@crowdedkingdoms/crowdyjs 17.13.0-dev.1 → 18.0.0-dev.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (284) hide show
  1. package/MIGRATION.md +163 -1
  2. package/README.md +142 -146
  3. package/dist/crowdy-client.d.ts +12 -31
  4. package/dist/crowdy-client.d.ts.map +1 -1
  5. package/dist/crowdy-client.js +15 -37
  6. package/dist/crowdy-dsh/bridge.d.ts.map +1 -1
  7. package/dist/crowdy-dsh/bridge.js +3 -6
  8. package/dist/crowdy-studio/controller.d.ts +59 -57
  9. package/dist/crowdy-studio/controller.d.ts.map +1 -1
  10. package/dist/crowdy-studio/controller.js +268 -206
  11. package/dist/crowdy-studio/diagnostics.d.ts +3 -12
  12. package/dist/crowdy-studio/diagnostics.d.ts.map +1 -1
  13. package/dist/crowdy-studio/dom-shell.d.ts +2 -4
  14. package/dist/crowdy-studio/dom-shell.d.ts.map +1 -1
  15. package/dist/crowdy-studio/dom-shell.js +16 -47
  16. package/dist/crowdy-studio/embed/hud-layer.d.ts +1 -1
  17. package/dist/crowdy-studio/embed/panel.d.ts +3 -12
  18. package/dist/crowdy-studio/embed/panel.d.ts.map +1 -1
  19. package/dist/crowdy-studio/embed/panel.js +3 -6
  20. package/dist/crowdy-studio/index.d.ts +1 -3
  21. package/dist/crowdy-studio/index.d.ts.map +1 -1
  22. package/dist/crowdy-studio/index.js +0 -2
  23. package/dist/crowdy-studio/models.d.ts +3 -4
  24. package/dist/crowdy-studio/models.d.ts.map +1 -1
  25. package/dist/crowdy-studio/starter-projects.d.ts +8 -4
  26. package/dist/crowdy-studio/starter-projects.d.ts.map +1 -1
  27. package/dist/crowdy-studio/starter-projects.js +83 -100
  28. package/dist/domains/appAccess.d.ts +14 -1
  29. package/dist/domains/appAccess.d.ts.map +1 -1
  30. package/dist/domains/appAccess.js +37 -1
  31. package/dist/domains/exec.d.ts +162 -15
  32. package/dist/domains/exec.d.ts.map +1 -1
  33. package/dist/domains/exec.js +180 -18
  34. package/dist/domains/host.d.ts +3 -3
  35. package/dist/domains/host.js +3 -3
  36. package/dist/domains/marketplace.d.ts +9 -58
  37. package/dist/domains/marketplace.d.ts.map +1 -1
  38. package/dist/domains/marketplace.js +9 -106
  39. package/dist/domains/playerWallet.d.ts +6 -12
  40. package/dist/domains/playerWallet.d.ts.map +1 -1
  41. package/dist/domains/playerWallet.js +6 -21
  42. package/dist/errors.d.ts +7 -13
  43. package/dist/errors.d.ts.map +1 -1
  44. package/dist/errors.js +6 -10
  45. package/dist/generated/graphql.d.ts +1384 -7977
  46. package/dist/generated/graphql.d.ts.map +1 -1
  47. package/dist/generated/graphql.js +22 -321
  48. package/dist/grid-mods/exec-client-halves.d.ts +156 -0
  49. package/dist/grid-mods/exec-client-halves.d.ts.map +1 -0
  50. package/dist/grid-mods/exec-client-halves.js +356 -0
  51. package/dist/grid-mods/grid-host-calls.d.ts +29 -15
  52. package/dist/grid-mods/grid-host-calls.d.ts.map +1 -1
  53. package/dist/grid-mods/grid-host-calls.js +40 -44
  54. package/dist/grid-mods/index.d.ts +1 -0
  55. package/dist/grid-mods/index.d.ts.map +1 -1
  56. package/dist/grid-mods/index.js +1 -0
  57. package/dist/grid-mods/mod-runtime.d.ts +21 -6
  58. package/dist/grid-mods/mod-runtime.d.ts.map +1 -1
  59. package/dist/grid-mods/mod-runtime.js +6 -2
  60. package/dist/grid-scope.d.ts +0 -188
  61. package/dist/grid-scope.d.ts.map +1 -1
  62. package/dist/grid-scope.js +0 -69
  63. package/dist/index.d.ts +12 -18
  64. package/dist/index.d.ts.map +1 -1
  65. package/dist/index.js +11 -16
  66. package/dist/kit/actions.d.ts +5 -9
  67. package/dist/kit/actions.d.ts.map +1 -1
  68. package/dist/kit/actions.js +5 -9
  69. package/dist/kit/index.d.ts +2 -33
  70. package/dist/kit/index.d.ts.map +1 -1
  71. package/dist/kit/index.js +1 -32
  72. package/dist/kit/kit.d.ts +8 -208
  73. package/dist/kit/kit.d.ts.map +1 -1
  74. package/dist/kit/kit.js +5 -163
  75. package/dist/kit/social.d.ts +1 -3
  76. package/dist/kit/social.d.ts.map +1 -1
  77. package/dist/kit/social.js +1 -3
  78. package/dist/kit/wire.d.ts +16 -5
  79. package/dist/kit/wire.d.ts.map +1 -1
  80. package/dist/kit/wire.js +19 -5
  81. package/dist/live-coding/assets/browser-authoring-index.json +1 -1
  82. package/dist/live-coding/assets/manifest.json +1 -1
  83. package/dist/live-coding/browser-authoring-index.generated.d.ts.map +1 -1
  84. package/dist/live-coding/browser-authoring-index.generated.js +1496 -4386
  85. package/dist/live-coding/rust-analysis.d.ts.map +1 -1
  86. package/dist/live-coding/rust-analysis.js +31 -23
  87. package/dist/player-runtime/client-host-calls.d.ts +8 -0
  88. package/dist/player-runtime/client-host-calls.d.ts.map +1 -0
  89. package/dist/player-runtime/client-host-calls.js +28 -0
  90. package/dist/player-runtime/glue-runtime.d.ts +27 -10
  91. package/dist/player-runtime/glue-runtime.d.ts.map +1 -1
  92. package/dist/player-runtime/glue-runtime.js +40 -45
  93. package/dist/player-runtime/glue-sab.d.ts +2 -2
  94. package/dist/player-runtime/glue-sab.js +2 -2
  95. package/dist/player-runtime/player-code-broker.d.ts +80 -24
  96. package/dist/player-runtime/player-code-broker.d.ts.map +1 -1
  97. package/dist/player-runtime/player-code-broker.js +169 -41
  98. package/dist/player-runtime/player-glue-worker.d.ts +8 -8
  99. package/dist/player-runtime/player-glue-worker.d.ts.map +1 -1
  100. package/dist/player-runtime/player-glue-worker.js +26 -9
  101. package/dist/stores/actors.d.ts +12 -2
  102. package/dist/stores/actors.d.ts.map +1 -1
  103. package/dist/stores/actors.js +43 -18
  104. package/dist/stores/chunks.d.ts +12 -0
  105. package/dist/stores/chunks.d.ts.map +1 -1
  106. package/dist/stores/chunks.js +112 -39
  107. package/dist/stores/durable.d.ts.map +1 -1
  108. package/dist/stores/durable.js +2 -1
  109. package/dist/stores/inbox.d.ts +1 -1
  110. package/dist/stores/inbox.d.ts.map +1 -1
  111. package/dist/stores/index.d.ts +0 -11
  112. package/dist/stores/index.d.ts.map +1 -1
  113. package/dist/stores/index.js +0 -4
  114. package/dist/stores/session.d.ts +0 -2
  115. package/dist/stores/session.d.ts.map +1 -1
  116. package/package.json +1 -1
  117. package/dist/crowdy-studio/model-lint-log.d.ts +0 -76
  118. package/dist/crowdy-studio/model-lint-log.d.ts.map +0 -1
  119. package/dist/crowdy-studio/model-lint-log.js +0 -93
  120. package/dist/crowdy-studio/model-lint.d.ts +0 -61
  121. package/dist/crowdy-studio/model-lint.d.ts.map +0 -1
  122. package/dist/crowdy-studio/model-lint.js +0 -45
  123. package/dist/domains/compute.d.ts +0 -208
  124. package/dist/domains/compute.d.ts.map +0 -1
  125. package/dist/domains/compute.js +0 -274
  126. package/dist/domains/controlPlane.d.ts +0 -38
  127. package/dist/domains/controlPlane.d.ts.map +0 -1
  128. package/dist/domains/controlPlane.js +0 -43
  129. package/dist/domains/gameModel.d.ts +0 -1174
  130. package/dist/domains/gameModel.d.ts.map +0 -1
  131. package/dist/domains/gameModel.js +0 -1333
  132. package/dist/domains/playerCompute.d.ts +0 -91
  133. package/dist/domains/playerCompute.d.ts.map +0 -1
  134. package/dist/domains/playerCompute.js +0 -136
  135. package/dist/domains/playerModel.d.ts +0 -20
  136. package/dist/domains/playerModel.d.ts.map +0 -1
  137. package/dist/domains/playerModel.js +0 -54
  138. package/dist/kit/abilities.d.ts +0 -66
  139. package/dist/kit/abilities.d.ts.map +0 -1
  140. package/dist/kit/abilities.js +0 -71
  141. package/dist/kit/blueprints/combat.d.ts +0 -81
  142. package/dist/kit/blueprints/combat.d.ts.map +0 -1
  143. package/dist/kit/blueprints/combat.js +0 -357
  144. package/dist/kit/blueprints/core.d.ts +0 -222
  145. package/dist/kit/blueprints/core.d.ts.map +0 -1
  146. package/dist/kit/blueprints/core.js +0 -185
  147. package/dist/kit/blueprints/decks.d.ts +0 -50
  148. package/dist/kit/blueprints/decks.d.ts.map +0 -1
  149. package/dist/kit/blueprints/decks.js +0 -163
  150. package/dist/kit/blueprints/economy.d.ts +0 -88
  151. package/dist/kit/blueprints/economy.d.ts.map +0 -1
  152. package/dist/kit/blueprints/economy.js +0 -533
  153. package/dist/kit/blueprints/guild.d.ts +0 -51
  154. package/dist/kit/blueprints/guild.d.ts.map +0 -1
  155. package/dist/kit/blueprints/guild.js +0 -50
  156. package/dist/kit/blueprints/index.d.ts +0 -23
  157. package/dist/kit/blueprints/index.d.ts.map +0 -1
  158. package/dist/kit/blueprints/index.js +0 -22
  159. package/dist/kit/blueprints/inventory.d.ts +0 -84
  160. package/dist/kit/blueprints/inventory.d.ts.map +0 -1
  161. package/dist/kit/blueprints/inventory.js +0 -257
  162. package/dist/kit/blueprints/leaderboards.d.ts +0 -49
  163. package/dist/kit/blueprints/leaderboards.d.ts.map +0 -1
  164. package/dist/kit/blueprints/leaderboards.js +0 -126
  165. package/dist/kit/blueprints/liveops.d.ts +0 -42
  166. package/dist/kit/blueprints/liveops.d.ts.map +0 -1
  167. package/dist/kit/blueprints/liveops.js +0 -170
  168. package/dist/kit/blueprints/locks.d.ts +0 -82
  169. package/dist/kit/blueprints/locks.d.ts.map +0 -1
  170. package/dist/kit/blueprints/locks.js +0 -155
  171. package/dist/kit/blueprints/loot.d.ts +0 -90
  172. package/dist/kit/blueprints/loot.d.ts.map +0 -1
  173. package/dist/kit/blueprints/loot.js +0 -229
  174. package/dist/kit/blueprints/matches.d.ts +0 -84
  175. package/dist/kit/blueprints/matches.d.ts.map +0 -1
  176. package/dist/kit/blueprints/matches.js +0 -349
  177. package/dist/kit/blueprints/moderation.d.ts +0 -32
  178. package/dist/kit/blueprints/moderation.d.ts.map +0 -1
  179. package/dist/kit/blueprints/moderation.js +0 -140
  180. package/dist/kit/blueprints/npcs.d.ts +0 -78
  181. package/dist/kit/blueprints/npcs.d.ts.map +0 -1
  182. package/dist/kit/blueprints/npcs.js +0 -125
  183. package/dist/kit/blueprints/plots.d.ts +0 -63
  184. package/dist/kit/blueprints/plots.d.ts.map +0 -1
  185. package/dist/kit/blueprints/plots.js +0 -151
  186. package/dist/kit/blueprints/progression.d.ts +0 -68
  187. package/dist/kit/blueprints/progression.d.ts.map +0 -1
  188. package/dist/kit/blueprints/progression.js +0 -324
  189. package/dist/kit/blueprints/quests.d.ts +0 -72
  190. package/dist/kit/blueprints/quests.d.ts.map +0 -1
  191. package/dist/kit/blueprints/quests.js +0 -285
  192. package/dist/kit/blueprints/worldsim.d.ts +0 -91
  193. package/dist/kit/blueprints/worldsim.d.ts.map +0 -1
  194. package/dist/kit/blueprints/worldsim.js +0 -468
  195. package/dist/kit/combat.d.ts +0 -141
  196. package/dist/kit/combat.d.ts.map +0 -1
  197. package/dist/kit/combat.js +0 -196
  198. package/dist/kit/decks.d.ts +0 -157
  199. package/dist/kit/decks.d.ts.map +0 -1
  200. package/dist/kit/decks.js +0 -186
  201. package/dist/kit/director.d.ts +0 -88
  202. package/dist/kit/director.d.ts.map +0 -1
  203. package/dist/kit/director.js +0 -86
  204. package/dist/kit/economy.d.ts +0 -289
  205. package/dist/kit/economy.d.ts.map +0 -1
  206. package/dist/kit/economy.js +0 -427
  207. package/dist/kit/engine.d.ts +0 -48
  208. package/dist/kit/engine.d.ts.map +0 -1
  209. package/dist/kit/engine.js +0 -113
  210. package/dist/kit/features.d.ts +0 -60
  211. package/dist/kit/features.d.ts.map +0 -1
  212. package/dist/kit/features.js +0 -65
  213. package/dist/kit/instances.d.ts +0 -52
  214. package/dist/kit/instances.d.ts.map +0 -1
  215. package/dist/kit/instances.js +0 -60
  216. package/dist/kit/inventory.d.ts +0 -129
  217. package/dist/kit/inventory.d.ts.map +0 -1
  218. package/dist/kit/inventory.js +0 -200
  219. package/dist/kit/leaderboards.d.ts +0 -86
  220. package/dist/kit/leaderboards.d.ts.map +0 -1
  221. package/dist/kit/leaderboards.js +0 -133
  222. package/dist/kit/liveops.d.ts +0 -112
  223. package/dist/kit/liveops.d.ts.map +0 -1
  224. package/dist/kit/liveops.js +0 -183
  225. package/dist/kit/loot.d.ts +0 -128
  226. package/dist/kit/loot.d.ts.map +0 -1
  227. package/dist/kit/loot.js +0 -160
  228. package/dist/kit/matches.d.ts +0 -301
  229. package/dist/kit/matches.d.ts.map +0 -1
  230. package/dist/kit/matches.js +0 -458
  231. package/dist/kit/matchmaking.d.ts +0 -57
  232. package/dist/kit/matchmaking.d.ts.map +0 -1
  233. package/dist/kit/matchmaking.js +0 -59
  234. package/dist/kit/minigames.d.ts +0 -30
  235. package/dist/kit/minigames.d.ts.map +0 -1
  236. package/dist/kit/minigames.js +0 -38
  237. package/dist/kit/mobs.d.ts +0 -90
  238. package/dist/kit/mobs.d.ts.map +0 -1
  239. package/dist/kit/mobs.js +0 -98
  240. package/dist/kit/moderation.d.ts +0 -73
  241. package/dist/kit/moderation.d.ts.map +0 -1
  242. package/dist/kit/moderation.js +0 -103
  243. package/dist/kit/movement.d.ts +0 -78
  244. package/dist/kit/movement.d.ts.map +0 -1
  245. package/dist/kit/movement.js +0 -103
  246. package/dist/kit/notifications.d.ts +0 -45
  247. package/dist/kit/notifications.d.ts.map +0 -1
  248. package/dist/kit/notifications.js +0 -67
  249. package/dist/kit/npcs.d.ts +0 -226
  250. package/dist/kit/npcs.d.ts.map +0 -1
  251. package/dist/kit/npcs.js +0 -141
  252. package/dist/kit/objects.d.ts +0 -116
  253. package/dist/kit/objects.d.ts.map +0 -1
  254. package/dist/kit/objects.js +0 -119
  255. package/dist/kit/pets.d.ts +0 -85
  256. package/dist/kit/pets.d.ts.map +0 -1
  257. package/dist/kit/pets.js +0 -96
  258. package/dist/kit/plots.d.ts +0 -85
  259. package/dist/kit/plots.d.ts.map +0 -1
  260. package/dist/kit/plots.js +0 -113
  261. package/dist/kit/progression.d.ts +0 -181
  262. package/dist/kit/progression.d.ts.map +0 -1
  263. package/dist/kit/progression.js +0 -265
  264. package/dist/kit/quests.d.ts +0 -171
  265. package/dist/kit/quests.d.ts.map +0 -1
  266. package/dist/kit/quests.js +0 -237
  267. package/dist/kit/racing.d.ts +0 -85
  268. package/dist/kit/racing.d.ts.map +0 -1
  269. package/dist/kit/racing.js +0 -99
  270. package/dist/kit/shared.d.ts +0 -73
  271. package/dist/kit/shared.d.ts.map +0 -1
  272. package/dist/kit/shared.js +0 -101
  273. package/dist/kit/telemetry.d.ts +0 -66
  274. package/dist/kit/telemetry.d.ts.map +0 -1
  275. package/dist/kit/telemetry.js +0 -133
  276. package/dist/kit/territory.d.ts +0 -97
  277. package/dist/kit/territory.d.ts.map +0 -1
  278. package/dist/kit/territory.js +0 -114
  279. package/dist/kit/worldsim.d.ts +0 -263
  280. package/dist/kit/worldsim.d.ts.map +0 -1
  281. package/dist/kit/worldsim.js +0 -268
  282. package/dist/stores/model.d.ts +0 -81
  283. package/dist/stores/model.d.ts.map +0 -1
  284. package/dist/stores/model.js +0 -163
@@ -1,32 +0,0 @@
1
- import { type KitBlueprint } from './core.js';
2
- /** Options for {@link moderationBlueprint}. */
3
- export interface ModerationBlueprintOptions {
4
- /** Prefix for the type/function names. Defaults to none. */
5
- typePrefix?: string;
6
- }
7
- /** Names derived by {@link moderationBlueprint} for a given prefix. */
8
- export interface ModerationNames {
9
- reportType: string;
10
- muteType: string;
11
- fileReportFn: string;
12
- resolveReportFn: string;
13
- }
14
- /** Compute the type/function names a moderation blueprint (and its runtime helper) uses. */
15
- export declare function moderationNames(typePrefix?: string): ModerationNames;
16
- /**
17
- * Blueprint for **moderation** (matrix P6) — MODEL + CLIENT, no compute:
18
- *
19
- * - `ModReport` containers are the escalation queue: any player files one
20
- * against a subject (`file_report` is member-instantiable through the
21
- * runtime helper — the caller's own report row); app admins read the
22
- * open queue and `resolve_report` with a disposition.
23
- * - `ModMute` containers are per-player mute lists (client-enforced: the
24
- * runtime helper filters chat client-side — mutes are personal, not
25
- * punitive).
26
- * - ENFORCEMENT stays on existing platform surfaces: admins revoke access
27
- * tiers / grid permissions; nothing new to trust here.
28
- *
29
- * Runtime counterpart: `client.kit(appId).moderation`.
30
- */
31
- export declare function moderationBlueprint(options?: ModerationBlueprintOptions): KitBlueprint;
32
- //# sourceMappingURL=moderation.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"moderation.d.ts","sourceRoot":"","sources":["../../../src/kit/blueprints/moderation.ts"],"names":[],"mappings":"AACA,OAAO,EAAuC,KAAK,YAAY,EAAE,MAAM,WAAW,CAAC;AAEnF,+CAA+C;AAC/C,MAAM,WAAW,0BAA0B;IACzC,4DAA4D;IAC5D,UAAU,CAAC,EAAE,MAAM,CAAC;CACrB;AAED,uEAAuE;AACvE,MAAM,WAAW,eAAe;IAC9B,UAAU,EAAE,MAAM,CAAC;IACnB,QAAQ,EAAE,MAAM,CAAC;IACjB,YAAY,EAAE,MAAM,CAAC;IACrB,eAAe,EAAE,MAAM,CAAC;CACzB;AAED,4FAA4F;AAC5F,wBAAgB,eAAe,CAAC,UAAU,SAAK,GAAG,eAAe,CAQhE;AAED;;;;;;;;;;;;;;GAcG;AACH,wBAAgB,mBAAmB,CAAC,OAAO,GAAE,0BAA+B,GAAG,YAAY,CAqH1F"}
@@ -1,140 +0,0 @@
1
- import { toSnakeCase, trustedAuthorityFields } from './core.js';
2
- /** Compute the type/function names a moderation blueprint (and its runtime helper) uses. */
3
- export function moderationNames(typePrefix = '') {
4
- const fnPrefix = typePrefix ? `${toSnakeCase(typePrefix)}_` : '';
5
- return {
6
- reportType: `${typePrefix}ModReport`,
7
- muteType: `${typePrefix}ModMute`,
8
- fileReportFn: `${fnPrefix}file_report`,
9
- resolveReportFn: `${fnPrefix}resolve_report`,
10
- };
11
- }
12
- /**
13
- * Blueprint for **moderation** (matrix P6) — MODEL + CLIENT, no compute:
14
- *
15
- * - `ModReport` containers are the escalation queue: any player files one
16
- * against a subject (`file_report` is member-instantiable through the
17
- * runtime helper — the caller's own report row); app admins read the
18
- * open queue and `resolve_report` with a disposition.
19
- * - `ModMute` containers are per-player mute lists (client-enforced: the
20
- * runtime helper filters chat client-side — mutes are personal, not
21
- * punitive).
22
- * - ENFORCEMENT stays on existing platform surfaces: admins revoke access
23
- * tiers / grid permissions; nothing new to trust here.
24
- *
25
- * Runtime counterpart: `client.kit(appId).moderation`.
26
- */
27
- export function moderationBlueprint(options = {}) {
28
- const { typePrefix = '' } = options;
29
- const names = moderationNames(typePrefix);
30
- const propertyDefinitions = [
31
- {
32
- containerTypeName: names.reportType,
33
- key: 'reporter_user_id',
34
- valueType: 'string',
35
- defaultValueJson: '""',
36
- description: 'Who filed the report.',
37
- },
38
- {
39
- containerTypeName: names.reportType,
40
- key: 'subject_user_id',
41
- valueType: 'string',
42
- defaultValueJson: '""',
43
- description: 'Who the report is about.',
44
- },
45
- {
46
- containerTypeName: names.reportType,
47
- key: 'reason',
48
- valueType: 'string',
49
- defaultValueJson: '""',
50
- description: "App-defined category ('harassment', 'cheating', 'spam', ...).",
51
- },
52
- {
53
- containerTypeName: names.reportType,
54
- key: 'detail',
55
- valueType: 'string',
56
- defaultValueJson: '""',
57
- description: 'Free-text context from the reporter (client-truncated).',
58
- },
59
- {
60
- containerTypeName: names.reportType,
61
- key: 'status',
62
- valueType: 'string',
63
- defaultValueJson: '"open"',
64
- description: "Queue state: 'open' | 'actioned' | 'dismissed'.",
65
- },
66
- {
67
- containerTypeName: names.reportType,
68
- key: 'resolution',
69
- valueType: 'string',
70
- defaultValueJson: '""',
71
- description: 'Admin note recorded by resolve_report.',
72
- },
73
- {
74
- containerTypeName: names.reportType,
75
- key: 'filed_at_ms',
76
- valueType: 'int',
77
- defaultValueJson: '0',
78
- description: 'Client-reported epoch ms (informational; the event log holds server time).',
79
- },
80
- {
81
- containerTypeName: names.muteType,
82
- key: 'owner_user_id',
83
- valueType: 'string',
84
- defaultValueJson: '""',
85
- description: 'Whose mute list this row belongs to (kit owner mirror).',
86
- },
87
- {
88
- containerTypeName: names.muteType,
89
- key: 'muted_user_id',
90
- valueType: 'string',
91
- defaultValueJson: '""',
92
- description: 'The muted player (client-side chat filtering).',
93
- },
94
- ];
95
- const functions = [
96
- {
97
- name: names.resolveReportFn,
98
- containerTypeName: names.reportType,
99
- returnType: 'string',
100
- parameters: [
101
- {
102
- name: 'status',
103
- valueType: 'string',
104
- required: true,
105
- description: "'actioned' or 'dismissed'.",
106
- },
107
- {
108
- name: 'resolution',
109
- valueType: 'string',
110
- required: true,
111
- description: 'Admin disposition note.',
112
- },
113
- ],
114
- mutations: [
115
- { target: 'self', property: 'status', expression: '$status' },
116
- { target: 'self', property: 'resolution', expression: '$resolution' },
117
- ],
118
- returnExpression: 'self.status',
119
- ...trustedAuthorityFields('server'),
120
- description: 'Close a report with a disposition (app admins). Enforcement happens on platform surfaces (tier revocation, grid permissions).',
121
- },
122
- ];
123
- return {
124
- name: 'moderation',
125
- containerTypes: [
126
- {
127
- typeName: names.reportType,
128
- displayName: 'Moderation report',
129
- description: 'One player report in the escalation queue (open/actioned/dismissed).',
130
- },
131
- {
132
- typeName: names.muteType,
133
- displayName: 'Moderation mute',
134
- description: 'One personal mute entry (client-enforced chat filtering).',
135
- },
136
- ],
137
- propertyDefinitions,
138
- functions,
139
- };
140
- }
@@ -1,78 +0,0 @@
1
- import type { FunctionMutationInput, FunctionParamInput, Scalars, SeedPropertyDefInput } from '../../generated/graphql.js';
2
- import { type KitBlueprint, type KitSelectorSpec } from './core.js';
3
- /** A trigger for an NPC behavior: a schedule (interval or cron) or a model event. */
4
- export type NpcBehaviorTrigger = {
5
- intervalMs: number;
6
- } | {
7
- cronExpr: string;
8
- } | {
9
- onEvent: 'function_invoked' | 'property_changed' | 'container_created';
10
- functionName?: string;
11
- containerTypeName?: string;
12
- propertyKey?: string;
13
- /**
14
- * `property_changed` only: which writes wake the behavior. NPC state is
15
- * written by behavior functions rather than by clients, so reacting to
16
- * one needs `'function'` or `'any'` — the default `'direct'` sees only
17
- * client `setProperty` calls.
18
- */
19
- writeSource?: 'direct' | 'function' | 'any';
20
- debounceMs?: number;
21
- };
22
- /** One server-driven NPC behavior: a model function plus the automation that drives it. */
23
- export interface NpcBehaviorSpec {
24
- /**
25
- * Automation name (unique per app), e.g. `'npc-wander'`. Also derives the
26
- * default function name (`npc_wander`).
27
- */
28
- name: string;
29
- /** Entry-point function name. Defaults to the snake-cased behavior name. */
30
- functionName?: string;
31
- /** The property writes the behavior performs each tick. */
32
- mutations: FunctionMutationInput[];
33
- /** Typed parameters (bind them from a selector or static `paramsJson`). */
34
- parameters?: FunctionParamInput[];
35
- /** What makes the behavior run. */
36
- trigger: NpcBehaviorTrigger;
37
- /**
38
- * Selector choosing/filtering targets and binding params (see the Game API
39
- * "Autonomous Processes → Selectors" guide), including grid-permission
40
- * predicates ({@link KitSelectorSpec}). JSON-encoded at deploy.
41
- */
42
- selector?: KitSelectorSpec;
43
- /**
44
- * Convenience: only NPCs whose `role` property equals this act (adds a
45
- * `selfWhere` filter when no explicit `selector` is given).
46
- */
47
- role?: string;
48
- /** Fan-out cap per run. Defaults to 8. */
49
- maxTargets?: number;
50
- /** Static params merged into every call. */
51
- params?: Record<string, unknown>;
52
- /** Identity the automation acts as; omit for a trusted server caller. */
53
- runAsUserId?: Scalars['BigInt']['input'];
54
- }
55
- /** Options for {@link npcBlueprint}. */
56
- export interface NpcBlueprintOptions {
57
- /** NPC container type name. Defaults to `'Npc'`. */
58
- typeName?: string;
59
- /**
60
- * Extra property definitions beyond the defaults (`role`, `x`, `y`, `z`,
61
- * `behavior_state`, `health`). `containerTypeName` is filled in.
62
- */
63
- extraProperties?: Omit<SeedPropertyDefInput, 'containerTypeName'>[];
64
- /** The server-driven behaviors this NPC archetype has. */
65
- behaviors: NpcBehaviorSpec[];
66
- }
67
- /** Compute the function/automation names an NPC behavior deploys under. */
68
- export declare function npcBehaviorFunctionName(behavior: NpcBehaviorSpec): string;
69
- /**
70
- * Blueprint for an **NPC archetype**: an admin-instantiable container type
71
- * holding the NPC's durable state, one `autonomousInvocable` model function
72
- * per behavior (gated `is_automation` so players cannot puppet them), and the
73
- * automations + event triggers that drive those behaviors on the server.
74
- *
75
- * Runtime counterpart: `client.kit(appId).npcs`.
76
- */
77
- export declare function npcBlueprint(options: NpcBlueprintOptions): KitBlueprint;
78
- //# sourceMappingURL=npcs.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"npcs.d.ts","sourceRoot":"","sources":["../../../src/kit/blueprints/npcs.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,qBAAqB,EACrB,kBAAkB,EAClB,OAAO,EAEP,oBAAoB,EACrB,MAAM,4BAA4B,CAAC;AACpC,OAAO,EAKL,KAAK,YAAY,EACjB,KAAK,eAAe,EACrB,MAAM,WAAW,CAAC;AAEnB,qFAAqF;AACrF,MAAM,MAAM,kBAAkB,GAC1B;IAAE,UAAU,EAAE,MAAM,CAAA;CAAE,GACtB;IAAE,QAAQ,EAAE,MAAM,CAAA;CAAE,GACpB;IACE,OAAO,EAAE,kBAAkB,GAAG,kBAAkB,GAAG,mBAAmB,CAAC;IACvE,YAAY,CAAC,EAAE,MAAM,CAAC;IACtB,iBAAiB,CAAC,EAAE,MAAM,CAAC;IAC3B,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB;;;;;OAKG;IACH,WAAW,CAAC,EAAE,QAAQ,GAAG,UAAU,GAAG,KAAK,CAAC;IAC5C,UAAU,CAAC,EAAE,MAAM,CAAC;CACrB,CAAC;AAEN,2FAA2F;AAC3F,MAAM,WAAW,eAAe;IAC9B;;;OAGG;IACH,IAAI,EAAE,MAAM,CAAC;IACb,4EAA4E;IAC5E,YAAY,CAAC,EAAE,MAAM,CAAC;IACtB,2DAA2D;IAC3D,SAAS,EAAE,qBAAqB,EAAE,CAAC;IACnC,2EAA2E;IAC3E,UAAU,CAAC,EAAE,kBAAkB,EAAE,CAAC;IAClC,mCAAmC;IACnC,OAAO,EAAE,kBAAkB,CAAC;IAC5B;;;;OAIG;IACH,QAAQ,CAAC,EAAE,eAAe,CAAC;IAC3B;;;OAGG;IACH,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,0CAA0C;IAC1C,UAAU,CAAC,EAAE,MAAM,CAAC;IACpB,4CAA4C;IAC5C,MAAM,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC;IACjC,yEAAyE;IACzE,WAAW,CAAC,EAAE,OAAO,CAAC,QAAQ,CAAC,CAAC,OAAO,CAAC,CAAC;CAC1C;AAED,wCAAwC;AACxC,MAAM,WAAW,mBAAmB;IAClC,oDAAoD;IACpD,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB;;;OAGG;IACH,eAAe,CAAC,EAAE,IAAI,CAAC,oBAAoB,EAAE,mBAAmB,CAAC,EAAE,CAAC;IACpE,0DAA0D;IAC1D,SAAS,EAAE,eAAe,EAAE,CAAC;CAC9B;AAED,2EAA2E;AAC3E,wBAAgB,uBAAuB,CAAC,QAAQ,EAAE,eAAe,GAAG,MAAM,CAEzE;AAED;;;;;;;GAOG;AACH,wBAAgB,YAAY,CAAC,OAAO,EAAE,mBAAmB,GAAG,YAAY,CAsHvE"}
@@ -1,125 +0,0 @@
1
- import { kitPolicyJson, toSnakeCase, } from './core.js';
2
- /** Compute the function/automation names an NPC behavior deploys under. */
3
- export function npcBehaviorFunctionName(behavior) {
4
- return behavior.functionName ?? toSnakeCase(behavior.name);
5
- }
6
- /**
7
- * Blueprint for an **NPC archetype**: an admin-instantiable container type
8
- * holding the NPC's durable state, one `autonomousInvocable` model function
9
- * per behavior (gated `is_automation` so players cannot puppet them), and the
10
- * automations + event triggers that drive those behaviors on the server.
11
- *
12
- * Runtime counterpart: `client.kit(appId).npcs`.
13
- */
14
- export function npcBlueprint(options) {
15
- const typeName = options.typeName ?? 'Npc';
16
- if (options.behaviors.length === 0) {
17
- throw new Error('npcBlueprint requires at least one behavior');
18
- }
19
- const propertyDefinitions = [
20
- {
21
- containerTypeName: typeName,
22
- key: 'role',
23
- valueType: 'string',
24
- defaultValueJson: '""',
25
- },
26
- { containerTypeName: typeName, key: 'x', valueType: 'float', defaultValueJson: '0' },
27
- { containerTypeName: typeName, key: 'y', valueType: 'float', defaultValueJson: '0' },
28
- { containerTypeName: typeName, key: 'z', valueType: 'float', defaultValueJson: '0' },
29
- {
30
- containerTypeName: typeName,
31
- key: 'behavior_state',
32
- valueType: 'string',
33
- defaultValueJson: '"idle"',
34
- },
35
- {
36
- containerTypeName: typeName,
37
- key: 'health',
38
- valueType: 'int',
39
- defaultValueJson: '100',
40
- },
41
- ...(options.extraProperties ?? []).map((p) => ({
42
- ...p,
43
- containerTypeName: typeName,
44
- })),
45
- ];
46
- const functions = [];
47
- const automations = [];
48
- const automationTriggers = [];
49
- for (const behavior of options.behaviors) {
50
- const functionName = npcBehaviorFunctionName(behavior);
51
- functions.push({
52
- name: functionName,
53
- containerTypeName: typeName,
54
- parameters: behavior.parameters,
55
- mutations: behavior.mutations,
56
- invokePolicyJson: kitPolicyJson({ type: 'is_automation' }),
57
- autonomousInvocable: true,
58
- description: `Server-driven NPC behavior for the '${behavior.name}' automation.`,
59
- });
60
- const selector = behavior.selector ??
61
- (behavior.role !== undefined
62
- ? { selfWhere: [{ key: 'role', op: '==', value: behavior.role }] }
63
- : undefined);
64
- const automation = {
65
- name: behavior.name,
66
- functionName,
67
- targetMode: 'type',
68
- targetTypeName: typeName,
69
- maxTargets: behavior.maxTargets ?? 8,
70
- ...(selector ? { selectorJson: JSON.stringify(selector) } : {}),
71
- ...(behavior.params ? { paramsJson: JSON.stringify(behavior.params) } : {}),
72
- ...(behavior.runAsUserId !== undefined
73
- ? { runAsUserId: behavior.runAsUserId }
74
- : {}),
75
- };
76
- if ('intervalMs' in behavior.trigger) {
77
- automation.triggerType = 'schedule';
78
- automation.scheduleKind = 'interval';
79
- automation.intervalMs = behavior.trigger.intervalMs;
80
- }
81
- else if ('cronExpr' in behavior.trigger) {
82
- automation.triggerType = 'schedule';
83
- automation.scheduleKind = 'cron';
84
- automation.cronExpr = behavior.trigger.cronExpr;
85
- }
86
- else {
87
- automation.triggerType = 'event';
88
- automationTriggers.push({
89
- automationName: behavior.name,
90
- onEvent: behavior.trigger.onEvent,
91
- ...(behavior.trigger.functionName !== undefined
92
- ? { functionName: behavior.trigger.functionName }
93
- : {}),
94
- ...(behavior.trigger.containerTypeName !== undefined
95
- ? { containerTypeName: behavior.trigger.containerTypeName }
96
- : {}),
97
- ...(behavior.trigger.propertyKey !== undefined
98
- ? { propertyKey: behavior.trigger.propertyKey }
99
- : {}),
100
- ...(behavior.trigger.writeSource !== undefined
101
- ? { writeSource: behavior.trigger.writeSource }
102
- : {}),
103
- ...(behavior.trigger.debounceMs !== undefined
104
- ? { debounceMs: behavior.trigger.debounceMs }
105
- : {}),
106
- });
107
- }
108
- automations.push(automation);
109
- }
110
- return {
111
- name: typeName,
112
- containerTypes: [
113
- {
114
- typeName,
115
- displayName: typeName,
116
- instantiableBy: 'admin',
117
- description: 'A server-driven non-player character.',
118
- },
119
- ],
120
- propertyDefinitions,
121
- functions,
122
- automations,
123
- automationTriggers,
124
- };
125
- }
@@ -1,63 +0,0 @@
1
- import { type KitBlueprint, type KitInvokePolicy, type KitOwnerIdKind } from './core.js';
2
- /** Options for {@link plotBlueprint}. */
3
- export interface PlotBlueprintOptions {
4
- /** Plot container type name. Defaults to `'Plot'`. */
5
- typeName?: string;
6
- /**
7
- * Runtime permission keys buying/renting grants on the plot's grid.
8
- * Defaults to `['access', 'update_voxel_data']`.
9
- */
10
- permissionKeys?: string[];
11
- /** Currency property on the wallet container. Defaults to `'gold'`. */
12
- currencyProperty?: string;
13
- /**
14
- * Property on the wallet container mirroring its owner's user id (the
15
- * standard kit convention, since expressions can't read container
16
- * ownership). Defaults to `'owner_user_id'`.
17
- */
18
- walletOwnerProperty?: string;
19
- /**
20
- * Also generate `rent_plot`: a TTL grant priced by the plot's `rent_price`
21
- * property, expiring after `rent_ttl_seconds`. Defaults to false.
22
- */
23
- rentable?: boolean;
24
- /**
25
- * Extra policy rule AND'ed into `buy_plot` — e.g.
26
- * `featureGate('land_owner')` to sell land only to a paid tier.
27
- */
28
- buyPolicyExtra?: KitInvokePolicy;
29
- /** Extra policy rule AND'ed into `rent_plot`. */
30
- rentPolicyExtra?: KitInvokePolicy;
31
- /**
32
- * How the `owner_user_id` mirrors are typed on the plot AND the wallet
33
- * (see the kit owner-mirroring convention). Defaults to `'int'` (the kit
34
- * standard); set `'string'` for models that mirrored owners as strings
35
- * (e.g. Blocks with Friends) — generated guards then compare via
36
- * `to_string($caller_user_id)`, buying writes the owner as a string, and
37
- * an empty string means "for sale".
38
- */
39
- ownerIdKind?: KitOwnerIdKind;
40
- }
41
- /** Names derived by {@link plotBlueprint} for a given plot type. */
42
- export interface PlotNames {
43
- plotType: string;
44
- buyFn: string;
45
- rentFn: string;
46
- evictFn: string;
47
- }
48
- /** Compute the type/function names a plot blueprint (and its runtime helper) uses. */
49
- export declare function plotNames(typeName?: string): PlotNames;
50
- /**
51
- * Blueprint for **sellable/rentable land**: a `Plot` container mapping a world
52
- * [grid](../../domains/gameApps.js) to a price, whose `buy`/`rent` functions
53
- * consume currency AND grant runtime grid permissions in one transaction (via
54
- * permission effects) — the canonical read+write permission loop. Buying sets
55
- * the plot's `owner_user_id`; renting grants with a TTL; `evict` revokes.
56
- * The grants are enforced by the replication layer on movement/voxel writes
57
- * immediately at commit. Requires game-api v0.13.11+ (effects) — pair with
58
- * chunk-permission locks (v0.13.12+) for doors that honor the purchase.
59
- *
60
- * Runtime counterpart: `client.kit(appId).plots`.
61
- */
62
- export declare function plotBlueprint(options?: PlotBlueprintOptions): KitBlueprint;
63
- //# sourceMappingURL=plots.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"plots.d.ts","sourceRoot":"","sources":["../../../src/kit/blueprints/plots.ts"],"names":[],"mappings":"AAKA,OAAO,EAKL,KAAK,YAAY,EACjB,KAAK,eAAe,EACpB,KAAK,cAAc,EACpB,MAAM,WAAW,CAAC;AAEnB,yCAAyC;AACzC,MAAM,WAAW,oBAAoB;IACnC,sDAAsD;IACtD,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB;;;OAGG;IACH,cAAc,CAAC,EAAE,MAAM,EAAE,CAAC;IAC1B,uEAAuE;IACvE,gBAAgB,CAAC,EAAE,MAAM,CAAC;IAC1B;;;;OAIG;IACH,mBAAmB,CAAC,EAAE,MAAM,CAAC;IAC7B;;;OAGG;IACH,QAAQ,CAAC,EAAE,OAAO,CAAC;IACnB;;;OAGG;IACH,cAAc,CAAC,EAAE,eAAe,CAAC;IACjC,iDAAiD;IACjD,eAAe,CAAC,EAAE,eAAe,CAAC;IAClC;;;;;;;OAOG;IACH,WAAW,CAAC,EAAE,cAAc,CAAC;CAC9B;AAED,oEAAoE;AACpE,MAAM,WAAW,SAAS;IACxB,QAAQ,EAAE,MAAM,CAAC;IACjB,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;IACf,OAAO,EAAE,MAAM,CAAC;CACjB;AAED,sFAAsF;AACtF,wBAAgB,SAAS,CAAC,QAAQ,SAAS,GAAG,SAAS,CAQtD;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,aAAa,CAAC,OAAO,GAAE,oBAAyB,GAAG,YAAY,CA+I9E"}
@@ -1,151 +0,0 @@
1
- import { andPolicies, kitPolicyJson, ownerEqualsCaller, toSnakeCase, } from './core.js';
2
- /** Compute the type/function names a plot blueprint (and its runtime helper) uses. */
3
- export function plotNames(typeName = 'Plot') {
4
- const snake = toSnakeCase(typeName);
5
- return {
6
- plotType: typeName,
7
- buyFn: `buy_${snake}`,
8
- rentFn: `rent_${snake}`,
9
- evictFn: `evict_${snake}`,
10
- };
11
- }
12
- /**
13
- * Blueprint for **sellable/rentable land**: a `Plot` container mapping a world
14
- * [grid](../../domains/gameApps.js) to a price, whose `buy`/`rent` functions
15
- * consume currency AND grant runtime grid permissions in one transaction (via
16
- * permission effects) — the canonical read+write permission loop. Buying sets
17
- * the plot's `owner_user_id`; renting grants with a TTL; `evict` revokes.
18
- * The grants are enforced by the replication layer on movement/voxel writes
19
- * immediately at commit. Requires game-api v0.13.11+ (effects) — pair with
20
- * chunk-permission locks (v0.13.12+) for doors that honor the purchase.
21
- *
22
- * Runtime counterpart: `client.kit(appId).plots`.
23
- */
24
- export function plotBlueprint(options = {}) {
25
- const names = plotNames(options.typeName);
26
- const keys = options.permissionKeys ?? ['access', 'update_voxel_data'];
27
- const currency = options.currencyProperty ?? 'gold';
28
- const walletOwner = options.walletOwnerProperty ?? 'owner_user_id';
29
- const rentable = options.rentable ?? false;
30
- const kind = options.ownerIdKind ?? 'int';
31
- const walletParam = [
32
- { name: 'wallet_id', valueType: 'container_ref', required: true },
33
- ];
34
- const walletGuard = (priceExpr, extra) => kitPolicyJson(andPolicies({
35
- type: 'condition',
36
- expression: `${ownerEqualsCaller(`ref($wallet_id).${walletOwner}`, kind)} && ref($wallet_id).${currency} >= ${priceExpr}`,
37
- }, extra));
38
- const propertyDefinitions = [
39
- { containerTypeName: names.plotType, key: 'grid_id', valueType: 'int' },
40
- { containerTypeName: names.plotType, key: 'price', valueType: 'int', defaultValueJson: '0' },
41
- {
42
- containerTypeName: names.plotType,
43
- key: 'owner_user_id',
44
- valueType: kind,
45
- defaultValueJson: kind === 'string' ? '""' : '0',
46
- },
47
- ];
48
- if (rentable) {
49
- propertyDefinitions.push({
50
- containerTypeName: names.plotType,
51
- key: 'rent_price',
52
- valueType: 'int',
53
- defaultValueJson: '0',
54
- }, {
55
- containerTypeName: names.plotType,
56
- key: 'rent_ttl_seconds',
57
- valueType: 'int',
58
- defaultValueJson: '86400',
59
- });
60
- }
61
- const functions = [
62
- {
63
- name: names.buyFn,
64
- containerTypeName: names.plotType,
65
- returnType: 'int',
66
- parameters: walletParam,
67
- mutations: [
68
- {
69
- target: 'ref($wallet_id)',
70
- property: currency,
71
- expression: `ref($wallet_id).${currency} - self.price`,
72
- },
73
- {
74
- target: 'self',
75
- property: 'owner_user_id',
76
- expression: kind === 'string' ? 'to_string($caller_user_id)' : '$caller_user_id',
77
- },
78
- ],
79
- permissionEffects: [
80
- {
81
- action: 'grant',
82
- permissionKeys: keys,
83
- userExpression: '$caller_user_id',
84
- gridIdExpression: 'self.grid_id',
85
- },
86
- ],
87
- returnExpression: `ref($wallet_id).${currency}`,
88
- invokePolicyJson: walletGuard('self.price', options.buyPolicyExtra),
89
- description: 'Buy this plot: spend the price AND receive grid permissions atomically.',
90
- },
91
- {
92
- name: names.evictFn,
93
- containerTypeName: names.plotType,
94
- parameters: [{ name: 'target_user_id', valueType: 'int', required: true }],
95
- mutations: [],
96
- permissionEffects: [
97
- {
98
- action: 'revoke',
99
- permissionKeys: keys,
100
- userExpression: '$target_user_id',
101
- gridIdExpression: 'self.grid_id',
102
- },
103
- ],
104
- invokePolicyJson: kitPolicyJson({
105
- type: 'condition',
106
- expression: ownerEqualsCaller('self.owner_user_id', kind),
107
- }),
108
- description: "Revoke a user's permissions on this plot (owner-gated; admins bypass).",
109
- },
110
- ];
111
- if (rentable) {
112
- functions.push({
113
- name: names.rentFn,
114
- containerTypeName: names.plotType,
115
- returnType: 'int',
116
- parameters: walletParam,
117
- mutations: [
118
- {
119
- target: 'ref($wallet_id)',
120
- property: currency,
121
- expression: `ref($wallet_id).${currency} - self.rent_price`,
122
- },
123
- ],
124
- permissionEffects: [
125
- {
126
- action: 'grant',
127
- permissionKeys: keys,
128
- userExpression: '$caller_user_id',
129
- gridIdExpression: 'self.grid_id',
130
- ttlSecondsExpression: 'self.rent_ttl_seconds',
131
- },
132
- ],
133
- returnExpression: `ref($wallet_id).${currency}`,
134
- invokePolicyJson: walletGuard('self.rent_price', options.rentPolicyExtra),
135
- description: 'Rent this plot: spend the rent AND receive an expiring grid grant atomically.',
136
- });
137
- }
138
- return {
139
- name: names.plotType,
140
- containerTypes: [
141
- {
142
- typeName: names.plotType,
143
- displayName: names.plotType,
144
- instantiableBy: 'admin',
145
- description: 'A sellable/rentable plot of land mapped to a world grid.',
146
- },
147
- ],
148
- propertyDefinitions,
149
- functions,
150
- };
151
- }
@@ -1,68 +0,0 @@
1
- import { type KitBlueprint, type KitOwnerIdKind, type KitTrustedAuthority } from './core.js';
2
- /** Options for {@link progressionBlueprint}. */
3
- export interface ProgressionBlueprintOptions {
4
- /**
5
- * Prefix applied to the container type names (`'Pvp'` → `PvpProgress` /
6
- * `PvpSkillDef` / …) and, snake-cased, to the function names
7
- * (`pvp_grant_xp`, …). Defaults to none.
8
- */
9
- typePrefix?: string;
10
- /**
11
- * Who may grant XP. Trusted grants should be `'server'` (the default),
12
- * `'automation'` (e.g. an event automation on a `mob_died` function), or
13
- * `'host'` — never plain players.
14
- */
15
- xpAuthority?: KitTrustedAuthority;
16
- /**
17
- * Who may adjust the competitive rating (the match layer's
18
- * `applyMatchResult` calls this). Defaults to `'host'`.
19
- */
20
- ratingAuthority?: KitTrustedAuthority;
21
- /**
22
- * The XP curve: an expression over `$level` returning the TOTAL xp required
23
- * to reach that level. Evaluated via the read-only `fn:` helper-call
24
- * pattern (`fn:xp_for_level(self.level + 1)`), so the curve lives in ONE
25
- * `internal` function and every reader stays in sync. Defaults to
26
- * `'100 * $level * $level'`.
27
- */
28
- xpForLevelExpression?: string;
29
- /** Skill points granted per level-up. Defaults to 1. */
30
- skillPointsPerLevel?: number;
31
- /** Initial competitive rating for new players. Defaults to 1000. */
32
- initialRating?: number;
33
- /** Owner-mirror typing (see the kit convention). Defaults to `'int'`. */
34
- ownerIdKind?: KitOwnerIdKind;
35
- }
36
- /** Names derived by {@link progressionBlueprint} for a given prefix. */
37
- export interface ProgressionNames {
38
- progressType: string;
39
- skillDefType: string;
40
- skillRankType: string;
41
- achievementDefType: string;
42
- achievementUnlockType: string;
43
- xpForLevelFn: string;
44
- grantXpFn: string;
45
- buySkillFn: string;
46
- unlockAchievementFn: string;
47
- adjustRatingFn: string;
48
- }
49
- /** Compute the type/function names a progression blueprint (and its runtime helper) uses. */
50
- export declare function progressionNames(typePrefix?: string): ProgressionNames;
51
- /**
52
- * Blueprint for **character progression**: per-player `Progress` (xp / level /
53
- * skill points / rating), an admin `SkillDef` catalog with prerequisite
54
- * chains bought into per-player `SkillRank`s, threshold `AchievementDef`s
55
- * unlocked into `AchievementUnlock`s, and an ELO-style `adjust_rating` hook
56
- * for the match layer.
57
- *
58
- * Level-ups are computed server-side inside `grant_xp` using the `fn:`
59
- * helper pattern: the XP curve lives in ONE `internal` function
60
- * (`xp_for_level`, not directly invocable) that mutation expressions call as
61
- * `fn:xp_for_level(self.level + 1)`. Ordered mutations see earlier writes,
62
- * so xp is applied first, then the skill-point award, then the level bump —
63
- * one level per grant (call repeatedly for multi-level jumps).
64
- *
65
- * Runtime counterpart: `client.kit(appId).progression`.
66
- */
67
- export declare function progressionBlueprint(options?: ProgressionBlueprintOptions): KitBlueprint;
68
- //# sourceMappingURL=progression.d.ts.map