@combeenation/3d-viewer 6.1.0 → 6.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (97) hide show
  1. package/README.md +111 -111
  2. package/dist/lib-cjs/api/classes/animationInterface.d.ts +8 -8
  3. package/dist/lib-cjs/api/classes/animationInterface.js +2 -2
  4. package/dist/lib-cjs/api/classes/dottedPath.d.ts +79 -79
  5. package/dist/lib-cjs/api/classes/dottedPath.js +166 -166
  6. package/dist/lib-cjs/api/classes/element.d.ts +149 -149
  7. package/dist/lib-cjs/api/classes/element.js +669 -669
  8. package/dist/lib-cjs/api/classes/event.d.ts +342 -342
  9. package/dist/lib-cjs/api/classes/event.js +365 -365
  10. package/dist/lib-cjs/api/classes/eventBroadcaster.d.ts +26 -26
  11. package/dist/lib-cjs/api/classes/eventBroadcaster.js +49 -49
  12. package/dist/lib-cjs/api/classes/parameter.d.ts +339 -339
  13. package/dist/lib-cjs/api/classes/parameter.js +464 -464
  14. package/dist/lib-cjs/api/classes/parameterObservable.d.ts +36 -36
  15. package/dist/lib-cjs/api/classes/parameterObservable.js +97 -97
  16. package/dist/lib-cjs/api/classes/parameterizable.d.ts +15 -15
  17. package/dist/lib-cjs/api/classes/parameterizable.js +102 -102
  18. package/dist/lib-cjs/api/classes/placementAnimation.d.ts +45 -45
  19. package/dist/lib-cjs/api/classes/placementAnimation.js +176 -176
  20. package/dist/lib-cjs/api/classes/variant.d.ts +238 -234
  21. package/dist/lib-cjs/api/classes/variant.js +841 -828
  22. package/dist/lib-cjs/api/classes/variant.js.map +1 -1
  23. package/dist/lib-cjs/api/classes/variantInstance.d.ts +44 -44
  24. package/dist/lib-cjs/api/classes/variantInstance.js +105 -105
  25. package/dist/lib-cjs/api/classes/variantParameterizable.d.ts +17 -17
  26. package/dist/lib-cjs/api/classes/variantParameterizable.js +88 -88
  27. package/dist/lib-cjs/api/classes/viewer.d.ts +192 -187
  28. package/dist/lib-cjs/api/classes/viewer.js +639 -594
  29. package/dist/lib-cjs/api/classes/viewer.js.map +1 -1
  30. package/dist/lib-cjs/api/classes/viewerLight.d.ts +66 -66
  31. package/dist/lib-cjs/api/classes/viewerLight.js +348 -348
  32. package/dist/lib-cjs/api/internal/lensRendering.d.ts +8 -8
  33. package/dist/lib-cjs/api/internal/lensRendering.js +11 -11
  34. package/dist/lib-cjs/api/internal/sceneSetup.d.ts +13 -13
  35. package/dist/lib-cjs/api/internal/sceneSetup.js +226 -226
  36. package/dist/lib-cjs/api/manager/animationManager.d.ts +30 -30
  37. package/dist/lib-cjs/api/manager/animationManager.js +126 -126
  38. package/dist/lib-cjs/api/manager/gltfExportManager.d.ts +78 -78
  39. package/dist/lib-cjs/api/manager/gltfExportManager.js +241 -241
  40. package/dist/lib-cjs/api/manager/sceneManager.d.ts +33 -33
  41. package/dist/lib-cjs/api/manager/sceneManager.js +130 -130
  42. package/dist/lib-cjs/api/manager/textureLoadManager.d.ts +22 -22
  43. package/dist/lib-cjs/api/manager/textureLoadManager.js +97 -97
  44. package/dist/lib-cjs/api/manager/variantInstanceManager.d.ts +92 -92
  45. package/dist/lib-cjs/api/manager/variantInstanceManager.js +260 -260
  46. package/dist/lib-cjs/api/store/specStorage.d.ts +24 -24
  47. package/dist/lib-cjs/api/store/specStorage.js +50 -50
  48. package/dist/lib-cjs/api/util/babylonHelper.d.ts +187 -187
  49. package/dist/lib-cjs/api/util/babylonHelper.js +596 -596
  50. package/dist/lib-cjs/api/util/globalTypes.d.ts +387 -383
  51. package/dist/lib-cjs/api/util/globalTypes.js +1 -1
  52. package/dist/lib-cjs/api/util/resourceHelper.d.ts +58 -58
  53. package/dist/lib-cjs/api/util/resourceHelper.js +203 -203
  54. package/dist/lib-cjs/api/util/sceneLoaderHelper.d.ts +42 -42
  55. package/dist/lib-cjs/api/util/sceneLoaderHelper.js +139 -139
  56. package/dist/lib-cjs/api/util/stringHelper.d.ts +9 -9
  57. package/dist/lib-cjs/api/util/stringHelper.js +25 -25
  58. package/dist/lib-cjs/api/util/structureHelper.d.ts +9 -9
  59. package/dist/lib-cjs/api/util/structureHelper.js +48 -48
  60. package/dist/lib-cjs/buildinfo.json +3 -3
  61. package/dist/lib-cjs/commonjs.tsconfig.tsbuildinfo +1 -1
  62. package/dist/lib-cjs/index.d.ts +51 -51
  63. package/dist/lib-cjs/index.js +110 -110
  64. package/package.json +81 -81
  65. package/src/api/classes/animationInterface.ts +10 -10
  66. package/src/api/classes/dottedPath.ts +181 -181
  67. package/src/api/classes/element.ts +717 -717
  68. package/src/api/classes/event.ts +385 -385
  69. package/src/api/classes/eventBroadcaster.ts +52 -52
  70. package/src/api/classes/parameter.ts +497 -497
  71. package/src/api/classes/parameterObservable.ts +100 -100
  72. package/src/api/classes/parameterizable.ts +87 -87
  73. package/src/api/classes/placementAnimation.ts +162 -162
  74. package/src/api/classes/variant.ts +910 -896
  75. package/src/api/classes/variantInstance.ts +97 -97
  76. package/src/api/classes/variantParameterizable.ts +85 -85
  77. package/src/api/classes/viewer.ts +720 -672
  78. package/src/api/classes/viewerLight.ts +339 -339
  79. package/src/api/internal/debugViewer.ts +90 -90
  80. package/src/api/internal/lensRendering.ts +9 -9
  81. package/src/api/internal/sceneSetup.ts +205 -205
  82. package/src/api/manager/animationManager.ts +143 -143
  83. package/src/api/manager/gltfExportManager.ts +236 -236
  84. package/src/api/manager/sceneManager.ts +132 -132
  85. package/src/api/manager/textureLoadManager.ts +95 -95
  86. package/src/api/manager/variantInstanceManager.ts +265 -265
  87. package/src/api/store/specStorage.ts +51 -51
  88. package/src/api/util/babylonHelper.ts +663 -663
  89. package/src/api/util/globalTypes.ts +437 -432
  90. package/src/api/util/resourceHelper.ts +191 -191
  91. package/src/api/util/sceneLoaderHelper.ts +137 -137
  92. package/src/api/util/stringHelper.ts +23 -23
  93. package/src/api/util/structureHelper.ts +49 -49
  94. package/src/buildinfo.json +3 -3
  95. package/src/dev.ts +61 -61
  96. package/src/index.ts +96 -96
  97. package/src/types.d.ts +28 -28
@@ -1,187 +1,192 @@
1
- import { AnimationManager } from '../manager/animationManager';
2
- import { GltfExportManager } from '../manager/gltfExportManager';
3
- import { SceneManager } from '../manager/sceneManager';
4
- import { VariantInstanceManager } from '../manager/variantInstanceManager';
5
- import { AnimationInterface } from './animationInterface';
6
- import { EventBroadcaster } from './eventBroadcaster';
7
- import { VariantInstance } from './variantInstance';
8
- import { Engine } from '@babylonjs/core/Engines/engine';
9
- import { Mesh } from '@babylonjs/core/Meshes/mesh';
10
- import { Scene } from '@babylonjs/core/scene';
11
- /**
12
- * The main exposed object. This is the entry point into the application
13
- *
14
- * ```js
15
- * const canvas = document.getElementById( 'babylon-canvas' );
16
- * const viewer = Viewer( canvas, '/path/to/index.json' );
17
- * ```
18
- * The class does nothing on its own and needs to {@link bootstrap}
19
- */
20
- export declare class Viewer extends EventBroadcaster {
21
- readonly canvas: HTMLCanvasElement;
22
- protected structureJson: string | StructureJson;
23
- protected _scene: Scene | null;
24
- protected _animationManager: AnimationManager | null;
25
- protected _sceneManager: SceneManager | null;
26
- protected _gltfExportManager: GltfExportManager | null;
27
- protected _variantInstances: VariantInstanceManager | null;
28
- protected _cloneMaterialsOnMutation: boolean;
29
- protected _isRenderLoopPaused: boolean;
30
- protected _inspectorLoaded: boolean;
31
- static version: string;
32
- /**
33
- * Constructor
34
- */
35
- constructor(canvas: HTMLCanvasElement, structureJson: string | StructureJson);
36
- /**
37
- * Gets the BabylonJS Scene that is attached to the instance.
38
- *
39
- * @throws Error if the `scene` has not been initialized.
40
- */
41
- get scene(): Scene;
42
- /**
43
- * Gets the {@link SceneManager} attached to the viewer.
44
- *
45
- * @throws Error if the {@link SceneManager} has not been initialized.
46
- */
47
- get sceneManager(): SceneManager;
48
- /**
49
- * Gets the {@link GltfExportManager} attached to the viewer.
50
- *
51
- * @throws Error if the {@link GltfExportManager} has not been initialized.
52
- */
53
- get gltfExportManager(): GltfExportManager;
54
- /**
55
- * Gets the BabylonJS Engine that is attached to the viewer.
56
- */
57
- get engine(): Engine;
58
- /**
59
- * Gets the {@link VariantInstanceManager} attached to the viewer.
60
- *
61
- * @throws Error if the {@link VariantInstanceManager} has not been initialized.
62
- */
63
- get variantInstances(): VariantInstanceManager;
64
- /**
65
- * Gets the {@link AnimationManager} attached to the viewer.
66
- *
67
- * @throws Error if the {@link AnimationManager} has not been initialized.
68
- */
69
- get animationManager(): AnimationManager;
70
- /**
71
- * Gets the `cloneMaterialsOnMutation` flag, as defined in the spec
72
- */
73
- get cloneMaterialsOnMutation(): boolean;
74
- /**
75
- * Starts the application. This will
76
- * * load the given "index" JSON file
77
- * * setup the scene with the "scene" JSON file
78
- * * create an (optional) default setup with different variant settings
79
- * * sets up resizing by attaching a debounced version of {@link resize}
80
- *
81
- * @throws Error if any of the files is not found/valid
82
- *
83
- * @emits {@link Event.BOOTSTRAP_START}
84
- * @emits {@link Event.BOOTSTRAP_END}
85
- */
86
- bootstrap(): Promise<Viewer>;
87
- /**
88
- * Enables the BabylonJS [Inspector](https://doc.babylonjs.com/toolsAndResources/tools/inspector).\
89
- * Due to the additional size of the inspector, the CDN version is used instead of shipping the required code with
90
- * the viewer.\
91
- * This means that the code will be downloaded only when needed and calling `enableDebugLayer` can take a little while
92
- * depending on your internet connection etc.
93
- */
94
- enableDebugLayer(options?: IInspectorOptions): Promise<void>;
95
- /**
96
- * Destroys all registered {@link VariantInstance}s that are registered
97
- */
98
- destroyVariantInstances(): Viewer;
99
- /**
100
- * Trigger a resize event for the `Engine`
101
- */
102
- resize(): Viewer;
103
- /**
104
- * A convenience method for directly getting a Node from a {@link VariantInstance} and an {@link Element} by its
105
- * {@link DottedPath}s.
106
- */
107
- getNode(variantInstanceName: string, elementDottedPath: DottedPathArgument, nodeDottedPath: DottedPathArgument): Promise<TransformNode>;
108
- /**
109
- * A convenience method for directly getting a Node from a {@link VariantInstance} and an {@link Element} by its
110
- * {@link DottedPath}s.
111
- */
112
- getMesh(variantInstanceName: string, elementDottedPath: DottedPathArgument, meshDottedPath: DottedPathArgument): Promise<Mesh | null>;
113
- /**
114
- * Switches the camera
115
- *
116
- * @emits {@link Event.CAMERA_SWITCHED}
117
- */
118
- switchCamera(newCamera: string, reset?: boolean): Viewer;
119
- /**
120
- * Moves or animates the active camera to given `placement`.
121
- */
122
- moveActiveCameraTo(placement: string | PlacementDefinition, animation?: string | AnimationDefinition): Promise<AnimationInterface>;
123
- /**
124
- * Takes a sceenshot the the current scene. The result is a string containing a base64 encoded image
125
- */
126
- screenshot(settings?: ScreenshotSettings): Promise<string>;
127
- /**
128
- * Checks whether the browser is capable of handling XR.
129
- */
130
- isBrowserARCapable(): Promise<boolean>;
131
- /**
132
- * Calculates the bounding box from all visible meshes on the scene.
133
- */
134
- calculateBoundingBox(excludeGeometry?: ExcludedGeometryList): Promise<Mesh>;
135
- /**
136
- * Focuses the camera to see every visible mesh in scene and tries to optimize wheel precision and panning
137
- */
138
- autofocusActiveCamera(settings?: AutofocusSettings): Promise<void>;
139
- /**
140
- * Resets everything by calling {@link destroy} to clear all references and {@link bootstrap} to setup a clean
141
- * environment
142
- */
143
- reset(): Promise<Viewer>;
144
- /**
145
- * Destroys
146
- *
147
- * * all {@link VariantInstance}s using {@link destroyVariantInstances}
148
- * * calling `dispose` on the `Engine` and `Scene`
149
- */
150
- destroy(): Viewer;
151
- /**
152
- * Show coordinate system with given dimension (for debugging purpose).
153
- */
154
- showWorldCoordinates(dimension: number): void;
155
- /**
156
- * Pause render loop.
157
- */
158
- pauseRendering(): void;
159
- /**
160
- * Resume render loop when paused.
161
- */
162
- resumeRendering(): void;
163
- /**
164
- * @emits {@link Event.SCENE_PROCESSING_START}
165
- * @emits {@link Event.SCENE_PROCESSING_END}
166
- */
167
- protected initScene(): Promise<Scene>;
168
- /**
169
- * Register custom file loader for babylon files which adds "missing-material" metadata to meshes which reference
170
- * materials that are not present in the `materials` section of the given babylon file.
171
- *
172
- * Required for babylon files & materials loaded from "Combeenation configurator assets".
173
- */
174
- protected initCbnBabylonLoaderPlugin(): void;
175
- /**
176
- * Batch creation of multiple {@link VariantInstance} objects with a {@link SetupJson} object passed
177
- */
178
- protected createVariantInstances(): Promise<VariantInstance[]>;
179
- /**
180
- * Help function for focusing a helper camera exactly onto the given bounding box
181
- */
182
- private getFocusedHelperCamera;
183
- /**
184
- * Help function for applying the relevant data of the focused helper camera to the real camera
185
- */
186
- private applyFocusedHelperCameraData;
187
- }
1
+ import { AnimationManager } from '../manager/animationManager';
2
+ import { GltfExportManager } from '../manager/gltfExportManager';
3
+ import { SceneManager } from '../manager/sceneManager';
4
+ import { VariantInstanceManager } from '../manager/variantInstanceManager';
5
+ import { AnimationInterface } from './animationInterface';
6
+ import { EventBroadcaster } from './eventBroadcaster';
7
+ import { VariantInstance } from './variantInstance';
8
+ import { Engine } from '@babylonjs/core/Engines/engine';
9
+ import { Mesh } from '@babylonjs/core/Meshes/mesh';
10
+ import { Scene } from '@babylonjs/core/scene';
11
+ /**
12
+ * The main exposed object. This is the entry point into the application
13
+ *
14
+ * ```js
15
+ * const canvas = document.getElementById( 'babylon-canvas' );
16
+ * const viewer = Viewer( canvas, '/path/to/index.json' );
17
+ * ```
18
+ * The class does nothing on its own and needs to {@link bootstrap}
19
+ */
20
+ export declare class Viewer extends EventBroadcaster {
21
+ readonly canvas: HTMLCanvasElement;
22
+ protected structureJson: string | StructureJson;
23
+ protected _scene: Scene | null;
24
+ protected _animationManager: AnimationManager | null;
25
+ protected _sceneManager: SceneManager | null;
26
+ protected _gltfExportManager: GltfExportManager | null;
27
+ protected _variantInstances: VariantInstanceManager | null;
28
+ protected _cloneMaterialsOnMutation: boolean;
29
+ protected _isRenderLoopPaused: boolean;
30
+ protected _inspectorLoaded: boolean;
31
+ static version: string;
32
+ /**
33
+ * Help function for automatically creating a valid Spec from a list of variant names and dedicated GLB/Babylon URLs.
34
+ * This data is most likely coming from babylon assets from the Combeenation system but other sources are also valid.
35
+ */
36
+ static generateSpec(genData: SpecGenerationData[]): StructureJson;
37
+ /**
38
+ * Constructor
39
+ */
40
+ constructor(canvas: HTMLCanvasElement, structureJson: string | StructureJson);
41
+ /**
42
+ * Gets the BabylonJS Scene that is attached to the instance.
43
+ *
44
+ * @throws Error if the `scene` has not been initialized.
45
+ */
46
+ get scene(): Scene;
47
+ /**
48
+ * Gets the {@link SceneManager} attached to the viewer.
49
+ *
50
+ * @throws Error if the {@link SceneManager} has not been initialized.
51
+ */
52
+ get sceneManager(): SceneManager;
53
+ /**
54
+ * Gets the {@link GltfExportManager} attached to the viewer.
55
+ *
56
+ * @throws Error if the {@link GltfExportManager} has not been initialized.
57
+ */
58
+ get gltfExportManager(): GltfExportManager;
59
+ /**
60
+ * Gets the BabylonJS Engine that is attached to the viewer.
61
+ */
62
+ get engine(): Engine;
63
+ /**
64
+ * Gets the {@link VariantInstanceManager} attached to the viewer.
65
+ *
66
+ * @throws Error if the {@link VariantInstanceManager} has not been initialized.
67
+ */
68
+ get variantInstances(): VariantInstanceManager;
69
+ /**
70
+ * Gets the {@link AnimationManager} attached to the viewer.
71
+ *
72
+ * @throws Error if the {@link AnimationManager} has not been initialized.
73
+ */
74
+ get animationManager(): AnimationManager;
75
+ /**
76
+ * Gets the `cloneMaterialsOnMutation` flag, as defined in the spec
77
+ */
78
+ get cloneMaterialsOnMutation(): boolean;
79
+ /**
80
+ * Starts the application. This will
81
+ * * load the given "index" JSON file
82
+ * * setup the scene with the "scene" JSON file
83
+ * * create an (optional) default setup with different variant settings
84
+ * * sets up resizing by attaching a debounced version of {@link resize}
85
+ *
86
+ * @throws Error if any of the files is not found/valid
87
+ *
88
+ * @emits {@link Event.BOOTSTRAP_START}
89
+ * @emits {@link Event.BOOTSTRAP_END}
90
+ */
91
+ bootstrap(): Promise<Viewer>;
92
+ /**
93
+ * Enables the BabylonJS [Inspector](https://doc.babylonjs.com/toolsAndResources/tools/inspector).\
94
+ * Due to the additional size of the inspector, the CDN version is used instead of shipping the required code with
95
+ * the viewer.\
96
+ * This means that the code will be downloaded only when needed and calling `enableDebugLayer` can take a little while
97
+ * depending on your internet connection etc.
98
+ */
99
+ enableDebugLayer(options?: IInspectorOptions): Promise<void>;
100
+ /**
101
+ * Destroys all registered {@link VariantInstance}s that are registered
102
+ */
103
+ destroyVariantInstances(): Viewer;
104
+ /**
105
+ * Trigger a resize event for the `Engine`
106
+ */
107
+ resize(): Viewer;
108
+ /**
109
+ * A convenience method for directly getting a Node from a {@link VariantInstance} and an {@link Element} by its
110
+ * {@link DottedPath}s.
111
+ */
112
+ getNode(variantInstanceName: string, elementDottedPath: DottedPathArgument, nodeDottedPath: DottedPathArgument): Promise<TransformNode>;
113
+ /**
114
+ * A convenience method for directly getting a Node from a {@link VariantInstance} and an {@link Element} by its
115
+ * {@link DottedPath}s.
116
+ */
117
+ getMesh(variantInstanceName: string, elementDottedPath: DottedPathArgument, meshDottedPath: DottedPathArgument): Promise<Mesh | null>;
118
+ /**
119
+ * Switches the camera
120
+ *
121
+ * @emits {@link Event.CAMERA_SWITCHED}
122
+ */
123
+ switchCamera(newCamera: string, reset?: boolean): Viewer;
124
+ /**
125
+ * Moves or animates the active camera to given `placement`.
126
+ */
127
+ moveActiveCameraTo(placement: string | PlacementDefinition, animation?: string | AnimationDefinition): Promise<AnimationInterface>;
128
+ /**
129
+ * Takes a sceenshot the the current scene. The result is a string containing a base64 encoded image
130
+ */
131
+ screenshot(settings?: ScreenshotSettings): Promise<string>;
132
+ /**
133
+ * Checks whether the browser is capable of handling XR.
134
+ */
135
+ isBrowserARCapable(): Promise<boolean>;
136
+ /**
137
+ * Calculates the bounding box from all visible meshes on the scene.
138
+ */
139
+ calculateBoundingBox(excludeGeometry?: ExcludedGeometryList): Promise<Mesh>;
140
+ /**
141
+ * Focuses the camera to see every visible mesh in scene and tries to optimize wheel precision and panning
142
+ */
143
+ autofocusActiveCamera(settings?: AutofocusSettings): Promise<void>;
144
+ /**
145
+ * Resets everything by calling {@link destroy} to clear all references and {@link bootstrap} to setup a clean
146
+ * environment
147
+ */
148
+ reset(): Promise<Viewer>;
149
+ /**
150
+ * Destroys
151
+ *
152
+ * * all {@link VariantInstance}s using {@link destroyVariantInstances}
153
+ * * calling `dispose` on the `Engine` and `Scene`
154
+ */
155
+ destroy(): Viewer;
156
+ /**
157
+ * Show coordinate system with given dimension (for debugging purpose).
158
+ */
159
+ showWorldCoordinates(dimension: number): void;
160
+ /**
161
+ * Pause render loop.
162
+ */
163
+ pauseRendering(): void;
164
+ /**
165
+ * Resume render loop when paused.
166
+ */
167
+ resumeRendering(): void;
168
+ /**
169
+ * @emits {@link Event.SCENE_PROCESSING_START}
170
+ * @emits {@link Event.SCENE_PROCESSING_END}
171
+ */
172
+ protected initScene(): Promise<Scene>;
173
+ /**
174
+ * Register custom file loader for babylon files which adds "missing-material" metadata to meshes which reference
175
+ * materials that are not present in the `materials` section of the given babylon file.
176
+ *
177
+ * Required for babylon files & materials loaded from "Combeenation configurator assets".
178
+ */
179
+ protected initCbnBabylonLoaderPlugin(): void;
180
+ /**
181
+ * Batch creation of multiple {@link VariantInstance} objects with a {@link SetupJson} object passed
182
+ */
183
+ protected createVariantInstances(): Promise<VariantInstance[]>;
184
+ /**
185
+ * Help function for focusing a helper camera exactly onto the given bounding box
186
+ */
187
+ private getFocusedHelperCamera;
188
+ /**
189
+ * Help function for applying the relevant data of the focused helper camera to the real camera
190
+ */
191
+ private applyFocusedHelperCameraData;
192
+ }