@combeenation/3d-viewer 12.4.1 → 12.4.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (114) hide show
  1. package/README.md +9 -9
  2. package/dist/lib-cjs/api/classes/animationInterface.d.ts +8 -8
  3. package/dist/lib-cjs/api/classes/animationInterface.js +2 -2
  4. package/dist/lib-cjs/api/classes/dottedPath.d.ts +79 -79
  5. package/dist/lib-cjs/api/classes/dottedPath.js +166 -166
  6. package/dist/lib-cjs/api/classes/element.d.ts +153 -153
  7. package/dist/lib-cjs/api/classes/element.js +702 -702
  8. package/dist/lib-cjs/api/classes/event.d.ts +401 -401
  9. package/dist/lib-cjs/api/classes/event.js +424 -424
  10. package/dist/lib-cjs/api/classes/eventBroadcaster.d.ts +26 -26
  11. package/dist/lib-cjs/api/classes/eventBroadcaster.js +49 -49
  12. package/dist/lib-cjs/api/classes/fuzzyMap.d.ts +7 -7
  13. package/dist/lib-cjs/api/classes/fuzzyMap.js +21 -21
  14. package/dist/lib-cjs/api/classes/parameter.d.ts +410 -410
  15. package/dist/lib-cjs/api/classes/parameter.js +642 -642
  16. package/dist/lib-cjs/api/classes/parameterObservable.d.ts +36 -36
  17. package/dist/lib-cjs/api/classes/parameterObservable.js +72 -72
  18. package/dist/lib-cjs/api/classes/parameterizable.d.ts +15 -15
  19. package/dist/lib-cjs/api/classes/parameterizable.js +102 -102
  20. package/dist/lib-cjs/api/classes/placementAnimation.d.ts +45 -45
  21. package/dist/lib-cjs/api/classes/placementAnimation.js +176 -176
  22. package/dist/lib-cjs/api/classes/variant.d.ts +261 -261
  23. package/dist/lib-cjs/api/classes/variant.js +872 -872
  24. package/dist/lib-cjs/api/classes/variantInstance.d.ts +53 -53
  25. package/dist/lib-cjs/api/classes/variantInstance.js +125 -125
  26. package/dist/lib-cjs/api/classes/variantParameterizable.d.ts +17 -17
  27. package/dist/lib-cjs/api/classes/variantParameterizable.js +86 -86
  28. package/dist/lib-cjs/api/classes/viewer.d.ts +215 -215
  29. package/dist/lib-cjs/api/classes/viewer.js +708 -708
  30. package/dist/lib-cjs/api/classes/viewerError.d.ts +43 -43
  31. package/dist/lib-cjs/api/classes/viewerError.js +55 -55
  32. package/dist/lib-cjs/api/classes/viewerLight.d.ts +66 -66
  33. package/dist/lib-cjs/api/classes/viewerLight.js +344 -344
  34. package/dist/lib-cjs/api/internal/lensRendering.d.ts +8 -8
  35. package/dist/lib-cjs/api/internal/lensRendering.js +11 -11
  36. package/dist/lib-cjs/api/internal/sceneSetup.d.ts +13 -13
  37. package/dist/lib-cjs/api/internal/sceneSetup.js +227 -227
  38. package/dist/lib-cjs/api/manager/animationManager.d.ts +30 -30
  39. package/dist/lib-cjs/api/manager/animationManager.js +126 -126
  40. package/dist/lib-cjs/api/manager/gltfExportManager.d.ts +80 -80
  41. package/dist/lib-cjs/api/manager/gltfExportManager.js +300 -299
  42. package/dist/lib-cjs/api/manager/gltfExportManager.js.map +1 -1
  43. package/dist/lib-cjs/api/manager/sceneManager.d.ts +33 -33
  44. package/dist/lib-cjs/api/manager/sceneManager.js +128 -128
  45. package/dist/lib-cjs/api/manager/tagManager.d.ts +118 -118
  46. package/dist/lib-cjs/api/manager/tagManager.js +530 -530
  47. package/dist/lib-cjs/api/manager/textureLoadManager.d.ts +22 -22
  48. package/dist/lib-cjs/api/manager/textureLoadManager.js +107 -107
  49. package/dist/lib-cjs/api/manager/variantInstanceManager.d.ts +106 -106
  50. package/dist/lib-cjs/api/manager/variantInstanceManager.js +290 -290
  51. package/dist/lib-cjs/api/store/specStorage.d.ts +32 -32
  52. package/dist/lib-cjs/api/store/specStorage.js +65 -65
  53. package/dist/lib-cjs/api/util/babylonHelper.d.ts +238 -238
  54. package/dist/lib-cjs/api/util/babylonHelper.js +825 -825
  55. package/dist/lib-cjs/api/util/debugHelper.d.ts +9 -9
  56. package/dist/lib-cjs/api/util/debugHelper.js +93 -93
  57. package/dist/lib-cjs/api/util/deviceHelper.d.ts +9 -9
  58. package/dist/lib-cjs/api/util/deviceHelper.js +28 -28
  59. package/dist/lib-cjs/api/util/geometryHelper.d.ts +17 -17
  60. package/dist/lib-cjs/api/util/geometryHelper.js +112 -112
  61. package/dist/lib-cjs/api/util/globalTypes.d.ts +490 -490
  62. package/dist/lib-cjs/api/util/globalTypes.js +1 -1
  63. package/dist/lib-cjs/api/util/resourceHelper.d.ts +58 -58
  64. package/dist/lib-cjs/api/util/resourceHelper.js +214 -214
  65. package/dist/lib-cjs/api/util/sceneLoaderHelper.d.ts +58 -58
  66. package/dist/lib-cjs/api/util/sceneLoaderHelper.js +228 -228
  67. package/dist/lib-cjs/api/util/stringHelper.d.ts +13 -13
  68. package/dist/lib-cjs/api/util/stringHelper.js +32 -32
  69. package/dist/lib-cjs/api/util/structureHelper.d.ts +9 -9
  70. package/dist/lib-cjs/api/util/structureHelper.js +57 -57
  71. package/dist/lib-cjs/buildinfo.json +3 -3
  72. package/dist/lib-cjs/commonjs.tsconfig.tsbuildinfo +1 -1
  73. package/dist/lib-cjs/index.d.ts +63 -63
  74. package/dist/lib-cjs/index.js +128 -128
  75. package/package.json +93 -92
  76. package/src/api/classes/animationInterface.ts +10 -10
  77. package/src/api/classes/dottedPath.ts +181 -181
  78. package/src/api/classes/element.ts +766 -766
  79. package/src/api/classes/event.ts +457 -457
  80. package/src/api/classes/eventBroadcaster.ts +52 -52
  81. package/src/api/classes/fuzzyMap.ts +21 -21
  82. package/src/api/classes/parameter.ts +686 -686
  83. package/src/api/classes/parameterObservable.ts +73 -73
  84. package/src/api/classes/parameterizable.ts +87 -87
  85. package/src/api/classes/placementAnimation.ts +162 -162
  86. package/src/api/classes/variant.ts +965 -965
  87. package/src/api/classes/variantInstance.ts +123 -123
  88. package/src/api/classes/variantParameterizable.ts +83 -83
  89. package/src/api/classes/viewer.ts +751 -751
  90. package/src/api/classes/viewerError.ts +63 -63
  91. package/src/api/classes/viewerLight.ts +335 -335
  92. package/src/api/internal/debugViewer.ts +90 -90
  93. package/src/api/internal/lensRendering.ts +9 -9
  94. package/src/api/internal/sceneSetup.ts +208 -208
  95. package/src/api/manager/animationManager.ts +143 -143
  96. package/src/api/manager/gltfExportManager.ts +337 -334
  97. package/src/api/manager/sceneManager.ts +134 -134
  98. package/src/api/manager/tagManager.ts +572 -572
  99. package/src/api/manager/textureLoadManager.ts +107 -107
  100. package/src/api/manager/variantInstanceManager.ts +306 -306
  101. package/src/api/store/specStorage.ts +68 -68
  102. package/src/api/util/babylonHelper.ts +915 -915
  103. package/src/api/util/debugHelper.ts +121 -121
  104. package/src/api/util/deviceHelper.ts +31 -31
  105. package/src/api/util/geometryHelper.ts +142 -142
  106. package/src/api/util/globalTypes.ts +566 -566
  107. package/src/api/util/resourceHelper.ts +201 -201
  108. package/src/api/util/sceneLoaderHelper.ts +247 -247
  109. package/src/api/util/stringHelper.ts +30 -30
  110. package/src/api/util/structureHelper.ts +62 -62
  111. package/src/buildinfo.json +3 -3
  112. package/src/dev.ts +70 -70
  113. package/src/index.ts +116 -116
  114. package/src/types.d.ts +49 -49
@@ -1,8 +1,8 @@
1
- /**
2
- * Group the required LensRendering dependencies into a single file to allow a single "import"
3
- *
4
- * @internal
5
- */
6
- import { LensRenderingPipeline } from '@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/lensRenderingPipeline';
7
- import '@babylonjs/core/Rendering/depthRendererSceneComponent';
8
- export { LensRenderingPipeline };
1
+ /**
2
+ * Group the required LensRendering dependencies into a single file to allow a single "import"
3
+ *
4
+ * @internal
5
+ */
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+ import { LensRenderingPipeline } from '@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/lensRenderingPipeline';
7
+ import '@babylonjs/core/Rendering/depthRendererSceneComponent';
8
+ export { LensRenderingPipeline };
@@ -1,12 +1,12 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.LensRenderingPipeline = void 0;
4
- /**
5
- * Group the required LensRendering dependencies into a single file to allow a single "import"
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- *
7
- * @internal
8
- */
9
- const lensRenderingPipeline_1 = require("@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/lensRenderingPipeline");
10
- Object.defineProperty(exports, "LensRenderingPipeline", { enumerable: true, get: function () { return lensRenderingPipeline_1.LensRenderingPipeline; } });
11
- require("@babylonjs/core/Rendering/depthRendererSceneComponent");
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.LensRenderingPipeline = void 0;
4
+ /**
5
+ * Group the required LensRendering dependencies into a single file to allow a single "import"
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+ *
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+ * @internal
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+ */
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+ const lensRenderingPipeline_1 = require("@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/lensRenderingPipeline");
10
+ Object.defineProperty(exports, "LensRenderingPipeline", { enumerable: true, get: function () { return lensRenderingPipeline_1.LensRenderingPipeline; } });
11
+ require("@babylonjs/core/Rendering/depthRendererSceneComponent");
12
12
  //# sourceMappingURL=lensRendering.js.map
@@ -1,13 +1,13 @@
1
- import { Engine } from '@babylonjs/core/Engines/engine';
2
- import '@babylonjs/core/Helpers/sceneHelpers';
3
- import '@babylonjs/core/Materials/Textures/Loaders/ddsTextureLoader';
4
- import { Color4 } from '@babylonjs/core/Maths/math.color';
5
- import { Scene } from '@babylonjs/core/scene';
6
- declare const defaultSceneClearColor: Color4;
7
- declare const defaultEnvHelperColor: Color4;
8
- /**
9
- * @param engine
10
- * @param sceneJson
11
- */
12
- declare const sceneSetup: (engine: Engine, sceneJson: SceneJson) => Promise<Scene>;
13
- export { sceneSetup, defaultSceneClearColor, defaultEnvHelperColor };
1
+ import { Engine } from '@babylonjs/core/Engines/engine';
2
+ import '@babylonjs/core/Helpers/sceneHelpers';
3
+ import '@babylonjs/core/Materials/Textures/Loaders/ddsTextureLoader';
4
+ import { Color4 } from '@babylonjs/core/Maths/math.color';
5
+ import { Scene } from '@babylonjs/core/scene';
6
+ declare const defaultSceneClearColor: Color4;
7
+ declare const defaultEnvHelperColor: Color4;
8
+ /**
9
+ * @param engine
10
+ * @param sceneJson
11
+ */
12
+ declare const sceneSetup: (engine: Engine, sceneJson: SceneJson) => Promise<Scene>;
13
+ export { sceneSetup, defaultSceneClearColor, defaultEnvHelperColor };
@@ -1,228 +1,228 @@
1
- "use strict";
2
- var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
- if (k2 === undefined) k2 = k;
4
- var desc = Object.getOwnPropertyDescriptor(m, k);
5
- if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
- desc = { enumerable: true, get: function() { return m[k]; } };
7
- }
8
- Object.defineProperty(o, k2, desc);
9
- }) : (function(o, m, k, k2) {
10
- if (k2 === undefined) k2 = k;
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- o[k2] = m[k];
12
- }));
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- var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
14
- Object.defineProperty(o, "default", { enumerable: true, value: v });
15
- }) : function(o, v) {
16
- o["default"] = v;
17
- });
18
- var __importStar = (this && this.__importStar) || function (mod) {
19
- if (mod && mod.__esModule) return mod;
20
- var result = {};
21
- if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
22
- __setModuleDefault(result, mod);
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- return result;
24
- };
25
- var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
26
- function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
27
- return new (P || (P = Promise))(function (resolve, reject) {
28
- function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
29
- function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
30
- function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
31
- step((generator = generator.apply(thisArg, _arguments || [])).next());
32
- });
33
- };
34
- Object.defineProperty(exports, "__esModule", { value: true });
35
- exports.defaultEnvHelperColor = exports.defaultSceneClearColor = exports.sceneSetup = void 0;
36
- const parameter_1 = require("../classes/parameter");
37
- require("@babylonjs/core/Helpers/sceneHelpers");
38
- require("@babylonjs/core/Materials/Textures/Loaders/ddsTextureLoader");
39
- const math_color_1 = require("@babylonjs/core/Maths/math.color");
40
- const math_vector_1 = require("@babylonjs/core/Maths/math.vector");
41
- const meshBuilder_1 = require("@babylonjs/core/Meshes/meshBuilder");
42
- const defaultRenderingPipeline_1 = require("@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline");
43
- const scene_1 = require("@babylonjs/core/scene");
44
- const lodash_es_1 = require("lodash-es");
45
- const defaultSceneClearColor = new math_color_1.Color4(0, 0, 0, 0);
46
- exports.defaultSceneClearColor = defaultSceneClearColor;
47
- const defaultEnvHelperColor = new math_color_1.Color4(1, 1, 1, 0);
48
- exports.defaultEnvHelperColor = defaultEnvHelperColor;
49
- /**
50
- * @param scene
51
- * @param name
52
- * @param definition
53
- */
54
- const processGround = function (scene, name, definition) {
55
- return __awaiter(this, void 0, void 0, function* () {
56
- return new Promise(resolve => {
57
- const _resolve = (ground) => {
58
- if (definition.receiveShadows !== undefined) {
59
- ground.receiveShadows = definition.receiveShadows;
60
- }
61
- resolve(ground);
62
- };
63
- switch (definition.type) {
64
- case 'baked':
65
- if (!definition.meshId) {
66
- throw new Error(`A baked ground must define a "meshId".`);
67
- }
68
- _resolve(scene.getMeshByID(definition.meshId));
69
- break;
70
- case 'ground':
71
- _resolve(meshBuilder_1.MeshBuilder.CreateGround(name, definition, scene));
72
- break;
73
- case 'heightmap':
74
- if (!definition.url) {
75
- throw new Error(`A heightmap ground must define an "url".`);
76
- }
77
- definition.onReady = (_ground) => {
78
- _resolve(_ground);
79
- };
80
- meshBuilder_1.MeshBuilder.CreateGroundFromHeightMap(name, definition.url, definition, scene);
81
- break;
82
- default:
83
- throw new Error(`Ground of type "${definition.type}" not implemented (yet).`);
84
- }
85
- });
86
- });
87
- };
88
- /**
89
- * @param scene
90
- */
91
- const defaultCamera = function (scene) {
92
- return __awaiter(this, void 0, void 0, function* () {
93
- const camera = (yield processCamera(scene, 'default_camera', {
94
- type: 'arc',
95
- active: true,
96
- }));
97
- // disables camera centering on double click
98
- camera.useInputToRestoreState = false;
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- return camera;
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- });
101
- };
102
- /**
103
- * @param scene
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- * @param name
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- * @param cameraSetup
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- */
107
- const processCamera = function (scene, name, cameraSetup) {
108
- return __awaiter(this, void 0, void 0, function* () {
109
- let camera;
110
- let target = math_vector_1.Vector3.Zero();
111
- if (cameraSetup.target) {
112
- target = parameter_1.Parameter.parseVector(cameraSetup.target);
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- }
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- switch (cameraSetup.type) {
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- case 'arc': {
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- const arcCameraModule = yield Promise.resolve().then(() => __importStar(require(
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- /* webpackChunkName: "arc-rotate-camera" */ '@babylonjs/core/Cameras/arcRotateCamera')));
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- camera = new arcCameraModule.ArcRotateCamera(name, Math.PI / 4, Math.PI / 4, 2, target, scene);
119
- camera.metadata = {
120
- alpha: Math.PI / 4,
121
- beta: Math.PI / 4,
122
- radius: 2,
123
- };
124
- break;
125
- }
126
- }
127
- if (cameraSetup.active) {
128
- camera.attachControl(scene.getEngine().getRenderingCanvas(), true);
129
- }
130
- if (cameraSetup.fov) {
131
- camera.fov = cameraSetup.fov;
132
- }
133
- camera.storeState();
134
- return camera;
135
- });
136
- };
137
- /**
138
- * @param engine
139
- * @param sceneJson
140
- */
141
- const sceneSetup = function (engine, sceneJson) {
142
- return __awaiter(this, void 0, void 0, function* () {
143
- const scene = new scene_1.Scene(engine);
144
- scene.clearColor = defaultSceneClearColor;
145
- // cameras
146
- const cameras = [];
147
- const cameraDefinitions = (0, lodash_es_1.get)(sceneJson.scene, 'cameras');
148
- if (!(0, lodash_es_1.isEmpty)(cameraDefinitions)) {
149
- for (const cameraName in cameraDefinitions) {
150
- cameras.push(yield processCamera(scene, cameraName, cameraDefinitions[cameraName]));
151
- }
152
- }
153
- else {
154
- const camera = yield defaultCamera(scene);
155
- cameras.push(camera);
156
- }
157
- // grounds
158
- const groundDefinitions = (0, lodash_es_1.get)(sceneJson.scene, 'grounds', {});
159
- if (!(0, lodash_es_1.isEmpty)(groundDefinitions)) {
160
- for (const groundName in groundDefinitions) {
161
- yield processGround(scene, groundName, groundDefinitions[groundName]);
162
- }
163
- }
164
- // TODO: try to split this away from the default rendering pipeline to save module imports
165
- // The "hdr" setting had negative effect on rendering in Safari. Everything looked a little "edgy". I'm not completely
166
- // sure if disabling it comes with other negative side effects I don't see right now, so we should probably
167
- // investigate this a little more in detail at some point.
168
- const defaultPipeline = new defaultRenderingPipeline_1.DefaultRenderingPipeline('default-rendering-pipeline', false, scene);
169
- /* DISABLED: causes problems with Internet Explorer
170
- defaultPipeline.imageProcessingEnabled = true;
171
- */
172
- if (sceneJson.scene.globals.aa) {
173
- defaultPipeline.fxaaEnabled = true; //implicitly does FxaaPostProcess()
174
- }
175
- // Set samples regardless of fxaa setting since we don't want to use fxaa but still increase the sample count
176
- defaultPipeline.samples = 8;
177
- if (sceneJson.scene.globals['camera-settings']) {
178
- if (sceneJson.scene.globals['camera-settings'].sharpen &&
179
- sceneJson.scene.globals['camera-settings'].sharpen.enabled) {
180
- defaultPipeline.sharpenEnabled = true; //implicitly does SharpenPostProcess()
181
- //defaultPipeline.sharpen.colorAmount = 1;
182
- //defaultPipeline.sharpen.edgeAmount = 0;
183
- }
184
- if (sceneJson.scene.globals['camera-settings'].bloom &&
185
- sceneJson.scene.globals['camera-settings'].bloom.enabled) {
186
- defaultPipeline.bloomEnabled = true;
187
- if (sceneJson.scene.globals['camera-settings'].bloom.size) {
188
- defaultPipeline.bloomScale = sceneJson.scene.globals['camera-settings'].bloom.size;
189
- }
190
- if (sceneJson.scene.globals['camera-settings'].bloom.threshold) {
191
- defaultPipeline.bloomThreshold = sceneJson.scene.globals['camera-settings'].bloom.threshold;
192
- }
193
- }
194
- if (sceneJson.scene.globals['camera-settings'].contrast) {
195
- scene.imageProcessingConfiguration.contrast = sceneJson.scene.globals['camera-settings'].contrast;
196
- }
197
- if (sceneJson.scene.globals['camera-settings'].exposure) {
198
- scene.imageProcessingConfiguration.exposure = sceneJson.scene.globals['camera-settings'].exposure;
199
- }
200
- if (sceneJson.scene.globals['camera-settings'].dof && sceneJson.scene.globals['camera-settings'].dof.enabled) {
201
- const module = yield Promise.resolve().then(() => __importStar(require(/* webpackChunkName: "lens-rendering" */ './lensRendering')));
202
- new module.LensRenderingPipeline('lens-rendering', sceneJson.scene.globals['camera-settings'].dof.settings, scene, 1.0, cameras);
203
- }
204
- }
205
- // TODO: make this dynamic
206
- /*
207
- const texture = new HDRCubeTexture("/assets/small_cave_1k.hdr", scene, 256);
208
- texture.gammaSpace = false;
209
- scene.environmentTexture = texture;
210
- // scene.environmentTexture.
211
-
212
- const skyboxMaterial = new StandardMaterial("skyBox", scene);
213
- skyboxMaterial.backFaceCulling = false;
214
- skyboxMaterial.reflectionTexture = texture;
215
- skyboxMaterial.reflectionTexture.coordinatesMode = Texture.SKYBOX_MODE;
216
- skyboxMaterial.disableLighting = false;
217
- // TODO: replace with BoxBuilder
218
- const skybox = MeshBuilder.CreateBox("skyBox", {size: 1000.0}, scene);
219
- skybox.isPickable = false; //never pick a skybox
220
- skybox.infiniteDistance = true;
221
- skybox.material = skyboxMaterial;
222
- */
223
- // TODO: shadows don't work with HemishpericLight
224
- return scene;
225
- });
226
- };
227
- exports.sceneSetup = sceneSetup;
1
+ "use strict";
2
+ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
+ if (k2 === undefined) k2 = k;
4
+ var desc = Object.getOwnPropertyDescriptor(m, k);
5
+ if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
+ desc = { enumerable: true, get: function() { return m[k]; } };
7
+ }
8
+ Object.defineProperty(o, k2, desc);
9
+ }) : (function(o, m, k, k2) {
10
+ if (k2 === undefined) k2 = k;
11
+ o[k2] = m[k];
12
+ }));
13
+ var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
14
+ Object.defineProperty(o, "default", { enumerable: true, value: v });
15
+ }) : function(o, v) {
16
+ o["default"] = v;
17
+ });
18
+ var __importStar = (this && this.__importStar) || function (mod) {
19
+ if (mod && mod.__esModule) return mod;
20
+ var result = {};
21
+ if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
22
+ __setModuleDefault(result, mod);
23
+ return result;
24
+ };
25
+ var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
26
+ function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
27
+ return new (P || (P = Promise))(function (resolve, reject) {
28
+ function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
29
+ function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
30
+ function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
31
+ step((generator = generator.apply(thisArg, _arguments || [])).next());
32
+ });
33
+ };
34
+ Object.defineProperty(exports, "__esModule", { value: true });
35
+ exports.defaultEnvHelperColor = exports.defaultSceneClearColor = exports.sceneSetup = void 0;
36
+ const parameter_1 = require("../classes/parameter");
37
+ require("@babylonjs/core/Helpers/sceneHelpers");
38
+ require("@babylonjs/core/Materials/Textures/Loaders/ddsTextureLoader");
39
+ const math_color_1 = require("@babylonjs/core/Maths/math.color");
40
+ const math_vector_1 = require("@babylonjs/core/Maths/math.vector");
41
+ const meshBuilder_1 = require("@babylonjs/core/Meshes/meshBuilder");
42
+ const defaultRenderingPipeline_1 = require("@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline");
43
+ const scene_1 = require("@babylonjs/core/scene");
44
+ const lodash_es_1 = require("lodash-es");
45
+ const defaultSceneClearColor = new math_color_1.Color4(0, 0, 0, 0);
46
+ exports.defaultSceneClearColor = defaultSceneClearColor;
47
+ const defaultEnvHelperColor = new math_color_1.Color4(1, 1, 1, 0);
48
+ exports.defaultEnvHelperColor = defaultEnvHelperColor;
49
+ /**
50
+ * @param scene
51
+ * @param name
52
+ * @param definition
53
+ */
54
+ const processGround = function (scene, name, definition) {
55
+ return __awaiter(this, void 0, void 0, function* () {
56
+ return new Promise(resolve => {
57
+ const _resolve = (ground) => {
58
+ if (definition.receiveShadows !== undefined) {
59
+ ground.receiveShadows = definition.receiveShadows;
60
+ }
61
+ resolve(ground);
62
+ };
63
+ switch (definition.type) {
64
+ case 'baked':
65
+ if (!definition.meshId) {
66
+ throw new Error(`A baked ground must define a "meshId".`);
67
+ }
68
+ _resolve(scene.getMeshByID(definition.meshId));
69
+ break;
70
+ case 'ground':
71
+ _resolve(meshBuilder_1.MeshBuilder.CreateGround(name, definition, scene));
72
+ break;
73
+ case 'heightmap':
74
+ if (!definition.url) {
75
+ throw new Error(`A heightmap ground must define an "url".`);
76
+ }
77
+ definition.onReady = (_ground) => {
78
+ _resolve(_ground);
79
+ };
80
+ meshBuilder_1.MeshBuilder.CreateGroundFromHeightMap(name, definition.url, definition, scene);
81
+ break;
82
+ default:
83
+ throw new Error(`Ground of type "${definition.type}" not implemented (yet).`);
84
+ }
85
+ });
86
+ });
87
+ };
88
+ /**
89
+ * @param scene
90
+ */
91
+ const defaultCamera = function (scene) {
92
+ return __awaiter(this, void 0, void 0, function* () {
93
+ const camera = (yield processCamera(scene, 'default_camera', {
94
+ type: 'arc',
95
+ active: true,
96
+ }));
97
+ // disables camera centering on double click
98
+ camera.useInputToRestoreState = false;
99
+ return camera;
100
+ });
101
+ };
102
+ /**
103
+ * @param scene
104
+ * @param name
105
+ * @param cameraSetup
106
+ */
107
+ const processCamera = function (scene, name, cameraSetup) {
108
+ return __awaiter(this, void 0, void 0, function* () {
109
+ let camera;
110
+ let target = math_vector_1.Vector3.Zero();
111
+ if (cameraSetup.target) {
112
+ target = parameter_1.Parameter.parseVector(cameraSetup.target);
113
+ }
114
+ switch (cameraSetup.type) {
115
+ case 'arc': {
116
+ const arcCameraModule = yield Promise.resolve().then(() => __importStar(require(
117
+ /* webpackChunkName: "arc-rotate-camera" */ '@babylonjs/core/Cameras/arcRotateCamera')));
118
+ camera = new arcCameraModule.ArcRotateCamera(name, Math.PI / 4, Math.PI / 4, 2, target, scene);
119
+ camera.metadata = {
120
+ alpha: Math.PI / 4,
121
+ beta: Math.PI / 4,
122
+ radius: 2,
123
+ };
124
+ break;
125
+ }
126
+ }
127
+ if (cameraSetup.active) {
128
+ camera.attachControl(scene.getEngine().getRenderingCanvas(), true);
129
+ }
130
+ if (cameraSetup.fov) {
131
+ camera.fov = cameraSetup.fov;
132
+ }
133
+ camera.storeState();
134
+ return camera;
135
+ });
136
+ };
137
+ /**
138
+ * @param engine
139
+ * @param sceneJson
140
+ */
141
+ const sceneSetup = function (engine, sceneJson) {
142
+ return __awaiter(this, void 0, void 0, function* () {
143
+ const scene = new scene_1.Scene(engine);
144
+ scene.clearColor = defaultSceneClearColor;
145
+ // cameras
146
+ const cameras = [];
147
+ const cameraDefinitions = (0, lodash_es_1.get)(sceneJson.scene, 'cameras');
148
+ if (!(0, lodash_es_1.isEmpty)(cameraDefinitions)) {
149
+ for (const cameraName in cameraDefinitions) {
150
+ cameras.push(yield processCamera(scene, cameraName, cameraDefinitions[cameraName]));
151
+ }
152
+ }
153
+ else {
154
+ const camera = yield defaultCamera(scene);
155
+ cameras.push(camera);
156
+ }
157
+ // grounds
158
+ const groundDefinitions = (0, lodash_es_1.get)(sceneJson.scene, 'grounds', {});
159
+ if (!(0, lodash_es_1.isEmpty)(groundDefinitions)) {
160
+ for (const groundName in groundDefinitions) {
161
+ yield processGround(scene, groundName, groundDefinitions[groundName]);
162
+ }
163
+ }
164
+ // TODO: try to split this away from the default rendering pipeline to save module imports
165
+ // The "hdr" setting had negative effect on rendering in Safari. Everything looked a little "edgy". I'm not completely
166
+ // sure if disabling it comes with other negative side effects I don't see right now, so we should probably
167
+ // investigate this a little more in detail at some point.
168
+ const defaultPipeline = new defaultRenderingPipeline_1.DefaultRenderingPipeline('default-rendering-pipeline', false, scene);
169
+ /* DISABLED: causes problems with Internet Explorer
170
+ defaultPipeline.imageProcessingEnabled = true;
171
+ */
172
+ if (sceneJson.scene.globals.aa) {
173
+ defaultPipeline.fxaaEnabled = true; //implicitly does FxaaPostProcess()
174
+ }
175
+ // Set samples regardless of fxaa setting since we don't want to use fxaa but still increase the sample count
176
+ defaultPipeline.samples = 8;
177
+ if (sceneJson.scene.globals['camera-settings']) {
178
+ if (sceneJson.scene.globals['camera-settings'].sharpen &&
179
+ sceneJson.scene.globals['camera-settings'].sharpen.enabled) {
180
+ defaultPipeline.sharpenEnabled = true; //implicitly does SharpenPostProcess()
181
+ //defaultPipeline.sharpen.colorAmount = 1;
182
+ //defaultPipeline.sharpen.edgeAmount = 0;
183
+ }
184
+ if (sceneJson.scene.globals['camera-settings'].bloom &&
185
+ sceneJson.scene.globals['camera-settings'].bloom.enabled) {
186
+ defaultPipeline.bloomEnabled = true;
187
+ if (sceneJson.scene.globals['camera-settings'].bloom.size) {
188
+ defaultPipeline.bloomScale = sceneJson.scene.globals['camera-settings'].bloom.size;
189
+ }
190
+ if (sceneJson.scene.globals['camera-settings'].bloom.threshold) {
191
+ defaultPipeline.bloomThreshold = sceneJson.scene.globals['camera-settings'].bloom.threshold;
192
+ }
193
+ }
194
+ if (sceneJson.scene.globals['camera-settings'].contrast) {
195
+ scene.imageProcessingConfiguration.contrast = sceneJson.scene.globals['camera-settings'].contrast;
196
+ }
197
+ if (sceneJson.scene.globals['camera-settings'].exposure) {
198
+ scene.imageProcessingConfiguration.exposure = sceneJson.scene.globals['camera-settings'].exposure;
199
+ }
200
+ if (sceneJson.scene.globals['camera-settings'].dof && sceneJson.scene.globals['camera-settings'].dof.enabled) {
201
+ const module = yield Promise.resolve().then(() => __importStar(require(/* webpackChunkName: "lens-rendering" */ './lensRendering')));
202
+ new module.LensRenderingPipeline('lens-rendering', sceneJson.scene.globals['camera-settings'].dof.settings, scene, 1.0, cameras);
203
+ }
204
+ }
205
+ // TODO: make this dynamic
206
+ /*
207
+ const texture = new HDRCubeTexture("/assets/small_cave_1k.hdr", scene, 256);
208
+ texture.gammaSpace = false;
209
+ scene.environmentTexture = texture;
210
+ // scene.environmentTexture.
211
+
212
+ const skyboxMaterial = new StandardMaterial("skyBox", scene);
213
+ skyboxMaterial.backFaceCulling = false;
214
+ skyboxMaterial.reflectionTexture = texture;
215
+ skyboxMaterial.reflectionTexture.coordinatesMode = Texture.SKYBOX_MODE;
216
+ skyboxMaterial.disableLighting = false;
217
+ // TODO: replace with BoxBuilder
218
+ const skybox = MeshBuilder.CreateBox("skyBox", {size: 1000.0}, scene);
219
+ skybox.isPickable = false; //never pick a skybox
220
+ skybox.infiniteDistance = true;
221
+ skybox.material = skyboxMaterial;
222
+ */
223
+ // TODO: shadows don't work with HemishpericLight
224
+ return scene;
225
+ });
226
+ };
227
+ exports.sceneSetup = sceneSetup;
228
228
  //# sourceMappingURL=sceneSetup.js.map
@@ -1,30 +1,30 @@
1
- import { AnimationInterface } from '../classes/animationInterface';
2
- import { Scene as BabylonScene } from '@babylonjs/core/scene';
3
- export declare class AnimationManager {
4
- protected scene: BabylonScene;
5
- animations: AnimationInterface[];
6
- /**
7
- * Constructor.
8
- */
9
- protected constructor(scene: BabylonScene);
10
- /**
11
- * Creates an {@link AnimationManager} based on given Babylon.js scene.
12
- */
13
- static create(scene: BabylonScene): Promise<AnimationManager>;
14
- /**
15
- * @deprecated Use viewer.moveCameraTo().
16
- */
17
- resetCamera(animate?: boolean): void;
18
- /**
19
- * @deprecated Use viewer.moveCameraTo().
20
- */
21
- animateArcRotateCamera(targetAlpha: number, targetBeta: number, targetRadius: number): void;
22
- /**
23
- * Stops and kills all running animations.
24
- */
25
- killAllAnimations(): void;
26
- /**
27
- * @see {@link PlacementAnimation.play}
28
- */
29
- animateToPlacement(mutable: object, placement: PlacementDefinition | string, animation?: AnimationDefinition | string): Promise<AnimationInterface>;
30
- }
1
+ import { AnimationInterface } from '../classes/animationInterface';
2
+ import { Scene as BabylonScene } from '@babylonjs/core/scene';
3
+ export declare class AnimationManager {
4
+ protected scene: BabylonScene;
5
+ animations: AnimationInterface[];
6
+ /**
7
+ * Constructor.
8
+ */
9
+ protected constructor(scene: BabylonScene);
10
+ /**
11
+ * Creates an {@link AnimationManager} based on given Babylon.js scene.
12
+ */
13
+ static create(scene: BabylonScene): Promise<AnimationManager>;
14
+ /**
15
+ * @deprecated Use viewer.moveCameraTo().
16
+ */
17
+ resetCamera(animate?: boolean): void;
18
+ /**
19
+ * @deprecated Use viewer.moveCameraTo().
20
+ */
21
+ animateArcRotateCamera(targetAlpha: number, targetBeta: number, targetRadius: number): void;
22
+ /**
23
+ * Stops and kills all running animations.
24
+ */
25
+ killAllAnimations(): void;
26
+ /**
27
+ * @see {@link PlacementAnimation.play}
28
+ */
29
+ animateToPlacement(mutable: object, placement: PlacementDefinition | string, animation?: AnimationDefinition | string): Promise<AnimationInterface>;
30
+ }