@combeenation/3d-viewer 6.1.0 → 6.2.0

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Files changed (97) hide show
  1. package/README.md +111 -111
  2. package/dist/lib-cjs/api/classes/animationInterface.d.ts +8 -8
  3. package/dist/lib-cjs/api/classes/animationInterface.js +2 -2
  4. package/dist/lib-cjs/api/classes/dottedPath.d.ts +79 -79
  5. package/dist/lib-cjs/api/classes/dottedPath.js +166 -166
  6. package/dist/lib-cjs/api/classes/element.d.ts +149 -149
  7. package/dist/lib-cjs/api/classes/element.js +669 -669
  8. package/dist/lib-cjs/api/classes/event.d.ts +342 -342
  9. package/dist/lib-cjs/api/classes/event.js +365 -365
  10. package/dist/lib-cjs/api/classes/eventBroadcaster.d.ts +26 -26
  11. package/dist/lib-cjs/api/classes/eventBroadcaster.js +49 -49
  12. package/dist/lib-cjs/api/classes/parameter.d.ts +339 -339
  13. package/dist/lib-cjs/api/classes/parameter.js +464 -464
  14. package/dist/lib-cjs/api/classes/parameterObservable.d.ts +36 -36
  15. package/dist/lib-cjs/api/classes/parameterObservable.js +97 -97
  16. package/dist/lib-cjs/api/classes/parameterizable.d.ts +15 -15
  17. package/dist/lib-cjs/api/classes/parameterizable.js +102 -102
  18. package/dist/lib-cjs/api/classes/placementAnimation.d.ts +45 -45
  19. package/dist/lib-cjs/api/classes/placementAnimation.js +176 -176
  20. package/dist/lib-cjs/api/classes/variant.d.ts +238 -234
  21. package/dist/lib-cjs/api/classes/variant.js +841 -828
  22. package/dist/lib-cjs/api/classes/variant.js.map +1 -1
  23. package/dist/lib-cjs/api/classes/variantInstance.d.ts +44 -44
  24. package/dist/lib-cjs/api/classes/variantInstance.js +105 -105
  25. package/dist/lib-cjs/api/classes/variantParameterizable.d.ts +17 -17
  26. package/dist/lib-cjs/api/classes/variantParameterizable.js +88 -88
  27. package/dist/lib-cjs/api/classes/viewer.d.ts +192 -187
  28. package/dist/lib-cjs/api/classes/viewer.js +639 -594
  29. package/dist/lib-cjs/api/classes/viewer.js.map +1 -1
  30. package/dist/lib-cjs/api/classes/viewerLight.d.ts +66 -66
  31. package/dist/lib-cjs/api/classes/viewerLight.js +348 -348
  32. package/dist/lib-cjs/api/internal/lensRendering.d.ts +8 -8
  33. package/dist/lib-cjs/api/internal/lensRendering.js +11 -11
  34. package/dist/lib-cjs/api/internal/sceneSetup.d.ts +13 -13
  35. package/dist/lib-cjs/api/internal/sceneSetup.js +226 -226
  36. package/dist/lib-cjs/api/manager/animationManager.d.ts +30 -30
  37. package/dist/lib-cjs/api/manager/animationManager.js +126 -126
  38. package/dist/lib-cjs/api/manager/gltfExportManager.d.ts +78 -78
  39. package/dist/lib-cjs/api/manager/gltfExportManager.js +241 -241
  40. package/dist/lib-cjs/api/manager/sceneManager.d.ts +33 -33
  41. package/dist/lib-cjs/api/manager/sceneManager.js +130 -130
  42. package/dist/lib-cjs/api/manager/textureLoadManager.d.ts +22 -22
  43. package/dist/lib-cjs/api/manager/textureLoadManager.js +97 -97
  44. package/dist/lib-cjs/api/manager/variantInstanceManager.d.ts +92 -92
  45. package/dist/lib-cjs/api/manager/variantInstanceManager.js +260 -260
  46. package/dist/lib-cjs/api/store/specStorage.d.ts +24 -24
  47. package/dist/lib-cjs/api/store/specStorage.js +50 -50
  48. package/dist/lib-cjs/api/util/babylonHelper.d.ts +187 -187
  49. package/dist/lib-cjs/api/util/babylonHelper.js +596 -596
  50. package/dist/lib-cjs/api/util/globalTypes.d.ts +387 -383
  51. package/dist/lib-cjs/api/util/globalTypes.js +1 -1
  52. package/dist/lib-cjs/api/util/resourceHelper.d.ts +58 -58
  53. package/dist/lib-cjs/api/util/resourceHelper.js +203 -203
  54. package/dist/lib-cjs/api/util/sceneLoaderHelper.d.ts +42 -42
  55. package/dist/lib-cjs/api/util/sceneLoaderHelper.js +139 -139
  56. package/dist/lib-cjs/api/util/stringHelper.d.ts +9 -9
  57. package/dist/lib-cjs/api/util/stringHelper.js +25 -25
  58. package/dist/lib-cjs/api/util/structureHelper.d.ts +9 -9
  59. package/dist/lib-cjs/api/util/structureHelper.js +48 -48
  60. package/dist/lib-cjs/buildinfo.json +3 -3
  61. package/dist/lib-cjs/commonjs.tsconfig.tsbuildinfo +1 -1
  62. package/dist/lib-cjs/index.d.ts +51 -51
  63. package/dist/lib-cjs/index.js +110 -110
  64. package/package.json +81 -81
  65. package/src/api/classes/animationInterface.ts +10 -10
  66. package/src/api/classes/dottedPath.ts +181 -181
  67. package/src/api/classes/element.ts +717 -717
  68. package/src/api/classes/event.ts +385 -385
  69. package/src/api/classes/eventBroadcaster.ts +52 -52
  70. package/src/api/classes/parameter.ts +497 -497
  71. package/src/api/classes/parameterObservable.ts +100 -100
  72. package/src/api/classes/parameterizable.ts +87 -87
  73. package/src/api/classes/placementAnimation.ts +162 -162
  74. package/src/api/classes/variant.ts +910 -896
  75. package/src/api/classes/variantInstance.ts +97 -97
  76. package/src/api/classes/variantParameterizable.ts +85 -85
  77. package/src/api/classes/viewer.ts +720 -672
  78. package/src/api/classes/viewerLight.ts +339 -339
  79. package/src/api/internal/debugViewer.ts +90 -90
  80. package/src/api/internal/lensRendering.ts +9 -9
  81. package/src/api/internal/sceneSetup.ts +205 -205
  82. package/src/api/manager/animationManager.ts +143 -143
  83. package/src/api/manager/gltfExportManager.ts +236 -236
  84. package/src/api/manager/sceneManager.ts +132 -132
  85. package/src/api/manager/textureLoadManager.ts +95 -95
  86. package/src/api/manager/variantInstanceManager.ts +265 -265
  87. package/src/api/store/specStorage.ts +51 -51
  88. package/src/api/util/babylonHelper.ts +663 -663
  89. package/src/api/util/globalTypes.ts +437 -432
  90. package/src/api/util/resourceHelper.ts +191 -191
  91. package/src/api/util/sceneLoaderHelper.ts +137 -137
  92. package/src/api/util/stringHelper.ts +23 -23
  93. package/src/api/util/structureHelper.ts +49 -49
  94. package/src/buildinfo.json +3 -3
  95. package/src/dev.ts +61 -61
  96. package/src/index.ts +96 -96
  97. package/src/types.d.ts +28 -28
@@ -1,339 +1,339 @@
1
- import { Color3 } from '@babylonjs/core/Maths/math.color';
2
- import { Vector3 } from '@babylonjs/core/Maths/math.vector';
3
- /**
4
- * This `Parameter` class defines all parameters that can be consumed and committed by a {@link ParameterObservable}.
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- * Use {@link ParameterObservable.addParameterObserver} or {@link ParameterObservable.commitParameters} to either add or
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- * commit parameters on your observable objects.
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- */
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- export declare class Parameter {
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- /**
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- * Constructor.
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- */
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- private constructor();
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- /**
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- * Mutates the visibility. Helper methods are {@link VariantParameterizable.show} and
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- * {@link VariantParameterizable.hide}. Getter and setter is {@link VariantParameterizable.visible}.
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- *
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- * Scopes:
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- * * {@link Element}
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- * * {@link Variant}
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- * * {@link ViewerLight} Available for all light types
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- *
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- * @parser {@link parseBoolean}
23
- */
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- static readonly VISIBLE = "visible";
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- /**
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- * Stretches or compresses some meshes. Getter and setter is {@link VariantParameterizable.scaling}.
27
- *
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- * Scopes:
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- * * {@link Element}
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- * * {@link Variant}
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- *
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- * @parser {@link parseScaling}
33
- */
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- static readonly SCALING = "scaling";
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- /**
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- * Mutates the material. Getter and setter is {@link VariantParameterizable.material}. The value of this parameter
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- * represents the ID of a baked-in glTF or custom created material in the {@link Variant} tree.
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- *
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- * Scopes:
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- * * {@link Element}
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- * * {@link Variant}
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- *
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- * @parser string
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- */
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- static readonly MATERIAL = "material";
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- /**
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- * Mutates the material color.
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- *
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- * Scopes:
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- * * {@link Element}
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- * * {@link Variant}
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- *
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- * @parser {@link parseColor}
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- */
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- static readonly MATERIAL_COLOR = "material.color";
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- /**
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- * Mutates the material metallness.
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- *
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- * Scopes:
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- * * {@link Element}
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- * * {@link Variant}
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- *
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- * @parser {@link parseNumber}
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- */
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- static readonly MATERIAL_METALLNESS = "material.metallness";
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- /**
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- * Mutates the material roughness.
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- *
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- * Scopes:
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- * * {@link Element}
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- * * {@link Variant}
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- *
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- * @parser {@link parseNumber}
74
- */
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- static readonly MATERIAL_ROUGHNESS = "material.roughness";
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- /**
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- * Mutates whether a highlight layer should be enabled.
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- *
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- * Scopes:
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- * * {@link Element}
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- * * {@link Variant}
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- *
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- * @parser {@link parseBoolean}
84
- */
85
- static readonly HIGHLIGHT_ENABLED = "highlight.enabled";
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- /**
87
- * Changes the highlight color.
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- *
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- * Scopes:
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- * * {@link Element}
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- * * {@link Variant}
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- *
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- * @parser {@link parseColor}
94
- */
95
- static readonly HIGHLIGHT_COLOR = "highlight.color";
96
- /**
97
- * Mutates the highlighted state. Getter and setter is {@link VariantParameterizable.highlighted}.
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- *
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- * Scopes:
100
- * * {@link Element}
101
- * * {@link Variant}
102
- *
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- * @parser {@link parseBoolean}
104
- */
105
- static readonly HIGHLIGHTED = "highlighted";
106
- /**
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- * Mutates the position relative to its origin position. Getter and setter is {@link VariantParameterizable.position}.
108
- *
109
- * Scopes:
110
- * * {@link Element}
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- * * {@link Variant}
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- * * {@link ViewerLight} Available for [PointLight](https://doc.babylonjs.com/typedoc/classes/babylon.pointlight#position), [SpotLight](https://doc.babylonjs.com/typedoc/classes/babylon.spotlight#position), [DirectionalLight](https://doc.babylonjs.com/typedoc/classes/babylon.directionallight#position)
113
- *
114
- * @parser {@link parseVector}
115
- */
116
- static readonly POSITION = "position";
117
- /**
118
- * Mutates the rotation relative to its origin rotation. Getter and setter is {@link VariantParameterizable.rotation}.
119
- *
120
- * Scopes:
121
- * * {@link Element}
122
- * * {@link Variant}
123
- *
124
- * @parser {@link parseRotation}
125
- */
126
- static readonly ROTATION = "rotation";
127
- /**
128
- * Mutates whether a shadow should be casted or not.
129
- *
130
- * Scopes:
131
- * * {@link Element}
132
- * * {@link Variant}
133
- *
134
- * @parser {@link parseBoolean}
135
- */
136
- static readonly CAST_SHADOW = "castShadow";
137
- /**
138
- * Mutates from which lights a shadow should be casted.
139
- *
140
- * Scopes:
141
- * * {@link Element}
142
- * * {@link Variant}
143
- *
144
- * @parser {@link parseCommaSeparatedList}
145
- */
146
- static readonly CAST_SHADOW_FROM_LIGHTS = "castShadow.fromLights";
147
- /**
148
- * Mutates whether to receive shadows or not.
149
- *
150
- * Scopes:
151
- * * {@link Element}
152
- * * {@link Variant}
153
- *
154
- * @parser {@link parseBoolean}
155
- */
156
- static readonly RECEIVE_SHADOWS = "receiveShadows";
157
- /**
158
- * Mutates the intensity of Lights.
159
- *
160
- * Scopes:
161
- * * {@link ViewerLight} Available for [PointLight](https://doc.babylonjs.com/typedoc/classes/babylon.pointlight#intensity), [SpotLight](https://doc.babylonjs.com/typedoc/classes/babylon.spotlight#intensity), [DirectionalLight](https://doc.babylonjs.com/typedoc/classes/babylon.directionallight#intensity), [HemisphericLight](https://doc.babylonjs.com/typedoc/classes/babylon.hemisphericlight#intensity)
162
- *
163
- * @parser {@link parseNumber}
164
- */
165
- static readonly INTENSITY = "intensity";
166
- /**
167
- * Mutates the direction of Lights.
168
- *
169
- * Scopes:
170
- * * {@link ViewerLight} Available for [PointLight](https://doc.babylonjs.com/typedoc/classes/babylon.pointlight#direction), [SpotLight](https://doc.babylonjs.com/typedoc/classes/babylon.spotlight#direction), [DirectionalLight](https://doc.babylonjs.com/typedoc/classes/babylon.directionallight#direction), [HemisphericLight](https://doc.babylonjs.com/typedoc/classes/babylon.hemisphericlight#direction)
171
- *
172
- * @parser {@link parseNumber}
173
- */
174
- static readonly DIRECTION = "direction";
175
- /**
176
- * Mutates the angle of Lights.
177
- *
178
- * Scopes:
179
- * * {@link ViewerLight} Available for [SpotLight](https://doc.babylonjs.com/typedoc/classes/babylon.spotlight#angle)
180
- *
181
- * @parser {@link parseNumber}
182
- */
183
- static readonly ANGLE = "angle";
184
- /**
185
- * Mutates the exponent of Lights.
186
- *
187
- * Scopes:
188
- * * {@link ViewerLight} Available for [SpotLight](https://doc.babylonjs.com/typedoc/classes/babylon.spotlight#exponent)
189
- *
190
- * @parser {@link parseNumber}
191
- */
192
- static readonly EXPONENT = "exponent";
193
- /**
194
- * Mutates the diffuse color of Lights.
195
- *
196
- * Scopes:
197
- * * {@link ViewerLight} Available for [PointLight](https://doc.babylonjs.com/typedoc/classes/babylon.pointlight#diffuse), [SpotLight](https://doc.babylonjs.com/typedoc/classes/babylon.spotlight#diffuse), [DirectionalLight](https://doc.babylonjs.com/typedoc/classes/babylon.directionallight#diffuse), [HemisphericLight](https://doc.babylonjs.com/typedoc/classes/babylon.hemisphericlight#diffuse)
198
- *
199
- * @parser {@link parseNumber}
200
- */
201
- static readonly DIFFUSE = "diffuse";
202
- /**
203
- * Mutates the specular color of Lights.
204
- *
205
- * Scopes:
206
- * * {@link ViewerLight} Available for [PointLight](https://doc.babylonjs.com/typedoc/classes/babylon.pointlight#specular), [SpotLight](https://doc.babylonjs.com/typedoc/classes/babylon.spotlight#specular), [DirectionalLight](https://doc.babylonjs.com/typedoc/classes/babylon.directionallight#specular), [HemisphericLight](https://doc.babylonjs.com/typedoc/classes/babylon.hemisphericlight#specular)
207
- *
208
- * @parser {@link parseNumber}
209
- */
210
- static readonly SPECULAR = "specular";
211
- /**
212
- * Sets the environment. See [BABYLON.Scene.environmentTexture](https://doc.babylonjs.com/typedoc/classes/BABYLON.Scene#environmentTexture).
213
- *
214
- * Usually the URL to an `*.env` file.
215
- *
216
- * See [environment page](./../pages/Documentation/Environment.html) for details on how to use this.
217
- *
218
- * Scopes:
219
- * * {@link SceneManager}
220
- *
221
- * @parser string
222
- */
223
- static readonly ENVIRONMENT = "environment";
224
- /**
225
- * Sets [BABYLON.Scene.clearColor](https://doc.babylonjs.com/typedoc/classes/BABYLON.Scene#clearColor)
226
- *
227
- * See [environment page](./../pages/Documentation/Environment.html) for details on how to use this.
228
- *
229
- * Scopes:
230
- * * {@link SceneManager}
231
- *
232
- * @parser {@link parseColor}
233
- */
234
- static readonly ENVIRONMENT_COLOR = "environment.color";
235
- /**
236
- * Rotates connected textures, i.e. IBL, reflection, background, ...
237
- * Rotation angle in degree.
238
- *
239
- * See [environment page](./../pages/Documentation/Environment.html) for details on how to use this.
240
- *
241
- * Scopes:
242
- * * {@link SceneManager}
243
- *
244
- * @parser {@link parseNumber}
245
- */
246
- static readonly ENVIRONMENT_ROTATION = "environment.rotation";
247
- /**
248
- * Intensity of IBL. Defaults to 1, usually between 0 & 2.
249
- *
250
- * See [environment page](./../pages/Documentation/Environment.html) for details on how to use this.
251
- *
252
- * Scopes:
253
- * * {@link SceneManager}
254
- *
255
- * @parser {@link parseNumber}
256
- */
257
- static readonly ENVIRONMENT_INTENSITY = "environment.intensity";
258
- /**
259
- * Background texture on a [PhotoDome](https://doc.babylonjs.com/divingDeeper/environment/360PhotoDome).
260
- * Just background, no IBL or reflection.
261
- *
262
- * Recommended format is `*.jpg`. HDR files are not supported as background but can be converted to `*.jpg` using
263
- * tools like Photoshop, Gimp or various free online converters.
264
- *
265
- * See [environment page](./../pages/Documentation/Environment.html) for details on how to use this.
266
- *
267
- * Scopes:
268
- * * {@link SceneManager}
269
- *
270
- * @parser string
271
- */
272
- static readonly ENVIRONMENT_BACKGROUND = "environment.background";
273
- /**
274
- * If `true`, sets a `scene.environmentTexture` and creates a *BackgroundHelper* Node (via
275
- * [scene.createDefaultEnvironment](https://doc.babylonjs.com/typedoc/classes/BABYLON.Scene#createDefaultEnvironment))
276
- * with two subnodes/meshes:
277
- * - BackgroundPlane
278
- * - BackgroundSkybox
279
- *
280
- * The value of this parameter is ignored if {@link ENVIRONMENT_BACKGROUND} is also set.
281
- *
282
- * See [environment page](./../pages/Documentation/Environment.html) for details on how to use this.
283
- *
284
- * Scopes:
285
- * * {@link SceneManager}
286
- *
287
- * @parser {@link parseBoolean}
288
- */
289
- static readonly ENVIRONMENT_USEDEFAULT = "environment.usedefault";
290
- /**
291
- * The {@link ParameterDeclarations} for all parameters in this class.
292
- */
293
- static get declarations(): ParameterDeclarations;
294
- /**
295
- * Gets the {@link ParameterDeclaration} for a given {@link Parameter} declared in this class.
296
- */
297
- static getDeclaration(parameter: string): ParameterDeclaration;
298
- /**
299
- * All parameters defined in this class.
300
- */
301
- static get all(): string[];
302
- /**
303
- * Parses given {@link ParameterBag} with given {@link ParameterDeclarations}.
304
- */
305
- static parseFromDeclarations(declarations: ParameterDeclarations, parameterBag: ParameterBag): ParsedParameterBag;
306
- /**
307
- * Parses a string of format `'(x,y,z)'` to a `Vector3`.
308
- */
309
- static parseVector(value: ParameterValue): Vector3;
310
- /**
311
- * Stringifies a Vector3 to format `(x,y,z)`.
312
- */
313
- static stringifyVector(value: Vector3): string;
314
- /**
315
- * Parses a string of format `'(x,y,z)'` with angular degrees to a `Vector3` with rotation information in radians.
316
- */
317
- static parseRotation(value: ParameterValue): Vector3;
318
- /**
319
- * Parses a string of format `'(x,y,z)'` or a simple `number` to a `Vector3` for scaling.
320
- */
321
- static parseScaling(value: ParameterValue): Vector3;
322
- /**
323
- * Parses a string of format `'#rrggbb'` or `'(r,g,b)'` to a `Color3`.
324
- */
325
- static parseColor(value: ParameterValue): Color3;
326
- /**
327
- * Parses a `boolean` string (`'true'`/`'1'` or `'false'`/`'0'`) or `number` (`1` or `0`) to a `boolean` or
328
- * `undefined`.
329
- */
330
- static parseBoolean(value: ParameterValue): boolean;
331
- /**
332
- * Parses a number `string` to a `number`.
333
- */
334
- static parseNumber(value: ParameterValue): number;
335
- /**
336
- * Parses a string with comma separated values to a list of strings.
337
- */
338
- static parseCommaSeparatedList(value: ParameterValue): string[];
339
- }
1
+ import { Color3 } from '@babylonjs/core/Maths/math.color';
2
+ import { Vector3 } from '@babylonjs/core/Maths/math.vector';
3
+ /**
4
+ * This `Parameter` class defines all parameters that can be consumed and committed by a {@link ParameterObservable}.
5
+ * Use {@link ParameterObservable.addParameterObserver} or {@link ParameterObservable.commitParameters} to either add or
6
+ * commit parameters on your observable objects.
7
+ */
8
+ export declare class Parameter {
9
+ /**
10
+ * Constructor.
11
+ */
12
+ private constructor();
13
+ /**
14
+ * Mutates the visibility. Helper methods are {@link VariantParameterizable.show} and
15
+ * {@link VariantParameterizable.hide}. Getter and setter is {@link VariantParameterizable.visible}.
16
+ *
17
+ * Scopes:
18
+ * * {@link Element}
19
+ * * {@link Variant}
20
+ * * {@link ViewerLight} Available for all light types
21
+ *
22
+ * @parser {@link parseBoolean}
23
+ */
24
+ static readonly VISIBLE = "visible";
25
+ /**
26
+ * Stretches or compresses some meshes. Getter and setter is {@link VariantParameterizable.scaling}.
27
+ *
28
+ * Scopes:
29
+ * * {@link Element}
30
+ * * {@link Variant}
31
+ *
32
+ * @parser {@link parseScaling}
33
+ */
34
+ static readonly SCALING = "scaling";
35
+ /**
36
+ * Mutates the material. Getter and setter is {@link VariantParameterizable.material}. The value of this parameter
37
+ * represents the ID of a baked-in glTF or custom created material in the {@link Variant} tree.
38
+ *
39
+ * Scopes:
40
+ * * {@link Element}
41
+ * * {@link Variant}
42
+ *
43
+ * @parser string
44
+ */
45
+ static readonly MATERIAL = "material";
46
+ /**
47
+ * Mutates the material color.
48
+ *
49
+ * Scopes:
50
+ * * {@link Element}
51
+ * * {@link Variant}
52
+ *
53
+ * @parser {@link parseColor}
54
+ */
55
+ static readonly MATERIAL_COLOR = "material.color";
56
+ /**
57
+ * Mutates the material metallness.
58
+ *
59
+ * Scopes:
60
+ * * {@link Element}
61
+ * * {@link Variant}
62
+ *
63
+ * @parser {@link parseNumber}
64
+ */
65
+ static readonly MATERIAL_METALLNESS = "material.metallness";
66
+ /**
67
+ * Mutates the material roughness.
68
+ *
69
+ * Scopes:
70
+ * * {@link Element}
71
+ * * {@link Variant}
72
+ *
73
+ * @parser {@link parseNumber}
74
+ */
75
+ static readonly MATERIAL_ROUGHNESS = "material.roughness";
76
+ /**
77
+ * Mutates whether a highlight layer should be enabled.
78
+ *
79
+ * Scopes:
80
+ * * {@link Element}
81
+ * * {@link Variant}
82
+ *
83
+ * @parser {@link parseBoolean}
84
+ */
85
+ static readonly HIGHLIGHT_ENABLED = "highlight.enabled";
86
+ /**
87
+ * Changes the highlight color.
88
+ *
89
+ * Scopes:
90
+ * * {@link Element}
91
+ * * {@link Variant}
92
+ *
93
+ * @parser {@link parseColor}
94
+ */
95
+ static readonly HIGHLIGHT_COLOR = "highlight.color";
96
+ /**
97
+ * Mutates the highlighted state. Getter and setter is {@link VariantParameterizable.highlighted}.
98
+ *
99
+ * Scopes:
100
+ * * {@link Element}
101
+ * * {@link Variant}
102
+ *
103
+ * @parser {@link parseBoolean}
104
+ */
105
+ static readonly HIGHLIGHTED = "highlighted";
106
+ /**
107
+ * Mutates the position relative to its origin position. Getter and setter is {@link VariantParameterizable.position}.
108
+ *
109
+ * Scopes:
110
+ * * {@link Element}
111
+ * * {@link Variant}
112
+ * * {@link ViewerLight} Available for [PointLight](https://doc.babylonjs.com/typedoc/classes/babylon.pointlight#position), [SpotLight](https://doc.babylonjs.com/typedoc/classes/babylon.spotlight#position), [DirectionalLight](https://doc.babylonjs.com/typedoc/classes/babylon.directionallight#position)
113
+ *
114
+ * @parser {@link parseVector}
115
+ */
116
+ static readonly POSITION = "position";
117
+ /**
118
+ * Mutates the rotation relative to its origin rotation. Getter and setter is {@link VariantParameterizable.rotation}.
119
+ *
120
+ * Scopes:
121
+ * * {@link Element}
122
+ * * {@link Variant}
123
+ *
124
+ * @parser {@link parseRotation}
125
+ */
126
+ static readonly ROTATION = "rotation";
127
+ /**
128
+ * Mutates whether a shadow should be casted or not.
129
+ *
130
+ * Scopes:
131
+ * * {@link Element}
132
+ * * {@link Variant}
133
+ *
134
+ * @parser {@link parseBoolean}
135
+ */
136
+ static readonly CAST_SHADOW = "castShadow";
137
+ /**
138
+ * Mutates from which lights a shadow should be casted.
139
+ *
140
+ * Scopes:
141
+ * * {@link Element}
142
+ * * {@link Variant}
143
+ *
144
+ * @parser {@link parseCommaSeparatedList}
145
+ */
146
+ static readonly CAST_SHADOW_FROM_LIGHTS = "castShadow.fromLights";
147
+ /**
148
+ * Mutates whether to receive shadows or not.
149
+ *
150
+ * Scopes:
151
+ * * {@link Element}
152
+ * * {@link Variant}
153
+ *
154
+ * @parser {@link parseBoolean}
155
+ */
156
+ static readonly RECEIVE_SHADOWS = "receiveShadows";
157
+ /**
158
+ * Mutates the intensity of Lights.
159
+ *
160
+ * Scopes:
161
+ * * {@link ViewerLight} Available for [PointLight](https://doc.babylonjs.com/typedoc/classes/babylon.pointlight#intensity), [SpotLight](https://doc.babylonjs.com/typedoc/classes/babylon.spotlight#intensity), [DirectionalLight](https://doc.babylonjs.com/typedoc/classes/babylon.directionallight#intensity), [HemisphericLight](https://doc.babylonjs.com/typedoc/classes/babylon.hemisphericlight#intensity)
162
+ *
163
+ * @parser {@link parseNumber}
164
+ */
165
+ static readonly INTENSITY = "intensity";
166
+ /**
167
+ * Mutates the direction of Lights.
168
+ *
169
+ * Scopes:
170
+ * * {@link ViewerLight} Available for [PointLight](https://doc.babylonjs.com/typedoc/classes/babylon.pointlight#direction), [SpotLight](https://doc.babylonjs.com/typedoc/classes/babylon.spotlight#direction), [DirectionalLight](https://doc.babylonjs.com/typedoc/classes/babylon.directionallight#direction), [HemisphericLight](https://doc.babylonjs.com/typedoc/classes/babylon.hemisphericlight#direction)
171
+ *
172
+ * @parser {@link parseNumber}
173
+ */
174
+ static readonly DIRECTION = "direction";
175
+ /**
176
+ * Mutates the angle of Lights.
177
+ *
178
+ * Scopes:
179
+ * * {@link ViewerLight} Available for [SpotLight](https://doc.babylonjs.com/typedoc/classes/babylon.spotlight#angle)
180
+ *
181
+ * @parser {@link parseNumber}
182
+ */
183
+ static readonly ANGLE = "angle";
184
+ /**
185
+ * Mutates the exponent of Lights.
186
+ *
187
+ * Scopes:
188
+ * * {@link ViewerLight} Available for [SpotLight](https://doc.babylonjs.com/typedoc/classes/babylon.spotlight#exponent)
189
+ *
190
+ * @parser {@link parseNumber}
191
+ */
192
+ static readonly EXPONENT = "exponent";
193
+ /**
194
+ * Mutates the diffuse color of Lights.
195
+ *
196
+ * Scopes:
197
+ * * {@link ViewerLight} Available for [PointLight](https://doc.babylonjs.com/typedoc/classes/babylon.pointlight#diffuse), [SpotLight](https://doc.babylonjs.com/typedoc/classes/babylon.spotlight#diffuse), [DirectionalLight](https://doc.babylonjs.com/typedoc/classes/babylon.directionallight#diffuse), [HemisphericLight](https://doc.babylonjs.com/typedoc/classes/babylon.hemisphericlight#diffuse)
198
+ *
199
+ * @parser {@link parseNumber}
200
+ */
201
+ static readonly DIFFUSE = "diffuse";
202
+ /**
203
+ * Mutates the specular color of Lights.
204
+ *
205
+ * Scopes:
206
+ * * {@link ViewerLight} Available for [PointLight](https://doc.babylonjs.com/typedoc/classes/babylon.pointlight#specular), [SpotLight](https://doc.babylonjs.com/typedoc/classes/babylon.spotlight#specular), [DirectionalLight](https://doc.babylonjs.com/typedoc/classes/babylon.directionallight#specular), [HemisphericLight](https://doc.babylonjs.com/typedoc/classes/babylon.hemisphericlight#specular)
207
+ *
208
+ * @parser {@link parseNumber}
209
+ */
210
+ static readonly SPECULAR = "specular";
211
+ /**
212
+ * Sets the environment. See [BABYLON.Scene.environmentTexture](https://doc.babylonjs.com/typedoc/classes/BABYLON.Scene#environmentTexture).
213
+ *
214
+ * Usually the URL to an `*.env` file.
215
+ *
216
+ * See [environment page](./../pages/Documentation/Environment.html) for details on how to use this.
217
+ *
218
+ * Scopes:
219
+ * * {@link SceneManager}
220
+ *
221
+ * @parser string
222
+ */
223
+ static readonly ENVIRONMENT = "environment";
224
+ /**
225
+ * Sets [BABYLON.Scene.clearColor](https://doc.babylonjs.com/typedoc/classes/BABYLON.Scene#clearColor)
226
+ *
227
+ * See [environment page](./../pages/Documentation/Environment.html) for details on how to use this.
228
+ *
229
+ * Scopes:
230
+ * * {@link SceneManager}
231
+ *
232
+ * @parser {@link parseColor}
233
+ */
234
+ static readonly ENVIRONMENT_COLOR = "environment.color";
235
+ /**
236
+ * Rotates connected textures, i.e. IBL, reflection, background, ...
237
+ * Rotation angle in degree.
238
+ *
239
+ * See [environment page](./../pages/Documentation/Environment.html) for details on how to use this.
240
+ *
241
+ * Scopes:
242
+ * * {@link SceneManager}
243
+ *
244
+ * @parser {@link parseNumber}
245
+ */
246
+ static readonly ENVIRONMENT_ROTATION = "environment.rotation";
247
+ /**
248
+ * Intensity of IBL. Defaults to 1, usually between 0 & 2.
249
+ *
250
+ * See [environment page](./../pages/Documentation/Environment.html) for details on how to use this.
251
+ *
252
+ * Scopes:
253
+ * * {@link SceneManager}
254
+ *
255
+ * @parser {@link parseNumber}
256
+ */
257
+ static readonly ENVIRONMENT_INTENSITY = "environment.intensity";
258
+ /**
259
+ * Background texture on a [PhotoDome](https://doc.babylonjs.com/divingDeeper/environment/360PhotoDome).
260
+ * Just background, no IBL or reflection.
261
+ *
262
+ * Recommended format is `*.jpg`. HDR files are not supported as background but can be converted to `*.jpg` using
263
+ * tools like Photoshop, Gimp or various free online converters.
264
+ *
265
+ * See [environment page](./../pages/Documentation/Environment.html) for details on how to use this.
266
+ *
267
+ * Scopes:
268
+ * * {@link SceneManager}
269
+ *
270
+ * @parser string
271
+ */
272
+ static readonly ENVIRONMENT_BACKGROUND = "environment.background";
273
+ /**
274
+ * If `true`, sets a `scene.environmentTexture` and creates a *BackgroundHelper* Node (via
275
+ * [scene.createDefaultEnvironment](https://doc.babylonjs.com/typedoc/classes/BABYLON.Scene#createDefaultEnvironment))
276
+ * with two subnodes/meshes:
277
+ * - BackgroundPlane
278
+ * - BackgroundSkybox
279
+ *
280
+ * The value of this parameter is ignored if {@link ENVIRONMENT_BACKGROUND} is also set.
281
+ *
282
+ * See [environment page](./../pages/Documentation/Environment.html) for details on how to use this.
283
+ *
284
+ * Scopes:
285
+ * * {@link SceneManager}
286
+ *
287
+ * @parser {@link parseBoolean}
288
+ */
289
+ static readonly ENVIRONMENT_USEDEFAULT = "environment.usedefault";
290
+ /**
291
+ * The {@link ParameterDeclarations} for all parameters in this class.
292
+ */
293
+ static get declarations(): ParameterDeclarations;
294
+ /**
295
+ * Gets the {@link ParameterDeclaration} for a given {@link Parameter} declared in this class.
296
+ */
297
+ static getDeclaration(parameter: string): ParameterDeclaration;
298
+ /**
299
+ * All parameters defined in this class.
300
+ */
301
+ static get all(): string[];
302
+ /**
303
+ * Parses given {@link ParameterBag} with given {@link ParameterDeclarations}.
304
+ */
305
+ static parseFromDeclarations(declarations: ParameterDeclarations, parameterBag: ParameterBag): ParsedParameterBag;
306
+ /**
307
+ * Parses a string of format `'(x,y,z)'` to a `Vector3`.
308
+ */
309
+ static parseVector(value: ParameterValue): Vector3;
310
+ /**
311
+ * Stringifies a Vector3 to format `(x,y,z)`.
312
+ */
313
+ static stringifyVector(value: Vector3): string;
314
+ /**
315
+ * Parses a string of format `'(x,y,z)'` with angular degrees to a `Vector3` with rotation information in radians.
316
+ */
317
+ static parseRotation(value: ParameterValue): Vector3;
318
+ /**
319
+ * Parses a string of format `'(x,y,z)'` or a simple `number` to a `Vector3` for scaling.
320
+ */
321
+ static parseScaling(value: ParameterValue): Vector3;
322
+ /**
323
+ * Parses a string of format `'#rrggbb'` or `'(r,g,b)'` to a `Color3`.
324
+ */
325
+ static parseColor(value: ParameterValue): Color3;
326
+ /**
327
+ * Parses a `boolean` string (`'true'`/`'1'` or `'false'`/`'0'`) or `number` (`1` or `0`) to a `boolean` or
328
+ * `undefined`.
329
+ */
330
+ static parseBoolean(value: ParameterValue): boolean;
331
+ /**
332
+ * Parses a number `string` to a `number`.
333
+ */
334
+ static parseNumber(value: ParameterValue): number;
335
+ /**
336
+ * Parses a string with comma separated values to a list of strings.
337
+ */
338
+ static parseCommaSeparatedList(value: ParameterValue): string[];
339
+ }