@fps-games/editor 0.1.8 → 0.2.0-beta.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1455) hide show
  1. package/dist/agent-bridge/capabilities/assets.d.ts +3 -3
  2. package/dist/agent-bridge/capabilities/assets.d.ts.map +1 -1
  3. package/dist/agent-bridge/capabilities/assets.js.map +1 -1
  4. package/dist/agent-bridge/capabilities/editor-state.d.ts +3 -3
  5. package/dist/agent-bridge/capabilities/editor-state.d.ts.map +1 -1
  6. package/dist/agent-bridge/capabilities/editor-state.js.map +1 -1
  7. package/dist/agent-bridge/capabilities/host-lifecycle.d.ts +10 -3
  8. package/dist/agent-bridge/capabilities/host-lifecycle.d.ts.map +1 -1
  9. package/dist/agent-bridge/capabilities/host-lifecycle.js +72 -12
  10. package/dist/agent-bridge/capabilities/host-lifecycle.js.map +1 -1
  11. package/dist/agent-bridge/capabilities/prefabs.d.ts +3 -3
  12. package/dist/agent-bridge/capabilities/prefabs.d.ts.map +1 -1
  13. package/dist/agent-bridge/capabilities/prefabs.js +9 -13
  14. package/dist/agent-bridge/capabilities/prefabs.js.map +1 -1
  15. package/dist/agent-bridge/capabilities/scene-objects.d.ts +3 -3
  16. package/dist/agent-bridge/capabilities/scene-objects.d.ts.map +1 -1
  17. package/dist/agent-bridge/capabilities/scene-objects.js.map +1 -1
  18. package/dist/agent-bridge/capabilities/selection.d.ts +3 -3
  19. package/dist/agent-bridge/capabilities/selection.d.ts.map +1 -1
  20. package/dist/agent-bridge/capabilities/selection.js.map +1 -1
  21. package/dist/agent-bridge/capabilities/shadows.d.ts +3 -3
  22. package/dist/agent-bridge/capabilities/shadows.d.ts.map +1 -1
  23. package/dist/agent-bridge/capabilities/shadows.js +29 -7
  24. package/dist/agent-bridge/capabilities/shadows.js.map +1 -1
  25. package/dist/agent-bridge/capabilities/transform.d.ts +3 -3
  26. package/dist/agent-bridge/capabilities/transform.d.ts.map +1 -1
  27. package/dist/agent-bridge/capabilities/transform.js.map +1 -1
  28. package/dist/agent-bridge/capabilities/ui-regions.d.ts +2 -2
  29. package/dist/agent-bridge/capabilities/ui-regions.d.ts.map +1 -1
  30. package/dist/agent-bridge/capabilities/viewport.d.ts +3 -3
  31. package/dist/agent-bridge/capabilities/viewport.d.ts.map +1 -1
  32. package/dist/agent-bridge/capabilities/viewport.js.map +1 -1
  33. package/dist/agent-bridge/capability-sources.d.ts +6 -5
  34. package/dist/agent-bridge/capability-sources.d.ts.map +1 -1
  35. package/dist/agent-bridge/capability-sources.js +4 -1
  36. package/dist/agent-bridge/capability-sources.js.map +1 -1
  37. package/dist/agent-bridge/index.d.ts +4 -4
  38. package/dist/agent-bridge/index.d.ts.map +1 -1
  39. package/dist/agent-bridge/index.js.map +1 -1
  40. package/dist/agent-bridge/register.d.ts +1 -1
  41. package/dist/agent-bridge/register.d.ts.map +1 -1
  42. package/dist/agent-bridge/register.js +98 -55
  43. package/dist/agent-bridge/register.js.map +1 -1
  44. package/dist/agent-bridge/shared.d.ts +12 -3
  45. package/dist/agent-bridge/shared.d.ts.map +1 -1
  46. package/dist/agent-bridge/shared.js.map +1 -1
  47. package/dist/agent-bridge/source-types.d.ts +6 -2
  48. package/dist/agent-bridge/source-types.d.ts.map +1 -1
  49. package/dist/build-info.json +93 -18
  50. package/dist/editor-plugin-agent-capabilities.d.ts +4 -0
  51. package/dist/editor-plugin-agent-capabilities.d.ts.map +1 -0
  52. package/dist/editor-plugin-agent-capabilities.js +64 -0
  53. package/dist/editor-plugin-agent-capabilities.js.map +1 -0
  54. package/dist/editor-plugin-hierarchy-command.d.ts +19 -0
  55. package/dist/editor-plugin-hierarchy-command.d.ts.map +1 -0
  56. package/dist/editor-plugin-hierarchy-command.js +119 -0
  57. package/dist/editor-plugin-hierarchy-command.js.map +1 -0
  58. package/dist/index.d.ts +27 -90
  59. package/dist/index.d.ts.map +1 -1
  60. package/dist/index.js +15 -544
  61. package/dist/index.js.map +1 -1
  62. package/dist/internal/local-editor-lifecycle-operations.d.ts +8 -0
  63. package/dist/internal/local-editor-lifecycle-operations.d.ts.map +1 -0
  64. package/dist/internal/local-editor-lifecycle-operations.js +11 -0
  65. package/dist/internal/local-editor-lifecycle-operations.js.map +1 -0
  66. package/dist/local-editor-agent-actions.d.ts +1 -1
  67. package/dist/local-editor-agent-actions.d.ts.map +1 -1
  68. package/dist/local-editor-agent-actions.js.map +1 -1
  69. package/dist/local-editor-agent-bridge-transport.d.ts +25 -1
  70. package/dist/local-editor-agent-bridge-transport.d.ts.map +1 -1
  71. package/dist/local-editor-agent-bridge-transport.js +88 -32
  72. package/dist/local-editor-agent-bridge-transport.js.map +1 -1
  73. package/dist/local-editor-agent-bridge.d.ts +1 -1
  74. package/dist/local-editor-agent-bridge.d.ts.map +1 -1
  75. package/dist/local-editor-agent-bridge.js.map +1 -1
  76. package/dist/local-editor-harness.d.ts +7 -5
  77. package/dist/local-editor-harness.d.ts.map +1 -1
  78. package/dist/local-editor-harness.js +783 -196
  79. package/dist/local-editor-harness.js.map +1 -1
  80. package/dist/local-editor-marker-graph.d.ts +1 -1
  81. package/dist/local-editor-marker-graph.d.ts.map +1 -1
  82. package/dist/local-editor-performance-stats.d.ts.map +1 -1
  83. package/dist/local-editor-performance-stats.js +7 -0
  84. package/dist/local-editor-performance-stats.js.map +1 -1
  85. package/dist/local-editor-plugin-inspector.d.ts +4 -0
  86. package/dist/local-editor-plugin-inspector.d.ts.map +1 -0
  87. package/dist/local-editor-plugin-inspector.js +23 -0
  88. package/dist/local-editor-plugin-inspector.js.map +1 -0
  89. package/dist/local-editor-plugin-panel.d.ts +5 -0
  90. package/dist/local-editor-plugin-panel.d.ts.map +1 -0
  91. package/dist/local-editor-plugin-panel.js +56 -0
  92. package/dist/local-editor-plugin-panel.js.map +1 -0
  93. package/dist/local-editor-scene-view-interaction-runtime.d.ts +2 -2
  94. package/dist/local-editor-scene-view-interaction-runtime.d.ts.map +1 -1
  95. package/dist/local-editor-viewport-render-coordinator.d.ts +1 -1
  96. package/dist/local-editor-viewport-render-coordinator.d.ts.map +1 -1
  97. package/dist/playable-babylon-facade.d.ts +8 -8
  98. package/dist/playable-babylon-facade.d.ts.map +1 -1
  99. package/dist/playable-babylon-facade.js +2 -2
  100. package/dist/playable-babylon-facade.js.map +1 -1
  101. package/dist/playable-babylon-rendering.d.ts +33 -2
  102. package/dist/playable-babylon-rendering.d.ts.map +1 -1
  103. package/dist/playable-babylon-rendering.js +61 -2
  104. package/dist/playable-babylon-rendering.js.map +1 -1
  105. package/dist/playable-local-editor-host.d.ts +32 -94
  106. package/dist/playable-local-editor-host.d.ts.map +1 -1
  107. package/dist/playable-local-editor-host.js +153 -222
  108. package/dist/playable-local-editor-host.js.map +1 -1
  109. package/dist/playable-product-local-editor.d.ts +55 -0
  110. package/dist/playable-product-local-editor.d.ts.map +1 -0
  111. package/dist/playable-product-local-editor.js +173 -0
  112. package/dist/playable-product-local-editor.js.map +1 -0
  113. package/dist/playable-product-projection-preview.d.ts +79 -0
  114. package/dist/playable-product-projection-preview.d.ts.map +1 -0
  115. package/dist/playable-product-projection-preview.js +245 -0
  116. package/dist/playable-product-projection-preview.js.map +1 -0
  117. package/dist/playable-product-rendering.d.ts +38 -0
  118. package/dist/playable-product-rendering.d.ts.map +1 -0
  119. package/dist/playable-product-rendering.js +15 -0
  120. package/dist/playable-product-rendering.js.map +1 -0
  121. package/dist/playable-product-scene-capabilities.d.ts +88 -0
  122. package/dist/playable-product-scene-capabilities.d.ts.map +1 -0
  123. package/dist/playable-product-scene-capabilities.js +207 -0
  124. package/dist/playable-product-scene-capabilities.js.map +1 -0
  125. package/dist/playable-runtime-babylon.d.ts +7 -0
  126. package/dist/playable-runtime-babylon.d.ts.map +1 -0
  127. package/dist/playable-runtime-babylon.js +6 -0
  128. package/dist/playable-runtime-babylon.js.map +1 -0
  129. package/dist/playable-runtime.d.ts +8 -0
  130. package/dist/playable-runtime.d.ts.map +1 -0
  131. package/dist/playable-runtime.js +7 -0
  132. package/dist/playable-runtime.js.map +1 -0
  133. package/dist/playable-sdk-upgrade-doctor.d.ts +2 -0
  134. package/dist/playable-sdk-upgrade-doctor.d.ts.map +1 -0
  135. package/dist/playable-sdk-upgrade-doctor.js +2 -0
  136. package/dist/playable-sdk-upgrade-doctor.js.map +1 -0
  137. package/dist/playable-sdk.d.ts +18 -9
  138. package/dist/playable-sdk.d.ts.map +1 -1
  139. package/dist/playable-sdk.js +9 -4
  140. package/dist/playable-sdk.js.map +1 -1
  141. package/dist/playable-standard-project.d.ts +37 -0
  142. package/dist/playable-standard-project.d.ts.map +1 -0
  143. package/dist/playable-standard-project.js +114 -0
  144. package/dist/playable-standard-project.js.map +1 -0
  145. package/dist/vite-client.d.ts +25 -0
  146. package/dist/vite.d.ts +3 -0
  147. package/dist/vite.d.ts.map +1 -0
  148. package/dist/vite.js +2 -0
  149. package/dist/vite.js.map +1 -0
  150. package/node_modules/@babel/helper-string-parser/LICENSE +22 -0
  151. package/node_modules/@babel/helper-string-parser/README.md +19 -0
  152. package/node_modules/@babel/helper-string-parser/lib/index.js +295 -0
  153. package/node_modules/@babel/helper-string-parser/lib/index.js.map +1 -0
  154. package/node_modules/@babel/helper-string-parser/package.json +31 -0
  155. package/node_modules/@babel/helper-validator-identifier/LICENSE +22 -0
  156. package/node_modules/@babel/helper-validator-identifier/README.md +19 -0
  157. package/node_modules/@babel/helper-validator-identifier/lib/identifier.js +70 -0
  158. package/node_modules/@babel/helper-validator-identifier/lib/identifier.js.map +1 -0
  159. package/node_modules/@babel/helper-validator-identifier/lib/index.js +57 -0
  160. package/node_modules/@babel/helper-validator-identifier/lib/index.js.map +1 -0
  161. package/node_modules/@babel/helper-validator-identifier/lib/keyword.js +35 -0
  162. package/node_modules/@babel/helper-validator-identifier/lib/keyword.js.map +1 -0
  163. package/node_modules/@babel/helper-validator-identifier/package.json +31 -0
  164. package/node_modules/@babel/parser/LICENSE +19 -0
  165. package/node_modules/@babel/parser/README.md +19 -0
  166. package/node_modules/@babel/parser/bin/babel-parser.js +15 -0
  167. package/node_modules/@babel/parser/lib/index.js +14662 -0
  168. package/node_modules/@babel/parser/lib/index.js.map +1 -0
  169. package/node_modules/@babel/parser/package.json +50 -0
  170. package/node_modules/@babel/parser/typings/babel-parser.d.ts +262 -0
  171. package/node_modules/@babel/types/LICENSE +22 -0
  172. package/node_modules/@babel/types/README.md +19 -0
  173. package/node_modules/@babel/types/lib/asserts/assertNode.js +16 -0
  174. package/node_modules/@babel/types/lib/asserts/assertNode.js.map +1 -0
  175. package/node_modules/@babel/types/lib/asserts/generated/index.js +1251 -0
  176. package/node_modules/@babel/types/lib/asserts/generated/index.js.map +1 -0
  177. package/node_modules/@babel/types/lib/ast-types/generated/index.js +3 -0
  178. package/node_modules/@babel/types/lib/ast-types/generated/index.js.map +1 -0
  179. package/node_modules/@babel/types/lib/builders/flow/createFlowUnionType.js +18 -0
  180. package/node_modules/@babel/types/lib/builders/flow/createFlowUnionType.js.map +1 -0
  181. package/node_modules/@babel/types/lib/builders/flow/createTypeAnnotationBasedOnTypeof.js +31 -0
  182. package/node_modules/@babel/types/lib/builders/flow/createTypeAnnotationBasedOnTypeof.js.map +1 -0
  183. package/node_modules/@babel/types/lib/builders/generated/index.js +29 -0
  184. package/node_modules/@babel/types/lib/builders/generated/index.js.map +1 -0
  185. package/node_modules/@babel/types/lib/builders/generated/lowercase.js +2902 -0
  186. package/node_modules/@babel/types/lib/builders/generated/lowercase.js.map +1 -0
  187. package/node_modules/@babel/types/lib/builders/generated/uppercase.js +272 -0
  188. package/node_modules/@babel/types/lib/builders/generated/uppercase.js.map +1 -0
  189. package/node_modules/@babel/types/lib/builders/productions.js +12 -0
  190. package/node_modules/@babel/types/lib/builders/productions.js.map +1 -0
  191. package/node_modules/@babel/types/lib/builders/react/buildChildren.js +24 -0
  192. package/node_modules/@babel/types/lib/builders/react/buildChildren.js.map +1 -0
  193. package/node_modules/@babel/types/lib/builders/typescript/createTSUnionType.js +22 -0
  194. package/node_modules/@babel/types/lib/builders/typescript/createTSUnionType.js.map +1 -0
  195. package/node_modules/@babel/types/lib/builders/validateNode.js +21 -0
  196. package/node_modules/@babel/types/lib/builders/validateNode.js.map +1 -0
  197. package/node_modules/@babel/types/lib/clone/clone.js +12 -0
  198. package/node_modules/@babel/types/lib/clone/clone.js.map +1 -0
  199. package/node_modules/@babel/types/lib/clone/cloneDeep.js +12 -0
  200. package/node_modules/@babel/types/lib/clone/cloneDeep.js.map +1 -0
  201. package/node_modules/@babel/types/lib/clone/cloneDeepWithoutLoc.js +12 -0
  202. package/node_modules/@babel/types/lib/clone/cloneDeepWithoutLoc.js.map +1 -0
  203. package/node_modules/@babel/types/lib/clone/cloneNode.js +107 -0
  204. package/node_modules/@babel/types/lib/clone/cloneNode.js.map +1 -0
  205. package/node_modules/@babel/types/lib/clone/cloneWithoutLoc.js +12 -0
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  207. package/node_modules/@babel/types/lib/comments/addComment.js +15 -0
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  221. package/node_modules/@babel/types/lib/constants/generated/index.js +60 -0
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  227. package/node_modules/@babel/types/lib/converters/gatherSequenceExpressions.js +65 -0
  228. package/node_modules/@babel/types/lib/converters/gatherSequenceExpressions.js.map +1 -0
  229. package/node_modules/@babel/types/lib/converters/toBindingIdentifierName.js +14 -0
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  233. package/node_modules/@babel/types/lib/converters/toComputedKey.js +14 -0
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  235. package/node_modules/@babel/types/lib/converters/toExpression.js +28 -0
  236. package/node_modules/@babel/types/lib/converters/toExpression.js.map +1 -0
  237. package/node_modules/@babel/types/lib/converters/toIdentifier.js +25 -0
  238. package/node_modules/@babel/types/lib/converters/toIdentifier.js.map +1 -0
  239. package/node_modules/@babel/types/lib/converters/toKeyAlias.js +38 -0
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  241. package/node_modules/@babel/types/lib/converters/toSequenceExpression.js +19 -0
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  243. package/node_modules/@babel/types/lib/converters/toStatement.js +39 -0
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  245. package/node_modules/@babel/types/lib/converters/valueToNode.js +89 -0
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  1388. package/node_modules/semver/functions/compare-build.js +9 -0
  1389. package/node_modules/semver/functions/compare-loose.js +5 -0
  1390. package/node_modules/semver/functions/compare.js +7 -0
  1391. package/node_modules/semver/functions/diff.js +60 -0
  1392. package/node_modules/semver/functions/eq.js +5 -0
  1393. package/node_modules/semver/functions/gt.js +5 -0
  1394. package/node_modules/semver/functions/gte.js +5 -0
  1395. package/node_modules/semver/functions/inc.js +21 -0
  1396. package/node_modules/semver/functions/lt.js +5 -0
  1397. package/node_modules/semver/functions/lte.js +5 -0
  1398. package/node_modules/semver/functions/major.js +5 -0
  1399. package/node_modules/semver/functions/minor.js +5 -0
  1400. package/node_modules/semver/functions/neq.js +5 -0
  1401. package/node_modules/semver/functions/parse.js +18 -0
  1402. package/node_modules/semver/functions/patch.js +5 -0
  1403. package/node_modules/semver/functions/prerelease.js +8 -0
  1404. package/node_modules/semver/functions/rcompare.js +5 -0
  1405. package/node_modules/semver/functions/rsort.js +5 -0
  1406. package/node_modules/semver/functions/satisfies.js +12 -0
  1407. package/node_modules/semver/functions/sort.js +5 -0
  1408. package/node_modules/semver/functions/truncate.js +48 -0
  1409. package/node_modules/semver/functions/valid.js +8 -0
  1410. package/node_modules/semver/index.js +93 -0
  1411. package/node_modules/semver/internal/constants.js +37 -0
  1412. package/node_modules/semver/internal/debug.js +11 -0
  1413. package/node_modules/semver/internal/identifiers.js +29 -0
  1414. package/node_modules/semver/internal/lrucache.js +42 -0
  1415. package/node_modules/semver/internal/parse-options.js +17 -0
  1416. package/node_modules/semver/internal/re.js +223 -0
  1417. package/node_modules/semver/package.json +78 -0
  1418. package/node_modules/semver/preload.js +4 -0
  1419. package/node_modules/semver/range.bnf +17 -0
  1420. package/node_modules/semver/ranges/gtr.js +6 -0
  1421. package/node_modules/semver/ranges/intersects.js +9 -0
  1422. package/node_modules/semver/ranges/ltr.js +6 -0
  1423. package/node_modules/semver/ranges/max-satisfying.js +27 -0
  1424. package/node_modules/semver/ranges/min-satisfying.js +26 -0
  1425. package/node_modules/semver/ranges/min-version.js +63 -0
  1426. package/node_modules/semver/ranges/outside.js +82 -0
  1427. package/node_modules/semver/ranges/simplify.js +49 -0
  1428. package/node_modules/semver/ranges/subset.js +249 -0
  1429. package/node_modules/semver/ranges/to-comparators.js +10 -0
  1430. package/node_modules/semver/ranges/valid.js +13 -0
  1431. package/package.json +55 -10
  1432. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-system.d.ts +0 -38
  1433. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-system.d.ts.map +0 -1
  1434. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-system.js +0 -173
  1435. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-system.js.map +0 -1
  1436. package/node_modules/@fps-games/editor-babylon/dist/legacy-runtime.d.ts +0 -5
  1437. package/node_modules/@fps-games/editor-babylon/dist/legacy-runtime.d.ts.map +0 -1
  1438. package/node_modules/@fps-games/editor-babylon/dist/legacy-runtime.js +0 -5
  1439. package/node_modules/@fps-games/editor-babylon/dist/legacy-runtime.js.map +0 -1
  1440. package/node_modules/@fps-games/editor-babylon/dist/rendering.d.ts.map +0 -1
  1441. package/node_modules/@fps-games/editor-babylon/dist/rendering.js.map +0 -1
  1442. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/identity.d.ts.map +0 -1
  1443. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/identity.js.map +0 -1
  1444. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/profile.d.ts +0 -20
  1445. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/profile.d.ts.map +0 -1
  1446. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/profile.js +0 -1027
  1447. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/profile.js.map +0 -1
  1448. package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/legacy.d.ts.map +0 -1
  1449. package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/legacy.js.map +0 -1
  1450. package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/quality.d.ts.map +0 -1
  1451. package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/quality.js.map +0 -1
  1452. package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/types.d.ts.map +0 -1
  1453. package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/types.js.map +0 -1
  1454. /package/node_modules/@fps-games/{editor-core → playable-scene}/dist/transform-math.js +0 -0
  1455. /package/node_modules/@fps-games/{editor-core → playable-scene}/dist/transform-math.js.map +0 -0
@@ -0,0 +1,1263 @@
1
+ import { createEditorSceneReadonlyInspectorProperty, } from '../inspector/index.js';
2
+ import { findEditorSceneTransform, } from '../document/index.js';
3
+ export const PLAYABLE_GROUND_DECAL_TEXTURE_TINT = { r: 1, g: 1, b: 1, a: 1 };
4
+ export function createPlayableGroundDecalDocumentServices(input) {
5
+ return { ...input };
6
+ }
7
+ export function createPlayableGroundDecalDocumentBridge(input) {
8
+ const services = createPlayableGroundDecalDocumentServices(input);
9
+ return {
10
+ services,
11
+ normalizeLayoutPatchValue: value => normalizePlayableGroundDecalLayoutPatchValue(value, services),
12
+ isLayoutPatchCompatibleWithDecal: (decal, patches) => (isPlayableGroundDecalLayoutPatchCompatibleWithDecal(decal, patches, services)),
13
+ canPatchMultiField: (document, targetId, path, value) => (canPatchPlayableEditorSceneGroundDecalMultiField(document, targetId, path, value, services)),
14
+ patchLayout: (document, targetId, value) => (patchPlayableEditorSceneGroundDecalLayout(document, targetId, value, services)),
15
+ patchKind: (document, targetId, value) => (patchPlayableEditorSceneGroundDecalKind(document, targetId, value, services)),
16
+ patchInspectorField: (document, targetId, path, value) => (patchPlayableEditorSceneGroundDecalInspectorField(document, targetId, path, value, services)),
17
+ normalizeGameObject: gameObject => normalizePlayableEditorSceneGroundDecalGameObject(gameObject, services),
18
+ replaceUi: (document, targetId, groundDecal) => (replacePlayableEditorSceneGroundDecalUi(document, targetId, groundDecal, services)),
19
+ normalizeScaleAfterFieldPatch: (document, targetId, path, value) => (normalizePlayableGroundDecalUiScaleAfterFieldPatch(document, targetId, path, value, services)),
20
+ normalizeScalesForCommand: (document, command) => (normalizePlayableGroundDecalUiScalesForCommand(document, command, services)),
21
+ normalizeScales: (document, targetId, uniformOverride) => (normalizePlayableGroundDecalUiScales(document, services, targetId, uniformOverride)),
22
+ mergeDefaults: groundDecal => mergePlayableGroundDecalDefaults(groundDecal, services.createDefaultGroundDecal, services),
23
+ };
24
+ }
25
+ export function createPlayableGroundDecalInspectorServices(input) {
26
+ return {
27
+ ...input.policy,
28
+ createDocumentInspectorProperty: input.createDocumentInspectorProperty,
29
+ normalizeValue: input.normalizeValue,
30
+ findTarget: input.findTarget,
31
+ getTargetId: input.getTargetId,
32
+ getTargetNodeKind: input.getTargetNodeKind,
33
+ getTargetGroundDecal: input.getTargetGroundDecal,
34
+ canShowTarget: input.canShowTarget,
35
+ isUiTarget: input.isUiTarget,
36
+ canPatchMultiField: input.canPatchMultiField,
37
+ findTextureAsset: input.findTextureAsset,
38
+ resolveTextureAssetUrl: input.resolveTextureAssetUrl,
39
+ getMaterialText: input.getMaterialText,
40
+ createTexturePickerControlOptions: input.createTexturePickerControlOptions,
41
+ };
42
+ }
43
+ const PLAYABLE_GROUND_DECAL_UI_EDITOR_PROGRESS_PERCENT = 75;
44
+ export function resolvePlayableGroundDecalUiInspectorScale(path, value) {
45
+ if (path === 'transform.scale') {
46
+ const scale = value;
47
+ if (!scale || typeof scale !== 'object')
48
+ return null;
49
+ return resolvePlayableGroundDecalUniformScaleFromVec3({
50
+ x: typeof scale.x === 'number' ? scale.x : 1,
51
+ y: typeof scale.y === 'number' ? scale.y : 1,
52
+ z: typeof scale.z === 'number' ? scale.z : 1,
53
+ });
54
+ }
55
+ if (!/^transform\.scale\.(x|y|z)$/.test(path))
56
+ return null;
57
+ if (typeof value !== 'number' || !Number.isFinite(value))
58
+ return null;
59
+ return Math.max(0.001, Math.abs(value));
60
+ }
61
+ export function normalizePlayableGroundDecalLayoutPatchValue(value, options = {}) {
62
+ const source = readPlayableGroundDecalRecord(value);
63
+ const layers = Array.isArray(value)
64
+ ? value
65
+ : source && Array.isArray(source.layers)
66
+ ? source.layers
67
+ : null;
68
+ if (!layers)
69
+ return null;
70
+ const normalized = layers
71
+ .map((layer, index) => normalizePlayableGroundDecalLayoutLayerPatch(layer, index, options))
72
+ .filter((layer) => !!layer);
73
+ return normalized.length > 0 ? normalized : null;
74
+ }
75
+ export function normalizePlayableGroundDecalLayoutLayerPatch(value, index, options = {}) {
76
+ const source = readPlayableGroundDecalRecord(value);
77
+ if (!source)
78
+ return null;
79
+ if (!isPlayableGroundDecalLayoutEditableLayer(source, options))
80
+ return null;
81
+ const id = readPlayableGroundDecalString(source.id) ?? `layer_${index}`;
82
+ const rect = normalizePlayableGroundDecalLayoutRect(source.rect);
83
+ return rect ? { id, rect } : null;
84
+ }
85
+ export function normalizePlayableGroundDecalLayoutRect(value) {
86
+ const source = readPlayableGroundDecalRecord(value);
87
+ if (!source)
88
+ return null;
89
+ const x = readPlayableGroundDecalFiniteNumber(source.x);
90
+ const z = readPlayableGroundDecalFiniteNumber(source.z);
91
+ const width = readPlayableGroundDecalPositiveFiniteNumber(source.width);
92
+ const depth = readPlayableGroundDecalPositiveFiniteNumber(source.depth);
93
+ return x == null || z == null || width == null || depth == null
94
+ ? null
95
+ : { x, z, width, depth };
96
+ }
97
+ export function readPlayableGroundDecalFiniteNumber(value) {
98
+ return typeof value === 'number' && Number.isFinite(value) ? value : null;
99
+ }
100
+ export function readPlayableGroundDecalPositiveFiniteNumber(value) {
101
+ return typeof value === 'number' && Number.isFinite(value) && value > 0 ? value : null;
102
+ }
103
+ export function validatePlayableGroundDecalInspectorField(path, value) {
104
+ if (isPlayableGroundDecalLayerRectPath(path)) {
105
+ return normalizePlayableGroundDecalLayoutRect(value)
106
+ ? { ok: true, value }
107
+ : { ok: false, message: `Invalid value for scene node field: ${path}.` };
108
+ }
109
+ if (isPlayableGroundDecalLayerTexturePath(path)) {
110
+ return typeof value === 'string' && value.trim().length > 0
111
+ ? { ok: true, value: value.trim() }
112
+ : { ok: false, message: `Invalid value for scene node field: ${path}.` };
113
+ }
114
+ if (isPlayableGroundDecalLayerTextValuePath(path)) {
115
+ return typeof value === 'string'
116
+ ? { ok: true, value }
117
+ : { ok: false, message: `Invalid value for scene node field: ${path}.` };
118
+ }
119
+ if (isPlayableGroundDecalLayerColorPath(path)
120
+ || isPlayableGroundDecalLayerTextureTintPath(path)
121
+ || isPlayableGroundDecalLayerTextColorPath(path)) {
122
+ const color = normalizePlayableGroundDecalColorValue(value);
123
+ return color
124
+ ? { ok: true, value: color }
125
+ : { ok: false, message: `Invalid value for scene node field: ${path}.` };
126
+ }
127
+ if (isPlayableGroundDecalLayerColorAlphaPath(path)
128
+ || isPlayableGroundDecalLayerTextureTintAlphaPath(path)
129
+ || isPlayableGroundDecalLayerTextColorAlphaPath(path)) {
130
+ const alpha = normalizePlayableGroundDecalAlphaValue(value);
131
+ return alpha !== null
132
+ ? { ok: true, value: alpha }
133
+ : { ok: false, message: `Invalid value for scene node field: ${path}.` };
134
+ }
135
+ if (isPlayableGroundDecalLayerProgressPreviewPercentPath(path)) {
136
+ const percent = normalizePlayableGroundDecalProgressPreviewPercentValue(value);
137
+ return percent !== null
138
+ ? { ok: true, value: percent }
139
+ : { ok: false, message: `Invalid value for scene node field: ${path}.` };
140
+ }
141
+ if (isPlayableGroundDecalRenderingTextureDimensionPath(path)) {
142
+ const dimension = normalizePlayableGroundDecalTextureDimension(value);
143
+ return dimension !== null
144
+ ? { ok: true, value: dimension }
145
+ : { ok: false, message: `Invalid value for scene node field: ${path}.` };
146
+ }
147
+ return null;
148
+ }
149
+ export function parsePlayableGroundDecalLayerPatchPath(path) {
150
+ const match = path.match(/^groundDecal\.layers\.(\d+)\.(rect|textureId|text\.value|color|color\.a|tint|tint\.a|text\.color|text\.color\.a|editorPreviewPercent)$/);
151
+ if (!match)
152
+ return null;
153
+ const index = Number(match[1]);
154
+ if (!Number.isInteger(index) || index < 0)
155
+ return null;
156
+ return { index, field: match[2] };
157
+ }
158
+ export function isPlayableGroundDecalLayerRectPath(path) {
159
+ return /^groundDecal\.layers\.\d+\.rect$/.test(path);
160
+ }
161
+ export function isPlayableGroundDecalLayerTexturePath(path) {
162
+ return /^groundDecal\.layers\.\d+\.textureId$/.test(path);
163
+ }
164
+ export function isPlayableGroundDecalLayerColorPath(path) {
165
+ return /^groundDecal\.layers\.\d+\.color$/.test(path);
166
+ }
167
+ export function isPlayableGroundDecalLayerColorAlphaPath(path) {
168
+ return /^groundDecal\.layers\.\d+\.color\.a$/.test(path);
169
+ }
170
+ export function isPlayableGroundDecalLayerTextValuePath(path) {
171
+ return /^groundDecal\.layers\.\d+\.text\.value$/.test(path);
172
+ }
173
+ export function isPlayableGroundDecalLayerTextColorPath(path) {
174
+ return /^groundDecal\.layers\.\d+\.text\.color$/.test(path);
175
+ }
176
+ export function isPlayableGroundDecalLayerTextColorAlphaPath(path) {
177
+ return /^groundDecal\.layers\.\d+\.text\.color\.a$/.test(path);
178
+ }
179
+ export function isPlayableGroundDecalLayerTextureTintPath(path) {
180
+ return /^groundDecal\.layers\.\d+\.tint$/.test(path);
181
+ }
182
+ export function isPlayableGroundDecalLayerTextureTintAlphaPath(path) {
183
+ return /^groundDecal\.layers\.\d+\.tint\.a$/.test(path);
184
+ }
185
+ export function isPlayableGroundDecalLayerProgressPreviewPercentPath(path) {
186
+ return /^groundDecal\.layers\.\d+\.editorPreviewPercent$/.test(path);
187
+ }
188
+ export function isPlayableGroundDecalRenderingTextureDimensionPath(path) {
189
+ return path === 'groundDecal.rendering.textureWidth' || path === 'groundDecal.rendering.textureHeight';
190
+ }
191
+ export function isPlayableGroundDecalInspectorPatchPath(path) {
192
+ return !!parsePlayableGroundDecalLayerPatchPath(path) || isPlayableGroundDecalRenderingTextureDimensionPath(path);
193
+ }
194
+ export function isPlayableGroundDecalSerializedMultiFieldPath(path) {
195
+ return path === 'groundDecal.size.width'
196
+ || path === 'groundDecal.size.depth'
197
+ || path === 'groundDecal.layers'
198
+ || isPlayableGroundDecalInspectorPatchPath(path);
199
+ }
200
+ export function canPatchPlayableGroundDecalLayerField(layer, field, services = {}) {
201
+ if (field === 'rect')
202
+ return isPlayableGroundDecalLayoutEditableLayer(layer, services);
203
+ if (field === 'textureId' || field === 'tint' || field === 'tint.a')
204
+ return isPlayableGroundDecalEditableTextureLayer(layer, services);
205
+ if (field === 'text.value' || field === 'text.color' || field === 'text.color.a')
206
+ return isPlayableGroundDecalEditableTextLayer(layer, services);
207
+ if (field === 'color' || field === 'color.a')
208
+ return isPlayableGroundDecalEditableColorLayer(layer, services);
209
+ if (field === 'editorPreviewPercent')
210
+ return layer.kind === 'progress' && isPlayableGroundDecalEditableColorLayer(layer, services);
211
+ return false;
212
+ }
213
+ export function isPlayableGroundDecalProjectEditableLayer(layer, services = {}) {
214
+ return services.isProjectEditableLayer?.(layer) ?? layer.enabled !== false;
215
+ }
216
+ export function isPlayableGroundDecalLayoutEditableLayer(layer, services = {}) {
217
+ return services.isLayoutEditableLayer?.(layer) ?? layer.enabled !== false;
218
+ }
219
+ export function isPlayableGroundDecalEditableTextureLayer(layer, services = {}) {
220
+ return services.isEditableTextureLayer?.(layer) ?? layer.kind === 'texture';
221
+ }
222
+ export function isPlayableGroundDecalEditableColorLayer(layer, services = {}) {
223
+ return services.isEditableColorLayer?.(layer) ?? (layer.kind === 'color' || layer.kind === 'progress');
224
+ }
225
+ export function isPlayableGroundDecalEditableTextLayer(layer, services = {}) {
226
+ return services.isEditableTextLayer?.(layer) ?? layer.kind === 'text';
227
+ }
228
+ export function isPlayableGroundDecalLayoutPatchCompatibleWithDecal(decal, patches, services = {}) {
229
+ const editableLayers = decal.layers.filter(layer => isPlayableGroundDecalLayoutEditableLayer(layer, services));
230
+ if (patches.length !== editableLayers.length)
231
+ return false;
232
+ return editableLayers.every((layer, index) => patches[index]?.id === layer.id);
233
+ }
234
+ export function normalizePlayableGroundDecalColorValue(value) {
235
+ const source = readPlayableGroundDecalRecord(value);
236
+ if (!source)
237
+ return null;
238
+ const r = readPlayableGroundDecalFiniteNumber(source.r);
239
+ const g = readPlayableGroundDecalFiniteNumber(source.g);
240
+ const b = readPlayableGroundDecalFiniteNumber(source.b);
241
+ if (r == null || g == null || b == null)
242
+ return null;
243
+ const a = readPlayableGroundDecalFiniteNumber(source.a);
244
+ return {
245
+ r: roundPlayableGroundDecalFieldValue(Math.max(0, Math.min(1, r))),
246
+ g: roundPlayableGroundDecalFieldValue(Math.max(0, Math.min(1, g))),
247
+ b: roundPlayableGroundDecalFieldValue(Math.max(0, Math.min(1, b))),
248
+ ...(a == null ? {} : { a: roundPlayableGroundDecalFieldValue(Math.max(0, Math.min(1, a))) }),
249
+ };
250
+ }
251
+ export function normalizePlayableGroundDecalAlphaValue(value) {
252
+ const numeric = readPlayableGroundDecalFiniteNumber(value);
253
+ return numeric == null ? null : roundPlayableGroundDecalFieldValue(Math.max(0, Math.min(1, numeric)));
254
+ }
255
+ export function normalizePlayableGroundDecalProgressPreviewPercentValue(value) {
256
+ const numeric = readPlayableGroundDecalFiniteNumber(value);
257
+ return numeric == null ? null : Math.round(Math.max(0, Math.min(100, numeric)));
258
+ }
259
+ export function normalizePlayableGroundDecalTextureDimension(value) {
260
+ const numeric = readPlayableGroundDecalFiniteNumber(value);
261
+ if (numeric == null || numeric <= 0)
262
+ return null;
263
+ return Math.max(64, Math.min(2048, Math.round(numeric)));
264
+ }
265
+ export function roundPlayableGroundDecalFieldValue(value) {
266
+ return Math.round(value * 1000) / 1000;
267
+ }
268
+ export function normalizePlayableGroundDecalInspectorFieldValue(path, value) {
269
+ if (path === 'groundDecal.layers') {
270
+ return normalizePlayableGroundDecalLayoutPatchValue(value) ?? value;
271
+ }
272
+ if (isPlayableGroundDecalLayerRectPath(path)) {
273
+ return normalizePlayableGroundDecalLayoutRect(value) ?? value;
274
+ }
275
+ if (isPlayableGroundDecalLayerTexturePath(path) && typeof value === 'string') {
276
+ return value.trim();
277
+ }
278
+ if (isPlayableGroundDecalLayerTextValuePath(path) && typeof value === 'string') {
279
+ return value;
280
+ }
281
+ if (isPlayableGroundDecalLayerColorPath(path)
282
+ || isPlayableGroundDecalLayerTextureTintPath(path)
283
+ || isPlayableGroundDecalLayerTextColorPath(path)) {
284
+ return normalizePlayableGroundDecalColorValue(value) ?? value;
285
+ }
286
+ if (isPlayableGroundDecalLayerColorAlphaPath(path)
287
+ || isPlayableGroundDecalLayerTextureTintAlphaPath(path)
288
+ || isPlayableGroundDecalLayerTextColorAlphaPath(path)) {
289
+ return normalizePlayableGroundDecalAlphaValue(value) ?? value;
290
+ }
291
+ if (isPlayableGroundDecalLayerProgressPreviewPercentPath(path)) {
292
+ return normalizePlayableGroundDecalProgressPreviewPercentValue(value) ?? value;
293
+ }
294
+ if (isPlayableGroundDecalRenderingTextureDimensionPath(path)) {
295
+ return normalizePlayableGroundDecalTextureDimension(value) ?? value;
296
+ }
297
+ return value;
298
+ }
299
+ export function patchPlayableGroundDecalLayer(layer, field, value) {
300
+ if (field === 'rect') {
301
+ const rect = normalizePlayableGroundDecalLayoutRect(value);
302
+ if (!rect)
303
+ return null;
304
+ if (playableGroundDecalRectsEqual(layer.rect, rect))
305
+ return layer;
306
+ return { ...layer, rect };
307
+ }
308
+ if (field === 'textureId') {
309
+ if (layer.kind !== 'texture' || typeof value !== 'string' || !value.trim())
310
+ return null;
311
+ const textureId = value.trim();
312
+ if (layer.textureId === textureId)
313
+ return layer;
314
+ return { ...layer, textureId };
315
+ }
316
+ if (field === 'text.value') {
317
+ if (layer.kind !== 'text' || typeof value !== 'string')
318
+ return null;
319
+ if (layer.text.value === value)
320
+ return layer;
321
+ return { ...layer, text: { ...layer.text, value } };
322
+ }
323
+ if (field === 'color') {
324
+ if (layer.kind !== 'color' && layer.kind !== 'progress')
325
+ return null;
326
+ const color = normalizePlayableGroundDecalColorValue(value);
327
+ if (!color)
328
+ return null;
329
+ const nextColor = {
330
+ ...color,
331
+ ...(color.a == null && layer.color.a != null ? { a: layer.color.a } : {}),
332
+ };
333
+ if (playableGroundDecalColorsEqual(layer.color, nextColor))
334
+ return layer;
335
+ return { ...layer, color: nextColor };
336
+ }
337
+ if (field === 'color.a') {
338
+ if (layer.kind !== 'color' && layer.kind !== 'progress')
339
+ return null;
340
+ const alpha = normalizePlayableGroundDecalAlphaValue(value);
341
+ if (alpha === null)
342
+ return null;
343
+ const nextColor = { ...layer.color, a: alpha };
344
+ if (playableGroundDecalColorsEqual(layer.color, nextColor))
345
+ return layer;
346
+ return { ...layer, color: nextColor };
347
+ }
348
+ if (field === 'editorPreviewPercent') {
349
+ if (layer.kind !== 'progress')
350
+ return null;
351
+ const percent = normalizePlayableGroundDecalProgressPreviewPercentValue(value);
352
+ if (percent === null)
353
+ return null;
354
+ if (layer.editorPreviewPercent === percent)
355
+ return layer;
356
+ return { ...layer, editorPreviewPercent: percent };
357
+ }
358
+ if (field === 'tint') {
359
+ if (layer.kind !== 'texture')
360
+ return null;
361
+ const tint = normalizePlayableGroundDecalColorValue(value);
362
+ if (!tint)
363
+ return null;
364
+ const nextTint = {
365
+ ...tint,
366
+ ...(tint.a == null && layer.tint?.a != null ? { a: layer.tint.a } : {}),
367
+ };
368
+ if (playableGroundDecalColorsEqual(layer.tint ?? PLAYABLE_GROUND_DECAL_TEXTURE_TINT, nextTint))
369
+ return layer;
370
+ return { ...layer, tint: nextTint };
371
+ }
372
+ if (field === 'tint.a') {
373
+ if (layer.kind !== 'texture')
374
+ return null;
375
+ const alpha = normalizePlayableGroundDecalAlphaValue(value);
376
+ if (alpha === null)
377
+ return null;
378
+ const nextTint = { ...PLAYABLE_GROUND_DECAL_TEXTURE_TINT, ...(layer.tint ?? {}), a: alpha };
379
+ if (playableGroundDecalColorsEqual(layer.tint ?? PLAYABLE_GROUND_DECAL_TEXTURE_TINT, nextTint))
380
+ return layer;
381
+ return { ...layer, tint: nextTint };
382
+ }
383
+ if (field === 'text.color') {
384
+ if (layer.kind !== 'text')
385
+ return null;
386
+ const color = normalizePlayableGroundDecalColorValue(value);
387
+ if (!color)
388
+ return null;
389
+ const nextColor = {
390
+ ...color,
391
+ ...(color.a == null && layer.text.color.a != null ? { a: layer.text.color.a } : {}),
392
+ };
393
+ if (playableGroundDecalColorsEqual(layer.text.color, nextColor))
394
+ return layer;
395
+ return { ...layer, text: { ...layer.text, color: nextColor } };
396
+ }
397
+ if (field === 'text.color.a') {
398
+ if (layer.kind !== 'text')
399
+ return null;
400
+ const alpha = normalizePlayableGroundDecalAlphaValue(value);
401
+ if (alpha === null)
402
+ return null;
403
+ const nextColor = { ...layer.text.color, a: alpha };
404
+ if (playableGroundDecalColorsEqual(layer.text.color, nextColor))
405
+ return layer;
406
+ return { ...layer, text: { ...layer.text, color: nextColor } };
407
+ }
408
+ return null;
409
+ }
410
+ export function mergePlayableGroundDecalDefaults(groundDecal, createDefault, options = {}) {
411
+ const source = groundDecal && typeof groundDecal === 'object' && !Array.isArray(groundDecal)
412
+ ? groundDecal
413
+ : null;
414
+ const sourceUiKind = typeof source?.uiKind === 'string' ? source.uiKind.trim() : '';
415
+ const uiKind = sourceUiKind && (options.isKnownUiKind?.(sourceUiKind) ?? true)
416
+ ? sourceUiKind
417
+ : options.defaultUiKind ?? 'default';
418
+ const defaults = createDefault(uiKind);
419
+ if (!source)
420
+ return defaults;
421
+ return {
422
+ ...defaults,
423
+ ...structuredClone(source),
424
+ uiKind,
425
+ size: {
426
+ ...defaults.size,
427
+ ...(source.size && typeof source.size === 'object' ? source.size : {}),
428
+ },
429
+ layers: Array.isArray(source.layers) && source.layers.length > 0
430
+ ? structuredClone(source.layers)
431
+ : defaults.layers,
432
+ mask: source.mask && typeof source.mask === 'object'
433
+ ? { ...(defaults.mask ?? {}), ...source.mask }
434
+ : defaults.mask,
435
+ rendering: source.rendering && typeof source.rendering === 'object'
436
+ ? { ...(defaults.rendering ?? {}), ...source.rendering }
437
+ : defaults.rendering,
438
+ };
439
+ }
440
+ export function playableGroundDecalColorsEqual(left, right) {
441
+ return left.r === right.r
442
+ && left.g === right.g
443
+ && left.b === right.b
444
+ && (left.a ?? 1) === (right.a ?? 1);
445
+ }
446
+ export function playableGroundDecalRectsEqual(left, right) {
447
+ return left.x === right.x
448
+ && left.z === right.z
449
+ && left.width === right.width
450
+ && left.depth === right.depth;
451
+ }
452
+ export function resolvePlayableGroundDecalUniformScaleFromVec3(scale) {
453
+ const values = [scale.x, scale.y, scale.z].filter(value => Number.isFinite(value));
454
+ if (values.length === 0)
455
+ return 1;
456
+ const uniform = values.reduce((best, value) => Math.abs(value - 1) > Math.abs(best - 1) ? value : best, values[0]);
457
+ return Math.max(0.001, Math.abs(uniform));
458
+ }
459
+ export function canPatchPlayableEditorSceneGroundDecalMultiField(document, targetId, path, value, services) {
460
+ if (!isPlayableGroundDecalSerializedMultiFieldPath(path))
461
+ return false;
462
+ const gameObject = findPlayableGroundDecalGameObject(document, targetId);
463
+ if (!gameObject || !services.canShowGroundDecalInspector(gameObject))
464
+ return false;
465
+ const decal = mergePlayableGroundDecalDefaults(gameObject.groundDecal, services.createDefaultGroundDecal, services);
466
+ if (path === 'groundDecal.size.width' || path === 'groundDecal.size.depth' || isPlayableGroundDecalRenderingTextureDimensionPath(path)) {
467
+ return true;
468
+ }
469
+ if (path === 'groundDecal.layers') {
470
+ const patches = normalizePlayableGroundDecalLayoutPatchValue(value, services);
471
+ if (!patches)
472
+ return false;
473
+ return isPlayableGroundDecalLayoutPatchCompatibleWithDecal(decal, patches, services);
474
+ }
475
+ const parsed = parsePlayableGroundDecalLayerPatchPath(path);
476
+ if (!parsed)
477
+ return false;
478
+ const layer = decal.layers[parsed.index];
479
+ return !!layer && isPlayableGroundDecalProjectEditableLayer(layer, services) && canPatchPlayableGroundDecalLayerField(layer, parsed.field, services);
480
+ }
481
+ export function patchPlayableEditorSceneGroundDecalLayout(document, targetId, value, services) {
482
+ const patches = normalizePlayableGroundDecalLayoutPatchValue(value, services);
483
+ if (!patches)
484
+ return document;
485
+ return mapPlayableGroundDecalGameObjects(document, (entry) => (entry.id === targetId ? patchPlayableEditorSceneGroundDecalLayoutGameObject(entry, patches, services) : entry));
486
+ }
487
+ export function patchPlayableEditorSceneGroundDecalKind(document, targetId, value, services) {
488
+ if (typeof value !== 'string' || !value.trim())
489
+ return document;
490
+ const uiKind = value.trim();
491
+ if (services.isKnownUiKind && !services.isKnownUiKind(uiKind))
492
+ return document;
493
+ return mapPlayableGroundDecalGameObjects(document, (entry) => (entry.id === targetId ? patchPlayableEditorSceneGroundDecalKindGameObject(entry, uiKind, services) : entry));
494
+ }
495
+ export function patchPlayableEditorSceneGroundDecalInspectorField(document, targetId, path, value, services) {
496
+ if (isPlayableGroundDecalRenderingTextureDimensionPath(path)) {
497
+ return patchPlayableEditorSceneGroundDecalRenderingDimension(document, targetId, path, value, services);
498
+ }
499
+ const parsed = parsePlayableGroundDecalLayerPatchPath(path);
500
+ if (!parsed)
501
+ return null;
502
+ let changed = false;
503
+ const normalizedValue = normalizePlayableGroundDecalInspectorFieldValue(path, value);
504
+ const gameObjects = document.scene.gameObjects.map((entry) => {
505
+ if (entry.id !== targetId || !services.canShowGroundDecalInspector(entry))
506
+ return entry;
507
+ const decal = mergePlayableGroundDecalDefaults(entry.groundDecal, services.createDefaultGroundDecal, services);
508
+ const layer = decal.layers[parsed.index];
509
+ if (!layer || !isPlayableGroundDecalProjectEditableLayer(layer, services))
510
+ return entry;
511
+ if (parsed.field === 'rect' && !isPlayableGroundDecalLayoutEditableLayer(layer, services))
512
+ return entry;
513
+ const patchedLayer = patchPlayableGroundDecalLayer(layer, parsed.field, normalizedValue);
514
+ if (!patchedLayer || patchedLayer === layer)
515
+ return entry;
516
+ const layers = [...decal.layers];
517
+ layers[parsed.index] = patchedLayer;
518
+ changed = true;
519
+ return normalizePlayableEditorSceneGroundDecalGameObject({
520
+ ...entry,
521
+ groundDecal: {
522
+ ...decal,
523
+ layers,
524
+ },
525
+ }, services);
526
+ });
527
+ return changed ? { ...document, scene: { ...document.scene, gameObjects } } : document;
528
+ }
529
+ export function patchPlayableEditorSceneGroundDecalRenderingDimension(document, targetId, path, value, services) {
530
+ const dimension = normalizePlayableGroundDecalTextureDimension(value);
531
+ if (dimension === null)
532
+ return document;
533
+ const key = path === 'groundDecal.rendering.textureWidth' ? 'textureWidth' : 'textureHeight';
534
+ let changed = false;
535
+ const gameObjects = document.scene.gameObjects.map((entry) => {
536
+ if (entry.id !== targetId || !services.canShowGroundDecalInspector(entry))
537
+ return entry;
538
+ const decal = mergePlayableGroundDecalDefaults(entry.groundDecal, services.createDefaultGroundDecal, services);
539
+ if (decal.rendering?.[key] === dimension)
540
+ return entry;
541
+ changed = true;
542
+ return normalizePlayableEditorSceneGroundDecalGameObject({
543
+ ...entry,
544
+ groundDecal: {
545
+ ...decal,
546
+ rendering: {
547
+ ...decal.rendering,
548
+ [key]: dimension,
549
+ },
550
+ },
551
+ }, services);
552
+ });
553
+ return changed ? { ...document, scene: { ...document.scene, gameObjects } } : document;
554
+ }
555
+ export function replacePlayableEditorSceneGroundDecalUi(document, targetId, groundDecal, services) {
556
+ if (!services.isGroundDecalConfig(groundDecal))
557
+ return document;
558
+ let changed = false;
559
+ const gameObjects = document.scene.gameObjects.map((entry) => {
560
+ if (entry.id !== targetId)
561
+ return entry;
562
+ if (!services.isGroundDecalUiGameObject(entry) || entry.groundDecal.uiKind !== groundDecal.uiKind)
563
+ return entry;
564
+ changed = true;
565
+ return normalizePlayableEditorSceneGroundDecalGameObject({
566
+ ...entry,
567
+ kind: 'transform',
568
+ transformType: 'groundDecal',
569
+ groundDecal: mergePlayableGroundDecalDefaults(groundDecal, services.createDefaultGroundDecal, services),
570
+ }, services);
571
+ });
572
+ return changed ? { ...document, scene: { ...document.scene, gameObjects } } : document;
573
+ }
574
+ export function normalizePlayableGroundDecalUiScaleAfterFieldPatch(document, targetId, path, value, services) {
575
+ if (!path.startsWith('transform.scale'))
576
+ return document;
577
+ return normalizePlayableGroundDecalUiScales(document, services, targetId, resolvePlayableGroundDecalUiInspectorScale(path, value));
578
+ }
579
+ export function normalizePlayableGroundDecalUiScalesForCommand(document, command, services) {
580
+ if (command.type === 'document.replace')
581
+ return normalizePlayableGroundDecalUiScales(document, services);
582
+ const patch = command.patch;
583
+ if (patch.kind === 'game-object.field') {
584
+ return normalizePlayableGroundDecalUiScaleAfterFieldPatch(document, String(patch.targetId ?? ''), String(patch.path ?? ''), patch.value, services);
585
+ }
586
+ if (patch.kind === 'game-object.field-batch') {
587
+ if (Array.isArray(patch.fields)) {
588
+ return patch.fields.reduce((nextDocument, field) => {
589
+ const record = readPlayableGroundDecalRecord(field);
590
+ return normalizePlayableGroundDecalUiScaleAfterFieldPatch(nextDocument, String(record?.targetId ?? ''), String(record?.path ?? ''), record?.value, services);
591
+ }, document);
592
+ }
593
+ if (Array.isArray(patch.targetIds)) {
594
+ return patch.targetIds.reduce((nextDocument, targetId) => (normalizePlayableGroundDecalUiScaleAfterFieldPatch(nextDocument, String(targetId), String(patch.path ?? ''), patch.value, services)), document);
595
+ }
596
+ return document;
597
+ }
598
+ return normalizePlayableGroundDecalUiScales(document, services);
599
+ }
600
+ export function normalizePlayableGroundDecalUiScales(document, services, targetId, uniformOverride) {
601
+ let changed = false;
602
+ const gameObjects = document.scene.gameObjects.map((gameObject) => {
603
+ if ((targetId && gameObject.id !== targetId) || !services.isGroundDecalUiGameObject(gameObject))
604
+ return gameObject;
605
+ const transform = findEditorSceneTransform(gameObject);
606
+ if (!transform || !isPlayableGroundDecalTrsTransformComponent(transform) || !transform.scale)
607
+ return gameObject;
608
+ const uniform = uniformOverride ?? resolvePlayableGroundDecalUniformScaleFromVec3(transform.scale);
609
+ if (Math.abs(transform.scale.x - uniform) < 0.000001
610
+ && Math.abs(transform.scale.y - uniform) < 0.000001
611
+ && Math.abs(transform.scale.z - uniform) < 0.000001) {
612
+ return gameObject;
613
+ }
614
+ changed = true;
615
+ return {
616
+ ...gameObject,
617
+ components: gameObject.components.map((component) => component === transform
618
+ ? { ...component, scale: { x: uniform, y: uniform, z: uniform } }
619
+ : component),
620
+ };
621
+ });
622
+ return changed ? { ...document, scene: { ...document.scene, gameObjects } } : document;
623
+ }
624
+ export function normalizePlayableEditorSceneGroundDecalGameObject(gameObject, services) {
625
+ const next = ensurePlayableGroundDecalTransformComponent({
626
+ ...gameObject,
627
+ kind: 'transform',
628
+ transformType: 'groundDecal',
629
+ groundDecal: mergePlayableGroundDecalDefaults(gameObject.groundDecal, services.createDefaultGroundDecal, services),
630
+ });
631
+ delete next.camera;
632
+ delete next.light;
633
+ delete next.primitive;
634
+ return next;
635
+ }
636
+ export function isPlayableEditorSceneGroundDecalProjectionPath(path) {
637
+ return path === 'groundDecal' || path.startsWith('groundDecal.');
638
+ }
639
+ function patchPlayableEditorSceneGroundDecalLayoutGameObject(gameObject, patches, services) {
640
+ const patchById = new Map(patches.map(patch => [patch.id, patch]));
641
+ const decal = mergePlayableGroundDecalDefaults(gameObject.groundDecal, services.createDefaultGroundDecal, services);
642
+ return normalizePlayableEditorSceneGroundDecalGameObject({
643
+ ...gameObject,
644
+ kind: 'transform',
645
+ transformType: 'groundDecal',
646
+ groundDecal: {
647
+ ...decal,
648
+ layers: decal.layers.map((layer, index) => {
649
+ if (!isPlayableGroundDecalLayoutEditableLayer(layer, services))
650
+ return layer;
651
+ const patch = patchById.get(layer.id) ?? patches[index];
652
+ return patch ? { ...layer, rect: patch.rect } : layer;
653
+ }),
654
+ },
655
+ }, services);
656
+ }
657
+ function patchPlayableEditorSceneGroundDecalKindGameObject(gameObject, uiKind, services) {
658
+ const previous = mergePlayableGroundDecalDefaults(gameObject.groundDecal, services.createDefaultGroundDecal, services);
659
+ const defaults = services.createDefaultGroundDecal(uiKind);
660
+ return normalizePlayableEditorSceneGroundDecalGameObject({
661
+ ...gameObject,
662
+ kind: 'transform',
663
+ transformType: 'groundDecal',
664
+ groundDecal: {
665
+ ...defaults,
666
+ size: previous.size,
667
+ mask: previous.mask ?? defaults.mask,
668
+ rendering: previous.rendering ?? defaults.rendering,
669
+ },
670
+ }, services);
671
+ }
672
+ function ensurePlayableGroundDecalTransformComponent(gameObject) {
673
+ if (gameObject.components.some(component => component.type === 'Transform'))
674
+ return gameObject;
675
+ return {
676
+ ...gameObject,
677
+ components: [createPlayableGroundDecalIdentityTransformComponent(), ...gameObject.components],
678
+ };
679
+ }
680
+ function createPlayableGroundDecalIdentityTransformComponent() {
681
+ return {
682
+ type: 'Transform',
683
+ position: { x: 0, y: 0, z: 0 },
684
+ rotation: { x: 0, y: 0, z: 0 },
685
+ scale: { x: 1, y: 1, z: 1 },
686
+ };
687
+ }
688
+ function isPlayableGroundDecalTrsTransformComponent(component) {
689
+ return component.type === 'Transform' && component.mode !== 'matrix';
690
+ }
691
+ function findPlayableGroundDecalGameObject(document, gameObjectId) {
692
+ if (!gameObjectId)
693
+ return null;
694
+ return document.scene.gameObjects.find(gameObject => gameObject.id === gameObjectId) ?? null;
695
+ }
696
+ function mapPlayableGroundDecalGameObjects(document, mapGameObject) {
697
+ return {
698
+ ...document,
699
+ scene: {
700
+ ...document.scene,
701
+ gameObjects: document.scene.gameObjects.map(mapGameObject),
702
+ },
703
+ };
704
+ }
705
+ export function createPlayableGroundDecalInspectorProperties(nodeKind, groundDecal, options = {}, services) {
706
+ const decal = mergePlayableGroundDecalDefaults(groundDecal, services.createDefaultGroundDecal, services);
707
+ const properties = [
708
+ createPlayableReadonlyInspectorProperty('groundDecal.uiKind', 'Type', services.createUiKindLabel?.(decal.uiKind) ?? decal.uiKind, 0),
709
+ services.createDocumentInspectorProperty(null, nodeKind, {
710
+ path: 'groundDecal.size.width',
711
+ label: 'Width',
712
+ valueType: 'number',
713
+ control: 'number',
714
+ value: decal.size.width,
715
+ commitMode: 'live',
716
+ order: 1,
717
+ min: 0.001,
718
+ step: 0.1,
719
+ }),
720
+ services.createDocumentInspectorProperty(null, nodeKind, {
721
+ path: 'groundDecal.size.depth',
722
+ label: 'Depth',
723
+ valueType: 'number',
724
+ control: 'number',
725
+ value: decal.size.depth,
726
+ commitMode: 'live',
727
+ order: 2,
728
+ min: 0.001,
729
+ step: 0.1,
730
+ }),
731
+ services.createDocumentInspectorProperty(null, nodeKind, {
732
+ path: 'groundDecal.rendering.textureWidth',
733
+ label: 'Texture Width',
734
+ valueType: 'number',
735
+ control: 'number',
736
+ value: decal.rendering?.textureWidth ?? 512,
737
+ commitMode: 'change',
738
+ order: 3,
739
+ min: 64,
740
+ max: 2048,
741
+ step: 64,
742
+ }),
743
+ services.createDocumentInspectorProperty(null, nodeKind, {
744
+ path: 'groundDecal.rendering.textureHeight',
745
+ label: 'Texture Height',
746
+ valueType: 'number',
747
+ control: 'number',
748
+ value: decal.rendering?.textureHeight ?? 512,
749
+ commitMode: 'change',
750
+ order: 4,
751
+ min: 64,
752
+ max: 2048,
753
+ step: 64,
754
+ }),
755
+ services.createDocumentInspectorProperty(null, nodeKind, {
756
+ path: 'groundDecal.layers',
757
+ label: 'Layout',
758
+ valueType: 'object',
759
+ control: 'custom',
760
+ customControl: 'ground-decal-layout',
761
+ value: createPlayableGroundDecalLayoutInspectorValue(decal, options, services),
762
+ commitMode: 'live',
763
+ order: 5,
764
+ coerce: (value) => services.normalizeValue('groundDecal.layers', value),
765
+ controlOptions: {
766
+ aspectRatio: resolvePlayableGroundDecalLayoutAspectRatio(decal),
767
+ },
768
+ }),
769
+ ];
770
+ let order = 10;
771
+ if (options.enableGroundDecalUiActions && (services.canShowLayerPairActions?.(decal) ?? false) && services.layerPairActions) {
772
+ const pairCount = services.getLayerPairs?.(decal).length ?? 0;
773
+ const canAddPair = services.canAddLayerPair?.(decal) ?? false;
774
+ const canRemovePair = services.canRemoveLayerPair?.(decal) ?? false;
775
+ properties.push(createPlayableInspectorActionProperty({
776
+ path: services.layerPairActions.addPath ?? 'groundDecal.layerPairs.add',
777
+ label: services.layerPairActions.addLabel ?? 'Add item',
778
+ actionId: services.layerPairActions.addActionId,
779
+ order,
780
+ icon: 'asset',
781
+ tooltip: services.layerPairActions.addTooltip ?? 'Add an item.',
782
+ params: {},
783
+ disabled: !canAddPair,
784
+ disabledReason: canAddPair ? undefined : services.createLayerPairDisabledReason?.({ decal, action: 'add', pairCount }),
785
+ effect: canAddPair ? 'active' : 'unsupported',
786
+ }));
787
+ order += 1;
788
+ properties.push(createPlayableInspectorActionProperty({
789
+ path: services.layerPairActions.removePath ?? 'groundDecal.layerPairs.remove',
790
+ label: services.layerPairActions.removeLabel ?? 'Remove item',
791
+ actionId: services.layerPairActions.removeActionId,
792
+ order,
793
+ icon: 'asset',
794
+ tooltip: services.layerPairActions.removeTooltip ?? 'Remove an item.',
795
+ params: {},
796
+ disabled: !canRemovePair,
797
+ disabledReason: canRemovePair ? undefined : services.createLayerPairDisabledReason?.({ decal, action: 'remove', pairCount }),
798
+ effect: canRemovePair ? 'active' : 'unsupported',
799
+ }));
800
+ order += 1;
801
+ }
802
+ for (let index = 0; index < decal.layers.length; index += 1) {
803
+ const layer = decal.layers[index];
804
+ if (!layer || !isPlayableGroundDecalProjectEditableLayer(layer, services))
805
+ continue;
806
+ const label = createPlayableGroundDecalLayerLabel(layer, services);
807
+ if (isPlayableGroundDecalEditableTextureLayer(layer, services)) {
808
+ properties.push(createPlayableGroundDecalTextureInspectorProperty(nodeKind, options, layer, index, label, order, services));
809
+ order += 1;
810
+ properties.push(createPlayableGroundDecalTextureTintInspectorProperty(nodeKind, layer, index, label, order, services));
811
+ order += 1;
812
+ properties.push(createPlayableGroundDecalTextureTintAlphaInspectorProperty(nodeKind, layer, index, label, order, services));
813
+ order += 1;
814
+ }
815
+ if (layer.kind === 'progress' && isPlayableGroundDecalEditableColorLayer(layer, services)) {
816
+ properties.push(createPlayableGroundDecalProgressPreviewInspectorProperty(nodeKind, layer, index, label, order, services));
817
+ order += 1;
818
+ }
819
+ if (isPlayableGroundDecalEditableColorLayer(layer, services)) {
820
+ properties.push(createPlayableGroundDecalColorInspectorProperty(nodeKind, layer, index, label, order, services));
821
+ order += 1;
822
+ properties.push(createPlayableGroundDecalColorAlphaInspectorProperty(nodeKind, layer, index, label, order, services));
823
+ order += 1;
824
+ }
825
+ if (isPlayableGroundDecalEditableTextLayer(layer, services)) {
826
+ properties.push(services.createDocumentInspectorProperty(null, nodeKind, {
827
+ path: `groundDecal.layers.${index}.text.value`,
828
+ label: `${label} Text`,
829
+ valueType: 'string',
830
+ control: 'string',
831
+ value: layer.text.value,
832
+ commitMode: 'blur',
833
+ order,
834
+ tags: ['GroundDecalUI', 'Text'],
835
+ }));
836
+ order += 1;
837
+ properties.push(createPlayableGroundDecalTextColorInspectorProperty(nodeKind, layer, index, label, order, services));
838
+ order += 1;
839
+ properties.push(createPlayableGroundDecalTextColorAlphaInspectorProperty(nodeKind, layer, index, label, order, services));
840
+ order += 1;
841
+ }
842
+ }
843
+ appendPlayableReadonlyInspectorProperty(properties, {
844
+ path: 'groundDecal.raw',
845
+ label: 'Raw Ground Decal',
846
+ value: groundDecal ?? decal,
847
+ order,
848
+ source: 'Document',
849
+ tags: ['Raw'],
850
+ });
851
+ return properties;
852
+ }
853
+ export function createPlayableGroundDecalInspectorSection(target, nodeKind, context, services) {
854
+ const groundDecal = services.getTargetGroundDecal(target);
855
+ return {
856
+ id: 'groundDecal',
857
+ title: 'Ground Decal',
858
+ order: 40,
859
+ placement: 'body',
860
+ summary: groundDecal ? 'Configured' : 'Defaults',
861
+ persistence: 'document',
862
+ collapsedByDefault: true,
863
+ properties: createPlayableGroundDecalInspectorProperties(nodeKind, groundDecal, {
864
+ ...context,
865
+ enableGroundDecalUiActions: services.isUiTarget?.(target) ?? false,
866
+ }, services),
867
+ };
868
+ }
869
+ export function createPlayableGroundDecalMultiInspectorSection(document, targetIds, activeId, context, services) {
870
+ const targets = resolvePlayableGroundDecalMultiInspectorTargets(document, targetIds, services);
871
+ if (targets.length <= 1)
872
+ return null;
873
+ const activeTarget = targets.find(target => services.getTargetId(target.target) === activeId) ?? targets[0];
874
+ if (!activeTarget)
875
+ return null;
876
+ const compatibleLayerSignature = haveCompatiblePlayableGroundDecalLayerSignatures(targets.map(target => target.decal), services);
877
+ const nodeKind = services.getTargetNodeKind(activeTarget.target);
878
+ const properties = createPlayableGroundDecalInspectorProperties(nodeKind, activeTarget.decal, {
879
+ ...context,
880
+ enableGroundDecalUiActions: false,
881
+ }, services)
882
+ .filter(property => isPlayableGroundDecalMultiInspectorProperty(property, compatibleLayerSignature))
883
+ .filter(property => targets.every(target => (property.readOnly
884
+ || services.canPatchMultiField(document, services.getTargetId(target.target), property.path, property.value))))
885
+ .map(property => ({
886
+ ...property,
887
+ mixed: isPlayableGroundDecalMultiInspectorPropertyMixed(targets, property.path, context, services),
888
+ }));
889
+ if (properties.length === 0)
890
+ return null;
891
+ const mixedKind = targets.some(target => target.decal.uiKind !== activeTarget.decal.uiKind);
892
+ return {
893
+ id: 'groundDecal',
894
+ title: 'Ground Decal',
895
+ order: 40,
896
+ placement: 'body',
897
+ summary: mixedKind ? 'Mixed' : `${targets.length} ${services.createUiKindLabel?.(activeTarget.decal.uiKind) ?? activeTarget.decal.uiKind} UIs`,
898
+ persistence: 'document',
899
+ collapsedByDefault: false,
900
+ properties,
901
+ };
902
+ }
903
+ export function resolvePlayableGroundDecalMultiInspectorTargetIds(document, targetIds, services) {
904
+ return resolvePlayableGroundDecalMultiInspectorTargets(document, targetIds, services)
905
+ .map(target => services.getTargetId(target.target));
906
+ }
907
+ function resolvePlayableGroundDecalMultiInspectorTargets(document, targetIds, services) {
908
+ const seen = new Set();
909
+ const targets = [];
910
+ for (const targetId of targetIds) {
911
+ if (!targetId || seen.has(targetId))
912
+ continue;
913
+ seen.add(targetId);
914
+ const target = services.findTarget(document, targetId);
915
+ if (!target || !services.canShowTarget(target))
916
+ continue;
917
+ targets.push({
918
+ target,
919
+ decal: mergePlayableGroundDecalDefaults(services.getTargetGroundDecal(target), services.createDefaultGroundDecal, services),
920
+ });
921
+ }
922
+ return targets;
923
+ }
924
+ function haveCompatiblePlayableGroundDecalLayerSignatures(decals, services = {}) {
925
+ if (decals.length === 0)
926
+ return false;
927
+ const [firstSignature, ...rest] = decals.map(decal => createPlayableGroundDecalEditableLayerSignature(decal, services));
928
+ return rest.every(signature => signature === firstSignature);
929
+ }
930
+ function createPlayableGroundDecalEditableLayerSignature(decal, services = {}) {
931
+ return decal.layers
932
+ .map((layer, index) => ({ layer, index }))
933
+ .filter(entry => isPlayableGroundDecalProjectEditableLayer(entry.layer, services))
934
+ .map(({ layer, index }) => `${index}:${layer.id}:${layer.role}:${layer.kind}`)
935
+ .join('|');
936
+ }
937
+ function isPlayableGroundDecalMultiInspectorProperty(property, compatibleLayerSignature) {
938
+ if (property.path === 'groundDecal.raw')
939
+ return false;
940
+ if (property.path === 'groundDecal.uiKind')
941
+ return true;
942
+ if (property.path === 'groundDecal.size.width' || property.path === 'groundDecal.size.depth')
943
+ return true;
944
+ if (isPlayableGroundDecalRenderingTextureDimensionPath(property.path))
945
+ return true;
946
+ if (property.path === 'groundDecal.layers' || parsePlayableGroundDecalLayerPatchPath(property.path)) {
947
+ return compatibleLayerSignature;
948
+ }
949
+ return false;
950
+ }
951
+ function isPlayableGroundDecalMultiInspectorPropertyMixed(targets, path, context, services) {
952
+ if (targets.length <= 1)
953
+ return false;
954
+ const [first, ...rest] = targets.map(target => (JSON.stringify(readPlayableGroundDecalMultiInspectorComparableValue(target.decal, path, context, services))));
955
+ return rest.some(value => value !== first);
956
+ }
957
+ function readPlayableGroundDecalMultiInspectorComparableValue(decal, path, context, services) {
958
+ if (path === 'groundDecal.uiKind')
959
+ return decal.uiKind;
960
+ if (path === 'groundDecal.size.width')
961
+ return decal.size.width;
962
+ if (path === 'groundDecal.size.depth')
963
+ return decal.size.depth;
964
+ if (path === 'groundDecal.rendering.textureWidth')
965
+ return decal.rendering?.textureWidth ?? 512;
966
+ if (path === 'groundDecal.rendering.textureHeight')
967
+ return decal.rendering?.textureHeight ?? 512;
968
+ if (path === 'groundDecal.layers') {
969
+ return createPlayableGroundDecalLayoutInspectorValue(decal, context, services).layers;
970
+ }
971
+ const parsed = parsePlayableGroundDecalLayerPatchPath(path);
972
+ if (!parsed)
973
+ return undefined;
974
+ const layer = decal.layers[parsed.index];
975
+ if (!layer)
976
+ return undefined;
977
+ return readPlayableGroundDecalLayerPatchFieldValue(layer, parsed.field);
978
+ }
979
+ function readPlayableGroundDecalLayerPatchFieldValue(layer, field) {
980
+ if (field === 'rect')
981
+ return layer.rect;
982
+ if (field === 'textureId')
983
+ return layer.kind === 'texture' ? layer.textureId : undefined;
984
+ if (field === 'text.value')
985
+ return layer.kind === 'text' ? layer.text.value : undefined;
986
+ if (field === 'color')
987
+ return layer.kind === 'color' || layer.kind === 'progress' ? layer.color : undefined;
988
+ if (field === 'color.a')
989
+ return layer.kind === 'color' || layer.kind === 'progress' ? layer.color.a ?? 1 : undefined;
990
+ if (field === 'tint')
991
+ return layer.kind === 'texture' ? layer.tint ?? PLAYABLE_GROUND_DECAL_TEXTURE_TINT : undefined;
992
+ if (field === 'tint.a')
993
+ return layer.kind === 'texture' ? layer.tint?.a ?? 1 : undefined;
994
+ if (field === 'text.color')
995
+ return layer.kind === 'text' ? layer.text.color : undefined;
996
+ if (field === 'text.color.a')
997
+ return layer.kind === 'text' ? layer.text.color.a ?? 1 : undefined;
998
+ if (field === 'editorPreviewPercent')
999
+ return layer.kind === 'progress' ? resolvePlayableGroundDecalEditorPreviewProgressPercent(layer) : undefined;
1000
+ return undefined;
1001
+ }
1002
+ function createPlayableGroundDecalLayoutInspectorValue(decal, context, services) {
1003
+ const layoutEditableLayers = decal.layers
1004
+ .map((layer, index) => ({ layer, index }))
1005
+ .filter(entry => isPlayableGroundDecalLayoutEditableLayer(entry.layer, services));
1006
+ return {
1007
+ textureSize: {
1008
+ width: decal.rendering?.textureWidth ?? 512,
1009
+ height: decal.rendering?.textureHeight ?? 512,
1010
+ },
1011
+ mask: decal.mask,
1012
+ layers: layoutEditableLayers.map(({ layer, index }) => createPlayableGroundDecalLayoutInspectorLayer(context, layer, index, services)),
1013
+ previewLayers: decal.layers.map((layer, index) => createPlayableGroundDecalLayoutInspectorLayer(context, layer, index, services)),
1014
+ };
1015
+ }
1016
+ function createPlayableGroundDecalLayoutInspectorLayer(context, layer, index, services) {
1017
+ return {
1018
+ index,
1019
+ id: layer.id,
1020
+ role: layer.role,
1021
+ kind: layer.kind,
1022
+ label: createPlayableGroundDecalLayerLabel(layer, services),
1023
+ rect: layer.rect,
1024
+ enabled: layer.enabled !== false,
1025
+ editable: isPlayableGroundDecalLayoutEditableLayer(layer, services),
1026
+ zOrder: layer.zOrder,
1027
+ ...(typeof layer.opacity === 'number' ? { opacity: layer.opacity } : {}),
1028
+ ...(services.useUniformLayoutScaleMode?.(layer) ? { scaleMode: 'uniform' } : {}),
1029
+ preview: createPlayableGroundDecalLayerPreview(context, layer, services),
1030
+ };
1031
+ }
1032
+ export function createPlayableGroundDecalLayerLabel(layer, services = {}) {
1033
+ const label = services.createLayerLabel?.(layer);
1034
+ if (label)
1035
+ return label;
1036
+ return layer.role.charAt(0).toUpperCase() + layer.role.slice(1);
1037
+ }
1038
+ function createPlayableGroundDecalLayerPreview(context, layer, services) {
1039
+ if (layer.kind === 'texture') {
1040
+ const textureAsset = services.findTextureAsset?.(context, layer.textureId) ?? null;
1041
+ const url = textureAsset?.url ?? services.resolveTextureAssetUrl?.(layer.textureId);
1042
+ return url
1043
+ ? {
1044
+ kind: 'image',
1045
+ url,
1046
+ alt: textureAsset?.label ?? layer.textureId,
1047
+ ...(layer.tint ? { tint: layer.tint } : {}),
1048
+ }
1049
+ : undefined;
1050
+ }
1051
+ if (layer.kind === 'color') {
1052
+ return { kind: 'color', color: layer.color };
1053
+ }
1054
+ if (layer.kind === 'progress') {
1055
+ return {
1056
+ kind: 'progress',
1057
+ value: resolvePlayableGroundDecalEditorPreviewProgressValue(layer),
1058
+ direction: layer.direction,
1059
+ color: layer.color,
1060
+ };
1061
+ }
1062
+ if (layer.kind === 'text') {
1063
+ return {
1064
+ kind: 'text',
1065
+ text: layer.text.value,
1066
+ fontFamily: layer.text.fontFamily,
1067
+ fontSize: layer.text.fontSize,
1068
+ fontWeight: layer.text.fontWeight,
1069
+ color: layer.text.color,
1070
+ strokeColor: layer.text.strokeColor,
1071
+ strokeWidth: layer.text.strokeWidth,
1072
+ align: layer.text.align,
1073
+ baseline: layer.text.baseline,
1074
+ };
1075
+ }
1076
+ return undefined;
1077
+ }
1078
+ function resolvePlayableGroundDecalEditorPreviewProgressPercent(layer) {
1079
+ const percent = typeof layer.editorPreviewPercent === 'number' && Number.isFinite(layer.editorPreviewPercent)
1080
+ ? layer.editorPreviewPercent
1081
+ : PLAYABLE_GROUND_DECAL_UI_EDITOR_PROGRESS_PERCENT;
1082
+ return Math.round(Math.max(0, Math.min(100, percent)));
1083
+ }
1084
+ function resolvePlayableGroundDecalEditorPreviewProgressValue(layer) {
1085
+ return resolvePlayableGroundDecalEditorPreviewProgressPercent(layer) / 100;
1086
+ }
1087
+ function createPlayableGroundDecalTextureInspectorProperty(nodeKind, context, layer, layerIndex, label, order, services) {
1088
+ const text = services.getMaterialText?.('zh');
1089
+ const currentTexture = services.findTextureAsset?.(context, layer.textureId) ?? null;
1090
+ const path = `groundDecal.layers.${layerIndex}.textureId`;
1091
+ return services.createDocumentInspectorProperty(null, nodeKind, {
1092
+ path,
1093
+ label: `${label} PNG`,
1094
+ valueType: 'string',
1095
+ control: 'custom',
1096
+ customControl: 'asset-picker-card',
1097
+ value: layer.textureId,
1098
+ commitMode: 'change',
1099
+ order,
1100
+ tags: ['GroundDecalUI', 'TextureAsset'],
1101
+ controlOptions: services.createTexturePickerControlOptions?.(context, text, layer.textureId, currentTexture) ?? {
1102
+ currentTextureId: layer.textureId,
1103
+ currentTexture,
1104
+ },
1105
+ coerce: (value) => services.normalizeValue(path, value),
1106
+ });
1107
+ }
1108
+ function createPlayableGroundDecalColorInspectorProperty(nodeKind, layer, layerIndex, label, order, services) {
1109
+ return services.createDocumentInspectorProperty(null, nodeKind, {
1110
+ path: `groundDecal.layers.${layerIndex}.color`,
1111
+ label: `${label} Color`,
1112
+ valueType: 'color',
1113
+ control: 'color',
1114
+ value: layer.color,
1115
+ commitMode: 'immediate',
1116
+ order,
1117
+ tags: ['GroundDecalUI', 'Color'],
1118
+ });
1119
+ }
1120
+ function createPlayableGroundDecalColorAlphaInspectorProperty(nodeKind, layer, layerIndex, label, order, services) {
1121
+ return services.createDocumentInspectorProperty(null, nodeKind, {
1122
+ path: `groundDecal.layers.${layerIndex}.color.a`,
1123
+ label: `${label} Alpha`,
1124
+ valueType: 'number',
1125
+ control: 'number',
1126
+ value: layer.color.a ?? 1,
1127
+ commitMode: 'live',
1128
+ order,
1129
+ min: 0,
1130
+ max: 1,
1131
+ step: 0.01,
1132
+ tags: ['GroundDecalUI', 'Color'],
1133
+ });
1134
+ }
1135
+ function createPlayableGroundDecalProgressPreviewInspectorProperty(nodeKind, layer, layerIndex, label, order, services) {
1136
+ const path = `groundDecal.layers.${layerIndex}.editorPreviewPercent`;
1137
+ return services.createDocumentInspectorProperty(null, nodeKind, {
1138
+ path,
1139
+ label: `${label} Preview %`,
1140
+ valueType: 'number',
1141
+ control: 'number',
1142
+ value: resolvePlayableGroundDecalEditorPreviewProgressPercent(layer),
1143
+ commitMode: 'blur',
1144
+ order,
1145
+ min: 0,
1146
+ max: 100,
1147
+ step: 1,
1148
+ tags: ['GroundDecalUI', 'Progress'],
1149
+ coerce: (value) => services.normalizeValue(path, value),
1150
+ });
1151
+ }
1152
+ function createPlayableGroundDecalTextureTintInspectorProperty(nodeKind, layer, layerIndex, label, order, services) {
1153
+ const tint = layer.tint ?? PLAYABLE_GROUND_DECAL_TEXTURE_TINT;
1154
+ return services.createDocumentInspectorProperty(null, nodeKind, {
1155
+ path: `groundDecal.layers.${layerIndex}.tint`,
1156
+ label: `${label} Tint Color`,
1157
+ valueType: 'color',
1158
+ control: 'color',
1159
+ value: tint,
1160
+ commitMode: 'immediate',
1161
+ order,
1162
+ tags: ['GroundDecalUI', 'Color'],
1163
+ });
1164
+ }
1165
+ function createPlayableGroundDecalTextureTintAlphaInspectorProperty(nodeKind, layer, layerIndex, label, order, services) {
1166
+ const tint = layer.tint ?? PLAYABLE_GROUND_DECAL_TEXTURE_TINT;
1167
+ return services.createDocumentInspectorProperty(null, nodeKind, {
1168
+ path: `groundDecal.layers.${layerIndex}.tint.a`,
1169
+ label: `${label} Tint Alpha`,
1170
+ valueType: 'number',
1171
+ control: 'number',
1172
+ value: tint.a ?? 1,
1173
+ commitMode: 'live',
1174
+ order,
1175
+ min: 0,
1176
+ max: 1,
1177
+ step: 0.01,
1178
+ tags: ['GroundDecalUI', 'Color'],
1179
+ });
1180
+ }
1181
+ function createPlayableGroundDecalTextColorInspectorProperty(nodeKind, layer, layerIndex, label, order, services) {
1182
+ return services.createDocumentInspectorProperty(null, nodeKind, {
1183
+ path: `groundDecal.layers.${layerIndex}.text.color`,
1184
+ label: `${label} Text Color`,
1185
+ valueType: 'color',
1186
+ control: 'color',
1187
+ value: layer.text.color,
1188
+ commitMode: 'immediate',
1189
+ order,
1190
+ tags: ['GroundDecalUI', 'Color'],
1191
+ });
1192
+ }
1193
+ function createPlayableGroundDecalTextColorAlphaInspectorProperty(nodeKind, layer, layerIndex, label, order, services) {
1194
+ return services.createDocumentInspectorProperty(null, nodeKind, {
1195
+ path: `groundDecal.layers.${layerIndex}.text.color.a`,
1196
+ label: `${label} Text Alpha`,
1197
+ valueType: 'number',
1198
+ control: 'number',
1199
+ value: layer.text.color.a ?? 1,
1200
+ commitMode: 'live',
1201
+ order,
1202
+ min: 0,
1203
+ max: 1,
1204
+ step: 0.01,
1205
+ tags: ['GroundDecalUI', 'Color'],
1206
+ });
1207
+ }
1208
+ function resolvePlayableGroundDecalLayoutAspectRatio(decal) {
1209
+ const sourceLayer = decal.layers.find(layer => layer.id === decal.aspectSourceLayerId);
1210
+ const sourceRect = sourceLayer?.rect;
1211
+ if (sourceRect && sourceRect.width > 0 && sourceRect.depth > 0)
1212
+ return sourceRect.width / sourceRect.depth;
1213
+ return decal.size.width > 0 && decal.size.depth > 0 ? decal.size.width / decal.size.depth : 1;
1214
+ }
1215
+ function appendPlayableReadonlyInspectorProperty(properties, input) {
1216
+ const property = createEditorSceneReadonlyInspectorProperty(input);
1217
+ if (property)
1218
+ properties.push(property);
1219
+ }
1220
+ function createPlayableReadonlyInspectorProperty(path, label, value, order, tooltip) {
1221
+ return createEditorSceneReadonlyInspectorProperty({
1222
+ path,
1223
+ label,
1224
+ value,
1225
+ order,
1226
+ persistence: 'readonly',
1227
+ source: 'Document',
1228
+ tooltip,
1229
+ });
1230
+ }
1231
+ function createPlayableInspectorActionProperty(input) {
1232
+ const params = Object.fromEntries(Object.entries(input.params).filter((entry) => typeof entry[1] === 'string' && entry[1].length > 0));
1233
+ return {
1234
+ path: input.path,
1235
+ label: input.label,
1236
+ valueType: 'string',
1237
+ control: 'custom',
1238
+ customControl: 'inspector-action-button',
1239
+ controlOptions: {
1240
+ actionId: input.actionId,
1241
+ label: input.label,
1242
+ icon: input.icon,
1243
+ params,
1244
+ ...(input.disabled ? { disabled: true } : {}),
1245
+ ...(input.disabledReason ? { disabledReason: input.disabledReason } : {}),
1246
+ },
1247
+ value: input.actionId,
1248
+ readOnly: false,
1249
+ persistence: 'readonly',
1250
+ commitMode: 'immediate',
1251
+ order: input.order,
1252
+ tooltip: input.disabledReason ?? input.tooltip,
1253
+ effect: input.effect,
1254
+ disabledReason: input.disabled ? input.disabledReason : undefined,
1255
+ };
1256
+ }
1257
+ function readPlayableGroundDecalRecord(value) {
1258
+ return value && typeof value === 'object' && !Array.isArray(value) ? value : null;
1259
+ }
1260
+ function readPlayableGroundDecalString(value) {
1261
+ return typeof value === 'string' && value.trim() ? value.trim() : null;
1262
+ }
1263
+ //# sourceMappingURL=ground-decal.js.map