@combeenation/3d-viewer 12.4.1 → 12.4.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +9 -9
- package/dist/lib-cjs/api/classes/animationInterface.d.ts +8 -8
- package/dist/lib-cjs/api/classes/animationInterface.js +2 -2
- package/dist/lib-cjs/api/classes/dottedPath.d.ts +79 -79
- package/dist/lib-cjs/api/classes/dottedPath.js +166 -166
- package/dist/lib-cjs/api/classes/element.d.ts +153 -153
- package/dist/lib-cjs/api/classes/element.js +702 -702
- package/dist/lib-cjs/api/classes/event.d.ts +401 -401
- package/dist/lib-cjs/api/classes/event.js +424 -424
- package/dist/lib-cjs/api/classes/eventBroadcaster.d.ts +26 -26
- package/dist/lib-cjs/api/classes/eventBroadcaster.js +49 -49
- package/dist/lib-cjs/api/classes/fuzzyMap.d.ts +7 -7
- package/dist/lib-cjs/api/classes/fuzzyMap.js +21 -21
- package/dist/lib-cjs/api/classes/parameter.d.ts +410 -410
- package/dist/lib-cjs/api/classes/parameter.js +642 -642
- package/dist/lib-cjs/api/classes/parameterObservable.d.ts +36 -36
- package/dist/lib-cjs/api/classes/parameterObservable.js +72 -72
- package/dist/lib-cjs/api/classes/parameterizable.d.ts +15 -15
- package/dist/lib-cjs/api/classes/parameterizable.js +102 -102
- package/dist/lib-cjs/api/classes/placementAnimation.d.ts +45 -45
- package/dist/lib-cjs/api/classes/placementAnimation.js +176 -176
- package/dist/lib-cjs/api/classes/variant.d.ts +261 -261
- package/dist/lib-cjs/api/classes/variant.js +872 -872
- package/dist/lib-cjs/api/classes/variantInstance.d.ts +53 -53
- package/dist/lib-cjs/api/classes/variantInstance.js +125 -125
- package/dist/lib-cjs/api/classes/variantParameterizable.d.ts +17 -17
- package/dist/lib-cjs/api/classes/variantParameterizable.js +86 -86
- package/dist/lib-cjs/api/classes/viewer.d.ts +215 -215
- package/dist/lib-cjs/api/classes/viewer.js +708 -708
- package/dist/lib-cjs/api/classes/viewerError.d.ts +43 -43
- package/dist/lib-cjs/api/classes/viewerError.js +55 -55
- package/dist/lib-cjs/api/classes/viewerLight.d.ts +66 -66
- package/dist/lib-cjs/api/classes/viewerLight.js +344 -344
- package/dist/lib-cjs/api/internal/lensRendering.d.ts +8 -8
- package/dist/lib-cjs/api/internal/lensRendering.js +11 -11
- package/dist/lib-cjs/api/internal/sceneSetup.d.ts +13 -13
- package/dist/lib-cjs/api/internal/sceneSetup.js +227 -227
- package/dist/lib-cjs/api/manager/animationManager.d.ts +30 -30
- package/dist/lib-cjs/api/manager/animationManager.js +126 -126
- package/dist/lib-cjs/api/manager/gltfExportManager.d.ts +80 -80
- package/dist/lib-cjs/api/manager/gltfExportManager.js +300 -299
- package/dist/lib-cjs/api/manager/gltfExportManager.js.map +1 -1
- package/dist/lib-cjs/api/manager/sceneManager.d.ts +33 -33
- package/dist/lib-cjs/api/manager/sceneManager.js +128 -128
- package/dist/lib-cjs/api/manager/tagManager.d.ts +118 -118
- package/dist/lib-cjs/api/manager/tagManager.js +530 -530
- package/dist/lib-cjs/api/manager/textureLoadManager.d.ts +22 -22
- package/dist/lib-cjs/api/manager/textureLoadManager.js +107 -107
- package/dist/lib-cjs/api/manager/variantInstanceManager.d.ts +106 -106
- package/dist/lib-cjs/api/manager/variantInstanceManager.js +290 -290
- package/dist/lib-cjs/api/store/specStorage.d.ts +32 -32
- package/dist/lib-cjs/api/store/specStorage.js +65 -65
- package/dist/lib-cjs/api/util/babylonHelper.d.ts +238 -238
- package/dist/lib-cjs/api/util/babylonHelper.js +825 -825
- package/dist/lib-cjs/api/util/debugHelper.d.ts +9 -9
- package/dist/lib-cjs/api/util/debugHelper.js +93 -93
- package/dist/lib-cjs/api/util/deviceHelper.d.ts +9 -9
- package/dist/lib-cjs/api/util/deviceHelper.js +28 -28
- package/dist/lib-cjs/api/util/geometryHelper.d.ts +17 -17
- package/dist/lib-cjs/api/util/geometryHelper.js +112 -112
- package/dist/lib-cjs/api/util/globalTypes.d.ts +490 -490
- package/dist/lib-cjs/api/util/globalTypes.js +1 -1
- package/dist/lib-cjs/api/util/resourceHelper.d.ts +58 -58
- package/dist/lib-cjs/api/util/resourceHelper.js +214 -214
- package/dist/lib-cjs/api/util/sceneLoaderHelper.d.ts +58 -58
- package/dist/lib-cjs/api/util/sceneLoaderHelper.js +228 -228
- package/dist/lib-cjs/api/util/stringHelper.d.ts +13 -13
- package/dist/lib-cjs/api/util/stringHelper.js +32 -32
- package/dist/lib-cjs/api/util/structureHelper.d.ts +9 -9
- package/dist/lib-cjs/api/util/structureHelper.js +57 -57
- package/dist/lib-cjs/buildinfo.json +3 -3
- package/dist/lib-cjs/commonjs.tsconfig.tsbuildinfo +1 -1
- package/dist/lib-cjs/index.d.ts +63 -63
- package/dist/lib-cjs/index.js +128 -128
- package/package.json +93 -92
- package/src/api/classes/animationInterface.ts +10 -10
- package/src/api/classes/dottedPath.ts +181 -181
- package/src/api/classes/element.ts +766 -766
- package/src/api/classes/event.ts +457 -457
- package/src/api/classes/eventBroadcaster.ts +52 -52
- package/src/api/classes/fuzzyMap.ts +21 -21
- package/src/api/classes/parameter.ts +686 -686
- package/src/api/classes/parameterObservable.ts +73 -73
- package/src/api/classes/parameterizable.ts +87 -87
- package/src/api/classes/placementAnimation.ts +162 -162
- package/src/api/classes/variant.ts +965 -965
- package/src/api/classes/variantInstance.ts +123 -123
- package/src/api/classes/variantParameterizable.ts +83 -83
- package/src/api/classes/viewer.ts +751 -751
- package/src/api/classes/viewerError.ts +63 -63
- package/src/api/classes/viewerLight.ts +335 -335
- package/src/api/internal/debugViewer.ts +90 -90
- package/src/api/internal/lensRendering.ts +9 -9
- package/src/api/internal/sceneSetup.ts +208 -208
- package/src/api/manager/animationManager.ts +143 -143
- package/src/api/manager/gltfExportManager.ts +337 -334
- package/src/api/manager/sceneManager.ts +134 -134
- package/src/api/manager/tagManager.ts +572 -572
- package/src/api/manager/textureLoadManager.ts +107 -107
- package/src/api/manager/variantInstanceManager.ts +306 -306
- package/src/api/store/specStorage.ts +68 -68
- package/src/api/util/babylonHelper.ts +915 -915
- package/src/api/util/debugHelper.ts +121 -121
- package/src/api/util/deviceHelper.ts +31 -31
- package/src/api/util/geometryHelper.ts +142 -142
- package/src/api/util/globalTypes.ts +566 -566
- package/src/api/util/resourceHelper.ts +201 -201
- package/src/api/util/sceneLoaderHelper.ts +247 -247
- package/src/api/util/stringHelper.ts +30 -30
- package/src/api/util/structureHelper.ts +62 -62
- package/src/buildinfo.json +3 -3
- package/src/dev.ts +70 -70
- package/src/index.ts +116 -116
- package/src/types.d.ts +49 -49
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import { EventBroadcaster } from '../classes/eventBroadcaster';
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import { Scene as BabylonScene } from '@babylonjs/core/scene';
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/**
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* Keeps track of all texture loading/ready states and fires {@link Event.TEXTURE_LOADING_START} and
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* {@link Event.TEXTURE_LOADING_END} events.
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*/
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export declare class TextureLoadManager extends EventBroadcaster {
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scene: BabylonScene;
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private readonly _loadingTextures;
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private _readyStatePollingIntervalMs;
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private _readyStatePollingId;
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private constructor();
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static create(scene: BabylonScene): TextureLoadManager;
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private startReadyStatePollingIfNeeded;
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private endReadyStatePollingIfNeeded;
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/**
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* Checks the "ready state" of all textures inside the `this._loadingTextures` map, removes the ready ones and fires
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* the {@link Event.TEXTURE_LOADING_END} event if no more textures are loading (i.e. "all ready").
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*/
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private checkLoadingTexturesState;
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private onTextureAdded;
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}
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import { EventBroadcaster } from '../classes/eventBroadcaster';
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import { Scene as BabylonScene } from '@babylonjs/core/scene';
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/**
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* Keeps track of all texture loading/ready states and fires {@link Event.TEXTURE_LOADING_START} and
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* {@link Event.TEXTURE_LOADING_END} events.
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*/
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export declare class TextureLoadManager extends EventBroadcaster {
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scene: BabylonScene;
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private readonly _loadingTextures;
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private _readyStatePollingIntervalMs;
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private _readyStatePollingId;
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private constructor();
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static create(scene: BabylonScene): TextureLoadManager;
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private startReadyStatePollingIfNeeded;
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private endReadyStatePollingIfNeeded;
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/**
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* Checks the "ready state" of all textures inside the `this._loadingTextures` map, removes the ready ones and fires
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* the {@link Event.TEXTURE_LOADING_END} event if no more textures are loading (i.e. "all ready").
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*/
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private checkLoadingTexturesState;
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private onTextureAdded;
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}
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"use strict";
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var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
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function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
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return new (P || (P = Promise))(function (resolve, reject) {
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function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
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function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
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function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
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step((generator = generator.apply(thisArg, _arguments || [])).next());
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.TextureLoadManager = void 0;
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const event_1 = require("../classes/event");
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const eventBroadcaster_1 = require("../classes/eventBroadcaster");
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const babylonHelper_1 = require("../util/babylonHelper");
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const resourceHelper_1 = require("../util/resourceHelper");
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/**
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* Keeps track of all texture loading/ready states and fires {@link Event.TEXTURE_LOADING_START} and
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* {@link Event.TEXTURE_LOADING_END} events.
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*/
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class TextureLoadManager extends eventBroadcaster_1.EventBroadcaster {
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constructor(scene) {
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super();
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this.scene = scene;
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// We're keeping track of all "loading textures" in this map ourselves instead of relying on information from
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// `scene.textures` as that proved to be rather unreliable for our use cases.
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// E.g. see this forums post for some more information:
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// https://forum.babylonjs.com/t/using-scene-createdefaultenvironment-removes-textures-from-scene/35267
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this._loadingTextures = new Map();
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// Whenever we fire the {@link Event.TEXTURE_LOADING_START} event, we're starting a polling service which checks all
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// x ms if all awaited textures are in "ready state" or not.
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// This is basically just an additional safety net in addition to our `onLoadObservable`s and was added to prevent
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// situations where a {@link Event.TEXTURE_LOADING_START} event is fired without an accompanying
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// {@link Event.TEXTURE_LOADING_END} as that is a situation which can lead to load masks being endlessly shown in a
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// cfgr.
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// In theory this shouldn't be necessary, but we've already discovered some quirks and inconsistent behavior around
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// the texture load observables etc. and I felt more save with this safety net in place.
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this._readyStatePollingIntervalMs = 200;
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this._readyStatePollingId = 0;
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this.scene.onNewTextureAddedObservable.add(texture => this.onTextureAdded(texture));
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}
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static create(scene) {
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const loadMgr = new TextureLoadManager(scene);
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return loadMgr;
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}
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startReadyStatePollingIfNeeded() {
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if (!this._readyStatePollingId) {
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this._readyStatePollingId = window.setInterval(() => this.checkLoadingTexturesState(), this._readyStatePollingIntervalMs);
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}
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}
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endReadyStatePollingIfNeeded() {
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if (this._readyStatePollingId) {
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window.clearInterval(this._readyStatePollingId);
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this._readyStatePollingId = 0;
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}
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}
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/**
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* Checks the "ready state" of all textures inside the `this._loadingTextures` map, removes the ready ones and fires
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*/
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checkLoadingTexturesState() {
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const allTexturesReadyBefore = !this._loadingTextures.size;
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if (allTexturesReadyBefore)
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return;
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// Remove textures which are in "ready state" from the map
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for (const [id, texture] of this._loadingTextures) {
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if (texture.isReady())
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this._loadingTextures.delete(id);
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}
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const allTexturesReadyAfter = !this._loadingTextures.size;
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if (allTexturesReadyAfter) {
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this.broadcastEvent(event_1.Event.TEXTURE_LOADING_END);
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this.endReadyStatePollingIfNeeded();
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}
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}
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onTextureAdded(texture) {
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// `onLoadObservable` is not there at that point.
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// More details: https://forum.babylonjs.com/t/basetexture-whenallready-returns-too-early/34501/4
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// textures based CBN image assets are hard to analyse in the inspector, since the asset url is set as name
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// => see CB-9558
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const indexOfTextureQueryParam = texture.name.lastIndexOf(textureQueryString);
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texture.name = texture.name.substring(indexOfTextureQueryParam + textureQueryString.length);
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// textures which don't come with an `onLoadObservable` (i.e. not of class {@link Texture}) or do not have an URL to
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return;
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this.broadcastEvent(event_1.Event.TEXTURE_LOADING_START);
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this._loadingTextures.set(texture.uniqueId, texture);
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texture.onLoadObservable.addOnce(texture => this.checkLoadingTexturesState());
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exports.TextureLoadManager = TextureLoadManager;
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var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
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function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
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exports.TextureLoadManager = void 0;
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const event_1 = require("../classes/event");
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const eventBroadcaster_1 = require("../classes/eventBroadcaster");
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const babylonHelper_1 = require("../util/babylonHelper");
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const resourceHelper_1 = require("../util/resourceHelper");
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/**
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* Keeps track of all texture loading/ready states and fires {@link Event.TEXTURE_LOADING_START} and
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* {@link Event.TEXTURE_LOADING_END} events.
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*/
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class TextureLoadManager extends eventBroadcaster_1.EventBroadcaster {
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constructor(scene) {
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super();
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this.scene = scene;
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// We're keeping track of all "loading textures" in this map ourselves instead of relying on information from
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// `scene.textures` as that proved to be rather unreliable for our use cases.
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// E.g. see this forums post for some more information:
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// https://forum.babylonjs.com/t/using-scene-createdefaultenvironment-removes-textures-from-scene/35267
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this._loadingTextures = new Map();
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// Whenever we fire the {@link Event.TEXTURE_LOADING_START} event, we're starting a polling service which checks all
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// x ms if all awaited textures are in "ready state" or not.
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// This is basically just an additional safety net in addition to our `onLoadObservable`s and was added to prevent
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|
33
|
+
// situations where a {@link Event.TEXTURE_LOADING_START} event is fired without an accompanying
|
|
34
|
+
// {@link Event.TEXTURE_LOADING_END} as that is a situation which can lead to load masks being endlessly shown in a
|
|
35
|
+
// cfgr.
|
|
36
|
+
// In theory this shouldn't be necessary, but we've already discovered some quirks and inconsistent behavior around
|
|
37
|
+
// the texture load observables etc. and I felt more save with this safety net in place.
|
|
38
|
+
this._readyStatePollingIntervalMs = 200;
|
|
39
|
+
this._readyStatePollingId = 0;
|
|
40
|
+
this.scene.onNewTextureAddedObservable.add(texture => this.onTextureAdded(texture));
|
|
41
|
+
}
|
|
42
|
+
static create(scene) {
|
|
43
|
+
const loadMgr = new TextureLoadManager(scene);
|
|
44
|
+
return loadMgr;
|
|
45
|
+
}
|
|
46
|
+
startReadyStatePollingIfNeeded() {
|
|
47
|
+
if (!this._readyStatePollingId) {
|
|
48
|
+
this._readyStatePollingId = window.setInterval(() => this.checkLoadingTexturesState(), this._readyStatePollingIntervalMs);
|
|
49
|
+
}
|
|
50
|
+
}
|
|
51
|
+
endReadyStatePollingIfNeeded() {
|
|
52
|
+
if (this._readyStatePollingId) {
|
|
53
|
+
window.clearInterval(this._readyStatePollingId);
|
|
54
|
+
this._readyStatePollingId = 0;
|
|
55
|
+
}
|
|
56
|
+
}
|
|
57
|
+
/**
|
|
58
|
+
* Checks the "ready state" of all textures inside the `this._loadingTextures` map, removes the ready ones and fires
|
|
59
|
+
* the {@link Event.TEXTURE_LOADING_END} event if no more textures are loading (i.e. "all ready").
|
|
60
|
+
*/
|
|
61
|
+
checkLoadingTexturesState() {
|
|
62
|
+
const allTexturesReadyBefore = !this._loadingTextures.size;
|
|
63
|
+
if (allTexturesReadyBefore)
|
|
64
|
+
return;
|
|
65
|
+
// Remove textures which are in "ready state" from the map
|
|
66
|
+
for (const [id, texture] of this._loadingTextures) {
|
|
67
|
+
if (texture.isReady())
|
|
68
|
+
this._loadingTextures.delete(id);
|
|
69
|
+
}
|
|
70
|
+
const allTexturesReadyAfter = !this._loadingTextures.size;
|
|
71
|
+
if (allTexturesReadyAfter) {
|
|
72
|
+
this.broadcastEvent(event_1.Event.TEXTURE_LOADING_END);
|
|
73
|
+
this.endReadyStatePollingIfNeeded();
|
|
74
|
+
}
|
|
75
|
+
}
|
|
76
|
+
onTextureAdded(texture) {
|
|
77
|
+
return __awaiter(this, void 0, void 0, function* () {
|
|
78
|
+
// Workaround:
|
|
79
|
+
// The texture object is not fully created when the "added observable" is called. E.g. the function
|
|
80
|
+
// `onLoadObservable` is not there at that point.
|
|
81
|
+
// More details: https://forum.babylonjs.com/t/basetexture-whenallready-returns-too-early/34501/4
|
|
82
|
+
yield (0, resourceHelper_1.sleep)(0);
|
|
83
|
+
// textures based CBN image assets are hard to analyse in the inspector, since the asset url is set as name
|
|
84
|
+
// with this functionality we try to find these CBN image assets and crop the name accordingly
|
|
85
|
+
// => see CB-9558
|
|
86
|
+
const isUrl = texture.name.startsWith('https://');
|
|
87
|
+
const textureQueryString = '?name=';
|
|
88
|
+
const indexOfTextureQueryParam = texture.name.lastIndexOf(textureQueryString);
|
|
89
|
+
if (isUrl && indexOfTextureQueryParam > -1) {
|
|
90
|
+
texture.name = texture.name.substring(indexOfTextureQueryParam + textureQueryString.length);
|
|
91
|
+
}
|
|
92
|
+
// Some textures are already in "ready state" after the sleep -> We don't care for them anymore as well as for
|
|
93
|
+
// textures which don't come with an `onLoadObservable` (i.e. not of class {@link Texture}) or do not have an URL to
|
|
94
|
+
// load (i.e. RawTexture2DArray texture type for morph target data storage).
|
|
95
|
+
if (!(0, babylonHelper_1.isLoadableTexture)(texture) || texture.isReady())
|
|
96
|
+
return;
|
|
97
|
+
const noCurrentLoadingTextures = !this._loadingTextures.size;
|
|
98
|
+
if (noCurrentLoadingTextures) {
|
|
99
|
+
this.broadcastEvent(event_1.Event.TEXTURE_LOADING_START);
|
|
100
|
+
this.startReadyStatePollingIfNeeded();
|
|
101
|
+
}
|
|
102
|
+
this._loadingTextures.set(texture.uniqueId, texture);
|
|
103
|
+
texture.onLoadObservable.addOnce(texture => this.checkLoadingTexturesState());
|
|
104
|
+
});
|
|
105
|
+
}
|
|
106
|
+
}
|
|
107
|
+
exports.TextureLoadManager = TextureLoadManager;
|
|
108
108
|
//# sourceMappingURL=textureLoadManager.js.map
|
|
@@ -1,106 +1,106 @@
|
|
|
1
|
-
import { EventBroadcaster } from '../classes/eventBroadcaster';
|
|
2
|
-
import { Variant } from '../classes/variant';
|
|
3
|
-
import { VariantInstance } from '../classes/variantInstance';
|
|
4
|
-
/**
|
|
5
|
-
* There's usually no need to instantiate a {@link VariantInstanceManager} yourself as it is provided by each
|
|
6
|
-
* {@link Viewer} instance via its {@link Viewer.variantInstances}
|
|
7
|
-
*/
|
|
8
|
-
export declare class VariantInstanceManager extends EventBroadcaster {
|
|
9
|
-
viewer: Viewer;
|
|
10
|
-
protected rootVariant: Variant;
|
|
11
|
-
protected variantInstancePromises: Map<string, Promise<VariantInstance>>;
|
|
12
|
-
protected variantInstances: Map<string, VariantInstance>;
|
|
13
|
-
protected variantInstanceDefinitions: Map<string, VariantInstanceDefinition>;
|
|
14
|
-
protected parameters: ParameterBag;
|
|
15
|
-
protected queues: {
|
|
16
|
-
[name: string]: Promise<VariantInstance>[];
|
|
17
|
-
};
|
|
18
|
-
/**
|
|
19
|
-
* Constructor.
|
|
20
|
-
*/
|
|
21
|
-
protected constructor(viewer: Viewer, rootVariant: Variant);
|
|
22
|
-
/**
|
|
23
|
-
* Creates a {@link VariantInstanceManager} based on given root Variant.
|
|
24
|
-
*/
|
|
25
|
-
static create(viewer: Viewer): Promise<VariantInstanceManager>;
|
|
26
|
-
/**
|
|
27
|
-
* Gets all instances.
|
|
28
|
-
*/
|
|
29
|
-
get all(): VariantInstance[];
|
|
30
|
-
/**
|
|
31
|
-
* Gets all instance definitions.
|
|
32
|
-
*/
|
|
33
|
-
get allDefinitions(): VariantInstanceDefinition[];
|
|
34
|
-
/**
|
|
35
|
-
* Gets whether all definitions have been created.
|
|
36
|
-
*/
|
|
37
|
-
get areAllDefinitionsCreated(): boolean;
|
|
38
|
-
/**
|
|
39
|
-
* Gets all {@link VariantInstance}s with given {@link Variant}'s name.
|
|
40
|
-
*/
|
|
41
|
-
allWithVariantName(name: string): VariantInstance[];
|
|
42
|
-
/**
|
|
43
|
-
* Checks whether a {@link VariantInstance} is either registered or created.
|
|
44
|
-
*/
|
|
45
|
-
has(name: string): boolean;
|
|
46
|
-
/**
|
|
47
|
-
* Retrieves a {@link VariantInstance}.
|
|
48
|
-
* If the instance has been created, the created instance will be returned.
|
|
49
|
-
* If the instance is registered, the instance will be created and returned.
|
|
50
|
-
* if the instance has already been requested and is currently pending, the dedicated promise will be returned.
|
|
51
|
-
* If none of these apply, an Error is thrown.
|
|
52
|
-
*
|
|
53
|
-
* @emits {@link Event.VARIANT_INSTANCE_CREATED}
|
|
54
|
-
*/
|
|
55
|
-
get(name: string): Promise<VariantInstance>;
|
|
56
|
-
/**
|
|
57
|
-
* Creates and registers a unique {@link VariantInstance}.
|
|
58
|
-
*
|
|
59
|
-
* @emits {@link Event.VARIANT_INSTANCE_CREATED}
|
|
60
|
-
*/
|
|
61
|
-
create(dottedPath: DottedPathArgument, name?: string, parameters?: ParameterBag): Promise<VariantInstance>;
|
|
62
|
-
/**
|
|
63
|
-
* Registers a unique {@link VariantInstanceDefinition}.
|
|
64
|
-
*
|
|
65
|
-
* @emits {@link Event.VARIANT_INSTANCE_REGISTERED}
|
|
66
|
-
*/
|
|
67
|
-
register(instanceDefinition: VariantInstanceDefinition): VariantInstanceDefinition;
|
|
68
|
-
/**
|
|
69
|
-
* Commits the {@link ParameterBag} to all registered and created {@link VariantInstance}s.
|
|
70
|
-
*/
|
|
71
|
-
commitParameters(parameters?: ParameterBag, onlyVisible?: boolean): Promise<VariantInstanceManager>;
|
|
72
|
-
/**
|
|
73
|
-
* Show one {@link VariantInstance}. If `exclusive` is set to `true` it will hide all other
|
|
74
|
-
* instances handled by this {@link VariantInstanceManager}. If the function is called synchronously,
|
|
75
|
-
* the calls end up in a queue according to the FIFO principle (the last one wins).
|
|
76
|
-
*/
|
|
77
|
-
show(name: string, exclusive?: boolean): Promise<VariantInstance>;
|
|
78
|
-
/**
|
|
79
|
-
* Clones and registers a new {@link VariantInstance} with a new, unique name.
|
|
80
|
-
*
|
|
81
|
-
* @param tagMapping Object for renaming tags on the clone, whereas the "key" is the tag name of orignal variant
|
|
82
|
-
* instance and the "value" is the new tag name that should be created from it.\
|
|
83
|
-
* Check the docs of the tag managers [renaming](https://3dviewer.docs.combeenation.com/pages/documentation/Tag-Manager.html#uniqueness-of-node-and-tag-names)
|
|
84
|
-
* chapter for further details.
|
|
85
|
-
*
|
|
86
|
-
* @emits {@link Event.VARIANT_INSTANCE_CLONED}
|
|
87
|
-
*/
|
|
88
|
-
clone(name: string, newName: string, parameters?: ParameterBag, tagMapping?: TagMapping): Promise<VariantInstance>;
|
|
89
|
-
/**
|
|
90
|
-
* Destroys the instance by removing the {@link Variant} and de-registering the instance.
|
|
91
|
-
*
|
|
92
|
-
* @emits {@link Event.VARIANT_INSTANCE_DESTROYED}
|
|
93
|
-
*/
|
|
94
|
-
destroy(name: string): VariantInstanceManager;
|
|
95
|
-
/**
|
|
96
|
-
* Creates and registers a unique {@link VariantInstance} from `definition`.
|
|
97
|
-
*
|
|
98
|
-
* @emits {@link Event.VARIANT_INSTANCE_CREATED}
|
|
99
|
-
*/
|
|
100
|
-
protected createFromDefinition(definition: VariantInstanceDefinition): Promise<VariantInstance>;
|
|
101
|
-
/**
|
|
102
|
-
* Creates a unique instance name based on already registered instance names on the {@link VariantInstanceManager}.
|
|
103
|
-
* Appends an `_i` to the name where `i = 0` and increments as long as the name is not registered.
|
|
104
|
-
*/
|
|
105
|
-
protected ensureUniqueName(name: string): string;
|
|
106
|
-
}
|
|
1
|
+
import { EventBroadcaster } from '../classes/eventBroadcaster';
|
|
2
|
+
import { Variant } from '../classes/variant';
|
|
3
|
+
import { VariantInstance } from '../classes/variantInstance';
|
|
4
|
+
/**
|
|
5
|
+
* There's usually no need to instantiate a {@link VariantInstanceManager} yourself as it is provided by each
|
|
6
|
+
* {@link Viewer} instance via its {@link Viewer.variantInstances}
|
|
7
|
+
*/
|
|
8
|
+
export declare class VariantInstanceManager extends EventBroadcaster {
|
|
9
|
+
viewer: Viewer;
|
|
10
|
+
protected rootVariant: Variant;
|
|
11
|
+
protected variantInstancePromises: Map<string, Promise<VariantInstance>>;
|
|
12
|
+
protected variantInstances: Map<string, VariantInstance>;
|
|
13
|
+
protected variantInstanceDefinitions: Map<string, VariantInstanceDefinition>;
|
|
14
|
+
protected parameters: ParameterBag;
|
|
15
|
+
protected queues: {
|
|
16
|
+
[name: string]: Promise<VariantInstance>[];
|
|
17
|
+
};
|
|
18
|
+
/**
|
|
19
|
+
* Constructor.
|
|
20
|
+
*/
|
|
21
|
+
protected constructor(viewer: Viewer, rootVariant: Variant);
|
|
22
|
+
/**
|
|
23
|
+
* Creates a {@link VariantInstanceManager} based on given root Variant.
|
|
24
|
+
*/
|
|
25
|
+
static create(viewer: Viewer): Promise<VariantInstanceManager>;
|
|
26
|
+
/**
|
|
27
|
+
* Gets all instances.
|
|
28
|
+
*/
|
|
29
|
+
get all(): VariantInstance[];
|
|
30
|
+
/**
|
|
31
|
+
* Gets all instance definitions.
|
|
32
|
+
*/
|
|
33
|
+
get allDefinitions(): VariantInstanceDefinition[];
|
|
34
|
+
/**
|
|
35
|
+
* Gets whether all definitions have been created.
|
|
36
|
+
*/
|
|
37
|
+
get areAllDefinitionsCreated(): boolean;
|
|
38
|
+
/**
|
|
39
|
+
* Gets all {@link VariantInstance}s with given {@link Variant}'s name.
|
|
40
|
+
*/
|
|
41
|
+
allWithVariantName(name: string): VariantInstance[];
|
|
42
|
+
/**
|
|
43
|
+
* Checks whether a {@link VariantInstance} is either registered or created.
|
|
44
|
+
*/
|
|
45
|
+
has(name: string): boolean;
|
|
46
|
+
/**
|
|
47
|
+
* Retrieves a {@link VariantInstance}.
|
|
48
|
+
* If the instance has been created, the created instance will be returned.
|
|
49
|
+
* If the instance is registered, the instance will be created and returned.
|
|
50
|
+
* if the instance has already been requested and is currently pending, the dedicated promise will be returned.
|
|
51
|
+
* If none of these apply, an Error is thrown.
|
|
52
|
+
*
|
|
53
|
+
* @emits {@link Event.VARIANT_INSTANCE_CREATED}
|
|
54
|
+
*/
|
|
55
|
+
get(name: string): Promise<VariantInstance>;
|
|
56
|
+
/**
|
|
57
|
+
* Creates and registers a unique {@link VariantInstance}.
|
|
58
|
+
*
|
|
59
|
+
* @emits {@link Event.VARIANT_INSTANCE_CREATED}
|
|
60
|
+
*/
|
|
61
|
+
create(dottedPath: DottedPathArgument, name?: string, parameters?: ParameterBag): Promise<VariantInstance>;
|
|
62
|
+
/**
|
|
63
|
+
* Registers a unique {@link VariantInstanceDefinition}.
|
|
64
|
+
*
|
|
65
|
+
* @emits {@link Event.VARIANT_INSTANCE_REGISTERED}
|
|
66
|
+
*/
|
|
67
|
+
register(instanceDefinition: VariantInstanceDefinition): VariantInstanceDefinition;
|
|
68
|
+
/**
|
|
69
|
+
* Commits the {@link ParameterBag} to all registered and created {@link VariantInstance}s.
|
|
70
|
+
*/
|
|
71
|
+
commitParameters(parameters?: ParameterBag, onlyVisible?: boolean): Promise<VariantInstanceManager>;
|
|
72
|
+
/**
|
|
73
|
+
* Show one {@link VariantInstance}. If `exclusive` is set to `true` it will hide all other
|
|
74
|
+
* instances handled by this {@link VariantInstanceManager}. If the function is called synchronously,
|
|
75
|
+
* the calls end up in a queue according to the FIFO principle (the last one wins).
|
|
76
|
+
*/
|
|
77
|
+
show(name: string, exclusive?: boolean): Promise<VariantInstance>;
|
|
78
|
+
/**
|
|
79
|
+
* Clones and registers a new {@link VariantInstance} with a new, unique name.
|
|
80
|
+
*
|
|
81
|
+
* @param tagMapping Object for renaming tags on the clone, whereas the "key" is the tag name of orignal variant
|
|
82
|
+
* instance and the "value" is the new tag name that should be created from it.\
|
|
83
|
+
* Check the docs of the tag managers [renaming](https://3dviewer.docs.combeenation.com/pages/documentation/Tag-Manager.html#uniqueness-of-node-and-tag-names)
|
|
84
|
+
* chapter for further details.
|
|
85
|
+
*
|
|
86
|
+
* @emits {@link Event.VARIANT_INSTANCE_CLONED}
|
|
87
|
+
*/
|
|
88
|
+
clone(name: string, newName: string, parameters?: ParameterBag, tagMapping?: TagMapping): Promise<VariantInstance>;
|
|
89
|
+
/**
|
|
90
|
+
* Destroys the instance by removing the {@link Variant} and de-registering the instance.
|
|
91
|
+
*
|
|
92
|
+
* @emits {@link Event.VARIANT_INSTANCE_DESTROYED}
|
|
93
|
+
*/
|
|
94
|
+
destroy(name: string): VariantInstanceManager;
|
|
95
|
+
/**
|
|
96
|
+
* Creates and registers a unique {@link VariantInstance} from `definition`.
|
|
97
|
+
*
|
|
98
|
+
* @emits {@link Event.VARIANT_INSTANCE_CREATED}
|
|
99
|
+
*/
|
|
100
|
+
protected createFromDefinition(definition: VariantInstanceDefinition): Promise<VariantInstance>;
|
|
101
|
+
/**
|
|
102
|
+
* Creates a unique instance name based on already registered instance names on the {@link VariantInstanceManager}.
|
|
103
|
+
* Appends an `_i` to the name where `i = 0` and increments as long as the name is not registered.
|
|
104
|
+
*/
|
|
105
|
+
protected ensureUniqueName(name: string): string;
|
|
106
|
+
}
|