@gnsx/three 0.185.16 → 0.186.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (418) hide show
  1. package/build/three.cjs +10 -82600
  2. package/build/three.core.js +1309 -807
  3. package/build/three.module.js +439 -338
  4. package/build/three.tsl.js +74 -44
  5. package/build/three.webgpu.js +6036 -2184
  6. package/build/three.webgpu.nodes.js +6020 -2184
  7. package/examples/jsm/Addons.js +6 -6
  8. package/examples/jsm/controls/ArcballControls.js +1 -1
  9. package/examples/jsm/controls/FirstPersonControls.js +44 -20
  10. package/examples/jsm/controls/OrbitControls.js +9 -0
  11. package/examples/jsm/controls/TrackballControls.js +109 -4
  12. package/examples/jsm/csm/CSMShadowNode.js +13 -0
  13. package/examples/jsm/exporters/GLTFExporter.js +23 -7
  14. package/examples/jsm/exporters/USDZExporter.js +2 -2
  15. package/examples/jsm/generators/CityGenerator.js +377 -45
  16. package/examples/jsm/generators/ForestGenerator.js +12 -12
  17. package/examples/jsm/generators/TerrainGenerator.js +49 -37
  18. package/examples/jsm/generators/TreeGenerator.js +70 -76
  19. package/examples/jsm/generators/city/BenchGenerator.js +127 -0
  20. package/examples/jsm/generators/city/CarGenerator.js +479 -0
  21. package/examples/jsm/generators/city/CityGeneratorUtils.js +31 -0
  22. package/examples/jsm/generators/city/HydrantGenerator.js +106 -0
  23. package/examples/jsm/generators/city/InstancedMeshGenerator.js +86 -0
  24. package/examples/jsm/generators/city/PersonGenerator.js +447 -0
  25. package/examples/jsm/generators/city/SidewalkGenerator.js +33 -38
  26. package/examples/jsm/generators/city/SkyscraperGenerator.js +448 -48
  27. package/examples/jsm/generators/city/StreetTreeGenerator.js +231 -0
  28. package/examples/jsm/generators/city/StreetlightGenerator.js +100 -0
  29. package/examples/jsm/generators/city/TrafficlightGenerator.js +106 -0
  30. package/examples/jsm/generators/city/TrashcanGenerator.js +100 -0
  31. package/examples/jsm/geometries/BoxLineGeometry.js +1 -1
  32. package/examples/jsm/geometries/ParametricGeometry.js +1 -1
  33. package/examples/jsm/geometries/RoundedBoxGeometry.js +1 -1
  34. package/examples/jsm/gpgpu/CountingSort.js +271 -0
  35. package/examples/jsm/helpers/LightProbeGridHelper.js +60 -239
  36. package/examples/jsm/helpers/LightProbeGridHelperWebGL.js +221 -0
  37. package/examples/jsm/inspector/Extension.js +94 -0
  38. package/examples/jsm/inspector/Inspector.js +145 -41
  39. package/examples/jsm/inspector/RendererInspector.js +100 -52
  40. package/examples/jsm/inspector/extensions/color-grading/ColorGrading.js +2609 -0
  41. package/examples/jsm/inspector/extensions/color-grading/ColorWheel.js +352 -0
  42. package/examples/jsm/inspector/extensions/color-grading/CurveEditor.js +599 -0
  43. package/examples/jsm/inspector/extensions/color-grading/LUT3DStyle.js +1201 -0
  44. package/examples/jsm/inspector/extensions/color-grading/LUTMath.js +788 -0
  45. package/examples/jsm/inspector/extensions/color-grading/modules/BrightnessModule.js +72 -0
  46. package/examples/jsm/inspector/extensions/color-grading/modules/ColorWheelModule.js +112 -0
  47. package/examples/jsm/inspector/extensions/color-grading/modules/ContrastModule.js +82 -0
  48. package/examples/jsm/inspector/extensions/color-grading/modules/CurvesModule.js +109 -0
  49. package/examples/jsm/inspector/extensions/color-grading/modules/ExposureHueModule.js +110 -0
  50. package/examples/jsm/inspector/extensions/color-grading/modules/ExposureModule.js +73 -0
  51. package/examples/jsm/inspector/extensions/color-grading/modules/HueModule.js +78 -0
  52. package/examples/jsm/inspector/extensions/color-grading/modules/ImportedCubeModule.js +89 -0
  53. package/examples/jsm/inspector/extensions/color-grading/modules/Module.js +285 -0
  54. package/examples/jsm/inspector/extensions/color-grading/modules/OutputModule.js +101 -0
  55. package/examples/jsm/inspector/extensions/color-grading/modules/RendererModule.js +225 -0
  56. package/examples/jsm/inspector/extensions/color-grading/modules/SatVibranceModule.js +102 -0
  57. package/examples/jsm/inspector/extensions/color-grading/modules/SaturationModule.js +76 -0
  58. package/examples/jsm/inspector/extensions/color-grading/modules/VibranceModule.js +76 -0
  59. package/examples/jsm/inspector/extensions/color-grading/modules/WhiteBalanceModule.js +86 -0
  60. package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphEditor.js +26 -31
  61. package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphLoader.js +1 -0
  62. package/examples/jsm/inspector/tabs/Memory.js +0 -2
  63. package/examples/jsm/inspector/tabs/Settings.js +4 -0
  64. package/examples/jsm/inspector/tabs/Timeline.js +223 -171
  65. package/examples/jsm/inspector/tabs/Viewer.js +515 -21
  66. package/examples/jsm/inspector/ui/List.js +15 -9
  67. package/examples/jsm/inspector/ui/Profiler.js +170 -14
  68. package/examples/jsm/inspector/ui/Style.js +269 -23
  69. package/examples/jsm/inspector/ui/Tab.js +2 -0
  70. package/examples/jsm/inspector/ui/Values.js +14 -2
  71. package/examples/jsm/interactive/HTMLMesh.js +19 -3
  72. package/examples/jsm/lighting/LightProbeGrid.js +484 -889
  73. package/examples/jsm/lighting/LightProbeGridUtils.js +107 -0
  74. package/examples/jsm/lighting/LightProbeGridWebGL.js +841 -0
  75. package/examples/jsm/lighting/vxgi/VXGIConeTracer.js +194 -0
  76. package/examples/jsm/lighting/vxgi/VXGINode.js +660 -0
  77. package/examples/jsm/lighting/vxgi/VXGISceneCollector.js +478 -0
  78. package/examples/jsm/lighting/vxgi/VXGIVolume.js +1430 -0
  79. package/examples/jsm/lights/SunLight.js +95 -0
  80. package/examples/jsm/lights/SunLightNode.js +56 -0
  81. package/examples/jsm/lights/SunLightShadow.js +319 -0
  82. package/examples/jsm/lights/SunShadowNode.js +312 -0
  83. package/examples/jsm/loaders/3DMLoader.js +150 -49
  84. package/examples/jsm/loaders/3MFLoader.js +202 -1
  85. package/examples/jsm/loaders/FBXLoader.js +81 -5
  86. package/examples/jsm/loaders/GLTFGaussianSplatLoaderExtension.js +330 -0
  87. package/examples/jsm/loaders/GLTFLoader.js +79 -14
  88. package/examples/jsm/loaders/GaussianSplatPLYLoader.js +386 -0
  89. package/examples/jsm/loaders/KSPLATLoader.js +463 -0
  90. package/examples/jsm/loaders/MaterialXLoader.js +111 -1010
  91. package/examples/jsm/loaders/PCDLoader.js +1 -1
  92. package/examples/jsm/loaders/SPLATLoader.js +139 -0
  93. package/examples/jsm/loaders/SPZLoader.js +561 -0
  94. package/examples/jsm/loaders/materialx/MaterialXArchive.js +108 -0
  95. package/examples/jsm/loaders/materialx/MaterialXDocument.js +878 -0
  96. package/examples/jsm/loaders/materialx/MaterialXHextile.js +183 -0
  97. package/examples/jsm/loaders/materialx/MaterialXInterfaceValidation.js +376 -0
  98. package/examples/jsm/loaders/materialx/MaterialXLog.js +75 -0
  99. package/examples/jsm/loaders/materialx/MaterialXNodeInterfaceRegistry.js +4 -0
  100. package/examples/jsm/loaders/materialx/MaterialXNodeLibrary.js +1021 -0
  101. package/examples/jsm/loaders/materialx/MaterialXSurfaceMappings.js +661 -0
  102. package/examples/jsm/loaders/materialx/MaterialXUtils.js +57 -0
  103. package/examples/jsm/loaders/materialx/compile/MaterialXCompileRegistry.js +997 -0
  104. package/examples/jsm/loaders/materialx/parse/MaterialXParser.js +28 -0
  105. package/examples/jsm/loaders/usd/USDAParser.js +15 -2
  106. package/examples/jsm/loaders/usd/USDCParser.js +1 -4
  107. package/examples/jsm/loaders/usd/USDComposer.js +80 -42
  108. package/examples/jsm/materials/WoodNodeMaterial.js +6 -108
  109. package/examples/jsm/misc/RollerCoaster.js +2 -2
  110. package/examples/jsm/misc/SculptGL.LICENSE.txt +21 -0
  111. package/examples/jsm/misc/Sculptor.js +1679 -0
  112. package/examples/jsm/misc/SculptorMesh.js +1504 -0
  113. package/examples/jsm/misc/SculptorTools.js +1180 -0
  114. package/examples/jsm/misc/SculptorUtils.js +345 -0
  115. package/examples/jsm/misc/TubePainter.js +28 -16
  116. package/examples/jsm/misc/VolumeSlice.js +24 -24
  117. package/examples/jsm/modifiers/SimplifyModifier.js +63 -556
  118. package/examples/jsm/objects/GaussianSplat.js +1039 -0
  119. package/examples/jsm/objects/Sky.js +66 -45
  120. package/examples/jsm/objects/SkyMesh.js +70 -51
  121. package/examples/jsm/physics/JoltPhysics.js +1 -1
  122. package/examples/jsm/postprocessing/AfterimagePass.js +4 -2
  123. package/examples/jsm/postprocessing/BloomPass.js +2 -2
  124. package/examples/jsm/postprocessing/GTAOPass.js +1 -1
  125. package/examples/jsm/postprocessing/OutlinePass.js +5 -5
  126. package/examples/jsm/postprocessing/SAOPass.js +1 -1
  127. package/examples/jsm/postprocessing/SSAOPass.js +1 -1
  128. package/examples/jsm/postprocessing/SSRPass.js +4 -2
  129. package/examples/jsm/postprocessing/SavePass.js +1 -1
  130. package/examples/jsm/postprocessing/TAARenderPass.js +1 -1
  131. package/examples/jsm/postprocessing/UnrealBloomPass.js +30 -13
  132. package/examples/jsm/renderers/CSS2DRenderer.js +29 -5
  133. package/examples/jsm/shaders/DepthLimitedBlurShader.js +4 -1
  134. package/examples/jsm/shaders/ExposureShader.js +1 -1
  135. package/examples/jsm/shaders/FilmShader.js +2 -1
  136. package/examples/jsm/transpiler/AST.js +21 -2
  137. package/examples/jsm/transpiler/GLSLDecoder.js +498 -8
  138. package/examples/jsm/transpiler/TSLEncoder.js +82 -10
  139. package/examples/jsm/transpiler/WGSLEncoder.js +33 -4
  140. package/examples/jsm/tsl/WebGLNodesHandler.js +29 -39
  141. package/examples/jsm/tsl/display/AfterImageNode.js +2 -0
  142. package/examples/jsm/tsl/display/AnaglyphPassNode.js +3 -2
  143. package/examples/jsm/tsl/display/BilateralBlurNode.js +5 -2
  144. package/examples/jsm/tsl/display/BloomNode.js +55 -30
  145. package/examples/jsm/tsl/display/DenoiseNode.js +21 -1
  146. package/examples/jsm/tsl/display/DepthOfFieldNode.js +24 -6
  147. package/examples/jsm/tsl/display/DotScreenNode.js +11 -11
  148. package/examples/jsm/tsl/display/FSR1Node.js +8 -4
  149. package/examples/jsm/tsl/display/GTAONode.js +199 -86
  150. package/examples/jsm/tsl/display/GaussianBlurNode.js +65 -52
  151. package/examples/jsm/tsl/display/GodraysNode.js +5 -2
  152. package/examples/jsm/tsl/display/ImportanceSampledEnvironment.js +2 -2
  153. package/examples/jsm/tsl/display/LensflareNode.js +5 -2
  154. package/examples/jsm/tsl/display/OITPassNode.js +352 -0
  155. package/examples/jsm/tsl/display/OutlineNode.js +2 -0
  156. package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +3 -2
  157. package/examples/jsm/tsl/display/RGBShiftNode.js +9 -9
  158. package/examples/jsm/tsl/display/RecurrentDenoiseNode.js +7 -4
  159. package/examples/jsm/tsl/display/RetroPassNode.js +1 -1
  160. package/examples/jsm/tsl/display/SMAANode.js +22 -61
  161. package/examples/jsm/tsl/display/SSAAPassNode.js +2 -4
  162. package/examples/jsm/tsl/display/SSAONode.js +436 -0
  163. package/examples/jsm/tsl/display/SSGINode.js +5 -2
  164. package/examples/jsm/tsl/display/SSRNode.js +7 -2
  165. package/examples/jsm/tsl/display/SSSNode.js +5 -2
  166. package/examples/jsm/tsl/display/SharpenNode.js +5 -4
  167. package/examples/jsm/tsl/display/StereoCompositePassNode.js +1 -3
  168. package/examples/jsm/tsl/display/StereoPassNode.js +1 -3
  169. package/examples/jsm/tsl/display/TAAUNode.js +22 -125
  170. package/examples/jsm/tsl/display/TRAANode.js +16 -142
  171. package/examples/jsm/tsl/display/TemporalReprojectNode.js +21 -15
  172. package/examples/jsm/tsl/display/depthAwareBlur.js +63 -0
  173. package/examples/jsm/tsl/display/hashBlur.js +3 -2
  174. package/examples/jsm/tsl/lighting/ClusteredLightsNode.js +38 -27
  175. package/examples/jsm/tsl/lighting/LightProbeGridNode.js +136 -0
  176. package/examples/jsm/tsl/math/voronoiNoise.js +112 -0
  177. package/examples/jsm/tsl/shadows/TileShadowNode.js +4 -6
  178. package/examples/jsm/tsl/utils/Raymarching.js +5 -5
  179. package/examples/jsm/tsl/utils/SoftParticles.js +60 -0
  180. package/examples/jsm/tsl/utils/TAAUtils.js +195 -0
  181. package/examples/jsm/utils/BufferGeometryUtils.js +14 -14
  182. package/examples/jsm/utils/GaussianSplatUtils.js +229 -0
  183. package/examples/jsm/utils/WebGLTextureUtils.js +1 -1
  184. package/examples/jsm/utils/WebGPUTextureUtils.js +1 -1
  185. package/examples/jsm/webxr/WebGLXRFallback.js +2 -16
  186. package/examples/jsm/webxr/XRControllerModelFactory.js +16 -4
  187. package/package.json +9 -16
  188. package/src/Three.Core.js +2 -1
  189. package/src/Three.TSL.js +73 -43
  190. package/src/Three.WebGPU.Nodes.js +1 -0
  191. package/src/Three.WebGPU.js +1 -0
  192. package/src/animation/AnimationClip.js +15 -2
  193. package/src/animation/AnimationObjectGroup.js +18 -6
  194. package/src/animation/AnimationUtils.js +26 -0
  195. package/src/animation/KeyframeTrack.js +37 -0
  196. package/src/constants.js +23 -1
  197. package/src/core/BufferAttribute.js +3 -2
  198. package/src/core/BufferGeometry.js +1 -1
  199. package/src/core/InterleavedBuffer.js +5 -1
  200. package/src/core/Object3D.js +40 -12
  201. package/src/core/Raycaster.js +4 -0
  202. package/src/core/RenderTarget.js +99 -9
  203. package/src/core/RenderTarget3D.js +12 -8
  204. package/src/extras/Controls.js +0 -8
  205. package/src/extras/PMREMGenerator.js +99 -205
  206. package/src/geometries/TorusGeometry.js +1 -1
  207. package/src/helpers/ArrowHelper.js +2 -0
  208. package/src/helpers/AxesHelper.js +2 -0
  209. package/src/helpers/Box3Helper.js +2 -0
  210. package/src/helpers/BoxHelper.js +2 -0
  211. package/src/helpers/CameraHelper.js +2 -0
  212. package/src/helpers/DirectionalLightHelper.js +2 -0
  213. package/src/helpers/GridHelper.js +2 -0
  214. package/src/helpers/HemisphereLightHelper.js +2 -0
  215. package/src/helpers/PlaneHelper.js +2 -0
  216. package/src/helpers/PointLightHelper.js +2 -0
  217. package/src/helpers/PolarGridHelper.js +2 -0
  218. package/src/helpers/SkeletonHelper.js +2 -0
  219. package/src/helpers/SpotLightHelper.js +2 -0
  220. package/src/lights/Light.js +0 -10
  221. package/src/lights/LightShadow.js +43 -12
  222. package/src/lights/SpotLightShadow.js +18 -0
  223. package/src/loaders/BufferGeometryLoader.js +5 -0
  224. package/src/loaders/ImageBitmapLoader.js +3 -1
  225. package/src/loaders/ObjectLoader.js +8 -5
  226. package/src/materials/Material.js +80 -57
  227. package/src/materials/MeshPhysicalMaterial.js +32 -0
  228. package/src/materials/nodes/Line2NodeMaterial.js +17 -8
  229. package/src/materials/nodes/MeshPhysicalNodeMaterial.js +42 -5
  230. package/src/materials/nodes/NodeMaterial.js +19 -13
  231. package/src/materials/nodes/PointsNodeMaterial.js +2 -1
  232. package/src/materials/nodes/manager/NodeMaterialObserver.js +282 -55
  233. package/src/math/Frustum.js +9 -0
  234. package/src/math/FrustumArray.js +1 -1
  235. package/src/math/MathUtils.js +5 -3
  236. package/src/math/Matrix4.js +2 -9
  237. package/src/math/Plane.js +30 -1
  238. package/src/math/Quaternion.js +0 -10
  239. package/src/math/Ray.js +95 -45
  240. package/src/math/Triangle.js +0 -2
  241. package/src/math/Vector3.js +2 -2
  242. package/src/math/Vector4.js +0 -4
  243. package/src/math/interpolants/BezierInterpolant.js +36 -23
  244. package/src/nodes/Nodes.js +2 -0
  245. package/src/nodes/TSL.js +11 -3
  246. package/src/nodes/accessors/Batch.js +85 -13
  247. package/src/nodes/accessors/BufferAttributeNode.js +1 -1
  248. package/src/nodes/accessors/BuiltinNode.js +1 -1
  249. package/src/nodes/accessors/Instance.js +19 -18
  250. package/src/nodes/accessors/MaterialNode.js +9 -0
  251. package/src/nodes/accessors/ModelNode.js +85 -9
  252. package/src/nodes/accessors/ReferenceBaseNode.js +1 -70
  253. package/src/nodes/accessors/ReferenceElementNode.js +72 -0
  254. package/src/nodes/accessors/ReferenceNode.js +1 -70
  255. package/src/nodes/accessors/Skinning.js +124 -12
  256. package/src/nodes/accessors/StorageTextureNode.js +7 -3
  257. package/src/nodes/accessors/Texture3DNode.js +1 -1
  258. package/src/nodes/accessors/TextureNode.js +51 -21
  259. package/src/nodes/accessors/TextureSizeNode.js +4 -2
  260. package/src/nodes/accessors/UniformArrayNode.js +30 -5
  261. package/src/nodes/code/CodeNode.js +1 -1
  262. package/src/nodes/code/FunctionNode.js +12 -2
  263. package/src/nodes/core/ArrayNode.js +2 -2
  264. package/src/nodes/core/ContextNode.js +57 -4
  265. package/src/nodes/core/IndexNode.js +69 -4
  266. package/src/nodes/core/InspectorNode.js +2 -2
  267. package/src/nodes/core/MRTNode.js +44 -2
  268. package/src/nodes/core/Node.js +6 -3
  269. package/src/nodes/core/NodeBuilder.js +65 -50
  270. package/src/nodes/core/NodeFrame.js +11 -3
  271. package/src/nodes/core/NodeUtils.js +88 -0
  272. package/src/nodes/core/PropertyNode.js +8 -0
  273. package/src/nodes/core/StackNode.js +0 -1
  274. package/src/nodes/core/StructNode.js +4 -3
  275. package/src/nodes/core/UniformGroupNode.js +3 -2
  276. package/src/nodes/core/UniformNode.js +26 -12
  277. package/src/nodes/core/VarNode.js +0 -1
  278. package/src/nodes/display/BumpMapNode.js +2 -2
  279. package/src/nodes/display/ColorAdjustment.js +1 -1
  280. package/src/nodes/display/PassNode.js +76 -15
  281. package/src/nodes/display/ScreenNode.js +22 -65
  282. package/src/nodes/fog/Fog.js +4 -4
  283. package/src/nodes/functions/BSDF/BRDF_GGX.js +6 -6
  284. package/src/nodes/functions/BSDF/BRDF_Sheen.js +1 -1
  285. package/src/nodes/functions/BSDF/DFGLUT.js +2 -1
  286. package/src/nodes/functions/BSDF/LTC.js +1 -1
  287. package/src/nodes/functions/PhongLightingModel.js +1 -1
  288. package/src/nodes/functions/PhysicalLightingModel.js +83 -25
  289. package/src/nodes/functions/ToonLightingModel.js +2 -2
  290. package/src/nodes/functions/material/getParallaxCorrectNormal.js +3 -3
  291. package/src/nodes/gpgpu/AtomicFunctionNode.js +64 -13
  292. package/src/nodes/gpgpu/BarrierNode.js +13 -4
  293. package/src/nodes/gpgpu/ComputeBuiltinNode.js +1 -1
  294. package/src/nodes/gpgpu/ComputeNode.js +20 -17
  295. package/src/nodes/gpgpu/SubgroupFunctionNode.js +165 -37
  296. package/src/nodes/gpgpu/WorkgroupInfoNode.js +44 -6
  297. package/src/nodes/lighting/EnvironmentNode.js +40 -4
  298. package/src/nodes/lighting/LightsNode.js +20 -4
  299. package/src/nodes/lighting/ShadowBaseNode.js +158 -1
  300. package/src/nodes/lighting/ShadowFilterNode.js +2 -106
  301. package/src/nodes/lighting/ShadowNode.js +22 -91
  302. package/src/nodes/materialx/{lib/mx_hsv.js → MaterialXColor.js} +3 -6
  303. package/src/nodes/materialx/{lib/mx_transform_color.js → MaterialXColorTransform.js} +3 -6
  304. package/src/nodes/materialx/MaterialXCore.js +37 -0
  305. package/src/nodes/materialx/MaterialXNodes.js +64 -72
  306. package/src/nodes/materialx/{lib/mx_noise.js → MaterialXNoise.js} +426 -197
  307. package/src/nodes/math/BitcountNode.js +24 -4
  308. package/src/nodes/math/MathNode.js +4 -4
  309. package/src/nodes/math/MathUtils.js +15 -4
  310. package/src/nodes/math/OperatorNode.js +2 -2
  311. package/src/nodes/math/PackFloatNode.js +29 -1
  312. package/src/nodes/math/Packed4x8IntegerNode.js +433 -0
  313. package/src/nodes/math/UnpackFloatNode.js +30 -2
  314. package/src/nodes/parsers/GLSLNodeFunction.js +1 -1
  315. package/src/nodes/pmrem/PMREMNode.js +1 -1
  316. package/src/nodes/pmrem/PMREMUtils.js +31 -74
  317. package/src/nodes/shapes/Shapes.js +1 -1
  318. package/src/nodes/tsl/TSLCore.js +1 -31
  319. package/src/nodes/utils/EventNode.js +75 -0
  320. package/src/nodes/utils/LoopNode.js +54 -13
  321. package/src/nodes/utils/PostProcessingUtils.js +23 -2
  322. package/src/nodes/utils/RTTNode.js +97 -32
  323. package/src/nodes/utils/ReflectorNode.js +8 -4
  324. package/src/nodes/utils/RotateNode.js +85 -8
  325. package/src/nodes/utils/SpriteUtils.js +58 -23
  326. package/src/objects/BatchedMesh.js +6 -0
  327. package/src/objects/InstancedMesh.js +1 -1
  328. package/src/objects/LOD.js +1 -1
  329. package/src/objects/Line.js +12 -0
  330. package/src/objects/Mesh.js +12 -0
  331. package/src/objects/Points.js +12 -0
  332. package/src/objects/Sprite.js +12 -0
  333. package/src/renderers/WebGLRenderer.js +93 -27
  334. package/src/renderers/common/Animation.js +12 -2
  335. package/src/renderers/common/Backend.js +38 -10
  336. package/src/renderers/common/BindGroup.js +0 -1
  337. package/src/renderers/common/Bindings.js +50 -4
  338. package/src/renderers/common/BundleGroup.js +4 -0
  339. package/src/renderers/common/ClippingContext.js +11 -1
  340. package/src/renderers/common/Color4.js +9 -0
  341. package/src/renderers/common/Constants.js +0 -5
  342. package/src/renderers/common/DirectRenderPipeline.js +233 -0
  343. package/src/renderers/common/Geometries.js +24 -3
  344. package/src/renderers/common/Info.js +3 -3
  345. package/src/renderers/common/InspectorBase.js +37 -8
  346. package/src/renderers/common/Lighting.js +11 -4
  347. package/src/renderers/common/Pipelines.js +6 -4
  348. package/src/renderers/common/QuadMesh.js +16 -2
  349. package/src/renderers/common/RenderContext.js +8 -0
  350. package/src/renderers/common/RenderList.js +53 -19
  351. package/src/renderers/common/RenderLists.js +58 -11
  352. package/src/renderers/common/RenderObject.js +14 -0
  353. package/src/renderers/common/RenderObjects.js +14 -9
  354. package/src/renderers/common/RenderPipeline.js +52 -44
  355. package/src/renderers/common/Renderer.js +226 -55
  356. package/src/renderers/common/Storage3DTexture.js +16 -0
  357. package/src/renderers/common/Textures.js +3 -3
  358. package/src/renderers/common/XRManager.js +79 -72
  359. package/src/renderers/common/extras/PMREMGenerator.js +76 -144
  360. package/src/renderers/common/nodes/NodeManager.js +144 -6
  361. package/src/renderers/common/nodes/NodeStorageBuffer.js +3 -1
  362. package/src/renderers/common/nodes/NodeUniformBuffer.js +3 -1
  363. package/src/renderers/shaders/DFGLUTData.js +2 -1
  364. package/src/renderers/shaders/ShaderChunk/defaultnormal_vertex.glsl.js +4 -2
  365. package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +48 -0
  366. package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +53 -4
  367. package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +20 -2
  368. package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +20 -0
  369. package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +6 -0
  370. package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +61 -57
  371. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +82 -0
  372. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +9 -0
  373. package/src/renderers/shaders/ShaderChunk/shadowmap_vertex.glsl.js +8 -1
  374. package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +15 -0
  375. package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +4 -0
  376. package/src/renderers/shaders/ShaderLib.js +1 -0
  377. package/src/renderers/shaders/UniformsLib.js +16 -0
  378. package/src/renderers/webgl/WebGLAnimation.js +2 -2
  379. package/src/renderers/webgl/WebGLCapabilities.js +2 -2
  380. package/src/renderers/webgl/WebGLLights.js +74 -4
  381. package/src/renderers/webgl/WebGLMaterials.js +6 -0
  382. package/src/renderers/webgl/WebGLOutput.js +36 -24
  383. package/src/renderers/webgl/WebGLProgram.js +3 -0
  384. package/src/renderers/webgl/WebGLPrograms.js +8 -0
  385. package/src/renderers/webgl/WebGLRenderLists.js +6 -10
  386. package/src/renderers/webgl/WebGLShadowMap.js +47 -44
  387. package/src/renderers/webgl/WebGLTextures.js +7 -7
  388. package/src/renderers/webgl-fallback/WebGLBackend.js +153 -45
  389. package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +83 -29
  390. package/src/renderers/webgl-fallback/utils/WebGLState.js +163 -17
  391. package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +32 -5
  392. package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +11 -4
  393. package/src/renderers/webgpu/WebGPUBackend.js +513 -145
  394. package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +99 -20
  395. package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +2 -1
  396. package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +3 -12
  397. package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +24 -14
  398. package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +80 -14
  399. package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +62 -7
  400. package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +9 -3
  401. package/src/renderers/webgpu/utils/WebGPUUtils.js +16 -4
  402. package/src/renderers/webxr/WebXRManager.js +25 -2
  403. package/src/scenes/Scene.js +3 -3
  404. package/src/textures/CompressedArrayTexture.js +16 -0
  405. package/src/textures/Data3DTexture.js +16 -0
  406. package/src/textures/DataArrayTexture.js +16 -0
  407. package/src/textures/DepthTexture.js +3 -3
  408. package/src/textures/Texture.js +3 -3
  409. package/src/textures/{Source.js → TextureSource.js} +39 -8
  410. package/src/utils.js +6 -79
  411. package/build/three.core.min.js +0 -6
  412. package/build/three.module.min.js +0 -6
  413. package/build/three.tsl.min.js +0 -6
  414. package/build/three.webgpu.min.js +0 -6
  415. package/build/three.webgpu.nodes.min.js +0 -6
  416. package/examples/jsm/libs/ecsy.module.js +0 -1792
  417. package/examples/jsm/loaders/LottieLoader.js +0 -130
  418. package/src/nodes/functions/BSDF/BRDF_GGX_Multiscatter.js +0 -52
@@ -0,0 +1,599 @@
1
+ import { evaluateSpline } from './LUTMath.js';
2
+
3
+ export class CurveEditor {
4
+
5
+ constructor( options = {} ) {
6
+
7
+ this.curves = options.curves || {
8
+ rgb: [ { x: 0, y: 0 }, { x: 1, y: 1 } ],
9
+ red: [ { x: 0, y: 0 }, { x: 1, y: 1 } ],
10
+ green: [ { x: 0, y: 0 }, { x: 1, y: 1 } ],
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+ blue: [ { x: 0, y: 0 }, { x: 1, y: 1 } ]
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+ };
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+
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+ this.activeChannel = options.activeChannel || 'rgb';
15
+ this.onChange = options.onChange || null;
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+
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+ this.selectedIndex = - 1;
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+ this.isDragging = false;
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+ this.pointRadius = 4;
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+
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+ this.domElement = document.createElement( 'div' );
22
+ this.domElement.className = 'curve-editor-container';
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+ this.domElement.style.cssText = 'display: flex; flex-direction: column; gap: 4px; width: 100%; user-select: none; background: transparent; border: none; padding: 0; box-sizing: border-box;';
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+
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+ this._buildUI();
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+ this._initEvents();
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+
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+ if ( typeof ResizeObserver !== 'undefined' ) {
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+
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+ const ro = new ResizeObserver( () => this._onResize() );
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+ ro.observe( this.domElement );
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+
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+ }
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+
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+ requestAnimationFrame( () => {
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+
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+ this._onResize();
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+
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+ } );
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+
41
+ }
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+
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+ _buildUI() {
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+
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+ // Header toolbar (Channel selector)
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+ const toolbar = document.createElement( 'div' );
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+ toolbar.style.cssText = 'display: flex; justify-content: center; align-items: center; width: 100%; gap: 4px;';
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+
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+ // Channel selector tabs
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+ const channelGroup = document.createElement( 'div' );
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+ channelGroup.style.cssText = 'display: flex; gap: 3px; background: #0a0a0f; padding: 2px; border-radius: 4px; border: 1px solid #222230;';
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+
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+ const channels = [
54
+ { id: 'rgb', label: 'RGB', color: '#e0e0e0' },
55
+ { id: 'red', label: 'R', color: '#ff4d4d' },
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+ { id: 'green', label: 'G', color: '#4dff4d' },
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+ { id: 'blue', label: 'B', color: '#4d88ff' }
58
+ ];
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+
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+ this.channelBtns = {};
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+
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+ channels.forEach( ch => {
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+
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+ const btn = document.createElement( 'button' );
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+ btn.textContent = ch.label;
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+ btn.style.cssText = `padding: 2px 8px; font-size: 11px; font-weight: 700; border-radius: 3px; border: 1px solid transparent; cursor: pointer; color: ${ch.color}; background: transparent; transition: all 0.15s;`;
67
+ btn.onclick = () => this.setChannel( ch.id );
68
+
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+ this.channelBtns[ ch.id ] = btn;
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+ channelGroup.appendChild( btn );
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+
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+ } );
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+
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+ toolbar.appendChild( channelGroup );
75
+ this.domElement.appendChild( toolbar );
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+
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+ // Canvas Container
78
+ this.canvasContainer = document.createElement( 'div' );
79
+ this.canvasContainer.style.cssText = 'width: 100%; height: 130px; position: relative; background: #0c0c12; border-radius: 6px; overflow: hidden;';
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+
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+ this.canvas = document.createElement( 'canvas' );
82
+ this.canvas.setAttribute( 'tabindex', '0' );
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+ this.canvas.style.cssText = 'width: 100%; height: 100%; display: block; cursor: crosshair; touch-action: none; outline: none;';
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+ this.ctx = this.canvas.getContext( '2d' );
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+
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+ this.canvasContainer.appendChild( this.canvas );
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+ this.domElement.appendChild( this.canvasContainer );
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+
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+ this.setChannel( this.activeChannel );
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+
91
+ }
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+
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+ _onResize() {
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+
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+ if ( ! this.canvasContainer || ! this.canvas ) return;
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+
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+ const rect = this.canvasContainer.getBoundingClientRect();
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+ if ( rect.width === 0 || rect.height === 0 ) return;
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+
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+ const dpr = window.devicePixelRatio || 1;
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+ const newW = Math.round( rect.width * dpr );
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+ const newH = Math.round( rect.height * dpr );
103
+
104
+ if ( this.canvas.width !== newW || this.canvas.height !== newH ) {
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+
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+ this.canvas.width = newW;
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+ this.canvas.height = newH;
108
+ this.render();
109
+
110
+ }
111
+
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+ }
113
+
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+ setChannel( channelId ) {
115
+
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+ this.activeChannel = channelId;
117
+ this.selectedIndex = - 1;
118
+
119
+ Object.keys( this.channelBtns ).forEach( id => {
120
+
121
+ const btn = this.channelBtns[ id ];
122
+ if ( id === channelId ) {
123
+
124
+ btn.style.background = 'rgba(255, 255, 255, 0.12)';
125
+ btn.style.borderColor = 'rgba(74, 74, 90, 0.6)';
126
+
127
+ } else {
128
+
129
+ btn.style.background = 'transparent';
130
+ btn.style.borderColor = 'transparent';
131
+
132
+ }
133
+
134
+ } );
135
+
136
+ this.render();
137
+
138
+ }
139
+
140
+ setCurves( curves ) {
141
+
142
+ if ( curves.rgb ) this.curves.rgb = curves.rgb.map( p => ( { ...p } ) );
143
+ if ( curves.red ) this.curves.red = curves.red.map( p => ( { ...p } ) );
144
+ if ( curves.green ) this.curves.green = curves.green.map( p => ( { ...p } ) );
145
+ if ( curves.blue ) this.curves.blue = curves.blue.map( p => ( { ...p } ) );
146
+
147
+ this.selectedIndex = - 1;
148
+ this.render();
149
+
150
+ }
151
+
152
+ getCurves() {
153
+
154
+ return {
155
+ rgb: this.curves.rgb.map( p => ( { ...p } ) ),
156
+ red: this.curves.red.map( p => ( { ...p } ) ),
157
+ green: this.curves.green.map( p => ( { ...p } ) ),
158
+ blue: this.curves.blue.map( p => ( { ...p } ) )
159
+ };
160
+
161
+ }
162
+
163
+ _getChannelColor( channelId = this.activeChannel ) {
164
+
165
+ switch ( channelId ) {
166
+
167
+ case 'red': return '#ff3344';
168
+ case 'green': return '#22dd55';
169
+ case 'blue': return '#3388ff';
170
+ default: return '#e0e0e0';
171
+
172
+ }
173
+
174
+ }
175
+
176
+ _normToCanvas( point ) {
177
+
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+ const padL = 28;
179
+ const padR = 10;
180
+ const padT = 10;
181
+ const padB = 16;
182
+
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+ const w = this.canvas.width - padL - padR;
184
+ const h = this.canvas.height - padT - padB;
185
+
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+ return {
187
+ x: padL + point.x * w,
188
+ y: padT + ( 1 - point.y ) * h
189
+ };
190
+
191
+ }
192
+
193
+ _canvasToNorm( px, py ) {
194
+
195
+ const padL = 28;
196
+ const padR = 10;
197
+ const padT = 10;
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+ const padB = 16;
199
+
200
+ const w = this.canvas.width - padL - padR;
201
+ const h = this.canvas.height - padT - padB;
202
+
203
+ return {
204
+ x: Math.max( 0, Math.min( 1, ( px - padL ) / w ) ),
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+ y: Math.max( 0, Math.min( 1, 1 - ( py - padT ) / h ) )
206
+ };
207
+
208
+ }
209
+
210
+ _initEvents() {
211
+
212
+ const getPointerPos = ( e ) => {
213
+
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+ const rect = this.canvas.getBoundingClientRect();
215
+ const clientX = e.touches ? e.touches[ 0 ].clientX : e.clientX;
216
+ const clientY = e.touches ? e.touches[ 0 ].clientY : e.clientY;
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+
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+ const scaleX = this.canvas.width / rect.width;
219
+ const scaleY = this.canvas.height / rect.height;
220
+
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+ return {
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+ x: ( clientX - rect.left ) * scaleX,
223
+ y: ( clientY - rect.top ) * scaleY
224
+ };
225
+
226
+ };
227
+
228
+ const findPointIndex = ( cPos ) => {
229
+
230
+ const pts = this.curves[ this.activeChannel ];
231
+ const dpr = window.devicePixelRatio || 1;
232
+ const hitRadius = 16 * dpr;
233
+
234
+ let closestIdx = - 1;
235
+ let minDist = hitRadius;
236
+
237
+ for ( let i = 0; i < pts.length; i ++ ) {
238
+
239
+ const ptPos = this._normToCanvas( pts[ i ] );
240
+ const dx = cPos.x - ptPos.x;
241
+ const dy = cPos.y - ptPos.y;
242
+ const dist = Math.sqrt( dx * dx + dy * dy );
243
+
244
+ if ( dist <= minDist ) {
245
+
246
+ minDist = dist;
247
+ closestIdx = i;
248
+
249
+ }
250
+
251
+ }
252
+
253
+ return closestIdx;
254
+
255
+ };
256
+
257
+ const onDown = ( e ) => {
258
+
259
+ e.preventDefault();
260
+ if ( this.canvas && typeof this.canvas.focus === 'function' ) {
261
+
262
+ this.canvas.focus();
263
+
264
+ }
265
+
266
+ const pos = getPointerPos( e );
267
+ const idx = findPointIndex( pos );
268
+ const pts = this.curves[ this.activeChannel ];
269
+
270
+ // Store snapshot for ESC cancel/revert
271
+ this._dragStartSnapshot = JSON.parse( JSON.stringify( this.curves ) );
272
+
273
+ if ( idx !== - 1 ) {
274
+
275
+ this.selectedIndex = idx;
276
+ this.isDragging = true;
277
+
278
+ } else {
279
+
280
+ // Single click on empty canvas area adds a new point and selects it
281
+ const norm = this._canvasToNorm( pos.x, pos.y );
282
+ pts.push( norm );
283
+ pts.sort( ( a, b ) => a.x - b.x );
284
+ this.selectedIndex = pts.findIndex( p => p === norm );
285
+ this.isDragging = true;
286
+ this.notifyChange();
287
+
288
+ }
289
+
290
+ this.render();
291
+
292
+ };
293
+
294
+ const onMove = ( e ) => {
295
+
296
+ if ( ! this.isDragging || this.selectedIndex === - 1 ) return;
297
+
298
+ e.preventDefault();
299
+ const pos = getPointerPos( e );
300
+ const norm = this._canvasToNorm( pos.x, pos.y );
301
+ const pts = this.curves[ this.activeChannel ];
302
+
303
+ if ( this.selectedIndex === 0 ) {
304
+
305
+ pts[ 0 ].y = norm.y;
306
+
307
+ } else if ( this.selectedIndex === pts.length - 1 ) {
308
+
309
+ pts[ pts.length - 1 ].y = norm.y;
310
+
311
+ } else {
312
+
313
+ pts[ this.selectedIndex ].x = norm.x;
314
+ pts[ this.selectedIndex ].y = norm.y;
315
+ pts.sort( ( a, b ) => a.x - b.x );
316
+ this.selectedIndex = pts.findIndex( p => p.x === norm.x && p.y === norm.y );
317
+
318
+ }
319
+
320
+ this.render();
321
+ this.notifyChange();
322
+
323
+ };
324
+
325
+ const onUp = () => {
326
+
327
+ if ( this.isDragging ) {
328
+
329
+ this.isDragging = false;
330
+
331
+ }
332
+
333
+ };
334
+
335
+ const onDblClick = ( e ) => {
336
+
337
+ const pos = getPointerPos( e );
338
+ const idx = findPointIndex( pos );
339
+ const pts = this.curves[ this.activeChannel ];
340
+
341
+ if ( idx > 0 && idx < pts.length - 1 ) {
342
+
343
+ // Double click on point deletes it
344
+ pts.splice( idx, 1 );
345
+ this.selectedIndex = - 1;
346
+ this.render();
347
+ this.notifyChange();
348
+
349
+ }
350
+
351
+ };
352
+
353
+ const onOutsidePointer = ( e ) => {
354
+
355
+ if ( this.domElement && ! this.domElement.contains( e.target ) ) {
356
+
357
+ if ( this.selectedIndex !== - 1 ) {
358
+
359
+ this.selectedIndex = - 1;
360
+ this.render();
361
+
362
+ }
363
+
364
+ }
365
+
366
+ };
367
+
368
+ const onKeyDown = ( e ) => {
369
+
370
+ const key = e.key;
371
+ const isCanvasFocused = document.activeElement === this.canvas || ( this.domElement && this.domElement.contains( document.activeElement ) );
372
+ const hasSelection = this.selectedIndex !== - 1 || this.isDragging || !! this._dragStartSnapshot;
373
+
374
+ if ( ! isCanvasFocused && ! hasSelection ) return;
375
+
376
+ const pts = this.curves[ this.activeChannel ];
377
+
378
+ if ( key === 'Delete' || key === 'Backspace' || key === 'Del' ) {
379
+
380
+ if ( this.selectedIndex > 0 && this.selectedIndex < pts.length - 1 ) {
381
+
382
+ e.preventDefault();
383
+ e.stopPropagation();
384
+ pts.splice( this.selectedIndex, 1 );
385
+ this.selectedIndex = - 1;
386
+ this.isDragging = false;
387
+ this._dragStartSnapshot = null;
388
+ this.render();
389
+ this.notifyChange();
390
+
391
+ }
392
+
393
+ } else if ( key === 'Escape' || key === 'Esc' ) {
394
+
395
+ if ( this._dragStartSnapshot ) {
396
+
397
+ e.preventDefault();
398
+ e.stopPropagation();
399
+ this.curves = JSON.parse( JSON.stringify( this._dragStartSnapshot ) );
400
+ this.selectedIndex = - 1;
401
+ this.isDragging = false;
402
+ this._dragStartSnapshot = null;
403
+ this.render();
404
+ this.notifyChange();
405
+
406
+ } else if ( this.selectedIndex !== - 1 ) {
407
+
408
+ e.preventDefault();
409
+ e.stopPropagation();
410
+ this.selectedIndex = - 1;
411
+ this.isDragging = false;
412
+ this.render();
413
+
414
+ }
415
+
416
+ }
417
+
418
+ };
419
+
420
+ this.canvas.addEventListener( 'pointerdown', onDown );
421
+ this.canvas.addEventListener( 'keydown', onKeyDown );
422
+ window.addEventListener( 'pointermove', onMove );
423
+ window.addEventListener( 'pointerup', onUp );
424
+ window.addEventListener( 'pointerdown', onOutsidePointer );
425
+ window.addEventListener( 'keydown', onKeyDown );
426
+ this.canvas.addEventListener( 'dblclick', onDblClick );
427
+
428
+ }
429
+
430
+ notifyChange() {
431
+
432
+ if ( typeof this.onChange === 'function' ) {
433
+
434
+ this.onChange( this.getCurves() );
435
+
436
+ }
437
+
438
+ }
439
+
440
+ render() {
441
+
442
+ if ( ! this.canvas || ! this.ctx ) return;
443
+
444
+ const ctx = this.ctx;
445
+ const w = this.canvas.width;
446
+ const h = this.canvas.height;
447
+
448
+ const padL = 28;
449
+ const padR = 10;
450
+ const padT = 10;
451
+ const padB = 16;
452
+
453
+ const graphW = w - padL - padR;
454
+ const graphH = h - padT - padB;
455
+
456
+ // 1. Dark Background Fill
457
+ ctx.fillStyle = '#0a0a0e';
458
+ ctx.fillRect( 0, 0, w, h );
459
+
460
+ // 2. Normalized Axis Labels (1.0, 0.5, 0.0)
461
+ ctx.fillStyle = '#66667a';
462
+ ctx.font = '9px monospace';
463
+ ctx.textAlign = 'left';
464
+ ctx.fillText( '1.0', 4, padT + 6 );
465
+ ctx.fillText( '0.5', 4, padT + graphH / 2 + 3 );
466
+ ctx.fillText( '0.0', 4, padT + graphH - 1 );
467
+
468
+ // 3. Fine Grid Mesh Lines (8x8)
469
+ ctx.strokeStyle = '#1a1a24';
470
+ ctx.lineWidth = 1;
471
+
472
+ const gridDivs = 8;
473
+ for ( let i = 0; i <= gridDivs; i ++ ) {
474
+
475
+ const gx = padL + ( i / gridDivs ) * graphW;
476
+ const gy = padT + ( i / gridDivs ) * graphH;
477
+
478
+ ctx.beginPath();
479
+ ctx.moveTo( gx, padT );
480
+ ctx.lineTo( gx, padT + graphH );
481
+ ctx.stroke();
482
+
483
+ ctx.beginPath();
484
+ ctx.moveTo( padL, gy );
485
+ ctx.lineTo( padL + graphW, gy );
486
+ ctx.stroke();
487
+
488
+ }
489
+
490
+ // 4. Diagonal Reference Line (y = x)
491
+ ctx.strokeStyle = '#2d2d3c';
492
+ ctx.setLineDash( [ 3, 3 ] );
493
+ ctx.beginPath();
494
+ ctx.moveTo( padL, padT + graphH );
495
+ ctx.lineTo( padL + graphW, padT );
496
+ ctx.stroke();
497
+ ctx.setLineDash( [] );
498
+
499
+ // 5. Theme Gray Border Frame
500
+ ctx.strokeStyle = 'rgba(74, 74, 90, 0.5)';
501
+ ctx.lineWidth = 1;
502
+ ctx.strokeRect( padL, padT, graphW, graphH );
503
+
504
+ // 6. Draw Inactive Channel Curves & Points (VSDC Overlay Style)
505
+ const otherChannels = [ 'rgb', 'red', 'green', 'blue' ].filter( c => c !== this.activeChannel );
506
+ otherChannels.forEach( ch => {
507
+
508
+ const pts = this.curves[ ch ];
509
+ const color = this._getChannelColor( ch );
510
+
511
+ ctx.strokeStyle = color;
512
+ ctx.globalAlpha = 0.5;
513
+ ctx.lineWidth = 1.2;
514
+
515
+ ctx.beginPath();
516
+ for ( let px = 0; px <= graphW; px += 2 ) {
517
+
518
+ const normX = px / graphW;
519
+ const normY = evaluateSpline( normX, pts );
520
+ const canvasY = padT + ( 1 - normY ) * graphH;
521
+
522
+ if ( px === 0 ) ctx.moveTo( padL + px, canvasY );
523
+ else ctx.lineTo( padL + px, canvasY );
524
+
525
+ }
526
+
527
+ ctx.stroke();
528
+
529
+ // Inactive channel control points
530
+ pts.forEach( pt => {
531
+
532
+ const cPos = this._normToCanvas( pt );
533
+ ctx.fillStyle = color;
534
+ ctx.beginPath();
535
+ ctx.arc( cPos.x, cPos.y, 2.5, 0, Math.PI * 2 );
536
+ ctx.fill();
537
+ ctx.strokeStyle = '#0a0a0e';
538
+ ctx.lineWidth = 1;
539
+ ctx.stroke();
540
+
541
+ } );
542
+
543
+ } );
544
+
545
+ ctx.globalAlpha = 1.0;
546
+
547
+ // 7. Draw Active Channel Curve (Thin & Crisp, No Glow)
548
+ const activePts = this.curves[ this.activeChannel ];
549
+ const activeColor = this._getChannelColor( this.activeChannel );
550
+
551
+ ctx.strokeStyle = activeColor;
552
+ ctx.lineWidth = 1.5;
553
+
554
+ ctx.beginPath();
555
+ for ( let px = 0; px <= graphW; px += 2 ) {
556
+
557
+ const normX = px / graphW;
558
+ const normY = evaluateSpline( normX, activePts );
559
+ const canvasY = padT + ( 1 - normY ) * graphH;
560
+
561
+ if ( px === 0 ) ctx.moveTo( padL + px, canvasY );
562
+ else ctx.lineTo( padL + px, canvasY );
563
+
564
+ }
565
+
566
+ ctx.stroke();
567
+
568
+ // 8. Draw Active Channel Control Points (Elegant Dots)
569
+ activePts.forEach( ( pt, idx ) => {
570
+
571
+ const cPos = this._normToCanvas( pt );
572
+ const isSelected = idx === this.selectedIndex;
573
+
574
+ // Draw outer halo ring if selected
575
+ if ( isSelected ) {
576
+
577
+ ctx.beginPath();
578
+ ctx.arc( cPos.x, cPos.y, 5.5, 0, Math.PI * 2 );
579
+ ctx.strokeStyle = '#00aaff';
580
+ ctx.lineWidth = 1.0;
581
+ ctx.stroke();
582
+
583
+ }
584
+
585
+ // Point body - uniform clean size
586
+ ctx.fillStyle = activeColor;
587
+ ctx.beginPath();
588
+ ctx.arc( cPos.x, cPos.y, 3.2, 0, Math.PI * 2 );
589
+ ctx.fill();
590
+
591
+ ctx.strokeStyle = isSelected ? '#ffffff' : '#0a0a0e';
592
+ ctx.lineWidth = 1.2;
593
+ ctx.stroke();
594
+
595
+ } );
596
+
597
+ }
598
+
599
+ }