@inventure71/paddockjs 1.0.0 → 2.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (203) hide show
  1. package/CHANGELOG.md +58 -0
  2. package/INSTALL_AND_UPDATE.md +4 -3
  3. package/README.md +219 -12
  4. package/docs/architecture.md +126 -45
  5. package/docs/concepts.md +9 -5
  6. package/docs/custom_model_controller.md +329 -0
  7. package/docs/data_contract.md +317 -22
  8. package/docs/data_model.md +1 -1
  9. package/docs/index.md +10 -0
  10. package/docs/learnings.md +22 -0
  11. package/docs/rules.md +71 -14
  12. package/docs/sense_contract.md +59 -0
  13. package/docs/system_specs.md +75 -13
  14. package/docs/training.md +280 -32
  15. package/examples/python/README.md +62 -0
  16. package/examples/python/base_policy_server.py +191 -0
  17. package/examples/python/requirements.txt +2 -0
  18. package/package.json +12 -4
  19. package/src/api/PaddockSimulatorController.js +6 -33
  20. package/src/app/BrowserExpertAdapter.js +76 -9
  21. package/src/app/BrowserExpertExternalRenderer.js +303 -0
  22. package/src/app/F1SimulatorApp.js +291 -1630
  23. package/src/app/banners/bannerFormatters.js +55 -0
  24. package/src/app/banners/raceDataBannerController.js +141 -0
  25. package/src/app/banners/stewardMessageController.js +99 -0
  26. package/src/app/camera/cameraConstants.js +21 -0
  27. package/src/app/camera/cameraController.js +265 -0
  28. package/src/app/camera/cameraGeometry.js +176 -0
  29. package/src/app/domBindings.js +4 -0
  30. package/src/app/readouts/carOverviewRenderer.js +109 -0
  31. package/src/app/readouts/controlStateRenderer.js +37 -0
  32. package/src/app/readouts/raceStatusRenderer.js +133 -0
  33. package/src/app/readouts/readoutFormatters.js +58 -0
  34. package/src/app/readouts/telemetryRenderer.js +113 -0
  35. package/src/app/readouts/timingTowerRenderer.js +177 -0
  36. package/src/app/rendering/appAssets.js +38 -0
  37. package/src/app/rendering/carRenderer.js +286 -0
  38. package/src/app/rendering/displayUtils.js +22 -0
  39. package/src/app/rendering/drsTrailRenderer.js +90 -0
  40. package/src/app/rendering/expertSensorRenderer.js +126 -0
  41. package/src/app/rendering/pitLaneStatusRenderer.js +50 -0
  42. package/src/app/rendering/replayGhostRenderer.js +124 -0
  43. package/src/app/rendering/trackRenderer.js +25 -0
  44. package/src/app/runtime/frameLoop.js +66 -0
  45. package/src/app/runtime/runtimeTiming.js +34 -0
  46. package/src/app/runtime/runtimeVisibility.js +45 -0
  47. package/src/config/defaultOptions.js +20 -0
  48. package/src/config/restartOptions.js +34 -0
  49. package/src/environment/actions.js +13 -5
  50. package/src/environment/controllerLoop.js +261 -0
  51. package/src/environment/episode.js +98 -2
  52. package/src/environment/evaluation.js +54 -32
  53. package/src/environment/index.d.ts +376 -10
  54. package/src/environment/index.js +1 -0
  55. package/src/environment/metrics.js +159 -0
  56. package/src/environment/observationOptions.js +22 -1
  57. package/src/environment/observationVector.js +200 -0
  58. package/src/environment/observations.js +199 -141
  59. package/src/environment/options.js +37 -5
  60. package/src/environment/recorder.js +13 -6
  61. package/src/environment/rewards.js +13 -2
  62. package/src/environment/runtime.js +272 -23
  63. package/src/environment/scenarios.js +57 -9
  64. package/src/environment/sensors/bodySenses.js +23 -0
  65. package/src/environment/sensors/boundarySenses.js +17 -0
  66. package/src/environment/sensors/carRays.js +75 -0
  67. package/src/environment/sensors/contactSenses.js +32 -0
  68. package/src/environment/sensors/index.js +157 -0
  69. package/src/environment/sensors/indexedRayBands.js +103 -0
  70. package/src/environment/sensors/nearbyCars.js +52 -0
  71. package/src/environment/sensors/opponentRadar.js +75 -0
  72. package/src/environment/sensors/rayConfig.js +110 -0
  73. package/src/environment/sensors/rayDefaults.js +6 -0
  74. package/src/environment/sensors/rayGeometry.js +60 -0
  75. package/src/environment/sensors/rayGuards.js +19 -0
  76. package/src/environment/sensors/sensorTargets.js +66 -0
  77. package/src/environment/sensors/surfaceRays.js +360 -0
  78. package/src/environment/sensors/trackRays.js +424 -0
  79. package/src/environment/sensors.js +1 -367
  80. package/src/environment/specs.js +159 -26
  81. package/src/environment/workerProtocol.js +13 -1
  82. package/src/index.d.ts +171 -6
  83. package/src/index.js +6 -32
  84. package/src/rendering/proceduralTrackAsset.js +20 -823
  85. package/src/rendering/renderSnapshot.js +38 -12
  86. package/src/rendering/track/finishLineRenderer.js +34 -0
  87. package/src/rendering/track/gridRenderer.js +47 -0
  88. package/src/rendering/track/offsetStrokeSafety.js +136 -0
  89. package/src/rendering/track/pitLaneRenderer.js +248 -0
  90. package/src/rendering/track/trackMaterialRenderer.js +326 -0
  91. package/src/rendering/track/trackRenderConstants.js +38 -0
  92. package/src/rendering/track/trackRenderGeometry.js +94 -0
  93. package/src/simulation/collisionGeometry.js +1 -1
  94. package/src/simulation/driver/driverControlConstants.js +28 -0
  95. package/src/simulation/driver/driverController.js +47 -0
  96. package/src/simulation/driver/driverInput.js +28 -0
  97. package/src/simulation/driver/driverMath.js +6 -0
  98. package/src/simulation/driver/driverPersonality.js +25 -0
  99. package/src/simulation/driver/edgeRecovery.js +48 -0
  100. package/src/simulation/driver/racingControls.js +399 -0
  101. package/src/simulation/driver/racingLinePlan.js +166 -0
  102. package/src/simulation/driver/recoveryDynamics.js +38 -0
  103. package/src/simulation/driver/rejoinControls.js +213 -0
  104. package/src/simulation/driver/safetyCarControls.js +35 -0
  105. package/src/simulation/driver/trafficScan.js +51 -0
  106. package/src/simulation/driverController.js +4 -619
  107. package/src/simulation/participants/participantInteractions.js +120 -0
  108. package/src/simulation/pit/pitFlow.js +239 -0
  109. package/src/simulation/pit/pitIntent.js +92 -0
  110. package/src/simulation/pit/pitKinematics.js +24 -0
  111. package/src/simulation/pit/pitOccupancy.js +47 -0
  112. package/src/simulation/pit/pitPenaltyService.js +71 -0
  113. package/src/simulation/pit/pitQueue.js +60 -0
  114. package/src/simulation/pit/pitRouteMovement.js +167 -0
  115. package/src/simulation/pit/pitRouting.js +319 -0
  116. package/src/simulation/pit/pitService.js +43 -0
  117. package/src/simulation/pit/pitServiceConstants.js +21 -0
  118. package/src/simulation/pit/pitServiceProfile.js +45 -0
  119. package/src/simulation/pit/pitSnapshots.js +61 -0
  120. package/src/simulation/pit/pitState.js +113 -0
  121. package/src/simulation/pit/pitTireService.js +94 -0
  122. package/src/simulation/race/classification.js +104 -0
  123. package/src/simulation/race/gridPenalties.js +37 -0
  124. package/src/simulation/race/raceControlState.js +38 -0
  125. package/src/simulation/race/raceDistance.js +32 -0
  126. package/src/simulation/race/raceFinish.js +65 -0
  127. package/src/simulation/race/raceLifecycle.js +67 -0
  128. package/src/simulation/race/raceOrder.js +113 -0
  129. package/src/simulation/race/raceProgress.js +129 -0
  130. package/src/simulation/race/raceSetup.js +93 -0
  131. package/src/simulation/race/raceStep.js +80 -0
  132. package/src/simulation/race/redFlag.js +15 -0
  133. package/src/simulation/race/retirements.js +44 -0
  134. package/src/simulation/race/safetyCar.js +92 -0
  135. package/src/simulation/race/stalledDnf.js +77 -0
  136. package/src/simulation/raceSimulation.js +231 -2817
  137. package/src/simulation/replay/replayGhosts.js +128 -0
  138. package/src/simulation/rules/moduleConfig.js +72 -0
  139. package/src/simulation/rules/penaltyConfig.js +99 -0
  140. package/src/simulation/rules/penaltyEvents.js +18 -0
  141. package/src/simulation/rules/penaltyStats.js +26 -0
  142. package/src/simulation/rules/ruleConfigMerge.js +41 -0
  143. package/src/simulation/rules/ruleDefaults.js +85 -0
  144. package/src/simulation/rules/rulesReview.js +144 -0
  145. package/src/simulation/rules/rulesetPresets.js +47 -0
  146. package/src/simulation/rules/trackLimitsSteward.js +1 -1
  147. package/src/simulation/rulesConfig.js +5 -323
  148. package/src/simulation/snapshots/raceSnapshots.js +193 -0
  149. package/src/simulation/timing/drsTiming.js +87 -0
  150. package/src/simulation/timing/gapEstimation.js +38 -0
  151. package/src/simulation/timing/lapTelemetry.js +182 -0
  152. package/src/simulation/timing/raceTiming.js +15 -0
  153. package/src/simulation/timing/sectorPerformance.js +60 -0
  154. package/src/simulation/timing/timingConstants.js +5 -0
  155. package/src/simulation/timing/timingHistory.js +46 -0
  156. package/src/simulation/timing/timingLines.js +79 -0
  157. package/src/simulation/track/centerlineSpline.js +59 -0
  158. package/src/simulation/track/drsZones.js +67 -0
  159. package/src/simulation/track/pitLaneAccess.js +103 -0
  160. package/src/simulation/track/pitLaneLayout.js +395 -0
  161. package/src/simulation/track/pitLaneState.js +160 -0
  162. package/src/simulation/track/proceduralCenterline.js +237 -0
  163. package/src/simulation/track/sampleGeometry.js +49 -0
  164. package/src/simulation/track/spatialQueries.js +154 -0
  165. package/src/simulation/track/startStraight.js +141 -0
  166. package/src/simulation/track/trackConstants.js +109 -0
  167. package/src/simulation/track/trackGenerationOptions.js +283 -0
  168. package/src/simulation/track/trackMath.js +241 -0
  169. package/src/simulation/track/trackModel.js +240 -0
  170. package/src/simulation/track/trackQueryGrid.js +94 -0
  171. package/src/simulation/track/trackQueryIndex.js +659 -0
  172. package/src/simulation/track/trackQueryPitIndex.js +140 -0
  173. package/src/simulation/track/trackQueryScratch.js +46 -0
  174. package/src/simulation/track/trackQueryStats.js +28 -0
  175. package/src/simulation/track/trackSectors.js +19 -0
  176. package/src/simulation/track/trackStatePolicy.js +24 -0
  177. package/src/simulation/track/trackValidation.js +98 -0
  178. package/src/simulation/trackModel.js +1 -1706
  179. package/src/simulation/vehicle/contactResolution.js +181 -0
  180. package/src/simulation/vehicle/mainTrackWheelSurface.js +82 -0
  181. package/src/simulation/vehicle/pitWheelSurface.js +69 -0
  182. package/src/simulation/vehicle/runoffResponse.js +87 -0
  183. package/src/simulation/vehicle/surfacePriority.js +28 -0
  184. package/src/simulation/vehicle/vehicleGeometry.js +247 -0
  185. package/src/simulation/vehicle/vehicleKinematics.js +37 -0
  186. package/src/simulation/vehicle/vehiclePhysics.js +364 -0
  187. package/src/simulation/vehicle/vehicleSnapshots.js +327 -0
  188. package/src/simulation/vehicle/vehicleState.js +220 -0
  189. package/src/simulation/vehicle/wheelSurface.js +152 -0
  190. package/src/simulation/vehicleGeometry.js +1 -247
  191. package/src/simulation/vehiclePhysics.js +1 -136
  192. package/src/simulation/warmup/runtimeWarmup.js +224 -0
  193. package/src/simulation/wheelSurface.js +1 -338
  194. package/src/styles.css +42 -0
  195. package/src/ui/cameraControlsTemplate.js +20 -0
  196. package/src/ui/carOverviewTemplate.js +33 -0
  197. package/src/ui/componentTemplates.js +14 -360
  198. package/src/ui/raceCanvasTemplate.js +69 -0
  199. package/src/ui/raceControlsTemplate.js +36 -0
  200. package/src/ui/shellTemplate.js +5 -4
  201. package/src/ui/telemetryDrawerTemplate.js +55 -0
  202. package/src/ui/telemetryTemplates.js +136 -0
  203. package/src/ui/timingTowerTemplate.js +34 -0
@@ -0,0 +1,113 @@
1
+ import { metersToSimUnits } from '../units.js';
2
+ import { firstDifferentCompound } from './pitIntent.js';
3
+
4
+ const PIT_ENTRY_APPROACH_DISTANCE = metersToSimUnits(250);
5
+
6
+ export function normalizePitCrewStats(value) {
7
+ const source = value && typeof value === 'object' ? value : {};
8
+ const rating = (entry) => {
9
+ const numeric = Number(entry);
10
+ return Number.isFinite(numeric) ? Math.max(0, Math.min(1, numeric)) : 0.5;
11
+ };
12
+ return {
13
+ speed: rating(source.speed ?? source.pace),
14
+ consistency: rating(source.consistency),
15
+ reliability: rating(source.reliability),
16
+ };
17
+ }
18
+
19
+ export function assignPitLaneTeams({ cars, pitLane }) {
20
+ if (!pitLane?.enabled || !Array.isArray(pitLane.boxes)) return;
21
+ const boxesPerTeam = pitLane.boxesPerTeam ?? 2;
22
+ const teamCount = pitLane.teamCount ?? Math.ceil(pitLane.boxes.length / boxesPerTeam);
23
+
24
+ pitLane.teams = Array.from({ length: teamCount }, (_, teamIndex) => {
25
+ const primary = cars[teamIndex * boxesPerTeam] ?? cars[teamIndex] ?? null;
26
+ const secondary = cars[teamIndex * boxesPerTeam + 1] ?? null;
27
+ const team = primary?.team ?? secondary?.team ?? null;
28
+ const id = team?.id ?? `team-${teamIndex + 1}`;
29
+ const name = team?.name ?? (primary ? `${primary.name} Team` : `Team ${teamIndex + 1}`);
30
+ const color = team?.color ?? primary?.color ?? secondary?.color ?? '#f8fafc';
31
+ const pitCrew = normalizePitCrewStats(
32
+ team?.pitCrew ?? team?.pitCrewStats ?? primary?.team?.pitCrew ?? secondary?.team?.pitCrew,
33
+ );
34
+ const boxIds = pitLane.boxes
35
+ .filter((box) => box.teamIndex === teamIndex)
36
+ .map((box) => box.id);
37
+
38
+ pitLane.boxes
39
+ .filter((box) => box.teamIndex === teamIndex)
40
+ .forEach((box) => {
41
+ box.teamId = id;
42
+ box.teamName = name;
43
+ box.teamColor = color;
44
+ });
45
+ const serviceArea = pitLane.serviceAreas?.[teamIndex] ?? null;
46
+ if (serviceArea) {
47
+ serviceArea.teamId = id;
48
+ serviceArea.teamName = name;
49
+ serviceArea.teamColor = color;
50
+ serviceArea.pitCrew = pitCrew;
51
+ }
52
+
53
+ return {
54
+ id,
55
+ name,
56
+ color,
57
+ index: teamIndex,
58
+ boxIds,
59
+ serviceAreaId: serviceArea?.id ?? null,
60
+ pitCrew,
61
+ };
62
+ });
63
+ }
64
+
65
+ export function initializePitStops({ cars, pitLane, pitStops, totalLaps, trackLength, tireCompounds, PIT_INTENT_NONE }) {
66
+ if (!pitStops?.enabled || !pitLane?.enabled || !Array.isArray(pitLane.boxes) || totalLaps < 2) return;
67
+ const boxesPerTeam = pitLane.boxesPerTeam ?? 2;
68
+ const maxConcurrentPitLaneCars = Math.max(1, Math.floor(pitStops.maxConcurrentPitLaneCars ?? 3));
69
+ const pitWindowLapCount = Math.max(1, Math.min(
70
+ totalLaps - 1,
71
+ Math.ceil(cars.length / maxConcurrentPitLaneCars),
72
+ ));
73
+
74
+ cars.forEach((car, index) => {
75
+ const stopLapBase = trackLength * (1 + (index % pitWindowLapCount));
76
+ const trainPosition = Math.floor(index / pitWindowLapCount);
77
+ const teamIndex = Math.floor(index / boxesPerTeam);
78
+ const teamBoxIndex = index % boxesPerTeam;
79
+ const garageBoxIndex = Math.min(pitLane.boxes.length - 1, teamIndex * boxesPerTeam + teamBoxIndex);
80
+ const garageBox = pitLane.boxes[garageBoxIndex] ?? pitLane.boxes[index % pitLane.boxes.length];
81
+ const serviceArea = pitLane.serviceAreas?.[teamIndex] ??
82
+ pitLane.serviceAreas?.[index % pitLane.serviceAreas.length] ??
83
+ garageBox;
84
+ car.pitStop = {
85
+ status: 'pending',
86
+ phase: null,
87
+ boxIndex: serviceArea.index,
88
+ boxId: serviceArea.id,
89
+ garageBoxIndex,
90
+ garageBoxId: garageBox.id,
91
+ teamId: serviceArea.teamId ?? garageBox.teamId ?? null,
92
+ teamColor: serviceArea.teamColor ?? garageBox.teamColor ?? null,
93
+ stopsCompleted: 0,
94
+ entryRaceDistance: stopLapBase + pitLane.entry.distanceFromStart,
95
+ plannedRaceDistance: stopLapBase + pitLane.entry.distanceFromStart -
96
+ PIT_ENTRY_APPROACH_DISTANCE,
97
+ trainPosition,
98
+ lapBase: stopLapBase,
99
+ serviceRemaining: 0,
100
+ penaltyServiceRemaining: 0,
101
+ penaltyServiceTotal: 0,
102
+ servingPenaltyIds: [],
103
+ serviceProfile: null,
104
+ queueingForService: false,
105
+ route: null,
106
+ routeProgress: 0,
107
+ routeStartRaceDistance: null,
108
+ routeEndRaceDistance: null,
109
+ targetTire: firstDifferentCompound(car.tire, tireCompounds),
110
+ intent: PIT_INTENT_NONE,
111
+ };
112
+ });
113
+ }
@@ -0,0 +1,94 @@
1
+ import { kphToSimSpeed } from '../units.js';
2
+ import { applyWheelSurfaceState } from '../vehicle/wheelSurface.js';
3
+ import {
4
+ createRoute,
5
+ pitDriveLaneOffset,
6
+ pitMainLanePointAt,
7
+ routePoint,
8
+ } from './pitRouting.js';
9
+ import { syncPitCarKinematics } from './pitKinematics.js';
10
+ import { getPitBoxRaceDistance, getPitStopBox } from './pitOccupancy.js';
11
+ import { calculatePitServiceProfile } from './pitServiceProfile.js';
12
+ import { PIT_BOX_APPROACH_DISTANCE, PIT_EXIT_RELEASE_SPEED_KPH } from './pitServiceConstants.js';
13
+
14
+ export function beginTireService(sim, car) {
15
+ const stop = car.pitStop;
16
+ if (!stop) return;
17
+ const serviceProfile = calculatePitServiceProfile(sim, car);
18
+ stop.phase = 'service';
19
+ stop.penaltyServiceRemaining = 0;
20
+ stop.serviceProfile = serviceProfile;
21
+ stop.serviceRemaining = serviceProfile.seconds;
22
+ sim.events.unshift({
23
+ type: 'pit-stop-start',
24
+ at: sim.time,
25
+ carId: car.id,
26
+ boxId: stop.boxId,
27
+ teamId: stop.teamId ?? null,
28
+ targetTire: stop.targetTire,
29
+ serviceSeconds: serviceProfile.seconds,
30
+ serviceIssue: serviceProfile.issue,
31
+ });
32
+ }
33
+
34
+ export function completePitService(sim, car) {
35
+ const stop = car.pitStop;
36
+ const box = getPitStopBox(sim, stop);
37
+ const pitLane = sim.track.pitLane;
38
+ if (!stop || !box || !pitLane?.enabled) return;
39
+
40
+ car.tire = stop.targetTire ?? car.tire;
41
+ car.tireEnergy = 100;
42
+ if (car.tire && !car.usedTireCompounds.includes(car.tire)) car.usedTireCompounds.push(car.tire);
43
+ sim.events.unshift({
44
+ type: 'pit-stop-complete',
45
+ at: sim.time,
46
+ carId: car.id,
47
+ boxId: box.id,
48
+ teamId: box.teamId ?? null,
49
+ tire: car.tire,
50
+ });
51
+
52
+ const driveLaneOffset = pitDriveLaneOffset(pitLane);
53
+ const boxReleaseDistance = Math.min(pitLane.mainLane.length, box.distanceAlongLane + PIT_BOX_APPROACH_DISTANCE);
54
+ const route = createRoute([
55
+ routePoint(box.center, pitLane.mainLane.heading, { limiterActive: true }),
56
+ routePoint(box.laneTarget, pitLane.mainLane.heading, { limiterActive: true }),
57
+ routePoint(pitMainLanePointAt(pitLane, boxReleaseDistance, driveLaneOffset), pitLane.mainLane.heading, { limiterActive: true }),
58
+ routePoint(pitMainLanePointAt(pitLane, pitLane.mainLane.length, driveLaneOffset), pitLane.mainLane.heading, { limiterActive: true }),
59
+ ...(pitLane.exit.roadCenterline ?? []).map((point) => routePoint(point)),
60
+ ]);
61
+ stop.status = 'exiting';
62
+ stop.phase = 'exit';
63
+ stop.route = route;
64
+ stop.routeProgress = 0;
65
+ stop.routeStartRaceDistance = getPitBoxRaceDistance(sim, stop, box);
66
+ stop.routeEndRaceDistance = stop.lapBase + pitLane.exit.distanceFromStart;
67
+ }
68
+
69
+ export function finishPitExit(sim, car) {
70
+ const stop = car.pitStop;
71
+ if (!stop) return;
72
+ stop.status = 'completed';
73
+ stop.phase = null;
74
+ stop.route = null;
75
+ stop.routeProgress = 0;
76
+ stop.serviceRemaining = 0;
77
+ stop.queueingForService = false;
78
+ stop.stopsCompleted = (stop.stopsCompleted ?? 0) + 1;
79
+ stop.intent = 0;
80
+ car.speed = Math.max(car.speed, kphToSimSpeed(PIT_EXIT_RELEASE_SPEED_KPH));
81
+ car.throttle = 0.55;
82
+ car.brake = 0;
83
+ syncPitCarKinematics(car, { physicsMode: sim.physicsMode });
84
+ applyWheelSurfaceState(car, sim.track);
85
+ car.progress = car.trackState.distance;
86
+ car.raceDistance = Math.max(car.raceDistance ?? 0, stop.routeEndRaceDistance ?? car.raceDistance ?? 0);
87
+ sim.events.unshift({
88
+ type: 'pit-exit',
89
+ at: sim.time,
90
+ carId: car.id,
91
+ boxId: stop.boxId,
92
+ teamId: stop.teamId ?? null,
93
+ });
94
+ }
@@ -0,0 +1,104 @@
1
+ import { clamp } from '../simMath.js';
2
+ import { simUnitsToMeters } from '../units.js';
3
+ import { isRaceDnf, raceDnfCars } from './retirements.js';
4
+
5
+ function getPenaltyStats(statsByDriver, driverId) {
6
+ return statsByDriver.get(driverId) ?? {
7
+ seconds: 0,
8
+ positionDrop: 0,
9
+ disqualified: false,
10
+ };
11
+ }
12
+
13
+ export function applyOutstandingServicePenalties(sim, applyUnservedServicePenalty) {
14
+ sim.penalties.forEach((penalty) => {
15
+ const beforeStatus = penalty.status;
16
+ applyUnservedServicePenalty(penalty, sim.time);
17
+ if (beforeStatus !== penalty.status && penalty.unserved) {
18
+ sim.events.unshift({
19
+ type: 'penalty-applied',
20
+ at: sim.time,
21
+ penaltyId: penalty.id,
22
+ driverId: penalty.driverId,
23
+ serviceType: penalty.serviceType,
24
+ penaltySeconds: penalty.penaltySeconds,
25
+ });
26
+ }
27
+ });
28
+ }
29
+
30
+ export function buildClassificationFromFinishOrder(sim) {
31
+ const byId = new Map(sim.cars.map((car) => [car.id, car]));
32
+ const penaltyStats = sim.getPenaltyStatsByDriver();
33
+ const finishOrderIds = new Set(sim.raceControl.finishOrder);
34
+ const orderedByAdjustedTime = sim.raceControl.finishOrder
35
+ .map((id, finishOrderIndex) => ({ car: byId.get(id), finishOrderIndex }))
36
+ .filter((entry) => Boolean(entry.car))
37
+ .sort((left, right) => {
38
+ const leftTime = (left.car.finishTime ?? Infinity) + getPenaltyStats(penaltyStats, left.car.id).seconds;
39
+ const rightTime = (right.car.finishTime ?? Infinity) + getPenaltyStats(penaltyStats, right.car.id).seconds;
40
+ return leftTime === rightTime ? left.finishOrderIndex - right.finishOrderIndex : leftTime - rightTime;
41
+ })
42
+ .map((entry) => entry.car);
43
+ const finishedOrder = applyClassificationConsequences(sim, orderedByAdjustedTime, penaltyStats);
44
+ const dnfOrder = raceDnfCars(sim.cars.filter((car) => (
45
+ !finishOrderIds.has(car.id) && car.interaction?.affectsRaceOrder !== false
46
+ )));
47
+ return buildClassification(sim, [...finishedOrder, ...dnfOrder], penaltyStats);
48
+ }
49
+
50
+ export function applyClassificationConsequences(sim, ordered, penaltyStats = sim.getPenaltyStatsByDriver()) {
51
+ const classified = ordered.filter((car) => !getPenaltyStats(penaltyStats, car.id).disqualified);
52
+ ordered.forEach((car) => {
53
+ const stats = getPenaltyStats(penaltyStats, car.id);
54
+ if (stats.disqualified) return;
55
+ const drop = stats.positionDrop;
56
+ if (drop <= 0) return;
57
+ const currentIndex = classified.findIndex((entry) => entry.id === car.id);
58
+ if (currentIndex < 0) return;
59
+ const [entry] = classified.splice(currentIndex, 1);
60
+ classified.splice(Math.min(classified.length, currentIndex + drop), 0, entry);
61
+ });
62
+ return [
63
+ ...classified,
64
+ ...ordered.filter((car) => getPenaltyStats(penaltyStats, car.id).disqualified),
65
+ ];
66
+ }
67
+
68
+ export function buildClassification(sim, ordered = sim.orderedCars(), penaltyStats = sim.getPenaltyStatsByDriver()) {
69
+ const leaderDistance = ordered[0]?.raceDistance ?? 0;
70
+ return ordered.map((car, index) => {
71
+ const dnf = isRaceDnf(car);
72
+ const finishTime = dnf ? null : (car.finishTime ?? (car.raceDistance >= sim.finishDistance ? sim.time : null));
73
+ const stats = getPenaltyStats(penaltyStats, car.id);
74
+ const penaltySeconds = stats.seconds;
75
+ const positionDrop = stats.positionDrop;
76
+ const disqualified = stats.disqualified;
77
+ return {
78
+ id: car.id,
79
+ code: car.code,
80
+ timingCode: car.timingCode,
81
+ name: car.name,
82
+ rank: index + 1,
83
+ raceDistance: car.raceDistance,
84
+ distanceMeters: simUnitsToMeters(car.raceDistance),
85
+ lap: sim.computeLap(car.raceDistance),
86
+ lapsCompleted: clamp(Math.floor(Math.max(0, car.raceDistance) / sim.track.length), 0, sim.totalLaps),
87
+ gapMeters: simUnitsToMeters(Math.max(0, leaderDistance - car.raceDistance)),
88
+ gapSeconds: index === 0 ? 0 : car.leaderGapSeconds,
89
+ intervalSeconds: index === 0 ? 0 : car.intervalAheadSeconds,
90
+ gapLaps: index === 0 ? 0 : car.leaderGapLaps,
91
+ intervalLaps: index === 0 ? 0 : car.intervalAheadLaps,
92
+ finished: !dnf && Boolean(car.finished || car.raceDistance >= sim.finishDistance),
93
+ finishTime,
94
+ dnf,
95
+ dnfReason: car.dnfReason ?? car.destroyReason ?? null,
96
+ dnfAt: car.dnfAt ?? car.destroyedAt ?? null,
97
+ dnfOrder: car.dnfOrder ?? null,
98
+ penaltySeconds,
99
+ adjustedFinishTime: finishTime == null ? null : finishTime + penaltySeconds,
100
+ positionDrop,
101
+ disqualified,
102
+ };
103
+ });
104
+ }
@@ -0,0 +1,37 @@
1
+ import { pointAt, offsetTrackPoint } from '../track/trackModel.js';
2
+ import { applyWheelSurfaceState } from '../vehicle/wheelSurface.js';
3
+ import { getStartGridSlot } from '../vehicle/vehicleState.js';
4
+
5
+ export function applyGridDropForSimulation(simulation, driverId, positions) {
6
+ const drop = Math.max(0, Math.floor(Number(positions) || 0));
7
+ if (drop <= 0) return;
8
+
9
+ const ordered = [...simulation.cars].sort((left, right) => {
10
+ const delta = right.gridDistance - left.gridDistance;
11
+ return delta === 0 ? left.index - right.index : delta;
12
+ });
13
+ const currentIndex = ordered.findIndex((car) => car.id === driverId);
14
+ if (currentIndex < 0) return;
15
+ const [car] = ordered.splice(currentIndex, 1);
16
+ ordered.splice(Math.min(ordered.length, currentIndex + drop), 0, car);
17
+
18
+ ordered.forEach((entry, index) => {
19
+ const { gridDistance, gridOffset } = getStartGridSlot(index, { standingStart: true });
20
+ const gridPoint = pointAt(simulation.track, gridDistance);
21
+ const position = offsetTrackPoint(gridPoint, gridOffset);
22
+ entry.gridDistance = gridDistance;
23
+ entry.gridOffset = gridOffset;
24
+ entry.rank = index + 1;
25
+ if (entry.gridLocked) {
26
+ entry.x = position.x;
27
+ entry.y = position.y;
28
+ entry.previousX = position.x;
29
+ entry.previousY = position.y;
30
+ entry.heading = gridPoint.heading;
31
+ entry.previousHeading = gridPoint.heading;
32
+ entry.progress = gridPoint.distance;
33
+ entry.raceDistance = gridDistance;
34
+ applyWheelSurfaceState(entry, simulation.track);
35
+ }
36
+ });
37
+ }
@@ -0,0 +1,38 @@
1
+ import { pointAt } from '../track/trackModel.js';
2
+
3
+ export function createRaceControlState(rules, startLightsOutAt) {
4
+ return {
5
+ mode: rules.standingStart === false ? 'green' : 'pre-start',
6
+ frozenOrder: null,
7
+ redFlag: false,
8
+ pitLaneOpen: true,
9
+ finished: false,
10
+ finishedAt: null,
11
+ winnerId: null,
12
+ classification: [],
13
+ finishOrder: [],
14
+ nextDnfOrder: 1,
15
+ start: {
16
+ lightCount: rules.startLightCount,
17
+ lightsLit: 0,
18
+ lightsOutAt: startLightsOutAt,
19
+ released: rules.standingStart === false,
20
+ releasedAt: rules.standingStart === false ? 0 : null,
21
+ },
22
+ };
23
+ }
24
+
25
+ export function createSafetyCarState(track, rules) {
26
+ const safetyCarStart = pointAt(track, rules.safetyCarLeadDistance);
27
+ return {
28
+ deployed: false,
29
+ progress: rules.safetyCarLeadDistance,
30
+ speed: rules.safetyCarSpeed,
31
+ previousX: safetyCarStart.x,
32
+ previousY: safetyCarStart.y,
33
+ previousHeading: safetyCarStart.heading,
34
+ x: safetyCarStart.x,
35
+ y: safetyCarStart.y,
36
+ heading: safetyCarStart.heading,
37
+ };
38
+ }
@@ -0,0 +1,32 @@
1
+ import { clamp, wrapDistance } from '../simMath.js';
2
+
3
+ const MIN_TOTAL_LAPS = 1;
4
+
5
+ export function normalizeTotalLaps(value, { minimum = MIN_TOTAL_LAPS } = {}) {
6
+ const numeric = Number(value);
7
+ if (!Number.isFinite(numeric)) return minimum;
8
+ return Math.max(minimum, Math.floor(numeric));
9
+ }
10
+
11
+ export function wrapProgress(value, length) {
12
+ return wrapDistance(value, length);
13
+ }
14
+
15
+ export function distanceForward(from, to, length) {
16
+ return wrapProgress(to - from, length);
17
+ }
18
+
19
+ export function progressDelta(a, b, trackLength) {
20
+ let delta = a - b;
21
+ if (delta < -trackLength / 2) delta += trackLength;
22
+ if (delta > trackLength / 2) delta -= trackLength;
23
+ return delta;
24
+ }
25
+
26
+ export function computeLapForDistance(raceDistance, trackLength, totalLaps) {
27
+ return clamp(Math.floor(Math.max(0, raceDistance) / trackLength) + 1, 1, totalLaps);
28
+ }
29
+
30
+ export function finishDistanceForRace(trackLength, totalLaps) {
31
+ return trackLength * totalLaps;
32
+ }
@@ -0,0 +1,65 @@
1
+ import { isRaceDnf } from './retirements.js';
2
+
3
+ export function evaluateRaceFinishForSimulation(sim) {
4
+ if (sim.raceControl.finished) return;
5
+ if (sim.raceControl.mode === 'pre-start') return;
6
+
7
+ const ordered = sim.orderedCars();
8
+ const newlyFinished = ordered.filter((car) => !isRaceDnf(car) && !car.finished && car.raceDistance >= sim.finishDistance);
9
+
10
+ newlyFinished.forEach((car) => {
11
+ car.finished = true;
12
+ car.finishTime = sim.time;
13
+ car.finishRank = sim.raceControl.finishOrder.length + 1;
14
+ car.classifiedRank = car.finishRank;
15
+ sim.raceControl.finishOrder.push(car.id);
16
+ if (!sim.raceControl.winnerId) sim.raceControl.winnerId = car.id;
17
+ car.drsActive = false;
18
+ car.drsEligible = false;
19
+ car.drsZoneId = null;
20
+ car.drsZoneEnabled = false;
21
+ car.canAttack = false;
22
+ sim.events.unshift({
23
+ type: 'car-finish',
24
+ at: sim.time,
25
+ carId: car.id,
26
+ rank: car.finishRank,
27
+ winnerId: sim.raceControl.winnerId,
28
+ });
29
+ sim.reviewTireRequirement(car);
30
+ });
31
+
32
+ if (!ordered.length || !ordered.every((car) => car.finished || isRaceDnf(car))) return;
33
+
34
+ sim.applyOutstandingServicePenalties();
35
+ const classification = sim.buildClassificationFromFinishOrder();
36
+ const winningClassification = classification.find((entry) => !entry.dnf && entry.finished);
37
+ sim.raceControl.winnerId = winningClassification?.id ?? null;
38
+ sim.raceControl.mode = 'safety-car';
39
+ sim.raceControl.finished = true;
40
+ sim.raceControl.finishedAt = sim.time;
41
+ sim.raceControl.classification = classification;
42
+ sim.raceControl.frozenOrder = classification.map((entry) => entry.id);
43
+ sim.safetyCar.deployed = true;
44
+ const leader = sim.cars.find((car) => car.id === sim.raceControl.winnerId) ?? ordered[0];
45
+ const safetyCarProgress = (leader?.raceDistance ?? 0) + sim.rules.safetyCarLeadDistance;
46
+ if (sim.safetyCar.progress < safetyCarProgress) {
47
+ sim.moveSafetyCarTo(safetyCarProgress);
48
+ }
49
+ sim.cars.forEach((car) => {
50
+ const classified = classification.find((entry) => entry.id === car.id);
51
+ car.classifiedRank = classified?.rank ?? null;
52
+ car.desiredOffset = 0;
53
+ car.drsActive = false;
54
+ car.drsEligible = false;
55
+ car.drsZoneId = null;
56
+ car.drsZoneEnabled = false;
57
+ car.canAttack = false;
58
+ });
59
+ sim.events.unshift({
60
+ type: 'race-finish',
61
+ at: sim.time,
62
+ winnerId: sim.raceControl.winnerId,
63
+ classification: classification.map((entry) => ({ id: entry.id, rank: entry.rank })),
64
+ });
65
+ }
@@ -0,0 +1,67 @@
1
+ import { offsetTrackPoint, pointAt } from '../track/trackModel.js';
2
+ import { applyWheelSurfaceState } from '../vehicle/wheelSurface.js';
3
+ import { clamp } from '../simMath.js';
4
+ import { nearestTrackStateForCar } from '../track/trackStatePolicy.js';
5
+ import { freezeVehicleMotion } from '../vehicle/vehicleKinematics.js';
6
+
7
+ export function setPitLaneOpenState(sim, open) {
8
+ const next = Boolean(open);
9
+ if (next === Boolean(sim.raceControl.pitLaneOpen)) return;
10
+ sim.raceControl.pitLaneOpen = next;
11
+ sim.events.unshift({ type: next ? 'pit-lane-open' : 'pit-lane-closed', at: sim.time });
12
+ }
13
+
14
+ export function updateStartSequence(sim) {
15
+ const start = sim.raceControl.start;
16
+ if (sim.raceControl.mode !== 'pre-start' || !start || start.released) return;
17
+
18
+ if (sim.time >= start.lightsOutAt) {
19
+ releaseRaceStart(sim);
20
+ sim.events.unshift({ type: 'start-lights-out', at: sim.time });
21
+ return;
22
+ }
23
+
24
+ start.lightsLit = clamp(
25
+ Math.floor((sim.time + Number.EPSILON) / sim.rules.startLightInterval),
26
+ 0,
27
+ start.lightCount,
28
+ );
29
+ }
30
+
31
+ export function releaseRaceStart(sim) {
32
+ const start = sim.raceControl.start;
33
+ sim.raceControl.mode = 'green';
34
+ start.lightsLit = 0;
35
+ start.released = true;
36
+ start.releasedAt = sim.time;
37
+ sim.cars.forEach((car) => {
38
+ const wasGridLocked = car.gridLocked;
39
+ car.gridLocked = false;
40
+ const state = nearestTrackStateForCar(sim.track, car, car, car.gridDistance);
41
+ car.progress = state.distance;
42
+ applyWheelSurfaceState(car, sim.track);
43
+ if (wasGridLocked) car.raceDistance = car.gridDistance;
44
+ if (wasGridLocked) car.desiredOffset = 0;
45
+ car.previousX = car.x;
46
+ car.previousY = car.y;
47
+ car.previousHeading = car.heading;
48
+ });
49
+ }
50
+
51
+ export function holdGridCars(sim) {
52
+ sim.cars.forEach((car) => {
53
+ if (!car.gridLocked) return;
54
+ const gridPoint = pointAt(sim.track, car.gridDistance);
55
+ const position = offsetTrackPoint(gridPoint, car.gridOffset);
56
+ car.previousX = position.x;
57
+ car.previousY = position.y;
58
+ car.previousHeading = gridPoint.heading;
59
+ car.x = position.x;
60
+ car.y = position.y;
61
+ car.heading = gridPoint.heading;
62
+ freezeVehicleMotion(car, { physicsMode: sim.physicsMode });
63
+ car.progress = gridPoint.distance;
64
+ car.raceDistance = car.gridDistance;
65
+ applyWheelSurfaceState(car, sim.track);
66
+ });
67
+ }
@@ -0,0 +1,113 @@
1
+ import { clamp } from '../simMath.js';
2
+ import { affectsRaceOrder } from '../participants/participantInteractions.js';
3
+ import { distanceForward } from './raceDistance.js';
4
+ import { isRaceDnf, raceDnfCars } from './retirements.js';
5
+
6
+ function canAppearInRaceOrder(car) {
7
+ return car?.interaction?.affectsRaceOrder !== false;
8
+ }
9
+
10
+ export function orderedCarsForSimulation(sim) {
11
+ const raceCars = raceOrderCarsForSimulation(sim);
12
+ const dnfCars = raceDnfCars(sim.cars.filter(canAppearInRaceOrder));
13
+ const sortLive = (cars) => [...cars].sort((a, b) => {
14
+ const delta = b.raceDistance - a.raceDistance;
15
+ return delta === 0 ? a.index - b.index : delta;
16
+ });
17
+ const byId = new Map(sim.cars.map((car) => [car.id, car]));
18
+
19
+ if (sim.raceControl.finished && sim.raceControl.classification?.length) {
20
+ const classified = sim.raceControl.classification.map((entry) => byId.get(entry.id)).filter(Boolean);
21
+ const classifiedIds = new Set(classified.map((car) => car.id));
22
+ return [
23
+ ...classified,
24
+ ...sortLive(raceCars.filter((car) => !classifiedIds.has(car.id))),
25
+ ...dnfCars.filter((car) => !classifiedIds.has(car.id)),
26
+ ];
27
+ }
28
+
29
+ if (sim.raceControl.finishOrder?.length) {
30
+ const finished = sim.raceControl.finishOrder.map((id) => byId.get(id)).filter(Boolean);
31
+ const finishedIds = new Set(finished.map((car) => car.id));
32
+ const missedFinished = sim.cars
33
+ .filter((car) => canAppearInRaceOrder(car) && !isRaceDnf(car) && car.finished && !finishedIds.has(car.id))
34
+ .sort((a, b) => {
35
+ const delta = (a.finishRank ?? Infinity) - (b.finishRank ?? Infinity);
36
+ return delta === 0 ? a.index - b.index : delta;
37
+ });
38
+ const running = sortLive(raceCars.filter((car) => !finishedIds.has(car.id) && !car.finished && !isRaceDnf(car)));
39
+ return [...finished, ...missedFinished, ...running, ...dnfCars.filter((car) => !finishedIds.has(car.id))];
40
+ }
41
+
42
+ if (sim.safetyCar.deployed && sim.raceControl.frozenOrder?.length) {
43
+ const frozen = sim.raceControl.frozenOrder.map((id) => byId.get(id)).filter(Boolean);
44
+ const activeFrozen = frozen.filter((car) => !isRaceDnf(car));
45
+ const activeFrozenIds = new Set(activeFrozen.map((car) => car.id));
46
+ return [
47
+ ...activeFrozen,
48
+ ...dnfCars.filter((car) => !activeFrozenIds.has(car.id)),
49
+ ];
50
+ }
51
+
52
+ return [...sortLive(raceCars.filter((car) => !isRaceDnf(car))), ...dnfCars];
53
+ }
54
+
55
+ export function raceOrderCarsForSimulation(sim) {
56
+ return sim.cars.filter((car) => affectsRaceOrder(car) && !isRaceDnf(car));
57
+ }
58
+
59
+ export function driverRaceContextForSimulation(sim, orderedCars = orderedCarsForSimulation(sim)) {
60
+ const raceCars = raceOrderCarsForSimulation(sim);
61
+ return {
62
+ physicsMode: sim.physicsMode,
63
+ track: sim.track,
64
+ cars: raceCars,
65
+ orderedCars,
66
+ safetyCar: sim.safetyCar,
67
+ rules: sim.rules,
68
+ };
69
+ }
70
+
71
+ export function computeAggressionForSimulation(sim, car, orderIndex = Math.max(0, (car.rank ?? 1) - 1)) {
72
+ const personality = car.personality ?? { baseAggression: 0.5, riskTolerance: 0.5, patience: 0.5 };
73
+ if (sim.safetyCar.deployed || car.canAttack === false) {
74
+ return clamp(personality.baseAggression * 0.62, 0.08, 0.62);
75
+ }
76
+
77
+ const fieldDepth = Math.max(1, raceOrderCarsForSimulation(sim).length - 1);
78
+ const positionPressure = clamp(orderIndex / fieldDepth, 0, 1);
79
+ const gapPressure = Number.isFinite(car.gapAhead) ? clamp((230 - car.gapAhead) / 230, 0, 1) : 0;
80
+ const tireConfidence = clamp(((car.tireEnergy ?? 100) - 42) / 58, 0, 1);
81
+ const patienceDamping = (1 - gapPressure) * personality.patience * 0.08;
82
+
83
+ return clamp(
84
+ personality.baseAggression
85
+ + positionPressure * 0.26
86
+ + gapPressure * (0.1 + personality.riskTolerance * 0.08)
87
+ - (1 - tireConfidence) * 0.1
88
+ - patienceDamping,
89
+ 0.08,
90
+ 1,
91
+ );
92
+ }
93
+
94
+ export function getDrsReferenceCarForSimulation(sim, car) {
95
+ let closest = null;
96
+ sim.cars.forEach((candidate) => {
97
+ if (
98
+ candidate === car ||
99
+ !affectsRaceOrder(candidate) ||
100
+ isRaceDnf(candidate) ||
101
+ candidate.finished ||
102
+ sim.isCarInActivePitStop(candidate)
103
+ ) return;
104
+ const delta = distanceForward(
105
+ car.progress ?? car.raceDistance ?? 0,
106
+ candidate.progress ?? candidate.raceDistance ?? 0,
107
+ sim.track.length,
108
+ );
109
+ if (delta <= 0 || delta > sim.track.length / 2) return;
110
+ if (!closest || delta < closest.delta) closest = { car: candidate, delta };
111
+ });
112
+ return closest?.car ?? null;
113
+ }