@crowdedkingdoms/crowdyjs 17.13.0-dev.1 → 18.0.0-dev.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (284) hide show
  1. package/MIGRATION.md +163 -1
  2. package/README.md +142 -146
  3. package/dist/crowdy-client.d.ts +12 -31
  4. package/dist/crowdy-client.d.ts.map +1 -1
  5. package/dist/crowdy-client.js +15 -37
  6. package/dist/crowdy-dsh/bridge.d.ts.map +1 -1
  7. package/dist/crowdy-dsh/bridge.js +3 -6
  8. package/dist/crowdy-studio/controller.d.ts +59 -57
  9. package/dist/crowdy-studio/controller.d.ts.map +1 -1
  10. package/dist/crowdy-studio/controller.js +268 -206
  11. package/dist/crowdy-studio/diagnostics.d.ts +3 -12
  12. package/dist/crowdy-studio/diagnostics.d.ts.map +1 -1
  13. package/dist/crowdy-studio/dom-shell.d.ts +2 -4
  14. package/dist/crowdy-studio/dom-shell.d.ts.map +1 -1
  15. package/dist/crowdy-studio/dom-shell.js +16 -47
  16. package/dist/crowdy-studio/embed/hud-layer.d.ts +1 -1
  17. package/dist/crowdy-studio/embed/panel.d.ts +3 -12
  18. package/dist/crowdy-studio/embed/panel.d.ts.map +1 -1
  19. package/dist/crowdy-studio/embed/panel.js +3 -6
  20. package/dist/crowdy-studio/index.d.ts +1 -3
  21. package/dist/crowdy-studio/index.d.ts.map +1 -1
  22. package/dist/crowdy-studio/index.js +0 -2
  23. package/dist/crowdy-studio/models.d.ts +3 -4
  24. package/dist/crowdy-studio/models.d.ts.map +1 -1
  25. package/dist/crowdy-studio/starter-projects.d.ts +8 -4
  26. package/dist/crowdy-studio/starter-projects.d.ts.map +1 -1
  27. package/dist/crowdy-studio/starter-projects.js +83 -100
  28. package/dist/domains/appAccess.d.ts +14 -1
  29. package/dist/domains/appAccess.d.ts.map +1 -1
  30. package/dist/domains/appAccess.js +37 -1
  31. package/dist/domains/exec.d.ts +162 -15
  32. package/dist/domains/exec.d.ts.map +1 -1
  33. package/dist/domains/exec.js +180 -18
  34. package/dist/domains/host.d.ts +3 -3
  35. package/dist/domains/host.js +3 -3
  36. package/dist/domains/marketplace.d.ts +9 -58
  37. package/dist/domains/marketplace.d.ts.map +1 -1
  38. package/dist/domains/marketplace.js +9 -106
  39. package/dist/domains/playerWallet.d.ts +6 -12
  40. package/dist/domains/playerWallet.d.ts.map +1 -1
  41. package/dist/domains/playerWallet.js +6 -21
  42. package/dist/errors.d.ts +7 -13
  43. package/dist/errors.d.ts.map +1 -1
  44. package/dist/errors.js +6 -10
  45. package/dist/generated/graphql.d.ts +1384 -7977
  46. package/dist/generated/graphql.d.ts.map +1 -1
  47. package/dist/generated/graphql.js +22 -321
  48. package/dist/grid-mods/exec-client-halves.d.ts +156 -0
  49. package/dist/grid-mods/exec-client-halves.d.ts.map +1 -0
  50. package/dist/grid-mods/exec-client-halves.js +356 -0
  51. package/dist/grid-mods/grid-host-calls.d.ts +29 -15
  52. package/dist/grid-mods/grid-host-calls.d.ts.map +1 -1
  53. package/dist/grid-mods/grid-host-calls.js +40 -44
  54. package/dist/grid-mods/index.d.ts +1 -0
  55. package/dist/grid-mods/index.d.ts.map +1 -1
  56. package/dist/grid-mods/index.js +1 -0
  57. package/dist/grid-mods/mod-runtime.d.ts +21 -6
  58. package/dist/grid-mods/mod-runtime.d.ts.map +1 -1
  59. package/dist/grid-mods/mod-runtime.js +6 -2
  60. package/dist/grid-scope.d.ts +0 -188
  61. package/dist/grid-scope.d.ts.map +1 -1
  62. package/dist/grid-scope.js +0 -69
  63. package/dist/index.d.ts +12 -18
  64. package/dist/index.d.ts.map +1 -1
  65. package/dist/index.js +11 -16
  66. package/dist/kit/actions.d.ts +5 -9
  67. package/dist/kit/actions.d.ts.map +1 -1
  68. package/dist/kit/actions.js +5 -9
  69. package/dist/kit/index.d.ts +2 -33
  70. package/dist/kit/index.d.ts.map +1 -1
  71. package/dist/kit/index.js +1 -32
  72. package/dist/kit/kit.d.ts +8 -208
  73. package/dist/kit/kit.d.ts.map +1 -1
  74. package/dist/kit/kit.js +5 -163
  75. package/dist/kit/social.d.ts +1 -3
  76. package/dist/kit/social.d.ts.map +1 -1
  77. package/dist/kit/social.js +1 -3
  78. package/dist/kit/wire.d.ts +16 -5
  79. package/dist/kit/wire.d.ts.map +1 -1
  80. package/dist/kit/wire.js +19 -5
  81. package/dist/live-coding/assets/browser-authoring-index.json +1 -1
  82. package/dist/live-coding/assets/manifest.json +1 -1
  83. package/dist/live-coding/browser-authoring-index.generated.d.ts.map +1 -1
  84. package/dist/live-coding/browser-authoring-index.generated.js +1496 -4386
  85. package/dist/live-coding/rust-analysis.d.ts.map +1 -1
  86. package/dist/live-coding/rust-analysis.js +31 -23
  87. package/dist/player-runtime/client-host-calls.d.ts +8 -0
  88. package/dist/player-runtime/client-host-calls.d.ts.map +1 -0
  89. package/dist/player-runtime/client-host-calls.js +28 -0
  90. package/dist/player-runtime/glue-runtime.d.ts +27 -10
  91. package/dist/player-runtime/glue-runtime.d.ts.map +1 -1
  92. package/dist/player-runtime/glue-runtime.js +40 -45
  93. package/dist/player-runtime/glue-sab.d.ts +2 -2
  94. package/dist/player-runtime/glue-sab.js +2 -2
  95. package/dist/player-runtime/player-code-broker.d.ts +80 -24
  96. package/dist/player-runtime/player-code-broker.d.ts.map +1 -1
  97. package/dist/player-runtime/player-code-broker.js +169 -41
  98. package/dist/player-runtime/player-glue-worker.d.ts +8 -8
  99. package/dist/player-runtime/player-glue-worker.d.ts.map +1 -1
  100. package/dist/player-runtime/player-glue-worker.js +26 -9
  101. package/dist/stores/actors.d.ts +12 -2
  102. package/dist/stores/actors.d.ts.map +1 -1
  103. package/dist/stores/actors.js +43 -18
  104. package/dist/stores/chunks.d.ts +12 -0
  105. package/dist/stores/chunks.d.ts.map +1 -1
  106. package/dist/stores/chunks.js +112 -39
  107. package/dist/stores/durable.d.ts.map +1 -1
  108. package/dist/stores/durable.js +2 -1
  109. package/dist/stores/inbox.d.ts +1 -1
  110. package/dist/stores/inbox.d.ts.map +1 -1
  111. package/dist/stores/index.d.ts +0 -11
  112. package/dist/stores/index.d.ts.map +1 -1
  113. package/dist/stores/index.js +0 -4
  114. package/dist/stores/session.d.ts +0 -2
  115. package/dist/stores/session.d.ts.map +1 -1
  116. package/package.json +1 -1
  117. package/dist/crowdy-studio/model-lint-log.d.ts +0 -76
  118. package/dist/crowdy-studio/model-lint-log.d.ts.map +0 -1
  119. package/dist/crowdy-studio/model-lint-log.js +0 -93
  120. package/dist/crowdy-studio/model-lint.d.ts +0 -61
  121. package/dist/crowdy-studio/model-lint.d.ts.map +0 -1
  122. package/dist/crowdy-studio/model-lint.js +0 -45
  123. package/dist/domains/compute.d.ts +0 -208
  124. package/dist/domains/compute.d.ts.map +0 -1
  125. package/dist/domains/compute.js +0 -274
  126. package/dist/domains/controlPlane.d.ts +0 -38
  127. package/dist/domains/controlPlane.d.ts.map +0 -1
  128. package/dist/domains/controlPlane.js +0 -43
  129. package/dist/domains/gameModel.d.ts +0 -1174
  130. package/dist/domains/gameModel.d.ts.map +0 -1
  131. package/dist/domains/gameModel.js +0 -1333
  132. package/dist/domains/playerCompute.d.ts +0 -91
  133. package/dist/domains/playerCompute.d.ts.map +0 -1
  134. package/dist/domains/playerCompute.js +0 -136
  135. package/dist/domains/playerModel.d.ts +0 -20
  136. package/dist/domains/playerModel.d.ts.map +0 -1
  137. package/dist/domains/playerModel.js +0 -54
  138. package/dist/kit/abilities.d.ts +0 -66
  139. package/dist/kit/abilities.d.ts.map +0 -1
  140. package/dist/kit/abilities.js +0 -71
  141. package/dist/kit/blueprints/combat.d.ts +0 -81
  142. package/dist/kit/blueprints/combat.d.ts.map +0 -1
  143. package/dist/kit/blueprints/combat.js +0 -357
  144. package/dist/kit/blueprints/core.d.ts +0 -222
  145. package/dist/kit/blueprints/core.d.ts.map +0 -1
  146. package/dist/kit/blueprints/core.js +0 -185
  147. package/dist/kit/blueprints/decks.d.ts +0 -50
  148. package/dist/kit/blueprints/decks.d.ts.map +0 -1
  149. package/dist/kit/blueprints/decks.js +0 -163
  150. package/dist/kit/blueprints/economy.d.ts +0 -88
  151. package/dist/kit/blueprints/economy.d.ts.map +0 -1
  152. package/dist/kit/blueprints/economy.js +0 -533
  153. package/dist/kit/blueprints/guild.d.ts +0 -51
  154. package/dist/kit/blueprints/guild.d.ts.map +0 -1
  155. package/dist/kit/blueprints/guild.js +0 -50
  156. package/dist/kit/blueprints/index.d.ts +0 -23
  157. package/dist/kit/blueprints/index.d.ts.map +0 -1
  158. package/dist/kit/blueprints/index.js +0 -22
  159. package/dist/kit/blueprints/inventory.d.ts +0 -84
  160. package/dist/kit/blueprints/inventory.d.ts.map +0 -1
  161. package/dist/kit/blueprints/inventory.js +0 -257
  162. package/dist/kit/blueprints/leaderboards.d.ts +0 -49
  163. package/dist/kit/blueprints/leaderboards.d.ts.map +0 -1
  164. package/dist/kit/blueprints/leaderboards.js +0 -126
  165. package/dist/kit/blueprints/liveops.d.ts +0 -42
  166. package/dist/kit/blueprints/liveops.d.ts.map +0 -1
  167. package/dist/kit/blueprints/liveops.js +0 -170
  168. package/dist/kit/blueprints/locks.d.ts +0 -82
  169. package/dist/kit/blueprints/locks.d.ts.map +0 -1
  170. package/dist/kit/blueprints/locks.js +0 -155
  171. package/dist/kit/blueprints/loot.d.ts +0 -90
  172. package/dist/kit/blueprints/loot.d.ts.map +0 -1
  173. package/dist/kit/blueprints/loot.js +0 -229
  174. package/dist/kit/blueprints/matches.d.ts +0 -84
  175. package/dist/kit/blueprints/matches.d.ts.map +0 -1
  176. package/dist/kit/blueprints/matches.js +0 -349
  177. package/dist/kit/blueprints/moderation.d.ts +0 -32
  178. package/dist/kit/blueprints/moderation.d.ts.map +0 -1
  179. package/dist/kit/blueprints/moderation.js +0 -140
  180. package/dist/kit/blueprints/npcs.d.ts +0 -78
  181. package/dist/kit/blueprints/npcs.d.ts.map +0 -1
  182. package/dist/kit/blueprints/npcs.js +0 -125
  183. package/dist/kit/blueprints/plots.d.ts +0 -63
  184. package/dist/kit/blueprints/plots.d.ts.map +0 -1
  185. package/dist/kit/blueprints/plots.js +0 -151
  186. package/dist/kit/blueprints/progression.d.ts +0 -68
  187. package/dist/kit/blueprints/progression.d.ts.map +0 -1
  188. package/dist/kit/blueprints/progression.js +0 -324
  189. package/dist/kit/blueprints/quests.d.ts +0 -72
  190. package/dist/kit/blueprints/quests.d.ts.map +0 -1
  191. package/dist/kit/blueprints/quests.js +0 -285
  192. package/dist/kit/blueprints/worldsim.d.ts +0 -91
  193. package/dist/kit/blueprints/worldsim.d.ts.map +0 -1
  194. package/dist/kit/blueprints/worldsim.js +0 -468
  195. package/dist/kit/combat.d.ts +0 -141
  196. package/dist/kit/combat.d.ts.map +0 -1
  197. package/dist/kit/combat.js +0 -196
  198. package/dist/kit/decks.d.ts +0 -157
  199. package/dist/kit/decks.d.ts.map +0 -1
  200. package/dist/kit/decks.js +0 -186
  201. package/dist/kit/director.d.ts +0 -88
  202. package/dist/kit/director.d.ts.map +0 -1
  203. package/dist/kit/director.js +0 -86
  204. package/dist/kit/economy.d.ts +0 -289
  205. package/dist/kit/economy.d.ts.map +0 -1
  206. package/dist/kit/economy.js +0 -427
  207. package/dist/kit/engine.d.ts +0 -48
  208. package/dist/kit/engine.d.ts.map +0 -1
  209. package/dist/kit/engine.js +0 -113
  210. package/dist/kit/features.d.ts +0 -60
  211. package/dist/kit/features.d.ts.map +0 -1
  212. package/dist/kit/features.js +0 -65
  213. package/dist/kit/instances.d.ts +0 -52
  214. package/dist/kit/instances.d.ts.map +0 -1
  215. package/dist/kit/instances.js +0 -60
  216. package/dist/kit/inventory.d.ts +0 -129
  217. package/dist/kit/inventory.d.ts.map +0 -1
  218. package/dist/kit/inventory.js +0 -200
  219. package/dist/kit/leaderboards.d.ts +0 -86
  220. package/dist/kit/leaderboards.d.ts.map +0 -1
  221. package/dist/kit/leaderboards.js +0 -133
  222. package/dist/kit/liveops.d.ts +0 -112
  223. package/dist/kit/liveops.d.ts.map +0 -1
  224. package/dist/kit/liveops.js +0 -183
  225. package/dist/kit/loot.d.ts +0 -128
  226. package/dist/kit/loot.d.ts.map +0 -1
  227. package/dist/kit/loot.js +0 -160
  228. package/dist/kit/matches.d.ts +0 -301
  229. package/dist/kit/matches.d.ts.map +0 -1
  230. package/dist/kit/matches.js +0 -458
  231. package/dist/kit/matchmaking.d.ts +0 -57
  232. package/dist/kit/matchmaking.d.ts.map +0 -1
  233. package/dist/kit/matchmaking.js +0 -59
  234. package/dist/kit/minigames.d.ts +0 -30
  235. package/dist/kit/minigames.d.ts.map +0 -1
  236. package/dist/kit/minigames.js +0 -38
  237. package/dist/kit/mobs.d.ts +0 -90
  238. package/dist/kit/mobs.d.ts.map +0 -1
  239. package/dist/kit/mobs.js +0 -98
  240. package/dist/kit/moderation.d.ts +0 -73
  241. package/dist/kit/moderation.d.ts.map +0 -1
  242. package/dist/kit/moderation.js +0 -103
  243. package/dist/kit/movement.d.ts +0 -78
  244. package/dist/kit/movement.d.ts.map +0 -1
  245. package/dist/kit/movement.js +0 -103
  246. package/dist/kit/notifications.d.ts +0 -45
  247. package/dist/kit/notifications.d.ts.map +0 -1
  248. package/dist/kit/notifications.js +0 -67
  249. package/dist/kit/npcs.d.ts +0 -226
  250. package/dist/kit/npcs.d.ts.map +0 -1
  251. package/dist/kit/npcs.js +0 -141
  252. package/dist/kit/objects.d.ts +0 -116
  253. package/dist/kit/objects.d.ts.map +0 -1
  254. package/dist/kit/objects.js +0 -119
  255. package/dist/kit/pets.d.ts +0 -85
  256. package/dist/kit/pets.d.ts.map +0 -1
  257. package/dist/kit/pets.js +0 -96
  258. package/dist/kit/plots.d.ts +0 -85
  259. package/dist/kit/plots.d.ts.map +0 -1
  260. package/dist/kit/plots.js +0 -113
  261. package/dist/kit/progression.d.ts +0 -181
  262. package/dist/kit/progression.d.ts.map +0 -1
  263. package/dist/kit/progression.js +0 -265
  264. package/dist/kit/quests.d.ts +0 -171
  265. package/dist/kit/quests.d.ts.map +0 -1
  266. package/dist/kit/quests.js +0 -237
  267. package/dist/kit/racing.d.ts +0 -85
  268. package/dist/kit/racing.d.ts.map +0 -1
  269. package/dist/kit/racing.js +0 -99
  270. package/dist/kit/shared.d.ts +0 -73
  271. package/dist/kit/shared.d.ts.map +0 -1
  272. package/dist/kit/shared.js +0 -101
  273. package/dist/kit/telemetry.d.ts +0 -66
  274. package/dist/kit/telemetry.d.ts.map +0 -1
  275. package/dist/kit/telemetry.js +0 -133
  276. package/dist/kit/territory.d.ts +0 -97
  277. package/dist/kit/territory.d.ts.map +0 -1
  278. package/dist/kit/territory.js +0 -114
  279. package/dist/kit/worldsim.d.ts +0 -263
  280. package/dist/kit/worldsim.d.ts.map +0 -1
  281. package/dist/kit/worldsim.js +0 -268
  282. package/dist/stores/model.d.ts +0 -81
  283. package/dist/stores/model.d.ts.map +0 -1
  284. package/dist/stores/model.js +0 -163
@@ -1,85 +0,0 @@
1
- import type { GameModelAPI } from '../domains/gameModel.js';
2
- import type { Scalars, SeedPropertyInput } from '../generated/graphql.js';
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- import type { EngineDetector } from './engine.js';
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- /** Options for {@link PetsKit}. Must match the deployed npc engine. */
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- export interface PetsKitOptions {
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- /** The compute module serving summon/dismiss/rename. Defaults to `'npc-engine'`. */
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- moduleName?: string;
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- /** The pet container type. Defaults to `'Pet'`. */
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- typeName?: string;
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- }
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- /** A parsed pet container. */
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- export interface KitPet {
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- containerId: string;
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- displayName: string;
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- species: string;
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- name: string;
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- ownerUserId: string | null;
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- bond: number;
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- active: boolean;
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- actorUuid: string;
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- x: number;
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- y: number;
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- z: number;
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- properties: Record<string, unknown>;
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- }
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- /** An engine verdict for a pet invoke. */
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- export interface KitPetResult {
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- success: boolean;
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- reason?: string;
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- }
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- /**
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- * Runtime helpers for engine-driven pets (the Wave 1 npc-engine template):
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- * `Pet` containers hold species/name/owner/bond; the engine walks active
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- * pets after their owner (kit-ai `follow_owner`) and streams FLAG_NPC actor
35
- * poses with the pet's container id as the payload suffix — decode the lane
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- * with `kit/wire` and match `pose.suffix` to the container id.
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- *
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- * Obtained via `client.kit(appId).pets`.
39
- */
40
- export declare class PetsKit {
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- private readonly appId;
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- private readonly gameModel;
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- private readonly engines;
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- private readonly moduleName;
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- private readonly typeName;
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- constructor(appId: Scalars['BigInt']['input'], gameModel: GameModelAPI, engines: EngineDetector, options?: PetsKitOptions);
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- /** Is the pet-driving npc engine deployed + enabled (cached per session)? */
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- engineAvailable(): Promise<boolean>;
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- /**
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- * Adopt a pet: creates the caller-owned Pet container (active). Member
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- * instantiation defaults the owner to the caller; admin tokens must pass
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- * `ownerUserId` explicitly (the engine validates ownership on every
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- * summon/dismiss/rename).
54
- */
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- adopt(input: {
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- species: string;
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- name: string;
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- ownerUserId?: Scalars['BigInt']['input'];
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- position?: {
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- x: number;
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- y: number;
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- z: number;
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- };
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- properties?: SeedPropertyInput[];
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- }): Promise<{
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- __typename?: "GmContainer";
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- containerId: string;
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- appId: string;
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- sessionId: string | null;
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- typeName: string;
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- displayName: string;
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- description: string | null;
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- ownerUserId: string | null;
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- metadataJson: string;
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- }>;
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- /** List pets (all, or one owner's with `ownerUserId`). */
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- list(ownerUserId?: Scalars['BigInt']['input']): Promise<KitPet[]>;
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- /** Summon your pet: it starts following you (owner-validated engine-side). */
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- summon(containerId: string): Promise<KitPetResult>;
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- /** Dismiss your pet: it stops simulating until summoned again. */
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- dismiss(containerId: string): Promise<KitPetResult>;
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- /** Rename your pet (1-32 chars; owner-validated engine-side). */
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- rename(containerId: string, name: string): Promise<KitPetResult>;
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- }
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- //# sourceMappingURL=pets.d.ts.map
@@ -1 +0,0 @@
1
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package/dist/kit/pets.js DELETED
@@ -1,96 +0,0 @@
1
- import { kitContainerProperties } from './shared.js';
2
- /**
3
- * Runtime helpers for engine-driven pets (the Wave 1 npc-engine template):
4
- * `Pet` containers hold species/name/owner/bond; the engine walks active
5
- * pets after their owner (kit-ai `follow_owner`) and streams FLAG_NPC actor
6
- * poses with the pet's container id as the payload suffix — decode the lane
7
- * with `kit/wire` and match `pose.suffix` to the container id.
8
- *
9
- * Obtained via `client.kit(appId).pets`.
10
- */
11
- export class PetsKit {
12
- constructor(appId, gameModel, engines, options = {}) {
13
- this.appId = appId;
14
- this.gameModel = gameModel;
15
- this.engines = engines;
16
- this.moduleName = options.moduleName ?? 'npc-engine';
17
- this.typeName = options.typeName ?? 'Pet';
18
- }
19
- /** Is the pet-driving npc engine deployed + enabled (cached per session)? */
20
- engineAvailable() {
21
- return this.engines.has(this.moduleName);
22
- }
23
- /**
24
- * Adopt a pet: creates the caller-owned Pet container (active). Member
25
- * instantiation defaults the owner to the caller; admin tokens must pass
26
- * `ownerUserId` explicitly (the engine validates ownership on every
27
- * summon/dismiss/rename).
28
- */
29
- async adopt(input) {
30
- return this.gameModel.createContainer({
31
- appId: this.appId,
32
- typeName: this.typeName,
33
- displayName: input.name,
34
- ...(input.ownerUserId !== undefined ? { ownerUserId: input.ownerUserId } : {}),
35
- properties: [
36
- { key: 'species', valueType: 'string', valueJson: JSON.stringify(input.species) },
37
- { key: 'name', valueType: 'string', valueJson: JSON.stringify(input.name) },
38
- { key: 'bond', valueType: 'int', valueJson: '0' },
39
- { key: 'active', valueType: 'string', valueJson: '"true"' },
40
- ...(input.position
41
- ? [
42
- { key: 'x', valueType: 'int', valueJson: String(Math.round(input.position.x)) },
43
- { key: 'y', valueType: 'int', valueJson: String(Math.round(input.position.y)) },
44
- { key: 'z', valueType: 'int', valueJson: String(Math.round(input.position.z)) },
45
- ]
46
- : []),
47
- ...(input.properties ?? []),
48
- ],
49
- });
50
- }
51
- /** List pets (all, or one owner's with `ownerUserId`). */
52
- async list(ownerUserId) {
53
- const containers = await this.gameModel.containers({
54
- appId: this.appId,
55
- typeName: this.typeName,
56
- });
57
- const filtered = ownerUserId === undefined
58
- ? containers
59
- : containers.filter((c) => c.ownerUserId != null && String(c.ownerUserId) === String(ownerUserId));
60
- return Promise.all(filtered.map(async (c) => {
61
- const props = await kitContainerProperties(this.gameModel, String(this.appId), c.containerId);
62
- return {
63
- containerId: c.containerId,
64
- displayName: c.displayName,
65
- species: String(props.species ?? ''),
66
- name: String(props.name ?? c.displayName),
67
- ownerUserId: c.ownerUserId != null ? String(c.ownerUserId) : null,
68
- bond: Number(props.bond ?? 0),
69
- active: props.active !== 'false' && props.active !== false,
70
- actorUuid: String(props.actor_uuid ?? ''),
71
- x: Number(props.x ?? 0),
72
- y: Number(props.y ?? 0),
73
- z: Number(props.z ?? 0),
74
- properties: props,
75
- };
76
- }));
77
- }
78
- /** Summon your pet: it starts following you (owner-validated engine-side). */
79
- async summon(containerId) {
80
- const result = await this.engines.invoke(this.moduleName, 'summon', { containerId });
81
- return { success: result.success, reason: result.reason };
82
- }
83
- /** Dismiss your pet: it stops simulating until summoned again. */
84
- async dismiss(containerId) {
85
- const result = await this.engines.invoke(this.moduleName, 'dismiss', { containerId });
86
- return { success: result.success, reason: result.reason };
87
- }
88
- /** Rename your pet (1-32 chars; owner-validated engine-side). */
89
- async rename(containerId, name) {
90
- const result = await this.engines.invoke(this.moduleName, 'rename_pet', {
91
- containerId,
92
- name,
93
- });
94
- return { success: result.success, reason: result.reason };
95
- }
96
- }
@@ -1,85 +0,0 @@
1
- import type { GameAppsAPI } from '../domains/gameApps.js';
2
- import type { GameModelAPI } from '../domains/gameModel.js';
3
- import type { Scalars, SeedPropertyInput } from '../generated/graphql.js';
4
- import { type KitInvokeResult } from './shared.js';
5
- /** Options for {@link PlotsKit}. Must match the deployed plot blueprint. */
6
- export interface PlotsKitOptions {
7
- /** The `typeName` the plot blueprint was deployed with. Defaults to `'Plot'`. */
8
- typeName?: string;
9
- }
10
- /** A parsed view of one plot. */
11
- export interface KitPlot {
12
- containerId: string;
13
- displayName: string;
14
- gridId: number;
15
- price: number;
16
- /**
17
- * 0 when unowned. Parsed numerically for both owner-mirror kinds: with
18
- * `ownerIdKind: 'string'` blueprints the stored decimal string converts,
19
- * and the for-sale sentinel `""` parses to 0.
20
- */
21
- ownerUserId: number;
22
- rentPrice?: number;
23
- rentTtlSeconds?: number;
24
- }
25
- /**
26
- * Runtime helpers for the {@link plotBlueprint} conventions: list/create
27
- * plots and drive the buy/rent/evict functions whose permission effects grant
28
- * or revoke real, replication-enforced grid permissions transactionally with
29
- * the currency mutation. Authorization (wallet ownership, price, plot
30
- * ownership) is enforced server-side — a denial resolves with
31
- * `success: false`, never an exception.
32
- *
33
- * Obtained via `client.kit(appId).plots`.
34
- */
35
- export declare class PlotsKit {
36
- private readonly appId;
37
- private readonly gameModel;
38
- private readonly gameApps;
39
- private readonly names;
40
- constructor(appId: Scalars['BigInt']['input'], gameModel: GameModelAPI, gameApps: GameAppsAPI, options?: PlotsKitOptions);
41
- /**
42
- * Instantiate a plot over an existing grid (admin — the type is
43
- * admin-instantiable). Create the grid first (`client.gameApps.createGrid`)
44
- * and pass its id here.
45
- */
46
- create(input: {
47
- displayName: string;
48
- gridId: Scalars['BigInt']['input'];
49
- price: number;
50
- rentPrice?: number;
51
- rentTtlSeconds?: number;
52
- properties?: SeedPropertyInput[];
53
- }): Promise<{
54
- __typename?: "GmContainer";
55
- containerId: string;
56
- appId: string;
57
- sessionId: string | null;
58
- typeName: string;
59
- displayName: string;
60
- description: string | null;
61
- ownerUserId: string | null;
62
- metadataJson: string;
63
- }>;
64
- /** List plots with parsed state (grid, price, current owner). */
65
- list(): Promise<KitPlot[]>;
66
- /**
67
- * Buy a plot: spends the price from the caller's wallet AND grants the
68
- * blueprint's grid permissions in one transaction. Resolves with the
69
- * wallet's remaining balance.
70
- */
71
- buy(plotId: string, walletId: string): Promise<KitInvokeResult<number>>;
72
- /**
73
- * Rent a plot (blueprint deployed with `rentable: true`): like {@link buy}
74
- * but the grant expires after the plot's `rent_ttl_seconds`.
75
- */
76
- rent(plotId: string, walletId: string): Promise<KitInvokeResult<number>>;
77
- /** Revoke a user's permissions on a plot (plot owner or app admin). */
78
- evict(plotId: string, targetUserId: Scalars['BigInt']['input']): Promise<KitInvokeResult>;
79
- /**
80
- * A user's effective permission keys on a plot's grid (for HUD display —
81
- * enforcement happens server-side regardless).
82
- */
83
- accessOf(userId: Scalars['BigInt']['input'], gridId: Scalars['BigInt']['input']): Promise<string[]>;
84
- }
85
- //# sourceMappingURL=plots.d.ts.map
@@ -1 +0,0 @@
1
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package/dist/kit/plots.js DELETED
@@ -1,113 +0,0 @@
1
- import { plotNames } from './blueprints/index.js';
2
- import { kitContainerProperties, kitInvoke, } from './shared.js';
3
- /**
4
- * Runtime helpers for the {@link plotBlueprint} conventions: list/create
5
- * plots and drive the buy/rent/evict functions whose permission effects grant
6
- * or revoke real, replication-enforced grid permissions transactionally with
7
- * the currency mutation. Authorization (wallet ownership, price, plot
8
- * ownership) is enforced server-side — a denial resolves with
9
- * `success: false`, never an exception.
10
- *
11
- * Obtained via `client.kit(appId).plots`.
12
- */
13
- export class PlotsKit {
14
- constructor(appId, gameModel, gameApps, options = {}) {
15
- this.appId = appId;
16
- this.gameModel = gameModel;
17
- this.gameApps = gameApps;
18
- this.names = plotNames(options.typeName);
19
- }
20
- /**
21
- * Instantiate a plot over an existing grid (admin — the type is
22
- * admin-instantiable). Create the grid first (`client.gameApps.createGrid`)
23
- * and pass its id here.
24
- */
25
- async create(input) {
26
- const properties = [
27
- { key: 'grid_id', valueType: 'int', valueJson: String(input.gridId) },
28
- { key: 'price', valueType: 'int', valueJson: String(input.price) },
29
- ...(input.rentPrice !== undefined
30
- ? [{ key: 'rent_price', valueType: 'int', valueJson: String(input.rentPrice) }]
31
- : []),
32
- ...(input.rentTtlSeconds !== undefined
33
- ? [
34
- {
35
- key: 'rent_ttl_seconds',
36
- valueType: 'int',
37
- valueJson: String(input.rentTtlSeconds),
38
- },
39
- ]
40
- : []),
41
- ...(input.properties ?? []),
42
- ];
43
- return this.gameModel.createContainer({
44
- appId: this.appId,
45
- typeName: this.names.plotType,
46
- displayName: input.displayName,
47
- properties,
48
- });
49
- }
50
- /** List plots with parsed state (grid, price, current owner). */
51
- async list() {
52
- const containers = await this.gameModel.containers({
53
- appId: this.appId,
54
- typeName: this.names.plotType,
55
- });
56
- return Promise.all(containers.map(async (c) => {
57
- const props = await kitContainerProperties(this.gameModel, String(this.appId), c.containerId);
58
- return {
59
- containerId: c.containerId,
60
- displayName: c.displayName,
61
- gridId: Number(props.grid_id ?? 0),
62
- price: Number(props.price ?? 0),
63
- ownerUserId: Number(props.owner_user_id ?? 0),
64
- ...(props.rent_price !== undefined ? { rentPrice: Number(props.rent_price) } : {}),
65
- ...(props.rent_ttl_seconds !== undefined
66
- ? { rentTtlSeconds: Number(props.rent_ttl_seconds) }
67
- : {}),
68
- };
69
- }));
70
- }
71
- /**
72
- * Buy a plot: spends the price from the caller's wallet AND grants the
73
- * blueprint's grid permissions in one transaction. Resolves with the
74
- * wallet's remaining balance.
75
- */
76
- async buy(plotId, walletId) {
77
- return kitInvoke(this.gameModel, {
78
- appId: String(this.appId),
79
- functionName: this.names.buyFn,
80
- selfContainerId: plotId,
81
- params: { wallet_id: walletId },
82
- });
83
- }
84
- /**
85
- * Rent a plot (blueprint deployed with `rentable: true`): like {@link buy}
86
- * but the grant expires after the plot's `rent_ttl_seconds`.
87
- */
88
- async rent(plotId, walletId) {
89
- return kitInvoke(this.gameModel, {
90
- appId: String(this.appId),
91
- functionName: this.names.rentFn,
92
- selfContainerId: plotId,
93
- params: { wallet_id: walletId },
94
- });
95
- }
96
- /** Revoke a user's permissions on a plot (plot owner or app admin). */
97
- async evict(plotId, targetUserId) {
98
- return kitInvoke(this.gameModel, {
99
- appId: String(this.appId),
100
- functionName: this.names.evictFn,
101
- selfContainerId: plotId,
102
- params: { target_user_id: Number(targetUserId) },
103
- });
104
- }
105
- /**
106
- * A user's effective permission keys on a plot's grid (for HUD display —
107
- * enforcement happens server-side regardless).
108
- */
109
- async accessOf(userId, gridId) {
110
- const res = await this.gameApps.userPermissions(String(this.appId), String(gridId), String(userId));
111
- return [...res.permissionKeys];
112
- }
113
- }
@@ -1,181 +0,0 @@
1
- import type { GameModelAPI } from '../domains/gameModel.js';
2
- import type { Scalars, SeedPropertyInput } from '../generated/graphql.js';
3
- import { type KitInvokeResult } from './shared.js';
4
- /** Options for {@link ProgressionKit}. Must match the deployed blueprint. */
5
- export interface ProgressionKitOptions {
6
- /** The `typePrefix` the progression blueprint was deployed with. */
7
- typePrefix?: string;
8
- }
9
- /** A parsed view of one player's progression. */
10
- export interface KitProgress {
11
- containerId: string;
12
- displayName: string;
13
- ownerUserId: string | null;
14
- xp: number;
15
- level: number;
16
- skillPoints: number;
17
- rating: number;
18
- }
19
- /** A parsed view of one skill catalog row. */
20
- export interface KitSkillDef {
21
- containerId: string;
22
- displayName: string;
23
- skillId: string;
24
- cost: number;
25
- requiresSkillId: string;
26
- maxRank: number;
27
- }
28
- /** A parsed view of one player skill rank. */
29
- export interface KitSkillRank {
30
- containerId: string;
31
- displayName: string;
32
- ownerUserId: string | null;
33
- skillId: string;
34
- rank: number;
35
- }
36
- /** A parsed view of one achievement definition. */
37
- export interface KitAchievementDef {
38
- containerId: string;
39
- displayName: string;
40
- achievementId: string;
41
- threshold: number;
42
- }
43
- /** A parsed view of one player achievement unlock. */
44
- export interface KitAchievementUnlock {
45
- containerId: string;
46
- displayName: string;
47
- ownerUserId: string | null;
48
- achievementId: string;
49
- unlocked: boolean;
50
- }
51
- /**
52
- * Runtime helpers for the {@link progressionBlueprint} conventions: ensure a
53
- * player's `Progress`, grant XP (trusted — app admins by default), buy
54
- * skills against the catalog's costs and prerequisites, unlock threshold
55
- * achievements, and apply match rating results. Everything is
56
- * authority-checked server-side; denials resolve with `success: false`.
57
- *
58
- * Obtained via `client.kit(appId).progression`.
59
- */
60
- export declare class ProgressionKit {
61
- private readonly appId;
62
- private readonly gameModel;
63
- private readonly names;
64
- constructor(appId: Scalars['BigInt']['input'], gameModel: GameModelAPI, options?: ProgressionKitOptions);
65
- /**
66
- * Find the player's Progress container, creating it when absent (with the
67
- * `owner_user_id` mirror the guards read).
68
- */
69
- ensure(ownerUserId: Scalars['BigInt']['input'], options?: {
70
- displayName?: string;
71
- sessionId?: string;
72
- }): Promise<{
73
- __typename?: "GmContainer";
74
- containerId: string;
75
- appId: string;
76
- sessionId: string | null;
77
- typeName: string;
78
- displayName: string;
79
- description: string | null;
80
- ownerUserId: string | null;
81
- metadataJson: string;
82
- }>;
83
- /** Read one player's progression state. */
84
- state(progressId: string): Promise<KitProgress>;
85
- /**
86
- * Grant XP — a **trusted** call (default blueprint authority: app admins
87
- * via server scope; or drive it from an event automation). Awards skill
88
- * points and levels up when the curve is crossed. Resolves with the new
89
- * level.
90
- */
91
- grantXp(progressId: string, amount: number): Promise<KitInvokeResult<number>>;
92
- /** List the skill catalog (admin-seeded SkillDef containers). */
93
- skillCatalog(): Promise<KitSkillDef[]>;
94
- /** Define a skill (admin — the catalog type is admin-instantiable). */
95
- defineSkill(input: {
96
- skillId: string;
97
- cost?: number;
98
- requiresSkillId?: string;
99
- maxRank?: number;
100
- displayName?: string;
101
- properties?: SeedPropertyInput[];
102
- }): Promise<{
103
- __typename?: "GmContainer";
104
- containerId: string;
105
- appId: string;
106
- sessionId: string | null;
107
- typeName: string;
108
- displayName: string;
109
- description: string | null;
110
- ownerUserId: string | null;
111
- metadataJson: string;
112
- }>;
113
- /**
114
- * Find-or-create the caller's SkillRank row for a skill (rank 0 until
115
- * bought).
116
- */
117
- ensureSkillRank(ownerUserId: Scalars['BigInt']['input'], skillId: string, options?: {
118
- displayName?: string;
119
- }): Promise<{
120
- __typename?: "GmContainer";
121
- containerId: string;
122
- appId: string;
123
- sessionId: string | null;
124
- typeName: string;
125
- displayName: string;
126
- description: string | null;
127
- ownerUserId: string | null;
128
- metadataJson: string;
129
- }>;
130
- /**
131
- * Buy one rank of a skill. `prereqRankId` is the caller's SkillRank for
132
- * the prerequisite skill; omit it for skills without one (the rank row
133
- * itself is passed to satisfy the required param — the condition ignores
134
- * it when the def declares no prerequisite).
135
- */
136
- buySkill(input: {
137
- skillRankId: string;
138
- progressId: string;
139
- skillDefId: string;
140
- prereqRankId?: string;
141
- }): Promise<KitInvokeResult<number>>;
142
- /** List a player's skill ranks. */
143
- skills(ownerUserId: Scalars['BigInt']['input']): Promise<KitSkillRank[]>;
144
- /** List the achievement catalog (admin-seeded AchievementDef containers). */
145
- achievementCatalog(): Promise<KitAchievementDef[]>;
146
- /** Define an achievement (admin). */
147
- defineAchievement(input: {
148
- achievementId: string;
149
- threshold: number;
150
- displayName?: string;
151
- }): Promise<{
152
- __typename?: "GmContainer";
153
- containerId: string;
154
- appId: string;
155
- sessionId: string | null;
156
- typeName: string;
157
- displayName: string;
158
- description: string | null;
159
- ownerUserId: string | null;
160
- metadataJson: string;
161
- }>;
162
- /** List a player's achievement unlocks. */
163
- achievements(ownerUserId: Scalars['BigInt']['input']): Promise<KitAchievementUnlock[]>;
164
- /**
165
- * Unlock an achievement once its xp threshold is met. Creates the caller's
166
- * unlock row when absent, then invokes the gated function (idempotent).
167
- */
168
- unlockAchievement(input: {
169
- ownerUserId: Scalars['BigInt']['input'];
170
- progressId: string;
171
- achievementDefId: string;
172
- achievementId: string;
173
- }): Promise<KitInvokeResult<boolean>>;
174
- /**
175
- * Apply a match result as a rating delta (trusted — host-gated by
176
- * default; `kit.matches` computes the delta). Resolves with the new
177
- * rating.
178
- */
179
- applyMatchResult(progressId: string, delta: number): Promise<KitInvokeResult<number>>;
180
- }
181
- //# sourceMappingURL=progression.d.ts.map
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