@haiyue/extensions 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +30 -0
- package/dist/animation/Animation2DComponent.d.ts +46 -0
- package/dist/animation/Animation2DExtensionRegistry.d.ts +27 -0
- package/dist/animation/Animation2DRenderSystem.d.ts +89 -0
- package/dist/animation/Animation2DRuntime.d.ts +99 -0
- package/dist/animation/Animation2DStateMachine.d.ts +13 -0
- package/dist/animation/Animation2DStateMachineComponent.d.ts +54 -0
- package/dist/animation/Animation2DStateMachineRuntime.d.ts +30 -0
- package/dist/animation/Animation2DStateMachineSystem.d.ts +14 -0
- package/dist/animation/Animation2DStateMachineVisualRuntime.d.ts +27 -0
- package/dist/animation/Animation2DSystem.d.ts +14 -0
- package/dist/animation/AnimationAssetLoader.d.ts +9 -0
- package/dist/animation/AnimationAudioClip.d.ts +26 -0
- package/dist/animation/AnimationPathTessellator.d.ts +52 -0
- package/dist/animation/AnimationTextRasterizer.d.ts +21 -0
- package/dist/animation/AnimationVisual2D.d.ts +68 -0
- package/dist/animation/HyaAnimation2DClipAdapter.d.ts +16 -0
- package/dist/animation/Particle2DDescriptorAdapter.d.ts +5 -0
- package/dist/animation/runtime/mixer/Action.d.ts +150 -0
- package/dist/animation/runtime/mixer/Mixer.d.ts +54 -0
- package/dist/animation/runtime/mixer/PoseBuffer.d.ts +23 -0
- package/dist/animation/runtime/mixer/Sampler.d.ts +17 -0
- package/dist/animation/runtime/mixer/Types.d.ts +101 -0
- package/dist/animation/runtime/mixer/index.d.ts +6 -0
- package/dist/animation-state-machine/AnimationStateMachine.d.ts +111 -0
- package/dist/animation-state-machine/AnimationStateMachineChannels.d.ts +23 -0
- package/dist/animation-state-machine/runtime/Animation2DStateMachineMixerAdapter.d.ts +51 -0
- package/dist/animation-state-machine/runtime/AnimationStateMachineBlendTreeWeights.d.ts +14 -0
- package/dist/animation-state-machine/runtime/AnimationStateMachineCompiler.d.ts +109 -0
- package/dist/animation-state-machine/runtime/AnimationStateMachineController.d.ts +103 -0
- package/dist/animation-state-machine/runtime/AnimationStateMachineMixerPort.d.ts +35 -0
- package/dist/animation-state-machine/runtime/index.d.ts +7 -0
- package/dist/animation.d.ts +15 -0
- package/dist/animation.js +1171 -0
- package/dist/animation3d/Animation3DAction.d.ts +46 -0
- package/dist/animation3d/Animation3DBinding.d.ts +85 -0
- package/dist/animation3d/Animation3DClip.d.ts +20 -0
- package/dist/animation3d/Animation3DError.d.ts +13 -0
- package/dist/animation3d/Animation3DMixer.d.ts +27 -0
- package/dist/animation3d/Animation3DPose.d.ts +40 -0
- package/dist/animation3d/Animation3DPoseBuffer.d.ts +24 -0
- package/dist/animation3d/Animation3DResource.d.ts +28 -0
- package/dist/animation3d/Animation3DStateMachine.d.ts +95 -0
- package/dist/animation3d/Animation3DStateMachineRuntime.d.ts +70 -0
- package/dist/animation3d/Animation3DTrack.d.ts +19 -0
- package/dist/animation3d/hya/HyaAnimation3DRuntime.d.ts +73 -0
- package/dist/animation3d/hya/HyaAnimation3DStateMachineRuntime.d.ts +65 -0
- package/dist/animation3d/hya/HyaAnimation3DTypes.d.ts +170 -0
- package/dist/animation3d/hya/index.d.ts +4 -0
- package/dist/animation3d/index.d.ts +14 -0
- package/dist/animation3d/runtime/integration/Animation3DStateMachineMixerAdapter.d.ts +81 -0
- package/dist/animation3d/runtime/integration/Animation3DStateMachineMixerIntegration.d.ts +39 -0
- package/dist/animation3d/runtime/integration/index.d.ts +2 -0
- package/dist/animation3d/runtime/mixer/Action.d.ts +150 -0
- package/dist/animation3d/runtime/mixer/Animation3DMixerRuntimeStore.d.ts +6 -0
- package/dist/animation3d/runtime/mixer/Mixer.d.ts +59 -0
- package/dist/animation3d/runtime/mixer/PoseBuffer.d.ts +1 -0
- package/dist/animation3d/runtime/mixer/TrackSampler.d.ts +24 -0
- package/dist/animation3d/runtime/mixer/index.d.ts +4 -0
- package/dist/animation3d/runtime/state-machine/Animation3DBlendTreeWeights.d.ts +1 -0
- package/dist/animation3d/runtime/state-machine/Animation3DStateMachineCompiler.d.ts +1 -0
- package/dist/animation3d/runtime/state-machine/Animation3DStateMachineController.d.ts +1 -0
- package/dist/animation3d/runtime/state-machine/Animation3DStateMachineMixerPort.d.ts +1 -0
- package/dist/animation3d/runtime/state-machine/index.d.ts +6 -0
- package/dist/animation3d.d.ts +5 -0
- package/dist/animation3d.js +1708 -0
- package/dist/benchmark.d.ts +30 -0
- package/dist/benchmark.js +119 -0
- package/dist/canvas-text/CanvasText2DRenderSystem.d.ts +24 -0
- package/dist/canvas-text/CanvasTextComponent.d.ts +18 -0
- package/dist/canvas-text.d.ts +4 -0
- package/dist/canvas-text.js +276 -0
- package/dist/chunks/2d-ui-animation-2d.generated-D4aHzFU2.js +4 -0
- package/dist/chunks/2d-ui-canvas-text-2d.generated-C0Eaej2m.js +4 -0
- package/dist/chunks/2d-ui-spine2d.generated-CUUi8xjl.js +4 -0
- package/dist/chunks/2d-ui-tilemap2d.generated-gebw4mX7.js +4 -0
- package/dist/chunks/Animation2DStateMachine-9IonguNa.js +3245 -0
- package/dist/chunks/AnimationStateMachineController-BIcAh-sT.js +1438 -0
- package/dist/chunks/GltfAnimation3DAdapter-Cu3rQQsW.js +2240 -0
- package/dist/chunks/GltfAnimationRuntime-CRHsLycN.js +631 -0
- package/dist/chunks/RenderSystem2DBase-DDT61dAu.js +227 -0
- package/dist/chunks/Spine2DRuntime-D9M9LAQR.js +3056 -0
- package/dist/chunks/SpineAssetParser-BSDmPge1.js +378 -0
- package/dist/chunks/gltfLoader-Dm22jLYB.js +2085 -0
- package/dist/chunks/pluginUtils-CvwroRMd.js +33 -0
- package/dist/experimental-gltf-worker.d.ts +4 -0
- package/dist/experimental-gltf-worker.js +138 -0
- package/dist/experimental-spine-worker.d.ts +4 -0
- package/dist/experimental-spine-worker.js +110 -0
- package/dist/gltf/GltfAccessorReader.d.ts +7 -0
- package/dist/gltf/GltfAnimation3DAdapter.d.ts +47 -0
- package/dist/gltf/GltfAnimationRuntime.d.ts +10 -0
- package/dist/gltf/GltfAssetWorkerClient.d.ts +20 -0
- package/dist/gltf/GltfCompatibilityReport.d.ts +70 -0
- package/dist/gltf/GltfConservativeBounds.d.ts +18 -0
- package/dist/gltf/GltfDracoDecoder.d.ts +4 -0
- package/dist/gltf/GltfExtensionAdapter.d.ts +54 -0
- package/dist/gltf/GltfLoaderContract.d.ts +249 -0
- package/dist/gltf/GltfLoaderErrors.d.ts +4 -0
- package/dist/gltf/GltfMaterialDescriptor.d.ts +23 -0
- package/dist/gltf/GltfMaterialEncoder.d.ts +20 -0
- package/dist/gltf/GltfMaterialLoader.d.ts +6 -0
- package/dist/gltf/GltfModelComponent.d.ts +72 -0
- package/dist/gltf/GltfModelSystem.d.ts +37 -0
- package/dist/gltf/GltfPlugin.d.ts +6 -0
- package/dist/gltf/GltfSchema.d.ts +225 -0
- package/dist/gltf/GltfUvSemanticPlanner.d.ts +33 -0
- package/dist/gltf/gltfLoader.d.ts +9 -0
- package/dist/gltf-animation3d.d.ts +3 -0
- package/dist/gltf-animation3d.js +8 -0
- package/dist/gltf-worker-runtime.d.ts +7 -0
- package/dist/gltf-worker-runtime.js +6981 -0
- package/dist/gltf.d.ts +12 -0
- package/dist/gltf.js +517 -0
- package/dist/grid/Grid2DComponent.d.ts +25 -0
- package/dist/grid.d.ts +2 -0
- package/dist/grid.js +56 -0
- package/dist/hya-state-machine.d.ts +7 -0
- package/dist/hya-state-machine.js +2934 -0
- package/dist/index.d.ts +2 -0
- package/dist/index.js +7 -0
- package/dist/internal/2d-ui-shader-artifact.js +870 -0
- package/dist/plugins/pluginUtils.d.ts +20 -0
- package/dist/plugins.d.ts +6 -0
- package/dist/shaders/generated/2d-ui-artifact.generated.d.ts +658 -0
- package/dist/spine/Spine2DComponent.d.ts +116 -0
- package/dist/spine/Spine2DGpuRenderer.d.ts +65 -0
- package/dist/spine/Spine2DRenderSystem.d.ts +27 -0
- package/dist/spine/Spine2DRuntime.d.ts +103 -0
- package/dist/spine/SpineAnimationBoneTimelines.d.ts +8 -0
- package/dist/spine/SpineAssetParser.d.ts +18 -0
- package/dist/spine/SpineAssetWorkerClient.d.ts +19 -0
- package/dist/spine/SpineAssetWorkerContract.d.ts +6 -0
- package/dist/spine/SpineAtlasParser.d.ts +21 -0
- package/dist/spine/SpineFloatBuilder.d.ts +15 -0
- package/dist/spine/SpinePathConstraintSolver.d.ts +32 -0
- package/dist/spine/SpinePlugin.d.ts +8 -0
- package/dist/spine/SpineSkeletonRuntime.d.ts +185 -0
- package/dist/spine/SpineSlotAnimation.d.ts +17 -0
- package/dist/spine/SpineTimelineRuntime.d.ts +25 -0
- package/dist/spine/SpineVertexBuilder.d.ts +61 -0
- package/dist/spine.d.ts +7 -0
- package/dist/spine.js +578 -0
- package/dist/tilemap/Tilemap2DComponent.d.ts +110 -0
- package/dist/tilemap/Tilemap2DRenderSystem.d.ts +11 -0
- package/dist/tilemap/Tilemap2DRenderer.d.ts +24 -0
- package/dist/tilemap/TilemapPlugin.d.ts +8 -0
- package/dist/tilemap.d.ts +6 -0
- package/dist/tilemap.js +535 -0
- package/dist/tween/Tween2DComponent.d.ts +70 -0
- package/dist/tween/Tween2DSystem.d.ts +12 -0
- package/dist/tween.d.ts +4 -0
- package/dist/tween.js +138 -0
- package/dist/utils/RenderSystem2DBase.d.ts +42 -0
- package/dist/utils/arrayAccess.d.ts +4 -0
- package/dist/utils/camera2d.d.ts +12 -0
- package/dist/utils/render2dGpu.d.ts +32 -0
- package/package.json +124 -0
- package/src/animation/Animation2DComponent.ts +135 -0
- package/src/animation/Animation2DExtensionRegistry.ts +52 -0
- package/src/animation/Animation2DRenderSystem.ts +1026 -0
- package/src/animation/Animation2DRuntime.ts +1326 -0
- package/src/animation/Animation2DStateMachine.ts +39 -0
- package/src/animation/Animation2DStateMachineComponent.ts +228 -0
- package/src/animation/Animation2DStateMachineRuntime.ts +141 -0
- package/src/animation/Animation2DStateMachineSystem.ts +60 -0
- package/src/animation/Animation2DStateMachineVisualRuntime.ts +282 -0
- package/src/animation/Animation2DSystem.ts +72 -0
- package/src/animation/AnimationAssetLoader.ts +84 -0
- package/src/animation/AnimationAudioClip.ts +140 -0
- package/src/animation/AnimationPathTessellator.ts +691 -0
- package/src/animation/AnimationTextRasterizer.ts +340 -0
- package/src/animation/AnimationVisual2D.ts +153 -0
- package/src/animation/HyaAnimation2DClipAdapter.ts +845 -0
- package/src/animation/Particle2DDescriptorAdapter.ts +35 -0
- package/src/animation/runtime/mixer/Action.ts +876 -0
- package/src/animation/runtime/mixer/Mixer.ts +505 -0
- package/src/animation/runtime/mixer/PoseBuffer.ts +105 -0
- package/src/animation/runtime/mixer/Sampler.ts +252 -0
- package/src/animation/runtime/mixer/Types.ts +138 -0
- package/src/animation/runtime/mixer/index.ts +31 -0
- package/src/animation-state-machine/AnimationStateMachine.ts +146 -0
- package/src/animation-state-machine/AnimationStateMachineChannels.ts +116 -0
- package/src/animation-state-machine/runtime/Animation2DStateMachineMixerAdapter.ts +197 -0
- package/src/animation-state-machine/runtime/AnimationStateMachineBlendTreeWeights.ts +503 -0
- package/src/animation-state-machine/runtime/AnimationStateMachineCompiler.ts +763 -0
- package/src/animation-state-machine/runtime/AnimationStateMachineController.ts +987 -0
- package/src/animation-state-machine/runtime/AnimationStateMachineMixerPort.ts +54 -0
- package/src/animation-state-machine/runtime/index.ts +47 -0
- package/src/animation.ts +33 -0
- package/src/animation3d/Animation3DAction.ts +73 -0
- package/src/animation3d/Animation3DBinding.ts +116 -0
- package/src/animation3d/Animation3DClip.ts +22 -0
- package/src/animation3d/Animation3DError.ts +34 -0
- package/src/animation3d/Animation3DMixer.ts +82 -0
- package/src/animation3d/Animation3DPose.ts +100 -0
- package/src/animation3d/Animation3DPoseBuffer.ts +85 -0
- package/src/animation3d/Animation3DResource.ts +49 -0
- package/src/animation3d/Animation3DStateMachine.ts +126 -0
- package/src/animation3d/Animation3DStateMachineRuntime.ts +191 -0
- package/src/animation3d/Animation3DTrack.ts +29 -0
- package/src/animation3d/hya/HyaAnimation3DRuntime.ts +756 -0
- package/src/animation3d/hya/HyaAnimation3DStateMachineRuntime.ts +618 -0
- package/src/animation3d/hya/HyaAnimation3DTypes.ts +168 -0
- package/src/animation3d/hya/index.ts +10 -0
- package/src/animation3d/index.ts +76 -0
- package/src/animation3d/runtime/integration/Animation3DStateMachineMixerAdapter.ts +325 -0
- package/src/animation3d/runtime/integration/Animation3DStateMachineMixerIntegration.ts +158 -0
- package/src/animation3d/runtime/integration/index.ts +9 -0
- package/src/animation3d/runtime/mixer/Action.ts +833 -0
- package/src/animation3d/runtime/mixer/Animation3DMixerRuntimeStore.ts +26 -0
- package/src/animation3d/runtime/mixer/Mixer.ts +562 -0
- package/src/animation3d/runtime/mixer/PoseBuffer.ts +1 -0
- package/src/animation3d/runtime/mixer/TrackSampler.ts +399 -0
- package/src/animation3d/runtime/mixer/index.ts +8 -0
- package/src/animation3d/runtime/state-machine/Animation3DBlendTreeWeights.ts +4 -0
- package/src/animation3d/runtime/state-machine/Animation3DStateMachineCompiler.ts +1 -0
- package/src/animation3d/runtime/state-machine/Animation3DStateMachineController.ts +1 -0
- package/src/animation3d/runtime/state-machine/Animation3DStateMachineMixerPort.ts +1 -0
- package/src/animation3d/runtime/state-machine/index.ts +45 -0
- package/src/animation3d.ts +5 -0
- package/src/benchmark.ts +168 -0
- package/src/canvas-text/CanvasText2DRenderSystem.ts +292 -0
- package/src/canvas-text/CanvasTextComponent.ts +47 -0
- package/src/canvas-text.ts +4 -0
- package/src/experimental-gltf-worker.ts +18 -0
- package/src/experimental-spine-worker.ts +9 -0
- package/src/gltf/GltfAccessorReader.ts +271 -0
- package/src/gltf/GltfAnimation3DAdapter.ts +680 -0
- package/src/gltf/GltfAnimationRuntime.ts +392 -0
- package/src/gltf/GltfAssetWorkerClient.ts +136 -0
- package/src/gltf/GltfCompatibilityReport.ts +214 -0
- package/src/gltf/GltfConservativeBounds.ts +219 -0
- package/src/gltf/GltfDracoDecoder.ts +251 -0
- package/src/gltf/GltfExtensionAdapter.ts +340 -0
- package/src/gltf/GltfLoaderContract.ts +333 -0
- package/src/gltf/GltfLoaderErrors.ts +59 -0
- package/src/gltf/GltfMaterialDescriptor.ts +134 -0
- package/src/gltf/GltfMaterialEncoder.ts +173 -0
- package/src/gltf/GltfMaterialLoader.ts +293 -0
- package/src/gltf/GltfModelComponent.ts +115 -0
- package/src/gltf/GltfModelSystem.ts +208 -0
- package/src/gltf/GltfPlugin.ts +84 -0
- package/src/gltf/GltfSchema.ts +229 -0
- package/src/gltf/GltfUvSemanticPlanner.ts +166 -0
- package/src/gltf/gltfLoader.ts +910 -0
- package/src/gltf-animation3d.ts +10 -0
- package/src/gltf-worker-runtime.ts +10 -0
- package/src/gltf.ts +56 -0
- package/src/grid/Grid2DComponent.ts +69 -0
- package/src/grid.ts +2 -0
- package/src/hya-state-machine.ts +19 -0
- package/src/index.ts +2 -0
- package/src/plugins/pluginUtils.ts +50 -0
- package/src/plugins.ts +6 -0
- package/src/shaders/generated/2d-ui-animation-2d.generated.wgsl +242 -0
- package/src/shaders/generated/2d-ui-artifact.generated.ts +867 -0
- package/src/shaders/generated/2d-ui-canvas-text-2d.generated.wgsl +38 -0
- package/src/shaders/generated/2d-ui-spine2d.generated.wgsl +41 -0
- package/src/shaders/generated/2d-ui-tilemap2d.generated.wgsl +36 -0
- package/src/spine/Spine2DComponent.ts +168 -0
- package/src/spine/Spine2DGpuRenderer.ts +449 -0
- package/src/spine/Spine2DRenderSystem.ts +199 -0
- package/src/spine/Spine2DRuntime.ts +1529 -0
- package/src/spine/SpineAnimationBoneTimelines.ts +30 -0
- package/src/spine/SpineAssetParser.ts +20 -0
- package/src/spine/SpineAssetWorkerClient.ts +112 -0
- package/src/spine/SpineAssetWorkerContract.ts +4 -0
- package/src/spine/SpineAtlasParser.ts +127 -0
- package/src/spine/SpineFloatBuilder.ts +66 -0
- package/src/spine/SpinePathConstraintSolver.ts +582 -0
- package/src/spine/SpinePlugin.ts +76 -0
- package/src/spine/SpineSkeletonRuntime.ts +521 -0
- package/src/spine/SpineSlotAnimation.ts +195 -0
- package/src/spine/SpineTimelineRuntime.ts +453 -0
- package/src/spine/SpineVertexBuilder.ts +686 -0
- package/src/spine.ts +7 -0
- package/src/tilemap/Tilemap2DComponent.ts +232 -0
- package/src/tilemap/Tilemap2DRenderSystem.ts +58 -0
- package/src/tilemap/Tilemap2DRenderer.ts +289 -0
- package/src/tilemap/TilemapPlugin.ts +75 -0
- package/src/tilemap.ts +6 -0
- package/src/tween/Tween2DComponent.ts +83 -0
- package/src/tween/Tween2DSystem.ts +78 -0
- package/src/tween.ts +4 -0
- package/src/types/earcut.d.ts +7 -0
- package/src/types/wgsl.d.ts +4 -0
- package/src/utils/RenderSystem2DBase.ts +164 -0
- package/src/utils/arrayAccess.ts +17 -0
- package/src/utils/camera2d.ts +68 -0
- package/src/utils/render2dGpu.ts +132 -0
- package/test/fixtures/gltf/animation-characterization.gltf +344 -0
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import { Component } from '@haiyue/engine';
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import { UniqueCheckType } from '@haiyue/engine/ecs';
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export type TilemapCellValue = number;
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export type TilemapPaletteColor = [number, number, number, number];
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export interface Tilemap2DComponentOptions {
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static editor = {
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cellWidth: { type: 'number', label: 'Cell Width', min: 0.001, step: 1 },
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cellHeight: { type: 'number', label: 'Cell Height', min: 0.001, step: 1 },
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originX: { type: 'number', label: 'Origin X', step: 1 },
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originY: { type: 'number', label: 'Origin Y', step: 1 },
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palette: { type: 'json', label: 'Palette JSON', rows: 7 },
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},
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};
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if (options.cells) this._cells.set(Array.from(options.cells).slice(0, this._cells.length));
|
|
58
|
+
this._palette = options.palette?.length
|
|
59
|
+
? options.palette.map(color => [...color] as TilemapPaletteColor)
|
|
60
|
+
: [
|
|
61
|
+
[0, 0, 0, 0],
|
|
62
|
+
[0.18, 0.62, 1, 1],
|
|
63
|
+
[0.96, 0.72, 0.18, 1],
|
|
64
|
+
[0.35, 0.86, 0.48, 1],
|
|
65
|
+
[0.92, 0.28, 0.36, 1],
|
|
66
|
+
];
|
|
67
|
+
}
|
|
68
|
+
|
|
69
|
+
get columns(): number {
|
|
70
|
+
return this._columns;
|
|
71
|
+
}
|
|
72
|
+
|
|
73
|
+
set columns(value: number) {
|
|
74
|
+
const next = Math.max(1, Math.floor(value));
|
|
75
|
+
if (this._columns === next) return;
|
|
76
|
+
this._columns = next;
|
|
77
|
+
this.markDirty();
|
|
78
|
+
}
|
|
79
|
+
|
|
80
|
+
get rows(): number {
|
|
81
|
+
return this._rows;
|
|
82
|
+
}
|
|
83
|
+
|
|
84
|
+
set rows(value: number) {
|
|
85
|
+
const next = Math.max(1, Math.floor(value));
|
|
86
|
+
if (this._rows === next) return;
|
|
87
|
+
this._rows = next;
|
|
88
|
+
this.markDirty();
|
|
89
|
+
}
|
|
90
|
+
|
|
91
|
+
get cellWidth(): number {
|
|
92
|
+
return this._cellWidth;
|
|
93
|
+
}
|
|
94
|
+
|
|
95
|
+
set cellWidth(value: number) {
|
|
96
|
+
if (this._cellWidth === value) return;
|
|
97
|
+
this._cellWidth = value;
|
|
98
|
+
this.markDirty();
|
|
99
|
+
}
|
|
100
|
+
|
|
101
|
+
get cellHeight(): number {
|
|
102
|
+
return this._cellHeight;
|
|
103
|
+
}
|
|
104
|
+
|
|
105
|
+
set cellHeight(value: number) {
|
|
106
|
+
if (this._cellHeight === value) return;
|
|
107
|
+
this._cellHeight = value;
|
|
108
|
+
this.markDirty();
|
|
109
|
+
}
|
|
110
|
+
|
|
111
|
+
get originX(): number {
|
|
112
|
+
return this._originX;
|
|
113
|
+
}
|
|
114
|
+
|
|
115
|
+
set originX(value: number) {
|
|
116
|
+
if (this._originX === value) return;
|
|
117
|
+
this._originX = value;
|
|
118
|
+
this.markDirty();
|
|
119
|
+
}
|
|
120
|
+
|
|
121
|
+
get originY(): number {
|
|
122
|
+
return this._originY;
|
|
123
|
+
}
|
|
124
|
+
|
|
125
|
+
set originY(value: number) {
|
|
126
|
+
if (this._originY === value) return;
|
|
127
|
+
this._originY = value;
|
|
128
|
+
this.markDirty();
|
|
129
|
+
}
|
|
130
|
+
|
|
131
|
+
get gap(): number {
|
|
132
|
+
return this._gap;
|
|
133
|
+
}
|
|
134
|
+
|
|
135
|
+
set gap(value: number) {
|
|
136
|
+
const next = Math.max(0, value);
|
|
137
|
+
if (this._gap === next) return;
|
|
138
|
+
this._gap = next;
|
|
139
|
+
this.markDirty();
|
|
140
|
+
}
|
|
141
|
+
|
|
142
|
+
get cells(): Int16Array {
|
|
143
|
+
return this._cells;
|
|
144
|
+
}
|
|
145
|
+
|
|
146
|
+
set cells(value: Int16Array) {
|
|
147
|
+
this._cells = value;
|
|
148
|
+
this.markDirty();
|
|
149
|
+
}
|
|
150
|
+
|
|
151
|
+
get palette(): TilemapPaletteColor[] {
|
|
152
|
+
return this._palette;
|
|
153
|
+
}
|
|
154
|
+
|
|
155
|
+
set palette(value: TilemapPaletteColor[]) {
|
|
156
|
+
this._palette = value;
|
|
157
|
+
this.markDirty();
|
|
158
|
+
}
|
|
159
|
+
|
|
160
|
+
get version(): number {
|
|
161
|
+
return this._version;
|
|
162
|
+
}
|
|
163
|
+
|
|
164
|
+
markDirty(): this {
|
|
165
|
+
this._version++;
|
|
166
|
+
return this;
|
|
167
|
+
}
|
|
168
|
+
|
|
169
|
+
index(column: number, row: number): number {
|
|
170
|
+
return row * this.columns + column;
|
|
171
|
+
}
|
|
172
|
+
|
|
173
|
+
contains(column: number, row: number): boolean {
|
|
174
|
+
return column >= 0 && row >= 0 && column < this.columns && row < this.rows;
|
|
175
|
+
}
|
|
176
|
+
|
|
177
|
+
getCell(column: number, row: number): TilemapCellValue {
|
|
178
|
+
if (!this.contains(column, row)) return 0;
|
|
179
|
+
return this.cells[this.index(column, row)] ?? 0;
|
|
180
|
+
}
|
|
181
|
+
|
|
182
|
+
setCell(column: number, row: number, value: TilemapCellValue): this {
|
|
183
|
+
if (this.contains(column, row)) {
|
|
184
|
+
const index = this.index(column, row);
|
|
185
|
+
if (this._cells[index] !== value) {
|
|
186
|
+
this._cells[index] = value;
|
|
187
|
+
this.markDirty();
|
|
188
|
+
}
|
|
189
|
+
}
|
|
190
|
+
return this;
|
|
191
|
+
}
|
|
192
|
+
|
|
193
|
+
clear(value = 0): this {
|
|
194
|
+
this._cells.fill(value);
|
|
195
|
+
this.markDirty();
|
|
196
|
+
return this;
|
|
197
|
+
}
|
|
198
|
+
|
|
199
|
+
resize(columns: number, rows: number): this {
|
|
200
|
+
const nextColumns = Math.max(1, Math.floor(columns));
|
|
201
|
+
const nextRows = Math.max(1, Math.floor(rows));
|
|
202
|
+
if (nextColumns === this.columns && nextRows === this.rows) return this;
|
|
203
|
+
|
|
204
|
+
const next = new Int16Array(nextColumns * nextRows);
|
|
205
|
+
const copyColumns = Math.min(this.columns, nextColumns);
|
|
206
|
+
const copyRows = Math.min(this.rows, nextRows);
|
|
207
|
+
for (let row = 0; row < copyRows; row++) {
|
|
208
|
+
for (let column = 0; column < copyColumns; column++) {
|
|
209
|
+
next[row * nextColumns + column] = this.getCell(column, row);
|
|
210
|
+
}
|
|
211
|
+
}
|
|
212
|
+
this._columns = nextColumns;
|
|
213
|
+
this._rows = nextRows;
|
|
214
|
+
this._cells = next;
|
|
215
|
+
this.markDirty();
|
|
216
|
+
return this;
|
|
217
|
+
}
|
|
218
|
+
|
|
219
|
+
override clone(): Tilemap2DComponent {
|
|
220
|
+
return new Tilemap2DComponent({
|
|
221
|
+
columns: this.columns,
|
|
222
|
+
rows: this.rows,
|
|
223
|
+
cellWidth: this.cellWidth,
|
|
224
|
+
cellHeight: this.cellHeight,
|
|
225
|
+
originX: this.originX,
|
|
226
|
+
originY: this.originY,
|
|
227
|
+
gap: this.gap,
|
|
228
|
+
cells: this.cells,
|
|
229
|
+
palette: this.palette,
|
|
230
|
+
});
|
|
231
|
+
}
|
|
232
|
+
}
|
|
@@ -0,0 +1,58 @@
|
|
|
1
|
+
import {
|
|
2
|
+
beginRenderCommandPass,
|
|
3
|
+
type IEngine,
|
|
4
|
+
type RenderCommandContext,
|
|
5
|
+
} from '@haiyue/engine/extension-authoring';
|
|
6
|
+
import { Entity, World } from '@haiyue/engine/ecs';
|
|
7
|
+
import { Tilemap2DComponent } from './Tilemap2DComponent';
|
|
8
|
+
import { Tilemap2DRenderer } from './Tilemap2DRenderer';
|
|
9
|
+
import { RenderSystem2DBase, type RenderSystem2DBaseOptions } from '../utils/RenderSystem2DBase';
|
|
10
|
+
|
|
11
|
+
export type Tilemap2DRenderSystemOptions = RenderSystem2DBaseOptions;
|
|
12
|
+
|
|
13
|
+
export class Tilemap2DRenderSystem extends RenderSystem2DBase {
|
|
14
|
+
private renderer: Tilemap2DRenderer | null = null;
|
|
15
|
+
|
|
16
|
+
constructor(engine: IEngine, cameraEntity: Entity, options: Tilemap2DRenderSystemOptions = {}) {
|
|
17
|
+
super({ all: [Tilemap2DComponent] }, engine, cameraEntity, options, 'Tilemap2DRenderSystem');
|
|
18
|
+
}
|
|
19
|
+
|
|
20
|
+
record(world: World, context: RenderCommandContext): this {
|
|
21
|
+
if (this.disabled) return this;
|
|
22
|
+
if (!this.renderer) {
|
|
23
|
+
this.renderer = new Tilemap2DRenderer();
|
|
24
|
+
this.renderer.prepare(this.engine);
|
|
25
|
+
}
|
|
26
|
+
this.renderer.reverseZ = context.view?.reverseZ ?? this.engine.reverseZ;
|
|
27
|
+
this.renderer.msaaSamples = context.view?.sampleCount ?? this.engine.msaaSamples;
|
|
28
|
+
const liveEntities = this.beginLiveEntityTracking();
|
|
29
|
+
|
|
30
|
+
const camera = this.getCamera2D(context);
|
|
31
|
+
if (!camera) return this;
|
|
32
|
+
this.renderer.updateCamera(this.computeCameraViewProjection(camera, context));
|
|
33
|
+
|
|
34
|
+
const { passEncoder, ownsPass } = beginRenderCommandPass(context);
|
|
35
|
+
const entities = this.entitySet.get(world);
|
|
36
|
+
if (entities) for (const entity of entities) {
|
|
37
|
+
if (!this.isEntityRenderable(entity)) continue;
|
|
38
|
+
const tilemap = entity.getComponent(Tilemap2DComponent);
|
|
39
|
+
if (!tilemap) continue;
|
|
40
|
+
this.renderer!.render(passEncoder, entity.id, tilemap, this.getWorldMatrix2D(entity, context));
|
|
41
|
+
this.markEntityLive(entity);
|
|
42
|
+
}
|
|
43
|
+
if (ownsPass) passEncoder.end();
|
|
44
|
+
this.renderer.releaseEntitiesNotIn(liveEntities);
|
|
45
|
+
return this;
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
override destroy(): this {
|
|
49
|
+
this.releaseGpuResourcesForRecovery();
|
|
50
|
+
return super.destroy();
|
|
51
|
+
}
|
|
52
|
+
|
|
53
|
+
protected releaseGpuResourcesForRecovery(): void {
|
|
54
|
+
this.renderer?.destroy();
|
|
55
|
+
this.renderer = null;
|
|
56
|
+
}
|
|
57
|
+
|
|
58
|
+
}
|
|
@@ -0,0 +1,289 @@
|
|
|
1
|
+
import { getExtensionGPUResourceTracker, requireEngineDevice, type IEngine } from '@haiyue/engine/extension-authoring';
|
|
2
|
+
import type { Tilemap2DComponent } from './Tilemap2DComponent';
|
|
3
|
+
import {
|
|
4
|
+
createCamera2DGpu,
|
|
5
|
+
createCamera2DLayout,
|
|
6
|
+
createObject2DGpu,
|
|
7
|
+
createObject2DLayout,
|
|
8
|
+
destroyCamera2DGpu,
|
|
9
|
+
destroyObject2DGpu,
|
|
10
|
+
writeFloatBuffer,
|
|
11
|
+
writeObjectMatrixIfChanged,
|
|
12
|
+
type Camera2DGpu,
|
|
13
|
+
type Object2DGpu,
|
|
14
|
+
} from '../utils/render2dGpu';
|
|
15
|
+
import tilemap2dWgsl from '../shaders/generated/2d-ui-tilemap2d.generated.wgsl';
|
|
16
|
+
|
|
17
|
+
const TILEMAP_WGSL = tilemap2dWgsl;
|
|
18
|
+
|
|
19
|
+
const TILEMAP_INITIAL_VERTEX_FLOATS = 36;
|
|
20
|
+
const TILEMAP_INITIAL_VERTEX_BYTES = TILEMAP_INITIAL_VERTEX_FLOATS * 4;
|
|
21
|
+
|
|
22
|
+
interface EntityGpu {
|
|
23
|
+
objectGpu: Object2DGpu;
|
|
24
|
+
vertexBuffer: GPUBuffer;
|
|
25
|
+
vertexBufferSize: number;
|
|
26
|
+
vertexData: Float32Array;
|
|
27
|
+
vertexByteLength: number;
|
|
28
|
+
vertexCount: number;
|
|
29
|
+
tilemapSignature: string;
|
|
30
|
+
}
|
|
31
|
+
|
|
32
|
+
interface TilemapSignatureCache {
|
|
33
|
+
version: number;
|
|
34
|
+
signature: string;
|
|
35
|
+
}
|
|
36
|
+
|
|
37
|
+
interface TilemapSharedGpu {
|
|
38
|
+
cameraLayout: GPUBindGroupLayout;
|
|
39
|
+
objectLayout: GPUBindGroupLayout;
|
|
40
|
+
shaderModule: GPUShaderModule;
|
|
41
|
+
pipelineLayout: GPUPipelineLayout;
|
|
42
|
+
pipelineCache: Map<number, GPURenderPipeline>;
|
|
43
|
+
}
|
|
44
|
+
|
|
45
|
+
const tilemapSharedGpuCache = new WeakMap<GPUDevice, TilemapSharedGpu>();
|
|
46
|
+
|
|
47
|
+
function getTilemapSharedGpu(device: GPUDevice): TilemapSharedGpu {
|
|
48
|
+
let shared = tilemapSharedGpuCache.get(device);
|
|
49
|
+
if (shared) return shared;
|
|
50
|
+
|
|
51
|
+
const cameraLayout = createCamera2DLayout(device);
|
|
52
|
+
const objectLayout = createObject2DLayout(device);
|
|
53
|
+
const shaderModule = device.createShaderModule({ code: TILEMAP_WGSL });
|
|
54
|
+
const pipelineLayout = device.createPipelineLayout({
|
|
55
|
+
bindGroupLayouts: [cameraLayout, objectLayout],
|
|
56
|
+
});
|
|
57
|
+
shared = {
|
|
58
|
+
cameraLayout,
|
|
59
|
+
objectLayout,
|
|
60
|
+
shaderModule,
|
|
61
|
+
pipelineLayout,
|
|
62
|
+
pipelineCache: new Map(),
|
|
63
|
+
};
|
|
64
|
+
tilemapSharedGpuCache.set(device, shared);
|
|
65
|
+
return shared;
|
|
66
|
+
}
|
|
67
|
+
|
|
68
|
+
export class Tilemap2DRenderer {
|
|
69
|
+
reverseZ = false;
|
|
70
|
+
msaaSamples: 1 | 4 = 1;
|
|
71
|
+
|
|
72
|
+
private engine!: IEngine;
|
|
73
|
+
private cameraGpu!: Camera2DGpu;
|
|
74
|
+
private objectLayout!: GPUBindGroupLayout;
|
|
75
|
+
private shaderModule!: GPUShaderModule;
|
|
76
|
+
private pipelineLayout!: GPUPipelineLayout;
|
|
77
|
+
private sharedGpu!: TilemapSharedGpu;
|
|
78
|
+
private entityCache = new Map<number, EntityGpu>();
|
|
79
|
+
private signatureCache = new WeakMap<Tilemap2DComponent, TilemapSignatureCache>();
|
|
80
|
+
private initialized = false;
|
|
81
|
+
|
|
82
|
+
prepare(engine: IEngine): void {
|
|
83
|
+
if (this.initialized) return;
|
|
84
|
+
this.initialized = true;
|
|
85
|
+
this.engine = engine;
|
|
86
|
+
const device = requireEngineDevice(engine);
|
|
87
|
+
this.sharedGpu = getTilemapSharedGpu(device);
|
|
88
|
+
this.cameraGpu = createCamera2DGpu(device, getExtensionGPUResourceTracker(engine), this.sharedGpu.cameraLayout);
|
|
89
|
+
this.objectLayout = this.sharedGpu.objectLayout;
|
|
90
|
+
this.shaderModule = this.sharedGpu.shaderModule;
|
|
91
|
+
this.pipelineLayout = this.sharedGpu.pipelineLayout;
|
|
92
|
+
}
|
|
93
|
+
|
|
94
|
+
updateCamera(viewProj: Float32Array): void {
|
|
95
|
+
writeFloatBuffer(requireEngineDevice(this.engine).queue, this.cameraGpu.buffer, viewProj);
|
|
96
|
+
}
|
|
97
|
+
|
|
98
|
+
releaseEntitiesNotIn(liveEntities: ReadonlySet<number>): void {
|
|
99
|
+
for (const [entityId, entityGpu] of this.entityCache) {
|
|
100
|
+
if (!liveEntities.has(entityId)) {
|
|
101
|
+
this.destroyEntityGpu(entityGpu);
|
|
102
|
+
this.entityCache.delete(entityId);
|
|
103
|
+
}
|
|
104
|
+
}
|
|
105
|
+
}
|
|
106
|
+
|
|
107
|
+
render(
|
|
108
|
+
passEncoder: GPURenderPassEncoder,
|
|
109
|
+
entityId: number,
|
|
110
|
+
tilemap: Tilemap2DComponent,
|
|
111
|
+
worldMatrix: Float32Array,
|
|
112
|
+
): void {
|
|
113
|
+
const device = requireEngineDevice(this.engine);
|
|
114
|
+
const signature = this.computeSignature(tilemap);
|
|
115
|
+
|
|
116
|
+
let entityGpu = this.entityCache.get(entityId);
|
|
117
|
+
if (!entityGpu) {
|
|
118
|
+
entityGpu = {
|
|
119
|
+
objectGpu: createObject2DGpu(device, this.objectLayout, getExtensionGPUResourceTracker(this.engine)),
|
|
120
|
+
vertexBuffer: device.createBuffer({
|
|
121
|
+
size: TILEMAP_INITIAL_VERTEX_BYTES,
|
|
122
|
+
usage: GPUBufferUsage.VERTEX | GPUBufferUsage.COPY_DST,
|
|
123
|
+
}),
|
|
124
|
+
vertexBufferSize: TILEMAP_INITIAL_VERTEX_BYTES,
|
|
125
|
+
vertexData: new Float32Array(TILEMAP_INITIAL_VERTEX_FLOATS),
|
|
126
|
+
vertexByteLength: 0,
|
|
127
|
+
vertexCount: 0,
|
|
128
|
+
tilemapSignature: '',
|
|
129
|
+
};
|
|
130
|
+
getExtensionGPUResourceTracker(this.engine)?.trackBuffer(entityGpu.vertexBuffer, 'Tilemap2DRenderer.vertexBuffer', entityGpu.vertexBufferSize);
|
|
131
|
+
this.entityCache.set(entityId, entityGpu);
|
|
132
|
+
}
|
|
133
|
+
|
|
134
|
+
if (entityGpu.tilemapSignature !== signature) {
|
|
135
|
+
this.buildVertices(tilemap, entityGpu);
|
|
136
|
+
entityGpu.tilemapSignature = signature;
|
|
137
|
+
if (entityGpu.vertexByteLength > entityGpu.vertexBufferSize) {
|
|
138
|
+
getExtensionGPUResourceTracker(this.engine)?.untrackBuffer(entityGpu.vertexBuffer);
|
|
139
|
+
entityGpu.vertexBuffer.destroy();
|
|
140
|
+
entityGpu.vertexBufferSize = Math.max(entityGpu.vertexByteLength, entityGpu.vertexBufferSize * 2);
|
|
141
|
+
entityGpu.vertexBuffer = device.createBuffer({
|
|
142
|
+
size: entityGpu.vertexBufferSize,
|
|
143
|
+
usage: GPUBufferUsage.VERTEX | GPUBufferUsage.COPY_DST,
|
|
144
|
+
});
|
|
145
|
+
getExtensionGPUResourceTracker(this.engine)?.trackBuffer(entityGpu.vertexBuffer, 'Tilemap2DRenderer.vertexBuffer', entityGpu.vertexBufferSize);
|
|
146
|
+
}
|
|
147
|
+
if (entityGpu.vertexByteLength > 0) {
|
|
148
|
+
device.queue.writeBuffer(
|
|
149
|
+
entityGpu.vertexBuffer,
|
|
150
|
+
0,
|
|
151
|
+
entityGpu.vertexData.buffer as ArrayBuffer,
|
|
152
|
+
entityGpu.vertexData.byteOffset,
|
|
153
|
+
entityGpu.vertexByteLength,
|
|
154
|
+
);
|
|
155
|
+
}
|
|
156
|
+
}
|
|
157
|
+
|
|
158
|
+
if (entityGpu.vertexCount === 0) return;
|
|
159
|
+
|
|
160
|
+
writeObjectMatrixIfChanged(device.queue, entityGpu.objectGpu, worldMatrix);
|
|
161
|
+
|
|
162
|
+
passEncoder.setPipeline(this.getPipeline());
|
|
163
|
+
passEncoder.setBindGroup(0, this.cameraGpu.bindGroup);
|
|
164
|
+
passEncoder.setBindGroup(1, entityGpu.objectGpu.bindGroup);
|
|
165
|
+
passEncoder.setVertexBuffer(0, entityGpu.vertexBuffer);
|
|
166
|
+
passEncoder.draw(entityGpu.vertexCount);
|
|
167
|
+
}
|
|
168
|
+
|
|
169
|
+
private computeSignature(tilemap: Tilemap2DComponent): string {
|
|
170
|
+
const cached = this.signatureCache.get(tilemap);
|
|
171
|
+
if (cached && cached.version === tilemap.version) {
|
|
172
|
+
return cached.signature;
|
|
173
|
+
}
|
|
174
|
+
|
|
175
|
+
const signature = String(tilemap.version);
|
|
176
|
+
this.signatureCache.set(tilemap, {
|
|
177
|
+
version: tilemap.version,
|
|
178
|
+
signature,
|
|
179
|
+
});
|
|
180
|
+
return signature;
|
|
181
|
+
}
|
|
182
|
+
|
|
183
|
+
private buildVertices(tilemap: Tilemap2DComponent, entityGpu: EntityGpu): void {
|
|
184
|
+
let count = 0;
|
|
185
|
+
for (const cell of tilemap.cells) {
|
|
186
|
+
if (cell > 0) count++;
|
|
187
|
+
}
|
|
188
|
+
if (count === 0) {
|
|
189
|
+
entityGpu.vertexByteLength = 0;
|
|
190
|
+
entityGpu.vertexCount = 0;
|
|
191
|
+
return;
|
|
192
|
+
}
|
|
193
|
+
|
|
194
|
+
const requiredFloats = count * 6 * 6;
|
|
195
|
+
if (entityGpu.vertexData.length < requiredFloats) {
|
|
196
|
+
entityGpu.vertexData = new Float32Array(Math.max(requiredFloats, entityGpu.vertexData.length * 2, 36));
|
|
197
|
+
}
|
|
198
|
+
const vertices = entityGpu.vertexData;
|
|
199
|
+
let offset = 0;
|
|
200
|
+
const gap = tilemap.gap;
|
|
201
|
+
const w = Math.max(0, tilemap.cellWidth - gap);
|
|
202
|
+
const h = Math.max(0, tilemap.cellHeight - gap);
|
|
203
|
+
|
|
204
|
+
const push = (x: number, y: number, color: readonly number[]) => {
|
|
205
|
+
vertices[offset++] = x;
|
|
206
|
+
vertices[offset++] = y;
|
|
207
|
+
vertices[offset++] = color[0] ?? 1;
|
|
208
|
+
vertices[offset++] = color[1] ?? 1;
|
|
209
|
+
vertices[offset++] = color[2] ?? 1;
|
|
210
|
+
vertices[offset++] = color[3] ?? 1;
|
|
211
|
+
};
|
|
212
|
+
|
|
213
|
+
for (let row = 0; row < tilemap.rows; row++) {
|
|
214
|
+
for (let column = 0; column < tilemap.columns; column++) {
|
|
215
|
+
const value = tilemap.getCell(column, row);
|
|
216
|
+
if (value <= 0) continue;
|
|
217
|
+
const color = tilemap.palette[value] ?? tilemap.palette[1] ?? [1, 1, 1, 1];
|
|
218
|
+
const x0 = tilemap.originX + column * tilemap.cellWidth + gap * 0.5;
|
|
219
|
+
const y0 = tilemap.originY + row * tilemap.cellHeight + gap * 0.5;
|
|
220
|
+
const x1 = x0 + w;
|
|
221
|
+
const y1 = y0 + h;
|
|
222
|
+
push(x0, y0, color);
|
|
223
|
+
push(x1, y0, color);
|
|
224
|
+
push(x1, y1, color);
|
|
225
|
+
push(x0, y0, color);
|
|
226
|
+
push(x1, y1, color);
|
|
227
|
+
push(x0, y1, color);
|
|
228
|
+
}
|
|
229
|
+
}
|
|
230
|
+
entityGpu.vertexByteLength = requiredFloats * 4;
|
|
231
|
+
entityGpu.vertexCount = count * 6;
|
|
232
|
+
}
|
|
233
|
+
|
|
234
|
+
private getPipeline(): GPURenderPipeline {
|
|
235
|
+
const depthFormat = this.engine.getDepthFormat(this.reverseZ);
|
|
236
|
+
const key = (this.reverseZ ? 1 : 0) | ((this.msaaSamples > 1 ? 1 : 0) << 1);
|
|
237
|
+
let pipeline = this.sharedGpu.pipelineCache.get(key);
|
|
238
|
+
if (pipeline) return pipeline;
|
|
239
|
+
|
|
240
|
+
const device = requireEngineDevice(this.engine);
|
|
241
|
+
const { format } = this.engine;
|
|
242
|
+
const created = device.createRenderPipeline({
|
|
243
|
+
layout: this.pipelineLayout,
|
|
244
|
+
vertex: {
|
|
245
|
+
module: this.shaderModule,
|
|
246
|
+
entryPoint: 'vs_main',
|
|
247
|
+
buffers: [{
|
|
248
|
+
arrayStride: 24,
|
|
249
|
+
attributes: [
|
|
250
|
+
{ shaderLocation: 0, offset: 0, format: 'float32x2' },
|
|
251
|
+
{ shaderLocation: 1, offset: 8, format: 'float32x4' },
|
|
252
|
+
],
|
|
253
|
+
}],
|
|
254
|
+
},
|
|
255
|
+
fragment: {
|
|
256
|
+
module: this.shaderModule,
|
|
257
|
+
entryPoint: 'fs_main',
|
|
258
|
+
targets: [{
|
|
259
|
+
format,
|
|
260
|
+
blend: {
|
|
261
|
+
color: { srcFactor: 'src-alpha', dstFactor: 'one-minus-src-alpha', operation: 'add' },
|
|
262
|
+
alpha: { srcFactor: 'one', dstFactor: 'one-minus-src-alpha', operation: 'add' },
|
|
263
|
+
},
|
|
264
|
+
}],
|
|
265
|
+
},
|
|
266
|
+
primitive: { topology: 'triangle-list', cullMode: 'none' },
|
|
267
|
+
depthStencil: {
|
|
268
|
+
format: depthFormat,
|
|
269
|
+
depthWriteEnabled: false,
|
|
270
|
+
depthCompare: 'always',
|
|
271
|
+
},
|
|
272
|
+
multisample: { count: this.msaaSamples },
|
|
273
|
+
});
|
|
274
|
+
this.sharedGpu.pipelineCache.set(key, created);
|
|
275
|
+
return created;
|
|
276
|
+
}
|
|
277
|
+
|
|
278
|
+
destroy(): void {
|
|
279
|
+
if (this.cameraGpu) destroyCamera2DGpu(this.cameraGpu);
|
|
280
|
+
for (const entity of this.entityCache.values()) this.destroyEntityGpu(entity);
|
|
281
|
+
this.entityCache.clear();
|
|
282
|
+
}
|
|
283
|
+
|
|
284
|
+
private destroyEntityGpu(entity: EntityGpu): void {
|
|
285
|
+
destroyObject2DGpu(entity.objectGpu);
|
|
286
|
+
getExtensionGPUResourceTracker(this.engine)?.untrackBuffer(entity.vertexBuffer);
|
|
287
|
+
entity.vertexBuffer.destroy();
|
|
288
|
+
}
|
|
289
|
+
}
|
|
@@ -0,0 +1,75 @@
|
|
|
1
|
+
import type { EnginePlugin } from '@haiyue/engine/core';
|
|
2
|
+
import type { RenderPipelineEntryOptions } from '@haiyue/engine/extension-authoring';
|
|
3
|
+
import { Tilemap2DComponent } from './Tilemap2DComponent';
|
|
4
|
+
import { Tilemap2DRenderSystem, type Tilemap2DRenderSystemOptions } from './Tilemap2DRenderSystem';
|
|
5
|
+
import {
|
|
6
|
+
EXTENSIONS_PLUGIN_VERSION,
|
|
7
|
+
installEditorRenderSystem,
|
|
8
|
+
removeSystem,
|
|
9
|
+
type EditorViewportContributionContext,
|
|
10
|
+
} from '../plugins/pluginUtils';
|
|
11
|
+
|
|
12
|
+
export interface TilemapPluginOptions {
|
|
13
|
+
system?: Tilemap2DRenderSystemOptions;
|
|
14
|
+
render?: RenderPipelineEntryOptions | false | null;
|
|
15
|
+
}
|
|
16
|
+
|
|
17
|
+
export function createTilemapPlugin(options: TilemapPluginOptions = {}): EnginePlugin {
|
|
18
|
+
let system: Tilemap2DRenderSystem | null = null;
|
|
19
|
+
return {
|
|
20
|
+
name: '@haiyue/extensions/tilemap',
|
|
21
|
+
version: EXTENSIONS_PLUGIN_VERSION,
|
|
22
|
+
installEngine(context) {
|
|
23
|
+
context.registerComponent({ type: 'Tilemap2DComponent', component: Tilemap2DComponent });
|
|
24
|
+
},
|
|
25
|
+
installScene(context) {
|
|
26
|
+
context.registerComponent({ type: 'Tilemap2DComponent', component: Tilemap2DComponent });
|
|
27
|
+
system = new Tilemap2DRenderSystem(context.engine, context.cameraEntity, options.system);
|
|
28
|
+
context.addSystem(system, options.render ?? { pass: 'shared', loadOp: system.loadOp });
|
|
29
|
+
},
|
|
30
|
+
uninstallScene(context) {
|
|
31
|
+
removeSystem(context, system);
|
|
32
|
+
system = null;
|
|
33
|
+
},
|
|
34
|
+
installEditor(context) {
|
|
35
|
+
context.registerContribution({ components: [{
|
|
36
|
+
type: 'Tilemap2DComponent',
|
|
37
|
+
create: () => new Tilemap2DComponent({ columns: 10, rows: 20, cellWidth: 32, cellHeight: 32, gap: 1 }),
|
|
38
|
+
inspector: Tilemap2DComponent.editor,
|
|
39
|
+
serialize(component: Tilemap2DComponent) {
|
|
40
|
+
return {
|
|
41
|
+
type: 'Tilemap2DComponent',
|
|
42
|
+
columns: component.columns,
|
|
43
|
+
rows: component.rows,
|
|
44
|
+
cellWidth: component.cellWidth,
|
|
45
|
+
cellHeight: component.cellHeight,
|
|
46
|
+
originX: component.originX,
|
|
47
|
+
originY: component.originY,
|
|
48
|
+
gap: component.gap,
|
|
49
|
+
cells: Array.from(component.cells),
|
|
50
|
+
palette: component.palette.map(color => [...color]),
|
|
51
|
+
};
|
|
52
|
+
},
|
|
53
|
+
deserialize(data: unknown) {
|
|
54
|
+
const value = data as ConstructorParameters<typeof Tilemap2DComponent>[0] & { type?: unknown };
|
|
55
|
+
return value.type === 'Tilemap2DComponent' ? new Tilemap2DComponent(value) : null;
|
|
56
|
+
},
|
|
57
|
+
clone: (component: Tilemap2DComponent) => component.clone(),
|
|
58
|
+
installViewport(viewport: EditorViewportContributionContext) {
|
|
59
|
+
return installEditorRenderSystem(viewport, Tilemap2DRenderSystem, () => new Tilemap2DRenderSystem(viewport.engine, viewport.camera2DEntity, options.system));
|
|
60
|
+
},
|
|
61
|
+
runtimeExport: {
|
|
62
|
+
imports: [{ from: '@haiyue/extensions/tilemap', names: ['Tilemap2DComponent', 'Tilemap2DRenderSystem'] }],
|
|
63
|
+
systems: ['Tilemap2DRenderSystem'],
|
|
64
|
+
deserializeExpression: 'new Tilemap2DComponent(data)',
|
|
65
|
+
installSystems: ` const tilemapCamera = findCamera2DEntity(world);
|
|
66
|
+
if (tilemapCamera && hasComponentType(world, Tilemap2DComponent)) {
|
|
67
|
+
applyViewportSettingsToCamera2D(tilemapCamera, scene.globals);
|
|
68
|
+
addRenderSystem(new Tilemap2DRenderSystem(engine, tilemapCamera, { loadOp: 'load', priority: 2 }), { pass: 'shared', loadOp: 'load' });
|
|
69
|
+
}`,
|
|
70
|
+
has2D: true,
|
|
71
|
+
},
|
|
72
|
+
}] });
|
|
73
|
+
},
|
|
74
|
+
};
|
|
75
|
+
}
|
package/src/tilemap.ts
ADDED
|
@@ -0,0 +1,6 @@
|
|
|
1
|
+
export { Tilemap2DComponent } from './tilemap/Tilemap2DComponent';
|
|
2
|
+
export type { Tilemap2DComponentOptions, TilemapCellValue, TilemapPaletteColor } from './tilemap/Tilemap2DComponent';
|
|
3
|
+
export { Tilemap2DRenderSystem } from './tilemap/Tilemap2DRenderSystem';
|
|
4
|
+
export type { Tilemap2DRenderSystemOptions } from './tilemap/Tilemap2DRenderSystem';
|
|
5
|
+
export { createTilemapPlugin } from './tilemap/TilemapPlugin';
|
|
6
|
+
export type { TilemapPluginOptions } from './tilemap/TilemapPlugin';
|