@combeenation/3d-viewer 12.4.1 → 12.4.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (114) hide show
  1. package/README.md +9 -9
  2. package/dist/lib-cjs/api/classes/animationInterface.d.ts +8 -8
  3. package/dist/lib-cjs/api/classes/animationInterface.js +2 -2
  4. package/dist/lib-cjs/api/classes/dottedPath.d.ts +79 -79
  5. package/dist/lib-cjs/api/classes/dottedPath.js +166 -166
  6. package/dist/lib-cjs/api/classes/element.d.ts +153 -153
  7. package/dist/lib-cjs/api/classes/element.js +702 -702
  8. package/dist/lib-cjs/api/classes/event.d.ts +401 -401
  9. package/dist/lib-cjs/api/classes/event.js +424 -424
  10. package/dist/lib-cjs/api/classes/eventBroadcaster.d.ts +26 -26
  11. package/dist/lib-cjs/api/classes/eventBroadcaster.js +49 -49
  12. package/dist/lib-cjs/api/classes/fuzzyMap.d.ts +7 -7
  13. package/dist/lib-cjs/api/classes/fuzzyMap.js +21 -21
  14. package/dist/lib-cjs/api/classes/parameter.d.ts +410 -410
  15. package/dist/lib-cjs/api/classes/parameter.js +642 -642
  16. package/dist/lib-cjs/api/classes/parameterObservable.d.ts +36 -36
  17. package/dist/lib-cjs/api/classes/parameterObservable.js +72 -72
  18. package/dist/lib-cjs/api/classes/parameterizable.d.ts +15 -15
  19. package/dist/lib-cjs/api/classes/parameterizable.js +102 -102
  20. package/dist/lib-cjs/api/classes/placementAnimation.d.ts +45 -45
  21. package/dist/lib-cjs/api/classes/placementAnimation.js +176 -176
  22. package/dist/lib-cjs/api/classes/variant.d.ts +261 -261
  23. package/dist/lib-cjs/api/classes/variant.js +872 -872
  24. package/dist/lib-cjs/api/classes/variantInstance.d.ts +53 -53
  25. package/dist/lib-cjs/api/classes/variantInstance.js +125 -125
  26. package/dist/lib-cjs/api/classes/variantParameterizable.d.ts +17 -17
  27. package/dist/lib-cjs/api/classes/variantParameterizable.js +86 -86
  28. package/dist/lib-cjs/api/classes/viewer.d.ts +215 -215
  29. package/dist/lib-cjs/api/classes/viewer.js +708 -708
  30. package/dist/lib-cjs/api/classes/viewerError.d.ts +43 -43
  31. package/dist/lib-cjs/api/classes/viewerError.js +55 -55
  32. package/dist/lib-cjs/api/classes/viewerLight.d.ts +66 -66
  33. package/dist/lib-cjs/api/classes/viewerLight.js +344 -344
  34. package/dist/lib-cjs/api/internal/lensRendering.d.ts +8 -8
  35. package/dist/lib-cjs/api/internal/lensRendering.js +11 -11
  36. package/dist/lib-cjs/api/internal/sceneSetup.d.ts +13 -13
  37. package/dist/lib-cjs/api/internal/sceneSetup.js +227 -227
  38. package/dist/lib-cjs/api/manager/animationManager.d.ts +30 -30
  39. package/dist/lib-cjs/api/manager/animationManager.js +126 -126
  40. package/dist/lib-cjs/api/manager/gltfExportManager.d.ts +80 -80
  41. package/dist/lib-cjs/api/manager/gltfExportManager.js +300 -299
  42. package/dist/lib-cjs/api/manager/gltfExportManager.js.map +1 -1
  43. package/dist/lib-cjs/api/manager/sceneManager.d.ts +33 -33
  44. package/dist/lib-cjs/api/manager/sceneManager.js +128 -128
  45. package/dist/lib-cjs/api/manager/tagManager.d.ts +118 -118
  46. package/dist/lib-cjs/api/manager/tagManager.js +530 -530
  47. package/dist/lib-cjs/api/manager/textureLoadManager.d.ts +22 -22
  48. package/dist/lib-cjs/api/manager/textureLoadManager.js +107 -107
  49. package/dist/lib-cjs/api/manager/variantInstanceManager.d.ts +106 -106
  50. package/dist/lib-cjs/api/manager/variantInstanceManager.js +290 -290
  51. package/dist/lib-cjs/api/store/specStorage.d.ts +32 -32
  52. package/dist/lib-cjs/api/store/specStorage.js +65 -65
  53. package/dist/lib-cjs/api/util/babylonHelper.d.ts +238 -238
  54. package/dist/lib-cjs/api/util/babylonHelper.js +825 -825
  55. package/dist/lib-cjs/api/util/debugHelper.d.ts +9 -9
  56. package/dist/lib-cjs/api/util/debugHelper.js +93 -93
  57. package/dist/lib-cjs/api/util/deviceHelper.d.ts +9 -9
  58. package/dist/lib-cjs/api/util/deviceHelper.js +28 -28
  59. package/dist/lib-cjs/api/util/geometryHelper.d.ts +17 -17
  60. package/dist/lib-cjs/api/util/geometryHelper.js +112 -112
  61. package/dist/lib-cjs/api/util/globalTypes.d.ts +490 -490
  62. package/dist/lib-cjs/api/util/globalTypes.js +1 -1
  63. package/dist/lib-cjs/api/util/resourceHelper.d.ts +58 -58
  64. package/dist/lib-cjs/api/util/resourceHelper.js +214 -214
  65. package/dist/lib-cjs/api/util/sceneLoaderHelper.d.ts +58 -58
  66. package/dist/lib-cjs/api/util/sceneLoaderHelper.js +228 -228
  67. package/dist/lib-cjs/api/util/stringHelper.d.ts +13 -13
  68. package/dist/lib-cjs/api/util/stringHelper.js +32 -32
  69. package/dist/lib-cjs/api/util/structureHelper.d.ts +9 -9
  70. package/dist/lib-cjs/api/util/structureHelper.js +57 -57
  71. package/dist/lib-cjs/buildinfo.json +3 -3
  72. package/dist/lib-cjs/commonjs.tsconfig.tsbuildinfo +1 -1
  73. package/dist/lib-cjs/index.d.ts +63 -63
  74. package/dist/lib-cjs/index.js +128 -128
  75. package/package.json +93 -92
  76. package/src/api/classes/animationInterface.ts +10 -10
  77. package/src/api/classes/dottedPath.ts +181 -181
  78. package/src/api/classes/element.ts +766 -766
  79. package/src/api/classes/event.ts +457 -457
  80. package/src/api/classes/eventBroadcaster.ts +52 -52
  81. package/src/api/classes/fuzzyMap.ts +21 -21
  82. package/src/api/classes/parameter.ts +686 -686
  83. package/src/api/classes/parameterObservable.ts +73 -73
  84. package/src/api/classes/parameterizable.ts +87 -87
  85. package/src/api/classes/placementAnimation.ts +162 -162
  86. package/src/api/classes/variant.ts +965 -965
  87. package/src/api/classes/variantInstance.ts +123 -123
  88. package/src/api/classes/variantParameterizable.ts +83 -83
  89. package/src/api/classes/viewer.ts +751 -751
  90. package/src/api/classes/viewerError.ts +63 -63
  91. package/src/api/classes/viewerLight.ts +335 -335
  92. package/src/api/internal/debugViewer.ts +90 -90
  93. package/src/api/internal/lensRendering.ts +9 -9
  94. package/src/api/internal/sceneSetup.ts +208 -208
  95. package/src/api/manager/animationManager.ts +143 -143
  96. package/src/api/manager/gltfExportManager.ts +337 -334
  97. package/src/api/manager/sceneManager.ts +134 -134
  98. package/src/api/manager/tagManager.ts +572 -572
  99. package/src/api/manager/textureLoadManager.ts +107 -107
  100. package/src/api/manager/variantInstanceManager.ts +306 -306
  101. package/src/api/store/specStorage.ts +68 -68
  102. package/src/api/util/babylonHelper.ts +915 -915
  103. package/src/api/util/debugHelper.ts +121 -121
  104. package/src/api/util/deviceHelper.ts +31 -31
  105. package/src/api/util/geometryHelper.ts +142 -142
  106. package/src/api/util/globalTypes.ts +566 -566
  107. package/src/api/util/resourceHelper.ts +201 -201
  108. package/src/api/util/sceneLoaderHelper.ts +247 -247
  109. package/src/api/util/stringHelper.ts +30 -30
  110. package/src/api/util/structureHelper.ts +62 -62
  111. package/src/buildinfo.json +3 -3
  112. package/src/dev.ts +70 -70
  113. package/src/index.ts +116 -116
  114. package/src/types.d.ts +49 -49
@@ -1,143 +1,143 @@
1
- import { AnimationInterface } from '../classes/animationInterface';
2
- import { PlacementAnimation } from '../classes/placementAnimation';
3
- import { Animation as BabylonAnimation } from '@babylonjs/core/Animations/animation';
4
- import { ArcRotateCamera } from '@babylonjs/core/Cameras/arcRotateCamera';
5
- import { Scene as BabylonScene } from '@babylonjs/core/scene';
6
- import { Nullable } from '@babylonjs/core/types';
7
- //import { CustomEase } from 'gsap/CustomEase';
8
- //import { ExpoScaleEase, RoughEase, SlowMo } from 'gsap/EasePack';
9
- import { remove } from 'lodash-es';
10
-
11
- //gsap.registerPlugin( CustomEase, ExpoScaleEase, RoughEase, SlowMo );
12
-
13
- export class AnimationManager {
14
- public animations: AnimationInterface[] = [];
15
-
16
- /**
17
- * Constructor.
18
- */
19
- protected constructor(protected scene: BabylonScene) {}
20
-
21
- /**
22
- * Creates an {@link AnimationManager} based on given Babylon.js scene.
23
- */
24
- public static async create(scene: BabylonScene): Promise<AnimationManager> {
25
- return new AnimationManager(scene);
26
- }
27
-
28
- /**
29
- * @deprecated Use viewer.moveCameraTo().
30
- */
31
- public resetCamera(animate: boolean = false) {
32
- //TODO currently only works for arcrotate. are there any other cameras?
33
- const activeCamera = this.scene.activeCamera as Nullable<ArcRotateCamera>;
34
- if (!activeCamera) {
35
- throw new Error('There is no active camera');
36
- }
37
-
38
- const initAlpha = activeCamera.metadata.alpha;
39
- const initBeta = activeCamera.metadata.beta;
40
- const initRadius = activeCamera.metadata.radius;
41
-
42
- if (animate) {
43
- this.animateArcRotateCamera(initAlpha, initBeta, initRadius);
44
- } else {
45
- activeCamera.alpha = initAlpha;
46
- activeCamera.beta = initBeta;
47
- activeCamera.radius = initRadius;
48
- }
49
- }
50
-
51
- /**
52
- * @deprecated Use viewer.moveCameraTo().
53
- */
54
- public animateArcRotateCamera(targetAlpha: number, targetBeta: number, targetRadius: number) {
55
- const activeCamera = this.scene.activeCamera as Nullable<ArcRotateCamera>;
56
- if (!activeCamera) {
57
- throw new Error('There is no active camera');
58
- }
59
- const alphaAnimation = new BabylonAnimation(
60
- 'alphaAnimation',
61
- 'alpha',
62
- 30,
63
- BabylonAnimation.ANIMATIONTYPE_FLOAT,
64
- BabylonAnimation.ANIMATIONLOOPMODE_CONSTANT
65
- );
66
- const betaAnimation = new BabylonAnimation(
67
- 'betaAnimation',
68
- 'beta',
69
- 30,
70
- BabylonAnimation.ANIMATIONTYPE_FLOAT,
71
- BabylonAnimation.ANIMATIONLOOPMODE_CONSTANT
72
- );
73
- const radiusAnimation = new BabylonAnimation(
74
- 'radiusAnimation',
75
- 'radius',
76
- 30,
77
- BabylonAnimation.ANIMATIONTYPE_FLOAT,
78
- BabylonAnimation.ANIMATIONLOOPMODE_CONSTANT
79
- );
80
- alphaAnimation.setKeys([
81
- {
82
- frame: 0,
83
- value: activeCamera.alpha,
84
- },
85
- {
86
- frame: 100,
87
- value: targetAlpha,
88
- },
89
- ]);
90
- betaAnimation.setKeys([
91
- {
92
- frame: 0,
93
- value: activeCamera.beta,
94
- },
95
- {
96
- frame: 100,
97
- value: targetBeta,
98
- },
99
- ]);
100
- radiusAnimation.setKeys([
101
- {
102
- frame: 0,
103
- value: activeCamera.radius,
104
- },
105
- {
106
- frame: 100,
107
- value: targetRadius,
108
- },
109
- ]);
110
- activeCamera.animations.push(alphaAnimation);
111
- activeCamera.animations.push(betaAnimation);
112
- activeCamera.animations.push(radiusAnimation);
113
-
114
- const animation = this.scene.beginAnimation(activeCamera, 0, 100, false, 10);
115
- animation.disposeOnEnd = true;
116
- }
117
-
118
- /**
119
- * Stops and kills all running animations.
120
- */
121
- public killAllAnimations() {
122
- this.animations.forEach(animation => animation.kill());
123
- this.animations = [];
124
- }
125
-
126
- /**
127
- * @see {@link PlacementAnimation.play}
128
- */
129
- public async animateToPlacement(
130
- mutable: object,
131
- placement: PlacementDefinition | string,
132
- animation?: AnimationDefinition | string
133
- ): Promise<AnimationInterface> {
134
- const _animation = new PlacementAnimation(mutable, placement, animation);
135
- this.animations.push(_animation);
136
- const animationPromise = _animation.play();
137
- animationPromise.then(a => {
138
- remove(this.animations, _a => _a === a);
139
- a.kill();
140
- });
141
- return await animationPromise;
142
- }
143
- }
1
+ import { AnimationInterface } from '../classes/animationInterface';
2
+ import { PlacementAnimation } from '../classes/placementAnimation';
3
+ import { Animation as BabylonAnimation } from '@babylonjs/core/Animations/animation';
4
+ import { ArcRotateCamera } from '@babylonjs/core/Cameras/arcRotateCamera';
5
+ import { Scene as BabylonScene } from '@babylonjs/core/scene';
6
+ import { Nullable } from '@babylonjs/core/types';
7
+ //import { CustomEase } from 'gsap/CustomEase';
8
+ //import { ExpoScaleEase, RoughEase, SlowMo } from 'gsap/EasePack';
9
+ import { remove } from 'lodash-es';
10
+
11
+ //gsap.registerPlugin( CustomEase, ExpoScaleEase, RoughEase, SlowMo );
12
+
13
+ export class AnimationManager {
14
+ public animations: AnimationInterface[] = [];
15
+
16
+ /**
17
+ * Constructor.
18
+ */
19
+ protected constructor(protected scene: BabylonScene) {}
20
+
21
+ /**
22
+ * Creates an {@link AnimationManager} based on given Babylon.js scene.
23
+ */
24
+ public static async create(scene: BabylonScene): Promise<AnimationManager> {
25
+ return new AnimationManager(scene);
26
+ }
27
+
28
+ /**
29
+ * @deprecated Use viewer.moveCameraTo().
30
+ */
31
+ public resetCamera(animate: boolean = false) {
32
+ //TODO currently only works for arcrotate. are there any other cameras?
33
+ const activeCamera = this.scene.activeCamera as Nullable<ArcRotateCamera>;
34
+ if (!activeCamera) {
35
+ throw new Error('There is no active camera');
36
+ }
37
+
38
+ const initAlpha = activeCamera.metadata.alpha;
39
+ const initBeta = activeCamera.metadata.beta;
40
+ const initRadius = activeCamera.metadata.radius;
41
+
42
+ if (animate) {
43
+ this.animateArcRotateCamera(initAlpha, initBeta, initRadius);
44
+ } else {
45
+ activeCamera.alpha = initAlpha;
46
+ activeCamera.beta = initBeta;
47
+ activeCamera.radius = initRadius;
48
+ }
49
+ }
50
+
51
+ /**
52
+ * @deprecated Use viewer.moveCameraTo().
53
+ */
54
+ public animateArcRotateCamera(targetAlpha: number, targetBeta: number, targetRadius: number) {
55
+ const activeCamera = this.scene.activeCamera as Nullable<ArcRotateCamera>;
56
+ if (!activeCamera) {
57
+ throw new Error('There is no active camera');
58
+ }
59
+ const alphaAnimation = new BabylonAnimation(
60
+ 'alphaAnimation',
61
+ 'alpha',
62
+ 30,
63
+ BabylonAnimation.ANIMATIONTYPE_FLOAT,
64
+ BabylonAnimation.ANIMATIONLOOPMODE_CONSTANT
65
+ );
66
+ const betaAnimation = new BabylonAnimation(
67
+ 'betaAnimation',
68
+ 'beta',
69
+ 30,
70
+ BabylonAnimation.ANIMATIONTYPE_FLOAT,
71
+ BabylonAnimation.ANIMATIONLOOPMODE_CONSTANT
72
+ );
73
+ const radiusAnimation = new BabylonAnimation(
74
+ 'radiusAnimation',
75
+ 'radius',
76
+ 30,
77
+ BabylonAnimation.ANIMATIONTYPE_FLOAT,
78
+ BabylonAnimation.ANIMATIONLOOPMODE_CONSTANT
79
+ );
80
+ alphaAnimation.setKeys([
81
+ {
82
+ frame: 0,
83
+ value: activeCamera.alpha,
84
+ },
85
+ {
86
+ frame: 100,
87
+ value: targetAlpha,
88
+ },
89
+ ]);
90
+ betaAnimation.setKeys([
91
+ {
92
+ frame: 0,
93
+ value: activeCamera.beta,
94
+ },
95
+ {
96
+ frame: 100,
97
+ value: targetBeta,
98
+ },
99
+ ]);
100
+ radiusAnimation.setKeys([
101
+ {
102
+ frame: 0,
103
+ value: activeCamera.radius,
104
+ },
105
+ {
106
+ frame: 100,
107
+ value: targetRadius,
108
+ },
109
+ ]);
110
+ activeCamera.animations.push(alphaAnimation);
111
+ activeCamera.animations.push(betaAnimation);
112
+ activeCamera.animations.push(radiusAnimation);
113
+
114
+ const animation = this.scene.beginAnimation(activeCamera, 0, 100, false, 10);
115
+ animation.disposeOnEnd = true;
116
+ }
117
+
118
+ /**
119
+ * Stops and kills all running animations.
120
+ */
121
+ public killAllAnimations() {
122
+ this.animations.forEach(animation => animation.kill());
123
+ this.animations = [];
124
+ }
125
+
126
+ /**
127
+ * @see {@link PlacementAnimation.play}
128
+ */
129
+ public async animateToPlacement(
130
+ mutable: object,
131
+ placement: PlacementDefinition | string,
132
+ animation?: AnimationDefinition | string
133
+ ): Promise<AnimationInterface> {
134
+ const _animation = new PlacementAnimation(mutable, placement, animation);
135
+ this.animations.push(_animation);
136
+ const animationPromise = _animation.play();
137
+ animationPromise.then(a => {
138
+ remove(this.animations, _a => _a === a);
139
+ a.kill();
140
+ });
141
+ return await animationPromise;
142
+ }
143
+ }