(0, glw.RGBA, glw.RGBA, glw.UNSIGNED_BYTE, data);
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-
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- // generate mipmaps for power-of-2 textures or in WebGL2RenderingContext
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- if (glw.isWebGl2() || (isPowerOfTwo(width) && isPowerOfTwo(height))) {
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- glw.generateMipmap();
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- }
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- } else if (textureData.data === null) {
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- width = 0;
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- height = 0;
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- // Reset to a 1x1 transparent texture
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- glw.bindTexture(this._nativeCtxTexture);
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- glw.texImage2D(
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- 0,
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- glw.RGBA,
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- 1,
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- 1,
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- 0,
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- glw.RGBA,
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- glw.UNSIGNED_BYTE,
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- TRANSPARENT_TEXTURE_DATA,
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- );
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- } else if ('mipmaps' in textureData.data && textureData.data.mipmaps) {
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- const {
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- mipmaps,
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- width = 0,
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- height = 0,
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- type,
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- glInternalFormat,
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- } = textureData.data;
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- const view =
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- type === 'ktx'
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- ? new DataView(mipmaps[0] ?? new ArrayBuffer(0))
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- : (mipmaps[0] as unknown as ArrayBufferView);
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-
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- glw.bindTexture(this._nativeCtxTexture);
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- glw.compressedTexImage2D(0, glInternalFormat, width, height, 0, view);
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-
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- glw.texParameteri(glw.TEXTURE_WRAP_S, glw.CLAMP_TO_EDGE);
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- glw.texParameteri(glw.TEXTURE_WRAP_T, glw.CLAMP_TO_EDGE);
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- glw.texParameteri(glw.TEXTURE_MAG_FILTER, glw.LINEAR);
190
- glw.texParameteri(glw.TEXTURE_MIN_FILTER, glw.LINEAR);
191
- } else {
192
- console.error(
193
- `WebGlCoreCtxTexture.onLoadRequest: Unexpected textureData returned`,
194
- textureData,
195
- );
196
- }
197
-
198
- return {
199
- width,
200
- height,
201
- };
202
- }
203
- /**
204
- * Free the WebGLTexture from the GPU
205
- *
206
- * @returns
207
- */
208
- free() {
209
- if (this._state === 'freed') {
210
- return;
211
- }
212
- this._state = 'freed';
213
- this._w = 0;
214
- this._h = 0;
215
- if (!this._nativeCtxTexture) {
216
- return;
217
- }
218
- const { glw } = this;
219
- glw.deleteTexture(this._nativeCtxTexture);
220
- this._nativeCtxTexture = null;
221
- }
222
-
223
- private createNativeCtxTexture() {
224
- const { glw } = this;
225
- const nativeTexture = glw.createTexture();
226
- if (!nativeTexture) {
227
- throw new Error('Could not create WebGL Texture');
228
- }
229
- return nativeTexture;
230
- }
231
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import type { Dimensions } from '../../../common/CommonTypes.js';
21
+ import { assertTruthy } from '../../../utils.js';
22
+ import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
23
+ import type { Texture } from '../../textures/Texture.js';
24
+ import { isPowerOfTwo } from '../../utils.js';
25
+ import { CoreContextTexture } from '../CoreContextTexture.js';
26
+
27
+ const TRANSPARENT_TEXTURE_DATA = new Uint8Array([0, 0, 0, 0]);
28
+
29
+ /**
30
+ * A wrapper around a WebGLTexture that handles loading the texture data
31
+ * from a Texture source and uploading it to the GPU as well as freeing
32
+ * the uploaded texture.
33
+ *
34
+ * @remarks
35
+ * When accessing the ctxTexture property, the texture will be loaded if
36
+ * it hasn't been already. ctxTexture will always return a valid WebGLTexture
37
+ * and trigger the loading/uploading of the texture's data if it hasn't been
38
+ * loaded yet.
39
+ */
40
+ export class WebGlCoreCtxTexture extends CoreContextTexture {
41
+ protected _nativeCtxTexture: WebGLTexture | null = null;
42
+ private _state: 'freed' | 'loading' | 'loaded' | 'failed' = 'freed';
43
+ private _w = 0;
44
+ private _h = 0;
45
+
46
+ constructor(protected glw: WebGlContextWrapper, textureSource: Texture) {
47
+ super(textureSource);
48
+ }
49
+
50
+ get ctxTexture(): WebGLTexture {
51
+ if (this._state === 'freed') {
52
+ this.load();
53
+ }
54
+ assertTruthy(this._nativeCtxTexture);
55
+ return this._nativeCtxTexture;
56
+ }
57
+
58
+ get w() {
59
+ return this._w;
60
+ }
61
+
62
+ get h() {
63
+ return this._h;
64
+ }
65
+
66
+ /**
67
+ * Load the texture data from the Texture source and upload it to the GPU
68
+ *
69
+ * @remarks
70
+ * This method is called automatically when accessing the ctxTexture property
71
+ * if the texture hasn't been loaded yet. But it can also be called manually
72
+ * to force the texture to be pre-loaded prior to accessing the ctxTexture
73
+ * property.
74
+ */
75
+ load() {
76
+ // If the texture is already loading or loaded, don't load it again.
77
+ if (this._state === 'loading' || this._state === 'loaded') {
78
+ return;
79
+ }
80
+ this._state = 'loading';
81
+ this.textureSource.setState('loading');
82
+ this.onLoadRequest()
83
+ .then(({ width, height }) => {
84
+ this._state = 'loaded';
85
+ this._w = width;
86
+ this._h = height;
87
+ // Update the texture source's width and height so that it can be used
88
+ // for rendering.
89
+ this.textureSource.setState('loaded', { width, height });
90
+ })
91
+ .catch((err) => {
92
+ this._state = 'failed';
93
+ this.textureSource.setState('failed', err);
94
+ console.error(err);
95
+ });
96
+ }
97
+
98
+ /**
99
+ * Called when the texture data needs to be loaded and uploaded to a texture
100
+ */
101
+ async onLoadRequest(): Promise<Dimensions> {
102
+ this._nativeCtxTexture = this.createNativeCtxTexture();
103
+ const { glw } = this;
104
+
105
+ // On initial load request, create a 1x1 transparent texture to use until
106
+ // the texture data is finally loaded.
107
+ glw.activeTexture(0);
108
+ glw.bindTexture(this._nativeCtxTexture);
109
+
110
+ // linear texture filtering
111
+ glw.texParameteri(glw.TEXTURE_MAG_FILTER, glw.LINEAR);
112
+ glw.texParameteri(glw.TEXTURE_MIN_FILTER, glw.LINEAR);
113
+
114
+ // texture wrapping method
115
+ glw.texParameteri(glw.TEXTURE_WRAP_S, glw.CLAMP_TO_EDGE);
116
+ glw.texParameteri(glw.TEXTURE_WRAP_T, glw.CLAMP_TO_EDGE);
117
+
118
+ glw.texImage2D(
119
+ 0,
120
+ glw.RGBA,
121
+ 1,
122
+ 1,
123
+ 0,
124
+ glw.RGBA,
125
+ glw.UNSIGNED_BYTE,
126
+ TRANSPARENT_TEXTURE_DATA,
127
+ );
128
+
129
+ const textureData = await this.textureSource?.getTextureData();
130
+ let width = 0;
131
+ let height = 0;
132
+ assertTruthy(this._nativeCtxTexture);
133
+ glw.activeTexture(0);
134
+ // If textureData is null, the texture is empty (0, 0) and we don't need to
135
+ // upload any data to the GPU.
136
+ if (
137
+ textureData.data instanceof ImageBitmap ||
138
+ textureData.data instanceof ImageData
139
+ ) {
140
+ const data = textureData.data;
141
+ width = data.width;
142
+ height = data.height;
143
+ glw.bindTexture(this._nativeCtxTexture);
144
+
145
+ glw.pixelStorei(
146
+ glw.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
147
+ !!textureData.premultiplyAlpha,
148
+ );
149
+
150
+ glw.texImage2D(0, glw.RGBA, glw.RGBA, glw.UNSIGNED_BYTE, data);
151
+
152
+ // generate mipmaps for power-of-2 textures or in WebGL2RenderingContext
153
+ if (glw.isWebGl2() || (isPowerOfTwo(width) && isPowerOfTwo(height))) {
154
+ glw.generateMipmap();
155
+ }
156
+ } else if (textureData.data === null) {
157
+ width = 0;
158
+ height = 0;
159
+ // Reset to a 1x1 transparent texture
160
+ glw.bindTexture(this._nativeCtxTexture);
161
+ glw.texImage2D(
162
+ 0,
163
+ glw.RGBA,
164
+ 1,
165
+ 1,
166
+ 0,
167
+ glw.RGBA,
168
+ glw.UNSIGNED_BYTE,
169
+ TRANSPARENT_TEXTURE_DATA,
170
+ );
171
+ } else if ('mipmaps' in textureData.data && textureData.data.mipmaps) {
172
+ const {
173
+ mipmaps,
174
+ width = 0,
175
+ height = 0,
176
+ type,
177
+ glInternalFormat,
178
+ } = textureData.data;
179
+ const view =
180
+ type === 'ktx'
181
+ ? new DataView(mipmaps[0] ?? new ArrayBuffer(0))
182
+ : (mipmaps[0] as unknown as ArrayBufferView);
183
+
184
+ glw.bindTexture(this._nativeCtxTexture);
185
+ glw.compressedTexImage2D(0, glInternalFormat, width, height, 0, view);
186
+
187
+ glw.texParameteri(glw.TEXTURE_WRAP_S, glw.CLAMP_TO_EDGE);
188
+ glw.texParameteri(glw.TEXTURE_WRAP_T, glw.CLAMP_TO_EDGE);
189
+ glw.texParameteri(glw.TEXTURE_MAG_FILTER, glw.LINEAR);
190
+ glw.texParameteri(glw.TEXTURE_MIN_FILTER, glw.LINEAR);
191
+ } else {
192
+ console.error(
193
+ `WebGlCoreCtxTexture.onLoadRequest: Unexpected textureData returned`,
194
+ textureData,
195
+ );
196
+ }
197
+
198
+ return {
199
+ width,
200
+ height,
201
+ };
202
+ }
203
+ /**
204
+ * Free the WebGLTexture from the GPU
205
+ *
206
+ * @returns
207
+ */
208
+ free() {
209
+ if (this._state === 'freed') {
210
+ return;
211
+ }
212
+ this._state = 'freed';
213
+ this._w = 0;
214
+ this._h = 0;
215
+ if (!this._nativeCtxTexture) {
216
+ return;
217
+ }
218
+ const { glw } = this;
219
+ glw.deleteTexture(this._nativeCtxTexture);
220
+ this._nativeCtxTexture = null;
221
+ }
222
+
223
+ private createNativeCtxTexture() {
224
+ const { glw } = this;
225
+ const nativeTexture = glw.createTexture();
226
+ if (!nativeTexture) {
227
+ throw new Error('Could not create WebGL Texture');
228
+ }
229
+ return nativeTexture;
230
+ }
231
+ }
@@ -1,107 +1,107 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- import { CoreRenderOp } from '../CoreRenderOp.js';
21
- import { WebGlCoreShader } from './WebGlCoreShader.js';
22
- import type { WebGlCoreCtxTexture } from './WebGlCoreCtxTexture.js';
23
- import type { WebGlCoreRendererOptions } from './WebGlCoreRenderer.js';
24
- import type { BufferCollection } from './internal/BufferCollection.js';
25
- import type { Dimensions } from '../../../common/CommonTypes.js';
26
- import type { Rect, RectWithValid } from '../../lib/utils.js';
27
- import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
28
-
29
- const MAX_TEXTURES = 8; // TODO: get from gl
30
-
31
- /**
32
- * Can render multiple quads with multiple textures (up to vertex shader texture limit)
33
- *
34
- */
35
- export class WebGlCoreRenderOp extends CoreRenderOp {
36
- length = 0;
37
- numQuads = 0;
38
- textures: WebGlCoreCtxTexture[] = [];
39
- readonly maxTextures: number;
40
-
41
- constructor(
42
- readonly glw: WebGlContextWrapper,
43
- readonly options: WebGlCoreRendererOptions,
44
- readonly buffers: BufferCollection,
45
- readonly shader: WebGlCoreShader,
46
- readonly shaderProps: Record<string, unknown>,
47
- readonly alpha: number,
48
- readonly clippingRect: RectWithValid,
49
- readonly dimensions: Dimensions,
50
- readonly bufferIdx: number,
51
- readonly zIndex: number,
52
- ) {
53
- super();
54
- this.maxTextures = shader.supportsIndexedTextures
55
- ? (glw.getParameter(glw.MAX_VERTEX_TEXTURE_IMAGE_UNITS) as number)
56
- : 1;
57
- }
58
-
59
- addTexture(texture: WebGlCoreCtxTexture): number {
60
- const { textures, maxTextures } = this;
61
- const existingIdx = textures.findIndex((t) => t === texture);
62
- if (existingIdx !== -1) {
63
- return existingIdx;
64
- }
65
- const newIdx = textures.length;
66
- if (newIdx >= maxTextures) {
67
- return 0xffffffff;
68
- }
69
- this.textures.push(texture);
70
- return newIdx;
71
- }
72
-
73
- draw() {
74
- const { glw, shader, shaderProps, options } = this;
75
- // shaderOp.draw(this);
76
-
77
- const { shManager } = options;
78
- shManager.useShader(shader);
79
- shader.bindRenderOp(this, shaderProps);
80
-
81
- // TODO: Reduce calculations required
82
- const quadIdx = (this.bufferIdx / 24) * 6 * 2;
83
-
84
- // Clipping
85
- if (this.clippingRect.valid) {
86
- const { x, y, width, height } = this.clippingRect;
87
- const pixelRatio = options.pixelRatio;
88
- const canvasHeight = options.canvas.height;
89
-
90
- const clipX = Math.round(x * pixelRatio);
91
- const clipWidth = Math.round(width * pixelRatio);
92
- const clipHeight = Math.round(height * pixelRatio);
93
- const clipY = Math.round(canvasHeight - clipHeight - y * pixelRatio);
94
- glw.setScissorTest(true);
95
- glw.scissor(clipX, clipY, clipWidth, clipHeight);
96
- } else {
97
- glw.setScissorTest(false);
98
- }
99
-
100
- glw.drawElements(
101
- glw.TRIANGLES,
102
- 6 * this.numQuads,
103
- glw.UNSIGNED_SHORT,
104
- quadIdx,
105
- );
106
- }
107
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import { CoreRenderOp } from '../CoreRenderOp.js';
21
+ import { WebGlCoreShader } from './WebGlCoreShader.js';
22
+ import type { WebGlCoreCtxTexture } from './WebGlCoreCtxTexture.js';
23
+ import type { WebGlCoreRendererOptions } from './WebGlCoreRenderer.js';
24
+ import type { BufferCollection } from './internal/BufferCollection.js';
25
+ import type { Dimensions } from '../../../common/CommonTypes.js';
26
+ import type { Rect, RectWithValid } from '../../lib/utils.js';
27
+ import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
28
+
29
+ const MAX_TEXTURES = 8; // TODO: get from gl
30
+
31
+ /**
32
+ * Can render multiple quads with multiple textures (up to vertex shader texture limit)
33
+ *
34
+ */
35
+ export class WebGlCoreRenderOp extends CoreRenderOp {
36
+ length = 0;
37
+ numQuads = 0;
38
+ textures: WebGlCoreCtxTexture[] = [];
39
+ readonly maxTextures: number;
40
+
41
+ constructor(
42
+ readonly glw: WebGlContextWrapper,
43
+ readonly options: WebGlCoreRendererOptions,
44
+ readonly buffers: BufferCollection,
45
+ readonly shader: WebGlCoreShader,
46
+ readonly shaderProps: Record<string, unknown>,
47
+ readonly alpha: number,
48
+ readonly clippingRect: RectWithValid,
49
+ readonly dimensions: Dimensions,
50
+ readonly bufferIdx: number,
51
+ readonly zIndex: number,
52
+ ) {
53
+ super();
54
+ this.maxTextures = shader.supportsIndexedTextures
55
+ ? (glw.getParameter(glw.MAX_VERTEX_TEXTURE_IMAGE_UNITS) as number)
56
+ : 1;
57
+ }
58
+
59
+ addTexture(texture: WebGlCoreCtxTexture): number {
60
+ const { textures, maxTextures } = this;
61
+ const existingIdx = textures.findIndex((t) => t === texture);
62
+ if (existingIdx !== -1) {
63
+ return existingIdx;
64
+ }
65
+ const newIdx = textures.length;
66
+ if (newIdx >= maxTextures) {
67
+ return 0xffffffff;
68
+ }
69
+ this.textures.push(texture);
70
+ return newIdx;
71
+ }
72
+
73
+ draw() {
74
+ const { glw, shader, shaderProps, options } = this;
75
+ // shaderOp.draw(this);
76
+
77
+ const { shManager } = options;
78
+ shManager.useShader(shader);
79
+ shader.bindRenderOp(this, shaderProps);
80
+
81
+ // TODO: Reduce calculations required
82
+ const quadIdx = (this.bufferIdx / 24) * 6 * 2;
83
+
84
+ // Clipping
85
+ if (this.clippingRect.valid) {
86
+ const { x, y, width, height } = this.clippingRect;
87
+ const pixelRatio = options.pixelRatio;
88
+ const canvasHeight = options.canvas.height;
89
+
90
+ const clipX = Math.round(x * pixelRatio);
91
+ const clipWidth = Math.round(width * pixelRatio);
92
+ const clipHeight = Math.round(height * pixelRatio);
93
+ const clipY = Math.round(canvasHeight - clipHeight - y * pixelRatio);
94
+ glw.setScissorTest(true);
95
+ glw.scissor(clipX, clipY, clipWidth, clipHeight);
96
+ } else {
97
+ glw.setScissorTest(false);
98
+ }
99
+
100
+ glw.drawElements(
101
+ glw.TRIANGLES,
102
+ 6 * this.numQuads,
103
+ glw.UNSIGNED_SHORT,
104
+ quadIdx,
105
+ );
106
+ }
107
+ }