@inventure71/paddockjs 1.0.0 → 2.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +58 -0
- package/INSTALL_AND_UPDATE.md +4 -3
- package/README.md +219 -12
- package/docs/architecture.md +126 -45
- package/docs/concepts.md +9 -5
- package/docs/custom_model_controller.md +329 -0
- package/docs/data_contract.md +317 -22
- package/docs/data_model.md +1 -1
- package/docs/index.md +10 -0
- package/docs/learnings.md +22 -0
- package/docs/rules.md +71 -14
- package/docs/sense_contract.md +59 -0
- package/docs/system_specs.md +75 -13
- package/docs/training.md +280 -32
- package/examples/python/README.md +62 -0
- package/examples/python/base_policy_server.py +191 -0
- package/examples/python/requirements.txt +2 -0
- package/package.json +12 -4
- package/src/api/PaddockSimulatorController.js +6 -33
- package/src/app/BrowserExpertAdapter.js +76 -9
- package/src/app/BrowserExpertExternalRenderer.js +303 -0
- package/src/app/F1SimulatorApp.js +291 -1630
- package/src/app/banners/bannerFormatters.js +55 -0
- package/src/app/banners/raceDataBannerController.js +141 -0
- package/src/app/banners/stewardMessageController.js +99 -0
- package/src/app/camera/cameraConstants.js +21 -0
- package/src/app/camera/cameraController.js +265 -0
- package/src/app/camera/cameraGeometry.js +176 -0
- package/src/app/domBindings.js +4 -0
- package/src/app/readouts/carOverviewRenderer.js +109 -0
- package/src/app/readouts/controlStateRenderer.js +37 -0
- package/src/app/readouts/raceStatusRenderer.js +133 -0
- package/src/app/readouts/readoutFormatters.js +58 -0
- package/src/app/readouts/telemetryRenderer.js +113 -0
- package/src/app/readouts/timingTowerRenderer.js +177 -0
- package/src/app/rendering/appAssets.js +38 -0
- package/src/app/rendering/carRenderer.js +286 -0
- package/src/app/rendering/displayUtils.js +22 -0
- package/src/app/rendering/drsTrailRenderer.js +90 -0
- package/src/app/rendering/expertSensorRenderer.js +126 -0
- package/src/app/rendering/pitLaneStatusRenderer.js +50 -0
- package/src/app/rendering/replayGhostRenderer.js +124 -0
- package/src/app/rendering/trackRenderer.js +25 -0
- package/src/app/runtime/frameLoop.js +66 -0
- package/src/app/runtime/runtimeTiming.js +34 -0
- package/src/app/runtime/runtimeVisibility.js +45 -0
- package/src/config/defaultOptions.js +20 -0
- package/src/config/restartOptions.js +34 -0
- package/src/environment/actions.js +13 -5
- package/src/environment/controllerLoop.js +261 -0
- package/src/environment/episode.js +98 -2
- package/src/environment/evaluation.js +54 -32
- package/src/environment/index.d.ts +376 -10
- package/src/environment/index.js +1 -0
- package/src/environment/metrics.js +159 -0
- package/src/environment/observationOptions.js +22 -1
- package/src/environment/observationVector.js +200 -0
- package/src/environment/observations.js +199 -141
- package/src/environment/options.js +37 -5
- package/src/environment/recorder.js +13 -6
- package/src/environment/rewards.js +13 -2
- package/src/environment/runtime.js +272 -23
- package/src/environment/scenarios.js +57 -9
- package/src/environment/sensors/bodySenses.js +23 -0
- package/src/environment/sensors/boundarySenses.js +17 -0
- package/src/environment/sensors/carRays.js +75 -0
- package/src/environment/sensors/contactSenses.js +32 -0
- package/src/environment/sensors/index.js +157 -0
- package/src/environment/sensors/indexedRayBands.js +103 -0
- package/src/environment/sensors/nearbyCars.js +52 -0
- package/src/environment/sensors/opponentRadar.js +75 -0
- package/src/environment/sensors/rayConfig.js +110 -0
- package/src/environment/sensors/rayDefaults.js +6 -0
- package/src/environment/sensors/rayGeometry.js +60 -0
- package/src/environment/sensors/rayGuards.js +19 -0
- package/src/environment/sensors/sensorTargets.js +66 -0
- package/src/environment/sensors/surfaceRays.js +360 -0
- package/src/environment/sensors/trackRays.js +424 -0
- package/src/environment/sensors.js +1 -367
- package/src/environment/specs.js +159 -26
- package/src/environment/workerProtocol.js +13 -1
- package/src/index.d.ts +171 -6
- package/src/index.js +6 -32
- package/src/rendering/proceduralTrackAsset.js +20 -823
- package/src/rendering/renderSnapshot.js +38 -12
- package/src/rendering/track/finishLineRenderer.js +34 -0
- package/src/rendering/track/gridRenderer.js +47 -0
- package/src/rendering/track/offsetStrokeSafety.js +136 -0
- package/src/rendering/track/pitLaneRenderer.js +248 -0
- package/src/rendering/track/trackMaterialRenderer.js +326 -0
- package/src/rendering/track/trackRenderConstants.js +38 -0
- package/src/rendering/track/trackRenderGeometry.js +94 -0
- package/src/simulation/collisionGeometry.js +1 -1
- package/src/simulation/driver/driverControlConstants.js +28 -0
- package/src/simulation/driver/driverController.js +47 -0
- package/src/simulation/driver/driverInput.js +28 -0
- package/src/simulation/driver/driverMath.js +6 -0
- package/src/simulation/driver/driverPersonality.js +25 -0
- package/src/simulation/driver/edgeRecovery.js +48 -0
- package/src/simulation/driver/racingControls.js +399 -0
- package/src/simulation/driver/racingLinePlan.js +166 -0
- package/src/simulation/driver/recoveryDynamics.js +38 -0
- package/src/simulation/driver/rejoinControls.js +213 -0
- package/src/simulation/driver/safetyCarControls.js +35 -0
- package/src/simulation/driver/trafficScan.js +51 -0
- package/src/simulation/driverController.js +4 -619
- package/src/simulation/participants/participantInteractions.js +120 -0
- package/src/simulation/pit/pitFlow.js +239 -0
- package/src/simulation/pit/pitIntent.js +92 -0
- package/src/simulation/pit/pitKinematics.js +24 -0
- package/src/simulation/pit/pitOccupancy.js +47 -0
- package/src/simulation/pit/pitPenaltyService.js +71 -0
- package/src/simulation/pit/pitQueue.js +60 -0
- package/src/simulation/pit/pitRouteMovement.js +167 -0
- package/src/simulation/pit/pitRouting.js +319 -0
- package/src/simulation/pit/pitService.js +43 -0
- package/src/simulation/pit/pitServiceConstants.js +21 -0
- package/src/simulation/pit/pitServiceProfile.js +45 -0
- package/src/simulation/pit/pitSnapshots.js +61 -0
- package/src/simulation/pit/pitState.js +113 -0
- package/src/simulation/pit/pitTireService.js +94 -0
- package/src/simulation/race/classification.js +104 -0
- package/src/simulation/race/gridPenalties.js +37 -0
- package/src/simulation/race/raceControlState.js +38 -0
- package/src/simulation/race/raceDistance.js +32 -0
- package/src/simulation/race/raceFinish.js +65 -0
- package/src/simulation/race/raceLifecycle.js +67 -0
- package/src/simulation/race/raceOrder.js +113 -0
- package/src/simulation/race/raceProgress.js +129 -0
- package/src/simulation/race/raceSetup.js +93 -0
- package/src/simulation/race/raceStep.js +80 -0
- package/src/simulation/race/redFlag.js +15 -0
- package/src/simulation/race/retirements.js +44 -0
- package/src/simulation/race/safetyCar.js +92 -0
- package/src/simulation/race/stalledDnf.js +77 -0
- package/src/simulation/raceSimulation.js +231 -2817
- package/src/simulation/replay/replayGhosts.js +128 -0
- package/src/simulation/rules/moduleConfig.js +72 -0
- package/src/simulation/rules/penaltyConfig.js +99 -0
- package/src/simulation/rules/penaltyEvents.js +18 -0
- package/src/simulation/rules/penaltyStats.js +26 -0
- package/src/simulation/rules/ruleConfigMerge.js +41 -0
- package/src/simulation/rules/ruleDefaults.js +85 -0
- package/src/simulation/rules/rulesReview.js +144 -0
- package/src/simulation/rules/rulesetPresets.js +47 -0
- package/src/simulation/rules/trackLimitsSteward.js +1 -1
- package/src/simulation/rulesConfig.js +5 -323
- package/src/simulation/snapshots/raceSnapshots.js +193 -0
- package/src/simulation/timing/drsTiming.js +87 -0
- package/src/simulation/timing/gapEstimation.js +38 -0
- package/src/simulation/timing/lapTelemetry.js +182 -0
- package/src/simulation/timing/raceTiming.js +15 -0
- package/src/simulation/timing/sectorPerformance.js +60 -0
- package/src/simulation/timing/timingConstants.js +5 -0
- package/src/simulation/timing/timingHistory.js +46 -0
- package/src/simulation/timing/timingLines.js +79 -0
- package/src/simulation/track/centerlineSpline.js +59 -0
- package/src/simulation/track/drsZones.js +67 -0
- package/src/simulation/track/pitLaneAccess.js +103 -0
- package/src/simulation/track/pitLaneLayout.js +395 -0
- package/src/simulation/track/pitLaneState.js +160 -0
- package/src/simulation/track/proceduralCenterline.js +237 -0
- package/src/simulation/track/sampleGeometry.js +49 -0
- package/src/simulation/track/spatialQueries.js +154 -0
- package/src/simulation/track/startStraight.js +141 -0
- package/src/simulation/track/trackConstants.js +109 -0
- package/src/simulation/track/trackGenerationOptions.js +283 -0
- package/src/simulation/track/trackMath.js +241 -0
- package/src/simulation/track/trackModel.js +240 -0
- package/src/simulation/track/trackQueryGrid.js +94 -0
- package/src/simulation/track/trackQueryIndex.js +659 -0
- package/src/simulation/track/trackQueryPitIndex.js +140 -0
- package/src/simulation/track/trackQueryScratch.js +46 -0
- package/src/simulation/track/trackQueryStats.js +28 -0
- package/src/simulation/track/trackSectors.js +19 -0
- package/src/simulation/track/trackStatePolicy.js +24 -0
- package/src/simulation/track/trackValidation.js +98 -0
- package/src/simulation/trackModel.js +1 -1706
- package/src/simulation/vehicle/contactResolution.js +181 -0
- package/src/simulation/vehicle/mainTrackWheelSurface.js +82 -0
- package/src/simulation/vehicle/pitWheelSurface.js +69 -0
- package/src/simulation/vehicle/runoffResponse.js +87 -0
- package/src/simulation/vehicle/surfacePriority.js +28 -0
- package/src/simulation/vehicle/vehicleGeometry.js +247 -0
- package/src/simulation/vehicle/vehicleKinematics.js +37 -0
- package/src/simulation/vehicle/vehiclePhysics.js +364 -0
- package/src/simulation/vehicle/vehicleSnapshots.js +327 -0
- package/src/simulation/vehicle/vehicleState.js +220 -0
- package/src/simulation/vehicle/wheelSurface.js +152 -0
- package/src/simulation/vehicleGeometry.js +1 -247
- package/src/simulation/vehiclePhysics.js +1 -136
- package/src/simulation/warmup/runtimeWarmup.js +224 -0
- package/src/simulation/wheelSurface.js +1 -338
- package/src/styles.css +42 -0
- package/src/ui/cameraControlsTemplate.js +20 -0
- package/src/ui/carOverviewTemplate.js +33 -0
- package/src/ui/componentTemplates.js +14 -360
- package/src/ui/raceCanvasTemplate.js +69 -0
- package/src/ui/raceControlsTemplate.js +36 -0
- package/src/ui/shellTemplate.js +5 -4
- package/src/ui/telemetryDrawerTemplate.js +55 -0
- package/src/ui/telemetryTemplates.js +136 -0
- package/src/ui/timingTowerTemplate.js +34 -0
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import { pointAt } from '../track/trackModel.js';
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import { applyWheelSurfaceState } from '../vehicle/wheelSurface.js';
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import {
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affectsRaceOrder,
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} from '../participants/participantInteractions.js';
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import {
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estimateGapAheadSeconds,
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recordTimingLineCrossings,
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recordTimingSample,
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resetLapTelemetry,
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updateLapTelemetry,
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updateSectorPerformance,
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wholeLapGap,
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} from '../timing/raceTiming.js';
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import { progressDelta } from './raceDistance.js';
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import { isRaceDnf } from './retirements.js';
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import { freezeVehicleMotion } from '../vehicle/vehicleKinematics.js';
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export function recalculateRaceStateForSimulation(sim, { updateDrs = true } = {}) {
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sim.cars.forEach((car) => {
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const previousRaceDistance = car.raceDistance;
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if (car.destroyed || car.outOfRace) {
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applyWheelSurfaceState(car, sim.track);
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freezeVehicleMotion(car, {
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clearManualControls: true,
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physicsMode: sim.physicsMode,
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stabilityState: car.destroyed ? 'destroyed' : car.stabilityState,
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});
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car.canAttack = false;
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car.drsEligible = false;
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car.drsActive = false;
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car.drsZoneId = null;
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car.drsZoneEnabled = false;
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return;
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}
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if (car.gridLocked) {
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const gridPoint = pointAt(sim.track, car.gridDistance);
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applyWheelSurfaceState(car, sim.track);
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car.progress = gridPoint.distance;
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car.raceDistance = car.gridDistance;
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car.lap = 1;
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resetLapTelemetry(car, sim.time, sim.track, sim.totalLaps);
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return;
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}
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applyWheelSurfaceState(car, sim.track);
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const previousProgress = car.progress ?? car.trackState.distance;
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const delta = progressDelta(car.trackState.distance, previousProgress, sim.track.length);
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car.raceDistance = (car.raceDistance ?? previousProgress) + delta;
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car.progress = car.trackState.distance;
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car.lap = sim.computeLap(car.raceDistance);
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updateLapTelemetry(car, previousRaceDistance, sim.time, sim.track, sim.totalLaps);
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});
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updateSectorPerformance(sim.cars);
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sim.cars.forEach((car) => {
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recordTimingSample(car, sim.time);
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recordTimingLineCrossings(car, car.previousRaceDistanceForTiming, sim.time, sim.track);
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car.previousRaceDistanceForTiming = car.raceDistance;
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});
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const ordered = sim.orderedCars();
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const orderedIds = new Set(ordered.map((car) => car.id));
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sim.cars.forEach((car) => {
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if (orderedIds.has(car.id) || affectsRaceOrder(car)) return;
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car.rank = null;
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car.classifiedRank = null;
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car.gapAhead = Infinity;
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car.gapAheadLaps = 0;
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car.intervalAheadLaps = 0;
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car.leaderGapLaps = 0;
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car.gapAheadSeconds = Infinity;
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car.intervalAheadSeconds = Infinity;
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car.leaderGapSeconds = Infinity;
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car.drsEligible = false;
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car.drsActive = false;
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car.drsZoneId = null;
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car.drsZoneEnabled = false;
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car.canAttack = false;
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});
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const leader = ordered[0];
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ordered.forEach((car, index) => {
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if (isRaceDnf(car)) {
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car.rank = index + 1;
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car.classifiedRank = null;
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car.gapAhead = Infinity;
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car.gapAheadLaps = 0;
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car.intervalAheadLaps = 0;
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car.leaderGapLaps = 0;
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car.gapAheadSeconds = Infinity;
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car.intervalAheadSeconds = Infinity;
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car.leaderGapSeconds = Infinity;
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car.drsEligible = false;
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car.drsActive = false;
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car.drsZoneId = null;
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car.drsZoneEnabled = false;
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car.canAttack = false;
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return;
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}
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const ahead = ordered[index - 1];
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const drsReference = sim.getDrsReferenceCar(car);
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const gap = ahead ? ahead.raceDistance - car.raceDistance : Infinity;
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const intervalAheadLaps = ahead ? wholeLapGap(ahead.raceDistance, car.raceDistance, sim.track.length) : 0;
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const leaderGapLaps = leader ? wholeLapGap(leader.raceDistance, car.raceDistance, sim.track.length) : 0;
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const activePitStop = sim.isCarInActivePitStop(car);
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car.rank = index + 1;
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car.gapAhead = gap;
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car.gapAheadLaps = intervalAheadLaps;
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car.intervalAheadLaps = intervalAheadLaps;
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car.leaderGapLaps = leaderGapLaps;
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car.gapAheadSeconds = Number.isFinite(gap) && intervalAheadLaps === 0
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? estimateGapAheadSeconds(ahead, car, sim.time, sim.track)
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: Infinity;
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car.intervalAheadSeconds = car.gapAheadSeconds;
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car.leaderGapSeconds = leaderGapLaps > 0
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? Infinity
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: (leader && leader !== car ? estimateGapAheadSeconds(leader, car, sim.time, sim.track) : 0);
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car.canAttack = !sim.safetyCar.deployed && !car.finished && !activePitStop;
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car.aggression = sim.computeAggression(car, index);
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if (activePitStop) {
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car.drsEligible = false;
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car.drsActive = false;
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car.drsZoneId = null;
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car.drsZoneEnabled = false;
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} else if (updateDrs) sim.updateDrsLatch(car, drsReference, Boolean(drsReference));
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});
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sim.evaluateRaceFinish();
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return ordered;
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}
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import { buildTrackModel, createProceduralTrack, TRACK } from '../track/trackModel.js';
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import { attachTrackQueryIndex, createTrackQueryIndex, forkTrackQueryIndex } from '../track/trackQueryIndex.js';
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import { createMulberry32 } from '../simMath.js';
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import { createCar } from '../vehicle/vehicleState.js';
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import { normalizePhysicsMode } from '../vehicle/vehiclePhysics.js';
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import {
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createLapTelemetry,
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createTimingLines,
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resetLapTelemetry,
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resetTimingHistory,
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resetTimingLineCrossings,
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} from '../timing/raceTiming.js';
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import { normalizePitIntent, PIT_INTENT_NONE } from '../pit/pitIntent.js';
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import { assignPitLaneTeams, initializePitStops } from '../pit/pitState.js';
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import { clonePitLaneModel } from '../pit/pitRouting.js';
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import { createRaceControlState, createSafetyCarState } from './raceControlState.js';
|
|
17
|
+
import { normalizeTotalLaps } from './raceDistance.js';
|
|
18
|
+
import { normalizeRaceRules } from '../rulesConfig.js';
|
|
19
|
+
import { attachParticipantInteractions } from '../participants/participantInteractions.js';
|
|
20
|
+
import { normalizeReplayGhosts, updateReplayGhosts } from '../replay/replayGhosts.js';
|
|
21
|
+
|
|
22
|
+
export const DEFAULT_TOTAL_LAPS = 10;
|
|
23
|
+
|
|
24
|
+
export function initializeRaceSimulation(simulation, {
|
|
25
|
+
seed = 1,
|
|
26
|
+
drivers = [],
|
|
27
|
+
totalLaps = DEFAULT_TOTAL_LAPS,
|
|
28
|
+
rules = {},
|
|
29
|
+
track = null,
|
|
30
|
+
trackSeed = null,
|
|
31
|
+
trackGeneration = {},
|
|
32
|
+
trackQueryIndex = true,
|
|
33
|
+
physicsMode = 'arcade',
|
|
34
|
+
participantInteractions = {},
|
|
35
|
+
replayGhosts = [],
|
|
36
|
+
} = {}) {
|
|
37
|
+
simulation.seed = seed;
|
|
38
|
+
simulation.random = createMulberry32(seed);
|
|
39
|
+
simulation.physicsMode = normalizePhysicsMode(physicsMode);
|
|
40
|
+
const trackDefinition = track ?? (trackSeed == null ? TRACK : createProceduralTrack(trackSeed, trackGeneration));
|
|
41
|
+
const builtTrack = buildTrackModel(trackDefinition);
|
|
42
|
+
simulation.track = {
|
|
43
|
+
...builtTrack,
|
|
44
|
+
pitLane: clonePitLaneModel(builtTrack.pitLane),
|
|
45
|
+
};
|
|
46
|
+
const useTrackQueryIndex = trackQueryIndex !== false;
|
|
47
|
+
if (useTrackQueryIndex) {
|
|
48
|
+
const forkedCachedIndex = forkTrackQueryIndex(builtTrack.queryIndex);
|
|
49
|
+
attachTrackQueryIndex(simulation.track, forkedCachedIndex ?? createTrackQueryIndex(simulation.track));
|
|
50
|
+
}
|
|
51
|
+
simulation.track.timingLines = createTimingLines(simulation.track);
|
|
52
|
+
simulation.trackSeed = simulation.track.seed ?? trackSeed;
|
|
53
|
+
simulation.rules = normalizeRaceRules(rules);
|
|
54
|
+
simulation.startLightsOutAt = simulation.rules.startLightCount * simulation.rules.startLightInterval +
|
|
55
|
+
simulation.rules.startLightsOutHold;
|
|
56
|
+
simulation.totalLaps = normalizeTotalLaps(totalLaps);
|
|
57
|
+
simulation.time = 0;
|
|
58
|
+
simulation.events = [];
|
|
59
|
+
simulation.penalties = [];
|
|
60
|
+
simulation.nextPenaltyId = 1;
|
|
61
|
+
simulation.stewardState = {
|
|
62
|
+
trackLimits: Object.create(null),
|
|
63
|
+
pitLaneSpeeding: Object.create(null),
|
|
64
|
+
tireRequirement: Object.create(null),
|
|
65
|
+
};
|
|
66
|
+
simulation.raceControl = createRaceControlState(simulation.rules, simulation.startLightsOutAt);
|
|
67
|
+
simulation.safetyCar = createSafetyCarState(simulation.track, simulation.rules);
|
|
68
|
+
simulation.cars = drivers.map((driver, index) => createCar(driver, index, simulation.random, simulation.track, {
|
|
69
|
+
standingStart: simulation.raceControl.mode === 'pre-start',
|
|
70
|
+
createLapTelemetry,
|
|
71
|
+
}));
|
|
72
|
+
simulation.participantInteractions = attachParticipantInteractions(simulation.cars, participantInteractions);
|
|
73
|
+
simulation.replayGhosts = normalizeReplayGhosts(replayGhosts);
|
|
74
|
+
updateReplayGhosts(simulation.replayGhosts, simulation.time);
|
|
75
|
+
assignPitLaneTeams({ cars: simulation.cars, pitLane: simulation.track.pitLane });
|
|
76
|
+
initializePitStops({
|
|
77
|
+
cars: simulation.cars,
|
|
78
|
+
pitLane: simulation.track.pitLane,
|
|
79
|
+
pitStops: simulation.rules.modules?.pitStops,
|
|
80
|
+
totalLaps: simulation.totalLaps,
|
|
81
|
+
trackLength: simulation.track.length,
|
|
82
|
+
tireCompounds: simulation.rules.modules?.tireStrategy?.compounds,
|
|
83
|
+
PIT_INTENT_NONE,
|
|
84
|
+
});
|
|
85
|
+
simulation.recalculateRaceState({ updateDrs: false });
|
|
86
|
+
simulation.cars.forEach((car) => resetTimingHistory(car, simulation.time));
|
|
87
|
+
simulation.cars.forEach((car) => resetTimingLineCrossings(car, simulation.time));
|
|
88
|
+
simulation.cars.forEach((car) => resetLapTelemetry(car, simulation.time, simulation.track, simulation.totalLaps));
|
|
89
|
+
}
|
|
90
|
+
|
|
91
|
+
export function normalizePitIntentForRace(car) {
|
|
92
|
+
return normalizePitIntent(car?.pitStop?.intent) ?? PIT_INTENT_NONE;
|
|
93
|
+
}
|
|
@@ -0,0 +1,80 @@
|
|
|
1
|
+
import { decideDriverControls } from '../driverController.js';
|
|
2
|
+
import { clamp } from '../simMath.js';
|
|
3
|
+
import { updateReplayGhosts } from '../replay/replayGhosts.js';
|
|
4
|
+
import { integrateVehiclePhysics } from '../vehicle/vehiclePhysics.js';
|
|
5
|
+
import { applyWheelSurfaceState } from '../vehicle/wheelSurface.js';
|
|
6
|
+
import { applyRedFlagHoldForSimulation } from './redFlag.js';
|
|
7
|
+
import { freezeRetiredCar, updateStalledDnfForSimulation } from './stalledDnf.js';
|
|
8
|
+
|
|
9
|
+
export function runRaceStep(simulation, dt) {
|
|
10
|
+
const delta = clamp(dt, 0, 1 / 20);
|
|
11
|
+
if (!Number.isFinite(delta) || delta <= 0) return;
|
|
12
|
+
|
|
13
|
+
simulation.time += delta;
|
|
14
|
+
simulation.events = [];
|
|
15
|
+
updateReplayGhosts(simulation.replayGhosts, simulation.time);
|
|
16
|
+
simulation.updateStartSequence();
|
|
17
|
+
const orderedCars = simulation.recalculateRaceState({ updateDrs: false }) ?? simulation.orderedCars();
|
|
18
|
+
|
|
19
|
+
if (simulation.raceControl.mode === 'pre-start' && simulation.cars.every((car) => car.gridLocked)) {
|
|
20
|
+
simulation.holdGridCars();
|
|
21
|
+
simulation.recalculateRaceState({ updateDrs: false });
|
|
22
|
+
return;
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
if (simulation.raceControl.redFlag) {
|
|
26
|
+
applyRedFlagHoldForSimulation(simulation);
|
|
27
|
+
simulation.recalculateRaceState({ updateDrs: false });
|
|
28
|
+
return;
|
|
29
|
+
}
|
|
30
|
+
|
|
31
|
+
simulation.updateSafetyCar(delta);
|
|
32
|
+
|
|
33
|
+
const raceContext = simulation.driverRaceContext(orderedCars);
|
|
34
|
+
const orderedIndexById = new Map(orderedCars.map((car, index) => [car.id, index]));
|
|
35
|
+
const driveCars = orderedCars.length === simulation.cars.length
|
|
36
|
+
? orderedCars
|
|
37
|
+
: [
|
|
38
|
+
...orderedCars,
|
|
39
|
+
...simulation.cars.filter((car) => !orderedIndexById.has(car.id)),
|
|
40
|
+
];
|
|
41
|
+
driveCars.forEach((car) => {
|
|
42
|
+
if (car.destroyed || car.outOfRace) {
|
|
43
|
+
freezeRetiredCar(car, { physicsMode: simulation.physicsMode });
|
|
44
|
+
return;
|
|
45
|
+
}
|
|
46
|
+
const orderIndex = orderedIndexById.get(car.id);
|
|
47
|
+
car.previousX = car.x;
|
|
48
|
+
car.previousY = car.y;
|
|
49
|
+
car.previousHeading = car.heading;
|
|
50
|
+
car.previousProgress = car.progress;
|
|
51
|
+
if (simulation.advancePitStopCar(car, delta)) return;
|
|
52
|
+
const controls = decideDriverControls({
|
|
53
|
+
car,
|
|
54
|
+
orderIndex: orderIndex ?? Math.max(0, car.index ?? 0),
|
|
55
|
+
race: raceContext,
|
|
56
|
+
});
|
|
57
|
+
car.appliedControls = {
|
|
58
|
+
steering: controls.steering ?? 0,
|
|
59
|
+
throttle: controls.throttle ?? 0,
|
|
60
|
+
brake: controls.brake ?? 0,
|
|
61
|
+
};
|
|
62
|
+
if (simulation.physicsMode === 'simulator') {
|
|
63
|
+
applyWheelSurfaceState(car, simulation.track);
|
|
64
|
+
}
|
|
65
|
+
integrateVehiclePhysics(car, controls, delta, {
|
|
66
|
+
physicsMode: simulation.physicsMode,
|
|
67
|
+
tireDegradationEnabled: simulation.rules.modules?.tireDegradation?.enabled !== false,
|
|
68
|
+
});
|
|
69
|
+
simulation.applyRunoffResponse(car);
|
|
70
|
+
car.contactCooldown = Math.max(0, car.contactCooldown - delta);
|
|
71
|
+
});
|
|
72
|
+
|
|
73
|
+
simulation.resolveCollisions();
|
|
74
|
+
simulation.recalculateRaceState();
|
|
75
|
+
if (updateStalledDnfForSimulation(simulation, delta)) {
|
|
76
|
+
simulation.recalculateRaceState();
|
|
77
|
+
}
|
|
78
|
+
simulation.reviewTrackLimits();
|
|
79
|
+
simulation.reviewPitLaneSpeeding();
|
|
80
|
+
}
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
import { freezeVehicleMotion } from '../vehicle/vehicleKinematics.js';
|
|
2
|
+
|
|
3
|
+
export function applyRedFlagHoldForSimulation(sim) {
|
|
4
|
+
sim.cars.forEach((car) => {
|
|
5
|
+
car.previousX = car.x;
|
|
6
|
+
car.previousY = car.y;
|
|
7
|
+
car.previousHeading = car.heading;
|
|
8
|
+
freezeVehicleMotion(car, { physicsMode: sim.physicsMode });
|
|
9
|
+
car.drsActive = false;
|
|
10
|
+
car.drsEligible = false;
|
|
11
|
+
car.drsZoneId = null;
|
|
12
|
+
car.drsZoneEnabled = false;
|
|
13
|
+
car.canAttack = false;
|
|
14
|
+
});
|
|
15
|
+
}
|
|
@@ -0,0 +1,44 @@
|
|
|
1
|
+
export function isRaceDnf(car) {
|
|
2
|
+
return Boolean(car?.destroyed || car?.outOfRace);
|
|
3
|
+
}
|
|
4
|
+
|
|
5
|
+
export function getDnfOrder(car) {
|
|
6
|
+
const order = Number(car?.dnfOrder);
|
|
7
|
+
if (Number.isFinite(order)) return order;
|
|
8
|
+
const retiredAt = Number(car?.dnfAt ?? car?.destroyedAt);
|
|
9
|
+
if (Number.isFinite(retiredAt)) return retiredAt;
|
|
10
|
+
return Infinity;
|
|
11
|
+
}
|
|
12
|
+
|
|
13
|
+
export function compareDnfOrder(left, right) {
|
|
14
|
+
const orderDelta = getDnfOrder(left) - getDnfOrder(right);
|
|
15
|
+
if (orderDelta !== 0) return orderDelta;
|
|
16
|
+
const timeDelta = (left.dnfAt ?? left.destroyedAt ?? Infinity) - (right.dnfAt ?? right.destroyedAt ?? Infinity);
|
|
17
|
+
if (timeDelta !== 0) return timeDelta;
|
|
18
|
+
return (left.index ?? 0) - (right.index ?? 0);
|
|
19
|
+
}
|
|
20
|
+
|
|
21
|
+
export function nextDnfOrder(sim) {
|
|
22
|
+
const current = Number(sim.raceControl?.nextDnfOrder);
|
|
23
|
+
const next = Number.isFinite(current) ? current : 1;
|
|
24
|
+
sim.raceControl.nextDnfOrder = next + 1;
|
|
25
|
+
return next;
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
export function markCarDnf(sim, car, { reason = null } = {}) {
|
|
29
|
+
if (!car || car.dnfOrder != null) return;
|
|
30
|
+
car.dnfOrder = nextDnfOrder(sim);
|
|
31
|
+
car.dnfAt = sim.time;
|
|
32
|
+
car.dnfReason = reason ?? car.destroyReason ?? null;
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
export function clearCarDnf(car) {
|
|
36
|
+
delete car.dnfOrder;
|
|
37
|
+
delete car.dnfAt;
|
|
38
|
+
delete car.dnfReason;
|
|
39
|
+
delete car.stalledOffTrackSeconds;
|
|
40
|
+
}
|
|
41
|
+
|
|
42
|
+
export function raceDnfCars(cars = []) {
|
|
43
|
+
return cars.filter(isRaceDnf).sort(compareDnfOrder);
|
|
44
|
+
}
|
|
@@ -0,0 +1,92 @@
|
|
|
1
|
+
import { pointAt } from '../track/trackModel.js';
|
|
2
|
+
import { kphToSimSpeed } from '../units.js';
|
|
3
|
+
import { freezeVehicleMotion, syncVehicleVelocityToHeading } from '../vehicle/vehicleKinematics.js';
|
|
4
|
+
|
|
5
|
+
export function setSafetyCarState(sim, deployed) {
|
|
6
|
+
const next = Boolean(deployed);
|
|
7
|
+
if (sim.raceControl.finished) return;
|
|
8
|
+
if (next && sim.raceControl.mode === 'pre-start') return;
|
|
9
|
+
if (sim.raceControl.redFlag) return;
|
|
10
|
+
if (next === sim.safetyCar.deployed) return;
|
|
11
|
+
const ordered = sim.orderedCars();
|
|
12
|
+
sim.safetyCar.deployed = next;
|
|
13
|
+
sim.raceControl.mode = next ? 'safety-car' : 'green';
|
|
14
|
+
sim.raceControl.frozenOrder = next ? ordered.map((car) => car.id) : null;
|
|
15
|
+
if (next) {
|
|
16
|
+
const leader = ordered[0];
|
|
17
|
+
const safetyCarProgress = (leader?.raceDistance ?? 0) + sim.rules.safetyCarLeadDistance;
|
|
18
|
+
if (sim.safetyCar.progress < safetyCarProgress) {
|
|
19
|
+
moveSafetyCarTo(sim, safetyCarProgress);
|
|
20
|
+
}
|
|
21
|
+
sim.cars.forEach((car) => {
|
|
22
|
+
car.desiredOffset = 0;
|
|
23
|
+
car.drsActive = false;
|
|
24
|
+
car.drsEligible = false;
|
|
25
|
+
car.drsZoneId = null;
|
|
26
|
+
car.drsZoneEnabled = false;
|
|
27
|
+
});
|
|
28
|
+
}
|
|
29
|
+
sim.events.unshift({ type: next ? 'safety-car' : 'green-flag', at: sim.time });
|
|
30
|
+
}
|
|
31
|
+
|
|
32
|
+
export function updateSafetyCarState(sim, dt) {
|
|
33
|
+
if (!sim.safetyCar.deployed) return;
|
|
34
|
+
const leader = sim.orderedCars()[0];
|
|
35
|
+
const targetProgress = (leader?.raceDistance ?? 0) + sim.rules.safetyCarLeadDistance;
|
|
36
|
+
const progress = sim.safetyCar.progress < targetProgress
|
|
37
|
+
? Math.min(sim.safetyCar.progress + sim.safetyCar.speed * dt, targetProgress)
|
|
38
|
+
: targetProgress;
|
|
39
|
+
moveSafetyCarTo(sim, progress);
|
|
40
|
+
}
|
|
41
|
+
|
|
42
|
+
export function moveSafetyCarTo(sim, progress) {
|
|
43
|
+
const point = pointAt(sim.track, progress);
|
|
44
|
+
sim.safetyCar.previousX = sim.safetyCar.x;
|
|
45
|
+
sim.safetyCar.previousY = sim.safetyCar.y;
|
|
46
|
+
sim.safetyCar.previousHeading = sim.safetyCar.heading;
|
|
47
|
+
sim.safetyCar.progress = progress;
|
|
48
|
+
sim.safetyCar.x = point.x;
|
|
49
|
+
sim.safetyCar.y = point.y;
|
|
50
|
+
sim.safetyCar.heading = point.heading;
|
|
51
|
+
}
|
|
52
|
+
|
|
53
|
+
export function setRedFlagState(sim, deployed) {
|
|
54
|
+
const next = Boolean(deployed);
|
|
55
|
+
if (sim.raceControl.finished) return;
|
|
56
|
+
if (next && sim.raceControl.mode === 'pre-start') return;
|
|
57
|
+
if (next === Boolean(sim.raceControl.redFlag)) return;
|
|
58
|
+
sim.raceControl.redFlag = next;
|
|
59
|
+
if (next) {
|
|
60
|
+
sim.safetyCar.deployed = false;
|
|
61
|
+
sim.raceControl.mode = 'red-flag';
|
|
62
|
+
sim.raceControl.frozenOrder = sim.orderedCars().map((car) => car.id);
|
|
63
|
+
sim.cars.forEach((car) => {
|
|
64
|
+
freezeVehicleMotion(car, { physicsMode: sim.physicsMode });
|
|
65
|
+
car.drsActive = false;
|
|
66
|
+
car.drsEligible = false;
|
|
67
|
+
car.drsZoneId = null;
|
|
68
|
+
car.drsZoneEnabled = false;
|
|
69
|
+
car.canAttack = false;
|
|
70
|
+
});
|
|
71
|
+
} else {
|
|
72
|
+
sim.raceControl.mode = sim.safetyCar.deployed ? 'safety-car' : 'green';
|
|
73
|
+
sim.raceControl.frozenOrder = sim.safetyCar.deployed
|
|
74
|
+
? sim.orderedCars().map((car) => car.id)
|
|
75
|
+
: null;
|
|
76
|
+
sim.cars.forEach((car) => {
|
|
77
|
+
if (car.destroyed || car.outOfRace) {
|
|
78
|
+
freezeVehicleMotion(car, {
|
|
79
|
+
clearManualControls: true,
|
|
80
|
+
physicsMode: sim.physicsMode,
|
|
81
|
+
stabilityState: car.destroyed ? 'destroyed' : car.stabilityState,
|
|
82
|
+
});
|
|
83
|
+
} else if (!car.finished) {
|
|
84
|
+
car.speed = Math.max(car.speed, kphToSimSpeed(60));
|
|
85
|
+
if (sim.physicsMode === 'simulator') syncVehicleVelocityToHeading(car);
|
|
86
|
+
car.brake = 0;
|
|
87
|
+
car.throttle = Math.max(car.throttle ?? 0, 0.35);
|
|
88
|
+
}
|
|
89
|
+
});
|
|
90
|
+
}
|
|
91
|
+
sim.events.unshift({ type: next ? 'red-flag' : 'green-flag', at: sim.time });
|
|
92
|
+
}
|
|
@@ -0,0 +1,77 @@
|
|
|
1
|
+
import { markCarDnf } from './retirements.js';
|
|
2
|
+
import { simSpeedToKph } from '../units.js';
|
|
3
|
+
import { freezeVehicleMotion } from '../vehicle/vehicleKinematics.js';
|
|
4
|
+
|
|
5
|
+
const LEGAL_STALL_SURFACES = new Set(['track', 'kerb', 'pit-entry', 'pit-lane', 'pit-exit', 'pit-box']);
|
|
6
|
+
|
|
7
|
+
export function updateStalledDnfForSimulation(sim, dt) {
|
|
8
|
+
const config = sim.rules.modules?.stalledDnf;
|
|
9
|
+
if (!config?.enabled) {
|
|
10
|
+
sim.cars.forEach(resetStallTimer);
|
|
11
|
+
return false;
|
|
12
|
+
}
|
|
13
|
+
if (sim.raceControl.mode === 'pre-start' || sim.raceControl.redFlag || sim.raceControl.finished) {
|
|
14
|
+
sim.cars.forEach(resetStallTimer);
|
|
15
|
+
return false;
|
|
16
|
+
}
|
|
17
|
+
|
|
18
|
+
let retired = false;
|
|
19
|
+
sim.cars.forEach((car) => {
|
|
20
|
+
if (!isEligibleForStalledDnf(sim, car, config)) {
|
|
21
|
+
resetStallTimer(car);
|
|
22
|
+
return;
|
|
23
|
+
}
|
|
24
|
+
car.stalledOffTrackSeconds = (car.stalledOffTrackSeconds ?? 0) + dt;
|
|
25
|
+
if (car.stalledOffTrackSeconds + Number.EPSILON < config.maxStoppedSeconds) return;
|
|
26
|
+
retireStalledCar(sim, car);
|
|
27
|
+
retired = true;
|
|
28
|
+
});
|
|
29
|
+
return retired;
|
|
30
|
+
}
|
|
31
|
+
|
|
32
|
+
function isEligibleForStalledDnf(sim, car, config) {
|
|
33
|
+
if (!car || car.finished || car.destroyed || car.outOfRace) return false;
|
|
34
|
+
if (sim.isCarInActivePitStop(car)) return false;
|
|
35
|
+
if (car.trackState?.inPitLane) return false;
|
|
36
|
+
if (simSpeedToKph(car.speed ?? 0) > config.speedThresholdKph) return false;
|
|
37
|
+
return isOffTrackForStalledDnf(car);
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
function isOffTrackForStalledDnf(car) {
|
|
41
|
+
const wheels = Array.isArray(car.wheelStates) ? car.wheelStates : [];
|
|
42
|
+
if (wheels.length) {
|
|
43
|
+
return wheels.some((wheel) => !wheel.onTrack && !LEGAL_STALL_SURFACES.has(wheel.surface));
|
|
44
|
+
}
|
|
45
|
+
return !LEGAL_STALL_SURFACES.has(car.trackState?.surface ?? 'track');
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
function retireStalledCar(sim, car) {
|
|
49
|
+
if (car.finished || car.destroyed || car.outOfRace) return;
|
|
50
|
+
car.outOfRace = true;
|
|
51
|
+
markCarDnf(sim, car, { reason: 'stalled-off-track' });
|
|
52
|
+
freezeRetiredCar(car, { physicsMode: sim.physicsMode });
|
|
53
|
+
sim.events.unshift({
|
|
54
|
+
type: 'car-dnf',
|
|
55
|
+
at: sim.time,
|
|
56
|
+
carId: car.id,
|
|
57
|
+
driverId: car.id,
|
|
58
|
+
reason: 'stalled-off-track',
|
|
59
|
+
});
|
|
60
|
+
}
|
|
61
|
+
|
|
62
|
+
export function freezeRetiredCar(car, { physicsMode = 'simulator' } = {}) {
|
|
63
|
+
freezeVehicleMotion(car, {
|
|
64
|
+
clearManualControls: true,
|
|
65
|
+
physicsMode,
|
|
66
|
+
stabilityState: 'destroyed',
|
|
67
|
+
});
|
|
68
|
+
car.canAttack = false;
|
|
69
|
+
car.drsActive = false;
|
|
70
|
+
car.drsEligible = false;
|
|
71
|
+
car.drsZoneId = null;
|
|
72
|
+
car.drsZoneEnabled = false;
|
|
73
|
+
}
|
|
74
|
+
|
|
75
|
+
function resetStallTimer(car) {
|
|
76
|
+
if (car) car.stalledOffTrackSeconds = 0;
|
|
77
|
+
}
|