@haiyue/extensions 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +30 -0
- package/dist/animation/Animation2DComponent.d.ts +46 -0
- package/dist/animation/Animation2DExtensionRegistry.d.ts +27 -0
- package/dist/animation/Animation2DRenderSystem.d.ts +89 -0
- package/dist/animation/Animation2DRuntime.d.ts +99 -0
- package/dist/animation/Animation2DStateMachine.d.ts +13 -0
- package/dist/animation/Animation2DStateMachineComponent.d.ts +54 -0
- package/dist/animation/Animation2DStateMachineRuntime.d.ts +30 -0
- package/dist/animation/Animation2DStateMachineSystem.d.ts +14 -0
- package/dist/animation/Animation2DStateMachineVisualRuntime.d.ts +27 -0
- package/dist/animation/Animation2DSystem.d.ts +14 -0
- package/dist/animation/AnimationAssetLoader.d.ts +9 -0
- package/dist/animation/AnimationAudioClip.d.ts +26 -0
- package/dist/animation/AnimationPathTessellator.d.ts +52 -0
- package/dist/animation/AnimationTextRasterizer.d.ts +21 -0
- package/dist/animation/AnimationVisual2D.d.ts +68 -0
- package/dist/animation/HyaAnimation2DClipAdapter.d.ts +16 -0
- package/dist/animation/Particle2DDescriptorAdapter.d.ts +5 -0
- package/dist/animation/runtime/mixer/Action.d.ts +150 -0
- package/dist/animation/runtime/mixer/Mixer.d.ts +54 -0
- package/dist/animation/runtime/mixer/PoseBuffer.d.ts +23 -0
- package/dist/animation/runtime/mixer/Sampler.d.ts +17 -0
- package/dist/animation/runtime/mixer/Types.d.ts +101 -0
- package/dist/animation/runtime/mixer/index.d.ts +6 -0
- package/dist/animation-state-machine/AnimationStateMachine.d.ts +111 -0
- package/dist/animation-state-machine/AnimationStateMachineChannels.d.ts +23 -0
- package/dist/animation-state-machine/runtime/Animation2DStateMachineMixerAdapter.d.ts +51 -0
- package/dist/animation-state-machine/runtime/AnimationStateMachineBlendTreeWeights.d.ts +14 -0
- package/dist/animation-state-machine/runtime/AnimationStateMachineCompiler.d.ts +109 -0
- package/dist/animation-state-machine/runtime/AnimationStateMachineController.d.ts +103 -0
- package/dist/animation-state-machine/runtime/AnimationStateMachineMixerPort.d.ts +35 -0
- package/dist/animation-state-machine/runtime/index.d.ts +7 -0
- package/dist/animation.d.ts +15 -0
- package/dist/animation.js +1171 -0
- package/dist/animation3d/Animation3DAction.d.ts +46 -0
- package/dist/animation3d/Animation3DBinding.d.ts +85 -0
- package/dist/animation3d/Animation3DClip.d.ts +20 -0
- package/dist/animation3d/Animation3DError.d.ts +13 -0
- package/dist/animation3d/Animation3DMixer.d.ts +27 -0
- package/dist/animation3d/Animation3DPose.d.ts +40 -0
- package/dist/animation3d/Animation3DPoseBuffer.d.ts +24 -0
- package/dist/animation3d/Animation3DResource.d.ts +28 -0
- package/dist/animation3d/Animation3DStateMachine.d.ts +95 -0
- package/dist/animation3d/Animation3DStateMachineRuntime.d.ts +70 -0
- package/dist/animation3d/Animation3DTrack.d.ts +19 -0
- package/dist/animation3d/hya/HyaAnimation3DRuntime.d.ts +73 -0
- package/dist/animation3d/hya/HyaAnimation3DStateMachineRuntime.d.ts +65 -0
- package/dist/animation3d/hya/HyaAnimation3DTypes.d.ts +170 -0
- package/dist/animation3d/hya/index.d.ts +4 -0
- package/dist/animation3d/index.d.ts +14 -0
- package/dist/animation3d/runtime/integration/Animation3DStateMachineMixerAdapter.d.ts +81 -0
- package/dist/animation3d/runtime/integration/Animation3DStateMachineMixerIntegration.d.ts +39 -0
- package/dist/animation3d/runtime/integration/index.d.ts +2 -0
- package/dist/animation3d/runtime/mixer/Action.d.ts +150 -0
- package/dist/animation3d/runtime/mixer/Animation3DMixerRuntimeStore.d.ts +6 -0
- package/dist/animation3d/runtime/mixer/Mixer.d.ts +59 -0
- package/dist/animation3d/runtime/mixer/PoseBuffer.d.ts +1 -0
- package/dist/animation3d/runtime/mixer/TrackSampler.d.ts +24 -0
- package/dist/animation3d/runtime/mixer/index.d.ts +4 -0
- package/dist/animation3d/runtime/state-machine/Animation3DBlendTreeWeights.d.ts +1 -0
- package/dist/animation3d/runtime/state-machine/Animation3DStateMachineCompiler.d.ts +1 -0
- package/dist/animation3d/runtime/state-machine/Animation3DStateMachineController.d.ts +1 -0
- package/dist/animation3d/runtime/state-machine/Animation3DStateMachineMixerPort.d.ts +1 -0
- package/dist/animation3d/runtime/state-machine/index.d.ts +6 -0
- package/dist/animation3d.d.ts +5 -0
- package/dist/animation3d.js +1708 -0
- package/dist/benchmark.d.ts +30 -0
- package/dist/benchmark.js +119 -0
- package/dist/canvas-text/CanvasText2DRenderSystem.d.ts +24 -0
- package/dist/canvas-text/CanvasTextComponent.d.ts +18 -0
- package/dist/canvas-text.d.ts +4 -0
- package/dist/canvas-text.js +276 -0
- package/dist/chunks/2d-ui-animation-2d.generated-D4aHzFU2.js +4 -0
- package/dist/chunks/2d-ui-canvas-text-2d.generated-C0Eaej2m.js +4 -0
- package/dist/chunks/2d-ui-spine2d.generated-CUUi8xjl.js +4 -0
- package/dist/chunks/2d-ui-tilemap2d.generated-gebw4mX7.js +4 -0
- package/dist/chunks/Animation2DStateMachine-9IonguNa.js +3245 -0
- package/dist/chunks/AnimationStateMachineController-BIcAh-sT.js +1438 -0
- package/dist/chunks/GltfAnimation3DAdapter-Cu3rQQsW.js +2240 -0
- package/dist/chunks/GltfAnimationRuntime-CRHsLycN.js +631 -0
- package/dist/chunks/RenderSystem2DBase-DDT61dAu.js +227 -0
- package/dist/chunks/Spine2DRuntime-D9M9LAQR.js +3056 -0
- package/dist/chunks/SpineAssetParser-BSDmPge1.js +378 -0
- package/dist/chunks/gltfLoader-Dm22jLYB.js +2085 -0
- package/dist/chunks/pluginUtils-CvwroRMd.js +33 -0
- package/dist/experimental-gltf-worker.d.ts +4 -0
- package/dist/experimental-gltf-worker.js +138 -0
- package/dist/experimental-spine-worker.d.ts +4 -0
- package/dist/experimental-spine-worker.js +110 -0
- package/dist/gltf/GltfAccessorReader.d.ts +7 -0
- package/dist/gltf/GltfAnimation3DAdapter.d.ts +47 -0
- package/dist/gltf/GltfAnimationRuntime.d.ts +10 -0
- package/dist/gltf/GltfAssetWorkerClient.d.ts +20 -0
- package/dist/gltf/GltfCompatibilityReport.d.ts +70 -0
- package/dist/gltf/GltfConservativeBounds.d.ts +18 -0
- package/dist/gltf/GltfDracoDecoder.d.ts +4 -0
- package/dist/gltf/GltfExtensionAdapter.d.ts +54 -0
- package/dist/gltf/GltfLoaderContract.d.ts +249 -0
- package/dist/gltf/GltfLoaderErrors.d.ts +4 -0
- package/dist/gltf/GltfMaterialDescriptor.d.ts +23 -0
- package/dist/gltf/GltfMaterialEncoder.d.ts +20 -0
- package/dist/gltf/GltfMaterialLoader.d.ts +6 -0
- package/dist/gltf/GltfModelComponent.d.ts +72 -0
- package/dist/gltf/GltfModelSystem.d.ts +37 -0
- package/dist/gltf/GltfPlugin.d.ts +6 -0
- package/dist/gltf/GltfSchema.d.ts +225 -0
- package/dist/gltf/GltfUvSemanticPlanner.d.ts +33 -0
- package/dist/gltf/gltfLoader.d.ts +9 -0
- package/dist/gltf-animation3d.d.ts +3 -0
- package/dist/gltf-animation3d.js +8 -0
- package/dist/gltf-worker-runtime.d.ts +7 -0
- package/dist/gltf-worker-runtime.js +6981 -0
- package/dist/gltf.d.ts +12 -0
- package/dist/gltf.js +517 -0
- package/dist/grid/Grid2DComponent.d.ts +25 -0
- package/dist/grid.d.ts +2 -0
- package/dist/grid.js +56 -0
- package/dist/hya-state-machine.d.ts +7 -0
- package/dist/hya-state-machine.js +2934 -0
- package/dist/index.d.ts +2 -0
- package/dist/index.js +7 -0
- package/dist/internal/2d-ui-shader-artifact.js +870 -0
- package/dist/plugins/pluginUtils.d.ts +20 -0
- package/dist/plugins.d.ts +6 -0
- package/dist/shaders/generated/2d-ui-artifact.generated.d.ts +658 -0
- package/dist/spine/Spine2DComponent.d.ts +116 -0
- package/dist/spine/Spine2DGpuRenderer.d.ts +65 -0
- package/dist/spine/Spine2DRenderSystem.d.ts +27 -0
- package/dist/spine/Spine2DRuntime.d.ts +103 -0
- package/dist/spine/SpineAnimationBoneTimelines.d.ts +8 -0
- package/dist/spine/SpineAssetParser.d.ts +18 -0
- package/dist/spine/SpineAssetWorkerClient.d.ts +19 -0
- package/dist/spine/SpineAssetWorkerContract.d.ts +6 -0
- package/dist/spine/SpineAtlasParser.d.ts +21 -0
- package/dist/spine/SpineFloatBuilder.d.ts +15 -0
- package/dist/spine/SpinePathConstraintSolver.d.ts +32 -0
- package/dist/spine/SpinePlugin.d.ts +8 -0
- package/dist/spine/SpineSkeletonRuntime.d.ts +185 -0
- package/dist/spine/SpineSlotAnimation.d.ts +17 -0
- package/dist/spine/SpineTimelineRuntime.d.ts +25 -0
- package/dist/spine/SpineVertexBuilder.d.ts +61 -0
- package/dist/spine.d.ts +7 -0
- package/dist/spine.js +578 -0
- package/dist/tilemap/Tilemap2DComponent.d.ts +110 -0
- package/dist/tilemap/Tilemap2DRenderSystem.d.ts +11 -0
- package/dist/tilemap/Tilemap2DRenderer.d.ts +24 -0
- package/dist/tilemap/TilemapPlugin.d.ts +8 -0
- package/dist/tilemap.d.ts +6 -0
- package/dist/tilemap.js +535 -0
- package/dist/tween/Tween2DComponent.d.ts +70 -0
- package/dist/tween/Tween2DSystem.d.ts +12 -0
- package/dist/tween.d.ts +4 -0
- package/dist/tween.js +138 -0
- package/dist/utils/RenderSystem2DBase.d.ts +42 -0
- package/dist/utils/arrayAccess.d.ts +4 -0
- package/dist/utils/camera2d.d.ts +12 -0
- package/dist/utils/render2dGpu.d.ts +32 -0
- package/package.json +124 -0
- package/src/animation/Animation2DComponent.ts +135 -0
- package/src/animation/Animation2DExtensionRegistry.ts +52 -0
- package/src/animation/Animation2DRenderSystem.ts +1026 -0
- package/src/animation/Animation2DRuntime.ts +1326 -0
- package/src/animation/Animation2DStateMachine.ts +39 -0
- package/src/animation/Animation2DStateMachineComponent.ts +228 -0
- package/src/animation/Animation2DStateMachineRuntime.ts +141 -0
- package/src/animation/Animation2DStateMachineSystem.ts +60 -0
- package/src/animation/Animation2DStateMachineVisualRuntime.ts +282 -0
- package/src/animation/Animation2DSystem.ts +72 -0
- package/src/animation/AnimationAssetLoader.ts +84 -0
- package/src/animation/AnimationAudioClip.ts +140 -0
- package/src/animation/AnimationPathTessellator.ts +691 -0
- package/src/animation/AnimationTextRasterizer.ts +340 -0
- package/src/animation/AnimationVisual2D.ts +153 -0
- package/src/animation/HyaAnimation2DClipAdapter.ts +845 -0
- package/src/animation/Particle2DDescriptorAdapter.ts +35 -0
- package/src/animation/runtime/mixer/Action.ts +876 -0
- package/src/animation/runtime/mixer/Mixer.ts +505 -0
- package/src/animation/runtime/mixer/PoseBuffer.ts +105 -0
- package/src/animation/runtime/mixer/Sampler.ts +252 -0
- package/src/animation/runtime/mixer/Types.ts +138 -0
- package/src/animation/runtime/mixer/index.ts +31 -0
- package/src/animation-state-machine/AnimationStateMachine.ts +146 -0
- package/src/animation-state-machine/AnimationStateMachineChannels.ts +116 -0
- package/src/animation-state-machine/runtime/Animation2DStateMachineMixerAdapter.ts +197 -0
- package/src/animation-state-machine/runtime/AnimationStateMachineBlendTreeWeights.ts +503 -0
- package/src/animation-state-machine/runtime/AnimationStateMachineCompiler.ts +763 -0
- package/src/animation-state-machine/runtime/AnimationStateMachineController.ts +987 -0
- package/src/animation-state-machine/runtime/AnimationStateMachineMixerPort.ts +54 -0
- package/src/animation-state-machine/runtime/index.ts +47 -0
- package/src/animation.ts +33 -0
- package/src/animation3d/Animation3DAction.ts +73 -0
- package/src/animation3d/Animation3DBinding.ts +116 -0
- package/src/animation3d/Animation3DClip.ts +22 -0
- package/src/animation3d/Animation3DError.ts +34 -0
- package/src/animation3d/Animation3DMixer.ts +82 -0
- package/src/animation3d/Animation3DPose.ts +100 -0
- package/src/animation3d/Animation3DPoseBuffer.ts +85 -0
- package/src/animation3d/Animation3DResource.ts +49 -0
- package/src/animation3d/Animation3DStateMachine.ts +126 -0
- package/src/animation3d/Animation3DStateMachineRuntime.ts +191 -0
- package/src/animation3d/Animation3DTrack.ts +29 -0
- package/src/animation3d/hya/HyaAnimation3DRuntime.ts +756 -0
- package/src/animation3d/hya/HyaAnimation3DStateMachineRuntime.ts +618 -0
- package/src/animation3d/hya/HyaAnimation3DTypes.ts +168 -0
- package/src/animation3d/hya/index.ts +10 -0
- package/src/animation3d/index.ts +76 -0
- package/src/animation3d/runtime/integration/Animation3DStateMachineMixerAdapter.ts +325 -0
- package/src/animation3d/runtime/integration/Animation3DStateMachineMixerIntegration.ts +158 -0
- package/src/animation3d/runtime/integration/index.ts +9 -0
- package/src/animation3d/runtime/mixer/Action.ts +833 -0
- package/src/animation3d/runtime/mixer/Animation3DMixerRuntimeStore.ts +26 -0
- package/src/animation3d/runtime/mixer/Mixer.ts +562 -0
- package/src/animation3d/runtime/mixer/PoseBuffer.ts +1 -0
- package/src/animation3d/runtime/mixer/TrackSampler.ts +399 -0
- package/src/animation3d/runtime/mixer/index.ts +8 -0
- package/src/animation3d/runtime/state-machine/Animation3DBlendTreeWeights.ts +4 -0
- package/src/animation3d/runtime/state-machine/Animation3DStateMachineCompiler.ts +1 -0
- package/src/animation3d/runtime/state-machine/Animation3DStateMachineController.ts +1 -0
- package/src/animation3d/runtime/state-machine/Animation3DStateMachineMixerPort.ts +1 -0
- package/src/animation3d/runtime/state-machine/index.ts +45 -0
- package/src/animation3d.ts +5 -0
- package/src/benchmark.ts +168 -0
- package/src/canvas-text/CanvasText2DRenderSystem.ts +292 -0
- package/src/canvas-text/CanvasTextComponent.ts +47 -0
- package/src/canvas-text.ts +4 -0
- package/src/experimental-gltf-worker.ts +18 -0
- package/src/experimental-spine-worker.ts +9 -0
- package/src/gltf/GltfAccessorReader.ts +271 -0
- package/src/gltf/GltfAnimation3DAdapter.ts +680 -0
- package/src/gltf/GltfAnimationRuntime.ts +392 -0
- package/src/gltf/GltfAssetWorkerClient.ts +136 -0
- package/src/gltf/GltfCompatibilityReport.ts +214 -0
- package/src/gltf/GltfConservativeBounds.ts +219 -0
- package/src/gltf/GltfDracoDecoder.ts +251 -0
- package/src/gltf/GltfExtensionAdapter.ts +340 -0
- package/src/gltf/GltfLoaderContract.ts +333 -0
- package/src/gltf/GltfLoaderErrors.ts +59 -0
- package/src/gltf/GltfMaterialDescriptor.ts +134 -0
- package/src/gltf/GltfMaterialEncoder.ts +173 -0
- package/src/gltf/GltfMaterialLoader.ts +293 -0
- package/src/gltf/GltfModelComponent.ts +115 -0
- package/src/gltf/GltfModelSystem.ts +208 -0
- package/src/gltf/GltfPlugin.ts +84 -0
- package/src/gltf/GltfSchema.ts +229 -0
- package/src/gltf/GltfUvSemanticPlanner.ts +166 -0
- package/src/gltf/gltfLoader.ts +910 -0
- package/src/gltf-animation3d.ts +10 -0
- package/src/gltf-worker-runtime.ts +10 -0
- package/src/gltf.ts +56 -0
- package/src/grid/Grid2DComponent.ts +69 -0
- package/src/grid.ts +2 -0
- package/src/hya-state-machine.ts +19 -0
- package/src/index.ts +2 -0
- package/src/plugins/pluginUtils.ts +50 -0
- package/src/plugins.ts +6 -0
- package/src/shaders/generated/2d-ui-animation-2d.generated.wgsl +242 -0
- package/src/shaders/generated/2d-ui-artifact.generated.ts +867 -0
- package/src/shaders/generated/2d-ui-canvas-text-2d.generated.wgsl +38 -0
- package/src/shaders/generated/2d-ui-spine2d.generated.wgsl +41 -0
- package/src/shaders/generated/2d-ui-tilemap2d.generated.wgsl +36 -0
- package/src/spine/Spine2DComponent.ts +168 -0
- package/src/spine/Spine2DGpuRenderer.ts +449 -0
- package/src/spine/Spine2DRenderSystem.ts +199 -0
- package/src/spine/Spine2DRuntime.ts +1529 -0
- package/src/spine/SpineAnimationBoneTimelines.ts +30 -0
- package/src/spine/SpineAssetParser.ts +20 -0
- package/src/spine/SpineAssetWorkerClient.ts +112 -0
- package/src/spine/SpineAssetWorkerContract.ts +4 -0
- package/src/spine/SpineAtlasParser.ts +127 -0
- package/src/spine/SpineFloatBuilder.ts +66 -0
- package/src/spine/SpinePathConstraintSolver.ts +582 -0
- package/src/spine/SpinePlugin.ts +76 -0
- package/src/spine/SpineSkeletonRuntime.ts +521 -0
- package/src/spine/SpineSlotAnimation.ts +195 -0
- package/src/spine/SpineTimelineRuntime.ts +453 -0
- package/src/spine/SpineVertexBuilder.ts +686 -0
- package/src/spine.ts +7 -0
- package/src/tilemap/Tilemap2DComponent.ts +232 -0
- package/src/tilemap/Tilemap2DRenderSystem.ts +58 -0
- package/src/tilemap/Tilemap2DRenderer.ts +289 -0
- package/src/tilemap/TilemapPlugin.ts +75 -0
- package/src/tilemap.ts +6 -0
- package/src/tween/Tween2DComponent.ts +83 -0
- package/src/tween/Tween2DSystem.ts +78 -0
- package/src/tween.ts +4 -0
- package/src/types/earcut.d.ts +7 -0
- package/src/types/wgsl.d.ts +4 -0
- package/src/utils/RenderSystem2DBase.ts +164 -0
- package/src/utils/arrayAccess.ts +17 -0
- package/src/utils/camera2d.ts +68 -0
- package/src/utils/render2dGpu.ts +132 -0
- package/test/fixtures/gltf/animation-characterization.gltf +344 -0
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import type {
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AnimationText2DComponent,
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AnimationTextAnimator,
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AnimationTextDocumentKeyframe,
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AnimationVectorValueTrack,
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} from '@haiyue/animation-spec';
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type TextTexture = HTMLCanvasElement | ImageBitmap;
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tracking: number;
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interface GlyphState {
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}
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interface SelectorIndexPlan {
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}
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/** Runtime-private deterministic grapheme shaper and Canvas atlas uploader. */
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export class AnimationTextRasterizer {
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texture: TextTexture | null = null;
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textureVersion = 0;
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private readonly canvas: HTMLCanvasElement | null;
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private time = Number.NaN;
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private dirty = true;
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private updating = false;
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private readonly animated: boolean;
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constructor(readonly component: Readonly<AnimationText2DComponent>) {
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this.canvas = typeof document === 'undefined' ? null : document.createElement('canvas');
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this.animated = (component.documents?.length ?? 0) > 1
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|| (component.animators ?? []).some(animator => hasAnimatedAnimator(animator));
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void this.updateTexture();
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setTime(time: number): void {
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void this.updateTexture();
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}
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invalidateFont(): void {
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void this.updateTexture();
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}
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68
|
+
|
|
69
|
+
destroy(): void {
|
|
70
|
+
this.updateToken++;
|
|
71
|
+
closeTextTexture(this.texture, this.canvas);
|
|
72
|
+
this.texture = null;
|
|
73
|
+
}
|
|
74
|
+
|
|
75
|
+
async updateTexture(): Promise<void> {
|
|
76
|
+
if (!this.dirty || this.updating || !this.canvas) return;
|
|
77
|
+
const token = ++this.updateToken;
|
|
78
|
+
this.dirty = false;
|
|
79
|
+
this.updating = true;
|
|
80
|
+
try {
|
|
81
|
+
this.draw(this.canvas, Number.isFinite(this.time) ? this.time : 0);
|
|
82
|
+
this.texture = this.canvas;
|
|
83
|
+
this.textureVersion++;
|
|
84
|
+
if (typeof createImageBitmap !== 'function') return;
|
|
85
|
+
const bitmap = await createImageBitmap(this.canvas, { colorSpaceConversion: 'none' });
|
|
86
|
+
if (token !== this.updateToken) { bitmap.close(); return; }
|
|
87
|
+
const retired = this.texture;
|
|
88
|
+
this.texture = bitmap;
|
|
89
|
+
this.textureVersion++;
|
|
90
|
+
closeTextTexture(retired, this.canvas);
|
|
91
|
+
} finally {
|
|
92
|
+
this.updating = false;
|
|
93
|
+
if (this.dirty) void this.updateTexture();
|
|
94
|
+
}
|
|
95
|
+
}
|
|
96
|
+
|
|
97
|
+
private draw(canvas: HTMLCanvasElement, time: number): void {
|
|
98
|
+
const component = this.component;
|
|
99
|
+
const document = resolveDocument(component, time);
|
|
100
|
+
const dpr = Math.max(1, Math.min(4, component.resolutionScale ?? 2));
|
|
101
|
+
const width = Math.max(1, Math.ceil(component.size[0]));
|
|
102
|
+
const height = Math.max(1, Math.ceil(component.size[1]));
|
|
103
|
+
canvas.width = Math.max(1, Math.ceil(width * dpr));
|
|
104
|
+
canvas.height = Math.max(1, Math.ceil(height * dpr));
|
|
105
|
+
const context = canvas.getContext('2d');
|
|
106
|
+
if (!context) return;
|
|
107
|
+
context.setTransform(dpr, 0, 0, dpr, 0, 0);
|
|
108
|
+
context.clearRect(0, 0, width, height);
|
|
109
|
+
const background = component.backgroundColor;
|
|
110
|
+
if (background && background[3] > 0) {
|
|
111
|
+
context.fillStyle = cssColor(background);
|
|
112
|
+
context.fillRect(0, 0, width, height);
|
|
113
|
+
}
|
|
114
|
+
const padding = Math.max(0, component.padding ?? 0);
|
|
115
|
+
const contentWidth = Math.max(1, width - padding * 2);
|
|
116
|
+
const contentHeight = Math.max(1, height - padding * 2);
|
|
117
|
+
context.font = `${document.fontStyle} ${document.fontWeight} ${document.fontSize}px ${quoteFont(document.fontFamily)}`;
|
|
118
|
+
context.textBaseline = 'alphabetic';
|
|
119
|
+
context.textAlign = 'left';
|
|
120
|
+
const lines = document.text.split(/\r?\n/).map(splitGraphemes);
|
|
121
|
+
const animators = component.animators ?? [];
|
|
122
|
+
const selectorPlans = animators.map(animator => createSelectorIndexPlan(lines, animator));
|
|
123
|
+
const lineHeight = Math.max(1, document.lineHeight);
|
|
124
|
+
const textHeight = lines.length * lineHeight;
|
|
125
|
+
let top = padding;
|
|
126
|
+
const vertical = component.verticalAlign ?? 'middle';
|
|
127
|
+
if (vertical === 'middle') top += Math.max(0, (contentHeight - textHeight) / 2);
|
|
128
|
+
else if (vertical === 'bottom') top += Math.max(0, contentHeight - textHeight);
|
|
129
|
+
let globalIndex = 0;
|
|
130
|
+
for (let lineIndex = 0; lineIndex < lines.length; lineIndex++) {
|
|
131
|
+
const line = lines[lineIndex]!;
|
|
132
|
+
const advances = line.map(glyph => context.measureText(glyph).width);
|
|
133
|
+
const baseWidth = advances.reduce((sum, advance) => sum + advance, 0) + Math.max(0, line.length - 1) * document.tracking;
|
|
134
|
+
let x = padding;
|
|
135
|
+
if (document.textAlign === 'center') x += Math.max(0, (contentWidth - baseWidth) / 2);
|
|
136
|
+
else if (document.textAlign === 'right') x += Math.max(0, contentWidth - baseWidth);
|
|
137
|
+
const baseline = top + lineIndex * lineHeight + document.fontSize;
|
|
138
|
+
for (let glyphIndex = 0; glyphIndex < line.length; glyphIndex++, globalIndex++) {
|
|
139
|
+
const glyph = line[glyphIndex]!;
|
|
140
|
+
const advance = advances[glyphIndex] ?? 0;
|
|
141
|
+
const state = resolveGlyphState(animators, selectorPlans, time, globalIndex, document.color);
|
|
142
|
+
const centerX = x + advance / 2 + state.x;
|
|
143
|
+
context.save();
|
|
144
|
+
context.translate(centerX, baseline + state.y);
|
|
145
|
+
context.rotate(state.rotation);
|
|
146
|
+
context.scale(state.scaleX, state.scaleY);
|
|
147
|
+
context.globalAlpha = state.opacity;
|
|
148
|
+
context.fillStyle = cssColor(state.color);
|
|
149
|
+
context.fillText(glyph, -advance / 2, 0);
|
|
150
|
+
context.restore();
|
|
151
|
+
x += advance + document.tracking + state.tracking;
|
|
152
|
+
}
|
|
153
|
+
}
|
|
154
|
+
}
|
|
155
|
+
}
|
|
156
|
+
|
|
157
|
+
function resolveDocument(component: Readonly<AnimationText2DComponent>, time: number): ResolvedTextDocument {
|
|
158
|
+
let keyframe: Readonly<AnimationTextDocumentKeyframe> | undefined;
|
|
159
|
+
for (const candidate of component.documents ?? []) {
|
|
160
|
+
if (candidate.time > time) break;
|
|
161
|
+
keyframe = candidate;
|
|
162
|
+
}
|
|
163
|
+
return {
|
|
164
|
+
text: keyframe?.text ?? component.text,
|
|
165
|
+
fontFamily: keyframe?.fontFamily ?? component.fontFamily ?? 'sans-serif',
|
|
166
|
+
fontSize: keyframe?.fontSize ?? component.fontSize ?? 28,
|
|
167
|
+
fontWeight: keyframe?.fontWeight ?? component.fontWeight ?? 400,
|
|
168
|
+
fontStyle: keyframe?.fontStyle ?? component.fontStyle ?? 'normal',
|
|
169
|
+
lineHeight: keyframe?.lineHeight ?? component.lineHeight ?? (keyframe?.fontSize ?? component.fontSize ?? 28) * 1.2,
|
|
170
|
+
tracking: keyframe?.tracking ?? component.tracking ?? 0,
|
|
171
|
+
textAlign: keyframe?.textAlign ?? component.textAlign ?? 'center',
|
|
172
|
+
color: keyframe?.color ?? component.color,
|
|
173
|
+
};
|
|
174
|
+
}
|
|
175
|
+
|
|
176
|
+
function resolveGlyphState(
|
|
177
|
+
animators: readonly Readonly<AnimationTextAnimator>[],
|
|
178
|
+
selectorPlans: readonly SelectorIndexPlan[],
|
|
179
|
+
time: number,
|
|
180
|
+
index: number,
|
|
181
|
+
baseColor: readonly [number, number, number, number],
|
|
182
|
+
): GlyphState {
|
|
183
|
+
const state: GlyphState = { x: 0, y: 0, scaleX: 1, scaleY: 1, rotation: 0, opacity: 1, tracking: 0, color: [...baseColor] };
|
|
184
|
+
for (let animatorIndex = 0; animatorIndex < animators.length; animatorIndex++) {
|
|
185
|
+
const animator = animators[animatorIndex]!;
|
|
186
|
+
const plan = selectorPlans[animatorIndex]!;
|
|
187
|
+
const weight = selectorWeight(animator, time, plan.indices[index] ?? 0, plan.count);
|
|
188
|
+
if (Math.abs(weight) < 1e-6) continue;
|
|
189
|
+
const position = sampled(animator.positionTrack, time, animator.position ?? [0, 0]);
|
|
190
|
+
const scale = sampled(animator.scaleTrack, time, animator.scale ?? [1, 1]);
|
|
191
|
+
const rotation = sampled(animator.rotationTrack, time, [animator.rotation ?? 0])[0] ?? 0;
|
|
192
|
+
const opacity = sampled(animator.opacityTrack, time, [animator.opacity ?? 1])[0] ?? 1;
|
|
193
|
+
const tracking = sampled(animator.trackingTrack, time, [animator.tracking ?? 0])[0] ?? 0;
|
|
194
|
+
const color = sampled(animator.fillColorTrack, time, animator.fillColor ?? state.color);
|
|
195
|
+
state.x += (position[0] ?? 0) * weight;
|
|
196
|
+
state.y += (position[1] ?? 0) * weight;
|
|
197
|
+
state.scaleX *= mix(1, scale[0] ?? 1, weight);
|
|
198
|
+
state.scaleY *= mix(1, scale[1] ?? 1, weight);
|
|
199
|
+
state.rotation += rotation * weight;
|
|
200
|
+
state.opacity *= mix(1, opacity, weight);
|
|
201
|
+
state.tracking += tracking * weight;
|
|
202
|
+
for (let channel = 0; channel < 4; channel++) state.color[channel] = mix(state.color[channel]!, color[channel] ?? state.color[channel]!, weight);
|
|
203
|
+
}
|
|
204
|
+
state.opacity = clamp(state.opacity, 0, 1);
|
|
205
|
+
return state;
|
|
206
|
+
}
|
|
207
|
+
|
|
208
|
+
function selectorWeight(animator: Readonly<AnimationTextAnimator>, time: number, index: number, count: number): number {
|
|
209
|
+
const selector = animator.selector;
|
|
210
|
+
const units = selector.units ?? 'percent';
|
|
211
|
+
const coordinate = units === 'index' ? index + 0.5 : (index + 0.5) / Math.max(1, count);
|
|
212
|
+
const start = sampled(selector.startTrack, time, [selector.start])[0] ?? selector.start;
|
|
213
|
+
const end = sampled(selector.endTrack, time, [selector.end])[0] ?? selector.end;
|
|
214
|
+
const offset = sampled(selector.offsetTrack, time, [selector.offset ?? 0])[0] ?? selector.offset ?? 0;
|
|
215
|
+
const amount = sampled(selector.amountTrack, time, [selector.amount ?? 1])[0] ?? selector.amount ?? 1;
|
|
216
|
+
const low = Math.min(start + offset, end + offset);
|
|
217
|
+
const high = Math.max(start + offset, end + offset);
|
|
218
|
+
const span = Math.max(1e-6, high - low);
|
|
219
|
+
const progress = clamp((coordinate - low) / span, 0, 1);
|
|
220
|
+
let weight = coordinate >= low && coordinate <= high ? 1 : 0;
|
|
221
|
+
switch (selector.shape ?? 'square') {
|
|
222
|
+
case 'ramp-up': weight = progress; break;
|
|
223
|
+
case 'ramp-down': weight = 1 - progress; break;
|
|
224
|
+
case 'triangle': weight = 1 - Math.abs(progress * 2 - 1); break;
|
|
225
|
+
case 'round': weight = Math.sqrt(Math.max(0, 1 - (progress * 2 - 1) ** 2)); break;
|
|
226
|
+
case 'smooth': weight = progress * progress * (3 - 2 * progress); break;
|
|
227
|
+
}
|
|
228
|
+
if (selector.easing) weight = cubicBezierYForX(weight, ...selector.easing);
|
|
229
|
+
const smoothness = selector.smoothness ?? 1;
|
|
230
|
+
if (smoothness < 1) {
|
|
231
|
+
const width = Math.max(0.01, smoothness);
|
|
232
|
+
const edge = 0.5 - width * 0.5;
|
|
233
|
+
weight = clamp((weight - edge) / width, 0, 1);
|
|
234
|
+
}
|
|
235
|
+
return clamp(weight * amount, -1, 1);
|
|
236
|
+
}
|
|
237
|
+
|
|
238
|
+
function createSelectorIndexPlan(
|
|
239
|
+
lines: readonly (readonly string[])[],
|
|
240
|
+
animator: Readonly<AnimationTextAnimator>,
|
|
241
|
+
): SelectorIndexPlan {
|
|
242
|
+
const basedOn = animator.selector.basedOn ?? 'characters';
|
|
243
|
+
const indices: number[] = [];
|
|
244
|
+
let group = 0;
|
|
245
|
+
for (let lineIndex = 0; lineIndex < lines.length; lineIndex++) {
|
|
246
|
+
const line = lines[lineIndex]!;
|
|
247
|
+
for (let glyphIndex = 0; glyphIndex < line.length; glyphIndex++) {
|
|
248
|
+
const glyph = line[glyphIndex]!;
|
|
249
|
+
indices.push(basedOn === 'lines' ? lineIndex : group);
|
|
250
|
+
if (basedOn === 'characters') group++;
|
|
251
|
+
else if (basedOn === 'characters-excluding-spaces' && glyph !== ' ') group++;
|
|
252
|
+
else if (basedOn === 'words' && (glyph === ' ' || glyphIndex === line.length - 1)) group++;
|
|
253
|
+
}
|
|
254
|
+
}
|
|
255
|
+
const count = Math.max(1, basedOn === 'lines' ? lines.length : group);
|
|
256
|
+
const seed = animator.selector.randomSeed;
|
|
257
|
+
if (seed === undefined || count < 2) return { indices, count };
|
|
258
|
+
const permutation = Array.from({ length: count }, (_, index) => index);
|
|
259
|
+
let randomState = seed >>> 0;
|
|
260
|
+
for (let index = permutation.length - 1; index > 0; index--) {
|
|
261
|
+
randomState = deterministicRandom(randomState);
|
|
262
|
+
const swap = randomState % (index + 1);
|
|
263
|
+
[permutation[index], permutation[swap]] = [permutation[swap]!, permutation[index]!];
|
|
264
|
+
}
|
|
265
|
+
return { indices: indices.map(index => permutation[index] ?? index), count };
|
|
266
|
+
}
|
|
267
|
+
|
|
268
|
+
function deterministicRandom(state: number): number {
|
|
269
|
+
let value = state || 0x6d2b79f5;
|
|
270
|
+
value ^= value << 13;
|
|
271
|
+
value ^= value >>> 17;
|
|
272
|
+
value ^= value << 5;
|
|
273
|
+
return value >>> 0;
|
|
274
|
+
}
|
|
275
|
+
|
|
276
|
+
function sampled(track: Readonly<AnimationVectorValueTrack> | undefined, time: number, fallback: readonly number[]): readonly number[] {
|
|
277
|
+
if (!track || track.times.length === 0) return fallback;
|
|
278
|
+
let frame = 0;
|
|
279
|
+
while (frame + 1 < track.times.length && track.times[frame + 1]! <= time) frame++;
|
|
280
|
+
const next = Math.min(frame + 1, track.times.length - 1);
|
|
281
|
+
let progress = 0;
|
|
282
|
+
if (next !== frame && track.interpolation !== 'step') {
|
|
283
|
+
progress = clamp((time - track.times[frame]!) / Math.max(1e-8, track.times[next]! - track.times[frame]!), 0, 1);
|
|
284
|
+
if (track.interpolation === 'cubic-bezier' && track.easings) {
|
|
285
|
+
const offset = frame * 4;
|
|
286
|
+
progress = cubicBezierYForX(progress, track.easings[offset]!, track.easings[offset + 1]!, track.easings[offset + 2]!, track.easings[offset + 3]!);
|
|
287
|
+
}
|
|
288
|
+
}
|
|
289
|
+
const result = new Array<number>(track.valueSize);
|
|
290
|
+
for (let index = 0; index < track.valueSize; index++) {
|
|
291
|
+
const from = track.values[frame * track.valueSize + index] ?? 0;
|
|
292
|
+
result[index] = mix(from, track.values[next * track.valueSize + index] ?? from, progress);
|
|
293
|
+
}
|
|
294
|
+
return result;
|
|
295
|
+
}
|
|
296
|
+
|
|
297
|
+
function splitGraphemes(text: string): string[] {
|
|
298
|
+
const result: string[] = [];
|
|
299
|
+
for (const codePoint of Array.from(text)) {
|
|
300
|
+
if (codePoint === '\u200D' && result.length > 0) {
|
|
301
|
+
result[result.length - 1] += codePoint;
|
|
302
|
+
} else if (result.length > 0 && (/\p{Mark}/u.test(codePoint) || codePoint === '\uFE0F' || result[result.length - 1]!.endsWith('\u200D'))) {
|
|
303
|
+
result[result.length - 1] += codePoint;
|
|
304
|
+
} else result.push(codePoint);
|
|
305
|
+
}
|
|
306
|
+
return result;
|
|
307
|
+
}
|
|
308
|
+
|
|
309
|
+
function hasAnimatedAnimator(animator: Readonly<AnimationTextAnimator>): boolean {
|
|
310
|
+
return animator.positionTrack !== undefined || animator.scaleTrack !== undefined || animator.rotationTrack !== undefined
|
|
311
|
+
|| animator.opacityTrack !== undefined || animator.fillColorTrack !== undefined || animator.trackingTrack !== undefined
|
|
312
|
+
|| animator.selector.startTrack !== undefined || animator.selector.endTrack !== undefined
|
|
313
|
+
|| animator.selector.offsetTrack !== undefined || animator.selector.amountTrack !== undefined;
|
|
314
|
+
}
|
|
315
|
+
|
|
316
|
+
function cubicBezierYForX(x: number, x1: number, y1: number, x2: number, y2: number): number {
|
|
317
|
+
let low = 0; let high = 1; let t = x;
|
|
318
|
+
for (let iteration = 0; iteration < 10; iteration++) {
|
|
319
|
+
const estimate = cubic(t, 0, x1, x2, 1);
|
|
320
|
+
if (estimate < x) low = t; else high = t;
|
|
321
|
+
t = (low + high) * 0.5;
|
|
322
|
+
}
|
|
323
|
+
return cubic(t, 0, y1, y2, 1);
|
|
324
|
+
}
|
|
325
|
+
|
|
326
|
+
function cubic(t: number, a: number, b: number, c: number, d: number): number {
|
|
327
|
+
const inverse = 1 - t;
|
|
328
|
+
return inverse ** 3 * a + 3 * inverse ** 2 * t * b + 3 * inverse * t ** 2 * c + t ** 3 * d;
|
|
329
|
+
}
|
|
330
|
+
|
|
331
|
+
function cssColor(color: readonly number[]): string {
|
|
332
|
+
return `rgba(${Math.round(clamp(color[0] ?? 0, 0, 1) * 255)},${Math.round(clamp(color[1] ?? 0, 0, 1) * 255)},${Math.round(clamp(color[2] ?? 0, 0, 1) * 255)},${clamp(color[3] ?? 1, 0, 1)})`;
|
|
333
|
+
}
|
|
334
|
+
|
|
335
|
+
function quoteFont(value: string): string { return `"${value.replace(/["\\]/g, '')}"`; }
|
|
336
|
+
function closeTextTexture(texture: TextTexture | null, canvas: HTMLCanvasElement | null): void {
|
|
337
|
+
if (texture && texture !== canvas && typeof (texture as ImageBitmap).close === 'function') (texture as ImageBitmap).close();
|
|
338
|
+
}
|
|
339
|
+
function mix(a: number, b: number, t: number): number { return a + (b - a) * t; }
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function clamp(value: number, minimum: number, maximum: number): number { return Math.max(minimum, Math.min(maximum, value)); }
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import type { AnimationComposite, AnimationCompositeLayer, AnimationCompositeMode } from '@haiyue/animation-spec';
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import { Component, Geometry2D } from '@haiyue/engine';
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import { UniqueCheckType } from '@haiyue/engine/ecs';
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import type { AssetHandle } from '@haiyue/engine/assets';
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import type { AnimationTextRasterizer } from './AnimationTextRasterizer';
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export interface AnimationVisual2DOptions {
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geometry: Geometry2D;
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color: readonly [number, number, number, number];
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instanceId: number;
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nodeId: string;
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order: number;
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sourceOnly?: boolean;
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composite?: Readonly<AnimationComposite>;
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texture?: GPUTexture | null;
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textureHandle?: AssetHandle<GPUTexture> | null;
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textMaterial?: AnimationTextRasterizer | null;
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/** Keeps sprites invisible until their asynchronous texture is ready. */
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requiresTexture?: boolean;
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uvRect?: readonly [number, number, number, number];
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gradient?: AnimationVisualGradient | null;
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effects?: readonly AnimationVisualEffect[];
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}
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export interface AnimationVisualGradient {
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kind: 'linear' | 'radial';
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start: [number, number];
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end: [number, number];
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/** Mutable packed offset,r,g,b,a tuples, bounded to eight stops. */
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stops: Float32Array;
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opacity: number;
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}
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export type AnimationVisualEffectKind = 'tint' | 'fill' | 'opacity' | 'color-matrix' | 'blur' | 'drop-shadow';
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export interface AnimationVisualEffect {
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readonly kind: AnimationVisualEffectKind;
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/** Mutable, kind-specific sampled values owned by the animation runtime. */
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readonly values: Float32Array;
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}
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/** Runtime-private render item consumed by Animation2DRenderSystem. */
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export class AnimationVisual2D extends Component {
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static override UniqueCheckType = UniqueCheckType.SYMBOL | UniqueCheckType.REPLACE;
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static override UniqueSymbol = Symbol.for('AnimationVisual2D');
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+
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readonly geometry: Geometry2D;
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readonly instanceId: number;
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readonly nodeId: string;
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readonly nodeKey: string;
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readonly order: number;
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readonly sourceOnly: boolean;
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readonly compositeLayers: readonly Readonly<AnimationCompositeLayer>[];
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readonly compositeKeys: readonly string[];
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/** Compatibility accessors for single-layer renderer diagnostics. */
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readonly compositeSource: string | undefined;
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readonly compositeKey: string | undefined;
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readonly compositeMode: AnimationCompositeMode | undefined;
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readonly uvRect: [number, number, number, number];
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readonly color: [number, number, number, number];
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texture: GPUTexture | null;
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textureHandle: AssetHandle<GPUTexture> | null;
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readonly textMaterial: AnimationTextRasterizer | null;
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readonly requiresTexture: boolean;
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gradient: AnimationVisualGradient | null;
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readonly effects: readonly AnimationVisualEffect[];
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revision = 0;
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constructor(options: AnimationVisual2DOptions) {
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super('AnimationVisual2D');
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this.geometry = options.geometry;
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this.instanceId = options.instanceId;
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this.nodeId = options.nodeId;
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this.nodeKey = `${options.instanceId}:${options.nodeId}`;
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this.order = options.order;
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this.sourceOnly = options.sourceOnly ?? false;
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this.compositeLayers = Object.freeze(options.composite
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? ('layers' in options.composite
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? options.composite.layers.map(layer => ({ ...layer }))
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: [{ ...options.composite }])
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: []);
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this.compositeKeys = Object.freeze(this.compositeLayers.map(layer => `${options.instanceId}:${layer.source}`));
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this.compositeSource = this.compositeLayers[0]?.source;
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this.compositeKey = this.compositeKeys[0];
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this.compositeMode = this.compositeLayers[0]?.mode;
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this.uvRect = [...(options.uvRect ?? [0, 0, 1, 1])];
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this.color = [...options.color];
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this.texture = options.texture ?? null;
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this.textureHandle = options.textureHandle ?? null;
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this.textMaterial = options.textMaterial ?? null;
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this.requiresTexture = options.requiresTexture ?? false;
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this.gradient = options.gradient ?? null;
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this.effects = Object.freeze(options.effects ? [...options.effects] : []);
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}
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+
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setTexture(texture: GPUTexture | null): void {
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if (this.texture === texture) return;
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this.texture = texture;
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this.revision++;
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}
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+
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setTextureHandle(handle: AssetHandle<GPUTexture> | null): void {
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if (this.textureHandle === handle) return;
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this.textureHandle = handle;
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this.revision++;
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}
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+
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setUvRect(value: readonly [number, number, number, number]): void {
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if (this.uvRect.every((current, index) => current === value[index])) return;
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this.uvRect[0] = value[0];
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this.uvRect[1] = value[1];
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this.uvRect[2] = value[2];
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this.uvRect[3] = value[3];
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this.revision++;
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}
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+
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setCompositeExpansion(index: number, value: number): void {
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const layer = this.compositeLayers[index];
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if (!layer || layer.expansion === value) return;
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(layer as AnimationCompositeLayer).expansion = value;
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this.revision++;
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}
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+
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resolveTexture(): GPUTexture | null {
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if (!this.textureHandle) return this.texture;
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try { return this.textureHandle.value; } catch { return null; }
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}
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128
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+
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129
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override clone(): AnimationVisual2D {
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return new AnimationVisual2D({
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131
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+
geometry: this.geometry,
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+
color: this.color,
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+
instanceId: this.instanceId,
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134
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+
nodeId: this.nodeId,
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+
order: this.order,
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+
sourceOnly: this.sourceOnly,
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+
...(this.compositeLayers.length === 0 ? {} : { composite: { layers: this.compositeLayers } }),
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+
texture: this.texture,
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139
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+
textureHandle: this.textureHandle,
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+
textMaterial: this.textMaterial,
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+
requiresTexture: this.requiresTexture,
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+
uvRect: this.uvRect,
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+
gradient: this.gradient ? {
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+
kind: this.gradient.kind,
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145
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+
start: [...this.gradient.start],
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146
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end: [...this.gradient.end],
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147
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+
stops: new Float32Array(this.gradient.stops),
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+
opacity: this.gradient.opacity,
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149
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+
} : null,
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150
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+
effects: this.effects.map(effect => ({ kind: effect.kind, values: new Float32Array(effect.values) })),
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151
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+
});
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152
|
+
}
|
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153
|
+
}
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