@fps-games/editor 0.2.0-beta.4 → 0.2.1-beta.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1506) hide show
  1. package/dist/agent-bridge/capabilities/editor-state.d.ts.map +1 -1
  2. package/dist/agent-bridge/capabilities/editor-state.js +12 -6
  3. package/dist/agent-bridge/capabilities/editor-state.js.map +1 -1
  4. package/dist/agent-bridge/capabilities/hierarchy.d.ts +4 -0
  5. package/dist/agent-bridge/capabilities/hierarchy.d.ts.map +1 -0
  6. package/dist/agent-bridge/capabilities/hierarchy.js +209 -0
  7. package/dist/agent-bridge/capabilities/hierarchy.js.map +1 -0
  8. package/dist/agent-bridge/capabilities/prefabs.d.ts.map +1 -1
  9. package/dist/agent-bridge/capabilities/prefabs.js +208 -73
  10. package/dist/agent-bridge/capabilities/prefabs.js.map +1 -1
  11. package/dist/agent-bridge/capabilities/scene-objects.d.ts +3 -4
  12. package/dist/agent-bridge/capabilities/scene-objects.d.ts.map +1 -1
  13. package/dist/agent-bridge/capabilities/scene-objects.js +24 -23
  14. package/dist/agent-bridge/capabilities/scene-objects.js.map +1 -1
  15. package/dist/agent-bridge/capabilities/shadows.d.ts.map +1 -1
  16. package/dist/agent-bridge/capabilities/shadows.js +829 -66
  17. package/dist/agent-bridge/capabilities/shadows.js.map +1 -1
  18. package/dist/agent-bridge/capabilities/ui-regions.d.ts.map +1 -1
  19. package/dist/agent-bridge/capabilities/ui-regions.js +19 -1
  20. package/dist/agent-bridge/capabilities/ui-regions.js.map +1 -1
  21. package/dist/agent-bridge/capabilities/viewport.d.ts.map +1 -1
  22. package/dist/agent-bridge/capabilities/viewport.js +22 -9
  23. package/dist/agent-bridge/capabilities/viewport.js.map +1 -1
  24. package/dist/agent-bridge/capability-sources.d.ts.map +1 -1
  25. package/dist/agent-bridge/capability-sources.js +2 -0
  26. package/dist/agent-bridge/capability-sources.js.map +1 -1
  27. package/dist/agent-bridge/register.d.ts.map +1 -1
  28. package/dist/agent-bridge/register.js +194 -0
  29. package/dist/agent-bridge/register.js.map +1 -1
  30. package/dist/agent-bridge/shared.d.ts +231 -11
  31. package/dist/agent-bridge/shared.d.ts.map +1 -1
  32. package/dist/agent-bridge/shared.js +162 -20
  33. package/dist/agent-bridge/shared.js.map +1 -1
  34. package/dist/agent-bridge/source-types.d.ts +17 -1
  35. package/dist/agent-bridge/source-types.d.ts.map +1 -1
  36. package/dist/agent-bridge/source-types.js.map +1 -1
  37. package/dist/build-info.json +57 -42
  38. package/dist/index.d.ts +7 -6
  39. package/dist/index.d.ts.map +1 -1
  40. package/dist/index.js +4 -3
  41. package/dist/index.js.map +1 -1
  42. package/dist/internal/babylon-preview-engine.d.ts +3 -0
  43. package/dist/internal/babylon-preview-engine.d.ts.map +1 -0
  44. package/dist/internal/babylon-preview-engine.js +11 -0
  45. package/dist/internal/babylon-preview-engine.js.map +1 -0
  46. package/dist/internal/material-preview.d.ts +22 -0
  47. package/dist/internal/material-preview.d.ts.map +1 -0
  48. package/dist/internal/material-preview.js +186 -0
  49. package/dist/internal/material-preview.js.map +1 -0
  50. package/dist/internal/product-local-editor-cleanup.d.ts +5 -0
  51. package/dist/internal/product-local-editor-cleanup.d.ts.map +1 -0
  52. package/dist/internal/product-local-editor-cleanup.js +20 -0
  53. package/dist/internal/product-local-editor-cleanup.js.map +1 -0
  54. package/dist/internal/project-model-preview.d.ts +4 -0
  55. package/dist/internal/project-model-preview.d.ts.map +1 -0
  56. package/dist/internal/project-model-preview.js +359 -0
  57. package/dist/internal/project-model-preview.js.map +1 -0
  58. package/dist/local-editor-agent-actions.d.ts +2 -4
  59. package/dist/local-editor-agent-actions.d.ts.map +1 -1
  60. package/dist/local-editor-agent-actions.js +56 -32
  61. package/dist/local-editor-agent-actions.js.map +1 -1
  62. package/dist/local-editor-agent-context.d.ts +17 -6
  63. package/dist/local-editor-agent-context.d.ts.map +1 -1
  64. package/dist/local-editor-agent-context.js +47 -0
  65. package/dist/local-editor-agent-context.js.map +1 -1
  66. package/dist/local-editor-harness.d.ts +353 -35
  67. package/dist/local-editor-harness.d.ts.map +1 -1
  68. package/dist/local-editor-harness.js +4115 -1313
  69. package/dist/local-editor-harness.js.map +1 -1
  70. package/dist/local-editor-marker-graph.d.ts +15 -15
  71. package/dist/local-editor-marker-graph.d.ts.map +1 -1
  72. package/dist/local-editor-marker-graph.js +3 -0
  73. package/dist/local-editor-marker-graph.js.map +1 -1
  74. package/dist/local-editor-performance-stats.d.ts +3 -2
  75. package/dist/local-editor-performance-stats.d.ts.map +1 -1
  76. package/dist/local-editor-performance-stats.js.map +1 -1
  77. package/dist/local-editor-prefab-stage-transaction.d.ts +19 -0
  78. package/dist/local-editor-prefab-stage-transaction.d.ts.map +1 -0
  79. package/dist/local-editor-prefab-stage-transaction.js +45 -0
  80. package/dist/local-editor-prefab-stage-transaction.js.map +1 -0
  81. package/dist/local-editor-scene-view-interaction-runtime.d.ts +3 -1
  82. package/dist/local-editor-scene-view-interaction-runtime.d.ts.map +1 -1
  83. package/dist/local-editor-scene-view-interaction-runtime.js +24 -0
  84. package/dist/local-editor-scene-view-interaction-runtime.js.map +1 -1
  85. package/dist/local-editor-tools.d.ts +19 -0
  86. package/dist/local-editor-tools.d.ts.map +1 -0
  87. package/dist/local-editor-tools.js +56 -0
  88. package/dist/local-editor-tools.js.map +1 -0
  89. package/dist/playable-babylon-rendering.d.ts +9 -0
  90. package/dist/playable-babylon-rendering.d.ts.map +1 -1
  91. package/dist/playable-babylon-rendering.js +162 -6
  92. package/dist/playable-babylon-rendering.js.map +1 -1
  93. package/dist/playable-local-editor-entry.d.ts +68 -0
  94. package/dist/playable-local-editor-entry.d.ts.map +1 -0
  95. package/dist/playable-local-editor-entry.js +424 -0
  96. package/dist/playable-local-editor-entry.js.map +1 -0
  97. package/dist/playable-local-editor-host.d.ts +55 -29
  98. package/dist/playable-local-editor-host.d.ts.map +1 -1
  99. package/dist/playable-local-editor-host.js +50 -11
  100. package/dist/playable-local-editor-host.js.map +1 -1
  101. package/dist/playable-product-local-editor.d.ts +10 -12
  102. package/dist/playable-product-local-editor.d.ts.map +1 -1
  103. package/dist/playable-product-local-editor.js +178 -85
  104. package/dist/playable-product-local-editor.js.map +1 -1
  105. package/dist/playable-product-projection-preview.d.ts +4 -1
  106. package/dist/playable-product-projection-preview.d.ts.map +1 -1
  107. package/dist/playable-product-projection-preview.js +122 -5
  108. package/dist/playable-product-projection-preview.js.map +1 -1
  109. package/dist/playable-product-rendering.d.ts +12 -0
  110. package/dist/playable-product-rendering.d.ts.map +1 -1
  111. package/dist/playable-product-rendering.js +128 -6
  112. package/dist/playable-product-rendering.js.map +1 -1
  113. package/dist/playable-product-scene-capabilities.d.ts +24 -7
  114. package/dist/playable-product-scene-capabilities.d.ts.map +1 -1
  115. package/dist/playable-product-scene-capabilities.js +180 -17
  116. package/dist/playable-product-scene-capabilities.js.map +1 -1
  117. package/dist/playable-project-mode.d.ts +17 -0
  118. package/dist/playable-project-mode.d.ts.map +1 -0
  119. package/dist/playable-project-mode.js +2 -0
  120. package/dist/playable-project-mode.js.map +1 -0
  121. package/dist/playable-runtime-babylon.d.ts +3 -6
  122. package/dist/playable-runtime-babylon.d.ts.map +1 -1
  123. package/dist/playable-runtime-babylon.js +1 -5
  124. package/dist/playable-runtime-babylon.js.map +1 -1
  125. package/dist/playable-sdk.d.ts +16 -9
  126. package/dist/playable-sdk.d.ts.map +1 -1
  127. package/dist/playable-sdk.js +6 -4
  128. package/dist/playable-sdk.js.map +1 -1
  129. package/dist/playable-standard-project.d.ts +23 -14
  130. package/dist/playable-standard-project.d.ts.map +1 -1
  131. package/dist/playable-standard-project.js +57 -20
  132. package/dist/playable-standard-project.js.map +1 -1
  133. package/dist/vite-client.d.ts +4 -0
  134. package/node_modules/@babel/helper-string-parser/lib/index.js +0 -1
  135. package/node_modules/@babel/helper-validator-identifier/lib/identifier.js +0 -1
  136. package/node_modules/@babel/helper-validator-identifier/lib/index.js +0 -1
  137. package/node_modules/@babel/helper-validator-identifier/lib/keyword.js +0 -1
  138. package/node_modules/@babel/parser/lib/index.js +0 -1
  139. package/node_modules/@babel/types/lib/asserts/assertNode.js +0 -1
  140. package/node_modules/@babel/types/lib/asserts/generated/index.js +0 -1
  141. package/node_modules/@babel/types/lib/ast-types/generated/index.js +0 -1
  142. package/node_modules/@babel/types/lib/builders/flow/createFlowUnionType.js +0 -1
  143. package/node_modules/@babel/types/lib/builders/flow/createTypeAnnotationBasedOnTypeof.js +0 -1
  144. package/node_modules/@babel/types/lib/builders/generated/index.js +0 -1
  145. package/node_modules/@babel/types/lib/builders/generated/lowercase.js +0 -1
  146. package/node_modules/@babel/types/lib/builders/generated/uppercase.js +0 -1
  147. package/node_modules/@babel/types/lib/builders/productions.js +0 -1
  148. package/node_modules/@babel/types/lib/builders/react/buildChildren.js +0 -1
  149. package/node_modules/@babel/types/lib/builders/typescript/createTSUnionType.js +0 -1
  150. package/node_modules/@babel/types/lib/builders/validateNode.js +0 -1
  151. package/node_modules/@babel/types/lib/clone/clone.js +0 -1
  152. package/node_modules/@babel/types/lib/clone/cloneDeep.js +0 -1
  153. package/node_modules/@babel/types/lib/clone/cloneDeepWithoutLoc.js +0 -1
  154. package/node_modules/@babel/types/lib/clone/cloneNode.js +0 -1
  155. package/node_modules/@babel/types/lib/clone/cloneWithoutLoc.js +0 -1
  156. package/node_modules/@babel/types/lib/comments/addComment.js +0 -1
  157. package/node_modules/@babel/types/lib/comments/addComments.js +0 -1
  158. package/node_modules/@babel/types/lib/comments/inheritInnerComments.js +0 -1
  159. package/node_modules/@babel/types/lib/comments/inheritLeadingComments.js +0 -1
  160. package/node_modules/@babel/types/lib/comments/inheritTrailingComments.js +0 -1
  161. package/node_modules/@babel/types/lib/comments/inheritsComments.js +0 -1
  162. package/node_modules/@babel/types/lib/comments/removeComments.js +0 -1
  163. package/node_modules/@babel/types/lib/constants/generated/index.js +0 -1
  164. package/node_modules/@babel/types/lib/constants/index.js +0 -1
  165. package/node_modules/@babel/types/lib/converters/ensureBlock.js +0 -1
  166. package/node_modules/@babel/types/lib/converters/gatherSequenceExpressions.js +0 -1
  167. package/node_modules/@babel/types/lib/converters/toBindingIdentifierName.js +0 -1
  168. package/node_modules/@babel/types/lib/converters/toBlock.js +0 -1
  169. package/node_modules/@babel/types/lib/converters/toComputedKey.js +0 -1
  170. package/node_modules/@babel/types/lib/converters/toExpression.js +0 -1
  171. package/node_modules/@babel/types/lib/converters/toIdentifier.js +0 -1
  172. package/node_modules/@babel/types/lib/converters/toKeyAlias.js +0 -1
  173. package/node_modules/@babel/types/lib/converters/toSequenceExpression.js +0 -1
  174. package/node_modules/@babel/types/lib/converters/toStatement.js +0 -1
  175. package/node_modules/@babel/types/lib/converters/valueToNode.js +0 -1
  176. package/node_modules/@babel/types/lib/definitions/core.js +0 -1
  177. package/node_modules/@babel/types/lib/definitions/deprecated-aliases.js +0 -1
  178. package/node_modules/@babel/types/lib/definitions/experimental.js +0 -1
  179. package/node_modules/@babel/types/lib/definitions/flow.js +0 -1
  180. package/node_modules/@babel/types/lib/definitions/index.js +0 -1
  181. package/node_modules/@babel/types/lib/definitions/jsx.js +0 -1
  182. package/node_modules/@babel/types/lib/definitions/misc.js +0 -1
  183. package/node_modules/@babel/types/lib/definitions/placeholders.js +0 -1
  184. package/node_modules/@babel/types/lib/definitions/typescript.js +0 -1
  185. package/node_modules/@babel/types/lib/definitions/utils.js +0 -1
  186. package/node_modules/@babel/types/lib/index.js +0 -1
  187. package/node_modules/@babel/types/lib/modifications/appendToMemberExpression.js +0 -1
  188. package/node_modules/@babel/types/lib/modifications/flow/removeTypeDuplicates.js +0 -1
  189. package/node_modules/@babel/types/lib/modifications/inherits.js +0 -1
  190. package/node_modules/@babel/types/lib/modifications/prependToMemberExpression.js +0 -1
  191. package/node_modules/@babel/types/lib/modifications/removeProperties.js +0 -1
  192. package/node_modules/@babel/types/lib/modifications/removePropertiesDeep.js +0 -1
  193. package/node_modules/@babel/types/lib/modifications/typescript/removeTypeDuplicates.js +0 -1
  194. package/node_modules/@babel/types/lib/retrievers/getAssignmentIdentifiers.js +0 -1
  195. package/node_modules/@babel/types/lib/retrievers/getBindingIdentifiers.js +0 -1
  196. package/node_modules/@babel/types/lib/retrievers/getFunctionName.js +0 -1
  197. package/node_modules/@babel/types/lib/retrievers/getOuterBindingIdentifiers.js +0 -1
  198. package/node_modules/@babel/types/lib/traverse/traverse.js +0 -1
  199. package/node_modules/@babel/types/lib/traverse/traverseFast.js +0 -1
  200. package/node_modules/@babel/types/lib/utils/deprecationWarning.js +0 -1
  201. package/node_modules/@babel/types/lib/utils/inherit.js +0 -1
  202. package/node_modules/@babel/types/lib/utils/react/cleanJSXElementLiteralChild.js +0 -1
  203. package/node_modules/@babel/types/lib/utils/shallowEqual.js +0 -1
  204. package/node_modules/@babel/types/lib/validators/buildMatchMemberExpression.js +0 -1
  205. package/node_modules/@babel/types/lib/validators/generated/index.js +0 -1
  206. package/node_modules/@babel/types/lib/validators/is.js +0 -1
  207. package/node_modules/@babel/types/lib/validators/isBinding.js +0 -1
  208. package/node_modules/@babel/types/lib/validators/isBlockScoped.js +0 -1
  209. package/node_modules/@babel/types/lib/validators/isImmutable.js +0 -1
  210. package/node_modules/@babel/types/lib/validators/isLet.js +0 -1
  211. package/node_modules/@babel/types/lib/validators/isNode.js +0 -1
  212. package/node_modules/@babel/types/lib/validators/isNodesEquivalent.js +0 -1
  213. package/node_modules/@babel/types/lib/validators/isPlaceholderType.js +0 -1
  214. package/node_modules/@babel/types/lib/validators/isReferenced.js +0 -1
  215. package/node_modules/@babel/types/lib/validators/isScope.js +0 -1
  216. package/node_modules/@babel/types/lib/validators/isSpecifierDefault.js +0 -1
  217. package/node_modules/@babel/types/lib/validators/isType.js +0 -1
  218. package/node_modules/@babel/types/lib/validators/isValidES3Identifier.js +0 -1
  219. package/node_modules/@babel/types/lib/validators/isValidIdentifier.js +0 -1
  220. package/node_modules/@babel/types/lib/validators/isVar.js +0 -1
  221. package/node_modules/@babel/types/lib/validators/matchesPattern.js +0 -1
  222. package/node_modules/@babel/types/lib/validators/react/isCompatTag.js +0 -1
  223. package/node_modules/@babel/types/lib/validators/react/isReactComponent.js +0 -1
  224. package/node_modules/@babel/types/lib/validators/validate.js +0 -1
  225. package/node_modules/@babylonjs/loaders/BVH/bvhFileLoader.d.ts +69 -0
  226. package/node_modules/@babylonjs/loaders/BVH/bvhFileLoader.js +132 -0
  227. package/node_modules/@babylonjs/loaders/BVH/bvhFileLoader.metadata.d.ts +8 -0
  228. package/node_modules/@babylonjs/loaders/BVH/bvhFileLoader.metadata.js +7 -0
  229. package/node_modules/@babylonjs/loaders/BVH/bvhLoader.d.ts +14 -0
  230. package/node_modules/@babylonjs/loaders/BVH/bvhLoader.js +328 -0
  231. package/node_modules/@babylonjs/loaders/BVH/bvhLoadingOptions.d.ts +9 -0
  232. package/node_modules/@babylonjs/loaders/BVH/bvhLoadingOptions.js +1 -0
  233. package/node_modules/@babylonjs/loaders/BVH/index.d.ts +2 -0
  234. package/node_modules/@babylonjs/loaders/BVH/index.js +3 -0
  235. package/node_modules/@babylonjs/loaders/OBJ/index.d.ts +4 -0
  236. package/node_modules/@babylonjs/loaders/OBJ/index.js +4 -0
  237. package/node_modules/@babylonjs/loaders/OBJ/mtlFileLoader.d.ts +41 -0
  238. package/node_modules/@babylonjs/loaders/OBJ/mtlFileLoader.js +230 -0
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  241. package/node_modules/@babylonjs/loaders/OBJ/objFileLoader.metadata.d.ts +4 -0
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  245. package/node_modules/@babylonjs/loaders/OBJ/solidParser.d.ts +175 -0
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  247. package/node_modules/@babylonjs/loaders/SPLAT/index.d.ts +2 -0
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  261. package/node_modules/@babylonjs/loaders/STL/index.d.ts +1 -0
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  267. package/node_modules/@babylonjs/loaders/bvh/license.md +21 -0
  268. package/node_modules/@babylonjs/loaders/dynamic.d.ts +5 -0
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  270. package/node_modules/@babylonjs/loaders/glTF/1.0/glTFBinaryExtension.d.ts +16 -0
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  274. package/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoaderInterfaces.d.ts +412 -0
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  276. package/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoaderUtils.d.ts +71 -0
  277. package/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoaderUtils.js +254 -0
  278. package/node_modules/@babylonjs/loaders/glTF/1.0/glTFMaterialsCommonExtension.d.ts +13 -0
  279. package/node_modules/@babylonjs/loaders/glTF/1.0/glTFMaterialsCommonExtension.js +130 -0
  280. package/node_modules/@babylonjs/loaders/glTF/1.0/index.d.ts +5 -0
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  282. package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_lights_area.d.ts +41 -0
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  1377. package/node_modules/@playcanvas/pcui/types/helpers/search.d.ts +31 -0
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  1382. package/node_modules/babylonjs-gltf2interface/package.json +26 -0
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  1479. package/node_modules/@fps-games/editor-babylon/dist/prefab-comparison-preview-controller.d.ts +0 -37
  1480. package/node_modules/@fps-games/editor-babylon/dist/prefab-comparison-preview-controller.d.ts.map +0 -1
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  1483. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.d.ts +0 -49
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  1499. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-scope.d.ts +0 -5
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  1503. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.d.ts +0 -63
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  1506. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.js.map +0 -1
@@ -1,11 +1,12 @@
1
1
  import { cloneEditorTransformMatrix, combineEditorTransforms, createIdentityEditorTransformMatrix, createEditorTransformMatrixSnapshot, isEditorTransformMatrixSnapshot, readEditorTransformPosition, toEditorLocalTransformFromWorld, } from '@fps-games/editor-core';
2
- import { applyBabylonDefaultOutline } from '@fps-games/babylon-renderer';
2
+ import { applyBabylonDefaultOutline, collectBabylonMaterialOwnerCandidates, resolveBabylonEffectiveMaterialOwner, } from '@fps-games/babylon-renderer';
3
+ import { isMaterialOwnerResolutionPointerVerified, resolveMaterialOwner, } from '@fps-games/playable-contracts';
3
4
  import { applyArtistMaterialProfileToRuntimeMaterial } from './material-property-adapter.js';
4
5
  import { pickBabylonProjectionNodeIdAt, resolveBabylonPickSelectionNodeId, resolveBabylonProjectionNodeId, } from './projection-pick-resolver.js';
5
6
  import { normalizeProjectionOwnerNodePath, readProjectionSourceNodeSegment, } from './projection-source-owner-path.js';
6
7
  import { createMaterialSlotOwnerPathMatchKey, isMaterialSlotOwnerPathMatch, } from './material-slot-source-resolver.js';
7
8
  import { isBabylonPrimitiveProjectionSharedMaterial, } from './primitive-projection-instancing.js';
8
- const LARGE_SELECTION_EDGE_LIMIT = 200;
9
+ import { createBabylonEditorSelectionPresentationController, } from './selection-presentation-controller.js';
9
10
  const PROJECTION_LOCAL_MATRIX_METADATA_KEY = 'editorLocalTransformMatrix';
10
11
  const MIN_SELECTION_BOUNDS_PROXY_SIZE = 0.002;
11
12
  const ASSET_MESH_SELECTION_SEPARATOR = '::assetMesh::';
@@ -16,11 +17,18 @@ function requireBabylonCtor(value, name) {
16
17
  }
17
18
  export function createBabylonEditorProjection(options) {
18
19
  const projections = new Map();
20
+ const projectionNodes = new Map();
19
21
  const projectionParentIds = new Map();
20
22
  const projectionAuthoredActive = new Map();
21
23
  const previewVisibilityOverrides = new Map();
22
24
  const shadowDebugOverlayObjects = [];
23
- const selectionEdgesPrewarm = options.selectionEdgesPrewarm ?? 'eager';
25
+ const selectionPresentation = options.selectionPresentationController
26
+ ?? createBabylonEditorSelectionPresentationController({
27
+ babylon: options.babylon,
28
+ scene: options.scene,
29
+ logger: options.logger,
30
+ prewarm: options.selectionEdgesPrewarm !== undefined,
31
+ });
24
32
  const activeBatches = new Set();
25
33
  const idleWaiters = new Set();
26
34
  let nextBatchId = 1;
@@ -115,22 +123,21 @@ export function createBabylonEditorProjection(options) {
115
123
  const trackAsyncProjection = (batch, node, projection) => {
116
124
  batch.asyncNodeIds.push(node.id);
117
125
  batch.pendingNodeIds.add(node.id);
118
- return loadModelProjection(options, node, projection).finally(() => {
126
+ return loadModelProjection(options, node, projection, () => projectionNodes.get(node.id) ?? node).finally(() => {
119
127
  batch.pendingNodeIds.delete(node.id);
120
128
  batch.settledNodeIds.add(node.id);
121
129
  if (projections.get(node.id) === projection && !projection.root.isDisposed?.()) {
122
130
  delete projection.loadPromise;
123
131
  applyProjectionPreviewVisibility(node.id);
124
- applyProjectionOutline(node, projection);
125
- scheduleProjectionSelectionEdgesPrewarm(projection);
132
+ applyProjectionOutline(projectionNodes.get(node.id) ?? node, projection);
133
+ selectionPresentation.updateProjectedNode(projection);
126
134
  options.onProjectionReady?.({ nodeId: node.id, async: true });
127
135
  }
128
136
  scheduleBatchSettled(batch);
129
137
  });
130
138
  };
131
139
  const disposeProjectedNode = (projection) => {
132
- projection.selectionEdgesPrewarmCancel?.();
133
- projection.selectionEdgesPrewarmCancel = null;
140
+ selectionPresentation.detachProjectedNode(projection.nodeId);
134
141
  projection.importStructure = null;
135
142
  for (const animationGroup of projection.animationGroups) {
136
143
  animationGroup.dispose?.();
@@ -152,6 +159,7 @@ export function createBabylonEditorProjection(options) {
152
159
  disposeProjectedNode(projection);
153
160
  }
154
161
  projections.clear();
162
+ projectionNodes.clear();
155
163
  projectionParentIds.clear();
156
164
  projectionAuthoredActive.clear();
157
165
  previewVisibilityOverrides.clear();
@@ -184,17 +192,6 @@ export function createBabylonEditorProjection(options) {
184
192
  }
185
193
  return hadObjects;
186
194
  };
187
- const scheduleProjectionSelectionEdgesPrewarm = (projection) => {
188
- projection.selectionEdgesPrewarmCancel?.();
189
- projection.selectionEdgesPrewarmCancel = null;
190
- if (selectionEdgesPrewarm === 'lazy')
191
- return;
192
- if (selectionEdgesPrewarm === 'eager') {
193
- prewarmProjectionSelectionEdges(projection);
194
- return;
195
- }
196
- projection.selectionEdgesPrewarmCancel = scheduleIdleProjectionSelectionEdgesPrewarm(projection);
197
- };
198
195
  const syncProjectionHierarchy = () => {
199
196
  for (const [nodeId, projection] of projections) {
200
197
  const parentId = projectionParentIds.get(nodeId) ?? null;
@@ -216,10 +213,12 @@ export function createBabylonEditorProjection(options) {
216
213
  root,
217
214
  outlineMeshes: [],
218
215
  selectionMeshes: [],
216
+ selectionPresentationTargets: [],
219
217
  animationGroups: [],
220
218
  runtimeObjects: [],
221
219
  };
222
220
  projections.set(node.id, projection);
221
+ projectionNodes.set(node.id, node);
223
222
  projectionParentIds.set(node.id, node.parentId ?? null);
224
223
  projectionAuthoredActive.set(node.id, node.active !== false);
225
224
  applyProjectionPreviewVisibility(node.id);
@@ -236,10 +235,9 @@ export function createBabylonEditorProjection(options) {
236
235
  attachFallbackProjection(options.babylon, options.scene, node, projection, true);
237
236
  }
238
237
  }
239
- if (!projection.loadPromise) {
238
+ if (!projection.loadPromise)
240
239
  applyProjectionOutline(node, projection);
241
- scheduleProjectionSelectionEdgesPrewarm(projection);
242
- }
240
+ selectionPresentation.attachProjectedNode(projection);
243
241
  if (!projection.loadPromise)
244
242
  batch.settledNodeIds.add(node.id);
245
243
  return projection;
@@ -256,6 +254,7 @@ export function createBabylonEditorProjection(options) {
256
254
  if (!existing)
257
255
  return;
258
256
  projections.delete(nodeId);
257
+ projectionNodes.delete(nodeId);
259
258
  projectionParentIds.delete(nodeId);
260
259
  projectionAuthoredActive.delete(nodeId);
261
260
  previewVisibilityOverrides.delete(nodeId);
@@ -309,6 +308,15 @@ export function createBabylonEditorProjection(options) {
309
308
  }
310
309
  return transforms;
311
310
  },
311
+ toNodeLocalTransform(nodeId, worldTransform) {
312
+ const projection = projections.get(nodeId);
313
+ if (!projection?.root)
314
+ return null;
315
+ const parent = projection.root.parent ?? null;
316
+ return parent
317
+ ? toEditorLocalTransformFromWorld(readProjectionWorldTransform(parent), worldTransform, { allowMatrixFallback: true })
318
+ : cloneProjectionTransformSnapshot(worldTransform);
319
+ },
312
320
  readNodeImportStructure(nodeId) {
313
321
  return cloneProjectionImportStructureSnapshot(projections.get(nodeId)?.importStructure ?? null);
314
322
  },
@@ -353,18 +361,20 @@ export function createBabylonEditorProjection(options) {
353
361
  const projection = projections.get(node.id);
354
362
  if (!projection)
355
363
  return;
364
+ projectionNodes.set(node.id, node);
356
365
  projectionAuthoredActive.set(node.id, node.active !== false);
357
366
  applyProjectionPreviewVisibility(node.id);
358
367
  projectionParentIds.set(node.id, node.parentId ?? null);
359
368
  syncProjectionHierarchy();
360
369
  if (node.transform)
361
370
  applyProjectionTransform(options.babylon, projection.root, node.transform);
362
- scheduleProjectionSelectionEdgesPrewarm(projection);
371
+ selectionPresentation.updateProjectedNode(projection);
363
372
  },
364
373
  syncRuntimeNode(node) {
365
374
  const projection = projections.get(node.id);
366
375
  if (!projection || node.runtimeKind !== 'light')
367
376
  return false;
377
+ projectionNodes.set(node.id, node);
368
378
  projectionAuthoredActive.set(node.id, node.active !== false);
369
379
  applyProjectionPreviewVisibility(node.id);
370
380
  projectionParentIds.set(node.id, node.parentId ?? null);
@@ -373,17 +383,21 @@ export function createBabylonEditorProjection(options) {
373
383
  applyProjectionTransform(options.babylon, projection.root, node.transform);
374
384
  if (!syncRuntimeLightProjection(options.babylon, options.scene, node, projection))
375
385
  return false;
376
- scheduleProjectionSelectionEdgesPrewarm(projection);
386
+ selectionPresentation.updateProjectedNode(projection);
377
387
  return true;
378
388
  },
379
389
  syncNodeMetadata(node) {
380
390
  const projection = projections.get(node.id);
381
391
  if (!projection)
382
392
  return;
393
+ projectionNodes.set(node.id, node);
383
394
  syncProjectionNodeMetadata(projection, node);
384
395
  },
385
396
  syncSelection(selection) {
386
- syncProjectionSelection(options.babylon, projections, selection);
397
+ selectionPresentation.syncSelection(selection);
398
+ },
399
+ getSelectionPresentationDiagnostics() {
400
+ return selectionPresentation.getDiagnostics();
387
401
  },
388
402
  resolveProjectionNodeId(target) {
389
403
  return resolveBabylonProjectionNodeId(target);
@@ -451,6 +465,7 @@ export function createBabylonEditorProjection(options) {
451
465
  },
452
466
  dispose() {
453
467
  disposeAll();
468
+ selectionPresentation.dispose();
454
469
  },
455
470
  };
456
471
  }
@@ -632,10 +647,14 @@ function averagePositions(transforms) {
632
647
  function getProjectionSelectionBounds(projections, nodeIds) {
633
648
  let min = null;
634
649
  let max = null;
650
+ let oriented;
635
651
  for (const nodeId of nodeIds) {
636
- const bounds = readProjectionBounds(resolveProjectionSelectionBoundsTarget(projections, nodeId));
652
+ const target = resolveProjectionSelectionBoundsTarget(projections, nodeId);
653
+ const bounds = readProjectionBounds(target);
637
654
  if (!bounds)
638
655
  continue;
656
+ if (nodeIds.length === 1)
657
+ oriented = readProjectionOrientedBounds(target) ?? undefined;
639
658
  min = min
640
659
  ? {
641
660
  x: Math.min(min.x, bounds.min.x),
@@ -667,6 +686,7 @@ function getProjectionSelectionBounds(projections, nodeIds) {
667
686
  y: max.y - min.y,
668
687
  z: max.z - min.z,
669
688
  },
689
+ ...(oriented ? { oriented } : {}),
670
690
  };
671
691
  }
672
692
  function resolveProjectionSelectionBoundsTarget(projections, nodeId) {
@@ -712,6 +732,95 @@ function readProjectionBounds(root) {
712
732
  max: position,
713
733
  };
714
734
  }
735
+ function readProjectionOrientedBounds(root) {
736
+ if (!root)
737
+ return null;
738
+ const worldMatrix = root.computeWorldMatrix?.(true) ?? root.getWorldMatrix?.();
739
+ const inverseWorldMatrix = worldMatrix?.clone?.();
740
+ if (!worldMatrix || !inverseWorldMatrix?.invert)
741
+ return null;
742
+ inverseWorldMatrix.invert();
743
+ const meshes = [root, ...(root.getChildMeshes?.(false) ?? [])];
744
+ const localPoints = [];
745
+ let Vector3 = null;
746
+ for (const mesh of meshes) {
747
+ mesh?.computeWorldMatrix?.(true);
748
+ const worldCorners = mesh?.getBoundingInfo?.()?.boundingBox?.vectorsWorld;
749
+ if (!Array.isArray(worldCorners))
750
+ continue;
751
+ for (const point of worldCorners) {
752
+ const PointVector3 = point?.constructor;
753
+ if (typeof PointVector3?.TransformCoordinates !== 'function')
754
+ continue;
755
+ Vector3 ?? (Vector3 = PointVector3);
756
+ localPoints.push(PointVector3.TransformCoordinates(point, inverseWorldMatrix));
757
+ }
758
+ }
759
+ if (!Vector3 || localPoints.length === 0)
760
+ return null;
761
+ const localMin = {
762
+ x: Math.min(...localPoints.map(point => Number(point.x))),
763
+ y: Math.min(...localPoints.map(point => Number(point.y))),
764
+ z: Math.min(...localPoints.map(point => Number(point.z))),
765
+ };
766
+ const localMax = {
767
+ x: Math.max(...localPoints.map(point => Number(point.x))),
768
+ y: Math.max(...localPoints.map(point => Number(point.y))),
769
+ z: Math.max(...localPoints.map(point => Number(point.z))),
770
+ };
771
+ if (![...Object.values(localMin), ...Object.values(localMax)].every(Number.isFinite))
772
+ return null;
773
+ const transformPoint = (x, y, z) => {
774
+ const point = Vector3.TransformCoordinates(new Vector3(x, y, z), worldMatrix);
775
+ return { x: Number(point.x), y: Number(point.y), z: Number(point.z) };
776
+ };
777
+ const minMinMin = transformPoint(localMin.x, localMin.y, localMin.z);
778
+ const maxMinMin = transformPoint(localMax.x, localMin.y, localMin.z);
779
+ const minMaxMin = transformPoint(localMin.x, localMax.y, localMin.z);
780
+ const minMinMax = transformPoint(localMin.x, localMin.y, localMax.z);
781
+ const maxMaxMax = transformPoint(localMax.x, localMax.y, localMax.z);
782
+ const xEdge = subtractProjectionVec3(maxMinMin, minMinMin);
783
+ const yEdge = subtractProjectionVec3(minMaxMin, minMinMin);
784
+ const zEdge = subtractProjectionVec3(minMinMax, minMinMin);
785
+ const size = {
786
+ x: Math.hypot(xEdge.x, xEdge.y, xEdge.z),
787
+ y: Math.hypot(yEdge.x, yEdge.y, yEdge.z),
788
+ z: Math.hypot(zEdge.x, zEdge.y, zEdge.z),
789
+ };
790
+ if (![size.x, size.y, size.z].every(value => Number.isFinite(value) && value >= 0))
791
+ return null;
792
+ const worldOrigin = transformPoint(0, 0, 0);
793
+ const normalizeWorldAxis = (point) => {
794
+ const axis = subtractProjectionVec3(point, worldOrigin);
795
+ const length = Math.hypot(axis.x, axis.y, axis.z);
796
+ return Number.isFinite(length) && length > 0.000001 ? scaleVec3(axis, 1 / length) : null;
797
+ };
798
+ const xAxis = normalizeWorldAxis(transformPoint(1, 0, 0));
799
+ const yAxis = normalizeWorldAxis(transformPoint(0, 1, 0));
800
+ const zAxis = normalizeWorldAxis(transformPoint(0, 0, 1));
801
+ if (!xAxis || !yAxis || !zAxis)
802
+ return null;
803
+ return {
804
+ center: {
805
+ x: (minMinMin.x + maxMaxMax.x) / 2,
806
+ y: (minMinMin.y + maxMaxMax.y) / 2,
807
+ z: (minMinMin.z + maxMaxMax.z) / 2,
808
+ },
809
+ size,
810
+ axes: {
811
+ x: xAxis,
812
+ y: yAxis,
813
+ z: zAxis,
814
+ },
815
+ };
816
+ }
817
+ function subtractProjectionVec3(left, right) {
818
+ return {
819
+ x: left.x - right.x,
820
+ y: left.y - right.y,
821
+ z: left.z - right.z,
822
+ };
823
+ }
715
824
  export function readProjectionTransform(node) {
716
825
  return readProjectionWorldTransform(node);
717
826
  }
@@ -771,11 +880,12 @@ function createProjectionRoot(babylon, scene, node) {
771
880
  };
772
881
  return root;
773
882
  }
774
- async function loadModelProjection(options, node, projection) {
883
+ async function loadModelProjection(options, node, projection, getLatestNode) {
775
884
  const asset = node.asset;
776
885
  if (!asset || !options.importModel) {
777
- attachFallbackProjection(options.babylon, options.scene, node, projection, !!asset);
778
- applyProjectionOutline(node, projection);
886
+ const latestNode = getLatestNode();
887
+ attachFallbackProjection(options.babylon, options.scene, latestNode, projection, !!asset);
888
+ applyProjectionOutline(latestNode, projection);
779
889
  return;
780
890
  }
781
891
  try {
@@ -787,22 +897,25 @@ async function loadModelProjection(options, node, projection) {
787
897
  asset,
788
898
  });
789
899
  if (!result) {
790
- attachFallbackProjection(options.babylon, options.scene, node, projection, true);
791
- applyProjectionOutline(node, projection);
900
+ const latestNode = getLatestNode();
901
+ attachFallbackProjection(options.babylon, options.scene, latestNode, projection, true);
902
+ applyProjectionOutline(latestNode, projection);
792
903
  return;
793
904
  }
794
905
  if (projection.root.isDisposed?.()) {
795
906
  disposeImportedProjectionResult(result);
796
907
  return;
797
908
  }
798
- attachImportedProjectionResult(options, node, asset, projection, result);
799
- applyProjectionOutline(node, projection);
909
+ const latestNode = getLatestNode();
910
+ attachImportedProjectionResult(options, latestNode, asset, projection, result);
911
+ applyProjectionOutline(latestNode, projection);
800
912
  }
801
913
  catch (error) {
802
914
  options.logger?.warn?.(`[BabylonEditorProjection] Failed to project model "${asset.sourceId ?? asset.id ?? node.id}"`, error);
803
915
  if (!projection.root.isDisposed?.()) {
804
- attachFallbackProjection(options.babylon, options.scene, node, projection, true);
805
- applyProjectionOutline(node, projection);
916
+ const latestNode = getLatestNode();
917
+ attachFallbackProjection(options.babylon, options.scene, latestNode, projection, true);
918
+ applyProjectionOutline(latestNode, projection);
806
919
  }
807
920
  }
808
921
  }
@@ -845,6 +958,8 @@ function attachImportedProjectionResult(options, node, asset, projection, result
845
958
  };
846
959
  }
847
960
  const materialSlots = readProjectionAssetMaterialSlots(asset, node.id);
961
+ const materialOwnerResolutionContext = createProjectionMaterialOwnerResolutionContext(modelRoot, node.id);
962
+ const explicitlyBoundSlotIds = new Set(createProjectionMaterialSlotBindings(node).map(binding => binding.slot.slotId));
848
963
  const ownerNodePathByMesh = new Map();
849
964
  const ownerMeshCountByKey = new Map();
850
965
  for (const mesh of result.meshes ?? []) {
@@ -864,19 +979,19 @@ function attachImportedProjectionResult(options, node, asset, projection, result
864
979
  if (ownerNodePath) {
865
980
  const ownerKey = createMaterialSlotOwnerPathMatchKey(ownerNodePath, { projectionNodeId: node.id });
866
981
  const ownerMeshCount = ownerMeshCountByKey.get(ownerKey) ?? 0;
867
- const splitPrimitiveSlot = resolveProjectionSplitPrimitiveMeshSelectionSlot(mesh, materialSlots, ownerNodePath, node.id, ownerMeshCount, splitPrimitiveOrdinalByOwnerKey);
868
- const primitiveSelectionMeshes = createProjectionAssetMeshSelectionProxies(options, node, projection, mesh, ownerNodePath, materialSlots);
982
+ const splitPrimitiveSlot = resolveProjectionSplitPrimitiveMeshSelectionSlot(mesh, materialSlots, materialOwnerResolutionContext, explicitlyBoundSlotIds, ownerMeshCount, splitPrimitiveOrdinalByOwnerKey);
983
+ const primitiveSelectionMeshes = createProjectionAssetMeshSelectionProxies(options, node, projection, mesh, ownerNodePath, materialSlots, materialOwnerResolutionContext, explicitlyBoundSlotIds);
869
984
  const primitiveBoundsSelectionMeshes = !splitPrimitiveSlot
870
985
  && primitiveSelectionMeshes.length === 0
871
986
  && !primitiveBoundsProxyOwnerKeys.has(ownerKey)
872
- ? createProjectionPrimitiveBoundsSelectionProxies(options, node, projection, mesh, ownerNodePath, materialSlots, ownerMeshCount)
987
+ ? createProjectionPrimitiveBoundsSelectionProxies(options, node, projection, mesh, ownerNodePath, materialSlots, materialOwnerResolutionContext, explicitlyBoundSlotIds, ownerMeshCount)
873
988
  : [];
874
989
  if (primitiveBoundsSelectionMeshes.length > 0)
875
990
  primitiveBoundsProxyOwnerKeys.add(ownerKey);
876
991
  const usesSelectionMeshes = primitiveSelectionMeshes.length > 0
877
992
  || primitiveBoundsSelectionMeshes.length > 0
878
993
  || primitiveBoundsProxyOwnerKeys.has(ownerKey);
879
- const selectionKey = resolveProjectionAssetMeshSelectionKey(asset, ownerNodePath, node.id);
994
+ const selectionKey = resolveProjectionAssetMeshSelectionKey(asset, mesh, ownerNodePath, materialOwnerResolutionContext, explicitlyBoundSlotIds, node.id);
880
995
  mesh.metadata = {
881
996
  ...(mesh.metadata ?? {}),
882
997
  editorProjection: {
@@ -903,13 +1018,23 @@ function attachImportedProjectionResult(options, node, asset, projection, result
903
1018
  };
904
1019
  }
905
1020
  }
906
- projection.runtimeObjects.push(...applyProjectionArtistMaterialProfilesToMeshes(options, node, modelRoot, result.meshes ?? []));
1021
+ projection.runtimeObjects.push(...applyProjectionArtistMaterialProfilesToMeshes(options, node, modelRoot, result.meshes ?? [], materialOwnerResolutionContext));
907
1022
  for (const animationGroup of result.animationGroups ?? []) {
908
1023
  animationGroup.stop?.();
909
1024
  }
910
1025
  projection.animationGroups = result.animationGroups ?? [];
911
1026
  projection.outlineMeshes = (result.meshes ?? []).filter((mesh) => mesh.getTotalVertices?.() > 0);
912
1027
  projection.importStructure = createProjectionImportStructureSnapshot(node, asset, modelRoot, result);
1028
+ const lightSync = resyncProjectionMeshLightSources(scene, result.meshes ?? []);
1029
+ options.logger?.info?.('[BabylonEditorProjection] Model light sources synchronized', {
1030
+ projectionNodeId: node.id,
1031
+ sourceAssetId: asset.sourceId ?? asset.id ?? null,
1032
+ importedMeshCount: lightSync.importedMeshCount,
1033
+ instancedMeshCount: lightSync.instancedMeshCount,
1034
+ lightSourceOwnerCount: lightSync.lightSourceOwnerCount,
1035
+ activeSceneLightCount: lightSync.activeSceneLightCount,
1036
+ resolvedLightSourceOwnerCount: lightSync.resolvedLightSourceOwnerCount,
1037
+ });
913
1038
  }
914
1039
  catch (error) {
915
1040
  disposeImportedProjectionResult(result);
@@ -1429,7 +1554,7 @@ function createPrimitiveProjectionMesh(babylon, scene, node, options) {
1429
1554
  });
1430
1555
  return mesh;
1431
1556
  }
1432
- function applyProjectionArtistMaterialProfilesToMeshes(options, node, modelRoot, meshes) {
1557
+ function applyProjectionArtistMaterialProfilesToMeshes(options, node, modelRoot, meshes, materialOwnerResolutionContext) {
1433
1558
  const slotBindings = createProjectionMaterialSlotBindings(node);
1434
1559
  const hasRootProfile = !!node.artistMaterialProfile;
1435
1560
  const hasSlotProfiles = slotBindings.length > 0;
@@ -1484,63 +1609,83 @@ function applyProjectionArtistMaterialProfilesToMeshes(options, node, modelRoot,
1484
1609
  return clonedMaterials;
1485
1610
  const materialCounts = countProjectionMeshMaterials(meshes);
1486
1611
  const assetMaterialSlots = node.asset ? readProjectionAssetMaterialSlots(node.asset, node.id) : [];
1487
- const unmatchedSlotBindings = new Set(slotBindings);
1488
- for (const mesh of meshes) {
1489
- const ownerNodePath = buildProjectionOwnerNodePath(mesh, modelRoot, node.id);
1490
- const meshSlotBindingMatches = resolveProjectionSlotBindingMatches(slotBindings, ownerNodePath, node.id);
1491
- for (const { binding: slotBinding, matchKind } of meshSlotBindingMatches) {
1492
- unmatchedSlotBindings.delete(slotBinding);
1493
- if (!readProjectionWritableMeshMaterial(mesh)) {
1494
- emitProjectionSlotMaterialProfileDiagnostic(options, node.id, slotBinding, {
1495
- applied: false,
1496
- matchKind,
1497
- meshOwnerNodePath: ownerNodePath,
1498
- targetMaterialStatus: 'missingMaterial',
1499
- warningMessage: 'Slot material profile was not applied because the matched mesh has no target material.',
1500
- });
1501
- continue;
1502
- }
1503
- const resolution = resolveProjectionSlotMaterialTarget(mesh, materialCounts, slotBinding.slot, ownerNodePath, {
1504
- projectionNodeId: node.id,
1505
- primitiveSingleMaterialFallbackAllowed: isProjectionSinglePrimitiveMaterialSlot(slotBinding.slot, assetMaterialSlots),
1612
+ for (const slotBinding of slotBindings) {
1613
+ const ownerResolution = materialOwnerResolutionContext.resolve(slotBinding.slot, {
1614
+ explicitSlotBinding: true,
1615
+ });
1616
+ const ownerDiagnostic = createProjectionOwnerDiagnosticFields(ownerResolution);
1617
+ if (ownerResolution.status !== 'resolved') {
1618
+ emitProjectionSlotMaterialProfileDiagnostic(options, node.id, slotBinding, {
1619
+ applied: false,
1620
+ matchKind: ownerResolution.matchKind ?? 'none',
1621
+ meshOwnerNodePath: null,
1622
+ targetMaterialStatus: 'missingMeshOwner',
1623
+ ...ownerDiagnostic,
1624
+ warningMessage: ownerResolution.diagnostic.message,
1506
1625
  });
1507
- const targetMaterial = resolution.target?.material ?? readProjectionWritableMeshMaterial(mesh);
1508
- if (!resolution.target) {
1509
- emitProjectionSlotMaterialProfileDiagnostic(options, node.id, slotBinding, {
1510
- applied: false,
1511
- matchKind,
1512
- meshOwnerNodePath: ownerNodePath,
1513
- targetMaterialStatus: resolution.targetMaterialStatus,
1514
- targetMaterialName: readProjectionMaterialName(targetMaterial),
1515
- targetMaterialType: readProjectionMaterialType(targetMaterial),
1516
- warningMessage: resolution.warningMessage,
1517
- });
1518
- continue;
1519
- }
1520
- const target = resolution.target;
1521
- clonedMaterials.push(...target.clonedMaterials);
1522
- applyProjectionArtistMaterialProfile(options, target.material, slotBinding.profile);
1626
+ continue;
1627
+ }
1628
+ const mesh = ownerResolution.target.runtimeNode;
1629
+ const ownerNodePath = ownerResolution.candidate.canonicalPath;
1630
+ if (!readProjectionWritableMeshMaterial(mesh)) {
1523
1631
  emitProjectionSlotMaterialProfileDiagnostic(options, node.id, slotBinding, {
1524
- applied: true,
1525
- matchKind,
1632
+ applied: false,
1633
+ matchKind: ownerResolution.matchKind,
1526
1634
  meshOwnerNodePath: ownerNodePath,
1527
- targetMaterialStatus: resolution.targetMaterialStatus,
1528
- targetMaterialName: readProjectionMaterialName(target.material),
1529
- targetMaterialType: readProjectionMaterialType(target.material),
1635
+ targetMaterialStatus: 'missingMaterial',
1636
+ ...ownerDiagnostic,
1637
+ warningMessage: 'Slot material profile was not applied because the resolved owner has no target material.',
1530
1638
  });
1639
+ continue;
1531
1640
  }
1532
- }
1533
- for (const slotBinding of unmatchedSlotBindings) {
1641
+ const materialResolution = resolveProjectionSlotMaterialTarget(mesh, materialCounts, slotBinding.slot, ownerNodePath, {
1642
+ projectionNodeId: node.id,
1643
+ primitiveOwnerResolvedByPointer: isMaterialOwnerResolutionPointerVerified(slotBinding.slot, ownerResolution),
1644
+ primitiveSingleMaterialFallbackAllowed: isProjectionSinglePrimitiveMaterialSlot(slotBinding.slot, assetMaterialSlots),
1645
+ });
1646
+ const targetMaterial = materialResolution.target?.material ?? readProjectionWritableMeshMaterial(mesh);
1647
+ if (!materialResolution.target) {
1648
+ emitProjectionSlotMaterialProfileDiagnostic(options, node.id, slotBinding, {
1649
+ applied: false,
1650
+ matchKind: ownerResolution.matchKind,
1651
+ meshOwnerNodePath: ownerNodePath,
1652
+ targetMaterialStatus: materialResolution.targetMaterialStatus,
1653
+ targetMaterialName: readProjectionMaterialName(targetMaterial),
1654
+ targetMaterialType: readProjectionMaterialType(targetMaterial),
1655
+ ...ownerDiagnostic,
1656
+ warningMessage: materialResolution.warningMessage,
1657
+ });
1658
+ continue;
1659
+ }
1660
+ const target = materialResolution.target;
1661
+ clonedMaterials.push(...target.clonedMaterials);
1662
+ applyProjectionArtistMaterialProfile(options, target.material, slotBinding.profile);
1534
1663
  emitProjectionSlotMaterialProfileDiagnostic(options, node.id, slotBinding, {
1535
- applied: false,
1536
- matchKind: 'none',
1537
- meshOwnerNodePath: null,
1538
- targetMaterialStatus: 'missingMeshOwner',
1539
- warningMessage: 'Slot material profile was not applied because no imported mesh matched its owner path.',
1664
+ applied: true,
1665
+ matchKind: ownerResolution.matchKind,
1666
+ meshOwnerNodePath: ownerNodePath,
1667
+ targetMaterialStatus: materialResolution.targetMaterialStatus,
1668
+ targetMaterialName: readProjectionMaterialName(target.material),
1669
+ targetMaterialType: readProjectionMaterialType(target.material),
1670
+ ...ownerDiagnostic,
1671
+ ...(ownerResolution.diagnostic?.severity === 'warning'
1672
+ ? { warningMessage: ownerResolution.diagnostic.message }
1673
+ : {}),
1540
1674
  });
1541
1675
  }
1542
1676
  return clonedMaterials;
1543
1677
  }
1678
+ function createProjectionOwnerDiagnosticFields(resolution) {
1679
+ return {
1680
+ ownerResolutionStatus: resolution.status,
1681
+ ...(resolution.diagnostic ? {
1682
+ ownerDiagnosticCode: resolution.diagnostic.code,
1683
+ ownerDiagnosticSeverity: resolution.diagnostic.severity,
1684
+ } : {}),
1685
+ ownerCandidateIds: resolution.candidates.map(candidate => candidate.candidateId),
1686
+ ...(resolution.status === 'resolved' ? { ownerIdentity: resolution.identity } : {}),
1687
+ };
1688
+ }
1544
1689
  function applyProjectionArtistMaterialProfile(options, material, profile) {
1545
1690
  if (!profile)
1546
1691
  return;
@@ -1662,30 +1807,46 @@ function readProjectionMaterialSlotBoundsTuple(value) {
1662
1807
  return undefined;
1663
1808
  return tuple;
1664
1809
  }
1665
- function resolveProjectionSlotBindingMatches(slotBindings, ownerNodePath, projectionNodeId) {
1666
- if (ownerNodePath == null)
1667
- return [];
1668
- const normalized = normalizeProjectionOwnerNodePath(ownerNodePath, { projectionNodeId });
1669
- const normalizedMatchKey = createMaterialSlotOwnerPathMatchKey(normalized, { projectionNodeId });
1670
- const exactMatches = [];
1671
- const descendantMatches = [];
1672
- let descendantMatchLength = -1;
1673
- for (const binding of slotBindings) {
1674
- if (binding.slot.matchKey === normalizedMatchKey) {
1675
- exactMatches.push({ binding, matchKind: 'exact' });
1676
- continue;
1677
- }
1678
- if (isMaterialSlotOwnerPathMatch(normalized, binding.slot.normalizedOwnerNodePath, { projectionNodeId })) {
1679
- if (binding.slot.matchKey.length > descendantMatchLength) {
1680
- descendantMatches.length = 0;
1681
- descendantMatchLength = binding.slot.matchKey.length;
1682
- }
1683
- if (binding.slot.matchKey.length === descendantMatchLength) {
1684
- descendantMatches.push({ binding, matchKind: 'descendant' });
1685
- }
1686
- }
1687
- }
1688
- return exactMatches.length > 0 ? exactMatches : descendantMatches;
1810
+ function createProjectionMaterialOwnerResolutionContext(rootNode, projectionNodeId) {
1811
+ const candidates = collectBabylonMaterialOwnerCandidates(rootNode, {
1812
+ readPathSegment: node => {
1813
+ const segment = stableProjectionNodeSegment(node);
1814
+ return segment == null
1815
+ ? null
1816
+ : normalizeProjectionOwnerNodePath(segment, { projectionNodeId });
1817
+ },
1818
+ }).map(candidate => ({
1819
+ ...candidate,
1820
+ canonicalPath: normalizeProjectionOwnerNodePath(candidate.canonicalPath, { projectionNodeId }),
1821
+ ...(candidate.sourceOwnerAliases ? {
1822
+ sourceOwnerAliases: candidate.sourceOwnerAliases.map(alias => (normalizeProjectionOwnerNodePath(alias, { projectionNodeId }))),
1823
+ } : {}),
1824
+ }));
1825
+ const cache = new Map();
1826
+ return {
1827
+ resolve(slot, options = {}) {
1828
+ const explicitSlotBinding = options.explicitSlotBinding === true;
1829
+ const cacheKey = createProjectionMaterialOwnerResolutionCacheKey(slot, explicitSlotBinding);
1830
+ const cached = cache.get(cacheKey);
1831
+ if (cached)
1832
+ return cached;
1833
+ const resolution = resolveMaterialOwner(slot, candidates, { explicitSlotBinding });
1834
+ cache.set(cacheKey, resolution);
1835
+ return resolution;
1836
+ },
1837
+ };
1838
+ }
1839
+ function createProjectionMaterialOwnerResolutionCacheKey(slot, explicitSlotBinding) {
1840
+ return JSON.stringify([
1841
+ explicitSlotBinding,
1842
+ slot.ownerNodePath,
1843
+ slot.nodeIndex ?? null,
1844
+ slot.nodeIndexPath ?? null,
1845
+ slot.meshIndex ?? null,
1846
+ slot.primitiveIndex ?? null,
1847
+ slot.sourceMaterialIndex ?? null,
1848
+ slot.sourceMaterialIndices ?? null,
1849
+ ]);
1689
1850
  }
1690
1851
  function buildProjectionOwnerNodePath(node, rootNode, projectionNodeId) {
1691
1852
  if (!node || !rootNode || node === rootNode)
@@ -1720,42 +1881,20 @@ function stableProjectionNodeSegment(node) {
1720
1881
  function createAssetMeshProjectionNodeId(rootNodeId, ownerNodePath) {
1721
1882
  return `${rootNodeId}${ASSET_MESH_SELECTION_SEPARATOR}${encodeURIComponent(ownerNodePath)}`;
1722
1883
  }
1723
- function resolveProjectionAssetMeshSelectionKey(asset, ownerNodePath, projectionNodeId) {
1724
- const normalizedOwnerPath = normalizeProjectionOwnerNodePath(ownerNodePath, { projectionNodeId });
1725
- let bestSlot = null;
1726
- for (const slot of readProjectionAssetMaterialSlots(asset, projectionNodeId)) {
1727
- if (!isMaterialSlotOwnerPathMatch(normalizedOwnerPath, slot.normalizedOwnerNodePath, { projectionNodeId }))
1728
- continue;
1729
- if (!bestSlot || slot.matchKey.length > bestSlot.matchKey.length) {
1730
- bestSlot = slot;
1731
- }
1732
- }
1733
- return bestSlot?.key ?? ownerNodePath;
1734
- }
1735
- function resolveProjectionAssetMeshSelectionSlots(materialSlots, ownerNodePath, projectionNodeId) {
1736
- const normalizedOwnerPath = normalizeProjectionOwnerNodePath(ownerNodePath, { projectionNodeId });
1737
- const normalizedMatchKey = createMaterialSlotOwnerPathMatchKey(normalizedOwnerPath, { projectionNodeId });
1738
- const exactMatches = [];
1739
- const descendantMatches = [];
1740
- let descendantMatchLength = -1;
1741
- for (const slot of materialSlots) {
1742
- if (slot.matchKey === normalizedMatchKey) {
1743
- exactMatches.push(slot);
1744
- continue;
1745
- }
1746
- if (isMaterialSlotOwnerPathMatch(normalizedOwnerPath, slot.normalizedOwnerNodePath, { projectionNodeId })) {
1747
- if (slot.matchKey.length > descendantMatchLength) {
1748
- descendantMatches.length = 0;
1749
- descendantMatchLength = slot.matchKey.length;
1750
- }
1751
- if (slot.matchKey.length === descendantMatchLength)
1752
- descendantMatches.push(slot);
1753
- }
1754
- }
1755
- return exactMatches.length > 0 ? exactMatches : descendantMatches;
1884
+ function resolveProjectionAssetMeshSelectionKey(asset, mesh, ownerNodePath, materialOwnerResolutionContext, explicitlyBoundSlotIds, projectionNodeId) {
1885
+ const slots = resolveProjectionAssetMeshSelectionSlots(readProjectionAssetMaterialSlots(asset, projectionNodeId), mesh, materialOwnerResolutionContext, explicitlyBoundSlotIds);
1886
+ return slots[0]?.key ?? ownerNodePath;
1756
1887
  }
1757
- function createProjectionAssetMeshSelectionProxies(options, node, projection, mesh, ownerNodePath, materialSlots) {
1758
- const primitiveSlots = resolveProjectionAssetMeshSelectionSlots(materialSlots, ownerNodePath, node.id)
1888
+ function resolveProjectionAssetMeshSelectionSlots(materialSlots, mesh, materialOwnerResolutionContext, explicitlyBoundSlotIds) {
1889
+ return materialSlots.filter(slot => {
1890
+ const resolution = materialOwnerResolutionContext.resolve(slot, {
1891
+ explicitSlotBinding: explicitlyBoundSlotIds.has(slot.slotId),
1892
+ });
1893
+ return resolution.status === 'resolved' && resolution.target.runtimeNode === mesh;
1894
+ });
1895
+ }
1896
+ function createProjectionAssetMeshSelectionProxies(options, node, projection, mesh, ownerNodePath, materialSlots, materialOwnerResolutionContext, explicitlyBoundSlotIds) {
1897
+ const primitiveSlots = resolveProjectionAssetMeshSelectionSlots(materialSlots, mesh, materialOwnerResolutionContext, explicitlyBoundSlotIds)
1759
1898
  .filter(slot => Number.isInteger(slot.primitiveIndex));
1760
1899
  if (primitiveSlots.length <= 1)
1761
1900
  return [];
@@ -1786,37 +1925,37 @@ function createProjectionAssetMeshSelectionProxies(options, node, projection, me
1786
1925
  proxies.push(proxy);
1787
1926
  projection.selectionMeshes = projection.selectionMeshes ?? [];
1788
1927
  projection.selectionMeshes.push(proxy);
1928
+ registerProjectionSelectionPresentationTarget(projection, selectionNodeId, mesh);
1789
1929
  if (proxy.material)
1790
1930
  projection.runtimeObjects.push(proxy.material);
1791
1931
  }
1792
1932
  return proxies;
1793
1933
  }
1794
- function resolveProjectionSplitPrimitiveMeshSelectionSlot(mesh, materialSlots, ownerNodePath, projectionNodeId, ownerMeshCount, ordinalByOwnerKey) {
1934
+ function resolveProjectionSplitPrimitiveMeshSelectionSlot(mesh, materialSlots, materialOwnerResolutionContext, explicitlyBoundSlotIds, ownerMeshCount, ordinalByOwnerKey) {
1795
1935
  const subMeshes = Array.isArray(mesh?.subMeshes) ? mesh.subMeshes : [];
1796
1936
  if (subMeshes.length > 1)
1797
1937
  return null;
1798
1938
  if ((mesh?.getTotalVertices?.() ?? 0) <= 0)
1799
1939
  return null;
1800
- const primitiveSlots = resolveProjectionAssetMeshSelectionSlots(materialSlots, ownerNodePath, projectionNodeId)
1940
+ const primitiveSlots = resolveProjectionAssetMeshSelectionSlots(materialSlots, mesh, materialOwnerResolutionContext, explicitlyBoundSlotIds)
1801
1941
  .filter((slot) => (Number.isInteger(slot.primitiveIndex)))
1802
1942
  .sort((left, right) => left.primitiveIndex - right.primitiveIndex);
1943
+ if (primitiveSlots.length === 1 && ownerMeshCount > 1)
1944
+ return primitiveSlots[0];
1803
1945
  if (primitiveSlots.length <= 1)
1804
1946
  return null;
1805
1947
  if (ownerMeshCount < primitiveSlots.length)
1806
1948
  return null;
1807
- const ownerKey = createMaterialSlotOwnerPathMatchKey(ownerNodePath, { projectionNodeId });
1949
+ const ownerKey = primitiveSlots[0]?.matchKey ?? '';
1808
1950
  const ordinal = ordinalByOwnerKey.get(ownerKey) ?? 0;
1809
1951
  ordinalByOwnerKey.set(ownerKey, ordinal + 1);
1810
- const namedSlot = primitiveSlots.find(slot => isProjectionRuntimeSplitPrimitiveOwnerNode(mesh, slot));
1811
- if (namedSlot)
1812
- return namedSlot;
1813
1952
  return primitiveSlots.find(slot => slot.primitiveIndex === ordinal) ?? primitiveSlots[ordinal] ?? null;
1814
1953
  }
1815
- function createProjectionPrimitiveBoundsSelectionProxies(options, node, projection, mesh, ownerNodePath, materialSlots, ownerMeshCount) {
1954
+ function createProjectionPrimitiveBoundsSelectionProxies(options, node, projection, mesh, ownerNodePath, materialSlots, materialOwnerResolutionContext, explicitlyBoundSlotIds, ownerMeshCount) {
1816
1955
  const subMeshes = Array.isArray(mesh?.subMeshes) ? mesh.subMeshes : [];
1817
1956
  if (subMeshes.length > 1)
1818
1957
  return [];
1819
- const primitiveSlots = resolveProjectionAssetMeshSelectionSlots(materialSlots, ownerNodePath, node.id)
1958
+ const primitiveSlots = resolveProjectionAssetMeshSelectionSlots(materialSlots, mesh, materialOwnerResolutionContext, explicitlyBoundSlotIds)
1820
1959
  .filter(slot => Number.isInteger(slot.primitiveIndex) && !!slot.boundingBox)
1821
1960
  .sort((left, right) => (left.primitiveIndex ?? 0) - (right.primitiveIndex ?? 0));
1822
1961
  if (primitiveSlots.length <= 1)
@@ -1844,11 +1983,26 @@ function createProjectionPrimitiveBoundsSelectionProxies(options, node, projecti
1844
1983
  proxies.push(proxy);
1845
1984
  projection.selectionMeshes = projection.selectionMeshes ?? [];
1846
1985
  projection.selectionMeshes.push(proxy);
1986
+ registerProjectionSelectionPresentationTarget(projection, selectionNodeId, mesh);
1847
1987
  if (proxy.material)
1848
1988
  projection.runtimeObjects.push(proxy.material);
1849
1989
  }
1850
1990
  return proxies;
1851
1991
  }
1992
+ function registerProjectionSelectionPresentationTarget(projection, selectionNodeId, renderMesh) {
1993
+ projection.selectionPresentationTargets = projection.selectionPresentationTargets ?? [];
1994
+ const existing = projection.selectionPresentationTargets.find(target => target.selectionNodeId === selectionNodeId);
1995
+ if (existing) {
1996
+ if (!existing.renderMeshes.includes(renderMesh)) {
1997
+ existing.renderMeshes = [...existing.renderMeshes, renderMesh];
1998
+ }
1999
+ return;
2000
+ }
2001
+ projection.selectionPresentationTargets.push({
2002
+ selectionNodeId,
2003
+ renderMeshes: [renderMesh],
2004
+ });
2005
+ }
1852
2006
  function createProjectionPrimitiveBoundsSelectionProxy(options, node, sourceMesh, slot, metadata) {
1853
2007
  const { babylon, scene } = options;
1854
2008
  const MeshBuilder = babylon.MeshBuilder;
@@ -1923,93 +2077,6 @@ function readProjectionMaterialSlotBoundsVec3(value) {
1923
2077
  return null;
1924
2078
  return { x, y, z };
1925
2079
  }
1926
- function isProjectionRuntimeSplitPrimitiveOwnerNode(ownerNode, slot) {
1927
- if (slot.primitiveIndex == null)
1928
- return false;
1929
- const primitiveNames = new Set();
1930
- for (const baseName of [
1931
- slot.ownerNodePath,
1932
- readProjectionOwnerPathLastSegment(slot.ownerNodePath),
1933
- stripProjectionPrimitiveLabelSuffix(readProjectionSlotLabel(slot)),
1934
- readProjectionSlotLabel(slot),
1935
- ]) {
1936
- addProjectionRuntimeOwnerName(primitiveNames, appendProjectionPrimitiveOwnerSuffix(baseName, slot.primitiveIndex));
1937
- }
1938
- return collectProjectionRuntimeNodeMatchNames(ownerNode).some(name => primitiveNames.has(name));
1939
- }
1940
- function collectProjectionRuntimeNodeMatchNames(node) {
1941
- const rawNames = [
1942
- typeof node?.name === 'string' ? node.name : null,
1943
- typeof node?.id === 'string' ? node.id : null,
1944
- readProjectionRuntimeNodeDisplayName(node),
1945
- readProjectionSourceNodeSegment(node),
1946
- ];
1947
- const names = new Set();
1948
- for (const rawName of rawNames) {
1949
- addProjectionRuntimeOwnerName(names, rawName);
1950
- for (const tailName of collectProjectionRuntimeOwnerTailNames(rawName)) {
1951
- addProjectionRuntimeOwnerName(names, tailName);
1952
- }
1953
- }
1954
- return [...names];
1955
- }
1956
- function readProjectionRuntimeNodeDisplayName(node) {
1957
- const name = typeof node?.name === 'string' ? node.name.trim() : '';
1958
- const id = typeof node?.id === 'string' ? node.id.trim() : '';
1959
- if (name && id && name !== id)
1960
- return `${name} (${id})`;
1961
- return name || id || null;
1962
- }
1963
- function collectProjectionRuntimeOwnerTailNames(value) {
1964
- const raw = typeof value === 'string' ? value.trim() : '';
1965
- if (!raw)
1966
- return [];
1967
- const names = new Set();
1968
- const withoutClonePrefix = raw.replace(/^Clone of\s+/i, '').trim();
1969
- for (const candidate of [raw, withoutClonePrefix]) {
1970
- const colonTail = candidate.includes(':') ? candidate.split(':').pop() : '';
1971
- const dotTail = candidate.includes('.') ? candidate.split('.').pop() : '';
1972
- if (colonTail)
1973
- names.add(colonTail);
1974
- if (dotTail)
1975
- names.add(dotTail);
1976
- }
1977
- return [...names];
1978
- }
1979
- function readProjectionOwnerPathLastSegment(ownerNodePath) {
1980
- const segments = ownerNodePath.split('/').map(segment => segment.trim()).filter(Boolean);
1981
- return segments.length > 0 ? segments[segments.length - 1] ?? null : null;
1982
- }
1983
- function stripProjectionPrimitiveLabelSuffix(value) {
1984
- if (typeof value !== 'string')
1985
- return null;
1986
- const stripped = value.replace(/\s*\/\s*Primitive\s+\d+\s*$/i, '').trim();
1987
- return stripped || null;
1988
- }
1989
- function appendProjectionPrimitiveOwnerSuffix(value, primitiveIndex) {
1990
- if (typeof value !== 'string')
1991
- return null;
1992
- const baseName = stripProjectionPrimitiveLabelSuffix(value) ?? value.trim();
1993
- return baseName ? `${baseName}_primitive${primitiveIndex}` : null;
1994
- }
1995
- function readProjectionSlotLabel(slot) {
1996
- const label = typeof slot.label === 'string' ? slot.label.trim() : '';
1997
- if (label)
1998
- return label;
1999
- const materialName = typeof slot.materialName === 'string' ? slot.materialName.trim() : '';
2000
- return materialName || null;
2001
- }
2002
- function addProjectionRuntimeOwnerName(names, value) {
2003
- const normalized = normalizeProjectionRuntimeOwnerName(value);
2004
- if (normalized)
2005
- names.add(normalized);
2006
- }
2007
- function normalizeProjectionRuntimeOwnerName(value) {
2008
- const trimmed = typeof value === 'string' ? value.trim() : '';
2009
- if (!trimmed)
2010
- return null;
2011
- return createMaterialSlotOwnerPathMatchKey(trimmed);
2012
- }
2013
2080
  function createProjectionSubMeshSelectionProxy(options, node, sourceMesh, subMesh, metadata) {
2014
2081
  const { babylon, scene } = options;
2015
2082
  const Mesh = babylon.Mesh;
@@ -2144,11 +2211,21 @@ function detachProjectionSlotMaterial(mesh, materialCounts, ownerNodePath) {
2144
2211
  if (materialUseCount <= 1)
2145
2212
  return { material, clonedMaterials: [], projectionOwnsMaterialLifecycle };
2146
2213
  const clone = typeof material.clone === 'function'
2147
- ? material.clone(createProjectionSlotMaterialName(material, ownerNodePath))
2214
+ ? safelyCloneProjectionMaterial(material, createProjectionSlotMaterialName(material, ownerNodePath))
2148
2215
  : null;
2149
2216
  if (!clone)
2150
2217
  return null;
2151
- cloneProjectionSubMaterials(clone, material, ownerNodePath);
2218
+ try {
2219
+ cloneProjectionSubMaterials(clone, material, ownerNodePath);
2220
+ }
2221
+ catch {
2222
+ safelyDisposeProjectionMaterial(clone);
2223
+ return null;
2224
+ }
2225
+ if (Array.isArray(material.subMaterials) && !Array.isArray(clone.subMaterials)) {
2226
+ safelyDisposeProjectionMaterial(clone);
2227
+ return null;
2228
+ }
2152
2229
  materialOwner.material = clone;
2153
2230
  materialCounts.set(material, materialUseCount - 1);
2154
2231
  materialCounts.set(clone, 1);
@@ -2185,8 +2262,8 @@ function resolveProjectionSlotMaterialTarget(mesh, materialCounts, slot, ownerNo
2185
2262
  };
2186
2263
  }
2187
2264
  if (!Array.isArray(material.subMaterials)) {
2188
- const isSplitPrimitiveOwner = isProjectionRuntimeSplitPrimitiveOwnerNode(mesh, slot);
2189
- if (!isSplitPrimitiveOwner && (slot.primitiveIndex !== 0 || !options.primitiveSingleMaterialFallbackAllowed)) {
2265
+ if (!options.primitiveOwnerResolvedByPointer
2266
+ && (slot.primitiveIndex !== 0 || !options.primitiveSingleMaterialFallbackAllowed)) {
2190
2267
  return {
2191
2268
  target: null,
2192
2269
  targetMaterialStatus: 'missingSubMaterial',
@@ -2209,25 +2286,16 @@ function resolveProjectionSlotMaterialTarget(mesh, materialCounts, slot, ownerNo
2209
2286
  targetMaterialStatus: 'primitiveFallbackMaterial',
2210
2287
  };
2211
2288
  }
2212
- const detachResult = detachProjectionSlotMaterial(mesh, materialCounts, ownerNodePath);
2213
- const slotMaterial = detachResult?.material;
2214
- if (!detachResult || !Array.isArray(slotMaterial.subMaterials)) {
2215
- return {
2216
- target: null,
2217
- targetMaterialStatus: 'missingTargetMaterial',
2218
- warningMessage: 'Primitive slot material profile was not applied because the multi-material target could not be detached.',
2219
- };
2220
- }
2221
- const subMaterials = slotMaterial.subMaterials;
2222
- const subMaterial = subMaterials[slot.primitiveIndex];
2223
- if (!subMaterial || typeof subMaterial !== 'object' || typeof subMaterial.clone !== 'function') {
2289
+ const sourceSubMaterials = material.subMaterials;
2290
+ const sourceSubMaterial = sourceSubMaterials[slot.primitiveIndex];
2291
+ if (!sourceSubMaterial || typeof sourceSubMaterial !== 'object' || typeof sourceSubMaterial.clone !== 'function') {
2224
2292
  return {
2225
2293
  target: null,
2226
2294
  targetMaterialStatus: 'missingSubMaterial',
2227
2295
  warningMessage: 'Primitive slot material profile was not applied because the target subMaterial is missing or cannot be cloned.',
2228
2296
  };
2229
2297
  }
2230
- const clonedSubMaterial = subMaterial.clone(createProjectionSlotSubMaterialName(subMaterial, ownerNodePath, slot.primitiveIndex));
2298
+ const clonedSubMaterial = safelyCloneProjectionMaterial(sourceSubMaterial, createProjectionSlotSubMaterialName(sourceSubMaterial, ownerNodePath, slot.primitiveIndex));
2231
2299
  if (!clonedSubMaterial) {
2232
2300
  return {
2233
2301
  target: null,
@@ -2235,7 +2303,22 @@ function resolveProjectionSlotMaterialTarget(mesh, materialCounts, slot, ownerNo
2235
2303
  warningMessage: 'Primitive slot material profile was not applied because the target subMaterial clone failed.',
2236
2304
  };
2237
2305
  }
2306
+ const detachResult = detachProjectionSlotMaterial(mesh, materialCounts, ownerNodePath);
2307
+ const slotMaterial = detachResult?.material;
2308
+ if (!detachResult || !Array.isArray(slotMaterial.subMaterials)) {
2309
+ safelyDisposeProjectionMaterial(clonedSubMaterial);
2310
+ return {
2311
+ target: null,
2312
+ targetMaterialStatus: 'missingTargetMaterial',
2313
+ warningMessage: 'Primitive slot material profile was not applied because the multi-material target could not be detached.',
2314
+ };
2315
+ }
2316
+ const subMaterials = slotMaterial.subMaterials;
2317
+ const detachedSubMaterial = subMaterials[slot.primitiveIndex];
2238
2318
  subMaterials[slot.primitiveIndex] = clonedSubMaterial;
2319
+ if (detachedSubMaterial !== sourceSubMaterial && detachedSubMaterial !== clonedSubMaterial) {
2320
+ safelyDisposeProjectionMaterial(detachedSubMaterial);
2321
+ }
2239
2322
  return {
2240
2323
  target: {
2241
2324
  material: clonedSubMaterial,
@@ -2247,22 +2330,27 @@ function resolveProjectionSlotMaterialTarget(mesh, materialCounts, slot, ownerNo
2247
2330
  targetMaterialStatus: 'subMaterial',
2248
2331
  };
2249
2332
  }
2333
+ function safelyCloneProjectionMaterial(material, name) {
2334
+ try {
2335
+ return material?.clone?.(name) ?? null;
2336
+ }
2337
+ catch {
2338
+ return null;
2339
+ }
2340
+ }
2341
+ function safelyDisposeProjectionMaterial(material) {
2342
+ try {
2343
+ material?.dispose?.();
2344
+ }
2345
+ catch {
2346
+ // Best-effort cleanup for a clone that was never committed to the scene owner.
2347
+ }
2348
+ }
2250
2349
  function readProjectionWritableMeshMaterial(mesh) {
2251
2350
  return resolveProjectionWritableMaterialOwner(mesh)?.material ?? null;
2252
2351
  }
2253
2352
  function resolveProjectionWritableMaterialOwner(mesh) {
2254
- if (!mesh || typeof mesh !== 'object')
2255
- return null;
2256
- if (isProjectionInstancedMesh(mesh) && mesh.sourceMesh)
2257
- return mesh.sourceMesh;
2258
- return mesh;
2259
- }
2260
- function isProjectionInstancedMesh(mesh) {
2261
- if (!mesh || typeof mesh !== 'object')
2262
- return false;
2263
- const className = typeof mesh.getClassName === 'function' ? mesh.getClassName() : undefined;
2264
- return className === 'InstancedMesh'
2265
- || (mesh.constructor?.name === 'InstancedMesh' && !!mesh.sourceMesh);
2353
+ return resolveBabylonEffectiveMaterialOwner(mesh);
2266
2354
  }
2267
2355
  function cloneProjectionSubMaterials(clone, source, ownerNodePath) {
2268
2356
  if (!Array.isArray(clone?.subMaterials) || !Array.isArray(source?.subMaterials))
@@ -2512,22 +2600,33 @@ function isProjectionRuntimeLightObject(runtimeObject) {
2512
2600
  }
2513
2601
  function resyncProjectionSceneLightSources(scene) {
2514
2602
  const meshes = Array.isArray(scene.meshes) ? scene.meshes : [];
2603
+ resyncProjectionMeshLightSources(scene, meshes);
2604
+ }
2605
+ function resyncProjectionMeshLightSources(scene, meshes) {
2606
+ const lightSourceOwners = new Set();
2515
2607
  const sourceMeshes = new Set();
2516
2608
  const instancedMeshes = new Set();
2517
2609
  for (const mesh of meshes) {
2518
2610
  if (!mesh || typeof mesh !== 'object')
2519
2611
  continue;
2520
- mesh._resyncLightSources?.();
2521
2612
  const sourceMesh = mesh.sourceMesh;
2522
2613
  if (sourceMesh && sourceMesh !== mesh) {
2523
2614
  sourceMeshes.add(sourceMesh);
2524
2615
  instancedMeshes.add(mesh);
2525
2616
  }
2617
+ else {
2618
+ lightSourceOwners.add(mesh);
2619
+ }
2526
2620
  }
2527
2621
  for (const sourceMesh of sourceMeshes) {
2528
2622
  if (sourceMesh?.isDisposed?.())
2529
2623
  continue;
2530
- sourceMesh?._resyncLightSources?.();
2624
+ lightSourceOwners.add(sourceMesh);
2625
+ }
2626
+ for (const lightSourceOwner of lightSourceOwners) {
2627
+ if (lightSourceOwner?.isDisposed?.())
2628
+ continue;
2629
+ lightSourceOwner?._resyncLightSources?.();
2531
2630
  }
2532
2631
  for (const instancedMesh of instancedMeshes) {
2533
2632
  if (instancedMesh?.isDisposed?.())
@@ -2535,6 +2634,21 @@ function resyncProjectionSceneLightSources(scene) {
2535
2634
  instancedMesh?._markSubMeshesAsLightDirty?.();
2536
2635
  }
2537
2636
  scene.resetCachedMaterial?.();
2637
+ const activeSceneLights = (Array.isArray(scene.lights) ? scene.lights : [])
2638
+ .filter((light) => light?.isEnabled?.() !== false);
2639
+ const resolvedLightSourceOwnerCount = [...lightSourceOwners].filter(owner => {
2640
+ if (owner?.isDisposed?.())
2641
+ return false;
2642
+ const lightSources = owner?.lightSources ?? owner?._lightSources;
2643
+ return Array.isArray(lightSources) && lightSources.length > 0;
2644
+ }).length;
2645
+ return {
2646
+ importedMeshCount: meshes.length,
2647
+ instancedMeshCount: instancedMeshes.size,
2648
+ lightSourceOwnerCount: lightSourceOwners.size,
2649
+ activeSceneLightCount: activeSceneLights.length,
2650
+ resolvedLightSourceOwnerCount,
2651
+ };
2538
2652
  }
2539
2653
  function refreshLightDirectionLines(babylon, scene, node, projection, direction) {
2540
2654
  const existing = scene.getMeshByName?.(`${node.id}.lightDirection`);
@@ -2811,6 +2925,15 @@ function applyProjectionWorldTransform(babylon, node, transform) {
2811
2925
  applyProjectionTransform(babylon, node, local);
2812
2926
  return true;
2813
2927
  }
2928
+ function cloneProjectionTransformSnapshot(transform) {
2929
+ return isEditorTransformMatrixSnapshot(transform)
2930
+ ? { mode: 'matrix', matrix: cloneEditorTransformMatrix(transform.matrix) }
2931
+ : {
2932
+ position: { ...transform.position },
2933
+ rotation: { ...transform.rotation },
2934
+ scale: { ...transform.scale },
2935
+ };
2936
+ }
2814
2937
  function writeProjectionLocalMatrixTransform(node, matrix) {
2815
2938
  node.metadata = {
2816
2939
  ...(readProjectionObject(node?.metadata) ?? {}),
@@ -2904,94 +3027,4 @@ function rectsIntersect(left, right) {
2904
3027
  && left.top <= right.bottom
2905
3028
  && left.bottom >= right.top;
2906
3029
  }
2907
- function syncProjectionSelection(babylon, projections, selection) {
2908
- const Color4 = babylon.Color4;
2909
- const selectedIds = new Set(selection.selectedIds.length > LARGE_SELECTION_EDGE_LIMIT
2910
- ? [selection.activeId].filter((id) => !!id)
2911
- : selection.selectedIds);
2912
- for (const [nodeId, projection] of projections) {
2913
- const rootSelected = selectedIds.has(nodeId);
2914
- const rootActive = selection.activeId === nodeId;
2915
- const proxyNodeIds = new Set((projection.selectionMeshes ?? [])
2916
- .map(readProjectionMeshSelectionNodeId)
2917
- .filter((id) => !!id));
2918
- let projectionSelected = false;
2919
- for (const mesh of projection.outlineMeshes) {
2920
- const meshNodeId = readProjectionMeshSelectionNodeId(mesh) ?? nodeId;
2921
- const selected = rootSelected || (!proxyNodeIds.has(meshNodeId) && selectedIds.has(meshNodeId));
2922
- const active = rootActive || selection.activeId === meshNodeId;
2923
- if (selected)
2924
- projectionSelected = true;
2925
- syncProjectionMeshSelection(mesh, selected, active, Color4);
2926
- }
2927
- for (const mesh of projection.selectionMeshes ?? []) {
2928
- const meshNodeId = readProjectionMeshSelectionNodeId(mesh) ?? nodeId;
2929
- const selected = selectedIds.has(meshNodeId);
2930
- const active = selection.activeId === meshNodeId;
2931
- if (selected)
2932
- projectionSelected = true;
2933
- syncProjectionMeshSelection(mesh, selected, active, Color4);
2934
- }
2935
- if (projectionSelected) {
2936
- projection.selectionEdgesPrewarmCancel?.();
2937
- projection.selectionEdgesPrewarmCancel = null;
2938
- }
2939
- }
2940
- }
2941
- function syncProjectionMeshSelection(mesh, selected, active, Color4) {
2942
- mesh.metadata = {
2943
- ...(mesh.metadata ?? {}),
2944
- editorProjectionSelectionEdgesSelected: selected,
2945
- };
2946
- if (!selected) {
2947
- mesh.disableEdgesRendering?.();
2948
- return;
2949
- }
2950
- mesh.enableEdgesRendering?.(0.997);
2951
- mesh.edgesWidth = active ? 5 : 3.5;
2952
- if (Color4) {
2953
- mesh.edgesColor = active
2954
- ? new Color4(1, 0.9, 0.22, 1)
2955
- : new Color4(0.35, 0.65, 1, 1);
2956
- }
2957
- }
2958
- function prewarmProjectionSelectionEdges(projection) {
2959
- for (const mesh of [...projection.outlineMeshes, ...(projection.selectionMeshes ?? [])]) {
2960
- if (mesh?.metadata?.editorProjectionSelectionEdgesPrewarmed)
2961
- continue;
2962
- if (mesh?.metadata?.editorProjectionSelectionEdgesSelected)
2963
- continue;
2964
- try {
2965
- mesh.enableEdgesRendering?.(0.997);
2966
- mesh.disableEdgesRendering?.();
2967
- mesh.metadata = {
2968
- ...(mesh.metadata ?? {}),
2969
- editorProjectionSelectionEdgesPrewarmed: true,
2970
- };
2971
- }
2972
- catch { }
2973
- }
2974
- }
2975
- function scheduleIdleProjectionSelectionEdgesPrewarm(projection) {
2976
- let canceled = false;
2977
- const run = () => {
2978
- if (canceled || projection.root?.isDisposed?.())
2979
- return;
2980
- projection.selectionEdgesPrewarmCancel = null;
2981
- prewarmProjectionSelectionEdges(projection);
2982
- };
2983
- const scheduleTarget = globalThis;
2984
- if (typeof scheduleTarget.requestIdleCallback === 'function') {
2985
- const handle = scheduleTarget.requestIdleCallback(run);
2986
- return () => {
2987
- canceled = true;
2988
- scheduleTarget.cancelIdleCallback?.(handle);
2989
- };
2990
- }
2991
- const handle = setTimeout(run, 0);
2992
- return () => {
2993
- canceled = true;
2994
- clearTimeout(handle);
2995
- };
2996
- }
2997
3030
  //# sourceMappingURL=projection.js.map