@fps-games/editor 0.2.0-beta.4 → 0.2.1-beta.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent-bridge/capabilities/editor-state.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/editor-state.js +12 -6
- package/dist/agent-bridge/capabilities/editor-state.js.map +1 -1
- package/dist/agent-bridge/capabilities/hierarchy.d.ts +4 -0
- package/dist/agent-bridge/capabilities/hierarchy.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/hierarchy.js +209 -0
- package/dist/agent-bridge/capabilities/hierarchy.js.map +1 -0
- package/dist/agent-bridge/capabilities/prefabs.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/prefabs.js +208 -73
- package/dist/agent-bridge/capabilities/prefabs.js.map +1 -1
- package/dist/agent-bridge/capabilities/scene-objects.d.ts +3 -4
- package/dist/agent-bridge/capabilities/scene-objects.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/scene-objects.js +24 -23
- package/dist/agent-bridge/capabilities/scene-objects.js.map +1 -1
- package/dist/agent-bridge/capabilities/shadows.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/shadows.js +829 -66
- package/dist/agent-bridge/capabilities/shadows.js.map +1 -1
- package/dist/agent-bridge/capabilities/ui-regions.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/ui-regions.js +19 -1
- package/dist/agent-bridge/capabilities/ui-regions.js.map +1 -1
- package/dist/agent-bridge/capabilities/viewport.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/viewport.js +22 -9
- package/dist/agent-bridge/capabilities/viewport.js.map +1 -1
- package/dist/agent-bridge/capability-sources.d.ts.map +1 -1
- package/dist/agent-bridge/capability-sources.js +2 -0
- package/dist/agent-bridge/capability-sources.js.map +1 -1
- package/dist/agent-bridge/register.d.ts.map +1 -1
- package/dist/agent-bridge/register.js +194 -0
- package/dist/agent-bridge/register.js.map +1 -1
- package/dist/agent-bridge/shared.d.ts +231 -11
- package/dist/agent-bridge/shared.d.ts.map +1 -1
- package/dist/agent-bridge/shared.js +162 -20
- package/dist/agent-bridge/shared.js.map +1 -1
- package/dist/agent-bridge/source-types.d.ts +17 -1
- package/dist/agent-bridge/source-types.d.ts.map +1 -1
- package/dist/agent-bridge/source-types.js.map +1 -1
- package/dist/build-info.json +57 -42
- package/dist/index.d.ts +7 -6
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +4 -3
- package/dist/index.js.map +1 -1
- package/dist/internal/babylon-preview-engine.d.ts +3 -0
- package/dist/internal/babylon-preview-engine.d.ts.map +1 -0
- package/dist/internal/babylon-preview-engine.js +11 -0
- package/dist/internal/babylon-preview-engine.js.map +1 -0
- package/dist/internal/material-preview.d.ts +22 -0
- package/dist/internal/material-preview.d.ts.map +1 -0
- package/dist/internal/material-preview.js +186 -0
- package/dist/internal/material-preview.js.map +1 -0
- package/dist/internal/product-local-editor-cleanup.d.ts +5 -0
- package/dist/internal/product-local-editor-cleanup.d.ts.map +1 -0
- package/dist/internal/product-local-editor-cleanup.js +20 -0
- package/dist/internal/product-local-editor-cleanup.js.map +1 -0
- package/dist/internal/project-model-preview.d.ts +4 -0
- package/dist/internal/project-model-preview.d.ts.map +1 -0
- package/dist/internal/project-model-preview.js +359 -0
- package/dist/internal/project-model-preview.js.map +1 -0
- package/dist/local-editor-agent-actions.d.ts +2 -4
- package/dist/local-editor-agent-actions.d.ts.map +1 -1
- package/dist/local-editor-agent-actions.js +56 -32
- package/dist/local-editor-agent-actions.js.map +1 -1
- package/dist/local-editor-agent-context.d.ts +17 -6
- package/dist/local-editor-agent-context.d.ts.map +1 -1
- package/dist/local-editor-agent-context.js +47 -0
- package/dist/local-editor-agent-context.js.map +1 -1
- package/dist/local-editor-harness.d.ts +353 -35
- package/dist/local-editor-harness.d.ts.map +1 -1
- package/dist/local-editor-harness.js +4115 -1313
- package/dist/local-editor-harness.js.map +1 -1
- package/dist/local-editor-marker-graph.d.ts +15 -15
- package/dist/local-editor-marker-graph.d.ts.map +1 -1
- package/dist/local-editor-marker-graph.js +3 -0
- package/dist/local-editor-marker-graph.js.map +1 -1
- package/dist/local-editor-performance-stats.d.ts +3 -2
- package/dist/local-editor-performance-stats.d.ts.map +1 -1
- package/dist/local-editor-performance-stats.js.map +1 -1
- package/dist/local-editor-prefab-stage-transaction.d.ts +19 -0
- package/dist/local-editor-prefab-stage-transaction.d.ts.map +1 -0
- package/dist/local-editor-prefab-stage-transaction.js +45 -0
- package/dist/local-editor-prefab-stage-transaction.js.map +1 -0
- package/dist/local-editor-scene-view-interaction-runtime.d.ts +3 -1
- package/dist/local-editor-scene-view-interaction-runtime.d.ts.map +1 -1
- package/dist/local-editor-scene-view-interaction-runtime.js +24 -0
- package/dist/local-editor-scene-view-interaction-runtime.js.map +1 -1
- package/dist/local-editor-tools.d.ts +19 -0
- package/dist/local-editor-tools.d.ts.map +1 -0
- package/dist/local-editor-tools.js +56 -0
- package/dist/local-editor-tools.js.map +1 -0
- package/dist/playable-babylon-rendering.d.ts +9 -0
- package/dist/playable-babylon-rendering.d.ts.map +1 -1
- package/dist/playable-babylon-rendering.js +162 -6
- package/dist/playable-babylon-rendering.js.map +1 -1
- package/dist/playable-local-editor-entry.d.ts +68 -0
- package/dist/playable-local-editor-entry.d.ts.map +1 -0
- package/dist/playable-local-editor-entry.js +424 -0
- package/dist/playable-local-editor-entry.js.map +1 -0
- package/dist/playable-local-editor-host.d.ts +55 -29
- package/dist/playable-local-editor-host.d.ts.map +1 -1
- package/dist/playable-local-editor-host.js +50 -11
- package/dist/playable-local-editor-host.js.map +1 -1
- package/dist/playable-product-local-editor.d.ts +10 -12
- package/dist/playable-product-local-editor.d.ts.map +1 -1
- package/dist/playable-product-local-editor.js +178 -85
- package/dist/playable-product-local-editor.js.map +1 -1
- package/dist/playable-product-projection-preview.d.ts +4 -1
- package/dist/playable-product-projection-preview.d.ts.map +1 -1
- package/dist/playable-product-projection-preview.js +122 -5
- package/dist/playable-product-projection-preview.js.map +1 -1
- package/dist/playable-product-rendering.d.ts +12 -0
- package/dist/playable-product-rendering.d.ts.map +1 -1
- package/dist/playable-product-rendering.js +128 -6
- package/dist/playable-product-rendering.js.map +1 -1
- package/dist/playable-product-scene-capabilities.d.ts +24 -7
- package/dist/playable-product-scene-capabilities.d.ts.map +1 -1
- package/dist/playable-product-scene-capabilities.js +180 -17
- package/dist/playable-product-scene-capabilities.js.map +1 -1
- package/dist/playable-project-mode.d.ts +17 -0
- package/dist/playable-project-mode.d.ts.map +1 -0
- package/dist/playable-project-mode.js +2 -0
- package/dist/playable-project-mode.js.map +1 -0
- package/dist/playable-runtime-babylon.d.ts +3 -6
- package/dist/playable-runtime-babylon.d.ts.map +1 -1
- package/dist/playable-runtime-babylon.js +1 -5
- package/dist/playable-runtime-babylon.js.map +1 -1
- package/dist/playable-sdk.d.ts +16 -9
- package/dist/playable-sdk.d.ts.map +1 -1
- package/dist/playable-sdk.js +6 -4
- package/dist/playable-sdk.js.map +1 -1
- package/dist/playable-standard-project.d.ts +23 -14
- package/dist/playable-standard-project.d.ts.map +1 -1
- package/dist/playable-standard-project.js +57 -20
- package/dist/playable-standard-project.js.map +1 -1
- package/dist/vite-client.d.ts +4 -0
- package/node_modules/@babel/helper-string-parser/lib/index.js +0 -1
- package/node_modules/@babel/helper-validator-identifier/lib/identifier.js +0 -1
- package/node_modules/@babel/helper-validator-identifier/lib/index.js +0 -1
- package/node_modules/@babel/helper-validator-identifier/lib/keyword.js +0 -1
- package/node_modules/@babel/parser/lib/index.js +0 -1
- package/node_modules/@babel/types/lib/asserts/assertNode.js +0 -1
- package/node_modules/@babel/types/lib/asserts/generated/index.js +0 -1
- package/node_modules/@babel/types/lib/ast-types/generated/index.js +0 -1
- package/node_modules/@babel/types/lib/builders/flow/createFlowUnionType.js +0 -1
- package/node_modules/@babel/types/lib/builders/flow/createTypeAnnotationBasedOnTypeof.js +0 -1
- package/node_modules/@babel/types/lib/builders/generated/index.js +0 -1
- package/node_modules/@babel/types/lib/builders/generated/lowercase.js +0 -1
- package/node_modules/@babel/types/lib/builders/generated/uppercase.js +0 -1
- package/node_modules/@babel/types/lib/builders/productions.js +0 -1
- package/node_modules/@babel/types/lib/builders/react/buildChildren.js +0 -1
- package/node_modules/@babel/types/lib/builders/typescript/createTSUnionType.js +0 -1
- package/node_modules/@babel/types/lib/builders/validateNode.js +0 -1
- package/node_modules/@babel/types/lib/clone/clone.js +0 -1
- package/node_modules/@babel/types/lib/clone/cloneDeep.js +0 -1
- package/node_modules/@babel/types/lib/clone/cloneDeepWithoutLoc.js +0 -1
- package/node_modules/@babel/types/lib/clone/cloneNode.js +0 -1
- package/node_modules/@babel/types/lib/clone/cloneWithoutLoc.js +0 -1
- package/node_modules/@babel/types/lib/comments/addComment.js +0 -1
- package/node_modules/@babel/types/lib/comments/addComments.js +0 -1
- package/node_modules/@babel/types/lib/comments/inheritInnerComments.js +0 -1
- package/node_modules/@babel/types/lib/comments/inheritLeadingComments.js +0 -1
- package/node_modules/@babel/types/lib/comments/inheritTrailingComments.js +0 -1
- package/node_modules/@babel/types/lib/comments/inheritsComments.js +0 -1
- package/node_modules/@babel/types/lib/comments/removeComments.js +0 -1
- package/node_modules/@babel/types/lib/constants/generated/index.js +0 -1
- package/node_modules/@babel/types/lib/constants/index.js +0 -1
- package/node_modules/@babel/types/lib/converters/ensureBlock.js +0 -1
- package/node_modules/@babel/types/lib/converters/gatherSequenceExpressions.js +0 -1
- package/node_modules/@babel/types/lib/converters/toBindingIdentifierName.js +0 -1
- package/node_modules/@babel/types/lib/converters/toBlock.js +0 -1
- package/node_modules/@babel/types/lib/converters/toComputedKey.js +0 -1
- package/node_modules/@babel/types/lib/converters/toExpression.js +0 -1
- package/node_modules/@babel/types/lib/converters/toIdentifier.js +0 -1
- package/node_modules/@babel/types/lib/converters/toKeyAlias.js +0 -1
- package/node_modules/@babel/types/lib/converters/toSequenceExpression.js +0 -1
- package/node_modules/@babel/types/lib/converters/toStatement.js +0 -1
- package/node_modules/@babel/types/lib/converters/valueToNode.js +0 -1
- package/node_modules/@babel/types/lib/definitions/core.js +0 -1
- package/node_modules/@babel/types/lib/definitions/deprecated-aliases.js +0 -1
- package/node_modules/@babel/types/lib/definitions/experimental.js +0 -1
- package/node_modules/@babel/types/lib/definitions/flow.js +0 -1
- package/node_modules/@babel/types/lib/definitions/index.js +0 -1
- package/node_modules/@babel/types/lib/definitions/jsx.js +0 -1
- package/node_modules/@babel/types/lib/definitions/misc.js +0 -1
- package/node_modules/@babel/types/lib/definitions/placeholders.js +0 -1
- package/node_modules/@babel/types/lib/definitions/typescript.js +0 -1
- package/node_modules/@babel/types/lib/definitions/utils.js +0 -1
- package/node_modules/@babel/types/lib/index.js +0 -1
- package/node_modules/@babel/types/lib/modifications/appendToMemberExpression.js +0 -1
- package/node_modules/@babel/types/lib/modifications/flow/removeTypeDuplicates.js +0 -1
- package/node_modules/@babel/types/lib/modifications/inherits.js +0 -1
- package/node_modules/@babel/types/lib/modifications/prependToMemberExpression.js +0 -1
- package/node_modules/@babel/types/lib/modifications/removeProperties.js +0 -1
- package/node_modules/@babel/types/lib/modifications/removePropertiesDeep.js +0 -1
- package/node_modules/@babel/types/lib/modifications/typescript/removeTypeDuplicates.js +0 -1
- package/node_modules/@babel/types/lib/retrievers/getAssignmentIdentifiers.js +0 -1
- package/node_modules/@babel/types/lib/retrievers/getBindingIdentifiers.js +0 -1
- package/node_modules/@babel/types/lib/retrievers/getFunctionName.js +0 -1
- package/node_modules/@babel/types/lib/retrievers/getOuterBindingIdentifiers.js +0 -1
- package/node_modules/@babel/types/lib/traverse/traverse.js +0 -1
- package/node_modules/@babel/types/lib/traverse/traverseFast.js +0 -1
- package/node_modules/@babel/types/lib/utils/deprecationWarning.js +0 -1
- package/node_modules/@babel/types/lib/utils/inherit.js +0 -1
- package/node_modules/@babel/types/lib/utils/react/cleanJSXElementLiteralChild.js +0 -1
- package/node_modules/@babel/types/lib/utils/shallowEqual.js +0 -1
- package/node_modules/@babel/types/lib/validators/buildMatchMemberExpression.js +0 -1
- package/node_modules/@babel/types/lib/validators/generated/index.js +0 -1
- package/node_modules/@babel/types/lib/validators/is.js +0 -1
- package/node_modules/@babel/types/lib/validators/isBinding.js +0 -1
- package/node_modules/@babel/types/lib/validators/isBlockScoped.js +0 -1
- package/node_modules/@babel/types/lib/validators/isImmutable.js +0 -1
- package/node_modules/@babel/types/lib/validators/isLet.js +0 -1
- package/node_modules/@babel/types/lib/validators/isNode.js +0 -1
- package/node_modules/@babel/types/lib/validators/isNodesEquivalent.js +0 -1
- package/node_modules/@babel/types/lib/validators/isPlaceholderType.js +0 -1
- package/node_modules/@babel/types/lib/validators/isReferenced.js +0 -1
- package/node_modules/@babel/types/lib/validators/isScope.js +0 -1
- package/node_modules/@babel/types/lib/validators/isSpecifierDefault.js +0 -1
- package/node_modules/@babel/types/lib/validators/isType.js +0 -1
- package/node_modules/@babel/types/lib/validators/isValidES3Identifier.js +0 -1
- package/node_modules/@babel/types/lib/validators/isValidIdentifier.js +0 -1
- package/node_modules/@babel/types/lib/validators/isVar.js +0 -1
- package/node_modules/@babel/types/lib/validators/matchesPattern.js +0 -1
- package/node_modules/@babel/types/lib/validators/react/isCompatTag.js +0 -1
- package/node_modules/@babel/types/lib/validators/react/isReactComponent.js +0 -1
- package/node_modules/@babel/types/lib/validators/validate.js +0 -1
- package/node_modules/@babylonjs/loaders/BVH/bvhFileLoader.d.ts +69 -0
- package/node_modules/@babylonjs/loaders/BVH/bvhFileLoader.js +132 -0
- package/node_modules/@babylonjs/loaders/BVH/bvhFileLoader.metadata.d.ts +8 -0
- package/node_modules/@babylonjs/loaders/BVH/bvhFileLoader.metadata.js +7 -0
- package/node_modules/@babylonjs/loaders/BVH/bvhLoader.d.ts +14 -0
- package/node_modules/@babylonjs/loaders/BVH/bvhLoader.js +328 -0
- package/node_modules/@babylonjs/loaders/BVH/bvhLoadingOptions.d.ts +9 -0
- package/node_modules/@babylonjs/loaders/BVH/bvhLoadingOptions.js +1 -0
- package/node_modules/@babylonjs/loaders/BVH/index.d.ts +2 -0
- package/node_modules/@babylonjs/loaders/BVH/index.js +3 -0
- package/node_modules/@babylonjs/loaders/OBJ/index.d.ts +4 -0
- package/node_modules/@babylonjs/loaders/OBJ/index.js +4 -0
- package/node_modules/@babylonjs/loaders/OBJ/mtlFileLoader.d.ts +41 -0
- package/node_modules/@babylonjs/loaders/OBJ/mtlFileLoader.js +230 -0
- package/node_modules/@babylonjs/loaders/OBJ/objFileLoader.d.ts +136 -0
- package/node_modules/@babylonjs/loaders/OBJ/objFileLoader.js +317 -0
- package/node_modules/@babylonjs/loaders/OBJ/objFileLoader.metadata.d.ts +4 -0
- package/node_modules/@babylonjs/loaders/OBJ/objFileLoader.metadata.js +4 -0
- package/node_modules/@babylonjs/loaders/OBJ/objLoadingOptions.d.ts +47 -0
- package/node_modules/@babylonjs/loaders/OBJ/objLoadingOptions.js +1 -0
- package/node_modules/@babylonjs/loaders/OBJ/solidParser.d.ts +175 -0
- package/node_modules/@babylonjs/loaders/OBJ/solidParser.js +903 -0
- package/node_modules/@babylonjs/loaders/SPLAT/index.d.ts +2 -0
- package/node_modules/@babylonjs/loaders/SPLAT/index.js +3 -0
- package/node_modules/@babylonjs/loaders/SPLAT/sog.d.ts +84 -0
- package/node_modules/@babylonjs/loaders/SPLAT/sog.js +294 -0
- package/node_modules/@babylonjs/loaders/SPLAT/splatDefs.d.ts +26 -0
- package/node_modules/@babylonjs/loaders/SPLAT/splatDefs.js +10 -0
- package/node_modules/@babylonjs/loaders/SPLAT/splatFileLoader.d.ts +100 -0
- package/node_modules/@babylonjs/loaders/SPLAT/splatFileLoader.js +536 -0
- package/node_modules/@babylonjs/loaders/SPLAT/splatFileLoader.metadata.d.ts +20 -0
- package/node_modules/@babylonjs/loaders/SPLAT/splatFileLoader.metadata.js +15 -0
- package/node_modules/@babylonjs/loaders/SPLAT/splatLoadingOptions.d.ts +33 -0
- package/node_modules/@babylonjs/loaders/SPLAT/splatLoadingOptions.js +1 -0
- package/node_modules/@babylonjs/loaders/SPLAT/spz.d.ts +11 -0
- package/node_modules/@babylonjs/loaders/SPLAT/spz.js +168 -0
- package/node_modules/@babylonjs/loaders/STL/index.d.ts +1 -0
- package/node_modules/@babylonjs/loaders/STL/index.js +1 -0
- package/node_modules/@babylonjs/loaders/STL/stlFileLoader.d.ts +78 -0
- package/node_modules/@babylonjs/loaders/STL/stlFileLoader.js +238 -0
- package/node_modules/@babylonjs/loaders/STL/stlFileLoader.metadata.d.ts +8 -0
- package/node_modules/@babylonjs/loaders/STL/stlFileLoader.metadata.js +7 -0
- package/node_modules/@babylonjs/loaders/bvh/license.md +21 -0
- package/node_modules/@babylonjs/loaders/dynamic.d.ts +5 -0
- package/node_modules/@babylonjs/loaders/dynamic.js +56 -0
- package/node_modules/@babylonjs/loaders/glTF/1.0/glTFBinaryExtension.d.ts +16 -0
- package/node_modules/@babylonjs/loaders/glTF/1.0/glTFBinaryExtension.js +64 -0
- package/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoader.d.ts +144 -0
- package/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoader.js +1841 -0
- package/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoaderInterfaces.d.ts +412 -0
- package/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoaderInterfaces.js +95 -0
- package/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoaderUtils.d.ts +71 -0
- package/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoaderUtils.js +254 -0
- package/node_modules/@babylonjs/loaders/glTF/1.0/glTFMaterialsCommonExtension.d.ts +13 -0
- package/node_modules/@babylonjs/loaders/glTF/1.0/glTFMaterialsCommonExtension.js +130 -0
- package/node_modules/@babylonjs/loaders/glTF/1.0/index.d.ts +5 -0
- package/node_modules/@babylonjs/loaders/glTF/1.0/index.js +5 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_lights_area.d.ts +41 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_lights_area.js +93 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_lights_ies.d.ts +41 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_lights_ies.js +83 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_lights_image_based.d.ts +48 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_lights_image_based.js +115 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_mesh_gpu_instancing.d.ts +39 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_mesh_gpu_instancing.js +94 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_meshopt_compression.d.ts +39 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_meshopt_compression.js +50 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_texture_avif.d.ts +34 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_texture_avif.js +38 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_texture_webp.d.ts +33 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_texture_webp.js +37 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/ExtrasAsMetadata.d.ts +53 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/ExtrasAsMetadata.js +73 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_animation_pointer.d.ts +47 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_animation_pointer.data.d.ts +1 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_animation_pointer.data.js +251 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_animation_pointer.js +77 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_draco_mesh_compression.d.ts +47 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_draco_mesh_compression.js +92 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_interactivity/declarationMapper.d.ts +355 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_interactivity/declarationMapper.js +1678 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_interactivity/flowGraphGLTFDataProvider.d.ts +33 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_interactivity/flowGraphGLTFDataProvider.js +19 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_interactivity/index.d.ts +3 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_interactivity/index.js +3 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_interactivity/interactivityGraphParser.d.ts +70 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_interactivity/interactivityGraphParser.js +438 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_interactivity.d.ts +38 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_interactivity.js +150 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_lights_punctual.d.ts +41 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_lights_punctual.js +91 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_anisotropy.d.ts +42 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_anisotropy.js +65 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_clearcoat.d.ts +43 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_clearcoat.js +79 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_coat.d.ts +49 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_coat.js +119 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_diffuse_roughness.d.ts +43 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_diffuse_roughness.js +58 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_diffuse_transmission.d.ts +43 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_diffuse_transmission.js +69 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_dispersion.d.ts +43 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_dispersion.js +56 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_emissive_strength.d.ts +42 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_emissive_strength.js +47 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_fuzz.d.ts +43 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_fuzz.js +77 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_ior.d.ts +46 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_ior.js +54 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_iridescence.d.ts +42 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_iridescence.js +68 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_pbrSpecularGlossiness.d.ts +42 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_pbrSpecularGlossiness.js +80 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_sheen.d.ts +43 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_sheen.js +73 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_specular.d.ts +42 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_specular.js +76 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_transmission.d.ts +42 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_transmission.js +303 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_unlit.d.ts +42 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_unlit.js +66 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_variants.d.ts +112 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_variants.js +262 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_volume.d.ts +43 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_volume.js +82 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_volume_scatter.d.ts +45 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_volume_scatter.js +109 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_mesh_quantization.d.ts +29 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_mesh_quantization.js +22 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_node_hoverability.d.ts +31 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_node_hoverability.js +189 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_node_selectability.d.ts +30 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_node_selectability.js +123 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_node_visibility.d.ts +30 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_node_visibility.js +66 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_texture_basisu.d.ts +33 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_texture_basisu.js +37 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_texture_transform.d.ts +37 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_texture_transform.js +58 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_xmp_json_ld.d.ts +39 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_xmp_json_ld.js +47 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_audio_emitter.d.ts +56 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_audio_emitter.js +228 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_lod.d.ts +104 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_lod.js +337 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_minecraftMesh.d.ts +27 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_minecraftMesh.js +39 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_sRGBFactors.d.ts +27 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_sRGBFactors.js +38 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/dynamic.d.ts +4 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/dynamic.js +212 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/gltfPathToObjectConverter.d.ts +45 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/gltfPathToObjectConverter.js +100 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/index.d.ts +43 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/index.js +44 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/objectModelMapping.d.ts +306 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/objectModelMapping.js +884 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoader.d.ts +450 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoader.js +2485 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoaderAnimation.d.ts +42 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoaderAnimation.js +79 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoaderExtension.d.ts +165 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoaderExtension.js +1 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoaderExtensionRegistry.d.ts +25 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoaderExtensionRegistry.js +32 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoaderInterfaces.d.ts +262 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoaderInterfaces.js +1 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/index.d.ts +8 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/index.js +9 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/materialLoadingAdapter.d.ts +364 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/materialLoadingAdapter.js +1 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/openpbrMaterialLoadingAdapter.d.ts +674 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/openpbrMaterialLoadingAdapter.js +1034 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/pbrMaterialLoadingAdapter.d.ts +705 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/pbrMaterialLoadingAdapter.js +1126 -0
- package/node_modules/@babylonjs/loaders/glTF/glTFFileLoader.d.ts +553 -0
- package/node_modules/@babylonjs/loaders/glTF/glTFFileLoader.js +998 -0
- package/node_modules/@babylonjs/loaders/glTF/glTFFileLoader.metadata.d.ts +15 -0
- package/node_modules/@babylonjs/loaders/glTF/glTFFileLoader.metadata.js +17 -0
- package/node_modules/@babylonjs/loaders/glTF/glTFValidation.d.ts +35 -0
- package/node_modules/@babylonjs/loaders/glTF/glTFValidation.js +131 -0
- package/node_modules/@babylonjs/loaders/glTF/index.d.ts +5 -0
- package/node_modules/@babylonjs/loaders/glTF/index.js +6 -0
- package/node_modules/@babylonjs/loaders/index.d.ts +6 -0
- package/node_modules/@babylonjs/loaders/index.js +7 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-bvhFileLoader.d.ts +1 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-bvhFileLoader.js +15 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-dynamic.d.ts +1 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-dynamic.js +13 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-glTF.d.ts +2 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-glTF.js +18 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-glTF1.d.ts +2 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-glTF1.js +15 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-glTF1FileLoader.d.ts +2 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-glTF1FileLoader.js +3 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-glTF2.d.ts +2 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-glTF2.js +34 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-glTF2FileLoader.d.ts +2 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-glTF2FileLoader.js +3 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-glTFFileLoader.d.ts +3 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-glTFFileLoader.js +4 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-objFileLoader.d.ts +1 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-objFileLoader.js +15 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-stlFileLoader.d.ts +1 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-stlFileLoader.js +15 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy.d.ts +8 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy.js +10 -0
- package/node_modules/@babylonjs/loaders/license.md +71 -0
- package/node_modules/@babylonjs/loaders/package.json +49 -0
- package/node_modules/@babylonjs/loaders/readme.md +23 -0
- package/node_modules/@fps-games/babylon-renderer/dist/game-world-plugin-lifecycle.d.ts +22 -0
- package/node_modules/@fps-games/babylon-renderer/dist/game-world-plugin-lifecycle.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/game-world-plugin-lifecycle.js +187 -0
- package/node_modules/@fps-games/babylon-renderer/dist/game-world-plugin-lifecycle.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/index.d.ts +3 -0
- package/node_modules/@fps-games/babylon-renderer/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/index.js +3 -0
- package/node_modules/@fps-games/babylon-renderer/dist/index.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/material-owner-candidates.d.ts +19 -0
- package/node_modules/@fps-games/babylon-renderer/dist/material-owner-candidates.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/material-owner-candidates.js +212 -0
- package/node_modules/@fps-games/babylon-renderer/dist/material-owner-candidates.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/plugin.d.ts +17 -2
- package/node_modules/@fps-games/babylon-renderer/dist/plugin.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/plugin.js +192 -17
- package/node_modules/@fps-games/babylon-renderer/dist/plugin.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.d.ts +2 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.js +139 -3
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.d.ts +4 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/dynamic-shadow-system.d.ts +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/dynamic-shadow-system.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/dynamic-shadow-system.js +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/dynamic-shadow-system.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/shadow-generator-shaders.d.ts +14 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/shadow-generator-shaders.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/shadow-generator-shaders.js +14 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/shadow-generator-shaders.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/shadow-map-experiment-depth-backend.d.ts +59 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/shadow-map-experiment-depth-backend.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/shadow-map-experiment-depth-backend.js +725 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/shadow-map-experiment-depth-backend.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/shadow-map-experiment-system.d.ts +136 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/shadow-map-experiment-system.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/shadow-map-experiment-system.js +2735 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/shadow-map-experiment-system.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/package.json +7 -7
- package/node_modules/@fps-games/editor-babylon/dist/camera-controller.js +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/camera-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/index.d.ts +2 -1
- package/node_modules/@fps-games/editor-babylon/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/index.js +2 -1
- package/node_modules/@fps-games/editor-babylon/dist/index.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/main-camera-preview.d.ts +2 -0
- package/node_modules/@fps-games/editor-babylon/dist/main-camera-preview.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/main-camera-preview.js +59 -6
- package/node_modules/@fps-games/editor-babylon/dist/main-camera-preview.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/marker-overlay.js +24 -0
- package/node_modules/@fps-games/editor-babylon/dist/marker-overlay.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/material-slot-source-resolver.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/material-slot-source-resolver.js +81 -11
- package/node_modules/@fps-games/editor-babylon/dist/material-slot-source-resolver.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection-asset-container-importer.js +2 -8
- package/node_modules/@fps-games/editor-babylon/dist/projection-asset-container-importer.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts +26 -5
- package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection.js +396 -363
- package/node_modules/@fps-games/editor-babylon/dist/projection.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.d.ts +4 -0
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.js +76 -10
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-spatial-overlay-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-spatial-overlay-controller.js +85 -22
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-spatial-overlay-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/selection-identity-pass.d.ts +46 -0
- package/node_modules/@fps-games/editor-babylon/dist/selection-identity-pass.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/selection-identity-pass.js +304 -0
- package/node_modules/@fps-games/editor-babylon/dist/selection-identity-pass.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/selection-presentation-controller.d.ts +87 -0
- package/node_modules/@fps-games/editor-babylon/dist/selection-presentation-controller.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/selection-presentation-controller.js +1746 -0
- package/node_modules/@fps-games/editor-babylon/dist/selection-presentation-controller.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/shadow-preview-controller.d.ts +11 -3
- package/node_modules/@fps-games/editor-babylon/dist/shadow-preview-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/shadow-preview-controller.js +105 -15
- package/node_modules/@fps-games/editor-babylon/dist/shadow-preview-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.d.ts +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.js +249 -15
- package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/types.d.ts +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/types.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/viewport-ground-projection.d.ts +25 -0
- package/node_modules/@fps-games/editor-babylon/dist/viewport-ground-projection.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/viewport-ground-projection.js +44 -0
- package/node_modules/@fps-games/editor-babylon/dist/viewport-ground-projection.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/package.json +6 -5
- package/node_modules/@fps-games/editor-browser/dist/index.d.ts +13 -11
- package/node_modules/@fps-games/editor-browser/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/index.js +9 -9
- package/node_modules/@fps-games/editor-browser/dist/index.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-asset-browser-continuity.d.ts +35 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-asset-browser-continuity.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-asset-browser-continuity.js +136 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-asset-browser-continuity.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-asset-filesystem.d.ts +46 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-asset-filesystem.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-asset-filesystem.js +283 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-asset-filesystem.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-clipboard.d.ts +2 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-clipboard.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-clipboard.js +36 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-clipboard.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.d.ts +2 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.js +17 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-preview-cleanup-registry.d.ts +12 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-preview-cleanup-registry.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-preview-cleanup-registry.js +67 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-preview-cleanup-registry.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-project-file-open.d.ts +6 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-project-file-open.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-project-file-open.js +9 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-project-file-open.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-project-file-preview.d.ts +7 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-project-file-preview.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-project-file-preview.js +20 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-project-file-preview.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-project-media-thumbnail-cache.d.ts +9 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-project-media-thumbnail-cache.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-project-media-thumbnail-cache.js +219 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-project-media-thumbnail-cache.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-tool-presentation.d.ts +14 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-tool-presentation.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-tool-presentation.js +42 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-tool-presentation.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-asset-kind.d.ts +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-asset-kind.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-asset-kind.js +8 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-asset-kind.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-console.d.ts +27 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-console.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-console.js +288 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-console.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-context-menu.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-context-menu.js +157 -77
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-context-menu.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.js +27 -21
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-formal-surface-visibility.d.ts +19 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-formal-surface-visibility.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-formal-surface-visibility.js +44 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-formal-surface-visibility.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.d.ts +36 -6
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.js +829 -866
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.d.ts +8 -7
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.js +1 -7
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view-adapter.d.ts +7 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view-adapter.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view-adapter.js +20 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view-adapter.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.d.ts +6 -7
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.js +266 -114
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.d.ts +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.js +34 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-input-router.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-input-router.js +3 -17
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-input-router.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-modal-dialog.d.ts +14 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-modal-dialog.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-modal-dialog.js +44 -62
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-modal-dialog.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.d.ts +30 -8
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js +911 -698
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-prefab-stage.d.ts +10 -37
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-prefab-stage.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-prefab-stage.js +29 -105
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-prefab-stage.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.js +29 -110
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.d.ts +1 -3
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.js +6 -90
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shortcuts.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shortcuts.js +9 -54
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shortcuts.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-status-diagnostics.d.ts +16 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-status-diagnostics.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-status-diagnostics.js +44 -39
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-status-diagnostics.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-status-format.d.ts +4 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-status-format.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-status-format.js +44 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-status-format.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.js +35 -44
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-theme.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-theme.js +40 -24
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-theme.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-tooltip.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-tooltip.js +2 -20
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-tooltip.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts +114 -343
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.d.ts +13 -14
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.js +120 -134
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.d.ts +6 -10
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js +2019 -861
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-viewport-orientation.d.ts +13 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-viewport-orientation.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-viewport-orientation.js +15 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-viewport-orientation.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/plugin-contributions.d.ts +2 -3
- package/node_modules/@fps-games/editor-browser/dist/plugin-contributions.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/plugin-contributions.js +0 -180
- package/node_modules/@fps-games/editor-browser/dist/plugin-contributions.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/runtime-debug.d.ts +5 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-debug.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-debug.js +5 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-debug.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/package.json +15 -4
- package/node_modules/@fps-games/editor-core/dist/editor-diagnostic-store.d.ts +22 -0
- package/node_modules/@fps-games/editor-core/dist/editor-diagnostic-store.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/editor-diagnostic-store.js +226 -0
- package/node_modules/@fps-games/editor-core/dist/editor-diagnostic-store.js.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/editor-plugin-host.d.ts +6 -1
- package/node_modules/@fps-games/editor-core/dist/editor-plugin-host.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/editor-plugin-host.js +94 -2
- package/node_modules/@fps-games/editor-core/dist/editor-plugin-host.js.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/editor-session.d.ts +24 -2
- package/node_modules/@fps-games/editor-core/dist/editor-session.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/editor-session.js +70 -10
- package/node_modules/@fps-games/editor-core/dist/editor-session.js.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/editor-tools.d.ts +113 -0
- package/node_modules/@fps-games/editor-core/dist/editor-tools.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/editor-tools.js +615 -0
- package/node_modules/@fps-games/editor-core/dist/editor-tools.js.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/inspector.d.ts +46 -0
- package/node_modules/@fps-games/editor-core/dist/inspector.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/inspector.js +62 -0
- package/node_modules/@fps-games/editor-core/dist/inspector.js.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/scene-graph.d.ts +1 -0
- package/node_modules/@fps-games/editor-core/dist/scene-graph.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/scene-graph.js.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/viewport-tools.d.ts +11 -2
- package/node_modules/@fps-games/editor-core/dist/viewport-tools.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/viewport-tools.js +12 -1
- package/node_modules/@fps-games/editor-core/dist/viewport-tools.js.map +1 -1
- package/node_modules/@fps-games/editor-core/package.json +14 -6
- package/node_modules/@fps-games/editor-forge-play/package.json +2 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/metadata.js +14 -3
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/metadata.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/node.d.ts +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/node.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/node.js +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/node.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/registry.d.ts +14 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/registry.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/registry.js +49 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/registry.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/catalog.d.ts +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/catalog.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/catalog.js +63 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/catalog.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/document.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/document.js +48 -6
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/document.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/index.d.ts +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/index.js +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/handler.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/handler.js +15 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/handler.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/routes.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/routes.js +3 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/routes.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/types.d.ts +6 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/types.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.d.ts +28 -3
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.js +314 -6
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/index.d.ts +2 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/index.js +2 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/prefab-instance-identity.d.ts +11 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/prefab-instance-identity.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/prefab-instance-identity.js +27 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/prefab-instance-identity.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/prefab-marker.d.ts +5 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/prefab-marker.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/prefab-marker.js +285 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/prefab-marker.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/types.d.ts +7 -3
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/types.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/index.d.ts +4 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/index.js +7 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/document-sections.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/document-sections.js +23 -81
- package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/document-sections.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry-manifest.d.ts +41 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry-manifest.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry-manifest.js +93 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry-manifest.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry-module.d.ts +29 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry-module.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry-module.js +77 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry-module.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry-performance.d.ts +51 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry-performance.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry-performance.js +105 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry-performance.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry.d.ts +60 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry.js +287 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play-types.d.ts +6 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play-types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play-types.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play.d.ts +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play.js +53 -17
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/host-controller.d.ts +16 -8
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/host-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/host-controller.js +10 -6
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/host-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/index.d.ts +5 -3
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/index.js +2 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/lifecycle.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/lifecycle.js +134 -66
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/lifecycle.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/project-asset-commands.d.ts +11 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/project-asset-commands.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/project-asset-commands.js +21 -14
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/project-asset-commands.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/types.d.ts +17 -9
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/types.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/field-patch.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/field-patch.js +20 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/field-patch.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/reducer.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/reducer.js +49 -10
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/reducer.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/package-resolution/aliases.d.ts +2 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/package-resolution/aliases.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/package-resolution/aliases.js +18 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/package-resolution/aliases.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/action-patches.d.ts +7 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/action-patches.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/action-patches.js +130 -20
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/action-patches.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/assets.d.ts +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/assets.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/assets.js +12 -3
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/assets.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/derived-markers.d.ts +11 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/derived-markers.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/derived-markers.js +136 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/derived-markers.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/index.d.ts +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/index.js +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/projection.d.ts +36 -51
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/projection.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/projection.js +40 -65
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/projection.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/stage-inspector.d.ts +5 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/stage-inspector.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/stage-inspector.js +207 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/stage-inspector.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/index.d.ts +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/index.js +3 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/project-host-services.d.ts +18 -7
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/project-host-services.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/project-host-services.js +110 -18
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/project-host-services.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/scene-source.d.ts +9 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/scene-source.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/scene-source.js +16 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/scene-source.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/standard-scene-assembly.d.ts +5 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/standard-scene-assembly.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/standard-scene-assembly.js +22 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/standard-scene-assembly.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/project-files/index.d.ts +4 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/project-files/index.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/project-files/index.js +4 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/project-files/index.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/project-files/protocol.d.ts +4 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/project-files/protocol.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/project-files/protocol.js +86 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/project-files/protocol.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/project-files/support.d.ts +9 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/project-files/support.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/project-files/support.js +76 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/project-files/support.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/project-files/types.d.ts +34 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/project-files/types.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/project-files/types.js +2 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/project-files/types.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/panel.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/panel.js +144 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/panel.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/types.d.ts +16 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/types.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/nodes.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/nodes.js +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/nodes.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/types.d.ts +2 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/types.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/compiler.d.ts +2 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/compiler.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/compiler.js +241 -13
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/compiler.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/index.d.ts +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/index.js +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/shadow-map-experiment-migration.d.ts +31 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/shadow-map-experiment-migration.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/shadow-map-experiment-migration.js +170 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/shadow-map-experiment-migration.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/types.d.ts +153 -13
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/types.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/validation.d.ts +17 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/validation.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/validation.js +1295 -3
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/validation.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/client.d.ts +4 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/client.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/client.js +54 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/client.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/driver.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/driver.js +57 -34
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/driver.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/protocol.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/protocol.js +4 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/protocol.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/types.d.ts +4 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/types.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/inspector.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/inspector.js +20 -198
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/inspector.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/hierarchy-facade.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/hierarchy-facade.js +5 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/hierarchy-facade.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/patches.d.ts +5 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/patches.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/patches.js +144 -8
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/patches.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/reducer-core.d.ts +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/reducer-core.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/reducer-core.js +30 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/reducer-core.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/types.d.ts +6 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/types.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/inspectors.js +31 -3
- package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/inspectors.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/editor-scene-workflow.d.ts +5 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/editor-scene-workflow.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/editor-scene-workflow.js +40 -4
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/editor-scene-workflow.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/index.d.ts +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/index.js +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/plugin.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/plugin.js +116 -3
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/plugin.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-adapter.d.ts +2 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-adapter.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-adapter.js +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-adapter.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-asset-authoring.d.ts +17 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-asset-authoring.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-asset-authoring.js +50 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-asset-authoring.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-authoring-api.d.ts +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-authoring-api.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-authoring-api.js +101 -5
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-authoring-api.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-scene-authoring.d.ts +5 -6
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-scene-authoring.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-scene-authoring.js +31 -17
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-scene-authoring.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/project-file-handle.d.ts +14 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/project-file-handle.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/project-file-handle.js +101 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/project-file-handle.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/project-files.d.ts +23 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/project-files.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/project-files.js +180 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/project-files.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/types.d.ts +6 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/types.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/package.json +6 -6
- package/node_modules/@fps-games/editor-protocol/dist/agent-bridge.d.ts +417 -2
- package/node_modules/@fps-games/editor-protocol/dist/agent-bridge.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-protocol/dist/agent-bridge.js +692 -2
- package/node_modules/@fps-games/editor-protocol/dist/agent-bridge.js.map +1 -1
- package/node_modules/@fps-games/editor-protocol/dist/agent.d.ts +23 -3
- package/node_modules/@fps-games/editor-protocol/dist/agent.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-protocol/dist/agent.js.map +1 -1
- package/node_modules/@fps-games/editor-protocol/dist/editor-diagnostics.d.ts +55 -0
- package/node_modules/@fps-games/editor-protocol/dist/editor-diagnostics.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-protocol/dist/editor-diagnostics.js +2 -0
- package/node_modules/@fps-games/editor-protocol/dist/editor-diagnostics.js.map +1 -0
- package/node_modules/@fps-games/editor-protocol/dist/index.d.ts +3 -18
- package/node_modules/@fps-games/editor-protocol/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-protocol/dist/index.js +1 -0
- package/node_modules/@fps-games/editor-protocol/dist/index.js.map +1 -1
- package/node_modules/@fps-games/editor-protocol/package.json +2 -2
- package/node_modules/@fps-games/editor-tooling/dist/package-metadata-node.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-tooling/dist/package-metadata-node.js +5 -0
- package/node_modules/@fps-games/editor-tooling/dist/package-metadata-node.js.map +1 -1
- package/node_modules/@fps-games/editor-tooling/dist/vite.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-tooling/dist/vite.js +151 -5
- package/node_modules/@fps-games/editor-tooling/dist/vite.js.map +1 -1
- package/node_modules/@fps-games/editor-tooling/package.json +3 -3
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-controls.d.ts +107 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-controls.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-controls.js +770 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-controls.js.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-layer-host.d.ts +21 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-layer-host.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-layer-host.js +172 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-layer-host.js.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-shell.d.ts +14 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-shell.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-shell.js +32 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-shell.js.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-theme.d.ts +3 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-theme.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-theme.js +746 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-theme.js.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/gallery.d.ts +3 -0
- package/node_modules/@fps-games/editor-ui/dist/gallery.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/gallery.js +3 -0
- package/node_modules/@fps-games/editor-ui/dist/gallery.js.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/index.d.ts +5 -0
- package/node_modules/@fps-games/editor-ui/dist/index.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/index.js +5 -0
- package/node_modules/@fps-games/editor-ui/dist/index.js.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/inspector-property-gallery-model.d.ts +7 -0
- package/node_modules/@fps-games/editor-ui/dist/inspector-property-gallery-model.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/inspector-property-gallery-model.js +29 -0
- package/node_modules/@fps-games/editor-ui/dist/inspector-property-gallery-model.js.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/inspector-property-gallery-styles.d.ts +2 -0
- package/node_modules/@fps-games/editor-ui/dist/inspector-property-gallery-styles.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/inspector-property-gallery-styles.js +95 -0
- package/node_modules/@fps-games/editor-ui/dist/inspector-property-gallery-styles.js.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/inspector-property-gallery.d.ts +28 -0
- package/node_modules/@fps-games/editor-ui/dist/inspector-property-gallery.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/inspector-property-gallery.js +387 -0
- package/node_modules/@fps-games/editor-ui/dist/inspector-property-gallery.js.map +1 -0
- package/node_modules/@fps-games/editor-ui/package.json +23 -0
- package/node_modules/@fps-games/playable-assets/package.json +1 -1
- package/node_modules/@fps-games/playable-contracts/dist/index.d.ts +1 -0
- package/node_modules/@fps-games/playable-contracts/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/playable-contracts/dist/index.js +1 -0
- package/node_modules/@fps-games/playable-contracts/dist/index.js.map +1 -1
- package/node_modules/@fps-games/playable-contracts/dist/material-owner.d.ts +116 -0
- package/node_modules/@fps-games/playable-contracts/dist/material-owner.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-contracts/dist/material-owner.js +403 -0
- package/node_modules/@fps-games/playable-contracts/dist/material-owner.js.map +1 -0
- package/node_modules/@fps-games/playable-contracts/package.json +1 -1
- package/node_modules/@fps-games/playable-rendering/dist/index.d.ts +3 -0
- package/node_modules/@fps-games/playable-rendering/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/playable-rendering/dist/index.js +3 -0
- package/node_modules/@fps-games/playable-rendering/dist/index.js.map +1 -1
- package/node_modules/@fps-games/playable-rendering/dist/rendering-profile-validation.js +5 -25
- package/node_modules/@fps-games/playable-rendering/dist/rendering-profile-validation.js.map +1 -1
- package/node_modules/@fps-games/playable-rendering/dist/runtime.d.ts +3 -0
- package/node_modules/@fps-games/playable-rendering/dist/runtime.d.ts.map +1 -1
- package/node_modules/@fps-games/playable-rendering/dist/runtime.js +3 -0
- package/node_modules/@fps-games/playable-rendering/dist/runtime.js.map +1 -1
- package/node_modules/@fps-games/playable-rendering/dist/shadow-map-experiment-depth.d.ts +61 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-map-experiment-depth.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-map-experiment-depth.js +176 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-map-experiment-depth.js.map +1 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-map-experiment-lifecycle.d.ts +84 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-map-experiment-lifecycle.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-map-experiment-lifecycle.js +362 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-map-experiment-lifecycle.js.map +1 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-map-experiment.d.ts +167 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-map-experiment.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-map-experiment.js +484 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-map-experiment.js.map +1 -0
- package/node_modules/@fps-games/playable-rendering/package.json +2 -2
- package/node_modules/@fps-games/playable-runtime/dist/compiled-scene-data.d.ts +5 -0
- package/node_modules/@fps-games/playable-runtime/dist/compiled-scene-data.d.ts.map +1 -1
- package/node_modules/@fps-games/playable-runtime/dist/compiled-scene-data.js +1 -0
- package/node_modules/@fps-games/playable-runtime/dist/compiled-scene-data.js.map +1 -1
- package/node_modules/@fps-games/playable-runtime/package.json +12 -12
- package/node_modules/@fps-games/playable-runtime-data/package.json +4 -4
- package/node_modules/@fps-games/playable-scene/package.json +2 -2
- package/node_modules/@fps-games/plugin-api/package.json +1 -1
- package/node_modules/@fps-games/plugin-assets/dist/version.d.ts +1 -1
- package/node_modules/@fps-games/plugin-assets/dist/version.js +1 -1
- package/node_modules/@fps-games/plugin-assets/dist/version.js.map +1 -1
- package/node_modules/@fps-games/plugin-assets/package.json +5 -5
- package/node_modules/@fps-games/plugin-hierarchy/dist/editor.d.ts +6 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/editor.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/editor.js +16 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/editor.js.map +1 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/integration.d.ts +7 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/integration.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/integration.js +47 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/integration.js.map +1 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/kernel.d.ts +306 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/kernel.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/kernel.js +1237 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/kernel.js.map +1 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/reference.d.ts +8 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/reference.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/reference.js +32 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/reference.js.map +1 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/version.d.ts +2 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/version.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/version.js +2 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/version.js.map +1 -0
- package/node_modules/@fps-games/plugin-hierarchy/package.json +57 -0
- package/node_modules/@fps-games/plugin-host/package.json +2 -2
- package/node_modules/@fps-games/plugin-markers/dist/version.d.ts +1 -1
- package/node_modules/@fps-games/plugin-markers/dist/version.js +1 -1
- package/node_modules/@fps-games/plugin-markers/dist/version.js.map +1 -1
- package/node_modules/@fps-games/plugin-markers/package.json +5 -5
- package/node_modules/@fps-games/plugin-materials/dist/version.d.ts +1 -1
- package/node_modules/@fps-games/plugin-materials/dist/version.js +1 -1
- package/node_modules/@fps-games/plugin-materials/dist/version.js.map +1 -1
- package/node_modules/@fps-games/plugin-materials/package.json +5 -5
- package/node_modules/@fps-games/plugin-rendering/dist/version.d.ts +1 -1
- package/node_modules/@fps-games/plugin-rendering/dist/version.js +1 -1
- package/node_modules/@fps-games/plugin-rendering/dist/version.js.map +1 -1
- package/node_modules/@fps-games/plugin-rendering/package.json +5 -5
- package/node_modules/@fps-games/plugin-scene/dist/version.d.ts +1 -1
- package/node_modules/@fps-games/plugin-scene/dist/version.js +1 -1
- package/node_modules/@fps-games/plugin-scene/dist/version.js.map +1 -1
- package/node_modules/@fps-games/plugin-scene/package.json +5 -5
- package/node_modules/@fps-games/plugin-shadow-map-experiment/dist/reference.d.ts +8 -0
- package/node_modules/@fps-games/plugin-shadow-map-experiment/dist/reference.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-shadow-map-experiment/dist/reference.js +35 -0
- package/node_modules/@fps-games/plugin-shadow-map-experiment/dist/reference.js.map +1 -0
- package/node_modules/@fps-games/plugin-shadow-map-experiment/dist/runtime.d.ts +11 -0
- package/node_modules/@fps-games/plugin-shadow-map-experiment/dist/runtime.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-shadow-map-experiment/dist/runtime.js +14 -0
- package/node_modules/@fps-games/plugin-shadow-map-experiment/dist/runtime.js.map +1 -0
- package/node_modules/@fps-games/plugin-shadow-map-experiment/dist/version.d.ts +2 -0
- package/node_modules/@fps-games/plugin-shadow-map-experiment/dist/version.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-shadow-map-experiment/dist/version.js +2 -0
- package/node_modules/@fps-games/plugin-shadow-map-experiment/dist/version.js.map +1 -0
- package/node_modules/@fps-games/plugin-shadow-map-experiment/package.json +53 -0
- package/node_modules/@fps-games/plugin-shadows/dist/version.d.ts +1 -1
- package/node_modules/@fps-games/plugin-shadows/dist/version.js +1 -1
- package/node_modules/@fps-games/plugin-shadows/dist/version.js.map +1 -1
- package/node_modules/@fps-games/plugin-shadows/package.json +7 -7
- package/node_modules/@playcanvas/observer/LICENSE +19 -0
- package/node_modules/@playcanvas/observer/README.md +72 -0
- package/node_modules/@playcanvas/observer/dist/index.cjs +2033 -0
- package/node_modules/@playcanvas/observer/dist/index.js +2039 -0
- package/node_modules/@playcanvas/observer/dist/index.mjs +2026 -0
- package/node_modules/@playcanvas/observer/package.json +78 -0
- package/node_modules/@playcanvas/observer/types/event-handle.d.ts +41 -0
- package/node_modules/@playcanvas/observer/types/events.d.ts +162 -0
- package/node_modules/@playcanvas/observer/types/history.d.ts +123 -0
- package/node_modules/@playcanvas/observer/types/index.d.ts +15 -0
- package/node_modules/@playcanvas/observer/types/observer-history.d.ts +32 -0
- package/node_modules/@playcanvas/observer/types/observer-list.d.ts +39 -0
- package/node_modules/@playcanvas/observer/types/observer.d.ts +157 -0
- package/node_modules/@playcanvas/observer/types/utils.d.ts +33 -0
- package/node_modules/@playcanvas/pcui/LICENSE +19 -0
- package/node_modules/@playcanvas/pcui/README.md +164 -0
- package/node_modules/@playcanvas/pcui/dist/module/node_modules/playcanvas/build/playcanvas/src/core/math/constants.mjs +6 -0
- package/node_modules/@playcanvas/pcui/dist/module/node_modules/playcanvas/build/playcanvas/src/core/math/curve-evaluator.mjs +119 -0
- package/node_modules/@playcanvas/pcui/dist/module/node_modules/playcanvas/build/playcanvas/src/core/math/curve-set.mjs +82 -0
- package/node_modules/@playcanvas/pcui/dist/module/node_modules/playcanvas/build/playcanvas/src/core/math/curve.mjs +92 -0
- package/node_modules/@playcanvas/pcui/dist/module/node_modules/playcanvas/build/playcanvas/src/core/math/math.mjs +105 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/Math/color-value.mjs +77 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/binding/BindingBase/index.mjs +215 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/binding/BindingElementToObservers/index.mjs +297 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/binding/BindingObserversToElement/index.mjs +110 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/binding/BindingTwoWay/index.mjs +113 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/class.mjs +19 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/ArrayInput/index.mjs +498 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/BooleanInput/index.mjs +122 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/Button/index.mjs +119 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/Canvas/index.mjs +104 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/Code/index.mjs +43 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/ColorPicker/index.mjs +619 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/Container/index.mjs +642 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/Divider/index.mjs +20 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/Element/index.mjs +829 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/GradientPicker/index.mjs +1136 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/GridView/index.mjs +448 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/GridViewItem/index.mjs +152 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/InfoBox/index.mjs +90 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/InputElement/index.mjs +186 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/Label/index.mjs +124 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/LabelGroup/index.mjs +74 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/Menu/index.mjs +174 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/MenuItem/index.mjs +223 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/NumericInput/index.mjs +400 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/Overlay/index.mjs +108 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/Panel/index.mjs +400 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/Progress/index.mjs +45 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/RadioButton/index.mjs +113 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/SelectInput/index.mjs +1085 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/SliderInput/index.mjs +333 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/Spinner/index.mjs +34 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/TextAreaInput/index.mjs +50 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/TextInput/index.mjs +98 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/TreeView/index.mjs +1131 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/TreeViewItem/index.mjs +500 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/VectorInput/index.mjs +366 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/helpers/search.mjs +194 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/helpers/utils.mjs +43 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/index.mjs +56 -0
- package/node_modules/@playcanvas/pcui/dist/pcui-theme-green.scss +2798 -0
- package/node_modules/@playcanvas/pcui/dist/pcui-theme-grey.scss +2798 -0
- package/node_modules/@playcanvas/pcui/package.json +150 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/node_modules/playcanvas/build/playcanvas/src/core/math/constants.mjs +6 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/node_modules/playcanvas/build/playcanvas/src/core/math/curve-evaluator.mjs +119 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/node_modules/playcanvas/build/playcanvas/src/core/math/curve-set.mjs +82 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/node_modules/playcanvas/build/playcanvas/src/core/math/curve.mjs +92 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/node_modules/playcanvas/build/playcanvas/src/core/math/math.mjs +105 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/Math/color-value.mjs +77 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/binding/BindingBase/index.mjs +215 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/binding/BindingElementToObservers/index.mjs +297 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/binding/BindingObserversToElement/index.mjs +110 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/binding/BindingTwoWay/index.mjs +113 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/class.mjs +19 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/ArrayInput/component.mjs +11 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/ArrayInput/index.mjs +498 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/BooleanInput/component.mjs +11 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/BooleanInput/index.mjs +122 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Button/component.mjs +16 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Button/index.mjs +119 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Canvas/component.mjs +16 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Canvas/index.mjs +104 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Code/component.mjs +11 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Code/index.mjs +43 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/ColorPicker/component.mjs +16 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/ColorPicker/index.mjs +619 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Container/component.mjs +36 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Container/index.mjs +642 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Divider/component.mjs +11 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Divider/index.mjs +20 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Element/component.mjs +107 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Element/index.mjs +829 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/GradientPicker/component.mjs +16 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/GradientPicker/index.mjs +1136 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/GridView/component.mjs +38 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/GridView/index.mjs +448 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/GridViewItem/component.mjs +11 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/GridViewItem/index.mjs +152 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/InfoBox/component.mjs +16 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/InfoBox/index.mjs +90 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/InputElement/index.mjs +186 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Label/component.mjs +16 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Label/index.mjs +124 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/LabelGroup/component.mjs +42 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/LabelGroup/index.mjs +74 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Menu/component.mjs +23 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Menu/index.mjs +174 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/MenuItem/index.mjs +223 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/NumericInput/component.mjs +11 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/NumericInput/index.mjs +400 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Overlay/component.mjs +11 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Overlay/index.mjs +108 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Panel/component.mjs +32 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Panel/index.mjs +400 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Progress/component.mjs +11 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Progress/index.mjs +45 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/RadioButton/component.mjs +11 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/RadioButton/index.mjs +113 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/SelectInput/component.mjs +21 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/SelectInput/index.mjs +1085 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/SliderInput/component.mjs +12 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/SliderInput/index.mjs +333 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Spinner/component.mjs +16 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Spinner/index.mjs +34 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/TextAreaInput/component.mjs +11 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/TextAreaInput/index.mjs +50 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/TextInput/component.mjs +23 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/TextInput/index.mjs +98 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/TreeView/component.mjs +52 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/TreeView/index.mjs +1131 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/TreeViewItem/component.mjs +33 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/TreeViewItem/index.mjs +500 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/VectorInput/component.mjs +11 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/VectorInput/index.mjs +366 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/helpers/search.mjs +194 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/helpers/utils.mjs +43 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/index.mjs +39 -0
- package/node_modules/@playcanvas/pcui/react/package.json +18 -0
- package/node_modules/@playcanvas/pcui/react/types/Math/color-value.d.ts +3 -0
- package/node_modules/@playcanvas/pcui/react/types/binding/BindingBase/index.d.ts +178 -0
- package/node_modules/@playcanvas/pcui/react/types/binding/BindingElementToObservers/index.d.ts +24 -0
- package/node_modules/@playcanvas/pcui/react/types/binding/BindingObserversToElement/index.d.ts +40 -0
- package/node_modules/@playcanvas/pcui/react/types/binding/BindingTwoWay/index.d.ts +54 -0
- package/node_modules/@playcanvas/pcui/react/types/binding/index.d.ts +5 -0
- package/node_modules/@playcanvas/pcui/react/types/class.d.ts +17 -0
- package/node_modules/@playcanvas/pcui/react/types/components/ArrayInput/component.d.ts +9 -0
- package/node_modules/@playcanvas/pcui/react/types/components/ArrayInput/index.d.ts +140 -0
- package/node_modules/@playcanvas/pcui/react/types/components/BooleanInput/component.d.ts +9 -0
- package/node_modules/@playcanvas/pcui/react/types/components/BooleanInput/index.d.ts +41 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Button/component.d.ts +11 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Button/index.d.ts +75 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Canvas/component.d.ts +11 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Canvas/index.d.ts +61 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Code/component.d.ts +9 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Code/index.d.ts +33 -0
- package/node_modules/@playcanvas/pcui/react/types/components/ColorPicker/component.d.ts +11 -0
- package/node_modules/@playcanvas/pcui/react/types/components/ColorPicker/index.d.ts +99 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Container/component.d.ts +15 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Container/index.d.ts +292 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Divider/component.d.ts +10 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Divider/index.d.ts +13 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Element/component.d.ts +23 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Element/index.d.ts +671 -0
- package/node_modules/@playcanvas/pcui/react/types/components/GradientPicker/component.d.ts +11 -0
- package/node_modules/@playcanvas/pcui/react/types/components/GradientPicker/index.d.ts +152 -0
- package/node_modules/@playcanvas/pcui/react/types/components/GridView/component.d.ts +14 -0
- package/node_modules/@playcanvas/pcui/react/types/components/GridView/index.d.ts +103 -0
- package/node_modules/@playcanvas/pcui/react/types/components/GridViewItem/component.d.ts +9 -0
- package/node_modules/@playcanvas/pcui/react/types/components/GridViewItem/index.d.ts +82 -0
- package/node_modules/@playcanvas/pcui/react/types/components/InfoBox/component.d.ts +11 -0
- package/node_modules/@playcanvas/pcui/react/types/components/InfoBox/index.d.ts +71 -0
- package/node_modules/@playcanvas/pcui/react/types/components/InputElement/index.d.ts +84 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Label/component.d.ts +11 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Label/index.d.ts +85 -0
- package/node_modules/@playcanvas/pcui/react/types/components/LabelGroup/component.d.ts +10 -0
- package/node_modules/@playcanvas/pcui/react/types/components/LabelGroup/index.d.ts +62 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Menu/component.d.ts +14 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Menu/index.d.ts +70 -0
- package/node_modules/@playcanvas/pcui/react/types/components/MenuItem/index.d.ts +139 -0
- package/node_modules/@playcanvas/pcui/react/types/components/NumericInput/component.d.ts +9 -0
- package/node_modules/@playcanvas/pcui/react/types/components/NumericInput/index.d.ts +173 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Overlay/component.d.ts +9 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Overlay/index.d.ts +53 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Panel/component.d.ts +16 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Panel/index.d.ts +178 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Progress/component.d.ts +9 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Progress/index.d.ts +33 -0
- package/node_modules/@playcanvas/pcui/react/types/components/RadioButton/component.d.ts +9 -0
- package/node_modules/@playcanvas/pcui/react/types/components/RadioButton/index.d.ts +33 -0
- package/node_modules/@playcanvas/pcui/react/types/components/SelectInput/component.d.ts +12 -0
- package/node_modules/@playcanvas/pcui/react/types/components/SelectInput/index.d.ts +278 -0
- package/node_modules/@playcanvas/pcui/react/types/components/SliderInput/component.d.ts +10 -0
- package/node_modules/@playcanvas/pcui/react/types/components/SliderInput/index.d.ts +133 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Spinner/component.d.ts +11 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Spinner/index.d.ts +27 -0
- package/node_modules/@playcanvas/pcui/react/types/components/TextAreaInput/component.d.ts +9 -0
- package/node_modules/@playcanvas/pcui/react/types/components/TextAreaInput/index.d.ts +24 -0
- package/node_modules/@playcanvas/pcui/react/types/components/TextInput/component.d.ts +12 -0
- package/node_modules/@playcanvas/pcui/react/types/components/TextInput/index.d.ts +40 -0
- package/node_modules/@playcanvas/pcui/react/types/components/TreeView/component.d.ts +17 -0
- package/node_modules/@playcanvas/pcui/react/types/components/TreeView/index.d.ts +359 -0
- package/node_modules/@playcanvas/pcui/react/types/components/TreeViewItem/component.d.ts +13 -0
- package/node_modules/@playcanvas/pcui/react/types/components/TreeViewItem/index.d.ts +224 -0
- package/node_modules/@playcanvas/pcui/react/types/components/VectorInput/component.d.ts +9 -0
- package/node_modules/@playcanvas/pcui/react/types/components/VectorInput/index.d.ts +176 -0
- package/node_modules/@playcanvas/pcui/react/types/components/components.d.ts +30 -0
- package/node_modules/@playcanvas/pcui/react/types/components/index.d.ts +32 -0
- package/node_modules/@playcanvas/pcui/react/types/helpers/search.d.ts +31 -0
- package/node_modules/@playcanvas/pcui/react/types/helpers/utils.d.ts +2 -0
- package/node_modules/@playcanvas/pcui/react/types/index.d.ts +4 -0
- package/node_modules/@playcanvas/pcui/styles/dist/index.mjs +11 -0
- package/node_modules/@playcanvas/pcui/styles/package.json +17 -0
- package/node_modules/@playcanvas/pcui/types/Math/color-value.d.ts +3 -0
- package/node_modules/@playcanvas/pcui/types/binding/BindingBase/index.d.ts +178 -0
- package/node_modules/@playcanvas/pcui/types/binding/BindingElementToObservers/index.d.ts +24 -0
- package/node_modules/@playcanvas/pcui/types/binding/BindingObserversToElement/index.d.ts +40 -0
- package/node_modules/@playcanvas/pcui/types/binding/BindingTwoWay/index.d.ts +54 -0
- package/node_modules/@playcanvas/pcui/types/binding/index.d.ts +5 -0
- package/node_modules/@playcanvas/pcui/types/class.d.ts +17 -0
- package/node_modules/@playcanvas/pcui/types/components/ArrayInput/index.d.ts +140 -0
- package/node_modules/@playcanvas/pcui/types/components/BooleanInput/index.d.ts +41 -0
- package/node_modules/@playcanvas/pcui/types/components/Button/index.d.ts +75 -0
- package/node_modules/@playcanvas/pcui/types/components/Canvas/index.d.ts +61 -0
- package/node_modules/@playcanvas/pcui/types/components/Code/index.d.ts +33 -0
- package/node_modules/@playcanvas/pcui/types/components/ColorPicker/index.d.ts +99 -0
- package/node_modules/@playcanvas/pcui/types/components/Container/index.d.ts +292 -0
- package/node_modules/@playcanvas/pcui/types/components/Divider/index.d.ts +13 -0
- package/node_modules/@playcanvas/pcui/types/components/Element/index.d.ts +671 -0
- package/node_modules/@playcanvas/pcui/types/components/GradientPicker/index.d.ts +152 -0
- package/node_modules/@playcanvas/pcui/types/components/GridView/index.d.ts +103 -0
- package/node_modules/@playcanvas/pcui/types/components/GridViewItem/index.d.ts +82 -0
- package/node_modules/@playcanvas/pcui/types/components/InfoBox/index.d.ts +71 -0
- package/node_modules/@playcanvas/pcui/types/components/InputElement/index.d.ts +84 -0
- package/node_modules/@playcanvas/pcui/types/components/Label/index.d.ts +85 -0
- package/node_modules/@playcanvas/pcui/types/components/LabelGroup/index.d.ts +62 -0
- package/node_modules/@playcanvas/pcui/types/components/Menu/index.d.ts +70 -0
- package/node_modules/@playcanvas/pcui/types/components/MenuItem/index.d.ts +139 -0
- package/node_modules/@playcanvas/pcui/types/components/NumericInput/index.d.ts +173 -0
- package/node_modules/@playcanvas/pcui/types/components/Overlay/index.d.ts +53 -0
- package/node_modules/@playcanvas/pcui/types/components/Panel/index.d.ts +178 -0
- package/node_modules/@playcanvas/pcui/types/components/Progress/index.d.ts +33 -0
- package/node_modules/@playcanvas/pcui/types/components/RadioButton/index.d.ts +33 -0
- package/node_modules/@playcanvas/pcui/types/components/SelectInput/index.d.ts +278 -0
- package/node_modules/@playcanvas/pcui/types/components/SliderInput/index.d.ts +133 -0
- package/node_modules/@playcanvas/pcui/types/components/Spinner/index.d.ts +27 -0
- package/node_modules/@playcanvas/pcui/types/components/TextAreaInput/index.d.ts +24 -0
- package/node_modules/@playcanvas/pcui/types/components/TextInput/index.d.ts +40 -0
- package/node_modules/@playcanvas/pcui/types/components/TreeView/index.d.ts +359 -0
- package/node_modules/@playcanvas/pcui/types/components/TreeViewItem/index.d.ts +224 -0
- package/node_modules/@playcanvas/pcui/types/components/VectorInput/index.d.ts +176 -0
- package/node_modules/@playcanvas/pcui/types/components/index.d.ts +32 -0
- package/node_modules/@playcanvas/pcui/types/helpers/search.d.ts +31 -0
- package/node_modules/@playcanvas/pcui/types/helpers/utils.d.ts +2 -0
- package/node_modules/@playcanvas/pcui/types/index.d.ts +20 -0
- package/node_modules/babylonjs-gltf2interface/babylon.glTF2Interface.d.ts +1655 -0
- package/node_modules/babylonjs-gltf2interface/license.md +71 -0
- package/node_modules/babylonjs-gltf2interface/package.json +26 -0
- package/package.json +31 -19
- package/dist/editor-plugin-hierarchy-command.d.ts +0 -19
- package/dist/editor-plugin-hierarchy-command.d.ts.map +0 -1
- package/dist/editor-plugin-hierarchy-command.js +0 -119
- package/dist/editor-plugin-hierarchy-command.js.map +0 -1
- package/node_modules/@babel/helper-string-parser/lib/index.js.map +0 -1
- package/node_modules/@babel/helper-validator-identifier/lib/identifier.js.map +0 -1
- package/node_modules/@babel/helper-validator-identifier/lib/index.js.map +0 -1
- package/node_modules/@babel/helper-validator-identifier/lib/keyword.js.map +0 -1
- package/node_modules/@babel/parser/lib/index.js.map +0 -1
- package/node_modules/@babel/types/lib/asserts/assertNode.js.map +0 -1
- package/node_modules/@babel/types/lib/asserts/generated/index.js.map +0 -1
- package/node_modules/@babel/types/lib/ast-types/generated/index.js.map +0 -1
- package/node_modules/@babel/types/lib/builders/flow/createFlowUnionType.js.map +0 -1
- package/node_modules/@babel/types/lib/builders/flow/createTypeAnnotationBasedOnTypeof.js.map +0 -1
- package/node_modules/@babel/types/lib/builders/generated/index.js.map +0 -1
- package/node_modules/@babel/types/lib/builders/generated/lowercase.js.map +0 -1
- package/node_modules/@babel/types/lib/builders/generated/uppercase.js.map +0 -1
- package/node_modules/@babel/types/lib/builders/productions.js.map +0 -1
- package/node_modules/@babel/types/lib/builders/react/buildChildren.js.map +0 -1
- package/node_modules/@babel/types/lib/builders/typescript/createTSUnionType.js.map +0 -1
- package/node_modules/@babel/types/lib/builders/validateNode.js.map +0 -1
- package/node_modules/@babel/types/lib/clone/clone.js.map +0 -1
- package/node_modules/@babel/types/lib/clone/cloneDeep.js.map +0 -1
- package/node_modules/@babel/types/lib/clone/cloneDeepWithoutLoc.js.map +0 -1
- package/node_modules/@babel/types/lib/clone/cloneNode.js.map +0 -1
- package/node_modules/@babel/types/lib/clone/cloneWithoutLoc.js.map +0 -1
- package/node_modules/@babel/types/lib/comments/addComment.js.map +0 -1
- package/node_modules/@babel/types/lib/comments/addComments.js.map +0 -1
- package/node_modules/@babel/types/lib/comments/inheritInnerComments.js.map +0 -1
- package/node_modules/@babel/types/lib/comments/inheritLeadingComments.js.map +0 -1
- package/node_modules/@babel/types/lib/comments/inheritTrailingComments.js.map +0 -1
- package/node_modules/@babel/types/lib/comments/inheritsComments.js.map +0 -1
- package/node_modules/@babel/types/lib/comments/removeComments.js.map +0 -1
- package/node_modules/@babel/types/lib/constants/generated/index.js.map +0 -1
- package/node_modules/@babel/types/lib/constants/index.js.map +0 -1
- package/node_modules/@babel/types/lib/converters/ensureBlock.js.map +0 -1
- package/node_modules/@babel/types/lib/converters/gatherSequenceExpressions.js.map +0 -1
- package/node_modules/@babel/types/lib/converters/toBindingIdentifierName.js.map +0 -1
- package/node_modules/@babel/types/lib/converters/toBlock.js.map +0 -1
- package/node_modules/@babel/types/lib/converters/toComputedKey.js.map +0 -1
- package/node_modules/@babel/types/lib/converters/toExpression.js.map +0 -1
- package/node_modules/@babel/types/lib/converters/toIdentifier.js.map +0 -1
- package/node_modules/@babel/types/lib/converters/toKeyAlias.js.map +0 -1
- package/node_modules/@babel/types/lib/converters/toSequenceExpression.js.map +0 -1
- package/node_modules/@babel/types/lib/converters/toStatement.js.map +0 -1
- package/node_modules/@babel/types/lib/converters/valueToNode.js.map +0 -1
- package/node_modules/@babel/types/lib/definitions/core.js.map +0 -1
- package/node_modules/@babel/types/lib/definitions/deprecated-aliases.js.map +0 -1
- package/node_modules/@babel/types/lib/definitions/experimental.js.map +0 -1
- package/node_modules/@babel/types/lib/definitions/flow.js.map +0 -1
- package/node_modules/@babel/types/lib/definitions/index.js.map +0 -1
- package/node_modules/@babel/types/lib/definitions/jsx.js.map +0 -1
- package/node_modules/@babel/types/lib/definitions/misc.js.map +0 -1
- package/node_modules/@babel/types/lib/definitions/placeholders.js.map +0 -1
- package/node_modules/@babel/types/lib/definitions/typescript.js.map +0 -1
- package/node_modules/@babel/types/lib/definitions/utils.js.map +0 -1
- package/node_modules/@babel/types/lib/index.js.map +0 -1
- package/node_modules/@babel/types/lib/modifications/appendToMemberExpression.js.map +0 -1
- package/node_modules/@babel/types/lib/modifications/flow/removeTypeDuplicates.js.map +0 -1
- package/node_modules/@babel/types/lib/modifications/inherits.js.map +0 -1
- package/node_modules/@babel/types/lib/modifications/prependToMemberExpression.js.map +0 -1
- package/node_modules/@babel/types/lib/modifications/removeProperties.js.map +0 -1
- package/node_modules/@babel/types/lib/modifications/removePropertiesDeep.js.map +0 -1
- package/node_modules/@babel/types/lib/modifications/typescript/removeTypeDuplicates.js.map +0 -1
- package/node_modules/@babel/types/lib/retrievers/getAssignmentIdentifiers.js.map +0 -1
- package/node_modules/@babel/types/lib/retrievers/getBindingIdentifiers.js.map +0 -1
- package/node_modules/@babel/types/lib/retrievers/getFunctionName.js.map +0 -1
- package/node_modules/@babel/types/lib/retrievers/getOuterBindingIdentifiers.js.map +0 -1
- package/node_modules/@babel/types/lib/traverse/traverse.js.map +0 -1
- package/node_modules/@babel/types/lib/traverse/traverseFast.js.map +0 -1
- package/node_modules/@babel/types/lib/utils/deprecationWarning.js.map +0 -1
- package/node_modules/@babel/types/lib/utils/inherit.js.map +0 -1
- package/node_modules/@babel/types/lib/utils/react/cleanJSXElementLiteralChild.js.map +0 -1
- package/node_modules/@babel/types/lib/utils/shallowEqual.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/buildMatchMemberExpression.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/generated/index.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/is.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isBinding.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isBlockScoped.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isImmutable.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isLet.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isNode.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isNodesEquivalent.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isPlaceholderType.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isReferenced.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isScope.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isSpecifierDefault.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isType.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isValidES3Identifier.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isValidIdentifier.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isVar.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/matchesPattern.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/react/isCompatTag.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/react/isReactComponent.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/validate.js.map +0 -1
- package/node_modules/@fps-games/editor-babylon/dist/prefab-comparison-preview-controller.d.ts +0 -37
- package/node_modules/@fps-games/editor-babylon/dist/prefab-comparison-preview-controller.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-babylon/dist/prefab-comparison-preview-controller.js +0 -451
- package/node_modules/@fps-games/editor-babylon/dist/prefab-comparison-preview-controller.js.map +0 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.d.ts +0 -49
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.js +0 -627
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.js.map +0 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-attach-dialog.d.ts +0 -52
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-attach-dialog.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-attach-dialog.js +0 -450
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-attach-dialog.js.map +0 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-command-adapter.d.ts +0 -21
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-command-adapter.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-command-adapter.js +0 -75
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-command-adapter.js.map +0 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-projection.d.ts +0 -7
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-projection.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-projection.js +0 -186
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-projection.js.map +0 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-scope.d.ts +0 -5
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-scope.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-scope.js +0 -98
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-scope.js.map +0 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.d.ts +0 -63
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.js +0 -301
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.js.map +0 -1
|
@@ -0,0 +1,168 @@
|
|
|
1
|
+
/* eslint-disable @typescript-eslint/promise-function-async */
|
|
2
|
+
import { Scalar } from "@babylonjs/core/Maths/math.scalar.js";
|
|
3
|
+
/**
|
|
4
|
+
* Parses SPZ data and returns a promise resolving to an IParsedPLY object.
|
|
5
|
+
* @param data The ArrayBuffer containing SPZ data.
|
|
6
|
+
* @param scene The Babylon.js scene.
|
|
7
|
+
* @param loadingOptions Options for loading Gaussian Splatting files.
|
|
8
|
+
* @returns A promise resolving to the parsed SPZ data.
|
|
9
|
+
*/
|
|
10
|
+
export function ParseSpz(data, scene, loadingOptions) {
|
|
11
|
+
const ubuf = new Uint8Array(data);
|
|
12
|
+
const ubufu32 = new Uint32Array(data.slice(0, 12)); // Only need ubufu32[0] to [2]
|
|
13
|
+
// debug infos
|
|
14
|
+
const splatCount = ubufu32[2];
|
|
15
|
+
const shDegree = ubuf[12];
|
|
16
|
+
const fractionalBits = ubuf[13];
|
|
17
|
+
const flags = ubuf[14];
|
|
18
|
+
const reserved = ubuf[15];
|
|
19
|
+
const version = ubufu32[1];
|
|
20
|
+
// check magic and version
|
|
21
|
+
if (reserved || ubufu32[0] != 0x5053474e || (version != 2 && version != 3)) {
|
|
22
|
+
// reserved must be 0
|
|
23
|
+
return new Promise((resolve) => {
|
|
24
|
+
resolve({ mode: 3 /* Mode.Reject */, data: buffer, hasVertexColors: false });
|
|
25
|
+
});
|
|
26
|
+
}
|
|
27
|
+
const rowOutputLength = 3 * 4 + 3 * 4 + 4 + 4; // 32
|
|
28
|
+
const buffer = new ArrayBuffer(rowOutputLength * splatCount);
|
|
29
|
+
const positionScale = 1.0 / (1 << fractionalBits);
|
|
30
|
+
const int32View = new Int32Array(1);
|
|
31
|
+
const uint8View = new Uint8Array(int32View.buffer);
|
|
32
|
+
const read24bComponent = function (u8, offset) {
|
|
33
|
+
uint8View[0] = u8[offset + 0];
|
|
34
|
+
uint8View[1] = u8[offset + 1];
|
|
35
|
+
uint8View[2] = u8[offset + 2];
|
|
36
|
+
uint8View[3] = u8[offset + 2] & 0x80 ? 0xff : 0x00;
|
|
37
|
+
return int32View[0] * positionScale;
|
|
38
|
+
};
|
|
39
|
+
let byteOffset = 16;
|
|
40
|
+
const position = new Float32Array(buffer);
|
|
41
|
+
const scale = new Float32Array(buffer);
|
|
42
|
+
const rgba = new Uint8ClampedArray(buffer);
|
|
43
|
+
const rot = new Uint8ClampedArray(buffer);
|
|
44
|
+
// positions
|
|
45
|
+
for (let i = 0; i < splatCount; i++) {
|
|
46
|
+
position[i * 8 + 0] = read24bComponent(ubuf, byteOffset + 0);
|
|
47
|
+
position[i * 8 + 1] = read24bComponent(ubuf, byteOffset + 3);
|
|
48
|
+
position[i * 8 + 2] = read24bComponent(ubuf, byteOffset + 6);
|
|
49
|
+
byteOffset += 9;
|
|
50
|
+
}
|
|
51
|
+
// colors
|
|
52
|
+
const shC0 = 0.282;
|
|
53
|
+
for (let i = 0; i < splatCount; i++) {
|
|
54
|
+
for (let component = 0; component < 3; component++) {
|
|
55
|
+
const byteValue = ubuf[byteOffset + splatCount + i * 3 + component];
|
|
56
|
+
// 0.15 is hard coded value from spz
|
|
57
|
+
// Scale factor for DC color components. To convert to RGB, we should multiply by 0.282, but it can
|
|
58
|
+
// be useful to represent base colors that are out of range if the higher spherical harmonics bands
|
|
59
|
+
// bring them back into range so we multiply by a smaller value.
|
|
60
|
+
const value = (byteValue - 127.5) / (0.15 * 255);
|
|
61
|
+
rgba[i * 32 + 24 + component] = Scalar.Clamp((0.5 + shC0 * value) * 255, 0, 255);
|
|
62
|
+
}
|
|
63
|
+
rgba[i * 32 + 24 + 3] = ubuf[byteOffset + i];
|
|
64
|
+
}
|
|
65
|
+
byteOffset += splatCount * 4;
|
|
66
|
+
// scales
|
|
67
|
+
for (let i = 0; i < splatCount; i++) {
|
|
68
|
+
scale[i * 8 + 3 + 0] = Math.exp(ubuf[byteOffset + 0] / 16.0 - 10.0);
|
|
69
|
+
scale[i * 8 + 3 + 1] = Math.exp(ubuf[byteOffset + 1] / 16.0 - 10.0);
|
|
70
|
+
scale[i * 8 + 3 + 2] = Math.exp(ubuf[byteOffset + 2] / 16.0 - 10.0);
|
|
71
|
+
byteOffset += 3;
|
|
72
|
+
}
|
|
73
|
+
// convert quaternion
|
|
74
|
+
if (version >= 3) {
|
|
75
|
+
/*
|
|
76
|
+
In version 3, rotations are represented as the smallest three components of the normalized rotation quaternion, for optimal rotation accuracy.
|
|
77
|
+
The largest component can be derived from the others and is not stored. Its index is stored on 2 bits
|
|
78
|
+
and each of the smallest three components is encoded as a 10-bit signed integer.
|
|
79
|
+
*/
|
|
80
|
+
const sqrt12 = Math.SQRT1_2;
|
|
81
|
+
for (let i = 0; i < splatCount; i++) {
|
|
82
|
+
const r = [ubuf[byteOffset + 0], ubuf[byteOffset + 1], ubuf[byteOffset + 2], ubuf[byteOffset + 3]];
|
|
83
|
+
const comp = r[0] + (r[1] << 8) + (r[2] << 16) + (r[3] << 24);
|
|
84
|
+
const cmask = (1 << 9) - 1;
|
|
85
|
+
const rotation = [];
|
|
86
|
+
const iLargest = comp >>> 30;
|
|
87
|
+
let remaining = comp;
|
|
88
|
+
let sumSquares = 0;
|
|
89
|
+
for (let i = 3; i >= 0; --i) {
|
|
90
|
+
if (i !== iLargest) {
|
|
91
|
+
const mag = remaining & cmask;
|
|
92
|
+
const negbit = (remaining >>> 9) & 0x1;
|
|
93
|
+
remaining = remaining >>> 10;
|
|
94
|
+
rotation[i] = sqrt12 * (mag / cmask);
|
|
95
|
+
if (negbit === 1) {
|
|
96
|
+
rotation[i] = -rotation[i];
|
|
97
|
+
}
|
|
98
|
+
// accumulate the sum of squares
|
|
99
|
+
sumSquares += rotation[i] * rotation[i];
|
|
100
|
+
}
|
|
101
|
+
}
|
|
102
|
+
const square = 1 - sumSquares;
|
|
103
|
+
rotation[iLargest] = Math.sqrt(Math.max(square, 0));
|
|
104
|
+
const shuffle = [3, 0, 1, 2]; // shuffle to match the order of the quaternion components in the splat file
|
|
105
|
+
for (let j = 0; j < 4; j++) {
|
|
106
|
+
rot[i * 32 + 28 + j] = Math.round(127.5 + rotation[shuffle[j]] * 127.5);
|
|
107
|
+
}
|
|
108
|
+
byteOffset += 4;
|
|
109
|
+
}
|
|
110
|
+
}
|
|
111
|
+
else {
|
|
112
|
+
/*
|
|
113
|
+
In version 2, rotations are represented as the `(x, y, z)` components of the normalized rotation quaternion. The
|
|
114
|
+
`w` component can be derived from the others and is not stored. Each component is encoded as an
|
|
115
|
+
8-bit signed integer.
|
|
116
|
+
*/
|
|
117
|
+
for (let i = 0; i < splatCount; i++) {
|
|
118
|
+
const x = ubuf[byteOffset + 0];
|
|
119
|
+
const y = ubuf[byteOffset + 1];
|
|
120
|
+
const z = ubuf[byteOffset + 2];
|
|
121
|
+
const nx = x / 127.5 - 1;
|
|
122
|
+
const ny = y / 127.5 - 1;
|
|
123
|
+
const nz = z / 127.5 - 1;
|
|
124
|
+
rot[i * 32 + 28 + 1] = x;
|
|
125
|
+
rot[i * 32 + 28 + 2] = y;
|
|
126
|
+
rot[i * 32 + 28 + 3] = z;
|
|
127
|
+
const v = 1 - (nx * nx + ny * ny + nz * nz);
|
|
128
|
+
rot[i * 32 + 28 + 0] = 127.5 + Math.sqrt(v < 0 ? 0 : v) * 127.5;
|
|
129
|
+
byteOffset += 3;
|
|
130
|
+
}
|
|
131
|
+
}
|
|
132
|
+
//SH
|
|
133
|
+
if (shDegree) {
|
|
134
|
+
// shVectorCount is : 3 for dim = 1, 8 for dim = 2 and 15 for dim = 3
|
|
135
|
+
// number of vec3 vector needed per splat
|
|
136
|
+
const shVectorCount = (shDegree + 1) * (shDegree + 1) - 1; // minus 1 because sh0 is color
|
|
137
|
+
// number of component values : 3 per vector3 (45)
|
|
138
|
+
const shComponentCount = shVectorCount * 3;
|
|
139
|
+
const textureCount = Math.ceil(shComponentCount / 16); // 4 components can be stored per texture, 4 sh per component
|
|
140
|
+
let shIndexRead = byteOffset;
|
|
141
|
+
// sh is an array of uint8array that will be used to create sh textures
|
|
142
|
+
const sh = [];
|
|
143
|
+
const engine = scene.getEngine();
|
|
144
|
+
const width = engine.getCaps().maxTextureSize;
|
|
145
|
+
const height = Math.ceil(splatCount / width);
|
|
146
|
+
// create array for the number of textures needed.
|
|
147
|
+
for (let textureIndex = 0; textureIndex < textureCount; textureIndex++) {
|
|
148
|
+
const texture = new Uint8Array(height * width * 4 * 4); // 4 components per texture, 4 sh per component
|
|
149
|
+
sh.push(texture);
|
|
150
|
+
}
|
|
151
|
+
for (let i = 0; i < splatCount; i++) {
|
|
152
|
+
for (let shIndexWrite = 0; shIndexWrite < shComponentCount; shIndexWrite++) {
|
|
153
|
+
const shValue = ubuf[shIndexRead++];
|
|
154
|
+
const textureIndex = Math.floor(shIndexWrite / 16);
|
|
155
|
+
const shArray = sh[textureIndex];
|
|
156
|
+
const byteIndexInTexture = shIndexWrite % 16; // [0..15]
|
|
157
|
+
const offsetPerSplat = i * 16; // 16 sh values per texture per splat.
|
|
158
|
+
shArray[byteIndexInTexture + offsetPerSplat] = shValue;
|
|
159
|
+
}
|
|
160
|
+
}
|
|
161
|
+
return new Promise((resolve) => {
|
|
162
|
+
resolve({ mode: 0 /* Mode.Splat */, data: buffer, hasVertexColors: false, sh: sh, trainedWithAntialiasing: !!flags });
|
|
163
|
+
});
|
|
164
|
+
}
|
|
165
|
+
return new Promise((resolve) => {
|
|
166
|
+
resolve({ mode: 0 /* Mode.Splat */, data: buffer, hasVertexColors: false, trainedWithAntialiasing: !!flags });
|
|
167
|
+
});
|
|
168
|
+
}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export * from "./stlFileLoader.js";
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export * from "./stlFileLoader.js";
|
|
@@ -0,0 +1,78 @@
|
|
|
1
|
+
import type { Nullable } from "@babylonjs/core/types.js";
|
|
2
|
+
import type { AbstractMesh } from "@babylonjs/core/Meshes/abstractMesh.js";
|
|
3
|
+
import type { ISceneLoaderPlugin } from "@babylonjs/core/Loading/sceneLoader.js";
|
|
4
|
+
import { AssetContainer } from "@babylonjs/core/assetContainer.js";
|
|
5
|
+
import type { Scene } from "@babylonjs/core/scene.js";
|
|
6
|
+
import { STLFileLoaderMetadata } from "./stlFileLoader.metadata.js";
|
|
7
|
+
import "@babylonjs/core/Materials/standardMaterial.js";
|
|
8
|
+
declare module "@babylonjs/core/Loading/sceneLoader.js" {
|
|
9
|
+
interface SceneLoaderPluginOptions {
|
|
10
|
+
/**
|
|
11
|
+
* Defines options for the stl loader.
|
|
12
|
+
*/
|
|
13
|
+
[STLFileLoaderMetadata.name]: {};
|
|
14
|
+
}
|
|
15
|
+
}
|
|
16
|
+
/**
|
|
17
|
+
* STL file type loader.
|
|
18
|
+
* This is a babylon scene loader plugin.
|
|
19
|
+
*/
|
|
20
|
+
export declare class STLFileLoader implements ISceneLoaderPlugin {
|
|
21
|
+
/** @internal */
|
|
22
|
+
solidPattern: RegExp;
|
|
23
|
+
/** @internal */
|
|
24
|
+
facetsPattern: RegExp;
|
|
25
|
+
/** @internal */
|
|
26
|
+
normalPattern: RegExp;
|
|
27
|
+
/** @internal */
|
|
28
|
+
vertexPattern: RegExp;
|
|
29
|
+
/**
|
|
30
|
+
* Defines the name of the plugin.
|
|
31
|
+
*/
|
|
32
|
+
readonly name: "stl";
|
|
33
|
+
/**
|
|
34
|
+
* Defines the extensions the stl loader is able to load.
|
|
35
|
+
* force data to come in as an ArrayBuffer
|
|
36
|
+
* we'll convert to string if it looks like it's an ASCII .stl
|
|
37
|
+
*/
|
|
38
|
+
readonly extensions: {
|
|
39
|
+
readonly ".stl": {
|
|
40
|
+
readonly isBinary: true;
|
|
41
|
+
};
|
|
42
|
+
};
|
|
43
|
+
/**
|
|
44
|
+
* Defines if Y and Z axes are swapped or not when loading an STL file.
|
|
45
|
+
* The default is false to maintain backward compatibility. When set to
|
|
46
|
+
* true, coordinates from the STL file are used without change.
|
|
47
|
+
*/
|
|
48
|
+
static DO_NOT_ALTER_FILE_COORDINATES: boolean;
|
|
49
|
+
/**
|
|
50
|
+
* Import meshes into a scene.
|
|
51
|
+
* @param meshesNames An array of mesh names, a single mesh name, or empty string for all meshes that filter what meshes are imported
|
|
52
|
+
* @param scene The scene to import into
|
|
53
|
+
* @param data The data to import
|
|
54
|
+
* @param rootUrl The root url for scene and resources
|
|
55
|
+
* @param meshes The meshes array to import into
|
|
56
|
+
* @returns True if successful or false otherwise
|
|
57
|
+
*/
|
|
58
|
+
importMesh(meshesNames: any, scene: Scene, data: any, rootUrl: string, meshes: Nullable<AbstractMesh[]>): boolean;
|
|
59
|
+
/**
|
|
60
|
+
* Load into a scene.
|
|
61
|
+
* @param scene The scene to load into
|
|
62
|
+
* @param data The data to import
|
|
63
|
+
* @param rootUrl The root url for scene and resources
|
|
64
|
+
* @returns true if successful or false otherwise
|
|
65
|
+
*/
|
|
66
|
+
load(scene: Scene, data: any, rootUrl: string): boolean;
|
|
67
|
+
/**
|
|
68
|
+
* Load into an asset container.
|
|
69
|
+
* @param scene The scene to load into
|
|
70
|
+
* @param data The data to import
|
|
71
|
+
* @param rootUrl The root url for scene and resources
|
|
72
|
+
* @returns The loaded asset container
|
|
73
|
+
*/
|
|
74
|
+
loadAssetContainer(scene: Scene, data: string, rootUrl: string): AssetContainer;
|
|
75
|
+
private _isBinary;
|
|
76
|
+
private _parseBinary;
|
|
77
|
+
private _parseASCII;
|
|
78
|
+
}
|
|
@@ -0,0 +1,238 @@
|
|
|
1
|
+
import { Tools } from "@babylonjs/core/Misc/tools.js";
|
|
2
|
+
import { VertexBuffer } from "@babylonjs/core/Buffers/buffer.js";
|
|
3
|
+
import { Mesh } from "@babylonjs/core/Meshes/mesh.js";
|
|
4
|
+
import { RegisterSceneLoaderPlugin } from "@babylonjs/core/Loading/sceneLoader.js";
|
|
5
|
+
import { AssetContainer } from "@babylonjs/core/assetContainer.js";
|
|
6
|
+
import { STLFileLoaderMetadata } from "./stlFileLoader.metadata.js";
|
|
7
|
+
import "@babylonjs/core/Materials/standardMaterial.js";
|
|
8
|
+
/**
|
|
9
|
+
* STL file type loader.
|
|
10
|
+
* This is a babylon scene loader plugin.
|
|
11
|
+
*/
|
|
12
|
+
export class STLFileLoader {
|
|
13
|
+
constructor() {
|
|
14
|
+
/** @internal */
|
|
15
|
+
this.solidPattern = /solid (\S*)([\S\s]*?)endsolid[ ]*(\S*)/g;
|
|
16
|
+
/** @internal */
|
|
17
|
+
this.facetsPattern = /facet([\s\S]*?)endfacet/g;
|
|
18
|
+
/** @internal */
|
|
19
|
+
this.normalPattern = /normal[\s]+([-+]?[0-9]+\.?[0-9]*([eE][-+]?[0-9]+)?)+[\s]+([-+]?[0-9]*\.?[0-9]+([eE][-+]?[0-9]+)?)+[\s]+([-+]?[0-9]*\.?[0-9]+([eE][-+]?[0-9]+)?)+/g;
|
|
20
|
+
/** @internal */
|
|
21
|
+
this.vertexPattern = /vertex[\s]+([-+]?[0-9]+\.?[0-9]*([eE][-+]?[0-9]+)?)+[\s]+([-+]?[0-9]*\.?[0-9]+([eE][-+]?[0-9]+)?)+[\s]+([-+]?[0-9]*\.?[0-9]+([eE][-+]?[0-9]+)?)+/g;
|
|
22
|
+
/**
|
|
23
|
+
* Defines the name of the plugin.
|
|
24
|
+
*/
|
|
25
|
+
this.name = STLFileLoaderMetadata.name;
|
|
26
|
+
/**
|
|
27
|
+
* Defines the extensions the stl loader is able to load.
|
|
28
|
+
* force data to come in as an ArrayBuffer
|
|
29
|
+
* we'll convert to string if it looks like it's an ASCII .stl
|
|
30
|
+
*/
|
|
31
|
+
this.extensions = STLFileLoaderMetadata.extensions;
|
|
32
|
+
}
|
|
33
|
+
/**
|
|
34
|
+
* Import meshes into a scene.
|
|
35
|
+
* @param meshesNames An array of mesh names, a single mesh name, or empty string for all meshes that filter what meshes are imported
|
|
36
|
+
* @param scene The scene to import into
|
|
37
|
+
* @param data The data to import
|
|
38
|
+
* @param rootUrl The root url for scene and resources
|
|
39
|
+
* @param meshes The meshes array to import into
|
|
40
|
+
* @returns True if successful or false otherwise
|
|
41
|
+
*/
|
|
42
|
+
importMesh(meshesNames, scene, data, rootUrl, meshes) {
|
|
43
|
+
let matches;
|
|
44
|
+
if (typeof data !== "string") {
|
|
45
|
+
if (this._isBinary(data)) {
|
|
46
|
+
// binary .stl
|
|
47
|
+
const babylonMesh = new Mesh("stlmesh", scene);
|
|
48
|
+
this._parseBinary(babylonMesh, data);
|
|
49
|
+
if (meshes) {
|
|
50
|
+
meshes.push(babylonMesh);
|
|
51
|
+
}
|
|
52
|
+
return true;
|
|
53
|
+
}
|
|
54
|
+
// ASCII .stl
|
|
55
|
+
// convert to string
|
|
56
|
+
data = new TextDecoder().decode(new Uint8Array(data));
|
|
57
|
+
}
|
|
58
|
+
//if arrived here, data is a string, containing the STLA data.
|
|
59
|
+
while ((matches = this.solidPattern.exec(data))) {
|
|
60
|
+
let meshName = matches[1];
|
|
61
|
+
const meshNameFromEnd = matches[3];
|
|
62
|
+
if (meshNameFromEnd && meshName != meshNameFromEnd) {
|
|
63
|
+
Tools.Error("Error in STL, solid name != endsolid name");
|
|
64
|
+
return false;
|
|
65
|
+
}
|
|
66
|
+
// check meshesNames
|
|
67
|
+
if (meshesNames && meshName) {
|
|
68
|
+
if (meshesNames instanceof Array) {
|
|
69
|
+
if (!meshesNames.indexOf(meshName)) {
|
|
70
|
+
continue;
|
|
71
|
+
}
|
|
72
|
+
}
|
|
73
|
+
else {
|
|
74
|
+
if (meshName !== meshesNames) {
|
|
75
|
+
continue;
|
|
76
|
+
}
|
|
77
|
+
}
|
|
78
|
+
}
|
|
79
|
+
// stl mesh name can be empty as well
|
|
80
|
+
meshName = meshName || "stlmesh";
|
|
81
|
+
const babylonMesh = new Mesh(meshName, scene);
|
|
82
|
+
this._parseASCII(babylonMesh, matches[2]);
|
|
83
|
+
if (meshes) {
|
|
84
|
+
meshes.push(babylonMesh);
|
|
85
|
+
}
|
|
86
|
+
}
|
|
87
|
+
return true;
|
|
88
|
+
}
|
|
89
|
+
/**
|
|
90
|
+
* Load into a scene.
|
|
91
|
+
* @param scene The scene to load into
|
|
92
|
+
* @param data The data to import
|
|
93
|
+
* @param rootUrl The root url for scene and resources
|
|
94
|
+
* @returns true if successful or false otherwise
|
|
95
|
+
*/
|
|
96
|
+
load(scene, data, rootUrl) {
|
|
97
|
+
const result = this.importMesh(null, scene, data, rootUrl, null);
|
|
98
|
+
return result;
|
|
99
|
+
}
|
|
100
|
+
/**
|
|
101
|
+
* Load into an asset container.
|
|
102
|
+
* @param scene The scene to load into
|
|
103
|
+
* @param data The data to import
|
|
104
|
+
* @param rootUrl The root url for scene and resources
|
|
105
|
+
* @returns The loaded asset container
|
|
106
|
+
*/
|
|
107
|
+
loadAssetContainer(scene, data, rootUrl) {
|
|
108
|
+
const container = new AssetContainer(scene);
|
|
109
|
+
scene._blockEntityCollection = true;
|
|
110
|
+
this.importMesh(null, scene, data, rootUrl, container.meshes);
|
|
111
|
+
scene._blockEntityCollection = false;
|
|
112
|
+
return container;
|
|
113
|
+
}
|
|
114
|
+
_isBinary(data) {
|
|
115
|
+
// check if file size is correct for binary stl
|
|
116
|
+
const reader = new DataView(data);
|
|
117
|
+
// A Binary STL header is 80 bytes, if the data size is not great than
|
|
118
|
+
// that then it's not a binary STL.
|
|
119
|
+
if (reader.byteLength <= 80) {
|
|
120
|
+
return false;
|
|
121
|
+
}
|
|
122
|
+
const faceSize = (32 / 8) * 3 + (32 / 8) * 3 * 3 + 16 / 8;
|
|
123
|
+
const nFaces = reader.getUint32(80, true);
|
|
124
|
+
if (80 + 32 / 8 + nFaces * faceSize === reader.byteLength) {
|
|
125
|
+
return true;
|
|
126
|
+
}
|
|
127
|
+
// US-ASCII begin with 's', 'o', 'l', 'i', 'd'
|
|
128
|
+
const ascii = [115, 111, 108, 105, 100];
|
|
129
|
+
for (let off = 0; off < 5; off++) {
|
|
130
|
+
if (reader.getUint8(off) !== ascii[off]) {
|
|
131
|
+
return true;
|
|
132
|
+
}
|
|
133
|
+
}
|
|
134
|
+
return false;
|
|
135
|
+
}
|
|
136
|
+
_parseBinary(mesh, data) {
|
|
137
|
+
const reader = new DataView(data);
|
|
138
|
+
const faces = reader.getUint32(80, true);
|
|
139
|
+
const dataOffset = 84;
|
|
140
|
+
const faceLength = 12 * 4 + 2;
|
|
141
|
+
let offset = 0;
|
|
142
|
+
const positions = new Float32Array(faces * 3 * 3);
|
|
143
|
+
const normals = new Float32Array(faces * 3 * 3);
|
|
144
|
+
const indices = new Uint32Array(faces * 3);
|
|
145
|
+
let indicesCount = 0;
|
|
146
|
+
for (let face = 0; face < faces; face++) {
|
|
147
|
+
const start = dataOffset + face * faceLength;
|
|
148
|
+
const normalX = reader.getFloat32(start, true);
|
|
149
|
+
const normalY = reader.getFloat32(start + 4, true);
|
|
150
|
+
const normalZ = reader.getFloat32(start + 8, true);
|
|
151
|
+
for (let i = 1; i <= 3; i++) {
|
|
152
|
+
const vertexstart = start + i * 12;
|
|
153
|
+
// ordering is intentional to match ascii import
|
|
154
|
+
positions[offset] = reader.getFloat32(vertexstart, true);
|
|
155
|
+
normals[offset] = normalX;
|
|
156
|
+
if (!STLFileLoader.DO_NOT_ALTER_FILE_COORDINATES) {
|
|
157
|
+
positions[offset + 2] = reader.getFloat32(vertexstart + 4, true);
|
|
158
|
+
positions[offset + 1] = reader.getFloat32(vertexstart + 8, true);
|
|
159
|
+
normals[offset + 2] = normalY;
|
|
160
|
+
normals[offset + 1] = normalZ;
|
|
161
|
+
}
|
|
162
|
+
else {
|
|
163
|
+
positions[offset + 1] = reader.getFloat32(vertexstart + 4, true);
|
|
164
|
+
positions[offset + 2] = reader.getFloat32(vertexstart + 8, true);
|
|
165
|
+
normals[offset + 1] = normalY;
|
|
166
|
+
normals[offset + 2] = normalZ;
|
|
167
|
+
}
|
|
168
|
+
offset += 3;
|
|
169
|
+
}
|
|
170
|
+
if (STLFileLoader.DO_NOT_ALTER_FILE_COORDINATES) {
|
|
171
|
+
indices[indicesCount] = indicesCount;
|
|
172
|
+
indices[indicesCount + 1] = indicesCount + 2;
|
|
173
|
+
indices[indicesCount + 2] = indicesCount + 1;
|
|
174
|
+
indicesCount += 3;
|
|
175
|
+
}
|
|
176
|
+
else {
|
|
177
|
+
indices[indicesCount] = indicesCount++;
|
|
178
|
+
indices[indicesCount] = indicesCount++;
|
|
179
|
+
indices[indicesCount] = indicesCount++;
|
|
180
|
+
}
|
|
181
|
+
}
|
|
182
|
+
mesh.setVerticesData(VertexBuffer.PositionKind, positions);
|
|
183
|
+
mesh.setVerticesData(VertexBuffer.NormalKind, normals);
|
|
184
|
+
mesh.setIndices(indices);
|
|
185
|
+
mesh.computeWorldMatrix(true);
|
|
186
|
+
}
|
|
187
|
+
_parseASCII(mesh, solidData) {
|
|
188
|
+
const positions = [];
|
|
189
|
+
const normals = [];
|
|
190
|
+
const indices = [];
|
|
191
|
+
let indicesCount = 0;
|
|
192
|
+
//load facets, ignoring loop as the standard doesn't define it can contain more than vertices
|
|
193
|
+
let matches;
|
|
194
|
+
while ((matches = this.facetsPattern.exec(solidData))) {
|
|
195
|
+
const facet = matches[1];
|
|
196
|
+
//one normal per face
|
|
197
|
+
const normalMatches = this.normalPattern.exec(facet);
|
|
198
|
+
this.normalPattern.lastIndex = 0;
|
|
199
|
+
if (!normalMatches) {
|
|
200
|
+
continue;
|
|
201
|
+
}
|
|
202
|
+
const normal = [Number(normalMatches[1]), Number(normalMatches[5]), Number(normalMatches[3])];
|
|
203
|
+
let vertexMatch;
|
|
204
|
+
while ((vertexMatch = this.vertexPattern.exec(facet))) {
|
|
205
|
+
if (!STLFileLoader.DO_NOT_ALTER_FILE_COORDINATES) {
|
|
206
|
+
positions.push(Number(vertexMatch[1]), Number(vertexMatch[5]), Number(vertexMatch[3]));
|
|
207
|
+
normals.push(normal[0], normal[1], normal[2]);
|
|
208
|
+
}
|
|
209
|
+
else {
|
|
210
|
+
positions.push(Number(vertexMatch[1]), Number(vertexMatch[3]), Number(vertexMatch[5]));
|
|
211
|
+
// Flipping the second and third component because inverted
|
|
212
|
+
// when normal was declared.
|
|
213
|
+
normals.push(normal[0], normal[2], normal[1]);
|
|
214
|
+
}
|
|
215
|
+
}
|
|
216
|
+
if (STLFileLoader.DO_NOT_ALTER_FILE_COORDINATES) {
|
|
217
|
+
indices.push(indicesCount, indicesCount + 2, indicesCount + 1);
|
|
218
|
+
indicesCount += 3;
|
|
219
|
+
}
|
|
220
|
+
else {
|
|
221
|
+
indices.push(indicesCount++, indicesCount++, indicesCount++);
|
|
222
|
+
}
|
|
223
|
+
this.vertexPattern.lastIndex = 0;
|
|
224
|
+
}
|
|
225
|
+
this.facetsPattern.lastIndex = 0;
|
|
226
|
+
mesh.setVerticesData(VertexBuffer.PositionKind, positions);
|
|
227
|
+
mesh.setVerticesData(VertexBuffer.NormalKind, normals);
|
|
228
|
+
mesh.setIndices(indices);
|
|
229
|
+
mesh.computeWorldMatrix(true);
|
|
230
|
+
}
|
|
231
|
+
}
|
|
232
|
+
/**
|
|
233
|
+
* Defines if Y and Z axes are swapped or not when loading an STL file.
|
|
234
|
+
* The default is false to maintain backward compatibility. When set to
|
|
235
|
+
* true, coordinates from the STL file are used without change.
|
|
236
|
+
*/
|
|
237
|
+
STLFileLoader.DO_NOT_ALTER_FILE_COORDINATES = false;
|
|
238
|
+
RegisterSceneLoaderPlugin(new STLFileLoader());
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
The MIT License (MIT)
|
|
2
|
+
|
|
3
|
+
Copyright (c) 2016 herzig
|
|
4
|
+
|
|
5
|
+
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
6
|
+
of this software and associated documentation files (the "Software"), to deal
|
|
7
|
+
in the Software without restriction, including without limitation the rights
|
|
8
|
+
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
9
|
+
copies of the Software, and to permit persons to whom the Software is
|
|
10
|
+
furnished to do so, subject to the following conditions:
|
|
11
|
+
|
|
12
|
+
The above copyright notice and this permission notice shall be included in all
|
|
13
|
+
copies or substantial portions of the Software.
|
|
14
|
+
|
|
15
|
+
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
16
|
+
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
17
|
+
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
18
|
+
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
19
|
+
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
20
|
+
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
21
|
+
SOFTWARE.
|
|
@@ -0,0 +1,56 @@
|
|
|
1
|
+
/* eslint-disable @typescript-eslint/naming-convention */
|
|
2
|
+
import { RegisterSceneLoaderPlugin } from "@babylonjs/core/Loading/sceneLoader.js";
|
|
3
|
+
import { BVHFileLoaderMetadata } from "./BVH/bvhFileLoader.metadata.js";
|
|
4
|
+
import { GLTFFileLoaderMetadata } from "./glTF/glTFFileLoader.metadata.js";
|
|
5
|
+
import { OBJFileLoaderMetadata } from "./OBJ/objFileLoader.metadata.js";
|
|
6
|
+
import { SPLATFileLoaderMetadata } from "./SPLAT/splatFileLoader.metadata.js";
|
|
7
|
+
import { STLFileLoaderMetadata } from "./STL/stlFileLoader.metadata.js";
|
|
8
|
+
import { registerBuiltInGLTFExtensions } from "./glTF/2.0/Extensions/dynamic.js";
|
|
9
|
+
/**
|
|
10
|
+
* Registers the async plugin factories for all built-in loaders.
|
|
11
|
+
* Loaders will be dynamically imported on demand, only when a SceneLoader load operation needs each respective loader.
|
|
12
|
+
*/
|
|
13
|
+
export function registerBuiltInLoaders() {
|
|
14
|
+
// Register the BVH loader.
|
|
15
|
+
RegisterSceneLoaderPlugin({
|
|
16
|
+
...BVHFileLoaderMetadata,
|
|
17
|
+
createPlugin: async (options) => {
|
|
18
|
+
const { BVHFileLoader } = await import("./BVH/bvhFileLoader.js");
|
|
19
|
+
return new BVHFileLoader(options[BVHFileLoaderMetadata.name]);
|
|
20
|
+
},
|
|
21
|
+
});
|
|
22
|
+
// Register the glTF loader (2.0) specifically/only.
|
|
23
|
+
RegisterSceneLoaderPlugin({
|
|
24
|
+
...GLTFFileLoaderMetadata,
|
|
25
|
+
createPlugin: async (options) => {
|
|
26
|
+
const { GLTFFileLoader } = await import("./glTF/2.0/glTFLoader.js");
|
|
27
|
+
return new GLTFFileLoader(options[GLTFFileLoaderMetadata.name]);
|
|
28
|
+
},
|
|
29
|
+
});
|
|
30
|
+
// Register the built-in glTF (2.0) extensions.
|
|
31
|
+
registerBuiltInGLTFExtensions();
|
|
32
|
+
// Register the OBJ loader.
|
|
33
|
+
RegisterSceneLoaderPlugin({
|
|
34
|
+
...OBJFileLoaderMetadata,
|
|
35
|
+
createPlugin: async (options) => {
|
|
36
|
+
const { OBJFileLoader } = await import("./OBJ/objFileLoader.js");
|
|
37
|
+
return new OBJFileLoader(options[OBJFileLoaderMetadata.name]);
|
|
38
|
+
},
|
|
39
|
+
});
|
|
40
|
+
// Register the SPLAT loader.
|
|
41
|
+
RegisterSceneLoaderPlugin({
|
|
42
|
+
...SPLATFileLoaderMetadata,
|
|
43
|
+
createPlugin: async (options) => {
|
|
44
|
+
const { SPLATFileLoader } = await import("./SPLAT/splatFileLoader.js");
|
|
45
|
+
return new SPLATFileLoader(options[SPLATFileLoaderMetadata.name]);
|
|
46
|
+
},
|
|
47
|
+
});
|
|
48
|
+
// Register the STL loader.
|
|
49
|
+
RegisterSceneLoaderPlugin({
|
|
50
|
+
...STLFileLoaderMetadata,
|
|
51
|
+
createPlugin: async () => {
|
|
52
|
+
const { STLFileLoader } = await import("./STL/stlFileLoader.js");
|
|
53
|
+
return new STLFileLoader();
|
|
54
|
+
},
|
|
55
|
+
});
|
|
56
|
+
}
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
import { GLTFLoaderExtension } from "./glTFLoader.js";
|
|
2
|
+
import type { Scene } from "@babylonjs/core/scene.js";
|
|
3
|
+
import type { IGLTFLoaderData } from "../glTFFileLoader.js";
|
|
4
|
+
import type { IGLTFRuntime } from "./glTFLoaderInterfaces.js";
|
|
5
|
+
/**
|
|
6
|
+
* @internal
|
|
7
|
+
* @deprecated
|
|
8
|
+
*/
|
|
9
|
+
export declare class GLTFBinaryExtension extends GLTFLoaderExtension {
|
|
10
|
+
private _bin;
|
|
11
|
+
constructor();
|
|
12
|
+
loadRuntimeAsync(scene: Scene, data: IGLTFLoaderData, rootUrl: string, onSuccess: (gltfRuntime: IGLTFRuntime) => void): boolean;
|
|
13
|
+
loadBufferAsync(gltfRuntime: IGLTFRuntime, id: string, onSuccess: (buffer: ArrayBufferView) => void, onError: (message: string) => void): boolean;
|
|
14
|
+
loadTextureBufferAsync(gltfRuntime: IGLTFRuntime, id: string, onSuccess: (buffer: ArrayBufferView) => void): boolean;
|
|
15
|
+
loadShaderStringAsync(gltfRuntime: IGLTFRuntime, id: string, onSuccess: (shaderString: string) => void): boolean;
|
|
16
|
+
}
|
|
@@ -0,0 +1,64 @@
|
|
|
1
|
+
import { GLTFLoaderExtension, GLTFLoader, GLTFLoaderBase } from "./glTFLoader.js";
|
|
2
|
+
import { GLTFUtils } from "./glTFLoaderUtils.js";
|
|
3
|
+
import { EComponentType } from "./glTFLoaderInterfaces.js";
|
|
4
|
+
const BinaryExtensionBufferName = "binary_glTF";
|
|
5
|
+
/**
|
|
6
|
+
* @internal
|
|
7
|
+
* @deprecated
|
|
8
|
+
*/
|
|
9
|
+
export class GLTFBinaryExtension extends GLTFLoaderExtension {
|
|
10
|
+
constructor() {
|
|
11
|
+
super("KHR_binary_glTF");
|
|
12
|
+
}
|
|
13
|
+
// eslint-disable-next-line no-restricted-syntax
|
|
14
|
+
loadRuntimeAsync(scene, data, rootUrl, onSuccess) {
|
|
15
|
+
const extensionsUsed = data.json.extensionsUsed;
|
|
16
|
+
if (!extensionsUsed || extensionsUsed.indexOf(this.name) === -1 || !data.bin) {
|
|
17
|
+
return false;
|
|
18
|
+
}
|
|
19
|
+
this._bin = data.bin;
|
|
20
|
+
onSuccess(GLTFLoaderBase.CreateRuntime(data.json, scene, rootUrl));
|
|
21
|
+
return true;
|
|
22
|
+
}
|
|
23
|
+
// eslint-disable-next-line no-restricted-syntax
|
|
24
|
+
loadBufferAsync(gltfRuntime, id, onSuccess, onError) {
|
|
25
|
+
if (gltfRuntime.extensionsUsed.indexOf(this.name) === -1) {
|
|
26
|
+
return false;
|
|
27
|
+
}
|
|
28
|
+
if (id !== BinaryExtensionBufferName) {
|
|
29
|
+
return false;
|
|
30
|
+
}
|
|
31
|
+
// eslint-disable-next-line github/no-then
|
|
32
|
+
this._bin.readAsync(0, this._bin.byteLength).then(onSuccess, (error) => onError(error.message));
|
|
33
|
+
return true;
|
|
34
|
+
}
|
|
35
|
+
// eslint-disable-next-line no-restricted-syntax
|
|
36
|
+
loadTextureBufferAsync(gltfRuntime, id, onSuccess) {
|
|
37
|
+
const texture = gltfRuntime.textures[id];
|
|
38
|
+
const source = gltfRuntime.images[texture.source];
|
|
39
|
+
if (!source.extensions || !(this.name in source.extensions)) {
|
|
40
|
+
return false;
|
|
41
|
+
}
|
|
42
|
+
const sourceExt = source.extensions[this.name];
|
|
43
|
+
const bufferView = gltfRuntime.bufferViews[sourceExt.bufferView];
|
|
44
|
+
const buffer = GLTFUtils.GetBufferFromBufferView(gltfRuntime, bufferView, 0, bufferView.byteLength, EComponentType.UNSIGNED_BYTE);
|
|
45
|
+
onSuccess(buffer);
|
|
46
|
+
return true;
|
|
47
|
+
}
|
|
48
|
+
// eslint-disable-next-line no-restricted-syntax
|
|
49
|
+
loadShaderStringAsync(gltfRuntime, id, onSuccess) {
|
|
50
|
+
const shader = gltfRuntime.shaders[id];
|
|
51
|
+
if (!shader.extensions || !(this.name in shader.extensions)) {
|
|
52
|
+
return false;
|
|
53
|
+
}
|
|
54
|
+
const binaryExtensionShader = shader.extensions[this.name];
|
|
55
|
+
const bufferView = gltfRuntime.bufferViews[binaryExtensionShader.bufferView];
|
|
56
|
+
const shaderBytes = GLTFUtils.GetBufferFromBufferView(gltfRuntime, bufferView, 0, bufferView.byteLength, EComponentType.UNSIGNED_BYTE);
|
|
57
|
+
setTimeout(() => {
|
|
58
|
+
const shaderString = GLTFUtils.DecodeBufferToText(shaderBytes);
|
|
59
|
+
onSuccess(shaderString);
|
|
60
|
+
});
|
|
61
|
+
return true;
|
|
62
|
+
}
|
|
63
|
+
}
|
|
64
|
+
GLTFLoader.RegisterExtension(new GLTFBinaryExtension());
|