@haiyue/extensions 0.1.0 → 0.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +25 -0
- package/dist/animation/Animation2DComponent.d.ts +18 -0
- package/dist/animation/Animation2DExtensionRegistry.d.ts +7 -0
- package/dist/animation/Animation2DRenderSystem.d.ts +6 -0
- package/dist/animation/Animation2DRuntime.d.ts +6 -2
- package/dist/animation/AnimationTextRasterizer.d.ts +4 -0
- package/dist/animation/AnimationVisual2D.d.ts +58 -2
- package/dist/animation/interaction/InteractionRuntime.d.ts +83 -0
- package/dist/animation/interaction/runtime-types.d.ts +257 -0
- package/dist/animation.d.ts +3 -1
- package/dist/animation.js +551 -59
- package/dist/animation3d.js +1 -1
- package/dist/canvas-text.js +1 -1
- package/dist/chunks/2d-ui-animation-2d.generated-FpziAeGJ.js +4 -0
- package/dist/chunks/2d-ui-indexed-sprite.generated-DmKR0CC3.js +4 -0
- package/dist/chunks/Animation2DStateMachine-BHcA6Cu3.js +18212 -0
- package/dist/chunks/{AnimationStateMachineController-BIcAh-sT.js → AnimationStateMachineController-4sKaqh9E.js} +2 -2
- package/dist/chunks/AnimationVisual2D-8y3qp0_U.js +230 -0
- package/dist/chunks/{RenderSystem2DBase-DDT61dAu.js → RenderSystem2DBase-CF2s00vg.js} +2 -2
- package/dist/controls/VirtualJoystickControls.d.ts +46 -0
- package/dist/controls/contracts.d.ts +91 -0
- package/dist/controls.d.ts +2 -0
- package/dist/controls.js +358 -0
- package/dist/deformable-animation/runtime/DeformableMesh2DRuntimeExtension.d.ts +11 -0
- package/dist/deformable-animation/runtime/DeformableMesh2DSampler.d.ts +11 -0
- package/dist/deformable-animation.d.ts +5 -0
- package/dist/deformable-animation.js +316 -0
- package/dist/experimental-indexed-sprite.d.ts +5 -0
- package/dist/experimental-indexed-sprite.js +482 -0
- package/dist/gltf-worker-runtime.js +9 -9
- package/dist/hya-state-machine.js +3 -2
- package/dist/index.js +1 -1
- package/dist/indexed-sprite/AtlasLayout.d.ts +2 -0
- package/dist/indexed-sprite/IndexedSpriteRenderer.d.ts +23 -0
- package/dist/indexed-sprite/contracts.d.ts +89 -0
- package/dist/internal/2d-ui-shader-artifact.js +232 -23
- package/dist/ray-tracing/acceleration/bvh.d.ts +37 -0
- package/dist/ray-tracing/acceleration/index.d.ts +6 -0
- package/dist/ray-tracing/acceleration/pack.d.ts +152 -0
- package/dist/ray-tracing/acceleration/query.d.ts +4 -0
- package/dist/ray-tracing/acceleration/runtime.d.ts +30 -0
- package/dist/ray-tracing/acceleration/tlas.d.ts +4 -0
- package/dist/ray-tracing/acceleration/types.d.ts +165 -0
- package/dist/ray-tracing/denoise/index.d.ts +3 -0
- package/dist/ray-tracing/denoise/layout.d.ts +9 -0
- package/dist/ray-tracing/denoise/runtime.d.ts +23 -0
- package/dist/ray-tracing/denoise/types.d.ts +28 -0
- package/dist/ray-tracing/hybrid/contract.d.ts +2 -0
- package/dist/ray-tracing/hybrid/index.d.ts +5 -0
- package/dist/ray-tracing/hybrid/layout.d.ts +17 -0
- package/dist/ray-tracing/hybrid/plan.d.ts +2 -0
- package/dist/ray-tracing/hybrid/runtime.d.ts +31 -0
- package/dist/ray-tracing/hybrid/shaders/hybrid-artifact.generated.d.ts +625 -0
- package/dist/ray-tracing/hybrid/types.d.ts +144 -0
- package/dist/ray-tracing/lifecycle/device-recovery.d.ts +31 -0
- package/dist/ray-tracing/lifecycle/index.d.ts +2 -0
- package/dist/ray-tracing/lifecycle/types.d.ts +37 -0
- package/dist/ray-tracing/material/index.d.ts +2 -0
- package/dist/ray-tracing/material/pack.d.ts +5 -0
- package/dist/ray-tracing/material/types.d.ts +63 -0
- package/dist/ray-tracing/reference/index.d.ts +122 -0
- package/dist/ray-tracing/renderer/index.d.ts +7 -0
- package/dist/ray-tracing/renderer/layout.d.ts +20 -0
- package/dist/ray-tracing/renderer/plan.d.ts +2 -0
- package/dist/ray-tracing/renderer/reference.d.ts +17 -0
- package/dist/ray-tracing/renderer/runtime.d.ts +39 -0
- package/dist/ray-tracing/renderer/scene.d.ts +4 -0
- package/dist/ray-tracing/renderer/types.d.ts +115 -0
- package/dist/ray-tracing/sampling/index.d.ts +8 -0
- package/dist/ray-tracing/sampling/layout.d.ts +12 -0
- package/dist/ray-tracing/sampling/plan.d.ts +5 -0
- package/dist/ray-tracing/sampling/revision.d.ts +15 -0
- package/dist/ray-tracing/sampling/runtime.d.ts +44 -0
- package/dist/ray-tracing/sampling/sequence.d.ts +2 -0
- package/dist/ray-tracing/sampling/types.d.ts +96 -0
- package/dist/ray-tracing/scene/index.d.ts +41 -0
- package/dist/ray-tracing/traversal/index.d.ts +4 -0
- package/dist/ray-tracing/traversal/layout.d.ts +16 -0
- package/dist/ray-tracing/traversal/plan.d.ts +2 -0
- package/dist/ray-tracing/traversal/runtime.d.ts +25 -0
- package/dist/ray-tracing/traversal/types.d.ts +79 -0
- package/dist/ray-tracing/worker/client.d.ts +25 -0
- package/dist/ray-tracing/worker/index.d.ts +5 -0
- package/dist/ray-tracing/worker/runtime.d.ts +11 -0
- package/dist/ray-tracing/worker/serialization.d.ts +16 -0
- package/dist/ray-tracing/worker/source.d.ts +1 -0
- package/dist/ray-tracing/worker/types.d.ts +91 -0
- package/dist/ray-tracing.d.ts +17 -0
- package/dist/ray-tracing.js +7666 -0
- package/dist/spine.js +1 -1
- package/dist/tilemap.js +1 -1
- package/package.json +26 -23
- package/dist/animation/Animation2DStateMachineVisualRuntime.d.ts +0 -27
- package/dist/animation/Particle2DDescriptorAdapter.d.ts +0 -5
- package/dist/animation3d/Animation3DResource.d.ts +0 -28
- package/dist/animation3d/hya/HyaAnimation3DStateMachineRuntime.d.ts +0 -65
- package/dist/animation3d/hya/index.d.ts +0 -4
- package/dist/animation3d/runtime/integration/Animation3DStateMachineMixerAdapter.d.ts +0 -81
- package/dist/animation3d/runtime/integration/Animation3DStateMachineMixerIntegration.d.ts +0 -39
- package/dist/animation3d/runtime/integration/index.d.ts +0 -2
- package/dist/animation3d/runtime/mixer/Action.d.ts +0 -150
- package/dist/animation3d/runtime/mixer/Animation3DMixerRuntimeStore.d.ts +0 -6
- package/dist/animation3d/runtime/mixer/Mixer.d.ts +0 -59
- package/dist/animation3d/runtime/mixer/PoseBuffer.d.ts +0 -1
- package/dist/animation3d/runtime/mixer/TrackSampler.d.ts +0 -24
- package/dist/animation3d/runtime/mixer/index.d.ts +0 -4
- package/dist/animation3d/runtime/state-machine/Animation3DBlendTreeWeights.d.ts +0 -1
- package/dist/animation3d/runtime/state-machine/Animation3DStateMachineCompiler.d.ts +0 -1
- package/dist/animation3d/runtime/state-machine/Animation3DStateMachineController.d.ts +0 -1
- package/dist/animation3d/runtime/state-machine/Animation3DStateMachineMixerPort.d.ts +0 -1
- package/dist/animation3d/runtime/state-machine/index.d.ts +0 -6
- package/dist/benchmark.d.ts +0 -30
- package/dist/chunks/2d-ui-animation-2d.generated-D4aHzFU2.js +0 -4
- package/dist/chunks/Animation2DStateMachine-9IonguNa.js +0 -3245
- package/dist/gltf/GltfAccessorReader.d.ts +0 -7
- package/dist/gltf/GltfDracoDecoder.d.ts +0 -4
- package/dist/gltf/GltfLoaderErrors.d.ts +0 -4
- package/dist/gltf/GltfMaterialDescriptor.d.ts +0 -23
- package/dist/gltf/GltfMaterialLoader.d.ts +0 -6
- package/dist/gltf-worker-runtime.d.ts +0 -7
- package/dist/plugins/pluginUtils.d.ts +0 -20
- package/dist/plugins.d.ts +0 -6
- package/dist/shaders/generated/2d-ui-artifact.generated.d.ts +0 -658
- package/dist/spine/Spine2DGpuRenderer.d.ts +0 -65
- package/dist/spine/Spine2DRuntime.d.ts +0 -103
- package/dist/spine/SpineAnimationBoneTimelines.d.ts +0 -8
- package/dist/spine/SpineFloatBuilder.d.ts +0 -15
- package/dist/spine/SpinePathConstraintSolver.d.ts +0 -32
- package/dist/spine/SpineSkeletonRuntime.d.ts +0 -185
- package/dist/spine/SpineSlotAnimation.d.ts +0 -17
- package/dist/spine/SpineTimelineRuntime.d.ts +0 -25
- package/dist/spine/SpineVertexBuilder.d.ts +0 -61
- package/dist/tilemap/Tilemap2DRenderer.d.ts +0 -24
- package/dist/utils/arrayAccess.d.ts +0 -4
- package/dist/utils/camera2d.d.ts +0 -12
- package/src/animation/Animation2DComponent.ts +0 -135
- package/src/animation/Animation2DExtensionRegistry.ts +0 -52
- package/src/animation/Animation2DRenderSystem.ts +0 -1026
- package/src/animation/Animation2DRuntime.ts +0 -1326
- package/src/animation/Animation2DStateMachine.ts +0 -39
- package/src/animation/Animation2DStateMachineComponent.ts +0 -228
- package/src/animation/Animation2DStateMachineRuntime.ts +0 -141
- package/src/animation/Animation2DStateMachineSystem.ts +0 -60
- package/src/animation/Animation2DStateMachineVisualRuntime.ts +0 -282
- package/src/animation/Animation2DSystem.ts +0 -72
- package/src/animation/AnimationAssetLoader.ts +0 -84
- package/src/animation/AnimationAudioClip.ts +0 -140
- package/src/animation/AnimationPathTessellator.ts +0 -691
- package/src/animation/AnimationTextRasterizer.ts +0 -340
- package/src/animation/AnimationVisual2D.ts +0 -153
- package/src/animation/HyaAnimation2DClipAdapter.ts +0 -845
- package/src/animation/Particle2DDescriptorAdapter.ts +0 -35
- package/src/animation/runtime/mixer/Action.ts +0 -876
- package/src/animation/runtime/mixer/Mixer.ts +0 -505
- package/src/animation/runtime/mixer/PoseBuffer.ts +0 -105
- package/src/animation/runtime/mixer/Sampler.ts +0 -252
- package/src/animation/runtime/mixer/Types.ts +0 -138
- package/src/animation/runtime/mixer/index.ts +0 -31
- package/src/animation-state-machine/AnimationStateMachine.ts +0 -146
- package/src/animation-state-machine/AnimationStateMachineChannels.ts +0 -116
- package/src/animation-state-machine/runtime/Animation2DStateMachineMixerAdapter.ts +0 -197
- package/src/animation-state-machine/runtime/AnimationStateMachineBlendTreeWeights.ts +0 -503
- package/src/animation-state-machine/runtime/AnimationStateMachineCompiler.ts +0 -763
- package/src/animation-state-machine/runtime/AnimationStateMachineController.ts +0 -987
- package/src/animation-state-machine/runtime/AnimationStateMachineMixerPort.ts +0 -54
- package/src/animation-state-machine/runtime/index.ts +0 -47
- package/src/animation.ts +0 -33
- package/src/animation3d/Animation3DAction.ts +0 -73
- package/src/animation3d/Animation3DBinding.ts +0 -116
- package/src/animation3d/Animation3DClip.ts +0 -22
- package/src/animation3d/Animation3DError.ts +0 -34
- package/src/animation3d/Animation3DMixer.ts +0 -82
- package/src/animation3d/Animation3DPose.ts +0 -100
- package/src/animation3d/Animation3DPoseBuffer.ts +0 -85
- package/src/animation3d/Animation3DResource.ts +0 -49
- package/src/animation3d/Animation3DStateMachine.ts +0 -126
- package/src/animation3d/Animation3DStateMachineRuntime.ts +0 -191
- package/src/animation3d/Animation3DTrack.ts +0 -29
- package/src/animation3d/hya/HyaAnimation3DRuntime.ts +0 -756
- package/src/animation3d/hya/HyaAnimation3DStateMachineRuntime.ts +0 -618
- package/src/animation3d/hya/HyaAnimation3DTypes.ts +0 -168
- package/src/animation3d/hya/index.ts +0 -10
- package/src/animation3d/index.ts +0 -76
- package/src/animation3d/runtime/integration/Animation3DStateMachineMixerAdapter.ts +0 -325
- package/src/animation3d/runtime/integration/Animation3DStateMachineMixerIntegration.ts +0 -158
- package/src/animation3d/runtime/integration/index.ts +0 -9
- package/src/animation3d/runtime/mixer/Action.ts +0 -833
- package/src/animation3d/runtime/mixer/Animation3DMixerRuntimeStore.ts +0 -26
- package/src/animation3d/runtime/mixer/Mixer.ts +0 -562
- package/src/animation3d/runtime/mixer/PoseBuffer.ts +0 -1
- package/src/animation3d/runtime/mixer/TrackSampler.ts +0 -399
- package/src/animation3d/runtime/mixer/index.ts +0 -8
- package/src/animation3d/runtime/state-machine/Animation3DBlendTreeWeights.ts +0 -4
- package/src/animation3d/runtime/state-machine/Animation3DStateMachineCompiler.ts +0 -1
- package/src/animation3d/runtime/state-machine/Animation3DStateMachineController.ts +0 -1
- package/src/animation3d/runtime/state-machine/Animation3DStateMachineMixerPort.ts +0 -1
- package/src/animation3d/runtime/state-machine/index.ts +0 -45
- package/src/animation3d.ts +0 -5
- package/src/benchmark.ts +0 -168
- package/src/canvas-text/CanvasText2DRenderSystem.ts +0 -292
- package/src/canvas-text/CanvasTextComponent.ts +0 -47
- package/src/canvas-text.ts +0 -4
- package/src/experimental-gltf-worker.ts +0 -18
- package/src/experimental-spine-worker.ts +0 -9
- package/src/gltf/GltfAccessorReader.ts +0 -271
- package/src/gltf/GltfAnimation3DAdapter.ts +0 -680
- package/src/gltf/GltfAnimationRuntime.ts +0 -392
- package/src/gltf/GltfAssetWorkerClient.ts +0 -136
- package/src/gltf/GltfCompatibilityReport.ts +0 -214
- package/src/gltf/GltfConservativeBounds.ts +0 -219
- package/src/gltf/GltfDracoDecoder.ts +0 -251
- package/src/gltf/GltfExtensionAdapter.ts +0 -340
- package/src/gltf/GltfLoaderContract.ts +0 -333
- package/src/gltf/GltfLoaderErrors.ts +0 -59
- package/src/gltf/GltfMaterialDescriptor.ts +0 -134
- package/src/gltf/GltfMaterialEncoder.ts +0 -173
- package/src/gltf/GltfMaterialLoader.ts +0 -293
- package/src/gltf/GltfModelComponent.ts +0 -115
- package/src/gltf/GltfModelSystem.ts +0 -208
- package/src/gltf/GltfPlugin.ts +0 -84
- package/src/gltf/GltfSchema.ts +0 -229
- package/src/gltf/GltfUvSemanticPlanner.ts +0 -166
- package/src/gltf/gltfLoader.ts +0 -910
- package/src/gltf-animation3d.ts +0 -10
- package/src/gltf-worker-runtime.ts +0 -10
- package/src/gltf.ts +0 -56
- package/src/grid/Grid2DComponent.ts +0 -69
- package/src/grid.ts +0 -2
- package/src/hya-state-machine.ts +0 -19
- package/src/index.ts +0 -2
- package/src/plugins/pluginUtils.ts +0 -50
- package/src/plugins.ts +0 -6
- package/src/shaders/generated/2d-ui-animation-2d.generated.wgsl +0 -242
- package/src/shaders/generated/2d-ui-artifact.generated.ts +0 -867
- package/src/shaders/generated/2d-ui-canvas-text-2d.generated.wgsl +0 -38
- package/src/shaders/generated/2d-ui-spine2d.generated.wgsl +0 -41
- package/src/shaders/generated/2d-ui-tilemap2d.generated.wgsl +0 -36
- package/src/spine/Spine2DComponent.ts +0 -168
- package/src/spine/Spine2DGpuRenderer.ts +0 -449
- package/src/spine/Spine2DRenderSystem.ts +0 -199
- package/src/spine/Spine2DRuntime.ts +0 -1529
- package/src/spine/SpineAnimationBoneTimelines.ts +0 -30
- package/src/spine/SpineAssetParser.ts +0 -20
- package/src/spine/SpineAssetWorkerClient.ts +0 -112
- package/src/spine/SpineAssetWorkerContract.ts +0 -4
- package/src/spine/SpineAtlasParser.ts +0 -127
- package/src/spine/SpineFloatBuilder.ts +0 -66
- package/src/spine/SpinePathConstraintSolver.ts +0 -582
- package/src/spine/SpinePlugin.ts +0 -76
- package/src/spine/SpineSkeletonRuntime.ts +0 -521
- package/src/spine/SpineSlotAnimation.ts +0 -195
- package/src/spine/SpineTimelineRuntime.ts +0 -453
- package/src/spine/SpineVertexBuilder.ts +0 -686
- package/src/spine.ts +0 -7
- package/src/tilemap/Tilemap2DComponent.ts +0 -232
- package/src/tilemap/Tilemap2DRenderSystem.ts +0 -58
- package/src/tilemap/Tilemap2DRenderer.ts +0 -289
- package/src/tilemap/TilemapPlugin.ts +0 -75
- package/src/tilemap.ts +0 -6
- package/src/tween/Tween2DComponent.ts +0 -83
- package/src/tween/Tween2DSystem.ts +0 -78
- package/src/tween.ts +0 -4
- package/src/types/earcut.d.ts +0 -7
- package/src/types/wgsl.d.ts +0 -4
- package/src/utils/RenderSystem2DBase.ts +0 -164
- package/src/utils/arrayAccess.ts +0 -17
- package/src/utils/camera2d.ts +0 -68
- package/src/utils/render2dGpu.ts +0 -132
- package/test/fixtures/gltf/animation-characterization.gltf +0 -344
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import { Component } from '@haiyue/engine';
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import { UniqueCheckType } from '@haiyue/engine/ecs';
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export type TilemapCellValue = number;
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export interface Tilemap2DComponentOptions {
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cellWidth?: number;
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cells?: ArrayLike<TilemapCellValue>;
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}
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export class Tilemap2DComponent extends Component {
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static override UniqueCheckType = UniqueCheckType.SYMBOL | UniqueCheckType.REPLACE;
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static override UniqueSymbol = Symbol.for('Tilemap2DComponent');
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static editor = {
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fields: {
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columns: { type: 'number', label: 'Columns', min: 1, step: 1 },
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rows: { type: 'number', label: 'Rows', min: 1, step: 1 },
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cellWidth: { type: 'number', label: 'Cell Width', min: 0.001, step: 1 },
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cellHeight: { type: 'number', label: 'Cell Height', min: 0.001, step: 1 },
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gap: { type: 'number', label: 'Gap', min: 0, step: 1 },
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originX: { type: 'number', label: 'Origin X', step: 1 },
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originY: { type: 'number', label: 'Origin Y', step: 1 },
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palette: { type: 'json', label: 'Palette JSON', rows: 7 },
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[0.18, 0.62, 1, 1],
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[0.96, 0.72, 0.18, 1],
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[0.35, 0.86, 0.48, 1],
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[0.92, 0.28, 0.36, 1],
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];
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if (this._columns === next) return;
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this._columns = next;
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|
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|
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}
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get rows(): number {
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|
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|
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}
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|
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|
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set rows(value: number) {
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|
|
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|
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if (this._rows === next) return;
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|
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this._rows = next;
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|
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this.markDirty();
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|
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}
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|
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|
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|
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get cellWidth(): number {
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|
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|
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return this._cellWidth;
|
|
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|
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}
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|
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|
|
95
|
-
set cellWidth(value: number) {
|
|
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|
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if (this._cellWidth === value) return;
|
|
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|
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|
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|
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this.markDirty();
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|
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|
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}
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|
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get cellHeight(): number {
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|
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|
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|
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|
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set cellHeight(value: number) {
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get originX(): number {
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|
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|
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|
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set originX(value: number) {
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|
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|
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|
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|
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this.markDirty();
|
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|
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}
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}
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|
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|
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set originY(value: number) {
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|
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|
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|
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|
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|
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|
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}
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|
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|
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get gap(): number {
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|
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|
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}
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|
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|
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set gap(value: number) {
|
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|
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|
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|
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|
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|
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|
|
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|
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this.markDirty();
|
|
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|
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}
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|
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|
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|
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get cells(): Int16Array {
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|
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return this._cells;
|
|
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|
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}
|
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|
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|
|
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|
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set cells(value: Int16Array) {
|
|
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|
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this._cells = value;
|
|
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|
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this.markDirty();
|
|
149
|
-
}
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|
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|
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|
|
151
|
-
get palette(): TilemapPaletteColor[] {
|
|
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|
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return this._palette;
|
|
153
|
-
}
|
|
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|
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|
|
155
|
-
set palette(value: TilemapPaletteColor[]) {
|
|
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|
-
this._palette = value;
|
|
157
|
-
this.markDirty();
|
|
158
|
-
}
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|
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|
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|
|
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|
-
get version(): number {
|
|
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|
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return this._version;
|
|
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|
-
}
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|
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|
|
164
|
-
markDirty(): this {
|
|
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|
-
this._version++;
|
|
166
|
-
return this;
|
|
167
|
-
}
|
|
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|
-
|
|
169
|
-
index(column: number, row: number): number {
|
|
170
|
-
return row * this.columns + column;
|
|
171
|
-
}
|
|
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|
-
|
|
173
|
-
contains(column: number, row: number): boolean {
|
|
174
|
-
return column >= 0 && row >= 0 && column < this.columns && row < this.rows;
|
|
175
|
-
}
|
|
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|
-
|
|
177
|
-
getCell(column: number, row: number): TilemapCellValue {
|
|
178
|
-
if (!this.contains(column, row)) return 0;
|
|
179
|
-
return this.cells[this.index(column, row)] ?? 0;
|
|
180
|
-
}
|
|
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|
-
|
|
182
|
-
setCell(column: number, row: number, value: TilemapCellValue): this {
|
|
183
|
-
if (this.contains(column, row)) {
|
|
184
|
-
const index = this.index(column, row);
|
|
185
|
-
if (this._cells[index] !== value) {
|
|
186
|
-
this._cells[index] = value;
|
|
187
|
-
this.markDirty();
|
|
188
|
-
}
|
|
189
|
-
}
|
|
190
|
-
return this;
|
|
191
|
-
}
|
|
192
|
-
|
|
193
|
-
clear(value = 0): this {
|
|
194
|
-
this._cells.fill(value);
|
|
195
|
-
this.markDirty();
|
|
196
|
-
return this;
|
|
197
|
-
}
|
|
198
|
-
|
|
199
|
-
resize(columns: number, rows: number): this {
|
|
200
|
-
const nextColumns = Math.max(1, Math.floor(columns));
|
|
201
|
-
const nextRows = Math.max(1, Math.floor(rows));
|
|
202
|
-
if (nextColumns === this.columns && nextRows === this.rows) return this;
|
|
203
|
-
|
|
204
|
-
const next = new Int16Array(nextColumns * nextRows);
|
|
205
|
-
const copyColumns = Math.min(this.columns, nextColumns);
|
|
206
|
-
const copyRows = Math.min(this.rows, nextRows);
|
|
207
|
-
for (let row = 0; row < copyRows; row++) {
|
|
208
|
-
for (let column = 0; column < copyColumns; column++) {
|
|
209
|
-
next[row * nextColumns + column] = this.getCell(column, row);
|
|
210
|
-
}
|
|
211
|
-
}
|
|
212
|
-
this._columns = nextColumns;
|
|
213
|
-
this._rows = nextRows;
|
|
214
|
-
this._cells = next;
|
|
215
|
-
this.markDirty();
|
|
216
|
-
return this;
|
|
217
|
-
}
|
|
218
|
-
|
|
219
|
-
override clone(): Tilemap2DComponent {
|
|
220
|
-
return new Tilemap2DComponent({
|
|
221
|
-
columns: this.columns,
|
|
222
|
-
rows: this.rows,
|
|
223
|
-
cellWidth: this.cellWidth,
|
|
224
|
-
cellHeight: this.cellHeight,
|
|
225
|
-
originX: this.originX,
|
|
226
|
-
originY: this.originY,
|
|
227
|
-
gap: this.gap,
|
|
228
|
-
cells: this.cells,
|
|
229
|
-
palette: this.palette,
|
|
230
|
-
});
|
|
231
|
-
}
|
|
232
|
-
}
|
|
@@ -1,58 +0,0 @@
|
|
|
1
|
-
import {
|
|
2
|
-
beginRenderCommandPass,
|
|
3
|
-
type IEngine,
|
|
4
|
-
type RenderCommandContext,
|
|
5
|
-
} from '@haiyue/engine/extension-authoring';
|
|
6
|
-
import { Entity, World } from '@haiyue/engine/ecs';
|
|
7
|
-
import { Tilemap2DComponent } from './Tilemap2DComponent';
|
|
8
|
-
import { Tilemap2DRenderer } from './Tilemap2DRenderer';
|
|
9
|
-
import { RenderSystem2DBase, type RenderSystem2DBaseOptions } from '../utils/RenderSystem2DBase';
|
|
10
|
-
|
|
11
|
-
export type Tilemap2DRenderSystemOptions = RenderSystem2DBaseOptions;
|
|
12
|
-
|
|
13
|
-
export class Tilemap2DRenderSystem extends RenderSystem2DBase {
|
|
14
|
-
private renderer: Tilemap2DRenderer | null = null;
|
|
15
|
-
|
|
16
|
-
constructor(engine: IEngine, cameraEntity: Entity, options: Tilemap2DRenderSystemOptions = {}) {
|
|
17
|
-
super({ all: [Tilemap2DComponent] }, engine, cameraEntity, options, 'Tilemap2DRenderSystem');
|
|
18
|
-
}
|
|
19
|
-
|
|
20
|
-
record(world: World, context: RenderCommandContext): this {
|
|
21
|
-
if (this.disabled) return this;
|
|
22
|
-
if (!this.renderer) {
|
|
23
|
-
this.renderer = new Tilemap2DRenderer();
|
|
24
|
-
this.renderer.prepare(this.engine);
|
|
25
|
-
}
|
|
26
|
-
this.renderer.reverseZ = context.view?.reverseZ ?? this.engine.reverseZ;
|
|
27
|
-
this.renderer.msaaSamples = context.view?.sampleCount ?? this.engine.msaaSamples;
|
|
28
|
-
const liveEntities = this.beginLiveEntityTracking();
|
|
29
|
-
|
|
30
|
-
const camera = this.getCamera2D(context);
|
|
31
|
-
if (!camera) return this;
|
|
32
|
-
this.renderer.updateCamera(this.computeCameraViewProjection(camera, context));
|
|
33
|
-
|
|
34
|
-
const { passEncoder, ownsPass } = beginRenderCommandPass(context);
|
|
35
|
-
const entities = this.entitySet.get(world);
|
|
36
|
-
if (entities) for (const entity of entities) {
|
|
37
|
-
if (!this.isEntityRenderable(entity)) continue;
|
|
38
|
-
const tilemap = entity.getComponent(Tilemap2DComponent);
|
|
39
|
-
if (!tilemap) continue;
|
|
40
|
-
this.renderer!.render(passEncoder, entity.id, tilemap, this.getWorldMatrix2D(entity, context));
|
|
41
|
-
this.markEntityLive(entity);
|
|
42
|
-
}
|
|
43
|
-
if (ownsPass) passEncoder.end();
|
|
44
|
-
this.renderer.releaseEntitiesNotIn(liveEntities);
|
|
45
|
-
return this;
|
|
46
|
-
}
|
|
47
|
-
|
|
48
|
-
override destroy(): this {
|
|
49
|
-
this.releaseGpuResourcesForRecovery();
|
|
50
|
-
return super.destroy();
|
|
51
|
-
}
|
|
52
|
-
|
|
53
|
-
protected releaseGpuResourcesForRecovery(): void {
|
|
54
|
-
this.renderer?.destroy();
|
|
55
|
-
this.renderer = null;
|
|
56
|
-
}
|
|
57
|
-
|
|
58
|
-
}
|
|
@@ -1,289 +0,0 @@
|
|
|
1
|
-
import { getExtensionGPUResourceTracker, requireEngineDevice, type IEngine } from '@haiyue/engine/extension-authoring';
|
|
2
|
-
import type { Tilemap2DComponent } from './Tilemap2DComponent';
|
|
3
|
-
import {
|
|
4
|
-
createCamera2DGpu,
|
|
5
|
-
createCamera2DLayout,
|
|
6
|
-
createObject2DGpu,
|
|
7
|
-
createObject2DLayout,
|
|
8
|
-
destroyCamera2DGpu,
|
|
9
|
-
destroyObject2DGpu,
|
|
10
|
-
writeFloatBuffer,
|
|
11
|
-
writeObjectMatrixIfChanged,
|
|
12
|
-
type Camera2DGpu,
|
|
13
|
-
type Object2DGpu,
|
|
14
|
-
} from '../utils/render2dGpu';
|
|
15
|
-
import tilemap2dWgsl from '../shaders/generated/2d-ui-tilemap2d.generated.wgsl';
|
|
16
|
-
|
|
17
|
-
const TILEMAP_WGSL = tilemap2dWgsl;
|
|
18
|
-
|
|
19
|
-
const TILEMAP_INITIAL_VERTEX_FLOATS = 36;
|
|
20
|
-
const TILEMAP_INITIAL_VERTEX_BYTES = TILEMAP_INITIAL_VERTEX_FLOATS * 4;
|
|
21
|
-
|
|
22
|
-
interface EntityGpu {
|
|
23
|
-
objectGpu: Object2DGpu;
|
|
24
|
-
vertexBuffer: GPUBuffer;
|
|
25
|
-
vertexBufferSize: number;
|
|
26
|
-
vertexData: Float32Array;
|
|
27
|
-
vertexByteLength: number;
|
|
28
|
-
vertexCount: number;
|
|
29
|
-
tilemapSignature: string;
|
|
30
|
-
}
|
|
31
|
-
|
|
32
|
-
interface TilemapSignatureCache {
|
|
33
|
-
version: number;
|
|
34
|
-
signature: string;
|
|
35
|
-
}
|
|
36
|
-
|
|
37
|
-
interface TilemapSharedGpu {
|
|
38
|
-
cameraLayout: GPUBindGroupLayout;
|
|
39
|
-
objectLayout: GPUBindGroupLayout;
|
|
40
|
-
shaderModule: GPUShaderModule;
|
|
41
|
-
pipelineLayout: GPUPipelineLayout;
|
|
42
|
-
pipelineCache: Map<number, GPURenderPipeline>;
|
|
43
|
-
}
|
|
44
|
-
|
|
45
|
-
const tilemapSharedGpuCache = new WeakMap<GPUDevice, TilemapSharedGpu>();
|
|
46
|
-
|
|
47
|
-
function getTilemapSharedGpu(device: GPUDevice): TilemapSharedGpu {
|
|
48
|
-
let shared = tilemapSharedGpuCache.get(device);
|
|
49
|
-
if (shared) return shared;
|
|
50
|
-
|
|
51
|
-
const cameraLayout = createCamera2DLayout(device);
|
|
52
|
-
const objectLayout = createObject2DLayout(device);
|
|
53
|
-
const shaderModule = device.createShaderModule({ code: TILEMAP_WGSL });
|
|
54
|
-
const pipelineLayout = device.createPipelineLayout({
|
|
55
|
-
bindGroupLayouts: [cameraLayout, objectLayout],
|
|
56
|
-
});
|
|
57
|
-
shared = {
|
|
58
|
-
cameraLayout,
|
|
59
|
-
objectLayout,
|
|
60
|
-
shaderModule,
|
|
61
|
-
pipelineLayout,
|
|
62
|
-
pipelineCache: new Map(),
|
|
63
|
-
};
|
|
64
|
-
tilemapSharedGpuCache.set(device, shared);
|
|
65
|
-
return shared;
|
|
66
|
-
}
|
|
67
|
-
|
|
68
|
-
export class Tilemap2DRenderer {
|
|
69
|
-
reverseZ = false;
|
|
70
|
-
msaaSamples: 1 | 4 = 1;
|
|
71
|
-
|
|
72
|
-
private engine!: IEngine;
|
|
73
|
-
private cameraGpu!: Camera2DGpu;
|
|
74
|
-
private objectLayout!: GPUBindGroupLayout;
|
|
75
|
-
private shaderModule!: GPUShaderModule;
|
|
76
|
-
private pipelineLayout!: GPUPipelineLayout;
|
|
77
|
-
private sharedGpu!: TilemapSharedGpu;
|
|
78
|
-
private entityCache = new Map<number, EntityGpu>();
|
|
79
|
-
private signatureCache = new WeakMap<Tilemap2DComponent, TilemapSignatureCache>();
|
|
80
|
-
private initialized = false;
|
|
81
|
-
|
|
82
|
-
prepare(engine: IEngine): void {
|
|
83
|
-
if (this.initialized) return;
|
|
84
|
-
this.initialized = true;
|
|
85
|
-
this.engine = engine;
|
|
86
|
-
const device = requireEngineDevice(engine);
|
|
87
|
-
this.sharedGpu = getTilemapSharedGpu(device);
|
|
88
|
-
this.cameraGpu = createCamera2DGpu(device, getExtensionGPUResourceTracker(engine), this.sharedGpu.cameraLayout);
|
|
89
|
-
this.objectLayout = this.sharedGpu.objectLayout;
|
|
90
|
-
this.shaderModule = this.sharedGpu.shaderModule;
|
|
91
|
-
this.pipelineLayout = this.sharedGpu.pipelineLayout;
|
|
92
|
-
}
|
|
93
|
-
|
|
94
|
-
updateCamera(viewProj: Float32Array): void {
|
|
95
|
-
writeFloatBuffer(requireEngineDevice(this.engine).queue, this.cameraGpu.buffer, viewProj);
|
|
96
|
-
}
|
|
97
|
-
|
|
98
|
-
releaseEntitiesNotIn(liveEntities: ReadonlySet<number>): void {
|
|
99
|
-
for (const [entityId, entityGpu] of this.entityCache) {
|
|
100
|
-
if (!liveEntities.has(entityId)) {
|
|
101
|
-
this.destroyEntityGpu(entityGpu);
|
|
102
|
-
this.entityCache.delete(entityId);
|
|
103
|
-
}
|
|
104
|
-
}
|
|
105
|
-
}
|
|
106
|
-
|
|
107
|
-
render(
|
|
108
|
-
passEncoder: GPURenderPassEncoder,
|
|
109
|
-
entityId: number,
|
|
110
|
-
tilemap: Tilemap2DComponent,
|
|
111
|
-
worldMatrix: Float32Array,
|
|
112
|
-
): void {
|
|
113
|
-
const device = requireEngineDevice(this.engine);
|
|
114
|
-
const signature = this.computeSignature(tilemap);
|
|
115
|
-
|
|
116
|
-
let entityGpu = this.entityCache.get(entityId);
|
|
117
|
-
if (!entityGpu) {
|
|
118
|
-
entityGpu = {
|
|
119
|
-
objectGpu: createObject2DGpu(device, this.objectLayout, getExtensionGPUResourceTracker(this.engine)),
|
|
120
|
-
vertexBuffer: device.createBuffer({
|
|
121
|
-
size: TILEMAP_INITIAL_VERTEX_BYTES,
|
|
122
|
-
usage: GPUBufferUsage.VERTEX | GPUBufferUsage.COPY_DST,
|
|
123
|
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}),
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vertexBufferSize: TILEMAP_INITIAL_VERTEX_BYTES,
|
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125
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vertexData: new Float32Array(TILEMAP_INITIAL_VERTEX_FLOATS),
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vertexByteLength: 0,
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vertexCount: 0,
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tilemapSignature: '',
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};
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getExtensionGPUResourceTracker(this.engine)?.trackBuffer(entityGpu.vertexBuffer, 'Tilemap2DRenderer.vertexBuffer', entityGpu.vertexBufferSize);
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this.entityCache.set(entityId, entityGpu);
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}
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if (entityGpu.tilemapSignature !== signature) {
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this.buildVertices(tilemap, entityGpu);
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entityGpu.tilemapSignature = signature;
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if (entityGpu.vertexByteLength > entityGpu.vertexBufferSize) {
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getExtensionGPUResourceTracker(this.engine)?.untrackBuffer(entityGpu.vertexBuffer);
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entityGpu.vertexBuffer.destroy();
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entityGpu.vertexBufferSize = Math.max(entityGpu.vertexByteLength, entityGpu.vertexBufferSize * 2);
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entityGpu.vertexBuffer = device.createBuffer({
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size: entityGpu.vertexBufferSize,
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usage: GPUBufferUsage.VERTEX | GPUBufferUsage.COPY_DST,
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});
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getExtensionGPUResourceTracker(this.engine)?.trackBuffer(entityGpu.vertexBuffer, 'Tilemap2DRenderer.vertexBuffer', entityGpu.vertexBufferSize);
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}
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if (entityGpu.vertexByteLength > 0) {
|
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device.queue.writeBuffer(
|
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entityGpu.vertexBuffer,
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0,
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entityGpu.vertexData.buffer as ArrayBuffer,
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entityGpu.vertexData.byteOffset,
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entityGpu.vertexByteLength,
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);
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}
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}
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|
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if (entityGpu.vertexCount === 0) return;
|
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|
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writeObjectMatrixIfChanged(device.queue, entityGpu.objectGpu, worldMatrix);
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162
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passEncoder.setPipeline(this.getPipeline());
|
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passEncoder.setBindGroup(0, this.cameraGpu.bindGroup);
|
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|
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passEncoder.setBindGroup(1, entityGpu.objectGpu.bindGroup);
|
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165
|
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passEncoder.setVertexBuffer(0, entityGpu.vertexBuffer);
|
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|
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passEncoder.draw(entityGpu.vertexCount);
|
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|
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}
|
|
168
|
-
|
|
169
|
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private computeSignature(tilemap: Tilemap2DComponent): string {
|
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const cached = this.signatureCache.get(tilemap);
|
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|
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if (cached && cached.version === tilemap.version) {
|
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|
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return cached.signature;
|
|
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|
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}
|
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|
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|
|
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|
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const signature = String(tilemap.version);
|
|
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|
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this.signatureCache.set(tilemap, {
|
|
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|
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version: tilemap.version,
|
|
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|
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signature,
|
|
179
|
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});
|
|
180
|
-
return signature;
|
|
181
|
-
}
|
|
182
|
-
|
|
183
|
-
private buildVertices(tilemap: Tilemap2DComponent, entityGpu: EntityGpu): void {
|
|
184
|
-
let count = 0;
|
|
185
|
-
for (const cell of tilemap.cells) {
|
|
186
|
-
if (cell > 0) count++;
|
|
187
|
-
}
|
|
188
|
-
if (count === 0) {
|
|
189
|
-
entityGpu.vertexByteLength = 0;
|
|
190
|
-
entityGpu.vertexCount = 0;
|
|
191
|
-
return;
|
|
192
|
-
}
|
|
193
|
-
|
|
194
|
-
const requiredFloats = count * 6 * 6;
|
|
195
|
-
if (entityGpu.vertexData.length < requiredFloats) {
|
|
196
|
-
entityGpu.vertexData = new Float32Array(Math.max(requiredFloats, entityGpu.vertexData.length * 2, 36));
|
|
197
|
-
}
|
|
198
|
-
const vertices = entityGpu.vertexData;
|
|
199
|
-
let offset = 0;
|
|
200
|
-
const gap = tilemap.gap;
|
|
201
|
-
const w = Math.max(0, tilemap.cellWidth - gap);
|
|
202
|
-
const h = Math.max(0, tilemap.cellHeight - gap);
|
|
203
|
-
|
|
204
|
-
const push = (x: number, y: number, color: readonly number[]) => {
|
|
205
|
-
vertices[offset++] = x;
|
|
206
|
-
vertices[offset++] = y;
|
|
207
|
-
vertices[offset++] = color[0] ?? 1;
|
|
208
|
-
vertices[offset++] = color[1] ?? 1;
|
|
209
|
-
vertices[offset++] = color[2] ?? 1;
|
|
210
|
-
vertices[offset++] = color[3] ?? 1;
|
|
211
|
-
};
|
|
212
|
-
|
|
213
|
-
for (let row = 0; row < tilemap.rows; row++) {
|
|
214
|
-
for (let column = 0; column < tilemap.columns; column++) {
|
|
215
|
-
const value = tilemap.getCell(column, row);
|
|
216
|
-
if (value <= 0) continue;
|
|
217
|
-
const color = tilemap.palette[value] ?? tilemap.palette[1] ?? [1, 1, 1, 1];
|
|
218
|
-
const x0 = tilemap.originX + column * tilemap.cellWidth + gap * 0.5;
|
|
219
|
-
const y0 = tilemap.originY + row * tilemap.cellHeight + gap * 0.5;
|
|
220
|
-
const x1 = x0 + w;
|
|
221
|
-
const y1 = y0 + h;
|
|
222
|
-
push(x0, y0, color);
|
|
223
|
-
push(x1, y0, color);
|
|
224
|
-
push(x1, y1, color);
|
|
225
|
-
push(x0, y0, color);
|
|
226
|
-
push(x1, y1, color);
|
|
227
|
-
push(x0, y1, color);
|
|
228
|
-
}
|
|
229
|
-
}
|
|
230
|
-
entityGpu.vertexByteLength = requiredFloats * 4;
|
|
231
|
-
entityGpu.vertexCount = count * 6;
|
|
232
|
-
}
|
|
233
|
-
|
|
234
|
-
private getPipeline(): GPURenderPipeline {
|
|
235
|
-
const depthFormat = this.engine.getDepthFormat(this.reverseZ);
|
|
236
|
-
const key = (this.reverseZ ? 1 : 0) | ((this.msaaSamples > 1 ? 1 : 0) << 1);
|
|
237
|
-
let pipeline = this.sharedGpu.pipelineCache.get(key);
|
|
238
|
-
if (pipeline) return pipeline;
|
|
239
|
-
|
|
240
|
-
const device = requireEngineDevice(this.engine);
|
|
241
|
-
const { format } = this.engine;
|
|
242
|
-
const created = device.createRenderPipeline({
|
|
243
|
-
layout: this.pipelineLayout,
|
|
244
|
-
vertex: {
|
|
245
|
-
module: this.shaderModule,
|
|
246
|
-
entryPoint: 'vs_main',
|
|
247
|
-
buffers: [{
|
|
248
|
-
arrayStride: 24,
|
|
249
|
-
attributes: [
|
|
250
|
-
{ shaderLocation: 0, offset: 0, format: 'float32x2' },
|
|
251
|
-
{ shaderLocation: 1, offset: 8, format: 'float32x4' },
|
|
252
|
-
],
|
|
253
|
-
}],
|
|
254
|
-
},
|
|
255
|
-
fragment: {
|
|
256
|
-
module: this.shaderModule,
|
|
257
|
-
entryPoint: 'fs_main',
|
|
258
|
-
targets: [{
|
|
259
|
-
format,
|
|
260
|
-
blend: {
|
|
261
|
-
color: { srcFactor: 'src-alpha', dstFactor: 'one-minus-src-alpha', operation: 'add' },
|
|
262
|
-
alpha: { srcFactor: 'one', dstFactor: 'one-minus-src-alpha', operation: 'add' },
|
|
263
|
-
},
|
|
264
|
-
}],
|
|
265
|
-
},
|
|
266
|
-
primitive: { topology: 'triangle-list', cullMode: 'none' },
|
|
267
|
-
depthStencil: {
|
|
268
|
-
format: depthFormat,
|
|
269
|
-
depthWriteEnabled: false,
|
|
270
|
-
depthCompare: 'always',
|
|
271
|
-
},
|
|
272
|
-
multisample: { count: this.msaaSamples },
|
|
273
|
-
});
|
|
274
|
-
this.sharedGpu.pipelineCache.set(key, created);
|
|
275
|
-
return created;
|
|
276
|
-
}
|
|
277
|
-
|
|
278
|
-
destroy(): void {
|
|
279
|
-
if (this.cameraGpu) destroyCamera2DGpu(this.cameraGpu);
|
|
280
|
-
for (const entity of this.entityCache.values()) this.destroyEntityGpu(entity);
|
|
281
|
-
this.entityCache.clear();
|
|
282
|
-
}
|
|
283
|
-
|
|
284
|
-
private destroyEntityGpu(entity: EntityGpu): void {
|
|
285
|
-
destroyObject2DGpu(entity.objectGpu);
|
|
286
|
-
getExtensionGPUResourceTracker(this.engine)?.untrackBuffer(entity.vertexBuffer);
|
|
287
|
-
entity.vertexBuffer.destroy();
|
|
288
|
-
}
|
|
289
|
-
}
|
|
@@ -1,75 +0,0 @@
|
|
|
1
|
-
import type { EnginePlugin } from '@haiyue/engine/core';
|
|
2
|
-
import type { RenderPipelineEntryOptions } from '@haiyue/engine/extension-authoring';
|
|
3
|
-
import { Tilemap2DComponent } from './Tilemap2DComponent';
|
|
4
|
-
import { Tilemap2DRenderSystem, type Tilemap2DRenderSystemOptions } from './Tilemap2DRenderSystem';
|
|
5
|
-
import {
|
|
6
|
-
EXTENSIONS_PLUGIN_VERSION,
|
|
7
|
-
installEditorRenderSystem,
|
|
8
|
-
removeSystem,
|
|
9
|
-
type EditorViewportContributionContext,
|
|
10
|
-
} from '../plugins/pluginUtils';
|
|
11
|
-
|
|
12
|
-
export interface TilemapPluginOptions {
|
|
13
|
-
system?: Tilemap2DRenderSystemOptions;
|
|
14
|
-
render?: RenderPipelineEntryOptions | false | null;
|
|
15
|
-
}
|
|
16
|
-
|
|
17
|
-
export function createTilemapPlugin(options: TilemapPluginOptions = {}): EnginePlugin {
|
|
18
|
-
let system: Tilemap2DRenderSystem | null = null;
|
|
19
|
-
return {
|
|
20
|
-
name: '@haiyue/extensions/tilemap',
|
|
21
|
-
version: EXTENSIONS_PLUGIN_VERSION,
|
|
22
|
-
installEngine(context) {
|
|
23
|
-
context.registerComponent({ type: 'Tilemap2DComponent', component: Tilemap2DComponent });
|
|
24
|
-
},
|
|
25
|
-
installScene(context) {
|
|
26
|
-
context.registerComponent({ type: 'Tilemap2DComponent', component: Tilemap2DComponent });
|
|
27
|
-
system = new Tilemap2DRenderSystem(context.engine, context.cameraEntity, options.system);
|
|
28
|
-
context.addSystem(system, options.render ?? { pass: 'shared', loadOp: system.loadOp });
|
|
29
|
-
},
|
|
30
|
-
uninstallScene(context) {
|
|
31
|
-
removeSystem(context, system);
|
|
32
|
-
system = null;
|
|
33
|
-
},
|
|
34
|
-
installEditor(context) {
|
|
35
|
-
context.registerContribution({ components: [{
|
|
36
|
-
type: 'Tilemap2DComponent',
|
|
37
|
-
create: () => new Tilemap2DComponent({ columns: 10, rows: 20, cellWidth: 32, cellHeight: 32, gap: 1 }),
|
|
38
|
-
inspector: Tilemap2DComponent.editor,
|
|
39
|
-
serialize(component: Tilemap2DComponent) {
|
|
40
|
-
return {
|
|
41
|
-
type: 'Tilemap2DComponent',
|
|
42
|
-
columns: component.columns,
|
|
43
|
-
rows: component.rows,
|
|
44
|
-
cellWidth: component.cellWidth,
|
|
45
|
-
cellHeight: component.cellHeight,
|
|
46
|
-
originX: component.originX,
|
|
47
|
-
originY: component.originY,
|
|
48
|
-
gap: component.gap,
|
|
49
|
-
cells: Array.from(component.cells),
|
|
50
|
-
palette: component.palette.map(color => [...color]),
|
|
51
|
-
};
|
|
52
|
-
},
|
|
53
|
-
deserialize(data: unknown) {
|
|
54
|
-
const value = data as ConstructorParameters<typeof Tilemap2DComponent>[0] & { type?: unknown };
|
|
55
|
-
return value.type === 'Tilemap2DComponent' ? new Tilemap2DComponent(value) : null;
|
|
56
|
-
},
|
|
57
|
-
clone: (component: Tilemap2DComponent) => component.clone(),
|
|
58
|
-
installViewport(viewport: EditorViewportContributionContext) {
|
|
59
|
-
return installEditorRenderSystem(viewport, Tilemap2DRenderSystem, () => new Tilemap2DRenderSystem(viewport.engine, viewport.camera2DEntity, options.system));
|
|
60
|
-
},
|
|
61
|
-
runtimeExport: {
|
|
62
|
-
imports: [{ from: '@haiyue/extensions/tilemap', names: ['Tilemap2DComponent', 'Tilemap2DRenderSystem'] }],
|
|
63
|
-
systems: ['Tilemap2DRenderSystem'],
|
|
64
|
-
deserializeExpression: 'new Tilemap2DComponent(data)',
|
|
65
|
-
installSystems: ` const tilemapCamera = findCamera2DEntity(world);
|
|
66
|
-
if (tilemapCamera && hasComponentType(world, Tilemap2DComponent)) {
|
|
67
|
-
applyViewportSettingsToCamera2D(tilemapCamera, scene.globals);
|
|
68
|
-
addRenderSystem(new Tilemap2DRenderSystem(engine, tilemapCamera, { loadOp: 'load', priority: 2 }), { pass: 'shared', loadOp: 'load' });
|
|
69
|
-
}`,
|
|
70
|
-
has2D: true,
|
|
71
|
-
},
|
|
72
|
-
}] });
|
|
73
|
-
},
|
|
74
|
-
};
|
|
75
|
-
}
|
package/src/tilemap.ts
DELETED
|
@@ -1,6 +0,0 @@
|
|
|
1
|
-
export { Tilemap2DComponent } from './tilemap/Tilemap2DComponent';
|
|
2
|
-
export type { Tilemap2DComponentOptions, TilemapCellValue, TilemapPaletteColor } from './tilemap/Tilemap2DComponent';
|
|
3
|
-
export { Tilemap2DRenderSystem } from './tilemap/Tilemap2DRenderSystem';
|
|
4
|
-
export type { Tilemap2DRenderSystemOptions } from './tilemap/Tilemap2DRenderSystem';
|
|
5
|
-
export { createTilemapPlugin } from './tilemap/TilemapPlugin';
|
|
6
|
-
export type { TilemapPluginOptions } from './tilemap/TilemapPlugin';
|