@gnsx/three 0.185.16 → 0.186.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/three.cjs +10 -82600
- package/build/three.core.js +1309 -807
- package/build/three.module.js +439 -338
- package/build/three.tsl.js +74 -44
- package/build/three.webgpu.js +6036 -2184
- package/build/three.webgpu.nodes.js +6020 -2184
- package/examples/jsm/Addons.js +6 -6
- package/examples/jsm/controls/ArcballControls.js +1 -1
- package/examples/jsm/controls/FirstPersonControls.js +44 -20
- package/examples/jsm/controls/OrbitControls.js +9 -0
- package/examples/jsm/controls/TrackballControls.js +109 -4
- package/examples/jsm/csm/CSMShadowNode.js +13 -0
- package/examples/jsm/exporters/GLTFExporter.js +23 -7
- package/examples/jsm/exporters/USDZExporter.js +2 -2
- package/examples/jsm/generators/CityGenerator.js +377 -45
- package/examples/jsm/generators/ForestGenerator.js +12 -12
- package/examples/jsm/generators/TerrainGenerator.js +49 -37
- package/examples/jsm/generators/TreeGenerator.js +70 -76
- package/examples/jsm/generators/city/BenchGenerator.js +127 -0
- package/examples/jsm/generators/city/CarGenerator.js +479 -0
- package/examples/jsm/generators/city/CityGeneratorUtils.js +31 -0
- package/examples/jsm/generators/city/HydrantGenerator.js +106 -0
- package/examples/jsm/generators/city/InstancedMeshGenerator.js +86 -0
- package/examples/jsm/generators/city/PersonGenerator.js +447 -0
- package/examples/jsm/generators/city/SidewalkGenerator.js +33 -38
- package/examples/jsm/generators/city/SkyscraperGenerator.js +448 -48
- package/examples/jsm/generators/city/StreetTreeGenerator.js +231 -0
- package/examples/jsm/generators/city/StreetlightGenerator.js +100 -0
- package/examples/jsm/generators/city/TrafficlightGenerator.js +106 -0
- package/examples/jsm/generators/city/TrashcanGenerator.js +100 -0
- package/examples/jsm/geometries/BoxLineGeometry.js +1 -1
- package/examples/jsm/geometries/ParametricGeometry.js +1 -1
- package/examples/jsm/geometries/RoundedBoxGeometry.js +1 -1
- package/examples/jsm/gpgpu/CountingSort.js +271 -0
- package/examples/jsm/helpers/LightProbeGridHelper.js +60 -239
- package/examples/jsm/helpers/LightProbeGridHelperWebGL.js +221 -0
- package/examples/jsm/inspector/Extension.js +94 -0
- package/examples/jsm/inspector/Inspector.js +145 -41
- package/examples/jsm/inspector/RendererInspector.js +100 -52
- package/examples/jsm/inspector/extensions/color-grading/ColorGrading.js +2609 -0
- package/examples/jsm/inspector/extensions/color-grading/ColorWheel.js +352 -0
- package/examples/jsm/inspector/extensions/color-grading/CurveEditor.js +599 -0
- package/examples/jsm/inspector/extensions/color-grading/LUT3DStyle.js +1201 -0
- package/examples/jsm/inspector/extensions/color-grading/LUTMath.js +788 -0
- package/examples/jsm/inspector/extensions/color-grading/modules/BrightnessModule.js +72 -0
- package/examples/jsm/inspector/extensions/color-grading/modules/ColorWheelModule.js +112 -0
- package/examples/jsm/inspector/extensions/color-grading/modules/ContrastModule.js +82 -0
- package/examples/jsm/inspector/extensions/color-grading/modules/CurvesModule.js +109 -0
- package/examples/jsm/inspector/extensions/color-grading/modules/ExposureHueModule.js +110 -0
- package/examples/jsm/inspector/extensions/color-grading/modules/ExposureModule.js +73 -0
- package/examples/jsm/inspector/extensions/color-grading/modules/HueModule.js +78 -0
- package/examples/jsm/inspector/extensions/color-grading/modules/ImportedCubeModule.js +89 -0
- package/examples/jsm/inspector/extensions/color-grading/modules/Module.js +285 -0
- package/examples/jsm/inspector/extensions/color-grading/modules/OutputModule.js +101 -0
- package/examples/jsm/inspector/extensions/color-grading/modules/RendererModule.js +225 -0
- package/examples/jsm/inspector/extensions/color-grading/modules/SatVibranceModule.js +102 -0
- package/examples/jsm/inspector/extensions/color-grading/modules/SaturationModule.js +76 -0
- package/examples/jsm/inspector/extensions/color-grading/modules/VibranceModule.js +76 -0
- package/examples/jsm/inspector/extensions/color-grading/modules/WhiteBalanceModule.js +86 -0
- package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphEditor.js +26 -31
- package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphLoader.js +1 -0
- package/examples/jsm/inspector/tabs/Memory.js +0 -2
- package/examples/jsm/inspector/tabs/Settings.js +4 -0
- package/examples/jsm/inspector/tabs/Timeline.js +223 -171
- package/examples/jsm/inspector/tabs/Viewer.js +515 -21
- package/examples/jsm/inspector/ui/List.js +15 -9
- package/examples/jsm/inspector/ui/Profiler.js +170 -14
- package/examples/jsm/inspector/ui/Style.js +269 -23
- package/examples/jsm/inspector/ui/Tab.js +2 -0
- package/examples/jsm/inspector/ui/Values.js +14 -2
- package/examples/jsm/interactive/HTMLMesh.js +19 -3
- package/examples/jsm/lighting/LightProbeGrid.js +484 -889
- package/examples/jsm/lighting/LightProbeGridUtils.js +107 -0
- package/examples/jsm/lighting/LightProbeGridWebGL.js +841 -0
- package/examples/jsm/lighting/vxgi/VXGIConeTracer.js +194 -0
- package/examples/jsm/lighting/vxgi/VXGINode.js +660 -0
- package/examples/jsm/lighting/vxgi/VXGISceneCollector.js +478 -0
- package/examples/jsm/lighting/vxgi/VXGIVolume.js +1430 -0
- package/examples/jsm/lights/SunLight.js +95 -0
- package/examples/jsm/lights/SunLightNode.js +56 -0
- package/examples/jsm/lights/SunLightShadow.js +319 -0
- package/examples/jsm/lights/SunShadowNode.js +312 -0
- package/examples/jsm/loaders/3DMLoader.js +150 -49
- package/examples/jsm/loaders/3MFLoader.js +202 -1
- package/examples/jsm/loaders/FBXLoader.js +81 -5
- package/examples/jsm/loaders/GLTFGaussianSplatLoaderExtension.js +330 -0
- package/examples/jsm/loaders/GLTFLoader.js +79 -14
- package/examples/jsm/loaders/GaussianSplatPLYLoader.js +386 -0
- package/examples/jsm/loaders/KSPLATLoader.js +463 -0
- package/examples/jsm/loaders/MaterialXLoader.js +111 -1010
- package/examples/jsm/loaders/PCDLoader.js +1 -1
- package/examples/jsm/loaders/SPLATLoader.js +139 -0
- package/examples/jsm/loaders/SPZLoader.js +561 -0
- package/examples/jsm/loaders/materialx/MaterialXArchive.js +108 -0
- package/examples/jsm/loaders/materialx/MaterialXDocument.js +878 -0
- package/examples/jsm/loaders/materialx/MaterialXHextile.js +183 -0
- package/examples/jsm/loaders/materialx/MaterialXInterfaceValidation.js +376 -0
- package/examples/jsm/loaders/materialx/MaterialXLog.js +75 -0
- package/examples/jsm/loaders/materialx/MaterialXNodeInterfaceRegistry.js +4 -0
- package/examples/jsm/loaders/materialx/MaterialXNodeLibrary.js +1021 -0
- package/examples/jsm/loaders/materialx/MaterialXSurfaceMappings.js +661 -0
- package/examples/jsm/loaders/materialx/MaterialXUtils.js +57 -0
- package/examples/jsm/loaders/materialx/compile/MaterialXCompileRegistry.js +997 -0
- package/examples/jsm/loaders/materialx/parse/MaterialXParser.js +28 -0
- package/examples/jsm/loaders/usd/USDAParser.js +15 -2
- package/examples/jsm/loaders/usd/USDCParser.js +1 -4
- package/examples/jsm/loaders/usd/USDComposer.js +80 -42
- package/examples/jsm/materials/WoodNodeMaterial.js +6 -108
- package/examples/jsm/misc/RollerCoaster.js +2 -2
- package/examples/jsm/misc/SculptGL.LICENSE.txt +21 -0
- package/examples/jsm/misc/Sculptor.js +1679 -0
- package/examples/jsm/misc/SculptorMesh.js +1504 -0
- package/examples/jsm/misc/SculptorTools.js +1180 -0
- package/examples/jsm/misc/SculptorUtils.js +345 -0
- package/examples/jsm/misc/TubePainter.js +28 -16
- package/examples/jsm/misc/VolumeSlice.js +24 -24
- package/examples/jsm/modifiers/SimplifyModifier.js +63 -556
- package/examples/jsm/objects/GaussianSplat.js +1039 -0
- package/examples/jsm/objects/Sky.js +66 -45
- package/examples/jsm/objects/SkyMesh.js +70 -51
- package/examples/jsm/physics/JoltPhysics.js +1 -1
- package/examples/jsm/postprocessing/AfterimagePass.js +4 -2
- package/examples/jsm/postprocessing/BloomPass.js +2 -2
- package/examples/jsm/postprocessing/GTAOPass.js +1 -1
- package/examples/jsm/postprocessing/OutlinePass.js +5 -5
- package/examples/jsm/postprocessing/SAOPass.js +1 -1
- package/examples/jsm/postprocessing/SSAOPass.js +1 -1
- package/examples/jsm/postprocessing/SSRPass.js +4 -2
- package/examples/jsm/postprocessing/SavePass.js +1 -1
- package/examples/jsm/postprocessing/TAARenderPass.js +1 -1
- package/examples/jsm/postprocessing/UnrealBloomPass.js +30 -13
- package/examples/jsm/renderers/CSS2DRenderer.js +29 -5
- package/examples/jsm/shaders/DepthLimitedBlurShader.js +4 -1
- package/examples/jsm/shaders/ExposureShader.js +1 -1
- package/examples/jsm/shaders/FilmShader.js +2 -1
- package/examples/jsm/transpiler/AST.js +21 -2
- package/examples/jsm/transpiler/GLSLDecoder.js +498 -8
- package/examples/jsm/transpiler/TSLEncoder.js +82 -10
- package/examples/jsm/transpiler/WGSLEncoder.js +33 -4
- package/examples/jsm/tsl/WebGLNodesHandler.js +29 -39
- package/examples/jsm/tsl/display/AfterImageNode.js +2 -0
- package/examples/jsm/tsl/display/AnaglyphPassNode.js +3 -2
- package/examples/jsm/tsl/display/BilateralBlurNode.js +5 -2
- package/examples/jsm/tsl/display/BloomNode.js +55 -30
- package/examples/jsm/tsl/display/DenoiseNode.js +21 -1
- package/examples/jsm/tsl/display/DepthOfFieldNode.js +24 -6
- package/examples/jsm/tsl/display/DotScreenNode.js +11 -11
- package/examples/jsm/tsl/display/FSR1Node.js +8 -4
- package/examples/jsm/tsl/display/GTAONode.js +199 -86
- package/examples/jsm/tsl/display/GaussianBlurNode.js +65 -52
- package/examples/jsm/tsl/display/GodraysNode.js +5 -2
- package/examples/jsm/tsl/display/ImportanceSampledEnvironment.js +2 -2
- package/examples/jsm/tsl/display/LensflareNode.js +5 -2
- package/examples/jsm/tsl/display/OITPassNode.js +352 -0
- package/examples/jsm/tsl/display/OutlineNode.js +2 -0
- package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +3 -2
- package/examples/jsm/tsl/display/RGBShiftNode.js +9 -9
- package/examples/jsm/tsl/display/RecurrentDenoiseNode.js +7 -4
- package/examples/jsm/tsl/display/RetroPassNode.js +1 -1
- package/examples/jsm/tsl/display/SMAANode.js +22 -61
- package/examples/jsm/tsl/display/SSAAPassNode.js +2 -4
- package/examples/jsm/tsl/display/SSAONode.js +436 -0
- package/examples/jsm/tsl/display/SSGINode.js +5 -2
- package/examples/jsm/tsl/display/SSRNode.js +7 -2
- package/examples/jsm/tsl/display/SSSNode.js +5 -2
- package/examples/jsm/tsl/display/SharpenNode.js +5 -4
- package/examples/jsm/tsl/display/StereoCompositePassNode.js +1 -3
- package/examples/jsm/tsl/display/StereoPassNode.js +1 -3
- package/examples/jsm/tsl/display/TAAUNode.js +22 -125
- package/examples/jsm/tsl/display/TRAANode.js +16 -142
- package/examples/jsm/tsl/display/TemporalReprojectNode.js +21 -15
- package/examples/jsm/tsl/display/depthAwareBlur.js +63 -0
- package/examples/jsm/tsl/display/hashBlur.js +3 -2
- package/examples/jsm/tsl/lighting/ClusteredLightsNode.js +38 -27
- package/examples/jsm/tsl/lighting/LightProbeGridNode.js +136 -0
- package/examples/jsm/tsl/math/voronoiNoise.js +112 -0
- package/examples/jsm/tsl/shadows/TileShadowNode.js +4 -6
- package/examples/jsm/tsl/utils/Raymarching.js +5 -5
- package/examples/jsm/tsl/utils/SoftParticles.js +60 -0
- package/examples/jsm/tsl/utils/TAAUtils.js +195 -0
- package/examples/jsm/utils/BufferGeometryUtils.js +14 -14
- package/examples/jsm/utils/GaussianSplatUtils.js +229 -0
- package/examples/jsm/utils/WebGLTextureUtils.js +1 -1
- package/examples/jsm/utils/WebGPUTextureUtils.js +1 -1
- package/examples/jsm/webxr/WebGLXRFallback.js +2 -16
- package/examples/jsm/webxr/XRControllerModelFactory.js +16 -4
- package/package.json +9 -16
- package/src/Three.Core.js +2 -1
- package/src/Three.TSL.js +73 -43
- package/src/Three.WebGPU.Nodes.js +1 -0
- package/src/Three.WebGPU.js +1 -0
- package/src/animation/AnimationClip.js +15 -2
- package/src/animation/AnimationObjectGroup.js +18 -6
- package/src/animation/AnimationUtils.js +26 -0
- package/src/animation/KeyframeTrack.js +37 -0
- package/src/constants.js +23 -1
- package/src/core/BufferAttribute.js +3 -2
- package/src/core/BufferGeometry.js +1 -1
- package/src/core/InterleavedBuffer.js +5 -1
- package/src/core/Object3D.js +40 -12
- package/src/core/Raycaster.js +4 -0
- package/src/core/RenderTarget.js +99 -9
- package/src/core/RenderTarget3D.js +12 -8
- package/src/extras/Controls.js +0 -8
- package/src/extras/PMREMGenerator.js +99 -205
- package/src/geometries/TorusGeometry.js +1 -1
- package/src/helpers/ArrowHelper.js +2 -0
- package/src/helpers/AxesHelper.js +2 -0
- package/src/helpers/Box3Helper.js +2 -0
- package/src/helpers/BoxHelper.js +2 -0
- package/src/helpers/CameraHelper.js +2 -0
- package/src/helpers/DirectionalLightHelper.js +2 -0
- package/src/helpers/GridHelper.js +2 -0
- package/src/helpers/HemisphereLightHelper.js +2 -0
- package/src/helpers/PlaneHelper.js +2 -0
- package/src/helpers/PointLightHelper.js +2 -0
- package/src/helpers/PolarGridHelper.js +2 -0
- package/src/helpers/SkeletonHelper.js +2 -0
- package/src/helpers/SpotLightHelper.js +2 -0
- package/src/lights/Light.js +0 -10
- package/src/lights/LightShadow.js +43 -12
- package/src/lights/SpotLightShadow.js +18 -0
- package/src/loaders/BufferGeometryLoader.js +5 -0
- package/src/loaders/ImageBitmapLoader.js +3 -1
- package/src/loaders/ObjectLoader.js +8 -5
- package/src/materials/Material.js +80 -57
- package/src/materials/MeshPhysicalMaterial.js +32 -0
- package/src/materials/nodes/Line2NodeMaterial.js +17 -8
- package/src/materials/nodes/MeshPhysicalNodeMaterial.js +42 -5
- package/src/materials/nodes/NodeMaterial.js +19 -13
- package/src/materials/nodes/PointsNodeMaterial.js +2 -1
- package/src/materials/nodes/manager/NodeMaterialObserver.js +282 -55
- package/src/math/Frustum.js +9 -0
- package/src/math/FrustumArray.js +1 -1
- package/src/math/MathUtils.js +5 -3
- package/src/math/Matrix4.js +2 -9
- package/src/math/Plane.js +30 -1
- package/src/math/Quaternion.js +0 -10
- package/src/math/Ray.js +95 -45
- package/src/math/Triangle.js +0 -2
- package/src/math/Vector3.js +2 -2
- package/src/math/Vector4.js +0 -4
- package/src/math/interpolants/BezierInterpolant.js +36 -23
- package/src/nodes/Nodes.js +2 -0
- package/src/nodes/TSL.js +11 -3
- package/src/nodes/accessors/Batch.js +85 -13
- package/src/nodes/accessors/BufferAttributeNode.js +1 -1
- package/src/nodes/accessors/BuiltinNode.js +1 -1
- package/src/nodes/accessors/Instance.js +19 -18
- package/src/nodes/accessors/MaterialNode.js +9 -0
- package/src/nodes/accessors/ModelNode.js +85 -9
- package/src/nodes/accessors/ReferenceBaseNode.js +1 -70
- package/src/nodes/accessors/ReferenceElementNode.js +72 -0
- package/src/nodes/accessors/ReferenceNode.js +1 -70
- package/src/nodes/accessors/Skinning.js +124 -12
- package/src/nodes/accessors/StorageTextureNode.js +7 -3
- package/src/nodes/accessors/Texture3DNode.js +1 -1
- package/src/nodes/accessors/TextureNode.js +51 -21
- package/src/nodes/accessors/TextureSizeNode.js +4 -2
- package/src/nodes/accessors/UniformArrayNode.js +30 -5
- package/src/nodes/code/CodeNode.js +1 -1
- package/src/nodes/code/FunctionNode.js +12 -2
- package/src/nodes/core/ArrayNode.js +2 -2
- package/src/nodes/core/ContextNode.js +57 -4
- package/src/nodes/core/IndexNode.js +69 -4
- package/src/nodes/core/InspectorNode.js +2 -2
- package/src/nodes/core/MRTNode.js +44 -2
- package/src/nodes/core/Node.js +6 -3
- package/src/nodes/core/NodeBuilder.js +65 -50
- package/src/nodes/core/NodeFrame.js +11 -3
- package/src/nodes/core/NodeUtils.js +88 -0
- package/src/nodes/core/PropertyNode.js +8 -0
- package/src/nodes/core/StackNode.js +0 -1
- package/src/nodes/core/StructNode.js +4 -3
- package/src/nodes/core/UniformGroupNode.js +3 -2
- package/src/nodes/core/UniformNode.js +26 -12
- package/src/nodes/core/VarNode.js +0 -1
- package/src/nodes/display/BumpMapNode.js +2 -2
- package/src/nodes/display/ColorAdjustment.js +1 -1
- package/src/nodes/display/PassNode.js +76 -15
- package/src/nodes/display/ScreenNode.js +22 -65
- package/src/nodes/fog/Fog.js +4 -4
- package/src/nodes/functions/BSDF/BRDF_GGX.js +6 -6
- package/src/nodes/functions/BSDF/BRDF_Sheen.js +1 -1
- package/src/nodes/functions/BSDF/DFGLUT.js +2 -1
- package/src/nodes/functions/BSDF/LTC.js +1 -1
- package/src/nodes/functions/PhongLightingModel.js +1 -1
- package/src/nodes/functions/PhysicalLightingModel.js +83 -25
- package/src/nodes/functions/ToonLightingModel.js +2 -2
- package/src/nodes/functions/material/getParallaxCorrectNormal.js +3 -3
- package/src/nodes/gpgpu/AtomicFunctionNode.js +64 -13
- package/src/nodes/gpgpu/BarrierNode.js +13 -4
- package/src/nodes/gpgpu/ComputeBuiltinNode.js +1 -1
- package/src/nodes/gpgpu/ComputeNode.js +20 -17
- package/src/nodes/gpgpu/SubgroupFunctionNode.js +165 -37
- package/src/nodes/gpgpu/WorkgroupInfoNode.js +44 -6
- package/src/nodes/lighting/EnvironmentNode.js +40 -4
- package/src/nodes/lighting/LightsNode.js +20 -4
- package/src/nodes/lighting/ShadowBaseNode.js +158 -1
- package/src/nodes/lighting/ShadowFilterNode.js +2 -106
- package/src/nodes/lighting/ShadowNode.js +22 -91
- package/src/nodes/materialx/{lib/mx_hsv.js → MaterialXColor.js} +3 -6
- package/src/nodes/materialx/{lib/mx_transform_color.js → MaterialXColorTransform.js} +3 -6
- package/src/nodes/materialx/MaterialXCore.js +37 -0
- package/src/nodes/materialx/MaterialXNodes.js +64 -72
- package/src/nodes/materialx/{lib/mx_noise.js → MaterialXNoise.js} +426 -197
- package/src/nodes/math/BitcountNode.js +24 -4
- package/src/nodes/math/MathNode.js +4 -4
- package/src/nodes/math/MathUtils.js +15 -4
- package/src/nodes/math/OperatorNode.js +2 -2
- package/src/nodes/math/PackFloatNode.js +29 -1
- package/src/nodes/math/Packed4x8IntegerNode.js +433 -0
- package/src/nodes/math/UnpackFloatNode.js +30 -2
- package/src/nodes/parsers/GLSLNodeFunction.js +1 -1
- package/src/nodes/pmrem/PMREMNode.js +1 -1
- package/src/nodes/pmrem/PMREMUtils.js +31 -74
- package/src/nodes/shapes/Shapes.js +1 -1
- package/src/nodes/tsl/TSLCore.js +1 -31
- package/src/nodes/utils/EventNode.js +75 -0
- package/src/nodes/utils/LoopNode.js +54 -13
- package/src/nodes/utils/PostProcessingUtils.js +23 -2
- package/src/nodes/utils/RTTNode.js +97 -32
- package/src/nodes/utils/ReflectorNode.js +8 -4
- package/src/nodes/utils/RotateNode.js +85 -8
- package/src/nodes/utils/SpriteUtils.js +58 -23
- package/src/objects/BatchedMesh.js +6 -0
- package/src/objects/InstancedMesh.js +1 -1
- package/src/objects/LOD.js +1 -1
- package/src/objects/Line.js +12 -0
- package/src/objects/Mesh.js +12 -0
- package/src/objects/Points.js +12 -0
- package/src/objects/Sprite.js +12 -0
- package/src/renderers/WebGLRenderer.js +93 -27
- package/src/renderers/common/Animation.js +12 -2
- package/src/renderers/common/Backend.js +38 -10
- package/src/renderers/common/BindGroup.js +0 -1
- package/src/renderers/common/Bindings.js +50 -4
- package/src/renderers/common/BundleGroup.js +4 -0
- package/src/renderers/common/ClippingContext.js +11 -1
- package/src/renderers/common/Color4.js +9 -0
- package/src/renderers/common/Constants.js +0 -5
- package/src/renderers/common/DirectRenderPipeline.js +233 -0
- package/src/renderers/common/Geometries.js +24 -3
- package/src/renderers/common/Info.js +3 -3
- package/src/renderers/common/InspectorBase.js +37 -8
- package/src/renderers/common/Lighting.js +11 -4
- package/src/renderers/common/Pipelines.js +6 -4
- package/src/renderers/common/QuadMesh.js +16 -2
- package/src/renderers/common/RenderContext.js +8 -0
- package/src/renderers/common/RenderList.js +53 -19
- package/src/renderers/common/RenderLists.js +58 -11
- package/src/renderers/common/RenderObject.js +14 -0
- package/src/renderers/common/RenderObjects.js +14 -9
- package/src/renderers/common/RenderPipeline.js +52 -44
- package/src/renderers/common/Renderer.js +226 -55
- package/src/renderers/common/Storage3DTexture.js +16 -0
- package/src/renderers/common/Textures.js +3 -3
- package/src/renderers/common/XRManager.js +79 -72
- package/src/renderers/common/extras/PMREMGenerator.js +76 -144
- package/src/renderers/common/nodes/NodeManager.js +144 -6
- package/src/renderers/common/nodes/NodeStorageBuffer.js +3 -1
- package/src/renderers/common/nodes/NodeUniformBuffer.js +3 -1
- package/src/renderers/shaders/DFGLUTData.js +2 -1
- package/src/renderers/shaders/ShaderChunk/defaultnormal_vertex.glsl.js +4 -2
- package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +48 -0
- package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +53 -4
- package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +20 -2
- package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +20 -0
- package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +6 -0
- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +61 -57
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +82 -0
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +9 -0
- package/src/renderers/shaders/ShaderChunk/shadowmap_vertex.glsl.js +8 -1
- package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +15 -0
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +4 -0
- package/src/renderers/shaders/ShaderLib.js +1 -0
- package/src/renderers/shaders/UniformsLib.js +16 -0
- package/src/renderers/webgl/WebGLAnimation.js +2 -2
- package/src/renderers/webgl/WebGLCapabilities.js +2 -2
- package/src/renderers/webgl/WebGLLights.js +74 -4
- package/src/renderers/webgl/WebGLMaterials.js +6 -0
- package/src/renderers/webgl/WebGLOutput.js +36 -24
- package/src/renderers/webgl/WebGLProgram.js +3 -0
- package/src/renderers/webgl/WebGLPrograms.js +8 -0
- package/src/renderers/webgl/WebGLRenderLists.js +6 -10
- package/src/renderers/webgl/WebGLShadowMap.js +47 -44
- package/src/renderers/webgl/WebGLTextures.js +7 -7
- package/src/renderers/webgl-fallback/WebGLBackend.js +153 -45
- package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +83 -29
- package/src/renderers/webgl-fallback/utils/WebGLState.js +163 -17
- package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +32 -5
- package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +11 -4
- package/src/renderers/webgpu/WebGPUBackend.js +513 -145
- package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +99 -20
- package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +2 -1
- package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +3 -12
- package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +24 -14
- package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +80 -14
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +62 -7
- package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +9 -3
- package/src/renderers/webgpu/utils/WebGPUUtils.js +16 -4
- package/src/renderers/webxr/WebXRManager.js +25 -2
- package/src/scenes/Scene.js +3 -3
- package/src/textures/CompressedArrayTexture.js +16 -0
- package/src/textures/Data3DTexture.js +16 -0
- package/src/textures/DataArrayTexture.js +16 -0
- package/src/textures/DepthTexture.js +3 -3
- package/src/textures/Texture.js +3 -3
- package/src/textures/{Source.js → TextureSource.js} +39 -8
- package/src/utils.js +6 -79
- package/build/three.core.min.js +0 -6
- package/build/three.module.min.js +0 -6
- package/build/three.tsl.min.js +0 -6
- package/build/three.webgpu.min.js +0 -6
- package/build/three.webgpu.nodes.min.js +0 -6
- package/examples/jsm/libs/ecsy.module.js +0 -1792
- package/examples/jsm/loaders/LottieLoader.js +0 -130
- package/src/nodes/functions/BSDF/BRDF_GGX_Multiscatter.js +0 -52
package/build/three.tsl.js
CHANGED
|
@@ -7,6 +7,7 @@ import { TSL } from '@gnsx/three/webgpu';
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|
|
7
7
|
|
|
8
8
|
const BRDF_GGX = TSL.BRDF_GGX;
|
|
9
9
|
const BRDF_Lambert = TSL.BRDF_Lambert;
|
|
10
|
+
const BRDF_Sheen = TSL.BRDF_Sheen;
|
|
10
11
|
const BasicPointShadowFilter = TSL.BasicPointShadowFilter;
|
|
11
12
|
const BasicShadowFilter = TSL.BasicShadowFilter;
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|
12
13
|
const Break = TSL.Break;
|
|
@@ -14,23 +15,35 @@ const Const = TSL.Const;
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|
|
14
15
|
const Continue = TSL.Continue;
|
|
15
16
|
const DFGLUT = TSL.DFGLUT;
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|
16
17
|
const D_GGX = TSL.D_GGX;
|
|
18
|
+
const D_GGX_Anisotropic = TSL.D_GGX_Anisotropic;
|
|
17
19
|
const Discard = TSL.Discard;
|
|
18
20
|
const EPSILON = TSL.EPSILON;
|
|
21
|
+
const EnvironmentBRDF = TSL.EnvironmentBRDF;
|
|
19
22
|
const F_Schlick = TSL.F_Schlick;
|
|
20
23
|
const Fn = TSL.Fn;
|
|
24
|
+
const HALF_PI = TSL.HALF_PI;
|
|
21
25
|
const INFINITY = TSL.INFINITY;
|
|
22
26
|
const If = TSL.If;
|
|
27
|
+
const LTC_Evaluate = TSL.LTC_Evaluate;
|
|
28
|
+
const LTC_Evaluate_Volume = TSL.LTC_Evaluate_Volume;
|
|
29
|
+
const LTC_Uv = TSL.LTC_Uv;
|
|
23
30
|
const Loop = TSL.Loop;
|
|
24
31
|
const NodeAccess = TSL.NodeAccess;
|
|
25
32
|
const NodeShaderStage = TSL.NodeShaderStage;
|
|
26
33
|
const NodeType = TSL.NodeType;
|
|
27
34
|
const NodeUpdateType = TSL.NodeUpdateType;
|
|
35
|
+
const OnAfterObjectUpdate = TSL.OnAfterObjectUpdate;
|
|
36
|
+
const OnAfterRenderPipeline = TSL.OnAfterRenderPipeline;
|
|
37
|
+
const OnBeforeFrameUpdate = TSL.OnBeforeFrameUpdate;
|
|
38
|
+
const OnBeforeMaterialUpdate = TSL.OnBeforeMaterialUpdate;
|
|
39
|
+
const OnBeforeObjectUpdate = TSL.OnBeforeObjectUpdate;
|
|
40
|
+
const OnBeforeRenderPipeline = TSL.OnBeforeRenderPipeline;
|
|
41
|
+
const OnFrameUpdate = TSL.OnFrameUpdate;
|
|
42
|
+
const OnMaterialUpdate = TSL.OnMaterialUpdate;
|
|
43
|
+
const OnObjectUpdate = TSL.OnObjectUpdate;
|
|
28
44
|
const PCFShadowFilter = TSL.PCFShadowFilter;
|
|
29
|
-
const PCFSoftShadowFilter = TSL.PCFSoftShadowFilter;
|
|
30
45
|
const PI = TSL.PI;
|
|
31
46
|
const PI2 = TSL.PI2;
|
|
32
|
-
const TWO_PI = TSL.TWO_PI;
|
|
33
|
-
const HALF_PI = TSL.HALF_PI;
|
|
34
47
|
const PointShadowFilter = TSL.PointShadowFilter;
|
|
35
48
|
const Return = TSL.Return;
|
|
36
49
|
const Schlick_to_F0 = TSL.Schlick_to_F0;
|
|
@@ -38,8 +51,10 @@ const ShaderNode = TSL.ShaderNode;
|
|
|
38
51
|
const Stack = TSL.Stack;
|
|
39
52
|
const Switch = TSL.Switch;
|
|
40
53
|
const TBNViewMatrix = TSL.TBNViewMatrix;
|
|
54
|
+
const TWO_PI = TSL.TWO_PI;
|
|
41
55
|
const VSMShadowFilter = TSL.VSMShadowFilter;
|
|
42
56
|
const V_GGX_SmithCorrelated = TSL.V_GGX_SmithCorrelated;
|
|
57
|
+
const V_GGX_SmithCorrelated_Anisotropic = TSL.V_GGX_SmithCorrelated_Anisotropic;
|
|
43
58
|
const Var = TSL.Var;
|
|
44
59
|
const VarIntent = TSL.VarIntent;
|
|
45
60
|
const abs = TSL.abs;
|
|
@@ -58,7 +73,6 @@ const anisotropy = TSL.anisotropy;
|
|
|
58
73
|
const anisotropyB = TSL.anisotropyB;
|
|
59
74
|
const anisotropyT = TSL.anisotropyT;
|
|
60
75
|
const any = TSL.any;
|
|
61
|
-
const append = TSL.append;
|
|
62
76
|
const array = TSL.array;
|
|
63
77
|
const asin = TSL.asin;
|
|
64
78
|
const asinh = TSL.asinh;
|
|
@@ -83,6 +97,8 @@ const backgroundBlurriness = TSL.backgroundBlurriness;
|
|
|
83
97
|
const backgroundIntensity = TSL.backgroundIntensity;
|
|
84
98
|
const backgroundRotation = TSL.backgroundRotation;
|
|
85
99
|
const batch = TSL.batch;
|
|
100
|
+
const batchColor = TSL.batchColor;
|
|
101
|
+
const batchIndirectIndex = TSL.batchIndirectIndex;
|
|
86
102
|
const bentNormalView = TSL.bentNormalView;
|
|
87
103
|
const billboarding = TSL.billboarding;
|
|
88
104
|
const bitAnd = TSL.bitAnd;
|
|
@@ -92,6 +108,7 @@ const bitXor = TSL.bitXor;
|
|
|
92
108
|
const bitangentGeometry = TSL.bitangentGeometry;
|
|
93
109
|
const bitangentLocal = TSL.bitangentLocal;
|
|
94
110
|
const bitangentView = TSL.bitangentView;
|
|
111
|
+
const bitangentViewFrame = TSL.bitangentViewFrame;
|
|
95
112
|
const bitangentWorld = TSL.bitangentWorld;
|
|
96
113
|
const bitcast = TSL.bitcast;
|
|
97
114
|
const blendBurn = TSL.blendBurn;
|
|
@@ -99,14 +116,14 @@ const blendColor = TSL.blendColor;
|
|
|
99
116
|
const blendDodge = TSL.blendDodge;
|
|
100
117
|
const blendOverlay = TSL.blendOverlay;
|
|
101
118
|
const blendScreen = TSL.blendScreen;
|
|
102
|
-
const blur = TSL.blur;
|
|
103
119
|
const bool = TSL.bool;
|
|
104
120
|
const buffer = TSL.buffer;
|
|
105
121
|
const bufferAttribute = TSL.bufferAttribute;
|
|
106
|
-
const bumpMap = TSL.bumpMap;
|
|
107
122
|
const builtin = TSL.builtin;
|
|
108
123
|
const builtinAOContext = TSL.builtinAOContext;
|
|
124
|
+
const builtinGIContext = TSL.builtinGIContext;
|
|
109
125
|
const builtinShadowContext = TSL.builtinShadowContext;
|
|
126
|
+
const bumpMap = TSL.bumpMap;
|
|
110
127
|
const bvec2 = TSL.bvec2;
|
|
111
128
|
const bvec3 = TSL.bvec3;
|
|
112
129
|
const bvec4 = TSL.bvec4;
|
|
@@ -133,6 +150,8 @@ const clearcoat = TSL.clearcoat;
|
|
|
133
150
|
const clearcoatNormalView = TSL.clearcoatNormalView;
|
|
134
151
|
const clearcoatRoughness = TSL.clearcoatRoughness;
|
|
135
152
|
const clipSpace = TSL.clipSpace;
|
|
153
|
+
const clipping = TSL.clipping;
|
|
154
|
+
const clippingAlpha = TSL.clippingAlpha;
|
|
136
155
|
const code = TSL.code;
|
|
137
156
|
const color = TSL.color;
|
|
138
157
|
const colorSpaceToWorking = TSL.colorSpaceToWorking;
|
|
@@ -144,11 +163,11 @@ const context = TSL.context;
|
|
|
144
163
|
const convert = TSL.convert;
|
|
145
164
|
const convertColorSpace = TSL.convertColorSpace;
|
|
146
165
|
const convertToTexture = TSL.convertToTexture;
|
|
166
|
+
const cos = TSL.cos;
|
|
167
|
+
const cosh = TSL.cosh;
|
|
147
168
|
const countLeadingZeros = TSL.countLeadingZeros;
|
|
148
169
|
const countOneBits = TSL.countOneBits;
|
|
149
170
|
const countTrailingZeros = TSL.countTrailingZeros;
|
|
150
|
-
const cos = TSL.cos;
|
|
151
|
-
const cosh = TSL.cosh;
|
|
152
171
|
const cross = TSL.cross;
|
|
153
172
|
const cubeTexture = TSL.cubeTexture;
|
|
154
173
|
const cubeTextureBase = TSL.cubeTextureBase;
|
|
@@ -163,13 +182,13 @@ const defaultShaderStages = TSL.defaultShaderStages;
|
|
|
163
182
|
const defined = TSL.defined;
|
|
164
183
|
const degrees = TSL.degrees;
|
|
165
184
|
const deltaTime = TSL.deltaTime;
|
|
166
|
-
const densityFog = TSL.densityFog;
|
|
167
185
|
const densityFogFactor = TSL.densityFogFactor;
|
|
168
186
|
const depth = TSL.depth;
|
|
169
187
|
const depthPass = TSL.depthPass;
|
|
170
188
|
const determinant = TSL.determinant;
|
|
171
189
|
const difference = TSL.difference;
|
|
172
190
|
const diffuseColor = TSL.diffuseColor;
|
|
191
|
+
const diffuseContribution = TSL.diffuseContribution;
|
|
173
192
|
const directPointLight = TSL.directPointLight;
|
|
174
193
|
const directionToColor = TSL.directionToColor;
|
|
175
194
|
const directionToFaceDirection = TSL.directionToFaceDirection;
|
|
@@ -177,6 +196,8 @@ const dispersion = TSL.dispersion;
|
|
|
177
196
|
const distance = TSL.distance;
|
|
178
197
|
const div = TSL.div;
|
|
179
198
|
const dot = TSL.dot;
|
|
199
|
+
const dot4I8Packed = TSL.dot4I8Packed;
|
|
200
|
+
const dot4U8Packed = TSL.dot4U8Packed;
|
|
180
201
|
const drawIndex = TSL.drawIndex;
|
|
181
202
|
const dynamicBufferAttribute = TSL.dynamicBufferAttribute;
|
|
182
203
|
const element = TSL.element;
|
|
@@ -205,7 +226,6 @@ const gain = TSL.gain;
|
|
|
205
226
|
const gapSize = TSL.gapSize;
|
|
206
227
|
const getConstNodeType = TSL.getConstNodeType;
|
|
207
228
|
const getCurrentStack = TSL.getCurrentStack;
|
|
208
|
-
const getDirection = TSL.getDirection;
|
|
209
229
|
const getDistanceAttenuation = TSL.getDistanceAttenuation;
|
|
210
230
|
const getGeometryRoughness = TSL.getGeometryRoughness;
|
|
211
231
|
// WITH_GENESYS
|
|
@@ -213,14 +233,11 @@ const getLightProbeGridIrradiance = TSL.getLightProbeGridIrradiance;
|
|
|
213
233
|
const getLightProbeGridIrradianceAtUV = TSL.getLightProbeGridIrradianceAtUV;
|
|
214
234
|
// !WITH_GENESYS
|
|
215
235
|
const getNormalFromDepth = TSL.getNormalFromDepth;
|
|
216
|
-
const interleavedGradientNoise = TSL.interleavedGradientNoise;
|
|
217
|
-
const vogelDiskSample = TSL.vogelDiskSample;
|
|
218
236
|
const getParallaxCorrectNormal = TSL.getParallaxCorrectNormal;
|
|
219
237
|
const getRoughness = TSL.getRoughness;
|
|
220
238
|
const getScreenPosition = TSL.getScreenPosition;
|
|
239
|
+
const getScreenPositionFromClip = TSL.getScreenPositionFromClip;
|
|
221
240
|
const getShIrradianceAt = TSL.getShIrradianceAt;
|
|
222
|
-
const getShadowMaterial = TSL.getShadowMaterial;
|
|
223
|
-
const getShadowRenderObjectFunction = TSL.getShadowRenderObjectFunction;
|
|
224
241
|
const getTextureIndex = TSL.getTextureIndex;
|
|
225
242
|
const getViewPosition = TSL.getViewPosition;
|
|
226
243
|
const globalId = TSL.globalId;
|
|
@@ -229,13 +246,16 @@ const glslFn = TSL.glslFn;
|
|
|
229
246
|
const grayscale = TSL.grayscale;
|
|
230
247
|
const greaterThan = TSL.greaterThan;
|
|
231
248
|
const greaterThanEqual = TSL.greaterThanEqual;
|
|
249
|
+
const hardwareClipping = TSL.hardwareClipping;
|
|
232
250
|
const hash = TSL.hash;
|
|
233
251
|
const highpModelNormalViewMatrix = TSL.highpModelNormalViewMatrix;
|
|
234
252
|
const highpModelViewMatrix = TSL.highpModelViewMatrix;
|
|
235
253
|
const hue = TSL.hue;
|
|
236
254
|
const increment = TSL.increment;
|
|
237
255
|
const incrementBefore = TSL.incrementBefore;
|
|
256
|
+
const inspect = TSL.inspect;
|
|
238
257
|
const instance = TSL.instance;
|
|
258
|
+
const instanceColor = TSL.instanceColor;
|
|
239
259
|
const instanceIndex = TSL.instanceIndex;
|
|
240
260
|
const instancedArray = TSL.instancedArray;
|
|
241
261
|
const instancedBufferAttribute = TSL.instancedBufferAttribute;
|
|
@@ -243,6 +263,7 @@ const instancedDynamicBufferAttribute = TSL.instancedDynamicBufferAttribute;
|
|
|
243
263
|
const instancedMesh = TSL.instancedMesh;
|
|
244
264
|
const int = TSL.int;
|
|
245
265
|
const intBitsToFloat = TSL.intBitsToFloat;
|
|
266
|
+
const interleavedGradientNoise = TSL.interleavedGradientNoise;
|
|
246
267
|
const inverse = TSL.inverse;
|
|
247
268
|
const inverseSqrt = TSL.inverseSqrt;
|
|
248
269
|
const inversesqrt = TSL.inversesqrt;
|
|
@@ -252,6 +273,7 @@ const ior = TSL.ior;
|
|
|
252
273
|
const iridescence = TSL.iridescence;
|
|
253
274
|
const iridescenceIOR = TSL.iridescenceIOR;
|
|
254
275
|
const iridescenceThickness = TSL.iridescenceThickness;
|
|
276
|
+
const isolate = TSL.isolate;
|
|
255
277
|
const ivec2 = TSL.ivec2;
|
|
256
278
|
const ivec3 = TSL.ivec3;
|
|
257
279
|
const ivec4 = TSL.ivec4;
|
|
@@ -311,6 +333,7 @@ const materialPointSize = TSL.materialPointSize;
|
|
|
311
333
|
const materialReference = TSL.materialReference;
|
|
312
334
|
const materialReflectivity = TSL.materialReflectivity;
|
|
313
335
|
const materialRefractionRatio = TSL.materialRefractionRatio;
|
|
336
|
+
const materialRetroreflectivity = TSL.materialRetroreflectivity;
|
|
314
337
|
const materialRotation = TSL.materialRotation;
|
|
315
338
|
const materialRoughness = TSL.materialRoughness;
|
|
316
339
|
const materialSheen = TSL.materialSheen;
|
|
@@ -347,9 +370,11 @@ const mx_aastep = TSL.mx_aastep;
|
|
|
347
370
|
const mx_add = TSL.mx_add;
|
|
348
371
|
const mx_atan2 = TSL.mx_atan2;
|
|
349
372
|
const mx_cell_noise_float = TSL.mx_cell_noise_float;
|
|
373
|
+
const mx_cell_noise_vec3 = TSL.mx_cell_noise_vec3;
|
|
350
374
|
const mx_contrast = TSL.mx_contrast;
|
|
351
375
|
const mx_divide = TSL.mx_divide;
|
|
352
376
|
const mx_fractal_noise_float = TSL.mx_fractal_noise_float;
|
|
377
|
+
const mx_fractal_noise_float_2d = TSL.mx_fractal_noise_float_2d;
|
|
353
378
|
const mx_fractal_noise_vec2 = TSL.mx_fractal_noise_vec2;
|
|
354
379
|
const mx_fractal_noise_vec3 = TSL.mx_fractal_noise_vec3;
|
|
355
380
|
const mx_fractal_noise_vec4 = TSL.mx_fractal_noise_vec4;
|
|
@@ -375,6 +400,7 @@ const mx_rotate2d = TSL.mx_rotate2d;
|
|
|
375
400
|
const mx_rotate3d = TSL.mx_rotate3d;
|
|
376
401
|
const mx_safepower = TSL.mx_safepower;
|
|
377
402
|
const mx_separate = TSL.mx_separate;
|
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const mx_smoothstep = TSL.mx_smoothstep;
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const mx_splitlr = TSL.mx_splitlr;
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const mx_splittb = TSL.mx_splittb;
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const mx_srgb_texture_to_lin_rec709 = TSL.mx_srgb_texture_to_lin_rec709;
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const mx_unifiednoise2d = TSL.mx_unifiednoise2d;
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const mx_unifiednoise3d = TSL.mx_unifiednoise3d;
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const mx_worley_noise_float = TSL.mx_worley_noise_float;
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const mx_worley_noise_float_2d = TSL.mx_worley_noise_float_2d;
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const mx_worley_noise_float_3d = TSL.mx_worley_noise_float_3d;
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const mx_worley_noise_vec2 = TSL.mx_worley_noise_vec2;
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const mx_worley_noise_vec3 = TSL.mx_worley_noise_vec3;
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const mx_worley_noise_vec3_style = TSL.mx_worley_noise_vec3_style;
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const negate = TSL.negate;
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const negateOnBackSide = TSL.negateOnBackSide;
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const neutralToneMapping = TSL.neutralToneMapping;
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@@ -395,6 +424,7 @@ const nodeObject = TSL.nodeObject;
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const nodeObjectIntent = TSL.nodeObjectIntent;
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const nodeObjects = TSL.nodeObjects;
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const nodeProxy = TSL.nodeProxy;
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const nodeProxyConstructor = TSL.nodeProxyConstructor;
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const nodeProxyIntent = TSL.nodeProxyIntent;
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const normalFlat = TSL.normalFlat;
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const normalGeometry = TSL.normalGeometry;
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@@ -415,10 +445,6 @@ const objectRadius = TSL.objectRadius;
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const objectScale = TSL.objectScale;
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const objectViewPosition = TSL.objectViewPosition;
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const objectWorldMatrix = TSL.objectWorldMatrix;
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const OnBeforeObjectUpdate = TSL.OnBeforeObjectUpdate;
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const OnBeforeMaterialUpdate = TSL.OnBeforeMaterialUpdate;
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const OnObjectUpdate = TSL.OnObjectUpdate;
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const OnMaterialUpdate = TSL.OnMaterialUpdate;
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const oneMinus = TSL.oneMinus;
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const or = TSL.or;
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const orthographicDepthToViewZ = TSL.orthographicDepthToViewZ;
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@@ -431,10 +457,16 @@ const outputStruct = TSL.outputStruct;
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const overloadingFn = TSL.overloadingFn;
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const overrideNode = TSL.overrideNode;
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const overrideNodes = TSL.overrideNodes;
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+
const pack4xI8 = TSL.pack4xI8;
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461
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+
const pack4xI8Clamp = TSL.pack4xI8Clamp;
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const pack4xU8 = TSL.pack4xU8;
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const pack4xU8Clamp = TSL.pack4xU8Clamp;
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const packHalf2x16 = TSL.packHalf2x16;
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465
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const packNormalToRGB = TSL.packNormalToRGB;
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const packSnorm2x16 = TSL.packSnorm2x16;
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467
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+
const packSnorm4x8 = TSL.packSnorm4x8;
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const packUnorm2x16 = TSL.packUnorm2x16;
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const
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const packUnorm4x8 = TSL.packUnorm4x8;
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const parabola = TSL.parabola;
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const parallaxDirection = TSL.parallaxDirection;
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const parallaxUV = TSL.parallaxUV;
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@@ -461,10 +493,13 @@ const pow3 = TSL.pow3;
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const pow4 = TSL.pow4;
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const premultiplyAlpha = TSL.premultiplyAlpha;
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const property = TSL.property;
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const quadBroadcast = TSL.quadBroadcast;
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497
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const quadSwapDiagonal = TSL.quadSwapDiagonal;
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498
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const quadSwapX = TSL.quadSwapX;
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const quadSwapY = TSL.quadSwapY;
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const radians = TSL.radians;
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const rand = TSL.rand;
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const range = TSL.range;
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const rangeFog = TSL.rangeFog;
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const rangeFogFactor = TSL.rangeFogFactor;
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const reciprocal = TSL.reciprocal;
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const reference = TSL.reference;
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@@ -483,6 +518,7 @@ const renderGroup = TSL.renderGroup;
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const renderOutput = TSL.renderOutput;
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const rendererReference = TSL.rendererReference;
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const replaceDefaultUV = TSL.replaceDefaultUV;
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const retroreflectivity = TSL.retroreflectivity;
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const rotate = TSL.rotate;
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const rotateUV = TSL.rotateUV;
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const roughness = TSL.roughness;
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@@ -495,7 +531,6 @@ const sampler = TSL.sampler;
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const samplerComparison = TSL.samplerComparison;
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const saturate = TSL.saturate;
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const saturation = TSL.saturation;
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const screen = TSL.screen;
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const screenCoordinate = TSL.screenCoordinate;
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const screenDPR = TSL.screenDPR;
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const screenSize = TSL.screenSize;
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@@ -515,12 +550,13 @@ const shiftRight = TSL.shiftRight;
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const shininess = TSL.shininess;
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const sign = TSL.sign;
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const sin = TSL.sin;
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const sinh = TSL.sinh;
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|
const sinc = TSL.sinc;
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+
const sinh = TSL.sinh;
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|
const skinning = TSL.skinning;
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|
const smoothstep = TSL.smoothstep;
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|
const smoothstepElement = TSL.smoothstepElement;
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523
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|
const specularColor = TSL.specularColor;
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559
|
+
const specularColorBlended = TSL.specularColorBlended;
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524
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|
const specularF90 = TSL.specularF90;
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525
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|
const spherizeUV = TSL.spherizeUV;
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const split = TSL.split;
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|
@@ -531,10 +567,12 @@ const step = TSL.step;
|
|
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const stepElement = TSL.stepElement;
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532
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|
const storage = TSL.storage;
|
|
533
569
|
const storageBarrier = TSL.storageBarrier;
|
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570
|
+
const storageElement = TSL.storageElement;
|
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534
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|
const storageTexture = TSL.storageTexture;
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535
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const storageTexture3D = TSL.storageTexture3D;
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536
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|
const struct = TSL.struct;
|
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537
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|
const sub = TSL.sub;
|
|
575
|
+
const subBuild = TSL.subBuild;
|
|
538
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|
const subgroupAdd = TSL.subgroupAdd;
|
|
539
577
|
const subgroupAll = TSL.subgroupAll;
|
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540
578
|
const subgroupAnd = TSL.subgroupAnd;
|
|
@@ -542,7 +580,6 @@ const subgroupAny = TSL.subgroupAny;
|
|
|
542
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|
const subgroupBallot = TSL.subgroupBallot;
|
|
543
581
|
const subgroupBroadcast = TSL.subgroupBroadcast;
|
|
544
582
|
const subgroupBroadcastFirst = TSL.subgroupBroadcastFirst;
|
|
545
|
-
const subBuild = TSL.subBuild;
|
|
546
583
|
const subgroupElect = TSL.subgroupElect;
|
|
547
584
|
const subgroupExclusiveAdd = TSL.subgroupExclusiveAdd;
|
|
548
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|
const subgroupExclusiveMul = TSL.subgroupExclusiveMul;
|
|
@@ -560,20 +597,22 @@ const subgroupShuffleXor = TSL.subgroupShuffleXor;
|
|
|
560
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|
const subgroupSize = TSL.subgroupSize;
|
|
561
598
|
const subgroupXor = TSL.subgroupXor;
|
|
562
599
|
const tan = TSL.tan;
|
|
563
|
-
const tanh = TSL.tanh;
|
|
564
600
|
const tangentGeometry = TSL.tangentGeometry;
|
|
565
601
|
const tangentLocal = TSL.tangentLocal;
|
|
566
602
|
const tangentView = TSL.tangentView;
|
|
603
|
+
const tangentViewFrame = TSL.tangentViewFrame;
|
|
567
604
|
const tangentWorld = TSL.tangentWorld;
|
|
605
|
+
const tanh = TSL.tanh;
|
|
568
606
|
const texture = TSL.texture;
|
|
569
607
|
const texture3D = TSL.texture3D;
|
|
608
|
+
const texture3DLevel = TSL.texture3DLevel;
|
|
609
|
+
const texture3DLoad = TSL.texture3DLoad;
|
|
570
610
|
const textureBarrier = TSL.textureBarrier;
|
|
571
611
|
const textureBicubic = TSL.textureBicubic;
|
|
572
612
|
const textureBicubicLevel = TSL.textureBicubicLevel;
|
|
573
|
-
const
|
|
613
|
+
const textureLevel = TSL.textureLevel;
|
|
574
614
|
const textureLoad = TSL.textureLoad;
|
|
575
615
|
const textureSize = TSL.textureSize;
|
|
576
|
-
const textureLevel = TSL.textureLevel;
|
|
577
616
|
const textureStore = TSL.textureStore;
|
|
578
617
|
const thickness = TSL.thickness;
|
|
579
618
|
const time = TSL.time;
|
|
@@ -599,13 +638,18 @@ const uintBitsToFloat = TSL.uintBitsToFloat;
|
|
|
599
638
|
const uniform = TSL.uniform;
|
|
600
639
|
const uniformArray = TSL.uniformArray;
|
|
601
640
|
const uniformCubeTexture = TSL.uniformCubeTexture;
|
|
602
|
-
const uniformGroup = TSL.uniformGroup;
|
|
603
641
|
const uniformFlow = TSL.uniformFlow;
|
|
642
|
+
const uniformGroup = TSL.uniformGroup;
|
|
604
643
|
const uniformTexture = TSL.uniformTexture;
|
|
644
|
+
const unpack4xI8 = TSL.unpack4xI8;
|
|
645
|
+
const unpack4xU8 = TSL.unpack4xU8;
|
|
605
646
|
const unpackHalf2x16 = TSL.unpackHalf2x16;
|
|
647
|
+
const unpackNormal = TSL.unpackNormal;
|
|
648
|
+
const unpackRGBToNormal = TSL.unpackRGBToNormal;
|
|
606
649
|
const unpackSnorm2x16 = TSL.unpackSnorm2x16;
|
|
650
|
+
const unpackSnorm4x8 = TSL.unpackSnorm4x8;
|
|
607
651
|
const unpackUnorm2x16 = TSL.unpackUnorm2x16;
|
|
608
|
-
const
|
|
652
|
+
const unpackUnorm4x8 = TSL.unpackUnorm4x8;
|
|
609
653
|
const unpremultiplyAlpha = TSL.unpremultiplyAlpha;
|
|
610
654
|
const userData = TSL.userData;
|
|
611
655
|
const uv = TSL.uv;
|
|
@@ -634,12 +678,12 @@ const viewportDepthTexture = TSL.viewportDepthTexture;
|
|
|
634
678
|
const viewportLinearDepth = TSL.viewportLinearDepth;
|
|
635
679
|
const viewportMipTexture = TSL.viewportMipTexture;
|
|
636
680
|
const viewportOpaqueMipTexture = TSL.viewportOpaqueMipTexture;
|
|
637
|
-
const viewportResolution = TSL.viewportResolution;
|
|
638
681
|
const viewportSafeUV = TSL.viewportSafeUV;
|
|
639
682
|
const viewportSharedTexture = TSL.viewportSharedTexture;
|
|
640
683
|
const viewportSize = TSL.viewportSize;
|
|
641
684
|
const viewportTexture = TSL.viewportTexture;
|
|
642
685
|
const viewportUV = TSL.viewportUV;
|
|
686
|
+
const vogelDiskSample = TSL.vogelDiskSample;
|
|
643
687
|
const wgsl = TSL.wgsl;
|
|
644
688
|
const wgslFn = TSL.wgslFn;
|
|
645
689
|
const workgroupArray = TSL.workgroupArray;
|
|
@@ -648,18 +692,4 @@ const workgroupId = TSL.workgroupId;
|
|
|
648
692
|
const workingToColorSpace = TSL.workingToColorSpace;
|
|
649
693
|
const xor = TSL.xor;
|
|
650
694
|
|
|
651
|
-
|
|
652
|
-
// Use this code to generate the export statements dynamically
|
|
653
|
-
|
|
654
|
-
let code = '';
|
|
655
|
-
|
|
656
|
-
for ( const key of Object.keys( THREE.TSL ) ) {
|
|
657
|
-
|
|
658
|
-
code += `export const ${ key } = TSL.${ key };\n`;
|
|
659
|
-
|
|
660
|
-
}
|
|
661
|
-
|
|
662
|
-
log( code );
|
|
663
|
-
//*/
|
|
664
|
-
|
|
665
|
-
export { BRDF_GGX, BRDF_Lambert, BasicPointShadowFilter, BasicShadowFilter, Break, Const, Continue, DFGLUT, D_GGX, Discard, EPSILON, F_Schlick, Fn, HALF_PI, INFINITY, If, Loop, NodeAccess, NodeShaderStage, NodeType, NodeUpdateType, OnBeforeMaterialUpdate, OnBeforeObjectUpdate, OnMaterialUpdate, OnObjectUpdate, PCFShadowFilter, PCFSoftShadowFilter, PI, PI2, PointShadowFilter, Return, Schlick_to_F0, ShaderNode, Stack, Switch, TBNViewMatrix, TWO_PI, VSMShadowFilter, V_GGX_SmithCorrelated, Var, VarIntent, abs, acesFilmicToneMapping, acos, acosh, add, addMethodChaining, addNodeElement, agxToneMapping, all, alphaT, ambientOcclusion, and, anisotropy, anisotropyB, anisotropyT, any, append, array, asin, asinh, assign, atan, atanh, atomicAdd, atomicAnd, atomicFunc, atomicLoad, atomicMax, atomicMin, atomicOr, atomicStore, atomicSub, atomicXor, attenuationColor, attenuationDistance, attribute, attributeArray, backgroundBlurriness, backgroundIntensity, backgroundRotation, batch, bentNormalView, billboarding, bitAnd, bitNot, bitOr, bitXor, bitangentGeometry, bitangentLocal, bitangentView, bitangentWorld, bitcast, blendBurn, blendColor, blendDodge, blendOverlay, blendScreen, blur, bool, buffer, bufferAttribute, builtin, builtinAOContext, builtinShadowContext, bumpMap, bvec2, bvec3, bvec4, bypass, cache, call, cameraFar, cameraIndex, cameraNear, cameraNormalMatrix, cameraPosition, cameraProjectionMatrix, cameraProjectionMatrixInverse, cameraViewMatrix, cameraViewport, cameraWorldMatrix, cbrt, cdl, ceil, checker, cineonToneMapping, clamp, clearcoat, clearcoatNormalView, clearcoatRoughness, clipSpace, code, color, colorSpaceToWorking, colorToDirection, compute, computeKernel, computeSkinning, context, convert, convertColorSpace, convertToTexture, cos, cosh, countLeadingZeros, countOneBits, countTrailingZeros, cross, cubeTexture, cubeTextureBase, dFdx, dFdy, dashSize, debug, decrement, decrementBefore, defaultBuildStages, defaultShaderStages, defined, degrees, deltaTime, densityFog, densityFogFactor, depth, depthPass, determinant, difference, diffuseColor, directPointLight, directionToColor, directionToFaceDirection, dispersion, distance, div, dot, drawIndex, dynamicBufferAttribute, element, emissive, equal, equirectDirection, equirectUV, exp, exp2, exponentialHeightFogFactor, expression, faceDirection, faceForward, faceforward, float, floatBitsToInt, floatBitsToUint, floor, fog, fract, frameGroup, frameId, frontFacing, fwidth, gain, gapSize, getConstNodeType, getCurrentStack, getDirection, getDistanceAttenuation, getGeometryRoughness, getLightProbeGridIrradiance, getLightProbeGridIrradianceAtUV, getNormalFromDepth, getParallaxCorrectNormal, getRoughness, getScreenPosition, getShIrradianceAt, getShadowMaterial, getShadowRenderObjectFunction, getTextureIndex, getViewPosition, globalId, glsl, glslFn, grayscale, greaterThan, greaterThanEqual, hash, highpModelNormalViewMatrix, highpModelViewMatrix, hue, increment, incrementBefore, instance, instanceIndex, instancedArray, instancedBufferAttribute, instancedDynamicBufferAttribute, instancedMesh, int, intBitsToFloat, interleavedGradientNoise, inverse, inverseSqrt, inversesqrt, invocationLocalIndex, invocationSubgroupIndex, ior, iridescence, iridescenceIOR, iridescenceThickness, ivec2, ivec3, ivec4, js, label, length, lengthSq, lessThan, lessThanEqual, lightPosition, lightProjectionUV, lightShadowMatrix, lightTargetDirection, lightTargetPosition, lightViewPosition, lightingContext, lights, linearDepth, linearToneMapping, localId, log, log2, logarithmicDepthToViewZ, luminance, mat2, mat3, mat4, matcapUV, materialAO, materialAlphaTest, materialAnisotropy, materialAnisotropyVector, materialAttenuationColor, materialAttenuationDistance, materialClearcoat, materialClearcoatNormal, materialClearcoatRoughness, materialColor, materialDispersion, materialEmissive, materialEnvIntensity, materialEnvRotation, materialIOR, materialIridescence, materialIridescenceIOR, materialIridescenceThickness, materialLightMap, materialLineDashOffset, materialLineDashSize, materialLineGapSize, materialLineScale, materialLineWidth, materialMetalness, materialNormal, materialOpacity, materialPointSize, materialReference, materialReflectivity, materialRefractionRatio, materialRotation, materialRoughness, materialSheen, materialSheenRoughness, materialShininess, materialSpecular, materialSpecularColor, materialSpecularIntensity, materialSpecularStrength, materialThickness, materialTransmission, max, maxMipLevel, mediumpModelViewMatrix, metalness, min, mix, mixElement, mod, modelDirection, modelNormalMatrix, modelPosition, modelRadius, modelScale, modelViewMatrix, modelViewPosition, modelViewProjection, modelWorldMatrix, modelWorldMatrixInverse, morphReference, mrt, mul, mx_aastep, mx_add, mx_atan2, mx_cell_noise_float, mx_contrast, mx_divide, mx_fractal_noise_float, mx_fractal_noise_vec2, mx_fractal_noise_vec3, mx_fractal_noise_vec4, mx_frame, mx_heighttonormal, mx_hsvtorgb, mx_ifequal, mx_ifgreater, mx_ifgreatereq, mx_invert, mx_modulo, mx_multiply, mx_noise_float, mx_noise_vec3, mx_noise_vec4, mx_place2d, mx_power, mx_ramp4, mx_ramplr, mx_ramptb, mx_rgbtohsv, mx_rotate2d, mx_rotate3d, mx_safepower, mx_separate, mx_splitlr, mx_splittb, mx_srgb_texture_to_lin_rec709, mx_subtract, mx_timer, mx_transform_uv, mx_unifiednoise2d, mx_unifiednoise3d, mx_worley_noise_float, mx_worley_noise_vec2, mx_worley_noise_vec3, negate, negateOnBackSide, neutralToneMapping, nodeArray, nodeImmutable, nodeObject, nodeObjectIntent, nodeObjects, nodeProxy, nodeProxyIntent, normalFlat, normalGeometry, normalLocal, normalMap, normalView, normalViewGeometry, normalWorld, normalWorldGeometry, normalize, not, notEqual, numWorkgroups, objectDirection, objectGroup, objectPosition, objectRadius, objectScale, objectViewPosition, objectWorldMatrix, oneMinus, or, orthographicDepthToViewZ, oscSawtooth, oscSine, oscSquare, oscTriangle, output, outputStruct, overloadingFn, overrideNode, overrideNodes, packHalf2x16, packNormalToRGB, packSnorm2x16, packUnorm2x16, parabola, parallaxDirection, parallaxUV, parameter, pass, passTexture, pcurve, perspectiveDepthToViewZ, pmremTexture, pointShadow, pointUV, pointWidth, positionGeometry, positionLocal, positionPrevious, positionView, positionViewDirection, positionWorld, positionWorldDirection, posterize, pow, pow2, pow3, pow4, premultiplyAlpha, property, radians, rand, range, rangeFog, rangeFogFactor, reciprocal, reference, referenceBuffer, reflect, reflectVector, reflectView, reflector, refract, refractVector, refractView, reinhardToneMapping, remap, remapClamp, renderGroup, renderOutput, rendererReference, replaceDefaultUV, rotate, rotateUV, roughness, round, rtt, sRGBTransferEOTF, sRGBTransferOETF, sample, sampler, samplerComparison, saturate, saturation, screen, screenCoordinate, screenDPR, screenSize, screenUV, select, setCurrentStack, setName, shaderStages, shadow, shadowPositionWorld, shapeCircle, sharedUniformGroup, sheen, sheenRoughness, shiftLeft, shiftRight, shininess, sign, sin, sinc, sinh, skinning, smoothstep, smoothstepElement, specularColor, specularF90, spherizeUV, split, spritesheetUV, sqrt, stack, step, stepElement, storage, storageBarrier, storageTexture, storageTexture3D, struct, sub, subBuild, subgroupAdd, subgroupAll, subgroupAnd, subgroupAny, subgroupBallot, subgroupBroadcast, subgroupBroadcastFirst, subgroupElect, subgroupExclusiveAdd, subgroupExclusiveMul, subgroupInclusiveAdd, subgroupInclusiveMul, subgroupIndex, subgroupMax, subgroupMin, subgroupMul, subgroupOr, subgroupShuffle, subgroupShuffleDown, subgroupShuffleUp, subgroupShuffleXor, subgroupSize, subgroupXor, tan, tangentGeometry, tangentLocal, tangentView, tangentWorld, tanh, texture, texture3D, textureBarrier, textureBicubic, textureBicubicLevel, textureCubeUV, textureLevel, textureLoad, textureSize, textureStore, thickness, time, toneMapping, toneMappingExposure, toonOutlinePass, transformDirection, transformNormal, transformNormalByInverseViewMatrix, transformNormalByViewMatrix, transformNormalToView, transformedClearcoatNormalView, transformedNormalView, transformedNormalWorld, transmission, transpose, triNoise3D, triplanarTexture, triplanarTextures, trunc, uint, uintBitsToFloat, uniform, uniformArray, uniformCubeTexture, uniformFlow, uniformGroup, uniformTexture, unpackHalf2x16, unpackRGBToNormal, unpackSnorm2x16, unpackUnorm2x16, unpremultiplyAlpha, userData, uv, uvec2, uvec3, uvec4, varying, varyingProperty, vec2, vec3, vec4, vectorComponents, velocity, vertexColor, vertexIndex, vertexStage, vibrance, viewZToLogarithmicDepth, viewZToOrthographicDepth, viewZToPerspectiveDepth, viewZToReversedOrthographicDepth, viewZToReversedPerspectiveDepth, viewport, viewportCoordinate, viewportDepthTexture, viewportLinearDepth, viewportMipTexture, viewportOpaqueMipTexture, viewportResolution, viewportSafeUV, viewportSharedTexture, viewportSize, viewportTexture, viewportUV, vogelDiskSample, wgsl, wgslFn, workgroupArray, workgroupBarrier, workgroupId, workingToColorSpace, xor };
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export { BRDF_GGX, BRDF_Lambert, BRDF_Sheen, BasicPointShadowFilter, BasicShadowFilter, Break, Const, Continue, DFGLUT, D_GGX, D_GGX_Anisotropic, Discard, EPSILON, EnvironmentBRDF, F_Schlick, Fn, HALF_PI, INFINITY, If, LTC_Evaluate, LTC_Evaluate_Volume, LTC_Uv, Loop, NodeAccess, NodeShaderStage, NodeType, NodeUpdateType, OnAfterObjectUpdate, OnAfterRenderPipeline, OnBeforeFrameUpdate, OnBeforeMaterialUpdate, OnBeforeObjectUpdate, OnBeforeRenderPipeline, OnFrameUpdate, OnMaterialUpdate, OnObjectUpdate, PCFShadowFilter, PI, PI2, PointShadowFilter, Return, Schlick_to_F0, ShaderNode, Stack, Switch, TBNViewMatrix, TWO_PI, VSMShadowFilter, V_GGX_SmithCorrelated, V_GGX_SmithCorrelated_Anisotropic, Var, VarIntent, abs, acesFilmicToneMapping, acos, acosh, add, addMethodChaining, addNodeElement, agxToneMapping, all, alphaT, ambientOcclusion, and, anisotropy, anisotropyB, anisotropyT, any, array, asin, asinh, assign, atan, atanh, atomicAdd, atomicAnd, atomicFunc, atomicLoad, atomicMax, atomicMin, atomicOr, atomicStore, atomicSub, atomicXor, attenuationColor, attenuationDistance, attribute, attributeArray, backgroundBlurriness, backgroundIntensity, backgroundRotation, batch, batchColor, batchIndirectIndex, bentNormalView, billboarding, bitAnd, bitNot, bitOr, bitXor, bitangentGeometry, bitangentLocal, bitangentView, bitangentViewFrame, bitangentWorld, bitcast, blendBurn, blendColor, blendDodge, blendOverlay, blendScreen, bool, buffer, bufferAttribute, builtin, builtinAOContext, builtinGIContext, builtinShadowContext, bumpMap, bvec2, bvec3, bvec4, bypass, cache, call, cameraFar, cameraIndex, cameraNear, cameraNormalMatrix, cameraPosition, cameraProjectionMatrix, cameraProjectionMatrixInverse, cameraViewMatrix, cameraViewport, cameraWorldMatrix, cbrt, cdl, ceil, checker, cineonToneMapping, clamp, clearcoat, clearcoatNormalView, clearcoatRoughness, clipSpace, clipping, clippingAlpha, code, color, colorSpaceToWorking, colorToDirection, compute, computeKernel, computeSkinning, context, convert, convertColorSpace, convertToTexture, cos, cosh, countLeadingZeros, countOneBits, countTrailingZeros, cross, cubeTexture, cubeTextureBase, dFdx, dFdy, dashSize, debug, decrement, decrementBefore, defaultBuildStages, defaultShaderStages, defined, degrees, deltaTime, densityFogFactor, depth, depthPass, determinant, difference, diffuseColor, diffuseContribution, directPointLight, directionToColor, directionToFaceDirection, dispersion, distance, div, dot, dot4I8Packed, dot4U8Packed, drawIndex, dynamicBufferAttribute, element, emissive, equal, equirectDirection, equirectUV, exp, exp2, exponentialHeightFogFactor, expression, faceDirection, faceForward, faceforward, float, floatBitsToInt, floatBitsToUint, floor, fog, fract, frameGroup, frameId, frontFacing, fwidth, gain, gapSize, getConstNodeType, getCurrentStack, getDistanceAttenuation, getGeometryRoughness, getLightProbeGridIrradiance, getLightProbeGridIrradianceAtUV, getNormalFromDepth, getParallaxCorrectNormal, getRoughness, getScreenPosition, getScreenPositionFromClip, getShIrradianceAt, getTextureIndex, getViewPosition, globalId, glsl, glslFn, grayscale, greaterThan, greaterThanEqual, hardwareClipping, hash, highpModelNormalViewMatrix, highpModelViewMatrix, hue, increment, incrementBefore, inspect, instance, instanceColor, instanceIndex, instancedArray, instancedBufferAttribute, instancedDynamicBufferAttribute, instancedMesh, int, intBitsToFloat, interleavedGradientNoise, inverse, inverseSqrt, inversesqrt, invocationLocalIndex, invocationSubgroupIndex, ior, iridescence, iridescenceIOR, iridescenceThickness, isolate, ivec2, ivec3, ivec4, js, label, length, lengthSq, lessThan, lessThanEqual, lightPosition, lightProjectionUV, lightShadowMatrix, lightTargetDirection, lightTargetPosition, lightViewPosition, lightingContext, lights, linearDepth, linearToneMapping, localId, log, log2, logarithmicDepthToViewZ, luminance, mat2, mat3, mat4, matcapUV, materialAO, materialAlphaTest, materialAnisotropy, materialAnisotropyVector, materialAttenuationColor, materialAttenuationDistance, materialClearcoat, materialClearcoatNormal, materialClearcoatRoughness, materialColor, materialDispersion, materialEmissive, materialEnvIntensity, materialEnvRotation, materialIOR, materialIridescence, materialIridescenceIOR, materialIridescenceThickness, materialLightMap, materialLineDashOffset, materialLineDashSize, materialLineGapSize, materialLineScale, materialLineWidth, materialMetalness, materialNormal, materialOpacity, materialPointSize, materialReference, materialReflectivity, materialRefractionRatio, materialRetroreflectivity, materialRotation, materialRoughness, materialSheen, materialSheenRoughness, materialShininess, materialSpecular, materialSpecularColor, materialSpecularIntensity, materialSpecularStrength, materialThickness, materialTransmission, max, maxMipLevel, mediumpModelViewMatrix, metalness, min, mix, mixElement, mod, modelDirection, modelNormalMatrix, modelPosition, modelRadius, modelScale, modelViewMatrix, modelViewPosition, modelViewProjection, modelWorldMatrix, modelWorldMatrixInverse, morphReference, mrt, mul, mx_aastep, mx_add, mx_atan2, mx_cell_noise_float, mx_cell_noise_vec3, mx_contrast, mx_divide, mx_fractal_noise_float, mx_fractal_noise_float_2d, mx_fractal_noise_vec2, mx_fractal_noise_vec3, mx_fractal_noise_vec4, mx_frame, mx_heighttonormal, mx_hsvtorgb, mx_ifequal, mx_ifgreater, mx_ifgreatereq, mx_invert, mx_modulo, mx_multiply, mx_noise_float, mx_noise_vec3, mx_noise_vec4, mx_place2d, mx_power, mx_ramp4, mx_ramplr, mx_ramptb, mx_rgbtohsv, mx_rotate2d, mx_rotate3d, mx_safepower, mx_separate, mx_smoothstep, mx_splitlr, mx_splittb, mx_srgb_texture_to_lin_rec709, mx_subtract, mx_timer, mx_transform_uv, mx_unifiednoise2d, mx_unifiednoise3d, mx_worley_noise_float, mx_worley_noise_float_2d, mx_worley_noise_float_3d, mx_worley_noise_vec2, mx_worley_noise_vec3, mx_worley_noise_vec3_style, negate, negateOnBackSide, neutralToneMapping, nodeArray, nodeImmutable, nodeObject, nodeObjectIntent, nodeObjects, nodeProxy, nodeProxyConstructor, nodeProxyIntent, normalFlat, normalGeometry, normalLocal, normalMap, normalView, normalViewGeometry, normalWorld, normalWorldGeometry, normalize, not, notEqual, numWorkgroups, objectDirection, objectGroup, objectPosition, objectRadius, objectScale, objectViewPosition, objectWorldMatrix, oneMinus, or, orthographicDepthToViewZ, oscSawtooth, oscSine, oscSquare, oscTriangle, output, outputStruct, overloadingFn, overrideNode, overrideNodes, pack4xI8, pack4xI8Clamp, pack4xU8, pack4xU8Clamp, packHalf2x16, packNormalToRGB, packSnorm2x16, packSnorm4x8, packUnorm2x16, packUnorm4x8, parabola, parallaxDirection, parallaxUV, parameter, pass, passTexture, pcurve, perspectiveDepthToViewZ, pmremTexture, pointShadow, pointUV, pointWidth, positionGeometry, positionLocal, positionPrevious, positionView, positionViewDirection, positionWorld, positionWorldDirection, posterize, pow, pow2, pow3, pow4, premultiplyAlpha, property, quadBroadcast, quadSwapDiagonal, quadSwapX, quadSwapY, radians, rand, range, rangeFogFactor, reciprocal, reference, referenceBuffer, reflect, reflectVector, reflectView, reflector, refract, refractVector, refractView, reinhardToneMapping, remap, remapClamp, renderGroup, renderOutput, rendererReference, replaceDefaultUV, retroreflectivity, rotate, rotateUV, roughness, round, rtt, sRGBTransferEOTF, sRGBTransferOETF, sample, sampler, samplerComparison, saturate, saturation, screenCoordinate, screenDPR, screenSize, screenUV, select, setCurrentStack, setName, shaderStages, shadow, shadowPositionWorld, shapeCircle, sharedUniformGroup, sheen, sheenRoughness, shiftLeft, shiftRight, shininess, sign, sin, sinc, sinh, skinning, smoothstep, smoothstepElement, specularColor, specularColorBlended, specularF90, spherizeUV, split, spritesheetUV, sqrt, stack, step, stepElement, storage, storageBarrier, storageElement, storageTexture, storageTexture3D, struct, sub, subBuild, subgroupAdd, subgroupAll, subgroupAnd, subgroupAny, subgroupBallot, subgroupBroadcast, subgroupBroadcastFirst, subgroupElect, subgroupExclusiveAdd, subgroupExclusiveMul, subgroupInclusiveAdd, subgroupInclusiveMul, subgroupIndex, subgroupMax, subgroupMin, subgroupMul, subgroupOr, subgroupShuffle, subgroupShuffleDown, subgroupShuffleUp, subgroupShuffleXor, subgroupSize, subgroupXor, tan, tangentGeometry, tangentLocal, tangentView, tangentViewFrame, tangentWorld, tanh, texture, texture3D, texture3DLevel, texture3DLoad, textureBarrier, textureBicubic, textureBicubicLevel, textureLevel, textureLoad, textureSize, textureStore, thickness, time, toneMapping, toneMappingExposure, toonOutlinePass, transformDirection, transformNormal, transformNormalByInverseViewMatrix, transformNormalByViewMatrix, transformNormalToView, transformedClearcoatNormalView, transformedNormalView, transformedNormalWorld, transmission, transpose, triNoise3D, triplanarTexture, triplanarTextures, trunc, uint, uintBitsToFloat, uniform, uniformArray, uniformCubeTexture, uniformFlow, uniformGroup, uniformTexture, unpack4xI8, unpack4xU8, unpackHalf2x16, unpackNormal, unpackRGBToNormal, unpackSnorm2x16, unpackSnorm4x8, unpackUnorm2x16, unpackUnorm4x8, unpremultiplyAlpha, userData, uv, uvec2, uvec3, uvec4, varying, varyingProperty, vec2, vec3, vec4, vectorComponents, velocity, vertexColor, vertexIndex, vertexStage, vibrance, viewZToLogarithmicDepth, viewZToOrthographicDepth, viewZToPerspectiveDepth, viewZToReversedOrthographicDepth, viewZToReversedPerspectiveDepth, viewport, viewportCoordinate, viewportDepthTexture, viewportLinearDepth, viewportMipTexture, viewportOpaqueMipTexture, viewportSafeUV, viewportSharedTexture, viewportSize, viewportTexture, viewportUV, vogelDiskSample, wgsl, wgslFn, workgroupArray, workgroupBarrier, workgroupId, workingToColorSpace, xor };
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