@funnycode/myclaude 0.1.55 → 0.1.60

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (499) hide show
  1. package/LICENSE +1 -1
  2. package/README.md +63 -0
  3. package/README.zh-CN.md +63 -0
  4. package/dist/SKILL-r7zmg5v7.md +3 -0
  5. package/dist/cli-mvr5k580.md +3 -0
  6. package/dist/myclaude.js +14230 -8799
  7. package/dist/myclaude.mjs +14230 -8799
  8. package/dist/server-zyhc2a9z.md +3 -0
  9. package/package.json +128 -128
  10. package/seed/marketplaces/ecc/.opencode/package-lock.json +169 -169
  11. package/seed/marketplaces/ecc/commands/aside.md +164 -164
  12. package/seed/marketplaces/ecc/commands/auto-update.md +28 -28
  13. package/seed/marketplaces/ecc/commands/build-fix.md +66 -66
  14. package/seed/marketplaces/ecc/commands/checkpoint.md +78 -78
  15. package/seed/marketplaces/ecc/commands/code-review.md +289 -289
  16. package/seed/marketplaces/ecc/commands/cost-report.md +107 -107
  17. package/seed/marketplaces/ecc/commands/cpp-build.md +173 -173
  18. package/seed/marketplaces/ecc/commands/cpp-review.md +132 -132
  19. package/seed/marketplaces/ecc/commands/cpp-test.md +251 -251
  20. package/seed/marketplaces/ecc/commands/ecc-guide.md +93 -93
  21. package/seed/marketplaces/ecc/commands/evolve.md +178 -178
  22. package/seed/marketplaces/ecc/commands/fastapi-review.md +39 -39
  23. package/seed/marketplaces/ecc/commands/feature-dev.md +49 -49
  24. package/seed/marketplaces/ecc/commands/flutter-build.md +164 -164
  25. package/seed/marketplaces/ecc/commands/flutter-review.md +116 -116
  26. package/seed/marketplaces/ecc/commands/flutter-test.md +144 -144
  27. package/seed/marketplaces/ecc/commands/gan-build.md +103 -103
  28. package/seed/marketplaces/ecc/commands/gan-design.md +39 -39
  29. package/seed/marketplaces/ecc/commands/go-build.md +183 -183
  30. package/seed/marketplaces/ecc/commands/go-review.md +148 -148
  31. package/seed/marketplaces/ecc/commands/go-test.md +268 -268
  32. package/seed/marketplaces/ecc/commands/gradle-build.md +70 -70
  33. package/seed/marketplaces/ecc/commands/harness-audit.md +84 -84
  34. package/seed/marketplaces/ecc/commands/hookify-configure.md +14 -14
  35. package/seed/marketplaces/ecc/commands/hookify-help.md +46 -46
  36. package/seed/marketplaces/ecc/commands/hookify-list.md +21 -21
  37. package/seed/marketplaces/ecc/commands/hookify.md +50 -50
  38. package/seed/marketplaces/ecc/commands/instinct-export.md +66 -66
  39. package/seed/marketplaces/ecc/commands/instinct-import.md +114 -114
  40. package/seed/marketplaces/ecc/commands/instinct-status.md +59 -59
  41. package/seed/marketplaces/ecc/commands/jira.md +106 -106
  42. package/seed/marketplaces/ecc/commands/kotlin-build.md +174 -174
  43. package/seed/marketplaces/ecc/commands/kotlin-review.md +140 -140
  44. package/seed/marketplaces/ecc/commands/kotlin-test.md +312 -312
  45. package/seed/marketplaces/ecc/commands/learn-eval.md +116 -116
  46. package/seed/marketplaces/ecc/commands/learn.md +74 -74
  47. package/seed/marketplaces/ecc/commands/loop-start.md +36 -36
  48. package/seed/marketplaces/ecc/commands/loop-status.md +77 -77
  49. package/seed/marketplaces/ecc/commands/marketing-campaign.md +129 -129
  50. package/seed/marketplaces/ecc/commands/model-route.md +30 -30
  51. package/seed/marketplaces/ecc/commands/multi-backend.md +162 -162
  52. package/seed/marketplaces/ecc/commands/multi-execute.md +319 -319
  53. package/seed/marketplaces/ecc/commands/multi-frontend.md +162 -162
  54. package/seed/marketplaces/ecc/commands/multi-plan.md +272 -272
  55. package/seed/marketplaces/ecc/commands/multi-workflow.md +195 -195
  56. package/seed/marketplaces/ecc/commands/plan-prd.md +160 -160
  57. package/seed/marketplaces/ecc/commands/plan.md +200 -200
  58. package/seed/marketplaces/ecc/commands/pm2.md +276 -276
  59. package/seed/marketplaces/ecc/commands/pr.md +184 -184
  60. package/seed/marketplaces/ecc/commands/project-init.md +86 -86
  61. package/seed/marketplaces/ecc/commands/projects.md +39 -39
  62. package/seed/marketplaces/ecc/commands/promote.md +41 -41
  63. package/seed/marketplaces/ecc/commands/prp-commit.md +112 -112
  64. package/seed/marketplaces/ecc/commands/prp-implement.md +385 -385
  65. package/seed/marketplaces/ecc/commands/prp-plan.md +502 -502
  66. package/seed/marketplaces/ecc/commands/prp-pr.md +184 -184
  67. package/seed/marketplaces/ecc/commands/prp-prd.md +447 -447
  68. package/seed/marketplaces/ecc/commands/prune.md +31 -31
  69. package/seed/marketplaces/ecc/commands/python-review.md +297 -297
  70. package/seed/marketplaces/ecc/commands/quality-gate.md +33 -33
  71. package/seed/marketplaces/ecc/commands/refactor-clean.md +84 -84
  72. package/seed/marketplaces/ecc/commands/resume-session.md +156 -156
  73. package/seed/marketplaces/ecc/commands/review-pr.md +37 -37
  74. package/seed/marketplaces/ecc/commands/rust-build.md +187 -187
  75. package/seed/marketplaces/ecc/commands/rust-review.md +142 -142
  76. package/seed/marketplaces/ecc/commands/rust-test.md +308 -308
  77. package/seed/marketplaces/ecc/commands/santa-loop.md +175 -175
  78. package/seed/marketplaces/ecc/commands/save-session.md +275 -275
  79. package/seed/marketplaces/ecc/commands/security-scan.md +92 -92
  80. package/seed/marketplaces/ecc/commands/sessions.md +339 -339
  81. package/seed/marketplaces/ecc/commands/setup-pm.md +80 -80
  82. package/seed/marketplaces/ecc/commands/skill-create.md +174 -174
  83. package/seed/marketplaces/ecc/commands/skill-health.md +54 -54
  84. package/seed/marketplaces/ecc/commands/test-coverage.md +73 -73
  85. package/seed/marketplaces/ecc/commands/update-codemaps.md +76 -76
  86. package/seed/marketplaces/ecc/commands/update-docs.md +88 -88
  87. package/seed/marketplaces/ecc/skills/accessibility/SKILL.md +146 -146
  88. package/seed/marketplaces/ecc/skills/agent-architecture-audit/SKILL.md +256 -256
  89. package/seed/marketplaces/ecc/skills/agent-eval/SKILL.md +145 -145
  90. package/seed/marketplaces/ecc/skills/agent-harness-construction/SKILL.md +73 -73
  91. package/seed/marketplaces/ecc/skills/agent-introspection-debugging/SKILL.md +153 -153
  92. package/seed/marketplaces/ecc/skills/agent-payment-x402/SKILL.md +224 -224
  93. package/seed/marketplaces/ecc/skills/agent-sort/SKILL.md +215 -215
  94. package/seed/marketplaces/ecc/skills/agentic-engineering/SKILL.md +63 -63
  95. package/seed/marketplaces/ecc/skills/agentic-os/SKILL.md +387 -387
  96. package/seed/marketplaces/ecc/skills/ai-first-engineering/SKILL.md +51 -51
  97. package/seed/marketplaces/ecc/skills/ai-regression-testing/SKILL.md +385 -385
  98. package/seed/marketplaces/ecc/skills/android-clean-architecture/SKILL.md +339 -339
  99. package/seed/marketplaces/ecc/skills/angular-developer/SKILL.md +154 -154
  100. package/seed/marketplaces/ecc/skills/angular-developer/references/angular-animations.md +160 -160
  101. package/seed/marketplaces/ecc/skills/angular-developer/references/angular-aria.md +410 -410
  102. package/seed/marketplaces/ecc/skills/angular-developer/references/cli.md +86 -86
  103. package/seed/marketplaces/ecc/skills/angular-developer/references/component-harnesses.md +59 -59
  104. package/seed/marketplaces/ecc/skills/angular-developer/references/component-styling.md +91 -91
  105. package/seed/marketplaces/ecc/skills/angular-developer/references/components.md +117 -117
  106. package/seed/marketplaces/ecc/skills/angular-developer/references/creating-services.md +97 -97
  107. package/seed/marketplaces/ecc/skills/angular-developer/references/data-resolvers.md +69 -69
  108. package/seed/marketplaces/ecc/skills/angular-developer/references/define-routes.md +67 -67
  109. package/seed/marketplaces/ecc/skills/angular-developer/references/defining-providers.md +72 -72
  110. package/seed/marketplaces/ecc/skills/angular-developer/references/di-fundamentals.md +120 -120
  111. package/seed/marketplaces/ecc/skills/angular-developer/references/e2e-testing.md +56 -56
  112. package/seed/marketplaces/ecc/skills/angular-developer/references/effects.md +83 -83
  113. package/seed/marketplaces/ecc/skills/angular-developer/references/hierarchical-injectors.md +43 -43
  114. package/seed/marketplaces/ecc/skills/angular-developer/references/host-elements.md +80 -80
  115. package/seed/marketplaces/ecc/skills/angular-developer/references/injection-context.md +63 -63
  116. package/seed/marketplaces/ecc/skills/angular-developer/references/inputs.md +101 -101
  117. package/seed/marketplaces/ecc/skills/angular-developer/references/linked-signal.md +59 -59
  118. package/seed/marketplaces/ecc/skills/angular-developer/references/loading-strategies.md +61 -61
  119. package/seed/marketplaces/ecc/skills/angular-developer/references/mcp.md +108 -108
  120. package/seed/marketplaces/ecc/skills/angular-developer/references/navigate-to-routes.md +69 -69
  121. package/seed/marketplaces/ecc/skills/angular-developer/references/outputs.md +86 -86
  122. package/seed/marketplaces/ecc/skills/angular-developer/references/reactive-forms.md +122 -122
  123. package/seed/marketplaces/ecc/skills/angular-developer/references/rendering-strategies.md +44 -44
  124. package/seed/marketplaces/ecc/skills/angular-developer/references/resource.md +77 -77
  125. package/seed/marketplaces/ecc/skills/angular-developer/references/route-animations.md +56 -56
  126. package/seed/marketplaces/ecc/skills/angular-developer/references/route-guards.md +52 -52
  127. package/seed/marketplaces/ecc/skills/angular-developer/references/router-lifecycle.md +45 -45
  128. package/seed/marketplaces/ecc/skills/angular-developer/references/router-testing.md +87 -87
  129. package/seed/marketplaces/ecc/skills/angular-developer/references/show-routes-with-outlets.md +68 -68
  130. package/seed/marketplaces/ecc/skills/angular-developer/references/signal-forms.md +795 -795
  131. package/seed/marketplaces/ecc/skills/angular-developer/references/signals-overview.md +94 -94
  132. package/seed/marketplaces/ecc/skills/angular-developer/references/tailwind-css.md +69 -69
  133. package/seed/marketplaces/ecc/skills/angular-developer/references/template-driven-forms.md +114 -114
  134. package/seed/marketplaces/ecc/skills/angular-developer/references/testing-fundamentals.md +65 -65
  135. package/seed/marketplaces/ecc/skills/api-connector-builder/SKILL.md +120 -120
  136. package/seed/marketplaces/ecc/skills/api-design/SKILL.md +523 -523
  137. package/seed/marketplaces/ecc/skills/architecture-decision-records/SKILL.md +179 -179
  138. package/seed/marketplaces/ecc/skills/article-writing/SKILL.md +79 -79
  139. package/seed/marketplaces/ecc/skills/automation-audit-ops/SKILL.md +142 -142
  140. package/seed/marketplaces/ecc/skills/autonomous-agent-harness/SKILL.md +273 -273
  141. package/seed/marketplaces/ecc/skills/autonomous-loops/SKILL.md +610 -610
  142. package/seed/marketplaces/ecc/skills/backend-patterns/SKILL.md +561 -561
  143. package/seed/marketplaces/ecc/skills/benchmark/SKILL.md +93 -93
  144. package/seed/marketplaces/ecc/skills/benchmark-optimization-loop/SKILL.md +69 -69
  145. package/seed/marketplaces/ecc/skills/blender-motion-state-inspection/SKILL.md +164 -164
  146. package/seed/marketplaces/ecc/skills/blueprint/SKILL.md +105 -105
  147. package/seed/marketplaces/ecc/skills/brand-voice/SKILL.md +97 -97
  148. package/seed/marketplaces/ecc/skills/brand-voice/references/voice-profile-schema.md +55 -55
  149. package/seed/marketplaces/ecc/skills/browser-qa/SKILL.md +87 -87
  150. package/seed/marketplaces/ecc/skills/bun-runtime/SKILL.md +84 -84
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  153. package/seed/marketplaces/ecc/skills/cisco-ios-patterns/SKILL.md +163 -163
  154. package/seed/marketplaces/ecc/skills/ck/SKILL.md +147 -147
  155. package/seed/marketplaces/ecc/skills/ck/commands/forget.mjs +44 -44
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  163. package/seed/marketplaces/ecc/skills/ck/hooks/session-start.mjs +224 -224
  164. package/seed/marketplaces/ecc/skills/claude-devfleet/SKILL.md +103 -103
  165. package/seed/marketplaces/ecc/skills/click-path-audit/SKILL.md +244 -244
  166. package/seed/marketplaces/ecc/skills/clickhouse-io/SKILL.md +439 -439
  167. package/seed/marketplaces/ecc/skills/code-tour/SKILL.md +236 -236
  168. package/seed/marketplaces/ecc/skills/codebase-onboarding/SKILL.md +233 -233
  169. package/seed/marketplaces/ecc/skills/coding-standards/SKILL.md +549 -549
  170. package/seed/marketplaces/ecc/skills/compose-multiplatform-patterns/SKILL.md +299 -299
  171. package/seed/marketplaces/ecc/skills/configure-ecc/SKILL.md +384 -384
  172. package/seed/marketplaces/ecc/skills/connections-optimizer/SKILL.md +189 -189
  173. package/seed/marketplaces/ecc/skills/content-engine/SKILL.md +131 -131
  174. package/seed/marketplaces/ecc/skills/content-hash-cache-pattern/SKILL.md +161 -161
  175. package/seed/marketplaces/ecc/skills/context-budget/SKILL.md +135 -135
  176. package/seed/marketplaces/ecc/skills/continuous-agent-loop/SKILL.md +45 -45
  177. package/seed/marketplaces/ecc/skills/continuous-learning/SKILL.md +131 -131
  178. package/seed/marketplaces/ecc/skills/continuous-learning/config.json +18 -18
  179. package/seed/marketplaces/ecc/skills/continuous-learning/evaluate-session.sh +69 -69
  180. package/seed/marketplaces/ecc/skills/continuous-learning-v2/SKILL.md +360 -360
  181. package/seed/marketplaces/ecc/skills/continuous-learning-v2/agents/observer-loop.sh +322 -322
  182. package/seed/marketplaces/ecc/skills/continuous-learning-v2/agents/observer.md +198 -198
  183. package/seed/marketplaces/ecc/skills/continuous-learning-v2/agents/session-guardian.sh +150 -150
  184. package/seed/marketplaces/ecc/skills/continuous-learning-v2/agents/start-observer.sh +248 -248
  185. package/seed/marketplaces/ecc/skills/continuous-learning-v2/config.json +8 -8
  186. package/seed/marketplaces/ecc/skills/continuous-learning-v2/hooks/observe.sh +498 -498
  187. package/seed/marketplaces/ecc/skills/continuous-learning-v2/scripts/detect-project.sh +322 -322
  188. package/seed/marketplaces/ecc/skills/continuous-learning-v2/scripts/instinct-cli.py +1826 -1826
  189. package/seed/marketplaces/ecc/skills/continuous-learning-v2/scripts/lib/homunculus-dir.sh +31 -31
  190. package/seed/marketplaces/ecc/skills/continuous-learning-v2/scripts/migrate-homunculus.sh +62 -62
  191. package/seed/marketplaces/ecc/skills/continuous-learning-v2/scripts/test_parse_instinct.py +1018 -1018
  192. package/seed/marketplaces/ecc/skills/cost-aware-llm-pipeline/SKILL.md +183 -183
  193. package/seed/marketplaces/ecc/skills/cost-tracking/SKILL.md +147 -147
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  197. package/seed/marketplaces/ecc/skills/crosspost/SKILL.md +111 -111
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  200. package/seed/marketplaces/ecc/skills/customs-trade-compliance/SKILL.md +263 -263
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  204. package/seed/marketplaces/ecc/skills/data-throughput-accelerator/SKILL.md +72 -72
  205. package/seed/marketplaces/ecc/skills/database-migrations/SKILL.md +429 -429
  206. package/seed/marketplaces/ecc/skills/deep-research/SKILL.md +159 -159
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- ---
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- name: motion-advanced
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- description: Advanced motion patterns for React / Next.js — drag & drop, gestures, text animations, SVG path drawing, custom hooks, imperative sequences (useAnimate), loaders, and the full API decision tree. Requires motion-foundations.
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- version: 1.0
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- tags: [motion, animation, advanced, gestures, svg]
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- category: frontend
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- author: jeff
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- ---
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-
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- # Motion Advanced
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-
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- Complex, interactive, and physics-based animation patterns.
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- Requires `motion-foundations` to be set up first.
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- Use these when `motion-patterns` is not enough.
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-
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- ## When to Activate
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-
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- - Building drag-to-dismiss sheets, swipe gestures, or reorderable lists
19
- - Animating text word-by-word, character-by-character, or as a live counter
20
- - Drawing SVG paths, morphing icons, or animating circular progress
21
- - Writing a custom animation hook (`useScrollReveal`, magnetic button, cursor follower)
22
- - Sequencing multi-step animations imperatively with `useAnimate`
23
- - Building spinners, shimmer skeletons, pulse indicators, or loading button states
24
-
25
- ## Outputs
26
-
27
- This skill produces:
28
-
29
- - Drag interactions: draggable cards, drag-to-dismiss sheets, `Reorder.Group` lists
30
- - Gesture hooks: swipe detection, long press, pinch outline
31
- - Text animation components: word reveal, character typewriter, number counter
32
- - SVG animation: path draw-on, icon morph, stroke progress ring
33
- - Custom hooks: `useScrollReveal`, `useHoverScale`, `useNavigationDirection`, `useInViewOnce`
34
- - Imperative sequences via `useAnimate` with interrupt-safe `async/await`
35
- - Loader components: spinner, shimmer, pulse dot, progress bar, button loading state
36
-
37
- ## Principles
38
-
39
- - Physics-based motion (`useSpring`, `springs.*`) always feels more natural than duration-based for direct manipulation.
40
- - `useMotionValue` + `useTransform` computes derived values without triggering re-renders.
41
- - `useAnimate` sequences are imperative and interrupt-safe — calling `animate()` mid-flight cancels the previous animation automatically.
42
- - Motion values (`useMotionValue`, `useSpring`) are SSR-safe and do not cause hydration errors.
43
-
44
- ## Rules
45
-
46
- 1. **Drag interactions must be tested on touch devices**, not just mouse. `drag` prop works on both but feel and threshold differ.
47
- 2. **Infinite animations must pause when `document.visibilityState === "hidden"`.** Background tabs must not consume GPU/CPU.
48
- 3. **Swipe threshold must be explicit.** Never infer intent from velocity alone; combine `offset` + `velocity` checks.
49
- 4. **`useAnimate` scope ref must be attached to a mounted DOM element.** Calling `animate()` before mount throws silently.
50
- 5. **Motion values must not be recreated on render.** `useMotionValue(0)` inside a component body is correct; `new MotionValue(0)` in a render is not.
51
- 6. **All token values are imported from `motion-foundations`.** No inline numbers.
52
- 7. **Custom hooks must handle cleanup.** Every `window.addEventListener` needs a matching `removeEventListener` in the `useEffect` return.
53
- 8. **SVG morphing requires equal path command counts.** Paths with different command structures snap instead of interpolating.
54
-
55
- ## Decision Guidance
56
-
57
- ### Choosing the right advanced API
58
-
59
- | Scenario | API |
60
- | ------------------------------ | -------------------------------- |
61
- | Drag with physics on release | `drag` + `dragTransition: springs.release` |
62
- | Ordered drag-to-reorder list | `Reorder.Group` + `Reorder.Item` |
63
- | Dismiss on drag offset | `drag="y"` + `onDragEnd` offset check |
64
- | Swipe left/right | `drag="x"` + `onDragEnd` offset check |
65
- | Long press | `useLongPress` hook |
66
- | Value smoothed over time | `useSpring` |
67
- | Value derived from another | `useTransform` |
68
- | Multi-step sequence | `useAnimate` with `async/await` |
69
- | One-shot imperative animation | `animate()` from `motion` |
70
- | Text entering word by word | Stagger on `inline-block` spans |
71
- | SVG drawing on | `pathLength` 0 → 1 |
72
- | SVG morph | `d` attribute tween (equal commands) |
73
- | Circular progress | `strokeDashoffset` tween |
74
-
75
- ### When to use `useSpring` vs a spring transition
76
-
77
- | | `useSpring` | `transition: springs.*` |
78
- | -------------- | ---------------------------------------- | ----------------------- |
79
- | Use for | Cursor follower, pointer-tracked values | Discrete state changes |
80
- | Updates | Continuous, on every frame | Triggered by state change |
81
- | Interrupt | Smooth — physics picks up from velocity | Restarts from current value |
82
-
83
- ## Core Concepts
84
-
85
- ### useMotionValue + useTransform
86
-
87
- Reactive computation without re-renders:
88
-
89
- ```tsx
90
- const x = useMotionValue(0)
91
- const opacity = useTransform(x, [-200, 0, 200], [0, 1, 0])
92
- // opacity updates every frame as x changes — no setState, no re-render
93
- ```
94
-
95
- ### useAnimate
96
-
97
- Returns `[scope, animate]`. The scope ref must be attached to a DOM element.
98
- `animate()` calls are interrupt-safe — calling mid-flight cancels the previous run.
99
-
100
- ```tsx
101
- const [scope, animate] = useAnimate()
102
-
103
- async function play() {
104
- await animate(".step-1", { opacity: 1 }, { duration: 0.3 })
105
- await animate(".step-2", { x: 0 }, { duration: 0.4 })
106
- animate(".step-3", { scale: 1 }, { duration: 0.25 }) // fire and forget
107
- }
108
-
109
- return <div ref={scope}>...</div>
110
- ```
111
-
112
- ## Code Examples
113
-
114
- ### Draggable card
115
-
116
- ```tsx
117
- "use client"
118
- import { motion } from "motion/react"
119
- import { springs, motionTokens } from "@/lib/motion-tokens"
120
-
121
- <motion.div
122
- drag
123
- dragConstraints={{ left: -100, right: 100, top: -100, bottom: 100 }}
124
- dragElastic={0.1}
125
- whileDrag={{
126
- scale: motionTokens.scale.pop,
127
- boxShadow: "0 16px 40px rgba(0,0,0,0.2)",
128
- }}
129
- dragTransition={springs.release}
130
- />
131
- ```
132
-
133
- ### Drag-to-dismiss sheet
134
-
135
- ```tsx
136
- "use client"
137
- import { motion, useMotionValue, useTransform } from "motion/react"
138
-
139
- export function BottomSheet({ onClose }: { onClose: () => void }) {
140
- const y = useMotionValue(0)
141
- const opacity = useTransform(y, [0, 200], [1, 0])
142
-
143
- return (
144
- <motion.div
145
- drag="y"
146
- dragConstraints={{ top: 0 }}
147
- style={{ y, opacity }}
148
- onDragEnd={(_, info) => {
149
- // Rule 3: combine offset + velocity
150
- if (info.offset.y > 120 || info.velocity.y > 500) onClose()
151
- }}
152
- />
153
- )
154
- }
155
- ```
156
-
157
- ### Reorderable list
158
-
159
- ```tsx
160
- "use client"
161
- import { Reorder } from "motion/react"
162
-
163
- export function SortableList() {
164
- const [items, setItems] = useState(initialItems)
165
- return (
166
- <Reorder.Group axis="y" values={items} onReorder={setItems}>
167
- {items.map((item) => (
168
- <Reorder.Item key={item.id} value={item}>
169
- {item.label}
170
- </Reorder.Item>
171
- ))}
172
- </Reorder.Group>
173
- )
174
- }
175
- ```
176
-
177
- ### Swipe detection
178
-
179
- ```tsx
180
- "use client"
181
- import { motion } from "motion/react"
182
-
183
- const OFFSET_THRESHOLD = 50
184
- const VELOCITY_THRESHOLD = 300
185
-
186
- <motion.div
187
- drag="x"
188
- dragConstraints={{ left: 0, right: 0 }}
189
- onDragEnd={(_, info) => {
190
- const swipedRight = info.offset.x > OFFSET_THRESHOLD || info.velocity.x > VELOCITY_THRESHOLD
191
- const swipedLeft = info.offset.x < -OFFSET_THRESHOLD || info.velocity.x < -VELOCITY_THRESHOLD
192
- if (swipedRight) onSwipeRight()
193
- if (swipedLeft) onSwipeLeft()
194
- }}
195
- />
196
- ```
197
-
198
- ### Long press hook
199
-
200
- ```tsx
201
- import { useRef } from "react"
202
-
203
- export function useLongPress(callback: () => void, ms = 600) {
204
- const timerRef = useRef<ReturnType<typeof setTimeout>>()
205
- return {
206
- onPointerDown: () => { timerRef.current = setTimeout(callback, ms) },
207
- onPointerUp: () => clearTimeout(timerRef.current),
208
- onPointerLeave: () => clearTimeout(timerRef.current),
209
- }
210
- }
211
- ```
212
-
213
- ### Word-by-word reveal
214
-
215
- ```tsx
216
- "use client"
217
- import { motion } from "motion/react"
218
- import { springs } from "@/lib/motion-tokens"
219
-
220
- export function AnimatedText({ text }: { text: string }) {
221
- return (
222
- <motion.p
223
- variants={{ visible: { transition: { staggerChildren: 0.05 } } }}
224
- initial="hidden"
225
- animate="visible"
226
- >
227
- {text.split(" ").map((word, i) => (
228
- <motion.span
229
- key={i}
230
- className="inline-block mr-1"
231
- variants={{
232
- hidden: { opacity: 0, y: 12 },
233
- visible: { opacity: 1, y: 0, transition: springs.gentle },
234
- }}
235
- >
236
- {word}
237
- </motion.span>
238
- ))}
239
- </motion.p>
240
- )
241
- }
242
- ```
243
-
244
- ### Number counter
245
-
246
- ```tsx
247
- "use client"
248
- import { useRef, useEffect } from "react"
249
- import { animate } from "motion"
250
- import { motionTokens } from "@/lib/motion-tokens"
251
-
252
- export function Counter({ to }: { to: number }) {
253
- const nodeRef = useRef<HTMLSpanElement>(null)
254
-
255
- useEffect(() => {
256
- const controls = animate(0, to, {
257
- duration: motionTokens.duration.crawl,
258
- ease: motionTokens.easing.smooth,
259
- onUpdate: (v) => {
260
- if (nodeRef.current) nodeRef.current.textContent = Math.round(v).toString()
261
- },
262
- })
263
- return controls.stop // Rule 7: cleanup
264
- }, [to])
265
-
266
- return <span ref={nodeRef} />
267
- }
268
- ```
269
-
270
- ### SVG path draw-on
271
-
272
- ```tsx
273
- "use client"
274
- import { motion } from "motion/react"
275
- import { motionTokens } from "@/lib/motion-tokens"
276
-
277
- <motion.path
278
- d="M 0 100 Q 50 0 100 100"
279
- initial={{ pathLength: 0, opacity: 0 }}
280
- animate={{ pathLength: 1, opacity: 1 }}
281
- transition={{ duration: motionTokens.duration.slow, ease: motionTokens.easing.smooth }}
282
- />
283
- ```
284
-
285
- ### Stroke progress ring
286
-
287
- ```tsx
288
- "use client"
289
- import { motion } from "motion/react"
290
- import { motionTokens } from "@/lib/motion-tokens"
291
-
292
- const CIRCUMFERENCE = 2 * Math.PI * 40 // r=40
293
-
294
- export function ProgressRing({ progress }: { progress: number }) {
295
- return (
296
- <svg width="100" height="100" viewBox="0 0 100 100">
297
- <circle cx="50" cy="50" r="40" fill="none" stroke="#e5e7eb" strokeWidth="8" />
298
- <motion.circle
299
- cx="50" cy="50" r="40"
300
- fill="none" stroke="#6366f1" strokeWidth="8"
301
- strokeLinecap="round"
302
- strokeDasharray={CIRCUMFERENCE}
303
- animate={{ strokeDashoffset: CIRCUMFERENCE - (progress / 100) * CIRCUMFERENCE }}
304
- transition={{ duration: motionTokens.duration.normal, ease: motionTokens.easing.smooth }}
305
- style={{ rotate: -90, transformOrigin: "center" }}
306
- />
307
- </svg>
308
- )
309
- }
310
- ```
311
-
312
- ### useScrollReveal hook
313
-
314
- ```tsx
315
- "use client"
316
- import { useRef } from "react"
317
- import { useScroll, useTransform } from "motion/react"
318
- import { motionTokens } from "@/lib/motion-tokens"
319
-
320
- export function useScrollReveal() {
321
- const ref = useRef(null)
322
- const { scrollYProgress } = useScroll({ target: ref, offset: ["start end", "end start"] })
323
- const opacity = useTransform(scrollYProgress, [0, 0.3], [0, 1])
324
- const y = useTransform(scrollYProgress, [0, 0.3], [motionTokens.distance.lg, 0])
325
- return { ref, style: { opacity, y } }
326
- }
327
-
328
- // Usage
329
- const { ref, style } = useScrollReveal()
330
- <motion.section ref={ref} style={style} />
331
- ```
332
-
333
- ### Cursor follower
334
-
335
- ```tsx
336
- "use client"
337
- import { useEffect } from "react"
338
- import { motion, useMotionValue, useSpring } from "motion/react"
339
- import { springs } from "@/lib/motion-tokens"
340
-
341
- export function CursorFollower() {
342
- const x = useMotionValue(-100)
343
- const y = useMotionValue(-100)
344
- const sx = useSpring(x, springs.gentle)
345
- const sy = useSpring(y, springs.gentle)
346
-
347
- useEffect(() => {
348
- const move = (e: MouseEvent) => { x.set(e.clientX); y.set(e.clientY) }
349
- window.addEventListener("mousemove", move)
350
- return () => window.removeEventListener("mousemove", move) // Rule 7
351
- }, [])
352
-
353
- return (
354
- <motion.div
355
- className="fixed top-0 left-0 w-6 h-6 rounded-full bg-indigo-500
356
- pointer-events-none -translate-x-1/2 -translate-y-1/2 z-50"
357
- style={{ x: sx, y: sy }}
358
- />
359
- )
360
- }
361
- ```
362
-
363
- ### Shimmer skeleton
364
-
365
- ```tsx
366
- "use client"
367
- import { useEffect } from "react"
368
- import { motion, useAnimation } from "motion/react"
369
- import { motionTokens } from "@/lib/motion-tokens"
370
-
371
- export function ShimmerSkeleton({ className = "" }: { className?: string }) {
372
- const controls = useAnimation()
373
-
374
- useEffect(() => {
375
- const play = () =>
376
- controls.start({
377
- x: ["-100%", "100%"],
378
- transition: {
379
- repeat: Infinity,
380
- duration: motionTokens.duration.crawl,
381
- ease: motionTokens.easing.linear,
382
- },
383
- })
384
-
385
- const handleVisibility = () => {
386
- if (document.visibilityState === "hidden") controls.stop()
387
- else void play()
388
- }
389
-
390
- void play()
391
- document.addEventListener("visibilitychange", handleVisibility)
392
- return () => {
393
- controls.stop()
394
- document.removeEventListener("visibilitychange", handleVisibility)
395
- }
396
- }, [controls])
397
-
398
- return (
399
- <div className={`relative overflow-hidden bg-gray-200 rounded ${className}`}>
400
- <motion.div
401
- className="absolute inset-0 bg-gradient-to-r from-transparent via-white/60 to-transparent"
402
- initial={{ x: "-100%" }}
403
- animate={controls}
404
- />
405
- </div>
406
- )
407
- }
408
- ```
409
-
410
- ### Button loading state
411
-
412
- ```tsx
413
- "use client"
414
- import { motion, AnimatePresence } from "motion/react"
415
- import { motionTokens, springs } from "@/lib/motion-tokens"
416
-
417
- export function LoadingButton({
418
- loading,
419
- label,
420
- onClick,
421
- }: {
422
- loading: boolean
423
- label: string
424
- onClick: () => void
425
- }) {
426
- return (
427
- <motion.button
428
- onClick={onClick}
429
- animate={{ opacity: loading ? 0.7 : 1 }}
430
- whileTap={loading ? {} : { scale: motionTokens.scale.press }}
431
- transition={springs.snappy}
432
- disabled={loading}
433
- >
434
- <AnimatePresence mode="wait">
435
- {loading ? (
436
- <motion.span
437
- key="loading"
438
- initial={{ opacity: 0 }} animate={{ opacity: 1 }} exit={{ opacity: 0 }}
439
- transition={{ duration: motionTokens.duration.fast }}
440
- >
441
-
442
- </motion.span>
443
- ) : (
444
- <motion.span
445
- key="label"
446
- initial={{ opacity: 0 }} animate={{ opacity: 1 }} exit={{ opacity: 0 }}
447
- transition={{ duration: motionTokens.duration.fast }}
448
- >
449
- {label}
450
- </motion.span>
451
- )}
452
- </AnimatePresence>
453
- </motion.button>
454
- )
455
- }
456
- ```
457
-
458
- ### Infinite animation with visibility pause
459
-
460
- ```tsx
461
- "use client"
462
- import { useEffect } from "react"
463
- import { motion, useAnimation } from "motion/react"
464
- import { motionTokens } from "@/lib/motion-tokens"
465
-
466
- export function PulseDot() {
467
- const controls = useAnimation()
468
-
469
- useEffect(() => {
470
- const pulse = () =>
471
- controls.start({
472
- scale: [1, 1.4, 1],
473
- opacity: [1, 0.6, 1],
474
- transition: { repeat: Infinity, duration: motionTokens.duration.crawl },
475
- })
476
-
477
- // Rule 2: pause when tab is hidden
478
- const handleVisibility = () => {
479
- if (document.visibilityState === "hidden") controls.stop()
480
- else void pulse()
481
- }
482
-
483
- void pulse()
484
- document.addEventListener("visibilitychange", handleVisibility)
485
- // Rule 7: stop controls and remove listeners on unmount.
486
- return () => {
487
- controls.stop()
488
- document.removeEventListener("visibilitychange", handleVisibility)
489
- }
490
- }, [controls])
491
-
492
- return <motion.span className="w-2 h-2 rounded-full bg-green-400" animate={controls} />
493
- }
494
- ```
495
-
496
- ## End-to-End Example
497
-
498
- Drag-to-dismiss sheet with shimmer content, loading state, and reduced motion
499
- support — combining `useMotionValue`, `useTransform`, `useSafeMotion`,
500
- `AnimatePresence`, and tokens from `motion-foundations`:
501
-
502
- ```tsx
503
- "use client"
504
- import { useState } from "react"
505
- import { motion, AnimatePresence, useMotionValue, useTransform } from "motion/react"
506
- import { springs, motionTokens } from "@/lib/motion-tokens"
507
- import { useSafeMotion } from "@/hooks/use-reduced-motion"
508
- import { ShimmerSkeleton } from "./shimmer-skeleton"
509
-
510
- export function DismissibleSheet({
511
- isOpen,
512
- onClose,
513
- loading,
514
- children,
515
- }: {
516
- isOpen: boolean
517
- onClose: () => void
518
- loading: boolean
519
- children: React.ReactNode
520
- }) {
521
- const safe = useSafeMotion(motionTokens.distance.xl)
522
- const y = useMotionValue(0)
523
- const opacity = useTransform(y, [0, 200], [1, 0])
524
-
525
- return (
526
- <AnimatePresence>
527
- {isOpen && (
528
- <>
529
- {/* Backdrop */}
530
- <motion.div
531
- key="backdrop"
532
- className="fixed inset-0 bg-black/40"
533
- initial={{ opacity: 0 }}
534
- animate={{ opacity: 1 }}
535
- exit={{ opacity: 0 }}
536
- onClick={onClose}
537
- />
538
-
539
- {/* Sheet — drag-to-dismiss */}
540
- <motion.div
541
- key="sheet"
542
- className="fixed bottom-0 inset-x-0 rounded-t-2xl bg-white p-6"
543
- drag="y"
544
- dragConstraints={{ top: 0 }}
545
- style={{ y, opacity }}
546
- onDragEnd={(_, info) => {
547
- if (info.offset.y > 120 || info.velocity.y > 500) onClose()
548
- }}
549
- initial={safe.initial}
550
- animate={safe.animate}
551
- exit={safe.exit}
552
- transition={springs.gentle}
553
- >
554
- {loading ? (
555
- <div className="space-y-3">
556
- <ShimmerSkeleton className="h-4 w-3/4" />
557
- <ShimmerSkeleton className="h-4 w-1/2" />
558
- <ShimmerSkeleton className="h-20 w-full" />
559
- </div>
560
- ) : children}
561
- </motion.div>
562
- </>
563
- )}
564
- </AnimatePresence>
565
- )
566
- }
567
- ```
568
-
569
- ## Constraints / Non-Goals
570
-
571
- This skill does **not** cover:
572
-
573
- - Token and spring definitions → see `motion-foundations`
574
- - Standard UI patterns (button, modal, stagger, page transitions) → see `motion-patterns`
575
- - CSS-only animations or Tailwind `animate-*` without `motion/react`
576
- - Canvas or WebGL-based animation (Three.js, Pixi, etc.)
577
- - Full drag-and-drop systems with external state managers (dnd-kit, react-beautiful-dnd)
578
- - Game-loop or frame-by-frame animation
579
-
580
- ## Anti-Patterns
581
-
582
- | Anti-pattern | Rule violated | Fix |
583
- | ---------------------------------------------- | ------- | ------------------------------------------------ |
584
- | `drag` tested only on desktop | Rule 1 | Test on touch emulator and real device |
585
- | `animate={{ repeat: Infinity }}` with no pause | Rule 2 | Add `visibilitychange` listener |
586
- | `onDragEnd` checking only offset, not velocity | Rule 3 | Check both `info.offset` and `info.velocity` |
587
- | `animate(scope, ...)` before `useEffect` | Rule 4 | Call `animate()` only after mount |
588
- | `const x = new MotionValue(0)` in render | Rule 5 | Use `const x = useMotionValue(0)` |
589
- | `transition={{ duration: 1.2 }}` inline | Rule 6 | Use `motionTokens.duration.crawl` |
590
- | `useEffect` without cleanup | Rule 7 | Return `removeEventListener` / `controls.stop` |
591
- | SVG morph between paths with different commands | Rule 8 | Normalize path commands before animating |
592
-
593
- ## Related Skills
594
-
595
- - **`motion-foundations`** — defines all tokens, springs, `useSafeMotion`, and SSR guards imported here. Must be set up before using this skill.
596
- - **`motion-patterns`** — handles standard UI patterns (button, modal, stagger, page transitions, scroll reveals). Use it before reaching for the advanced patterns here.
1
+ ---
2
+ name: motion-advanced
3
+ description: Advanced motion patterns for React / Next.js — drag & drop, gestures, text animations, SVG path drawing, custom hooks, imperative sequences (useAnimate), loaders, and the full API decision tree. Requires motion-foundations.
4
+ version: 1.0
5
+ tags: [motion, animation, advanced, gestures, svg]
6
+ category: frontend
7
+ author: jeff
8
+ ---
9
+
10
+ # Motion Advanced
11
+
12
+ Complex, interactive, and physics-based animation patterns.
13
+ Requires `motion-foundations` to be set up first.
14
+ Use these when `motion-patterns` is not enough.
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+
16
+ ## When to Activate
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+
18
+ - Building drag-to-dismiss sheets, swipe gestures, or reorderable lists
19
+ - Animating text word-by-word, character-by-character, or as a live counter
20
+ - Drawing SVG paths, morphing icons, or animating circular progress
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+ - Writing a custom animation hook (`useScrollReveal`, magnetic button, cursor follower)
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+ - Sequencing multi-step animations imperatively with `useAnimate`
23
+ - Building spinners, shimmer skeletons, pulse indicators, or loading button states
24
+
25
+ ## Outputs
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+
27
+ This skill produces:
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+
29
+ - Drag interactions: draggable cards, drag-to-dismiss sheets, `Reorder.Group` lists
30
+ - Gesture hooks: swipe detection, long press, pinch outline
31
+ - Text animation components: word reveal, character typewriter, number counter
32
+ - SVG animation: path draw-on, icon morph, stroke progress ring
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+ - Custom hooks: `useScrollReveal`, `useHoverScale`, `useNavigationDirection`, `useInViewOnce`
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+ - Imperative sequences via `useAnimate` with interrupt-safe `async/await`
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+ - Loader components: spinner, shimmer, pulse dot, progress bar, button loading state
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+
37
+ ## Principles
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+
39
+ - Physics-based motion (`useSpring`, `springs.*`) always feels more natural than duration-based for direct manipulation.
40
+ - `useMotionValue` + `useTransform` computes derived values without triggering re-renders.
41
+ - `useAnimate` sequences are imperative and interrupt-safe — calling `animate()` mid-flight cancels the previous animation automatically.
42
+ - Motion values (`useMotionValue`, `useSpring`) are SSR-safe and do not cause hydration errors.
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+
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+ ## Rules
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+
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+ 1. **Drag interactions must be tested on touch devices**, not just mouse. `drag` prop works on both but feel and threshold differ.
47
+ 2. **Infinite animations must pause when `document.visibilityState === "hidden"`.** Background tabs must not consume GPU/CPU.
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+ 3. **Swipe threshold must be explicit.** Never infer intent from velocity alone; combine `offset` + `velocity` checks.
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+ 4. **`useAnimate` scope ref must be attached to a mounted DOM element.** Calling `animate()` before mount throws silently.
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+ 5. **Motion values must not be recreated on render.** `useMotionValue(0)` inside a component body is correct; `new MotionValue(0)` in a render is not.
51
+ 6. **All token values are imported from `motion-foundations`.** No inline numbers.
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+ 7. **Custom hooks must handle cleanup.** Every `window.addEventListener` needs a matching `removeEventListener` in the `useEffect` return.
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+ 8. **SVG morphing requires equal path command counts.** Paths with different command structures snap instead of interpolating.
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+
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+ ## Decision Guidance
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+
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+ ### Choosing the right advanced API
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+
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+ | Scenario | API |
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+ | ------------------------------ | -------------------------------- |
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+ | Drag with physics on release | `drag` + `dragTransition: springs.release` |
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+ | Ordered drag-to-reorder list | `Reorder.Group` + `Reorder.Item` |
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+ | Dismiss on drag offset | `drag="y"` + `onDragEnd` offset check |
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+ | Swipe left/right | `drag="x"` + `onDragEnd` offset check |
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+ | Long press | `useLongPress` hook |
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+ | Value smoothed over time | `useSpring` |
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+ | Value derived from another | `useTransform` |
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+ | Multi-step sequence | `useAnimate` with `async/await` |
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+ | One-shot imperative animation | `animate()` from `motion` |
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+ | Text entering word by word | Stagger on `inline-block` spans |
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+ | SVG drawing on | `pathLength` 0 → 1 |
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+ | SVG morph | `d` attribute tween (equal commands) |
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+ | Circular progress | `strokeDashoffset` tween |
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+
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+ ### When to use `useSpring` vs a spring transition
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+
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+ | | `useSpring` | `transition: springs.*` |
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+ | -------------- | ---------------------------------------- | ----------------------- |
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+ | Use for | Cursor follower, pointer-tracked values | Discrete state changes |
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+ | Updates | Continuous, on every frame | Triggered by state change |
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+ | Interrupt | Smooth — physics picks up from velocity | Restarts from current value |
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+
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+ ## Core Concepts
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+
85
+ ### useMotionValue + useTransform
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+
87
+ Reactive computation without re-renders:
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+
89
+ ```tsx
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+ const x = useMotionValue(0)
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+ const opacity = useTransform(x, [-200, 0, 200], [0, 1, 0])
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+ // opacity updates every frame as x changes — no setState, no re-render
93
+ ```
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+
95
+ ### useAnimate
96
+
97
+ Returns `[scope, animate]`. The scope ref must be attached to a DOM element.
98
+ `animate()` calls are interrupt-safe — calling mid-flight cancels the previous run.
99
+
100
+ ```tsx
101
+ const [scope, animate] = useAnimate()
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+
103
+ async function play() {
104
+ await animate(".step-1", { opacity: 1 }, { duration: 0.3 })
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+ await animate(".step-2", { x: 0 }, { duration: 0.4 })
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+ animate(".step-3", { scale: 1 }, { duration: 0.25 }) // fire and forget
107
+ }
108
+
109
+ return <div ref={scope}>...</div>
110
+ ```
111
+
112
+ ## Code Examples
113
+
114
+ ### Draggable card
115
+
116
+ ```tsx
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+ "use client"
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+ import { motion } from "motion/react"
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+ import { springs, motionTokens } from "@/lib/motion-tokens"
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+
121
+ <motion.div
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+ drag
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+ dragConstraints={{ left: -100, right: 100, top: -100, bottom: 100 }}
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+ dragElastic={0.1}
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+ whileDrag={{
126
+ scale: motionTokens.scale.pop,
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+ boxShadow: "0 16px 40px rgba(0,0,0,0.2)",
128
+ }}
129
+ dragTransition={springs.release}
130
+ />
131
+ ```
132
+
133
+ ### Drag-to-dismiss sheet
134
+
135
+ ```tsx
136
+ "use client"
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+ import { motion, useMotionValue, useTransform } from "motion/react"
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+
139
+ export function BottomSheet({ onClose }: { onClose: () => void }) {
140
+ const y = useMotionValue(0)
141
+ const opacity = useTransform(y, [0, 200], [1, 0])
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+
143
+ return (
144
+ <motion.div
145
+ drag="y"
146
+ dragConstraints={{ top: 0 }}
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+ style={{ y, opacity }}
148
+ onDragEnd={(_, info) => {
149
+ // Rule 3: combine offset + velocity
150
+ if (info.offset.y > 120 || info.velocity.y > 500) onClose()
151
+ }}
152
+ />
153
+ )
154
+ }
155
+ ```
156
+
157
+ ### Reorderable list
158
+
159
+ ```tsx
160
+ "use client"
161
+ import { Reorder } from "motion/react"
162
+
163
+ export function SortableList() {
164
+ const [items, setItems] = useState(initialItems)
165
+ return (
166
+ <Reorder.Group axis="y" values={items} onReorder={setItems}>
167
+ {items.map((item) => (
168
+ <Reorder.Item key={item.id} value={item}>
169
+ {item.label}
170
+ </Reorder.Item>
171
+ ))}
172
+ </Reorder.Group>
173
+ )
174
+ }
175
+ ```
176
+
177
+ ### Swipe detection
178
+
179
+ ```tsx
180
+ "use client"
181
+ import { motion } from "motion/react"
182
+
183
+ const OFFSET_THRESHOLD = 50
184
+ const VELOCITY_THRESHOLD = 300
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+
186
+ <motion.div
187
+ drag="x"
188
+ dragConstraints={{ left: 0, right: 0 }}
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+ onDragEnd={(_, info) => {
190
+ const swipedRight = info.offset.x > OFFSET_THRESHOLD || info.velocity.x > VELOCITY_THRESHOLD
191
+ const swipedLeft = info.offset.x < -OFFSET_THRESHOLD || info.velocity.x < -VELOCITY_THRESHOLD
192
+ if (swipedRight) onSwipeRight()
193
+ if (swipedLeft) onSwipeLeft()
194
+ }}
195
+ />
196
+ ```
197
+
198
+ ### Long press hook
199
+
200
+ ```tsx
201
+ import { useRef } from "react"
202
+
203
+ export function useLongPress(callback: () => void, ms = 600) {
204
+ const timerRef = useRef<ReturnType<typeof setTimeout>>()
205
+ return {
206
+ onPointerDown: () => { timerRef.current = setTimeout(callback, ms) },
207
+ onPointerUp: () => clearTimeout(timerRef.current),
208
+ onPointerLeave: () => clearTimeout(timerRef.current),
209
+ }
210
+ }
211
+ ```
212
+
213
+ ### Word-by-word reveal
214
+
215
+ ```tsx
216
+ "use client"
217
+ import { motion } from "motion/react"
218
+ import { springs } from "@/lib/motion-tokens"
219
+
220
+ export function AnimatedText({ text }: { text: string }) {
221
+ return (
222
+ <motion.p
223
+ variants={{ visible: { transition: { staggerChildren: 0.05 } } }}
224
+ initial="hidden"
225
+ animate="visible"
226
+ >
227
+ {text.split(" ").map((word, i) => (
228
+ <motion.span
229
+ key={i}
230
+ className="inline-block mr-1"
231
+ variants={{
232
+ hidden: { opacity: 0, y: 12 },
233
+ visible: { opacity: 1, y: 0, transition: springs.gentle },
234
+ }}
235
+ >
236
+ {word}
237
+ </motion.span>
238
+ ))}
239
+ </motion.p>
240
+ )
241
+ }
242
+ ```
243
+
244
+ ### Number counter
245
+
246
+ ```tsx
247
+ "use client"
248
+ import { useRef, useEffect } from "react"
249
+ import { animate } from "motion"
250
+ import { motionTokens } from "@/lib/motion-tokens"
251
+
252
+ export function Counter({ to }: { to: number }) {
253
+ const nodeRef = useRef<HTMLSpanElement>(null)
254
+
255
+ useEffect(() => {
256
+ const controls = animate(0, to, {
257
+ duration: motionTokens.duration.crawl,
258
+ ease: motionTokens.easing.smooth,
259
+ onUpdate: (v) => {
260
+ if (nodeRef.current) nodeRef.current.textContent = Math.round(v).toString()
261
+ },
262
+ })
263
+ return controls.stop // Rule 7: cleanup
264
+ }, [to])
265
+
266
+ return <span ref={nodeRef} />
267
+ }
268
+ ```
269
+
270
+ ### SVG path draw-on
271
+
272
+ ```tsx
273
+ "use client"
274
+ import { motion } from "motion/react"
275
+ import { motionTokens } from "@/lib/motion-tokens"
276
+
277
+ <motion.path
278
+ d="M 0 100 Q 50 0 100 100"
279
+ initial={{ pathLength: 0, opacity: 0 }}
280
+ animate={{ pathLength: 1, opacity: 1 }}
281
+ transition={{ duration: motionTokens.duration.slow, ease: motionTokens.easing.smooth }}
282
+ />
283
+ ```
284
+
285
+ ### Stroke progress ring
286
+
287
+ ```tsx
288
+ "use client"
289
+ import { motion } from "motion/react"
290
+ import { motionTokens } from "@/lib/motion-tokens"
291
+
292
+ const CIRCUMFERENCE = 2 * Math.PI * 40 // r=40
293
+
294
+ export function ProgressRing({ progress }: { progress: number }) {
295
+ return (
296
+ <svg width="100" height="100" viewBox="0 0 100 100">
297
+ <circle cx="50" cy="50" r="40" fill="none" stroke="#e5e7eb" strokeWidth="8" />
298
+ <motion.circle
299
+ cx="50" cy="50" r="40"
300
+ fill="none" stroke="#6366f1" strokeWidth="8"
301
+ strokeLinecap="round"
302
+ strokeDasharray={CIRCUMFERENCE}
303
+ animate={{ strokeDashoffset: CIRCUMFERENCE - (progress / 100) * CIRCUMFERENCE }}
304
+ transition={{ duration: motionTokens.duration.normal, ease: motionTokens.easing.smooth }}
305
+ style={{ rotate: -90, transformOrigin: "center" }}
306
+ />
307
+ </svg>
308
+ )
309
+ }
310
+ ```
311
+
312
+ ### useScrollReveal hook
313
+
314
+ ```tsx
315
+ "use client"
316
+ import { useRef } from "react"
317
+ import { useScroll, useTransform } from "motion/react"
318
+ import { motionTokens } from "@/lib/motion-tokens"
319
+
320
+ export function useScrollReveal() {
321
+ const ref = useRef(null)
322
+ const { scrollYProgress } = useScroll({ target: ref, offset: ["start end", "end start"] })
323
+ const opacity = useTransform(scrollYProgress, [0, 0.3], [0, 1])
324
+ const y = useTransform(scrollYProgress, [0, 0.3], [motionTokens.distance.lg, 0])
325
+ return { ref, style: { opacity, y } }
326
+ }
327
+
328
+ // Usage
329
+ const { ref, style } = useScrollReveal()
330
+ <motion.section ref={ref} style={style} />
331
+ ```
332
+
333
+ ### Cursor follower
334
+
335
+ ```tsx
336
+ "use client"
337
+ import { useEffect } from "react"
338
+ import { motion, useMotionValue, useSpring } from "motion/react"
339
+ import { springs } from "@/lib/motion-tokens"
340
+
341
+ export function CursorFollower() {
342
+ const x = useMotionValue(-100)
343
+ const y = useMotionValue(-100)
344
+ const sx = useSpring(x, springs.gentle)
345
+ const sy = useSpring(y, springs.gentle)
346
+
347
+ useEffect(() => {
348
+ const move = (e: MouseEvent) => { x.set(e.clientX); y.set(e.clientY) }
349
+ window.addEventListener("mousemove", move)
350
+ return () => window.removeEventListener("mousemove", move) // Rule 7
351
+ }, [])
352
+
353
+ return (
354
+ <motion.div
355
+ className="fixed top-0 left-0 w-6 h-6 rounded-full bg-indigo-500
356
+ pointer-events-none -translate-x-1/2 -translate-y-1/2 z-50"
357
+ style={{ x: sx, y: sy }}
358
+ />
359
+ )
360
+ }
361
+ ```
362
+
363
+ ### Shimmer skeleton
364
+
365
+ ```tsx
366
+ "use client"
367
+ import { useEffect } from "react"
368
+ import { motion, useAnimation } from "motion/react"
369
+ import { motionTokens } from "@/lib/motion-tokens"
370
+
371
+ export function ShimmerSkeleton({ className = "" }: { className?: string }) {
372
+ const controls = useAnimation()
373
+
374
+ useEffect(() => {
375
+ const play = () =>
376
+ controls.start({
377
+ x: ["-100%", "100%"],
378
+ transition: {
379
+ repeat: Infinity,
380
+ duration: motionTokens.duration.crawl,
381
+ ease: motionTokens.easing.linear,
382
+ },
383
+ })
384
+
385
+ const handleVisibility = () => {
386
+ if (document.visibilityState === "hidden") controls.stop()
387
+ else void play()
388
+ }
389
+
390
+ void play()
391
+ document.addEventListener("visibilitychange", handleVisibility)
392
+ return () => {
393
+ controls.stop()
394
+ document.removeEventListener("visibilitychange", handleVisibility)
395
+ }
396
+ }, [controls])
397
+
398
+ return (
399
+ <div className={`relative overflow-hidden bg-gray-200 rounded ${className}`}>
400
+ <motion.div
401
+ className="absolute inset-0 bg-gradient-to-r from-transparent via-white/60 to-transparent"
402
+ initial={{ x: "-100%" }}
403
+ animate={controls}
404
+ />
405
+ </div>
406
+ )
407
+ }
408
+ ```
409
+
410
+ ### Button loading state
411
+
412
+ ```tsx
413
+ "use client"
414
+ import { motion, AnimatePresence } from "motion/react"
415
+ import { motionTokens, springs } from "@/lib/motion-tokens"
416
+
417
+ export function LoadingButton({
418
+ loading,
419
+ label,
420
+ onClick,
421
+ }: {
422
+ loading: boolean
423
+ label: string
424
+ onClick: () => void
425
+ }) {
426
+ return (
427
+ <motion.button
428
+ onClick={onClick}
429
+ animate={{ opacity: loading ? 0.7 : 1 }}
430
+ whileTap={loading ? {} : { scale: motionTokens.scale.press }}
431
+ transition={springs.snappy}
432
+ disabled={loading}
433
+ >
434
+ <AnimatePresence mode="wait">
435
+ {loading ? (
436
+ <motion.span
437
+ key="loading"
438
+ initial={{ opacity: 0 }} animate={{ opacity: 1 }} exit={{ opacity: 0 }}
439
+ transition={{ duration: motionTokens.duration.fast }}
440
+ >
441
+
442
+ </motion.span>
443
+ ) : (
444
+ <motion.span
445
+ key="label"
446
+ initial={{ opacity: 0 }} animate={{ opacity: 1 }} exit={{ opacity: 0 }}
447
+ transition={{ duration: motionTokens.duration.fast }}
448
+ >
449
+ {label}
450
+ </motion.span>
451
+ )}
452
+ </AnimatePresence>
453
+ </motion.button>
454
+ )
455
+ }
456
+ ```
457
+
458
+ ### Infinite animation with visibility pause
459
+
460
+ ```tsx
461
+ "use client"
462
+ import { useEffect } from "react"
463
+ import { motion, useAnimation } from "motion/react"
464
+ import { motionTokens } from "@/lib/motion-tokens"
465
+
466
+ export function PulseDot() {
467
+ const controls = useAnimation()
468
+
469
+ useEffect(() => {
470
+ const pulse = () =>
471
+ controls.start({
472
+ scale: [1, 1.4, 1],
473
+ opacity: [1, 0.6, 1],
474
+ transition: { repeat: Infinity, duration: motionTokens.duration.crawl },
475
+ })
476
+
477
+ // Rule 2: pause when tab is hidden
478
+ const handleVisibility = () => {
479
+ if (document.visibilityState === "hidden") controls.stop()
480
+ else void pulse()
481
+ }
482
+
483
+ void pulse()
484
+ document.addEventListener("visibilitychange", handleVisibility)
485
+ // Rule 7: stop controls and remove listeners on unmount.
486
+ return () => {
487
+ controls.stop()
488
+ document.removeEventListener("visibilitychange", handleVisibility)
489
+ }
490
+ }, [controls])
491
+
492
+ return <motion.span className="w-2 h-2 rounded-full bg-green-400" animate={controls} />
493
+ }
494
+ ```
495
+
496
+ ## End-to-End Example
497
+
498
+ Drag-to-dismiss sheet with shimmer content, loading state, and reduced motion
499
+ support — combining `useMotionValue`, `useTransform`, `useSafeMotion`,
500
+ `AnimatePresence`, and tokens from `motion-foundations`:
501
+
502
+ ```tsx
503
+ "use client"
504
+ import { useState } from "react"
505
+ import { motion, AnimatePresence, useMotionValue, useTransform } from "motion/react"
506
+ import { springs, motionTokens } from "@/lib/motion-tokens"
507
+ import { useSafeMotion } from "@/hooks/use-reduced-motion"
508
+ import { ShimmerSkeleton } from "./shimmer-skeleton"
509
+
510
+ export function DismissibleSheet({
511
+ isOpen,
512
+ onClose,
513
+ loading,
514
+ children,
515
+ }: {
516
+ isOpen: boolean
517
+ onClose: () => void
518
+ loading: boolean
519
+ children: React.ReactNode
520
+ }) {
521
+ const safe = useSafeMotion(motionTokens.distance.xl)
522
+ const y = useMotionValue(0)
523
+ const opacity = useTransform(y, [0, 200], [1, 0])
524
+
525
+ return (
526
+ <AnimatePresence>
527
+ {isOpen && (
528
+ <>
529
+ {/* Backdrop */}
530
+ <motion.div
531
+ key="backdrop"
532
+ className="fixed inset-0 bg-black/40"
533
+ initial={{ opacity: 0 }}
534
+ animate={{ opacity: 1 }}
535
+ exit={{ opacity: 0 }}
536
+ onClick={onClose}
537
+ />
538
+
539
+ {/* Sheet — drag-to-dismiss */}
540
+ <motion.div
541
+ key="sheet"
542
+ className="fixed bottom-0 inset-x-0 rounded-t-2xl bg-white p-6"
543
+ drag="y"
544
+ dragConstraints={{ top: 0 }}
545
+ style={{ y, opacity }}
546
+ onDragEnd={(_, info) => {
547
+ if (info.offset.y > 120 || info.velocity.y > 500) onClose()
548
+ }}
549
+ initial={safe.initial}
550
+ animate={safe.animate}
551
+ exit={safe.exit}
552
+ transition={springs.gentle}
553
+ >
554
+ {loading ? (
555
+ <div className="space-y-3">
556
+ <ShimmerSkeleton className="h-4 w-3/4" />
557
+ <ShimmerSkeleton className="h-4 w-1/2" />
558
+ <ShimmerSkeleton className="h-20 w-full" />
559
+ </div>
560
+ ) : children}
561
+ </motion.div>
562
+ </>
563
+ )}
564
+ </AnimatePresence>
565
+ )
566
+ }
567
+ ```
568
+
569
+ ## Constraints / Non-Goals
570
+
571
+ This skill does **not** cover:
572
+
573
+ - Token and spring definitions → see `motion-foundations`
574
+ - Standard UI patterns (button, modal, stagger, page transitions) → see `motion-patterns`
575
+ - CSS-only animations or Tailwind `animate-*` without `motion/react`
576
+ - Canvas or WebGL-based animation (Three.js, Pixi, etc.)
577
+ - Full drag-and-drop systems with external state managers (dnd-kit, react-beautiful-dnd)
578
+ - Game-loop or frame-by-frame animation
579
+
580
+ ## Anti-Patterns
581
+
582
+ | Anti-pattern | Rule violated | Fix |
583
+ | ---------------------------------------------- | ------- | ------------------------------------------------ |
584
+ | `drag` tested only on desktop | Rule 1 | Test on touch emulator and real device |
585
+ | `animate={{ repeat: Infinity }}` with no pause | Rule 2 | Add `visibilitychange` listener |
586
+ | `onDragEnd` checking only offset, not velocity | Rule 3 | Check both `info.offset` and `info.velocity` |
587
+ | `animate(scope, ...)` before `useEffect` | Rule 4 | Call `animate()` only after mount |
588
+ | `const x = new MotionValue(0)` in render | Rule 5 | Use `const x = useMotionValue(0)` |
589
+ | `transition={{ duration: 1.2 }}` inline | Rule 6 | Use `motionTokens.duration.crawl` |
590
+ | `useEffect` without cleanup | Rule 7 | Return `removeEventListener` / `controls.stop` |
591
+ | SVG morph between paths with different commands | Rule 8 | Normalize path commands before animating |
592
+
593
+ ## Related Skills
594
+
595
+ - **`motion-foundations`** — defines all tokens, springs, `useSafeMotion`, and SSR guards imported here. Must be set up before using this skill.
596
+ - **`motion-patterns`** — handles standard UI patterns (button, modal, stagger, page transitions, scroll reveals). Use it before reaching for the advanced patterns here.