@fps-games/editor 0.1.8 → 0.2.0-beta.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent-bridge/capabilities/assets.d.ts +3 -3
- package/dist/agent-bridge/capabilities/assets.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/assets.js.map +1 -1
- package/dist/agent-bridge/capabilities/editor-state.d.ts +3 -3
- package/dist/agent-bridge/capabilities/editor-state.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/editor-state.js.map +1 -1
- package/dist/agent-bridge/capabilities/host-lifecycle.d.ts +10 -3
- package/dist/agent-bridge/capabilities/host-lifecycle.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/host-lifecycle.js +72 -12
- package/dist/agent-bridge/capabilities/host-lifecycle.js.map +1 -1
- package/dist/agent-bridge/capabilities/prefabs.d.ts +3 -3
- package/dist/agent-bridge/capabilities/prefabs.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/prefabs.js +9 -13
- package/dist/agent-bridge/capabilities/prefabs.js.map +1 -1
- package/dist/agent-bridge/capabilities/scene-objects.d.ts +3 -3
- package/dist/agent-bridge/capabilities/scene-objects.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/scene-objects.js.map +1 -1
- package/dist/agent-bridge/capabilities/selection.d.ts +3 -3
- package/dist/agent-bridge/capabilities/selection.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/selection.js.map +1 -1
- package/dist/agent-bridge/capabilities/shadows.d.ts +3 -3
- package/dist/agent-bridge/capabilities/shadows.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/shadows.js +29 -7
- package/dist/agent-bridge/capabilities/shadows.js.map +1 -1
- package/dist/agent-bridge/capabilities/transform.d.ts +3 -3
- package/dist/agent-bridge/capabilities/transform.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/transform.js.map +1 -1
- package/dist/agent-bridge/capabilities/ui-regions.d.ts +2 -2
- package/dist/agent-bridge/capabilities/ui-regions.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/viewport.d.ts +3 -3
- package/dist/agent-bridge/capabilities/viewport.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/viewport.js.map +1 -1
- package/dist/agent-bridge/capability-sources.d.ts +6 -5
- package/dist/agent-bridge/capability-sources.d.ts.map +1 -1
- package/dist/agent-bridge/capability-sources.js +4 -1
- package/dist/agent-bridge/capability-sources.js.map +1 -1
- package/dist/agent-bridge/index.d.ts +4 -4
- package/dist/agent-bridge/index.d.ts.map +1 -1
- package/dist/agent-bridge/index.js.map +1 -1
- package/dist/agent-bridge/register.d.ts +1 -1
- package/dist/agent-bridge/register.d.ts.map +1 -1
- package/dist/agent-bridge/register.js +98 -55
- package/dist/agent-bridge/register.js.map +1 -1
- package/dist/agent-bridge/shared.d.ts +12 -3
- package/dist/agent-bridge/shared.d.ts.map +1 -1
- package/dist/agent-bridge/shared.js.map +1 -1
- package/dist/agent-bridge/source-types.d.ts +6 -2
- package/dist/agent-bridge/source-types.d.ts.map +1 -1
- package/dist/build-info.json +93 -18
- package/dist/editor-plugin-agent-capabilities.d.ts +4 -0
- package/dist/editor-plugin-agent-capabilities.d.ts.map +1 -0
- package/dist/editor-plugin-agent-capabilities.js +64 -0
- package/dist/editor-plugin-agent-capabilities.js.map +1 -0
- package/dist/editor-plugin-hierarchy-command.d.ts +19 -0
- package/dist/editor-plugin-hierarchy-command.d.ts.map +1 -0
- package/dist/editor-plugin-hierarchy-command.js +119 -0
- package/dist/editor-plugin-hierarchy-command.js.map +1 -0
- package/dist/index.d.ts +27 -90
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +15 -544
- package/dist/index.js.map +1 -1
- package/dist/internal/local-editor-lifecycle-operations.d.ts +8 -0
- package/dist/internal/local-editor-lifecycle-operations.d.ts.map +1 -0
- package/dist/internal/local-editor-lifecycle-operations.js +11 -0
- package/dist/internal/local-editor-lifecycle-operations.js.map +1 -0
- package/dist/local-editor-agent-actions.d.ts +1 -1
- package/dist/local-editor-agent-actions.d.ts.map +1 -1
- package/dist/local-editor-agent-actions.js.map +1 -1
- package/dist/local-editor-agent-bridge-transport.d.ts +25 -1
- package/dist/local-editor-agent-bridge-transport.d.ts.map +1 -1
- package/dist/local-editor-agent-bridge-transport.js +88 -32
- package/dist/local-editor-agent-bridge-transport.js.map +1 -1
- package/dist/local-editor-agent-bridge.d.ts +1 -1
- package/dist/local-editor-agent-bridge.d.ts.map +1 -1
- package/dist/local-editor-agent-bridge.js.map +1 -1
- package/dist/local-editor-harness.d.ts +7 -5
- package/dist/local-editor-harness.d.ts.map +1 -1
- package/dist/local-editor-harness.js +783 -196
- package/dist/local-editor-harness.js.map +1 -1
- package/dist/local-editor-marker-graph.d.ts +1 -1
- package/dist/local-editor-marker-graph.d.ts.map +1 -1
- package/dist/local-editor-performance-stats.d.ts.map +1 -1
- package/dist/local-editor-performance-stats.js +7 -0
- package/dist/local-editor-performance-stats.js.map +1 -1
- package/dist/local-editor-plugin-inspector.d.ts +4 -0
- package/dist/local-editor-plugin-inspector.d.ts.map +1 -0
- package/dist/local-editor-plugin-inspector.js +23 -0
- package/dist/local-editor-plugin-inspector.js.map +1 -0
- package/dist/local-editor-plugin-panel.d.ts +5 -0
- package/dist/local-editor-plugin-panel.d.ts.map +1 -0
- package/dist/local-editor-plugin-panel.js +56 -0
- package/dist/local-editor-plugin-panel.js.map +1 -0
- package/dist/local-editor-scene-view-interaction-runtime.d.ts +2 -2
- package/dist/local-editor-scene-view-interaction-runtime.d.ts.map +1 -1
- package/dist/local-editor-viewport-render-coordinator.d.ts +1 -1
- package/dist/local-editor-viewport-render-coordinator.d.ts.map +1 -1
- package/dist/playable-babylon-facade.d.ts +8 -8
- package/dist/playable-babylon-facade.d.ts.map +1 -1
- package/dist/playable-babylon-facade.js +2 -2
- package/dist/playable-babylon-facade.js.map +1 -1
- package/dist/playable-babylon-rendering.d.ts +33 -2
- package/dist/playable-babylon-rendering.d.ts.map +1 -1
- package/dist/playable-babylon-rendering.js +61 -2
- package/dist/playable-babylon-rendering.js.map +1 -1
- package/dist/playable-local-editor-host.d.ts +32 -94
- package/dist/playable-local-editor-host.d.ts.map +1 -1
- package/dist/playable-local-editor-host.js +153 -222
- package/dist/playable-local-editor-host.js.map +1 -1
- package/dist/playable-product-local-editor.d.ts +55 -0
- package/dist/playable-product-local-editor.d.ts.map +1 -0
- package/dist/playable-product-local-editor.js +173 -0
- package/dist/playable-product-local-editor.js.map +1 -0
- package/dist/playable-product-projection-preview.d.ts +79 -0
- package/dist/playable-product-projection-preview.d.ts.map +1 -0
- package/dist/playable-product-projection-preview.js +245 -0
- package/dist/playable-product-projection-preview.js.map +1 -0
- package/dist/playable-product-rendering.d.ts +38 -0
- package/dist/playable-product-rendering.d.ts.map +1 -0
- package/dist/playable-product-rendering.js +15 -0
- package/dist/playable-product-rendering.js.map +1 -0
- package/dist/playable-product-scene-capabilities.d.ts +88 -0
- package/dist/playable-product-scene-capabilities.d.ts.map +1 -0
- package/dist/playable-product-scene-capabilities.js +207 -0
- package/dist/playable-product-scene-capabilities.js.map +1 -0
- package/dist/playable-runtime-babylon.d.ts +7 -0
- package/dist/playable-runtime-babylon.d.ts.map +1 -0
- package/dist/playable-runtime-babylon.js +6 -0
- package/dist/playable-runtime-babylon.js.map +1 -0
- package/dist/playable-runtime.d.ts +8 -0
- package/dist/playable-runtime.d.ts.map +1 -0
- package/dist/playable-runtime.js +7 -0
- package/dist/playable-runtime.js.map +1 -0
- package/dist/playable-sdk-upgrade-doctor.d.ts +2 -0
- package/dist/playable-sdk-upgrade-doctor.d.ts.map +1 -0
- package/dist/playable-sdk-upgrade-doctor.js +2 -0
- package/dist/playable-sdk-upgrade-doctor.js.map +1 -0
- package/dist/playable-sdk.d.ts +18 -9
- package/dist/playable-sdk.d.ts.map +1 -1
- package/dist/playable-sdk.js +9 -4
- package/dist/playable-sdk.js.map +1 -1
- package/dist/playable-standard-project.d.ts +37 -0
- package/dist/playable-standard-project.d.ts.map +1 -0
- package/dist/playable-standard-project.js +114 -0
- package/dist/playable-standard-project.js.map +1 -0
- package/dist/vite-client.d.ts +25 -0
- package/dist/vite.d.ts +3 -0
- package/dist/vite.d.ts.map +1 -0
- package/dist/vite.js +2 -0
- package/dist/vite.js.map +1 -0
- package/node_modules/@babel/helper-string-parser/LICENSE +22 -0
- package/node_modules/@babel/helper-string-parser/README.md +19 -0
- package/node_modules/@babel/helper-string-parser/lib/index.js +295 -0
- package/node_modules/@babel/helper-string-parser/lib/index.js.map +1 -0
- package/node_modules/@babel/helper-string-parser/package.json +31 -0
- package/node_modules/@babel/helper-validator-identifier/LICENSE +22 -0
- package/node_modules/@babel/helper-validator-identifier/README.md +19 -0
- package/node_modules/@babel/helper-validator-identifier/lib/identifier.js +70 -0
- package/node_modules/@babel/helper-validator-identifier/lib/identifier.js.map +1 -0
- package/node_modules/@babel/helper-validator-identifier/lib/index.js +57 -0
- package/node_modules/@babel/helper-validator-identifier/lib/index.js.map +1 -0
- package/node_modules/@babel/helper-validator-identifier/lib/keyword.js +35 -0
- package/node_modules/@babel/helper-validator-identifier/lib/keyword.js.map +1 -0
- package/node_modules/@babel/helper-validator-identifier/package.json +31 -0
- package/node_modules/@babel/parser/LICENSE +19 -0
- package/node_modules/@babel/parser/README.md +19 -0
- package/node_modules/@babel/parser/bin/babel-parser.js +15 -0
- package/node_modules/@babel/parser/lib/index.js +14662 -0
- package/node_modules/@babel/parser/lib/index.js.map +1 -0
- package/node_modules/@babel/parser/package.json +50 -0
- package/node_modules/@babel/parser/typings/babel-parser.d.ts +262 -0
- package/node_modules/@babel/types/LICENSE +22 -0
- package/node_modules/@babel/types/README.md +19 -0
- package/node_modules/@babel/types/lib/asserts/assertNode.js +16 -0
- package/node_modules/@babel/types/lib/asserts/assertNode.js.map +1 -0
- package/node_modules/@babel/types/lib/asserts/generated/index.js +1251 -0
- package/node_modules/@babel/types/lib/asserts/generated/index.js.map +1 -0
- package/node_modules/@babel/types/lib/ast-types/generated/index.js +3 -0
- package/node_modules/@babel/types/lib/ast-types/generated/index.js.map +1 -0
- package/node_modules/@babel/types/lib/builders/flow/createFlowUnionType.js +18 -0
- package/node_modules/@babel/types/lib/builders/flow/createFlowUnionType.js.map +1 -0
- package/node_modules/@babel/types/lib/builders/flow/createTypeAnnotationBasedOnTypeof.js +31 -0
- package/node_modules/@babel/types/lib/builders/flow/createTypeAnnotationBasedOnTypeof.js.map +1 -0
- package/node_modules/@babel/types/lib/builders/generated/index.js +29 -0
- package/node_modules/@babel/types/lib/builders/generated/index.js.map +1 -0
- package/node_modules/@babel/types/lib/builders/generated/lowercase.js +2902 -0
- package/node_modules/@babel/types/lib/builders/generated/lowercase.js.map +1 -0
- package/node_modules/@babel/types/lib/builders/generated/uppercase.js +272 -0
- package/node_modules/@babel/types/lib/builders/generated/uppercase.js.map +1 -0
- package/node_modules/@babel/types/lib/builders/productions.js +12 -0
- package/node_modules/@babel/types/lib/builders/productions.js.map +1 -0
- package/node_modules/@babel/types/lib/builders/react/buildChildren.js +24 -0
- package/node_modules/@babel/types/lib/builders/react/buildChildren.js.map +1 -0
- package/node_modules/@babel/types/lib/builders/typescript/createTSUnionType.js +22 -0
- package/node_modules/@babel/types/lib/builders/typescript/createTSUnionType.js.map +1 -0
- package/node_modules/@babel/types/lib/builders/validateNode.js +21 -0
- package/node_modules/@babel/types/lib/builders/validateNode.js.map +1 -0
- package/node_modules/@babel/types/lib/clone/clone.js +12 -0
- package/node_modules/@babel/types/lib/clone/clone.js.map +1 -0
- package/node_modules/@babel/types/lib/clone/cloneDeep.js +12 -0
- package/node_modules/@babel/types/lib/clone/cloneDeep.js.map +1 -0
- package/node_modules/@babel/types/lib/clone/cloneDeepWithoutLoc.js +12 -0
- package/node_modules/@babel/types/lib/clone/cloneDeepWithoutLoc.js.map +1 -0
- package/node_modules/@babel/types/lib/clone/cloneNode.js +107 -0
- package/node_modules/@babel/types/lib/clone/cloneNode.js.map +1 -0
- package/node_modules/@babel/types/lib/clone/cloneWithoutLoc.js +12 -0
- package/node_modules/@babel/types/lib/clone/cloneWithoutLoc.js.map +1 -0
- package/node_modules/@babel/types/lib/comments/addComment.js +15 -0
- package/node_modules/@babel/types/lib/comments/addComment.js.map +1 -0
- package/node_modules/@babel/types/lib/comments/addComments.js +22 -0
- package/node_modules/@babel/types/lib/comments/addComments.js.map +1 -0
- package/node_modules/@babel/types/lib/comments/inheritInnerComments.js +12 -0
- package/node_modules/@babel/types/lib/comments/inheritInnerComments.js.map +1 -0
- package/node_modules/@babel/types/lib/comments/inheritLeadingComments.js +12 -0
- package/node_modules/@babel/types/lib/comments/inheritLeadingComments.js.map +1 -0
- package/node_modules/@babel/types/lib/comments/inheritTrailingComments.js +12 -0
- package/node_modules/@babel/types/lib/comments/inheritTrailingComments.js.map +1 -0
- package/node_modules/@babel/types/lib/comments/inheritsComments.js +17 -0
- package/node_modules/@babel/types/lib/comments/inheritsComments.js.map +1 -0
- package/node_modules/@babel/types/lib/comments/removeComments.js +15 -0
- package/node_modules/@babel/types/lib/comments/removeComments.js.map +1 -0
- package/node_modules/@babel/types/lib/constants/generated/index.js +60 -0
- package/node_modules/@babel/types/lib/constants/generated/index.js.map +1 -0
- package/node_modules/@babel/types/lib/constants/index.js +31 -0
- package/node_modules/@babel/types/lib/constants/index.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/ensureBlock.js +14 -0
- package/node_modules/@babel/types/lib/converters/ensureBlock.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/gatherSequenceExpressions.js +65 -0
- package/node_modules/@babel/types/lib/converters/gatherSequenceExpressions.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/toBindingIdentifierName.js +14 -0
- package/node_modules/@babel/types/lib/converters/toBindingIdentifierName.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/toBlock.js +29 -0
- package/node_modules/@babel/types/lib/converters/toBlock.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/toComputedKey.js +14 -0
- package/node_modules/@babel/types/lib/converters/toComputedKey.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/toExpression.js +28 -0
- package/node_modules/@babel/types/lib/converters/toExpression.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/toIdentifier.js +25 -0
- package/node_modules/@babel/types/lib/converters/toIdentifier.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/toKeyAlias.js +38 -0
- package/node_modules/@babel/types/lib/converters/toKeyAlias.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/toSequenceExpression.js +19 -0
- package/node_modules/@babel/types/lib/converters/toSequenceExpression.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/toStatement.js +39 -0
- package/node_modules/@babel/types/lib/converters/toStatement.js.map +1 -0
- package/node_modules/@babel/types/lib/converters/valueToNode.js +89 -0
- package/node_modules/@babel/types/lib/converters/valueToNode.js.map +1 -0
- package/node_modules/@babel/types/lib/definitions/core.js +1725 -0
- package/node_modules/@babel/types/lib/definitions/core.js.map +1 -0
- package/node_modules/@babel/types/lib/definitions/deprecated-aliases.js +11 -0
- package/node_modules/@babel/types/lib/definitions/deprecated-aliases.js.map +1 -0
- package/node_modules/@babel/types/lib/definitions/experimental.js +124 -0
- package/node_modules/@babel/types/lib/definitions/experimental.js.map +1 -0
- package/node_modules/@babel/types/lib/definitions/flow.js +495 -0
- package/node_modules/@babel/types/lib/definitions/flow.js.map +1 -0
- package/node_modules/@babel/types/lib/definitions/index.js +106 -0
- package/node_modules/@babel/types/lib/definitions/index.js.map +1 -0
- package/node_modules/@babel/types/lib/definitions/jsx.js +157 -0
- package/node_modules/@babel/types/lib/definitions/jsx.js.map +1 -0
- package/node_modules/@babel/types/lib/definitions/misc.js +31 -0
- package/node_modules/@babel/types/lib/definitions/misc.js.map +1 -0
- package/node_modules/@babel/types/lib/definitions/placeholders.js +27 -0
- package/node_modules/@babel/types/lib/definitions/placeholders.js.map +1 -0
- package/node_modules/@babel/types/lib/definitions/typescript.js +528 -0
- package/node_modules/@babel/types/lib/definitions/typescript.js.map +1 -0
- package/node_modules/@babel/types/lib/definitions/utils.js +296 -0
- package/node_modules/@babel/types/lib/definitions/utils.js.map +1 -0
- package/node_modules/@babel/types/lib/index-legacy.d.ts +2797 -0
- package/node_modules/@babel/types/lib/index.d.ts +3617 -0
- package/node_modules/@babel/types/lib/index.js +582 -0
- package/node_modules/@babel/types/lib/index.js.flow +2650 -0
- package/node_modules/@babel/types/lib/index.js.map +1 -0
- package/node_modules/@babel/types/lib/modifications/appendToMemberExpression.js +15 -0
- package/node_modules/@babel/types/lib/modifications/appendToMemberExpression.js.map +1 -0
- package/node_modules/@babel/types/lib/modifications/flow/removeTypeDuplicates.js +65 -0
- package/node_modules/@babel/types/lib/modifications/flow/removeTypeDuplicates.js.map +1 -0
- package/node_modules/@babel/types/lib/modifications/inherits.js +28 -0
- package/node_modules/@babel/types/lib/modifications/inherits.js.map +1 -0
- package/node_modules/@babel/types/lib/modifications/prependToMemberExpression.js +17 -0
- package/node_modules/@babel/types/lib/modifications/prependToMemberExpression.js.map +1 -0
- package/node_modules/@babel/types/lib/modifications/removeProperties.js +24 -0
- package/node_modules/@babel/types/lib/modifications/removeProperties.js.map +1 -0
- package/node_modules/@babel/types/lib/modifications/removePropertiesDeep.js +14 -0
- package/node_modules/@babel/types/lib/modifications/removePropertiesDeep.js.map +1 -0
- package/node_modules/@babel/types/lib/modifications/typescript/removeTypeDuplicates.js +66 -0
- package/node_modules/@babel/types/lib/modifications/typescript/removeTypeDuplicates.js.map +1 -0
- package/node_modules/@babel/types/lib/retrievers/getAssignmentIdentifiers.js +48 -0
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- package/node_modules/@babel/types/lib/retrievers/getBindingIdentifiers.js +102 -0
- package/node_modules/@babel/types/lib/retrievers/getBindingIdentifiers.js.map +1 -0
- package/node_modules/@babel/types/lib/retrievers/getFunctionName.js +63 -0
- package/node_modules/@babel/types/lib/retrievers/getFunctionName.js.map +1 -0
- package/node_modules/@babel/types/lib/retrievers/getOuterBindingIdentifiers.js +13 -0
- package/node_modules/@babel/types/lib/retrievers/getOuterBindingIdentifiers.js.map +1 -0
- package/node_modules/@babel/types/lib/traverse/traverse.js +50 -0
- package/node_modules/@babel/types/lib/traverse/traverse.js.map +1 -0
- package/node_modules/@babel/types/lib/traverse/traverseFast.js +40 -0
- package/node_modules/@babel/types/lib/traverse/traverseFast.js.map +1 -0
- package/node_modules/@babel/types/lib/utils/deprecationWarning.js +44 -0
- package/node_modules/@babel/types/lib/utils/deprecationWarning.js.map +1 -0
- package/node_modules/@babel/types/lib/utils/inherit.js +13 -0
- package/node_modules/@babel/types/lib/utils/inherit.js.map +1 -0
- package/node_modules/@babel/types/lib/utils/react/cleanJSXElementLiteralChild.js +40 -0
- package/node_modules/@babel/types/lib/utils/react/cleanJSXElementLiteralChild.js.map +1 -0
- package/node_modules/@babel/types/lib/utils/shallowEqual.js +17 -0
- package/node_modules/@babel/types/lib/utils/shallowEqual.js.map +1 -0
- package/node_modules/@babel/types/lib/validators/buildMatchMemberExpression.js +13 -0
- package/node_modules/@babel/types/lib/validators/buildMatchMemberExpression.js.map +1 -0
- package/node_modules/@babel/types/lib/validators/generated/index.js +2797 -0
- package/node_modules/@babel/types/lib/validators/generated/index.js.map +1 -0
- package/node_modules/@babel/types/lib/validators/is.js +27 -0
- package/node_modules/@babel/types/lib/validators/is.js.map +1 -0
- package/node_modules/@babel/types/lib/validators/isBinding.js +27 -0
- package/node_modules/@babel/types/lib/validators/isBinding.js.map +1 -0
- package/node_modules/@babel/types/lib/validators/isBlockScoped.js +13 -0
- package/node_modules/@babel/types/lib/validators/isBlockScoped.js.map +1 -0
- package/node_modules/@babel/types/lib/validators/isImmutable.js +21 -0
- package/node_modules/@babel/types/lib/validators/isImmutable.js.map +1 -0
- package/node_modules/@babel/types/lib/validators/isLet.js +13 -0
- package/node_modules/@babel/types/lib/validators/isLet.js.map +1 -0
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- package/node_modules/@fps-games/playable-rendering/dist/shadow-runtime.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-runtime.js +378 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-runtime.js.map +1 -0
- package/node_modules/@fps-games/{editor-playable-sdk/dist/shadow-system/legacy.d.ts → playable-rendering/dist/shadow-settings.d.ts} +3 -9
- package/node_modules/@fps-games/playable-rendering/dist/shadow-settings.d.ts.map +1 -0
- package/node_modules/@fps-games/{editor-playable-sdk/dist/shadow-system/legacy.js → playable-rendering/dist/shadow-settings.js} +6 -38
- package/node_modules/@fps-games/playable-rendering/dist/shadow-settings.js.map +1 -0
- package/node_modules/@fps-games/{editor-playable-sdk/dist/shadow-system/types.d.ts → playable-rendering/dist/shadow-types.d.ts} +4 -10
- package/node_modules/@fps-games/playable-rendering/dist/shadow-types.d.ts.map +1 -0
- package/node_modules/@fps-games/{editor-playable-sdk/dist/shadow-system/types.js → playable-rendering/dist/shadow-types.js} +1 -2
- package/node_modules/@fps-games/playable-rendering/dist/shadow-types.js.map +1 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-validation.d.ts +3 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-validation.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-validation.js +166 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-validation.js.map +1 -0
- package/node_modules/@fps-games/playable-rendering/dist/value.d.ts +2 -0
- package/node_modules/@fps-games/playable-rendering/dist/value.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-rendering/dist/value.js +6 -0
- package/node_modules/@fps-games/playable-rendering/dist/value.js.map +1 -0
- package/node_modules/@fps-games/playable-rendering/package.json +23 -0
- package/node_modules/@fps-games/playable-runtime/dist/compiled-scene-data.d.ts +16 -0
- package/node_modules/@fps-games/playable-runtime/dist/compiled-scene-data.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-runtime/dist/compiled-scene-data.js +85 -0
- package/node_modules/@fps-games/playable-runtime/dist/compiled-scene-data.js.map +1 -0
- package/node_modules/@fps-games/playable-runtime/dist/index.d.ts +22 -0
- package/node_modules/@fps-games/playable-runtime/dist/index.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-runtime/dist/index.js +15 -0
- package/node_modules/@fps-games/playable-runtime/dist/index.js.map +1 -0
- package/node_modules/@fps-games/playable-runtime/dist/runtime-data.d.ts +5 -0
- package/node_modules/@fps-games/playable-runtime/dist/runtime-data.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-runtime/dist/runtime-data.js +34 -0
- package/node_modules/@fps-games/playable-runtime/dist/runtime-data.js.map +1 -0
- package/node_modules/@fps-games/playable-runtime/dist/runtime.d.ts +5 -0
- package/node_modules/@fps-games/playable-runtime/dist/runtime.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-runtime/dist/runtime.js +229 -0
- package/node_modules/@fps-games/playable-runtime/dist/runtime.js.map +1 -0
- package/node_modules/@fps-games/playable-runtime/dist/standard-plugins.d.ts +3 -0
- package/node_modules/@fps-games/playable-runtime/dist/standard-plugins.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-runtime/dist/standard-plugins.js +58 -0
- package/node_modules/@fps-games/playable-runtime/dist/standard-plugins.js.map +1 -0
- package/node_modules/@fps-games/playable-runtime/dist/tokens.d.ts +11 -0
- package/node_modules/@fps-games/playable-runtime/dist/tokens.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-runtime/dist/tokens.js +11 -0
- package/node_modules/@fps-games/playable-runtime/dist/tokens.js.map +1 -0
- package/node_modules/@fps-games/playable-runtime/dist/types.d.ts +49 -0
- package/node_modules/@fps-games/playable-runtime/dist/types.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-runtime/dist/types.js +10 -0
- package/node_modules/@fps-games/playable-runtime/dist/types.js.map +1 -0
- package/node_modules/@fps-games/playable-runtime/package.json +29 -0
- package/node_modules/@fps-games/playable-runtime-data/dist/index.d.ts +19 -0
- package/node_modules/@fps-games/playable-runtime-data/dist/index.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-runtime-data/dist/index.js +296 -0
- package/node_modules/@fps-games/playable-runtime-data/dist/index.js.map +1 -0
- package/node_modules/@fps-games/playable-runtime-data/package.json +21 -0
- package/node_modules/@fps-games/playable-scene/dist/index.d.ts +4 -0
- package/node_modules/@fps-games/playable-scene/dist/index.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-scene/dist/index.js +3 -0
- package/node_modules/@fps-games/playable-scene/dist/index.js.map +1 -0
- package/node_modules/@fps-games/{editor-core → playable-scene}/dist/transform-math.d.ts +1 -1
- package/node_modules/@fps-games/{editor-core → playable-scene}/dist/transform-math.d.ts.map +1 -1
- package/node_modules/@fps-games/playable-scene/package.json +19 -0
- package/node_modules/@fps-games/plugin-api/dist/index.d.ts +138 -0
- package/node_modules/@fps-games/plugin-api/dist/index.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-api/dist/index.js +326 -0
- package/node_modules/@fps-games/plugin-api/dist/index.js.map +1 -0
- package/node_modules/@fps-games/plugin-api/package.json +19 -0
- package/node_modules/@fps-games/plugin-assets/dist/reference.d.ts +5 -0
- package/node_modules/@fps-games/plugin-assets/dist/reference.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-assets/dist/reference.js +28 -0
- package/node_modules/@fps-games/plugin-assets/dist/reference.js.map +1 -0
- package/node_modules/@fps-games/plugin-assets/dist/runtime.d.ts +12 -0
- package/node_modules/@fps-games/plugin-assets/dist/runtime.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-assets/dist/runtime.js +38 -0
- package/node_modules/@fps-games/plugin-assets/dist/runtime.js.map +1 -0
- package/node_modules/@fps-games/plugin-assets/dist/version.d.ts +2 -0
- package/node_modules/@fps-games/plugin-assets/dist/version.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-assets/dist/version.js +2 -0
- package/node_modules/@fps-games/plugin-assets/dist/version.js.map +1 -0
- package/node_modules/@fps-games/plugin-assets/package.json +53 -0
- package/node_modules/@fps-games/plugin-host/dist/index.d.ts +84 -0
- package/node_modules/@fps-games/plugin-host/dist/index.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-host/dist/index.js +886 -0
- package/node_modules/@fps-games/plugin-host/dist/index.js.map +1 -0
- package/node_modules/@fps-games/plugin-host/package.json +20 -0
- package/node_modules/@fps-games/plugin-markers/dist/reference.d.ts +8 -0
- package/node_modules/@fps-games/plugin-markers/dist/reference.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-markers/dist/reference.js +37 -0
- package/node_modules/@fps-games/plugin-markers/dist/reference.js.map +1 -0
- package/node_modules/@fps-games/plugin-markers/dist/runtime.d.ts +13 -0
- package/node_modules/@fps-games/plugin-markers/dist/runtime.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-markers/dist/runtime.js +25 -0
- package/node_modules/@fps-games/plugin-markers/dist/runtime.js.map +1 -0
- package/node_modules/@fps-games/plugin-markers/dist/version.d.ts +2 -0
- package/node_modules/@fps-games/plugin-markers/dist/version.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-markers/dist/version.js +2 -0
- package/node_modules/@fps-games/plugin-markers/dist/version.js.map +1 -0
- package/node_modules/@fps-games/plugin-markers/package.json +53 -0
- package/node_modules/@fps-games/plugin-materials/dist/reference.d.ts +5 -0
- package/node_modules/@fps-games/plugin-materials/dist/reference.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-materials/dist/reference.js +28 -0
- package/node_modules/@fps-games/plugin-materials/dist/reference.js.map +1 -0
- package/node_modules/@fps-games/plugin-materials/dist/runtime.d.ts +12 -0
- package/node_modules/@fps-games/plugin-materials/dist/runtime.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-materials/dist/runtime.js +33 -0
- package/node_modules/@fps-games/plugin-materials/dist/runtime.js.map +1 -0
- package/node_modules/@fps-games/plugin-materials/dist/version.d.ts +2 -0
- package/node_modules/@fps-games/plugin-materials/dist/version.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-materials/dist/version.js +2 -0
- package/node_modules/@fps-games/plugin-materials/dist/version.js.map +1 -0
- package/node_modules/@fps-games/plugin-materials/package.json +53 -0
- package/node_modules/@fps-games/plugin-rendering/dist/reference.d.ts +5 -0
- package/node_modules/@fps-games/plugin-rendering/dist/reference.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-rendering/dist/reference.js +28 -0
- package/node_modules/@fps-games/plugin-rendering/dist/reference.js.map +1 -0
- package/node_modules/@fps-games/plugin-rendering/dist/runtime.d.ts +12 -0
- package/node_modules/@fps-games/plugin-rendering/dist/runtime.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-rendering/dist/runtime.js +26 -0
- package/node_modules/@fps-games/plugin-rendering/dist/runtime.js.map +1 -0
- package/node_modules/@fps-games/plugin-rendering/dist/version.d.ts +2 -0
- package/node_modules/@fps-games/plugin-rendering/dist/version.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-rendering/dist/version.js +2 -0
- package/node_modules/@fps-games/plugin-rendering/dist/version.js.map +1 -0
- package/node_modules/@fps-games/plugin-rendering/package.json +53 -0
- package/node_modules/@fps-games/plugin-scene/dist/reference.d.ts +5 -0
- package/node_modules/@fps-games/plugin-scene/dist/reference.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-scene/dist/reference.js +30 -0
- package/node_modules/@fps-games/plugin-scene/dist/reference.js.map +1 -0
- package/node_modules/@fps-games/plugin-scene/dist/runtime.d.ts +13 -0
- package/node_modules/@fps-games/plugin-scene/dist/runtime.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-scene/dist/runtime.js +56 -0
- package/node_modules/@fps-games/plugin-scene/dist/runtime.js.map +1 -0
- package/node_modules/@fps-games/plugin-scene/dist/version.d.ts +2 -0
- package/node_modules/@fps-games/plugin-scene/dist/version.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-scene/dist/version.js +2 -0
- package/node_modules/@fps-games/plugin-scene/dist/version.js.map +1 -0
- package/node_modules/@fps-games/plugin-scene/package.json +53 -0
- package/node_modules/@fps-games/plugin-shadows/dist/reference.d.ts +5 -0
- package/node_modules/@fps-games/plugin-shadows/dist/reference.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-shadows/dist/reference.js +27 -0
- package/node_modules/@fps-games/plugin-shadows/dist/reference.js.map +1 -0
- package/node_modules/@fps-games/plugin-shadows/dist/runtime.d.ts +12 -0
- package/node_modules/@fps-games/plugin-shadows/dist/runtime.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-shadows/dist/runtime.js +72 -0
- package/node_modules/@fps-games/plugin-shadows/dist/runtime.js.map +1 -0
- package/node_modules/@fps-games/plugin-shadows/dist/version.d.ts +2 -0
- package/node_modules/@fps-games/plugin-shadows/dist/version.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-shadows/dist/version.js +2 -0
- package/node_modules/@fps-games/plugin-shadows/dist/version.js.map +1 -0
- package/node_modules/@fps-games/plugin-shadows/package.json +56 -0
- package/node_modules/semver/LICENSE +15 -0
- package/node_modules/semver/README.md +680 -0
- package/node_modules/semver/bin/semver.js +195 -0
- package/node_modules/semver/classes/comparator.js +143 -0
- package/node_modules/semver/classes/index.js +7 -0
- package/node_modules/semver/classes/range.js +577 -0
- package/node_modules/semver/classes/semver.js +350 -0
- package/node_modules/semver/functions/clean.js +8 -0
- package/node_modules/semver/functions/cmp.js +54 -0
- package/node_modules/semver/functions/coerce.js +62 -0
- package/node_modules/semver/functions/compare-build.js +9 -0
- package/node_modules/semver/functions/compare-loose.js +5 -0
- package/node_modules/semver/functions/compare.js +7 -0
- package/node_modules/semver/functions/diff.js +60 -0
- package/node_modules/semver/functions/eq.js +5 -0
- package/node_modules/semver/functions/gt.js +5 -0
- package/node_modules/semver/functions/gte.js +5 -0
- package/node_modules/semver/functions/inc.js +21 -0
- package/node_modules/semver/functions/lt.js +5 -0
- package/node_modules/semver/functions/lte.js +5 -0
- package/node_modules/semver/functions/major.js +5 -0
- package/node_modules/semver/functions/minor.js +5 -0
- package/node_modules/semver/functions/neq.js +5 -0
- package/node_modules/semver/functions/parse.js +18 -0
- package/node_modules/semver/functions/patch.js +5 -0
- package/node_modules/semver/functions/prerelease.js +8 -0
- package/node_modules/semver/functions/rcompare.js +5 -0
- package/node_modules/semver/functions/rsort.js +5 -0
- package/node_modules/semver/functions/satisfies.js +12 -0
- package/node_modules/semver/functions/sort.js +5 -0
- package/node_modules/semver/functions/truncate.js +48 -0
- package/node_modules/semver/functions/valid.js +8 -0
- package/node_modules/semver/index.js +93 -0
- package/node_modules/semver/internal/constants.js +37 -0
- package/node_modules/semver/internal/debug.js +11 -0
- package/node_modules/semver/internal/identifiers.js +29 -0
- package/node_modules/semver/internal/lrucache.js +42 -0
- package/node_modules/semver/internal/parse-options.js +17 -0
- package/node_modules/semver/internal/re.js +223 -0
- package/node_modules/semver/package.json +78 -0
- package/node_modules/semver/preload.js +4 -0
- package/node_modules/semver/range.bnf +17 -0
- package/node_modules/semver/ranges/gtr.js +6 -0
- package/node_modules/semver/ranges/intersects.js +9 -0
- package/node_modules/semver/ranges/ltr.js +6 -0
- package/node_modules/semver/ranges/max-satisfying.js +27 -0
- package/node_modules/semver/ranges/min-satisfying.js +26 -0
- package/node_modules/semver/ranges/min-version.js +63 -0
- package/node_modules/semver/ranges/outside.js +82 -0
- package/node_modules/semver/ranges/simplify.js +49 -0
- package/node_modules/semver/ranges/subset.js +249 -0
- package/node_modules/semver/ranges/to-comparators.js +10 -0
- package/node_modules/semver/ranges/valid.js +13 -0
- package/package.json +55 -10
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-system.d.ts +0 -38
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-system.d.ts.map +0 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-system.js +0 -173
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-system.js.map +0 -1
- package/node_modules/@fps-games/editor-babylon/dist/legacy-runtime.d.ts +0 -5
- package/node_modules/@fps-games/editor-babylon/dist/legacy-runtime.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-babylon/dist/legacy-runtime.js +0 -5
- package/node_modules/@fps-games/editor-babylon/dist/legacy-runtime.js.map +0 -1
- package/node_modules/@fps-games/editor-babylon/dist/rendering.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-babylon/dist/rendering.js.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/identity.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/identity.js.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/profile.d.ts +0 -20
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/profile.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/profile.js +0 -1027
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/profile.js.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/legacy.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/legacy.js.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/quality.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/quality.js.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/types.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/shadow-system/types.js.map +0 -1
- /package/node_modules/@fps-games/{editor-core → playable-scene}/dist/transform-math.js +0 -0
- /package/node_modules/@fps-games/{editor-core → playable-scene}/dist/transform-math.js.map +0 -0
|
@@ -30,12 +30,16 @@ class BabylonPlanarShadowSystem {
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30
30
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this.casters = new Map();
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31
31
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this.receivers = new Map();
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32
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this.syncObservers = new Map();
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this.instancedBatches = new Map();
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this.instancedEntriesByRoot = new Map();
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this.renderObserver = null;
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36
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this.instancedBatchSyncObserver = null;
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34
37
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this.meshAddedObserver = null;
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35
38
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this.initialized = false;
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36
39
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this.casterPatterns = [];
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37
40
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this.resolvedPlaneNormal = Vector3.Up();
|
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38
41
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this.resolvedPlaneHeight = 0;
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42
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+
this.patternNameCache = null;
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39
43
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this.options = resolvePlanarShadowOptions(options);
|
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40
44
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this.casterPatterns = [...this.options.casters.includePatterns];
|
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41
45
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}
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@@ -48,6 +52,7 @@ class BabylonPlanarShadowSystem {
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48
52
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this.baseMaterial = this.createShadowMaterial();
|
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49
53
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this.materials.add(this.baseMaterial);
|
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50
54
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this.renderObserver = this.scene.onBeforeRenderObservable.add(() => this.updateUniforms());
|
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55
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+
this.instancedBatchSyncObserver = this.scene.onBeforeRenderObservable.add(() => this.syncInstancedBatches());
|
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51
56
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this.initialized = true;
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52
57
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this.refresh();
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53
58
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}
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@@ -55,7 +60,7 @@ class BabylonPlanarShadowSystem {
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55
60
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const root = this.findCasterRoot(mesh);
|
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56
61
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if (!this.initialized || this.casters.has(root))
|
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57
62
|
return false;
|
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58
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-
if (
|
|
63
|
+
if (this.getInvalidShadowSourceReason(mesh))
|
|
59
64
|
return false;
|
|
60
65
|
const shadow = this.createShadowForNode(root);
|
|
61
66
|
if (!shadow)
|
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@@ -133,12 +138,21 @@ class BabylonPlanarShadowSystem {
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133
138
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refresh() {
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134
139
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if (!this.initialized)
|
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135
140
|
return;
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136
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-
this.
|
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137
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-
this.
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138
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-
|
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139
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-
this.
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140
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-
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141
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-
this.
|
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141
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+
const previousPatternNameCache = this.patternNameCache;
|
|
142
|
+
this.patternNameCache = new WeakMap();
|
|
143
|
+
try {
|
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144
|
+
this.pruneDisposedCasters();
|
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145
|
+
this.refreshReceivers();
|
|
146
|
+
if (this.options.casters.autoDetectAll || this.casterPatterns.length > 0) {
|
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147
|
+
for (const mesh of this.scene.meshes)
|
|
148
|
+
this.tryAutoAddCaster(mesh);
|
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149
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+
}
|
|
150
|
+
if (this.options.casters.autoDetectAll || this.casterPatterns.length > 0 || this.options.receivers.patterns.length > 0) {
|
|
151
|
+
this.ensureMeshObserver();
|
|
152
|
+
}
|
|
153
|
+
}
|
|
154
|
+
finally {
|
|
155
|
+
this.patternNameCache = previousPatternNameCache;
|
|
142
156
|
}
|
|
143
157
|
}
|
|
144
158
|
setOptions(options) {
|
|
@@ -179,6 +193,12 @@ class BabylonPlanarShadowSystem {
|
|
|
179
193
|
projectedMeshCount: info.projectedMeshCount,
|
|
180
194
|
convexHullMeshCount: info.convexHullMeshCount,
|
|
181
195
|
alphaCutoutMeshCount: info.alphaCutoutMeshCount,
|
|
196
|
+
instancedCasterCount: info.instancedCasterCount,
|
|
197
|
+
batchMeshCount: info.batchMeshCount,
|
|
198
|
+
instancedBatchIds: [...info.instancedBatchIds],
|
|
199
|
+
instancedBatchNames: [...info.instancedBatchNames],
|
|
200
|
+
independentProjectedMeshCount: info.independentProjectedMeshCount,
|
|
201
|
+
visibleInstanceCount: info.visibleInstanceCount,
|
|
182
202
|
alphaCutoutChannels: [...info.alphaCutoutChannels],
|
|
183
203
|
alphaCutoutUvSets: [...info.alphaCutoutUvSets],
|
|
184
204
|
alphaCutoutLevels: [...info.alphaCutoutLevels],
|
|
@@ -188,6 +208,7 @@ class BabylonPlanarShadowSystem {
|
|
|
188
208
|
z: weights.z,
|
|
189
209
|
})),
|
|
190
210
|
fallbackReasons: [...info.fallbackReasons],
|
|
211
|
+
instancingFallbackReasons: [...info.instancingFallbackReasons],
|
|
191
212
|
}));
|
|
192
213
|
}
|
|
193
214
|
dispose() {
|
|
@@ -195,6 +216,10 @@ class BabylonPlanarShadowSystem {
|
|
|
195
216
|
this.scene.onBeforeRenderObservable.remove(this.renderObserver);
|
|
196
217
|
this.renderObserver = null;
|
|
197
218
|
}
|
|
219
|
+
if (this.instancedBatchSyncObserver) {
|
|
220
|
+
this.scene.onBeforeRenderObservable.remove(this.instancedBatchSyncObserver);
|
|
221
|
+
this.instancedBatchSyncObserver = null;
|
|
222
|
+
}
|
|
198
223
|
if (this.meshAddedObserver) {
|
|
199
224
|
this.scene.onNewMeshAddedObservable.remove(this.meshAddedObserver);
|
|
200
225
|
this.meshAddedObserver = null;
|
|
@@ -205,6 +230,8 @@ class BabylonPlanarShadowSystem {
|
|
|
205
230
|
}
|
|
206
231
|
for (const mesh of [...this.casters.keys()])
|
|
207
232
|
this.disposeCaster(mesh);
|
|
233
|
+
for (const batch of [...this.instancedBatches.values()])
|
|
234
|
+
this.disposeInstancedBatch(batch);
|
|
208
235
|
for (const mesh of [...this.receivers.keys()])
|
|
209
236
|
this.removeReceiver(mesh);
|
|
210
237
|
for (const material of this.materials)
|
|
@@ -425,18 +452,58 @@ class BabylonPlanarShadowSystem {
|
|
|
425
452
|
this.scene.onBeforeRenderObservable.remove(observer);
|
|
426
453
|
this.syncObservers.delete(root);
|
|
427
454
|
}
|
|
428
|
-
|
|
429
|
-
|
|
430
|
-
|
|
431
|
-
|
|
432
|
-
|
|
433
|
-
|
|
434
|
-
|
|
455
|
+
this.removeInstancedEntriesForRoot(root);
|
|
456
|
+
if (info.independentProjectedMeshCount > 0 || info.convexHullMeshCount > 0) {
|
|
457
|
+
for (const shadowMesh of info.shadow.getChildMeshes(false)) {
|
|
458
|
+
if (shadowMesh instanceof Mesh
|
|
459
|
+
&& shadowMesh.material
|
|
460
|
+
&& shadowMesh.material !== this.baseMaterial
|
|
461
|
+
&& shadowMesh.material !== this.flatMaterial) {
|
|
462
|
+
this.materials.delete(shadowMesh.material);
|
|
463
|
+
shadowMesh.material.dispose();
|
|
464
|
+
}
|
|
435
465
|
}
|
|
466
|
+
info.shadow.dispose();
|
|
436
467
|
}
|
|
437
|
-
info.shadow.dispose();
|
|
438
468
|
this.casters.delete(root);
|
|
439
469
|
}
|
|
470
|
+
removeInstancedEntriesForRoot(root) {
|
|
471
|
+
const entries = this.instancedEntriesByRoot.get(root);
|
|
472
|
+
if (!entries || entries.length === 0)
|
|
473
|
+
return;
|
|
474
|
+
const entriesByBatch = new Map();
|
|
475
|
+
for (const entry of entries) {
|
|
476
|
+
const batchEntries = entriesByBatch.get(entry.batchKey) ?? new Set();
|
|
477
|
+
batchEntries.add(entry);
|
|
478
|
+
entriesByBatch.set(entry.batchKey, batchEntries);
|
|
479
|
+
}
|
|
480
|
+
for (const [batchKey, batchEntries] of entriesByBatch) {
|
|
481
|
+
const batch = this.instancedBatches.get(batchKey);
|
|
482
|
+
if (!batch)
|
|
483
|
+
continue;
|
|
484
|
+
batch.entries = batch.entries.filter(candidate => !batchEntries.has(candidate));
|
|
485
|
+
batch.entries.forEach((candidate, index) => {
|
|
486
|
+
candidate.instanceIndex = index;
|
|
487
|
+
});
|
|
488
|
+
if (batch.entries.length === 0) {
|
|
489
|
+
this.disposeInstancedBatch(batch);
|
|
490
|
+
}
|
|
491
|
+
else {
|
|
492
|
+
this.markInstancedBatchBuffersDirty(batch);
|
|
493
|
+
}
|
|
494
|
+
}
|
|
495
|
+
this.instancedEntriesByRoot.delete(root);
|
|
496
|
+
}
|
|
497
|
+
disposeInstancedBatch(batch) {
|
|
498
|
+
this.instancedBatches.delete(batch.key);
|
|
499
|
+
batch.shadow.thinInstanceSetBuffer('shadowVisibility', null);
|
|
500
|
+
batch.shadow.thinInstanceSetBuffer('matrix', null);
|
|
501
|
+
if (batch.material !== this.baseMaterial) {
|
|
502
|
+
this.materials.delete(batch.material);
|
|
503
|
+
batch.material.dispose();
|
|
504
|
+
}
|
|
505
|
+
batch.shadow.dispose();
|
|
506
|
+
}
|
|
440
507
|
rebuildCasters() {
|
|
441
508
|
const roots = [...this.casters.keys()].filter((root) => !isDisposedNode(root));
|
|
442
509
|
for (const root of roots)
|
|
@@ -447,10 +514,10 @@ class BabylonPlanarShadowSystem {
|
|
|
447
514
|
tryAutoAddCaster(mesh) {
|
|
448
515
|
if (!this.initialized || this.casters.has(mesh))
|
|
449
516
|
return;
|
|
450
|
-
if (!this.isValidShadowSource(mesh))
|
|
451
|
-
return;
|
|
452
517
|
if (!this.options.casters.autoDetectAll && !this.matchesCasterPattern(mesh))
|
|
453
518
|
return;
|
|
519
|
+
if (!this.isValidShadowSource(mesh))
|
|
520
|
+
return;
|
|
454
521
|
const root = this.findCasterRoot(mesh);
|
|
455
522
|
if (this.isAlreadyCoveredByCaster(root))
|
|
456
523
|
return;
|
|
@@ -475,10 +542,16 @@ class BabylonPlanarShadowSystem {
|
|
|
475
542
|
const validMeshes = collectNodeMeshes(root).filter((mesh) => this.isValidShadowSource(mesh));
|
|
476
543
|
if (validMeshes.length === 0)
|
|
477
544
|
return null;
|
|
478
|
-
|
|
545
|
+
let shadowRoot = null;
|
|
546
|
+
const ensureShadowRoot = () => {
|
|
547
|
+
shadowRoot ?? (shadowRoot = new TransformNode(`${root.name}_planarShadowRoot`, this.scene));
|
|
548
|
+
return shadowRoot;
|
|
549
|
+
};
|
|
479
550
|
let hasSkeleton = false;
|
|
480
551
|
const pairs = [];
|
|
552
|
+
const instancedEntries = [];
|
|
481
553
|
const fallbackReasons = [];
|
|
554
|
+
const instancingFallbackReasons = [];
|
|
482
555
|
let sharedSkeleton = null;
|
|
483
556
|
let sharedMaterial = null;
|
|
484
557
|
for (const mesh of validMeshes) {
|
|
@@ -486,8 +559,20 @@ class BabylonPlanarShadowSystem {
|
|
|
486
559
|
continue;
|
|
487
560
|
const geometrySource = mesh instanceof InstancedMesh ? mesh.sourceMesh : mesh;
|
|
488
561
|
const strategy = this.options.projection.strategy;
|
|
562
|
+
const instancingEligibility = this.resolveInstancingEligibility(mesh);
|
|
563
|
+
if (instancingEligibility.eligible) {
|
|
564
|
+
const instanced = this.addInstancedShadowMesh(root, mesh, instancingEligibility);
|
|
565
|
+
if (instanced) {
|
|
566
|
+
instancedEntries.push(instanced);
|
|
567
|
+
continue;
|
|
568
|
+
}
|
|
569
|
+
instancingFallbackReasons.push(`${mesh.name}: instanced projected batch unavailable`);
|
|
570
|
+
}
|
|
571
|
+
else {
|
|
572
|
+
instancingFallbackReasons.push(`${mesh.name}: ${instancingEligibility.reason}`);
|
|
573
|
+
}
|
|
489
574
|
if (strategy !== 'convex-hull') {
|
|
490
|
-
const alphaCutout =
|
|
575
|
+
const alphaCutout = instancingEligibility.alphaCutout;
|
|
491
576
|
const material = this.resolveShadowMaterial(geometrySource, sharedSkeleton, sharedMaterial, alphaCutout);
|
|
492
577
|
if (geometrySource.skeleton) {
|
|
493
578
|
hasSkeleton = true;
|
|
@@ -498,7 +583,7 @@ class BabylonPlanarShadowSystem {
|
|
|
498
583
|
const shadowMesh = material ? this.createProjectedShadowMesh(mesh, material) : null;
|
|
499
584
|
if (shadowMesh) {
|
|
500
585
|
const alphaCutoutLayers = alphaCutout?.layers.filter((layer) => !!layer) ?? [];
|
|
501
|
-
shadowMesh.parent =
|
|
586
|
+
shadowMesh.parent = ensureShadowRoot();
|
|
502
587
|
pairs.push({
|
|
503
588
|
mode: 'projected-mesh',
|
|
504
589
|
source: mesh,
|
|
@@ -517,7 +602,7 @@ class BabylonPlanarShadowSystem {
|
|
|
517
602
|
}
|
|
518
603
|
const shadowMesh = this.createHullShadowMesh(mesh);
|
|
519
604
|
if (shadowMesh) {
|
|
520
|
-
shadowMesh.parent =
|
|
605
|
+
shadowMesh.parent = ensureShadowRoot();
|
|
521
606
|
pairs.push({
|
|
522
607
|
mode: 'flat-hull',
|
|
523
608
|
source: mesh,
|
|
@@ -533,46 +618,279 @@ class BabylonPlanarShadowSystem {
|
|
|
533
618
|
fallbackReasons.push(`${mesh.name}: convex hull geometry unavailable`);
|
|
534
619
|
}
|
|
535
620
|
}
|
|
536
|
-
if (pairs.length === 0) {
|
|
537
|
-
|
|
621
|
+
if (pairs.length === 0 && instancedEntries.length === 0) {
|
|
622
|
+
this.removeInstancedEntriesForRoot(root);
|
|
538
623
|
return null;
|
|
539
624
|
}
|
|
540
|
-
|
|
541
|
-
|
|
542
|
-
|
|
543
|
-
|
|
544
|
-
|
|
545
|
-
|
|
546
|
-
|
|
547
|
-
|
|
548
|
-
|
|
549
|
-
|
|
550
|
-
|
|
551
|
-
|
|
552
|
-
|
|
625
|
+
if (pairs.length > 0 && shadowRoot) {
|
|
626
|
+
const sync = () => {
|
|
627
|
+
if (!shadowRoot || shadowRoot.isDisposed())
|
|
628
|
+
return;
|
|
629
|
+
for (const pair of pairs) {
|
|
630
|
+
if (pair.source.isDisposed() || pair.shadow.isDisposed())
|
|
631
|
+
continue;
|
|
632
|
+
if (pair.mode === 'flat-hull') {
|
|
633
|
+
this.updateHullShadowMesh(pair.source, pair.shadow);
|
|
634
|
+
}
|
|
635
|
+
else {
|
|
636
|
+
pair.shadow.setEnabled(pair.source.isEnabled());
|
|
637
|
+
pair.shadow.isVisible = pair.source.isVisible;
|
|
638
|
+
pair.source.computeWorldMatrix(true).decompose(pair.shadow.scaling, pair.shadow.rotationQuaternion, pair.shadow.position);
|
|
639
|
+
}
|
|
553
640
|
}
|
|
554
|
-
}
|
|
555
|
-
|
|
556
|
-
|
|
557
|
-
|
|
558
|
-
|
|
641
|
+
};
|
|
642
|
+
sync();
|
|
643
|
+
const observer = this.scene.onBeforeRenderObservable.add(sync);
|
|
644
|
+
this.syncObservers.set(root, observer);
|
|
645
|
+
}
|
|
646
|
+
const instancedBatchKeys = uniqueStrings(instancedEntries.map((entry) => entry.batchKey));
|
|
647
|
+
const instancedBatchNames = uniqueStrings(instancedBatchKeys.map((key) => this.instancedBatches.get(key)?.shadow.name ?? ''));
|
|
648
|
+
const instancedAlphaCutoutLayers = instancedEntries.flatMap((entry) => {
|
|
649
|
+
const batch = this.instancedBatches.get(entry.batchKey);
|
|
650
|
+
return batch?.alphaCutout?.layers.filter((layer) => !!layer) ?? [];
|
|
651
|
+
});
|
|
652
|
+
const instancedAlphaCutoutMeshCount = instancedEntries.filter((entry) => {
|
|
653
|
+
const batch = this.instancedBatches.get(entry.batchKey);
|
|
654
|
+
return !!batch?.alphaCutout;
|
|
655
|
+
}).length;
|
|
656
|
+
const independentProjectedMeshCount = pairs.filter((pair) => pair.mode === 'projected-mesh').length;
|
|
657
|
+
const visibleInstanceCount = instancedEntries.filter((entry) => readPlanarShadowEffectiveVisibility(entry.source)).length;
|
|
559
658
|
return {
|
|
560
659
|
source: root,
|
|
561
|
-
shadow: shadowRoot,
|
|
562
|
-
sourceMeshNames: uniqueStrings(
|
|
563
|
-
|
|
660
|
+
shadow: shadowRoot ?? this.instancedBatches.get(instancedEntries[0]?.batchKey)?.shadow ?? root,
|
|
661
|
+
sourceMeshNames: uniqueStrings([
|
|
662
|
+
...pairs.map((pair) => pair.source.name),
|
|
663
|
+
...instancedEntries.map((entry) => entry.source.name),
|
|
664
|
+
]),
|
|
665
|
+
sourceMeshUniqueIds: uniqueNumbers([
|
|
666
|
+
...pairs.map((pair) => pair.source.uniqueId),
|
|
667
|
+
...instancedEntries.map((entry) => entry.source.uniqueId),
|
|
668
|
+
]),
|
|
564
669
|
hasSkeleton,
|
|
565
|
-
strategy: summarizePlanarShadowStrategy(pairs),
|
|
566
|
-
projectedMeshCount:
|
|
670
|
+
strategy: summarizePlanarShadowStrategy(pairs, instancedEntries.length),
|
|
671
|
+
projectedMeshCount: independentProjectedMeshCount + instancedBatchKeys.length,
|
|
567
672
|
convexHullMeshCount: pairs.filter((pair) => pair.mode === 'flat-hull').length,
|
|
568
|
-
alphaCutoutMeshCount: pairs.filter((pair) => pair.alphaCutout).length,
|
|
569
|
-
|
|
570
|
-
|
|
571
|
-
|
|
572
|
-
|
|
673
|
+
alphaCutoutMeshCount: pairs.filter((pair) => pair.alphaCutout).length + instancedAlphaCutoutMeshCount,
|
|
674
|
+
instancedCasterCount: instancedEntries.length,
|
|
675
|
+
batchMeshCount: instancedBatchKeys.length,
|
|
676
|
+
instancedBatchIds: instancedBatchKeys,
|
|
677
|
+
instancedBatchNames,
|
|
678
|
+
independentProjectedMeshCount,
|
|
679
|
+
visibleInstanceCount,
|
|
680
|
+
alphaCutoutChannels: [
|
|
681
|
+
...pairs.flatMap((pair) => pair.alphaCutoutChannels),
|
|
682
|
+
...instancedAlphaCutoutLayers.map((layer) => layer.channel),
|
|
683
|
+
],
|
|
684
|
+
alphaCutoutUvSets: [
|
|
685
|
+
...pairs.flatMap((pair) => pair.alphaCutoutUvSets),
|
|
686
|
+
...instancedAlphaCutoutLayers.map((layer) => layer.coordinatesIndex),
|
|
687
|
+
],
|
|
688
|
+
alphaCutoutLevels: [
|
|
689
|
+
...pairs.flatMap((pair) => pair.alphaCutoutLevels),
|
|
690
|
+
...instancedAlphaCutoutLayers.map((layer) => layer.level),
|
|
691
|
+
],
|
|
692
|
+
alphaCutoutLuminanceWeights: [
|
|
693
|
+
...pairs.flatMap((pair) => pair.alphaCutoutLuminanceWeights),
|
|
694
|
+
...instancedAlphaCutoutLayers.map((layer) => layer.luminanceWeights),
|
|
695
|
+
],
|
|
573
696
|
fallbackReasons,
|
|
697
|
+
instancingFallbackReasons,
|
|
574
698
|
};
|
|
575
699
|
}
|
|
700
|
+
resolveInstancingEligibility(source) {
|
|
701
|
+
const geometrySource = source instanceof InstancedMesh ? source.sourceMesh : source;
|
|
702
|
+
const alphaCutout = resolvePlanarShadowAlphaCutout(geometrySource);
|
|
703
|
+
if (this.options.projection.strategy !== 'auto') {
|
|
704
|
+
return {
|
|
705
|
+
eligible: false,
|
|
706
|
+
reason: `projection strategy ${this.options.projection.strategy} bypasses instanced backend`,
|
|
707
|
+
alphaCutout,
|
|
708
|
+
};
|
|
709
|
+
}
|
|
710
|
+
if (this.requiresPerShadowMaterial()) {
|
|
711
|
+
return {
|
|
712
|
+
eligible: false,
|
|
713
|
+
reason: 'footprintScale requires per-caster projected material',
|
|
714
|
+
alphaCutout,
|
|
715
|
+
};
|
|
716
|
+
}
|
|
717
|
+
if (!geometrySource.geometry) {
|
|
718
|
+
return {
|
|
719
|
+
eligible: false,
|
|
720
|
+
reason: 'geometry unavailable',
|
|
721
|
+
alphaCutout,
|
|
722
|
+
};
|
|
723
|
+
}
|
|
724
|
+
if (geometrySource.skeleton) {
|
|
725
|
+
return {
|
|
726
|
+
eligible: false,
|
|
727
|
+
reason: 'skinned caster requires independent projected mesh',
|
|
728
|
+
alphaCutout,
|
|
729
|
+
};
|
|
730
|
+
}
|
|
731
|
+
if (geometrySource.morphTargetManager) {
|
|
732
|
+
return {
|
|
733
|
+
eligible: false,
|
|
734
|
+
reason: 'morph target caster requires independent projected mesh',
|
|
735
|
+
alphaCutout,
|
|
736
|
+
};
|
|
737
|
+
}
|
|
738
|
+
if (geometrySource.hasThinInstances) {
|
|
739
|
+
return {
|
|
740
|
+
eligible: false,
|
|
741
|
+
reason: 'source mesh thin instances require independent projected mesh',
|
|
742
|
+
alphaCutout,
|
|
743
|
+
};
|
|
744
|
+
}
|
|
745
|
+
const alphaSignature = createPlanarShadowInstancedAlphaCutoutSignature(alphaCutout);
|
|
746
|
+
if (!alphaSignature.signature) {
|
|
747
|
+
return {
|
|
748
|
+
eligible: false,
|
|
749
|
+
reason: alphaSignature.reason,
|
|
750
|
+
alphaCutout,
|
|
751
|
+
};
|
|
752
|
+
}
|
|
753
|
+
const geometryId = readPlanarShadowGeometryIdentity(geometrySource);
|
|
754
|
+
return {
|
|
755
|
+
eligible: true,
|
|
756
|
+
batchKey: [
|
|
757
|
+
'projected',
|
|
758
|
+
`geometry:${geometryId}`,
|
|
759
|
+
`alpha:${alphaSignature.signature}`,
|
|
760
|
+
`shadowGroup:${this.options.stencil.shadowRenderingGroup}`,
|
|
761
|
+
`stencil:${this.options.stencil.enabled ? 1 : 0}`,
|
|
762
|
+
].join('|'),
|
|
763
|
+
geometrySource,
|
|
764
|
+
alphaCutout,
|
|
765
|
+
alphaCutoutSignature: alphaSignature.signature,
|
|
766
|
+
};
|
|
767
|
+
}
|
|
768
|
+
addInstancedShadowMesh(root, source, eligibility) {
|
|
769
|
+
const batch = this.getOrCreateInstancedBatch(eligibility);
|
|
770
|
+
if (!batch)
|
|
771
|
+
return null;
|
|
772
|
+
const entry = {
|
|
773
|
+
root,
|
|
774
|
+
source,
|
|
775
|
+
geometrySource: eligibility.geometrySource,
|
|
776
|
+
instanceIndex: batch.entries.length,
|
|
777
|
+
batchKey: eligibility.batchKey,
|
|
778
|
+
};
|
|
779
|
+
batch.entries.push(entry);
|
|
780
|
+
const entries = this.instancedEntriesByRoot.get(root) ?? [];
|
|
781
|
+
entries.push(entry);
|
|
782
|
+
this.instancedEntriesByRoot.set(root, entries);
|
|
783
|
+
this.markInstancedBatchBuffersDirty(batch);
|
|
784
|
+
return entry;
|
|
785
|
+
}
|
|
786
|
+
getOrCreateInstancedBatch(eligibility) {
|
|
787
|
+
const existing = this.instancedBatches.get(eligibility.batchKey);
|
|
788
|
+
if (existing)
|
|
789
|
+
return existing;
|
|
790
|
+
const material = this.resolveShadowMaterial(eligibility.geometrySource, null, null, eligibility.alphaCutout);
|
|
791
|
+
if (!material)
|
|
792
|
+
return null;
|
|
793
|
+
const shadow = this.createInstancedProjectedShadowMesh(eligibility.geometrySource, material);
|
|
794
|
+
if (!shadow) {
|
|
795
|
+
if (material !== this.baseMaterial) {
|
|
796
|
+
this.materials.delete(material);
|
|
797
|
+
material.dispose();
|
|
798
|
+
}
|
|
799
|
+
return null;
|
|
800
|
+
}
|
|
801
|
+
const batch = {
|
|
802
|
+
key: eligibility.batchKey,
|
|
803
|
+
shadow,
|
|
804
|
+
material,
|
|
805
|
+
geometrySource: eligibility.geometrySource,
|
|
806
|
+
alphaCutout: eligibility.alphaCutout,
|
|
807
|
+
entries: [],
|
|
808
|
+
matrixData: new Float32Array(0),
|
|
809
|
+
visibilityData: new Float32Array(0),
|
|
810
|
+
buffersDirty: true,
|
|
811
|
+
};
|
|
812
|
+
this.instancedBatches.set(batch.key, batch);
|
|
813
|
+
return batch;
|
|
814
|
+
}
|
|
815
|
+
createInstancedProjectedShadowMesh(geometrySource, material) {
|
|
816
|
+
const shadowMesh = geometrySource.clone(`${geometrySource.name}_planarShadowBatch`, null, true, false);
|
|
817
|
+
if (!shadowMesh)
|
|
818
|
+
return null;
|
|
819
|
+
shadowMesh.parent = null;
|
|
820
|
+
shadowMesh.position.setAll(0);
|
|
821
|
+
shadowMesh.rotation.setAll(0);
|
|
822
|
+
shadowMesh.scaling.setAll(1);
|
|
823
|
+
shadowMesh.rotationQuaternion = null;
|
|
824
|
+
shadowMesh.material = material;
|
|
825
|
+
shadowMesh.isPickable = false;
|
|
826
|
+
shadowMesh.receiveShadows = false;
|
|
827
|
+
shadowMesh.renderingGroupId = this.options.stencil.shadowRenderingGroup;
|
|
828
|
+
shadowMesh.alphaIndex = PLANAR_SHADOW_ALPHA_INDEX;
|
|
829
|
+
shadowMesh.renderOutline = false;
|
|
830
|
+
shadowMesh.renderOverlay = false;
|
|
831
|
+
shadowMesh.alwaysSelectAsActiveMesh = true;
|
|
832
|
+
shadowMesh.metadata = {
|
|
833
|
+
...(shadowMesh.metadata && typeof shadowMesh.metadata === 'object' ? shadowMesh.metadata : {}),
|
|
834
|
+
disablePlanarShadow: true,
|
|
835
|
+
planarShadowInternal: true,
|
|
836
|
+
planarShadowInstancedBatch: true,
|
|
837
|
+
};
|
|
838
|
+
shadowMesh.thinInstanceSetBuffer('matrix', new Float32Array(0), 16, false);
|
|
839
|
+
shadowMesh.thinInstanceSetBuffer('shadowVisibility', new Float32Array(0), 1, false);
|
|
840
|
+
return shadowMesh;
|
|
841
|
+
}
|
|
842
|
+
rebuildInstancedBatchBuffers(batch) {
|
|
843
|
+
const instanceCount = batch.entries.length;
|
|
844
|
+
batch.matrixData = new Float32Array(instanceCount * 16);
|
|
845
|
+
batch.visibilityData = new Float32Array(instanceCount);
|
|
846
|
+
this.writeInstancedBatchData(batch);
|
|
847
|
+
batch.shadow.thinInstanceSetBuffer('matrix', batch.matrixData, 16, false);
|
|
848
|
+
batch.shadow.thinInstanceSetBuffer('shadowVisibility', batch.visibilityData, 1, false);
|
|
849
|
+
batch.shadow.thinInstanceCount = instanceCount;
|
|
850
|
+
batch.buffersDirty = false;
|
|
851
|
+
batch.shadow.isVisible = instanceCount > 0;
|
|
852
|
+
}
|
|
853
|
+
syncInstancedBatches() {
|
|
854
|
+
for (const batch of this.instancedBatches.values()) {
|
|
855
|
+
if (this.shouldRebuildInstancedBatchBuffers(batch)) {
|
|
856
|
+
this.rebuildInstancedBatchBuffers(batch);
|
|
857
|
+
}
|
|
858
|
+
else {
|
|
859
|
+
this.writeInstancedBatchData(batch);
|
|
860
|
+
batch.shadow.thinInstanceBufferUpdated('matrix');
|
|
861
|
+
batch.shadow.thinInstanceBufferUpdated('shadowVisibility');
|
|
862
|
+
}
|
|
863
|
+
batch.shadow.isVisible = batch.entries.length > 0 && batch.visibilityData.some(value => value >= 0.5);
|
|
864
|
+
}
|
|
865
|
+
}
|
|
866
|
+
markInstancedBatchBuffersDirty(batch) {
|
|
867
|
+
batch.buffersDirty = true;
|
|
868
|
+
batch.shadow.thinInstanceCount = batch.entries.length;
|
|
869
|
+
}
|
|
870
|
+
shouldRebuildInstancedBatchBuffers(batch) {
|
|
871
|
+
return batch.buffersDirty
|
|
872
|
+
|| batch.matrixData.length !== batch.entries.length * 16
|
|
873
|
+
|| batch.visibilityData.length !== batch.entries.length;
|
|
874
|
+
}
|
|
875
|
+
writeInstancedBatchData(batch) {
|
|
876
|
+
batch.entries.forEach((entry, index) => {
|
|
877
|
+
entry.instanceIndex = index;
|
|
878
|
+
if (entry.source.isDisposed()) {
|
|
879
|
+
Matrix.Identity().copyToArray(batch.matrixData, index * 16);
|
|
880
|
+
batch.visibilityData[index] = 0;
|
|
881
|
+
return;
|
|
882
|
+
}
|
|
883
|
+
entry.source.computeWorldMatrix(true);
|
|
884
|
+
entry.source.getWorldMatrix().copyToArray(batch.matrixData, index * 16);
|
|
885
|
+
batch.visibilityData[index] = readPlanarShadowEffectiveVisibility(entry.source) ? 1 : 0;
|
|
886
|
+
});
|
|
887
|
+
for (const [root, info] of this.casters) {
|
|
888
|
+
const entries = this.instancedEntriesByRoot.get(root);
|
|
889
|
+
if (!entries?.some((entry) => entry.batchKey === batch.key))
|
|
890
|
+
continue;
|
|
891
|
+
info.visibleInstanceCount = entries.filter((entry) => readPlanarShadowEffectiveVisibility(entry.source)).length;
|
|
892
|
+
}
|
|
893
|
+
}
|
|
576
894
|
resolveSkeletonShadowMaterial(geometrySource, sharedSkeleton, sharedMaterial) {
|
|
577
895
|
if (geometrySource.skeleton === sharedSkeleton && sharedMaterial)
|
|
578
896
|
return sharedMaterial;
|
|
@@ -664,29 +982,36 @@ class BabylonPlanarShadowSystem {
|
|
|
664
982
|
shadowMesh.isVisible = true;
|
|
665
983
|
}
|
|
666
984
|
isValidShadowSource(mesh) {
|
|
985
|
+
return this.getInvalidShadowSourceReason(mesh) === null;
|
|
986
|
+
}
|
|
987
|
+
getInvalidShadowSourceReason(mesh) {
|
|
988
|
+
if (isDisposedNode(mesh))
|
|
989
|
+
return 'source disposed';
|
|
667
990
|
if (!(mesh instanceof Mesh) && !(mesh instanceof InstancedMesh))
|
|
668
|
-
return
|
|
991
|
+
return 'source is not a mesh';
|
|
669
992
|
if (mesh instanceof Mesh && !mesh.geometry)
|
|
670
|
-
return
|
|
993
|
+
return 'geometry unavailable';
|
|
671
994
|
if (mesh instanceof InstancedMesh && !mesh.sourceMesh.geometry)
|
|
672
|
-
return
|
|
673
|
-
if (!mesh.isVisible || !mesh.isEnabled())
|
|
674
|
-
return false;
|
|
995
|
+
return 'instance source geometry unavailable';
|
|
675
996
|
if (hasDisablePlanarShadowMetadata(mesh))
|
|
676
|
-
return
|
|
677
|
-
if (this.matchesExcludePattern(mesh)
|
|
678
|
-
return
|
|
997
|
+
return 'planar shadow disabled by metadata';
|
|
998
|
+
if (this.matchesExcludePattern(mesh))
|
|
999
|
+
return 'source matches exclude pattern';
|
|
1000
|
+
if (this.hasExcludedAncestor(mesh))
|
|
1001
|
+
return 'ancestor matches exclude or disabled pattern';
|
|
679
1002
|
if (this.matchesReceiverPattern(mesh))
|
|
680
|
-
return
|
|
1003
|
+
return 'source matches receiver pattern';
|
|
681
1004
|
mesh.computeWorldMatrix(true);
|
|
682
1005
|
const size = mesh.getBoundingInfo()?.boundingBox.extendSizeWorld;
|
|
683
1006
|
if (!size)
|
|
684
|
-
return
|
|
1007
|
+
return null;
|
|
685
1008
|
const volume = size.x * size.y * size.z;
|
|
686
1009
|
if (volume >= this.options.casters.minVolume)
|
|
687
|
-
return
|
|
1010
|
+
return null;
|
|
688
1011
|
const maxProjectedArea = Math.max(size.x * size.y, size.x * size.z, size.y * size.z);
|
|
689
|
-
return maxProjectedArea >= this.options.casters.minVolume
|
|
1012
|
+
return maxProjectedArea >= this.options.casters.minVolume
|
|
1013
|
+
? null
|
|
1014
|
+
: `bounds below minVolume volume=${volume} maxProjectedArea=${maxProjectedArea}`;
|
|
690
1015
|
}
|
|
691
1016
|
findCasterRoot(mesh) {
|
|
692
1017
|
let topmost = mesh;
|
|
@@ -706,7 +1031,7 @@ class BabylonPlanarShadowSystem {
|
|
|
706
1031
|
return topmost;
|
|
707
1032
|
}
|
|
708
1033
|
matchesCasterPattern(mesh) {
|
|
709
|
-
return this.casterPatterns.some((pattern) => nodeOrAncestorNameIncludes(mesh, pattern));
|
|
1034
|
+
return this.casterPatterns.some((pattern) => this.nodeOrAncestorNameIncludes(mesh, pattern));
|
|
710
1035
|
}
|
|
711
1036
|
matchesReceiver(mesh) {
|
|
712
1037
|
return this.options.stencil.enabled
|
|
@@ -717,7 +1042,7 @@ class BabylonPlanarShadowSystem {
|
|
|
717
1042
|
&& this.matchesReceiverPattern(mesh);
|
|
718
1043
|
}
|
|
719
1044
|
matchesReceiverPattern(mesh) {
|
|
720
|
-
return this.options.receivers.patterns.some((pattern) => nodeOrAncestorNameIncludes(mesh, pattern));
|
|
1045
|
+
return this.options.receivers.patterns.some((pattern) => this.nodeOrAncestorNameIncludes(mesh, pattern));
|
|
721
1046
|
}
|
|
722
1047
|
matchesExcludePattern(node) {
|
|
723
1048
|
const name = node.name?.toLowerCase() ?? '';
|
|
@@ -742,12 +1067,44 @@ class BabylonPlanarShadowSystem {
|
|
|
742
1067
|
return hasDisabledPlanarShadowReceiver(mesh, node => this.matchesRootBoundaryPattern(node));
|
|
743
1068
|
}
|
|
744
1069
|
isAlreadyCoveredByCaster(node) {
|
|
745
|
-
|
|
746
|
-
|
|
1070
|
+
if (this.casters.has(node))
|
|
1071
|
+
return true;
|
|
1072
|
+
let current = node.parent;
|
|
1073
|
+
while (current) {
|
|
1074
|
+
if (current instanceof AbstractMesh && this.casters.has(current))
|
|
1075
|
+
return true;
|
|
1076
|
+
current = current.parent;
|
|
1077
|
+
}
|
|
1078
|
+
for (const descendant of node.getChildMeshes(false)) {
|
|
1079
|
+
if (this.casters.has(descendant))
|
|
747
1080
|
return true;
|
|
748
1081
|
}
|
|
749
1082
|
return false;
|
|
750
1083
|
}
|
|
1084
|
+
nodeOrAncestorNameIncludes(mesh, pattern) {
|
|
1085
|
+
const normalized = pattern.toLowerCase();
|
|
1086
|
+
if (!normalized)
|
|
1087
|
+
return false;
|
|
1088
|
+
return this.readNodeAndAncestorNames(mesh).some(name => name.includes(normalized));
|
|
1089
|
+
}
|
|
1090
|
+
readNodeAndAncestorNames(mesh) {
|
|
1091
|
+
const cache = this.patternNameCache;
|
|
1092
|
+
const cached = cache?.get(mesh);
|
|
1093
|
+
if (cached)
|
|
1094
|
+
return cached;
|
|
1095
|
+
const names = [];
|
|
1096
|
+
let current = mesh;
|
|
1097
|
+
const seen = new Set();
|
|
1098
|
+
while (current && typeof current === 'object' && !seen.has(current)) {
|
|
1099
|
+
seen.add(current);
|
|
1100
|
+
const name = current.name;
|
|
1101
|
+
if (typeof name === 'string')
|
|
1102
|
+
names.push(name.toLowerCase());
|
|
1103
|
+
current = current.parent;
|
|
1104
|
+
}
|
|
1105
|
+
cache?.set(mesh, names);
|
|
1106
|
+
return names;
|
|
1107
|
+
}
|
|
751
1108
|
}
|
|
752
1109
|
function buildPlanarShadowHullGeometry(source, options) {
|
|
753
1110
|
const geometrySource = source instanceof InstancedMesh ? source.sourceMesh : source;
|
|
@@ -817,6 +1174,87 @@ function bindPlanarShadowAlphaCutoutLayer(material, suffix, layer) {
|
|
|
817
1174
|
material.setMatrix(`u_shadowAlphaMatrix${suffix}`, layer.texture.getTextureMatrix?.() ?? Matrix.Identity());
|
|
818
1175
|
material.setTexture(`shadowAlphaSampler${suffix}`, layer.texture);
|
|
819
1176
|
}
|
|
1177
|
+
function createPlanarShadowInstancedAlphaCutoutSignature(alphaCutout) {
|
|
1178
|
+
if (!alphaCutout)
|
|
1179
|
+
return { signature: 'opaque', reason: '' };
|
|
1180
|
+
const layers = alphaCutout.layers.filter((layer) => !!layer);
|
|
1181
|
+
if (layers.length !== 1) {
|
|
1182
|
+
return {
|
|
1183
|
+
signature: null,
|
|
1184
|
+
reason: 'multi-layer alpha cutout requires independent projected mesh',
|
|
1185
|
+
};
|
|
1186
|
+
}
|
|
1187
|
+
const [layer] = layers;
|
|
1188
|
+
const textureIdentity = readPlanarShadowTextureIdentity(layer.texture);
|
|
1189
|
+
if (!textureIdentity) {
|
|
1190
|
+
return {
|
|
1191
|
+
signature: null,
|
|
1192
|
+
reason: 'alpha cutout texture identity unavailable',
|
|
1193
|
+
};
|
|
1194
|
+
}
|
|
1195
|
+
return {
|
|
1196
|
+
signature: [
|
|
1197
|
+
'cutout',
|
|
1198
|
+
`texture:${textureIdentity}`,
|
|
1199
|
+
`channel:${layer.channel}`,
|
|
1200
|
+
`uv:${layer.coordinatesIndex}`,
|
|
1201
|
+
`level:${formatPlanarShadowSignatureNumber(layer.level)}`,
|
|
1202
|
+
`cutoff:${formatPlanarShadowSignatureNumber(alphaCutout.cutoff)}`,
|
|
1203
|
+
`weights:${formatPlanarShadowSignatureNumber(layer.luminanceWeights.x)},${formatPlanarShadowSignatureNumber(layer.luminanceWeights.y)},${formatPlanarShadowSignatureNumber(layer.luminanceWeights.z)}`,
|
|
1204
|
+
`matrix:${serializePlanarShadowTextureMatrix(layer.texture)}`,
|
|
1205
|
+
].join('|'),
|
|
1206
|
+
reason: '',
|
|
1207
|
+
};
|
|
1208
|
+
}
|
|
1209
|
+
function readPlanarShadowGeometryIdentity(mesh) {
|
|
1210
|
+
const geometry = mesh.geometry;
|
|
1211
|
+
const geometryUniqueId = geometry?.uniqueId;
|
|
1212
|
+
if (typeof geometryUniqueId === 'number' && Number.isFinite(geometryUniqueId))
|
|
1213
|
+
return `id:${geometryUniqueId}`;
|
|
1214
|
+
if (typeof geometryUniqueId === 'string' && geometryUniqueId.length > 0)
|
|
1215
|
+
return `id:${geometryUniqueId}`;
|
|
1216
|
+
return `mesh:${mesh.uniqueId}`;
|
|
1217
|
+
}
|
|
1218
|
+
function readPlanarShadowTextureIdentity(texture) {
|
|
1219
|
+
const record = texture;
|
|
1220
|
+
if (typeof record.uniqueId === 'number' && Number.isFinite(record.uniqueId))
|
|
1221
|
+
return `id:${record.uniqueId}`;
|
|
1222
|
+
if (typeof record.uniqueId === 'string' && record.uniqueId.length > 0)
|
|
1223
|
+
return `id:${record.uniqueId}`;
|
|
1224
|
+
if (typeof record.uid === 'string' && record.uid.length > 0)
|
|
1225
|
+
return `uid:${record.uid}`;
|
|
1226
|
+
if (typeof record.url === 'string' && record.url.length > 0)
|
|
1227
|
+
return `url:${record.url}`;
|
|
1228
|
+
if (typeof record.name === 'string' && record.name.length > 0)
|
|
1229
|
+
return `name:${record.name}`;
|
|
1230
|
+
return null;
|
|
1231
|
+
}
|
|
1232
|
+
function serializePlanarShadowTextureMatrix(texture) {
|
|
1233
|
+
const matrix = texture.getTextureMatrix?.() ?? Matrix.Identity();
|
|
1234
|
+
return [...matrix.m].map(formatPlanarShadowSignatureNumber).join(',');
|
|
1235
|
+
}
|
|
1236
|
+
function formatPlanarShadowSignatureNumber(value) {
|
|
1237
|
+
if (!Number.isFinite(value))
|
|
1238
|
+
return '0';
|
|
1239
|
+
return String(Math.round(value * 1000000) / 1000000);
|
|
1240
|
+
}
|
|
1241
|
+
function readPlanarShadowEffectiveVisibility(node) {
|
|
1242
|
+
let current = node;
|
|
1243
|
+
while (current) {
|
|
1244
|
+
if (isDisposedNode(current))
|
|
1245
|
+
return false;
|
|
1246
|
+
if (current.isEnabled?.() === false)
|
|
1247
|
+
return false;
|
|
1248
|
+
if (current.isVisible === false)
|
|
1249
|
+
return false;
|
|
1250
|
+
if (typeof current.visibility === 'number' && current.visibility <= 0)
|
|
1251
|
+
return false;
|
|
1252
|
+
current = current.parent && typeof current.parent === 'object'
|
|
1253
|
+
? current.parent
|
|
1254
|
+
: null;
|
|
1255
|
+
}
|
|
1256
|
+
return true;
|
|
1257
|
+
}
|
|
820
1258
|
function buildPlaneBasis(normal) {
|
|
821
1259
|
const seed = Math.abs(Vector3.Dot(normal, Vector3.Up())) > 0.95
|
|
822
1260
|
? Vector3.Right()
|
|
@@ -898,8 +1336,8 @@ function resolvePlanarShadowOptions(override, base = DEFAULT_PLANAR_SHADOW_OPTIO
|
|
|
898
1336
|
debug: override.debug ?? base.debug,
|
|
899
1337
|
};
|
|
900
1338
|
}
|
|
901
|
-
function summarizePlanarShadowStrategy(pairs) {
|
|
902
|
-
const projectedCount = pairs.filter((pair) => pair.mode === 'projected-mesh').length;
|
|
1339
|
+
function summarizePlanarShadowStrategy(pairs, instancedProjectedCount = 0) {
|
|
1340
|
+
const projectedCount = pairs.filter((pair) => pair.mode === 'projected-mesh').length + instancedProjectedCount;
|
|
903
1341
|
const hullCount = pairs.filter((pair) => pair.mode === 'flat-hull').length;
|
|
904
1342
|
if (projectedCount > 0 && hullCount === 0)
|
|
905
1343
|
return 'projected-mesh';
|
|
@@ -934,27 +1372,6 @@ function collectNodeMeshes(root) {
|
|
|
934
1372
|
meshes.unshift(root);
|
|
935
1373
|
return meshes;
|
|
936
1374
|
}
|
|
937
|
-
function nodeOrAncestorNameIncludes(mesh, pattern) {
|
|
938
|
-
const normalized = pattern.toLowerCase();
|
|
939
|
-
if (mesh.name.toLowerCase().includes(normalized))
|
|
940
|
-
return true;
|
|
941
|
-
let current = mesh.parent;
|
|
942
|
-
while (current) {
|
|
943
|
-
if (current.name?.toLowerCase().includes(normalized))
|
|
944
|
-
return true;
|
|
945
|
-
current = current.parent;
|
|
946
|
-
}
|
|
947
|
-
return false;
|
|
948
|
-
}
|
|
949
|
-
function isDescendantOf(node, ancestor) {
|
|
950
|
-
let current = node.parent;
|
|
951
|
-
while (current) {
|
|
952
|
-
if (current === ancestor)
|
|
953
|
-
return true;
|
|
954
|
-
current = current.parent;
|
|
955
|
-
}
|
|
956
|
-
return false;
|
|
957
|
-
}
|
|
958
1375
|
function hasDisablePlanarShadowMetadata(node) {
|
|
959
1376
|
const metadata = node.metadata;
|
|
960
1377
|
return !!metadata
|