@inglorious/engine 0.2.0 → 0.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (169) hide show
  1. package/README.md +75 -75
  2. package/package.json +13 -23
  3. package/src/{engine/ai → ai}/movement/dynamic/align.js +63 -63
  4. package/src/{engine/ai → ai}/movement/dynamic/arrive.js +42 -42
  5. package/src/{engine/ai → ai}/movement/dynamic/evade.js +38 -38
  6. package/src/{engine/ai → ai}/movement/dynamic/face.js +19 -19
  7. package/src/{engine/ai → ai}/movement/dynamic/flee.js +45 -45
  8. package/src/{engine/ai → ai}/movement/dynamic/look-where-youre-going.js +16 -16
  9. package/src/{engine/ai → ai}/movement/dynamic/match-velocity.js +51 -51
  10. package/src/{engine/ai → ai}/movement/dynamic/pursue.js +38 -38
  11. package/src/{engine/ai → ai}/movement/dynamic/seek.js +44 -44
  12. package/src/{engine/ai → ai}/movement/dynamic/wander.js +31 -31
  13. package/src/{engine/ai → ai}/movement/kinematic/align.js +37 -37
  14. package/src/{engine/ai → ai}/movement/kinematic/arrive.js +42 -42
  15. package/src/{engine/ai → ai}/movement/kinematic/face.js +19 -19
  16. package/src/{engine/ai → ai}/movement/kinematic/flee.js +26 -26
  17. package/src/{engine/ai → ai}/movement/kinematic/seek.js +26 -26
  18. package/src/{engine/ai → ai}/movement/kinematic/seek.test.js +42 -42
  19. package/src/{engine/ai → ai}/movement/kinematic/wander-as-seek.js +31 -31
  20. package/src/{engine/ai → ai}/movement/kinematic/wander.js +27 -27
  21. package/src/{engine/animation → animation}/sprite.js +101 -101
  22. package/src/{engine/animation → animation}/ticker.js +38 -38
  23. package/src/{engine/behaviors → behaviors}/camera.js +68 -68
  24. package/src/{engine/behaviors → behaviors}/controls/dynamic/modern.js +76 -76
  25. package/src/{engine/behaviors → behaviors}/controls/dynamic/shooter.js +84 -84
  26. package/src/{engine/behaviors → behaviors}/controls/dynamic/tank.js +69 -69
  27. package/src/{engine/behaviors → behaviors}/controls/event-handlers.js +17 -17
  28. package/src/{engine/behaviors → behaviors}/controls/kinematic/modern.js +76 -76
  29. package/src/{engine/behaviors → behaviors}/controls/kinematic/shooter.js +82 -82
  30. package/src/{engine/behaviors → behaviors}/controls/kinematic/tank.js +67 -67
  31. package/src/behaviors/debug/collision.js +29 -0
  32. package/src/{engine/behaviors → behaviors}/fps.js +29 -29
  33. package/src/{engine/behaviors → behaviors}/fsm.js +33 -33
  34. package/src/{engine/behaviors → behaviors}/fsm.test.js +49 -49
  35. package/src/{engine/behaviors → behaviors}/game.js +15 -15
  36. package/src/{engine/behaviors → behaviors}/input/controls.js +37 -37
  37. package/src/{engine/behaviors → behaviors}/input/gamepad.js +114 -114
  38. package/src/{engine/behaviors → behaviors}/input/input.js +48 -48
  39. package/src/{engine/behaviors → behaviors}/input/keyboard.js +64 -64
  40. package/src/{engine/behaviors → behaviors}/input/mouse.js +91 -91
  41. package/src/{engine/behaviors → behaviors}/physics/bouncy.js +25 -25
  42. package/src/{engine/behaviors → behaviors}/physics/clamped.js +36 -36
  43. package/src/{engine/behaviors → behaviors}/physics/collidable.js +20 -20
  44. package/src/{engine/behaviors → behaviors}/physics/jumpable.js +145 -145
  45. package/src/{engine/behaviors → behaviors}/ui/button.js +17 -17
  46. package/src/{engine/collision → collision}/detection.js +110 -110
  47. package/src/{engine/core → core}/api.js +34 -34
  48. package/src/{engine/core → core}/dev-tools.js +135 -135
  49. package/src/{engine/core → core}/engine.js +119 -119
  50. package/src/{engine/core → core}/loop.js +15 -15
  51. package/src/{engine/core → core}/loops/animation-frame.js +25 -25
  52. package/src/{engine/core → core}/loops/elapsed.js +22 -22
  53. package/src/{engine/core → core}/loops/fixed.js +27 -27
  54. package/src/{engine/core → core}/loops/flash.js +13 -13
  55. package/src/{engine/core → core}/loops/lag.js +26 -26
  56. package/src/{engine/core → core}/select.js +26 -26
  57. package/src/{engine/core → core}/store.js +178 -178
  58. package/src/{engine/core → core}/store.test.js +110 -110
  59. package/src/main.js +10 -10
  60. package/src/{engine/movement → movement}/dynamic/modern.js +21 -21
  61. package/src/{engine/movement → movement}/dynamic/tank.js +43 -43
  62. package/src/{engine/movement → movement}/kinematic/modern.js +16 -16
  63. package/src/{engine/movement → movement}/kinematic/modern.test.js +27 -27
  64. package/src/{engine/movement → movement}/kinematic/tank.js +27 -27
  65. package/src/{engine/physics → physics}/bounds.js +138 -138
  66. package/src/{engine/physics → physics}/position.js +43 -43
  67. package/src/{engine/physics → physics}/position.test.js +80 -80
  68. package/src/{engine/systems → systems}/sprite-animation.js +27 -27
  69. package/src/engine/behaviors/debug/collision.js +0 -35
  70. package/src/renderers/canvas/absolute-position.js +0 -18
  71. package/src/renderers/canvas/camera.js +0 -13
  72. package/src/renderers/canvas/canvas-renderer.js +0 -68
  73. package/src/renderers/canvas/character.js +0 -38
  74. package/src/renderers/canvas/form/button.js +0 -25
  75. package/src/renderers/canvas/fps.js +0 -18
  76. package/src/renderers/canvas/image/hitmask.js +0 -51
  77. package/src/renderers/canvas/image/image.js +0 -34
  78. package/src/renderers/canvas/image/sprite.js +0 -49
  79. package/src/renderers/canvas/image/tilemap.js +0 -66
  80. package/src/renderers/canvas/mouse.js +0 -37
  81. package/src/renderers/canvas/rendering-system.js +0 -79
  82. package/src/renderers/canvas/shapes/circle.js +0 -29
  83. package/src/renderers/canvas/shapes/rectangle.js +0 -27
  84. package/src/renderers/react/game/character/character.module.scss +0 -17
  85. package/src/renderers/react/game/character/index.jsx +0 -20
  86. package/src/renderers/react/game/cursor/cursor.module.scss +0 -47
  87. package/src/renderers/react/game/cursor/index.jsx +0 -20
  88. package/src/renderers/react/game/form/fields/field/field.module.scss +0 -5
  89. package/src/renderers/react/game/form/fields/field/index.jsx +0 -56
  90. package/src/renderers/react/game/form/fields/fields.module.scss +0 -48
  91. package/src/renderers/react/game/form/fields/index.jsx +0 -12
  92. package/src/renderers/react/game/form/form.module.scss +0 -18
  93. package/src/renderers/react/game/form/index.jsx +0 -22
  94. package/src/renderers/react/game/fps/index.jsx +0 -16
  95. package/src/renderers/react/game/game.jsx +0 -72
  96. package/src/renderers/react/game/index.jsx +0 -29
  97. package/src/renderers/react/game/platform/index.jsx +0 -30
  98. package/src/renderers/react/game/platform/platform.module.scss +0 -7
  99. package/src/renderers/react/game/scene/index.jsx +0 -27
  100. package/src/renderers/react/game/scene/scene.module.scss +0 -9
  101. package/src/renderers/react/game/sprite/index.jsx +0 -60
  102. package/src/renderers/react/game/sprite/sprite.module.css +0 -3
  103. package/src/renderers/react/game/stats/index.jsx +0 -22
  104. package/src/renderers/react/hocs/with-absolute-position/index.jsx +0 -20
  105. package/src/renderers/react/hocs/with-absolute-position/with-absolute-position.module.scss +0 -5
  106. package/src/renderers/react/index.jsx +0 -9
  107. package/src/utils/algorithms/decision-tree.js +0 -24
  108. package/src/utils/algorithms/decision-tree.test.js +0 -153
  109. package/src/utils/algorithms/path-finding.js +0 -155
  110. package/src/utils/algorithms/path-finding.test.js +0 -151
  111. package/src/utils/algorithms/types.d.ts +0 -28
  112. package/src/utils/data-structures/array.js +0 -83
  113. package/src/utils/data-structures/array.test.js +0 -173
  114. package/src/utils/data-structures/board.js +0 -159
  115. package/src/utils/data-structures/board.test.js +0 -242
  116. package/src/utils/data-structures/boolean.js +0 -9
  117. package/src/utils/data-structures/heap.js +0 -164
  118. package/src/utils/data-structures/heap.test.js +0 -103
  119. package/src/utils/data-structures/object.js +0 -138
  120. package/src/utils/data-structures/object.test.js +0 -218
  121. package/src/utils/data-structures/objects.js +0 -66
  122. package/src/utils/data-structures/objects.test.js +0 -99
  123. package/src/utils/data-structures/tree.js +0 -36
  124. package/src/utils/data-structures/tree.test.js +0 -33
  125. package/src/utils/data-structures/types.d.ts +0 -4
  126. package/src/utils/functions/functions.js +0 -19
  127. package/src/utils/functions/functions.test.js +0 -23
  128. package/src/utils/math/geometry/circle.js +0 -70
  129. package/src/utils/math/geometry/circle.test.js +0 -97
  130. package/src/utils/math/geometry/hitmask.js +0 -70
  131. package/src/utils/math/geometry/hitmask.test.js +0 -155
  132. package/src/utils/math/geometry/line.js +0 -35
  133. package/src/utils/math/geometry/line.test.js +0 -49
  134. package/src/utils/math/geometry/point.js +0 -78
  135. package/src/utils/math/geometry/point.test.js +0 -81
  136. package/src/utils/math/geometry/rectangle.js +0 -76
  137. package/src/utils/math/geometry/rectangle.test.js +0 -42
  138. package/src/utils/math/geometry/segment.js +0 -80
  139. package/src/utils/math/geometry/segment.test.js +0 -183
  140. package/src/utils/math/geometry/triangle.js +0 -15
  141. package/src/utils/math/geometry/triangle.test.js +0 -11
  142. package/src/utils/math/geometry/types.d.ts +0 -23
  143. package/src/utils/math/linear-algebra/2d.js +0 -28
  144. package/src/utils/math/linear-algebra/2d.test.js +0 -17
  145. package/src/utils/math/linear-algebra/quaternion.js +0 -22
  146. package/src/utils/math/linear-algebra/quaternion.test.js +0 -25
  147. package/src/utils/math/linear-algebra/quaternions.js +0 -20
  148. package/src/utils/math/linear-algebra/quaternions.test.js +0 -29
  149. package/src/utils/math/linear-algebra/types.d.ts +0 -4
  150. package/src/utils/math/linear-algebra/vector.js +0 -327
  151. package/src/utils/math/linear-algebra/vector.test.js +0 -265
  152. package/src/utils/math/linear-algebra/vectors.js +0 -122
  153. package/src/utils/math/linear-algebra/vectors.test.js +0 -65
  154. package/src/utils/math/linear-interpolation.js +0 -9
  155. package/src/utils/math/numbers.js +0 -90
  156. package/src/utils/math/numbers.test.js +0 -137
  157. package/src/utils/math/rng.js +0 -44
  158. package/src/utils/math/rng.test.js +0 -39
  159. package/src/utils/math/statistics.js +0 -43
  160. package/src/utils/math/statistics.test.js +0 -47
  161. package/src/utils/math/trigonometry.js +0 -89
  162. package/src/utils/math/trigonometry.test.js +0 -52
  163. package/src/utils/physics/acceleration.js +0 -61
  164. package/src/utils/physics/friction.js +0 -28
  165. package/src/utils/physics/friction.test.js +0 -42
  166. package/src/utils/physics/gravity.js +0 -69
  167. package/src/utils/physics/gravity.test.js +0 -77
  168. package/src/utils/physics/jump.js +0 -31
  169. package/src/utils/physics/velocity.js +0 -36
@@ -1,22 +1,22 @@
1
- const ONE_SECOND = 1000
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-
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- export class ElapsedLoop {
4
- _shouldStop = false
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-
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- start(engine) {
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- let previousTime = Date.now()
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-
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- while (!this._shouldStop) {
10
- const currentTime = Date.now()
11
- const dt = currentTime - previousTime
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-
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- engine.update(dt / ONE_SECOND)
14
-
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- previousTime = currentTime
16
- }
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- }
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-
19
- stop() {
20
- this._shouldStop = true
21
- }
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- }
1
+ const ONE_SECOND = 1000
2
+
3
+ export class ElapsedLoop {
4
+ _shouldStop = false
5
+
6
+ start(engine) {
7
+ let previousTime = Date.now()
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+
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+ while (!this._shouldStop) {
10
+ const currentTime = Date.now()
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+ const dt = currentTime - previousTime
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+
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+ engine.update(dt / ONE_SECOND)
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+
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+ previousTime = currentTime
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+ }
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+ }
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+
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+ stop() {
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+ this._shouldStop = true
21
+ }
22
+ }
@@ -1,27 +1,27 @@
1
- const ONE_SECOND = 1000
2
-
3
- export class FixedLoop {
4
- _shouldStop = false
5
-
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- async start(engine, msPerUpdate) {
7
- let previousTime = Date.now()
8
-
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- while (!this._shouldStop) {
10
- const currentTime = Date.now()
11
- const dt = currentTime - previousTime
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-
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- engine.update(dt / ONE_SECOND)
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-
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- previousTime = currentTime
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- await sleep(Date.now() - currentTime + msPerUpdate)
17
- }
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- }
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-
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- stop() {
21
- this._shouldStop = true
22
- }
23
- }
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-
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- function sleep(ms) {
26
- return new Promise((resolve) => setTimeout(resolve, ms))
27
- }
1
+ const ONE_SECOND = 1000
2
+
3
+ export class FixedLoop {
4
+ _shouldStop = false
5
+
6
+ async start(engine, msPerUpdate) {
7
+ let previousTime = Date.now()
8
+
9
+ while (!this._shouldStop) {
10
+ const currentTime = Date.now()
11
+ const dt = currentTime - previousTime
12
+
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+ engine.update(dt / ONE_SECOND)
14
+
15
+ previousTime = currentTime
16
+ await sleep(Date.now() - currentTime + msPerUpdate)
17
+ }
18
+ }
19
+
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+ stop() {
21
+ this._shouldStop = true
22
+ }
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+ }
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+
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+ function sleep(ms) {
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+ return new Promise((resolve) => setTimeout(resolve, ms))
27
+ }
@@ -1,13 +1,13 @@
1
- export class FlashLoop {
2
- _shouldStop = false
3
-
4
- start(engine) {
5
- while (!this._shouldStop) {
6
- engine.update()
7
- }
8
- }
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-
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- stop() {
11
- this._shouldStop = true
12
- }
13
- }
1
+ export class FlashLoop {
2
+ _shouldStop = false
3
+
4
+ start(engine) {
5
+ while (!this._shouldStop) {
6
+ engine.update()
7
+ }
8
+ }
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+
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+ stop() {
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+ this._shouldStop = true
12
+ }
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+ }
@@ -1,26 +1,26 @@
1
- const ONE_SECOND = 1000
2
-
3
- export class LagLoop {
4
- _shouldStop = false
5
-
6
- start(engine, msPerUpdate) {
7
- let previousTime = Date.now()
8
- let lag = 0
9
-
10
- while (!this._shouldStop) {
11
- const currentTime = Date.now()
12
- const dt = currentTime - previousTime
13
- previousTime = currentTime
14
- lag += dt
15
-
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- while (lag >= msPerUpdate) {
17
- engine.update(dt / ONE_SECOND)
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- lag -= msPerUpdate
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- }
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- }
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- }
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-
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- stop() {
24
- this._shouldStop = true
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- }
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- }
1
+ const ONE_SECOND = 1000
2
+
3
+ export class LagLoop {
4
+ _shouldStop = false
5
+
6
+ start(engine, msPerUpdate) {
7
+ let previousTime = Date.now()
8
+ let lag = 0
9
+
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+ while (!this._shouldStop) {
11
+ const currentTime = Date.now()
12
+ const dt = currentTime - previousTime
13
+ previousTime = currentTime
14
+ lag += dt
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+
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+ while (lag >= msPerUpdate) {
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+ engine.update(dt / ONE_SECOND)
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+ lag -= msPerUpdate
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+ }
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+ }
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+ }
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+
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+ stop() {
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+ this._shouldStop = true
25
+ }
26
+ }
@@ -1,26 +1,26 @@
1
- /**
2
- * Creates a memoized selector function.
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- * NB: this implementation does not support spreading the input selectors for clarity, please just put them in an array.
4
- * @param {Array<Function>} inputSelectors - An array of input selector functions.
5
- * @param {Function} resultFunc - A function that receives the results of the input selectors and returns a computed value.
6
- * @returns {Function} A memoized selector function that, when called, returns the selected state.
7
- */
8
- export function createSelector(inputSelectors, resultFunc) {
9
- let lastInputs = []
10
- let lastResult = null
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-
12
- return (state) => {
13
- const nextInputs = inputSelectors.map((selector) => selector(state))
14
- const inputsChanged =
15
- lastInputs.length !== nextInputs.length ||
16
- nextInputs.some((input, index) => input !== lastInputs[index])
17
-
18
- if (!inputsChanged) {
19
- return lastResult
20
- }
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-
22
- lastInputs = nextInputs
23
- lastResult = resultFunc(...nextInputs)
24
- return lastResult
25
- }
26
- }
1
+ /**
2
+ * Creates a memoized selector function.
3
+ * NB: this implementation does not support spreading the input selectors for clarity, please just put them in an array.
4
+ * @param {Array<Function>} inputSelectors - An array of input selector functions.
5
+ * @param {Function} resultFunc - A function that receives the results of the input selectors and returns a computed value.
6
+ * @returns {Function} A memoized selector function that, when called, returns the selected state.
7
+ */
8
+ export function createSelector(inputSelectors, resultFunc) {
9
+ let lastInputs = []
10
+ let lastResult = null
11
+
12
+ return (state) => {
13
+ const nextInputs = inputSelectors.map((selector) => selector(state))
14
+ const inputsChanged =
15
+ lastInputs.length !== nextInputs.length ||
16
+ nextInputs.some((input, index) => input !== lastInputs[index])
17
+
18
+ if (!inputsChanged) {
19
+ return lastResult
20
+ }
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+
22
+ lastInputs = nextInputs
23
+ lastResult = resultFunc(...nextInputs)
24
+ return lastResult
25
+ }
26
+ }
@@ -1,178 +1,178 @@
1
- import { map } from "@inglorious/utils/data-structures/object.js"
2
- import { extend } from "@inglorious/utils/data-structures/objects.js"
3
- import { pipe } from "@inglorious/utils/functions/functions.js"
4
- import { produce } from "immer"
5
-
6
- /**
7
- * Creates a store to manage state and events.
8
- * @param {Object} config - Configuration options for the store.
9
- * @param {Object} [config.types] - The initial types configuration.
10
- * @param {Object} [config.entities] - The initial entities configuration.
11
- * @returns {Object} The store with methods to interact with state and events.
12
- */
13
- export function createStore({
14
- types: originalTypes,
15
- entities: originalEntities,
16
- systems = [],
17
- }) {
18
- const listeners = new Set()
19
- let incomingEvents = []
20
-
21
- let types = augmentTypes(originalTypes)
22
- let entities = augmentEntities(originalEntities)
23
-
24
- const initialState = { entities }
25
- let state = initialState
26
-
27
- return {
28
- subscribe,
29
- update,
30
- notify,
31
- dispatch, // needed for compatibility with Redux
32
- getTypes,
33
- getOriginalTypes,
34
- getState,
35
- setState,
36
- reset,
37
- }
38
-
39
- /**
40
- * Subscribes a listener to state updates.
41
- * @param {Function} listener - The listener function to call on updates.
42
- * @returns {Function} A function to unsubscribe the listener.
43
- */
44
- function subscribe(listener) {
45
- listeners.add(listener)
46
-
47
- return function unsubscribe() {
48
- listeners.delete(listener)
49
- }
50
- }
51
-
52
- /**
53
- * Updates the state based on elapsed time and processes events.
54
- * @param {number} dt - The delta time since the last update in milliseconds.
55
- * @param {Object} api - The engine's public API.
56
- */
57
- function update(dt, api) {
58
- const processedEvents = []
59
-
60
- state = produce(state, (state) => {
61
- incomingEvents.push({ type: "update", payload: dt })
62
-
63
- while (incomingEvents.length) {
64
- const event = incomingEvents.shift()
65
- processedEvents.push(event)
66
-
67
- if (event.type === "morph") {
68
- const { id, type } = event.payload
69
- originalTypes[id] = type
70
- types = augmentTypes(originalTypes)
71
- }
72
-
73
- if (event.type === "add") {
74
- const { id, ...entity } = event.payload
75
- state.entities[id] = augmentEntity(id, entity)
76
- }
77
-
78
- if (event.type === "remove") {
79
- const id = event.payload
80
- delete state.entities[id]
81
- }
82
-
83
- for (const id in state.entities) {
84
- const entity = state.entities[id]
85
- const type = types[entity.type]
86
- const handle = type[event.type]
87
- handle?.(entity, event.payload, api)
88
- }
89
-
90
- systems.forEach((system) => {
91
- const handle = system[event.type]
92
- handle?.(state, event.payload, api)
93
- })
94
- }
95
- })
96
-
97
- listeners.forEach((onUpdate) => onUpdate())
98
-
99
- return processedEvents
100
- }
101
-
102
- /**
103
- * Notifies the store of a new event.
104
- * @param {string} type - The event object type to notify.
105
- * @param {any} payload - The event object payload to notify.
106
- */
107
- function notify(type, payload) {
108
- dispatch({ type, payload })
109
- }
110
-
111
- /**
112
- * Dispatches an event to be processed in the next update cycle.
113
- * @param {Object} event - The event object.
114
- * @param {string} event.type - The type of the event.
115
- * @param {any} [event.payload] - The payload of the event.
116
- */
117
- function dispatch(event) {
118
- incomingEvents.push(event)
119
- }
120
-
121
- /**
122
- * Retrieves the augmented types configuration.
123
- * This includes composed behaviors and event handlers wrapped for immutability.
124
- * @returns {Object} The augmented types configuration.
125
- */
126
- function getTypes() {
127
- return types
128
- }
129
-
130
- /**
131
- * Retrieves the original, un-augmented types configuration.
132
- * @returns {Object} The original types configuration.
133
- */
134
- function getOriginalTypes() {
135
- return originalTypes
136
- }
137
-
138
- /**
139
- * Retrieves the current state.
140
- * @returns {Object} The current state.
141
- */
142
- function getState() {
143
- return state
144
- }
145
-
146
- function setState(newState) {
147
- state = newState
148
- }
149
-
150
- function reset() {
151
- state = initialState // Reset state to its originally computed value
152
- }
153
- }
154
-
155
- function augmentTypes(types) {
156
- return pipe(applyBehaviors)(types)
157
- }
158
-
159
- function applyBehaviors(types) {
160
- return map(types, (_, type) => {
161
- if (!Array.isArray(type)) {
162
- return type
163
- }
164
-
165
- const behaviors = type.map((fn) =>
166
- typeof fn !== "function" ? (type) => extend(type, fn) : fn,
167
- )
168
- return pipe(...behaviors)({})
169
- })
170
- }
171
-
172
- function augmentEntities(entities) {
173
- return map(entities, augmentEntity)
174
- }
175
-
176
- function augmentEntity(id, entity) {
177
- return { ...entity, id }
178
- }
1
+ import { map } from "@inglorious/utils/data-structures/object.js"
2
+ import { extend } from "@inglorious/utils/data-structures/objects.js"
3
+ import { pipe } from "@inglorious/utils/functions/functions.js"
4
+ import { produce } from "immer"
5
+
6
+ /**
7
+ * Creates a store to manage state and events.
8
+ * @param {Object} config - Configuration options for the store.
9
+ * @param {Object} [config.types] - The initial types configuration.
10
+ * @param {Object} [config.entities] - The initial entities configuration.
11
+ * @returns {Object} The store with methods to interact with state and events.
12
+ */
13
+ export function createStore({
14
+ types: originalTypes,
15
+ entities: originalEntities,
16
+ systems = [],
17
+ }) {
18
+ const listeners = new Set()
19
+ let incomingEvents = []
20
+
21
+ let types = augmentTypes(originalTypes)
22
+ let entities = augmentEntities(originalEntities)
23
+
24
+ const initialState = { entities }
25
+ let state = initialState
26
+
27
+ return {
28
+ subscribe,
29
+ update,
30
+ notify,
31
+ dispatch, // needed for compatibility with Redux
32
+ getTypes,
33
+ getOriginalTypes,
34
+ getState,
35
+ setState,
36
+ reset,
37
+ }
38
+
39
+ /**
40
+ * Subscribes a listener to state updates.
41
+ * @param {Function} listener - The listener function to call on updates.
42
+ * @returns {Function} A function to unsubscribe the listener.
43
+ */
44
+ function subscribe(listener) {
45
+ listeners.add(listener)
46
+
47
+ return function unsubscribe() {
48
+ listeners.delete(listener)
49
+ }
50
+ }
51
+
52
+ /**
53
+ * Updates the state based on elapsed time and processes events.
54
+ * @param {number} dt - The delta time since the last update in milliseconds.
55
+ * @param {Object} api - The engine's public API.
56
+ */
57
+ function update(dt, api) {
58
+ const processedEvents = []
59
+
60
+ state = produce(state, (state) => {
61
+ incomingEvents.push({ type: "update", payload: dt })
62
+
63
+ while (incomingEvents.length) {
64
+ const event = incomingEvents.shift()
65
+ processedEvents.push(event)
66
+
67
+ if (event.type === "morph") {
68
+ const { id, type } = event.payload
69
+ originalTypes[id] = type
70
+ types = augmentTypes(originalTypes)
71
+ }
72
+
73
+ if (event.type === "add") {
74
+ const { id, ...entity } = event.payload
75
+ state.entities[id] = augmentEntity(id, entity)
76
+ }
77
+
78
+ if (event.type === "remove") {
79
+ const id = event.payload
80
+ delete state.entities[id]
81
+ }
82
+
83
+ for (const id in state.entities) {
84
+ const entity = state.entities[id]
85
+ const type = types[entity.type]
86
+ const handle = type[event.type]
87
+ handle?.(entity, event.payload, api)
88
+ }
89
+
90
+ systems.forEach((system) => {
91
+ const handle = system[event.type]
92
+ handle?.(state, event.payload, api)
93
+ })
94
+ }
95
+ })
96
+
97
+ listeners.forEach((onUpdate) => onUpdate())
98
+
99
+ return processedEvents
100
+ }
101
+
102
+ /**
103
+ * Notifies the store of a new event.
104
+ * @param {string} type - The event object type to notify.
105
+ * @param {any} payload - The event object payload to notify.
106
+ */
107
+ function notify(type, payload) {
108
+ dispatch({ type, payload })
109
+ }
110
+
111
+ /**
112
+ * Dispatches an event to be processed in the next update cycle.
113
+ * @param {Object} event - The event object.
114
+ * @param {string} event.type - The type of the event.
115
+ * @param {any} [event.payload] - The payload of the event.
116
+ */
117
+ function dispatch(event) {
118
+ incomingEvents.push(event)
119
+ }
120
+
121
+ /**
122
+ * Retrieves the augmented types configuration.
123
+ * This includes composed behaviors and event handlers wrapped for immutability.
124
+ * @returns {Object} The augmented types configuration.
125
+ */
126
+ function getTypes() {
127
+ return types
128
+ }
129
+
130
+ /**
131
+ * Retrieves the original, un-augmented types configuration.
132
+ * @returns {Object} The original types configuration.
133
+ */
134
+ function getOriginalTypes() {
135
+ return originalTypes
136
+ }
137
+
138
+ /**
139
+ * Retrieves the current state.
140
+ * @returns {Object} The current state.
141
+ */
142
+ function getState() {
143
+ return state
144
+ }
145
+
146
+ function setState(newState) {
147
+ state = newState
148
+ }
149
+
150
+ function reset() {
151
+ state = initialState // Reset state to its originally computed value
152
+ }
153
+ }
154
+
155
+ function augmentTypes(types) {
156
+ return pipe(applyBehaviors)(types)
157
+ }
158
+
159
+ function applyBehaviors(types) {
160
+ return map(types, (_, type) => {
161
+ if (!Array.isArray(type)) {
162
+ return type
163
+ }
164
+
165
+ const behaviors = type.map((fn) =>
166
+ typeof fn !== "function" ? (type) => extend(type, fn) : fn,
167
+ )
168
+ return pipe(...behaviors)({})
169
+ })
170
+ }
171
+
172
+ function augmentEntities(entities) {
173
+ return map(entities, augmentEntity)
174
+ }
175
+
176
+ function augmentEntity(id, entity) {
177
+ return { ...entity, id }
178
+ }