@haiyue/extensions 0.1.0

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Files changed (293) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +30 -0
  3. package/dist/animation/Animation2DComponent.d.ts +46 -0
  4. package/dist/animation/Animation2DExtensionRegistry.d.ts +27 -0
  5. package/dist/animation/Animation2DRenderSystem.d.ts +89 -0
  6. package/dist/animation/Animation2DRuntime.d.ts +99 -0
  7. package/dist/animation/Animation2DStateMachine.d.ts +13 -0
  8. package/dist/animation/Animation2DStateMachineComponent.d.ts +54 -0
  9. package/dist/animation/Animation2DStateMachineRuntime.d.ts +30 -0
  10. package/dist/animation/Animation2DStateMachineSystem.d.ts +14 -0
  11. package/dist/animation/Animation2DStateMachineVisualRuntime.d.ts +27 -0
  12. package/dist/animation/Animation2DSystem.d.ts +14 -0
  13. package/dist/animation/AnimationAssetLoader.d.ts +9 -0
  14. package/dist/animation/AnimationAudioClip.d.ts +26 -0
  15. package/dist/animation/AnimationPathTessellator.d.ts +52 -0
  16. package/dist/animation/AnimationTextRasterizer.d.ts +21 -0
  17. package/dist/animation/AnimationVisual2D.d.ts +68 -0
  18. package/dist/animation/HyaAnimation2DClipAdapter.d.ts +16 -0
  19. package/dist/animation/Particle2DDescriptorAdapter.d.ts +5 -0
  20. package/dist/animation/runtime/mixer/Action.d.ts +150 -0
  21. package/dist/animation/runtime/mixer/Mixer.d.ts +54 -0
  22. package/dist/animation/runtime/mixer/PoseBuffer.d.ts +23 -0
  23. package/dist/animation/runtime/mixer/Sampler.d.ts +17 -0
  24. package/dist/animation/runtime/mixer/Types.d.ts +101 -0
  25. package/dist/animation/runtime/mixer/index.d.ts +6 -0
  26. package/dist/animation-state-machine/AnimationStateMachine.d.ts +111 -0
  27. package/dist/animation-state-machine/AnimationStateMachineChannels.d.ts +23 -0
  28. package/dist/animation-state-machine/runtime/Animation2DStateMachineMixerAdapter.d.ts +51 -0
  29. package/dist/animation-state-machine/runtime/AnimationStateMachineBlendTreeWeights.d.ts +14 -0
  30. package/dist/animation-state-machine/runtime/AnimationStateMachineCompiler.d.ts +109 -0
  31. package/dist/animation-state-machine/runtime/AnimationStateMachineController.d.ts +103 -0
  32. package/dist/animation-state-machine/runtime/AnimationStateMachineMixerPort.d.ts +35 -0
  33. package/dist/animation-state-machine/runtime/index.d.ts +7 -0
  34. package/dist/animation.d.ts +15 -0
  35. package/dist/animation.js +1171 -0
  36. package/dist/animation3d/Animation3DAction.d.ts +46 -0
  37. package/dist/animation3d/Animation3DBinding.d.ts +85 -0
  38. package/dist/animation3d/Animation3DClip.d.ts +20 -0
  39. package/dist/animation3d/Animation3DError.d.ts +13 -0
  40. package/dist/animation3d/Animation3DMixer.d.ts +27 -0
  41. package/dist/animation3d/Animation3DPose.d.ts +40 -0
  42. package/dist/animation3d/Animation3DPoseBuffer.d.ts +24 -0
  43. package/dist/animation3d/Animation3DResource.d.ts +28 -0
  44. package/dist/animation3d/Animation3DStateMachine.d.ts +95 -0
  45. package/dist/animation3d/Animation3DStateMachineRuntime.d.ts +70 -0
  46. package/dist/animation3d/Animation3DTrack.d.ts +19 -0
  47. package/dist/animation3d/hya/HyaAnimation3DRuntime.d.ts +73 -0
  48. package/dist/animation3d/hya/HyaAnimation3DStateMachineRuntime.d.ts +65 -0
  49. package/dist/animation3d/hya/HyaAnimation3DTypes.d.ts +170 -0
  50. package/dist/animation3d/hya/index.d.ts +4 -0
  51. package/dist/animation3d/index.d.ts +14 -0
  52. package/dist/animation3d/runtime/integration/Animation3DStateMachineMixerAdapter.d.ts +81 -0
  53. package/dist/animation3d/runtime/integration/Animation3DStateMachineMixerIntegration.d.ts +39 -0
  54. package/dist/animation3d/runtime/integration/index.d.ts +2 -0
  55. package/dist/animation3d/runtime/mixer/Action.d.ts +150 -0
  56. package/dist/animation3d/runtime/mixer/Animation3DMixerRuntimeStore.d.ts +6 -0
  57. package/dist/animation3d/runtime/mixer/Mixer.d.ts +59 -0
  58. package/dist/animation3d/runtime/mixer/PoseBuffer.d.ts +1 -0
  59. package/dist/animation3d/runtime/mixer/TrackSampler.d.ts +24 -0
  60. package/dist/animation3d/runtime/mixer/index.d.ts +4 -0
  61. package/dist/animation3d/runtime/state-machine/Animation3DBlendTreeWeights.d.ts +1 -0
  62. package/dist/animation3d/runtime/state-machine/Animation3DStateMachineCompiler.d.ts +1 -0
  63. package/dist/animation3d/runtime/state-machine/Animation3DStateMachineController.d.ts +1 -0
  64. package/dist/animation3d/runtime/state-machine/Animation3DStateMachineMixerPort.d.ts +1 -0
  65. package/dist/animation3d/runtime/state-machine/index.d.ts +6 -0
  66. package/dist/animation3d.d.ts +5 -0
  67. package/dist/animation3d.js +1708 -0
  68. package/dist/benchmark.d.ts +30 -0
  69. package/dist/benchmark.js +119 -0
  70. package/dist/canvas-text/CanvasText2DRenderSystem.d.ts +24 -0
  71. package/dist/canvas-text/CanvasTextComponent.d.ts +18 -0
  72. package/dist/canvas-text.d.ts +4 -0
  73. package/dist/canvas-text.js +276 -0
  74. package/dist/chunks/2d-ui-animation-2d.generated-D4aHzFU2.js +4 -0
  75. package/dist/chunks/2d-ui-canvas-text-2d.generated-C0Eaej2m.js +4 -0
  76. package/dist/chunks/2d-ui-spine2d.generated-CUUi8xjl.js +4 -0
  77. package/dist/chunks/2d-ui-tilemap2d.generated-gebw4mX7.js +4 -0
  78. package/dist/chunks/Animation2DStateMachine-9IonguNa.js +3245 -0
  79. package/dist/chunks/AnimationStateMachineController-BIcAh-sT.js +1438 -0
  80. package/dist/chunks/GltfAnimation3DAdapter-Cu3rQQsW.js +2240 -0
  81. package/dist/chunks/GltfAnimationRuntime-CRHsLycN.js +631 -0
  82. package/dist/chunks/RenderSystem2DBase-DDT61dAu.js +227 -0
  83. package/dist/chunks/Spine2DRuntime-D9M9LAQR.js +3056 -0
  84. package/dist/chunks/SpineAssetParser-BSDmPge1.js +378 -0
  85. package/dist/chunks/gltfLoader-Dm22jLYB.js +2085 -0
  86. package/dist/chunks/pluginUtils-CvwroRMd.js +33 -0
  87. package/dist/experimental-gltf-worker.d.ts +4 -0
  88. package/dist/experimental-gltf-worker.js +138 -0
  89. package/dist/experimental-spine-worker.d.ts +4 -0
  90. package/dist/experimental-spine-worker.js +110 -0
  91. package/dist/gltf/GltfAccessorReader.d.ts +7 -0
  92. package/dist/gltf/GltfAnimation3DAdapter.d.ts +47 -0
  93. package/dist/gltf/GltfAnimationRuntime.d.ts +10 -0
  94. package/dist/gltf/GltfAssetWorkerClient.d.ts +20 -0
  95. package/dist/gltf/GltfCompatibilityReport.d.ts +70 -0
  96. package/dist/gltf/GltfConservativeBounds.d.ts +18 -0
  97. package/dist/gltf/GltfDracoDecoder.d.ts +4 -0
  98. package/dist/gltf/GltfExtensionAdapter.d.ts +54 -0
  99. package/dist/gltf/GltfLoaderContract.d.ts +249 -0
  100. package/dist/gltf/GltfLoaderErrors.d.ts +4 -0
  101. package/dist/gltf/GltfMaterialDescriptor.d.ts +23 -0
  102. package/dist/gltf/GltfMaterialEncoder.d.ts +20 -0
  103. package/dist/gltf/GltfMaterialLoader.d.ts +6 -0
  104. package/dist/gltf/GltfModelComponent.d.ts +72 -0
  105. package/dist/gltf/GltfModelSystem.d.ts +37 -0
  106. package/dist/gltf/GltfPlugin.d.ts +6 -0
  107. package/dist/gltf/GltfSchema.d.ts +225 -0
  108. package/dist/gltf/GltfUvSemanticPlanner.d.ts +33 -0
  109. package/dist/gltf/gltfLoader.d.ts +9 -0
  110. package/dist/gltf-animation3d.d.ts +3 -0
  111. package/dist/gltf-animation3d.js +8 -0
  112. package/dist/gltf-worker-runtime.d.ts +7 -0
  113. package/dist/gltf-worker-runtime.js +6981 -0
  114. package/dist/gltf.d.ts +12 -0
  115. package/dist/gltf.js +517 -0
  116. package/dist/grid/Grid2DComponent.d.ts +25 -0
  117. package/dist/grid.d.ts +2 -0
  118. package/dist/grid.js +56 -0
  119. package/dist/hya-state-machine.d.ts +7 -0
  120. package/dist/hya-state-machine.js +2934 -0
  121. package/dist/index.d.ts +2 -0
  122. package/dist/index.js +7 -0
  123. package/dist/internal/2d-ui-shader-artifact.js +870 -0
  124. package/dist/plugins/pluginUtils.d.ts +20 -0
  125. package/dist/plugins.d.ts +6 -0
  126. package/dist/shaders/generated/2d-ui-artifact.generated.d.ts +658 -0
  127. package/dist/spine/Spine2DComponent.d.ts +116 -0
  128. package/dist/spine/Spine2DGpuRenderer.d.ts +65 -0
  129. package/dist/spine/Spine2DRenderSystem.d.ts +27 -0
  130. package/dist/spine/Spine2DRuntime.d.ts +103 -0
  131. package/dist/spine/SpineAnimationBoneTimelines.d.ts +8 -0
  132. package/dist/spine/SpineAssetParser.d.ts +18 -0
  133. package/dist/spine/SpineAssetWorkerClient.d.ts +19 -0
  134. package/dist/spine/SpineAssetWorkerContract.d.ts +6 -0
  135. package/dist/spine/SpineAtlasParser.d.ts +21 -0
  136. package/dist/spine/SpineFloatBuilder.d.ts +15 -0
  137. package/dist/spine/SpinePathConstraintSolver.d.ts +32 -0
  138. package/dist/spine/SpinePlugin.d.ts +8 -0
  139. package/dist/spine/SpineSkeletonRuntime.d.ts +185 -0
  140. package/dist/spine/SpineSlotAnimation.d.ts +17 -0
  141. package/dist/spine/SpineTimelineRuntime.d.ts +25 -0
  142. package/dist/spine/SpineVertexBuilder.d.ts +61 -0
  143. package/dist/spine.d.ts +7 -0
  144. package/dist/spine.js +578 -0
  145. package/dist/tilemap/Tilemap2DComponent.d.ts +110 -0
  146. package/dist/tilemap/Tilemap2DRenderSystem.d.ts +11 -0
  147. package/dist/tilemap/Tilemap2DRenderer.d.ts +24 -0
  148. package/dist/tilemap/TilemapPlugin.d.ts +8 -0
  149. package/dist/tilemap.d.ts +6 -0
  150. package/dist/tilemap.js +535 -0
  151. package/dist/tween/Tween2DComponent.d.ts +70 -0
  152. package/dist/tween/Tween2DSystem.d.ts +12 -0
  153. package/dist/tween.d.ts +4 -0
  154. package/dist/tween.js +138 -0
  155. package/dist/utils/RenderSystem2DBase.d.ts +42 -0
  156. package/dist/utils/arrayAccess.d.ts +4 -0
  157. package/dist/utils/camera2d.d.ts +12 -0
  158. package/dist/utils/render2dGpu.d.ts +32 -0
  159. package/package.json +124 -0
  160. package/src/animation/Animation2DComponent.ts +135 -0
  161. package/src/animation/Animation2DExtensionRegistry.ts +52 -0
  162. package/src/animation/Animation2DRenderSystem.ts +1026 -0
  163. package/src/animation/Animation2DRuntime.ts +1326 -0
  164. package/src/animation/Animation2DStateMachine.ts +39 -0
  165. package/src/animation/Animation2DStateMachineComponent.ts +228 -0
  166. package/src/animation/Animation2DStateMachineRuntime.ts +141 -0
  167. package/src/animation/Animation2DStateMachineSystem.ts +60 -0
  168. package/src/animation/Animation2DStateMachineVisualRuntime.ts +282 -0
  169. package/src/animation/Animation2DSystem.ts +72 -0
  170. package/src/animation/AnimationAssetLoader.ts +84 -0
  171. package/src/animation/AnimationAudioClip.ts +140 -0
  172. package/src/animation/AnimationPathTessellator.ts +691 -0
  173. package/src/animation/AnimationTextRasterizer.ts +340 -0
  174. package/src/animation/AnimationVisual2D.ts +153 -0
  175. package/src/animation/HyaAnimation2DClipAdapter.ts +845 -0
  176. package/src/animation/Particle2DDescriptorAdapter.ts +35 -0
  177. package/src/animation/runtime/mixer/Action.ts +876 -0
  178. package/src/animation/runtime/mixer/Mixer.ts +505 -0
  179. package/src/animation/runtime/mixer/PoseBuffer.ts +105 -0
  180. package/src/animation/runtime/mixer/Sampler.ts +252 -0
  181. package/src/animation/runtime/mixer/Types.ts +138 -0
  182. package/src/animation/runtime/mixer/index.ts +31 -0
  183. package/src/animation-state-machine/AnimationStateMachine.ts +146 -0
  184. package/src/animation-state-machine/AnimationStateMachineChannels.ts +116 -0
  185. package/src/animation-state-machine/runtime/Animation2DStateMachineMixerAdapter.ts +197 -0
  186. package/src/animation-state-machine/runtime/AnimationStateMachineBlendTreeWeights.ts +503 -0
  187. package/src/animation-state-machine/runtime/AnimationStateMachineCompiler.ts +763 -0
  188. package/src/animation-state-machine/runtime/AnimationStateMachineController.ts +987 -0
  189. package/src/animation-state-machine/runtime/AnimationStateMachineMixerPort.ts +54 -0
  190. package/src/animation-state-machine/runtime/index.ts +47 -0
  191. package/src/animation.ts +33 -0
  192. package/src/animation3d/Animation3DAction.ts +73 -0
  193. package/src/animation3d/Animation3DBinding.ts +116 -0
  194. package/src/animation3d/Animation3DClip.ts +22 -0
  195. package/src/animation3d/Animation3DError.ts +34 -0
  196. package/src/animation3d/Animation3DMixer.ts +82 -0
  197. package/src/animation3d/Animation3DPose.ts +100 -0
  198. package/src/animation3d/Animation3DPoseBuffer.ts +85 -0
  199. package/src/animation3d/Animation3DResource.ts +49 -0
  200. package/src/animation3d/Animation3DStateMachine.ts +126 -0
  201. package/src/animation3d/Animation3DStateMachineRuntime.ts +191 -0
  202. package/src/animation3d/Animation3DTrack.ts +29 -0
  203. package/src/animation3d/hya/HyaAnimation3DRuntime.ts +756 -0
  204. package/src/animation3d/hya/HyaAnimation3DStateMachineRuntime.ts +618 -0
  205. package/src/animation3d/hya/HyaAnimation3DTypes.ts +168 -0
  206. package/src/animation3d/hya/index.ts +10 -0
  207. package/src/animation3d/index.ts +76 -0
  208. package/src/animation3d/runtime/integration/Animation3DStateMachineMixerAdapter.ts +325 -0
  209. package/src/animation3d/runtime/integration/Animation3DStateMachineMixerIntegration.ts +158 -0
  210. package/src/animation3d/runtime/integration/index.ts +9 -0
  211. package/src/animation3d/runtime/mixer/Action.ts +833 -0
  212. package/src/animation3d/runtime/mixer/Animation3DMixerRuntimeStore.ts +26 -0
  213. package/src/animation3d/runtime/mixer/Mixer.ts +562 -0
  214. package/src/animation3d/runtime/mixer/PoseBuffer.ts +1 -0
  215. package/src/animation3d/runtime/mixer/TrackSampler.ts +399 -0
  216. package/src/animation3d/runtime/mixer/index.ts +8 -0
  217. package/src/animation3d/runtime/state-machine/Animation3DBlendTreeWeights.ts +4 -0
  218. package/src/animation3d/runtime/state-machine/Animation3DStateMachineCompiler.ts +1 -0
  219. package/src/animation3d/runtime/state-machine/Animation3DStateMachineController.ts +1 -0
  220. package/src/animation3d/runtime/state-machine/Animation3DStateMachineMixerPort.ts +1 -0
  221. package/src/animation3d/runtime/state-machine/index.ts +45 -0
  222. package/src/animation3d.ts +5 -0
  223. package/src/benchmark.ts +168 -0
  224. package/src/canvas-text/CanvasText2DRenderSystem.ts +292 -0
  225. package/src/canvas-text/CanvasTextComponent.ts +47 -0
  226. package/src/canvas-text.ts +4 -0
  227. package/src/experimental-gltf-worker.ts +18 -0
  228. package/src/experimental-spine-worker.ts +9 -0
  229. package/src/gltf/GltfAccessorReader.ts +271 -0
  230. package/src/gltf/GltfAnimation3DAdapter.ts +680 -0
  231. package/src/gltf/GltfAnimationRuntime.ts +392 -0
  232. package/src/gltf/GltfAssetWorkerClient.ts +136 -0
  233. package/src/gltf/GltfCompatibilityReport.ts +214 -0
  234. package/src/gltf/GltfConservativeBounds.ts +219 -0
  235. package/src/gltf/GltfDracoDecoder.ts +251 -0
  236. package/src/gltf/GltfExtensionAdapter.ts +340 -0
  237. package/src/gltf/GltfLoaderContract.ts +333 -0
  238. package/src/gltf/GltfLoaderErrors.ts +59 -0
  239. package/src/gltf/GltfMaterialDescriptor.ts +134 -0
  240. package/src/gltf/GltfMaterialEncoder.ts +173 -0
  241. package/src/gltf/GltfMaterialLoader.ts +293 -0
  242. package/src/gltf/GltfModelComponent.ts +115 -0
  243. package/src/gltf/GltfModelSystem.ts +208 -0
  244. package/src/gltf/GltfPlugin.ts +84 -0
  245. package/src/gltf/GltfSchema.ts +229 -0
  246. package/src/gltf/GltfUvSemanticPlanner.ts +166 -0
  247. package/src/gltf/gltfLoader.ts +910 -0
  248. package/src/gltf-animation3d.ts +10 -0
  249. package/src/gltf-worker-runtime.ts +10 -0
  250. package/src/gltf.ts +56 -0
  251. package/src/grid/Grid2DComponent.ts +69 -0
  252. package/src/grid.ts +2 -0
  253. package/src/hya-state-machine.ts +19 -0
  254. package/src/index.ts +2 -0
  255. package/src/plugins/pluginUtils.ts +50 -0
  256. package/src/plugins.ts +6 -0
  257. package/src/shaders/generated/2d-ui-animation-2d.generated.wgsl +242 -0
  258. package/src/shaders/generated/2d-ui-artifact.generated.ts +867 -0
  259. package/src/shaders/generated/2d-ui-canvas-text-2d.generated.wgsl +38 -0
  260. package/src/shaders/generated/2d-ui-spine2d.generated.wgsl +41 -0
  261. package/src/shaders/generated/2d-ui-tilemap2d.generated.wgsl +36 -0
  262. package/src/spine/Spine2DComponent.ts +168 -0
  263. package/src/spine/Spine2DGpuRenderer.ts +449 -0
  264. package/src/spine/Spine2DRenderSystem.ts +199 -0
  265. package/src/spine/Spine2DRuntime.ts +1529 -0
  266. package/src/spine/SpineAnimationBoneTimelines.ts +30 -0
  267. package/src/spine/SpineAssetParser.ts +20 -0
  268. package/src/spine/SpineAssetWorkerClient.ts +112 -0
  269. package/src/spine/SpineAssetWorkerContract.ts +4 -0
  270. package/src/spine/SpineAtlasParser.ts +127 -0
  271. package/src/spine/SpineFloatBuilder.ts +66 -0
  272. package/src/spine/SpinePathConstraintSolver.ts +582 -0
  273. package/src/spine/SpinePlugin.ts +76 -0
  274. package/src/spine/SpineSkeletonRuntime.ts +521 -0
  275. package/src/spine/SpineSlotAnimation.ts +195 -0
  276. package/src/spine/SpineTimelineRuntime.ts +453 -0
  277. package/src/spine/SpineVertexBuilder.ts +686 -0
  278. package/src/spine.ts +7 -0
  279. package/src/tilemap/Tilemap2DComponent.ts +232 -0
  280. package/src/tilemap/Tilemap2DRenderSystem.ts +58 -0
  281. package/src/tilemap/Tilemap2DRenderer.ts +289 -0
  282. package/src/tilemap/TilemapPlugin.ts +75 -0
  283. package/src/tilemap.ts +6 -0
  284. package/src/tween/Tween2DComponent.ts +83 -0
  285. package/src/tween/Tween2DSystem.ts +78 -0
  286. package/src/tween.ts +4 -0
  287. package/src/types/earcut.d.ts +7 -0
  288. package/src/types/wgsl.d.ts +4 -0
  289. package/src/utils/RenderSystem2DBase.ts +164 -0
  290. package/src/utils/arrayAccess.ts +17 -0
  291. package/src/utils/camera2d.ts +68 -0
  292. package/src/utils/render2dGpu.ts +132 -0
  293. package/test/fixtures/gltf/animation-characterization.gltf +344 -0
@@ -0,0 +1,38 @@
1
+ // haiyue:builtin-render canvas-text-2d
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+ // source: shader-language/builtin-components-2d-ui-family.json
3
+
4
+ struct CameraUniforms {
5
+ viewProj : mat4x4<f32>,
6
+ }
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+
8
+ struct ObjectUniforms {
9
+ model : mat4x4<f32>,
10
+ }
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+
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+ @group(0) @binding(0) var<uniform> camera : CameraUniforms;
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+ @group(1) @binding(0) var<uniform> object : ObjectUniforms;
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+ @group(2) @binding(0) var textTexture : texture_2d<f32>;
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+ @group(2) @binding(1) var textSampler : sampler;
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+
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+ struct VertexInput {
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+ @location(0) position : vec2<f32>,
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+ @location(1) uv : vec2<f32>,
20
+ }
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+
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+ struct VertexOutput {
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+ @builtin(position) clipPos : vec4<f32>,
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+ @location(0) uv : vec2<f32>,
25
+ }
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+
27
+ @vertex
28
+ fn vs_main(input : VertexInput) -> VertexOutput {
29
+ var out : VertexOutput;
30
+ out.clipPos = camera.viewProj * object.model * vec4<f32>(input.position, 0.0, 1.0);
31
+ out.uv = input.uv;
32
+ return out;
33
+ }
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+
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+ @fragment
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+ fn fs_main(input : VertexOutput) -> @location(0) vec4<f32> {
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+ return textureSample(textTexture, textSampler, input.uv);
38
+ }
@@ -0,0 +1,41 @@
1
+ // haiyue:builtin-render spine2d
2
+ // source: shader-language/builtin-components-2d-ui-family.json
3
+
4
+ struct CameraUniforms {
5
+ viewProj : mat4x4<f32>,
6
+ }
7
+
8
+ struct ObjectUniforms {
9
+ model : mat4x4<f32>,
10
+ }
11
+
12
+ @group(0) @binding(0) var<uniform> camera : CameraUniforms;
13
+ @group(1) @binding(0) var<uniform> object : ObjectUniforms;
14
+ @group(2) @binding(0) var atlasTexture : texture_2d<f32>;
15
+ @group(2) @binding(1) var atlasSampler : sampler;
16
+
17
+ struct VertexInput {
18
+ @location(0) position : vec2<f32>,
19
+ @location(1) uv : vec2<f32>,
20
+ @location(2) color : vec4<f32>,
21
+ }
22
+
23
+ struct VertexOutput {
24
+ @builtin(position) clipPos : vec4<f32>,
25
+ @location(0) uv : vec2<f32>,
26
+ @location(1) color : vec4<f32>,
27
+ }
28
+
29
+ @vertex
30
+ fn vs_main(input : VertexInput) -> VertexOutput {
31
+ var out : VertexOutput;
32
+ out.clipPos = camera.viewProj * object.model * vec4<f32>(input.position, 0.0, 1.0);
33
+ out.uv = input.uv;
34
+ out.color = input.color;
35
+ return out;
36
+ }
37
+
38
+ @fragment
39
+ fn fs_main(input : VertexOutput) -> @location(0) vec4<f32> {
40
+ return textureSample(atlasTexture, atlasSampler, input.uv) * input.color;
41
+ }
@@ -0,0 +1,36 @@
1
+ // haiyue:builtin-render tilemap2d
2
+ // source: shader-language/builtin-components-2d-ui-family.json
3
+
4
+ struct CameraUniforms {
5
+ viewProj : mat4x4<f32>,
6
+ }
7
+
8
+ struct ObjectUniforms {
9
+ model : mat4x4<f32>,
10
+ }
11
+
12
+ @group(0) @binding(0) var<uniform> camera : CameraUniforms;
13
+ @group(1) @binding(0) var<uniform> object : ObjectUniforms;
14
+
15
+ struct VertexInput {
16
+ @location(0) position : vec2<f32>,
17
+ @location(1) color : vec4<f32>,
18
+ }
19
+
20
+ struct VertexOutput {
21
+ @builtin(position) clipPos : vec4<f32>,
22
+ @location(0) color : vec4<f32>,
23
+ }
24
+
25
+ @vertex
26
+ fn vs_main(input : VertexInput) -> VertexOutput {
27
+ var out : VertexOutput;
28
+ out.clipPos = camera.viewProj * object.model * vec4<f32>(input.position, 0.0, 1.0);
29
+ out.color = input.color;
30
+ return out;
31
+ }
32
+
33
+ @fragment
34
+ fn fs_main(input : VertexOutput) -> @location(0) vec4<f32> {
35
+ return input.color;
36
+ }
@@ -0,0 +1,168 @@
1
+ import { Component } from '@haiyue/engine';
2
+ import { UniqueCheckType } from '@haiyue/engine/ecs';
3
+
4
+ export interface Spine2DComponentOptions {
5
+ jsonUrl?: string;
6
+ atlasUrl?: string;
7
+ imageUrl?: string;
8
+ imageUrls?: Record<string, string>;
9
+ skin?: string;
10
+ animation?: string;
11
+ loop?: boolean;
12
+ timeScale?: number;
13
+ scale?: number;
14
+ premultipliedAlpha?: boolean;
15
+ debugMesh?: boolean;
16
+ debugBones?: boolean;
17
+ mixDuration?: number;
18
+ }
19
+
20
+ export type Spine2DStatus = 'idle' | 'loading' | 'loaded' | 'error';
21
+
22
+ export class Spine2DComponent extends Component {
23
+ static override UniqueCheckType = UniqueCheckType.SYMBOL | UniqueCheckType.REPLACE;
24
+ static override UniqueSymbol = Symbol.for('Spine2DComponent');
25
+ static editor = {
26
+ fields: {
27
+ jsonUrl: { type: 'text', label: 'Skeleton JSON URL' },
28
+ atlasUrl: { type: 'text', label: 'Atlas URL' },
29
+ imageUrl: { type: 'text', label: 'Image URL Override' },
30
+ skin: { type: 'text', label: 'Skin' },
31
+ animation: { type: 'text', label: 'Animation' },
32
+ loop: { type: 'boolean', label: 'Loop' },
33
+ timeScale: { type: 'number', label: 'Time Scale', step: 0.1 },
34
+ scale: { type: 'number', label: 'Scale', min: 0.001, step: 0.1 },
35
+ premultipliedAlpha: { type: 'boolean', label: 'Premultiplied Alpha' },
36
+ debugMesh: { type: 'boolean', label: 'Debug Mesh' },
37
+ debugBones: { type: 'boolean', label: 'Debug Bones' },
38
+ mixDuration: { type: 'number', label: 'Mix Duration', min: 0, step: 0.05 },
39
+ },
40
+ };
41
+
42
+ private _jsonUrl = '';
43
+ private _atlasUrl = '';
44
+ private _imageUrl = '';
45
+ private _imageUrls: Record<string, string> = {};
46
+ private _imageUrlsKey = '{}';
47
+ private _skin = 'default';
48
+ private _sourceKey = '';
49
+ private _sourceKeyDirty = true;
50
+
51
+ animation: string;
52
+ loop: boolean;
53
+ timeScale: number;
54
+ scale: number;
55
+ premultipliedAlpha: boolean;
56
+ debugMesh: boolean;
57
+ debugBones: boolean;
58
+ mixDuration: number;
59
+
60
+ status: Spine2DStatus = 'idle';
61
+ error: string | null = null;
62
+ elapsed = 0;
63
+ previousAnimation = '';
64
+ previousElapsed = 0;
65
+ mixElapsed = 0;
66
+ runtimeKey = '';
67
+ loadingKey = '';
68
+
69
+ constructor(options: Spine2DComponentOptions = {}) {
70
+ super('Spine2DComponent');
71
+ this.jsonUrl = options.jsonUrl ?? '';
72
+ this.atlasUrl = options.atlasUrl ?? '';
73
+ this.imageUrl = options.imageUrl ?? '';
74
+ this.imageUrls = options.imageUrls ?? {};
75
+ this.skin = options.skin ?? 'default';
76
+ this.animation = options.animation ?? '';
77
+ this.loop = options.loop ?? true;
78
+ this.timeScale = options.timeScale ?? 1;
79
+ this.scale = options.scale ?? 1;
80
+ this.premultipliedAlpha = options.premultipliedAlpha ?? false;
81
+ this.debugMesh = options.debugMesh ?? false;
82
+ this.debugBones = options.debugBones ?? false;
83
+ this.mixDuration = options.mixDuration ?? 0;
84
+ }
85
+
86
+ get jsonUrl(): string {
87
+ return this._jsonUrl;
88
+ }
89
+
90
+ set jsonUrl(value: string) {
91
+ if (this._jsonUrl === value) return;
92
+ this._jsonUrl = value;
93
+ this.invalidateSourceKey(false);
94
+ }
95
+
96
+ get atlasUrl(): string {
97
+ return this._atlasUrl;
98
+ }
99
+
100
+ set atlasUrl(value: string) {
101
+ if (this._atlasUrl === value) return;
102
+ this._atlasUrl = value;
103
+ this.invalidateSourceKey(false);
104
+ }
105
+
106
+ get imageUrl(): string {
107
+ return this._imageUrl;
108
+ }
109
+
110
+ set imageUrl(value: string) {
111
+ if (this._imageUrl === value) return;
112
+ this._imageUrl = value;
113
+ this.invalidateSourceKey(false);
114
+ }
115
+
116
+ get imageUrls(): Record<string, string> {
117
+ return this._imageUrls;
118
+ }
119
+
120
+ set imageUrls(value: Record<string, string>) {
121
+ if (this._imageUrls === value) return;
122
+ this._imageUrls = value;
123
+ this._imageUrlsKey = JSON.stringify(value);
124
+ this.invalidateSourceKey(false);
125
+ }
126
+
127
+ get skin(): string {
128
+ return this._skin;
129
+ }
130
+
131
+ set skin(value: string) {
132
+ if (this._skin === value) return;
133
+ this._skin = value;
134
+ this.invalidateSourceKey(false);
135
+ }
136
+
137
+ get sourceKey(): string {
138
+ if (this._sourceKeyDirty) {
139
+ this._sourceKey = `${this._jsonUrl}|${this._atlasUrl}|${this._imageUrl}|${this._imageUrlsKey}|${this._skin}`;
140
+ this._sourceKeyDirty = false;
141
+ }
142
+ return this._sourceKey;
143
+ }
144
+
145
+ invalidateSourceKey(refreshImageUrlsKey = true): this {
146
+ if (refreshImageUrlsKey) this._imageUrlsKey = JSON.stringify(this._imageUrls);
147
+ this._sourceKeyDirty = true;
148
+ return this;
149
+ }
150
+
151
+ override clone(): Spine2DComponent {
152
+ return new Spine2DComponent({
153
+ jsonUrl: this.jsonUrl,
154
+ atlasUrl: this.atlasUrl,
155
+ imageUrl: this.imageUrl,
156
+ imageUrls: { ...this.imageUrls },
157
+ skin: this.skin,
158
+ animation: this.animation,
159
+ loop: this.loop,
160
+ timeScale: this.timeScale,
161
+ scale: this.scale,
162
+ premultipliedAlpha: this.premultipliedAlpha,
163
+ debugMesh: this.debugMesh,
164
+ debugBones: this.debugBones,
165
+ mixDuration: this.mixDuration,
166
+ });
167
+ }
168
+ }