@combeenation/3d-viewer 6.1.0 → 6.2.0

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Files changed (97) hide show
  1. package/README.md +111 -111
  2. package/dist/lib-cjs/api/classes/animationInterface.d.ts +8 -8
  3. package/dist/lib-cjs/api/classes/animationInterface.js +2 -2
  4. package/dist/lib-cjs/api/classes/dottedPath.d.ts +79 -79
  5. package/dist/lib-cjs/api/classes/dottedPath.js +166 -166
  6. package/dist/lib-cjs/api/classes/element.d.ts +149 -149
  7. package/dist/lib-cjs/api/classes/element.js +669 -669
  8. package/dist/lib-cjs/api/classes/event.d.ts +342 -342
  9. package/dist/lib-cjs/api/classes/event.js +365 -365
  10. package/dist/lib-cjs/api/classes/eventBroadcaster.d.ts +26 -26
  11. package/dist/lib-cjs/api/classes/eventBroadcaster.js +49 -49
  12. package/dist/lib-cjs/api/classes/parameter.d.ts +339 -339
  13. package/dist/lib-cjs/api/classes/parameter.js +464 -464
  14. package/dist/lib-cjs/api/classes/parameterObservable.d.ts +36 -36
  15. package/dist/lib-cjs/api/classes/parameterObservable.js +97 -97
  16. package/dist/lib-cjs/api/classes/parameterizable.d.ts +15 -15
  17. package/dist/lib-cjs/api/classes/parameterizable.js +102 -102
  18. package/dist/lib-cjs/api/classes/placementAnimation.d.ts +45 -45
  19. package/dist/lib-cjs/api/classes/placementAnimation.js +176 -176
  20. package/dist/lib-cjs/api/classes/variant.d.ts +238 -234
  21. package/dist/lib-cjs/api/classes/variant.js +841 -828
  22. package/dist/lib-cjs/api/classes/variant.js.map +1 -1
  23. package/dist/lib-cjs/api/classes/variantInstance.d.ts +44 -44
  24. package/dist/lib-cjs/api/classes/variantInstance.js +105 -105
  25. package/dist/lib-cjs/api/classes/variantParameterizable.d.ts +17 -17
  26. package/dist/lib-cjs/api/classes/variantParameterizable.js +88 -88
  27. package/dist/lib-cjs/api/classes/viewer.d.ts +192 -187
  28. package/dist/lib-cjs/api/classes/viewer.js +639 -594
  29. package/dist/lib-cjs/api/classes/viewer.js.map +1 -1
  30. package/dist/lib-cjs/api/classes/viewerLight.d.ts +66 -66
  31. package/dist/lib-cjs/api/classes/viewerLight.js +348 -348
  32. package/dist/lib-cjs/api/internal/lensRendering.d.ts +8 -8
  33. package/dist/lib-cjs/api/internal/lensRendering.js +11 -11
  34. package/dist/lib-cjs/api/internal/sceneSetup.d.ts +13 -13
  35. package/dist/lib-cjs/api/internal/sceneSetup.js +226 -226
  36. package/dist/lib-cjs/api/manager/animationManager.d.ts +30 -30
  37. package/dist/lib-cjs/api/manager/animationManager.js +126 -126
  38. package/dist/lib-cjs/api/manager/gltfExportManager.d.ts +78 -78
  39. package/dist/lib-cjs/api/manager/gltfExportManager.js +241 -241
  40. package/dist/lib-cjs/api/manager/sceneManager.d.ts +33 -33
  41. package/dist/lib-cjs/api/manager/sceneManager.js +130 -130
  42. package/dist/lib-cjs/api/manager/textureLoadManager.d.ts +22 -22
  43. package/dist/lib-cjs/api/manager/textureLoadManager.js +97 -97
  44. package/dist/lib-cjs/api/manager/variantInstanceManager.d.ts +92 -92
  45. package/dist/lib-cjs/api/manager/variantInstanceManager.js +260 -260
  46. package/dist/lib-cjs/api/store/specStorage.d.ts +24 -24
  47. package/dist/lib-cjs/api/store/specStorage.js +50 -50
  48. package/dist/lib-cjs/api/util/babylonHelper.d.ts +187 -187
  49. package/dist/lib-cjs/api/util/babylonHelper.js +596 -596
  50. package/dist/lib-cjs/api/util/globalTypes.d.ts +387 -383
  51. package/dist/lib-cjs/api/util/globalTypes.js +1 -1
  52. package/dist/lib-cjs/api/util/resourceHelper.d.ts +58 -58
  53. package/dist/lib-cjs/api/util/resourceHelper.js +203 -203
  54. package/dist/lib-cjs/api/util/sceneLoaderHelper.d.ts +42 -42
  55. package/dist/lib-cjs/api/util/sceneLoaderHelper.js +139 -139
  56. package/dist/lib-cjs/api/util/stringHelper.d.ts +9 -9
  57. package/dist/lib-cjs/api/util/stringHelper.js +25 -25
  58. package/dist/lib-cjs/api/util/structureHelper.d.ts +9 -9
  59. package/dist/lib-cjs/api/util/structureHelper.js +48 -48
  60. package/dist/lib-cjs/buildinfo.json +3 -3
  61. package/dist/lib-cjs/commonjs.tsconfig.tsbuildinfo +1 -1
  62. package/dist/lib-cjs/index.d.ts +51 -51
  63. package/dist/lib-cjs/index.js +110 -110
  64. package/package.json +81 -81
  65. package/src/api/classes/animationInterface.ts +10 -10
  66. package/src/api/classes/dottedPath.ts +181 -181
  67. package/src/api/classes/element.ts +717 -717
  68. package/src/api/classes/event.ts +385 -385
  69. package/src/api/classes/eventBroadcaster.ts +52 -52
  70. package/src/api/classes/parameter.ts +497 -497
  71. package/src/api/classes/parameterObservable.ts +100 -100
  72. package/src/api/classes/parameterizable.ts +87 -87
  73. package/src/api/classes/placementAnimation.ts +162 -162
  74. package/src/api/classes/variant.ts +910 -896
  75. package/src/api/classes/variantInstance.ts +97 -97
  76. package/src/api/classes/variantParameterizable.ts +85 -85
  77. package/src/api/classes/viewer.ts +720 -672
  78. package/src/api/classes/viewerLight.ts +339 -339
  79. package/src/api/internal/debugViewer.ts +90 -90
  80. package/src/api/internal/lensRendering.ts +9 -9
  81. package/src/api/internal/sceneSetup.ts +205 -205
  82. package/src/api/manager/animationManager.ts +143 -143
  83. package/src/api/manager/gltfExportManager.ts +236 -236
  84. package/src/api/manager/sceneManager.ts +132 -132
  85. package/src/api/manager/textureLoadManager.ts +95 -95
  86. package/src/api/manager/variantInstanceManager.ts +265 -265
  87. package/src/api/store/specStorage.ts +51 -51
  88. package/src/api/util/babylonHelper.ts +663 -663
  89. package/src/api/util/globalTypes.ts +437 -432
  90. package/src/api/util/resourceHelper.ts +191 -191
  91. package/src/api/util/sceneLoaderHelper.ts +137 -137
  92. package/src/api/util/stringHelper.ts +23 -23
  93. package/src/api/util/structureHelper.ts +49 -49
  94. package/src/buildinfo.json +3 -3
  95. package/src/dev.ts +61 -61
  96. package/src/index.ts +96 -96
  97. package/src/types.d.ts +28 -28
@@ -1,162 +1,162 @@
1
- import { Parameter } from '../classes/parameter';
2
- import { SpecStorage } from '../store/specStorage';
3
- import { AnimationInterface } from './animationInterface';
4
- import { ArcRotateCamera } from '@babylonjs/core/Cameras/arcRotateCamera';
5
- import { Vector3 } from '@babylonjs/core/Maths/math.vector';
6
- import { gsap } from 'gsap';
7
- import { cloneDeep, get, isString, merge, set } from 'lodash-es';
8
-
9
- /**
10
- * An {@link PlacementAnimation} handling `Tweens` of the `GSAP` API using configured {@link PlacementDefinition}s
11
- * and {@link AnimationDefinition}s. It mutates the attributes in the given {@link PlacementDefinition} with the given
12
- * {@link AnimationDefinition}. The latter can be anything the `GSAP` allows in its API. Please consider using the
13
- * API of the {@link AnimationManager} to handle instances of this class in your consuming project.
14
- */
15
- export class PlacementAnimation implements AnimationInterface {
16
- protected _placementDefinition: PlacementDefinition;
17
-
18
- protected _animationDefinition: AnimationDefinition;
19
-
20
- protected _timeline: GSAPTimeline;
21
-
22
- /**
23
- * Constructor.
24
- */
25
- public constructor(
26
- public readonly mutable: object,
27
- protected _placement: PlacementDefinition | string,
28
- protected _animation?: AnimationDefinition | string
29
- ) {
30
- if (isString(_placement)) {
31
- const placementDefinitions = SpecStorage.get<PlacementDefinitions>('scene.placements');
32
- if (!placementDefinitions) {
33
- throw new Error(`No PlacementDefinitions defined in JSON structure.`);
34
- }
35
- const placementDefinition = placementDefinitions[_placement];
36
- if (!placementDefinition) {
37
- throw new Error(`PlacementDefinition "${_placement}" not defined in JSON structure.`);
38
- }
39
- this._placementDefinition = cloneDeep(placementDefinition);
40
- } else {
41
- this._placementDefinition = cloneDeep(_placement) as PlacementDefinition;
42
- }
43
- if (isString(_animation)) {
44
- const animationDefinition = SpecStorage.get<AnimationDefinitions>('scene.animations')?.[_animation];
45
- if (!animationDefinition) {
46
- throw new Error(`AnimationDefinition "${_animation}" not defined in JSON structure.`);
47
- }
48
- this._animationDefinition = cloneDeep(animationDefinition);
49
- } else {
50
- this._animationDefinition = cloneDeep(_animation) as AnimationDefinition;
51
- }
52
-
53
- this.prepareAnimationDefinition();
54
- // create (shallow) copy for GSAP which doesn't contain `shortestWay`,
55
- // because that's not part of the original `TweenVars` input typing and therefore leads to warnings
56
- const { shortestWay, ...gsapTweenVars } = this._animationDefinition;
57
- this._timeline = gsap.timeline({
58
- defaults: gsapTweenVars,
59
- paused: true,
60
- });
61
-
62
- this.preparePlacementDefinition();
63
- this.createTweens();
64
- }
65
-
66
- /**
67
- * Plays all `Tweens` of this {@link PlacementAnimation}.
68
- */
69
- public async play(): Promise<AnimationInterface> {
70
- await this._timeline.play().then();
71
- return this;
72
- }
73
-
74
- /**
75
- * Pause all `Tweens` of this {@link PlacementAnimation}.
76
- */
77
- public pause(): AnimationInterface {
78
- this._timeline.pause();
79
- return this;
80
- }
81
-
82
- /**
83
- * Kills all `Tweens` of this {@link PlacementAnimation}.
84
- */
85
- public kill(): AnimationInterface {
86
- this._timeline.kill();
87
- return this;
88
- }
89
-
90
- /**
91
- * Creates a {@link AnimationDefinition} definition if not provided in the constructor and sets some defaults.
92
- * Only custom properties from {@link AnimationDefinition} are adjusted, all {@link GSAPTweenVars} remain untouched.
93
- */
94
- protected prepareAnimationDefinition() {
95
- // create an animation definition if not available yet
96
- this._animationDefinition = this._animationDefinition || {};
97
-
98
- // parse shortest way flag or set to `true` if not configured
99
- if (this._animationDefinition.shortestWay !== undefined) {
100
- this._animationDefinition.shortestWay = Parameter.parseBoolean(this._animationDefinition.shortestWay);
101
- } else {
102
- this._animationDefinition.shortestWay = true;
103
- }
104
- }
105
-
106
- /**
107
- * Prepares different types of {@link PlacementDefinition} and sets some defaults.
108
- */
109
- protected preparePlacementDefinition() {
110
- let position = this._placementDefinition.position;
111
- if (isString(position)) {
112
- position = Parameter.parseVector(position);
113
- this._placementDefinition.position = position;
114
- }
115
- if (this.mutable instanceof ArcRotateCamera) {
116
- // parse the target
117
- if (isString(this._placementDefinition.target)) {
118
- this._placementDefinition.target = Parameter.parseVector(this._placementDefinition.target);
119
- }
120
- if (position) {
121
- // parse the position and calculate alpha, beta and radius with a "ghost camera"
122
- // @see https://www.babylonjs-playground.com/#4IVMG#0
123
- const ghostCam = (this.mutable as ArcRotateCamera).clone('ghost') as ArcRotateCamera;
124
- ghostCam.setPosition(position);
125
- merge(this._placementDefinition, {
126
- alpha: ghostCam.alpha,
127
- beta: ghostCam.beta,
128
- radius: ghostCam.radius,
129
- });
130
- delete this._placementDefinition.position;
131
- ghostCam.dispose();
132
- } else if (this._animationDefinition.shortestWay && this._placementDefinition.alpha !== undefined) {
133
- // transform the target's alpha value into the same turn as the current camera position to avoid movements
134
- // > 360 degrees
135
- const alphaGap = this.mutable.alpha - this._placementDefinition.alpha;
136
- const cntTurns = Math.round(alphaGap / (2 * Math.PI));
137
- this._placementDefinition.alpha += 2 * Math.PI * cntTurns;
138
- }
139
- }
140
- }
141
-
142
- /**
143
- * Creates `Tweens` for the {@link PlacementDefinition} configured for this {@link PlacementAnimation}.
144
- */
145
- protected createTweens() {
146
- for (const property in this._placementDefinition) {
147
- const propertyValue = get(this._placementDefinition, property);
148
- const tweenVars: object = {};
149
- let _mutable = this.mutable;
150
- if (propertyValue instanceof Vector3) {
151
- // GSAP does not support mutation of complex objects, so we are forced
152
- // to use the properties on the object as mutable directly and mutate
153
- // the coordinates separately.
154
- _mutable = get(this.mutable, property);
155
- merge(tweenVars, { x: propertyValue.x, y: propertyValue.y, z: propertyValue.z });
156
- } else {
157
- set(tweenVars, property, propertyValue);
158
- }
159
- this._timeline.to(_mutable, tweenVars, 0); // Note: position 0 does the "parallel" stuff here
160
- }
161
- }
162
- }
1
+ import { Parameter } from '../classes/parameter';
2
+ import { SpecStorage } from '../store/specStorage';
3
+ import { AnimationInterface } from './animationInterface';
4
+ import { ArcRotateCamera } from '@babylonjs/core/Cameras/arcRotateCamera';
5
+ import { Vector3 } from '@babylonjs/core/Maths/math.vector';
6
+ import { gsap } from 'gsap';
7
+ import { cloneDeep, get, isString, merge, set } from 'lodash-es';
8
+
9
+ /**
10
+ * An {@link PlacementAnimation} handling `Tweens` of the `GSAP` API using configured {@link PlacementDefinition}s
11
+ * and {@link AnimationDefinition}s. It mutates the attributes in the given {@link PlacementDefinition} with the given
12
+ * {@link AnimationDefinition}. The latter can be anything the `GSAP` allows in its API. Please consider using the
13
+ * API of the {@link AnimationManager} to handle instances of this class in your consuming project.
14
+ */
15
+ export class PlacementAnimation implements AnimationInterface {
16
+ protected _placementDefinition: PlacementDefinition;
17
+
18
+ protected _animationDefinition: AnimationDefinition;
19
+
20
+ protected _timeline: GSAPTimeline;
21
+
22
+ /**
23
+ * Constructor.
24
+ */
25
+ public constructor(
26
+ public readonly mutable: object,
27
+ protected _placement: PlacementDefinition | string,
28
+ protected _animation?: AnimationDefinition | string
29
+ ) {
30
+ if (isString(_placement)) {
31
+ const placementDefinitions = SpecStorage.get<PlacementDefinitions>('scene.placements');
32
+ if (!placementDefinitions) {
33
+ throw new Error(`No PlacementDefinitions defined in JSON structure.`);
34
+ }
35
+ const placementDefinition = placementDefinitions[_placement];
36
+ if (!placementDefinition) {
37
+ throw new Error(`PlacementDefinition "${_placement}" not defined in JSON structure.`);
38
+ }
39
+ this._placementDefinition = cloneDeep(placementDefinition);
40
+ } else {
41
+ this._placementDefinition = cloneDeep(_placement) as PlacementDefinition;
42
+ }
43
+ if (isString(_animation)) {
44
+ const animationDefinition = SpecStorage.get<AnimationDefinitions>('scene.animations')?.[_animation];
45
+ if (!animationDefinition) {
46
+ throw new Error(`AnimationDefinition "${_animation}" not defined in JSON structure.`);
47
+ }
48
+ this._animationDefinition = cloneDeep(animationDefinition);
49
+ } else {
50
+ this._animationDefinition = cloneDeep(_animation) as AnimationDefinition;
51
+ }
52
+
53
+ this.prepareAnimationDefinition();
54
+ // create (shallow) copy for GSAP which doesn't contain `shortestWay`,
55
+ // because that's not part of the original `TweenVars` input typing and therefore leads to warnings
56
+ const { shortestWay, ...gsapTweenVars } = this._animationDefinition;
57
+ this._timeline = gsap.timeline({
58
+ defaults: gsapTweenVars,
59
+ paused: true,
60
+ });
61
+
62
+ this.preparePlacementDefinition();
63
+ this.createTweens();
64
+ }
65
+
66
+ /**
67
+ * Plays all `Tweens` of this {@link PlacementAnimation}.
68
+ */
69
+ public async play(): Promise<AnimationInterface> {
70
+ await this._timeline.play().then();
71
+ return this;
72
+ }
73
+
74
+ /**
75
+ * Pause all `Tweens` of this {@link PlacementAnimation}.
76
+ */
77
+ public pause(): AnimationInterface {
78
+ this._timeline.pause();
79
+ return this;
80
+ }
81
+
82
+ /**
83
+ * Kills all `Tweens` of this {@link PlacementAnimation}.
84
+ */
85
+ public kill(): AnimationInterface {
86
+ this._timeline.kill();
87
+ return this;
88
+ }
89
+
90
+ /**
91
+ * Creates a {@link AnimationDefinition} definition if not provided in the constructor and sets some defaults.
92
+ * Only custom properties from {@link AnimationDefinition} are adjusted, all {@link GSAPTweenVars} remain untouched.
93
+ */
94
+ protected prepareAnimationDefinition() {
95
+ // create an animation definition if not available yet
96
+ this._animationDefinition = this._animationDefinition || {};
97
+
98
+ // parse shortest way flag or set to `true` if not configured
99
+ if (this._animationDefinition.shortestWay !== undefined) {
100
+ this._animationDefinition.shortestWay = Parameter.parseBoolean(this._animationDefinition.shortestWay);
101
+ } else {
102
+ this._animationDefinition.shortestWay = true;
103
+ }
104
+ }
105
+
106
+ /**
107
+ * Prepares different types of {@link PlacementDefinition} and sets some defaults.
108
+ */
109
+ protected preparePlacementDefinition() {
110
+ let position = this._placementDefinition.position;
111
+ if (isString(position)) {
112
+ position = Parameter.parseVector(position);
113
+ this._placementDefinition.position = position;
114
+ }
115
+ if (this.mutable instanceof ArcRotateCamera) {
116
+ // parse the target
117
+ if (isString(this._placementDefinition.target)) {
118
+ this._placementDefinition.target = Parameter.parseVector(this._placementDefinition.target);
119
+ }
120
+ if (position) {
121
+ // parse the position and calculate alpha, beta and radius with a "ghost camera"
122
+ // @see https://www.babylonjs-playground.com/#4IVMG#0
123
+ const ghostCam = (this.mutable as ArcRotateCamera).clone('ghost') as ArcRotateCamera;
124
+ ghostCam.setPosition(position);
125
+ merge(this._placementDefinition, {
126
+ alpha: ghostCam.alpha,
127
+ beta: ghostCam.beta,
128
+ radius: ghostCam.radius,
129
+ });
130
+ delete this._placementDefinition.position;
131
+ ghostCam.dispose();
132
+ } else if (this._animationDefinition.shortestWay && this._placementDefinition.alpha !== undefined) {
133
+ // transform the target's alpha value into the same turn as the current camera position to avoid movements
134
+ // > 360 degrees
135
+ const alphaGap = this.mutable.alpha - this._placementDefinition.alpha;
136
+ const cntTurns = Math.round(alphaGap / (2 * Math.PI));
137
+ this._placementDefinition.alpha += 2 * Math.PI * cntTurns;
138
+ }
139
+ }
140
+ }
141
+
142
+ /**
143
+ * Creates `Tweens` for the {@link PlacementDefinition} configured for this {@link PlacementAnimation}.
144
+ */
145
+ protected createTweens() {
146
+ for (const property in this._placementDefinition) {
147
+ const propertyValue = get(this._placementDefinition, property);
148
+ const tweenVars: object = {};
149
+ let _mutable = this.mutable;
150
+ if (propertyValue instanceof Vector3) {
151
+ // GSAP does not support mutation of complex objects, so we are forced
152
+ // to use the properties on the object as mutable directly and mutate
153
+ // the coordinates separately.
154
+ _mutable = get(this.mutable, property);
155
+ merge(tweenVars, { x: propertyValue.x, y: propertyValue.y, z: propertyValue.z });
156
+ } else {
157
+ set(tweenVars, property, propertyValue);
158
+ }
159
+ this._timeline.to(_mutable, tweenVars, 0); // Note: position 0 does the "parallel" stuff here
160
+ }
161
+ }
162
+ }