@combeenation/3d-viewer 6.1.0 → 6.2.0

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Files changed (97) hide show
  1. package/README.md +111 -111
  2. package/dist/lib-cjs/api/classes/animationInterface.d.ts +8 -8
  3. package/dist/lib-cjs/api/classes/animationInterface.js +2 -2
  4. package/dist/lib-cjs/api/classes/dottedPath.d.ts +79 -79
  5. package/dist/lib-cjs/api/classes/dottedPath.js +166 -166
  6. package/dist/lib-cjs/api/classes/element.d.ts +149 -149
  7. package/dist/lib-cjs/api/classes/element.js +669 -669
  8. package/dist/lib-cjs/api/classes/event.d.ts +342 -342
  9. package/dist/lib-cjs/api/classes/event.js +365 -365
  10. package/dist/lib-cjs/api/classes/eventBroadcaster.d.ts +26 -26
  11. package/dist/lib-cjs/api/classes/eventBroadcaster.js +49 -49
  12. package/dist/lib-cjs/api/classes/parameter.d.ts +339 -339
  13. package/dist/lib-cjs/api/classes/parameter.js +464 -464
  14. package/dist/lib-cjs/api/classes/parameterObservable.d.ts +36 -36
  15. package/dist/lib-cjs/api/classes/parameterObservable.js +97 -97
  16. package/dist/lib-cjs/api/classes/parameterizable.d.ts +15 -15
  17. package/dist/lib-cjs/api/classes/parameterizable.js +102 -102
  18. package/dist/lib-cjs/api/classes/placementAnimation.d.ts +45 -45
  19. package/dist/lib-cjs/api/classes/placementAnimation.js +176 -176
  20. package/dist/lib-cjs/api/classes/variant.d.ts +238 -234
  21. package/dist/lib-cjs/api/classes/variant.js +841 -828
  22. package/dist/lib-cjs/api/classes/variant.js.map +1 -1
  23. package/dist/lib-cjs/api/classes/variantInstance.d.ts +44 -44
  24. package/dist/lib-cjs/api/classes/variantInstance.js +105 -105
  25. package/dist/lib-cjs/api/classes/variantParameterizable.d.ts +17 -17
  26. package/dist/lib-cjs/api/classes/variantParameterizable.js +88 -88
  27. package/dist/lib-cjs/api/classes/viewer.d.ts +192 -187
  28. package/dist/lib-cjs/api/classes/viewer.js +639 -594
  29. package/dist/lib-cjs/api/classes/viewer.js.map +1 -1
  30. package/dist/lib-cjs/api/classes/viewerLight.d.ts +66 -66
  31. package/dist/lib-cjs/api/classes/viewerLight.js +348 -348
  32. package/dist/lib-cjs/api/internal/lensRendering.d.ts +8 -8
  33. package/dist/lib-cjs/api/internal/lensRendering.js +11 -11
  34. package/dist/lib-cjs/api/internal/sceneSetup.d.ts +13 -13
  35. package/dist/lib-cjs/api/internal/sceneSetup.js +226 -226
  36. package/dist/lib-cjs/api/manager/animationManager.d.ts +30 -30
  37. package/dist/lib-cjs/api/manager/animationManager.js +126 -126
  38. package/dist/lib-cjs/api/manager/gltfExportManager.d.ts +78 -78
  39. package/dist/lib-cjs/api/manager/gltfExportManager.js +241 -241
  40. package/dist/lib-cjs/api/manager/sceneManager.d.ts +33 -33
  41. package/dist/lib-cjs/api/manager/sceneManager.js +130 -130
  42. package/dist/lib-cjs/api/manager/textureLoadManager.d.ts +22 -22
  43. package/dist/lib-cjs/api/manager/textureLoadManager.js +97 -97
  44. package/dist/lib-cjs/api/manager/variantInstanceManager.d.ts +92 -92
  45. package/dist/lib-cjs/api/manager/variantInstanceManager.js +260 -260
  46. package/dist/lib-cjs/api/store/specStorage.d.ts +24 -24
  47. package/dist/lib-cjs/api/store/specStorage.js +50 -50
  48. package/dist/lib-cjs/api/util/babylonHelper.d.ts +187 -187
  49. package/dist/lib-cjs/api/util/babylonHelper.js +596 -596
  50. package/dist/lib-cjs/api/util/globalTypes.d.ts +387 -383
  51. package/dist/lib-cjs/api/util/globalTypes.js +1 -1
  52. package/dist/lib-cjs/api/util/resourceHelper.d.ts +58 -58
  53. package/dist/lib-cjs/api/util/resourceHelper.js +203 -203
  54. package/dist/lib-cjs/api/util/sceneLoaderHelper.d.ts +42 -42
  55. package/dist/lib-cjs/api/util/sceneLoaderHelper.js +139 -139
  56. package/dist/lib-cjs/api/util/stringHelper.d.ts +9 -9
  57. package/dist/lib-cjs/api/util/stringHelper.js +25 -25
  58. package/dist/lib-cjs/api/util/structureHelper.d.ts +9 -9
  59. package/dist/lib-cjs/api/util/structureHelper.js +48 -48
  60. package/dist/lib-cjs/buildinfo.json +3 -3
  61. package/dist/lib-cjs/commonjs.tsconfig.tsbuildinfo +1 -1
  62. package/dist/lib-cjs/index.d.ts +51 -51
  63. package/dist/lib-cjs/index.js +110 -110
  64. package/package.json +81 -81
  65. package/src/api/classes/animationInterface.ts +10 -10
  66. package/src/api/classes/dottedPath.ts +181 -181
  67. package/src/api/classes/element.ts +717 -717
  68. package/src/api/classes/event.ts +385 -385
  69. package/src/api/classes/eventBroadcaster.ts +52 -52
  70. package/src/api/classes/parameter.ts +497 -497
  71. package/src/api/classes/parameterObservable.ts +100 -100
  72. package/src/api/classes/parameterizable.ts +87 -87
  73. package/src/api/classes/placementAnimation.ts +162 -162
  74. package/src/api/classes/variant.ts +910 -896
  75. package/src/api/classes/variantInstance.ts +97 -97
  76. package/src/api/classes/variantParameterizable.ts +85 -85
  77. package/src/api/classes/viewer.ts +720 -672
  78. package/src/api/classes/viewerLight.ts +339 -339
  79. package/src/api/internal/debugViewer.ts +90 -90
  80. package/src/api/internal/lensRendering.ts +9 -9
  81. package/src/api/internal/sceneSetup.ts +205 -205
  82. package/src/api/manager/animationManager.ts +143 -143
  83. package/src/api/manager/gltfExportManager.ts +236 -236
  84. package/src/api/manager/sceneManager.ts +132 -132
  85. package/src/api/manager/textureLoadManager.ts +95 -95
  86. package/src/api/manager/variantInstanceManager.ts +265 -265
  87. package/src/api/store/specStorage.ts +51 -51
  88. package/src/api/util/babylonHelper.ts +663 -663
  89. package/src/api/util/globalTypes.ts +437 -432
  90. package/src/api/util/resourceHelper.ts +191 -191
  91. package/src/api/util/sceneLoaderHelper.ts +137 -137
  92. package/src/api/util/stringHelper.ts +23 -23
  93. package/src/api/util/structureHelper.ts +49 -49
  94. package/src/buildinfo.json +3 -3
  95. package/src/dev.ts +61 -61
  96. package/src/index.ts +96 -96
  97. package/src/types.d.ts +28 -28
@@ -1,497 +1,497 @@
1
- import { Color3 } from '@babylonjs/core/Maths/math.color';
2
- import { Vector3 } from '@babylonjs/core/Maths/math.vector';
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- import { get, isEmpty, isNumber, isString } from 'lodash-es';
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-
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- /**
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- * This `Parameter` class defines all parameters that can be consumed and committed by a {@link ParameterObservable}.
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- * Use {@link ParameterObservable.addParameterObserver} or {@link ParameterObservable.commitParameters} to either add or
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- * commit parameters on your observable objects.
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- */
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- export class Parameter {
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- /**
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- * Constructor.
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- */
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- private constructor() {}
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-
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- /**
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- * Mutates the visibility. Helper methods are {@link VariantParameterizable.show} and
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- * {@link VariantParameterizable.hide}. Getter and setter is {@link VariantParameterizable.visible}.
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- *
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- * Scopes:
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- * * {@link Element}
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- * * {@link Variant}
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- * * {@link ViewerLight} Available for all light types
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- *
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- * @parser {@link parseBoolean}
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- */
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- public static readonly VISIBLE = 'visible';
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-
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- /**
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- * Stretches or compresses some meshes. Getter and setter is {@link VariantParameterizable.scaling}.
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- *
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- * Scopes:
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- * * {@link Element}
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- * * {@link Variant}
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- *
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- * @parser {@link parseScaling}
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- */
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- public static readonly SCALING = 'scaling';
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-
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- /**
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- * Mutates the material. Getter and setter is {@link VariantParameterizable.material}. The value of this parameter
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- * represents the ID of a baked-in glTF or custom created material in the {@link Variant} tree.
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- *
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- * Scopes:
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- * * {@link Element}
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- * * {@link Variant}
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- *
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- * @parser string
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- */
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- public static readonly MATERIAL = 'material';
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-
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- /**
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- * Mutates the material color.
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- *
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- * Scopes:
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- * * {@link Element}
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- * * {@link Variant}
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- *
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- * @parser {@link parseColor}
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- */
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- public static readonly MATERIAL_COLOR = 'material.color';
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-
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- /**
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- * Mutates the material metallness.
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- *
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- * Scopes:
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- * * {@link Element}
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- * * {@link Variant}
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- *
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- * @parser {@link parseNumber}
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- */
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- public static readonly MATERIAL_METALLNESS = 'material.metallness';
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-
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- /**
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- * Mutates the material roughness.
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- *
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- * Scopes:
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- * * {@link Element}
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- * * {@link Variant}
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- *
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- * @parser {@link parseNumber}
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- */
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- public static readonly MATERIAL_ROUGHNESS = 'material.roughness';
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-
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- /**
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- * Mutates whether a highlight layer should be enabled.
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- *
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- * Scopes:
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- * * {@link Element}
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- * * {@link Variant}
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- *
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- * @parser {@link parseBoolean}
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- */
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- public static readonly HIGHLIGHT_ENABLED = 'highlight.enabled';
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-
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- /**
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- * Changes the highlight color.
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- *
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- * Scopes:
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- * * {@link Element}
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- * * {@link Variant}
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- *
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- * @parser {@link parseColor}
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- */
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- public static readonly HIGHLIGHT_COLOR = 'highlight.color';
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-
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- /**
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- * Mutates the highlighted state. Getter and setter is {@link VariantParameterizable.highlighted}.
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- *
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- * Scopes:
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- * * {@link Element}
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- * * {@link Variant}
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- *
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- * @parser {@link parseBoolean}
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- */
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- public static readonly HIGHLIGHTED = 'highlighted';
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-
118
- /**
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- * Mutates the position relative to its origin position. Getter and setter is {@link VariantParameterizable.position}.
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- *
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- * Scopes:
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- * * {@link Element}
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- * * {@link Variant}
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- * * {@link ViewerLight} Available for [PointLight](https://doc.babylonjs.com/typedoc/classes/babylon.pointlight#position), [SpotLight](https://doc.babylonjs.com/typedoc/classes/babylon.spotlight#position), [DirectionalLight](https://doc.babylonjs.com/typedoc/classes/babylon.directionallight#position)
125
- *
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- * @parser {@link parseVector}
127
- */
128
- public static readonly POSITION = 'position';
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-
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- /**
131
- * Mutates the rotation relative to its origin rotation. Getter and setter is {@link VariantParameterizable.rotation}.
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- *
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- * Scopes:
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- * * {@link Element}
135
- * * {@link Variant}
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- *
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- * @parser {@link parseRotation}
138
- */
139
- public static readonly ROTATION = 'rotation';
140
-
141
- /**
142
- * Mutates whether a shadow should be casted or not.
143
- *
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- * Scopes:
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- * * {@link Element}
146
- * * {@link Variant}
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- *
148
- * @parser {@link parseBoolean}
149
- */
150
- public static readonly CAST_SHADOW = 'castShadow';
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-
152
- /**
153
- * Mutates from which lights a shadow should be casted.
154
- *
155
- * Scopes:
156
- * * {@link Element}
157
- * * {@link Variant}
158
- *
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- * @parser {@link parseCommaSeparatedList}
160
- */
161
- public static readonly CAST_SHADOW_FROM_LIGHTS = 'castShadow.fromLights';
162
-
163
- /**
164
- * Mutates whether to receive shadows or not.
165
- *
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- * Scopes:
167
- * * {@link Element}
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- * * {@link Variant}
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- *
170
- * @parser {@link parseBoolean}
171
- */
172
- public static readonly RECEIVE_SHADOWS = 'receiveShadows';
173
-
174
- /**
175
- * Mutates the intensity of Lights.
176
- *
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- * Scopes:
178
- * * {@link ViewerLight} Available for [PointLight](https://doc.babylonjs.com/typedoc/classes/babylon.pointlight#intensity), [SpotLight](https://doc.babylonjs.com/typedoc/classes/babylon.spotlight#intensity), [DirectionalLight](https://doc.babylonjs.com/typedoc/classes/babylon.directionallight#intensity), [HemisphericLight](https://doc.babylonjs.com/typedoc/classes/babylon.hemisphericlight#intensity)
179
- *
180
- * @parser {@link parseNumber}
181
- */
182
- public static readonly INTENSITY = 'intensity';
183
-
184
- /**
185
- * Mutates the direction of Lights.
186
- *
187
- * Scopes:
188
- * * {@link ViewerLight} Available for [PointLight](https://doc.babylonjs.com/typedoc/classes/babylon.pointlight#direction), [SpotLight](https://doc.babylonjs.com/typedoc/classes/babylon.spotlight#direction), [DirectionalLight](https://doc.babylonjs.com/typedoc/classes/babylon.directionallight#direction), [HemisphericLight](https://doc.babylonjs.com/typedoc/classes/babylon.hemisphericlight#direction)
189
- *
190
- * @parser {@link parseNumber}
191
- */
192
- public static readonly DIRECTION = 'direction';
193
-
194
- /**
195
- * Mutates the angle of Lights.
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- *
197
- * Scopes:
198
- * * {@link ViewerLight} Available for [SpotLight](https://doc.babylonjs.com/typedoc/classes/babylon.spotlight#angle)
199
- *
200
- * @parser {@link parseNumber}
201
- */
202
- public static readonly ANGLE = 'angle';
203
-
204
- /**
205
- * Mutates the exponent of Lights.
206
- *
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- * Scopes:
208
- * * {@link ViewerLight} Available for [SpotLight](https://doc.babylonjs.com/typedoc/classes/babylon.spotlight#exponent)
209
- *
210
- * @parser {@link parseNumber}
211
- */
212
- public static readonly EXPONENT = 'exponent';
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-
214
- /**
215
- * Mutates the diffuse color of Lights.
216
- *
217
- * Scopes:
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- * * {@link ViewerLight} Available for [PointLight](https://doc.babylonjs.com/typedoc/classes/babylon.pointlight#diffuse), [SpotLight](https://doc.babylonjs.com/typedoc/classes/babylon.spotlight#diffuse), [DirectionalLight](https://doc.babylonjs.com/typedoc/classes/babylon.directionallight#diffuse), [HemisphericLight](https://doc.babylonjs.com/typedoc/classes/babylon.hemisphericlight#diffuse)
219
- *
220
- * @parser {@link parseNumber}
221
- */
222
- public static readonly DIFFUSE = 'diffuse';
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-
224
- /**
225
- * Mutates the specular color of Lights.
226
- *
227
- * Scopes:
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- * * {@link ViewerLight} Available for [PointLight](https://doc.babylonjs.com/typedoc/classes/babylon.pointlight#specular), [SpotLight](https://doc.babylonjs.com/typedoc/classes/babylon.spotlight#specular), [DirectionalLight](https://doc.babylonjs.com/typedoc/classes/babylon.directionallight#specular), [HemisphericLight](https://doc.babylonjs.com/typedoc/classes/babylon.hemisphericlight#specular)
229
- *
230
- * @parser {@link parseNumber}
231
- */
232
- public static readonly SPECULAR = 'specular';
233
-
234
- /**
235
- * Sets the environment. See [BABYLON.Scene.environmentTexture](https://doc.babylonjs.com/typedoc/classes/BABYLON.Scene#environmentTexture).
236
- *
237
- * Usually the URL to an `*.env` file.
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- *
239
- * See [environment page](./../pages/Documentation/Environment.html) for details on how to use this.
240
- *
241
- * Scopes:
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- * * {@link SceneManager}
243
- *
244
- * @parser string
245
- */
246
- public static readonly ENVIRONMENT = 'environment';
247
-
248
- /**
249
- * Sets [BABYLON.Scene.clearColor](https://doc.babylonjs.com/typedoc/classes/BABYLON.Scene#clearColor)
250
- *
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- * See [environment page](./../pages/Documentation/Environment.html) for details on how to use this.
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- *
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- * Scopes:
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- * * {@link SceneManager}
255
- *
256
- * @parser {@link parseColor}
257
- */
258
- public static readonly ENVIRONMENT_COLOR = 'environment.color';
259
-
260
- /**
261
- * Rotates connected textures, i.e. IBL, reflection, background, ...
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- * Rotation angle in degree.
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- *
264
- * See [environment page](./../pages/Documentation/Environment.html) for details on how to use this.
265
- *
266
- * Scopes:
267
- * * {@link SceneManager}
268
- *
269
- * @parser {@link parseNumber}
270
- */
271
- public static readonly ENVIRONMENT_ROTATION = 'environment.rotation';
272
-
273
- /**
274
- * Intensity of IBL. Defaults to 1, usually between 0 & 2.
275
- *
276
- * See [environment page](./../pages/Documentation/Environment.html) for details on how to use this.
277
- *
278
- * Scopes:
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- * * {@link SceneManager}
280
- *
281
- * @parser {@link parseNumber}
282
- */
283
- public static readonly ENVIRONMENT_INTENSITY = 'environment.intensity';
284
-
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- /**
286
- * Background texture on a [PhotoDome](https://doc.babylonjs.com/divingDeeper/environment/360PhotoDome).
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- * Just background, no IBL or reflection.
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- *
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- * Recommended format is `*.jpg`. HDR files are not supported as background but can be converted to `*.jpg` using
290
- * tools like Photoshop, Gimp or various free online converters.
291
- *
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- * See [environment page](./../pages/Documentation/Environment.html) for details on how to use this.
293
- *
294
- * Scopes:
295
- * * {@link SceneManager}
296
- *
297
- * @parser string
298
- */
299
- public static readonly ENVIRONMENT_BACKGROUND = 'environment.background';
300
-
301
- /**
302
- * If `true`, sets a `scene.environmentTexture` and creates a *BackgroundHelper* Node (via
303
- * [scene.createDefaultEnvironment](https://doc.babylonjs.com/typedoc/classes/BABYLON.Scene#createDefaultEnvironment))
304
- * with two subnodes/meshes:
305
- * - BackgroundPlane
306
- * - BackgroundSkybox
307
- *
308
- * The value of this parameter is ignored if {@link ENVIRONMENT_BACKGROUND} is also set.
309
- *
310
- * See [environment page](./../pages/Documentation/Environment.html) for details on how to use this.
311
- *
312
- * Scopes:
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- * * {@link SceneManager}
314
- *
315
- * @parser {@link parseBoolean}
316
- */
317
- public static readonly ENVIRONMENT_USEDEFAULT = 'environment.usedefault';
318
-
319
- /**
320
- * The {@link ParameterDeclarations} for all parameters in this class.
321
- */
322
- public static get declarations(): ParameterDeclarations {
323
- const declarations: ParameterDeclarations = {};
324
- declarations[Parameter.VISIBLE] = { type: 'boolean', parser: Parameter.parseBoolean };
325
- declarations[Parameter.SCALING] = { type: 'number', parser: Parameter.parseNumber };
326
- declarations[Parameter.POSITION] = { type: 'vector', parser: Parameter.parseVector };
327
- declarations[Parameter.ROTATION] = { type: 'vector', parser: Parameter.parseVector };
328
- declarations[Parameter.HIGHLIGHTED] = { type: 'boolean', parser: Parameter.parseBoolean };
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- declarations[Parameter.MATERIAL] = { type: 'string' };
330
- declarations[Parameter.MATERIAL_COLOR] = { type: 'color', parser: Parameter.parseColor };
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- declarations[Parameter.MATERIAL_METALLNESS] = { type: 'number', parser: Parameter.parseNumber };
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- declarations[Parameter.MATERIAL_ROUGHNESS] = { type: 'number', parser: Parameter.parseNumber };
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- declarations[Parameter.HIGHLIGHT_ENABLED] = { type: 'boolean', parser: Parameter.parseBoolean };
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- declarations[Parameter.HIGHLIGHT_COLOR] = { type: 'color', parser: Parameter.parseColor };
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- declarations[Parameter.HIGHLIGHTED] = { type: 'boolean', parser: Parameter.parseBoolean };
336
- declarations[Parameter.CAST_SHADOW] = { type: 'boolean', parser: Parameter.parseBoolean };
337
- declarations[Parameter.CAST_SHADOW_FROM_LIGHTS] = { type: 'csl', parser: Parameter.parseCommaSeparatedList };
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- declarations[Parameter.RECEIVE_SHADOWS] = { type: 'boolean', parser: Parameter.parseBoolean };
339
- declarations[Parameter.INTENSITY] = { type: 'number', parser: Parameter.parseNumber };
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- declarations[Parameter.DIRECTION] = { type: 'vector', parser: Parameter.parseVector };
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- declarations[Parameter.ANGLE] = { type: 'number', parser: Parameter.parseNumber };
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- declarations[Parameter.EXPONENT] = { type: 'number', parser: Parameter.parseNumber };
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- declarations[Parameter.DIFFUSE] = { type: 'color', parser: Parameter.parseColor };
344
- declarations[Parameter.SPECULAR] = { type: 'color', parser: Parameter.parseColor };
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- declarations[Parameter.ENVIRONMENT] = { type: 'string' };
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- declarations[Parameter.ENVIRONMENT_COLOR] = { type: 'color', parser: Parameter.parseColor };
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- declarations[Parameter.ENVIRONMENT_ROTATION] = { type: 'number', parser: Parameter.parseNumber };
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- declarations[Parameter.ENVIRONMENT_INTENSITY] = { type: 'number', parser: Parameter.parseNumber };
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- declarations[Parameter.ENVIRONMENT_BACKGROUND] = { type: 'string' };
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- declarations[Parameter.ENVIRONMENT_USEDEFAULT] = { type: 'boolean', parser: Parameter.parseBoolean };
351
- return declarations;
352
- }
353
-
354
- /**
355
- * Gets the {@link ParameterDeclaration} for a given {@link Parameter} declared in this class.
356
- */
357
- public static getDeclaration(parameter: string): ParameterDeclaration {
358
- return Parameter.declarations[parameter];
359
- }
360
-
361
- /**
362
- * All parameters defined in this class.
363
- */
364
- public static get all() {
365
- const all: string[] = [];
366
- for (const parameter in Parameter) {
367
- const property = Object.getOwnPropertyDescriptor(Parameter, parameter);
368
- if (parameter.toUpperCase() === parameter && property && isString(property.value)) {
369
- all.push(property.value);
370
- }
371
- }
372
- return all;
373
- }
374
-
375
- /**
376
- * Parses given {@link ParameterBag} with given {@link ParameterDeclarations}.
377
- */
378
- public static parseFromDeclarations(
379
- declarations: ParameterDeclarations,
380
- parameterBag: ParameterBag
381
- ): ParsedParameterBag {
382
- const parameters: ParsedParameterBag = {};
383
- for (const parameter in parameterBag) {
384
- const value = get(parameterBag, parameter);
385
- parameters[parameter] = value;
386
- const declaration: ParameterDeclaration = declarations[parameter];
387
- if (declaration) {
388
- if (!isEmpty(value) && declaration.parser) {
389
- parameters[parameter] = declaration.parser(value);
390
- }
391
- }
392
- }
393
- return parameters;
394
- }
395
-
396
- /**
397
- * Parses a string of format `'(x,y,z)'` to a `Vector3`.
398
- */
399
- public static parseVector(value: ParameterValue): Vector3 {
400
- if (!isString(value)) {
401
- throw new Error(`Unable to convert "${value}" into a Vector: not a string.`);
402
- }
403
- let cleanedValue = value.split(' ').join('');
404
- if (cleanedValue.startsWith('(') && cleanedValue.endsWith(')')) {
405
- cleanedValue = cleanedValue.substring(1, cleanedValue.length - 1);
406
- const [x, y, z] = cleanedValue.split(',').map(value => parseFloat(value));
407
- return new Vector3(x, y, z);
408
- } else {
409
- throw new Error(`Unable to parse "${value}" to a Vector: expected "(x,y,z)".`);
410
- }
411
- }
412
-
413
- /**
414
- * Stringifies a Vector3 to format `(x,y,z)`.
415
- */
416
- public static stringifyVector(value: Vector3): string {
417
- return `(${value.x},${value.y},${value.z})`;
418
- }
419
-
420
- /**
421
- * Parses a string of format `'(x,y,z)'` with angular degrees to a `Vector3` with rotation information in radians.
422
- */
423
- public static parseRotation(value: ParameterValue): Vector3 {
424
- const rotation = Parameter.parseVector(value);
425
- const deg2rad = function (deg: number) {
426
- return (deg * Math.PI) / 180;
427
- };
428
- return rotation.set(deg2rad(rotation.x), deg2rad(rotation.y), deg2rad(rotation.z));
429
- }
430
-
431
- /**
432
- * Parses a string of format `'(x,y,z)'` or a simple `number` to a `Vector3` for scaling.
433
- */
434
- public static parseScaling(value: ParameterValue): Vector3 {
435
- let scaling = new Vector3();
436
- if (isString(value)) {
437
- const cleanedFactor = value.split(' ').join('');
438
- if (cleanedFactor.startsWith('(') && cleanedFactor.endsWith(')')) {
439
- scaling = Parameter.parseVector(cleanedFactor);
440
- } else {
441
- const _factor = parseFloat(value);
442
- scaling = new Vector3(_factor, _factor, _factor);
443
- }
444
- } else if (isNumber(value)) {
445
- scaling = new Vector3(value, value, value);
446
- } else {
447
- throw new Error(`Unable to convert "${value}" to a Vector: expected "(x,y,z)".`);
448
- }
449
- return scaling;
450
- }
451
-
452
- /**
453
- * Parses a string of format `'#rrggbb'` or `'(r,g,b)'` to a `Color3`.
454
- */
455
- public static parseColor(value: ParameterValue): Color3 {
456
- let cleanedValue = value.toString().split(' ').join('');
457
- if (cleanedValue.startsWith('#')) {
458
- return Color3.FromHexString(value.toString());
459
- }
460
- if (cleanedValue.startsWith('(') && cleanedValue.endsWith(')')) {
461
- cleanedValue = cleanedValue.substring(1, cleanedValue.length - 1);
462
- const [r, g, b] = cleanedValue.split(',').map(value => parseFloat(value));
463
- return Color3.FromInts(r, g, b);
464
- }
465
- throw new Error(`Unable to parse "${value}" to a Color: expected "#rrggbb" or "(r,g,b)".`);
466
- }
467
-
468
- /**
469
- * Parses a `boolean` string (`'true'`/`'1'` or `'false'`/`'0'`) or `number` (`1` or `0`) to a `boolean` or
470
- * `undefined`.
471
- */
472
- public static parseBoolean(value: ParameterValue): boolean {
473
- if (value.toString() === 'true' || value.toString() === '1') {
474
- return true;
475
- } else if (value.toString() === 'false' || value.toString() === '0') {
476
- return false;
477
- }
478
- throw new Error(`Unable to parse "${value}" to a boolean.`);
479
- }
480
-
481
- /**
482
- * Parses a number `string` to a `number`.
483
- */
484
- public static parseNumber(value: ParameterValue): number {
485
- return parseFloat(value.toString());
486
- }
487
-
488
- /**
489
- * Parses a string with comma separated values to a list of strings.
490
- */
491
- public static parseCommaSeparatedList(value: ParameterValue): string[] {
492
- return value
493
- .toString()
494
- .split(',')
495
- .map(s => s.trim());
496
- }
497
- }
1
+ import { Color3 } from '@babylonjs/core/Maths/math.color';
2
+ import { Vector3 } from '@babylonjs/core/Maths/math.vector';
3
+ import { get, isEmpty, isNumber, isString } from 'lodash-es';
4
+
5
+ /**
6
+ * This `Parameter` class defines all parameters that can be consumed and committed by a {@link ParameterObservable}.
7
+ * Use {@link ParameterObservable.addParameterObserver} or {@link ParameterObservable.commitParameters} to either add or
8
+ * commit parameters on your observable objects.
9
+ */
10
+ export class Parameter {
11
+ /**
12
+ * Constructor.
13
+ */
14
+ private constructor() {}
15
+
16
+ /**
17
+ * Mutates the visibility. Helper methods are {@link VariantParameterizable.show} and
18
+ * {@link VariantParameterizable.hide}. Getter and setter is {@link VariantParameterizable.visible}.
19
+ *
20
+ * Scopes:
21
+ * * {@link Element}
22
+ * * {@link Variant}
23
+ * * {@link ViewerLight} Available for all light types
24
+ *
25
+ * @parser {@link parseBoolean}
26
+ */
27
+ public static readonly VISIBLE = 'visible';
28
+
29
+ /**
30
+ * Stretches or compresses some meshes. Getter and setter is {@link VariantParameterizable.scaling}.
31
+ *
32
+ * Scopes:
33
+ * * {@link Element}
34
+ * * {@link Variant}
35
+ *
36
+ * @parser {@link parseScaling}
37
+ */
38
+ public static readonly SCALING = 'scaling';
39
+
40
+ /**
41
+ * Mutates the material. Getter and setter is {@link VariantParameterizable.material}. The value of this parameter
42
+ * represents the ID of a baked-in glTF or custom created material in the {@link Variant} tree.
43
+ *
44
+ * Scopes:
45
+ * * {@link Element}
46
+ * * {@link Variant}
47
+ *
48
+ * @parser string
49
+ */
50
+ public static readonly MATERIAL = 'material';
51
+
52
+ /**
53
+ * Mutates the material color.
54
+ *
55
+ * Scopes:
56
+ * * {@link Element}
57
+ * * {@link Variant}
58
+ *
59
+ * @parser {@link parseColor}
60
+ */
61
+ public static readonly MATERIAL_COLOR = 'material.color';
62
+
63
+ /**
64
+ * Mutates the material metallness.
65
+ *
66
+ * Scopes:
67
+ * * {@link Element}
68
+ * * {@link Variant}
69
+ *
70
+ * @parser {@link parseNumber}
71
+ */
72
+ public static readonly MATERIAL_METALLNESS = 'material.metallness';
73
+
74
+ /**
75
+ * Mutates the material roughness.
76
+ *
77
+ * Scopes:
78
+ * * {@link Element}
79
+ * * {@link Variant}
80
+ *
81
+ * @parser {@link parseNumber}
82
+ */
83
+ public static readonly MATERIAL_ROUGHNESS = 'material.roughness';
84
+
85
+ /**
86
+ * Mutates whether a highlight layer should be enabled.
87
+ *
88
+ * Scopes:
89
+ * * {@link Element}
90
+ * * {@link Variant}
91
+ *
92
+ * @parser {@link parseBoolean}
93
+ */
94
+ public static readonly HIGHLIGHT_ENABLED = 'highlight.enabled';
95
+
96
+ /**
97
+ * Changes the highlight color.
98
+ *
99
+ * Scopes:
100
+ * * {@link Element}
101
+ * * {@link Variant}
102
+ *
103
+ * @parser {@link parseColor}
104
+ */
105
+ public static readonly HIGHLIGHT_COLOR = 'highlight.color';
106
+
107
+ /**
108
+ * Mutates the highlighted state. Getter and setter is {@link VariantParameterizable.highlighted}.
109
+ *
110
+ * Scopes:
111
+ * * {@link Element}
112
+ * * {@link Variant}
113
+ *
114
+ * @parser {@link parseBoolean}
115
+ */
116
+ public static readonly HIGHLIGHTED = 'highlighted';
117
+
118
+ /**
119
+ * Mutates the position relative to its origin position. Getter and setter is {@link VariantParameterizable.position}.
120
+ *
121
+ * Scopes:
122
+ * * {@link Element}
123
+ * * {@link Variant}
124
+ * * {@link ViewerLight} Available for [PointLight](https://doc.babylonjs.com/typedoc/classes/babylon.pointlight#position), [SpotLight](https://doc.babylonjs.com/typedoc/classes/babylon.spotlight#position), [DirectionalLight](https://doc.babylonjs.com/typedoc/classes/babylon.directionallight#position)
125
+ *
126
+ * @parser {@link parseVector}
127
+ */
128
+ public static readonly POSITION = 'position';
129
+
130
+ /**
131
+ * Mutates the rotation relative to its origin rotation. Getter and setter is {@link VariantParameterizable.rotation}.
132
+ *
133
+ * Scopes:
134
+ * * {@link Element}
135
+ * * {@link Variant}
136
+ *
137
+ * @parser {@link parseRotation}
138
+ */
139
+ public static readonly ROTATION = 'rotation';
140
+
141
+ /**
142
+ * Mutates whether a shadow should be casted or not.
143
+ *
144
+ * Scopes:
145
+ * * {@link Element}
146
+ * * {@link Variant}
147
+ *
148
+ * @parser {@link parseBoolean}
149
+ */
150
+ public static readonly CAST_SHADOW = 'castShadow';
151
+
152
+ /**
153
+ * Mutates from which lights a shadow should be casted.
154
+ *
155
+ * Scopes:
156
+ * * {@link Element}
157
+ * * {@link Variant}
158
+ *
159
+ * @parser {@link parseCommaSeparatedList}
160
+ */
161
+ public static readonly CAST_SHADOW_FROM_LIGHTS = 'castShadow.fromLights';
162
+
163
+ /**
164
+ * Mutates whether to receive shadows or not.
165
+ *
166
+ * Scopes:
167
+ * * {@link Element}
168
+ * * {@link Variant}
169
+ *
170
+ * @parser {@link parseBoolean}
171
+ */
172
+ public static readonly RECEIVE_SHADOWS = 'receiveShadows';
173
+
174
+ /**
175
+ * Mutates the intensity of Lights.
176
+ *
177
+ * Scopes:
178
+ * * {@link ViewerLight} Available for [PointLight](https://doc.babylonjs.com/typedoc/classes/babylon.pointlight#intensity), [SpotLight](https://doc.babylonjs.com/typedoc/classes/babylon.spotlight#intensity), [DirectionalLight](https://doc.babylonjs.com/typedoc/classes/babylon.directionallight#intensity), [HemisphericLight](https://doc.babylonjs.com/typedoc/classes/babylon.hemisphericlight#intensity)
179
+ *
180
+ * @parser {@link parseNumber}
181
+ */
182
+ public static readonly INTENSITY = 'intensity';
183
+
184
+ /**
185
+ * Mutates the direction of Lights.
186
+ *
187
+ * Scopes:
188
+ * * {@link ViewerLight} Available for [PointLight](https://doc.babylonjs.com/typedoc/classes/babylon.pointlight#direction), [SpotLight](https://doc.babylonjs.com/typedoc/classes/babylon.spotlight#direction), [DirectionalLight](https://doc.babylonjs.com/typedoc/classes/babylon.directionallight#direction), [HemisphericLight](https://doc.babylonjs.com/typedoc/classes/babylon.hemisphericlight#direction)
189
+ *
190
+ * @parser {@link parseNumber}
191
+ */
192
+ public static readonly DIRECTION = 'direction';
193
+
194
+ /**
195
+ * Mutates the angle of Lights.
196
+ *
197
+ * Scopes:
198
+ * * {@link ViewerLight} Available for [SpotLight](https://doc.babylonjs.com/typedoc/classes/babylon.spotlight#angle)
199
+ *
200
+ * @parser {@link parseNumber}
201
+ */
202
+ public static readonly ANGLE = 'angle';
203
+
204
+ /**
205
+ * Mutates the exponent of Lights.
206
+ *
207
+ * Scopes:
208
+ * * {@link ViewerLight} Available for [SpotLight](https://doc.babylonjs.com/typedoc/classes/babylon.spotlight#exponent)
209
+ *
210
+ * @parser {@link parseNumber}
211
+ */
212
+ public static readonly EXPONENT = 'exponent';
213
+
214
+ /**
215
+ * Mutates the diffuse color of Lights.
216
+ *
217
+ * Scopes:
218
+ * * {@link ViewerLight} Available for [PointLight](https://doc.babylonjs.com/typedoc/classes/babylon.pointlight#diffuse), [SpotLight](https://doc.babylonjs.com/typedoc/classes/babylon.spotlight#diffuse), [DirectionalLight](https://doc.babylonjs.com/typedoc/classes/babylon.directionallight#diffuse), [HemisphericLight](https://doc.babylonjs.com/typedoc/classes/babylon.hemisphericlight#diffuse)
219
+ *
220
+ * @parser {@link parseNumber}
221
+ */
222
+ public static readonly DIFFUSE = 'diffuse';
223
+
224
+ /**
225
+ * Mutates the specular color of Lights.
226
+ *
227
+ * Scopes:
228
+ * * {@link ViewerLight} Available for [PointLight](https://doc.babylonjs.com/typedoc/classes/babylon.pointlight#specular), [SpotLight](https://doc.babylonjs.com/typedoc/classes/babylon.spotlight#specular), [DirectionalLight](https://doc.babylonjs.com/typedoc/classes/babylon.directionallight#specular), [HemisphericLight](https://doc.babylonjs.com/typedoc/classes/babylon.hemisphericlight#specular)
229
+ *
230
+ * @parser {@link parseNumber}
231
+ */
232
+ public static readonly SPECULAR = 'specular';
233
+
234
+ /**
235
+ * Sets the environment. See [BABYLON.Scene.environmentTexture](https://doc.babylonjs.com/typedoc/classes/BABYLON.Scene#environmentTexture).
236
+ *
237
+ * Usually the URL to an `*.env` file.
238
+ *
239
+ * See [environment page](./../pages/Documentation/Environment.html) for details on how to use this.
240
+ *
241
+ * Scopes:
242
+ * * {@link SceneManager}
243
+ *
244
+ * @parser string
245
+ */
246
+ public static readonly ENVIRONMENT = 'environment';
247
+
248
+ /**
249
+ * Sets [BABYLON.Scene.clearColor](https://doc.babylonjs.com/typedoc/classes/BABYLON.Scene#clearColor)
250
+ *
251
+ * See [environment page](./../pages/Documentation/Environment.html) for details on how to use this.
252
+ *
253
+ * Scopes:
254
+ * * {@link SceneManager}
255
+ *
256
+ * @parser {@link parseColor}
257
+ */
258
+ public static readonly ENVIRONMENT_COLOR = 'environment.color';
259
+
260
+ /**
261
+ * Rotates connected textures, i.e. IBL, reflection, background, ...
262
+ * Rotation angle in degree.
263
+ *
264
+ * See [environment page](./../pages/Documentation/Environment.html) for details on how to use this.
265
+ *
266
+ * Scopes:
267
+ * * {@link SceneManager}
268
+ *
269
+ * @parser {@link parseNumber}
270
+ */
271
+ public static readonly ENVIRONMENT_ROTATION = 'environment.rotation';
272
+
273
+ /**
274
+ * Intensity of IBL. Defaults to 1, usually between 0 & 2.
275
+ *
276
+ * See [environment page](./../pages/Documentation/Environment.html) for details on how to use this.
277
+ *
278
+ * Scopes:
279
+ * * {@link SceneManager}
280
+ *
281
+ * @parser {@link parseNumber}
282
+ */
283
+ public static readonly ENVIRONMENT_INTENSITY = 'environment.intensity';
284
+
285
+ /**
286
+ * Background texture on a [PhotoDome](https://doc.babylonjs.com/divingDeeper/environment/360PhotoDome).
287
+ * Just background, no IBL or reflection.
288
+ *
289
+ * Recommended format is `*.jpg`. HDR files are not supported as background but can be converted to `*.jpg` using
290
+ * tools like Photoshop, Gimp or various free online converters.
291
+ *
292
+ * See [environment page](./../pages/Documentation/Environment.html) for details on how to use this.
293
+ *
294
+ * Scopes:
295
+ * * {@link SceneManager}
296
+ *
297
+ * @parser string
298
+ */
299
+ public static readonly ENVIRONMENT_BACKGROUND = 'environment.background';
300
+
301
+ /**
302
+ * If `true`, sets a `scene.environmentTexture` and creates a *BackgroundHelper* Node (via
303
+ * [scene.createDefaultEnvironment](https://doc.babylonjs.com/typedoc/classes/BABYLON.Scene#createDefaultEnvironment))
304
+ * with two subnodes/meshes:
305
+ * - BackgroundPlane
306
+ * - BackgroundSkybox
307
+ *
308
+ * The value of this parameter is ignored if {@link ENVIRONMENT_BACKGROUND} is also set.
309
+ *
310
+ * See [environment page](./../pages/Documentation/Environment.html) for details on how to use this.
311
+ *
312
+ * Scopes:
313
+ * * {@link SceneManager}
314
+ *
315
+ * @parser {@link parseBoolean}
316
+ */
317
+ public static readonly ENVIRONMENT_USEDEFAULT = 'environment.usedefault';
318
+
319
+ /**
320
+ * The {@link ParameterDeclarations} for all parameters in this class.
321
+ */
322
+ public static get declarations(): ParameterDeclarations {
323
+ const declarations: ParameterDeclarations = {};
324
+ declarations[Parameter.VISIBLE] = { type: 'boolean', parser: Parameter.parseBoolean };
325
+ declarations[Parameter.SCALING] = { type: 'number', parser: Parameter.parseNumber };
326
+ declarations[Parameter.POSITION] = { type: 'vector', parser: Parameter.parseVector };
327
+ declarations[Parameter.ROTATION] = { type: 'vector', parser: Parameter.parseVector };
328
+ declarations[Parameter.HIGHLIGHTED] = { type: 'boolean', parser: Parameter.parseBoolean };
329
+ declarations[Parameter.MATERIAL] = { type: 'string' };
330
+ declarations[Parameter.MATERIAL_COLOR] = { type: 'color', parser: Parameter.parseColor };
331
+ declarations[Parameter.MATERIAL_METALLNESS] = { type: 'number', parser: Parameter.parseNumber };
332
+ declarations[Parameter.MATERIAL_ROUGHNESS] = { type: 'number', parser: Parameter.parseNumber };
333
+ declarations[Parameter.HIGHLIGHT_ENABLED] = { type: 'boolean', parser: Parameter.parseBoolean };
334
+ declarations[Parameter.HIGHLIGHT_COLOR] = { type: 'color', parser: Parameter.parseColor };
335
+ declarations[Parameter.HIGHLIGHTED] = { type: 'boolean', parser: Parameter.parseBoolean };
336
+ declarations[Parameter.CAST_SHADOW] = { type: 'boolean', parser: Parameter.parseBoolean };
337
+ declarations[Parameter.CAST_SHADOW_FROM_LIGHTS] = { type: 'csl', parser: Parameter.parseCommaSeparatedList };
338
+ declarations[Parameter.RECEIVE_SHADOWS] = { type: 'boolean', parser: Parameter.parseBoolean };
339
+ declarations[Parameter.INTENSITY] = { type: 'number', parser: Parameter.parseNumber };
340
+ declarations[Parameter.DIRECTION] = { type: 'vector', parser: Parameter.parseVector };
341
+ declarations[Parameter.ANGLE] = { type: 'number', parser: Parameter.parseNumber };
342
+ declarations[Parameter.EXPONENT] = { type: 'number', parser: Parameter.parseNumber };
343
+ declarations[Parameter.DIFFUSE] = { type: 'color', parser: Parameter.parseColor };
344
+ declarations[Parameter.SPECULAR] = { type: 'color', parser: Parameter.parseColor };
345
+ declarations[Parameter.ENVIRONMENT] = { type: 'string' };
346
+ declarations[Parameter.ENVIRONMENT_COLOR] = { type: 'color', parser: Parameter.parseColor };
347
+ declarations[Parameter.ENVIRONMENT_ROTATION] = { type: 'number', parser: Parameter.parseNumber };
348
+ declarations[Parameter.ENVIRONMENT_INTENSITY] = { type: 'number', parser: Parameter.parseNumber };
349
+ declarations[Parameter.ENVIRONMENT_BACKGROUND] = { type: 'string' };
350
+ declarations[Parameter.ENVIRONMENT_USEDEFAULT] = { type: 'boolean', parser: Parameter.parseBoolean };
351
+ return declarations;
352
+ }
353
+
354
+ /**
355
+ * Gets the {@link ParameterDeclaration} for a given {@link Parameter} declared in this class.
356
+ */
357
+ public static getDeclaration(parameter: string): ParameterDeclaration {
358
+ return Parameter.declarations[parameter];
359
+ }
360
+
361
+ /**
362
+ * All parameters defined in this class.
363
+ */
364
+ public static get all() {
365
+ const all: string[] = [];
366
+ for (const parameter in Parameter) {
367
+ const property = Object.getOwnPropertyDescriptor(Parameter, parameter);
368
+ if (parameter.toUpperCase() === parameter && property && isString(property.value)) {
369
+ all.push(property.value);
370
+ }
371
+ }
372
+ return all;
373
+ }
374
+
375
+ /**
376
+ * Parses given {@link ParameterBag} with given {@link ParameterDeclarations}.
377
+ */
378
+ public static parseFromDeclarations(
379
+ declarations: ParameterDeclarations,
380
+ parameterBag: ParameterBag
381
+ ): ParsedParameterBag {
382
+ const parameters: ParsedParameterBag = {};
383
+ for (const parameter in parameterBag) {
384
+ const value = get(parameterBag, parameter);
385
+ parameters[parameter] = value;
386
+ const declaration: ParameterDeclaration = declarations[parameter];
387
+ if (declaration) {
388
+ if (!isEmpty(value) && declaration.parser) {
389
+ parameters[parameter] = declaration.parser(value);
390
+ }
391
+ }
392
+ }
393
+ return parameters;
394
+ }
395
+
396
+ /**
397
+ * Parses a string of format `'(x,y,z)'` to a `Vector3`.
398
+ */
399
+ public static parseVector(value: ParameterValue): Vector3 {
400
+ if (!isString(value)) {
401
+ throw new Error(`Unable to convert "${value}" into a Vector: not a string.`);
402
+ }
403
+ let cleanedValue = value.split(' ').join('');
404
+ if (cleanedValue.startsWith('(') && cleanedValue.endsWith(')')) {
405
+ cleanedValue = cleanedValue.substring(1, cleanedValue.length - 1);
406
+ const [x, y, z] = cleanedValue.split(',').map(value => parseFloat(value));
407
+ return new Vector3(x, y, z);
408
+ } else {
409
+ throw new Error(`Unable to parse "${value}" to a Vector: expected "(x,y,z)".`);
410
+ }
411
+ }
412
+
413
+ /**
414
+ * Stringifies a Vector3 to format `(x,y,z)`.
415
+ */
416
+ public static stringifyVector(value: Vector3): string {
417
+ return `(${value.x},${value.y},${value.z})`;
418
+ }
419
+
420
+ /**
421
+ * Parses a string of format `'(x,y,z)'` with angular degrees to a `Vector3` with rotation information in radians.
422
+ */
423
+ public static parseRotation(value: ParameterValue): Vector3 {
424
+ const rotation = Parameter.parseVector(value);
425
+ const deg2rad = function (deg: number) {
426
+ return (deg * Math.PI) / 180;
427
+ };
428
+ return rotation.set(deg2rad(rotation.x), deg2rad(rotation.y), deg2rad(rotation.z));
429
+ }
430
+
431
+ /**
432
+ * Parses a string of format `'(x,y,z)'` or a simple `number` to a `Vector3` for scaling.
433
+ */
434
+ public static parseScaling(value: ParameterValue): Vector3 {
435
+ let scaling = new Vector3();
436
+ if (isString(value)) {
437
+ const cleanedFactor = value.split(' ').join('');
438
+ if (cleanedFactor.startsWith('(') && cleanedFactor.endsWith(')')) {
439
+ scaling = Parameter.parseVector(cleanedFactor);
440
+ } else {
441
+ const _factor = parseFloat(value);
442
+ scaling = new Vector3(_factor, _factor, _factor);
443
+ }
444
+ } else if (isNumber(value)) {
445
+ scaling = new Vector3(value, value, value);
446
+ } else {
447
+ throw new Error(`Unable to convert "${value}" to a Vector: expected "(x,y,z)".`);
448
+ }
449
+ return scaling;
450
+ }
451
+
452
+ /**
453
+ * Parses a string of format `'#rrggbb'` or `'(r,g,b)'` to a `Color3`.
454
+ */
455
+ public static parseColor(value: ParameterValue): Color3 {
456
+ let cleanedValue = value.toString().split(' ').join('');
457
+ if (cleanedValue.startsWith('#')) {
458
+ return Color3.FromHexString(value.toString());
459
+ }
460
+ if (cleanedValue.startsWith('(') && cleanedValue.endsWith(')')) {
461
+ cleanedValue = cleanedValue.substring(1, cleanedValue.length - 1);
462
+ const [r, g, b] = cleanedValue.split(',').map(value => parseFloat(value));
463
+ return Color3.FromInts(r, g, b);
464
+ }
465
+ throw new Error(`Unable to parse "${value}" to a Color: expected "#rrggbb" or "(r,g,b)".`);
466
+ }
467
+
468
+ /**
469
+ * Parses a `boolean` string (`'true'`/`'1'` or `'false'`/`'0'`) or `number` (`1` or `0`) to a `boolean` or
470
+ * `undefined`.
471
+ */
472
+ public static parseBoolean(value: ParameterValue): boolean {
473
+ if (value.toString() === 'true' || value.toString() === '1') {
474
+ return true;
475
+ } else if (value.toString() === 'false' || value.toString() === '0') {
476
+ return false;
477
+ }
478
+ throw new Error(`Unable to parse "${value}" to a boolean.`);
479
+ }
480
+
481
+ /**
482
+ * Parses a number `string` to a `number`.
483
+ */
484
+ public static parseNumber(value: ParameterValue): number {
485
+ return parseFloat(value.toString());
486
+ }
487
+
488
+ /**
489
+ * Parses a string with comma separated values to a list of strings.
490
+ */
491
+ public static parseCommaSeparatedList(value: ParameterValue): string[] {
492
+ return value
493
+ .toString()
494
+ .split(',')
495
+ .map(s => s.trim());
496
+ }
497
+ }