@jgengine/core 0.10.0 → 0.12.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +39 -2
- package/LICENSE +203 -661
- package/README.md +1 -1
- package/dist/ai/crowd.d.ts +55 -0
- package/dist/ai/crowd.js +114 -0
- package/dist/ai/flock.d.ts +5 -2
- package/dist/ai/flock.js +5 -2
- package/dist/ai/groupAssist.d.ts +1 -0
- package/dist/ai/groupAssist.js +1 -0
- package/dist/ai/heatSystem.d.ts +76 -0
- package/dist/ai/heatSystem.js +97 -0
- package/dist/ai/interestScheduler.d.ts +107 -0
- package/dist/ai/interestScheduler.js +118 -0
- package/dist/ai/jobBoard.d.ts +1 -0
- package/dist/ai/jobBoard.js +1 -0
- package/dist/ai/laneSelect.d.ts +5 -2
- package/dist/ai/laneSelect.js +5 -2
- package/dist/ai/mobBrain.d.ts +1 -0
- package/dist/ai/mobBrain.js +1 -0
- package/dist/ai/populationDirector.d.ts +103 -0
- package/dist/ai/populationDirector.js +190 -0
- package/dist/ai/pursuit.d.ts +56 -0
- package/dist/ai/pursuit.js +53 -0
- package/dist/ai/spawnDirector.d.ts +7 -2
- package/dist/ai/spawnDirector.js +18 -15
- package/dist/ai/spawnPoint.d.ts +3 -1
- package/dist/ai/spawnPoint.js +3 -1
- package/dist/ai/targetAcquisition.d.ts +84 -0
- package/dist/ai/targetAcquisition.js +92 -0
- package/dist/anim/easing.d.ts +19 -0
- package/dist/anim/easing.js +19 -0
- package/dist/anim/oscillator.d.ts +12 -0
- package/dist/anim/oscillator.js +25 -0
- package/dist/area/areaEffectField.d.ts +127 -0
- package/dist/area/areaEffectField.js +175 -0
- package/dist/area/stackPolicy.d.ts +47 -0
- package/dist/area/stackPolicy.js +99 -0
- package/dist/authoring.d.ts +2 -1
- package/dist/authoring.js +2 -1
- package/dist/board/laneBoard.d.ts +13 -0
- package/dist/board/laneBoard.js +13 -0
- package/dist/board/timelineBoard.d.ts +10 -0
- package/dist/board/timelineBoard.js +10 -0
- package/dist/combat/abilityKit.d.ts +18 -0
- package/dist/combat/abilityKit.js +24 -9
- package/dist/combat/animationState.d.ts +5 -0
- package/dist/combat/animationState.js +5 -0
- package/dist/combat/breakMeters.d.ts +10 -0
- package/dist/combat/breakMeters.js +10 -0
- package/dist/combat/castRunner.d.ts +5 -0
- package/dist/combat/castRunner.js +5 -0
- package/dist/combat/comboPoints.d.ts +5 -0
- package/dist/combat/comboPoints.js +5 -0
- package/dist/combat/comboString.d.ts +5 -0
- package/dist/combat/comboString.js +5 -0
- package/dist/combat/damageInterceptors.d.ts +192 -0
- package/dist/combat/damageInterceptors.js +251 -0
- package/dist/combat/damageMatchup.d.ts +68 -0
- package/dist/combat/damageMatchup.js +42 -0
- package/dist/combat/damageResolution.d.ts +63 -0
- package/dist/combat/damageResolution.js +50 -0
- package/dist/combat/death.d.ts +7 -1
- package/dist/combat/death.js +5 -0
- package/dist/combat/deathReason.d.ts +14 -0
- package/dist/combat/deathReason.js +1 -0
- package/dist/combat/defensiveWindow.d.ts +5 -0
- package/dist/combat/defensiveWindow.js +5 -0
- package/dist/combat/dotField.d.ts +5 -1
- package/dist/combat/dotField.js +5 -1
- package/dist/combat/downed.d.ts +5 -0
- package/dist/combat/downed.js +5 -0
- package/dist/combat/effects.d.ts +5 -0
- package/dist/combat/effects.js +5 -0
- package/dist/combat/encounterSequence.d.ts +258 -0
- package/dist/combat/encounterSequence.js +426 -0
- package/dist/combat/hitReaction.d.ts +57 -1
- package/dist/combat/hitReaction.js +45 -5
- package/dist/combat/magazine.d.ts +54 -0
- package/dist/combat/magazine.js +96 -0
- package/dist/combat/projectiles.d.ts +5 -0
- package/dist/combat/projectiles.js +32 -14
- package/dist/combat/receivedDamage.d.ts +117 -0
- package/dist/combat/receivedDamage.js +92 -0
- package/dist/combat/regenShield.d.ts +5 -1
- package/dist/combat/regenShield.js +5 -1
- package/dist/combat/renderCues.d.ts +51 -0
- package/dist/combat/renderCues.js +44 -0
- package/dist/combat/resourcePool.d.ts +5 -0
- package/dist/combat/resourcePool.js +5 -0
- package/dist/combat/rewardAllocation.d.ts +121 -0
- package/dist/combat/rewardAllocation.js +251 -0
- package/dist/combat/shotOrigin.d.ts +18 -1
- package/dist/combat/shotOrigin.js +39 -0
- package/dist/combat/statusApplication.d.ts +96 -0
- package/dist/combat/statusApplication.js +81 -0
- package/dist/combat/telegraph.d.ts +11 -2
- package/dist/combat/telegraph.js +11 -2
- package/dist/combat/thresholdCrossings.d.ts +85 -0
- package/dist/combat/thresholdCrossings.js +116 -0
- package/dist/combat.d.ts +35 -0
- package/dist/combat.js +35 -0
- package/dist/commands/commandRegistry.d.ts +11 -0
- package/dist/commands/commandRegistry.js +9 -2
- package/dist/crafting/crop.d.ts +18 -0
- package/dist/crafting/crop.js +18 -0
- package/dist/crafting/production.d.ts +5 -0
- package/dist/crafting/production.js +5 -0
- package/dist/devtools/controls.d.ts +38 -0
- package/dist/devtools/controls.js +181 -0
- package/dist/devtools/devtools.d.ts +5 -197
- package/dist/devtools/devtools.js +38 -774
- package/dist/devtools/discover.d.ts +32 -0
- package/dist/devtools/discover.js +240 -0
- package/dist/devtools/fallbackSeams.d.ts +50 -0
- package/dist/devtools/fallbackSeams.js +111 -0
- package/dist/devtools/frame.d.ts +15 -0
- package/dist/devtools/frame.js +247 -0
- package/dist/devtools/logs.d.ts +15 -0
- package/dist/devtools/logs.js +86 -0
- package/dist/devtools/overrides.d.ts +16 -0
- package/dist/devtools/overrides.js +66 -0
- package/dist/devtools/rewriteTunables.d.ts +17 -0
- package/dist/devtools/rewriteTunables.js +276 -0
- package/dist/devtools/saveEndpoint.d.ts +46 -0
- package/dist/devtools/saveEndpoint.js +48 -0
- package/dist/devtools/transformTunables.d.ts +3 -0
- package/dist/devtools/transformTunables.js +3 -0
- package/dist/devtools/tunableSchema.d.ts +31 -0
- package/dist/devtools/tunableSchema.js +31 -0
- package/dist/devtools/types.d.ts +212 -0
- package/dist/devtools/types.js +1 -0
- package/dist/economy/auctionBook.d.ts +122 -0
- package/dist/economy/auctionBook.js +213 -0
- package/dist/economy/currency.d.ts +12 -1
- package/dist/economy/currency.js +12 -1
- package/dist/economy/listingBook.d.ts +91 -0
- package/dist/economy/listingBook.js +144 -0
- package/dist/economy/priceHistory.d.ts +44 -0
- package/dist/economy/priceHistory.js +89 -0
- package/dist/economy/resourceLedger.d.ts +222 -0
- package/dist/economy/resourceLedger.js +353 -0
- package/dist/economy/sharedWallet.d.ts +14 -0
- package/dist/economy/sharedWallet.js +14 -0
- package/dist/economy/techTree.d.ts +12 -0
- package/dist/economy/techTree.js +12 -0
- package/dist/economy/unlockPoints.d.ts +92 -0
- package/dist/economy/unlockPoints.js +103 -0
- package/dist/economy/wallet.d.ts +26 -2
- package/dist/economy/wallet.js +35 -6
- package/dist/editor/commandApply.d.ts +5 -0
- package/dist/editor/commandApply.js +755 -0
- package/dist/editor/commands.d.ts +235 -7
- package/dist/editor/commands.js +82 -124
- package/dist/editor/directives.d.ts +94 -0
- package/dist/editor/directives.js +206 -0
- package/dist/editor/document.d.ts +194 -13
- package/dist/editor/document.js +1166 -19
- package/dist/editor/entityCatalog.d.ts +42 -0
- package/dist/editor/entityCatalog.js +101 -0
- package/dist/editor/environment.d.ts +74 -0
- package/dist/editor/environment.js +169 -0
- package/dist/editor/grid.d.ts +229 -0
- package/dist/editor/grid.js +366 -0
- package/dist/editor/gridAdapters.d.ts +80 -0
- package/dist/editor/gridAdapters.js +134 -0
- package/dist/editor/index.d.ts +98 -6
- package/dist/editor/index.js +13 -2
- package/dist/editor/liveSync.d.ts +127 -0
- package/dist/editor/liveSync.js +249 -0
- package/dist/editor/minimap.d.ts +31 -0
- package/dist/editor/minimap.js +73 -0
- package/dist/editor/runtimeInspector.d.ts +88 -0
- package/dist/editor/runtimeInspector.js +239 -0
- package/dist/editor/streamer.d.ts +66 -0
- package/dist/editor/streamer.js +68 -0
- package/dist/editor/types.d.ts +250 -1
- package/dist/editor/world.d.ts +136 -0
- package/dist/editor/world.js +303 -0
- package/dist/faction/reputation.d.ts +5 -0
- package/dist/faction/reputation.js +5 -0
- package/dist/format/distance.d.ts +17 -0
- package/dist/format/distance.js +18 -0
- package/dist/format/duration.d.ts +27 -0
- package/dist/format/duration.js +45 -0
- package/dist/format/speed.d.ts +17 -0
- package/dist/format/speed.js +25 -0
- package/dist/game/breeding.d.ts +161 -0
- package/dist/game/breeding.js +181 -0
- package/dist/game/cameraConfig.d.ts +451 -0
- package/dist/game/cameraConfig.js +1 -0
- package/dist/game/connectedPlayers.d.ts +6 -4
- package/dist/game/connectedPlayers.js +2 -2
- package/dist/game/cosmetics.d.ts +9 -0
- package/dist/game/cosmetics.js +16 -0
- package/dist/game/defineGame.d.ts +110 -5
- package/dist/game/defineGame.js +49 -4
- package/dist/game/defineSystem.d.ts +90 -0
- package/dist/game/defineSystem.js +47 -0
- package/dist/game/dialogue.d.ts +33 -0
- package/dist/game/dialogue.js +21 -0
- package/dist/game/events.d.ts +63 -13
- package/dist/game/events.js +5 -0
- package/dist/game/feed.d.ts +33 -0
- package/dist/game/feed.js +35 -2
- package/dist/game/gamePhase.d.ts +11 -0
- package/dist/game/gamePhase.js +16 -0
- package/dist/game/leaderboard.d.ts +5 -0
- package/dist/game/leaderboard.js +5 -0
- package/dist/game/loadout.d.ts +5 -0
- package/dist/game/loadout.js +5 -0
- package/dist/game/lootFilter.d.ts +2 -0
- package/dist/game/lootFilter.js +2 -0
- package/dist/game/lootPipeline.d.ts +164 -0
- package/dist/game/lootPipeline.js +216 -0
- package/dist/game/lootTable.d.ts +19 -2
- package/dist/game/lootTable.js +15 -5
- package/dist/game/objectives.d.ts +43 -0
- package/dist/game/objectives.js +36 -0
- package/dist/game/paramLayers.d.ts +148 -0
- package/dist/game/paramLayers.js +185 -0
- package/dist/game/ping.d.ts +5 -0
- package/dist/game/ping.js +5 -0
- package/dist/game/playableGame.d.ts +116 -432
- package/dist/game/playableGame.js +1 -1
- package/dist/game/progression.d.ts +35 -0
- package/dist/game/progression.js +19 -0
- package/dist/game/quest.d.ts +8 -0
- package/dist/game/quest.js +30 -3
- package/dist/game/race.d.ts +141 -0
- package/dist/game/race.js +169 -0
- package/dist/game/recordBook.d.ts +3 -1
- package/dist/game/recordBook.js +4 -1
- package/dist/game/ruleSelection.d.ts +75 -0
- package/dist/game/ruleSelection.js +127 -0
- package/dist/game/runDraft.d.ts +5 -0
- package/dist/game/runDraft.js +5 -0
- package/dist/game/saveStore.d.ts +111 -0
- package/dist/game/saveStore.js +312 -0
- package/dist/game/snapshotHistory.d.ts +67 -0
- package/dist/game/snapshotHistory.js +95 -0
- package/dist/game/social.d.ts +38 -1
- package/dist/game/social.js +71 -0
- package/dist/game/spawnPoints.d.ts +5 -0
- package/dist/game/spawnPoints.js +5 -0
- package/dist/game/systemRuntime.d.ts +50 -0
- package/dist/game/systemRuntime.js +157 -0
- package/dist/game/systemSchedule.d.ts +72 -0
- package/dist/game/systemSchedule.js +242 -0
- package/dist/game/toasts.d.ts +43 -0
- package/dist/game/toasts.js +44 -0
- package/dist/game/trade.d.ts +10 -0
- package/dist/game/trade.js +10 -0
- package/dist/game/tribe.d.ts +184 -0
- package/dist/game/tribe.js +432 -0
- package/dist/game/unlocks.d.ts +8 -0
- package/dist/game/unlocks.js +16 -0
- package/dist/game/vfxInstance.d.ts +138 -0
- package/dist/game/vfxInstance.js +96 -0
- package/dist/game/worldItem.d.ts +17 -4
- package/dist/game/worldItem.js +17 -4
- package/dist/gameplay.d.ts +93 -0
- package/dist/gameplay.js +93 -0
- package/dist/index.d.ts +5 -14
- package/dist/index.js +5 -14
- package/dist/input/actionBindings.d.ts +23 -6
- package/dist/input/actionBindings.js +23 -6
- package/dist/input/axisInput.d.ts +7 -2
- package/dist/input/axisInput.js +7 -2
- package/dist/input/controlGroups.d.ts +67 -0
- package/dist/input/controlGroups.js +41 -0
- package/dist/input/touchScheme.d.ts +82 -6
- package/dist/input/touchScheme.js +123 -10
- package/dist/interaction/lockpick.d.ts +61 -0
- package/dist/interaction/lockpick.js +168 -0
- package/dist/interaction/proximityPrompt.d.ts +2 -0
- package/dist/interaction/proximityPrompt.js +2 -0
- package/dist/interaction/qte.d.ts +5 -0
- package/dist/interaction/qte.js +5 -0
- package/dist/interaction/skillCheck.d.ts +5 -0
- package/dist/interaction/skillCheck.js +5 -0
- package/dist/inventory/encumbrance.d.ts +69 -0
- package/dist/inventory/encumbrance.js +68 -0
- package/dist/inventory/inventoryModel.d.ts +12 -0
- package/dist/inventory/inventoryModel.js +12 -0
- package/dist/inventory/shapedGrid.d.ts +16 -0
- package/dist/inventory/shapedGrid.js +16 -0
- package/dist/inventory/slotModel.d.ts +10 -0
- package/dist/inventory/slotModel.js +10 -0
- package/dist/item/durability.d.ts +5 -0
- package/dist/item/durability.js +6 -3
- package/dist/item/itemIdentity.d.ts +171 -0
- package/dist/item/itemIdentity.js +138 -0
- package/dist/item/itemInstanceRegistry.d.ts +32 -0
- package/dist/item/itemInstanceRegistry.js +34 -0
- package/dist/item/itemgen.d.ts +163 -0
- package/dist/item/itemgen.js +151 -0
- package/dist/item/modularItem.d.ts +5 -0
- package/dist/item/modularItem.js +5 -0
- package/dist/item/use.d.ts +5 -0
- package/dist/item/use.js +5 -0
- package/dist/item/useBehavior.d.ts +142 -0
- package/dist/item/useBehavior.js +105 -0
- package/dist/item/weapon.d.ts +5 -0
- package/dist/item/weapon.js +5 -0
- package/dist/math/scalar.d.ts +25 -0
- package/dist/math/scalar.js +47 -0
- package/dist/meta/changelog.d.ts +4 -1
- package/dist/meta/changelog.js +39 -2
- package/dist/movement/avoidance.d.ts +45 -0
- package/dist/movement/avoidance.js +123 -0
- package/dist/movement/cameraRig.d.ts +8 -0
- package/dist/movement/cameraRig.js +8 -0
- package/dist/movement/dash.d.ts +11 -0
- package/dist/movement/dash.js +11 -0
- package/dist/movement/formation.d.ts +135 -0
- package/dist/movement/formation.js +194 -0
- package/dist/movement/glideModel.d.ts +5 -0
- package/dist/movement/glideModel.js +5 -0
- package/dist/movement/grappleSwing.d.ts +5 -0
- package/dist/movement/grappleSwing.js +5 -0
- package/dist/movement/leaderTrail.d.ts +5 -0
- package/dist/movement/leaderTrail.js +5 -0
- package/dist/movement/movementModel.d.ts +50 -9
- package/dist/movement/movementModel.js +75 -29
- package/dist/movement/playerMovement.js +167 -12
- package/dist/movement/poseState.d.ts +13 -0
- package/dist/movement/poseState.js +16 -0
- package/dist/movement/steering.d.ts +8 -0
- package/dist/movement/steering.js +18 -0
- package/dist/multiplayer/combatSnapshot.d.ts +3 -0
- package/dist/multiplayer/combatSnapshot.js +16 -8
- package/dist/multiplayer/lagCompensation.d.ts +5 -0
- package/dist/multiplayer/lagCompensation.js +5 -0
- package/dist/multiplayer/presenceModel.d.ts +11 -1
- package/dist/multiplayer/presenceModel.js +17 -1
- package/dist/multiplayer/simultaneousCommit.d.ts +3 -0
- package/dist/multiplayer/simultaneousCommit.js +3 -0
- package/dist/multiplayer.d.ts +11 -0
- package/dist/multiplayer.js +11 -0
- package/dist/nav/pathFollow.d.ts +57 -0
- package/dist/nav/pathFollow.js +109 -0
- package/dist/orders/orderKinds.d.ts +156 -0
- package/dist/orders/orderKinds.js +197 -0
- package/dist/orders/orderQueue.d.ts +208 -0
- package/dist/orders/orderQueue.js +211 -0
- package/dist/physics/drivableVehicle.d.ts +31 -0
- package/dist/physics/drivableVehicle.js +16 -0
- package/dist/physics/flightDynamics.d.ts +82 -0
- package/dist/physics/flightDynamics.js +165 -0
- package/dist/physics/gravityField.d.ts +25 -0
- package/dist/physics/gravityField.js +41 -0
- package/dist/physics/kinematicVehicle.d.ts +108 -1
- package/dist/physics/kinematicVehicle.js +212 -15
- package/dist/physics/physicsWorld.d.ts +50 -12
- package/dist/physics/physicsWorld.js +120 -122
- package/dist/physics/radialImpulse.d.ts +25 -0
- package/dist/physics/radialImpulse.js +27 -0
- package/dist/physics/vehicleObstacles.d.ts +44 -0
- package/dist/physics/vehicleObstacles.js +115 -0
- package/dist/procedural.d.ts +3 -0
- package/dist/procedural.js +3 -0
- package/dist/progression/statGraph.d.ts +116 -0
- package/dist/progression/statGraph.js +318 -0
- package/dist/puzzle/cellGrid.d.ts +9 -0
- package/dist/puzzle/cellGrid.js +9 -0
- package/dist/puzzle/fallingPiece.d.ts +9 -0
- package/dist/puzzle/fallingPiece.js +9 -0
- package/dist/puzzle/nonogram.d.ts +39 -0
- package/dist/puzzle/nonogram.js +136 -0
- package/dist/random/nameGen.d.ts +5 -0
- package/dist/random/nameGen.js +5 -0
- package/dist/random/pick.d.ts +8 -0
- package/dist/random/pick.js +31 -0
- package/dist/random/rng.d.ts +26 -1
- package/dist/random/rng.js +32 -9
- package/dist/random/seedLink.d.ts +4 -0
- package/dist/random/seedLink.js +4 -0
- package/dist/relation/keyedValues.d.ts +54 -0
- package/dist/relation/keyedValues.js +115 -0
- package/dist/relation/thresholds.d.ts +62 -0
- package/dist/relation/thresholds.js +62 -0
- package/dist/render/color.d.ts +12 -0
- package/dist/render/color.js +26 -0
- package/dist/render/lookPreset.d.ts +41 -0
- package/dist/render/lookPreset.js +29 -0
- package/dist/render/postProcessing.d.ts +20 -0
- package/dist/render/postProcessing.js +21 -1
- package/dist/rules/predicate.d.ts +53 -0
- package/dist/rules/predicate.js +64 -0
- package/dist/rules/ruleEffects.d.ts +38 -0
- package/dist/rules/ruleEffects.js +37 -0
- package/dist/rules/triggeredRules.d.ts +160 -0
- package/dist/rules/triggeredRules.js +241 -0
- package/dist/runtime/adapter.d.ts +55 -3
- package/dist/runtime/adapter.js +57 -1
- package/dist/runtime/cameraDirector.d.ts +1 -0
- package/dist/runtime/cameraDirector.js +1 -0
- package/dist/runtime/commandRunner.d.ts +1 -0
- package/dist/runtime/commandRunner.js +1 -0
- package/dist/runtime/context/combat.d.ts +51 -0
- package/dist/runtime/context/combat.js +130 -0
- package/dist/runtime/context/combatFx.d.ts +23 -0
- package/dist/runtime/context/combatFx.js +161 -0
- package/dist/runtime/context/deathLoot.d.ts +30 -0
- package/dist/runtime/context/deathLoot.js +39 -0
- package/dist/runtime/context/player.d.ts +48 -0
- package/dist/runtime/context/player.js +125 -0
- package/dist/runtime/context/registries.d.ts +13 -0
- package/dist/runtime/context/registries.js +84 -0
- package/dist/runtime/context/scene.d.ts +59 -0
- package/dist/runtime/context/scene.js +291 -0
- package/dist/runtime/context/snapshotCodecs.d.ts +12 -0
- package/dist/runtime/context/snapshotCodecs.js +26 -0
- package/dist/runtime/context/worldItems.d.ts +21 -0
- package/dist/runtime/context/worldItems.js +37 -0
- package/dist/runtime/descriptors/baseline.d.ts +48 -0
- package/dist/runtime/descriptors/baseline.js +157 -0
- package/dist/runtime/descriptors/features.d.ts +79 -0
- package/dist/runtime/descriptors/features.js +299 -0
- package/dist/runtime/gameContext.d.ts +2 -327
- package/dist/runtime/gameContext.js +273 -778
- package/dist/runtime/gameContextTypes.d.ts +467 -0
- package/dist/runtime/gameContextTypes.js +1 -0
- package/dist/runtime/gameRuntime.d.ts +1 -0
- package/dist/runtime/gameRuntime.js +1 -0
- package/dist/runtime/headlessRunner.d.ts +62 -0
- package/dist/runtime/headlessRunner.js +45 -0
- package/dist/runtime/hostPersistence.d.ts +12 -0
- package/dist/runtime/hostPersistence.js +12 -0
- package/dist/runtime/hostPolicy.d.ts +51 -0
- package/dist/runtime/hostPolicy.js +68 -0
- package/dist/runtime/hostedGameRunner.d.ts +11 -4
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- package/dist/ui/gameLayout.js +30 -11
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position(ctx: GameContext, run: CartridgeRun): readonly [number, number, number];
|
|
113
|
-
};
|
|
114
|
-
}
|
|
115
|
-
export interface CartridgeXpGems {
|
|
116
|
-
collectRadius: number;
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|
117
|
-
pullSpeed: number;
|
|
118
|
-
rarityThresholds: readonly (readonly [number, string])[];
|
|
119
|
-
defaultRarity: string;
|
|
120
|
-
}
|
|
121
|
-
export interface CartridgeRules {
|
|
122
|
-
win?: {
|
|
123
|
-
kind: "survive";
|
|
124
|
-
seconds: number;
|
|
125
|
-
} | {
|
|
126
|
-
kind: "custom";
|
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127
|
-
check(ctx: GameContext, run: CartridgeRun): boolean;
|
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128
|
-
};
|
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lose?: {
|
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kind: "playerDeath";
|
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|
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} | {
|
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kind: "custom";
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|
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check(ctx: GameContext, run: CartridgeRun): boolean;
|
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};
|
|
135
|
-
killLeaderboardStat?: string;
|
|
136
|
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}
|
|
137
|
-
export interface CartridgeSpec {
|
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|
-
seed?: string | number;
|
|
139
|
-
flow?: CartridgeFlow;
|
|
140
|
-
player: CartridgePlayer;
|
|
141
|
-
enemies: Record<string, CartridgeEnemy>;
|
|
142
|
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combat: {
|
|
143
|
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contactRadius: number;
|
|
144
|
-
};
|
|
145
|
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spawning: CartridgeSpawning;
|
|
146
|
-
weapons: Record<string, CartridgeWeapon>;
|
|
147
|
-
progression: CartridgeProgression;
|
|
148
|
-
xpGems: CartridgeXpGems;
|
|
149
|
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rules: CartridgeRules;
|
|
150
|
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fields?: Record<string, number>;
|
|
151
|
-
input?: ActionCodesMap;
|
|
152
|
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systems?: readonly ((ctx: GameContext, run: CartridgeRun, dt: number) => void)[];
|
|
153
|
-
}
|
|
154
|
-
export interface BoltFx {
|
|
155
|
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id: number;
|
|
156
|
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weaponId: string;
|
|
157
|
-
origin: readonly [number, number, number];
|
|
158
|
-
target: readonly [number, number, number];
|
|
159
|
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firedAt: number;
|
|
160
|
-
travelSeconds: number;
|
|
161
|
-
}
|
|
162
|
-
export interface PulseFx {
|
|
163
|
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id: number;
|
|
164
|
-
weaponId: string;
|
|
165
|
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at: readonly [number, number, number];
|
|
166
|
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firedAt: number;
|
|
167
|
-
durationSeconds: number;
|
|
168
|
-
maxRadius: number;
|
|
169
|
-
}
|
|
170
|
-
export type CartridgePhase = "start" | "countdown" | "playing" | "won" | "lost";
|
|
171
|
-
export interface CartridgeRun {
|
|
172
|
-
phase: CartridgePhase;
|
|
173
|
-
playingSeconds: number;
|
|
174
|
-
countdownRemaining: number;
|
|
175
|
-
kills: number;
|
|
176
|
-
weaponLevel(weaponId: string): number;
|
|
177
|
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field(name: string): number;
|
|
178
|
-
pendingOffers: readonly {
|
|
179
|
-
id: string;
|
|
180
|
-
label: string;
|
|
181
|
-
}[] | null;
|
|
182
|
-
bolts: readonly BoltFx[];
|
|
183
|
-
pulses: readonly PulseFx[];
|
|
184
|
-
subscribe(listener: () => void): () => void;
|
|
185
|
-
}
|
|
186
|
-
export declare const WASD_KEYBINDS: ActionCodesMap;
|
|
187
|
-
export declare const XP_GEM_BASE_TYPE = "xp_gem";
|
|
188
|
-
export declare const HIT_EFFECT = "hit";
|
package/dist/cartridge/spec.js
DELETED
|
@@ -1,19 +0,0 @@
|
|
|
1
|
-
export function leveled(value, level) {
|
|
2
|
-
if (typeof value === "number")
|
|
3
|
-
return value;
|
|
4
|
-
if ("table" in value) {
|
|
5
|
-
const index = Math.min(value.table.length - 1, Math.max(0, level - 1));
|
|
6
|
-
return value.table[index] ?? 0;
|
|
7
|
-
}
|
|
8
|
-
const raw = value.base + value.perLevel * (level - 1);
|
|
9
|
-
const floored = value.min === undefined ? raw : Math.max(value.min, raw);
|
|
10
|
-
return value.max === undefined ? floored : Math.min(value.max, floored);
|
|
11
|
-
}
|
|
12
|
-
export const WASD_KEYBINDS = {
|
|
13
|
-
moveForward: ["KeyW"],
|
|
14
|
-
moveBack: ["KeyS"],
|
|
15
|
-
moveLeft: ["KeyA"],
|
|
16
|
-
moveRight: ["KeyD"],
|
|
17
|
-
};
|
|
18
|
-
export const XP_GEM_BASE_TYPE = "xp_gem";
|
|
19
|
-
export const HIT_EFFECT = "hit";
|
|
@@ -1,78 +0,0 @@
|
|
|
1
|
-
import { leveled } from "./spec.js";
|
|
2
|
-
export function validateCartridge(spec) {
|
|
3
|
-
const problems = [];
|
|
4
|
-
const enemyIds = new Set(Object.keys(spec.enemies));
|
|
5
|
-
const weaponIds = new Set(Object.keys(spec.weapons));
|
|
6
|
-
if (spec.player.health <= 0)
|
|
7
|
-
problems.push(`player "${spec.player.kind}": health must be positive`);
|
|
8
|
-
if (spec.player.walkSpeed <= 0)
|
|
9
|
-
problems.push(`player "${spec.player.kind}": walkSpeed must be positive`);
|
|
10
|
-
if (enemyIds.has(spec.player.kind))
|
|
11
|
-
problems.push(`player kind "${spec.player.kind}" collides with an enemy id`);
|
|
12
|
-
if (spec.flow?.countdownSeconds !== undefined && spec.flow.countdownSeconds < 0) {
|
|
13
|
-
problems.push("flow.countdownSeconds must not be negative");
|
|
14
|
-
}
|
|
15
|
-
for (const [id, enemy] of Object.entries(spec.enemies)) {
|
|
16
|
-
if (enemy.health <= 0)
|
|
17
|
-
problems.push(`enemy "${id}": health must be positive`);
|
|
18
|
-
if (enemy.walkSpeed <= 0)
|
|
19
|
-
problems.push(`enemy "${id}": walkSpeed must be positive`);
|
|
20
|
-
if (enemy.xp <= 0)
|
|
21
|
-
problems.push(`enemy "${id}": xp must be positive`);
|
|
22
|
-
if (enemy.contact.damage <= 0)
|
|
23
|
-
problems.push(`enemy "${id}": contact.damage must be positive`);
|
|
24
|
-
if (enemy.contact.intervalSeconds <= 0)
|
|
25
|
-
problems.push(`enemy "${id}": contact.intervalSeconds must be positive`);
|
|
26
|
-
}
|
|
27
|
-
for (const wave of spec.spawning.director.waves) {
|
|
28
|
-
for (const entry of wave.entries) {
|
|
29
|
-
if (!enemyIds.has(entry.id))
|
|
30
|
-
problems.push(`spawning wave references unknown enemy "${entry.id}"`);
|
|
31
|
-
}
|
|
32
|
-
}
|
|
33
|
-
for (const [id, weapon] of Object.entries(spec.weapons)) {
|
|
34
|
-
for (let level = 1; level <= weapon.maxLevel; level += 1) {
|
|
35
|
-
if (leveled(weapon.damage, level) <= 0)
|
|
36
|
-
problems.push(`weapon "${id}": damage at level ${level} must be positive`);
|
|
37
|
-
if (leveled(weapon.cooldownMs, level) <= 0)
|
|
38
|
-
problems.push(`weapon "${id}": cooldownMs at level ${level} must be positive`);
|
|
39
|
-
}
|
|
40
|
-
}
|
|
41
|
-
const seenUpgrades = new Set();
|
|
42
|
-
for (const upgrade of spec.progression.draft.upgrades) {
|
|
43
|
-
if (seenUpgrades.has(upgrade.id))
|
|
44
|
-
problems.push(`upgrade "${upgrade.id}": duplicate id`);
|
|
45
|
-
seenUpgrades.add(upgrade.id);
|
|
46
|
-
if (upgrade.maxStacks <= 0)
|
|
47
|
-
problems.push(`upgrade "${upgrade.id}": maxStacks must be positive`);
|
|
48
|
-
const effect = upgrade.effect;
|
|
49
|
-
if (effect.kind === "weaponLevel") {
|
|
50
|
-
if (!weaponIds.has(effect.weapon)) {
|
|
51
|
-
problems.push(`upgrade "${upgrade.id}": references unknown weapon "${effect.weapon}"`);
|
|
52
|
-
}
|
|
53
|
-
else {
|
|
54
|
-
const weapon = spec.weapons[effect.weapon];
|
|
55
|
-
if (1 + upgrade.maxStacks > weapon.maxLevel) {
|
|
56
|
-
problems.push(`upgrade "${upgrade.id}": maxStacks ${upgrade.maxStacks} exceeds weapon "${effect.weapon}" maxLevel ${weapon.maxLevel}`);
|
|
57
|
-
}
|
|
58
|
-
}
|
|
59
|
-
}
|
|
60
|
-
if ((effect.kind === "fieldAdd" || effect.kind === "fieldMultiply") && spec.fields?.[effect.field] === undefined) {
|
|
61
|
-
problems.push(`upgrade "${upgrade.id}": references undeclared field "${effect.field}"`);
|
|
62
|
-
}
|
|
63
|
-
}
|
|
64
|
-
if (spec.progression.draft.choices <= 0)
|
|
65
|
-
problems.push("progression.draft.choices must be positive");
|
|
66
|
-
if (spec.progression.maxLevel <= 1)
|
|
67
|
-
problems.push("progression.maxLevel must exceed 1");
|
|
68
|
-
const thresholds = spec.xpGems.rarityThresholds;
|
|
69
|
-
for (let i = 1; i < thresholds.length; i += 1) {
|
|
70
|
-
if (thresholds[i][0] >= thresholds[i - 1][0]) {
|
|
71
|
-
problems.push("xpGems.rarityThresholds must be sorted by descending value");
|
|
72
|
-
}
|
|
73
|
-
}
|
|
74
|
-
if (spec.rules.win?.kind === "survive" && spec.rules.win.seconds <= 0) {
|
|
75
|
-
problems.push("rules.win.seconds must be positive");
|
|
76
|
-
}
|
|
77
|
-
return problems;
|
|
78
|
-
}
|
|
@@ -1,22 +0,0 @@
|
|
|
1
|
-
export interface EngineStoreConfig<TState, TAction, TEventMap extends object> {
|
|
2
|
-
initialState: TState;
|
|
3
|
-
reduce: (state: TState, action: TAction) => TState;
|
|
4
|
-
derive?: (state: TState) => TState;
|
|
5
|
-
onTransition?: (previous: TState, next: TState, emit: <K extends keyof TEventMap>(eventName: K, payload: TEventMap[K]) => void) => void;
|
|
6
|
-
}
|
|
7
|
-
export declare class EngineStore<TState, TAction, TEventMap extends object> {
|
|
8
|
-
private snapshot;
|
|
9
|
-
private readonly stateListeners;
|
|
10
|
-
private readonly eventListeners;
|
|
11
|
-
private readonly reduce;
|
|
12
|
-
private readonly derive;
|
|
13
|
-
private readonly onTransition;
|
|
14
|
-
constructor(config: EngineStoreConfig<TState, TAction, TEventMap>);
|
|
15
|
-
getState(): TState;
|
|
16
|
-
subscribe(listener: (state: TState) => void): () => boolean;
|
|
17
|
-
dispatch(action: TAction): void;
|
|
18
|
-
on<K extends keyof TEventMap>(eventName: K, listener: (payload: TEventMap[K]) => void): () => boolean;
|
|
19
|
-
private setState;
|
|
20
|
-
private emit;
|
|
21
|
-
private getEventBucket;
|
|
22
|
-
}
|
|
@@ -1,50 +0,0 @@
|
|
|
1
|
-
export class EngineStore {
|
|
2
|
-
snapshot;
|
|
3
|
-
stateListeners = new Set();
|
|
4
|
-
eventListeners;
|
|
5
|
-
reduce;
|
|
6
|
-
derive;
|
|
7
|
-
onTransition;
|
|
8
|
-
constructor(config) {
|
|
9
|
-
this.snapshot = config.derive ? config.derive(config.initialState) : config.initialState;
|
|
10
|
-
this.reduce = config.reduce;
|
|
11
|
-
this.derive = config.derive ?? null;
|
|
12
|
-
this.onTransition = config.onTransition;
|
|
13
|
-
this.eventListeners = {};
|
|
14
|
-
}
|
|
15
|
-
getState() {
|
|
16
|
-
return this.snapshot;
|
|
17
|
-
}
|
|
18
|
-
subscribe(listener) {
|
|
19
|
-
this.stateListeners.add(listener);
|
|
20
|
-
return () => this.stateListeners.delete(listener);
|
|
21
|
-
}
|
|
22
|
-
dispatch(action) {
|
|
23
|
-
this.setState((current) => this.reduce(current, action));
|
|
24
|
-
}
|
|
25
|
-
on(eventName, listener) {
|
|
26
|
-
this.getEventBucket(eventName).add(listener);
|
|
27
|
-
return () => this.getEventBucket(eventName).delete(listener);
|
|
28
|
-
}
|
|
29
|
-
setState(updater) {
|
|
30
|
-
const previous = this.snapshot;
|
|
31
|
-
const reduced = updater(previous);
|
|
32
|
-
const next = this.derive ? this.derive(reduced) : reduced;
|
|
33
|
-
this.snapshot = next;
|
|
34
|
-
for (const listener of this.stateListeners)
|
|
35
|
-
listener(next);
|
|
36
|
-
this.onTransition?.(previous, next, (eventName, payload) => this.emit(eventName, payload));
|
|
37
|
-
}
|
|
38
|
-
emit(eventName, payload) {
|
|
39
|
-
for (const listener of this.getEventBucket(eventName))
|
|
40
|
-
listener(payload);
|
|
41
|
-
}
|
|
42
|
-
getEventBucket(eventName) {
|
|
43
|
-
const currentBucket = this.eventListeners[eventName];
|
|
44
|
-
if (currentBucket !== undefined)
|
|
45
|
-
return currentBucket;
|
|
46
|
-
const nextBucket = new Set();
|
|
47
|
-
this.eventListeners[eventName] = nextBucket;
|
|
48
|
-
return nextBucket;
|
|
49
|
-
}
|
|
50
|
-
}
|
package/dist/store/features.d.ts
DELETED
|
@@ -1,10 +0,0 @@
|
|
|
1
|
-
export interface StateFeature<TState, TAction, TEventMap extends object> {
|
|
2
|
-
reduce?: (state: TState, action: TAction) => TState;
|
|
3
|
-
derive?: (state: TState) => TState;
|
|
4
|
-
onTransition?: (previous: TState, next: TState, emit: <K extends keyof TEventMap>(eventName: K, payload: TEventMap[K]) => void) => void;
|
|
5
|
-
}
|
|
6
|
-
export declare function composeStateFeatures<TState, TAction, TEventMap extends object>(features: readonly StateFeature<TState, TAction, TEventMap>[]): {
|
|
7
|
-
reduce(state: TState, action: TAction): TState;
|
|
8
|
-
derive(state: TState): TState;
|
|
9
|
-
onTransition(previous: TState, next: TState, emit: <K extends keyof TEventMap>(eventName: K, payload: TEventMap[K]) => void): void;
|
|
10
|
-
};
|
package/dist/store/features.js
DELETED
|
@@ -1,23 +0,0 @@
|
|
|
1
|
-
export function composeStateFeatures(features) {
|
|
2
|
-
return {
|
|
3
|
-
reduce(state, action) {
|
|
4
|
-
let nextState = state;
|
|
5
|
-
for (const feature of features) {
|
|
6
|
-
nextState = feature.reduce ? feature.reduce(nextState, action) : nextState;
|
|
7
|
-
}
|
|
8
|
-
return nextState;
|
|
9
|
-
},
|
|
10
|
-
derive(state) {
|
|
11
|
-
let nextState = state;
|
|
12
|
-
for (const feature of features) {
|
|
13
|
-
nextState = feature.derive ? feature.derive(nextState) : nextState;
|
|
14
|
-
}
|
|
15
|
-
return nextState;
|
|
16
|
-
},
|
|
17
|
-
onTransition(previous, next, emit) {
|
|
18
|
-
for (const feature of features) {
|
|
19
|
-
feature.onTransition?.(previous, next, emit);
|
|
20
|
-
}
|
|
21
|
-
},
|
|
22
|
-
};
|
|
23
|
-
}
|