@fps-games/editor 0.1.8 → 0.2.0-beta.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1455) hide show
  1. package/dist/agent-bridge/capabilities/assets.d.ts +3 -3
  2. package/dist/agent-bridge/capabilities/assets.d.ts.map +1 -1
  3. package/dist/agent-bridge/capabilities/assets.js.map +1 -1
  4. package/dist/agent-bridge/capabilities/editor-state.d.ts +3 -3
  5. package/dist/agent-bridge/capabilities/editor-state.d.ts.map +1 -1
  6. package/dist/agent-bridge/capabilities/editor-state.js.map +1 -1
  7. package/dist/agent-bridge/capabilities/host-lifecycle.d.ts +10 -3
  8. package/dist/agent-bridge/capabilities/host-lifecycle.d.ts.map +1 -1
  9. package/dist/agent-bridge/capabilities/host-lifecycle.js +72 -12
  10. package/dist/agent-bridge/capabilities/host-lifecycle.js.map +1 -1
  11. package/dist/agent-bridge/capabilities/prefabs.d.ts +3 -3
  12. package/dist/agent-bridge/capabilities/prefabs.d.ts.map +1 -1
  13. package/dist/agent-bridge/capabilities/prefabs.js +9 -13
  14. package/dist/agent-bridge/capabilities/prefabs.js.map +1 -1
  15. package/dist/agent-bridge/capabilities/scene-objects.d.ts +3 -3
  16. package/dist/agent-bridge/capabilities/scene-objects.d.ts.map +1 -1
  17. package/dist/agent-bridge/capabilities/scene-objects.js.map +1 -1
  18. package/dist/agent-bridge/capabilities/selection.d.ts +3 -3
  19. package/dist/agent-bridge/capabilities/selection.d.ts.map +1 -1
  20. package/dist/agent-bridge/capabilities/selection.js.map +1 -1
  21. package/dist/agent-bridge/capabilities/shadows.d.ts +3 -3
  22. package/dist/agent-bridge/capabilities/shadows.d.ts.map +1 -1
  23. package/dist/agent-bridge/capabilities/shadows.js +29 -7
  24. package/dist/agent-bridge/capabilities/shadows.js.map +1 -1
  25. package/dist/agent-bridge/capabilities/transform.d.ts +3 -3
  26. package/dist/agent-bridge/capabilities/transform.d.ts.map +1 -1
  27. package/dist/agent-bridge/capabilities/transform.js.map +1 -1
  28. package/dist/agent-bridge/capabilities/ui-regions.d.ts +2 -2
  29. package/dist/agent-bridge/capabilities/ui-regions.d.ts.map +1 -1
  30. package/dist/agent-bridge/capabilities/viewport.d.ts +3 -3
  31. package/dist/agent-bridge/capabilities/viewport.d.ts.map +1 -1
  32. package/dist/agent-bridge/capabilities/viewport.js.map +1 -1
  33. package/dist/agent-bridge/capability-sources.d.ts +6 -5
  34. package/dist/agent-bridge/capability-sources.d.ts.map +1 -1
  35. package/dist/agent-bridge/capability-sources.js +4 -1
  36. package/dist/agent-bridge/capability-sources.js.map +1 -1
  37. package/dist/agent-bridge/index.d.ts +4 -4
  38. package/dist/agent-bridge/index.d.ts.map +1 -1
  39. package/dist/agent-bridge/index.js.map +1 -1
  40. package/dist/agent-bridge/register.d.ts +1 -1
  41. package/dist/agent-bridge/register.d.ts.map +1 -1
  42. package/dist/agent-bridge/register.js +98 -55
  43. package/dist/agent-bridge/register.js.map +1 -1
  44. package/dist/agent-bridge/shared.d.ts +12 -3
  45. package/dist/agent-bridge/shared.d.ts.map +1 -1
  46. package/dist/agent-bridge/shared.js.map +1 -1
  47. package/dist/agent-bridge/source-types.d.ts +6 -2
  48. package/dist/agent-bridge/source-types.d.ts.map +1 -1
  49. package/dist/build-info.json +93 -18
  50. package/dist/editor-plugin-agent-capabilities.d.ts +4 -0
  51. package/dist/editor-plugin-agent-capabilities.d.ts.map +1 -0
  52. package/dist/editor-plugin-agent-capabilities.js +64 -0
  53. package/dist/editor-plugin-agent-capabilities.js.map +1 -0
  54. package/dist/editor-plugin-hierarchy-command.d.ts +19 -0
  55. package/dist/editor-plugin-hierarchy-command.d.ts.map +1 -0
  56. package/dist/editor-plugin-hierarchy-command.js +119 -0
  57. package/dist/editor-plugin-hierarchy-command.js.map +1 -0
  58. package/dist/index.d.ts +27 -90
  59. package/dist/index.d.ts.map +1 -1
  60. package/dist/index.js +15 -544
  61. package/dist/index.js.map +1 -1
  62. package/dist/internal/local-editor-lifecycle-operations.d.ts +8 -0
  63. package/dist/internal/local-editor-lifecycle-operations.d.ts.map +1 -0
  64. package/dist/internal/local-editor-lifecycle-operations.js +11 -0
  65. package/dist/internal/local-editor-lifecycle-operations.js.map +1 -0
  66. package/dist/local-editor-agent-actions.d.ts +1 -1
  67. package/dist/local-editor-agent-actions.d.ts.map +1 -1
  68. package/dist/local-editor-agent-actions.js.map +1 -1
  69. package/dist/local-editor-agent-bridge-transport.d.ts +25 -1
  70. package/dist/local-editor-agent-bridge-transport.d.ts.map +1 -1
  71. package/dist/local-editor-agent-bridge-transport.js +88 -32
  72. package/dist/local-editor-agent-bridge-transport.js.map +1 -1
  73. package/dist/local-editor-agent-bridge.d.ts +1 -1
  74. package/dist/local-editor-agent-bridge.d.ts.map +1 -1
  75. package/dist/local-editor-agent-bridge.js.map +1 -1
  76. package/dist/local-editor-harness.d.ts +7 -5
  77. package/dist/local-editor-harness.d.ts.map +1 -1
  78. package/dist/local-editor-harness.js +783 -196
  79. package/dist/local-editor-harness.js.map +1 -1
  80. package/dist/local-editor-marker-graph.d.ts +1 -1
  81. package/dist/local-editor-marker-graph.d.ts.map +1 -1
  82. package/dist/local-editor-performance-stats.d.ts.map +1 -1
  83. package/dist/local-editor-performance-stats.js +7 -0
  84. package/dist/local-editor-performance-stats.js.map +1 -1
  85. package/dist/local-editor-plugin-inspector.d.ts +4 -0
  86. package/dist/local-editor-plugin-inspector.d.ts.map +1 -0
  87. package/dist/local-editor-plugin-inspector.js +23 -0
  88. package/dist/local-editor-plugin-inspector.js.map +1 -0
  89. package/dist/local-editor-plugin-panel.d.ts +5 -0
  90. package/dist/local-editor-plugin-panel.d.ts.map +1 -0
  91. package/dist/local-editor-plugin-panel.js +56 -0
  92. package/dist/local-editor-plugin-panel.js.map +1 -0
  93. package/dist/local-editor-scene-view-interaction-runtime.d.ts +2 -2
  94. package/dist/local-editor-scene-view-interaction-runtime.d.ts.map +1 -1
  95. package/dist/local-editor-viewport-render-coordinator.d.ts +1 -1
  96. package/dist/local-editor-viewport-render-coordinator.d.ts.map +1 -1
  97. package/dist/playable-babylon-facade.d.ts +8 -8
  98. package/dist/playable-babylon-facade.d.ts.map +1 -1
  99. package/dist/playable-babylon-facade.js +2 -2
  100. package/dist/playable-babylon-facade.js.map +1 -1
  101. package/dist/playable-babylon-rendering.d.ts +33 -2
  102. package/dist/playable-babylon-rendering.d.ts.map +1 -1
  103. package/dist/playable-babylon-rendering.js +61 -2
  104. package/dist/playable-babylon-rendering.js.map +1 -1
  105. package/dist/playable-local-editor-host.d.ts +32 -94
  106. package/dist/playable-local-editor-host.d.ts.map +1 -1
  107. package/dist/playable-local-editor-host.js +153 -222
  108. package/dist/playable-local-editor-host.js.map +1 -1
  109. package/dist/playable-product-local-editor.d.ts +55 -0
  110. package/dist/playable-product-local-editor.d.ts.map +1 -0
  111. package/dist/playable-product-local-editor.js +173 -0
  112. package/dist/playable-product-local-editor.js.map +1 -0
  113. package/dist/playable-product-projection-preview.d.ts +79 -0
  114. package/dist/playable-product-projection-preview.d.ts.map +1 -0
  115. package/dist/playable-product-projection-preview.js +245 -0
  116. package/dist/playable-product-projection-preview.js.map +1 -0
  117. package/dist/playable-product-rendering.d.ts +38 -0
  118. package/dist/playable-product-rendering.d.ts.map +1 -0
  119. package/dist/playable-product-rendering.js +15 -0
  120. package/dist/playable-product-rendering.js.map +1 -0
  121. package/dist/playable-product-scene-capabilities.d.ts +88 -0
  122. package/dist/playable-product-scene-capabilities.d.ts.map +1 -0
  123. package/dist/playable-product-scene-capabilities.js +207 -0
  124. package/dist/playable-product-scene-capabilities.js.map +1 -0
  125. package/dist/playable-runtime-babylon.d.ts +7 -0
  126. package/dist/playable-runtime-babylon.d.ts.map +1 -0
  127. package/dist/playable-runtime-babylon.js +6 -0
  128. package/dist/playable-runtime-babylon.js.map +1 -0
  129. package/dist/playable-runtime.d.ts +8 -0
  130. package/dist/playable-runtime.d.ts.map +1 -0
  131. package/dist/playable-runtime.js +7 -0
  132. package/dist/playable-runtime.js.map +1 -0
  133. package/dist/playable-sdk-upgrade-doctor.d.ts +2 -0
  134. package/dist/playable-sdk-upgrade-doctor.d.ts.map +1 -0
  135. package/dist/playable-sdk-upgrade-doctor.js +2 -0
  136. package/dist/playable-sdk-upgrade-doctor.js.map +1 -0
  137. package/dist/playable-sdk.d.ts +18 -9
  138. package/dist/playable-sdk.d.ts.map +1 -1
  139. package/dist/playable-sdk.js +9 -4
  140. package/dist/playable-sdk.js.map +1 -1
  141. package/dist/playable-standard-project.d.ts +37 -0
  142. package/dist/playable-standard-project.d.ts.map +1 -0
  143. package/dist/playable-standard-project.js +114 -0
  144. package/dist/playable-standard-project.js.map +1 -0
  145. package/dist/vite-client.d.ts +25 -0
  146. package/dist/vite.d.ts +3 -0
  147. package/dist/vite.d.ts.map +1 -0
  148. package/dist/vite.js +2 -0
  149. package/dist/vite.js.map +1 -0
  150. package/node_modules/@babel/helper-string-parser/LICENSE +22 -0
  151. package/node_modules/@babel/helper-string-parser/README.md +19 -0
  152. package/node_modules/@babel/helper-string-parser/lib/index.js +295 -0
  153. package/node_modules/@babel/helper-string-parser/lib/index.js.map +1 -0
  154. package/node_modules/@babel/helper-string-parser/package.json +31 -0
  155. package/node_modules/@babel/helper-validator-identifier/LICENSE +22 -0
  156. package/node_modules/@babel/helper-validator-identifier/README.md +19 -0
  157. package/node_modules/@babel/helper-validator-identifier/lib/identifier.js +70 -0
  158. package/node_modules/@babel/helper-validator-identifier/lib/identifier.js.map +1 -0
  159. package/node_modules/@babel/helper-validator-identifier/lib/index.js +57 -0
  160. package/node_modules/@babel/helper-validator-identifier/lib/index.js.map +1 -0
  161. package/node_modules/@babel/helper-validator-identifier/lib/keyword.js +35 -0
  162. package/node_modules/@babel/helper-validator-identifier/lib/keyword.js.map +1 -0
  163. package/node_modules/@babel/helper-validator-identifier/package.json +31 -0
  164. package/node_modules/@babel/parser/LICENSE +19 -0
  165. package/node_modules/@babel/parser/README.md +19 -0
  166. package/node_modules/@babel/parser/bin/babel-parser.js +15 -0
  167. package/node_modules/@babel/parser/lib/index.js +14662 -0
  168. package/node_modules/@babel/parser/lib/index.js.map +1 -0
  169. package/node_modules/@babel/parser/package.json +50 -0
  170. package/node_modules/@babel/parser/typings/babel-parser.d.ts +262 -0
  171. package/node_modules/@babel/types/LICENSE +22 -0
  172. package/node_modules/@babel/types/README.md +19 -0
  173. package/node_modules/@babel/types/lib/asserts/assertNode.js +16 -0
  174. package/node_modules/@babel/types/lib/asserts/assertNode.js.map +1 -0
  175. package/node_modules/@babel/types/lib/asserts/generated/index.js +1251 -0
  176. package/node_modules/@babel/types/lib/asserts/generated/index.js.map +1 -0
  177. package/node_modules/@babel/types/lib/ast-types/generated/index.js +3 -0
  178. package/node_modules/@babel/types/lib/ast-types/generated/index.js.map +1 -0
  179. package/node_modules/@babel/types/lib/builders/flow/createFlowUnionType.js +18 -0
  180. package/node_modules/@babel/types/lib/builders/flow/createFlowUnionType.js.map +1 -0
  181. package/node_modules/@babel/types/lib/builders/flow/createTypeAnnotationBasedOnTypeof.js +31 -0
  182. package/node_modules/@babel/types/lib/builders/flow/createTypeAnnotationBasedOnTypeof.js.map +1 -0
  183. package/node_modules/@babel/types/lib/builders/generated/index.js +29 -0
  184. package/node_modules/@babel/types/lib/builders/generated/index.js.map +1 -0
  185. package/node_modules/@babel/types/lib/builders/generated/lowercase.js +2902 -0
  186. package/node_modules/@babel/types/lib/builders/generated/lowercase.js.map +1 -0
  187. package/node_modules/@babel/types/lib/builders/generated/uppercase.js +272 -0
  188. package/node_modules/@babel/types/lib/builders/generated/uppercase.js.map +1 -0
  189. package/node_modules/@babel/types/lib/builders/productions.js +12 -0
  190. package/node_modules/@babel/types/lib/builders/productions.js.map +1 -0
  191. package/node_modules/@babel/types/lib/builders/react/buildChildren.js +24 -0
  192. package/node_modules/@babel/types/lib/builders/react/buildChildren.js.map +1 -0
  193. package/node_modules/@babel/types/lib/builders/typescript/createTSUnionType.js +22 -0
  194. package/node_modules/@babel/types/lib/builders/typescript/createTSUnionType.js.map +1 -0
  195. package/node_modules/@babel/types/lib/builders/validateNode.js +21 -0
  196. package/node_modules/@babel/types/lib/builders/validateNode.js.map +1 -0
  197. package/node_modules/@babel/types/lib/clone/clone.js +12 -0
  198. package/node_modules/@babel/types/lib/clone/clone.js.map +1 -0
  199. package/node_modules/@babel/types/lib/clone/cloneDeep.js +12 -0
  200. package/node_modules/@babel/types/lib/clone/cloneDeep.js.map +1 -0
  201. package/node_modules/@babel/types/lib/clone/cloneDeepWithoutLoc.js +12 -0
  202. package/node_modules/@babel/types/lib/clone/cloneDeepWithoutLoc.js.map +1 -0
  203. package/node_modules/@babel/types/lib/clone/cloneNode.js +107 -0
  204. package/node_modules/@babel/types/lib/clone/cloneNode.js.map +1 -0
  205. package/node_modules/@babel/types/lib/clone/cloneWithoutLoc.js +12 -0
  206. package/node_modules/@babel/types/lib/clone/cloneWithoutLoc.js.map +1 -0
  207. package/node_modules/@babel/types/lib/comments/addComment.js +15 -0
  208. package/node_modules/@babel/types/lib/comments/addComment.js.map +1 -0
  209. package/node_modules/@babel/types/lib/comments/addComments.js +22 -0
  210. package/node_modules/@babel/types/lib/comments/addComments.js.map +1 -0
  211. package/node_modules/@babel/types/lib/comments/inheritInnerComments.js +12 -0
  212. package/node_modules/@babel/types/lib/comments/inheritInnerComments.js.map +1 -0
  213. package/node_modules/@babel/types/lib/comments/inheritLeadingComments.js +12 -0
  214. package/node_modules/@babel/types/lib/comments/inheritLeadingComments.js.map +1 -0
  215. package/node_modules/@babel/types/lib/comments/inheritTrailingComments.js +12 -0
  216. package/node_modules/@babel/types/lib/comments/inheritTrailingComments.js.map +1 -0
  217. package/node_modules/@babel/types/lib/comments/inheritsComments.js +17 -0
  218. package/node_modules/@babel/types/lib/comments/inheritsComments.js.map +1 -0
  219. package/node_modules/@babel/types/lib/comments/removeComments.js +15 -0
  220. package/node_modules/@babel/types/lib/comments/removeComments.js.map +1 -0
  221. package/node_modules/@babel/types/lib/constants/generated/index.js +60 -0
  222. package/node_modules/@babel/types/lib/constants/generated/index.js.map +1 -0
  223. package/node_modules/@babel/types/lib/constants/index.js +31 -0
  224. package/node_modules/@babel/types/lib/constants/index.js.map +1 -0
  225. package/node_modules/@babel/types/lib/converters/ensureBlock.js +14 -0
  226. package/node_modules/@babel/types/lib/converters/ensureBlock.js.map +1 -0
  227. package/node_modules/@babel/types/lib/converters/gatherSequenceExpressions.js +65 -0
  228. package/node_modules/@babel/types/lib/converters/gatherSequenceExpressions.js.map +1 -0
  229. package/node_modules/@babel/types/lib/converters/toBindingIdentifierName.js +14 -0
  230. package/node_modules/@babel/types/lib/converters/toBindingIdentifierName.js.map +1 -0
  231. package/node_modules/@babel/types/lib/converters/toBlock.js +29 -0
  232. package/node_modules/@babel/types/lib/converters/toBlock.js.map +1 -0
  233. package/node_modules/@babel/types/lib/converters/toComputedKey.js +14 -0
  234. package/node_modules/@babel/types/lib/converters/toComputedKey.js.map +1 -0
  235. package/node_modules/@babel/types/lib/converters/toExpression.js +28 -0
  236. package/node_modules/@babel/types/lib/converters/toExpression.js.map +1 -0
  237. package/node_modules/@babel/types/lib/converters/toIdentifier.js +25 -0
  238. package/node_modules/@babel/types/lib/converters/toIdentifier.js.map +1 -0
  239. package/node_modules/@babel/types/lib/converters/toKeyAlias.js +38 -0
  240. package/node_modules/@babel/types/lib/converters/toKeyAlias.js.map +1 -0
  241. package/node_modules/@babel/types/lib/converters/toSequenceExpression.js +19 -0
  242. package/node_modules/@babel/types/lib/converters/toSequenceExpression.js.map +1 -0
  243. package/node_modules/@babel/types/lib/converters/toStatement.js +39 -0
  244. package/node_modules/@babel/types/lib/converters/toStatement.js.map +1 -0
  245. package/node_modules/@babel/types/lib/converters/valueToNode.js +89 -0
  246. package/node_modules/@babel/types/lib/converters/valueToNode.js.map +1 -0
  247. package/node_modules/@babel/types/lib/definitions/core.js +1725 -0
  248. package/node_modules/@babel/types/lib/definitions/core.js.map +1 -0
  249. package/node_modules/@babel/types/lib/definitions/deprecated-aliases.js +11 -0
  250. package/node_modules/@babel/types/lib/definitions/deprecated-aliases.js.map +1 -0
  251. package/node_modules/@babel/types/lib/definitions/experimental.js +124 -0
  252. package/node_modules/@babel/types/lib/definitions/experimental.js.map +1 -0
  253. package/node_modules/@babel/types/lib/definitions/flow.js +495 -0
  254. package/node_modules/@babel/types/lib/definitions/flow.js.map +1 -0
  255. package/node_modules/@babel/types/lib/definitions/index.js +106 -0
  256. package/node_modules/@babel/types/lib/definitions/index.js.map +1 -0
  257. package/node_modules/@babel/types/lib/definitions/jsx.js +157 -0
  258. package/node_modules/@babel/types/lib/definitions/jsx.js.map +1 -0
  259. package/node_modules/@babel/types/lib/definitions/misc.js +31 -0
  260. package/node_modules/@babel/types/lib/definitions/misc.js.map +1 -0
  261. package/node_modules/@babel/types/lib/definitions/placeholders.js +27 -0
  262. package/node_modules/@babel/types/lib/definitions/placeholders.js.map +1 -0
  263. package/node_modules/@babel/types/lib/definitions/typescript.js +528 -0
  264. package/node_modules/@babel/types/lib/definitions/typescript.js.map +1 -0
  265. package/node_modules/@babel/types/lib/definitions/utils.js +296 -0
  266. package/node_modules/@babel/types/lib/definitions/utils.js.map +1 -0
  267. package/node_modules/@babel/types/lib/index-legacy.d.ts +2797 -0
  268. package/node_modules/@babel/types/lib/index.d.ts +3617 -0
  269. package/node_modules/@babel/types/lib/index.js +582 -0
  270. package/node_modules/@babel/types/lib/index.js.flow +2650 -0
  271. package/node_modules/@babel/types/lib/index.js.map +1 -0
  272. package/node_modules/@babel/types/lib/modifications/appendToMemberExpression.js +15 -0
  273. package/node_modules/@babel/types/lib/modifications/appendToMemberExpression.js.map +1 -0
  274. package/node_modules/@babel/types/lib/modifications/flow/removeTypeDuplicates.js +65 -0
  275. package/node_modules/@babel/types/lib/modifications/flow/removeTypeDuplicates.js.map +1 -0
  276. package/node_modules/@babel/types/lib/modifications/inherits.js +28 -0
  277. package/node_modules/@babel/types/lib/modifications/inherits.js.map +1 -0
  278. package/node_modules/@babel/types/lib/modifications/prependToMemberExpression.js +17 -0
  279. package/node_modules/@babel/types/lib/modifications/prependToMemberExpression.js.map +1 -0
  280. package/node_modules/@babel/types/lib/modifications/removeProperties.js +24 -0
  281. package/node_modules/@babel/types/lib/modifications/removeProperties.js.map +1 -0
  282. package/node_modules/@babel/types/lib/modifications/removePropertiesDeep.js +14 -0
  283. package/node_modules/@babel/types/lib/modifications/removePropertiesDeep.js.map +1 -0
  284. package/node_modules/@babel/types/lib/modifications/typescript/removeTypeDuplicates.js +66 -0
  285. package/node_modules/@babel/types/lib/modifications/typescript/removeTypeDuplicates.js.map +1 -0
  286. package/node_modules/@babel/types/lib/retrievers/getAssignmentIdentifiers.js +48 -0
  287. package/node_modules/@babel/types/lib/retrievers/getAssignmentIdentifiers.js.map +1 -0
  288. package/node_modules/@babel/types/lib/retrievers/getBindingIdentifiers.js +102 -0
  289. package/node_modules/@babel/types/lib/retrievers/getBindingIdentifiers.js.map +1 -0
  290. package/node_modules/@babel/types/lib/retrievers/getFunctionName.js +63 -0
  291. package/node_modules/@babel/types/lib/retrievers/getFunctionName.js.map +1 -0
  292. package/node_modules/@babel/types/lib/retrievers/getOuterBindingIdentifiers.js +13 -0
  293. package/node_modules/@babel/types/lib/retrievers/getOuterBindingIdentifiers.js.map +1 -0
  294. package/node_modules/@babel/types/lib/traverse/traverse.js +50 -0
  295. package/node_modules/@babel/types/lib/traverse/traverse.js.map +1 -0
  296. package/node_modules/@babel/types/lib/traverse/traverseFast.js +40 -0
  297. package/node_modules/@babel/types/lib/traverse/traverseFast.js.map +1 -0
  298. package/node_modules/@babel/types/lib/utils/deprecationWarning.js +44 -0
  299. package/node_modules/@babel/types/lib/utils/deprecationWarning.js.map +1 -0
  300. package/node_modules/@babel/types/lib/utils/inherit.js +13 -0
  301. package/node_modules/@babel/types/lib/utils/inherit.js.map +1 -0
  302. package/node_modules/@babel/types/lib/utils/react/cleanJSXElementLiteralChild.js +40 -0
  303. package/node_modules/@babel/types/lib/utils/react/cleanJSXElementLiteralChild.js.map +1 -0
  304. package/node_modules/@babel/types/lib/utils/shallowEqual.js +17 -0
  305. package/node_modules/@babel/types/lib/utils/shallowEqual.js.map +1 -0
  306. package/node_modules/@babel/types/lib/validators/buildMatchMemberExpression.js +13 -0
  307. package/node_modules/@babel/types/lib/validators/buildMatchMemberExpression.js.map +1 -0
  308. package/node_modules/@babel/types/lib/validators/generated/index.js +2797 -0
  309. package/node_modules/@babel/types/lib/validators/generated/index.js.map +1 -0
  310. package/node_modules/@babel/types/lib/validators/is.js +27 -0
  311. package/node_modules/@babel/types/lib/validators/is.js.map +1 -0
  312. package/node_modules/@babel/types/lib/validators/isBinding.js +27 -0
  313. package/node_modules/@babel/types/lib/validators/isBinding.js.map +1 -0
  314. package/node_modules/@babel/types/lib/validators/isBlockScoped.js +13 -0
  315. package/node_modules/@babel/types/lib/validators/isBlockScoped.js.map +1 -0
  316. package/node_modules/@babel/types/lib/validators/isImmutable.js +21 -0
  317. package/node_modules/@babel/types/lib/validators/isImmutable.js.map +1 -0
  318. package/node_modules/@babel/types/lib/validators/isLet.js +13 -0
  319. package/node_modules/@babel/types/lib/validators/isLet.js.map +1 -0
  320. package/node_modules/@babel/types/lib/validators/isNode.js +12 -0
  321. package/node_modules/@babel/types/lib/validators/isNode.js.map +1 -0
  322. package/node_modules/@babel/types/lib/validators/isNodesEquivalent.js +57 -0
  323. package/node_modules/@babel/types/lib/validators/isNodesEquivalent.js.map +1 -0
  324. package/node_modules/@babel/types/lib/validators/isPlaceholderType.js +15 -0
  325. package/node_modules/@babel/types/lib/validators/isPlaceholderType.js.map +1 -0
  326. package/node_modules/@babel/types/lib/validators/isReferenced.js +96 -0
  327. package/node_modules/@babel/types/lib/validators/isReferenced.js.map +1 -0
  328. package/node_modules/@babel/types/lib/validators/isScope.js +18 -0
  329. package/node_modules/@babel/types/lib/validators/isScope.js.map +1 -0
  330. package/node_modules/@babel/types/lib/validators/isSpecifierDefault.js +14 -0
  331. package/node_modules/@babel/types/lib/validators/isSpecifierDefault.js.map +1 -0
  332. package/node_modules/@babel/types/lib/validators/isType.js +17 -0
  333. package/node_modules/@babel/types/lib/validators/isType.js.map +1 -0
  334. package/node_modules/@babel/types/lib/validators/isValidES3Identifier.js +13 -0
  335. package/node_modules/@babel/types/lib/validators/isValidES3Identifier.js.map +1 -0
  336. package/node_modules/@babel/types/lib/validators/isValidIdentifier.js +18 -0
  337. package/node_modules/@babel/types/lib/validators/isValidIdentifier.js.map +1 -0
  338. package/node_modules/@babel/types/lib/validators/isVar.js +15 -0
  339. package/node_modules/@babel/types/lib/validators/isVar.js.map +1 -0
  340. package/node_modules/@babel/types/lib/validators/matchesPattern.js +44 -0
  341. package/node_modules/@babel/types/lib/validators/matchesPattern.js.map +1 -0
  342. package/node_modules/@babel/types/lib/validators/react/isCompatTag.js +11 -0
  343. package/node_modules/@babel/types/lib/validators/react/isCompatTag.js.map +1 -0
  344. package/node_modules/@babel/types/lib/validators/react/isReactComponent.js +11 -0
  345. package/node_modules/@babel/types/lib/validators/react/isReactComponent.js.map +1 -0
  346. package/node_modules/@babel/types/lib/validators/validate.js +42 -0
  347. package/node_modules/@babel/types/lib/validators/validate.js.map +1 -0
  348. package/node_modules/@babel/types/package.json +39 -0
  349. package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.d.ts +3 -3
  350. package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.d.ts.map +1 -1
  351. package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.js +131 -20
  352. package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.js.map +1 -1
  353. package/node_modules/@fps-games/babylon-renderer/dist/environment/index.d.ts +3 -3
  354. package/node_modules/@fps-games/babylon-renderer/dist/environment/index.d.ts.map +1 -1
  355. package/node_modules/@fps-games/babylon-renderer/dist/environment/index.js.map +1 -1
  356. package/node_modules/@fps-games/babylon-renderer/dist/environment/profile.d.ts +1 -1
  357. package/node_modules/@fps-games/babylon-renderer/dist/environment/profile.d.ts.map +1 -1
  358. package/node_modules/@fps-games/babylon-renderer/dist/environment/profile.js.map +1 -1
  359. package/node_modules/@fps-games/babylon-renderer/dist/environment/types.d.ts +11 -0
  360. package/node_modules/@fps-games/babylon-renderer/dist/environment/types.d.ts.map +1 -1
  361. package/node_modules/@fps-games/babylon-renderer/dist/environment/types.js.map +1 -1
  362. package/node_modules/@fps-games/babylon-renderer/dist/index.d.ts +17 -12
  363. package/node_modules/@fps-games/babylon-renderer/dist/index.d.ts.map +1 -1
  364. package/node_modules/@fps-games/babylon-renderer/dist/index.js +5 -0
  365. package/node_modules/@fps-games/babylon-renderer/dist/index.js.map +1 -1
  366. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/apply.d.ts +1 -1
  367. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/apply.d.ts.map +1 -1
  368. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/apply.js.map +1 -1
  369. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/index.d.ts +2 -2
  370. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/index.d.ts.map +1 -1
  371. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/index.js.map +1 -1
  372. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/types.d.ts +1 -1
  373. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/types.d.ts.map +1 -1
  374. package/node_modules/@fps-games/babylon-renderer/dist/outlines/index.d.ts +2 -2
  375. package/node_modules/@fps-games/babylon-renderer/dist/outlines/index.d.ts.map +1 -1
  376. package/node_modules/@fps-games/babylon-renderer/dist/outlines/index.js.map +1 -1
  377. package/node_modules/@fps-games/babylon-renderer/dist/placement/index.d.ts +2 -0
  378. package/node_modules/@fps-games/babylon-renderer/dist/placement/index.d.ts.map +1 -0
  379. package/node_modules/@fps-games/babylon-renderer/dist/placement/index.js +2 -0
  380. package/node_modules/@fps-games/babylon-renderer/dist/placement/index.js.map +1 -0
  381. package/node_modules/@fps-games/babylon-renderer/dist/placement/runtime-drop-position.d.ts +24 -0
  382. package/node_modules/@fps-games/babylon-renderer/dist/placement/runtime-drop-position.d.ts.map +1 -0
  383. package/node_modules/@fps-games/babylon-renderer/dist/placement/runtime-drop-position.js +63 -0
  384. package/node_modules/@fps-games/babylon-renderer/dist/placement/runtime-drop-position.js.map +1 -0
  385. package/node_modules/@fps-games/babylon-renderer/dist/plugin.d.ts +54 -0
  386. package/node_modules/@fps-games/babylon-renderer/dist/plugin.d.ts.map +1 -0
  387. package/node_modules/@fps-games/babylon-renderer/dist/plugin.js +274 -0
  388. package/node_modules/@fps-games/babylon-renderer/dist/plugin.js.map +1 -0
  389. package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.d.ts +3 -3
  390. package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.d.ts.map +1 -1
  391. package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.js.map +1 -1
  392. package/node_modules/@fps-games/babylon-renderer/dist/post-process/index.d.ts +4 -4
  393. package/node_modules/@fps-games/babylon-renderer/dist/post-process/index.d.ts.map +1 -1
  394. package/node_modules/@fps-games/babylon-renderer/dist/post-process/index.js.map +1 -1
  395. package/node_modules/@fps-games/babylon-renderer/dist/post-process/profile.d.ts +1 -1
  396. package/node_modules/@fps-games/babylon-renderer/dist/post-process/profile.d.ts.map +1 -1
  397. package/node_modules/@fps-games/babylon-renderer/dist/post-process/profile.js +3 -3
  398. package/node_modules/@fps-games/babylon-renderer/dist/post-process/profile.js.map +1 -1
  399. package/node_modules/@fps-games/babylon-renderer/dist/post-process/volume-stack.d.ts +1 -1
  400. package/node_modules/@fps-games/babylon-renderer/dist/post-process/volume-stack.d.ts.map +1 -1
  401. package/node_modules/@fps-games/babylon-renderer/dist/post-process/volume-stack.js.map +1 -1
  402. package/node_modules/@fps-games/babylon-renderer/dist/reference.d.ts +8 -0
  403. package/node_modules/@fps-games/babylon-renderer/dist/reference.d.ts.map +1 -0
  404. package/node_modules/@fps-games/babylon-renderer/dist/reference.js +17 -0
  405. package/node_modules/@fps-games/babylon-renderer/dist/reference.js.map +1 -0
  406. package/node_modules/@fps-games/babylon-renderer/dist/rendering/index.d.ts +2 -0
  407. package/node_modules/@fps-games/babylon-renderer/dist/rendering/index.d.ts.map +1 -0
  408. package/node_modules/@fps-games/babylon-renderer/dist/rendering/index.js +2 -0
  409. package/node_modules/@fps-games/babylon-renderer/dist/rendering/index.js.map +1 -0
  410. package/node_modules/@fps-games/{editor-babylon/dist/rendering.d.ts → babylon-renderer/dist/rendering/node-rendering.d.ts} +1 -1
  411. package/node_modules/@fps-games/babylon-renderer/dist/rendering/node-rendering.d.ts.map +1 -0
  412. package/node_modules/@fps-games/{editor-babylon/dist/rendering.js → babylon-renderer/dist/rendering/node-rendering.js} +1 -1
  413. package/node_modules/@fps-games/babylon-renderer/dist/rendering/node-rendering.js.map +1 -0
  414. package/node_modules/@fps-games/babylon-renderer/dist/shadows/blob-shadow-shaders.js.map +1 -1
  415. package/node_modules/@fps-games/babylon-renderer/dist/shadows/blob-shadow-system.d.ts +2 -2
  416. package/node_modules/@fps-games/babylon-renderer/dist/shadows/blob-shadow-system.d.ts.map +1 -1
  417. package/node_modules/@fps-games/babylon-renderer/dist/shadows/blob-shadow-system.js.map +1 -1
  418. package/node_modules/@fps-games/babylon-renderer/dist/shadows/dynamic-shadow-system.d.ts +83 -0
  419. package/node_modules/@fps-games/babylon-renderer/dist/shadows/dynamic-shadow-system.d.ts.map +1 -0
  420. package/node_modules/@fps-games/babylon-renderer/dist/shadows/dynamic-shadow-system.js +561 -0
  421. package/node_modules/@fps-games/babylon-renderer/dist/shadows/dynamic-shadow-system.js.map +1 -0
  422. package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-shaders.d.ts.map +1 -1
  423. package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-shaders.js +41 -3
  424. package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-shaders.js.map +1 -1
  425. package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-system.d.ts +3 -3
  426. package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-system.d.ts.map +1 -1
  427. package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-system.js +507 -90
  428. package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-system.js.map +1 -1
  429. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-artifact-system.d.ts +2 -2
  430. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-artifact-system.d.ts.map +1 -1
  431. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-artifact-system.js +11 -112
  432. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-artifact-system.js.map +1 -1
  433. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-bake.d.ts +4 -4
  434. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-bake.d.ts.map +1 -1
  435. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-bake.js.map +1 -1
  436. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-baker.d.ts +6 -6
  437. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-baker.d.ts.map +1 -1
  438. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-baker.js +8 -4
  439. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-baker.js.map +1 -1
  440. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-options.d.ts +3 -0
  441. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-options.d.ts.map +1 -0
  442. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-options.js +60 -0
  443. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-options.js.map +1 -0
  444. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-rendering.d.ts +6 -6
  445. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-rendering.d.ts.map +1 -1
  446. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-rendering.js.map +1 -1
  447. package/node_modules/@fps-games/babylon-renderer/dist/shadows/types.d.ts +18 -30
  448. package/node_modules/@fps-games/babylon-renderer/dist/shadows/types.d.ts.map +1 -1
  449. package/node_modules/@fps-games/babylon-renderer/dist/shadows/types.js +0 -1
  450. package/node_modules/@fps-games/babylon-renderer/dist/shadows/types.js.map +1 -1
  451. package/node_modules/@fps-games/babylon-renderer/package.json +48 -1
  452. package/node_modules/@fps-games/editor-babylon/dist/index.d.ts +2 -1
  453. package/node_modules/@fps-games/editor-babylon/dist/index.d.ts.map +1 -1
  454. package/node_modules/@fps-games/editor-babylon/dist/index.js +2 -1
  455. package/node_modules/@fps-games/editor-babylon/dist/index.js.map +1 -1
  456. package/node_modules/@fps-games/editor-babylon/dist/performance-monitor.d.ts +14 -0
  457. package/node_modules/@fps-games/editor-babylon/dist/performance-monitor.d.ts.map +1 -1
  458. package/node_modules/@fps-games/editor-babylon/dist/performance-monitor.js +121 -2
  459. package/node_modules/@fps-games/editor-babylon/dist/performance-monitor.js.map +1 -1
  460. package/node_modules/@fps-games/editor-babylon/dist/primitive-projection-instancing.d.ts +21 -0
  461. package/node_modules/@fps-games/editor-babylon/dist/primitive-projection-instancing.d.ts.map +1 -0
  462. package/node_modules/@fps-games/editor-babylon/dist/primitive-projection-instancing.js +166 -0
  463. package/node_modules/@fps-games/editor-babylon/dist/primitive-projection-instancing.js.map +1 -0
  464. package/node_modules/@fps-games/editor-babylon/dist/projection-asset-container-importer.js +1 -6
  465. package/node_modules/@fps-games/editor-babylon/dist/projection-asset-container-importer.js.map +1 -1
  466. package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts +1 -3
  467. package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts.map +1 -1
  468. package/node_modules/@fps-games/editor-babylon/dist/projection.js +232 -51
  469. package/node_modules/@fps-games/editor-babylon/dist/projection.js.map +1 -1
  470. package/node_modules/@fps-games/editor-babylon/dist/shadow-preview-controller.d.ts.map +1 -1
  471. package/node_modules/@fps-games/editor-babylon/dist/shadow-preview-controller.js +182 -44
  472. package/node_modules/@fps-games/editor-babylon/dist/shadow-preview-controller.js.map +1 -1
  473. package/node_modules/@fps-games/editor-babylon/package.json +5 -9
  474. package/node_modules/@fps-games/editor-browser/dist/index.d.ts +2 -1
  475. package/node_modules/@fps-games/editor-browser/dist/index.d.ts.map +1 -1
  476. package/node_modules/@fps-games/editor-browser/dist/index.js +1 -0
  477. package/node_modules/@fps-games/editor-browser/dist/index.js.map +1 -1
  478. package/node_modules/@fps-games/editor-browser/dist/local-editor-root-ownership.d.ts +6 -0
  479. package/node_modules/@fps-games/editor-browser/dist/local-editor-root-ownership.d.ts.map +1 -0
  480. package/node_modules/@fps-games/editor-browser/dist/local-editor-root-ownership.js +28 -0
  481. package/node_modules/@fps-games/editor-browser/dist/local-editor-root-ownership.js.map +1 -0
  482. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.js +8 -2
  483. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.js.map +1 -1
  484. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panel-registry.js +1 -1
  485. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panel-registry.js.map +1 -1
  486. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.d.ts.map +1 -1
  487. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js +24 -95
  488. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js.map +1 -1
  489. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-plugin-panel.d.ts +9 -0
  490. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-plugin-panel.d.ts.map +1 -0
  491. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-plugin-panel.js +224 -0
  492. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-plugin-panel.js.map +1 -0
  493. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-prefab-stage.d.ts +2 -0
  494. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-prefab-stage.d.ts.map +1 -1
  495. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-prefab-stage.js +4 -0
  496. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-prefab-stage.js.map +1 -1
  497. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts +79 -4
  498. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts.map +1 -1
  499. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.d.ts +6 -0
  500. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.d.ts.map +1 -1
  501. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.js +1 -0
  502. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.js.map +1 -1
  503. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.d.ts.map +1 -1
  504. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js +287 -63
  505. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js.map +1 -1
  506. package/node_modules/@fps-games/editor-browser/dist/plugin-contributions.d.ts +8 -0
  507. package/node_modules/@fps-games/editor-browser/dist/plugin-contributions.d.ts.map +1 -0
  508. package/node_modules/@fps-games/editor-browser/dist/plugin-contributions.js +232 -0
  509. package/node_modules/@fps-games/editor-browser/dist/plugin-contributions.js.map +1 -0
  510. package/node_modules/@fps-games/editor-browser/package.json +4 -3
  511. package/node_modules/@fps-games/editor-core/dist/agent-bridge.d.ts +7 -3
  512. package/node_modules/@fps-games/editor-core/dist/agent-bridge.d.ts.map +1 -1
  513. package/node_modules/@fps-games/editor-core/dist/agent-bridge.js +6 -2
  514. package/node_modules/@fps-games/editor-core/dist/agent-bridge.js.map +1 -1
  515. package/node_modules/@fps-games/editor-core/dist/document-adapter.d.ts +20 -0
  516. package/node_modules/@fps-games/editor-core/dist/document-adapter.d.ts.map +1 -0
  517. package/node_modules/@fps-games/editor-core/dist/document-adapter.js +2 -0
  518. package/node_modules/@fps-games/editor-core/dist/document-adapter.js.map +1 -0
  519. package/node_modules/@fps-games/editor-core/dist/editor-plugin-host.d.ts +77 -0
  520. package/node_modules/@fps-games/editor-core/dist/editor-plugin-host.d.ts.map +1 -0
  521. package/node_modules/@fps-games/editor-core/dist/editor-plugin-host.js +759 -0
  522. package/node_modules/@fps-games/editor-core/dist/editor-plugin-host.js.map +1 -0
  523. package/node_modules/@fps-games/editor-core/dist/editor-session.d.ts +12 -6
  524. package/node_modules/@fps-games/editor-core/dist/editor-session.d.ts.map +1 -1
  525. package/node_modules/@fps-games/editor-core/dist/editor-session.js +27 -11
  526. package/node_modules/@fps-games/editor-core/dist/editor-session.js.map +1 -1
  527. package/node_modules/@fps-games/editor-core/dist/events.d.ts +79 -0
  528. package/node_modules/@fps-games/editor-core/dist/events.d.ts.map +1 -0
  529. package/node_modules/@fps-games/editor-core/dist/events.js +60 -0
  530. package/node_modules/@fps-games/editor-core/dist/events.js.map +1 -0
  531. package/node_modules/@fps-games/editor-core/dist/field-schema/index.d.ts +5 -0
  532. package/node_modules/@fps-games/editor-core/dist/field-schema/index.d.ts.map +1 -0
  533. package/node_modules/@fps-games/editor-core/dist/field-schema/index.js +4 -0
  534. package/node_modules/@fps-games/editor-core/dist/field-schema/index.js.map +1 -0
  535. package/node_modules/@fps-games/editor-core/dist/field-schema/resolver.d.ts +3 -0
  536. package/node_modules/@fps-games/editor-core/dist/field-schema/resolver.d.ts.map +1 -0
  537. package/node_modules/@fps-games/editor-core/dist/field-schema/resolver.js +8 -0
  538. package/node_modules/@fps-games/editor-core/dist/field-schema/resolver.js.map +1 -0
  539. package/node_modules/@fps-games/editor-core/dist/field-schema/schema.d.ts +3 -0
  540. package/node_modules/@fps-games/editor-core/dist/field-schema/schema.d.ts.map +1 -0
  541. package/node_modules/@fps-games/editor-core/dist/field-schema/schema.js +93 -0
  542. package/node_modules/@fps-games/editor-core/dist/field-schema/schema.js.map +1 -0
  543. package/node_modules/@fps-games/editor-core/dist/field-schema/types.d.ts +37 -0
  544. package/node_modules/@fps-games/editor-core/dist/field-schema/types.d.ts.map +1 -0
  545. package/node_modules/@fps-games/editor-core/dist/field-schema/types.js +2 -0
  546. package/node_modules/@fps-games/editor-core/dist/field-schema/types.js.map +1 -0
  547. package/node_modules/@fps-games/editor-core/dist/field-schema/validators.d.ts +23 -0
  548. package/node_modules/@fps-games/editor-core/dist/field-schema/validators.d.ts.map +1 -0
  549. package/node_modules/@fps-games/editor-core/dist/field-schema/validators.js +112 -0
  550. package/node_modules/@fps-games/editor-core/dist/field-schema/validators.js.map +1 -0
  551. package/node_modules/@fps-games/editor-core/dist/index.d.ts +5 -99
  552. package/node_modules/@fps-games/editor-core/dist/index.d.ts.map +1 -1
  553. package/node_modules/@fps-games/editor-core/dist/index.js +5 -210
  554. package/node_modules/@fps-games/editor-core/dist/index.js.map +1 -1
  555. package/node_modules/@fps-games/editor-core/dist/lifecycle.d.ts +101 -0
  556. package/node_modules/@fps-games/editor-core/dist/lifecycle.d.ts.map +1 -0
  557. package/node_modules/@fps-games/editor-core/dist/lifecycle.js +456 -0
  558. package/node_modules/@fps-games/editor-core/dist/lifecycle.js.map +1 -0
  559. package/node_modules/@fps-games/editor-core/dist/marker-graph.d.ts +110 -0
  560. package/node_modules/@fps-games/editor-core/dist/marker-graph.d.ts.map +1 -0
  561. package/node_modules/@fps-games/editor-core/dist/marker-graph.js +502 -0
  562. package/node_modules/@fps-games/editor-core/dist/marker-graph.js.map +1 -0
  563. package/node_modules/@fps-games/editor-core/dist/transform-command.d.ts +6 -0
  564. package/node_modules/@fps-games/editor-core/dist/transform-command.d.ts.map +1 -0
  565. package/node_modules/@fps-games/editor-core/dist/transform-command.js +14 -0
  566. package/node_modules/@fps-games/editor-core/dist/transform-command.js.map +1 -0
  567. package/node_modules/@fps-games/editor-core/dist/transform-gizmo.d.ts +2 -46
  568. package/node_modules/@fps-games/editor-core/dist/transform-gizmo.d.ts.map +1 -1
  569. package/node_modules/@fps-games/editor-core/dist/transform-operations.js +1 -1
  570. package/node_modules/@fps-games/editor-core/dist/transform-operations.js.map +1 -1
  571. package/node_modules/@fps-games/editor-core/package.json +22 -2
  572. package/node_modules/@fps-games/editor-forge-play/dist/agent-transport.d.ts +0 -25
  573. package/node_modules/@fps-games/editor-forge-play/dist/agent-transport.d.ts.map +1 -1
  574. package/node_modules/@fps-games/editor-forge-play/dist/agent-transport.js +1 -44
  575. package/node_modules/@fps-games/editor-forge-play/dist/agent-transport.js.map +1 -1
  576. package/node_modules/@fps-games/editor-forge-play/dist/index.d.ts +0 -13
  577. package/node_modules/@fps-games/editor-forge-play/dist/index.d.ts.map +1 -1
  578. package/node_modules/@fps-games/editor-forge-play/dist/index.js +0 -53
  579. package/node_modules/@fps-games/editor-forge-play/dist/index.js.map +1 -1
  580. package/node_modules/@fps-games/editor-forge-play/package.json +2 -2
  581. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-bridge/payload.js +1 -1
  582. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-bridge/payload.js.map +1 -1
  583. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/generated-module.d.ts.map +1 -1
  584. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/generated-module.js +11 -1
  585. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/generated-module.js.map +1 -1
  586. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/index.d.ts +4 -1
  587. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/index.d.ts.map +1 -1
  588. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/index.js +3 -1
  589. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/index.js.map +1 -1
  590. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/managed-facade.d.ts +29 -0
  591. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/managed-facade.d.ts.map +1 -0
  592. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/managed-facade.js +50 -0
  593. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/managed-facade.js.map +1 -0
  594. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/manager-core.d.ts +173 -0
  595. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/manager-core.d.ts.map +1 -0
  596. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/manager-core.js +268 -0
  597. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/manager-core.js.map +1 -0
  598. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/metadata.d.ts.map +1 -1
  599. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/metadata.js +8 -35
  600. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/metadata.js.map +1 -1
  601. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/node.d.ts +1 -1
  602. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/node.d.ts.map +1 -1
  603. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/node.js +1 -1
  604. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/node.js.map +1 -1
  605. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/registry.d.ts.map +1 -1
  606. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/registry.js +98 -16
  607. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/registry.js.map +1 -1
  608. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/types.d.ts +3 -2
  609. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/types.d.ts.map +1 -1
  610. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/catalog.d.ts +1 -0
  611. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/catalog.d.ts.map +1 -1
  612. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/catalog.js +8 -0
  613. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/catalog.js.map +1 -1
  614. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/document.d.ts +22 -0
  615. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/document.d.ts.map +1 -1
  616. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/document.js +108 -1
  617. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/document.js.map +1 -1
  618. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/index.d.ts +3 -2
  619. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/index.d.ts.map +1 -1
  620. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/index.js +2 -2
  621. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/index.js.map +1 -1
  622. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/types.d.ts +2 -0
  623. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/types.d.ts.map +1 -1
  624. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/document.d.ts.map +1 -1
  625. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/document.js +2 -0
  626. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/document.js.map +1 -1
  627. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/identity.d.ts +3 -2
  628. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/identity.d.ts.map +1 -1
  629. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/identity.js +3 -18
  630. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/identity.js.map +1 -1
  631. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/index.d.ts +4 -0
  632. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/index.d.ts.map +1 -1
  633. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/index.js +2 -0
  634. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/index.js.map +1 -1
  635. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/managed-runtime-instance.d.ts +62 -0
  636. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/managed-runtime-instance.d.ts.map +1 -0
  637. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/managed-runtime-instance.js +47 -0
  638. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/managed-runtime-instance.js.map +1 -0
  639. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/runtime-scene.d.ts +44 -0
  640. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/runtime-scene.d.ts.map +1 -0
  641. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/runtime-scene.js +43 -0
  642. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/runtime-scene.js.map +1 -0
  643. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring/index.d.ts +1 -0
  644. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring/index.d.ts.map +1 -1
  645. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring/index.js +1 -0
  646. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring/index.js.map +1 -1
  647. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring/runtime-transform-patch.d.ts +23 -0
  648. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring/runtime-transform-patch.d.ts.map +1 -0
  649. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring/runtime-transform-patch.js +60 -0
  650. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring/runtime-transform-patch.js.map +1 -0
  651. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/handler.js +1 -1
  652. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/handler.js.map +1 -1
  653. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/routes.d.ts.map +1 -1
  654. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/routes.js +1 -5
  655. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/routes.js.map +1 -1
  656. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/types.d.ts +0 -2
  657. package/node_modules/@fps-games/editor-playable-sdk/dist/authoring-server/types.d.ts.map +1 -1
  658. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/adapter-dispatcher.d.ts +25 -0
  659. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/adapter-dispatcher.d.ts.map +1 -0
  660. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/adapter-dispatcher.js +100 -0
  661. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/adapter-dispatcher.js.map +1 -0
  662. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/index.d.ts +2 -0
  663. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/index.d.ts.map +1 -1
  664. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/index.js +2 -0
  665. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/index.js.map +1 -1
  666. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/project-asset-adapter.d.ts +84 -0
  667. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/project-asset-adapter.d.ts.map +1 -0
  668. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/project-asset-adapter.js +145 -0
  669. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/project-asset-adapter.js.map +1 -0
  670. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/readers.d.ts.map +1 -1
  671. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/readers.js +26 -1
  672. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/readers.js.map +1 -1
  673. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/types.d.ts +1 -1
  674. package/node_modules/@fps-games/editor-playable-sdk/dist/bridge-command/types.d.ts.map +1 -1
  675. package/node_modules/@fps-games/editor-playable-sdk/dist/commands/transform.d.ts.map +1 -1
  676. package/node_modules/@fps-games/editor-playable-sdk/dist/commands/transform.js +2 -11
  677. package/node_modules/@fps-games/editor-playable-sdk/dist/commands/transform.js.map +1 -1
  678. package/node_modules/@fps-games/editor-playable-sdk/dist/commands/types.d.ts +4 -4
  679. package/node_modules/@fps-games/editor-playable-sdk/dist/commands/types.d.ts.map +1 -1
  680. package/node_modules/@fps-games/editor-playable-sdk/dist/core-contracts/index.d.ts +2 -2
  681. package/node_modules/@fps-games/editor-playable-sdk/dist/core-contracts/index.d.ts.map +1 -1
  682. package/node_modules/@fps-games/editor-playable-sdk/dist/core-contracts/index.js +1 -1
  683. package/node_modules/@fps-games/editor-playable-sdk/dist/core-contracts/index.js.map +1 -1
  684. package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.d.ts +13 -4
  685. package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.d.ts.map +1 -1
  686. package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.js +54 -84
  687. package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.js.map +1 -1
  688. package/node_modules/@fps-games/editor-playable-sdk/dist/document/types.d.ts +6 -7
  689. package/node_modules/@fps-games/editor-playable-sdk/dist/document/types.d.ts.map +1 -1
  690. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/index.d.ts +3 -2
  691. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/index.d.ts.map +1 -1
  692. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/index.js +1 -1
  693. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/index.js.map +1 -1
  694. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/resolver.d.ts +1 -1
  695. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/resolver.d.ts.map +1 -1
  696. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/resolver.js.map +1 -1
  697. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/schema.d.ts +1 -1
  698. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/schema.d.ts.map +1 -1
  699. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/schema.js +85 -173
  700. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/schema.js.map +1 -1
  701. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/types.d.ts +2 -27
  702. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/types.d.ts.map +1 -1
  703. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/validators.d.ts +1 -23
  704. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/validators.d.ts.map +1 -1
  705. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/validators.js +1 -119
  706. package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/validators.js.map +1 -1
  707. package/node_modules/@fps-games/editor-playable-sdk/dist/index.d.ts +9 -2
  708. package/node_modules/@fps-games/editor-playable-sdk/dist/index.d.ts.map +1 -1
  709. package/node_modules/@fps-games/editor-playable-sdk/dist/index.js +11 -2
  710. package/node_modules/@fps-games/editor-playable-sdk/dist/index.js.map +1 -1
  711. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/camera-section.d.ts +74 -0
  712. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/camera-section.d.ts.map +1 -0
  713. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/camera-section.js +198 -0
  714. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/camera-section.js.map +1 -0
  715. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/document-sections.d.ts +4 -15
  716. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/document-sections.d.ts.map +1 -1
  717. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/document-sections.js +55 -113
  718. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/document-sections.js.map +1 -1
  719. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/index.d.ts +10 -5
  720. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/index.d.ts.map +1 -1
  721. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/index.js +9 -4
  722. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/index.js.map +1 -1
  723. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/light-fields.d.ts +5 -0
  724. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/light-fields.d.ts.map +1 -0
  725. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/light-fields.js +35 -0
  726. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/light-fields.js.map +1 -0
  727. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/light-sections.d.ts +79 -0
  728. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/light-sections.d.ts.map +1 -0
  729. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/light-sections.js +324 -0
  730. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/light-sections.js.map +1 -0
  731. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/marker-section.d.ts +53 -0
  732. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/marker-section.d.ts.map +1 -0
  733. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/marker-section.js +184 -0
  734. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/marker-section.js.map +1 -0
  735. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/object-assembly.d.ts +83 -0
  736. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/object-assembly.d.ts.map +1 -0
  737. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/object-assembly.js +205 -0
  738. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/object-assembly.js.map +1 -0
  739. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/readonly.d.ts +5 -1
  740. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/readonly.d.ts.map +1 -1
  741. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/readonly.js +54 -0
  742. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/readonly.js.map +1 -1
  743. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/runtime-sections.d.ts +19 -0
  744. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/runtime-sections.d.ts.map +1 -1
  745. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/runtime-sections.js +35 -1
  746. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/runtime-sections.js.map +1 -1
  747. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/types.d.ts +12 -0
  748. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/types.d.ts.map +1 -1
  749. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/validation.d.ts +22 -1
  750. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/validation.d.ts.map +1 -1
  751. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/validation.js +100 -0
  752. package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/validation.js.map +1 -1
  753. package/node_modules/@fps-games/editor-playable-sdk/dist/internal/local-harness.d.ts +5 -0
  754. package/node_modules/@fps-games/editor-playable-sdk/dist/internal/local-harness.d.ts.map +1 -0
  755. package/node_modules/@fps-games/editor-playable-sdk/dist/internal/local-harness.js +3 -0
  756. package/node_modules/@fps-games/editor-playable-sdk/dist/internal/local-harness.js.map +1 -0
  757. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/text.d.ts.map +1 -1
  758. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/text.js +12 -4
  759. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/text.js.map +1 -1
  760. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/types.d.ts +2 -2
  761. package/node_modules/@fps-games/editor-playable-sdk/dist/lighting-debug/types.d.ts.map +1 -1
  762. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/agent-descriptions.d.ts +112 -0
  763. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/agent-descriptions.d.ts.map +1 -0
  764. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/agent-descriptions.js +159 -0
  765. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/agent-descriptions.js.map +1 -0
  766. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play-types.d.ts +10 -12
  767. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play-types.d.ts.map +1 -1
  768. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play.d.ts +1 -5
  769. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play.d.ts.map +1 -1
  770. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play.js +139 -94
  771. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play.js.map +1 -1
  772. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/host-controller.d.ts +12 -3
  773. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/host-controller.d.ts.map +1 -1
  774. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/host-controller.js +113 -43
  775. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/host-controller.js.map +1 -1
  776. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/index.d.ts +6 -6
  777. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/index.d.ts.map +1 -1
  778. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/index.js +2 -3
  779. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/index.js.map +1 -1
  780. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/lifecycle.d.ts +5 -0
  781. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/lifecycle.d.ts.map +1 -1
  782. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/lifecycle.js +659 -36
  783. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/lifecycle.js.map +1 -1
  784. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/loading-overlay.d.ts.map +1 -1
  785. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/loading-overlay.js +54 -2
  786. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/loading-overlay.js.map +1 -1
  787. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/types.d.ts +62 -5
  788. package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/types.d.ts.map +1 -1
  789. package/node_modules/@fps-games/editor-playable-sdk/dist/marker-scene/facade.d.ts +27 -0
  790. package/node_modules/@fps-games/editor-playable-sdk/dist/marker-scene/facade.d.ts.map +1 -0
  791. package/node_modules/@fps-games/editor-playable-sdk/dist/marker-scene/facade.js +106 -0
  792. package/node_modules/@fps-games/editor-playable-sdk/dist/marker-scene/facade.js.map +1 -0
  793. package/node_modules/@fps-games/editor-playable-sdk/dist/marker-scene/game-objects.d.ts +27 -0
  794. package/node_modules/@fps-games/editor-playable-sdk/dist/marker-scene/game-objects.d.ts.map +1 -0
  795. package/node_modules/@fps-games/editor-playable-sdk/dist/marker-scene/game-objects.js +389 -0
  796. package/node_modules/@fps-games/editor-playable-sdk/dist/marker-scene/game-objects.js.map +1 -0
  797. package/node_modules/@fps-games/editor-playable-sdk/dist/marker-scene/geometry.d.ts +50 -0
  798. package/node_modules/@fps-games/editor-playable-sdk/dist/marker-scene/geometry.d.ts.map +1 -0
  799. package/node_modules/@fps-games/editor-playable-sdk/dist/marker-scene/geometry.js +316 -0
  800. package/node_modules/@fps-games/editor-playable-sdk/dist/marker-scene/geometry.js.map +1 -0
  801. package/node_modules/@fps-games/editor-playable-sdk/dist/marker-scene/index.d.ts +4 -0
  802. package/node_modules/@fps-games/editor-playable-sdk/dist/marker-scene/index.d.ts.map +1 -0
  803. package/node_modules/@fps-games/editor-playable-sdk/dist/marker-scene/index.js +4 -0
  804. package/node_modules/@fps-games/editor-playable-sdk/dist/marker-scene/index.js.map +1 -0
  805. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/asset-fields.d.ts +28 -0
  806. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/asset-fields.d.ts.map +1 -0
  807. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/asset-fields.js +331 -0
  808. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/asset-fields.js.map +1 -0
  809. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/binding.d.ts +15 -0
  810. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/binding.d.ts.map +1 -1
  811. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/binding.js +144 -37
  812. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/binding.js.map +1 -1
  813. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/default-assets.d.ts +23 -0
  814. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/default-assets.d.ts.map +1 -0
  815. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/default-assets.js +170 -0
  816. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/default-assets.js.map +1 -0
  817. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/document-assets.d.ts +45 -0
  818. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/document-assets.d.ts.map +1 -0
  819. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/document-assets.js +176 -0
  820. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/document-assets.js.map +1 -0
  821. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/duplicate.d.ts +5 -0
  822. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/duplicate.d.ts.map +1 -1
  823. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/duplicate.js +27 -7
  824. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/duplicate.js.map +1 -1
  825. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/index.d.ts +6 -1
  826. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/index.d.ts.map +1 -1
  827. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/index.js +6 -1
  828. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/index.js.map +1 -1
  829. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/paths.d.ts +1 -2
  830. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/paths.d.ts.map +1 -1
  831. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/paths.js +22 -17
  832. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/paths.js.map +1 -1
  833. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/profile.d.ts.map +1 -1
  834. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/profile.js +2 -0
  835. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/profile.js.map +1 -1
  836. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/reimport.d.ts.map +1 -1
  837. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/reimport.js +4 -44
  838. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/reimport.js.map +1 -1
  839. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/resolver.d.ts +0 -1
  840. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/resolver.d.ts.map +1 -1
  841. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/resolver.js +4 -10
  842. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/resolver.js.map +1 -1
  843. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/scene-inspector.d.ts +27 -0
  844. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/scene-inspector.d.ts.map +1 -0
  845. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/scene-inspector.js +163 -0
  846. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/scene-inspector.js.map +1 -0
  847. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/slot-inspector.d.ts +12 -0
  848. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/slot-inspector.d.ts.map +1 -0
  849. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/slot-inspector.js +157 -0
  850. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/slot-inspector.js.map +1 -0
  851. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/text.d.ts +92 -0
  852. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/text.d.ts.map +1 -0
  853. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/text.js +256 -0
  854. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/text.js.map +1 -0
  855. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/types.d.ts +8 -5
  856. package/node_modules/@fps-games/editor-playable-sdk/dist/material-binding/types.d.ts.map +1 -1
  857. package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/field-patch.d.ts.map +1 -1
  858. package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/field-patch.js +15 -85
  859. package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/field-patch.js.map +1 -1
  860. package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/json-field.d.ts.map +1 -1
  861. package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/json-field.js +16 -9
  862. package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/json-field.js.map +1 -1
  863. package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/types.d.ts +4 -1
  864. package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/types.d.ts.map +1 -1
  865. package/node_modules/@fps-games/editor-playable-sdk/dist/package-resolution/aliases.d.ts +2 -1
  866. package/node_modules/@fps-games/editor-playable-sdk/dist/package-resolution/aliases.d.ts.map +1 -1
  867. package/node_modules/@fps-games/editor-playable-sdk/dist/package-resolution/aliases.js +77 -17
  868. package/node_modules/@fps-games/editor-playable-sdk/dist/package-resolution/aliases.js.map +1 -1
  869. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/action-patches.d.ts +45 -0
  870. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/action-patches.d.ts.map +1 -0
  871. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/action-patches.js +340 -0
  872. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/action-patches.js.map +1 -0
  873. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/assets.d.ts +24 -0
  874. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/assets.d.ts.map +1 -0
  875. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/assets.js +212 -0
  876. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/assets.js.map +1 -0
  877. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/index.d.ts +10 -0
  878. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/index.d.ts.map +1 -0
  879. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/index.js +10 -0
  880. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/index.js.map +1 -0
  881. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/material-override-inspector.d.ts +10 -0
  882. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/material-override-inspector.d.ts.map +1 -0
  883. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/material-override-inspector.js +203 -0
  884. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/material-override-inspector.js.map +1 -0
  885. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/projection.d.ts +144 -0
  886. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/projection.d.ts.map +1 -0
  887. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/projection.js +316 -0
  888. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/projection.js.map +1 -0
  889. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/shadow-inspector.d.ts +24 -0
  890. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/shadow-inspector.d.ts.map +1 -0
  891. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/shadow-inspector.js +251 -0
  892. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/shadow-inspector.js.map +1 -0
  893. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/source-structure-inspector.d.ts +7 -0
  894. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/source-structure-inspector.d.ts.map +1 -0
  895. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/source-structure-inspector.js +107 -0
  896. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/source-structure-inspector.js.map +1 -0
  897. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/stage-inspector.d.ts +14 -0
  898. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/stage-inspector.d.ts.map +1 -0
  899. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/stage-inspector.js +225 -0
  900. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/stage-inspector.js.map +1 -0
  901. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/structure.d.ts +24 -0
  902. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/structure.d.ts.map +1 -0
  903. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/structure.js +356 -0
  904. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/structure.js.map +1 -0
  905. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/types.d.ts +40 -0
  906. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/types.d.ts.map +1 -0
  907. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/types.js +2 -0
  908. package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/types.js.map +1 -0
  909. package/node_modules/@fps-games/editor-playable-sdk/dist/product/asset-manager.d.ts +20 -0
  910. package/node_modules/@fps-games/editor-playable-sdk/dist/product/asset-manager.d.ts.map +1 -0
  911. package/node_modules/@fps-games/editor-playable-sdk/dist/product/asset-manager.js +25 -0
  912. package/node_modules/@fps-games/editor-playable-sdk/dist/product/asset-manager.js.map +1 -0
  913. package/node_modules/@fps-games/editor-playable-sdk/dist/product/ground-decal-scene-feature.d.ts +66 -0
  914. package/node_modules/@fps-games/editor-playable-sdk/dist/product/ground-decal-scene-feature.d.ts.map +1 -0
  915. package/node_modules/@fps-games/editor-playable-sdk/dist/product/ground-decal-scene-feature.js +172 -0
  916. package/node_modules/@fps-games/editor-playable-sdk/dist/product/ground-decal-scene-feature.js.map +1 -0
  917. package/node_modules/@fps-games/editor-playable-sdk/dist/product/ground-decal.d.ts +257 -0
  918. package/node_modules/@fps-games/editor-playable-sdk/dist/product/ground-decal.d.ts.map +1 -0
  919. package/node_modules/@fps-games/editor-playable-sdk/dist/product/ground-decal.js +1263 -0
  920. package/node_modules/@fps-games/editor-playable-sdk/dist/product/ground-decal.js.map +1 -0
  921. package/node_modules/@fps-games/editor-playable-sdk/dist/product/index.d.ts +86 -0
  922. package/node_modules/@fps-games/editor-playable-sdk/dist/product/index.d.ts.map +1 -0
  923. package/node_modules/@fps-games/editor-playable-sdk/dist/product/index.js +92 -0
  924. package/node_modules/@fps-games/editor-playable-sdk/dist/product/index.js.map +1 -0
  925. package/node_modules/@fps-games/editor-playable-sdk/dist/product/project-host-services.d.ts +116 -0
  926. package/node_modules/@fps-games/editor-playable-sdk/dist/product/project-host-services.d.ts.map +1 -0
  927. package/node_modules/@fps-games/editor-playable-sdk/dist/product/project-host-services.js +65 -0
  928. package/node_modules/@fps-games/editor-playable-sdk/dist/product/project-host-services.js.map +1 -0
  929. package/node_modules/@fps-games/editor-playable-sdk/dist/product/scene-session.d.ts +43 -0
  930. package/node_modules/@fps-games/editor-playable-sdk/dist/product/scene-session.d.ts.map +1 -0
  931. package/node_modules/@fps-games/editor-playable-sdk/dist/product/scene-session.js +41 -0
  932. package/node_modules/@fps-games/editor-playable-sdk/dist/product/scene-session.js.map +1 -0
  933. package/node_modules/@fps-games/editor-playable-sdk/dist/product/scene-source.d.ts +32 -0
  934. package/node_modules/@fps-games/editor-playable-sdk/dist/product/scene-source.d.ts.map +1 -0
  935. package/node_modules/@fps-games/editor-playable-sdk/dist/product/scene-source.js +147 -0
  936. package/node_modules/@fps-games/editor-playable-sdk/dist/product/scene-source.js.map +1 -0
  937. package/node_modules/@fps-games/editor-playable-sdk/dist/product/standard-asset-actions.d.ts +2 -0
  938. package/node_modules/@fps-games/editor-playable-sdk/dist/product/standard-asset-actions.d.ts.map +1 -0
  939. package/node_modules/@fps-games/editor-playable-sdk/dist/product/standard-asset-actions.js +39 -0
  940. package/node_modules/@fps-games/editor-playable-sdk/dist/product/standard-asset-actions.js.map +1 -0
  941. package/node_modules/@fps-games/editor-playable-sdk/dist/product/standard-scene-assembly.d.ts +217 -0
  942. package/node_modules/@fps-games/editor-playable-sdk/dist/product/standard-scene-assembly.d.ts.map +1 -0
  943. package/node_modules/@fps-games/editor-playable-sdk/dist/product/standard-scene-assembly.js +566 -0
  944. package/node_modules/@fps-games/editor-playable-sdk/dist/product/standard-scene-assembly.js.map +1 -0
  945. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/index.d.ts +1 -1
  946. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/index.d.ts.map +1 -1
  947. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/index.js +1 -1
  948. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/index.js.map +1 -1
  949. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/panel.d.ts.map +1 -1
  950. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/panel.js +5 -50
  951. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/panel.js.map +1 -1
  952. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/route.d.ts.map +1 -1
  953. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/route.js +17 -3
  954. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/route.js.map +1 -1
  955. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/types.d.ts +3 -335
  956. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/types.d.ts.map +1 -1
  957. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/types.js +1 -1
  958. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/types.js.map +1 -1
  959. package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/assets.d.ts.map +1 -1
  960. package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/assets.js +2 -0
  961. package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/assets.js.map +1 -1
  962. package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/nodes.d.ts.map +1 -1
  963. package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/nodes.js +6 -44
  964. package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/nodes.js.map +1 -1
  965. package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/types.d.ts +2 -4
  966. package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/types.d.ts.map +1 -1
  967. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/compiler.d.ts +3 -3
  968. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/compiler.d.ts.map +1 -1
  969. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/compiler.js +166 -258
  970. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/compiler.js.map +1 -1
  971. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/index.d.ts +1 -0
  972. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/index.d.ts.map +1 -1
  973. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/index.js +1 -0
  974. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/index.js.map +1 -1
  975. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/types.d.ts +17 -9
  976. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/types.d.ts.map +1 -1
  977. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/validation.d.ts +3 -0
  978. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/validation.d.ts.map +1 -0
  979. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/validation.js +558 -0
  980. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/validation.js.map +1 -0
  981. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/artifacts.d.ts +9 -0
  982. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/artifacts.d.ts.map +1 -1
  983. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/artifacts.js +20 -0
  984. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/artifacts.js.map +1 -1
  985. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/client.d.ts +0 -1
  986. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/client.d.ts.map +1 -1
  987. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/client.js +21 -12
  988. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/client.js.map +1 -1
  989. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/companion-configs.d.ts +0 -1
  990. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/companion-configs.d.ts.map +1 -1
  991. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/companion-configs.js +32 -18
  992. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/companion-configs.js.map +1 -1
  993. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/driver.d.ts.map +1 -1
  994. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/driver.js +2 -1
  995. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/driver.js.map +1 -1
  996. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/index.d.ts +1 -0
  997. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/index.d.ts.map +1 -1
  998. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/index.js +1 -0
  999. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/index.js.map +1 -1
  1000. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/protocol.d.ts.map +1 -1
  1001. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/protocol.js +154 -54
  1002. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/protocol.js.map +1 -1
  1003. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/types.d.ts +6 -2
  1004. package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/types.d.ts.map +1 -1
  1005. package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/descriptors.d.ts.map +1 -1
  1006. package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/descriptors.js +5 -72
  1007. package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/descriptors.js.map +1 -1
  1008. package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/inspector.d.ts.map +1 -1
  1009. package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/inspector.js +36 -31
  1010. package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/inspector.js.map +1 -1
  1011. package/node_modules/@fps-games/editor-playable-sdk/dist/session/classification.d.ts +11 -0
  1012. package/node_modules/@fps-games/editor-playable-sdk/dist/session/classification.d.ts.map +1 -1
  1013. package/node_modules/@fps-games/editor-playable-sdk/dist/session/classification.js +11 -0
  1014. package/node_modules/@fps-games/editor-playable-sdk/dist/session/classification.js.map +1 -1
  1015. package/node_modules/@fps-games/editor-playable-sdk/dist/session/hierarchy-facade.d.ts +52 -0
  1016. package/node_modules/@fps-games/editor-playable-sdk/dist/session/hierarchy-facade.d.ts.map +1 -0
  1017. package/node_modules/@fps-games/editor-playable-sdk/dist/session/hierarchy-facade.js +124 -0
  1018. package/node_modules/@fps-games/editor-playable-sdk/dist/session/hierarchy-facade.js.map +1 -0
  1019. package/node_modules/@fps-games/editor-playable-sdk/dist/session/hierarchy.d.ts.map +1 -1
  1020. package/node_modules/@fps-games/editor-playable-sdk/dist/session/hierarchy.js +23 -114
  1021. package/node_modules/@fps-games/editor-playable-sdk/dist/session/hierarchy.js.map +1 -1
  1022. package/node_modules/@fps-games/editor-playable-sdk/dist/session/identity.d.ts +2 -0
  1023. package/node_modules/@fps-games/editor-playable-sdk/dist/session/identity.d.ts.map +1 -1
  1024. package/node_modules/@fps-games/editor-playable-sdk/dist/session/identity.js +18 -0
  1025. package/node_modules/@fps-games/editor-playable-sdk/dist/session/identity.js.map +1 -1
  1026. package/node_modules/@fps-games/editor-playable-sdk/dist/session/index.d.ts +14 -4
  1027. package/node_modules/@fps-games/editor-playable-sdk/dist/session/index.d.ts.map +1 -1
  1028. package/node_modules/@fps-games/editor-playable-sdk/dist/session/index.js +8 -3
  1029. package/node_modules/@fps-games/editor-playable-sdk/dist/session/index.js.map +1 -1
  1030. package/node_modules/@fps-games/editor-playable-sdk/dist/session/object-command-facade.d.ts +51 -0
  1031. package/node_modules/@fps-games/editor-playable-sdk/dist/session/object-command-facade.d.ts.map +1 -0
  1032. package/node_modules/@fps-games/editor-playable-sdk/dist/session/object-command-facade.js +67 -0
  1033. package/node_modules/@fps-games/editor-playable-sdk/dist/session/object-command-facade.js.map +1 -0
  1034. package/node_modules/@fps-games/editor-playable-sdk/dist/session/patches.d.ts.map +1 -1
  1035. package/node_modules/@fps-games/editor-playable-sdk/dist/session/patches.js +1 -19
  1036. package/node_modules/@fps-games/editor-playable-sdk/dist/session/patches.js.map +1 -1
  1037. package/node_modules/@fps-games/editor-playable-sdk/dist/session/property-patches.d.ts +78 -0
  1038. package/node_modules/@fps-games/editor-playable-sdk/dist/session/property-patches.d.ts.map +1 -0
  1039. package/node_modules/@fps-games/editor-playable-sdk/dist/session/property-patches.js +201 -0
  1040. package/node_modules/@fps-games/editor-playable-sdk/dist/session/property-patches.js.map +1 -0
  1041. package/node_modules/@fps-games/editor-playable-sdk/dist/session/reducer-core.d.ts +89 -0
  1042. package/node_modules/@fps-games/editor-playable-sdk/dist/session/reducer-core.d.ts.map +1 -0
  1043. package/node_modules/@fps-games/editor-playable-sdk/dist/session/reducer-core.js +238 -0
  1044. package/node_modules/@fps-games/editor-playable-sdk/dist/session/reducer-core.js.map +1 -0
  1045. package/node_modules/@fps-games/editor-playable-sdk/dist/session/system-defaults.d.ts +58 -0
  1046. package/node_modules/@fps-games/editor-playable-sdk/dist/session/system-defaults.d.ts.map +1 -0
  1047. package/node_modules/@fps-games/editor-playable-sdk/dist/session/system-defaults.js +327 -0
  1048. package/node_modules/@fps-games/editor-playable-sdk/dist/session/system-defaults.js.map +1 -0
  1049. package/node_modules/@fps-games/editor-playable-sdk/dist/session/transform.d.ts +11 -0
  1050. package/node_modules/@fps-games/editor-playable-sdk/dist/session/transform.d.ts.map +1 -1
  1051. package/node_modules/@fps-games/editor-playable-sdk/dist/session/transform.js +100 -1
  1052. package/node_modules/@fps-games/editor-playable-sdk/dist/session/transform.js.map +1 -1
  1053. package/node_modules/@fps-games/editor-playable-sdk/dist/session/types.d.ts +116 -2
  1054. package/node_modules/@fps-games/editor-playable-sdk/dist/session/types.d.ts.map +1 -1
  1055. package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/index.d.ts +0 -3
  1056. package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/index.d.ts.map +1 -1
  1057. package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/index.js +0 -3
  1058. package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/index.js.map +1 -1
  1059. package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/resolver.d.ts +1 -1
  1060. package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/resolver.d.ts.map +1 -1
  1061. package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/resolver.js +7 -35
  1062. package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/resolver.js.map +1 -1
  1063. package/node_modules/@fps-games/editor-playable-sdk/dist/shared/json.d.ts +1 -0
  1064. package/node_modules/@fps-games/editor-playable-sdk/dist/shared/json.d.ts.map +1 -1
  1065. package/node_modules/@fps-games/editor-playable-sdk/dist/shared/json.js +25 -0
  1066. package/node_modules/@fps-games/editor-playable-sdk/dist/shared/json.js.map +1 -1
  1067. package/node_modules/@fps-games/editor-playable-sdk/dist/static-shadows/artifact.d.ts +4 -24
  1068. package/node_modules/@fps-games/editor-playable-sdk/dist/static-shadows/artifact.d.ts.map +1 -1
  1069. package/node_modules/@fps-games/editor-playable-sdk/dist/static-shadows/artifact.js +15 -53
  1070. package/node_modules/@fps-games/editor-playable-sdk/dist/static-shadows/artifact.js.map +1 -1
  1071. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/host.d.ts +3 -0
  1072. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/host.d.ts.map +1 -0
  1073. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/host.js +36 -0
  1074. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/host.js.map +1 -0
  1075. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/index.d.ts +2 -1
  1076. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/index.d.ts.map +1 -1
  1077. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/index.js +2 -1
  1078. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/index.js.map +1 -1
  1079. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/inspectors.d.ts +1 -2
  1080. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/inspectors.d.ts.map +1 -1
  1081. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/inspectors.js +303 -77
  1082. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/inspectors.js.map +1 -1
  1083. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/types.d.ts +3 -2
  1084. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/types.d.ts.map +1 -1
  1085. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/authoring-http.d.ts +21 -0
  1086. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/authoring-http.d.ts.map +1 -0
  1087. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/authoring-http.js +34 -0
  1088. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/authoring-http.js.map +1 -0
  1089. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/editor-scene-workflow.d.ts +48 -0
  1090. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/editor-scene-workflow.d.ts.map +1 -0
  1091. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/editor-scene-workflow.js +226 -0
  1092. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/editor-scene-workflow.js.map +1 -0
  1093. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/index.d.ts +9 -0
  1094. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/index.d.ts.map +1 -1
  1095. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/index.js +9 -0
  1096. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/index.js.map +1 -1
  1097. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/module-invalidation.d.ts +2 -0
  1098. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/module-invalidation.d.ts.map +1 -0
  1099. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/module-invalidation.js +14 -0
  1100. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/module-invalidation.js.map +1 -0
  1101. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/path-write-coordinator.d.ts +2 -0
  1102. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/path-write-coordinator.d.ts.map +1 -0
  1103. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/path-write-coordinator.js +22 -0
  1104. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/path-write-coordinator.js.map +1 -0
  1105. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/plugin.d.ts +1 -0
  1106. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/plugin.d.ts.map +1 -1
  1107. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/plugin.js +30 -1
  1108. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/plugin.js.map +1 -1
  1109. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-adapter.d.ts +27 -0
  1110. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-adapter.d.ts.map +1 -0
  1111. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-adapter.js +50 -0
  1112. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-adapter.js.map +1 -0
  1113. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-asset-authoring.d.ts +13 -0
  1114. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-asset-authoring.d.ts.map +1 -0
  1115. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-asset-authoring.js +54 -0
  1116. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-asset-authoring.js.map +1 -0
  1117. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-authoring-api.d.ts +25 -0
  1118. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-authoring-api.d.ts.map +1 -0
  1119. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-authoring-api.js +113 -0
  1120. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-authoring-api.js.map +1 -0
  1121. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-rendering-authoring.d.ts +18 -0
  1122. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-rendering-authoring.d.ts.map +1 -0
  1123. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-rendering-authoring.js +63 -0
  1124. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-rendering-authoring.js.map +1 -0
  1125. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-scene-authoring.d.ts +37 -0
  1126. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-scene-authoring.d.ts.map +1 -0
  1127. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-scene-authoring.js +99 -0
  1128. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-scene-authoring.js.map +1 -0
  1129. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/session-metadata.d.ts +15 -0
  1130. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/session-metadata.d.ts.map +1 -0
  1131. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/session-metadata.js +76 -0
  1132. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/session-metadata.js.map +1 -0
  1133. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/types.d.ts +3 -2
  1134. package/node_modules/@fps-games/editor-playable-sdk/dist/vite/types.d.ts.map +1 -1
  1135. package/node_modules/@fps-games/editor-playable-sdk/package.json +15 -3
  1136. package/node_modules/@fps-games/editor-protocol/dist/agent-bridge.d.ts +67 -0
  1137. package/node_modules/@fps-games/editor-protocol/dist/agent-bridge.d.ts.map +1 -1
  1138. package/node_modules/@fps-games/editor-protocol/dist/agent-bridge.js +129 -0
  1139. package/node_modules/@fps-games/editor-protocol/dist/agent-bridge.js.map +1 -1
  1140. package/node_modules/@fps-games/editor-protocol/dist/index.d.ts +2 -3
  1141. package/node_modules/@fps-games/editor-protocol/dist/index.d.ts.map +1 -1
  1142. package/node_modules/@fps-games/editor-protocol/dist/index.js +1 -1
  1143. package/node_modules/@fps-games/editor-protocol/dist/index.js.map +1 -1
  1144. package/node_modules/@fps-games/editor-protocol/dist/marker-graph.d.ts +2 -127
  1145. package/node_modules/@fps-games/editor-protocol/dist/marker-graph.d.ts.map +1 -1
  1146. package/node_modules/@fps-games/editor-protocol/dist/marker-graph.js +1 -1
  1147. package/node_modules/@fps-games/editor-protocol/dist/marker-graph.js.map +1 -1
  1148. package/node_modules/@fps-games/editor-protocol/package.json +4 -1
  1149. package/node_modules/@fps-games/editor-tooling/dist/contributions.d.ts +31 -0
  1150. package/node_modules/@fps-games/editor-tooling/dist/contributions.d.ts.map +1 -0
  1151. package/node_modules/@fps-games/editor-tooling/dist/contributions.js +173 -0
  1152. package/node_modules/@fps-games/editor-tooling/dist/contributions.js.map +1 -0
  1153. package/node_modules/@fps-games/editor-tooling/dist/data-object.d.ts +3 -0
  1154. package/node_modules/@fps-games/editor-tooling/dist/data-object.d.ts.map +1 -0
  1155. package/node_modules/@fps-games/editor-tooling/dist/data-object.js +24 -0
  1156. package/node_modules/@fps-games/editor-tooling/dist/data-object.js.map +1 -0
  1157. package/node_modules/@fps-games/editor-tooling/dist/index.d.ts +61 -0
  1158. package/node_modules/@fps-games/editor-tooling/dist/index.d.ts.map +1 -0
  1159. package/node_modules/@fps-games/editor-tooling/dist/index.js +144 -0
  1160. package/node_modules/@fps-games/editor-tooling/dist/index.js.map +1 -0
  1161. package/node_modules/@fps-games/editor-tooling/dist/migration.d.ts +37 -0
  1162. package/node_modules/@fps-games/editor-tooling/dist/migration.d.ts.map +1 -0
  1163. package/node_modules/@fps-games/editor-tooling/dist/migration.js +77 -0
  1164. package/node_modules/@fps-games/editor-tooling/dist/migration.js.map +1 -0
  1165. package/node_modules/@fps-games/editor-tooling/dist/package-metadata-node.d.ts +25 -0
  1166. package/node_modules/@fps-games/editor-tooling/dist/package-metadata-node.d.ts.map +1 -0
  1167. package/node_modules/@fps-games/editor-tooling/dist/package-metadata-node.js +136 -0
  1168. package/node_modules/@fps-games/editor-tooling/dist/package-metadata-node.js.map +1 -0
  1169. package/node_modules/@fps-games/editor-tooling/dist/vite.d.ts +19 -0
  1170. package/node_modules/@fps-games/editor-tooling/dist/vite.d.ts.map +1 -0
  1171. package/node_modules/@fps-games/editor-tooling/dist/vite.js +109 -0
  1172. package/node_modules/@fps-games/editor-tooling/dist/vite.js.map +1 -0
  1173. package/node_modules/@fps-games/editor-tooling/package.json +31 -0
  1174. package/node_modules/@fps-games/{editor-playable-sdk/dist/asset-database → playable-assets/dist}/identity.d.ts +8 -4
  1175. package/node_modules/@fps-games/playable-assets/dist/identity.d.ts.map +1 -0
  1176. package/node_modules/@fps-games/{editor-playable-sdk/dist/asset-database → playable-assets/dist}/identity.js +10 -11
  1177. package/node_modules/@fps-games/playable-assets/dist/identity.js.map +1 -0
  1178. package/node_modules/@fps-games/playable-assets/dist/index.d.ts +2 -0
  1179. package/node_modules/@fps-games/playable-assets/dist/index.d.ts.map +1 -0
  1180. package/node_modules/@fps-games/playable-assets/dist/index.js +2 -0
  1181. package/node_modules/@fps-games/playable-assets/dist/index.js.map +1 -0
  1182. package/node_modules/@fps-games/playable-assets/package.json +16 -0
  1183. package/node_modules/@fps-games/playable-contracts/dist/index.d.ts +112 -0
  1184. package/node_modules/@fps-games/playable-contracts/dist/index.d.ts.map +1 -0
  1185. package/node_modules/@fps-games/playable-contracts/dist/index.js +4 -0
  1186. package/node_modules/@fps-games/playable-contracts/dist/index.js.map +1 -0
  1187. package/node_modules/@fps-games/playable-contracts/dist/marker-graph-validation.d.ts +3 -0
  1188. package/node_modules/@fps-games/playable-contracts/dist/marker-graph-validation.d.ts.map +1 -0
  1189. package/node_modules/@fps-games/playable-contracts/dist/marker-graph-validation.js +251 -0
  1190. package/node_modules/@fps-games/playable-contracts/dist/marker-graph-validation.js.map +1 -0
  1191. package/node_modules/@fps-games/playable-contracts/dist/marker-graph.d.ts +128 -0
  1192. package/node_modules/@fps-games/playable-contracts/dist/marker-graph.d.ts.map +1 -0
  1193. package/node_modules/@fps-games/playable-contracts/dist/marker-graph.js +2 -0
  1194. package/node_modules/@fps-games/playable-contracts/dist/marker-graph.js.map +1 -0
  1195. package/node_modules/@fps-games/playable-contracts/package.json +16 -0
  1196. package/node_modules/@fps-games/playable-rendering/dist/index.d.ts +10 -0
  1197. package/node_modules/@fps-games/playable-rendering/dist/index.d.ts.map +1 -0
  1198. package/node_modules/@fps-games/playable-rendering/dist/index.js +10 -0
  1199. package/node_modules/@fps-games/playable-rendering/dist/index.js.map +1 -0
  1200. package/node_modules/@fps-games/playable-rendering/dist/rendering-profile-authoring.d.ts +9 -0
  1201. package/node_modules/@fps-games/playable-rendering/dist/rendering-profile-authoring.d.ts.map +1 -0
  1202. package/node_modules/@fps-games/playable-rendering/dist/rendering-profile-authoring.js +474 -0
  1203. package/node_modules/@fps-games/playable-rendering/dist/rendering-profile-authoring.js.map +1 -0
  1204. package/node_modules/@fps-games/playable-rendering/dist/rendering-profile-types.d.ts +322 -0
  1205. package/node_modules/@fps-games/playable-rendering/dist/rendering-profile-types.d.ts.map +1 -0
  1206. package/node_modules/@fps-games/playable-rendering/dist/rendering-profile-types.js +2 -0
  1207. package/node_modules/@fps-games/playable-rendering/dist/rendering-profile-types.js.map +1 -0
  1208. package/node_modules/@fps-games/playable-rendering/dist/rendering-profile-validation.d.ts +2 -0
  1209. package/node_modules/@fps-games/playable-rendering/dist/rendering-profile-validation.d.ts.map +1 -0
  1210. package/node_modules/@fps-games/playable-rendering/dist/rendering-profile-validation.js +384 -0
  1211. package/node_modules/@fps-games/playable-rendering/dist/rendering-profile-validation.js.map +1 -0
  1212. package/node_modules/@fps-games/playable-rendering/dist/rendering-profile-values.d.ts +19 -0
  1213. package/node_modules/@fps-games/playable-rendering/dist/rendering-profile-values.d.ts.map +1 -0
  1214. package/node_modules/@fps-games/playable-rendering/dist/rendering-profile-values.js +79 -0
  1215. package/node_modules/@fps-games/playable-rendering/dist/rendering-profile-values.js.map +1 -0
  1216. package/node_modules/@fps-games/playable-rendering/dist/rendering-profile.d.ts +15 -0
  1217. package/node_modules/@fps-games/playable-rendering/dist/rendering-profile.d.ts.map +1 -0
  1218. package/node_modules/@fps-games/playable-rendering/dist/rendering-profile.js +439 -0
  1219. package/node_modules/@fps-games/playable-rendering/dist/rendering-profile.js.map +1 -0
  1220. package/node_modules/@fps-games/playable-rendering/dist/runtime.d.ts +9 -0
  1221. package/node_modules/@fps-games/playable-rendering/dist/runtime.d.ts.map +1 -0
  1222. package/node_modules/@fps-games/playable-rendering/dist/runtime.js +7 -0
  1223. package/node_modules/@fps-games/playable-rendering/dist/runtime.js.map +1 -0
  1224. package/node_modules/@fps-games/{editor-playable-sdk/dist/shadow-system/quality.d.ts → playable-rendering/dist/shadow-quality.d.ts} +2 -2
  1225. package/node_modules/@fps-games/playable-rendering/dist/shadow-quality.d.ts.map +1 -0
  1226. package/node_modules/@fps-games/{editor-playable-sdk/dist/shadow-system/quality.js → playable-rendering/dist/shadow-quality.js} +1 -1
  1227. package/node_modules/@fps-games/playable-rendering/dist/shadow-quality.js.map +1 -0
  1228. package/node_modules/@fps-games/playable-rendering/dist/shadow-runtime.d.ts +59 -0
  1229. package/node_modules/@fps-games/playable-rendering/dist/shadow-runtime.d.ts.map +1 -0
  1230. package/node_modules/@fps-games/playable-rendering/dist/shadow-runtime.js +378 -0
  1231. package/node_modules/@fps-games/playable-rendering/dist/shadow-runtime.js.map +1 -0
  1232. package/node_modules/@fps-games/{editor-playable-sdk/dist/shadow-system/legacy.d.ts → playable-rendering/dist/shadow-settings.d.ts} +3 -9
  1233. package/node_modules/@fps-games/playable-rendering/dist/shadow-settings.d.ts.map +1 -0
  1234. package/node_modules/@fps-games/{editor-playable-sdk/dist/shadow-system/legacy.js → playable-rendering/dist/shadow-settings.js} +6 -38
  1235. package/node_modules/@fps-games/playable-rendering/dist/shadow-settings.js.map +1 -0
  1236. package/node_modules/@fps-games/{editor-playable-sdk/dist/shadow-system/types.d.ts → playable-rendering/dist/shadow-types.d.ts} +4 -10
  1237. package/node_modules/@fps-games/playable-rendering/dist/shadow-types.d.ts.map +1 -0
  1238. package/node_modules/@fps-games/{editor-playable-sdk/dist/shadow-system/types.js → playable-rendering/dist/shadow-types.js} +1 -2
  1239. package/node_modules/@fps-games/playable-rendering/dist/shadow-types.js.map +1 -0
  1240. package/node_modules/@fps-games/playable-rendering/dist/shadow-validation.d.ts +3 -0
  1241. package/node_modules/@fps-games/playable-rendering/dist/shadow-validation.d.ts.map +1 -0
  1242. package/node_modules/@fps-games/playable-rendering/dist/shadow-validation.js +166 -0
  1243. package/node_modules/@fps-games/playable-rendering/dist/shadow-validation.js.map +1 -0
  1244. package/node_modules/@fps-games/playable-rendering/dist/value.d.ts +2 -0
  1245. package/node_modules/@fps-games/playable-rendering/dist/value.d.ts.map +1 -0
  1246. package/node_modules/@fps-games/playable-rendering/dist/value.js +6 -0
  1247. package/node_modules/@fps-games/playable-rendering/dist/value.js.map +1 -0
  1248. package/node_modules/@fps-games/playable-rendering/package.json +23 -0
  1249. package/node_modules/@fps-games/playable-runtime/dist/compiled-scene-data.d.ts +16 -0
  1250. package/node_modules/@fps-games/playable-runtime/dist/compiled-scene-data.d.ts.map +1 -0
  1251. package/node_modules/@fps-games/playable-runtime/dist/compiled-scene-data.js +85 -0
  1252. package/node_modules/@fps-games/playable-runtime/dist/compiled-scene-data.js.map +1 -0
  1253. package/node_modules/@fps-games/playable-runtime/dist/index.d.ts +22 -0
  1254. package/node_modules/@fps-games/playable-runtime/dist/index.d.ts.map +1 -0
  1255. package/node_modules/@fps-games/playable-runtime/dist/index.js +15 -0
  1256. package/node_modules/@fps-games/playable-runtime/dist/index.js.map +1 -0
  1257. package/node_modules/@fps-games/playable-runtime/dist/runtime-data.d.ts +5 -0
  1258. package/node_modules/@fps-games/playable-runtime/dist/runtime-data.d.ts.map +1 -0
  1259. package/node_modules/@fps-games/playable-runtime/dist/runtime-data.js +34 -0
  1260. package/node_modules/@fps-games/playable-runtime/dist/runtime-data.js.map +1 -0
  1261. package/node_modules/@fps-games/playable-runtime/dist/runtime.d.ts +5 -0
  1262. package/node_modules/@fps-games/playable-runtime/dist/runtime.d.ts.map +1 -0
  1263. package/node_modules/@fps-games/playable-runtime/dist/runtime.js +229 -0
  1264. package/node_modules/@fps-games/playable-runtime/dist/runtime.js.map +1 -0
  1265. package/node_modules/@fps-games/playable-runtime/dist/standard-plugins.d.ts +3 -0
  1266. package/node_modules/@fps-games/playable-runtime/dist/standard-plugins.d.ts.map +1 -0
  1267. package/node_modules/@fps-games/playable-runtime/dist/standard-plugins.js +58 -0
  1268. package/node_modules/@fps-games/playable-runtime/dist/standard-plugins.js.map +1 -0
  1269. package/node_modules/@fps-games/playable-runtime/dist/tokens.d.ts +11 -0
  1270. package/node_modules/@fps-games/playable-runtime/dist/tokens.d.ts.map +1 -0
  1271. package/node_modules/@fps-games/playable-runtime/dist/tokens.js +11 -0
  1272. package/node_modules/@fps-games/playable-runtime/dist/tokens.js.map +1 -0
  1273. package/node_modules/@fps-games/playable-runtime/dist/types.d.ts +49 -0
  1274. package/node_modules/@fps-games/playable-runtime/dist/types.d.ts.map +1 -0
  1275. package/node_modules/@fps-games/playable-runtime/dist/types.js +10 -0
  1276. package/node_modules/@fps-games/playable-runtime/dist/types.js.map +1 -0
  1277. package/node_modules/@fps-games/playable-runtime/package.json +29 -0
  1278. package/node_modules/@fps-games/playable-runtime-data/dist/index.d.ts +19 -0
  1279. package/node_modules/@fps-games/playable-runtime-data/dist/index.d.ts.map +1 -0
  1280. package/node_modules/@fps-games/playable-runtime-data/dist/index.js +296 -0
  1281. package/node_modules/@fps-games/playable-runtime-data/dist/index.js.map +1 -0
  1282. package/node_modules/@fps-games/playable-runtime-data/package.json +21 -0
  1283. package/node_modules/@fps-games/playable-scene/dist/index.d.ts +4 -0
  1284. package/node_modules/@fps-games/playable-scene/dist/index.d.ts.map +1 -0
  1285. package/node_modules/@fps-games/playable-scene/dist/index.js +3 -0
  1286. package/node_modules/@fps-games/playable-scene/dist/index.js.map +1 -0
  1287. package/node_modules/@fps-games/{editor-core → playable-scene}/dist/transform-math.d.ts +1 -1
  1288. package/node_modules/@fps-games/{editor-core → playable-scene}/dist/transform-math.d.ts.map +1 -1
  1289. package/node_modules/@fps-games/playable-scene/package.json +19 -0
  1290. package/node_modules/@fps-games/plugin-api/dist/index.d.ts +138 -0
  1291. package/node_modules/@fps-games/plugin-api/dist/index.d.ts.map +1 -0
  1292. package/node_modules/@fps-games/plugin-api/dist/index.js +326 -0
  1293. package/node_modules/@fps-games/plugin-api/dist/index.js.map +1 -0
  1294. package/node_modules/@fps-games/plugin-api/package.json +19 -0
  1295. package/node_modules/@fps-games/plugin-assets/dist/reference.d.ts +5 -0
  1296. package/node_modules/@fps-games/plugin-assets/dist/reference.d.ts.map +1 -0
  1297. package/node_modules/@fps-games/plugin-assets/dist/reference.js +28 -0
  1298. package/node_modules/@fps-games/plugin-assets/dist/reference.js.map +1 -0
  1299. package/node_modules/@fps-games/plugin-assets/dist/runtime.d.ts +12 -0
  1300. package/node_modules/@fps-games/plugin-assets/dist/runtime.d.ts.map +1 -0
  1301. package/node_modules/@fps-games/plugin-assets/dist/runtime.js +38 -0
  1302. package/node_modules/@fps-games/plugin-assets/dist/runtime.js.map +1 -0
  1303. package/node_modules/@fps-games/plugin-assets/dist/version.d.ts +2 -0
  1304. package/node_modules/@fps-games/plugin-assets/dist/version.d.ts.map +1 -0
  1305. package/node_modules/@fps-games/plugin-assets/dist/version.js +2 -0
  1306. package/node_modules/@fps-games/plugin-assets/dist/version.js.map +1 -0
  1307. package/node_modules/@fps-games/plugin-assets/package.json +53 -0
  1308. package/node_modules/@fps-games/plugin-host/dist/index.d.ts +84 -0
  1309. package/node_modules/@fps-games/plugin-host/dist/index.d.ts.map +1 -0
  1310. package/node_modules/@fps-games/plugin-host/dist/index.js +886 -0
  1311. package/node_modules/@fps-games/plugin-host/dist/index.js.map +1 -0
  1312. package/node_modules/@fps-games/plugin-host/package.json +20 -0
  1313. package/node_modules/@fps-games/plugin-markers/dist/reference.d.ts +8 -0
  1314. package/node_modules/@fps-games/plugin-markers/dist/reference.d.ts.map +1 -0
  1315. package/node_modules/@fps-games/plugin-markers/dist/reference.js +37 -0
  1316. package/node_modules/@fps-games/plugin-markers/dist/reference.js.map +1 -0
  1317. package/node_modules/@fps-games/plugin-markers/dist/runtime.d.ts +13 -0
  1318. package/node_modules/@fps-games/plugin-markers/dist/runtime.d.ts.map +1 -0
  1319. package/node_modules/@fps-games/plugin-markers/dist/runtime.js +25 -0
  1320. package/node_modules/@fps-games/plugin-markers/dist/runtime.js.map +1 -0
  1321. package/node_modules/@fps-games/plugin-markers/dist/version.d.ts +2 -0
  1322. package/node_modules/@fps-games/plugin-markers/dist/version.d.ts.map +1 -0
  1323. package/node_modules/@fps-games/plugin-markers/dist/version.js +2 -0
  1324. package/node_modules/@fps-games/plugin-markers/dist/version.js.map +1 -0
  1325. package/node_modules/@fps-games/plugin-markers/package.json +53 -0
  1326. package/node_modules/@fps-games/plugin-materials/dist/reference.d.ts +5 -0
  1327. package/node_modules/@fps-games/plugin-materials/dist/reference.d.ts.map +1 -0
  1328. package/node_modules/@fps-games/plugin-materials/dist/reference.js +28 -0
  1329. package/node_modules/@fps-games/plugin-materials/dist/reference.js.map +1 -0
  1330. package/node_modules/@fps-games/plugin-materials/dist/runtime.d.ts +12 -0
  1331. package/node_modules/@fps-games/plugin-materials/dist/runtime.d.ts.map +1 -0
  1332. package/node_modules/@fps-games/plugin-materials/dist/runtime.js +33 -0
  1333. package/node_modules/@fps-games/plugin-materials/dist/runtime.js.map +1 -0
  1334. package/node_modules/@fps-games/plugin-materials/dist/version.d.ts +2 -0
  1335. package/node_modules/@fps-games/plugin-materials/dist/version.d.ts.map +1 -0
  1336. package/node_modules/@fps-games/plugin-materials/dist/version.js +2 -0
  1337. package/node_modules/@fps-games/plugin-materials/dist/version.js.map +1 -0
  1338. package/node_modules/@fps-games/plugin-materials/package.json +53 -0
  1339. package/node_modules/@fps-games/plugin-rendering/dist/reference.d.ts +5 -0
  1340. package/node_modules/@fps-games/plugin-rendering/dist/reference.d.ts.map +1 -0
  1341. package/node_modules/@fps-games/plugin-rendering/dist/reference.js +28 -0
  1342. package/node_modules/@fps-games/plugin-rendering/dist/reference.js.map +1 -0
  1343. package/node_modules/@fps-games/plugin-rendering/dist/runtime.d.ts +12 -0
  1344. package/node_modules/@fps-games/plugin-rendering/dist/runtime.d.ts.map +1 -0
  1345. package/node_modules/@fps-games/plugin-rendering/dist/runtime.js +26 -0
  1346. package/node_modules/@fps-games/plugin-rendering/dist/runtime.js.map +1 -0
  1347. package/node_modules/@fps-games/plugin-rendering/dist/version.d.ts +2 -0
  1348. package/node_modules/@fps-games/plugin-rendering/dist/version.d.ts.map +1 -0
  1349. package/node_modules/@fps-games/plugin-rendering/dist/version.js +2 -0
  1350. package/node_modules/@fps-games/plugin-rendering/dist/version.js.map +1 -0
  1351. package/node_modules/@fps-games/plugin-rendering/package.json +53 -0
  1352. package/node_modules/@fps-games/plugin-scene/dist/reference.d.ts +5 -0
  1353. package/node_modules/@fps-games/plugin-scene/dist/reference.d.ts.map +1 -0
  1354. package/node_modules/@fps-games/plugin-scene/dist/reference.js +30 -0
  1355. package/node_modules/@fps-games/plugin-scene/dist/reference.js.map +1 -0
  1356. package/node_modules/@fps-games/plugin-scene/dist/runtime.d.ts +13 -0
  1357. package/node_modules/@fps-games/plugin-scene/dist/runtime.d.ts.map +1 -0
  1358. package/node_modules/@fps-games/plugin-scene/dist/runtime.js +56 -0
  1359. package/node_modules/@fps-games/plugin-scene/dist/runtime.js.map +1 -0
  1360. package/node_modules/@fps-games/plugin-scene/dist/version.d.ts +2 -0
  1361. package/node_modules/@fps-games/plugin-scene/dist/version.d.ts.map +1 -0
  1362. package/node_modules/@fps-games/plugin-scene/dist/version.js +2 -0
  1363. package/node_modules/@fps-games/plugin-scene/dist/version.js.map +1 -0
  1364. package/node_modules/@fps-games/plugin-scene/package.json +53 -0
  1365. package/node_modules/@fps-games/plugin-shadows/dist/reference.d.ts +5 -0
  1366. package/node_modules/@fps-games/plugin-shadows/dist/reference.d.ts.map +1 -0
  1367. package/node_modules/@fps-games/plugin-shadows/dist/reference.js +27 -0
  1368. package/node_modules/@fps-games/plugin-shadows/dist/reference.js.map +1 -0
  1369. package/node_modules/@fps-games/plugin-shadows/dist/runtime.d.ts +12 -0
  1370. package/node_modules/@fps-games/plugin-shadows/dist/runtime.d.ts.map +1 -0
  1371. package/node_modules/@fps-games/plugin-shadows/dist/runtime.js +72 -0
  1372. package/node_modules/@fps-games/plugin-shadows/dist/runtime.js.map +1 -0
  1373. package/node_modules/@fps-games/plugin-shadows/dist/version.d.ts +2 -0
  1374. package/node_modules/@fps-games/plugin-shadows/dist/version.d.ts.map +1 -0
  1375. package/node_modules/@fps-games/plugin-shadows/dist/version.js +2 -0
  1376. package/node_modules/@fps-games/plugin-shadows/dist/version.js.map +1 -0
  1377. package/node_modules/@fps-games/plugin-shadows/package.json +56 -0
  1378. package/node_modules/semver/LICENSE +15 -0
  1379. package/node_modules/semver/README.md +680 -0
  1380. package/node_modules/semver/bin/semver.js +195 -0
  1381. package/node_modules/semver/classes/comparator.js +143 -0
  1382. package/node_modules/semver/classes/index.js +7 -0
  1383. package/node_modules/semver/classes/range.js +577 -0
  1384. package/node_modules/semver/classes/semver.js +350 -0
  1385. package/node_modules/semver/functions/clean.js +8 -0
  1386. package/node_modules/semver/functions/cmp.js +54 -0
  1387. package/node_modules/semver/functions/coerce.js +62 -0
  1388. package/node_modules/semver/functions/compare-build.js +9 -0
  1389. package/node_modules/semver/functions/compare-loose.js +5 -0
  1390. package/node_modules/semver/functions/compare.js +7 -0
  1391. package/node_modules/semver/functions/diff.js +60 -0
  1392. package/node_modules/semver/functions/eq.js +5 -0
  1393. package/node_modules/semver/functions/gt.js +5 -0
  1394. package/node_modules/semver/functions/gte.js +5 -0
  1395. package/node_modules/semver/functions/inc.js +21 -0
  1396. package/node_modules/semver/functions/lt.js +5 -0
  1397. package/node_modules/semver/functions/lte.js +5 -0
  1398. package/node_modules/semver/functions/major.js +5 -0
  1399. package/node_modules/semver/functions/minor.js +5 -0
  1400. package/node_modules/semver/functions/neq.js +5 -0
  1401. package/node_modules/semver/functions/parse.js +18 -0
  1402. package/node_modules/semver/functions/patch.js +5 -0
  1403. package/node_modules/semver/functions/prerelease.js +8 -0
  1404. package/node_modules/semver/functions/rcompare.js +5 -0
  1405. package/node_modules/semver/functions/rsort.js +5 -0
  1406. package/node_modules/semver/functions/satisfies.js +12 -0
  1407. package/node_modules/semver/functions/sort.js +5 -0
  1408. package/node_modules/semver/functions/truncate.js +48 -0
  1409. package/node_modules/semver/functions/valid.js +8 -0
  1410. package/node_modules/semver/index.js +93 -0
  1411. package/node_modules/semver/internal/constants.js +37 -0
  1412. package/node_modules/semver/internal/debug.js +11 -0
  1413. package/node_modules/semver/internal/identifiers.js +29 -0
  1414. package/node_modules/semver/internal/lrucache.js +42 -0
  1415. package/node_modules/semver/internal/parse-options.js +17 -0
  1416. package/node_modules/semver/internal/re.js +223 -0
  1417. package/node_modules/semver/package.json +78 -0
  1418. package/node_modules/semver/preload.js +4 -0
  1419. package/node_modules/semver/range.bnf +17 -0
  1420. package/node_modules/semver/ranges/gtr.js +6 -0
  1421. package/node_modules/semver/ranges/intersects.js +9 -0
  1422. package/node_modules/semver/ranges/ltr.js +6 -0
  1423. package/node_modules/semver/ranges/max-satisfying.js +27 -0
  1424. package/node_modules/semver/ranges/min-satisfying.js +26 -0
  1425. package/node_modules/semver/ranges/min-version.js +63 -0
  1426. package/node_modules/semver/ranges/outside.js +82 -0
  1427. package/node_modules/semver/ranges/simplify.js +49 -0
  1428. package/node_modules/semver/ranges/subset.js +249 -0
  1429. package/node_modules/semver/ranges/to-comparators.js +10 -0
  1430. package/node_modules/semver/ranges/valid.js +13 -0
  1431. package/package.json +55 -10
  1432. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-system.d.ts +0 -38
  1433. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-system.d.ts.map +0 -1
  1434. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-system.js +0 -173
  1435. package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-system.js.map +0 -1
  1436. package/node_modules/@fps-games/editor-babylon/dist/legacy-runtime.d.ts +0 -5
  1437. package/node_modules/@fps-games/editor-babylon/dist/legacy-runtime.d.ts.map +0 -1
  1438. package/node_modules/@fps-games/editor-babylon/dist/legacy-runtime.js +0 -5
  1439. package/node_modules/@fps-games/editor-babylon/dist/legacy-runtime.js.map +0 -1
  1440. package/node_modules/@fps-games/editor-babylon/dist/rendering.d.ts.map +0 -1
  1441. package/node_modules/@fps-games/editor-babylon/dist/rendering.js.map +0 -1
  1442. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/identity.d.ts.map +0 -1
  1443. package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/identity.js.map +0 -1
  1444. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/profile.d.ts +0 -20
  1445. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/profile.d.ts.map +0 -1
  1446. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/profile.js +0 -1027
  1447. package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/profile.js.map +0 -1
  1448. package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/legacy.d.ts.map +0 -1
  1449. package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/legacy.js.map +0 -1
  1450. package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/quality.d.ts.map +0 -1
  1451. package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/quality.js.map +0 -1
  1452. package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/types.d.ts.map +0 -1
  1453. package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/types.js.map +0 -1
  1454. /package/node_modules/@fps-games/{editor-core → playable-scene}/dist/transform-math.js +0 -0
  1455. /package/node_modules/@fps-games/{editor-core → playable-scene}/dist/transform-math.js.map +0 -0
@@ -30,12 +30,16 @@ class BabylonPlanarShadowSystem {
30
30
  this.casters = new Map();
31
31
  this.receivers = new Map();
32
32
  this.syncObservers = new Map();
33
+ this.instancedBatches = new Map();
34
+ this.instancedEntriesByRoot = new Map();
33
35
  this.renderObserver = null;
36
+ this.instancedBatchSyncObserver = null;
34
37
  this.meshAddedObserver = null;
35
38
  this.initialized = false;
36
39
  this.casterPatterns = [];
37
40
  this.resolvedPlaneNormal = Vector3.Up();
38
41
  this.resolvedPlaneHeight = 0;
42
+ this.patternNameCache = null;
39
43
  this.options = resolvePlanarShadowOptions(options);
40
44
  this.casterPatterns = [...this.options.casters.includePatterns];
41
45
  }
@@ -48,6 +52,7 @@ class BabylonPlanarShadowSystem {
48
52
  this.baseMaterial = this.createShadowMaterial();
49
53
  this.materials.add(this.baseMaterial);
50
54
  this.renderObserver = this.scene.onBeforeRenderObservable.add(() => this.updateUniforms());
55
+ this.instancedBatchSyncObserver = this.scene.onBeforeRenderObservable.add(() => this.syncInstancedBatches());
51
56
  this.initialized = true;
52
57
  this.refresh();
53
58
  }
@@ -55,7 +60,7 @@ class BabylonPlanarShadowSystem {
55
60
  const root = this.findCasterRoot(mesh);
56
61
  if (!this.initialized || this.casters.has(root))
57
62
  return false;
58
- if (!this.isValidShadowSource(mesh))
63
+ if (this.getInvalidShadowSourceReason(mesh))
59
64
  return false;
60
65
  const shadow = this.createShadowForNode(root);
61
66
  if (!shadow)
@@ -133,12 +138,21 @@ class BabylonPlanarShadowSystem {
133
138
  refresh() {
134
139
  if (!this.initialized)
135
140
  return;
136
- this.pruneDisposedCasters();
137
- this.refreshReceivers();
138
- for (const mesh of this.scene.meshes)
139
- this.tryAutoAddCaster(mesh);
140
- if (this.options.casters.autoDetectAll || this.casterPatterns.length > 0 || this.options.receivers.patterns.length > 0) {
141
- this.ensureMeshObserver();
141
+ const previousPatternNameCache = this.patternNameCache;
142
+ this.patternNameCache = new WeakMap();
143
+ try {
144
+ this.pruneDisposedCasters();
145
+ this.refreshReceivers();
146
+ if (this.options.casters.autoDetectAll || this.casterPatterns.length > 0) {
147
+ for (const mesh of this.scene.meshes)
148
+ this.tryAutoAddCaster(mesh);
149
+ }
150
+ if (this.options.casters.autoDetectAll || this.casterPatterns.length > 0 || this.options.receivers.patterns.length > 0) {
151
+ this.ensureMeshObserver();
152
+ }
153
+ }
154
+ finally {
155
+ this.patternNameCache = previousPatternNameCache;
142
156
  }
143
157
  }
144
158
  setOptions(options) {
@@ -179,6 +193,12 @@ class BabylonPlanarShadowSystem {
179
193
  projectedMeshCount: info.projectedMeshCount,
180
194
  convexHullMeshCount: info.convexHullMeshCount,
181
195
  alphaCutoutMeshCount: info.alphaCutoutMeshCount,
196
+ instancedCasterCount: info.instancedCasterCount,
197
+ batchMeshCount: info.batchMeshCount,
198
+ instancedBatchIds: [...info.instancedBatchIds],
199
+ instancedBatchNames: [...info.instancedBatchNames],
200
+ independentProjectedMeshCount: info.independentProjectedMeshCount,
201
+ visibleInstanceCount: info.visibleInstanceCount,
182
202
  alphaCutoutChannels: [...info.alphaCutoutChannels],
183
203
  alphaCutoutUvSets: [...info.alphaCutoutUvSets],
184
204
  alphaCutoutLevels: [...info.alphaCutoutLevels],
@@ -188,6 +208,7 @@ class BabylonPlanarShadowSystem {
188
208
  z: weights.z,
189
209
  })),
190
210
  fallbackReasons: [...info.fallbackReasons],
211
+ instancingFallbackReasons: [...info.instancingFallbackReasons],
191
212
  }));
192
213
  }
193
214
  dispose() {
@@ -195,6 +216,10 @@ class BabylonPlanarShadowSystem {
195
216
  this.scene.onBeforeRenderObservable.remove(this.renderObserver);
196
217
  this.renderObserver = null;
197
218
  }
219
+ if (this.instancedBatchSyncObserver) {
220
+ this.scene.onBeforeRenderObservable.remove(this.instancedBatchSyncObserver);
221
+ this.instancedBatchSyncObserver = null;
222
+ }
198
223
  if (this.meshAddedObserver) {
199
224
  this.scene.onNewMeshAddedObservable.remove(this.meshAddedObserver);
200
225
  this.meshAddedObserver = null;
@@ -205,6 +230,8 @@ class BabylonPlanarShadowSystem {
205
230
  }
206
231
  for (const mesh of [...this.casters.keys()])
207
232
  this.disposeCaster(mesh);
233
+ for (const batch of [...this.instancedBatches.values()])
234
+ this.disposeInstancedBatch(batch);
208
235
  for (const mesh of [...this.receivers.keys()])
209
236
  this.removeReceiver(mesh);
210
237
  for (const material of this.materials)
@@ -425,18 +452,58 @@ class BabylonPlanarShadowSystem {
425
452
  this.scene.onBeforeRenderObservable.remove(observer);
426
453
  this.syncObservers.delete(root);
427
454
  }
428
- for (const shadowMesh of info.shadow.getChildMeshes(false)) {
429
- if (shadowMesh instanceof Mesh
430
- && shadowMesh.material
431
- && shadowMesh.material !== this.baseMaterial
432
- && shadowMesh.material !== this.flatMaterial) {
433
- this.materials.delete(shadowMesh.material);
434
- shadowMesh.material.dispose();
455
+ this.removeInstancedEntriesForRoot(root);
456
+ if (info.independentProjectedMeshCount > 0 || info.convexHullMeshCount > 0) {
457
+ for (const shadowMesh of info.shadow.getChildMeshes(false)) {
458
+ if (shadowMesh instanceof Mesh
459
+ && shadowMesh.material
460
+ && shadowMesh.material !== this.baseMaterial
461
+ && shadowMesh.material !== this.flatMaterial) {
462
+ this.materials.delete(shadowMesh.material);
463
+ shadowMesh.material.dispose();
464
+ }
435
465
  }
466
+ info.shadow.dispose();
436
467
  }
437
- info.shadow.dispose();
438
468
  this.casters.delete(root);
439
469
  }
470
+ removeInstancedEntriesForRoot(root) {
471
+ const entries = this.instancedEntriesByRoot.get(root);
472
+ if (!entries || entries.length === 0)
473
+ return;
474
+ const entriesByBatch = new Map();
475
+ for (const entry of entries) {
476
+ const batchEntries = entriesByBatch.get(entry.batchKey) ?? new Set();
477
+ batchEntries.add(entry);
478
+ entriesByBatch.set(entry.batchKey, batchEntries);
479
+ }
480
+ for (const [batchKey, batchEntries] of entriesByBatch) {
481
+ const batch = this.instancedBatches.get(batchKey);
482
+ if (!batch)
483
+ continue;
484
+ batch.entries = batch.entries.filter(candidate => !batchEntries.has(candidate));
485
+ batch.entries.forEach((candidate, index) => {
486
+ candidate.instanceIndex = index;
487
+ });
488
+ if (batch.entries.length === 0) {
489
+ this.disposeInstancedBatch(batch);
490
+ }
491
+ else {
492
+ this.markInstancedBatchBuffersDirty(batch);
493
+ }
494
+ }
495
+ this.instancedEntriesByRoot.delete(root);
496
+ }
497
+ disposeInstancedBatch(batch) {
498
+ this.instancedBatches.delete(batch.key);
499
+ batch.shadow.thinInstanceSetBuffer('shadowVisibility', null);
500
+ batch.shadow.thinInstanceSetBuffer('matrix', null);
501
+ if (batch.material !== this.baseMaterial) {
502
+ this.materials.delete(batch.material);
503
+ batch.material.dispose();
504
+ }
505
+ batch.shadow.dispose();
506
+ }
440
507
  rebuildCasters() {
441
508
  const roots = [...this.casters.keys()].filter((root) => !isDisposedNode(root));
442
509
  for (const root of roots)
@@ -447,10 +514,10 @@ class BabylonPlanarShadowSystem {
447
514
  tryAutoAddCaster(mesh) {
448
515
  if (!this.initialized || this.casters.has(mesh))
449
516
  return;
450
- if (!this.isValidShadowSource(mesh))
451
- return;
452
517
  if (!this.options.casters.autoDetectAll && !this.matchesCasterPattern(mesh))
453
518
  return;
519
+ if (!this.isValidShadowSource(mesh))
520
+ return;
454
521
  const root = this.findCasterRoot(mesh);
455
522
  if (this.isAlreadyCoveredByCaster(root))
456
523
  return;
@@ -475,10 +542,16 @@ class BabylonPlanarShadowSystem {
475
542
  const validMeshes = collectNodeMeshes(root).filter((mesh) => this.isValidShadowSource(mesh));
476
543
  if (validMeshes.length === 0)
477
544
  return null;
478
- const shadowRoot = new TransformNode(`${root.name}_planarShadowRoot`, this.scene);
545
+ let shadowRoot = null;
546
+ const ensureShadowRoot = () => {
547
+ shadowRoot ?? (shadowRoot = new TransformNode(`${root.name}_planarShadowRoot`, this.scene));
548
+ return shadowRoot;
549
+ };
479
550
  let hasSkeleton = false;
480
551
  const pairs = [];
552
+ const instancedEntries = [];
481
553
  const fallbackReasons = [];
554
+ const instancingFallbackReasons = [];
482
555
  let sharedSkeleton = null;
483
556
  let sharedMaterial = null;
484
557
  for (const mesh of validMeshes) {
@@ -486,8 +559,20 @@ class BabylonPlanarShadowSystem {
486
559
  continue;
487
560
  const geometrySource = mesh instanceof InstancedMesh ? mesh.sourceMesh : mesh;
488
561
  const strategy = this.options.projection.strategy;
562
+ const instancingEligibility = this.resolveInstancingEligibility(mesh);
563
+ if (instancingEligibility.eligible) {
564
+ const instanced = this.addInstancedShadowMesh(root, mesh, instancingEligibility);
565
+ if (instanced) {
566
+ instancedEntries.push(instanced);
567
+ continue;
568
+ }
569
+ instancingFallbackReasons.push(`${mesh.name}: instanced projected batch unavailable`);
570
+ }
571
+ else {
572
+ instancingFallbackReasons.push(`${mesh.name}: ${instancingEligibility.reason}`);
573
+ }
489
574
  if (strategy !== 'convex-hull') {
490
- const alphaCutout = resolvePlanarShadowAlphaCutout(geometrySource);
575
+ const alphaCutout = instancingEligibility.alphaCutout;
491
576
  const material = this.resolveShadowMaterial(geometrySource, sharedSkeleton, sharedMaterial, alphaCutout);
492
577
  if (geometrySource.skeleton) {
493
578
  hasSkeleton = true;
@@ -498,7 +583,7 @@ class BabylonPlanarShadowSystem {
498
583
  const shadowMesh = material ? this.createProjectedShadowMesh(mesh, material) : null;
499
584
  if (shadowMesh) {
500
585
  const alphaCutoutLayers = alphaCutout?.layers.filter((layer) => !!layer) ?? [];
501
- shadowMesh.parent = shadowRoot;
586
+ shadowMesh.parent = ensureShadowRoot();
502
587
  pairs.push({
503
588
  mode: 'projected-mesh',
504
589
  source: mesh,
@@ -517,7 +602,7 @@ class BabylonPlanarShadowSystem {
517
602
  }
518
603
  const shadowMesh = this.createHullShadowMesh(mesh);
519
604
  if (shadowMesh) {
520
- shadowMesh.parent = shadowRoot;
605
+ shadowMesh.parent = ensureShadowRoot();
521
606
  pairs.push({
522
607
  mode: 'flat-hull',
523
608
  source: mesh,
@@ -533,46 +618,279 @@ class BabylonPlanarShadowSystem {
533
618
  fallbackReasons.push(`${mesh.name}: convex hull geometry unavailable`);
534
619
  }
535
620
  }
536
- if (pairs.length === 0) {
537
- shadowRoot.dispose();
621
+ if (pairs.length === 0 && instancedEntries.length === 0) {
622
+ this.removeInstancedEntriesForRoot(root);
538
623
  return null;
539
624
  }
540
- const sync = () => {
541
- if (shadowRoot.isDisposed())
542
- return;
543
- for (const pair of pairs) {
544
- if (pair.source.isDisposed() || pair.shadow.isDisposed())
545
- continue;
546
- if (pair.mode === 'flat-hull') {
547
- this.updateHullShadowMesh(pair.source, pair.shadow);
548
- }
549
- else {
550
- pair.shadow.setEnabled(pair.source.isEnabled());
551
- pair.shadow.isVisible = pair.source.isVisible;
552
- pair.source.computeWorldMatrix(true).decompose(pair.shadow.scaling, pair.shadow.rotationQuaternion, pair.shadow.position);
625
+ if (pairs.length > 0 && shadowRoot) {
626
+ const sync = () => {
627
+ if (!shadowRoot || shadowRoot.isDisposed())
628
+ return;
629
+ for (const pair of pairs) {
630
+ if (pair.source.isDisposed() || pair.shadow.isDisposed())
631
+ continue;
632
+ if (pair.mode === 'flat-hull') {
633
+ this.updateHullShadowMesh(pair.source, pair.shadow);
634
+ }
635
+ else {
636
+ pair.shadow.setEnabled(pair.source.isEnabled());
637
+ pair.shadow.isVisible = pair.source.isVisible;
638
+ pair.source.computeWorldMatrix(true).decompose(pair.shadow.scaling, pair.shadow.rotationQuaternion, pair.shadow.position);
639
+ }
553
640
  }
554
- }
555
- };
556
- sync();
557
- const observer = this.scene.onBeforeRenderObservable.add(sync);
558
- this.syncObservers.set(root, observer);
641
+ };
642
+ sync();
643
+ const observer = this.scene.onBeforeRenderObservable.add(sync);
644
+ this.syncObservers.set(root, observer);
645
+ }
646
+ const instancedBatchKeys = uniqueStrings(instancedEntries.map((entry) => entry.batchKey));
647
+ const instancedBatchNames = uniqueStrings(instancedBatchKeys.map((key) => this.instancedBatches.get(key)?.shadow.name ?? ''));
648
+ const instancedAlphaCutoutLayers = instancedEntries.flatMap((entry) => {
649
+ const batch = this.instancedBatches.get(entry.batchKey);
650
+ return batch?.alphaCutout?.layers.filter((layer) => !!layer) ?? [];
651
+ });
652
+ const instancedAlphaCutoutMeshCount = instancedEntries.filter((entry) => {
653
+ const batch = this.instancedBatches.get(entry.batchKey);
654
+ return !!batch?.alphaCutout;
655
+ }).length;
656
+ const independentProjectedMeshCount = pairs.filter((pair) => pair.mode === 'projected-mesh').length;
657
+ const visibleInstanceCount = instancedEntries.filter((entry) => readPlanarShadowEffectiveVisibility(entry.source)).length;
559
658
  return {
560
659
  source: root,
561
- shadow: shadowRoot,
562
- sourceMeshNames: uniqueStrings(pairs.map((pair) => pair.source.name)),
563
- sourceMeshUniqueIds: uniqueNumbers(pairs.map((pair) => pair.source.uniqueId)),
660
+ shadow: shadowRoot ?? this.instancedBatches.get(instancedEntries[0]?.batchKey)?.shadow ?? root,
661
+ sourceMeshNames: uniqueStrings([
662
+ ...pairs.map((pair) => pair.source.name),
663
+ ...instancedEntries.map((entry) => entry.source.name),
664
+ ]),
665
+ sourceMeshUniqueIds: uniqueNumbers([
666
+ ...pairs.map((pair) => pair.source.uniqueId),
667
+ ...instancedEntries.map((entry) => entry.source.uniqueId),
668
+ ]),
564
669
  hasSkeleton,
565
- strategy: summarizePlanarShadowStrategy(pairs),
566
- projectedMeshCount: pairs.filter((pair) => pair.mode === 'projected-mesh').length,
670
+ strategy: summarizePlanarShadowStrategy(pairs, instancedEntries.length),
671
+ projectedMeshCount: independentProjectedMeshCount + instancedBatchKeys.length,
567
672
  convexHullMeshCount: pairs.filter((pair) => pair.mode === 'flat-hull').length,
568
- alphaCutoutMeshCount: pairs.filter((pair) => pair.alphaCutout).length,
569
- alphaCutoutChannels: pairs.flatMap((pair) => pair.alphaCutoutChannels),
570
- alphaCutoutUvSets: pairs.flatMap((pair) => pair.alphaCutoutUvSets),
571
- alphaCutoutLevels: pairs.flatMap((pair) => pair.alphaCutoutLevels),
572
- alphaCutoutLuminanceWeights: pairs.flatMap((pair) => pair.alphaCutoutLuminanceWeights),
673
+ alphaCutoutMeshCount: pairs.filter((pair) => pair.alphaCutout).length + instancedAlphaCutoutMeshCount,
674
+ instancedCasterCount: instancedEntries.length,
675
+ batchMeshCount: instancedBatchKeys.length,
676
+ instancedBatchIds: instancedBatchKeys,
677
+ instancedBatchNames,
678
+ independentProjectedMeshCount,
679
+ visibleInstanceCount,
680
+ alphaCutoutChannels: [
681
+ ...pairs.flatMap((pair) => pair.alphaCutoutChannels),
682
+ ...instancedAlphaCutoutLayers.map((layer) => layer.channel),
683
+ ],
684
+ alphaCutoutUvSets: [
685
+ ...pairs.flatMap((pair) => pair.alphaCutoutUvSets),
686
+ ...instancedAlphaCutoutLayers.map((layer) => layer.coordinatesIndex),
687
+ ],
688
+ alphaCutoutLevels: [
689
+ ...pairs.flatMap((pair) => pair.alphaCutoutLevels),
690
+ ...instancedAlphaCutoutLayers.map((layer) => layer.level),
691
+ ],
692
+ alphaCutoutLuminanceWeights: [
693
+ ...pairs.flatMap((pair) => pair.alphaCutoutLuminanceWeights),
694
+ ...instancedAlphaCutoutLayers.map((layer) => layer.luminanceWeights),
695
+ ],
573
696
  fallbackReasons,
697
+ instancingFallbackReasons,
574
698
  };
575
699
  }
700
+ resolveInstancingEligibility(source) {
701
+ const geometrySource = source instanceof InstancedMesh ? source.sourceMesh : source;
702
+ const alphaCutout = resolvePlanarShadowAlphaCutout(geometrySource);
703
+ if (this.options.projection.strategy !== 'auto') {
704
+ return {
705
+ eligible: false,
706
+ reason: `projection strategy ${this.options.projection.strategy} bypasses instanced backend`,
707
+ alphaCutout,
708
+ };
709
+ }
710
+ if (this.requiresPerShadowMaterial()) {
711
+ return {
712
+ eligible: false,
713
+ reason: 'footprintScale requires per-caster projected material',
714
+ alphaCutout,
715
+ };
716
+ }
717
+ if (!geometrySource.geometry) {
718
+ return {
719
+ eligible: false,
720
+ reason: 'geometry unavailable',
721
+ alphaCutout,
722
+ };
723
+ }
724
+ if (geometrySource.skeleton) {
725
+ return {
726
+ eligible: false,
727
+ reason: 'skinned caster requires independent projected mesh',
728
+ alphaCutout,
729
+ };
730
+ }
731
+ if (geometrySource.morphTargetManager) {
732
+ return {
733
+ eligible: false,
734
+ reason: 'morph target caster requires independent projected mesh',
735
+ alphaCutout,
736
+ };
737
+ }
738
+ if (geometrySource.hasThinInstances) {
739
+ return {
740
+ eligible: false,
741
+ reason: 'source mesh thin instances require independent projected mesh',
742
+ alphaCutout,
743
+ };
744
+ }
745
+ const alphaSignature = createPlanarShadowInstancedAlphaCutoutSignature(alphaCutout);
746
+ if (!alphaSignature.signature) {
747
+ return {
748
+ eligible: false,
749
+ reason: alphaSignature.reason,
750
+ alphaCutout,
751
+ };
752
+ }
753
+ const geometryId = readPlanarShadowGeometryIdentity(geometrySource);
754
+ return {
755
+ eligible: true,
756
+ batchKey: [
757
+ 'projected',
758
+ `geometry:${geometryId}`,
759
+ `alpha:${alphaSignature.signature}`,
760
+ `shadowGroup:${this.options.stencil.shadowRenderingGroup}`,
761
+ `stencil:${this.options.stencil.enabled ? 1 : 0}`,
762
+ ].join('|'),
763
+ geometrySource,
764
+ alphaCutout,
765
+ alphaCutoutSignature: alphaSignature.signature,
766
+ };
767
+ }
768
+ addInstancedShadowMesh(root, source, eligibility) {
769
+ const batch = this.getOrCreateInstancedBatch(eligibility);
770
+ if (!batch)
771
+ return null;
772
+ const entry = {
773
+ root,
774
+ source,
775
+ geometrySource: eligibility.geometrySource,
776
+ instanceIndex: batch.entries.length,
777
+ batchKey: eligibility.batchKey,
778
+ };
779
+ batch.entries.push(entry);
780
+ const entries = this.instancedEntriesByRoot.get(root) ?? [];
781
+ entries.push(entry);
782
+ this.instancedEntriesByRoot.set(root, entries);
783
+ this.markInstancedBatchBuffersDirty(batch);
784
+ return entry;
785
+ }
786
+ getOrCreateInstancedBatch(eligibility) {
787
+ const existing = this.instancedBatches.get(eligibility.batchKey);
788
+ if (existing)
789
+ return existing;
790
+ const material = this.resolveShadowMaterial(eligibility.geometrySource, null, null, eligibility.alphaCutout);
791
+ if (!material)
792
+ return null;
793
+ const shadow = this.createInstancedProjectedShadowMesh(eligibility.geometrySource, material);
794
+ if (!shadow) {
795
+ if (material !== this.baseMaterial) {
796
+ this.materials.delete(material);
797
+ material.dispose();
798
+ }
799
+ return null;
800
+ }
801
+ const batch = {
802
+ key: eligibility.batchKey,
803
+ shadow,
804
+ material,
805
+ geometrySource: eligibility.geometrySource,
806
+ alphaCutout: eligibility.alphaCutout,
807
+ entries: [],
808
+ matrixData: new Float32Array(0),
809
+ visibilityData: new Float32Array(0),
810
+ buffersDirty: true,
811
+ };
812
+ this.instancedBatches.set(batch.key, batch);
813
+ return batch;
814
+ }
815
+ createInstancedProjectedShadowMesh(geometrySource, material) {
816
+ const shadowMesh = geometrySource.clone(`${geometrySource.name}_planarShadowBatch`, null, true, false);
817
+ if (!shadowMesh)
818
+ return null;
819
+ shadowMesh.parent = null;
820
+ shadowMesh.position.setAll(0);
821
+ shadowMesh.rotation.setAll(0);
822
+ shadowMesh.scaling.setAll(1);
823
+ shadowMesh.rotationQuaternion = null;
824
+ shadowMesh.material = material;
825
+ shadowMesh.isPickable = false;
826
+ shadowMesh.receiveShadows = false;
827
+ shadowMesh.renderingGroupId = this.options.stencil.shadowRenderingGroup;
828
+ shadowMesh.alphaIndex = PLANAR_SHADOW_ALPHA_INDEX;
829
+ shadowMesh.renderOutline = false;
830
+ shadowMesh.renderOverlay = false;
831
+ shadowMesh.alwaysSelectAsActiveMesh = true;
832
+ shadowMesh.metadata = {
833
+ ...(shadowMesh.metadata && typeof shadowMesh.metadata === 'object' ? shadowMesh.metadata : {}),
834
+ disablePlanarShadow: true,
835
+ planarShadowInternal: true,
836
+ planarShadowInstancedBatch: true,
837
+ };
838
+ shadowMesh.thinInstanceSetBuffer('matrix', new Float32Array(0), 16, false);
839
+ shadowMesh.thinInstanceSetBuffer('shadowVisibility', new Float32Array(0), 1, false);
840
+ return shadowMesh;
841
+ }
842
+ rebuildInstancedBatchBuffers(batch) {
843
+ const instanceCount = batch.entries.length;
844
+ batch.matrixData = new Float32Array(instanceCount * 16);
845
+ batch.visibilityData = new Float32Array(instanceCount);
846
+ this.writeInstancedBatchData(batch);
847
+ batch.shadow.thinInstanceSetBuffer('matrix', batch.matrixData, 16, false);
848
+ batch.shadow.thinInstanceSetBuffer('shadowVisibility', batch.visibilityData, 1, false);
849
+ batch.shadow.thinInstanceCount = instanceCount;
850
+ batch.buffersDirty = false;
851
+ batch.shadow.isVisible = instanceCount > 0;
852
+ }
853
+ syncInstancedBatches() {
854
+ for (const batch of this.instancedBatches.values()) {
855
+ if (this.shouldRebuildInstancedBatchBuffers(batch)) {
856
+ this.rebuildInstancedBatchBuffers(batch);
857
+ }
858
+ else {
859
+ this.writeInstancedBatchData(batch);
860
+ batch.shadow.thinInstanceBufferUpdated('matrix');
861
+ batch.shadow.thinInstanceBufferUpdated('shadowVisibility');
862
+ }
863
+ batch.shadow.isVisible = batch.entries.length > 0 && batch.visibilityData.some(value => value >= 0.5);
864
+ }
865
+ }
866
+ markInstancedBatchBuffersDirty(batch) {
867
+ batch.buffersDirty = true;
868
+ batch.shadow.thinInstanceCount = batch.entries.length;
869
+ }
870
+ shouldRebuildInstancedBatchBuffers(batch) {
871
+ return batch.buffersDirty
872
+ || batch.matrixData.length !== batch.entries.length * 16
873
+ || batch.visibilityData.length !== batch.entries.length;
874
+ }
875
+ writeInstancedBatchData(batch) {
876
+ batch.entries.forEach((entry, index) => {
877
+ entry.instanceIndex = index;
878
+ if (entry.source.isDisposed()) {
879
+ Matrix.Identity().copyToArray(batch.matrixData, index * 16);
880
+ batch.visibilityData[index] = 0;
881
+ return;
882
+ }
883
+ entry.source.computeWorldMatrix(true);
884
+ entry.source.getWorldMatrix().copyToArray(batch.matrixData, index * 16);
885
+ batch.visibilityData[index] = readPlanarShadowEffectiveVisibility(entry.source) ? 1 : 0;
886
+ });
887
+ for (const [root, info] of this.casters) {
888
+ const entries = this.instancedEntriesByRoot.get(root);
889
+ if (!entries?.some((entry) => entry.batchKey === batch.key))
890
+ continue;
891
+ info.visibleInstanceCount = entries.filter((entry) => readPlanarShadowEffectiveVisibility(entry.source)).length;
892
+ }
893
+ }
576
894
  resolveSkeletonShadowMaterial(geometrySource, sharedSkeleton, sharedMaterial) {
577
895
  if (geometrySource.skeleton === sharedSkeleton && sharedMaterial)
578
896
  return sharedMaterial;
@@ -664,29 +982,36 @@ class BabylonPlanarShadowSystem {
664
982
  shadowMesh.isVisible = true;
665
983
  }
666
984
  isValidShadowSource(mesh) {
985
+ return this.getInvalidShadowSourceReason(mesh) === null;
986
+ }
987
+ getInvalidShadowSourceReason(mesh) {
988
+ if (isDisposedNode(mesh))
989
+ return 'source disposed';
667
990
  if (!(mesh instanceof Mesh) && !(mesh instanceof InstancedMesh))
668
- return false;
991
+ return 'source is not a mesh';
669
992
  if (mesh instanceof Mesh && !mesh.geometry)
670
- return false;
993
+ return 'geometry unavailable';
671
994
  if (mesh instanceof InstancedMesh && !mesh.sourceMesh.geometry)
672
- return false;
673
- if (!mesh.isVisible || !mesh.isEnabled())
674
- return false;
995
+ return 'instance source geometry unavailable';
675
996
  if (hasDisablePlanarShadowMetadata(mesh))
676
- return false;
677
- if (this.matchesExcludePattern(mesh) || this.hasExcludedAncestor(mesh))
678
- return false;
997
+ return 'planar shadow disabled by metadata';
998
+ if (this.matchesExcludePattern(mesh))
999
+ return 'source matches exclude pattern';
1000
+ if (this.hasExcludedAncestor(mesh))
1001
+ return 'ancestor matches exclude or disabled pattern';
679
1002
  if (this.matchesReceiverPattern(mesh))
680
- return false;
1003
+ return 'source matches receiver pattern';
681
1004
  mesh.computeWorldMatrix(true);
682
1005
  const size = mesh.getBoundingInfo()?.boundingBox.extendSizeWorld;
683
1006
  if (!size)
684
- return true;
1007
+ return null;
685
1008
  const volume = size.x * size.y * size.z;
686
1009
  if (volume >= this.options.casters.minVolume)
687
- return true;
1010
+ return null;
688
1011
  const maxProjectedArea = Math.max(size.x * size.y, size.x * size.z, size.y * size.z);
689
- return maxProjectedArea >= this.options.casters.minVolume;
1012
+ return maxProjectedArea >= this.options.casters.minVolume
1013
+ ? null
1014
+ : `bounds below minVolume volume=${volume} maxProjectedArea=${maxProjectedArea}`;
690
1015
  }
691
1016
  findCasterRoot(mesh) {
692
1017
  let topmost = mesh;
@@ -706,7 +1031,7 @@ class BabylonPlanarShadowSystem {
706
1031
  return topmost;
707
1032
  }
708
1033
  matchesCasterPattern(mesh) {
709
- return this.casterPatterns.some((pattern) => nodeOrAncestorNameIncludes(mesh, pattern));
1034
+ return this.casterPatterns.some((pattern) => this.nodeOrAncestorNameIncludes(mesh, pattern));
710
1035
  }
711
1036
  matchesReceiver(mesh) {
712
1037
  return this.options.stencil.enabled
@@ -717,7 +1042,7 @@ class BabylonPlanarShadowSystem {
717
1042
  && this.matchesReceiverPattern(mesh);
718
1043
  }
719
1044
  matchesReceiverPattern(mesh) {
720
- return this.options.receivers.patterns.some((pattern) => nodeOrAncestorNameIncludes(mesh, pattern));
1045
+ return this.options.receivers.patterns.some((pattern) => this.nodeOrAncestorNameIncludes(mesh, pattern));
721
1046
  }
722
1047
  matchesExcludePattern(node) {
723
1048
  const name = node.name?.toLowerCase() ?? '';
@@ -742,12 +1067,44 @@ class BabylonPlanarShadowSystem {
742
1067
  return hasDisabledPlanarShadowReceiver(mesh, node => this.matchesRootBoundaryPattern(node));
743
1068
  }
744
1069
  isAlreadyCoveredByCaster(node) {
745
- for (const caster of this.casters.keys()) {
746
- if (caster === node || isDescendantOf(node, caster) || isDescendantOf(caster, node))
1070
+ if (this.casters.has(node))
1071
+ return true;
1072
+ let current = node.parent;
1073
+ while (current) {
1074
+ if (current instanceof AbstractMesh && this.casters.has(current))
1075
+ return true;
1076
+ current = current.parent;
1077
+ }
1078
+ for (const descendant of node.getChildMeshes(false)) {
1079
+ if (this.casters.has(descendant))
747
1080
  return true;
748
1081
  }
749
1082
  return false;
750
1083
  }
1084
+ nodeOrAncestorNameIncludes(mesh, pattern) {
1085
+ const normalized = pattern.toLowerCase();
1086
+ if (!normalized)
1087
+ return false;
1088
+ return this.readNodeAndAncestorNames(mesh).some(name => name.includes(normalized));
1089
+ }
1090
+ readNodeAndAncestorNames(mesh) {
1091
+ const cache = this.patternNameCache;
1092
+ const cached = cache?.get(mesh);
1093
+ if (cached)
1094
+ return cached;
1095
+ const names = [];
1096
+ let current = mesh;
1097
+ const seen = new Set();
1098
+ while (current && typeof current === 'object' && !seen.has(current)) {
1099
+ seen.add(current);
1100
+ const name = current.name;
1101
+ if (typeof name === 'string')
1102
+ names.push(name.toLowerCase());
1103
+ current = current.parent;
1104
+ }
1105
+ cache?.set(mesh, names);
1106
+ return names;
1107
+ }
751
1108
  }
752
1109
  function buildPlanarShadowHullGeometry(source, options) {
753
1110
  const geometrySource = source instanceof InstancedMesh ? source.sourceMesh : source;
@@ -817,6 +1174,87 @@ function bindPlanarShadowAlphaCutoutLayer(material, suffix, layer) {
817
1174
  material.setMatrix(`u_shadowAlphaMatrix${suffix}`, layer.texture.getTextureMatrix?.() ?? Matrix.Identity());
818
1175
  material.setTexture(`shadowAlphaSampler${suffix}`, layer.texture);
819
1176
  }
1177
+ function createPlanarShadowInstancedAlphaCutoutSignature(alphaCutout) {
1178
+ if (!alphaCutout)
1179
+ return { signature: 'opaque', reason: '' };
1180
+ const layers = alphaCutout.layers.filter((layer) => !!layer);
1181
+ if (layers.length !== 1) {
1182
+ return {
1183
+ signature: null,
1184
+ reason: 'multi-layer alpha cutout requires independent projected mesh',
1185
+ };
1186
+ }
1187
+ const [layer] = layers;
1188
+ const textureIdentity = readPlanarShadowTextureIdentity(layer.texture);
1189
+ if (!textureIdentity) {
1190
+ return {
1191
+ signature: null,
1192
+ reason: 'alpha cutout texture identity unavailable',
1193
+ };
1194
+ }
1195
+ return {
1196
+ signature: [
1197
+ 'cutout',
1198
+ `texture:${textureIdentity}`,
1199
+ `channel:${layer.channel}`,
1200
+ `uv:${layer.coordinatesIndex}`,
1201
+ `level:${formatPlanarShadowSignatureNumber(layer.level)}`,
1202
+ `cutoff:${formatPlanarShadowSignatureNumber(alphaCutout.cutoff)}`,
1203
+ `weights:${formatPlanarShadowSignatureNumber(layer.luminanceWeights.x)},${formatPlanarShadowSignatureNumber(layer.luminanceWeights.y)},${formatPlanarShadowSignatureNumber(layer.luminanceWeights.z)}`,
1204
+ `matrix:${serializePlanarShadowTextureMatrix(layer.texture)}`,
1205
+ ].join('|'),
1206
+ reason: '',
1207
+ };
1208
+ }
1209
+ function readPlanarShadowGeometryIdentity(mesh) {
1210
+ const geometry = mesh.geometry;
1211
+ const geometryUniqueId = geometry?.uniqueId;
1212
+ if (typeof geometryUniqueId === 'number' && Number.isFinite(geometryUniqueId))
1213
+ return `id:${geometryUniqueId}`;
1214
+ if (typeof geometryUniqueId === 'string' && geometryUniqueId.length > 0)
1215
+ return `id:${geometryUniqueId}`;
1216
+ return `mesh:${mesh.uniqueId}`;
1217
+ }
1218
+ function readPlanarShadowTextureIdentity(texture) {
1219
+ const record = texture;
1220
+ if (typeof record.uniqueId === 'number' && Number.isFinite(record.uniqueId))
1221
+ return `id:${record.uniqueId}`;
1222
+ if (typeof record.uniqueId === 'string' && record.uniqueId.length > 0)
1223
+ return `id:${record.uniqueId}`;
1224
+ if (typeof record.uid === 'string' && record.uid.length > 0)
1225
+ return `uid:${record.uid}`;
1226
+ if (typeof record.url === 'string' && record.url.length > 0)
1227
+ return `url:${record.url}`;
1228
+ if (typeof record.name === 'string' && record.name.length > 0)
1229
+ return `name:${record.name}`;
1230
+ return null;
1231
+ }
1232
+ function serializePlanarShadowTextureMatrix(texture) {
1233
+ const matrix = texture.getTextureMatrix?.() ?? Matrix.Identity();
1234
+ return [...matrix.m].map(formatPlanarShadowSignatureNumber).join(',');
1235
+ }
1236
+ function formatPlanarShadowSignatureNumber(value) {
1237
+ if (!Number.isFinite(value))
1238
+ return '0';
1239
+ return String(Math.round(value * 1000000) / 1000000);
1240
+ }
1241
+ function readPlanarShadowEffectiveVisibility(node) {
1242
+ let current = node;
1243
+ while (current) {
1244
+ if (isDisposedNode(current))
1245
+ return false;
1246
+ if (current.isEnabled?.() === false)
1247
+ return false;
1248
+ if (current.isVisible === false)
1249
+ return false;
1250
+ if (typeof current.visibility === 'number' && current.visibility <= 0)
1251
+ return false;
1252
+ current = current.parent && typeof current.parent === 'object'
1253
+ ? current.parent
1254
+ : null;
1255
+ }
1256
+ return true;
1257
+ }
820
1258
  function buildPlaneBasis(normal) {
821
1259
  const seed = Math.abs(Vector3.Dot(normal, Vector3.Up())) > 0.95
822
1260
  ? Vector3.Right()
@@ -898,8 +1336,8 @@ function resolvePlanarShadowOptions(override, base = DEFAULT_PLANAR_SHADOW_OPTIO
898
1336
  debug: override.debug ?? base.debug,
899
1337
  };
900
1338
  }
901
- function summarizePlanarShadowStrategy(pairs) {
902
- const projectedCount = pairs.filter((pair) => pair.mode === 'projected-mesh').length;
1339
+ function summarizePlanarShadowStrategy(pairs, instancedProjectedCount = 0) {
1340
+ const projectedCount = pairs.filter((pair) => pair.mode === 'projected-mesh').length + instancedProjectedCount;
903
1341
  const hullCount = pairs.filter((pair) => pair.mode === 'flat-hull').length;
904
1342
  if (projectedCount > 0 && hullCount === 0)
905
1343
  return 'projected-mesh';
@@ -934,27 +1372,6 @@ function collectNodeMeshes(root) {
934
1372
  meshes.unshift(root);
935
1373
  return meshes;
936
1374
  }
937
- function nodeOrAncestorNameIncludes(mesh, pattern) {
938
- const normalized = pattern.toLowerCase();
939
- if (mesh.name.toLowerCase().includes(normalized))
940
- return true;
941
- let current = mesh.parent;
942
- while (current) {
943
- if (current.name?.toLowerCase().includes(normalized))
944
- return true;
945
- current = current.parent;
946
- }
947
- return false;
948
- }
949
- function isDescendantOf(node, ancestor) {
950
- let current = node.parent;
951
- while (current) {
952
- if (current === ancestor)
953
- return true;
954
- current = current.parent;
955
- }
956
- return false;
957
- }
958
1375
  function hasDisablePlanarShadowMetadata(node) {
959
1376
  const metadata = node.metadata;
960
1377
  return !!metadata