@haiyue/extensions 0.1.0 → 0.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +25 -0
- package/dist/animation/Animation2DComponent.d.ts +18 -0
- package/dist/animation/Animation2DExtensionRegistry.d.ts +7 -0
- package/dist/animation/Animation2DRenderSystem.d.ts +6 -0
- package/dist/animation/Animation2DRuntime.d.ts +6 -2
- package/dist/animation/AnimationTextRasterizer.d.ts +4 -0
- package/dist/animation/AnimationVisual2D.d.ts +58 -2
- package/dist/animation/interaction/InteractionRuntime.d.ts +83 -0
- package/dist/animation/interaction/runtime-types.d.ts +257 -0
- package/dist/animation.d.ts +3 -1
- package/dist/animation.js +551 -59
- package/dist/animation3d.js +1 -1
- package/dist/canvas-text.js +1 -1
- package/dist/chunks/2d-ui-animation-2d.generated-FpziAeGJ.js +4 -0
- package/dist/chunks/2d-ui-indexed-sprite.generated-DmKR0CC3.js +4 -0
- package/dist/chunks/Animation2DStateMachine-BHcA6Cu3.js +18212 -0
- package/dist/chunks/{AnimationStateMachineController-BIcAh-sT.js → AnimationStateMachineController-4sKaqh9E.js} +2 -2
- package/dist/chunks/AnimationVisual2D-8y3qp0_U.js +230 -0
- package/dist/chunks/{RenderSystem2DBase-DDT61dAu.js → RenderSystem2DBase-CF2s00vg.js} +2 -2
- package/dist/controls/VirtualJoystickControls.d.ts +46 -0
- package/dist/controls/contracts.d.ts +91 -0
- package/dist/controls.d.ts +2 -0
- package/dist/controls.js +358 -0
- package/dist/deformable-animation/runtime/DeformableMesh2DRuntimeExtension.d.ts +11 -0
- package/dist/deformable-animation/runtime/DeformableMesh2DSampler.d.ts +11 -0
- package/dist/deformable-animation.d.ts +5 -0
- package/dist/deformable-animation.js +316 -0
- package/dist/experimental-indexed-sprite.d.ts +5 -0
- package/dist/experimental-indexed-sprite.js +482 -0
- package/dist/gltf-worker-runtime.js +9 -9
- package/dist/hya-state-machine.js +3 -2
- package/dist/index.js +1 -1
- package/dist/indexed-sprite/AtlasLayout.d.ts +2 -0
- package/dist/indexed-sprite/IndexedSpriteRenderer.d.ts +23 -0
- package/dist/indexed-sprite/contracts.d.ts +89 -0
- package/dist/internal/2d-ui-shader-artifact.js +232 -23
- package/dist/ray-tracing/acceleration/bvh.d.ts +37 -0
- package/dist/ray-tracing/acceleration/index.d.ts +6 -0
- package/dist/ray-tracing/acceleration/pack.d.ts +152 -0
- package/dist/ray-tracing/acceleration/query.d.ts +4 -0
- package/dist/ray-tracing/acceleration/runtime.d.ts +30 -0
- package/dist/ray-tracing/acceleration/tlas.d.ts +4 -0
- package/dist/ray-tracing/acceleration/types.d.ts +165 -0
- package/dist/ray-tracing/denoise/index.d.ts +3 -0
- package/dist/ray-tracing/denoise/layout.d.ts +9 -0
- package/dist/ray-tracing/denoise/runtime.d.ts +23 -0
- package/dist/ray-tracing/denoise/types.d.ts +28 -0
- package/dist/ray-tracing/hybrid/contract.d.ts +2 -0
- package/dist/ray-tracing/hybrid/index.d.ts +5 -0
- package/dist/ray-tracing/hybrid/layout.d.ts +17 -0
- package/dist/ray-tracing/hybrid/plan.d.ts +2 -0
- package/dist/ray-tracing/hybrid/runtime.d.ts +31 -0
- package/dist/ray-tracing/hybrid/shaders/hybrid-artifact.generated.d.ts +625 -0
- package/dist/ray-tracing/hybrid/types.d.ts +144 -0
- package/dist/ray-tracing/lifecycle/device-recovery.d.ts +31 -0
- package/dist/ray-tracing/lifecycle/index.d.ts +2 -0
- package/dist/ray-tracing/lifecycle/types.d.ts +37 -0
- package/dist/ray-tracing/material/index.d.ts +2 -0
- package/dist/ray-tracing/material/pack.d.ts +5 -0
- package/dist/ray-tracing/material/types.d.ts +63 -0
- package/dist/ray-tracing/reference/index.d.ts +122 -0
- package/dist/ray-tracing/renderer/index.d.ts +7 -0
- package/dist/ray-tracing/renderer/layout.d.ts +20 -0
- package/dist/ray-tracing/renderer/plan.d.ts +2 -0
- package/dist/ray-tracing/renderer/reference.d.ts +17 -0
- package/dist/ray-tracing/renderer/runtime.d.ts +39 -0
- package/dist/ray-tracing/renderer/scene.d.ts +4 -0
- package/dist/ray-tracing/renderer/types.d.ts +115 -0
- package/dist/ray-tracing/sampling/index.d.ts +8 -0
- package/dist/ray-tracing/sampling/layout.d.ts +12 -0
- package/dist/ray-tracing/sampling/plan.d.ts +5 -0
- package/dist/ray-tracing/sampling/revision.d.ts +15 -0
- package/dist/ray-tracing/sampling/runtime.d.ts +44 -0
- package/dist/ray-tracing/sampling/sequence.d.ts +2 -0
- package/dist/ray-tracing/sampling/types.d.ts +96 -0
- package/dist/ray-tracing/scene/index.d.ts +41 -0
- package/dist/ray-tracing/traversal/index.d.ts +4 -0
- package/dist/ray-tracing/traversal/layout.d.ts +16 -0
- package/dist/ray-tracing/traversal/plan.d.ts +2 -0
- package/dist/ray-tracing/traversal/runtime.d.ts +25 -0
- package/dist/ray-tracing/traversal/types.d.ts +79 -0
- package/dist/ray-tracing/worker/client.d.ts +25 -0
- package/dist/ray-tracing/worker/index.d.ts +5 -0
- package/dist/ray-tracing/worker/runtime.d.ts +11 -0
- package/dist/ray-tracing/worker/serialization.d.ts +16 -0
- package/dist/ray-tracing/worker/source.d.ts +1 -0
- package/dist/ray-tracing/worker/types.d.ts +91 -0
- package/dist/ray-tracing.d.ts +17 -0
- package/dist/ray-tracing.js +7666 -0
- package/dist/spine.js +1 -1
- package/dist/tilemap.js +1 -1
- package/package.json +26 -23
- package/dist/animation/Animation2DStateMachineVisualRuntime.d.ts +0 -27
- package/dist/animation/Particle2DDescriptorAdapter.d.ts +0 -5
- package/dist/animation3d/Animation3DResource.d.ts +0 -28
- package/dist/animation3d/hya/HyaAnimation3DStateMachineRuntime.d.ts +0 -65
- package/dist/animation3d/hya/index.d.ts +0 -4
- package/dist/animation3d/runtime/integration/Animation3DStateMachineMixerAdapter.d.ts +0 -81
- package/dist/animation3d/runtime/integration/Animation3DStateMachineMixerIntegration.d.ts +0 -39
- package/dist/animation3d/runtime/integration/index.d.ts +0 -2
- package/dist/animation3d/runtime/mixer/Action.d.ts +0 -150
- package/dist/animation3d/runtime/mixer/Animation3DMixerRuntimeStore.d.ts +0 -6
- package/dist/animation3d/runtime/mixer/Mixer.d.ts +0 -59
- package/dist/animation3d/runtime/mixer/PoseBuffer.d.ts +0 -1
- package/dist/animation3d/runtime/mixer/TrackSampler.d.ts +0 -24
- package/dist/animation3d/runtime/mixer/index.d.ts +0 -4
- package/dist/animation3d/runtime/state-machine/Animation3DBlendTreeWeights.d.ts +0 -1
- package/dist/animation3d/runtime/state-machine/Animation3DStateMachineCompiler.d.ts +0 -1
- package/dist/animation3d/runtime/state-machine/Animation3DStateMachineController.d.ts +0 -1
- package/dist/animation3d/runtime/state-machine/Animation3DStateMachineMixerPort.d.ts +0 -1
- package/dist/animation3d/runtime/state-machine/index.d.ts +0 -6
- package/dist/benchmark.d.ts +0 -30
- package/dist/chunks/2d-ui-animation-2d.generated-D4aHzFU2.js +0 -4
- package/dist/chunks/Animation2DStateMachine-9IonguNa.js +0 -3245
- package/dist/gltf/GltfAccessorReader.d.ts +0 -7
- package/dist/gltf/GltfDracoDecoder.d.ts +0 -4
- package/dist/gltf/GltfLoaderErrors.d.ts +0 -4
- package/dist/gltf/GltfMaterialDescriptor.d.ts +0 -23
- package/dist/gltf/GltfMaterialLoader.d.ts +0 -6
- package/dist/gltf-worker-runtime.d.ts +0 -7
- package/dist/plugins/pluginUtils.d.ts +0 -20
- package/dist/plugins.d.ts +0 -6
- package/dist/shaders/generated/2d-ui-artifact.generated.d.ts +0 -658
- package/dist/spine/Spine2DGpuRenderer.d.ts +0 -65
- package/dist/spine/Spine2DRuntime.d.ts +0 -103
- package/dist/spine/SpineAnimationBoneTimelines.d.ts +0 -8
- package/dist/spine/SpineFloatBuilder.d.ts +0 -15
- package/dist/spine/SpinePathConstraintSolver.d.ts +0 -32
- package/dist/spine/SpineSkeletonRuntime.d.ts +0 -185
- package/dist/spine/SpineSlotAnimation.d.ts +0 -17
- package/dist/spine/SpineTimelineRuntime.d.ts +0 -25
- package/dist/spine/SpineVertexBuilder.d.ts +0 -61
- package/dist/tilemap/Tilemap2DRenderer.d.ts +0 -24
- package/dist/utils/arrayAccess.d.ts +0 -4
- package/dist/utils/camera2d.d.ts +0 -12
- package/src/animation/Animation2DComponent.ts +0 -135
- package/src/animation/Animation2DExtensionRegistry.ts +0 -52
- package/src/animation/Animation2DRenderSystem.ts +0 -1026
- package/src/animation/Animation2DRuntime.ts +0 -1326
- package/src/animation/Animation2DStateMachine.ts +0 -39
- package/src/animation/Animation2DStateMachineComponent.ts +0 -228
- package/src/animation/Animation2DStateMachineRuntime.ts +0 -141
- package/src/animation/Animation2DStateMachineSystem.ts +0 -60
- package/src/animation/Animation2DStateMachineVisualRuntime.ts +0 -282
- package/src/animation/Animation2DSystem.ts +0 -72
- package/src/animation/AnimationAssetLoader.ts +0 -84
- package/src/animation/AnimationAudioClip.ts +0 -140
- package/src/animation/AnimationPathTessellator.ts +0 -691
- package/src/animation/AnimationTextRasterizer.ts +0 -340
- package/src/animation/AnimationVisual2D.ts +0 -153
- package/src/animation/HyaAnimation2DClipAdapter.ts +0 -845
- package/src/animation/Particle2DDescriptorAdapter.ts +0 -35
- package/src/animation/runtime/mixer/Action.ts +0 -876
- package/src/animation/runtime/mixer/Mixer.ts +0 -505
- package/src/animation/runtime/mixer/PoseBuffer.ts +0 -105
- package/src/animation/runtime/mixer/Sampler.ts +0 -252
- package/src/animation/runtime/mixer/Types.ts +0 -138
- package/src/animation/runtime/mixer/index.ts +0 -31
- package/src/animation-state-machine/AnimationStateMachine.ts +0 -146
- package/src/animation-state-machine/AnimationStateMachineChannels.ts +0 -116
- package/src/animation-state-machine/runtime/Animation2DStateMachineMixerAdapter.ts +0 -197
- package/src/animation-state-machine/runtime/AnimationStateMachineBlendTreeWeights.ts +0 -503
- package/src/animation-state-machine/runtime/AnimationStateMachineCompiler.ts +0 -763
- package/src/animation-state-machine/runtime/AnimationStateMachineController.ts +0 -987
- package/src/animation-state-machine/runtime/AnimationStateMachineMixerPort.ts +0 -54
- package/src/animation-state-machine/runtime/index.ts +0 -47
- package/src/animation.ts +0 -33
- package/src/animation3d/Animation3DAction.ts +0 -73
- package/src/animation3d/Animation3DBinding.ts +0 -116
- package/src/animation3d/Animation3DClip.ts +0 -22
- package/src/animation3d/Animation3DError.ts +0 -34
- package/src/animation3d/Animation3DMixer.ts +0 -82
- package/src/animation3d/Animation3DPose.ts +0 -100
- package/src/animation3d/Animation3DPoseBuffer.ts +0 -85
- package/src/animation3d/Animation3DResource.ts +0 -49
- package/src/animation3d/Animation3DStateMachine.ts +0 -126
- package/src/animation3d/Animation3DStateMachineRuntime.ts +0 -191
- package/src/animation3d/Animation3DTrack.ts +0 -29
- package/src/animation3d/hya/HyaAnimation3DRuntime.ts +0 -756
- package/src/animation3d/hya/HyaAnimation3DStateMachineRuntime.ts +0 -618
- package/src/animation3d/hya/HyaAnimation3DTypes.ts +0 -168
- package/src/animation3d/hya/index.ts +0 -10
- package/src/animation3d/index.ts +0 -76
- package/src/animation3d/runtime/integration/Animation3DStateMachineMixerAdapter.ts +0 -325
- package/src/animation3d/runtime/integration/Animation3DStateMachineMixerIntegration.ts +0 -158
- package/src/animation3d/runtime/integration/index.ts +0 -9
- package/src/animation3d/runtime/mixer/Action.ts +0 -833
- package/src/animation3d/runtime/mixer/Animation3DMixerRuntimeStore.ts +0 -26
- package/src/animation3d/runtime/mixer/Mixer.ts +0 -562
- package/src/animation3d/runtime/mixer/PoseBuffer.ts +0 -1
- package/src/animation3d/runtime/mixer/TrackSampler.ts +0 -399
- package/src/animation3d/runtime/mixer/index.ts +0 -8
- package/src/animation3d/runtime/state-machine/Animation3DBlendTreeWeights.ts +0 -4
- package/src/animation3d/runtime/state-machine/Animation3DStateMachineCompiler.ts +0 -1
- package/src/animation3d/runtime/state-machine/Animation3DStateMachineController.ts +0 -1
- package/src/animation3d/runtime/state-machine/Animation3DStateMachineMixerPort.ts +0 -1
- package/src/animation3d/runtime/state-machine/index.ts +0 -45
- package/src/animation3d.ts +0 -5
- package/src/benchmark.ts +0 -168
- package/src/canvas-text/CanvasText2DRenderSystem.ts +0 -292
- package/src/canvas-text/CanvasTextComponent.ts +0 -47
- package/src/canvas-text.ts +0 -4
- package/src/experimental-gltf-worker.ts +0 -18
- package/src/experimental-spine-worker.ts +0 -9
- package/src/gltf/GltfAccessorReader.ts +0 -271
- package/src/gltf/GltfAnimation3DAdapter.ts +0 -680
- package/src/gltf/GltfAnimationRuntime.ts +0 -392
- package/src/gltf/GltfAssetWorkerClient.ts +0 -136
- package/src/gltf/GltfCompatibilityReport.ts +0 -214
- package/src/gltf/GltfConservativeBounds.ts +0 -219
- package/src/gltf/GltfDracoDecoder.ts +0 -251
- package/src/gltf/GltfExtensionAdapter.ts +0 -340
- package/src/gltf/GltfLoaderContract.ts +0 -333
- package/src/gltf/GltfLoaderErrors.ts +0 -59
- package/src/gltf/GltfMaterialDescriptor.ts +0 -134
- package/src/gltf/GltfMaterialEncoder.ts +0 -173
- package/src/gltf/GltfMaterialLoader.ts +0 -293
- package/src/gltf/GltfModelComponent.ts +0 -115
- package/src/gltf/GltfModelSystem.ts +0 -208
- package/src/gltf/GltfPlugin.ts +0 -84
- package/src/gltf/GltfSchema.ts +0 -229
- package/src/gltf/GltfUvSemanticPlanner.ts +0 -166
- package/src/gltf/gltfLoader.ts +0 -910
- package/src/gltf-animation3d.ts +0 -10
- package/src/gltf-worker-runtime.ts +0 -10
- package/src/gltf.ts +0 -56
- package/src/grid/Grid2DComponent.ts +0 -69
- package/src/grid.ts +0 -2
- package/src/hya-state-machine.ts +0 -19
- package/src/index.ts +0 -2
- package/src/plugins/pluginUtils.ts +0 -50
- package/src/plugins.ts +0 -6
- package/src/shaders/generated/2d-ui-animation-2d.generated.wgsl +0 -242
- package/src/shaders/generated/2d-ui-artifact.generated.ts +0 -867
- package/src/shaders/generated/2d-ui-canvas-text-2d.generated.wgsl +0 -38
- package/src/shaders/generated/2d-ui-spine2d.generated.wgsl +0 -41
- package/src/shaders/generated/2d-ui-tilemap2d.generated.wgsl +0 -36
- package/src/spine/Spine2DComponent.ts +0 -168
- package/src/spine/Spine2DGpuRenderer.ts +0 -449
- package/src/spine/Spine2DRenderSystem.ts +0 -199
- package/src/spine/Spine2DRuntime.ts +0 -1529
- package/src/spine/SpineAnimationBoneTimelines.ts +0 -30
- package/src/spine/SpineAssetParser.ts +0 -20
- package/src/spine/SpineAssetWorkerClient.ts +0 -112
- package/src/spine/SpineAssetWorkerContract.ts +0 -4
- package/src/spine/SpineAtlasParser.ts +0 -127
- package/src/spine/SpineFloatBuilder.ts +0 -66
- package/src/spine/SpinePathConstraintSolver.ts +0 -582
- package/src/spine/SpinePlugin.ts +0 -76
- package/src/spine/SpineSkeletonRuntime.ts +0 -521
- package/src/spine/SpineSlotAnimation.ts +0 -195
- package/src/spine/SpineTimelineRuntime.ts +0 -453
- package/src/spine/SpineVertexBuilder.ts +0 -686
- package/src/spine.ts +0 -7
- package/src/tilemap/Tilemap2DComponent.ts +0 -232
- package/src/tilemap/Tilemap2DRenderSystem.ts +0 -58
- package/src/tilemap/Tilemap2DRenderer.ts +0 -289
- package/src/tilemap/TilemapPlugin.ts +0 -75
- package/src/tilemap.ts +0 -6
- package/src/tween/Tween2DComponent.ts +0 -83
- package/src/tween/Tween2DSystem.ts +0 -78
- package/src/tween.ts +0 -4
- package/src/types/earcut.d.ts +0 -7
- package/src/types/wgsl.d.ts +0 -4
- package/src/utils/RenderSystem2DBase.ts +0 -164
- package/src/utils/arrayAccess.ts +0 -17
- package/src/utils/camera2d.ts +0 -68
- package/src/utils/render2dGpu.ts +0 -132
- package/test/fixtures/gltf/animation-characterization.gltf +0 -344
package/dist/controls.js
ADDED
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import { System } from '@haiyue/engine/ecs';
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import { CartesianTransform3D, Transform2D } from '@haiyue/engine/components';
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import { EventEmitter } from '@haiyue/engine/core';
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import { GuiElement } from '@haiyue/engine/gui';
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class Disc extends GuiElement {
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constructor(style) { super({ disabled: true, style }); }
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layout() { }
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place(x, y, radius) {
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if (this.rect.x === x - radius && this.rect.y === y - radius && this.rect.width === radius * 2)
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return;
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this.rect = { x: x - radius, y: y - radius, width: radius * 2, height: radius * 2 };
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this.markDirty(2 /* GuiDirtyFlags.Visual */);
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}
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}
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/** Presentation only: never intercepts pointers or creates another render loop. */
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class JoystickView {
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base;
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knob;
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constructor(root, baseStyle, knobStyle) {
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this.base = root.add(new Disc({ backgroundColor: '#18334b99', borderColor: '#6aadd5aa', ...baseStyle }));
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this.knob = root.add(new Disc({ backgroundColor: '#82d9f4dd', borderColor: '#d9f6ff', ...knobStyle }));
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}
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update(state, maxDistance, knobRadius, visible) {
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this.base.setVisible(visible);
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this.knob.setVisible(visible);
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this.base.style.radius = maxDistance + knobRadius;
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this.knob.style.radius = knobRadius;
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this.base.place(state.center.x, state.center.y, maxDistance + knobRadius);
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this.knob.place(state.center.x + state.offset.x, state.center.y + state.offset.y, knobRadius);
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}
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destroy() {
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this.base.parent?.remove(this.base);
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this.knob.parent?.remove(this.knob);
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}
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}
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const DEFAULT_CENTER = ({ width, height }) => ({
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x: Math.min(110, width / 4), y: height - Math.min(110, height / 4),
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});
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const DEFAULT_REGION = ({ width, height }) => ({
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x: 0, y: height / 2, width: width / 2, height: height / 2,
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});
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/**
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* Single-owner multitouch joystick. Add as a non-render System, or call step(dtMs)
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* exactly once per frame. Set touch-action:none on the browser input surface.
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* The supplied target is moved in parent-local coordinates without collision solving.
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*/
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class VirtualJoystickControls extends System {
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events = new EventEmitter();
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surface;
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document;
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window;
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options;
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view = null;
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pointerId = null;
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center = { x: 0, y: 0 };
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point = { x: 0, y: 0 };
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bounds = '';
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disposed = false;
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constructor(surface, options = {}) {
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super(() => false);
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this.name = 'VirtualJoystickControls';
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this.priority = -100;
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this.surface = surface;
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this.document = surface.ownerDocument ?? null;
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this.window = this.document?.defaultView ?? null;
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this.options = normalize(options);
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this.refreshLayout();
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this.createView();
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surface.addEventListener('pointerdown', this.onDown, { passive: false });
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surface.addEventListener('pointermove', this.onMove, { passive: false });
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surface.addEventListener('pointerup', this.onUp);
|
|
74
|
+
surface.addEventListener('pointercancel', this.onCancel);
|
|
75
|
+
surface.addEventListener('lostpointercapture', this.onCancel);
|
|
76
|
+
this.window?.addEventListener('blur', this.onBlur);
|
|
77
|
+
// Also handles a release outside a surface without native pointer capture.
|
|
78
|
+
this.window?.addEventListener('pointerup', this.onUp);
|
|
79
|
+
this.window?.addEventListener('pointercancel', this.onCancel);
|
|
80
|
+
this.document?.addEventListener('visibilitychange', this.onVisibility);
|
|
81
|
+
}
|
|
82
|
+
get disabled() { return super.disabled; }
|
|
83
|
+
set disabled(value) {
|
|
84
|
+
super.disabled = value;
|
|
85
|
+
// System's constructor invokes this setter before subclass fields exist.
|
|
86
|
+
if (this.surface) {
|
|
87
|
+
if (value)
|
|
88
|
+
this.cancel();
|
|
89
|
+
this.updateView();
|
|
90
|
+
}
|
|
91
|
+
}
|
|
92
|
+
/** Retainable immutable snapshot; caller mutation cannot alter future movement. */
|
|
93
|
+
get state() {
|
|
94
|
+
const active = this.pointerId !== null;
|
|
95
|
+
const dx = active ? this.point.x - this.center.x : 0;
|
|
96
|
+
const dy = active ? this.point.y - this.center.y : 0;
|
|
97
|
+
const rawDistance = Math.hypot(dx, dy);
|
|
98
|
+
const distance = Math.min(rawDistance, this.options.maxDistance);
|
|
99
|
+
const ratio = distance / this.options.maxDistance;
|
|
100
|
+
const strength = Math.max(0, (ratio - this.options.deadZone) / (1 - this.options.deadZone));
|
|
101
|
+
const unitX = rawDistance > 0 ? dx / rawDistance : 0;
|
|
102
|
+
const unitY = rawDistance > 0 ? dy / rawDistance : 0;
|
|
103
|
+
return Object.freeze({
|
|
104
|
+
active, pointerId: this.pointerId, center: Object.freeze({ ...this.center }),
|
|
105
|
+
direction: Object.freeze({ x: strength > 0 ? unitX : 0, y: strength > 0 ? unitY : 0 }),
|
|
106
|
+
offset: Object.freeze({ x: unitX * distance, y: unitY * distance }),
|
|
107
|
+
rawDistance, distance, strength, angle: strength > 0 ? Math.atan2(dy, dx) : 0,
|
|
108
|
+
});
|
|
109
|
+
}
|
|
110
|
+
/** Atomic parameter update. A valid update cancels the current gesture. */
|
|
111
|
+
configure(options) {
|
|
112
|
+
if (this.disposed)
|
|
113
|
+
return this;
|
|
114
|
+
const next = normalize({ ...this.options, ...options });
|
|
115
|
+
const viewport = this.surface.getBoundingClientRect();
|
|
116
|
+
resolvePoint(next.center, viewport);
|
|
117
|
+
resolveRegion(next.region, viewport);
|
|
118
|
+
this.cancel();
|
|
119
|
+
this.options = next;
|
|
120
|
+
this.refreshLayout();
|
|
121
|
+
this.createView();
|
|
122
|
+
return this;
|
|
123
|
+
}
|
|
124
|
+
/** Cancel from native suspend/unload hooks; idempotent, returns thumb to center. */
|
|
125
|
+
cancel() { this.finish('cancel'); return this; }
|
|
126
|
+
/** Delta is milliseconds, matching World.update(). No internal RAF or timer. */
|
|
127
|
+
step(deltaMilliseconds) {
|
|
128
|
+
nonNegative(deltaMilliseconds, 'deltaMilliseconds');
|
|
129
|
+
if (this.disposed || this.disabled)
|
|
130
|
+
return this;
|
|
131
|
+
this.refreshLayout();
|
|
132
|
+
const state = this.state;
|
|
133
|
+
const deltaSeconds = deltaMilliseconds / 1000;
|
|
134
|
+
const movementDeltaSeconds = Math.min(deltaMilliseconds, this.options.maxDeltaMilliseconds) / 1000;
|
|
135
|
+
this.moveTarget(state, movementDeltaSeconds);
|
|
136
|
+
this.updateView(state);
|
|
137
|
+
this.events.emit('frame', { detail: Object.freeze({ ...state, deltaMilliseconds, deltaSeconds, movementDeltaSeconds }) });
|
|
138
|
+
return this;
|
|
139
|
+
}
|
|
140
|
+
update(_world, _time, delta) {
|
|
141
|
+
// The first RAF timestamp can precede FrameLoop.start()'s performance.now().
|
|
142
|
+
// A clock-origin adjustment must never abort rendering or move a character backwards.
|
|
143
|
+
return this.step(Math.max(0, delta));
|
|
144
|
+
}
|
|
145
|
+
destroy() {
|
|
146
|
+
if (this.disposed)
|
|
147
|
+
return this;
|
|
148
|
+
this.disposed = true;
|
|
149
|
+
// Teardown is completed even if a consumer's cancel callback throws.
|
|
150
|
+
try {
|
|
151
|
+
this.cancel();
|
|
152
|
+
}
|
|
153
|
+
finally {
|
|
154
|
+
this.surface.removeEventListener('pointerdown', this.onDown);
|
|
155
|
+
this.surface.removeEventListener('pointermove', this.onMove);
|
|
156
|
+
this.surface.removeEventListener('pointerup', this.onUp);
|
|
157
|
+
this.surface.removeEventListener('pointercancel', this.onCancel);
|
|
158
|
+
this.surface.removeEventListener('lostpointercapture', this.onCancel);
|
|
159
|
+
this.window?.removeEventListener('blur', this.onBlur);
|
|
160
|
+
this.window?.removeEventListener('pointerup', this.onUp);
|
|
161
|
+
this.window?.removeEventListener('pointercancel', this.onCancel);
|
|
162
|
+
this.document?.removeEventListener('visibilitychange', this.onVisibility);
|
|
163
|
+
this.view?.destroy();
|
|
164
|
+
this.view = null;
|
|
165
|
+
this.events.removeAllListeners();
|
|
166
|
+
super.destroy();
|
|
167
|
+
}
|
|
168
|
+
return this;
|
|
169
|
+
}
|
|
170
|
+
refreshLayout() {
|
|
171
|
+
const rect = this.surface.getBoundingClientRect();
|
|
172
|
+
const key = `${rect.left}:${rect.top}:${rect.width}:${rect.height}`;
|
|
173
|
+
if (this.bounds && this.bounds !== key)
|
|
174
|
+
this.cancel();
|
|
175
|
+
this.bounds = key;
|
|
176
|
+
if (this.pointerId === null) {
|
|
177
|
+
const viewport = { width: rect.width, height: rect.height };
|
|
178
|
+
this.center = resolvePoint(this.options.center, viewport);
|
|
179
|
+
}
|
|
180
|
+
}
|
|
181
|
+
createView() {
|
|
182
|
+
this.view?.destroy();
|
|
183
|
+
this.view = this.options.guiRoot
|
|
184
|
+
? new JoystickView(this.options.guiRoot, this.options.baseStyle, this.options.knobStyle) : null;
|
|
185
|
+
this.updateView();
|
|
186
|
+
}
|
|
187
|
+
updateView(state = this.state) {
|
|
188
|
+
this.view?.update(state, this.options.maxDistance, this.options.knobRadius, !this.disabled && !this.disposed && (state.active || (this.options.mode === 'fixed' && this.options.showIdle)));
|
|
189
|
+
}
|
|
190
|
+
local(event) {
|
|
191
|
+
if (!Number.isFinite(event.clientX) || !Number.isFinite(event.clientY))
|
|
192
|
+
return null;
|
|
193
|
+
const rect = this.surface.getBoundingClientRect();
|
|
194
|
+
return { x: event.clientX - rect.left, y: event.clientY - rect.top };
|
|
195
|
+
}
|
|
196
|
+
onDown = (native) => {
|
|
197
|
+
const event = native;
|
|
198
|
+
// GuiSystem prevents browser scrolling on all canvas pointers. That is not an
|
|
199
|
+
// input-ownership claim: use region/shouldActivate to arbitrate game input.
|
|
200
|
+
if (this.disposed || this.disabled || this.pointerId !== null
|
|
201
|
+
|| (event.button !== undefined && event.button !== 0))
|
|
202
|
+
return;
|
|
203
|
+
this.refreshLayout();
|
|
204
|
+
const point = this.local(event);
|
|
205
|
+
if (!point || !Number.isFinite(event.pointerId))
|
|
206
|
+
return;
|
|
207
|
+
const rect = this.surface.getBoundingClientRect();
|
|
208
|
+
const region = resolveRegion(this.options.region, rect);
|
|
209
|
+
if (point.x < 0 || point.y < 0 || point.x > rect.width || point.y > rect.height
|
|
210
|
+
|| point.x < region.x || point.y < region.y || point.x > region.x + region.width || point.y > region.y + region.height)
|
|
211
|
+
return;
|
|
212
|
+
if (this.options.mode === 'fixed' && Math.hypot(point.x - this.center.x, point.y - this.center.y)
|
|
213
|
+
> (this.options.activationRadius ?? this.options.maxDistance + this.options.knobRadius))
|
|
214
|
+
return;
|
|
215
|
+
if (this.options.shouldActivate?.(point, event) === false)
|
|
216
|
+
return;
|
|
217
|
+
if (this.options.mode === 'floating')
|
|
218
|
+
this.center = { ...point };
|
|
219
|
+
this.point = point;
|
|
220
|
+
this.pointerId = event.pointerId;
|
|
221
|
+
try {
|
|
222
|
+
this.surface.setPointerCapture?.(event.pointerId);
|
|
223
|
+
}
|
|
224
|
+
catch { /* Synthetic/host pointers may not support capture. */ }
|
|
225
|
+
event.preventDefault();
|
|
226
|
+
this.updateView();
|
|
227
|
+
this.events.emit('start', { detail: this.state });
|
|
228
|
+
};
|
|
229
|
+
onMove = (native) => {
|
|
230
|
+
const event = native;
|
|
231
|
+
if (this.pointerId === null || event.pointerId !== this.pointerId)
|
|
232
|
+
return;
|
|
233
|
+
this.refreshLayout();
|
|
234
|
+
if (this.pointerId === null)
|
|
235
|
+
return;
|
|
236
|
+
const point = this.local(event);
|
|
237
|
+
if (point)
|
|
238
|
+
this.point = point;
|
|
239
|
+
event.preventDefault();
|
|
240
|
+
};
|
|
241
|
+
onUp = (event) => {
|
|
242
|
+
if (this.pointerId !== null && event.pointerId === this.pointerId)
|
|
243
|
+
this.finish('end');
|
|
244
|
+
};
|
|
245
|
+
onCancel = (event) => {
|
|
246
|
+
if (this.pointerId !== null && event.pointerId === this.pointerId)
|
|
247
|
+
this.cancel();
|
|
248
|
+
};
|
|
249
|
+
onBlur = () => { this.cancel(); };
|
|
250
|
+
onVisibility = () => { if (this.document?.hidden)
|
|
251
|
+
this.cancel(); };
|
|
252
|
+
finish(type) {
|
|
253
|
+
const id = this.pointerId;
|
|
254
|
+
if (id === null)
|
|
255
|
+
return;
|
|
256
|
+
this.pointerId = null;
|
|
257
|
+
this.point = { ...this.center };
|
|
258
|
+
try {
|
|
259
|
+
this.surface.releasePointerCapture?.(id);
|
|
260
|
+
}
|
|
261
|
+
catch { /* Capture may already be lost. */ }
|
|
262
|
+
this.updateView();
|
|
263
|
+
this.events.emit(type, { detail: this.state });
|
|
264
|
+
}
|
|
265
|
+
moveTarget(state, dt) {
|
|
266
|
+
const { target, plane, moveSpeed, analog, rotateToDirection, rotationOffset, turnSpeed, movementRotation } = this.options;
|
|
267
|
+
if (!target || target.destroyed || target.disabled || state.strength === 0 || dt === 0)
|
|
268
|
+
return;
|
|
269
|
+
const c = Math.cos(movementRotation), s = Math.sin(movementRotation);
|
|
270
|
+
const dx = state.direction.x, dy = state.direction.y;
|
|
271
|
+
const amount = moveSpeed * dt * (analog ? state.strength : 1);
|
|
272
|
+
if (plane === 'xz') {
|
|
273
|
+
const transform = target.getComponent(CartesianTransform3D);
|
|
274
|
+
if (!transform || transform.disabled)
|
|
275
|
+
return;
|
|
276
|
+
const x = c * dx + s * dy, z = -s * dx + c * dy;
|
|
277
|
+
const p = transform.position, r = transform.rotation;
|
|
278
|
+
transform.setPosition(p[0] + x * amount, p[1], p[2] + z * amount);
|
|
279
|
+
if (rotateToDirection)
|
|
280
|
+
transform.setRotation(r[0], turn(r[1], Math.atan2(-x, -z) + rotationOffset, turnSpeed * dt), r[2]);
|
|
281
|
+
}
|
|
282
|
+
else {
|
|
283
|
+
const transform = target.getComponent(Transform2D);
|
|
284
|
+
if (!transform || transform.disabled)
|
|
285
|
+
return;
|
|
286
|
+
const x = c * dx + s * dy, y = s * dx - c * dy;
|
|
287
|
+
transform.setPosition(transform.x + x * amount, transform.y + y * amount);
|
|
288
|
+
if (rotateToDirection)
|
|
289
|
+
transform.rotation = turn(transform.rotation, Math.atan2(y, x) + rotationOffset, turnSpeed * dt);
|
|
290
|
+
}
|
|
291
|
+
}
|
|
292
|
+
}
|
|
293
|
+
function turn(current, desired, max) {
|
|
294
|
+
const difference = Math.atan2(Math.sin(desired - current), Math.cos(desired - current));
|
|
295
|
+
return current + Math.max(-max, Math.min(max, difference));
|
|
296
|
+
}
|
|
297
|
+
function nonNegative(value, name) {
|
|
298
|
+
if (!Number.isFinite(value) || value < 0)
|
|
299
|
+
throw new RangeError(`VirtualJoystickControls ${name} must be finite and non-negative.`);
|
|
300
|
+
return value;
|
|
301
|
+
}
|
|
302
|
+
function positive(value, name) {
|
|
303
|
+
nonNegative(value, name);
|
|
304
|
+
if (value === 0)
|
|
305
|
+
throw new RangeError(`VirtualJoystickControls ${name} must be positive.`);
|
|
306
|
+
return value;
|
|
307
|
+
}
|
|
308
|
+
function finite(value, name) {
|
|
309
|
+
if (!Number.isFinite(value))
|
|
310
|
+
throw new RangeError(`VirtualJoystickControls ${name} must be finite.`);
|
|
311
|
+
return value;
|
|
312
|
+
}
|
|
313
|
+
function resolvePoint(value, viewport) {
|
|
314
|
+
const p = typeof value === 'function' ? value(viewport) : value;
|
|
315
|
+
return { x: finite(p.x, 'center.x'), y: finite(p.y, 'center.y') };
|
|
316
|
+
}
|
|
317
|
+
function resolveRegion(value, viewport) {
|
|
318
|
+
const r = typeof value === 'function' ? value(viewport) : value;
|
|
319
|
+
return { x: finite(r.x, 'region.x'), y: finite(r.y, 'region.y'),
|
|
320
|
+
width: nonNegative(r.width, 'region.width'), height: nonNegative(r.height, 'region.height') };
|
|
321
|
+
}
|
|
322
|
+
function normalize(input) {
|
|
323
|
+
const mode = input.mode ?? 'floating', plane = input.plane ?? 'xz';
|
|
324
|
+
if (mode !== 'fixed' && mode !== 'floating')
|
|
325
|
+
throw new RangeError('VirtualJoystickControls invalid mode.');
|
|
326
|
+
if (plane !== 'xz' && plane !== 'xy')
|
|
327
|
+
throw new RangeError('VirtualJoystickControls invalid plane.');
|
|
328
|
+
const deadZone = nonNegative(input.deadZone ?? 0.1, 'deadZone');
|
|
329
|
+
if (deadZone >= 1)
|
|
330
|
+
throw new RangeError('VirtualJoystickControls deadZone must be less than 1.');
|
|
331
|
+
const target = input.target ?? null;
|
|
332
|
+
if (target && (target.destroyed || !(plane === 'xz' ? target.getComponent(CartesianTransform3D) : target.getComponent(Transform2D)))) {
|
|
333
|
+
throw new TypeError(`VirtualJoystickControls target requires a live ${plane === 'xz' ? 'CartesianTransform3D' : 'Transform2D'}.`);
|
|
334
|
+
}
|
|
335
|
+
const center = input.center ?? DEFAULT_CENTER, region = input.region ?? DEFAULT_REGION;
|
|
336
|
+
if (typeof center !== 'function')
|
|
337
|
+
resolvePoint(center, { width: 0, height: 0 });
|
|
338
|
+
if (typeof region !== 'function')
|
|
339
|
+
resolveRegion(region, { width: 0, height: 0 });
|
|
340
|
+
return {
|
|
341
|
+
mode, plane, target, center: typeof center === 'function' ? center : { ...center },
|
|
342
|
+
region: typeof region === 'function' ? region : { ...region }, deadZone,
|
|
343
|
+
maxDistance: positive(input.maxDistance ?? 64, 'maxDistance'),
|
|
344
|
+
activationRadius: input.activationRadius == null ? null : positive(input.activationRadius, 'activationRadius'),
|
|
345
|
+
moveSpeed: nonNegative(input.moveSpeed ?? 4, 'moveSpeed'), analog: input.analog ?? true,
|
|
346
|
+
rotateToDirection: input.rotateToDirection ?? true,
|
|
347
|
+
turnSpeed: input.turnSpeed === Infinity || input.turnSpeed === undefined ? Infinity : nonNegative(input.turnSpeed, 'turnSpeed'),
|
|
348
|
+
rotationOffset: finite(input.rotationOffset ?? 0, 'rotationOffset'),
|
|
349
|
+
movementRotation: finite(input.movementRotation ?? 0, 'movementRotation'),
|
|
350
|
+
maxDeltaMilliseconds: positive(input.maxDeltaMilliseconds ?? 100, 'maxDeltaMilliseconds'),
|
|
351
|
+
guiRoot: input.guiRoot ?? null, knobRadius: positive(input.knobRadius ?? 24, 'knobRadius'),
|
|
352
|
+
showIdle: input.showIdle ?? true, baseStyle: { ...input.baseStyle }, knobStyle: { ...input.knobStyle },
|
|
353
|
+
...(input.shouldActivate ? { shouldActivate: input.shouldActivate } : {}),
|
|
354
|
+
};
|
|
355
|
+
}
|
|
356
|
+
|
|
357
|
+
export { VirtualJoystickControls };
|
|
358
|
+
//# sourceMappingURL=controls.js.map
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
import type { Animation2DExtensionHandler } from '../../animation/Animation2DExtensionRegistry';
|
|
2
|
+
export type DeformableMesh2DRuntimeState = 'loading' | 'ready' | 'error' | 'destroyed';
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3
|
+
export interface DeformableMesh2DRuntimeStatus {
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|
4
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+
readonly state: DeformableMesh2DRuntimeState;
|
|
5
|
+
readonly drawableCount: number;
|
|
6
|
+
readonly error?: string;
|
|
7
|
+
}
|
|
8
|
+
export interface DeformableMesh2DRuntimeExtensionOptions {
|
|
9
|
+
readonly onStatus?: (status: DeformableMesh2DRuntimeStatus) => void;
|
|
10
|
+
}
|
|
11
|
+
export declare function createDeformableMesh2DRuntimeExtension(options?: DeformableMesh2DRuntimeExtensionOptions): Animation2DExtensionHandler;
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|
@@ -0,0 +1,11 @@
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|
|
1
|
+
import type { ParsedDeformableMesh2DDrawable } from '@haiyue/animation-spec/deformable2d';
|
|
2
|
+
export interface DeformableMesh2DSample {
|
|
3
|
+
readonly opacity: number;
|
|
4
|
+
readonly renderOrder: number;
|
|
5
|
+
readonly frame: number;
|
|
6
|
+
readonly nextFrame: number;
|
|
7
|
+
readonly progress: number;
|
|
8
|
+
}
|
|
9
|
+
export declare function sampleDeformableMesh2DDrawable(times: Float32Array, drawable: ParsedDeformableMesh2DDrawable, time: number, targetRuntimePositions: Float32Array): DeformableMesh2DSample;
|
|
10
|
+
/** Samples optional HYDM 1.2 RGBA tracks into caller-owned pose storage without allocating. */
|
|
11
|
+
export declare function sampleDeformableMesh2DDrawableColors(drawable: ParsedDeformableMesh2DDrawable, sample: DeformableMesh2DSample, targetMultiplyColors: Float32Array, targetScreenColors: Float32Array, targetOffset?: number): void;
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|
@@ -0,0 +1,5 @@
|
|
|
1
|
+
export { createDeformableMesh2DRuntimeExtension } from './deformable-animation/runtime/DeformableMesh2DRuntimeExtension';
|
|
2
|
+
export type { DeformableMesh2DRuntimeExtensionOptions, DeformableMesh2DRuntimeState, DeformableMesh2DRuntimeStatus, } from './deformable-animation/runtime/DeformableMesh2DRuntimeExtension';
|
|
3
|
+
/** Low-level geometry/opacity sampler; drawable colors are populated by the reusable pose port. */
|
|
4
|
+
export { sampleDeformableMesh2DDrawable } from './deformable-animation/runtime/DeformableMesh2DSampler';
|
|
5
|
+
export type { DeformableMesh2DSample } from './deformable-animation/runtime/DeformableMesh2DSampler';
|