@haiyue/extensions 0.1.0 → 0.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +25 -0
- package/dist/animation/Animation2DComponent.d.ts +18 -0
- package/dist/animation/Animation2DExtensionRegistry.d.ts +7 -0
- package/dist/animation/Animation2DRenderSystem.d.ts +6 -0
- package/dist/animation/Animation2DRuntime.d.ts +6 -2
- package/dist/animation/AnimationTextRasterizer.d.ts +4 -0
- package/dist/animation/AnimationVisual2D.d.ts +58 -2
- package/dist/animation/interaction/InteractionRuntime.d.ts +83 -0
- package/dist/animation/interaction/runtime-types.d.ts +257 -0
- package/dist/animation.d.ts +3 -1
- package/dist/animation.js +551 -59
- package/dist/animation3d.js +1 -1
- package/dist/canvas-text.js +1 -1
- package/dist/chunks/2d-ui-animation-2d.generated-FpziAeGJ.js +4 -0
- package/dist/chunks/2d-ui-indexed-sprite.generated-DmKR0CC3.js +4 -0
- package/dist/chunks/Animation2DStateMachine-BHcA6Cu3.js +18212 -0
- package/dist/chunks/{AnimationStateMachineController-BIcAh-sT.js → AnimationStateMachineController-4sKaqh9E.js} +2 -2
- package/dist/chunks/AnimationVisual2D-8y3qp0_U.js +230 -0
- package/dist/chunks/{RenderSystem2DBase-DDT61dAu.js → RenderSystem2DBase-CF2s00vg.js} +2 -2
- package/dist/controls/VirtualJoystickControls.d.ts +46 -0
- package/dist/controls/contracts.d.ts +91 -0
- package/dist/controls.d.ts +2 -0
- package/dist/controls.js +358 -0
- package/dist/deformable-animation/runtime/DeformableMesh2DRuntimeExtension.d.ts +11 -0
- package/dist/deformable-animation/runtime/DeformableMesh2DSampler.d.ts +11 -0
- package/dist/deformable-animation.d.ts +5 -0
- package/dist/deformable-animation.js +316 -0
- package/dist/experimental-indexed-sprite.d.ts +5 -0
- package/dist/experimental-indexed-sprite.js +482 -0
- package/dist/gltf-worker-runtime.js +9 -9
- package/dist/hya-state-machine.js +3 -2
- package/dist/index.js +1 -1
- package/dist/indexed-sprite/AtlasLayout.d.ts +2 -0
- package/dist/indexed-sprite/IndexedSpriteRenderer.d.ts +23 -0
- package/dist/indexed-sprite/contracts.d.ts +89 -0
- package/dist/internal/2d-ui-shader-artifact.js +232 -23
- package/dist/ray-tracing/acceleration/bvh.d.ts +37 -0
- package/dist/ray-tracing/acceleration/index.d.ts +6 -0
- package/dist/ray-tracing/acceleration/pack.d.ts +152 -0
- package/dist/ray-tracing/acceleration/query.d.ts +4 -0
- package/dist/ray-tracing/acceleration/runtime.d.ts +30 -0
- package/dist/ray-tracing/acceleration/tlas.d.ts +4 -0
- package/dist/ray-tracing/acceleration/types.d.ts +165 -0
- package/dist/ray-tracing/denoise/index.d.ts +3 -0
- package/dist/ray-tracing/denoise/layout.d.ts +9 -0
- package/dist/ray-tracing/denoise/runtime.d.ts +23 -0
- package/dist/ray-tracing/denoise/types.d.ts +28 -0
- package/dist/ray-tracing/hybrid/contract.d.ts +2 -0
- package/dist/ray-tracing/hybrid/index.d.ts +5 -0
- package/dist/ray-tracing/hybrid/layout.d.ts +17 -0
- package/dist/ray-tracing/hybrid/plan.d.ts +2 -0
- package/dist/ray-tracing/hybrid/runtime.d.ts +31 -0
- package/dist/ray-tracing/hybrid/shaders/hybrid-artifact.generated.d.ts +625 -0
- package/dist/ray-tracing/hybrid/types.d.ts +144 -0
- package/dist/ray-tracing/lifecycle/device-recovery.d.ts +31 -0
- package/dist/ray-tracing/lifecycle/index.d.ts +2 -0
- package/dist/ray-tracing/lifecycle/types.d.ts +37 -0
- package/dist/ray-tracing/material/index.d.ts +2 -0
- package/dist/ray-tracing/material/pack.d.ts +5 -0
- package/dist/ray-tracing/material/types.d.ts +63 -0
- package/dist/ray-tracing/reference/index.d.ts +122 -0
- package/dist/ray-tracing/renderer/index.d.ts +7 -0
- package/dist/ray-tracing/renderer/layout.d.ts +20 -0
- package/dist/ray-tracing/renderer/plan.d.ts +2 -0
- package/dist/ray-tracing/renderer/reference.d.ts +17 -0
- package/dist/ray-tracing/renderer/runtime.d.ts +39 -0
- package/dist/ray-tracing/renderer/scene.d.ts +4 -0
- package/dist/ray-tracing/renderer/types.d.ts +115 -0
- package/dist/ray-tracing/sampling/index.d.ts +8 -0
- package/dist/ray-tracing/sampling/layout.d.ts +12 -0
- package/dist/ray-tracing/sampling/plan.d.ts +5 -0
- package/dist/ray-tracing/sampling/revision.d.ts +15 -0
- package/dist/ray-tracing/sampling/runtime.d.ts +44 -0
- package/dist/ray-tracing/sampling/sequence.d.ts +2 -0
- package/dist/ray-tracing/sampling/types.d.ts +96 -0
- package/dist/ray-tracing/scene/index.d.ts +41 -0
- package/dist/ray-tracing/traversal/index.d.ts +4 -0
- package/dist/ray-tracing/traversal/layout.d.ts +16 -0
- package/dist/ray-tracing/traversal/plan.d.ts +2 -0
- package/dist/ray-tracing/traversal/runtime.d.ts +25 -0
- package/dist/ray-tracing/traversal/types.d.ts +79 -0
- package/dist/ray-tracing/worker/client.d.ts +25 -0
- package/dist/ray-tracing/worker/index.d.ts +5 -0
- package/dist/ray-tracing/worker/runtime.d.ts +11 -0
- package/dist/ray-tracing/worker/serialization.d.ts +16 -0
- package/dist/ray-tracing/worker/source.d.ts +1 -0
- package/dist/ray-tracing/worker/types.d.ts +91 -0
- package/dist/ray-tracing.d.ts +17 -0
- package/dist/ray-tracing.js +7666 -0
- package/dist/spine.js +1 -1
- package/dist/tilemap.js +1 -1
- package/package.json +26 -23
- package/dist/animation/Animation2DStateMachineVisualRuntime.d.ts +0 -27
- package/dist/animation/Particle2DDescriptorAdapter.d.ts +0 -5
- package/dist/animation3d/Animation3DResource.d.ts +0 -28
- package/dist/animation3d/hya/HyaAnimation3DStateMachineRuntime.d.ts +0 -65
- package/dist/animation3d/hya/index.d.ts +0 -4
- package/dist/animation3d/runtime/integration/Animation3DStateMachineMixerAdapter.d.ts +0 -81
- package/dist/animation3d/runtime/integration/Animation3DStateMachineMixerIntegration.d.ts +0 -39
- package/dist/animation3d/runtime/integration/index.d.ts +0 -2
- package/dist/animation3d/runtime/mixer/Action.d.ts +0 -150
- package/dist/animation3d/runtime/mixer/Animation3DMixerRuntimeStore.d.ts +0 -6
- package/dist/animation3d/runtime/mixer/Mixer.d.ts +0 -59
- package/dist/animation3d/runtime/mixer/PoseBuffer.d.ts +0 -1
- package/dist/animation3d/runtime/mixer/TrackSampler.d.ts +0 -24
- package/dist/animation3d/runtime/mixer/index.d.ts +0 -4
- package/dist/animation3d/runtime/state-machine/Animation3DBlendTreeWeights.d.ts +0 -1
- package/dist/animation3d/runtime/state-machine/Animation3DStateMachineCompiler.d.ts +0 -1
- package/dist/animation3d/runtime/state-machine/Animation3DStateMachineController.d.ts +0 -1
- package/dist/animation3d/runtime/state-machine/Animation3DStateMachineMixerPort.d.ts +0 -1
- package/dist/animation3d/runtime/state-machine/index.d.ts +0 -6
- package/dist/benchmark.d.ts +0 -30
- package/dist/chunks/2d-ui-animation-2d.generated-D4aHzFU2.js +0 -4
- package/dist/chunks/Animation2DStateMachine-9IonguNa.js +0 -3245
- package/dist/gltf/GltfAccessorReader.d.ts +0 -7
- package/dist/gltf/GltfDracoDecoder.d.ts +0 -4
- package/dist/gltf/GltfLoaderErrors.d.ts +0 -4
- package/dist/gltf/GltfMaterialDescriptor.d.ts +0 -23
- package/dist/gltf/GltfMaterialLoader.d.ts +0 -6
- package/dist/gltf-worker-runtime.d.ts +0 -7
- package/dist/plugins/pluginUtils.d.ts +0 -20
- package/dist/plugins.d.ts +0 -6
- package/dist/shaders/generated/2d-ui-artifact.generated.d.ts +0 -658
- package/dist/spine/Spine2DGpuRenderer.d.ts +0 -65
- package/dist/spine/Spine2DRuntime.d.ts +0 -103
- package/dist/spine/SpineAnimationBoneTimelines.d.ts +0 -8
- package/dist/spine/SpineFloatBuilder.d.ts +0 -15
- package/dist/spine/SpinePathConstraintSolver.d.ts +0 -32
- package/dist/spine/SpineSkeletonRuntime.d.ts +0 -185
- package/dist/spine/SpineSlotAnimation.d.ts +0 -17
- package/dist/spine/SpineTimelineRuntime.d.ts +0 -25
- package/dist/spine/SpineVertexBuilder.d.ts +0 -61
- package/dist/tilemap/Tilemap2DRenderer.d.ts +0 -24
- package/dist/utils/arrayAccess.d.ts +0 -4
- package/dist/utils/camera2d.d.ts +0 -12
- package/src/animation/Animation2DComponent.ts +0 -135
- package/src/animation/Animation2DExtensionRegistry.ts +0 -52
- package/src/animation/Animation2DRenderSystem.ts +0 -1026
- package/src/animation/Animation2DRuntime.ts +0 -1326
- package/src/animation/Animation2DStateMachine.ts +0 -39
- package/src/animation/Animation2DStateMachineComponent.ts +0 -228
- package/src/animation/Animation2DStateMachineRuntime.ts +0 -141
- package/src/animation/Animation2DStateMachineSystem.ts +0 -60
- package/src/animation/Animation2DStateMachineVisualRuntime.ts +0 -282
- package/src/animation/Animation2DSystem.ts +0 -72
- package/src/animation/AnimationAssetLoader.ts +0 -84
- package/src/animation/AnimationAudioClip.ts +0 -140
- package/src/animation/AnimationPathTessellator.ts +0 -691
- package/src/animation/AnimationTextRasterizer.ts +0 -340
- package/src/animation/AnimationVisual2D.ts +0 -153
- package/src/animation/HyaAnimation2DClipAdapter.ts +0 -845
- package/src/animation/Particle2DDescriptorAdapter.ts +0 -35
- package/src/animation/runtime/mixer/Action.ts +0 -876
- package/src/animation/runtime/mixer/Mixer.ts +0 -505
- package/src/animation/runtime/mixer/PoseBuffer.ts +0 -105
- package/src/animation/runtime/mixer/Sampler.ts +0 -252
- package/src/animation/runtime/mixer/Types.ts +0 -138
- package/src/animation/runtime/mixer/index.ts +0 -31
- package/src/animation-state-machine/AnimationStateMachine.ts +0 -146
- package/src/animation-state-machine/AnimationStateMachineChannels.ts +0 -116
- package/src/animation-state-machine/runtime/Animation2DStateMachineMixerAdapter.ts +0 -197
- package/src/animation-state-machine/runtime/AnimationStateMachineBlendTreeWeights.ts +0 -503
- package/src/animation-state-machine/runtime/AnimationStateMachineCompiler.ts +0 -763
- package/src/animation-state-machine/runtime/AnimationStateMachineController.ts +0 -987
- package/src/animation-state-machine/runtime/AnimationStateMachineMixerPort.ts +0 -54
- package/src/animation-state-machine/runtime/index.ts +0 -47
- package/src/animation.ts +0 -33
- package/src/animation3d/Animation3DAction.ts +0 -73
- package/src/animation3d/Animation3DBinding.ts +0 -116
- package/src/animation3d/Animation3DClip.ts +0 -22
- package/src/animation3d/Animation3DError.ts +0 -34
- package/src/animation3d/Animation3DMixer.ts +0 -82
- package/src/animation3d/Animation3DPose.ts +0 -100
- package/src/animation3d/Animation3DPoseBuffer.ts +0 -85
- package/src/animation3d/Animation3DResource.ts +0 -49
- package/src/animation3d/Animation3DStateMachine.ts +0 -126
- package/src/animation3d/Animation3DStateMachineRuntime.ts +0 -191
- package/src/animation3d/Animation3DTrack.ts +0 -29
- package/src/animation3d/hya/HyaAnimation3DRuntime.ts +0 -756
- package/src/animation3d/hya/HyaAnimation3DStateMachineRuntime.ts +0 -618
- package/src/animation3d/hya/HyaAnimation3DTypes.ts +0 -168
- package/src/animation3d/hya/index.ts +0 -10
- package/src/animation3d/index.ts +0 -76
- package/src/animation3d/runtime/integration/Animation3DStateMachineMixerAdapter.ts +0 -325
- package/src/animation3d/runtime/integration/Animation3DStateMachineMixerIntegration.ts +0 -158
- package/src/animation3d/runtime/integration/index.ts +0 -9
- package/src/animation3d/runtime/mixer/Action.ts +0 -833
- package/src/animation3d/runtime/mixer/Animation3DMixerRuntimeStore.ts +0 -26
- package/src/animation3d/runtime/mixer/Mixer.ts +0 -562
- package/src/animation3d/runtime/mixer/PoseBuffer.ts +0 -1
- package/src/animation3d/runtime/mixer/TrackSampler.ts +0 -399
- package/src/animation3d/runtime/mixer/index.ts +0 -8
- package/src/animation3d/runtime/state-machine/Animation3DBlendTreeWeights.ts +0 -4
- package/src/animation3d/runtime/state-machine/Animation3DStateMachineCompiler.ts +0 -1
- package/src/animation3d/runtime/state-machine/Animation3DStateMachineController.ts +0 -1
- package/src/animation3d/runtime/state-machine/Animation3DStateMachineMixerPort.ts +0 -1
- package/src/animation3d/runtime/state-machine/index.ts +0 -45
- package/src/animation3d.ts +0 -5
- package/src/benchmark.ts +0 -168
- package/src/canvas-text/CanvasText2DRenderSystem.ts +0 -292
- package/src/canvas-text/CanvasTextComponent.ts +0 -47
- package/src/canvas-text.ts +0 -4
- package/src/experimental-gltf-worker.ts +0 -18
- package/src/experimental-spine-worker.ts +0 -9
- package/src/gltf/GltfAccessorReader.ts +0 -271
- package/src/gltf/GltfAnimation3DAdapter.ts +0 -680
- package/src/gltf/GltfAnimationRuntime.ts +0 -392
- package/src/gltf/GltfAssetWorkerClient.ts +0 -136
- package/src/gltf/GltfCompatibilityReport.ts +0 -214
- package/src/gltf/GltfConservativeBounds.ts +0 -219
- package/src/gltf/GltfDracoDecoder.ts +0 -251
- package/src/gltf/GltfExtensionAdapter.ts +0 -340
- package/src/gltf/GltfLoaderContract.ts +0 -333
- package/src/gltf/GltfLoaderErrors.ts +0 -59
- package/src/gltf/GltfMaterialDescriptor.ts +0 -134
- package/src/gltf/GltfMaterialEncoder.ts +0 -173
- package/src/gltf/GltfMaterialLoader.ts +0 -293
- package/src/gltf/GltfModelComponent.ts +0 -115
- package/src/gltf/GltfModelSystem.ts +0 -208
- package/src/gltf/GltfPlugin.ts +0 -84
- package/src/gltf/GltfSchema.ts +0 -229
- package/src/gltf/GltfUvSemanticPlanner.ts +0 -166
- package/src/gltf/gltfLoader.ts +0 -910
- package/src/gltf-animation3d.ts +0 -10
- package/src/gltf-worker-runtime.ts +0 -10
- package/src/gltf.ts +0 -56
- package/src/grid/Grid2DComponent.ts +0 -69
- package/src/grid.ts +0 -2
- package/src/hya-state-machine.ts +0 -19
- package/src/index.ts +0 -2
- package/src/plugins/pluginUtils.ts +0 -50
- package/src/plugins.ts +0 -6
- package/src/shaders/generated/2d-ui-animation-2d.generated.wgsl +0 -242
- package/src/shaders/generated/2d-ui-artifact.generated.ts +0 -867
- package/src/shaders/generated/2d-ui-canvas-text-2d.generated.wgsl +0 -38
- package/src/shaders/generated/2d-ui-spine2d.generated.wgsl +0 -41
- package/src/shaders/generated/2d-ui-tilemap2d.generated.wgsl +0 -36
- package/src/spine/Spine2DComponent.ts +0 -168
- package/src/spine/Spine2DGpuRenderer.ts +0 -449
- package/src/spine/Spine2DRenderSystem.ts +0 -199
- package/src/spine/Spine2DRuntime.ts +0 -1529
- package/src/spine/SpineAnimationBoneTimelines.ts +0 -30
- package/src/spine/SpineAssetParser.ts +0 -20
- package/src/spine/SpineAssetWorkerClient.ts +0 -112
- package/src/spine/SpineAssetWorkerContract.ts +0 -4
- package/src/spine/SpineAtlasParser.ts +0 -127
- package/src/spine/SpineFloatBuilder.ts +0 -66
- package/src/spine/SpinePathConstraintSolver.ts +0 -582
- package/src/spine/SpinePlugin.ts +0 -76
- package/src/spine/SpineSkeletonRuntime.ts +0 -521
- package/src/spine/SpineSlotAnimation.ts +0 -195
- package/src/spine/SpineTimelineRuntime.ts +0 -453
- package/src/spine/SpineVertexBuilder.ts +0 -686
- package/src/spine.ts +0 -7
- package/src/tilemap/Tilemap2DComponent.ts +0 -232
- package/src/tilemap/Tilemap2DRenderSystem.ts +0 -58
- package/src/tilemap/Tilemap2DRenderer.ts +0 -289
- package/src/tilemap/TilemapPlugin.ts +0 -75
- package/src/tilemap.ts +0 -6
- package/src/tween/Tween2DComponent.ts +0 -83
- package/src/tween/Tween2DSystem.ts +0 -78
- package/src/tween.ts +0 -4
- package/src/types/earcut.d.ts +0 -7
- package/src/types/wgsl.d.ts +0 -4
- package/src/utils/RenderSystem2DBase.ts +0 -164
- package/src/utils/arrayAccess.ts +0 -17
- package/src/utils/camera2d.ts +0 -68
- package/src/utils/render2dGpu.ts +0 -132
- package/test/fixtures/gltf/animation-characterization.gltf +0 -344
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import type {
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AnimationText2DComponent,
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AnimationTextAnimator,
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AnimationTextDocumentKeyframe,
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AnimationVectorValueTrack,
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} from '@haiyue/animation-spec';
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type TextTexture = HTMLCanvasElement | ImageBitmap;
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export class AnimationTextRasterizer {
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constructor(readonly component: Readonly<AnimationText2DComponent>) {
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if (token !== this.updateToken) { bitmap.close(); return; }
|
|
87
|
-
const retired = this.texture;
|
|
88
|
-
this.texture = bitmap;
|
|
89
|
-
this.textureVersion++;
|
|
90
|
-
closeTextTexture(retired, this.canvas);
|
|
91
|
-
} finally {
|
|
92
|
-
this.updating = false;
|
|
93
|
-
if (this.dirty) void this.updateTexture();
|
|
94
|
-
}
|
|
95
|
-
}
|
|
96
|
-
|
|
97
|
-
private draw(canvas: HTMLCanvasElement, time: number): void {
|
|
98
|
-
const component = this.component;
|
|
99
|
-
const document = resolveDocument(component, time);
|
|
100
|
-
const dpr = Math.max(1, Math.min(4, component.resolutionScale ?? 2));
|
|
101
|
-
const width = Math.max(1, Math.ceil(component.size[0]));
|
|
102
|
-
const height = Math.max(1, Math.ceil(component.size[1]));
|
|
103
|
-
canvas.width = Math.max(1, Math.ceil(width * dpr));
|
|
104
|
-
canvas.height = Math.max(1, Math.ceil(height * dpr));
|
|
105
|
-
const context = canvas.getContext('2d');
|
|
106
|
-
if (!context) return;
|
|
107
|
-
context.setTransform(dpr, 0, 0, dpr, 0, 0);
|
|
108
|
-
context.clearRect(0, 0, width, height);
|
|
109
|
-
const background = component.backgroundColor;
|
|
110
|
-
if (background && background[3] > 0) {
|
|
111
|
-
context.fillStyle = cssColor(background);
|
|
112
|
-
context.fillRect(0, 0, width, height);
|
|
113
|
-
}
|
|
114
|
-
const padding = Math.max(0, component.padding ?? 0);
|
|
115
|
-
const contentWidth = Math.max(1, width - padding * 2);
|
|
116
|
-
const contentHeight = Math.max(1, height - padding * 2);
|
|
117
|
-
context.font = `${document.fontStyle} ${document.fontWeight} ${document.fontSize}px ${quoteFont(document.fontFamily)}`;
|
|
118
|
-
context.textBaseline = 'alphabetic';
|
|
119
|
-
context.textAlign = 'left';
|
|
120
|
-
const lines = document.text.split(/\r?\n/).map(splitGraphemes);
|
|
121
|
-
const animators = component.animators ?? [];
|
|
122
|
-
const selectorPlans = animators.map(animator => createSelectorIndexPlan(lines, animator));
|
|
123
|
-
const lineHeight = Math.max(1, document.lineHeight);
|
|
124
|
-
const textHeight = lines.length * lineHeight;
|
|
125
|
-
let top = padding;
|
|
126
|
-
const vertical = component.verticalAlign ?? 'middle';
|
|
127
|
-
if (vertical === 'middle') top += Math.max(0, (contentHeight - textHeight) / 2);
|
|
128
|
-
else if (vertical === 'bottom') top += Math.max(0, contentHeight - textHeight);
|
|
129
|
-
let globalIndex = 0;
|
|
130
|
-
for (let lineIndex = 0; lineIndex < lines.length; lineIndex++) {
|
|
131
|
-
const line = lines[lineIndex]!;
|
|
132
|
-
const advances = line.map(glyph => context.measureText(glyph).width);
|
|
133
|
-
const baseWidth = advances.reduce((sum, advance) => sum + advance, 0) + Math.max(0, line.length - 1) * document.tracking;
|
|
134
|
-
let x = padding;
|
|
135
|
-
if (document.textAlign === 'center') x += Math.max(0, (contentWidth - baseWidth) / 2);
|
|
136
|
-
else if (document.textAlign === 'right') x += Math.max(0, contentWidth - baseWidth);
|
|
137
|
-
const baseline = top + lineIndex * lineHeight + document.fontSize;
|
|
138
|
-
for (let glyphIndex = 0; glyphIndex < line.length; glyphIndex++, globalIndex++) {
|
|
139
|
-
const glyph = line[glyphIndex]!;
|
|
140
|
-
const advance = advances[glyphIndex] ?? 0;
|
|
141
|
-
const state = resolveGlyphState(animators, selectorPlans, time, globalIndex, document.color);
|
|
142
|
-
const centerX = x + advance / 2 + state.x;
|
|
143
|
-
context.save();
|
|
144
|
-
context.translate(centerX, baseline + state.y);
|
|
145
|
-
context.rotate(state.rotation);
|
|
146
|
-
context.scale(state.scaleX, state.scaleY);
|
|
147
|
-
context.globalAlpha = state.opacity;
|
|
148
|
-
context.fillStyle = cssColor(state.color);
|
|
149
|
-
context.fillText(glyph, -advance / 2, 0);
|
|
150
|
-
context.restore();
|
|
151
|
-
x += advance + document.tracking + state.tracking;
|
|
152
|
-
}
|
|
153
|
-
}
|
|
154
|
-
}
|
|
155
|
-
}
|
|
156
|
-
|
|
157
|
-
function resolveDocument(component: Readonly<AnimationText2DComponent>, time: number): ResolvedTextDocument {
|
|
158
|
-
let keyframe: Readonly<AnimationTextDocumentKeyframe> | undefined;
|
|
159
|
-
for (const candidate of component.documents ?? []) {
|
|
160
|
-
if (candidate.time > time) break;
|
|
161
|
-
keyframe = candidate;
|
|
162
|
-
}
|
|
163
|
-
return {
|
|
164
|
-
text: keyframe?.text ?? component.text,
|
|
165
|
-
fontFamily: keyframe?.fontFamily ?? component.fontFamily ?? 'sans-serif',
|
|
166
|
-
fontSize: keyframe?.fontSize ?? component.fontSize ?? 28,
|
|
167
|
-
fontWeight: keyframe?.fontWeight ?? component.fontWeight ?? 400,
|
|
168
|
-
fontStyle: keyframe?.fontStyle ?? component.fontStyle ?? 'normal',
|
|
169
|
-
lineHeight: keyframe?.lineHeight ?? component.lineHeight ?? (keyframe?.fontSize ?? component.fontSize ?? 28) * 1.2,
|
|
170
|
-
tracking: keyframe?.tracking ?? component.tracking ?? 0,
|
|
171
|
-
textAlign: keyframe?.textAlign ?? component.textAlign ?? 'center',
|
|
172
|
-
color: keyframe?.color ?? component.color,
|
|
173
|
-
};
|
|
174
|
-
}
|
|
175
|
-
|
|
176
|
-
function resolveGlyphState(
|
|
177
|
-
animators: readonly Readonly<AnimationTextAnimator>[],
|
|
178
|
-
selectorPlans: readonly SelectorIndexPlan[],
|
|
179
|
-
time: number,
|
|
180
|
-
index: number,
|
|
181
|
-
baseColor: readonly [number, number, number, number],
|
|
182
|
-
): GlyphState {
|
|
183
|
-
const state: GlyphState = { x: 0, y: 0, scaleX: 1, scaleY: 1, rotation: 0, opacity: 1, tracking: 0, color: [...baseColor] };
|
|
184
|
-
for (let animatorIndex = 0; animatorIndex < animators.length; animatorIndex++) {
|
|
185
|
-
const animator = animators[animatorIndex]!;
|
|
186
|
-
const plan = selectorPlans[animatorIndex]!;
|
|
187
|
-
const weight = selectorWeight(animator, time, plan.indices[index] ?? 0, plan.count);
|
|
188
|
-
if (Math.abs(weight) < 1e-6) continue;
|
|
189
|
-
const position = sampled(animator.positionTrack, time, animator.position ?? [0, 0]);
|
|
190
|
-
const scale = sampled(animator.scaleTrack, time, animator.scale ?? [1, 1]);
|
|
191
|
-
const rotation = sampled(animator.rotationTrack, time, [animator.rotation ?? 0])[0] ?? 0;
|
|
192
|
-
const opacity = sampled(animator.opacityTrack, time, [animator.opacity ?? 1])[0] ?? 1;
|
|
193
|
-
const tracking = sampled(animator.trackingTrack, time, [animator.tracking ?? 0])[0] ?? 0;
|
|
194
|
-
const color = sampled(animator.fillColorTrack, time, animator.fillColor ?? state.color);
|
|
195
|
-
state.x += (position[0] ?? 0) * weight;
|
|
196
|
-
state.y += (position[1] ?? 0) * weight;
|
|
197
|
-
state.scaleX *= mix(1, scale[0] ?? 1, weight);
|
|
198
|
-
state.scaleY *= mix(1, scale[1] ?? 1, weight);
|
|
199
|
-
state.rotation += rotation * weight;
|
|
200
|
-
state.opacity *= mix(1, opacity, weight);
|
|
201
|
-
state.tracking += tracking * weight;
|
|
202
|
-
for (let channel = 0; channel < 4; channel++) state.color[channel] = mix(state.color[channel]!, color[channel] ?? state.color[channel]!, weight);
|
|
203
|
-
}
|
|
204
|
-
state.opacity = clamp(state.opacity, 0, 1);
|
|
205
|
-
return state;
|
|
206
|
-
}
|
|
207
|
-
|
|
208
|
-
function selectorWeight(animator: Readonly<AnimationTextAnimator>, time: number, index: number, count: number): number {
|
|
209
|
-
const selector = animator.selector;
|
|
210
|
-
const units = selector.units ?? 'percent';
|
|
211
|
-
const coordinate = units === 'index' ? index + 0.5 : (index + 0.5) / Math.max(1, count);
|
|
212
|
-
const start = sampled(selector.startTrack, time, [selector.start])[0] ?? selector.start;
|
|
213
|
-
const end = sampled(selector.endTrack, time, [selector.end])[0] ?? selector.end;
|
|
214
|
-
const offset = sampled(selector.offsetTrack, time, [selector.offset ?? 0])[0] ?? selector.offset ?? 0;
|
|
215
|
-
const amount = sampled(selector.amountTrack, time, [selector.amount ?? 1])[0] ?? selector.amount ?? 1;
|
|
216
|
-
const low = Math.min(start + offset, end + offset);
|
|
217
|
-
const high = Math.max(start + offset, end + offset);
|
|
218
|
-
const span = Math.max(1e-6, high - low);
|
|
219
|
-
const progress = clamp((coordinate - low) / span, 0, 1);
|
|
220
|
-
let weight = coordinate >= low && coordinate <= high ? 1 : 0;
|
|
221
|
-
switch (selector.shape ?? 'square') {
|
|
222
|
-
case 'ramp-up': weight = progress; break;
|
|
223
|
-
case 'ramp-down': weight = 1 - progress; break;
|
|
224
|
-
case 'triangle': weight = 1 - Math.abs(progress * 2 - 1); break;
|
|
225
|
-
case 'round': weight = Math.sqrt(Math.max(0, 1 - (progress * 2 - 1) ** 2)); break;
|
|
226
|
-
case 'smooth': weight = progress * progress * (3 - 2 * progress); break;
|
|
227
|
-
}
|
|
228
|
-
if (selector.easing) weight = cubicBezierYForX(weight, ...selector.easing);
|
|
229
|
-
const smoothness = selector.smoothness ?? 1;
|
|
230
|
-
if (smoothness < 1) {
|
|
231
|
-
const width = Math.max(0.01, smoothness);
|
|
232
|
-
const edge = 0.5 - width * 0.5;
|
|
233
|
-
weight = clamp((weight - edge) / width, 0, 1);
|
|
234
|
-
}
|
|
235
|
-
return clamp(weight * amount, -1, 1);
|
|
236
|
-
}
|
|
237
|
-
|
|
238
|
-
function createSelectorIndexPlan(
|
|
239
|
-
lines: readonly (readonly string[])[],
|
|
240
|
-
animator: Readonly<AnimationTextAnimator>,
|
|
241
|
-
): SelectorIndexPlan {
|
|
242
|
-
const basedOn = animator.selector.basedOn ?? 'characters';
|
|
243
|
-
const indices: number[] = [];
|
|
244
|
-
let group = 0;
|
|
245
|
-
for (let lineIndex = 0; lineIndex < lines.length; lineIndex++) {
|
|
246
|
-
const line = lines[lineIndex]!;
|
|
247
|
-
for (let glyphIndex = 0; glyphIndex < line.length; glyphIndex++) {
|
|
248
|
-
const glyph = line[glyphIndex]!;
|
|
249
|
-
indices.push(basedOn === 'lines' ? lineIndex : group);
|
|
250
|
-
if (basedOn === 'characters') group++;
|
|
251
|
-
else if (basedOn === 'characters-excluding-spaces' && glyph !== ' ') group++;
|
|
252
|
-
else if (basedOn === 'words' && (glyph === ' ' || glyphIndex === line.length - 1)) group++;
|
|
253
|
-
}
|
|
254
|
-
}
|
|
255
|
-
const count = Math.max(1, basedOn === 'lines' ? lines.length : group);
|
|
256
|
-
const seed = animator.selector.randomSeed;
|
|
257
|
-
if (seed === undefined || count < 2) return { indices, count };
|
|
258
|
-
const permutation = Array.from({ length: count }, (_, index) => index);
|
|
259
|
-
let randomState = seed >>> 0;
|
|
260
|
-
for (let index = permutation.length - 1; index > 0; index--) {
|
|
261
|
-
randomState = deterministicRandom(randomState);
|
|
262
|
-
const swap = randomState % (index + 1);
|
|
263
|
-
[permutation[index], permutation[swap]] = [permutation[swap]!, permutation[index]!];
|
|
264
|
-
}
|
|
265
|
-
return { indices: indices.map(index => permutation[index] ?? index), count };
|
|
266
|
-
}
|
|
267
|
-
|
|
268
|
-
function deterministicRandom(state: number): number {
|
|
269
|
-
let value = state || 0x6d2b79f5;
|
|
270
|
-
value ^= value << 13;
|
|
271
|
-
value ^= value >>> 17;
|
|
272
|
-
value ^= value << 5;
|
|
273
|
-
return value >>> 0;
|
|
274
|
-
}
|
|
275
|
-
|
|
276
|
-
function sampled(track: Readonly<AnimationVectorValueTrack> | undefined, time: number, fallback: readonly number[]): readonly number[] {
|
|
277
|
-
if (!track || track.times.length === 0) return fallback;
|
|
278
|
-
let frame = 0;
|
|
279
|
-
while (frame + 1 < track.times.length && track.times[frame + 1]! <= time) frame++;
|
|
280
|
-
const next = Math.min(frame + 1, track.times.length - 1);
|
|
281
|
-
let progress = 0;
|
|
282
|
-
if (next !== frame && track.interpolation !== 'step') {
|
|
283
|
-
progress = clamp((time - track.times[frame]!) / Math.max(1e-8, track.times[next]! - track.times[frame]!), 0, 1);
|
|
284
|
-
if (track.interpolation === 'cubic-bezier' && track.easings) {
|
|
285
|
-
const offset = frame * 4;
|
|
286
|
-
progress = cubicBezierYForX(progress, track.easings[offset]!, track.easings[offset + 1]!, track.easings[offset + 2]!, track.easings[offset + 3]!);
|
|
287
|
-
}
|
|
288
|
-
}
|
|
289
|
-
const result = new Array<number>(track.valueSize);
|
|
290
|
-
for (let index = 0; index < track.valueSize; index++) {
|
|
291
|
-
const from = track.values[frame * track.valueSize + index] ?? 0;
|
|
292
|
-
result[index] = mix(from, track.values[next * track.valueSize + index] ?? from, progress);
|
|
293
|
-
}
|
|
294
|
-
return result;
|
|
295
|
-
}
|
|
296
|
-
|
|
297
|
-
function splitGraphemes(text: string): string[] {
|
|
298
|
-
const result: string[] = [];
|
|
299
|
-
for (const codePoint of Array.from(text)) {
|
|
300
|
-
if (codePoint === '\u200D' && result.length > 0) {
|
|
301
|
-
result[result.length - 1] += codePoint;
|
|
302
|
-
} else if (result.length > 0 && (/\p{Mark}/u.test(codePoint) || codePoint === '\uFE0F' || result[result.length - 1]!.endsWith('\u200D'))) {
|
|
303
|
-
result[result.length - 1] += codePoint;
|
|
304
|
-
} else result.push(codePoint);
|
|
305
|
-
}
|
|
306
|
-
return result;
|
|
307
|
-
}
|
|
308
|
-
|
|
309
|
-
function hasAnimatedAnimator(animator: Readonly<AnimationTextAnimator>): boolean {
|
|
310
|
-
return animator.positionTrack !== undefined || animator.scaleTrack !== undefined || animator.rotationTrack !== undefined
|
|
311
|
-
|| animator.opacityTrack !== undefined || animator.fillColorTrack !== undefined || animator.trackingTrack !== undefined
|
|
312
|
-
|| animator.selector.startTrack !== undefined || animator.selector.endTrack !== undefined
|
|
313
|
-
|| animator.selector.offsetTrack !== undefined || animator.selector.amountTrack !== undefined;
|
|
314
|
-
}
|
|
315
|
-
|
|
316
|
-
function cubicBezierYForX(x: number, x1: number, y1: number, x2: number, y2: number): number {
|
|
317
|
-
let low = 0; let high = 1; let t = x;
|
|
318
|
-
for (let iteration = 0; iteration < 10; iteration++) {
|
|
319
|
-
const estimate = cubic(t, 0, x1, x2, 1);
|
|
320
|
-
if (estimate < x) low = t; else high = t;
|
|
321
|
-
t = (low + high) * 0.5;
|
|
322
|
-
}
|
|
323
|
-
return cubic(t, 0, y1, y2, 1);
|
|
324
|
-
}
|
|
325
|
-
|
|
326
|
-
function cubic(t: number, a: number, b: number, c: number, d: number): number {
|
|
327
|
-
const inverse = 1 - t;
|
|
328
|
-
return inverse ** 3 * a + 3 * inverse ** 2 * t * b + 3 * inverse * t ** 2 * c + t ** 3 * d;
|
|
329
|
-
}
|
|
330
|
-
|
|
331
|
-
function cssColor(color: readonly number[]): string {
|
|
332
|
-
return `rgba(${Math.round(clamp(color[0] ?? 0, 0, 1) * 255)},${Math.round(clamp(color[1] ?? 0, 0, 1) * 255)},${Math.round(clamp(color[2] ?? 0, 0, 1) * 255)},${clamp(color[3] ?? 1, 0, 1)})`;
|
|
333
|
-
}
|
|
334
|
-
|
|
335
|
-
function quoteFont(value: string): string { return `"${value.replace(/["\\]/g, '')}"`; }
|
|
336
|
-
function closeTextTexture(texture: TextTexture | null, canvas: HTMLCanvasElement | null): void {
|
|
337
|
-
if (texture && texture !== canvas && typeof (texture as ImageBitmap).close === 'function') (texture as ImageBitmap).close();
|
|
338
|
-
}
|
|
339
|
-
function mix(a: number, b: number, t: number): number { return a + (b - a) * t; }
|
|
340
|
-
function clamp(value: number, minimum: number, maximum: number): number { return Math.max(minimum, Math.min(maximum, value)); }
|
|
@@ -1,153 +0,0 @@
|
|
|
1
|
-
import type { AnimationComposite, AnimationCompositeLayer, AnimationCompositeMode } from '@haiyue/animation-spec';
|
|
2
|
-
import { Component, Geometry2D } from '@haiyue/engine';
|
|
3
|
-
import { UniqueCheckType } from '@haiyue/engine/ecs';
|
|
4
|
-
import type { AssetHandle } from '@haiyue/engine/assets';
|
|
5
|
-
import type { AnimationTextRasterizer } from './AnimationTextRasterizer';
|
|
6
|
-
|
|
7
|
-
export interface AnimationVisual2DOptions {
|
|
8
|
-
geometry: Geometry2D;
|
|
9
|
-
color: readonly [number, number, number, number];
|
|
10
|
-
instanceId: number;
|
|
11
|
-
nodeId: string;
|
|
12
|
-
order: number;
|
|
13
|
-
sourceOnly?: boolean;
|
|
14
|
-
composite?: Readonly<AnimationComposite>;
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15
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texture?: GPUTexture | null;
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16
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textureHandle?: AssetHandle<GPUTexture> | null;
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17
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textMaterial?: AnimationTextRasterizer | null;
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18
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/** Keeps sprites invisible until their asynchronous texture is ready. */
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19
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requiresTexture?: boolean;
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20
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uvRect?: readonly [number, number, number, number];
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21
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gradient?: AnimationVisualGradient | null;
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22
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effects?: readonly AnimationVisualEffect[];
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23
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}
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24
|
-
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25
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export interface AnimationVisualGradient {
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26
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kind: 'linear' | 'radial';
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27
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start: [number, number];
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28
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end: [number, number];
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29
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/** Mutable packed offset,r,g,b,a tuples, bounded to eight stops. */
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30
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stops: Float32Array;
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31
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opacity: number;
|
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32
|
-
}
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33
|
-
|
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34
|
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export type AnimationVisualEffectKind = 'tint' | 'fill' | 'opacity' | 'color-matrix' | 'blur' | 'drop-shadow';
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35
|
-
|
|
36
|
-
export interface AnimationVisualEffect {
|
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37
|
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readonly kind: AnimationVisualEffectKind;
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38
|
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/** Mutable, kind-specific sampled values owned by the animation runtime. */
|
|
39
|
-
readonly values: Float32Array;
|
|
40
|
-
}
|
|
41
|
-
|
|
42
|
-
/** Runtime-private render item consumed by Animation2DRenderSystem. */
|
|
43
|
-
export class AnimationVisual2D extends Component {
|
|
44
|
-
static override UniqueCheckType = UniqueCheckType.SYMBOL | UniqueCheckType.REPLACE;
|
|
45
|
-
static override UniqueSymbol = Symbol.for('AnimationVisual2D');
|
|
46
|
-
|
|
47
|
-
readonly geometry: Geometry2D;
|
|
48
|
-
readonly instanceId: number;
|
|
49
|
-
readonly nodeId: string;
|
|
50
|
-
readonly nodeKey: string;
|
|
51
|
-
readonly order: number;
|
|
52
|
-
readonly sourceOnly: boolean;
|
|
53
|
-
readonly compositeLayers: readonly Readonly<AnimationCompositeLayer>[];
|
|
54
|
-
readonly compositeKeys: readonly string[];
|
|
55
|
-
/** Compatibility accessors for single-layer renderer diagnostics. */
|
|
56
|
-
readonly compositeSource: string | undefined;
|
|
57
|
-
readonly compositeKey: string | undefined;
|
|
58
|
-
readonly compositeMode: AnimationCompositeMode | undefined;
|
|
59
|
-
readonly uvRect: [number, number, number, number];
|
|
60
|
-
readonly color: [number, number, number, number];
|
|
61
|
-
texture: GPUTexture | null;
|
|
62
|
-
textureHandle: AssetHandle<GPUTexture> | null;
|
|
63
|
-
readonly textMaterial: AnimationTextRasterizer | null;
|
|
64
|
-
readonly requiresTexture: boolean;
|
|
65
|
-
gradient: AnimationVisualGradient | null;
|
|
66
|
-
readonly effects: readonly AnimationVisualEffect[];
|
|
67
|
-
revision = 0;
|
|
68
|
-
|
|
69
|
-
constructor(options: AnimationVisual2DOptions) {
|
|
70
|
-
super('AnimationVisual2D');
|
|
71
|
-
this.geometry = options.geometry;
|
|
72
|
-
this.instanceId = options.instanceId;
|
|
73
|
-
this.nodeId = options.nodeId;
|
|
74
|
-
this.nodeKey = `${options.instanceId}:${options.nodeId}`;
|
|
75
|
-
this.order = options.order;
|
|
76
|
-
this.sourceOnly = options.sourceOnly ?? false;
|
|
77
|
-
this.compositeLayers = Object.freeze(options.composite
|
|
78
|
-
? ('layers' in options.composite
|
|
79
|
-
? options.composite.layers.map(layer => ({ ...layer }))
|
|
80
|
-
: [{ ...options.composite }])
|
|
81
|
-
: []);
|
|
82
|
-
this.compositeKeys = Object.freeze(this.compositeLayers.map(layer => `${options.instanceId}:${layer.source}`));
|
|
83
|
-
this.compositeSource = this.compositeLayers[0]?.source;
|
|
84
|
-
this.compositeKey = this.compositeKeys[0];
|
|
85
|
-
this.compositeMode = this.compositeLayers[0]?.mode;
|
|
86
|
-
this.uvRect = [...(options.uvRect ?? [0, 0, 1, 1])];
|
|
87
|
-
this.color = [...options.color];
|
|
88
|
-
this.texture = options.texture ?? null;
|
|
89
|
-
this.textureHandle = options.textureHandle ?? null;
|
|
90
|
-
this.textMaterial = options.textMaterial ?? null;
|
|
91
|
-
this.requiresTexture = options.requiresTexture ?? false;
|
|
92
|
-
this.gradient = options.gradient ?? null;
|
|
93
|
-
this.effects = Object.freeze(options.effects ? [...options.effects] : []);
|
|
94
|
-
}
|
|
95
|
-
|
|
96
|
-
setTexture(texture: GPUTexture | null): void {
|
|
97
|
-
if (this.texture === texture) return;
|
|
98
|
-
this.texture = texture;
|
|
99
|
-
this.revision++;
|
|
100
|
-
}
|
|
101
|
-
|
|
102
|
-
setTextureHandle(handle: AssetHandle<GPUTexture> | null): void {
|
|
103
|
-
if (this.textureHandle === handle) return;
|
|
104
|
-
this.textureHandle = handle;
|
|
105
|
-
this.revision++;
|
|
106
|
-
}
|
|
107
|
-
|
|
108
|
-
setUvRect(value: readonly [number, number, number, number]): void {
|
|
109
|
-
if (this.uvRect.every((current, index) => current === value[index])) return;
|
|
110
|
-
this.uvRect[0] = value[0];
|
|
111
|
-
this.uvRect[1] = value[1];
|
|
112
|
-
this.uvRect[2] = value[2];
|
|
113
|
-
this.uvRect[3] = value[3];
|
|
114
|
-
this.revision++;
|
|
115
|
-
}
|
|
116
|
-
|
|
117
|
-
setCompositeExpansion(index: number, value: number): void {
|
|
118
|
-
const layer = this.compositeLayers[index];
|
|
119
|
-
if (!layer || layer.expansion === value) return;
|
|
120
|
-
(layer as AnimationCompositeLayer).expansion = value;
|
|
121
|
-
this.revision++;
|
|
122
|
-
}
|
|
123
|
-
|
|
124
|
-
resolveTexture(): GPUTexture | null {
|
|
125
|
-
if (!this.textureHandle) return this.texture;
|
|
126
|
-
try { return this.textureHandle.value; } catch { return null; }
|
|
127
|
-
}
|
|
128
|
-
|
|
129
|
-
override clone(): AnimationVisual2D {
|
|
130
|
-
return new AnimationVisual2D({
|
|
131
|
-
geometry: this.geometry,
|
|
132
|
-
color: this.color,
|
|
133
|
-
instanceId: this.instanceId,
|
|
134
|
-
nodeId: this.nodeId,
|
|
135
|
-
order: this.order,
|
|
136
|
-
sourceOnly: this.sourceOnly,
|
|
137
|
-
...(this.compositeLayers.length === 0 ? {} : { composite: { layers: this.compositeLayers } }),
|
|
138
|
-
texture: this.texture,
|
|
139
|
-
textureHandle: this.textureHandle,
|
|
140
|
-
textMaterial: this.textMaterial,
|
|
141
|
-
requiresTexture: this.requiresTexture,
|
|
142
|
-
uvRect: this.uvRect,
|
|
143
|
-
gradient: this.gradient ? {
|
|
144
|
-
kind: this.gradient.kind,
|
|
145
|
-
start: [...this.gradient.start],
|
|
146
|
-
end: [...this.gradient.end],
|
|
147
|
-
stops: new Float32Array(this.gradient.stops),
|
|
148
|
-
opacity: this.gradient.opacity,
|
|
149
|
-
} : null,
|
|
150
|
-
effects: this.effects.map(effect => ({ kind: effect.kind, values: new Float32Array(effect.values) })),
|
|
151
|
-
});
|
|
152
|
-
}
|
|
153
|
-
}
|