@jgengine/core 0.10.0 → 0.11.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +13 -2
- package/LICENSE +203 -661
- package/README.md +1 -1
- package/dist/ai/crowd.d.ts +55 -0
- package/dist/ai/crowd.js +114 -0
- package/dist/ai/flock.d.ts +5 -2
- package/dist/ai/flock.js +5 -2
- package/dist/ai/groupAssist.d.ts +1 -0
- package/dist/ai/groupAssist.js +1 -0
- package/dist/ai/heatSystem.d.ts +76 -0
- package/dist/ai/heatSystem.js +97 -0
- package/dist/ai/interestScheduler.d.ts +107 -0
- package/dist/ai/interestScheduler.js +118 -0
- package/dist/ai/jobBoard.d.ts +1 -0
- package/dist/ai/jobBoard.js +1 -0
- package/dist/ai/laneSelect.d.ts +5 -2
- package/dist/ai/laneSelect.js +5 -2
- package/dist/ai/mobBrain.d.ts +1 -0
- package/dist/ai/mobBrain.js +1 -0
- package/dist/ai/spawnDirector.d.ts +7 -2
- package/dist/ai/spawnDirector.js +18 -15
- package/dist/ai/spawnPoint.d.ts +3 -1
- package/dist/ai/spawnPoint.js +3 -1
- package/dist/ai/targetAcquisition.d.ts +84 -0
- package/dist/ai/targetAcquisition.js +92 -0
- package/dist/anim/easing.d.ts +19 -0
- package/dist/anim/easing.js +19 -0
- package/dist/anim/oscillator.d.ts +12 -0
- package/dist/anim/oscillator.js +25 -0
- package/dist/area/areaEffectField.d.ts +127 -0
- package/dist/area/areaEffectField.js +175 -0
- package/dist/area/stackPolicy.d.ts +47 -0
- package/dist/area/stackPolicy.js +99 -0
- package/dist/authoring.d.ts +1 -0
- package/dist/authoring.js +1 -0
- package/dist/board/laneBoard.d.ts +13 -0
- package/dist/board/laneBoard.js +13 -0
- package/dist/board/timelineBoard.d.ts +10 -0
- package/dist/board/timelineBoard.js +10 -0
- package/dist/combat/abilityKit.d.ts +18 -0
- package/dist/combat/abilityKit.js +24 -9
- package/dist/combat/animationState.d.ts +5 -0
- package/dist/combat/animationState.js +5 -0
- package/dist/combat/breakMeters.d.ts +10 -0
- package/dist/combat/breakMeters.js +10 -0
- package/dist/combat/castRunner.d.ts +5 -0
- package/dist/combat/castRunner.js +5 -0
- package/dist/combat/comboPoints.d.ts +5 -0
- package/dist/combat/comboPoints.js +5 -0
- package/dist/combat/comboString.d.ts +5 -0
- package/dist/combat/comboString.js +5 -0
- package/dist/combat/damageInterceptors.d.ts +192 -0
- package/dist/combat/damageInterceptors.js +251 -0
- package/dist/combat/damageMatchup.d.ts +68 -0
- package/dist/combat/damageMatchup.js +42 -0
- package/dist/combat/damageResolution.d.ts +63 -0
- package/dist/combat/damageResolution.js +50 -0
- package/dist/combat/death.d.ts +7 -1
- package/dist/combat/death.js +5 -0
- package/dist/combat/deathReason.d.ts +14 -0
- package/dist/combat/deathReason.js +1 -0
- package/dist/combat/defensiveWindow.d.ts +5 -0
- package/dist/combat/defensiveWindow.js +5 -0
- package/dist/combat/dotField.d.ts +5 -1
- package/dist/combat/dotField.js +5 -1
- package/dist/combat/downed.d.ts +5 -0
- package/dist/combat/downed.js +5 -0
- package/dist/combat/effects.d.ts +5 -0
- package/dist/combat/effects.js +5 -0
- package/dist/combat/encounterSequence.d.ts +258 -0
- package/dist/combat/encounterSequence.js +426 -0
- package/dist/combat/hitReaction.d.ts +57 -1
- package/dist/combat/hitReaction.js +45 -5
- package/dist/combat/magazine.d.ts +54 -0
- package/dist/combat/magazine.js +96 -0
- package/dist/combat/projectiles.d.ts +5 -0
- package/dist/combat/projectiles.js +32 -14
- package/dist/combat/receivedDamage.d.ts +117 -0
- package/dist/combat/receivedDamage.js +92 -0
- package/dist/combat/regenShield.d.ts +5 -1
- package/dist/combat/regenShield.js +5 -1
- package/dist/combat/renderCues.d.ts +51 -0
- package/dist/combat/renderCues.js +44 -0
- package/dist/combat/resourcePool.d.ts +5 -0
- package/dist/combat/resourcePool.js +5 -0
- package/dist/combat/rewardAllocation.d.ts +121 -0
- package/dist/combat/rewardAllocation.js +251 -0
- package/dist/combat/shotOrigin.d.ts +18 -1
- package/dist/combat/shotOrigin.js +39 -0
- package/dist/combat/statusApplication.d.ts +96 -0
- package/dist/combat/statusApplication.js +81 -0
- package/dist/combat/telegraph.d.ts +11 -2
- package/dist/combat/telegraph.js +11 -2
- package/dist/combat/thresholdCrossings.d.ts +85 -0
- package/dist/combat/thresholdCrossings.js +116 -0
- package/dist/combat.d.ts +34 -0
- package/dist/combat.js +34 -0
- package/dist/commands/commandRegistry.d.ts +11 -0
- package/dist/commands/commandRegistry.js +9 -2
- package/dist/crafting/crop.d.ts +18 -0
- package/dist/crafting/crop.js +18 -0
- package/dist/crafting/production.d.ts +5 -0
- package/dist/crafting/production.js +5 -0
- package/dist/devtools/rewriteTunables.d.ts +17 -0
- package/dist/devtools/rewriteTunables.js +276 -0
- package/dist/devtools/saveEndpoint.d.ts +46 -0
- package/dist/devtools/saveEndpoint.js +48 -0
- package/dist/devtools/transformTunables.d.ts +3 -0
- package/dist/devtools/transformTunables.js +3 -0
- package/dist/devtools/tunableSchema.d.ts +31 -0
- package/dist/devtools/tunableSchema.js +31 -0
- package/dist/economy/currency.d.ts +12 -1
- package/dist/economy/currency.js +12 -1
- package/dist/economy/listingBook.d.ts +91 -0
- package/dist/economy/listingBook.js +144 -0
- package/dist/economy/resourceLedger.d.ts +222 -0
- package/dist/economy/resourceLedger.js +353 -0
- package/dist/economy/sharedWallet.d.ts +14 -0
- package/dist/economy/sharedWallet.js +14 -0
- package/dist/economy/techTree.d.ts +12 -0
- package/dist/economy/techTree.js +12 -0
- package/dist/economy/wallet.d.ts +26 -2
- package/dist/economy/wallet.js +35 -6
- package/dist/editor/commands.d.ts +190 -7
- package/dist/editor/commands.js +727 -55
- package/dist/editor/document.d.ts +159 -13
- package/dist/editor/document.js +750 -19
- package/dist/editor/grid.d.ts +229 -0
- package/dist/editor/grid.js +366 -0
- package/dist/editor/gridAdapters.d.ts +80 -0
- package/dist/editor/gridAdapters.js +134 -0
- package/dist/editor/index.d.ts +73 -6
- package/dist/editor/index.js +6 -2
- package/dist/editor/liveSync.d.ts +127 -0
- package/dist/editor/liveSync.js +249 -0
- package/dist/editor/runtimeInspector.d.ts +88 -0
- package/dist/editor/runtimeInspector.js +239 -0
- package/dist/editor/types.d.ts +107 -1
- package/dist/faction/reputation.d.ts +5 -0
- package/dist/faction/reputation.js +5 -0
- package/dist/format/distance.d.ts +17 -0
- package/dist/format/distance.js +18 -0
- package/dist/format/duration.d.ts +27 -0
- package/dist/format/duration.js +45 -0
- package/dist/format/speed.d.ts +17 -0
- package/dist/format/speed.js +25 -0
- package/dist/game/connectedPlayers.d.ts +6 -4
- package/dist/game/connectedPlayers.js +2 -2
- package/dist/game/cosmetics.d.ts +9 -0
- package/dist/game/cosmetics.js +16 -0
- package/dist/game/defineGame.d.ts +100 -2
- package/dist/game/defineGame.js +39 -2
- package/dist/game/defineSystem.d.ts +88 -0
- package/dist/game/defineSystem.js +45 -0
- package/dist/game/dialogue.d.ts +33 -0
- package/dist/game/dialogue.js +21 -0
- package/dist/game/events.d.ts +35 -13
- package/dist/game/events.js +5 -0
- package/dist/game/feed.d.ts +33 -0
- package/dist/game/feed.js +35 -2
- package/dist/game/gamePhase.d.ts +11 -0
- package/dist/game/gamePhase.js +16 -0
- package/dist/game/leaderboard.d.ts +5 -0
- package/dist/game/leaderboard.js +5 -0
- package/dist/game/loadout.d.ts +5 -0
- package/dist/game/loadout.js +5 -0
- package/dist/game/lootFilter.d.ts +2 -0
- package/dist/game/lootFilter.js +2 -0
- package/dist/game/lootPipeline.d.ts +164 -0
- package/dist/game/lootPipeline.js +216 -0
- package/dist/game/lootTable.d.ts +19 -2
- package/dist/game/lootTable.js +15 -5
- package/dist/game/objectives.d.ts +43 -0
- package/dist/game/objectives.js +36 -0
- package/dist/game/paramLayers.d.ts +148 -0
- package/dist/game/paramLayers.js +185 -0
- package/dist/game/ping.d.ts +5 -0
- package/dist/game/ping.js +5 -0
- package/dist/game/playableGame.d.ts +92 -7
- package/dist/game/quest.d.ts +8 -0
- package/dist/game/quest.js +29 -0
- package/dist/game/race.d.ts +141 -0
- package/dist/game/race.js +169 -0
- package/dist/game/recordBook.d.ts +3 -1
- package/dist/game/recordBook.js +4 -1
- package/dist/game/ruleSelection.d.ts +75 -0
- package/dist/game/ruleSelection.js +127 -0
- package/dist/game/runDraft.d.ts +5 -0
- package/dist/game/runDraft.js +5 -0
- package/dist/game/saveStore.d.ts +111 -0
- package/dist/game/saveStore.js +312 -0
- package/dist/game/snapshotHistory.d.ts +67 -0
- package/dist/game/snapshotHistory.js +95 -0
- package/dist/game/social.d.ts +38 -1
- package/dist/game/social.js +71 -0
- package/dist/game/spawnPoints.d.ts +5 -0
- package/dist/game/spawnPoints.js +5 -0
- package/dist/game/systemRuntime.d.ts +50 -0
- package/dist/game/systemRuntime.js +157 -0
- package/dist/game/systemSchedule.d.ts +72 -0
- package/dist/game/systemSchedule.js +242 -0
- package/dist/game/toasts.d.ts +43 -0
- package/dist/game/toasts.js +44 -0
- package/dist/game/trade.d.ts +10 -0
- package/dist/game/trade.js +10 -0
- package/dist/game/unlocks.d.ts +8 -0
- package/dist/game/unlocks.js +16 -0
- package/dist/game/vfxInstance.d.ts +138 -0
- package/dist/game/vfxInstance.js +96 -0
- package/dist/game/worldItem.d.ts +17 -4
- package/dist/game/worldItem.js +17 -4
- package/dist/gameplay.d.ts +91 -0
- package/dist/gameplay.js +91 -0
- package/dist/index.d.ts +5 -14
- package/dist/index.js +5 -14
- package/dist/input/actionBindings.d.ts +23 -6
- package/dist/input/actionBindings.js +23 -6
- package/dist/input/axisInput.d.ts +7 -2
- package/dist/input/axisInput.js +7 -2
- package/dist/input/controlGroups.d.ts +67 -0
- package/dist/input/controlGroups.js +41 -0
- package/dist/input/touchScheme.d.ts +82 -6
- package/dist/input/touchScheme.js +123 -10
- package/dist/interaction/lockpick.d.ts +61 -0
- package/dist/interaction/lockpick.js +168 -0
- package/dist/interaction/proximityPrompt.d.ts +2 -0
- package/dist/interaction/proximityPrompt.js +2 -0
- package/dist/interaction/qte.d.ts +5 -0
- package/dist/interaction/qte.js +5 -0
- package/dist/interaction/skillCheck.d.ts +5 -0
- package/dist/interaction/skillCheck.js +5 -0
- package/dist/inventory/inventoryModel.d.ts +12 -0
- package/dist/inventory/inventoryModel.js +12 -0
- package/dist/inventory/shapedGrid.d.ts +16 -0
- package/dist/inventory/shapedGrid.js +16 -0
- package/dist/inventory/slotModel.d.ts +10 -0
- package/dist/inventory/slotModel.js +10 -0
- package/dist/item/durability.d.ts +5 -0
- package/dist/item/durability.js +5 -0
- package/dist/item/itemIdentity.d.ts +171 -0
- package/dist/item/itemIdentity.js +138 -0
- package/dist/item/itemInstanceRegistry.d.ts +32 -0
- package/dist/item/itemInstanceRegistry.js +34 -0
- package/dist/item/itemgen.d.ts +163 -0
- package/dist/item/itemgen.js +151 -0
- package/dist/item/modularItem.d.ts +5 -0
- package/dist/item/modularItem.js +5 -0
- package/dist/item/use.d.ts +5 -0
- package/dist/item/use.js +5 -0
- package/dist/item/useBehavior.d.ts +142 -0
- package/dist/item/useBehavior.js +105 -0
- package/dist/item/weapon.d.ts +5 -0
- package/dist/item/weapon.js +5 -0
- package/dist/math/scalar.d.ts +25 -0
- package/dist/math/scalar.js +47 -0
- package/dist/meta/changelog.d.ts +4 -1
- package/dist/meta/changelog.js +16 -2
- package/dist/movement/avoidance.d.ts +45 -0
- package/dist/movement/avoidance.js +123 -0
- package/dist/movement/cameraRig.d.ts +8 -0
- package/dist/movement/cameraRig.js +8 -0
- package/dist/movement/dash.d.ts +11 -0
- package/dist/movement/dash.js +11 -0
- package/dist/movement/formation.d.ts +135 -0
- package/dist/movement/formation.js +194 -0
- package/dist/movement/glideModel.d.ts +5 -0
- package/dist/movement/glideModel.js +5 -0
- package/dist/movement/grappleSwing.d.ts +5 -0
- package/dist/movement/grappleSwing.js +5 -0
- package/dist/movement/leaderTrail.d.ts +5 -0
- package/dist/movement/leaderTrail.js +5 -0
- package/dist/movement/movementModel.d.ts +35 -8
- package/dist/movement/movementModel.js +42 -14
- package/dist/movement/playerMovement.js +65 -10
- package/dist/movement/poseState.d.ts +13 -0
- package/dist/movement/poseState.js +16 -0
- package/dist/movement/steering.d.ts +8 -0
- package/dist/movement/steering.js +18 -0
- package/dist/multiplayer/combatSnapshot.d.ts +3 -0
- package/dist/multiplayer/combatSnapshot.js +3 -0
- package/dist/multiplayer/lagCompensation.d.ts +5 -0
- package/dist/multiplayer/lagCompensation.js +5 -0
- package/dist/multiplayer/presenceModel.d.ts +9 -1
- package/dist/multiplayer/presenceModel.js +9 -1
- package/dist/multiplayer/simultaneousCommit.d.ts +3 -0
- package/dist/multiplayer/simultaneousCommit.js +3 -0
- package/dist/multiplayer.d.ts +11 -0
- package/dist/multiplayer.js +11 -0
- package/dist/nav/pathFollow.d.ts +57 -0
- package/dist/nav/pathFollow.js +109 -0
- package/dist/orders/orderKinds.d.ts +156 -0
- package/dist/orders/orderKinds.js +197 -0
- package/dist/orders/orderQueue.d.ts +208 -0
- package/dist/orders/orderQueue.js +211 -0
- package/dist/physics/drivableVehicle.d.ts +29 -0
- package/dist/physics/drivableVehicle.js +16 -0
- package/dist/physics/kinematicVehicle.d.ts +21 -1
- package/dist/physics/kinematicVehicle.js +23 -8
- package/dist/physics/physicsWorld.d.ts +24 -12
- package/dist/physics/physicsWorld.js +11 -5
- package/dist/physics/radialImpulse.d.ts +25 -0
- package/dist/physics/radialImpulse.js +27 -0
- package/dist/procedural.d.ts +3 -0
- package/dist/procedural.js +3 -0
- package/dist/progression/statGraph.d.ts +116 -0
- package/dist/progression/statGraph.js +318 -0
- package/dist/puzzle/cellGrid.d.ts +9 -0
- package/dist/puzzle/cellGrid.js +9 -0
- package/dist/puzzle/fallingPiece.d.ts +9 -0
- package/dist/puzzle/fallingPiece.js +9 -0
- package/dist/puzzle/nonogram.d.ts +39 -0
- package/dist/puzzle/nonogram.js +136 -0
- package/dist/random/nameGen.d.ts +5 -0
- package/dist/random/nameGen.js +5 -0
- package/dist/random/pick.d.ts +8 -0
- package/dist/random/pick.js +31 -0
- package/dist/random/rng.d.ts +22 -0
- package/dist/random/rng.js +28 -8
- package/dist/random/seedLink.d.ts +4 -0
- package/dist/random/seedLink.js +4 -0
- package/dist/relation/keyedValues.d.ts +54 -0
- package/dist/relation/keyedValues.js +115 -0
- package/dist/relation/thresholds.d.ts +62 -0
- package/dist/relation/thresholds.js +62 -0
- package/dist/render/color.d.ts +12 -0
- package/dist/render/color.js +26 -0
- package/dist/render/lookPreset.d.ts +41 -0
- package/dist/render/lookPreset.js +29 -0
- package/dist/render/postProcessing.d.ts +20 -0
- package/dist/render/postProcessing.js +21 -1
- package/dist/rules/predicate.d.ts +53 -0
- package/dist/rules/predicate.js +64 -0
- package/dist/rules/ruleEffects.d.ts +38 -0
- package/dist/rules/ruleEffects.js +37 -0
- package/dist/rules/triggeredRules.d.ts +160 -0
- package/dist/rules/triggeredRules.js +241 -0
- package/dist/runtime/adapter.d.ts +42 -3
- package/dist/runtime/adapter.js +44 -1
- package/dist/runtime/cameraDirector.d.ts +1 -0
- package/dist/runtime/cameraDirector.js +1 -0
- package/dist/runtime/commandRunner.d.ts +1 -0
- package/dist/runtime/commandRunner.js +1 -0
- package/dist/runtime/context/combatFx.d.ts +23 -0
- package/dist/runtime/context/combatFx.js +161 -0
- package/dist/runtime/context/registries.d.ts +13 -0
- package/dist/runtime/context/registries.js +84 -0
- package/dist/runtime/context/worldItems.d.ts +21 -0
- package/dist/runtime/context/worldItems.js +37 -0
- package/dist/runtime/descriptors/baseline.d.ts +48 -0
- package/dist/runtime/descriptors/baseline.js +134 -0
- package/dist/runtime/descriptors/features.d.ts +74 -0
- package/dist/runtime/descriptors/features.js +281 -0
- package/dist/runtime/gameContext.d.ts +114 -13
- package/dist/runtime/gameContext.js +303 -395
- package/dist/runtime/gameRuntime.d.ts +1 -0
- package/dist/runtime/gameRuntime.js +1 -0
- package/dist/runtime/headlessRunner.d.ts +60 -0
- package/dist/runtime/headlessRunner.js +44 -0
- package/dist/runtime/hostPersistence.d.ts +12 -0
- package/dist/runtime/hostPersistence.js +12 -0
- package/dist/runtime/hostedGameRunner.d.ts +8 -3
- package/dist/runtime/hostedGameRunner.js +26 -3
- package/dist/runtime/hostedWorldSession.d.ts +12 -4
- package/dist/runtime/hostedWorldSession.js +11 -4
- package/dist/runtime/inputSnapshot.d.ts +8 -3
- package/dist/runtime/inputSnapshot.js +6 -2
- package/dist/runtime/motionIntents.d.ts +11 -2
- package/dist/runtime/motionIntents.js +16 -2
- package/dist/runtime/perContext.d.ts +15 -0
- package/dist/runtime/perContext.js +21 -0
- package/dist/runtime/runtimeSave.d.ts +79 -0
- package/dist/runtime/runtimeSave.js +105 -0
- package/dist/runtime/save.d.ts +4 -0
- package/dist/runtime/save.js +4 -0
- package/dist/runtime/snapshot.d.ts +7 -0
- package/dist/runtime/snapshot.js +7 -0
- package/dist/runtime/visibility.d.ts +2 -1
- package/dist/runtime/visibility.js +2 -1
- package/dist/runtime/worldChannel.d.ts +7 -3
- package/dist/runtime/worldChannel.js +51 -6
- package/dist/runtime/worldMirror.d.ts +14 -2
- package/dist/runtime/worldMirror.js +15 -2
- package/dist/runtime/worldProjection.d.ts +47 -0
- package/dist/runtime/worldProjection.js +52 -0
- package/dist/runtime/worldReplication.d.ts +30 -7
- package/dist/runtime/worldReplication.js +41 -9
- package/dist/runtime/worldSnapshot.d.ts +30 -3
- package/dist/runtime/worldSnapshot.js +20 -5
- package/dist/scene/assetCatalog.d.ts +21 -0
- package/dist/scene/assetCatalog.js +4 -0
- package/dist/scene/assetDiagnostics.d.ts +69 -0
- package/dist/scene/assetDiagnostics.js +110 -0
- package/dist/scene/assetGenerator.d.ts +65 -0
- package/dist/scene/assetGenerator.js +64 -0
- package/dist/scene/assetSpace.d.ts +137 -0
- package/dist/scene/assetSpace.js +259 -0
- package/dist/scene/authoredTriggers.d.ts +169 -0
- package/dist/scene/authoredTriggers.js +340 -0
- package/dist/scene/behaviorRuntime.d.ts +75 -0
- package/dist/scene/behaviorRuntime.js +217 -0
- package/dist/scene/behaviors.d.ts +14 -2
- package/dist/scene/behaviors.js +7 -2
- package/dist/scene/bodyBind.d.ts +60 -0
- package/dist/scene/bodyBind.js +51 -0
- package/dist/scene/builtinSceneKinds.d.ts +5 -0
- package/dist/scene/builtinSceneKinds.js +62 -0
- package/dist/scene/colliders.d.ts +13 -1
- package/dist/scene/colliders.js +37 -1
- package/dist/scene/entityStats.d.ts +11 -2
- package/dist/scene/entityStats.js +11 -2
- package/dist/scene/entityStore.d.ts +12 -1
- package/dist/scene/entityStore.js +15 -0
- package/dist/scene/facing.d.ts +18 -0
- package/dist/scene/facing.js +26 -0
- package/dist/scene/modelSockets.d.ts +33 -0
- package/dist/scene/modelSockets.js +29 -0
- package/dist/scene/objectQuery.d.ts +2 -0
- package/dist/scene/objectQuery.js +2 -0
- package/dist/scene/objectStore.d.ts +4 -0
- package/dist/scene/objectStore.js +6 -0
- package/dist/scene/possession.d.ts +8 -0
- package/dist/scene/possession.js +14 -0
- package/dist/scene/roster.d.ts +3 -0
- package/dist/scene/roster.js +12 -0
- package/dist/scene/sceneKinds.d.ts +240 -0
- package/dist/scene/sceneKinds.js +214 -0
- package/dist/scene/sceneOwnership.d.ts +169 -0
- package/dist/scene/sceneOwnership.js +179 -0
- package/dist/scene/selectionBookmarks.d.ts +93 -0
- package/dist/scene/selectionBookmarks.js +122 -0
- package/dist/scene/vehicleSeat.d.ts +68 -0
- package/dist/scene/vehicleSeat.js +59 -0
- package/dist/sensor/concealment.d.ts +3 -0
- package/dist/sensor/concealment.js +3 -0
- package/dist/sensor/freezeMonitor.d.ts +1 -0
- package/dist/sensor/freezeMonitor.js +1 -0
- package/dist/sensor/frustumSensor.d.ts +7 -3
- package/dist/sensor/frustumSensor.js +7 -3
- package/dist/sensor/hiddenStateProbe.d.ts +5 -2
- package/dist/sensor/hiddenStateProbe.js +5 -2
- package/dist/sensor/recordingBuffer.d.ts +2 -1
- package/dist/sensor/recordingBuffer.js +2 -1
- package/dist/sensor/replayLoop.d.ts +6 -2
- package/dist/sensor/replayLoop.js +6 -2
- package/dist/sensor/revealQuery.d.ts +2 -1
- package/dist/sensor/revealQuery.js +2 -1
- package/dist/sensor/visionCone.d.ts +10 -3
- package/dist/sensor/visionCone.js +10 -3
- package/dist/session/contestedChannel.d.ts +1 -0
- package/dist/session/contestedChannel.js +1 -0
- package/dist/session/extraction.d.ts +1 -0
- package/dist/session/extraction.js +1 -0
- package/dist/session/roles.d.ts +6 -0
- package/dist/session/roles.js +6 -0
- package/dist/session/roundState.d.ts +8 -0
- package/dist/session/roundState.js +2 -0
- package/dist/settings/settingsModel.d.ts +1 -0
- package/dist/settings/settingsModel.js +1 -0
- package/dist/stats/accumulatorMeter.d.ts +6 -0
- package/dist/stats/accumulatorMeter.js +6 -0
- package/dist/stats/eventMeter.d.ts +5 -0
- package/dist/stats/eventMeter.js +5 -0
- package/dist/stats/rollCheck.d.ts +5 -0
- package/dist/stats/rollCheck.js +5 -0
- package/dist/stats/statModifiers.d.ts +5 -0
- package/dist/stats/statModifiers.js +5 -0
- package/dist/store/defineKeyedStore.d.ts +38 -0
- package/dist/store/defineKeyedStore.js +42 -0
- package/dist/store/defineStore.d.ts +33 -0
- package/dist/store/defineStore.js +35 -0
- package/dist/store/observableKeyedStore.d.ts +5 -0
- package/dist/store/observableKeyedStore.js +34 -2
- package/dist/survival/decayMeter.d.ts +55 -0
- package/dist/survival/decayMeter.js +130 -55
- package/dist/survival/moodle.d.ts +2 -0
- package/dist/survival/regionHealth.d.ts +6 -0
- package/dist/survival/regionHealth.js +5 -0
- package/dist/tactics/fallingGrid.d.ts +4 -2
- package/dist/tactics/fallingGrid.js +4 -2
- package/dist/tactics/predictiveQuery.d.ts +3 -0
- package/dist/tactics/predictiveQuery.js +3 -0
- package/dist/tactics/snapshot.d.ts +2 -0
- package/dist/tactics/snapshot.js +2 -0
- package/dist/tactics/surface.d.ts +1 -0
- package/dist/tactics/surface.js +1 -0
- package/dist/tactics/tacticalGrid.d.ts +1 -0
- package/dist/tactics/tacticalGrid.js +1 -0
- package/dist/time/beatClock.d.ts +14 -4
- package/dist/time/beatClock.js +14 -4
- package/dist/time/calendarClock.d.ts +3 -0
- package/dist/time/calendarClock.js +3 -0
- package/dist/time/idleProgress.d.ts +4 -0
- package/dist/time/idleProgress.js +4 -0
- package/dist/time/simClock.d.ts +2 -0
- package/dist/time/simClock.js +20 -5
- package/dist/ui/actionModel.d.ts +110 -0
- package/dist/ui/actionModel.js +159 -0
- package/dist/ui/gameLayout.d.ts +30 -11
- package/dist/ui/gameLayout.js +30 -11
- package/dist/ui/hudDocument.d.ts +114 -0
- package/dist/ui/hudDocument.js +220 -0
- package/dist/ui/hudLayout.d.ts +33 -1
- package/dist/ui/hudLayout.js +204 -17
- package/dist/ui/selectionModel.d.ts +92 -0
- package/dist/ui/selectionModel.js +88 -0
- package/dist/ui/tooltipModel.d.ts +63 -0
- package/dist/ui/tooltipModel.js +82 -0
- package/dist/ui.d.ts +15 -0
- package/dist/ui.js +15 -0
- package/dist/visibility/bounds.d.ts +8 -1
- package/dist/visibility/bounds.js +8 -1
- package/dist/visibility/frustum.d.ts +12 -3
- package/dist/visibility/frustum.js +12 -3
- package/dist/work/jobQueue.d.ts +201 -0
- package/dist/work/jobQueue.js +253 -0
- package/dist/work/unitTraining.d.ts +58 -0
- package/dist/work/unitTraining.js +52 -0
- package/dist/world/authoredObjects.d.ts +58 -0
- package/dist/world/authoredObjects.js +69 -0
- package/dist/world/buildingGenerator.d.ts +18 -0
- package/dist/world/buildingGenerator.js +62 -0
- package/dist/world/buildings.d.ts +5 -0
- package/dist/world/buildings.js +5 -0
- package/dist/world/catenary.d.ts +22 -0
- package/dist/world/catenary.js +69 -0
- package/dist/world/features.d.ts +115 -7
- package/dist/world/features.js +56 -5
- package/dist/world/footprintGrid.d.ts +59 -0
- package/dist/world/footprintGrid.js +141 -0
- package/dist/world/geometry.d.ts +64 -0
- package/dist/world/geometry.js +94 -0
- package/dist/world/grassKind.d.ts +51 -0
- package/dist/world/grassKind.js +101 -0
- package/dist/world/pathInstances.d.ts +27 -0
- package/dist/world/pathInstances.js +27 -0
- package/dist/world/pathTerrain.d.ts +80 -0
- package/dist/world/pathTerrain.js +142 -0
- package/dist/world/placeAsset.d.ts +81 -0
- package/dist/world/placeAsset.js +77 -0
- package/dist/world/placement.d.ts +4 -0
- package/dist/world/placement.js +4 -0
- package/dist/world/placementController.d.ts +6 -0
- package/dist/world/placementController.js +6 -0
- package/dist/world/polyline.d.ts +34 -0
- package/dist/world/polyline.js +81 -0
- package/dist/world/roads.d.ts +8 -0
- package/dist/world/roads.js +38 -0
- package/dist/world/scatterRegion.d.ts +164 -0
- package/dist/world/scatterRegion.js +409 -0
- package/dist/world/sceneShapes.d.ts +43 -0
- package/dist/world/sceneShapes.js +1 -0
- package/dist/world/segment.d.ts +27 -0
- package/dist/world/segment.js +43 -0
- package/dist/world/soilKind.d.ts +48 -0
- package/dist/world/soilKind.js +92 -0
- package/dist/world/spatialSample.d.ts +241 -0
- package/dist/world/spatialSample.js +465 -0
- package/dist/world/terraform.d.ts +213 -1
- package/dist/world/terraform.js +655 -20
- package/dist/world/terrain.d.ts +119 -20
- package/dist/world/terrain.js +247 -41
- package/dist/world/terrainGuides.d.ts +182 -0
- package/dist/world/terrainGuides.js +343 -0
- package/dist/world/vec2.d.ts +81 -0
- package/dist/world/vec2.js +128 -0
- package/dist/world/vec3.d.ts +49 -0
- package/dist/world/vec3.js +76 -0
- package/dist/world/vegetation.d.ts +71 -0
- package/dist/world/vegetation.js +151 -0
- package/dist/world/visibilityField.d.ts +154 -0
- package/dist/world/visibilityField.js +271 -0
- package/dist/world/volumetricClouds.d.ts +52 -0
- package/dist/world/volumetricClouds.js +43 -0
- package/dist/world/walls.d.ts +9 -0
- package/dist/world/walls.js +9 -0
- package/dist/world/waterKind.d.ts +55 -0
- package/dist/world/waterKind.js +99 -0
- package/dist/world.d.ts +132 -0
- package/dist/world.js +132 -0
- package/package.json +32 -8
- package/skills/jgengine/SKILL.md +51 -0
- package/skills/jgengine/api.md +434 -0
- package/skills/jgengine/capabilities.md +29 -0
- package/skills/jgengine/reference-cartridge.md +72 -0
- package/skills/jgengine-combat/SKILL.md +34 -0
- package/skills/jgengine-combat/api.md +549 -0
- package/skills/jgengine-combat/capabilities.md +169 -0
- package/skills/jgengine-combat/reference.md +98 -0
- package/skills/jgengine-gameplay/SKILL.md +39 -0
- package/skills/jgengine-gameplay/api.md +1794 -0
- package/skills/jgengine-gameplay/capabilities.md +378 -0
- package/skills/jgengine-gameplay/reference-systems.md +60 -0
- package/skills/jgengine-world/SKILL.md +38 -0
- package/skills/jgengine-world/api.md +2652 -0
- package/skills/jgengine-world/capabilities.md +370 -0
- package/skills/jgengine-world/reference.md +222 -0
- package/dist/cartridge/runtime.d.ts +0 -15
- package/dist/cartridge/runtime.js +0 -556
- package/dist/cartridge/spec.d.ts +0 -188
- package/dist/cartridge/spec.js +0 -19
- package/dist/cartridge/validate.d.ts +0 -2
- package/dist/cartridge/validate.js +0 -78
- package/dist/store/engineStore.d.ts +0 -22
- package/dist/store/engineStore.js +0 -50
- package/dist/store/features.d.ts +0 -10
- package/dist/store/features.js +0 -23
- package/llms.txt +0 -5389
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<!-- GENERATED by scripts/gen-capability-index.ts — do not edit. Regenerate: bun run gen:capabilities -->
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# jgengine-world — capability index
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Reach for these before hand-rolling. Each row is *the thing you need* → *the primitive that already does it*.
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## area-effect-field — source-following area membership with enter/refresh/leave edges, stacking, and cleanup
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- `createAreaEffectField` (function) · `import { createAreaEffectField } from "@jgengine/core/world"`
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## area-stack-additive — sum a magnitude across overlapping area memberships
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- `sumMagnitude` (function) · `import { sumMagnitude } from "@jgengine/core/world"`
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## area-stack-capped — cap area memberships per stack key at a maximum count
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- `cappedStacks` (function) · `import { cappedStacks } from "@jgengine/core/world"`
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## area-stack-extremum — keep only the strongest or weakest overlapping area membership
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- `extremumStack` (function) · `import { extremumStack } from "@jgengine/core/world"`
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## area-stack-independent — apply every overlapping area membership independently
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- `independentStacks` (function) · `import { independentStacks } from "@jgengine/core/world"`
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## area-stack-unique — keep one area membership per stack key, strongest wins
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- `uniqueByStackKey` (function) · `import { uniqueByStackKey } from "@jgengine/core/world"`
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## asset-anchor — resolve a model's pivot offset from its footprint center
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- `resolveAnchorOffset` (function) · `import { resolveAnchorOffset } from "@jgengine/core/world"`
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## asset-facing — resolve a placement heading into a Three.js Y-rotation using canonical forward
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- `resolveFacingRotationY` (function) · `import { resolveFacingRotationY } from "@jgengine/core/world"`
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## asset-footprint — rotate a rectangular footprint into its axis-aligned extent
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- `rotatedFootprint` (function) · `import { rotatedFootprint } from "@jgengine/core/world"`
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## asset-heading — turn a north-relative degree heading into a Three.js Y-rotation
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- `headingToRotationY` (function) · `import { headingToRotationY } from "@jgengine/core/world"`
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- `normalizeDegrees` (function) · `import { normalizeDegrees } from "@jgengine/core/world"`
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- `rotationYToHeading` (function) · `import { rotationYToHeading } from "@jgengine/core/world"`
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## asset-load-diagnostics — classify a model fetch (missing / HTML fallback / corrupt / unsupported) before parsing
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- `classifyAssetResponse` (function) · `import { classifyAssetResponse } from "@jgengine/core/scene/assetDiagnostics"`
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## asset-space — parse serialized asset-space metadata into a validated shape
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- `parseAssetSpace` (function) · `import { parseAssetSpace } from "@jgengine/core/world"`
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- `validateAssetSpace` (function) · `import { validateAssetSpace } from "@jgengine/core/world"`
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## asset-units — convert a source-space length to engine meters via catalog unit scale
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- `toEngineUnits` (function) · `import { toEngineUnits } from "@jgengine/core/world"`
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## attack-move-order — advance-and-engage order that pursues hostiles en route and completes at its destination
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- `defineAttackMoveOrder` (function) · `import { defineAttackMoveOrder } from "@jgengine/core/world"`
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## authored-objects — place catalog mesh props from an editor document
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- `markerCatalogId` (function) · `import { markerCatalogId } from "@jgengine/core/world"`
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- `placeAuthoredObjects` (function) · `import { placeAuthoredObjects } from "@jgengine/core/world"`
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- `resolveAuthoredObjects` (function) · `import { resolveAuthoredObjects } from "@jgengine/core/world"`
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## authored-triggers — schema'd on/action vocabulary on volumes and markers with runtime dispatch
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- `createAuthoredTriggerRuntime` (function) · `import { createAuthoredTriggerRuntime } from "@jgengine/core/world"`
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- `registerTriggerAction` (function) · `import { registerTriggerAction } from "@jgengine/core/world"`
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## behavior-control — pause/disable/resume/seek/inspect behavior instances per entity
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- `behaviorControl` (function) · `import { behaviorControl } from "@jgengine/core/world"`
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## behavior-tick — auto-advance patrol/wander behaviors on spawned entities, no per-game route loop
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## body-bind — mirror sim-body snapshots onto scene entities each tick, no per-body setPose
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- `createBodyBind` (function) · `import { createBodyBind } from "@jgengine/core/world"`
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## contour-interval — readable auto-spacing for elevation contours
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- `chooseContourInterval` (function) · `import { chooseContourInterval } from "@jgengine/core/world"`
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## crouch-prone — stance/pose transitions that change the hitbox
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- `createPoseState` (function) · `import { createPoseState } from "@jgengine/core/world"`
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## decay-meter — survival meters that drain/refill over game time (hunger, water, oxygen, stamina)
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- `createDecayMeterSet` (function) · `import { createDecayMeterSet } from "@jgengine/core/procedural"`
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## elevation-readout — cursor height and delta-from-reference feedback
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## elevation-summary — selection min/max/mean and relief over a region
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## entity-meta — cast-free narrow of SceneEntity.meta via a type guard
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- `entityMetaOf` (function) · `import { entityMetaOf } from "@jgengine/core/world"`
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## follow-trail — trailing follower/snake formation that chases a leader
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## footprint-grid — multi-cell footprint occupancy/reservation on a shared build grid
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- `createFootprintGrid` (function) · `import { createFootprintGrid } from "@jgengine/core/world"`
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## formation-assignment — stable deterministic member-to-slot matching for a group formation
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- `assignFormationSlots` (function) · `import { assignFormationSlots } from "@jgengine/core/world"`
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## formation-box — box/grid slot generator for group destinations
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- `boxFormation` (function) · `import { boxFormation } from "@jgengine/core/world"`
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## formation-circle — ring/cordon slot generator for group destinations
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- `circleFormation` (function) · `import { circleFormation } from "@jgengine/core/world"`
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## formation-facing — group facing yaw from a travel direction on the XZ plane
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- `facingYaw` (function) · `import { facingYaw } from "@jgengine/core/world"`
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## formation-line — line (abreast) slot generator for group destinations
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- `lineFormation` (function) · `import { lineFormation } from "@jgengine/core/world"`
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## formation-placement — place a group formation's world slots around a destination
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## formation-wedge — wedge/arrowhead slot generator for group destinations
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- `wedgeFormation` (function) · `import { wedgeFormation } from "@jgengine/core/world"`
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## forward-axis — declared front convention for parametric assets — auto-orient product shots
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- `DEFAULT_FORWARD` (const) · `import { DEFAULT_FORWARD } from "@jgengine/core/world"`
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## glide — gliding/wingsuit descent control from a launch
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- `createGlideModel` (function) · `import { createGlideModel } from "@jgengine/core/world"`
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## grapple-swing — grappling-hook rope swing physics with reel-in
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- `createGrappleSwing` (function) · `import { createGrappleSwing } from "@jgengine/core/world"`
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## hold-order — stand-ground order that holds position until preempted or canceled
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- `defineHoldOrder` (function) · `import { defineHoldOrder } from "@jgengine/core/world"`
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## interest-census — running active/dormant gate tally folded into the caller's tick loop
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- `createInterestCensus` (function) · `import { createInterestCensus } from "@jgengine/core/world"`
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## interest-gate — per-agent sleep/wake + cadence gate state so far agents skip expensive ticks
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- `createInterestGateState` (function) · `import { createInterestGateState } from "@jgengine/core/world"`
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## interest-scheduler — advance a sleep/wake gate with hysteresis, cadence tiers, and stagger
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- `advanceInterestGate` (function) · `import { advanceInterestGate } from "@jgengine/core/world"`
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## interest-stagger — deterministic per-id cadence phase that spreads sibling gate ticks across frames
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- `interestPhase` (function) · `import { interestPhase } from "@jgengine/core/world"`
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## limb-health — per-body-part/region health tracked separately
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- `createMultiRegionHealth` (function) · `import { createMultiRegionHealth } from "@jgengine/core/procedural"`
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## local-avoidance — bounded deterministic local collision avoidance for moving agents
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- `resolveLocalAvoidance` (function) · `import { resolveLocalAvoidance } from "@jgengine/core/world"`
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## lockpick — a solvable grid depth-puzzle with fog-of-war, gates, and hidden traps
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- `generateLock` (function) · `import { generateLock } from "@jgengine/core/world"`
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## model-sockets — named attachment points read from a model
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- `ModelNode` (interface) · `import { ModelNode } from "@jgengine/core/world"`
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## move-order — go-to-point order that completes on arrival, composed over a motion adapter
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- `defineMoveOrder` (function) · `import { defineMoveOrder } from "@jgengine/core/world"`
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## order-queue — serializable per-entity command queue with lifecycle, preemption, and pluggable order kinds
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- `createOrderQueue` (function) · `import { createOrderQueue } from "@jgengine/core/world"`
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## order-registry — register order verbs (move/attack/custom) as data so engine code never branches on a verb
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- `createOrderRegistry` (function) · `import { createOrderRegistry } from "@jgengine/core/world"`
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## path-follow-progress — read normalized/distance/segment progress from follow state
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- `pathFollowProgress` (function) · `import { pathFollowProgress } from "@jgengine/core/world"`
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## path-follow-seek — jump a path-follower to normalized/distance/segment progress
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- `pathFollowSeek` (function) · `import { pathFollowSeek } from "@jgengine/core/world"`
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## path-length — total polyline distance for progress math and seeding
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- `pathLength` (function) · `import { pathLength } from "@jgengine/core/world"`
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## path-terrain — apply flatten/grade/carve/retaining path profiles to a terrain field
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- `applyPathProfiles` (function) · `import { applyPathProfiles } from "@jgengine/core/world"`
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- `withPathProfiles` (function) · `import { withPathProfiles } from "@jgengine/core/world"`
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## patrol-order — waypoint-route order that cycles a path, looping or completing at the end
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- `definePatrolOrder` (function) · `import { definePatrolOrder } from "@jgengine/core/world"`
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## place-asset — resolve a placement commit into a shared asset placement payload
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- `PlaceAssetResult` (interface) · `import { PlaceAssetResult } from "@jgengine/core/world"`
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- `placeAssetFromCommit` (function) · `import { placeAssetFromCommit } from "@jgengine/core/world"`
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- `resolvePlaceAsset` (function) · `import { resolvePlaceAsset } from "@jgengine/core/world"`
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## placement-controller — interactive build-mode ghost preview and commit
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+
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- `createPlacementController` (function) · `import { createPlacementController } from "@jgengine/core/world"`
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+
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+
## placement-math — grid/surface footprint validity for build mode
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+
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- `validatePlacement` (function) · `import { validatePlacement } from "@jgengine/core/world"`
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## placement-rotation — apply a rotation policy to a candidate placement heading
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+
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- `applyRotationPolicy` (function) · `import { applyRotationPolicy } from "@jgengine/core/world"`
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+
- `parseRotationPolicy` (function) · `import { parseRotationPolicy } from "@jgengine/core/world"`
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+
- `snapHeading` (function) · `import { snapHeading } from "@jgengine/core/world"`
|
|
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+
|
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251
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+
## proximity-prompt — a "press E" contextual prompt shown near an interactable
|
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+
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- `resolveActivePrompt` (function) · `import { resolveActivePrompt } from "@jgengine/core/world"`
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+
|
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+
## qte — a quick-time-event timed input sequence with hit windows
|
|
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+
|
|
257
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+
- `evaluateQteSequence` (function) · `import { evaluateQteSequence } from "@jgengine/core/world"`
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258
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+
|
|
259
|
+
## reputation — faction standing that crosses named reputation tiers
|
|
260
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+
|
|
261
|
+
- `tierForStanding` (function) · `import { tierForStanding } from "@jgengine/core/world"`
|
|
262
|
+
|
|
263
|
+
## rts-control-groups — map Ctrl+digit / digit / double-tap presses onto selection-bookmark bind / recall / focus intents
|
|
264
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+
|
|
265
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+
- `controlGroupKey` (function) · `import { controlGroupKey } from "@jgengine/core/world"`
|
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266
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+
- `resolveControlGroupIntent` (function) · `import { resolveControlGroupIntent } from "@jgengine/core/world"`
|
|
267
|
+
|
|
268
|
+
## selection-bookmark-recall — fold a saved set into the active selection with stale-ref pruning and a caller focus hook
|
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269
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+
|
|
270
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+
- `recallSelectionBookmark` (function) · `import { recallSelectionBookmark } from "@jgengine/core/world"`
|
|
271
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+
|
|
272
|
+
## selection-bookmarks — keyed saved-set store (RTS control groups, camera bookmarks, saved squads) with prune + serialize
|
|
273
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+
|
|
274
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+
- `createSelectionBookmarks` (function) · `import { createSelectionBookmarks } from "@jgengine/core/world"`
|
|
275
|
+
|
|
276
|
+
## skill-check — a timing-bar skill check where you release inside a zone
|
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277
|
+
|
|
278
|
+
- `skillCheckZoneAt` (function) · `import { skillCheckZoneAt } from "@jgengine/core/world"`
|
|
279
|
+
|
|
280
|
+
## soil-patch — editor-authorable terrain crack/moss material variation
|
|
281
|
+
|
|
282
|
+
- `SOIL_KIND` (const) · `import { SOIL_KIND } from "@jgengine/core/world"`
|
|
283
|
+
|
|
284
|
+
## spatial-region-box — sample uniformly within an axis-aligned 3D box
|
|
285
|
+
|
|
286
|
+
- `boxRegion` (function) · `import { boxRegion } from "@jgengine/core/world"`
|
|
287
|
+
|
|
288
|
+
## spatial-region-custom — wrap a caller-defined sampler and bounds test as a region
|
|
289
|
+
|
|
290
|
+
- `customRegion` (function) · `import { customRegion } from "@jgengine/core/world"`
|
|
291
|
+
|
|
292
|
+
## spatial-region-point-set — sample from a fixed, optionally weighted candidate point table
|
|
293
|
+
|
|
294
|
+
- `pointSetRegion` (function) · `import { pointSetRegion } from "@jgengine/core/world"`
|
|
295
|
+
|
|
296
|
+
## spatial-region-polygon — sample within an arbitrary closed polygon on the XZ plane
|
|
297
|
+
|
|
298
|
+
- `polygonRegion` (function) · `import { polygonRegion } from "@jgengine/core/world"`
|
|
299
|
+
|
|
300
|
+
## spatial-region-shell — sample within a 3D spherical shell, volume- or radius-uniform
|
|
301
|
+
|
|
302
|
+
- `shellRegion` (function) · `import { shellRegion } from "@jgengine/core/world"`
|
|
303
|
+
|
|
304
|
+
## spatial-region-sphere — sample within a filled 3D ball, volume- or radius-uniform
|
|
305
|
+
|
|
306
|
+
- `sphereRegion` (function) · `import { sphereRegion } from "@jgengine/core/world"`
|
|
307
|
+
|
|
308
|
+
## spatial-region-weighted — compose sub-regions behind a weighted selection policy
|
|
309
|
+
|
|
310
|
+
- `weightedRegion` (function) · `import { weightedRegion } from "@jgengine/core/world"`
|
|
311
|
+
|
|
312
|
+
## spatial-sample — draw one deterministic position from a region under include/exclude/distance constraints
|
|
313
|
+
|
|
314
|
+
- `samplePoint` (function) · `import { samplePoint } from "@jgengine/core/world"`
|
|
315
|
+
|
|
316
|
+
## spatial-sample-batch — place many deterministic spaced points from a region with minimum separation
|
|
317
|
+
|
|
318
|
+
- `sampleBatch` (function) · `import { sampleBatch } from "@jgengine/core/world"`
|
|
319
|
+
|
|
320
|
+
## spatial-sample-stratified — evenly cover an area with one jittered point per grid cell, deterministic
|
|
321
|
+
|
|
322
|
+
- `sampleStratified` (function) · `import { sampleStratified } from "@jgengine/core/world"`
|
|
323
|
+
|
|
324
|
+
## stop-order — halt-and-complete order that brings a unit to an immediate standstill
|
|
325
|
+
|
|
326
|
+
- `defineStopOrder` (function) · `import { defineStopOrder } from "@jgengine/core/world"`
|
|
327
|
+
|
|
328
|
+
## surface-drape — lift an XZ polyline onto sculpted terrain
|
|
329
|
+
|
|
330
|
+
- `drapePolyline` (function) · `import { drapePolyline } from "@jgengine/core/world"`
|
|
331
|
+
|
|
332
|
+
## surface-grid — terrain-following reference grid that is not occluded by relief
|
|
333
|
+
|
|
334
|
+
- `surfaceGridLines` (function) · `import { surfaceGridLines } from "@jgengine/core/world"`
|
|
335
|
+
|
|
336
|
+
## surface-ring — surface-following placement guide ring
|
|
337
|
+
|
|
338
|
+
- `surfaceRing` (function) · `import { surfaceRing } from "@jgengine/core/world"`
|
|
339
|
+
|
|
340
|
+
## target-acquirer — stateful held-target wrapper over an acquisition policy with retention
|
|
341
|
+
|
|
342
|
+
- `createTargetAcquirer` (function) · `import { createTargetAcquirer } from "@jgengine/core/world"`
|
|
343
|
+
|
|
344
|
+
## target-acquisition — composable candidate/eligibility/range/perception/score/tie-break/retention target pick
|
|
345
|
+
|
|
346
|
+
- `acquireTarget` (function) · `import { acquireTarget } from "@jgengine/core/world"`
|
|
347
|
+
|
|
348
|
+
## targeted-order — pursue-a-target order with leash/standoff that ends when the target is gone
|
|
349
|
+
|
|
350
|
+
- `defineTargetedOrder` (function) · `import { defineTargetedOrder } from "@jgengine/core/world"`
|
|
351
|
+
|
|
352
|
+
## terrain-contours — iso-elevation contour lines that drape on sculpted terrain
|
|
353
|
+
|
|
354
|
+
- `extractContours` (function) · `import { extractContours } from "@jgengine/core/world"`
|
|
355
|
+
|
|
356
|
+
## terrain-guides — one-call adaptive contours for a terrain field
|
|
357
|
+
|
|
358
|
+
- `terrainContourGuides` (function) · `import { terrainContourGuides } from "@jgengine/core/world"`
|
|
359
|
+
|
|
360
|
+
## touch-controls — default on-screen button silhouette for a touch action
|
|
361
|
+
|
|
362
|
+
- `touchButtonShape` (function) · `import { touchButtonShape } from "@jgengine/core/input/touchScheme"`
|
|
363
|
+
|
|
364
|
+
## visibility-field — per-viewer-group observed/remembered/hidden fog-of-war knowledge with terrain memory and authoritative entity disclosure
|
|
365
|
+
|
|
366
|
+
- `createVisibilityField` (function) · `import { createVisibilityField } from "@jgengine/core/world"`
|
|
367
|
+
|
|
368
|
+
## volumetric-clouds — raymarched cloud layer sky option
|
|
369
|
+
|
|
370
|
+
- `VolumetricCloudsConfig` (interface) · `import { VolumetricCloudsConfig } from "@jgengine/core/world"`
|