@combeenation/3d-viewer 12.4.1 → 12.4.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +9 -9
- package/dist/lib-cjs/api/classes/animationInterface.d.ts +8 -8
- package/dist/lib-cjs/api/classes/animationInterface.js +2 -2
- package/dist/lib-cjs/api/classes/dottedPath.d.ts +79 -79
- package/dist/lib-cjs/api/classes/dottedPath.js +166 -166
- package/dist/lib-cjs/api/classes/element.d.ts +153 -153
- package/dist/lib-cjs/api/classes/element.js +702 -702
- package/dist/lib-cjs/api/classes/event.d.ts +401 -401
- package/dist/lib-cjs/api/classes/event.js +424 -424
- package/dist/lib-cjs/api/classes/eventBroadcaster.d.ts +26 -26
- package/dist/lib-cjs/api/classes/eventBroadcaster.js +49 -49
- package/dist/lib-cjs/api/classes/fuzzyMap.d.ts +7 -7
- package/dist/lib-cjs/api/classes/fuzzyMap.js +21 -21
- package/dist/lib-cjs/api/classes/parameter.d.ts +410 -410
- package/dist/lib-cjs/api/classes/parameter.js +642 -642
- package/dist/lib-cjs/api/classes/parameterObservable.d.ts +36 -36
- package/dist/lib-cjs/api/classes/parameterObservable.js +72 -72
- package/dist/lib-cjs/api/classes/parameterizable.d.ts +15 -15
- package/dist/lib-cjs/api/classes/parameterizable.js +102 -102
- package/dist/lib-cjs/api/classes/placementAnimation.d.ts +45 -45
- package/dist/lib-cjs/api/classes/placementAnimation.js +176 -176
- package/dist/lib-cjs/api/classes/variant.d.ts +261 -261
- package/dist/lib-cjs/api/classes/variant.js +872 -872
- package/dist/lib-cjs/api/classes/variantInstance.d.ts +53 -53
- package/dist/lib-cjs/api/classes/variantInstance.js +125 -125
- package/dist/lib-cjs/api/classes/variantParameterizable.d.ts +17 -17
- package/dist/lib-cjs/api/classes/variantParameterizable.js +86 -86
- package/dist/lib-cjs/api/classes/viewer.d.ts +215 -215
- package/dist/lib-cjs/api/classes/viewer.js +708 -708
- package/dist/lib-cjs/api/classes/viewerError.d.ts +43 -43
- package/dist/lib-cjs/api/classes/viewerError.js +55 -55
- package/dist/lib-cjs/api/classes/viewerLight.d.ts +66 -66
- package/dist/lib-cjs/api/classes/viewerLight.js +344 -344
- package/dist/lib-cjs/api/internal/lensRendering.d.ts +8 -8
- package/dist/lib-cjs/api/internal/lensRendering.js +11 -11
- package/dist/lib-cjs/api/internal/sceneSetup.d.ts +13 -13
- package/dist/lib-cjs/api/internal/sceneSetup.js +227 -227
- package/dist/lib-cjs/api/manager/animationManager.d.ts +30 -30
- package/dist/lib-cjs/api/manager/animationManager.js +126 -126
- package/dist/lib-cjs/api/manager/gltfExportManager.d.ts +80 -80
- package/dist/lib-cjs/api/manager/gltfExportManager.js +300 -299
- package/dist/lib-cjs/api/manager/gltfExportManager.js.map +1 -1
- package/dist/lib-cjs/api/manager/sceneManager.d.ts +33 -33
- package/dist/lib-cjs/api/manager/sceneManager.js +128 -128
- package/dist/lib-cjs/api/manager/tagManager.d.ts +118 -118
- package/dist/lib-cjs/api/manager/tagManager.js +530 -530
- package/dist/lib-cjs/api/manager/textureLoadManager.d.ts +22 -22
- package/dist/lib-cjs/api/manager/textureLoadManager.js +107 -107
- package/dist/lib-cjs/api/manager/variantInstanceManager.d.ts +106 -106
- package/dist/lib-cjs/api/manager/variantInstanceManager.js +290 -290
- package/dist/lib-cjs/api/store/specStorage.d.ts +32 -32
- package/dist/lib-cjs/api/store/specStorage.js +65 -65
- package/dist/lib-cjs/api/util/babylonHelper.d.ts +238 -238
- package/dist/lib-cjs/api/util/babylonHelper.js +825 -825
- package/dist/lib-cjs/api/util/debugHelper.d.ts +9 -9
- package/dist/lib-cjs/api/util/debugHelper.js +93 -93
- package/dist/lib-cjs/api/util/deviceHelper.d.ts +9 -9
- package/dist/lib-cjs/api/util/deviceHelper.js +28 -28
- package/dist/lib-cjs/api/util/geometryHelper.d.ts +17 -17
- package/dist/lib-cjs/api/util/geometryHelper.js +112 -112
- package/dist/lib-cjs/api/util/globalTypes.d.ts +490 -490
- package/dist/lib-cjs/api/util/globalTypes.js +1 -1
- package/dist/lib-cjs/api/util/resourceHelper.d.ts +58 -58
- package/dist/lib-cjs/api/util/resourceHelper.js +214 -214
- package/dist/lib-cjs/api/util/sceneLoaderHelper.d.ts +58 -58
- package/dist/lib-cjs/api/util/sceneLoaderHelper.js +228 -228
- package/dist/lib-cjs/api/util/stringHelper.d.ts +13 -13
- package/dist/lib-cjs/api/util/stringHelper.js +32 -32
- package/dist/lib-cjs/api/util/structureHelper.d.ts +9 -9
- package/dist/lib-cjs/api/util/structureHelper.js +57 -57
- package/dist/lib-cjs/buildinfo.json +3 -3
- package/dist/lib-cjs/commonjs.tsconfig.tsbuildinfo +1 -1
- package/dist/lib-cjs/index.d.ts +63 -63
- package/dist/lib-cjs/index.js +128 -128
- package/package.json +93 -92
- package/src/api/classes/animationInterface.ts +10 -10
- package/src/api/classes/dottedPath.ts +181 -181
- package/src/api/classes/element.ts +766 -766
- package/src/api/classes/event.ts +457 -457
- package/src/api/classes/eventBroadcaster.ts +52 -52
- package/src/api/classes/fuzzyMap.ts +21 -21
- package/src/api/classes/parameter.ts +686 -686
- package/src/api/classes/parameterObservable.ts +73 -73
- package/src/api/classes/parameterizable.ts +87 -87
- package/src/api/classes/placementAnimation.ts +162 -162
- package/src/api/classes/variant.ts +965 -965
- package/src/api/classes/variantInstance.ts +123 -123
- package/src/api/classes/variantParameterizable.ts +83 -83
- package/src/api/classes/viewer.ts +751 -751
- package/src/api/classes/viewerError.ts +63 -63
- package/src/api/classes/viewerLight.ts +335 -335
- package/src/api/internal/debugViewer.ts +90 -90
- package/src/api/internal/lensRendering.ts +9 -9
- package/src/api/internal/sceneSetup.ts +208 -208
- package/src/api/manager/animationManager.ts +143 -143
- package/src/api/manager/gltfExportManager.ts +337 -334
- package/src/api/manager/sceneManager.ts +134 -134
- package/src/api/manager/tagManager.ts +572 -572
- package/src/api/manager/textureLoadManager.ts +107 -107
- package/src/api/manager/variantInstanceManager.ts +306 -306
- package/src/api/store/specStorage.ts +68 -68
- package/src/api/util/babylonHelper.ts +915 -915
- package/src/api/util/debugHelper.ts +121 -121
- package/src/api/util/deviceHelper.ts +31 -31
- package/src/api/util/geometryHelper.ts +142 -142
- package/src/api/util/globalTypes.ts +566 -566
- package/src/api/util/resourceHelper.ts +201 -201
- package/src/api/util/sceneLoaderHelper.ts +247 -247
- package/src/api/util/stringHelper.ts +30 -30
- package/src/api/util/structureHelper.ts +62 -62
- package/src/buildinfo.json +3 -3
- package/src/dev.ts +70 -70
- package/src/index.ts +116 -116
- package/src/types.d.ts +49 -49
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/**
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* @internal
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*/
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/// <reference path="../util/globalTypes.ts" />
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import { Event } from '../classes/event';
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import { Viewer } from '../classes/viewer';
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import { Scene } from '@babylonjs/core/scene';
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export class DebugViewer extends Viewer {
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constructor(canvas: HTMLCanvasElement, data: string | StructureJson) {
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super(canvas, data);
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}
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public async bootstrap(): Promise<Viewer> {
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for (const event of Event.all) {
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this.eventEmitter.addListener(event, (...args) => console.debug(`Emitting ${event}`, ...args));
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}
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for (const event of [
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Event.VARIANT_INSTANCE_DESTROYED,
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Event.VARIANT_INSTANCE_CREATED,
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Event.VARIANT_INSTANCE_CLONED,
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Event.VARIANT_PARAMETER_COMMITTED,
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]) {
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this.eventEmitter.addListener(event, this.instanceDebugger.bind(this));
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}
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return super.bootstrap();
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}
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protected async initScene(): Promise<Scene> {
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const scene = await super.initScene();
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return scene;
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}
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protected instanceDebugger(instance: VariantInstance) {
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const instances: string[] = [];
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this.variantInstances.all.forEach(variantInstance => {
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instances.push(
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`${variantInstance.name}${variantInstance.variant.visible ? '' : ' [hidden]'}${
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variantInstance.variant.highlighted ? ' [highlighted]' : ''
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}`
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);
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});
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let debugContainer = document.getElementById('cyledge-combeenation-3d-viewer-instance-debugger');
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color: #fff;
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`
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document.body.appendChild(debugContainer);
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}
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protected fpsDebugger() {
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debugContainer = document.createElement('pre');
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/**
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/// <reference path="../util/globalTypes.ts" />
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import { Event } from '../classes/event';
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import { Viewer } from '../classes/viewer';
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import { Scene } from '@babylonjs/core/scene';
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export class DebugViewer extends Viewer {
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constructor(canvas: HTMLCanvasElement, data: string | StructureJson) {
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super(canvas, data);
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}
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public async bootstrap(): Promise<Viewer> {
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this.eventEmitter.addListener(event, (...args) => console.debug(`Emitting ${event}`, ...args));
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}
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for (const event of [
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Event.VARIANT_INSTANCE_DESTROYED,
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Event.VARIANT_INSTANCE_CREATED,
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Event.VARIANT_INSTANCE_CLONED,
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Event.VARIANT_PARAMETER_COMMITTED,
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this.eventEmitter.addListener(event, this.instanceDebugger.bind(this));
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protected async initScene(): Promise<Scene> {
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scene.getEngine().runRenderLoop(() => {
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return scene;
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protected instanceDebugger(instance: VariantInstance) {
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this.variantInstances.all.forEach(variantInstance => {
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instances.push(
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`${variantInstance.name}${variantInstance.variant.visible ? '' : ' [hidden]'}${
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variantInstance.variant.highlighted ? ' [highlighted]' : ''
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}`
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});
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let debugContainer = document.getElementById('cyledge-combeenation-3d-viewer-instance-debugger');
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debugContainer = document.createElement('pre');
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debugContainer.setAttribute(
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'style',
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`
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background: #454545;
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color: #fff;
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position: absolute;
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`
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document.body.appendChild(debugContainer);
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}
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debugContainer.setAttribute(
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`
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`
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}
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import { Color4 } from '@babylonjs/core/Maths/math.color';
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scene: Scene,
|
|
24
|
-
name: string,
|
|
25
|
-
definition: GroundDefinition
|
|
26
|
-
): Promise<Mesh | GroundMesh> {
|
|
27
|
-
return new Promise(resolve => {
|
|
28
|
-
const _resolve = (ground: Mesh) => {
|
|
29
|
-
if (definition.receiveShadows !== undefined) {
|
|
30
|
-
ground.receiveShadows = definition.receiveShadows;
|
|
31
|
-
}
|
|
32
|
-
resolve(ground);
|
|
33
|
-
};
|
|
34
|
-
switch (definition.type) {
|
|
35
|
-
case 'baked':
|
|
36
|
-
if (!definition.meshId) {
|
|
37
|
-
throw new Error(`A baked ground must define a "meshId".`);
|
|
38
|
-
}
|
|
39
|
-
_resolve(scene.getMeshByID(definition.meshId) as Mesh);
|
|
40
|
-
break;
|
|
41
|
-
case 'ground':
|
|
42
|
-
_resolve(MeshBuilder.CreateGround(name, definition, scene));
|
|
43
|
-
break;
|
|
44
|
-
case 'heightmap':
|
|
45
|
-
if (!definition.url) {
|
|
46
|
-
throw new Error(`A heightmap ground must define an "url".`);
|
|
47
|
-
}
|
|
48
|
-
definition.onReady = (_ground: GroundMesh) => {
|
|
49
|
-
_resolve(_ground);
|
|
50
|
-
};
|
|
51
|
-
MeshBuilder.CreateGroundFromHeightMap(name, definition.url, definition, scene);
|
|
52
|
-
break;
|
|
53
|
-
default:
|
|
54
|
-
throw new Error(`Ground of type "${definition.type}" not implemented (yet).`);
|
|
55
|
-
}
|
|
56
|
-
});
|
|
57
|
-
};
|
|
58
|
-
|
|
59
|
-
/**
|
|
60
|
-
* @param scene
|
|
61
|
-
*/
|
|
62
|
-
const defaultCamera = async function (scene: Scene): Promise<Camera> {
|
|
63
|
-
const camera = (await processCamera(scene, 'default_camera', {
|
|
64
|
-
type: 'arc',
|
|
65
|
-
active: true,
|
|
66
|
-
})) as ArcRotateCamera;
|
|
67
|
-
|
|
68
|
-
// disables camera centering on double click
|
|
69
|
-
camera.useInputToRestoreState = false;
|
|
70
|
-
|
|
71
|
-
return camera;
|
|
72
|
-
};
|
|
73
|
-
|
|
74
|
-
/**
|
|
75
|
-
* @param scene
|
|
76
|
-
* @param name
|
|
77
|
-
* @param cameraSetup
|
|
78
|
-
*/
|
|
79
|
-
const processCamera = async function (scene: Scene, name: string, cameraSetup: CameraDefinition): Promise<Camera> {
|
|
80
|
-
let camera: Camera;
|
|
81
|
-
let target = Vector3.Zero();
|
|
82
|
-
if (cameraSetup.target) {
|
|
83
|
-
target = Parameter.parseVector(cameraSetup.target);
|
|
84
|
-
}
|
|
85
|
-
switch (cameraSetup.type) {
|
|
86
|
-
case 'arc': {
|
|
87
|
-
const arcCameraModule = await import(
|
|
88
|
-
/* webpackChunkName: "arc-rotate-camera" */ '@babylonjs/core/Cameras/arcRotateCamera'
|
|
89
|
-
);
|
|
90
|
-
camera = new arcCameraModule.ArcRotateCamera(name, Math.PI / 4, Math.PI / 4, 2, target, scene);
|
|
91
|
-
camera.metadata = {
|
|
92
|
-
alpha: Math.PI / 4,
|
|
93
|
-
beta: Math.PI / 4,
|
|
94
|
-
radius: 2,
|
|
95
|
-
};
|
|
96
|
-
break;
|
|
97
|
-
}
|
|
98
|
-
}
|
|
99
|
-
if (cameraSetup.active) {
|
|
100
|
-
camera.attachControl(scene.getEngine().getRenderingCanvas()!, true);
|
|
101
|
-
}
|
|
102
|
-
if (cameraSetup.fov) {
|
|
103
|
-
camera.fov = cameraSetup.fov;
|
|
104
|
-
}
|
|
105
|
-
camera.storeState();
|
|
106
|
-
return camera;
|
|
107
|
-
};
|
|
108
|
-
|
|
109
|
-
/**
|
|
110
|
-
* @param engine
|
|
111
|
-
* @param sceneJson
|
|
112
|
-
*/
|
|
113
|
-
const sceneSetup = async function (engine: Engine, sceneJson: SceneJson): Promise<Scene> {
|
|
114
|
-
const scene = new Scene(engine);
|
|
115
|
-
scene.clearColor = defaultSceneClearColor;
|
|
116
|
-
// cameras
|
|
117
|
-
const cameras: Camera[] = [];
|
|
118
|
-
const cameraDefinitions = get(sceneJson.scene, 'cameras') as CameraDefinitions;
|
|
119
|
-
if (!isEmpty(cameraDefinitions)) {
|
|
120
|
-
for (const cameraName in cameraDefinitions) {
|
|
121
|
-
cameras.push(await processCamera(scene, cameraName, cameraDefinitions[cameraName]));
|
|
122
|
-
}
|
|
123
|
-
} else {
|
|
124
|
-
const camera = await defaultCamera(scene);
|
|
125
|
-
cameras.push(camera);
|
|
126
|
-
}
|
|
127
|
-
// grounds
|
|
128
|
-
const groundDefinitions = get(sceneJson.scene, 'grounds', {}) as GroundDefinitions;
|
|
129
|
-
if (!isEmpty(groundDefinitions)) {
|
|
130
|
-
for (const groundName in groundDefinitions) {
|
|
131
|
-
await processGround(scene, groundName, groundDefinitions[groundName]);
|
|
132
|
-
}
|
|
133
|
-
}
|
|
134
|
-
// TODO: try to split this away from the default rendering pipeline to save module imports
|
|
135
|
-
// The "hdr" setting had negative effect on rendering in Safari. Everything looked a little "edgy". I'm not completely
|
|
136
|
-
// sure if disabling it comes with other negative side effects I don't see right now, so we should probably
|
|
137
|
-
// investigate this a little more in detail at some point.
|
|
138
|
-
const defaultPipeline = new DefaultRenderingPipeline('default-rendering-pipeline', false, scene);
|
|
139
|
-
/* DISABLED: causes problems with Internet Explorer
|
|
140
|
-
defaultPipeline.imageProcessingEnabled = true;
|
|
141
|
-
*/
|
|
142
|
-
if (sceneJson.scene.globals.aa) {
|
|
143
|
-
defaultPipeline.fxaaEnabled = true; //implicitly does FxaaPostProcess()
|
|
144
|
-
}
|
|
145
|
-
// Set samples regardless of fxaa setting since we don't want to use fxaa but still increase the sample count
|
|
146
|
-
defaultPipeline.samples = 8;
|
|
147
|
-
if (sceneJson.scene.globals['camera-settings']) {
|
|
148
|
-
if (
|
|
149
|
-
sceneJson.scene.globals['camera-settings']!.sharpen &&
|
|
150
|
-
sceneJson.scene.globals['camera-settings']!.sharpen.enabled
|
|
151
|
-
) {
|
|
152
|
-
defaultPipeline.sharpenEnabled = true; //implicitly does SharpenPostProcess()
|
|
153
|
-
//defaultPipeline.sharpen.colorAmount = 1;
|
|
154
|
-
//defaultPipeline.sharpen.edgeAmount = 0;
|
|
155
|
-
}
|
|
156
|
-
if (
|
|
157
|
-
sceneJson.scene.globals['camera-settings']!.bloom &&
|
|
158
|
-
sceneJson.scene.globals['camera-settings']!.bloom.enabled
|
|
159
|
-
) {
|
|
160
|
-
defaultPipeline.bloomEnabled = true;
|
|
161
|
-
if (sceneJson.scene.globals['camera-settings']!.bloom.size) {
|
|
162
|
-
defaultPipeline.bloomScale = sceneJson.scene.globals['camera-settings']!.bloom.size;
|
|
163
|
-
}
|
|
164
|
-
if (sceneJson.scene.globals['camera-settings']!.bloom.threshold) {
|
|
165
|
-
defaultPipeline.bloomThreshold = sceneJson.scene.globals['camera-settings']!.bloom.threshold;
|
|
166
|
-
}
|
|
167
|
-
}
|
|
168
|
-
if (sceneJson.scene.globals['camera-settings']!.contrast) {
|
|
169
|
-
scene.imageProcessingConfiguration.contrast = sceneJson.scene.globals['camera-settings']!.contrast;
|
|
170
|
-
}
|
|
171
|
-
if (sceneJson.scene.globals['camera-settings']!.exposure) {
|
|
172
|
-
scene.imageProcessingConfiguration.exposure = sceneJson.scene.globals['camera-settings']!.exposure;
|
|
173
|
-
}
|
|
174
|
-
if (sceneJson.scene.globals['camera-settings']!.dof && sceneJson.scene.globals['camera-settings']!.dof.enabled) {
|
|
175
|
-
const module = await import(/* webpackChunkName: "lens-rendering" */ './lensRendering');
|
|
176
|
-
new module.LensRenderingPipeline(
|
|
177
|
-
'lens-rendering',
|
|
178
|
-
sceneJson.scene.globals['camera-settings']!.dof.settings,
|
|
179
|
-
scene,
|
|
180
|
-
1.0,
|
|
181
|
-
cameras
|
|
182
|
-
);
|
|
183
|
-
}
|
|
184
|
-
}
|
|
185
|
-
// TODO: make this dynamic
|
|
186
|
-
/*
|
|
187
|
-
const texture = new HDRCubeTexture("/assets/small_cave_1k.hdr", scene, 256);
|
|
188
|
-
texture.gammaSpace = false;
|
|
189
|
-
scene.environmentTexture = texture;
|
|
190
|
-
// scene.environmentTexture.
|
|
191
|
-
|
|
192
|
-
const skyboxMaterial = new StandardMaterial("skyBox", scene);
|
|
193
|
-
skyboxMaterial.backFaceCulling = false;
|
|
194
|
-
skyboxMaterial.reflectionTexture = texture;
|
|
195
|
-
skyboxMaterial.reflectionTexture.coordinatesMode = Texture.SKYBOX_MODE;
|
|
196
|
-
skyboxMaterial.disableLighting = false;
|
|
197
|
-
// TODO: replace with BoxBuilder
|
|
198
|
-
const skybox = MeshBuilder.CreateBox("skyBox", {size: 1000.0}, scene);
|
|
199
|
-
skybox.isPickable = false; //never pick a skybox
|
|
200
|
-
skybox.infiniteDistance = true;
|
|
201
|
-
skybox.material = skyboxMaterial;
|
|
202
|
-
*/
|
|
203
|
-
|
|
204
|
-
// TODO: shadows don't work with HemishpericLight
|
|
205
|
-
return scene;
|
|
206
|
-
};
|
|
207
|
-
|
|
208
|
-
export { sceneSetup, defaultSceneClearColor, defaultEnvHelperColor };
|
|
1
|
+
import { Parameter } from '../classes/parameter';
|
|
2
|
+
import { Camera } from '@babylonjs/core/Cameras/camera';
|
|
3
|
+
import { Engine } from '@babylonjs/core/Engines/engine';
|
|
4
|
+
import '@babylonjs/core/Helpers/sceneHelpers';
|
|
5
|
+
import '@babylonjs/core/Materials/Textures/Loaders/ddsTextureLoader';
|
|
6
|
+
import { Color4 } from '@babylonjs/core/Maths/math.color';
|
|
7
|
+
import { Vector3 } from '@babylonjs/core/Maths/math.vector';
|
|
8
|
+
import { GroundMesh } from '@babylonjs/core/Meshes/groundMesh';
|
|
9
|
+
import { MeshBuilder } from '@babylonjs/core/Meshes/meshBuilder';
|
|
10
|
+
import { DefaultRenderingPipeline } from '@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline';
|
|
11
|
+
import { Scene } from '@babylonjs/core/scene';
|
|
12
|
+
import { get, isEmpty } from 'lodash-es';
|
|
13
|
+
|
|
14
|
+
const defaultSceneClearColor = new Color4(0, 0, 0, 0);
|
|
15
|
+
const defaultEnvHelperColor = new Color4(1, 1, 1, 0);
|
|
16
|
+
|
|
17
|
+
/**
|
|
18
|
+
* @param scene
|
|
19
|
+
* @param name
|
|
20
|
+
* @param definition
|
|
21
|
+
*/
|
|
22
|
+
const processGround = async function (
|
|
23
|
+
scene: Scene,
|
|
24
|
+
name: string,
|
|
25
|
+
definition: GroundDefinition
|
|
26
|
+
): Promise<Mesh | GroundMesh> {
|
|
27
|
+
return new Promise(resolve => {
|
|
28
|
+
const _resolve = (ground: Mesh) => {
|
|
29
|
+
if (definition.receiveShadows !== undefined) {
|
|
30
|
+
ground.receiveShadows = definition.receiveShadows;
|
|
31
|
+
}
|
|
32
|
+
resolve(ground);
|
|
33
|
+
};
|
|
34
|
+
switch (definition.type) {
|
|
35
|
+
case 'baked':
|
|
36
|
+
if (!definition.meshId) {
|
|
37
|
+
throw new Error(`A baked ground must define a "meshId".`);
|
|
38
|
+
}
|
|
39
|
+
_resolve(scene.getMeshByID(definition.meshId) as Mesh);
|
|
40
|
+
break;
|
|
41
|
+
case 'ground':
|
|
42
|
+
_resolve(MeshBuilder.CreateGround(name, definition, scene));
|
|
43
|
+
break;
|
|
44
|
+
case 'heightmap':
|
|
45
|
+
if (!definition.url) {
|
|
46
|
+
throw new Error(`A heightmap ground must define an "url".`);
|
|
47
|
+
}
|
|
48
|
+
definition.onReady = (_ground: GroundMesh) => {
|
|
49
|
+
_resolve(_ground);
|
|
50
|
+
};
|
|
51
|
+
MeshBuilder.CreateGroundFromHeightMap(name, definition.url, definition, scene);
|
|
52
|
+
break;
|
|
53
|
+
default:
|
|
54
|
+
throw new Error(`Ground of type "${definition.type}" not implemented (yet).`);
|
|
55
|
+
}
|
|
56
|
+
});
|
|
57
|
+
};
|
|
58
|
+
|
|
59
|
+
/**
|
|
60
|
+
* @param scene
|
|
61
|
+
*/
|
|
62
|
+
const defaultCamera = async function (scene: Scene): Promise<Camera> {
|
|
63
|
+
const camera = (await processCamera(scene, 'default_camera', {
|
|
64
|
+
type: 'arc',
|
|
65
|
+
active: true,
|
|
66
|
+
})) as ArcRotateCamera;
|
|
67
|
+
|
|
68
|
+
// disables camera centering on double click
|
|
69
|
+
camera.useInputToRestoreState = false;
|
|
70
|
+
|
|
71
|
+
return camera;
|
|
72
|
+
};
|
|
73
|
+
|
|
74
|
+
/**
|
|
75
|
+
* @param scene
|
|
76
|
+
* @param name
|
|
77
|
+
* @param cameraSetup
|
|
78
|
+
*/
|
|
79
|
+
const processCamera = async function (scene: Scene, name: string, cameraSetup: CameraDefinition): Promise<Camera> {
|
|
80
|
+
let camera: Camera;
|
|
81
|
+
let target = Vector3.Zero();
|
|
82
|
+
if (cameraSetup.target) {
|
|
83
|
+
target = Parameter.parseVector(cameraSetup.target);
|
|
84
|
+
}
|
|
85
|
+
switch (cameraSetup.type) {
|
|
86
|
+
case 'arc': {
|
|
87
|
+
const arcCameraModule = await import(
|
|
88
|
+
/* webpackChunkName: "arc-rotate-camera" */ '@babylonjs/core/Cameras/arcRotateCamera'
|
|
89
|
+
);
|
|
90
|
+
camera = new arcCameraModule.ArcRotateCamera(name, Math.PI / 4, Math.PI / 4, 2, target, scene);
|
|
91
|
+
camera.metadata = {
|
|
92
|
+
alpha: Math.PI / 4,
|
|
93
|
+
beta: Math.PI / 4,
|
|
94
|
+
radius: 2,
|
|
95
|
+
};
|
|
96
|
+
break;
|
|
97
|
+
}
|
|
98
|
+
}
|
|
99
|
+
if (cameraSetup.active) {
|
|
100
|
+
camera.attachControl(scene.getEngine().getRenderingCanvas()!, true);
|
|
101
|
+
}
|
|
102
|
+
if (cameraSetup.fov) {
|
|
103
|
+
camera.fov = cameraSetup.fov;
|
|
104
|
+
}
|
|
105
|
+
camera.storeState();
|
|
106
|
+
return camera;
|
|
107
|
+
};
|
|
108
|
+
|
|
109
|
+
/**
|
|
110
|
+
* @param engine
|
|
111
|
+
* @param sceneJson
|
|
112
|
+
*/
|
|
113
|
+
const sceneSetup = async function (engine: Engine, sceneJson: SceneJson): Promise<Scene> {
|
|
114
|
+
const scene = new Scene(engine);
|
|
115
|
+
scene.clearColor = defaultSceneClearColor;
|
|
116
|
+
// cameras
|
|
117
|
+
const cameras: Camera[] = [];
|
|
118
|
+
const cameraDefinitions = get(sceneJson.scene, 'cameras') as CameraDefinitions;
|
|
119
|
+
if (!isEmpty(cameraDefinitions)) {
|
|
120
|
+
for (const cameraName in cameraDefinitions) {
|
|
121
|
+
cameras.push(await processCamera(scene, cameraName, cameraDefinitions[cameraName]));
|
|
122
|
+
}
|
|
123
|
+
} else {
|
|
124
|
+
const camera = await defaultCamera(scene);
|
|
125
|
+
cameras.push(camera);
|
|
126
|
+
}
|
|
127
|
+
// grounds
|
|
128
|
+
const groundDefinitions = get(sceneJson.scene, 'grounds', {}) as GroundDefinitions;
|
|
129
|
+
if (!isEmpty(groundDefinitions)) {
|
|
130
|
+
for (const groundName in groundDefinitions) {
|
|
131
|
+
await processGround(scene, groundName, groundDefinitions[groundName]);
|
|
132
|
+
}
|
|
133
|
+
}
|
|
134
|
+
// TODO: try to split this away from the default rendering pipeline to save module imports
|
|
135
|
+
// The "hdr" setting had negative effect on rendering in Safari. Everything looked a little "edgy". I'm not completely
|
|
136
|
+
// sure if disabling it comes with other negative side effects I don't see right now, so we should probably
|
|
137
|
+
// investigate this a little more in detail at some point.
|
|
138
|
+
const defaultPipeline = new DefaultRenderingPipeline('default-rendering-pipeline', false, scene);
|
|
139
|
+
/* DISABLED: causes problems with Internet Explorer
|
|
140
|
+
defaultPipeline.imageProcessingEnabled = true;
|
|
141
|
+
*/
|
|
142
|
+
if (sceneJson.scene.globals.aa) {
|
|
143
|
+
defaultPipeline.fxaaEnabled = true; //implicitly does FxaaPostProcess()
|
|
144
|
+
}
|
|
145
|
+
// Set samples regardless of fxaa setting since we don't want to use fxaa but still increase the sample count
|
|
146
|
+
defaultPipeline.samples = 8;
|
|
147
|
+
if (sceneJson.scene.globals['camera-settings']) {
|
|
148
|
+
if (
|
|
149
|
+
sceneJson.scene.globals['camera-settings']!.sharpen &&
|
|
150
|
+
sceneJson.scene.globals['camera-settings']!.sharpen.enabled
|
|
151
|
+
) {
|
|
152
|
+
defaultPipeline.sharpenEnabled = true; //implicitly does SharpenPostProcess()
|
|
153
|
+
//defaultPipeline.sharpen.colorAmount = 1;
|
|
154
|
+
//defaultPipeline.sharpen.edgeAmount = 0;
|
|
155
|
+
}
|
|
156
|
+
if (
|
|
157
|
+
sceneJson.scene.globals['camera-settings']!.bloom &&
|
|
158
|
+
sceneJson.scene.globals['camera-settings']!.bloom.enabled
|
|
159
|
+
) {
|
|
160
|
+
defaultPipeline.bloomEnabled = true;
|
|
161
|
+
if (sceneJson.scene.globals['camera-settings']!.bloom.size) {
|
|
162
|
+
defaultPipeline.bloomScale = sceneJson.scene.globals['camera-settings']!.bloom.size;
|
|
163
|
+
}
|
|
164
|
+
if (sceneJson.scene.globals['camera-settings']!.bloom.threshold) {
|
|
165
|
+
defaultPipeline.bloomThreshold = sceneJson.scene.globals['camera-settings']!.bloom.threshold;
|
|
166
|
+
}
|
|
167
|
+
}
|
|
168
|
+
if (sceneJson.scene.globals['camera-settings']!.contrast) {
|
|
169
|
+
scene.imageProcessingConfiguration.contrast = sceneJson.scene.globals['camera-settings']!.contrast;
|
|
170
|
+
}
|
|
171
|
+
if (sceneJson.scene.globals['camera-settings']!.exposure) {
|
|
172
|
+
scene.imageProcessingConfiguration.exposure = sceneJson.scene.globals['camera-settings']!.exposure;
|
|
173
|
+
}
|
|
174
|
+
if (sceneJson.scene.globals['camera-settings']!.dof && sceneJson.scene.globals['camera-settings']!.dof.enabled) {
|
|
175
|
+
const module = await import(/* webpackChunkName: "lens-rendering" */ './lensRendering');
|
|
176
|
+
new module.LensRenderingPipeline(
|
|
177
|
+
'lens-rendering',
|
|
178
|
+
sceneJson.scene.globals['camera-settings']!.dof.settings,
|
|
179
|
+
scene,
|
|
180
|
+
1.0,
|
|
181
|
+
cameras
|
|
182
|
+
);
|
|
183
|
+
}
|
|
184
|
+
}
|
|
185
|
+
// TODO: make this dynamic
|
|
186
|
+
/*
|
|
187
|
+
const texture = new HDRCubeTexture("/assets/small_cave_1k.hdr", scene, 256);
|
|
188
|
+
texture.gammaSpace = false;
|
|
189
|
+
scene.environmentTexture = texture;
|
|
190
|
+
// scene.environmentTexture.
|
|
191
|
+
|
|
192
|
+
const skyboxMaterial = new StandardMaterial("skyBox", scene);
|
|
193
|
+
skyboxMaterial.backFaceCulling = false;
|
|
194
|
+
skyboxMaterial.reflectionTexture = texture;
|
|
195
|
+
skyboxMaterial.reflectionTexture.coordinatesMode = Texture.SKYBOX_MODE;
|
|
196
|
+
skyboxMaterial.disableLighting = false;
|
|
197
|
+
// TODO: replace with BoxBuilder
|
|
198
|
+
const skybox = MeshBuilder.CreateBox("skyBox", {size: 1000.0}, scene);
|
|
199
|
+
skybox.isPickable = false; //never pick a skybox
|
|
200
|
+
skybox.infiniteDistance = true;
|
|
201
|
+
skybox.material = skyboxMaterial;
|
|
202
|
+
*/
|
|
203
|
+
|
|
204
|
+
// TODO: shadows don't work with HemishpericLight
|
|
205
|
+
return scene;
|
|
206
|
+
};
|
|
207
|
+
|
|
208
|
+
export { sceneSetup, defaultSceneClearColor, defaultEnvHelperColor };
|