@fps-games/editor 0.1.8 → 0.2.0-beta.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent-bridge/capabilities/assets.d.ts +3 -3
- package/dist/agent-bridge/capabilities/assets.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/assets.js.map +1 -1
- package/dist/agent-bridge/capabilities/editor-state.d.ts +3 -3
- package/dist/agent-bridge/capabilities/editor-state.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/editor-state.js.map +1 -1
- package/dist/agent-bridge/capabilities/host-lifecycle.d.ts +10 -3
- package/dist/agent-bridge/capabilities/host-lifecycle.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/host-lifecycle.js +72 -12
- package/dist/agent-bridge/capabilities/host-lifecycle.js.map +1 -1
- package/dist/agent-bridge/capabilities/prefabs.d.ts +3 -3
- package/dist/agent-bridge/capabilities/prefabs.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/prefabs.js +9 -13
- package/dist/agent-bridge/capabilities/prefabs.js.map +1 -1
- package/dist/agent-bridge/capabilities/scene-objects.d.ts +3 -3
- package/dist/agent-bridge/capabilities/scene-objects.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/scene-objects.js.map +1 -1
- package/dist/agent-bridge/capabilities/selection.d.ts +3 -3
- package/dist/agent-bridge/capabilities/selection.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/selection.js.map +1 -1
- package/dist/agent-bridge/capabilities/shadows.d.ts +3 -3
- package/dist/agent-bridge/capabilities/shadows.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/shadows.js +29 -7
- package/dist/agent-bridge/capabilities/shadows.js.map +1 -1
- package/dist/agent-bridge/capabilities/transform.d.ts +3 -3
- package/dist/agent-bridge/capabilities/transform.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/transform.js.map +1 -1
- package/dist/agent-bridge/capabilities/ui-regions.d.ts +2 -2
- package/dist/agent-bridge/capabilities/ui-regions.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/viewport.d.ts +3 -3
- package/dist/agent-bridge/capabilities/viewport.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/viewport.js.map +1 -1
- package/dist/agent-bridge/capability-sources.d.ts +6 -5
- package/dist/agent-bridge/capability-sources.d.ts.map +1 -1
- package/dist/agent-bridge/capability-sources.js +4 -1
- package/dist/agent-bridge/capability-sources.js.map +1 -1
- package/dist/agent-bridge/index.d.ts +4 -4
- package/dist/agent-bridge/index.d.ts.map +1 -1
- package/dist/agent-bridge/index.js.map +1 -1
- package/dist/agent-bridge/register.d.ts +1 -1
- package/dist/agent-bridge/register.d.ts.map +1 -1
- package/dist/agent-bridge/register.js +98 -55
- package/dist/agent-bridge/register.js.map +1 -1
- package/dist/agent-bridge/shared.d.ts +12 -3
- package/dist/agent-bridge/shared.d.ts.map +1 -1
- package/dist/agent-bridge/shared.js.map +1 -1
- package/dist/agent-bridge/source-types.d.ts +6 -2
- package/dist/agent-bridge/source-types.d.ts.map +1 -1
- package/dist/build-info.json +93 -18
- package/dist/editor-plugin-agent-capabilities.d.ts +4 -0
- package/dist/editor-plugin-agent-capabilities.d.ts.map +1 -0
- package/dist/editor-plugin-agent-capabilities.js +64 -0
- package/dist/editor-plugin-agent-capabilities.js.map +1 -0
- package/dist/editor-plugin-hierarchy-command.d.ts +19 -0
- package/dist/editor-plugin-hierarchy-command.d.ts.map +1 -0
- package/dist/editor-plugin-hierarchy-command.js +119 -0
- package/dist/editor-plugin-hierarchy-command.js.map +1 -0
- package/dist/index.d.ts +27 -90
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +15 -544
- package/dist/index.js.map +1 -1
- package/dist/internal/local-editor-lifecycle-operations.d.ts +8 -0
- package/dist/internal/local-editor-lifecycle-operations.d.ts.map +1 -0
- package/dist/internal/local-editor-lifecycle-operations.js +11 -0
- package/dist/internal/local-editor-lifecycle-operations.js.map +1 -0
- package/dist/local-editor-agent-actions.d.ts +1 -1
- package/dist/local-editor-agent-actions.d.ts.map +1 -1
- package/dist/local-editor-agent-actions.js.map +1 -1
- package/dist/local-editor-agent-bridge-transport.d.ts +25 -1
- package/dist/local-editor-agent-bridge-transport.d.ts.map +1 -1
- package/dist/local-editor-agent-bridge-transport.js +88 -32
- package/dist/local-editor-agent-bridge-transport.js.map +1 -1
- package/dist/local-editor-agent-bridge.d.ts +1 -1
- package/dist/local-editor-agent-bridge.d.ts.map +1 -1
- package/dist/local-editor-agent-bridge.js.map +1 -1
- package/dist/local-editor-harness.d.ts +7 -5
- package/dist/local-editor-harness.d.ts.map +1 -1
- package/dist/local-editor-harness.js +783 -196
- package/dist/local-editor-harness.js.map +1 -1
- package/dist/local-editor-marker-graph.d.ts +1 -1
- package/dist/local-editor-marker-graph.d.ts.map +1 -1
- package/dist/local-editor-performance-stats.d.ts.map +1 -1
- package/dist/local-editor-performance-stats.js +7 -0
- package/dist/local-editor-performance-stats.js.map +1 -1
- package/dist/local-editor-plugin-inspector.d.ts +4 -0
- package/dist/local-editor-plugin-inspector.d.ts.map +1 -0
- package/dist/local-editor-plugin-inspector.js +23 -0
- package/dist/local-editor-plugin-inspector.js.map +1 -0
- package/dist/local-editor-plugin-panel.d.ts +5 -0
- package/dist/local-editor-plugin-panel.d.ts.map +1 -0
- package/dist/local-editor-plugin-panel.js +56 -0
- package/dist/local-editor-plugin-panel.js.map +1 -0
- package/dist/local-editor-scene-view-interaction-runtime.d.ts +2 -2
- package/dist/local-editor-scene-view-interaction-runtime.d.ts.map +1 -1
- package/dist/local-editor-viewport-render-coordinator.d.ts +1 -1
- package/dist/local-editor-viewport-render-coordinator.d.ts.map +1 -1
- package/dist/playable-babylon-facade.d.ts +8 -8
- package/dist/playable-babylon-facade.d.ts.map +1 -1
- package/dist/playable-babylon-facade.js +2 -2
- package/dist/playable-babylon-facade.js.map +1 -1
- package/dist/playable-babylon-rendering.d.ts +33 -2
- package/dist/playable-babylon-rendering.d.ts.map +1 -1
- package/dist/playable-babylon-rendering.js +61 -2
- package/dist/playable-babylon-rendering.js.map +1 -1
- package/dist/playable-local-editor-host.d.ts +32 -94
- package/dist/playable-local-editor-host.d.ts.map +1 -1
- package/dist/playable-local-editor-host.js +153 -222
- package/dist/playable-local-editor-host.js.map +1 -1
- package/dist/playable-product-local-editor.d.ts +55 -0
- package/dist/playable-product-local-editor.d.ts.map +1 -0
- package/dist/playable-product-local-editor.js +173 -0
- package/dist/playable-product-local-editor.js.map +1 -0
- package/dist/playable-product-projection-preview.d.ts +79 -0
- package/dist/playable-product-projection-preview.d.ts.map +1 -0
- package/dist/playable-product-projection-preview.js +245 -0
- package/dist/playable-product-projection-preview.js.map +1 -0
- package/dist/playable-product-rendering.d.ts +38 -0
- package/dist/playable-product-rendering.d.ts.map +1 -0
- package/dist/playable-product-rendering.js +15 -0
- package/dist/playable-product-rendering.js.map +1 -0
- package/dist/playable-product-scene-capabilities.d.ts +88 -0
- package/dist/playable-product-scene-capabilities.d.ts.map +1 -0
- package/dist/playable-product-scene-capabilities.js +207 -0
- package/dist/playable-product-scene-capabilities.js.map +1 -0
- package/dist/playable-runtime-babylon.d.ts +7 -0
- package/dist/playable-runtime-babylon.d.ts.map +1 -0
- package/dist/playable-runtime-babylon.js +6 -0
- package/dist/playable-runtime-babylon.js.map +1 -0
- package/dist/playable-runtime.d.ts +8 -0
- package/dist/playable-runtime.d.ts.map +1 -0
- package/dist/playable-runtime.js +7 -0
- package/dist/playable-runtime.js.map +1 -0
- package/dist/playable-sdk-upgrade-doctor.d.ts +2 -0
- package/dist/playable-sdk-upgrade-doctor.d.ts.map +1 -0
- package/dist/playable-sdk-upgrade-doctor.js +2 -0
- package/dist/playable-sdk-upgrade-doctor.js.map +1 -0
- package/dist/playable-sdk.d.ts +18 -9
- package/dist/playable-sdk.d.ts.map +1 -1
- package/dist/playable-sdk.js +9 -4
- package/dist/playable-sdk.js.map +1 -1
- package/dist/playable-standard-project.d.ts +37 -0
- package/dist/playable-standard-project.d.ts.map +1 -0
- package/dist/playable-standard-project.js +114 -0
- package/dist/playable-standard-project.js.map +1 -0
- package/dist/vite-client.d.ts +25 -0
- package/dist/vite.d.ts +3 -0
- package/dist/vite.d.ts.map +1 -0
- package/dist/vite.js +2 -0
- package/dist/vite.js.map +1 -0
- package/node_modules/@babel/helper-string-parser/LICENSE +22 -0
- package/node_modules/@babel/helper-string-parser/README.md +19 -0
- package/node_modules/@babel/helper-string-parser/lib/index.js +295 -0
- package/node_modules/@babel/helper-string-parser/lib/index.js.map +1 -0
- package/node_modules/@babel/helper-string-parser/package.json +31 -0
- package/node_modules/@babel/helper-validator-identifier/LICENSE +22 -0
- package/node_modules/@babel/helper-validator-identifier/README.md +19 -0
- package/node_modules/@babel/helper-validator-identifier/lib/identifier.js +70 -0
- package/node_modules/@babel/helper-validator-identifier/lib/identifier.js.map +1 -0
- package/node_modules/@babel/helper-validator-identifier/lib/index.js +57 -0
- package/node_modules/@babel/helper-validator-identifier/lib/index.js.map +1 -0
- package/node_modules/@babel/helper-validator-identifier/lib/keyword.js +35 -0
- package/node_modules/@babel/helper-validator-identifier/lib/keyword.js.map +1 -0
- package/node_modules/@babel/helper-validator-identifier/package.json +31 -0
- package/node_modules/@babel/parser/LICENSE +19 -0
- package/node_modules/@babel/parser/README.md +19 -0
- package/node_modules/@babel/parser/bin/babel-parser.js +15 -0
- package/node_modules/@babel/parser/lib/index.js +14662 -0
- package/node_modules/@babel/parser/lib/index.js.map +1 -0
- package/node_modules/@babel/parser/package.json +50 -0
- package/node_modules/@babel/parser/typings/babel-parser.d.ts +262 -0
- package/node_modules/@babel/types/LICENSE +22 -0
- package/node_modules/@babel/types/README.md +19 -0
- package/node_modules/@babel/types/lib/asserts/assertNode.js +16 -0
- package/node_modules/@babel/types/lib/asserts/assertNode.js.map +1 -0
- package/node_modules/@babel/types/lib/asserts/generated/index.js +1251 -0
- package/node_modules/@babel/types/lib/asserts/generated/index.js.map +1 -0
- package/node_modules/@babel/types/lib/ast-types/generated/index.js +3 -0
- package/node_modules/@babel/types/lib/ast-types/generated/index.js.map +1 -0
- package/node_modules/@babel/types/lib/builders/flow/createFlowUnionType.js +18 -0
- package/node_modules/@babel/types/lib/builders/flow/createFlowUnionType.js.map +1 -0
- package/node_modules/@babel/types/lib/builders/flow/createTypeAnnotationBasedOnTypeof.js +31 -0
- package/node_modules/@babel/types/lib/builders/flow/createTypeAnnotationBasedOnTypeof.js.map +1 -0
- package/node_modules/@babel/types/lib/builders/generated/index.js +29 -0
- package/node_modules/@babel/types/lib/builders/generated/index.js.map +1 -0
- package/node_modules/@babel/types/lib/builders/generated/lowercase.js +2902 -0
- package/node_modules/@babel/types/lib/builders/generated/lowercase.js.map +1 -0
- package/node_modules/@babel/types/lib/builders/generated/uppercase.js +272 -0
- package/node_modules/@babel/types/lib/builders/generated/uppercase.js.map +1 -0
- package/node_modules/@babel/types/lib/builders/productions.js +12 -0
- package/node_modules/@babel/types/lib/builders/productions.js.map +1 -0
- package/node_modules/@babel/types/lib/builders/react/buildChildren.js +24 -0
- package/node_modules/@babel/types/lib/builders/react/buildChildren.js.map +1 -0
- package/node_modules/@babel/types/lib/builders/typescript/createTSUnionType.js +22 -0
- package/node_modules/@babel/types/lib/builders/typescript/createTSUnionType.js.map +1 -0
- package/node_modules/@babel/types/lib/builders/validateNode.js +21 -0
- package/node_modules/@babel/types/lib/builders/validateNode.js.map +1 -0
- package/node_modules/@babel/types/lib/clone/clone.js +12 -0
- package/node_modules/@babel/types/lib/clone/clone.js.map +1 -0
- package/node_modules/@babel/types/lib/clone/cloneDeep.js +12 -0
- package/node_modules/@babel/types/lib/clone/cloneDeep.js.map +1 -0
- package/node_modules/@babel/types/lib/clone/cloneDeepWithoutLoc.js +12 -0
- package/node_modules/@babel/types/lib/clone/cloneDeepWithoutLoc.js.map +1 -0
- package/node_modules/@babel/types/lib/clone/cloneNode.js +107 -0
- package/node_modules/@babel/types/lib/clone/cloneNode.js.map +1 -0
- package/node_modules/@babel/types/lib/clone/cloneWithoutLoc.js +12 -0
- package/node_modules/@babel/types/lib/clone/cloneWithoutLoc.js.map +1 -0
- package/node_modules/@babel/types/lib/comments/addComment.js +15 -0
- package/node_modules/@babel/types/lib/comments/addComment.js.map +1 -0
- package/node_modules/@babel/types/lib/comments/addComments.js +22 -0
- package/node_modules/@babel/types/lib/comments/addComments.js.map +1 -0
- package/node_modules/@babel/types/lib/comments/inheritInnerComments.js +12 -0
- package/node_modules/@babel/types/lib/comments/inheritInnerComments.js.map +1 -0
- package/node_modules/@babel/types/lib/comments/inheritLeadingComments.js +12 -0
- package/node_modules/@babel/types/lib/comments/inheritLeadingComments.js.map +1 -0
- package/node_modules/@babel/types/lib/comments/inheritTrailingComments.js +12 -0
- package/node_modules/@babel/types/lib/comments/inheritTrailingComments.js.map +1 -0
- package/node_modules/@babel/types/lib/comments/inheritsComments.js +17 -0
- package/node_modules/@babel/types/lib/comments/inheritsComments.js.map +1 -0
- package/node_modules/@babel/types/lib/comments/removeComments.js +15 -0
- package/node_modules/@babel/types/lib/comments/removeComments.js.map +1 -0
- package/node_modules/@babel/types/lib/constants/generated/index.js +60 -0
- package/node_modules/@babel/types/lib/constants/generated/index.js.map +1 -0
- package/node_modules/@babel/types/lib/constants/index.js +31 -0
- package/node_modules/@babel/types/lib/constants/index.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/ensureBlock.js +14 -0
- package/node_modules/@babel/types/lib/converters/ensureBlock.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/gatherSequenceExpressions.js +65 -0
- package/node_modules/@babel/types/lib/converters/gatherSequenceExpressions.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/toBindingIdentifierName.js +14 -0
- package/node_modules/@babel/types/lib/converters/toBindingIdentifierName.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/toBlock.js +29 -0
- package/node_modules/@babel/types/lib/converters/toBlock.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/toComputedKey.js +14 -0
- package/node_modules/@babel/types/lib/converters/toComputedKey.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/toExpression.js +28 -0
- package/node_modules/@babel/types/lib/converters/toExpression.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/toIdentifier.js +25 -0
- package/node_modules/@babel/types/lib/converters/toIdentifier.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/toKeyAlias.js +38 -0
- package/node_modules/@babel/types/lib/converters/toKeyAlias.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/toSequenceExpression.js +19 -0
- package/node_modules/@babel/types/lib/converters/toSequenceExpression.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/toStatement.js +39 -0
- package/node_modules/@babel/types/lib/converters/toStatement.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/valueToNode.js +89 -0
- package/node_modules/@babel/types/lib/converters/valueToNode.js.map +1 -0
- package/node_modules/@babel/types/lib/definitions/core.js +1725 -0
- package/node_modules/@babel/types/lib/definitions/core.js.map +1 -0
- package/node_modules/@babel/types/lib/definitions/deprecated-aliases.js +11 -0
- package/node_modules/@babel/types/lib/definitions/deprecated-aliases.js.map +1 -0
- package/node_modules/@babel/types/lib/definitions/experimental.js +124 -0
- package/node_modules/@babel/types/lib/definitions/experimental.js.map +1 -0
- package/node_modules/@babel/types/lib/definitions/flow.js +495 -0
- package/node_modules/@babel/types/lib/definitions/flow.js.map +1 -0
- package/node_modules/@babel/types/lib/definitions/index.js +106 -0
- package/node_modules/@babel/types/lib/definitions/index.js.map +1 -0
- package/node_modules/@babel/types/lib/definitions/jsx.js +157 -0
- package/node_modules/@babel/types/lib/definitions/jsx.js.map +1 -0
- package/node_modules/@babel/types/lib/definitions/misc.js +31 -0
- package/node_modules/@babel/types/lib/definitions/misc.js.map +1 -0
- package/node_modules/@babel/types/lib/definitions/placeholders.js +27 -0
- package/node_modules/@babel/types/lib/definitions/placeholders.js.map +1 -0
- package/node_modules/@babel/types/lib/definitions/typescript.js +528 -0
- package/node_modules/@babel/types/lib/definitions/typescript.js.map +1 -0
- package/node_modules/@babel/types/lib/definitions/utils.js +296 -0
- package/node_modules/@babel/types/lib/definitions/utils.js.map +1 -0
- package/node_modules/@babel/types/lib/index-legacy.d.ts +2797 -0
- package/node_modules/@babel/types/lib/index.d.ts +3617 -0
- package/node_modules/@babel/types/lib/index.js +582 -0
- package/node_modules/@babel/types/lib/index.js.flow +2650 -0
- package/node_modules/@babel/types/lib/index.js.map +1 -0
- package/node_modules/@babel/types/lib/modifications/appendToMemberExpression.js +15 -0
- package/node_modules/@babel/types/lib/modifications/appendToMemberExpression.js.map +1 -0
- package/node_modules/@babel/types/lib/modifications/flow/removeTypeDuplicates.js +65 -0
- package/node_modules/@babel/types/lib/modifications/flow/removeTypeDuplicates.js.map +1 -0
- package/node_modules/@babel/types/lib/modifications/inherits.js +28 -0
- package/node_modules/@babel/types/lib/modifications/inherits.js.map +1 -0
- package/node_modules/@babel/types/lib/modifications/prependToMemberExpression.js +17 -0
- package/node_modules/@babel/types/lib/modifications/prependToMemberExpression.js.map +1 -0
- package/node_modules/@babel/types/lib/modifications/removeProperties.js +24 -0
- package/node_modules/@babel/types/lib/modifications/removeProperties.js.map +1 -0
- package/node_modules/@babel/types/lib/modifications/removePropertiesDeep.js +14 -0
- package/node_modules/@babel/types/lib/modifications/removePropertiesDeep.js.map +1 -0
- package/node_modules/@babel/types/lib/modifications/typescript/removeTypeDuplicates.js +66 -0
- package/node_modules/@babel/types/lib/modifications/typescript/removeTypeDuplicates.js.map +1 -0
- package/node_modules/@babel/types/lib/retrievers/getAssignmentIdentifiers.js +48 -0
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- package/node_modules/@babel/types/lib/retrievers/getBindingIdentifiers.js +102 -0
- package/node_modules/@babel/types/lib/retrievers/getBindingIdentifiers.js.map +1 -0
- package/node_modules/@babel/types/lib/retrievers/getFunctionName.js +63 -0
- package/node_modules/@babel/types/lib/retrievers/getFunctionName.js.map +1 -0
- package/node_modules/@babel/types/lib/retrievers/getOuterBindingIdentifiers.js +13 -0
- package/node_modules/@babel/types/lib/retrievers/getOuterBindingIdentifiers.js.map +1 -0
- package/node_modules/@babel/types/lib/traverse/traverse.js +50 -0
- package/node_modules/@babel/types/lib/traverse/traverse.js.map +1 -0
- package/node_modules/@babel/types/lib/traverse/traverseFast.js +40 -0
- package/node_modules/@babel/types/lib/traverse/traverseFast.js.map +1 -0
- package/node_modules/@babel/types/lib/utils/deprecationWarning.js +44 -0
- package/node_modules/@babel/types/lib/utils/deprecationWarning.js.map +1 -0
- package/node_modules/@babel/types/lib/utils/inherit.js +13 -0
- package/node_modules/@babel/types/lib/utils/inherit.js.map +1 -0
- package/node_modules/@babel/types/lib/utils/react/cleanJSXElementLiteralChild.js +40 -0
- package/node_modules/@babel/types/lib/utils/react/cleanJSXElementLiteralChild.js.map +1 -0
- package/node_modules/@babel/types/lib/utils/shallowEqual.js +17 -0
- package/node_modules/@babel/types/lib/utils/shallowEqual.js.map +1 -0
- package/node_modules/@babel/types/lib/validators/buildMatchMemberExpression.js +13 -0
- package/node_modules/@babel/types/lib/validators/buildMatchMemberExpression.js.map +1 -0
- package/node_modules/@babel/types/lib/validators/generated/index.js +2797 -0
- package/node_modules/@babel/types/lib/validators/generated/index.js.map +1 -0
- package/node_modules/@babel/types/lib/validators/is.js +27 -0
- package/node_modules/@babel/types/lib/validators/is.js.map +1 -0
- package/node_modules/@babel/types/lib/validators/isBinding.js +27 -0
- package/node_modules/@babel/types/lib/validators/isBinding.js.map +1 -0
- package/node_modules/@babel/types/lib/validators/isBlockScoped.js +13 -0
- package/node_modules/@babel/types/lib/validators/isBlockScoped.js.map +1 -0
- package/node_modules/@babel/types/lib/validators/isImmutable.js +21 -0
- package/node_modules/@babel/types/lib/validators/isImmutable.js.map +1 -0
- package/node_modules/@babel/types/lib/validators/isLet.js +13 -0
- package/node_modules/@babel/types/lib/validators/isLet.js.map +1 -0
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- package/node_modules/@fps-games/playable-rendering/dist/shadow-runtime.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-runtime.js +378 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-runtime.js.map +1 -0
- package/node_modules/@fps-games/{editor-playable-sdk/dist/shadow-system/legacy.d.ts → playable-rendering/dist/shadow-settings.d.ts} +3 -9
- package/node_modules/@fps-games/playable-rendering/dist/shadow-settings.d.ts.map +1 -0
- package/node_modules/@fps-games/{editor-playable-sdk/dist/shadow-system/legacy.js → playable-rendering/dist/shadow-settings.js} +6 -38
- package/node_modules/@fps-games/playable-rendering/dist/shadow-settings.js.map +1 -0
- package/node_modules/@fps-games/{editor-playable-sdk/dist/shadow-system/types.d.ts → playable-rendering/dist/shadow-types.d.ts} +4 -10
- package/node_modules/@fps-games/playable-rendering/dist/shadow-types.d.ts.map +1 -0
- package/node_modules/@fps-games/{editor-playable-sdk/dist/shadow-system/types.js → playable-rendering/dist/shadow-types.js} +1 -2
- package/node_modules/@fps-games/playable-rendering/dist/shadow-types.js.map +1 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-validation.d.ts +3 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-validation.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-validation.js +166 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-validation.js.map +1 -0
- package/node_modules/@fps-games/playable-rendering/dist/value.d.ts +2 -0
- package/node_modules/@fps-games/playable-rendering/dist/value.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-rendering/dist/value.js +6 -0
- package/node_modules/@fps-games/playable-rendering/dist/value.js.map +1 -0
- package/node_modules/@fps-games/playable-rendering/package.json +23 -0
- package/node_modules/@fps-games/playable-runtime/dist/compiled-scene-data.d.ts +16 -0
- package/node_modules/@fps-games/playable-runtime/dist/compiled-scene-data.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-runtime/dist/compiled-scene-data.js +85 -0
- package/node_modules/@fps-games/playable-runtime/dist/compiled-scene-data.js.map +1 -0
- package/node_modules/@fps-games/playable-runtime/dist/index.d.ts +22 -0
- package/node_modules/@fps-games/playable-runtime/dist/index.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-runtime/dist/index.js +15 -0
- package/node_modules/@fps-games/playable-runtime/dist/index.js.map +1 -0
- package/node_modules/@fps-games/playable-runtime/dist/runtime-data.d.ts +5 -0
- package/node_modules/@fps-games/playable-runtime/dist/runtime-data.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-runtime/dist/runtime-data.js +34 -0
- package/node_modules/@fps-games/playable-runtime/dist/runtime-data.js.map +1 -0
- package/node_modules/@fps-games/playable-runtime/dist/runtime.d.ts +5 -0
- package/node_modules/@fps-games/playable-runtime/dist/runtime.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-runtime/dist/runtime.js +229 -0
- package/node_modules/@fps-games/playable-runtime/dist/runtime.js.map +1 -0
- package/node_modules/@fps-games/playable-runtime/dist/standard-plugins.d.ts +3 -0
- package/node_modules/@fps-games/playable-runtime/dist/standard-plugins.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-runtime/dist/standard-plugins.js +58 -0
- package/node_modules/@fps-games/playable-runtime/dist/standard-plugins.js.map +1 -0
- package/node_modules/@fps-games/playable-runtime/dist/tokens.d.ts +11 -0
- package/node_modules/@fps-games/playable-runtime/dist/tokens.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-runtime/dist/tokens.js +11 -0
- package/node_modules/@fps-games/playable-runtime/dist/tokens.js.map +1 -0
- package/node_modules/@fps-games/playable-runtime/dist/types.d.ts +49 -0
- package/node_modules/@fps-games/playable-runtime/dist/types.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-runtime/dist/types.js +10 -0
- package/node_modules/@fps-games/playable-runtime/dist/types.js.map +1 -0
- package/node_modules/@fps-games/playable-runtime/package.json +29 -0
- package/node_modules/@fps-games/playable-runtime-data/dist/index.d.ts +19 -0
- package/node_modules/@fps-games/playable-runtime-data/dist/index.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-runtime-data/dist/index.js +296 -0
- package/node_modules/@fps-games/playable-runtime-data/dist/index.js.map +1 -0
- package/node_modules/@fps-games/playable-runtime-data/package.json +21 -0
- package/node_modules/@fps-games/playable-scene/dist/index.d.ts +4 -0
- package/node_modules/@fps-games/playable-scene/dist/index.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-scene/dist/index.js +3 -0
- package/node_modules/@fps-games/playable-scene/dist/index.js.map +1 -0
- package/node_modules/@fps-games/{editor-core → playable-scene}/dist/transform-math.d.ts +1 -1
- package/node_modules/@fps-games/{editor-core → playable-scene}/dist/transform-math.d.ts.map +1 -1
- package/node_modules/@fps-games/playable-scene/package.json +19 -0
- package/node_modules/@fps-games/plugin-api/dist/index.d.ts +138 -0
- package/node_modules/@fps-games/plugin-api/dist/index.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-api/dist/index.js +326 -0
- package/node_modules/@fps-games/plugin-api/dist/index.js.map +1 -0
- package/node_modules/@fps-games/plugin-api/package.json +19 -0
- package/node_modules/@fps-games/plugin-assets/dist/reference.d.ts +5 -0
- package/node_modules/@fps-games/plugin-assets/dist/reference.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-assets/dist/reference.js +28 -0
- package/node_modules/@fps-games/plugin-assets/dist/reference.js.map +1 -0
- package/node_modules/@fps-games/plugin-assets/dist/runtime.d.ts +12 -0
- package/node_modules/@fps-games/plugin-assets/dist/runtime.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-assets/dist/runtime.js +38 -0
- package/node_modules/@fps-games/plugin-assets/dist/runtime.js.map +1 -0
- package/node_modules/@fps-games/plugin-assets/dist/version.d.ts +2 -0
- package/node_modules/@fps-games/plugin-assets/dist/version.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-assets/dist/version.js +2 -0
- package/node_modules/@fps-games/plugin-assets/dist/version.js.map +1 -0
- package/node_modules/@fps-games/plugin-assets/package.json +53 -0
- package/node_modules/@fps-games/plugin-host/dist/index.d.ts +84 -0
- package/node_modules/@fps-games/plugin-host/dist/index.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-host/dist/index.js +886 -0
- package/node_modules/@fps-games/plugin-host/dist/index.js.map +1 -0
- package/node_modules/@fps-games/plugin-host/package.json +20 -0
- package/node_modules/@fps-games/plugin-markers/dist/reference.d.ts +8 -0
- package/node_modules/@fps-games/plugin-markers/dist/reference.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-markers/dist/reference.js +37 -0
- package/node_modules/@fps-games/plugin-markers/dist/reference.js.map +1 -0
- package/node_modules/@fps-games/plugin-markers/dist/runtime.d.ts +13 -0
- package/node_modules/@fps-games/plugin-markers/dist/runtime.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-markers/dist/runtime.js +25 -0
- package/node_modules/@fps-games/plugin-markers/dist/runtime.js.map +1 -0
- package/node_modules/@fps-games/plugin-markers/dist/version.d.ts +2 -0
- package/node_modules/@fps-games/plugin-markers/dist/version.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-markers/dist/version.js +2 -0
- package/node_modules/@fps-games/plugin-markers/dist/version.js.map +1 -0
- package/node_modules/@fps-games/plugin-markers/package.json +53 -0
- package/node_modules/@fps-games/plugin-materials/dist/reference.d.ts +5 -0
- package/node_modules/@fps-games/plugin-materials/dist/reference.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-materials/dist/reference.js +28 -0
- package/node_modules/@fps-games/plugin-materials/dist/reference.js.map +1 -0
- package/node_modules/@fps-games/plugin-materials/dist/runtime.d.ts +12 -0
- package/node_modules/@fps-games/plugin-materials/dist/runtime.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-materials/dist/runtime.js +33 -0
- package/node_modules/@fps-games/plugin-materials/dist/runtime.js.map +1 -0
- package/node_modules/@fps-games/plugin-materials/dist/version.d.ts +2 -0
- package/node_modules/@fps-games/plugin-materials/dist/version.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-materials/dist/version.js +2 -0
- package/node_modules/@fps-games/plugin-materials/dist/version.js.map +1 -0
- package/node_modules/@fps-games/plugin-materials/package.json +53 -0
- package/node_modules/@fps-games/plugin-rendering/dist/reference.d.ts +5 -0
- package/node_modules/@fps-games/plugin-rendering/dist/reference.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-rendering/dist/reference.js +28 -0
- package/node_modules/@fps-games/plugin-rendering/dist/reference.js.map +1 -0
- package/node_modules/@fps-games/plugin-rendering/dist/runtime.d.ts +12 -0
- package/node_modules/@fps-games/plugin-rendering/dist/runtime.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-rendering/dist/runtime.js +26 -0
- package/node_modules/@fps-games/plugin-rendering/dist/runtime.js.map +1 -0
- package/node_modules/@fps-games/plugin-rendering/dist/version.d.ts +2 -0
- package/node_modules/@fps-games/plugin-rendering/dist/version.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-rendering/dist/version.js +2 -0
- package/node_modules/@fps-games/plugin-rendering/dist/version.js.map +1 -0
- package/node_modules/@fps-games/plugin-rendering/package.json +53 -0
- package/node_modules/@fps-games/plugin-scene/dist/reference.d.ts +5 -0
- package/node_modules/@fps-games/plugin-scene/dist/reference.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-scene/dist/reference.js +30 -0
- package/node_modules/@fps-games/plugin-scene/dist/reference.js.map +1 -0
- package/node_modules/@fps-games/plugin-scene/dist/runtime.d.ts +13 -0
- package/node_modules/@fps-games/plugin-scene/dist/runtime.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-scene/dist/runtime.js +56 -0
- package/node_modules/@fps-games/plugin-scene/dist/runtime.js.map +1 -0
- package/node_modules/@fps-games/plugin-scene/dist/version.d.ts +2 -0
- package/node_modules/@fps-games/plugin-scene/dist/version.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-scene/dist/version.js +2 -0
- package/node_modules/@fps-games/plugin-scene/dist/version.js.map +1 -0
- package/node_modules/@fps-games/plugin-scene/package.json +53 -0
- package/node_modules/@fps-games/plugin-shadows/dist/reference.d.ts +5 -0
- package/node_modules/@fps-games/plugin-shadows/dist/reference.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-shadows/dist/reference.js +27 -0
- package/node_modules/@fps-games/plugin-shadows/dist/reference.js.map +1 -0
- package/node_modules/@fps-games/plugin-shadows/dist/runtime.d.ts +12 -0
- package/node_modules/@fps-games/plugin-shadows/dist/runtime.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-shadows/dist/runtime.js +72 -0
- package/node_modules/@fps-games/plugin-shadows/dist/runtime.js.map +1 -0
- package/node_modules/@fps-games/plugin-shadows/dist/version.d.ts +2 -0
- package/node_modules/@fps-games/plugin-shadows/dist/version.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-shadows/dist/version.js +2 -0
- package/node_modules/@fps-games/plugin-shadows/dist/version.js.map +1 -0
- package/node_modules/@fps-games/plugin-shadows/package.json +56 -0
- package/node_modules/semver/LICENSE +15 -0
- package/node_modules/semver/README.md +680 -0
- package/node_modules/semver/bin/semver.js +195 -0
- package/node_modules/semver/classes/comparator.js +143 -0
- package/node_modules/semver/classes/index.js +7 -0
- package/node_modules/semver/classes/range.js +577 -0
- package/node_modules/semver/classes/semver.js +350 -0
- package/node_modules/semver/functions/clean.js +8 -0
- package/node_modules/semver/functions/cmp.js +54 -0
- package/node_modules/semver/functions/coerce.js +62 -0
- package/node_modules/semver/functions/compare-build.js +9 -0
- package/node_modules/semver/functions/compare-loose.js +5 -0
- package/node_modules/semver/functions/compare.js +7 -0
- package/node_modules/semver/functions/diff.js +60 -0
- package/node_modules/semver/functions/eq.js +5 -0
- package/node_modules/semver/functions/gt.js +5 -0
- package/node_modules/semver/functions/gte.js +5 -0
- package/node_modules/semver/functions/inc.js +21 -0
- package/node_modules/semver/functions/lt.js +5 -0
- package/node_modules/semver/functions/lte.js +5 -0
- package/node_modules/semver/functions/major.js +5 -0
- package/node_modules/semver/functions/minor.js +5 -0
- package/node_modules/semver/functions/neq.js +5 -0
- package/node_modules/semver/functions/parse.js +18 -0
- package/node_modules/semver/functions/patch.js +5 -0
- package/node_modules/semver/functions/prerelease.js +8 -0
- package/node_modules/semver/functions/rcompare.js +5 -0
- package/node_modules/semver/functions/rsort.js +5 -0
- package/node_modules/semver/functions/satisfies.js +12 -0
- package/node_modules/semver/functions/sort.js +5 -0
- package/node_modules/semver/functions/truncate.js +48 -0
- package/node_modules/semver/functions/valid.js +8 -0
- package/node_modules/semver/index.js +93 -0
- package/node_modules/semver/internal/constants.js +37 -0
- package/node_modules/semver/internal/debug.js +11 -0
- package/node_modules/semver/internal/identifiers.js +29 -0
- package/node_modules/semver/internal/lrucache.js +42 -0
- package/node_modules/semver/internal/parse-options.js +17 -0
- package/node_modules/semver/internal/re.js +223 -0
- package/node_modules/semver/package.json +78 -0
- package/node_modules/semver/preload.js +4 -0
- package/node_modules/semver/range.bnf +17 -0
- package/node_modules/semver/ranges/gtr.js +6 -0
- package/node_modules/semver/ranges/intersects.js +9 -0
- package/node_modules/semver/ranges/ltr.js +6 -0
- package/node_modules/semver/ranges/max-satisfying.js +27 -0
- package/node_modules/semver/ranges/min-satisfying.js +26 -0
- package/node_modules/semver/ranges/min-version.js +63 -0
- package/node_modules/semver/ranges/outside.js +82 -0
- package/node_modules/semver/ranges/simplify.js +49 -0
- package/node_modules/semver/ranges/subset.js +249 -0
- package/node_modules/semver/ranges/to-comparators.js +10 -0
- package/node_modules/semver/ranges/valid.js +13 -0
- package/package.json +55 -10
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-system.d.ts +0 -38
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-system.d.ts.map +0 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-system.js +0 -173
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-system.js.map +0 -1
- package/node_modules/@fps-games/editor-babylon/dist/legacy-runtime.d.ts +0 -5
- package/node_modules/@fps-games/editor-babylon/dist/legacy-runtime.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-babylon/dist/legacy-runtime.js +0 -5
- package/node_modules/@fps-games/editor-babylon/dist/legacy-runtime.js.map +0 -1
- package/node_modules/@fps-games/editor-babylon/dist/rendering.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-babylon/dist/rendering.js.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/identity.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/identity.js.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/profile.d.ts +0 -20
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/profile.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/profile.js +0 -1027
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/profile.js.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/legacy.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/legacy.js.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/quality.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/quality.js.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/types.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/types.js.map +0 -1
- /package/node_modules/@fps-games/{editor-core → playable-scene}/dist/transform-math.js +0 -0
- /package/node_modules/@fps-games/{editor-core → playable-scene}/dist/transform-math.js.map +0 -0
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@@ -1,16 +1,439 @@
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import { createFpsEditorLifecycleCoordinator, } from '@fps-games/editor-core/lifecycle';
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2
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import { waitForPlayableLocalEditorPaint, waitForPlayableMilliseconds, } from './timing.js';
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export const PLAYABLE_LOCAL_EDITOR_APPLICATION_SCOPE_ID = 'editor:application';
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export const PLAYABLE_LOCAL_EDITOR_PROJECT_SCOPE_ID = 'editor:project';
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export const PLAYABLE_LOCAL_EDITOR_MAIN_DOCUMENT_SCOPE_ID = 'editor:document:main';
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export const PLAYABLE_LOCAL_EDITOR_MAIN_SESSION_SCOPE_ID = 'editor:session:main';
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export const PLAYABLE_LOCAL_EDITOR_MAIN_PREVIEW_SCOPE_ID = 'editor:preview:main';
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class PlayableLocalEditorSaveRejectedError extends Error {
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constructor() {
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super('Local editor save was rejected.');
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this.name = 'PlayableLocalEditorSaveRejectedError';
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}
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}
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export function createPlayableLocalEditorLifecycleController(options) {
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const waitForPaint = options.waitForPaint ?? waitForPlayableLocalEditorPaint;
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const waitForMilliseconds = options.waitForMilliseconds ?? waitForPlayableMilliseconds;
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const now = options.now ?? (() => Date.now());
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const minAssetLoadingOverlayMs = options.minAssetLoadingOverlayMs ?? 500;
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const viewportRevealReason = options.viewportRevealReason ?? 'editor-loading-overlay-hidden';
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const renderAfterEnter = options.renderAfterEnter ?? true;
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const initialUnsavedChanges = options.harness.getUnsavedChangesState?.();
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const initialCoordinatorProfile = options.initialMode === 'edit'
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&& initialUnsavedChanges?.hasWorkingDocument === true
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? initialUnsavedChanges.dirty ? 'editing-dirty' : 'editing-clean'
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: 'created';
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const coordinator = createFpsEditorLifecycleCoordinator({
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now,
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initialState: initialCoordinatorProfile,
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eventPublisher: options.eventPublisher,
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report: options.reportDiagnostic,
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});
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const lifecycle = Object.freeze({
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getSnapshot: coordinator.getSnapshot,
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subscribe: coordinator.subscribe,
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});
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const scopes = new Map();
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const pendingScopeResources = new Map();
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const assertScopeCanOpen = (input) => {
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const lifecycleSnapshot = coordinator.getSnapshot();
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if (lifecycleSnapshot.transitioning || lifecycleSnapshot.application !== 'ready') {
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throw new Error(`Editor lifecycle cannot open a scope while application is ${lifecycleSnapshot.application}.`);
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}
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let parentId = input.parentId;
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while (parentId) {
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const parent = scopes.get(parentId);
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if (!parent || parent.closing || parent.failed) {
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throw new Error(`Editor lifecycle scope parent is not open: ${parentId}`);
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}
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parentId = parent.input.parentId;
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}
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};
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52
|
+
const openScope = async (input) => {
|
|
53
|
+
assertScopeCanOpen(input);
|
|
54
|
+
const existing = scopes.get(input.id);
|
|
55
|
+
if (existing) {
|
|
56
|
+
if (existing.input.scope !== input.scope || existing.input.parentId !== input.parentId) {
|
|
57
|
+
throw new Error(`Editor lifecycle scope identity conflicts with the existing scope: ${input.id}`);
|
|
58
|
+
}
|
|
59
|
+
if (existing.closing)
|
|
60
|
+
throw new Error(`Editor lifecycle scope is closing: ${input.id}`);
|
|
61
|
+
if (existing.failed) {
|
|
62
|
+
await closeScope(input.id);
|
|
63
|
+
return openScope(input);
|
|
64
|
+
}
|
|
65
|
+
return existing.ready;
|
|
66
|
+
}
|
|
67
|
+
const record = {
|
|
68
|
+
input: Object.freeze({ ...input }),
|
|
69
|
+
disposers: pendingScopeResources.get(input.id) ?? new Set(),
|
|
70
|
+
ready: Promise.resolve(),
|
|
71
|
+
closing: null,
|
|
72
|
+
failed: false,
|
|
73
|
+
backingOpened: false,
|
|
74
|
+
lifecycleOpened: false,
|
|
75
|
+
closeRequested: false,
|
|
76
|
+
closeEventRoute: null,
|
|
77
|
+
};
|
|
78
|
+
pendingScopeResources.delete(input.id);
|
|
79
|
+
scopes.set(input.id, record);
|
|
80
|
+
record.ready = (async () => {
|
|
81
|
+
if (input.parentId) {
|
|
82
|
+
const parent = scopes.get(input.parentId);
|
|
83
|
+
if (!parent)
|
|
84
|
+
throw new Error(`Editor lifecycle scope parent is not open: ${input.parentId}`);
|
|
85
|
+
await parent.ready;
|
|
86
|
+
assertScopeCanOpen(input);
|
|
87
|
+
}
|
|
88
|
+
if (record.closeRequested)
|
|
89
|
+
return;
|
|
90
|
+
// A backing host may retain a partially-started scope when its rollback
|
|
91
|
+
// cleanup fails. Reserve that ownership before awaiting so closeScope can
|
|
92
|
+
// retry cleanup even when openScope rejects.
|
|
93
|
+
record.backingOpened = options.scopeHost !== undefined;
|
|
94
|
+
await options.scopeHost?.openScope(input);
|
|
95
|
+
if (record.closeRequested)
|
|
96
|
+
return;
|
|
97
|
+
coordinator.openScope(input);
|
|
98
|
+
record.lifecycleOpened = true;
|
|
99
|
+
})();
|
|
100
|
+
try {
|
|
101
|
+
await record.ready;
|
|
102
|
+
}
|
|
103
|
+
catch (error) {
|
|
104
|
+
let cleanupError;
|
|
105
|
+
try {
|
|
106
|
+
await closeScope(input.id);
|
|
107
|
+
}
|
|
108
|
+
catch (caught) {
|
|
109
|
+
cleanupError = caught;
|
|
110
|
+
}
|
|
111
|
+
if (cleanupError) {
|
|
112
|
+
const combined = new Error(`Editor lifecycle scope open and cleanup failed: ${input.id}`);
|
|
113
|
+
combined.errors = [error, cleanupError];
|
|
114
|
+
throw combined;
|
|
115
|
+
}
|
|
116
|
+
throw error;
|
|
117
|
+
}
|
|
118
|
+
};
|
|
119
|
+
const addScopeResource = (scopeId, disposer) => {
|
|
120
|
+
const record = scopes.get(scopeId);
|
|
121
|
+
if (record?.closing || record?.failed)
|
|
122
|
+
throw new Error(`Editor lifecycle scope is not open: ${scopeId}`);
|
|
123
|
+
if (!record && scopeId !== PLAYABLE_LOCAL_EDITOR_APPLICATION_SCOPE_ID) {
|
|
124
|
+
throw new Error(`Editor lifecycle scope is not open: ${scopeId}`);
|
|
125
|
+
}
|
|
126
|
+
const resources = record?.disposers ?? pendingScopeResources.get(scopeId) ?? new Set();
|
|
127
|
+
if (!record)
|
|
128
|
+
pendingScopeResources.set(scopeId, resources);
|
|
129
|
+
resources.add(disposer);
|
|
130
|
+
let active = true;
|
|
131
|
+
return () => {
|
|
132
|
+
if (!active)
|
|
133
|
+
return;
|
|
134
|
+
active = false;
|
|
135
|
+
resources.delete(disposer);
|
|
136
|
+
if (!record && resources.size === 0)
|
|
137
|
+
pendingScopeResources.delete(scopeId);
|
|
138
|
+
};
|
|
139
|
+
};
|
|
140
|
+
const closeScope = async (scopeId) => {
|
|
141
|
+
const record = scopes.get(scopeId);
|
|
142
|
+
if (!record) {
|
|
143
|
+
const pendingResources = pendingScopeResources.get(scopeId);
|
|
144
|
+
if (!pendingResources)
|
|
145
|
+
return;
|
|
146
|
+
for (const disposer of [...pendingResources].reverse()) {
|
|
147
|
+
await disposer();
|
|
148
|
+
pendingResources.delete(disposer);
|
|
149
|
+
}
|
|
150
|
+
pendingScopeResources.delete(scopeId);
|
|
151
|
+
return;
|
|
152
|
+
}
|
|
153
|
+
if (record.closing)
|
|
154
|
+
return record.closing;
|
|
155
|
+
record.closeEventRoute ?? (record.closeEventRoute = options.eventPublisher?.captureRoute({
|
|
156
|
+
scope: record.input.scope,
|
|
157
|
+
scopeId,
|
|
158
|
+
}) ?? null);
|
|
159
|
+
record.closeRequested = true;
|
|
160
|
+
let backingReservationError;
|
|
161
|
+
if (record.backingOpened) {
|
|
162
|
+
try {
|
|
163
|
+
options.scopeHost?.reserveScopeClose(scopeId);
|
|
164
|
+
}
|
|
165
|
+
catch (error) {
|
|
166
|
+
backingReservationError = error;
|
|
167
|
+
}
|
|
168
|
+
}
|
|
169
|
+
record.closing = (async () => {
|
|
170
|
+
const errors = [];
|
|
171
|
+
try {
|
|
172
|
+
await record.ready;
|
|
173
|
+
}
|
|
174
|
+
catch { /* The open caller owns and reports setup failures. */ }
|
|
175
|
+
if (backingReservationError)
|
|
176
|
+
errors.push(backingReservationError);
|
|
177
|
+
if (errors.length === 0) {
|
|
178
|
+
const children = [...scopes.values()]
|
|
179
|
+
.filter(candidate => candidate.input.parentId === scopeId)
|
|
180
|
+
.reverse();
|
|
181
|
+
for (const child of children) {
|
|
182
|
+
try {
|
|
183
|
+
await closeScope(child.input.id);
|
|
184
|
+
}
|
|
185
|
+
catch (error) {
|
|
186
|
+
errors.push(error);
|
|
187
|
+
break;
|
|
188
|
+
}
|
|
189
|
+
}
|
|
190
|
+
}
|
|
191
|
+
const remainingChildren = [...scopes.values()].filter(candidate => candidate.input.parentId === scopeId);
|
|
192
|
+
if (errors.length === 0 && remainingChildren.length > 0) {
|
|
193
|
+
errors.push(new Error(`Editor lifecycle scope still has open children: ${scopeId}`));
|
|
194
|
+
}
|
|
195
|
+
if (errors.length === 0 && record.backingOpened) {
|
|
196
|
+
try {
|
|
197
|
+
await options.scopeHost?.closeScope(scopeId);
|
|
198
|
+
record.backingOpened = false;
|
|
199
|
+
}
|
|
200
|
+
catch (error) {
|
|
201
|
+
errors.push(error);
|
|
202
|
+
}
|
|
203
|
+
}
|
|
204
|
+
if (errors.length === 0 && remainingChildren.length === 0) {
|
|
205
|
+
for (const disposer of [...record.disposers].reverse()) {
|
|
206
|
+
try {
|
|
207
|
+
await disposer();
|
|
208
|
+
record.disposers.delete(disposer);
|
|
209
|
+
}
|
|
210
|
+
catch (error) {
|
|
211
|
+
// Preserve dependency order: untouched earlier resources stay owned
|
|
212
|
+
// until the failed later resource can be released on a retry.
|
|
213
|
+
errors.push(error);
|
|
214
|
+
break;
|
|
215
|
+
}
|
|
216
|
+
}
|
|
217
|
+
}
|
|
218
|
+
if (errors.length === 0 && record.lifecycleOpened) {
|
|
219
|
+
try {
|
|
220
|
+
coordinator.closeScope(scopeId, record.closeEventRoute ?? undefined);
|
|
221
|
+
record.lifecycleOpened = false;
|
|
222
|
+
}
|
|
223
|
+
catch (error) {
|
|
224
|
+
errors.push(error);
|
|
225
|
+
}
|
|
226
|
+
}
|
|
227
|
+
if (errors.length > 0) {
|
|
228
|
+
record.failed = true;
|
|
229
|
+
coordinator.failScope(scopeId);
|
|
230
|
+
const error = new Error(`Editor lifecycle scope cleanup failed: ${scopeId}`);
|
|
231
|
+
error.errors = errors;
|
|
232
|
+
throw error;
|
|
233
|
+
}
|
|
234
|
+
scopes.delete(scopeId);
|
|
235
|
+
})().finally(() => {
|
|
236
|
+
if (scopes.get(scopeId) === record)
|
|
237
|
+
record.closing = null;
|
|
238
|
+
});
|
|
239
|
+
return record.closing;
|
|
240
|
+
};
|
|
8
241
|
let assetLoadingCount = 0;
|
|
9
242
|
let assetLoadingOverlayOwned = false;
|
|
243
|
+
let assetLoadingOverlayWaiting = false;
|
|
10
244
|
let assetLoadingOverlayShownAt = 0;
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
245
|
+
let preparationEpoch = 0;
|
|
246
|
+
let lifecycleOverlayOwner = null;
|
|
247
|
+
let pendingLifecycleOverlay = null;
|
|
248
|
+
let pendingDocumentDirty;
|
|
249
|
+
let documentSynchronization = null;
|
|
250
|
+
const readLifecycleRevision = () => coordinator.getSnapshot().revision;
|
|
251
|
+
const ensureApplicationAndProject = async (context) => {
|
|
252
|
+
let current = coordinator.getSnapshot();
|
|
253
|
+
if (current.transitioning)
|
|
254
|
+
throw new Error('Editor lifecycle transition already in progress.');
|
|
255
|
+
if (current.application === 'created') {
|
|
256
|
+
await coordinator.transition({ type: 'application.start', ...context });
|
|
257
|
+
current = coordinator.getSnapshot();
|
|
258
|
+
}
|
|
259
|
+
if (current.application !== 'ready') {
|
|
260
|
+
throw new Error(`Editor application is not ready: ${current.application}.`);
|
|
261
|
+
}
|
|
262
|
+
await openScope({ id: PLAYABLE_LOCAL_EDITOR_APPLICATION_SCOPE_ID, scope: 'application' });
|
|
263
|
+
options.operations.attachApplicationAuthority?.();
|
|
264
|
+
if (current.project === 'closed') {
|
|
265
|
+
await coordinator.transition({ type: 'project.open', ...context });
|
|
266
|
+
}
|
|
267
|
+
await openScope({
|
|
268
|
+
id: PLAYABLE_LOCAL_EDITOR_PROJECT_SCOPE_ID,
|
|
269
|
+
scope: 'project',
|
|
270
|
+
parentId: PLAYABLE_LOCAL_EDITOR_APPLICATION_SCOPE_ID,
|
|
271
|
+
});
|
|
272
|
+
};
|
|
273
|
+
const ensureEditingState = async (load = options.operations.loadDocument, enter = options.operations.enterWorld, context) => {
|
|
274
|
+
await ensureApplicationAndProject(context);
|
|
275
|
+
let current = coordinator.getSnapshot();
|
|
276
|
+
const workingDocumentAvailable = readUnsavedChangesState().hasWorkingDocument;
|
|
277
|
+
await openScope({
|
|
278
|
+
id: PLAYABLE_LOCAL_EDITOR_MAIN_DOCUMENT_SCOPE_ID,
|
|
279
|
+
scope: 'document',
|
|
280
|
+
parentId: PLAYABLE_LOCAL_EDITOR_PROJECT_SCOPE_ID,
|
|
281
|
+
});
|
|
282
|
+
await openScope({
|
|
283
|
+
id: PLAYABLE_LOCAL_EDITOR_MAIN_SESSION_SCOPE_ID,
|
|
284
|
+
scope: 'session',
|
|
285
|
+
parentId: PLAYABLE_LOCAL_EDITOR_MAIN_DOCUMENT_SCOPE_ID,
|
|
286
|
+
});
|
|
287
|
+
if (current.document === 'unloaded' || (current.document === 'failed' && !workingDocumentAvailable)) {
|
|
288
|
+
try {
|
|
289
|
+
await coordinator.transition({ type: 'document.load', ...context, ...(load ? { operation: load } : {}) });
|
|
290
|
+
options.operations.attachSessionAuthority?.();
|
|
291
|
+
current = coordinator.getSnapshot();
|
|
292
|
+
}
|
|
293
|
+
catch (error) {
|
|
294
|
+
await closeScope(PLAYABLE_LOCAL_EDITOR_MAIN_SESSION_SCOPE_ID);
|
|
295
|
+
await closeScope(PLAYABLE_LOCAL_EDITOR_MAIN_DOCUMENT_SCOPE_ID);
|
|
296
|
+
throw error;
|
|
297
|
+
}
|
|
298
|
+
}
|
|
299
|
+
else {
|
|
300
|
+
options.operations.attachSessionAuthority?.();
|
|
301
|
+
}
|
|
302
|
+
try {
|
|
303
|
+
await openScope({
|
|
304
|
+
id: PLAYABLE_LOCAL_EDITOR_MAIN_PREVIEW_SCOPE_ID,
|
|
305
|
+
scope: 'preview',
|
|
306
|
+
parentId: PLAYABLE_LOCAL_EDITOR_MAIN_SESSION_SCOPE_ID,
|
|
307
|
+
});
|
|
308
|
+
}
|
|
309
|
+
catch (error) {
|
|
310
|
+
// A failed Preview rollback remains a child of Session and owns the
|
|
311
|
+
// loaded document graph. Do not retry that same cleanup indirectly by
|
|
312
|
+
// tearing down its ancestors in the same enter attempt.
|
|
313
|
+
if (scopes.has(PLAYABLE_LOCAL_EDITOR_MAIN_PREVIEW_SCOPE_ID))
|
|
314
|
+
throw error;
|
|
315
|
+
await closeScope(PLAYABLE_LOCAL_EDITOR_MAIN_SESSION_SCOPE_ID);
|
|
316
|
+
await closeScope(PLAYABLE_LOCAL_EDITOR_MAIN_DOCUMENT_SCOPE_ID);
|
|
317
|
+
throw error;
|
|
318
|
+
}
|
|
319
|
+
if (current.mode === 'failed') {
|
|
320
|
+
try {
|
|
321
|
+
if (current.preview === 'failed')
|
|
322
|
+
await disposePreview(context);
|
|
323
|
+
await coordinator.transition({ type: 'mode.recoverEdit', ...context, ...(enter ? { operation: enter } : {}) });
|
|
324
|
+
}
|
|
325
|
+
catch (error) {
|
|
326
|
+
await closeScope(PLAYABLE_LOCAL_EDITOR_MAIN_PREVIEW_SCOPE_ID);
|
|
327
|
+
await closeScope(PLAYABLE_LOCAL_EDITOR_MAIN_SESSION_SCOPE_ID);
|
|
328
|
+
throw error;
|
|
329
|
+
}
|
|
330
|
+
current = coordinator.getSnapshot();
|
|
331
|
+
}
|
|
332
|
+
if (current.mode === 'play') {
|
|
333
|
+
try {
|
|
334
|
+
await coordinator.transition({ type: 'mode.enterEdit', ...context, ...(enter ? { operation: enter } : {}) });
|
|
335
|
+
}
|
|
336
|
+
catch (error) {
|
|
337
|
+
await closeScope(PLAYABLE_LOCAL_EDITOR_MAIN_PREVIEW_SCOPE_ID);
|
|
338
|
+
await closeScope(PLAYABLE_LOCAL_EDITOR_MAIN_SESSION_SCOPE_ID);
|
|
339
|
+
throw error;
|
|
340
|
+
}
|
|
341
|
+
current = coordinator.getSnapshot();
|
|
342
|
+
}
|
|
343
|
+
if (current.mode !== 'edit')
|
|
344
|
+
throw new Error(`Editor mode is not ready: ${current.mode}.`);
|
|
345
|
+
if (current.preview === 'absent') {
|
|
346
|
+
await coordinator.transition({ type: 'preview.create', ...context });
|
|
347
|
+
current = coordinator.getSnapshot();
|
|
348
|
+
}
|
|
349
|
+
if (current.document === 'failed') {
|
|
350
|
+
await coordinator.transition({
|
|
351
|
+
type: readUnsavedChangesState().dirty ? 'document.markDirty' : 'document.markClean',
|
|
352
|
+
...context,
|
|
353
|
+
});
|
|
354
|
+
}
|
|
355
|
+
};
|
|
356
|
+
const disposePreview = async (context) => {
|
|
357
|
+
const current = coordinator.getSnapshot();
|
|
358
|
+
if (current.preview === 'active' || current.preview === 'failed') {
|
|
359
|
+
await coordinator.transition({
|
|
360
|
+
type: 'preview.dispose',
|
|
361
|
+
...context,
|
|
362
|
+
operation: () => closeScope(PLAYABLE_LOCAL_EDITOR_MAIN_PREVIEW_SCOPE_ID),
|
|
363
|
+
});
|
|
364
|
+
return;
|
|
365
|
+
}
|
|
366
|
+
await closeScope(PLAYABLE_LOCAL_EDITOR_MAIN_PREVIEW_SCOPE_ID);
|
|
367
|
+
};
|
|
368
|
+
const closeEditingScopes = async () => {
|
|
369
|
+
await closeScope(PLAYABLE_LOCAL_EDITOR_MAIN_SESSION_SCOPE_ID);
|
|
370
|
+
await closeScope(PLAYABLE_LOCAL_EDITOR_MAIN_DOCUMENT_SCOPE_ID);
|
|
371
|
+
};
|
|
372
|
+
const runGameAfterReleasingPluginScopes = async (reason) => {
|
|
373
|
+
// Replacement runtimes use the same stable Plugin scope ids. Release the
|
|
374
|
+
// complete old scope tree before restart can mount the replacement editor.
|
|
375
|
+
await closeScope(PLAYABLE_LOCAL_EDITOR_APPLICATION_SCOPE_ID);
|
|
376
|
+
await options.operations.runGame(reason);
|
|
377
|
+
};
|
|
378
|
+
const waitForLifecycleIdle = async () => {
|
|
379
|
+
if (!coordinator.getSnapshot().transitioning)
|
|
380
|
+
return;
|
|
381
|
+
await new Promise(resolve => {
|
|
382
|
+
const dispose = coordinator.subscribe(snapshot => {
|
|
383
|
+
if (snapshot.transitioning)
|
|
384
|
+
return;
|
|
385
|
+
dispose();
|
|
386
|
+
resolve();
|
|
387
|
+
});
|
|
388
|
+
if (!coordinator.getSnapshot().transitioning) {
|
|
389
|
+
dispose();
|
|
390
|
+
resolve();
|
|
391
|
+
}
|
|
392
|
+
});
|
|
393
|
+
};
|
|
394
|
+
const reconcileDocumentState = async (dirty) => {
|
|
395
|
+
await waitForLifecycleIdle();
|
|
396
|
+
const current = coordinator.getSnapshot();
|
|
397
|
+
if (current.project !== 'open' || current.mode !== 'edit')
|
|
398
|
+
return;
|
|
399
|
+
if (dirty && current.document !== 'dirty') {
|
|
400
|
+
if (current.document === 'clean' || current.document === 'committing') {
|
|
401
|
+
await coordinator.transition({ type: 'document.markDirty' });
|
|
402
|
+
}
|
|
403
|
+
return;
|
|
404
|
+
}
|
|
405
|
+
if (!dirty && current.document === 'dirty') {
|
|
406
|
+
await coordinator.transition({ type: 'document.markClean' });
|
|
407
|
+
}
|
|
408
|
+
};
|
|
409
|
+
const drainDocumentSynchronization = async () => {
|
|
410
|
+
while (pendingDocumentDirty !== undefined) {
|
|
411
|
+
const dirty = pendingDocumentDirty;
|
|
412
|
+
pendingDocumentDirty = undefined;
|
|
413
|
+
try {
|
|
414
|
+
await reconcileDocumentState(dirty);
|
|
415
|
+
}
|
|
416
|
+
catch (error) {
|
|
417
|
+
if (!coordinator.getSnapshot().transitioning)
|
|
418
|
+
throw error;
|
|
419
|
+
pendingDocumentDirty = dirty;
|
|
420
|
+
}
|
|
421
|
+
}
|
|
422
|
+
};
|
|
423
|
+
const synchronizeDocumentState = (dirty) => {
|
|
424
|
+
pendingDocumentDirty = dirty;
|
|
425
|
+
if (!documentSynchronization) {
|
|
426
|
+
documentSynchronization = drainDocumentSynchronization().finally(() => {
|
|
427
|
+
documentSynchronization = null;
|
|
428
|
+
if (pendingDocumentDirty !== undefined)
|
|
429
|
+
void synchronizeDocumentState(pendingDocumentDirty);
|
|
430
|
+
});
|
|
431
|
+
}
|
|
432
|
+
return documentSynchronization;
|
|
433
|
+
};
|
|
434
|
+
const waitForDocumentSynchronization = async () => {
|
|
435
|
+
if (documentSynchronization)
|
|
436
|
+
await documentSynchronization;
|
|
14
437
|
};
|
|
15
438
|
const notifySaveFailed = async (operation, error) => {
|
|
16
439
|
const notify = options.interactions?.notifySaveFailed;
|
|
@@ -36,14 +459,31 @@ export function createPlayableLocalEditorLifecycleController(options) {
|
|
|
36
459
|
console.error('[PlayableLocalEditorLifecycle] save failure notification failed', notifyError);
|
|
37
460
|
}
|
|
38
461
|
};
|
|
39
|
-
const
|
|
462
|
+
const prepareDocumentSave = async (save, context) => {
|
|
463
|
+
await waitForDocumentSynchronization();
|
|
464
|
+
await ensureEditingState(undefined, undefined, context);
|
|
465
|
+
await synchronizeDocumentState(readUnsavedChangesState().dirty);
|
|
466
|
+
await coordinator.transition({ type: 'document.prepareSave', ...context, operation: save });
|
|
467
|
+
};
|
|
468
|
+
const commitDocumentSave = async (commit, context) => {
|
|
469
|
+
await coordinator.transition({ type: 'document.commit', ...context, ...(commit ? { operation: commit } : {}) });
|
|
470
|
+
};
|
|
471
|
+
const saveScene = async (operation = 'save-scene', context) => {
|
|
472
|
+
let saved = false;
|
|
40
473
|
try {
|
|
41
|
-
|
|
42
|
-
|
|
43
|
-
|
|
44
|
-
|
|
474
|
+
await prepareDocumentSave(async () => {
|
|
475
|
+
saved = await options.harness.saveScene();
|
|
476
|
+
if (!saved)
|
|
477
|
+
throw new PlayableLocalEditorSaveRejectedError();
|
|
478
|
+
}, context);
|
|
479
|
+
await commitDocumentSave(undefined, context);
|
|
480
|
+
return true;
|
|
45
481
|
}
|
|
46
482
|
catch (error) {
|
|
483
|
+
if (error instanceof PlayableLocalEditorSaveRejectedError) {
|
|
484
|
+
await notifySaveFailed(operation);
|
|
485
|
+
return false;
|
|
486
|
+
}
|
|
47
487
|
await notifySaveFailed(operation, error);
|
|
48
488
|
throw error;
|
|
49
489
|
}
|
|
@@ -67,49 +507,216 @@ export function createPlayableLocalEditorLifecycleController(options) {
|
|
|
67
507
|
return false;
|
|
68
508
|
}
|
|
69
509
|
};
|
|
510
|
+
const beginPreparation = () => {
|
|
511
|
+
pendingLifecycleOverlay = null;
|
|
512
|
+
if (lifecycleOverlayOwner !== null) {
|
|
513
|
+
lifecycleOverlayOwner = null;
|
|
514
|
+
const ownsOverlay = options.loadingOverlay.isOwned?.() !== false;
|
|
515
|
+
if (ownsOverlay && assetLoadingCount > 0 && assetLoadingOverlayWaiting) {
|
|
516
|
+
assetLoadingOverlayWaiting = false;
|
|
517
|
+
assetLoadingOverlayOwned = true;
|
|
518
|
+
assetLoadingOverlayShownAt = now();
|
|
519
|
+
options.loadingOverlay.show(options.content.assetImport);
|
|
520
|
+
}
|
|
521
|
+
else if (ownsOverlay) {
|
|
522
|
+
options.loadingOverlay.hide();
|
|
523
|
+
}
|
|
524
|
+
}
|
|
525
|
+
return { epoch: ++preparationEpoch, revision: readLifecycleRevision() };
|
|
526
|
+
};
|
|
527
|
+
const showLifecycleOverlay = (preparation, content) => {
|
|
528
|
+
if (options.loadingOverlay.isVisible()) {
|
|
529
|
+
if (options.loadingOverlay.isOwned?.() !== false) {
|
|
530
|
+
pendingLifecycleOverlay = { epoch: preparation.epoch, content };
|
|
531
|
+
}
|
|
532
|
+
return;
|
|
533
|
+
}
|
|
534
|
+
options.loadingOverlay.show(content);
|
|
535
|
+
lifecycleOverlayOwner = preparation.epoch;
|
|
536
|
+
};
|
|
537
|
+
const hideLifecycleOverlay = (epoch) => {
|
|
538
|
+
if (pendingLifecycleOverlay?.epoch === epoch)
|
|
539
|
+
pendingLifecycleOverlay = null;
|
|
540
|
+
if (lifecycleOverlayOwner !== epoch)
|
|
541
|
+
return;
|
|
542
|
+
lifecycleOverlayOwner = null;
|
|
543
|
+
if (options.loadingOverlay.isOwned?.() === false)
|
|
544
|
+
return;
|
|
545
|
+
if (assetLoadingCount > 0 && assetLoadingOverlayWaiting) {
|
|
546
|
+
assetLoadingOverlayWaiting = false;
|
|
547
|
+
assetLoadingOverlayOwned = true;
|
|
548
|
+
assetLoadingOverlayShownAt = now();
|
|
549
|
+
options.loadingOverlay.show(options.content.assetImport);
|
|
550
|
+
return;
|
|
551
|
+
}
|
|
552
|
+
options.loadingOverlay.hide();
|
|
553
|
+
};
|
|
554
|
+
const isPreparationCurrent = (preparation) => (preparation.epoch === preparationEpoch
|
|
555
|
+
&& preparation.revision === readLifecycleRevision());
|
|
556
|
+
const createPreparedRun = (preparation, run) => {
|
|
557
|
+
let consumed = false;
|
|
558
|
+
return {
|
|
559
|
+
accepted: true,
|
|
560
|
+
async run() {
|
|
561
|
+
if (consumed)
|
|
562
|
+
throw new Error('Prepared editor lifecycle operation was already consumed.');
|
|
563
|
+
if (!isPreparationCurrent(preparation)) {
|
|
564
|
+
consumed = true;
|
|
565
|
+
hideLifecycleOverlay(preparation.epoch);
|
|
566
|
+
throw new Error('Prepared editor lifecycle operation is stale.');
|
|
567
|
+
}
|
|
568
|
+
consumed = true;
|
|
569
|
+
await run();
|
|
570
|
+
},
|
|
571
|
+
};
|
|
572
|
+
};
|
|
573
|
+
const prepareSaveAndRunGame = async (context) => {
|
|
574
|
+
const preparation = beginPreparation();
|
|
575
|
+
showLifecycleOverlay(preparation, options.content.saveAndRunGame);
|
|
576
|
+
try {
|
|
577
|
+
await waitForPaint();
|
|
578
|
+
const saved = await saveScene('save-and-run-game', context);
|
|
579
|
+
if (!saved || preparation.epoch !== preparationEpoch) {
|
|
580
|
+
hideLifecycleOverlay(preparation.epoch);
|
|
581
|
+
return { accepted: false };
|
|
582
|
+
}
|
|
583
|
+
preparation.revision = readLifecycleRevision();
|
|
584
|
+
return createPreparedRun(preparation, async () => {
|
|
585
|
+
try {
|
|
586
|
+
await disposePreview(context);
|
|
587
|
+
await coordinator.transition({
|
|
588
|
+
type: 'mode.exitEdit',
|
|
589
|
+
...context,
|
|
590
|
+
operation: () => runGameAfterReleasingPluginScopes('save'),
|
|
591
|
+
});
|
|
592
|
+
await closeEditingScopes();
|
|
593
|
+
}
|
|
594
|
+
finally {
|
|
595
|
+
hideLifecycleOverlay(preparation.epoch);
|
|
596
|
+
}
|
|
597
|
+
});
|
|
598
|
+
}
|
|
599
|
+
catch (error) {
|
|
600
|
+
hideLifecycleOverlay(preparation.epoch);
|
|
601
|
+
throw error;
|
|
602
|
+
}
|
|
603
|
+
};
|
|
604
|
+
const prepareDiscardAndRunGame = async (context) => {
|
|
605
|
+
await waitForDocumentSynchronization();
|
|
606
|
+
await ensureEditingState(undefined, undefined, context);
|
|
607
|
+
await synchronizeDocumentState(readUnsavedChangesState().dirty);
|
|
608
|
+
const preparation = beginPreparation();
|
|
609
|
+
if (!await confirmDiscardIfNeeded('discard-and-run-game')
|
|
610
|
+
|| !isPreparationCurrent(preparation))
|
|
611
|
+
return { accepted: false };
|
|
612
|
+
showLifecycleOverlay(preparation, options.content.discardAndRunGame);
|
|
613
|
+
try {
|
|
614
|
+
await waitForPaint();
|
|
615
|
+
if (!isPreparationCurrent(preparation)) {
|
|
616
|
+
hideLifecycleOverlay(preparation.epoch);
|
|
617
|
+
return { accepted: false };
|
|
618
|
+
}
|
|
619
|
+
return createPreparedRun(preparation, async () => {
|
|
620
|
+
try {
|
|
621
|
+
await coordinator.transition({
|
|
622
|
+
type: 'document.discard',
|
|
623
|
+
...context,
|
|
624
|
+
...(options.operations?.restoreDocument
|
|
625
|
+
? { operation: options.operations.restoreDocument }
|
|
626
|
+
: {}),
|
|
627
|
+
});
|
|
628
|
+
await disposePreview(context);
|
|
629
|
+
await coordinator.transition({
|
|
630
|
+
type: 'mode.exitEdit',
|
|
631
|
+
...context,
|
|
632
|
+
operation: () => runGameAfterReleasingPluginScopes('discard'),
|
|
633
|
+
});
|
|
634
|
+
await closeEditingScopes();
|
|
635
|
+
}
|
|
636
|
+
finally {
|
|
637
|
+
hideLifecycleOverlay(preparation.epoch);
|
|
638
|
+
}
|
|
639
|
+
});
|
|
640
|
+
}
|
|
641
|
+
catch (error) {
|
|
642
|
+
hideLifecycleOverlay(preparation.epoch);
|
|
643
|
+
throw error;
|
|
644
|
+
}
|
|
645
|
+
};
|
|
70
646
|
return {
|
|
71
|
-
|
|
72
|
-
|
|
647
|
+
lifecycle,
|
|
648
|
+
registerParticipant: coordinator.registerParticipant,
|
|
649
|
+
async enterEditor(context) {
|
|
650
|
+
const preparation = beginPreparation();
|
|
651
|
+
showLifecycleOverlay(preparation, {
|
|
652
|
+
...options.content.enter,
|
|
653
|
+
presentation: 'editor-shell',
|
|
654
|
+
});
|
|
73
655
|
let entered = false;
|
|
74
656
|
try {
|
|
75
657
|
await waitForPaint();
|
|
76
|
-
|
|
77
|
-
|
|
78
|
-
options.
|
|
658
|
+
const before = coordinator.getSnapshot();
|
|
659
|
+
const load = options.operations.loadDocument;
|
|
660
|
+
const enter = options.operations.enterWorld
|
|
661
|
+
?? options.harness.enterEditor.bind(options.harness);
|
|
662
|
+
await ensureEditingState(load, enter, context);
|
|
663
|
+
entered = before.mode !== 'edit';
|
|
664
|
+
if (renderAfterEnter)
|
|
665
|
+
options.harness.render();
|
|
79
666
|
await waitForPaint();
|
|
80
667
|
}
|
|
81
668
|
finally {
|
|
82
|
-
|
|
669
|
+
hideLifecycleOverlay(preparation.epoch);
|
|
83
670
|
if (entered)
|
|
84
671
|
options.harness.notifyViewportRevealed?.(viewportRevealReason);
|
|
85
672
|
}
|
|
86
673
|
},
|
|
87
674
|
saveScene,
|
|
88
|
-
|
|
89
|
-
|
|
90
|
-
|
|
91
|
-
|
|
92
|
-
|
|
93
|
-
|
|
94
|
-
|
|
95
|
-
|
|
96
|
-
|
|
675
|
+
synchronizeDocumentState,
|
|
676
|
+
prepareDocumentSave,
|
|
677
|
+
commitDocumentSave,
|
|
678
|
+
async runCommittedDocument(context) {
|
|
679
|
+
await ensureEditingState(undefined, undefined, context);
|
|
680
|
+
await synchronizeDocumentState(readUnsavedChangesState().dirty);
|
|
681
|
+
const current = coordinator.getSnapshot();
|
|
682
|
+
if (current.document !== 'clean') {
|
|
683
|
+
throw new Error(`Cannot run an uncommitted editor document: ${current.document}.`);
|
|
97
684
|
}
|
|
98
|
-
|
|
99
|
-
|
|
685
|
+
await disposePreview(context);
|
|
686
|
+
await coordinator.transition({
|
|
687
|
+
type: 'mode.exitEdit',
|
|
688
|
+
...context,
|
|
689
|
+
operation: () => runGameAfterReleasingPluginScopes('save'),
|
|
690
|
+
});
|
|
691
|
+
await closeEditingScopes();
|
|
692
|
+
},
|
|
693
|
+
prepareSaveAndRunGame,
|
|
694
|
+
prepareDiscardAndRunGame,
|
|
695
|
+
async saveAndRunGame(context) {
|
|
696
|
+
const prepared = await prepareSaveAndRunGame(context);
|
|
697
|
+
if (!prepared.accepted)
|
|
698
|
+
return false;
|
|
699
|
+
await prepared.run();
|
|
700
|
+
return true;
|
|
701
|
+
},
|
|
702
|
+
async discardAndRunGame(context) {
|
|
703
|
+
const prepared = await prepareDiscardAndRunGame(context);
|
|
704
|
+
if (prepared.accepted) {
|
|
705
|
+
await prepared.run();
|
|
100
706
|
}
|
|
707
|
+
return prepared.accepted;
|
|
101
708
|
},
|
|
102
|
-
|
|
103
|
-
|
|
709
|
+
openScope,
|
|
710
|
+
addScopeResource,
|
|
711
|
+
closeScope,
|
|
712
|
+
async dispose(context) {
|
|
713
|
+
if (coordinator.getSnapshot().application === 'disposed')
|
|
104
714
|
return;
|
|
105
|
-
|
|
106
|
-
|
|
107
|
-
|
|
108
|
-
|
|
109
|
-
}
|
|
110
|
-
finally {
|
|
111
|
-
options.loadingOverlay.hide();
|
|
112
|
-
}
|
|
715
|
+
await coordinator.transition({
|
|
716
|
+
type: 'application.dispose',
|
|
717
|
+
...context,
|
|
718
|
+
operation: () => closeScope(PLAYABLE_LOCAL_EDITOR_APPLICATION_SCOPE_ID),
|
|
719
|
+
});
|
|
113
720
|
},
|
|
114
721
|
async runWithAssetLoadingOverlay(operation) {
|
|
115
722
|
const shouldShowAssetLoading = !options.loadingOverlay.isVisible() && !assetLoadingOverlayOwned;
|
|
@@ -120,6 +727,9 @@ export function createPlayableLocalEditorLifecycleController(options) {
|
|
|
120
727
|
options.loadingOverlay.show(options.content.assetImport);
|
|
121
728
|
await waitForPaint();
|
|
122
729
|
}
|
|
730
|
+
else if (options.loadingOverlay.isVisible() && !assetLoadingOverlayOwned) {
|
|
731
|
+
assetLoadingOverlayWaiting = true;
|
|
732
|
+
}
|
|
123
733
|
try {
|
|
124
734
|
return await operation();
|
|
125
735
|
}
|
|
@@ -131,9 +741,22 @@ export function createPlayableLocalEditorLifecycleController(options) {
|
|
|
131
741
|
await waitForMilliseconds(remaining);
|
|
132
742
|
if (assetLoadingCount === 0 && assetLoadingOverlayOwned) {
|
|
133
743
|
assetLoadingOverlayOwned = false;
|
|
134
|
-
options.loadingOverlay.
|
|
744
|
+
if (options.loadingOverlay.isOwned?.() === false) {
|
|
745
|
+
pendingLifecycleOverlay = null;
|
|
746
|
+
}
|
|
747
|
+
else if (pendingLifecycleOverlay) {
|
|
748
|
+
const pending = pendingLifecycleOverlay;
|
|
749
|
+
pendingLifecycleOverlay = null;
|
|
750
|
+
lifecycleOverlayOwner = pending.epoch;
|
|
751
|
+
options.loadingOverlay.show(pending.content);
|
|
752
|
+
}
|
|
753
|
+
else {
|
|
754
|
+
options.loadingOverlay.hide();
|
|
755
|
+
}
|
|
135
756
|
}
|
|
136
757
|
}
|
|
758
|
+
if (assetLoadingCount === 0)
|
|
759
|
+
assetLoadingOverlayWaiting = false;
|
|
137
760
|
}
|
|
138
761
|
},
|
|
139
762
|
};
|