@cimplify/sdk 0.109.0 → 0.110.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (337) hide show
  1. package/dist/advanced.d.mts +4 -4
  2. package/dist/advanced.d.ts +4 -4
  3. package/dist/{audio-XU2sFNyO.d.mts → audio-DhvyjqdA.d.mts} +2 -2
  4. package/dist/{audio-8Igdy2WK.d.ts → audio-m0w8cnxq.d.ts} +2 -2
  5. package/dist/avatars.js +21 -21
  6. package/dist/avatars.mjs +3 -3
  7. package/dist/{backend-L4d_Ha0J.d.mts → backend-gUCzs5Kg.d.mts} +16 -2
  8. package/dist/{backend-L4d_Ha0J.d.ts → backend-gUCzs5Kg.d.ts} +16 -2
  9. package/dist/{catalogue-BeBFWlHF.d.mts → catalogue-CPTMyBUz.d.mts} +2 -2
  10. package/dist/{catalogue-DLLsfuNg.d.ts → catalogue-OTuS5zp-.d.ts} +2 -2
  11. package/dist/{chunk-HF2MZKP2.mjs → chunk-22BD3RHN.mjs} +6 -3
  12. package/dist/{chunk-B54P6RL2.js → chunk-2AQ237Y4.js} +30 -30
  13. package/dist/{chunk-W3VVG4NL.js → chunk-2O2CG465.js} +14 -2
  14. package/dist/{chunk-UPHTPBNQ.mjs → chunk-2QTQ6BUH.mjs} +1 -1
  15. package/dist/{chunk-BS65NRDW.js → chunk-3S6WPBZL.js} +16 -16
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  18. package/dist/{chunk-FB6YH2WW.js → chunk-4C7I3ELN.js} +4 -4
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  35. package/dist/{chunk-NBH64BDP.mjs → chunk-A33OORT7.mjs} +13 -1
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  40. package/dist/{chunk-UQ4BHMLS.mjs → chunk-AQ5RLBU2.mjs} +5 -5
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  44. package/dist/{chunk-QDW4EPWS.mjs → chunk-BBGKQIJJ.mjs} +1 -1
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  77. package/dist/{chunk-3AKWZF3X.mjs → chunk-KK6HYVBI.mjs} +1 -1
  78. package/dist/{chunk-K6GK5B5J.js → chunk-KMKWGXMK.js} +6 -6
  79. package/dist/{chunk-EH4UG7IL.mjs → chunk-KU7O4IXU.mjs} +4 -4
  80. package/dist/{chunk-IHRMR3WV.mjs → chunk-KVFNRJOR.mjs} +9 -9
  81. package/dist/{chunk-HBZQ5HSV.mjs → chunk-LIV3KXJG.mjs} +1 -1
  82. package/dist/{chunk-S75PBSSL.mjs → chunk-ME6HGG4I.mjs} +92 -8
  83. package/dist/{chunk-FKYZCXFM.js → chunk-MIPO6F72.js} +3 -3
  84. package/dist/{chunk-MFWIHTEN.js → chunk-MTIHEW2M.js} +5 -5
  85. package/dist/{chunk-M53GR3ZV.mjs → chunk-NHJUGZUR.mjs} +43 -5
  86. package/dist/{chunk-FAYK2MN6.js → chunk-NZTKLY2W.js} +14 -18
  87. package/dist/{chunk-EQW6PFC2.js → chunk-O2ICABUD.js} +2 -2
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  89. package/dist/{chunk-GBJ5CW3A.js → chunk-PKOZXD2Q.js} +30 -30
  90. package/dist/{chunk-NGN3JE5A.js → chunk-PQTQKNKD.js} +16 -7
  91. package/dist/{chunk-PCVVQNBD.js → chunk-QS6TRHMR.js} +5 -5
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  102. package/dist/{chunk-3H76N7G5.mjs → chunk-VBGHBL3E.mjs} +8 -17
  103. package/dist/{chunk-AZC2LTUI.js → chunk-VVE3Y76O.js} +2 -2
  104. package/dist/{chunk-BRAA7U3I.mjs → chunk-W65JIRI4.mjs} +1 -1
  105. package/dist/{chunk-KU4EDEKA.js → chunk-WKWTDZS7.js} +9 -9
  106. package/dist/{chunk-NTTHAXHI.js → chunk-X5A5FOWW.js} +11 -8
  107. package/dist/{chunk-ODL55PYL.mjs → chunk-XD2PMH46.mjs} +16 -7
  108. package/dist/{chunk-OADW5BSV.js → chunk-XK6UDWJS.js} +2 -2
  109. package/dist/{chunk-7ZTEVNXO.mjs → chunk-Y65LXQGA.mjs} +8 -8
  110. package/dist/{chunk-Z3PGQRTX.mjs → chunk-Y66WVMO5.mjs} +3 -30
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  112. package/dist/{chunk-ZJGPD42I.js → chunk-YCDXAJKU.js} +3 -3
  113. package/dist/{chunk-NCTLCSLE.mjs → chunk-Z3A3AFVU.mjs} +1 -1
  114. package/dist/{chunk-AEEF3T2E.mjs → chunk-ZCY6YKKP.mjs} +3 -3
  115. package/dist/{chunk-M5FWHML6.js → chunk-ZMIL4ZOA.js} +5 -18
  116. package/dist/{chunk-D3JMTFOX.mjs → chunk-ZR5ULMN2.mjs} +1 -1
  117. package/dist/{client-CO8lw80Q.d.mts → client-CX_WR0-J.d.mts} +2 -2
  118. package/dist/{client-C9hsiaki.d.ts → client-dqOhP9Nc.d.ts} +2 -2
  119. package/dist/{courier-CJasuxTU.d.ts → courier-Cnn-edJ4.d.ts} +5 -5
  120. package/dist/{courier-C2Vo2VlH.d.mts → courier-FmGfkvIN.d.mts} +5 -5
  121. package/dist/{crowd-D1ljcic8.d.ts → crowd-DdHFbqKK.d.ts} +1 -1
  122. package/dist/{crowd-B37S1apB.d.mts → crowd-hOVSAmA3.d.mts} +1 -1
  123. package/dist/{danfo-BsaPzhGi.d.mts → danfo-BEBapFlX.d.mts} +3 -3
  124. package/dist/{danfo-CCv23CPy.d.ts → danfo-UQ_PTIIx.d.ts} +3 -3
  125. package/dist/{elements-Bsfk7CPw.d.ts → elements-DdsRig-2.d.mts} +20 -0
  126. package/dist/{elements-Bsfk7CPw.d.mts → elements-DdsRig-2.d.ts} +20 -0
  127. package/dist/engines/godot.d.mts +1 -1
  128. package/dist/engines/godot.d.ts +1 -1
  129. package/dist/engines/wasm.d.mts +1 -1
  130. package/dist/engines/wasm.d.ts +1 -1
  131. package/dist/fallback-KDB4Y2CE.mjs +6 -0
  132. package/dist/fallback-Y26TQENE.js +19 -0
  133. package/dist/{five-a-side-DP84gMuh.d.mts → five-a-side-Bv1AOUy3.d.mts} +4 -4
  134. package/dist/{five-a-side-DO8SDqMb.d.ts → five-a-side-EC51SJY1.d.ts} +4 -4
  135. package/dist/{fluid-BkxNBD2t.d.ts → fluid-ARr0qUIL.d.ts} +168 -4
  136. package/dist/{fluid-BZ42EMds.d.mts → fluid-DLlEj2cs.d.mts} +168 -4
  137. package/dist/game/conformance.d.mts +7 -7
  138. package/dist/game/conformance.d.ts +7 -7
  139. package/dist/game/conformance.js +39 -41
  140. package/dist/game/conformance.mjs +17 -19
  141. package/dist/game/heap.d.mts +3 -3
  142. package/dist/game/heap.d.ts +3 -3
  143. package/dist/game/heap.js +13 -15
  144. package/dist/game/heap.mjs +4 -6
  145. package/dist/game/kit/canvas.d.mts +33 -34
  146. package/dist/game/kit/canvas.d.ts +33 -34
  147. package/dist/game/kit/canvas.js +569 -570
  148. package/dist/game/kit/canvas.mjs +52 -53
  149. package/dist/game/kit/courier.d.mts +9 -9
  150. package/dist/game/kit/courier.d.ts +9 -9
  151. package/dist/game/kit/courier.js +20 -20
  152. package/dist/game/kit/courier.mjs +17 -17
  153. package/dist/game/kit/danfo.d.mts +7 -7
  154. package/dist/game/kit/danfo.d.ts +7 -7
  155. package/dist/game/kit/danfo.js +30 -30
  156. package/dist/game/kit/danfo.mjs +15 -15
  157. package/dist/game/kit/engine.d.mts +12 -12
  158. package/dist/game/kit/engine.d.ts +12 -12
  159. package/dist/game/kit/engine.js +40 -41
  160. package/dist/game/kit/engine.mjs +11 -12
  161. package/dist/game/kit/five-a-side.d.mts +7 -7
  162. package/dist/game/kit/five-a-side.d.ts +7 -7
  163. package/dist/game/kit/five-a-side.js +24 -24
  164. package/dist/game/kit/five-a-side.mjs +14 -14
  165. package/dist/game/kit/frontier.d.mts +7 -7
  166. package/dist/game/kit/frontier.d.ts +7 -7
  167. package/dist/game/kit/genesis.d.mts +7 -7
  168. package/dist/game/kit/genesis.d.ts +7 -7
  169. package/dist/game/kit/ludo.d.mts +8 -8
  170. package/dist/game/kit/ludo.d.ts +8 -8
  171. package/dist/game/kit/ludo.js +24 -24
  172. package/dist/game/kit/ludo.mjs +14 -14
  173. package/dist/game/kit/runner.d.mts +8 -8
  174. package/dist/game/kit/runner.d.ts +8 -8
  175. package/dist/game/kit/runner.js +22 -22
  176. package/dist/game/kit/runner.mjs +14 -14
  177. package/dist/game/kit/shootout.d.mts +9 -9
  178. package/dist/game/kit/shootout.d.ts +9 -9
  179. package/dist/game/kit/shootout.js +33 -34
  180. package/dist/game/kit/shootout.mjs +18 -19
  181. package/dist/game/kit/tycoon.d.mts +9 -9
  182. package/dist/game/kit/tycoon.d.ts +9 -9
  183. package/dist/game/kit/tycoon.js +38 -38
  184. package/dist/game/kit/tycoon.mjs +14 -14
  185. package/dist/game/kit/word.d.mts +7 -7
  186. package/dist/game/kit/word.d.ts +7 -7
  187. package/dist/game/kit/word.js +22 -22
  188. package/dist/game/kit/word.mjs +14 -14
  189. package/dist/game/kit/worlds.d.mts +10 -10
  190. package/dist/game/kit/worlds.d.ts +10 -10
  191. package/dist/game/kit/worlds.js +22 -22
  192. package/dist/game/kit/worlds.mjs +17 -17
  193. package/dist/game/kit.d.mts +31 -32
  194. package/dist/game/kit.d.ts +31 -32
  195. package/dist/game/kit.js +523 -524
  196. package/dist/game/kit.mjs +38 -39
  197. package/dist/game/prepared.d.mts +6 -7
  198. package/dist/game/prepared.d.ts +6 -7
  199. package/dist/game/prepared.js +23 -24
  200. package/dist/game/prepared.mjs +12 -13
  201. package/dist/{game-BZAfgKV6.d.mts → game-Bx8onkhX.d.mts} +5 -97
  202. package/dist/{game-UoJWopvD.d.ts → game-fgQy2YIm.d.ts} +5 -97
  203. package/dist/game.d.mts +56 -18
  204. package/dist/game.d.ts +56 -18
  205. package/dist/game.js +922 -927
  206. package/dist/game.mjs +16 -17
  207. package/dist/{graphics-DNIAV5Mi.d.ts → graphics-C6YjWYvP.d.ts} +1 -1
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  221. package/dist/index.d.mts +8 -8
  222. package/dist/index.d.ts +8 -8
  223. package/dist/interactives-authoring.js +12 -1
  224. package/dist/interactives-authoring.mjs +12 -1
  225. package/dist/interactives-canvas.global.js +14 -39
  226. package/dist/interactives-guest.d.mts +2 -2
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  230. package/dist/interactives-jsc.global.js +4 -23
  231. package/dist/interactives-meters.d.mts +11 -11
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  233. package/dist/interactives-meters.js +65 -66
  234. package/dist/interactives-meters.mjs +17 -18
  235. package/dist/interactives-production.d.mts +5 -5
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  238. package/dist/interactives-production.mjs +3 -4
  239. package/dist/interactives-record.d.mts +3 -9
  240. package/dist/interactives-record.d.ts +3 -9
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  242. package/dist/interactives-record.mjs +19 -39
  243. package/dist/interactives-runtime.d.mts +3 -3
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  245. package/dist/interactives-runtime.js +101 -105
  246. package/dist/interactives-runtime.mjs +6 -6
  247. package/dist/interactives-studio-kernel.global.js +1 -1
  248. package/dist/interactives-studio.d.mts +7 -7
  249. package/dist/interactives-studio.d.ts +7 -7
  250. package/dist/interactives-studio.js +136 -82
  251. package/dist/interactives-studio.mjs +65 -11
  252. package/dist/interactives-web.d.mts +14 -14
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  254. package/dist/interactives-web.js +201 -198
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  256. package/dist/interactives.d.mts +7 -28
  257. package/dist/interactives.d.ts +7 -28
  258. package/dist/interactives.js +267 -313
  259. package/dist/interactives.mjs +26 -24
  260. package/dist/{juice-Dfgc1B1q.d.ts → juice-CoHxlpKA.d.ts} +1 -1
  261. package/dist/{juice-CsnrmTOk.d.mts → juice-DQztFS43.d.mts} +1 -1
  262. package/dist/{launch-CCsmv8HC.d.mts → launch-T2f4_Di4.d.mts} +6 -6
  263. package/dist/{launch-8W_Tojpz.d.ts → launch-d6oreMzR.d.ts} +6 -6
  264. package/dist/{local-DA_HpPOj.d.mts → local-D8_I6UeL.d.mts} +0 -5
  265. package/dist/{local-_mD0x-p_.d.ts → local-VZkqsCzR.d.ts} +0 -5
  266. package/dist/{ludo-BVHycBP-.d.ts → ludo-B8ClkDqr.d.ts} +4 -4
  267. package/dist/{ludo-BRaTcI3E.d.mts → ludo-BOuohQ-M.d.mts} +4 -4
  268. package/dist/{native-CcMUV7rL.d.mts → native-BodxSh03.d.mts} +2 -2
  269. package/dist/{native-3f4Ht82c.d.ts → native-DUHMT8gA.d.ts} +2 -2
  270. package/dist/{online-CCy8pwOn.d.ts → online-XeymeM9s.d.ts} +1 -1
  271. package/dist/{online-smW2BO3Y.d.mts → online-d7W_Al9a.d.mts} +1 -1
  272. package/dist/{play-BhHHX1jD.d.ts → play-BRRlfLhX.d.ts} +5 -5
  273. package/dist/{play-Bn7NfGNE.d.mts → play-ClrMd_e8.d.mts} +5 -5
  274. package/dist/{policy-Dvnzg8ki.d.mts → policy-CCw8tXLm.d.mts} +19 -19
  275. package/dist/{policy-b3MVXMQu.d.ts → policy-CMqOSQIu.d.ts} +19 -19
  276. package/dist/{ports-CNeZdgVm.d.mts → ports-B_0v_P3A.d.mts} +1 -1
  277. package/dist/{ports-Vno6MDaR.d.ts → ports-CGU_3e_0.d.ts} +1 -1
  278. package/dist/{prefetch-BFg6lJyD.d.ts → prefetch-BHnicOQj.d.ts} +3 -3
  279. package/dist/{prefetch-BOoKX3qx.d.mts → prefetch-CBXgYacv.d.mts} +3 -3
  280. package/dist/{price-BIKJla_G.d.mts → price-BOzexBww.d.mts} +1 -1
  281. package/dist/{price-D1gE7Ek6.d.ts → price-C1h9sPxE.d.ts} +1 -1
  282. package/dist/react.d.mts +16 -16
  283. package/dist/react.d.ts +16 -16
  284. package/dist/react.js +29 -18
  285. package/dist/react.mjs +26 -15
  286. package/dist/{runner-BAG8EglP.d.ts → runner-CQcLL7By.d.ts} +6 -6
  287. package/dist/{runner-CKtKtIzc.d.mts → runner-D46Yj-wE.d.mts} +6 -6
  288. package/dist/{runtime-DfZp1Kwg.d.mts → runtime-BRWfkf_q.d.mts} +1 -8
  289. package/dist/{runtime-yHPgIJV-.d.ts → runtime-DyuBMkKM.d.ts} +1 -8
  290. package/dist/{scheduling-CnRAhWQL.d.ts → scheduling-D2ajXpMC.d.ts} +1 -1
  291. package/dist/{scheduling-lHyYoCa7.d.mts → scheduling-DSRbbaZb.d.mts} +1 -1
  292. package/dist/{server-DxcxjER1.d.ts → server-D29IIuDV.d.ts} +2 -2
  293. package/dist/{server-lU3Sznd4.d.mts → server-DQMWPnc8.d.mts} +2 -2
  294. package/dist/server.d.mts +4 -4
  295. package/dist/server.d.ts +4 -4
  296. package/dist/{shootout-rK-oblpb.d.ts → shootout-BJZeX6FG.d.ts} +6 -6
  297. package/dist/{shootout-D998OWa-.d.mts → shootout-tcZd1Rxt.d.mts} +6 -6
  298. package/dist/styles.css +1 -1
  299. package/dist/{template-Byaueo34.d.mts → template-AhCdB1kW.d.mts} +3 -3
  300. package/dist/{template-BXE2L654.d.ts → template-BkEGVTQj.d.ts} +3 -3
  301. package/dist/{terrain-vgYkJPNx.d.ts → terrain-BMxEc6Oc.d.ts} +3 -3
  302. package/dist/{terrain-CR0NQZPl.d.mts → terrain-C-XC1Oui.d.mts} +3 -3
  303. package/dist/testing/msw.d.mts +3 -3
  304. package/dist/testing/msw.d.ts +3 -3
  305. package/dist/testing/suite.d.mts +6 -6
  306. package/dist/testing/suite.d.ts +6 -6
  307. package/dist/testing.d.mts +5 -5
  308. package/dist/testing.d.ts +5 -5
  309. package/dist/{tick-transport-Q_8syS8J.d.mts → tick-transport-C8QEh8Uw.d.mts} +1 -1
  310. package/dist/{tick-transport-xpMcMTs2.d.ts → tick-transport-UjHY3xK1.d.ts} +1 -1
  311. package/dist/{tree-BsXFWKQ6.d.mts → tree-C-Io2Hbx.d.mts} +1 -1
  312. package/dist/{tree-DW9x29Vv.d.ts → tree-CP_qSW4H.d.ts} +1 -1
  313. package/dist/{tycoon-BMAE5Wea.d.mts → tycoon-B5KHk2Xx.d.mts} +5 -5
  314. package/dist/{tycoon-dWvWTbE4.d.ts → tycoon-hmHo-3HX.d.ts} +5 -5
  315. package/dist/{types-AkQEePZo.d.mts → types-BQkxPwZP.d.mts} +1 -1
  316. package/dist/{types-BWaZJDla.d.ts → types-D_f6UUxM.d.ts} +1 -1
  317. package/dist/utils.d.mts +3 -3
  318. package/dist/utils.d.ts +3 -3
  319. package/dist/{weave-delivery-3G03LdMM.d.mts → weave-delivery-CW-Kstut.d.mts} +10 -1
  320. package/dist/{weave-delivery-3G03LdMM.d.ts → weave-delivery-CW-Kstut.d.ts} +10 -1
  321. package/dist/{web-C8B9uVx_.d.ts → web-Dss74a7v.d.ts} +7 -7
  322. package/dist/{web-BqSEfX2o.d.mts → web-f9ZQPoyw.d.mts} +7 -7
  323. package/dist/{weight-BDABC8cN.d.ts → weight-CPGjsgjV.d.ts} +3 -3
  324. package/dist/{weight-Cee73u3d.d.mts → weight-tF1ODR1p.d.mts} +3 -3
  325. package/dist/{word-DB2CcI9q.d.mts → word-BcX9Jcmv.d.mts} +3 -3
  326. package/dist/{word-C1Q8oXuy.d.ts → word-C7sVPLHm.d.ts} +3 -3
  327. package/dist/{world-Bmh7K4tQ.d.ts → world-PvILHDR1.d.ts} +1 -1
  328. package/dist/{world-CPEjuctH.d.mts → world-qekkXjJv.d.mts} +1 -1
  329. package/dist/{worlds-ShY5h6Z_.d.ts → worlds-Br2Pb0Cs.d.ts} +6 -6
  330. package/dist/{worlds-CQgN3GnR.d.mts → worlds-D5ydYr7d.d.mts} +6 -6
  331. package/package.json +1 -1
  332. package/dist/chunk-2LKAOU3L.mjs +0 -96
  333. package/dist/chunk-UWPQL2IQ.js +0 -104
  334. package/dist/fallback-Q5YYIMVJ.js +0 -20
  335. package/dist/fallback-XGBE3RXC.mjs +0 -7
  336. package/dist/split-Di9wBpNx.d.mts +0 -68
  337. package/dist/split-Di9wBpNx.d.ts +0 -68
package/dist/game/kit.mjs CHANGED
@@ -1,53 +1,53 @@
1
- export { ANCHOR_ROLL, ANCHOR_SCALE, ANCHOR_STRIDE, ANCHOR_X, ANCHOR_Y, ANY_STATE, ARKIT_COUNT, AVATAR_DESIGN, AVATAR_DESIGN_REPORT, AVATAR_MOODS, AVATAR_OUTPUT_FLOATS, AVATAR_SLOTS, AVATAR_SPRING_GROUPS, AXIS_X, AXIS_Y, AXIS_Z, Achievements, AdaptiveMusic, AiInbox, AnimationGraph, Autosave, AvatarDesignSession, AvatarDesigner, AvatarModels, AvatarPerformer, AvatarRoster, BLANK_ARTBOARD_NAME, BLANK_ARTBOARD_SIZE, BindState, CAST_SHADOW, CATALOGUE_MODELS, CATALOGUE_PROP_RECIPES, CATALOGUE_RECIPE_SOURCES, CHEER_FULL_MOMENT, CROWD_CHARACTER_ASSET, CROWD_CHARACTER_ITEM, Checkpoints, ClipRecorder, CtxTurnRoom, DAY_HOUR, DAY_INDEX, DEFAULT_CLIP_MS, DEFAULT_FLY_ROTATION_KEYS, DEFAULT_MOVEMENT_KEYS, DEFAULT_STACK_LIMIT, DayClock, DragControls, DropTable, ENGINE_AVATAR_EXPORT_NAMES, EXPRESSION_COUNT, EYE_HEIGHT, FIRST_RANK, FaceAnchors, FaceExpression, FaceLandmark, FaceSession, FirstPersonControls, FlyControls, FriendChallenges, GRAPH_BLEND_SECONDS, GRAPH_CURRENT, GRAPH_ELAPSED, GRAPH_PREVIOUS, GRAPH_PRIORITY, GRAPH_STATE_SECONDS, GRAPH_TRANSITION, GyroLookControls, HOURS_PER_DAY, HeadPose, INVENTORY_SNAPSHOT_STRIDE, Inventory, LANDMARK_COUNT, LEVEL_FOR_TIER, LIVE_VALUES, Leaderboard, Ledger, LivePlayer, METRIC_WIDTH, MapControls, MathUtils, MovementAxes, NO_ACHIEVEMENT, NO_CHECKPOINT, NO_ITEM, NO_MOOD, NO_OBJECTIVE, NO_SLOT, NO_STATE, NPC_STRIDE, NPC_WALKING, NpcSchedules, ONE_WATCHER, Objectives, OrbitControls, PLACE_VIEWER_CAMERA, PLACE_VIEWER_SET, PLAYER_WATCHER, POSE_COUNT, PROP_LEVELS, PROP_RECIPES, PlaceViewerScene, PointerLockControls, PortClipAction, PremiumStore, RECEIVE_SHADOW, REPLAY_RATES, RankedScores, ReplayRecorder, SCORE, SCORE_BEST, SCORE_COMBO, SCORE_COMBO_LEFT, SCORE_ELAPSED, SCORE_REMAINING, SCORE_TIME_UP, SETTLE_CYCLES, SETTLE_DAMPING, SKY_PRESETS, SOUND_RECIPES, START_MOMENT, SaveSlots, ScoreHud, ScoreTimer, Shop, ShopResult, SlotPool, StatusLine, TEXTURE_RECIPES, ThingEffects, ThreePort, TrackballControls, UNLIMITED_STOCK, UiBinder, VECTOR_REPORT, VECTOR_VIEWER, VectorEditSession, VectorMessageError, WORLD_LAYERS, Waves, applySky, arkitWeight, authorValue, bakeThingGlb, beats, blankVectorFile, blockoutKinds, buildIdentityCharacter, buildPropGlb, captureFace, catalogueProblems, chemistry_exports as chemistry, chooseMotion, choosePreset, clockText, defineEconomy, deviceQuaternion, economyManifest, economyToml, emptyWorld, encodeWav, engineAvatarExports, giftKey, hasModel, hourAt, keyOfCode, kindsWithoutModels, loadThingSounds, modelCost, modelRecipeFor, moodIndex, newStreak, oddsMatch, offerMatches, openSaveSlots, parseStreak, playable, propBounds, propTriangles, quiltTexture, readImageRequest, readInput, readPlayback, readShow, recordPlay, remainingCimples, replayInputs, showcase_exports as showcase, slottedRunner, slottedShootout, streakAlive, streakAtRisk, streakStatus, synthesizeSound, synthesizeTexture, voteKey, weatherOf } from '../chunk-2UYTS7SL.mjs';
2
- export { word_exports as word } from '../chunk-NJ7ZWH4U.mjs';
3
- export { DailyChallenges, MS_PER_DAY, dayIndex, daySeed, hashSalt, tycoon_exports as tycoon, utcOffsetMinutes } from '../chunk-AKTWH3KJ.mjs';
4
- export { danfo_exports as danfo } from '../chunk-MB425DVA.mjs';
5
- export { CIRCLE_RADIUS, CIRCLE_WORDS, CIRCLE_X, CIRCLE_Z, KEEP_OUT_STRIDE, KeepOut, MAX_SCATTER_TRIES, NO_PICKUP, PICKUP_STRIDE, Pickups, SeekBot, courier_exports as courier, daylight, staticBox, walledArena, withinCircle, withinRadius } from '../chunk-EH4UG7IL.mjs';
6
- export { worlds_exports as worlds } from '../chunk-UQ4BHMLS.mjs';
7
- export { ANIM_AIR, ANIM_CROUCH, ANIM_PELVIS_OFFSET, ANIM_SPEED, CHASE_DISTANCE, CHASE_FOV, CHASE_PITCH, CHASE_SPEED, CHASE_X, CHASE_Y, CHASE_YAW, CHASE_Z, CharacterAnimator, ChaseCamera, FirstPersonView, TOUCH_CONTROLS, VIEW_BOB_PHASE, VIEW_BOB_WEIGHT, VIEW_DIP, VIEW_FOV, VIEW_PITCH, VIEW_X, VIEW_Y, VIEW_YAW, VIEW_Z, chasePreset, defineDriveActions, definePlayActions, engineSurfaceOf, firstPerson, thirdPersonCharacter, vehicleDriver } from '../chunk-AEEF3T2E.mjs';
8
- export { KitVehicle, vehiclePreset } from '../chunk-A7DK7QAG.mjs';
1
+ export { ANCHOR_ROLL, ANCHOR_SCALE, ANCHOR_STRIDE, ANCHOR_X, ANCHOR_Y, ANY_STATE, ARKIT_COUNT, AVATAR_DESIGN, AVATAR_DESIGN_REPORT, AVATAR_MOODS, AVATAR_OUTPUT_FLOATS, AVATAR_SLOTS, AVATAR_SPRING_GROUPS, AXIS_X, AXIS_Y, AXIS_Z, Achievements, AdaptiveMusic, AiInbox, AnimationGraph, Autosave, AvatarDesignSession, AvatarDesigner, AvatarModels, AvatarPerformer, AvatarRoster, BLANK_ARTBOARD_NAME, BLANK_ARTBOARD_SIZE, BindState, CAST_SHADOW, CATALOGUE_MODELS, CATALOGUE_PROP_RECIPES, CATALOGUE_RECIPE_SOURCES, CHEER_FULL_MOMENT, CROWD_CHARACTER_ASSET, CROWD_CHARACTER_ITEM, Checkpoints, ClipRecorder, CtxTurnRoom, DAY_HOUR, DAY_INDEX, DEFAULT_CLIP_MS, DEFAULT_FLY_ROTATION_KEYS, DEFAULT_MOVEMENT_KEYS, DEFAULT_STACK_LIMIT, DayClock, DragControls, DropTable, ENGINE_AVATAR_EXPORT_NAMES, EXPRESSION_COUNT, EYE_HEIGHT, FIRST_RANK, FaceAnchors, FaceExpression, FaceLandmark, FaceSession, FirstPersonControls, FlyControls, FriendChallenges, GRAPH_BLEND_SECONDS, GRAPH_CURRENT, GRAPH_ELAPSED, GRAPH_PREVIOUS, GRAPH_PRIORITY, GRAPH_STATE_SECONDS, GRAPH_TRANSITION, GyroLookControls, HOURS_PER_DAY, HeadPose, INVENTORY_SNAPSHOT_STRIDE, Inventory, LANDMARK_COUNT, LEVEL_FOR_TIER, LIVE_VALUES, Leaderboard, Ledger, LivePlayer, METRIC_WIDTH, MapControls, MathUtils, MovementAxes, NO_ACHIEVEMENT, NO_CHECKPOINT, NO_ITEM, NO_MOOD, NO_OBJECTIVE, NO_SLOT, NO_STATE, NPC_STRIDE, NPC_WALKING, NpcSchedules, ONE_WATCHER, Objectives, OrbitControls, PLACE_VIEWER_CAMERA, PLACE_VIEWER_SET, PLAYER_WATCHER, POSE_COUNT, PROP_LEVELS, PROP_RECIPES, PlaceViewerScene, PointerLockControls, PortClipAction, PremiumStore, RECEIVE_SHADOW, REPLAY_RATES, RankedScores, ReplayRecorder, SCORE, SCORE_BEST, SCORE_COMBO, SCORE_COMBO_LEFT, SCORE_ELAPSED, SCORE_REMAINING, SCORE_TIME_UP, SETTLE_CYCLES, SETTLE_DAMPING, SKY_PRESETS, SOUND_RECIPES, START_MOMENT, SaveSlots, ScoreHud, ScoreTimer, Shop, ShopResult, SlotPool, StatusLine, TEXTURE_RECIPES, ThingEffects, ThreePort, TrackballControls, UNLIMITED_STOCK, UiBinder, VECTOR_REPORT, VECTOR_VIEWER, VectorEditSession, VectorMessageError, WORLD_LAYERS, Waves, applySky, arkitWeight, authorValue, bakeThingGlb, beats, blankVectorFile, blockoutKinds, buildIdentityCharacter, buildPropGlb, captureFace, catalogueProblems, chemistry_exports as chemistry, chooseMotion, choosePreset, clockText, defineEconomy, deviceQuaternion, economyManifest, economyToml, emptyWorld, encodeWav, engineAvatarExports, giftKey, hasModel, hourAt, keyOfCode, kindsWithoutModels, loadThingSounds, modelCost, modelRecipeFor, moodIndex, newStreak, oddsMatch, offerMatches, openSaveSlots, parseStreak, playable, propBounds, propTriangles, quiltTexture, readImageRequest, readInput, readPlayback, readShow, recordPlay, remainingCimples, replayInputs, showcase_exports as showcase, slottedRunner, slottedShootout, streakAlive, streakAtRisk, streakStatus, synthesizeSound, synthesizeTexture, voteKey, weatherOf } from '../chunk-GCX7TY4D.mjs';
2
+ export { word_exports as word } from '../chunk-SAFJIGYB.mjs';
3
+ export { DailyChallenges, MS_PER_DAY, dayIndex, daySeed, hashSalt, tycoon_exports as tycoon, utcOffsetMinutes } from '../chunk-F3UJ6ZRM.mjs';
4
+ export { danfo_exports as danfo } from '../chunk-7IQQQENP.mjs';
5
+ export { CIRCLE_RADIUS, CIRCLE_WORDS, CIRCLE_X, CIRCLE_Z, KEEP_OUT_STRIDE, KeepOut, MAX_SCATTER_TRIES, NO_PICKUP, PICKUP_STRIDE, Pickups, SeekBot, courier_exports as courier, daylight, staticBox, walledArena, withinCircle, withinRadius } from '../chunk-KU7O4IXU.mjs';
6
+ export { worlds_exports as worlds } from '../chunk-AQ5RLBU2.mjs';
7
+ export { ANIM_AIR, ANIM_CROUCH, ANIM_PELVIS_OFFSET, ANIM_SPEED, CHASE_DISTANCE, CHASE_FOV, CHASE_PITCH, CHASE_SPEED, CHASE_X, CHASE_Y, CHASE_YAW, CHASE_Z, CharacterAnimator, ChaseCamera, FirstPersonView, TOUCH_CONTROLS, VIEW_BOB_PHASE, VIEW_BOB_WEIGHT, VIEW_DIP, VIEW_FOV, VIEW_PITCH, VIEW_X, VIEW_Y, VIEW_YAW, VIEW_Z, chasePreset, defineDriveActions, definePlayActions, engineSurfaceOf, firstPerson, thirdPersonCharacter, vehicleDriver } from '../chunk-ZCY6YKKP.mjs';
8
+ export { KitVehicle, vehiclePreset } from '../chunk-CYBMFMJD.mjs';
9
9
  export { frontier_exports as frontier } from '../chunk-J6KQZ4FO.mjs';
10
10
  export { genesis_exports as genesis } from '../chunk-6PFNJPBJ.mjs';
11
11
  export { COMMERCE_CAPABILITIES, ECONOMY_IDENTIFIER, IN_WORLD_CATEGORY, REAL_MONEY_SUGGESTION, auditEconomy, auditManifestEconomy, inWorldRefusal, judgeEconomy, kitPublicationGates, realMoneyIn } from '../chunk-XZSDGZX6.mjs';
12
12
  export { Bool, Character, Choice, ContentRef, DIGEST_PREFIX, INLINE_VALUE_BYTES, Int, MAX_REMIX_DEPTH, Num, Palette, Params, REMIX_FORMAT, RemixError, SLOT_TEMPLATES, SceneReportError, SceneSlot, TEMPLATE_SCHEMA_FORMAT, TEMPLATE_SLOTS_FLAG, THEME_PRESETS, TemplateSlotError, Theme, Track, anchors, assignSlots, canonicalSlotJson, checkSlot, colorInt, contrastRatio, decodeRemix, describeIssue, describeSlot, encodeRemix, memoryRemixSources, parseColor, remix, remixDigest, remixLineage, resolveRemix, runnerSlots, shootoutSlots, slotChoices, slotContent, slotDigest, slotPresets, slotSceneFromReport, template, templateFromSchema, templateRef, templateSchema, templateSlotsEnabled } from '../chunk-NMQT4HG3.mjs';
13
- export { CtxAudioPort, ORIGIN_QW, ORIGIN_QX, ORIGIN_QY, ORIGIN_QZ, ORIGIN_X, ORIGIN_Y, ORIGIN_Z, Particles, SILENT, SPAWN_B, SPAWN_END_B, SPAWN_END_G, SPAWN_END_R, SPAWN_G, SPAWN_LIFE, SPAWN_R, SPAWN_SIZE, SPAWN_SPIN, SPAWN_VX, SPAWN_VY, SPAWN_VZ, SPAWN_X, SPAWN_Y, SPAWN_Z, Spray, attachSurfaceInput, firstFrame, platformBackend } from '../chunk-F6CHJXXK.mjs';
14
- export { shootout_exports as shootout } from '../chunk-PKMVOVUA.mjs';
15
- export { CameraRig, LaneRunner, RUN_BEST, RUN_DISTANCE, RUN_SPEED, RUN_VY, RUN_X, RUN_Y, RUN_Z, runner_exports as runner } from '../chunk-HBZQ5HSV.mjs';
13
+ export { CtxAudioPort, ORIGIN_QW, ORIGIN_QX, ORIGIN_QY, ORIGIN_QZ, ORIGIN_X, ORIGIN_Y, ORIGIN_Z, Particles, SILENT, SPAWN_B, SPAWN_END_B, SPAWN_END_G, SPAWN_END_R, SPAWN_G, SPAWN_LIFE, SPAWN_R, SPAWN_SIZE, SPAWN_SPIN, SPAWN_VX, SPAWN_VY, SPAWN_VZ, SPAWN_X, SPAWN_Y, SPAWN_Z, Spray, attachSurfaceInput, firstFrame, platformBackend } from '../chunk-6DATW7TB.mjs';
14
+ export { shootout_exports as shootout } from '../chunk-K3HW5I2A.mjs';
15
+ export { CameraRig, LaneRunner, RUN_BEST, RUN_DISTANCE, RUN_SPEED, RUN_VY, RUN_X, RUN_Y, RUN_Z, runner_exports as runner } from '../chunk-LIV3KXJG.mjs';
16
16
  export { writePosition, writeScale } from '../chunk-GPS2THCL.mjs';
17
17
  export { ODDS_TOTAL_PPM, discloseOdds, effect, faucet, fixedOffer, grant, inWorldCurrency, premiumCurrency, premiumExchange, premiumItem, randomExchange, randomOffer, sink, softCurrency, softExchange, softItem, unlock } from '../chunk-3DAD2LDF.mjs';
18
18
  export { HitStop, SHAKE_ROLL, SHAKE_X, SHAKE_Y, SHAKE_Z, ScreenShake } from '../chunk-2UN4SFLR.mjs';
19
19
  export { ScreenFlash, Springs } from '../chunk-A7MQSN2V.mjs';
20
- export { PlanarSnapshotSync, SNAPSHOT_CHANNEL, five_a_side_exports as fiveASide } from '../chunk-NLAT3DB2.mjs';
21
- export { DEFAULT_TURN_LOG_CAPACITY, LocalTurnRoom, NO_WINNER, TURN_PASS_ACTION, TurnGame, ludo_exports as ludo } from '../chunk-ZNWS7NOW.mjs';
20
+ export { PlanarSnapshotSync, SNAPSHOT_CHANNEL, five_a_side_exports as fiveASide } from '../chunk-6DAEZKIG.mjs';
21
+ export { DEFAULT_TURN_LOG_CAPACITY, LocalTurnRoom, NO_WINNER, TURN_PASS_ACTION, TurnGame, ludo_exports as ludo } from '../chunk-A7V4L2IT.mjs';
22
22
  export { KitError } from '../chunk-4DYKAYFO.mjs';
23
23
  export { BOX_ROTATION, BOX_SX, BOX_SY, BOX_SZ, BOX_X, BOX_Y, BOX_Z, BoxBatch, addSceneCamera } from '../chunk-QDYFLATW.mjs';
24
- export { createTemplateHarness, digestFloats, digestInts, templateFrameStamp } from '../chunk-KVZSYGTX.mjs';
25
- export { BUTTON_MIDDLE, BUTTON_PRIMARY, BUTTON_SECONDARY, CELL_ROAD, CELL_SOLID, CELL_TAKEN, CLOSE_SEGMENTS, CROWD_VOTE_BYTES, CROWD_VOTE_TAG, CSG_EPSILON, CameraPose, CheerMeter, CsgPlane, CsgPolygon, DEFAULT_CELL, DEFAULT_PART_LENGTH, DEFAULT_PART_RADIUS, DEFAULT_PART_SIZE, DEFAULT_THING_MATERIAL, EFFECT_TRIANGLE_COST, FIT_HEADROOM, GROUND_AREA_UNIT, LAYER_COST, LIGHT_SHARE, LIGHT_TRIANGLES, MAX_THING_PARTS, MAX_VOTE_CHOICES, MAX_VOTE_INDEX, MEDIUM_TRIANGLES, MIDDLE_SEGMENTS, NO_VOTE_WINNER, OccupancyGrid, SCATTER_ATTEMPTS, SHOP_TAG, SMALL_PART_SHARE, THING_COMBINES, THING_EFFECTS, THING_MATERIALS, THING_MIRRORS, THING_SHAPE_KINDS, TIER_BUDGET, ThingError, VotePoll, applyGround, buildWorld, checkWorld, colliderOf, compileThing, csg, decodeVote, encodeVote, fewerPeople, flatPart, footprintOf, frameDamping, giftMoments, gridOf, heavyWithoutPeople, layerCounts, lighten, markPlacement, massOf, partOfFlat, peopleForTier, peopleOn, phoneCost, rotationMatrix, scatter, shapeFaces, shapeOfFlat, shapePolygons, shapeRadius, simplifyStroke, thingBreaks, thingMaterial, thingMaterialIds, verdict, votesOpenedBy, walkFrom, worldWeight } from '../chunk-BRAA7U3I.mjs';
26
- export { CHAR_AIR_SECONDS, CHAR_BUFFER, CHAR_COYOTE, CHAR_CROUCH, CHAR_GROUND_NX, CHAR_GROUND_NY, CHAR_GROUND_NZ, CHAR_HEADING, CHAR_LANDING_SPEED, CHAR_MOVE_MAGNITUDE, CHAR_MOVE_X, CHAR_MOVE_Z, CHAR_PLATFORM_VX, CHAR_PLATFORM_VY, CHAR_PLATFORM_VZ, CHAR_SPEED, CHAR_SPEED_NORMALIZED, CHAR_VX, CHAR_VY, CHAR_VZ, CONTACT_LOCKED, CONTACT_LOCK_BLEND, CONTACT_LOCK_X, CONTACT_LOCK_Y, CONTACT_LOCK_Z, CONTACT_PLANTED, CONTACT_WEIGHT, CharacterMotor, ClipEventReader, DEFAULT_CLIP_EVENT_CAPACITY, DEFAULT_FOOT_UP, DEFAULT_GAMEPAD_LOOK_SPEED, DEFAULT_LOOK_SENSITIVITY, DEFAULT_MAX_FOOT_TILT, FOLLOW_CAMERA_X, FOLLOW_CAMERA_Y, FOLLOW_CAMERA_Z, FOLLOW_CLOSENESS, FOLLOW_DISTANCE, FOLLOW_FOV, FOLLOW_PITCH, FOLLOW_PIVOT_X, FOLLOW_PIVOT_Y, FOLLOW_PIVOT_Z, FOLLOW_SHOULDER, FOLLOW_YAW, FollowCamera, FootContact, MAX_TOUCH_BUTTONS, MOVE_IN_X, MOVE_IN_Y, MOVE_IO_MAGNITUDE, MOVE_IO_WORDS, MOVE_IO_X, MOVE_IO_Z, MOVE_OUT_X, MOVE_OUT_Z, ROOT_IO_DX, ROOT_IO_DZ, ROOT_IO_YAW, STICK_AIM, STICK_CURVE, STICK_DEAD_ZONE, STICK_DX, STICK_DY, STICK_IO_WORDS, STICK_MAGNITUDE, STICK_MOVE, STICK_OUT_WORDS, STICK_RADIUS, STICK_X, STICK_Y, TouchControls, createFootTiltChain, followOrigin, followOriginInto, shapeStick, shapeStickInto, touchLayout } from '../chunk-WXDVEXTW.mjs';
24
+ export { createTemplateHarness, digestFloats, digestInts, templateFrameStamp } from '../chunk-KGHJH5KJ.mjs';
25
+ export { BUTTON_MIDDLE, BUTTON_PRIMARY, BUTTON_SECONDARY, CELL_ROAD, CELL_SOLID, CELL_TAKEN, CLOSE_SEGMENTS, CROWD_VOTE_BYTES, CROWD_VOTE_TAG, CSG_EPSILON, CameraPose, CheerMeter, CsgPlane, CsgPolygon, DEFAULT_CELL, DEFAULT_PART_LENGTH, DEFAULT_PART_RADIUS, DEFAULT_PART_SIZE, DEFAULT_THING_MATERIAL, EFFECT_TRIANGLE_COST, FIT_HEADROOM, GROUND_AREA_UNIT, LAYER_COST, LIGHT_SHARE, LIGHT_TRIANGLES, MAX_THING_PARTS, MAX_VOTE_CHOICES, MAX_VOTE_INDEX, MEDIUM_TRIANGLES, MIDDLE_SEGMENTS, NO_VOTE_WINNER, OccupancyGrid, SCATTER_ATTEMPTS, SHOP_TAG, SMALL_PART_SHARE, THING_COMBINES, THING_EFFECTS, THING_MATERIALS, THING_MIRRORS, THING_SHAPE_KINDS, TIER_BUDGET, ThingError, VotePoll, applyGround, buildWorld, checkWorld, colliderOf, compileThing, csg, decodeVote, encodeVote, fewerPeople, flatPart, footprintOf, frameDamping, giftMoments, gridOf, heavyWithoutPeople, layerCounts, lighten, markPlacement, massOf, partOfFlat, peopleForTier, peopleOn, phoneCost, rotationMatrix, scatter, shapeFaces, shapeOfFlat, shapePolygons, shapeRadius, simplifyStroke, thingBreaks, thingMaterial, thingMaterialIds, verdict, votesOpenedBy, walkFrom, worldWeight } from '../chunk-W65JIRI4.mjs';
26
+ export { CHAR_AIR_SECONDS, CHAR_BUFFER, CHAR_COYOTE, CHAR_CROUCH, CHAR_GROUND_NX, CHAR_GROUND_NY, CHAR_GROUND_NZ, CHAR_HEADING, CHAR_LANDING_SPEED, CHAR_MOVE_MAGNITUDE, CHAR_MOVE_X, CHAR_MOVE_Z, CHAR_PLATFORM_VX, CHAR_PLATFORM_VY, CHAR_PLATFORM_VZ, CHAR_SPEED, CHAR_SPEED_NORMALIZED, CHAR_VX, CHAR_VY, CHAR_VZ, CONTACT_LOCKED, CONTACT_LOCK_BLEND, CONTACT_LOCK_X, CONTACT_LOCK_Y, CONTACT_LOCK_Z, CONTACT_PLANTED, CONTACT_WEIGHT, CharacterMotor, ClipEventReader, DEFAULT_CLIP_EVENT_CAPACITY, DEFAULT_FOOT_UP, DEFAULT_GAMEPAD_LOOK_SPEED, DEFAULT_LOOK_SENSITIVITY, DEFAULT_MAX_FOOT_TILT, FOLLOW_CAMERA_X, FOLLOW_CAMERA_Y, FOLLOW_CAMERA_Z, FOLLOW_CLOSENESS, FOLLOW_DISTANCE, FOLLOW_FOV, FOLLOW_PITCH, FOLLOW_PIVOT_X, FOLLOW_PIVOT_Y, FOLLOW_PIVOT_Z, FOLLOW_SHOULDER, FOLLOW_YAW, FollowCamera, FootContact, MAX_TOUCH_BUTTONS, MOVE_IN_X, MOVE_IN_Y, MOVE_IO_MAGNITUDE, MOVE_IO_WORDS, MOVE_IO_X, MOVE_IO_Z, MOVE_OUT_X, MOVE_OUT_Z, ROOT_IO_DX, ROOT_IO_DZ, ROOT_IO_YAW, STICK_AIM, STICK_CURVE, STICK_DEAD_ZONE, STICK_DX, STICK_DY, STICK_IO_WORDS, STICK_MAGNITUDE, STICK_MOVE, STICK_OUT_WORDS, STICK_RADIUS, STICK_X, STICK_Y, TouchControls, createFootTiltChain, followOrigin, followOriginInto, shapeStick, shapeStickInto, touchLayout } from '../chunk-ECDK6QBF.mjs';
27
27
  export { BOOM_DISTANCE, BOOM_DX, BOOM_DY, BOOM_DZ, BOOM_FREE, BOOM_IO_WORDS, BOOM_OX, BOOM_OY, BOOM_OZ, CameraBoom, DEFAULT_BOOM_RADIUS, LensDriver, POSE_PITCH, POSE_X, POSE_Y, POSE_YAW, POSE_Z, interpolatedPosition, placeCamera, wrapAngle, yawOfQuat } from '../chunk-Y2EMGN4T.mjs';
28
- import '../chunk-6YQDHXPL.mjs';
28
+ import '../chunk-UCEPNO6N.mjs';
29
29
  import '../chunk-IRVFYAKP.mjs';
30
30
  import '../chunk-R56P64LB.mjs';
31
31
  import '../chunk-GHPUYD4I.mjs';
32
32
  import '../chunk-TJCAE7RC.mjs';
33
33
  import '../chunk-2LHLG4OB.mjs';
34
- import '../chunk-QDW4EPWS.mjs';
34
+ import '../chunk-BBGKQIJJ.mjs';
35
35
  import '../chunk-3ZYSAW2T.mjs';
36
36
  import '../chunk-NPSYB6DC.mjs';
37
37
  import '../chunk-RQXN5A34.mjs';
38
- export { IdentityFitter, identityCapturePolicy, identityFromCapture } from '../chunk-3AKWZF3X.mjs';
38
+ export { IdentityFitter, identityCapturePolicy, identityFromCapture } from '../chunk-KK6HYVBI.mjs';
39
39
  export { REPLAY_FORMAT_VERSION, ReplayClipRecorder, decodeReplay, encodeReplay, playFromReplay, simulateReplay, stateDigest } from '../chunk-DDJLDOUX.mjs';
40
40
  import '../chunk-HMWYTXCY.mjs';
41
- import '../chunk-IHRMR3WV.mjs';
41
+ import '../chunk-KVFNRJOR.mjs';
42
42
  import '../chunk-KDTVOLHI.mjs';
43
43
  import '../chunk-RM2V4IND.mjs';
44
- import '../chunk-HF2MZKP2.mjs';
45
- import '../chunk-S75PBSSL.mjs';
46
- import '../chunk-6YVELDFK.mjs';
47
- import '../chunk-7ZTEVNXO.mjs';
44
+ import '../chunk-22BD3RHN.mjs';
45
+ import '../chunk-ME6HGG4I.mjs';
46
+ import '../chunk-5BYDGGWO.mjs';
47
+ import '../chunk-Y65LXQGA.mjs';
48
48
  import '../chunk-7ARSJPV3.mjs';
49
- import '../chunk-HZC27ICH.mjs';
50
- import '../chunk-765P2G7G.mjs';
49
+ import '../chunk-7BHW5GTC.mjs';
50
+ import '../chunk-RUVGVNOF.mjs';
51
51
  import '../chunk-HF5HPS4T.mjs';
52
52
  import '../chunk-XPG3N5CF.mjs';
53
53
  import '../chunk-KIZOA5LX.mjs';
@@ -64,24 +64,23 @@ import '../chunk-73SGZLAQ.mjs';
64
64
  import '../chunk-M5EXQZYY.mjs';
65
65
  import '../chunk-TU5RYTYU.mjs';
66
66
  import '../chunk-3OY3VYNF.mjs';
67
- import '../chunk-5IRV36MS.mjs';
67
+ import '../chunk-EIB4OWVQ.mjs';
68
68
  import '../chunk-PBL6YL5L.mjs';
69
- import '../chunk-7OHZ56N7.mjs';
70
- import '../chunk-M53GR3ZV.mjs';
71
- import '../chunk-7GG4KNTL.mjs';
72
- import '../chunk-4A24F4ZV.mjs';
69
+ import '../chunk-GXKI64OT.mjs';
70
+ import '../chunk-NHJUGZUR.mjs';
71
+ import '../chunk-E65WCTIG.mjs';
72
+ import '../chunk-5YFBGGCK.mjs';
73
73
  import '../chunk-K4UDGE3Z.mjs';
74
74
  import '../chunk-MOBSBXVE.mjs';
75
75
  import '../chunk-SMK6JU2F.mjs';
76
- import '../chunk-P2O34BIO.mjs';
77
- import '../chunk-TB2LS4CE.mjs';
76
+ import '../chunk-JURRXY2J.mjs';
77
+ import '../chunk-GHS6MIL6.mjs';
78
78
  import '../chunk-GDCV4IWO.mjs';
79
- import '../chunk-Z3PGQRTX.mjs';
80
- import '../chunk-2LKAOU3L.mjs';
81
- import '../chunk-NBH64BDP.mjs';
79
+ import '../chunk-Y66WVMO5.mjs';
80
+ import '../chunk-A33OORT7.mjs';
82
81
  export { IdentityCaptureError } from '../chunk-5C3C7VDM.mjs';
83
82
  import '../chunk-LYEZZEEF.mjs';
84
- import '../chunk-LMK775I4.mjs';
83
+ import '../chunk-HAGEIC2L.mjs';
85
84
  import '../chunk-K46SMZ66.mjs';
86
85
  import '../chunk-PPF2BYFL.mjs';
87
86
  export { themeTokens as slotUiTheme } from '../chunk-WLMINRC4.mjs';
@@ -90,7 +89,7 @@ import '../chunk-5YWN6H5Q.mjs';
90
89
  import '../chunk-F6XRYEM3.mjs';
91
90
  import '../chunk-OQRVEM56.mjs';
92
91
  import '../chunk-SPCRQ6NO.mjs';
93
- import '../chunk-URRZ2SMI.mjs';
92
+ import '../chunk-V7ZRH3PY.mjs';
94
93
  import '../chunk-GYLP6UG4.mjs';
95
94
  import '../chunk-XJA2NGTI.mjs';
96
95
  import '../chunk-2IC4H6OV.mjs';
@@ -98,5 +97,5 @@ import '../chunk-MOMOZEUM.mjs';
98
97
  import '../chunk-N4RGGDEL.mjs';
99
98
  import '../chunk-XJIHN3BY.mjs';
100
99
  export { LAUNCH_CLIPS, LAUNCH_FILES, LAUNCH_HAIR_STYLES, LAUNCH_ITEMS, LAUNCH_RIG } from '../chunk-JKGTBMU7.mjs';
101
- export { MONK_TONES, NEUTRAL_HAIR, NO_PART, catalogueHair, decodeIdentity, encodeIdentity, isCatalogueHair, monkTone, neutralIdentity, parseIdentityBase, snapTone, toneColour, toneFromColour } from '../chunk-ODL55PYL.mjs';
100
+ export { MONK_TONES, NEUTRAL_HAIR, NO_PART, catalogueHair, decodeIdentity, encodeIdentity, isCatalogueHair, monkTone, neutralIdentity, parseIdentityBase, snapTone, toneColour, toneFromColour } from '../chunk-XD2PMH46.mjs';
102
101
  import '../chunk-25T4JHEA.mjs';
@@ -1,15 +1,14 @@
1
- export { E as EngineBackendOptions, P as PREPARED_ENGINE_NAME, a as PREPARED_ENGINE_VERSION, b as PhaserGraphicsOptions, c as PreparedBackendOptions, T as ThreeGraphicsOptions, d as createEngineBackend, e as createPreparedBackend } from '../index-D8ZDzms9.mjs';
2
- export { E as ENGINE_BACKEND_NAME, a as ENGINE_BACKEND_VERSION } from '../native-CcMUV7rL.mjs';
3
- export { E as EngineRuntime, a as EngineRuntimeOptions, b as bindEngineRuntime, e as engineDeterminismDigest, l as loadEngineRuntime, w as wasmPlatformEngine } from '../runtime-DfZp1Kwg.mjs';
1
+ export { E as EngineBackendOptions, P as PREPARED_ENGINE_NAME, a as PREPARED_ENGINE_VERSION, b as PhaserGraphicsOptions, c as PreparedBackendOptions, T as ThreeGraphicsOptions, d as createEngineBackend, e as createPreparedBackend } from '../index-DHjNHb1c.mjs';
2
+ export { E as ENGINE_BACKEND_NAME, a as ENGINE_BACKEND_VERSION } from '../native-BodxSh03.mjs';
3
+ export { E as EngineRuntime, a as EngineRuntimeOptions, b as bindEngineRuntime, e as engineDeterminismDigest, l as loadEngineRuntime, w as wasmPlatformEngine } from '../runtime-BRWfkf_q.mjs';
4
4
  export { E as EngineSessionAudience, a as EngineSessionError, b as EngineSessionGrant, c as EngineSessionRefusal } from '../session-grant-CJ27DwrT.mjs';
5
- import '../backend-L4d_Ha0J.mjs';
5
+ import '../backend-gUCzs5Kg.mjs';
6
6
  import 'phaser';
7
7
  import '../features-CZB4rmcD.mjs';
8
- import '../graphics-CGJDdtdT.mjs';
9
- import '../local-DA_HpPOj.mjs';
8
+ import '../graphics-Dk2yQnYN.mjs';
9
+ import '../local-D8_I6UeL.mjs';
10
10
  import '../link-BUTqGmyi.mjs';
11
11
  import '../schema-BrWxzKp6.mjs';
12
12
  import '../ui-DwHicuFv.mjs';
13
13
  import '../vars-Dc_PrhBK.mjs';
14
14
  import '../network-ZXLD7l1b.mjs';
15
- import '../split-Di9wBpNx.mjs';
@@ -1,15 +1,14 @@
1
- export { E as EngineBackendOptions, P as PREPARED_ENGINE_NAME, a as PREPARED_ENGINE_VERSION, b as PhaserGraphicsOptions, c as PreparedBackendOptions, T as ThreeGraphicsOptions, d as createEngineBackend, e as createPreparedBackend } from '../index-DPeyo938.js';
2
- export { E as ENGINE_BACKEND_NAME, a as ENGINE_BACKEND_VERSION } from '../native-3f4Ht82c.js';
3
- export { E as EngineRuntime, a as EngineRuntimeOptions, b as bindEngineRuntime, e as engineDeterminismDigest, l as loadEngineRuntime, w as wasmPlatformEngine } from '../runtime-yHPgIJV-.js';
1
+ export { E as EngineBackendOptions, P as PREPARED_ENGINE_NAME, a as PREPARED_ENGINE_VERSION, b as PhaserGraphicsOptions, c as PreparedBackendOptions, T as ThreeGraphicsOptions, d as createEngineBackend, e as createPreparedBackend } from '../index-B8ybCKJI.js';
2
+ export { E as ENGINE_BACKEND_NAME, a as ENGINE_BACKEND_VERSION } from '../native-DUHMT8gA.js';
3
+ export { E as EngineRuntime, a as EngineRuntimeOptions, b as bindEngineRuntime, e as engineDeterminismDigest, l as loadEngineRuntime, w as wasmPlatformEngine } from '../runtime-DyuBMkKM.js';
4
4
  export { E as EngineSessionAudience, a as EngineSessionError, b as EngineSessionGrant, c as EngineSessionRefusal } from '../session-grant-CJ27DwrT.js';
5
- import '../backend-L4d_Ha0J.js';
5
+ import '../backend-gUCzs5Kg.js';
6
6
  import 'phaser';
7
7
  import '../features-CZB4rmcD.js';
8
- import '../graphics-DNIAV5Mi.js';
9
- import '../local-_mD0x-p_.js';
8
+ import '../graphics-C6YjWYvP.js';
9
+ import '../local-VZkqsCzR.js';
10
10
  import '../link-BUTqGmyi.js';
11
11
  import '../schema-BrWxzKp6.js';
12
12
  import '../ui-hi7S2YcH.js';
13
13
  import '../vars-Dc_PrhBK.js';
14
14
  import '../network-ZXLD7l1b.js';
15
- import '../split-Di9wBpNx.js';
@@ -1,11 +1,11 @@
1
1
  'use strict';
2
2
 
3
- var chunkMUEFTPNN_js = require('../chunk-MUEFTPNN.js');
4
- require('../chunk-UKA7LHIT.js');
5
- var chunkXLQSNQMP_js = require('../chunk-XLQSNQMP.js');
3
+ var chunkFE6VCE4K_js = require('../chunk-FE6VCE4K.js');
4
+ require('../chunk-JR3TNEQC.js');
5
+ var chunk7SM6XSPZ_js = require('../chunk-7SM6XSPZ.js');
6
6
  require('../chunk-YV52DGSA.js');
7
- require('../chunk-GBJ5CW3A.js');
8
- require('../chunk-BS65NRDW.js');
7
+ require('../chunk-PKOZXD2Q.js');
8
+ require('../chunk-3S6WPBZL.js');
9
9
  require('../chunk-G3EEC44R.js');
10
10
  require('../chunk-RCQ2MPBV.js');
11
11
  require('../chunk-AZ5BGWHB.js');
@@ -14,18 +14,17 @@ require('../chunk-3C4C654I.js');
14
14
  require('../chunk-MRFUNRAP.js');
15
15
  require('../chunk-IIDZ5WUX.js');
16
16
  require('../chunk-YXGZQPUD.js');
17
- require('../chunk-HRSIIDOZ.js');
18
- require('../chunk-AOPH2IZV.js');
19
- require('../chunk-EPYFN2A3.js');
20
- require('../chunk-NTTHAXHI.js');
17
+ require('../chunk-H3OQKK6X.js');
18
+ require('../chunk-SKQFLBDD.js');
19
+ require('../chunk-7AAIAVAA.js');
20
+ require('../chunk-X5A5FOWW.js');
21
21
  require('../chunk-T2QQMX2N.js');
22
22
  require('../chunk-KZJRSXHK.js');
23
23
  require('../chunk-IR74FJHU.js');
24
- var chunkFAYK2MN6_js = require('../chunk-FAYK2MN6.js');
24
+ var chunkNZTKLY2W_js = require('../chunk-NZTKLY2W.js');
25
25
  require('../chunk-FXVJ2HFU.js');
26
- require('../chunk-TMFB55IR.js');
27
- require('../chunk-UWPQL2IQ.js');
28
- require('../chunk-W3VVG4NL.js');
26
+ require('../chunk-J2U6PJSO.js');
27
+ require('../chunk-2O2CG465.js');
29
28
  require('../chunk-T6Z2EXYL.js');
30
29
  require('../chunk-PDOELNNQ.js');
31
30
  require('../chunk-J2KZXIU3.js');
@@ -38,45 +37,45 @@ require('../chunk-JGBCIKJV.js');
38
37
 
39
38
  Object.defineProperty(exports, "PREPARED_ENGINE_NAME", {
40
39
  enumerable: true,
41
- get: function () { return chunkMUEFTPNN_js.PREPARED_ENGINE_NAME; }
40
+ get: function () { return chunkFE6VCE4K_js.PREPARED_ENGINE_NAME; }
42
41
  });
43
42
  Object.defineProperty(exports, "PREPARED_ENGINE_VERSION", {
44
43
  enumerable: true,
45
- get: function () { return chunkMUEFTPNN_js.PREPARED_ENGINE_VERSION; }
44
+ get: function () { return chunkFE6VCE4K_js.PREPARED_ENGINE_VERSION; }
46
45
  });
47
46
  Object.defineProperty(exports, "createEngineBackend", {
48
47
  enumerable: true,
49
- get: function () { return chunkMUEFTPNN_js.createEngineBackend; }
48
+ get: function () { return chunkFE6VCE4K_js.createEngineBackend; }
50
49
  });
51
50
  Object.defineProperty(exports, "createPreparedBackend", {
52
51
  enumerable: true,
53
- get: function () { return chunkMUEFTPNN_js.createPreparedBackend; }
52
+ get: function () { return chunkFE6VCE4K_js.createPreparedBackend; }
54
53
  });
55
54
  Object.defineProperty(exports, "ENGINE_BACKEND_NAME", {
56
55
  enumerable: true,
57
- get: function () { return chunkXLQSNQMP_js.ENGINE_BACKEND_NAME; }
56
+ get: function () { return chunk7SM6XSPZ_js.ENGINE_BACKEND_NAME; }
58
57
  });
59
58
  Object.defineProperty(exports, "ENGINE_BACKEND_VERSION", {
60
59
  enumerable: true,
61
- get: function () { return chunkXLQSNQMP_js.ENGINE_BACKEND_VERSION; }
60
+ get: function () { return chunk7SM6XSPZ_js.ENGINE_BACKEND_VERSION; }
62
61
  });
63
62
  Object.defineProperty(exports, "EngineSessionError", {
64
63
  enumerable: true,
65
- get: function () { return chunkFAYK2MN6_js.EngineSessionError; }
64
+ get: function () { return chunkNZTKLY2W_js.EngineSessionError; }
66
65
  });
67
66
  Object.defineProperty(exports, "bindEngineRuntime", {
68
67
  enumerable: true,
69
- get: function () { return chunkFAYK2MN6_js.bindEngineRuntime; }
68
+ get: function () { return chunkNZTKLY2W_js.bindEngineRuntime; }
70
69
  });
71
70
  Object.defineProperty(exports, "engineDeterminismDigest", {
72
71
  enumerable: true,
73
- get: function () { return chunkFAYK2MN6_js.engineDeterminismDigest; }
72
+ get: function () { return chunkNZTKLY2W_js.engineDeterminismDigest; }
74
73
  });
75
74
  Object.defineProperty(exports, "loadEngineRuntime", {
76
75
  enumerable: true,
77
- get: function () { return chunkFAYK2MN6_js.loadEngineRuntime; }
76
+ get: function () { return chunkNZTKLY2W_js.loadEngineRuntime; }
78
77
  });
79
78
  Object.defineProperty(exports, "wasmPlatformEngine", {
80
79
  enumerable: true,
81
- get: function () { return chunkFAYK2MN6_js.wasmPlatformEngine; }
80
+ get: function () { return chunkNZTKLY2W_js.wasmPlatformEngine; }
82
81
  });
@@ -1,9 +1,9 @@
1
- export { PREPARED_ENGINE_NAME, PREPARED_ENGINE_VERSION, createEngineBackend, createPreparedBackend } from '../chunk-O3SITS4R.mjs';
2
- import '../chunk-QDW4EPWS.mjs';
3
- export { ENGINE_BACKEND_NAME, ENGINE_BACKEND_VERSION } from '../chunk-7ZTEVNXO.mjs';
1
+ export { PREPARED_ENGINE_NAME, PREPARED_ENGINE_VERSION, createEngineBackend, createPreparedBackend } from '../chunk-AGV33FWC.mjs';
2
+ import '../chunk-BBGKQIJJ.mjs';
3
+ export { ENGINE_BACKEND_NAME, ENGINE_BACKEND_VERSION } from '../chunk-Y65LXQGA.mjs';
4
4
  import '../chunk-7ARSJPV3.mjs';
5
- import '../chunk-HZC27ICH.mjs';
6
- import '../chunk-765P2G7G.mjs';
5
+ import '../chunk-7BHW5GTC.mjs';
6
+ import '../chunk-RUVGVNOF.mjs';
7
7
  import '../chunk-HF5HPS4T.mjs';
8
8
  import '../chunk-XPG3N5CF.mjs';
9
9
  import '../chunk-KIZOA5LX.mjs';
@@ -12,18 +12,17 @@ import '../chunk-ATAWRACV.mjs';
12
12
  import '../chunk-T3AFF3L7.mjs';
13
13
  import '../chunk-TL2SVO4P.mjs';
14
14
  import '../chunk-IDLW4NWA.mjs';
15
- import '../chunk-7OHZ56N7.mjs';
16
- import '../chunk-M53GR3ZV.mjs';
17
- import '../chunk-7GG4KNTL.mjs';
18
- import '../chunk-4A24F4ZV.mjs';
15
+ import '../chunk-GXKI64OT.mjs';
16
+ import '../chunk-NHJUGZUR.mjs';
17
+ import '../chunk-E65WCTIG.mjs';
18
+ import '../chunk-5YFBGGCK.mjs';
19
19
  import '../chunk-K4UDGE3Z.mjs';
20
20
  import '../chunk-MOBSBXVE.mjs';
21
21
  import '../chunk-SMK6JU2F.mjs';
22
- export { EngineSessionError, bindEngineRuntime, engineDeterminismDigest, loadEngineRuntime, wasmPlatformEngine } from '../chunk-TB2LS4CE.mjs';
22
+ export { EngineSessionError, bindEngineRuntime, engineDeterminismDigest, loadEngineRuntime, wasmPlatformEngine } from '../chunk-GHS6MIL6.mjs';
23
23
  import '../chunk-GDCV4IWO.mjs';
24
- import '../chunk-Z3PGQRTX.mjs';
25
- import '../chunk-2LKAOU3L.mjs';
26
- import '../chunk-NBH64BDP.mjs';
24
+ import '../chunk-Y66WVMO5.mjs';
25
+ import '../chunk-A33OORT7.mjs';
27
26
  import '../chunk-GYLP6UG4.mjs';
28
27
  import '../chunk-XJA2NGTI.mjs';
29
28
  import '../chunk-2IC4H6OV.mjs';
@@ -1,8 +1,8 @@
1
- import { D as DespawnListener, W as World, T as Transforms, E as Entity, e as Physics, N as Nav, f as PhysicsOptions, S as SoftBodies, g as SoftBodyShape, h as SoftBodyOptions, i as SoftBody, b as TableSchema, j as EntityTableOptions, a as EntityTable } from './world-CPEjuctH.mjs';
2
- import { au as Quat, F as FrameTime, V as Vec3, av as AiPort, aw as AiWorldOptions, ax as ArchetypeDecl, f as Vec3Like, ay as ChemistryEngine, az as ReactivePort, ae as MediumDesc, af as MediumVolume, aA as SmokePort, aB as StoryPort, aC as ClothPort, i as GeometryId, aD as ClothInfo, $ as EmitterId, aE as DestructionPort, ah as ModelInfo, aF as StructureDesc, G as GameBackend, a as FixedStepLoop, aG as LoopOptions, p as GameSurface, aH as FractureMesh, aI as FractureOptions } from './backend-L4d_Ha0J.mjs';
3
- import { A as Audio } from './audio-XU2sFNyO.mjs';
1
+ import { D as DespawnListener, W as World, T as Transforms, E as Entity, e as Physics, N as Nav, f as PhysicsOptions, S as SoftBodies, g as SoftBodyShape, h as SoftBodyOptions, i as SoftBody, b as TableSchema, j as EntityTableOptions, a as EntityTable } from './world-qekkXjJv.mjs';
2
+ import { aw as Quat, F as FrameTime, V as Vec3, ax as AiPort, ay as AiWorldOptions, az as ArchetypeDecl, f as Vec3Like, aA as ChemistryEngine, aB as ReactivePort, ag as MediumDesc, ah as MediumVolume, aC as SmokePort, aD as StoryPort, a1 as EmitterId, aE as DestructionPort, aj as ModelInfo, aF as StructureDesc, G as GameBackend, a as FixedStepLoop, aG as LoopOptions, r as GameSurface, aH as FractureMesh, aI as FractureOptions } from './backend-gUCzs5Kg.mjs';
3
+ import { A as Audio } from './audio-DhvyjqdA.mjs';
4
4
  import { a as RoomClientOptions, R as RoomClient } from './client-hTKbCuhG.mjs';
5
- import { c as FluidGridDesc, d as FluidDesc, e as FluidEmitterDesc, b as Graphics, S as SceneManager, f as GamePrefetch, P as PrefetchAssets, g as Fluid, G as GameScene, a as GameSystem, h as GameReload, R as ReloadReport } from './fluid-BZ42EMds.mjs';
5
+ import { c as FluidGridDesc, d as FluidDesc, e as FluidEmitterDesc, b as Graphics, S as SceneManager, f as GamePrefetch, P as PrefetchAssets, g as Fluid, C as Cloths, h as ClothShape, i as ClothOptions, j as ClothSheet, G as GameScene, a as GameSystem, k as GameReload, R as ReloadReport } from './fluid-DLlEj2cs.mjs';
6
6
 
7
7
  declare const Ease: {
8
8
  readonly Linear: 0;
@@ -1253,98 +1253,6 @@ declare class StoryPlayer {
1253
1253
  dispose(): void;
1254
1254
  }
1255
1255
 
1256
- interface ClothOptions {
1257
- readonly mass?: number;
1258
- readonly stretch?: number;
1259
- readonly bend?: number;
1260
- readonly tetherSlack?: number;
1261
- readonly damping?: number;
1262
- readonly gravity?: Vec3Like;
1263
- readonly substeps?: number;
1264
- readonly thickness?: number;
1265
- readonly friction?: number;
1266
- readonly geometry?: GeometryId;
1267
- }
1268
- type ClothPinning = "none" | "top" | "corners";
1269
- type ClothShape = {
1270
- readonly grid: {
1271
- readonly columns: number;
1272
- readonly rows: number;
1273
- readonly spacing: number;
1274
- readonly origin: Vec3Like;
1275
- readonly across?: Vec3Like;
1276
- readonly down?: Vec3Like;
1277
- readonly pin?: ClothPinning;
1278
- readonly pins?: readonly number[];
1279
- };
1280
- } | {
1281
- readonly mesh: {
1282
- readonly positions: Float32Array;
1283
- readonly triangles: Uint32Array;
1284
- readonly pins?: Uint32Array;
1285
- };
1286
- };
1287
- type ClothCollider = {
1288
- readonly sphere: {
1289
- readonly center: Vec3Like;
1290
- readonly radius: number;
1291
- };
1292
- } | {
1293
- readonly capsule: {
1294
- readonly a: Vec3Like;
1295
- readonly b: Vec3Like;
1296
- readonly radius: number;
1297
- };
1298
- };
1299
- declare const CLOTH_DEFAULTS: {
1300
- readonly mass: 0.01;
1301
- readonly stretch: 1e-7;
1302
- readonly bend: 0.0001;
1303
- readonly tetherSlack: 0.05;
1304
- readonly damping: 0.5;
1305
- readonly gravity: {
1306
- readonly x: 0;
1307
- readonly y: -9.81;
1308
- readonly z: 0;
1309
- };
1310
- readonly substeps: 8;
1311
- readonly thickness: 0.005;
1312
- readonly friction: 0.2;
1313
- };
1314
- declare class ClothSheet {
1315
- private readonly port;
1316
- private readonly info;
1317
- readonly particles: number;
1318
- readonly triangles: number;
1319
- readonly pins: number;
1320
- private geometry;
1321
- private disposed;
1322
- constructor(port: ClothPort, info: ClothInfo, geometry: GeometryId | null);
1323
- get id(): number;
1324
- positions(): Float32Array;
1325
- attach(geometry: GeometryId | null): void;
1326
- setOptions(options: ClothOptions): void;
1327
- setAnchors(anchors: Float32Array): void;
1328
- present(): number;
1329
- dispose(): void;
1330
- }
1331
- declare class Cloths {
1332
- readonly port: ClothPort;
1333
- private readonly sheets;
1334
- private readonly block;
1335
- constructor(port: ClothPort);
1336
- create(shape: ClothShape, options?: ClothOptions): ClothSheet;
1337
- remove(sheet: ClothSheet): void;
1338
- setColliders(colliders: readonly ClothCollider[]): void;
1339
- couple(collider: number): number;
1340
- uncouple(slot: number): void;
1341
- get count(): number;
1342
- step(seconds: number): void;
1343
- present(): void;
1344
- digest(): bigint;
1345
- dispose(): void;
1346
- }
1347
-
1348
1256
  declare const FramePhase: {
1349
1257
  readonly kernels: 0;
1350
1258
  readonly input: 1;
@@ -1540,4 +1448,4 @@ declare class Game {
1540
1448
  }
1541
1449
  declare function createGame(options: GameOptions): Promise<Game>;
1542
1450
 
1543
- export { Channel as $, type ActionId as A, type RegionStats as B, Chemistry as C, type Delivery as D, groupNames as E, type AgentSpawn as F, Game as G, type ArchetypeHandle as H, InputActions as I, GameAi as J, type SmartObjectSpawn as K, type EaseId as L, MessageReader as M, type NatureOptions as N, type InputTap as O, type PointerFilter as P, Animation as Q, type RoomTransport as R, SeededRandom as S, type TargetSpawn as T, type AnimationOptions as U, type VesselState as V, type AxisBinding as W, type BreakCause as X, type BreakEvent as Y, type ButtonBinding as Z, CLOTH_DEFAULTS as _, type GameUiHost as a, type ValueSlot as a$, Clip as a0, type ClipDesc as a1, type ClipPlayerId as a2, type ClipTrack as a3, type ClothCollider as a4, type ClothOptions as a5, type ClothPinning as a6, type ClothShape as a7, ClothSheet as a8, Cloths as a9, type QuantizedField as aA, REACTIVE_DEFAULTS as aB, RECORDED_EVENT_BYTES as aC, ReactiveFluid as aD, type ReactiveFluidDesc as aE, type ReactiveGrid as aF, type ReactiveHobDesc as aG, type ReactiveMediumLook as aH, type ReactivePlume as aI, type ReactiveSpecies as aJ, type ReactiveStats as aK, Repeat as aL, type RepeatMode as aM, STAGE_TIME as aN, STAGE_X as aO, STAGE_Y as aP, STAGE_Z as aQ, ScratchArena as aR, type ScratchCapacity as aS, SnapshotBuffer as aT, SwipeGesture as aU, TapGesture as aV, type TweenId as aW, TweenTarget as aX, type TweenTargetId as aY, type UiActionId as aZ, type UiValue as a_, Destructible as aa, type DestructibleDesc as ab, type DrainSource as ac, Ease as ad, FRAME_PHASE_NAMES as ae, FrameInput as af, FramePhase as ag, FramePhases as ah, type GameOptions as ai, type GestureOptions as aj, type HapticPattern as ak, type HudSlot as al, type HudSlotKind as am, type HudSlotLayout as an, InputDevice as ao, type InputDeviceId as ap, LongPressGesture as aq, type LoopbackOptions as ar, LoopbackTransport as as, type MessageSchema as at, MessageWriter as au, NO_UI_ACTION as av, OrientationState as aw, PinchGesture as ax, PointerDelta as ay, PointerState as az, type DefineResult as b, WheelState as b0, type WireField as b1, type WireScalar as b2, createGame as b3, createReactivePlume as b4, createReactiveStats as b5, drainSource as b6, ease as b7, easeInPlace as b8, quantized as b9, type PointerPhase as c, MessageType as d, GameNet as e, GameUi as f, ChemistryRegion as g, type ChemistryEvent as h, CELL_CLASSES as i, CHEMISTRY_EVENT_KINDS as j, CHEMISTRY_GROUPS as k, CHEMISTRY_REFUSALS as l, CHEMISTRY_REFUSAL_TEXT as m, type CellBox as n, type CellClass as o, type CellProbe as p, type ChemistryEventKind as q, type ChemistryGroup as r, ChemistryMemory as s, ChemistryParticles as t, type ChemistryRefusal as u, ChemistryVessel as v, type MaterialInfo as w, type ReactionInfo as x, type ReactionTerm as y, type RegionOptions as z };
1451
+ export { Clip as $, type ActionId as A, type RegionStats as B, Chemistry as C, type Delivery as D, groupNames as E, type AgentSpawn as F, Game as G, type ArchetypeHandle as H, InputActions as I, GameAi as J, type SmartObjectSpawn as K, type EaseId as L, MessageReader as M, type NatureOptions as N, type InputTap as O, type PointerFilter as P, Animation as Q, type RoomTransport as R, SeededRandom as S, type TargetSpawn as T, type AnimationOptions as U, type VesselState as V, type AxisBinding as W, type BreakCause as X, type BreakEvent as Y, type ButtonBinding as Z, Channel as _, type GameUiHost as a, drainSource as a$, type ClipDesc as a0, type ClipPlayerId as a1, type ClipTrack as a2, Destructible as a3, type DestructibleDesc as a4, type DrainSource as a5, Ease as a6, FRAME_PHASE_NAMES as a7, FrameInput as a8, FramePhase as a9, type ReactiveMediumLook as aA, type ReactivePlume as aB, type ReactiveSpecies as aC, type ReactiveStats as aD, Repeat as aE, type RepeatMode as aF, STAGE_TIME as aG, STAGE_X as aH, STAGE_Y as aI, STAGE_Z as aJ, ScratchArena as aK, type ScratchCapacity as aL, SnapshotBuffer as aM, SwipeGesture as aN, TapGesture as aO, type TweenId as aP, TweenTarget as aQ, type TweenTargetId as aR, type UiActionId as aS, type UiValue as aT, type ValueSlot as aU, WheelState as aV, type WireField as aW, type WireScalar as aX, createGame as aY, createReactivePlume as aZ, createReactiveStats as a_, FramePhases as aa, type GameOptions as ab, type GestureOptions as ac, type HapticPattern as ad, type HudSlot as ae, type HudSlotKind as af, type HudSlotLayout as ag, InputDevice as ah, type InputDeviceId as ai, LongPressGesture as aj, type LoopbackOptions as ak, LoopbackTransport as al, type MessageSchema as am, MessageWriter as an, NO_UI_ACTION as ao, OrientationState as ap, PinchGesture as aq, PointerDelta as ar, PointerState as as, type QuantizedField as at, REACTIVE_DEFAULTS as au, RECORDED_EVENT_BYTES as av, ReactiveFluid as aw, type ReactiveFluidDesc as ax, type ReactiveGrid as ay, type ReactiveHobDesc as az, type DefineResult as b, ease as b0, easeInPlace as b1, quantized as b2, type PointerPhase as c, MessageType as d, GameNet as e, GameUi as f, ChemistryRegion as g, type ChemistryEvent as h, CELL_CLASSES as i, CHEMISTRY_EVENT_KINDS as j, CHEMISTRY_GROUPS as k, CHEMISTRY_REFUSALS as l, CHEMISTRY_REFUSAL_TEXT as m, type CellBox as n, type CellClass as o, type CellProbe as p, type ChemistryEventKind as q, type ChemistryGroup as r, ChemistryMemory as s, ChemistryParticles as t, type ChemistryRefusal as u, ChemistryVessel as v, type MaterialInfo as w, type ReactionInfo as x, type ReactionTerm as y, type RegionOptions as z };
@@ -1,8 +1,8 @@
1
- import { D as DespawnListener, W as World, T as Transforms, E as Entity, e as Physics, N as Nav, f as PhysicsOptions, S as SoftBodies, g as SoftBodyShape, h as SoftBodyOptions, i as SoftBody, b as TableSchema, j as EntityTableOptions, a as EntityTable } from './world-Bmh7K4tQ.js';
2
- import { au as Quat, F as FrameTime, V as Vec3, av as AiPort, aw as AiWorldOptions, ax as ArchetypeDecl, f as Vec3Like, ay as ChemistryEngine, az as ReactivePort, ae as MediumDesc, af as MediumVolume, aA as SmokePort, aB as StoryPort, aC as ClothPort, i as GeometryId, aD as ClothInfo, $ as EmitterId, aE as DestructionPort, ah as ModelInfo, aF as StructureDesc, G as GameBackend, a as FixedStepLoop, aG as LoopOptions, p as GameSurface, aH as FractureMesh, aI as FractureOptions } from './backend-L4d_Ha0J.js';
3
- import { A as Audio } from './audio-8Igdy2WK.js';
1
+ import { D as DespawnListener, W as World, T as Transforms, E as Entity, e as Physics, N as Nav, f as PhysicsOptions, S as SoftBodies, g as SoftBodyShape, h as SoftBodyOptions, i as SoftBody, b as TableSchema, j as EntityTableOptions, a as EntityTable } from './world-PvILHDR1.js';
2
+ import { aw as Quat, F as FrameTime, V as Vec3, ax as AiPort, ay as AiWorldOptions, az as ArchetypeDecl, f as Vec3Like, aA as ChemistryEngine, aB as ReactivePort, ag as MediumDesc, ah as MediumVolume, aC as SmokePort, aD as StoryPort, a1 as EmitterId, aE as DestructionPort, aj as ModelInfo, aF as StructureDesc, G as GameBackend, a as FixedStepLoop, aG as LoopOptions, r as GameSurface, aH as FractureMesh, aI as FractureOptions } from './backend-gUCzs5Kg.js';
3
+ import { A as Audio } from './audio-m0w8cnxq.js';
4
4
  import { a as RoomClientOptions, R as RoomClient } from './client-Dytx_ZTC.js';
5
- import { c as FluidGridDesc, d as FluidDesc, e as FluidEmitterDesc, b as Graphics, S as SceneManager, f as GamePrefetch, P as PrefetchAssets, g as Fluid, G as GameScene, a as GameSystem, h as GameReload, R as ReloadReport } from './fluid-BkxNBD2t.js';
5
+ import { c as FluidGridDesc, d as FluidDesc, e as FluidEmitterDesc, b as Graphics, S as SceneManager, f as GamePrefetch, P as PrefetchAssets, g as Fluid, C as Cloths, h as ClothShape, i as ClothOptions, j as ClothSheet, G as GameScene, a as GameSystem, k as GameReload, R as ReloadReport } from './fluid-ARr0qUIL.js';
6
6
 
7
7
  declare const Ease: {
8
8
  readonly Linear: 0;
@@ -1253,98 +1253,6 @@ declare class StoryPlayer {
1253
1253
  dispose(): void;
1254
1254
  }
1255
1255
 
1256
- interface ClothOptions {
1257
- readonly mass?: number;
1258
- readonly stretch?: number;
1259
- readonly bend?: number;
1260
- readonly tetherSlack?: number;
1261
- readonly damping?: number;
1262
- readonly gravity?: Vec3Like;
1263
- readonly substeps?: number;
1264
- readonly thickness?: number;
1265
- readonly friction?: number;
1266
- readonly geometry?: GeometryId;
1267
- }
1268
- type ClothPinning = "none" | "top" | "corners";
1269
- type ClothShape = {
1270
- readonly grid: {
1271
- readonly columns: number;
1272
- readonly rows: number;
1273
- readonly spacing: number;
1274
- readonly origin: Vec3Like;
1275
- readonly across?: Vec3Like;
1276
- readonly down?: Vec3Like;
1277
- readonly pin?: ClothPinning;
1278
- readonly pins?: readonly number[];
1279
- };
1280
- } | {
1281
- readonly mesh: {
1282
- readonly positions: Float32Array;
1283
- readonly triangles: Uint32Array;
1284
- readonly pins?: Uint32Array;
1285
- };
1286
- };
1287
- type ClothCollider = {
1288
- readonly sphere: {
1289
- readonly center: Vec3Like;
1290
- readonly radius: number;
1291
- };
1292
- } | {
1293
- readonly capsule: {
1294
- readonly a: Vec3Like;
1295
- readonly b: Vec3Like;
1296
- readonly radius: number;
1297
- };
1298
- };
1299
- declare const CLOTH_DEFAULTS: {
1300
- readonly mass: 0.01;
1301
- readonly stretch: 1e-7;
1302
- readonly bend: 0.0001;
1303
- readonly tetherSlack: 0.05;
1304
- readonly damping: 0.5;
1305
- readonly gravity: {
1306
- readonly x: 0;
1307
- readonly y: -9.81;
1308
- readonly z: 0;
1309
- };
1310
- readonly substeps: 8;
1311
- readonly thickness: 0.005;
1312
- readonly friction: 0.2;
1313
- };
1314
- declare class ClothSheet {
1315
- private readonly port;
1316
- private readonly info;
1317
- readonly particles: number;
1318
- readonly triangles: number;
1319
- readonly pins: number;
1320
- private geometry;
1321
- private disposed;
1322
- constructor(port: ClothPort, info: ClothInfo, geometry: GeometryId | null);
1323
- get id(): number;
1324
- positions(): Float32Array;
1325
- attach(geometry: GeometryId | null): void;
1326
- setOptions(options: ClothOptions): void;
1327
- setAnchors(anchors: Float32Array): void;
1328
- present(): number;
1329
- dispose(): void;
1330
- }
1331
- declare class Cloths {
1332
- readonly port: ClothPort;
1333
- private readonly sheets;
1334
- private readonly block;
1335
- constructor(port: ClothPort);
1336
- create(shape: ClothShape, options?: ClothOptions): ClothSheet;
1337
- remove(sheet: ClothSheet): void;
1338
- setColliders(colliders: readonly ClothCollider[]): void;
1339
- couple(collider: number): number;
1340
- uncouple(slot: number): void;
1341
- get count(): number;
1342
- step(seconds: number): void;
1343
- present(): void;
1344
- digest(): bigint;
1345
- dispose(): void;
1346
- }
1347
-
1348
1256
  declare const FramePhase: {
1349
1257
  readonly kernels: 0;
1350
1258
  readonly input: 1;
@@ -1540,4 +1448,4 @@ declare class Game {
1540
1448
  }
1541
1449
  declare function createGame(options: GameOptions): Promise<Game>;
1542
1450
 
1543
- export { Channel as $, type ActionId as A, type RegionStats as B, Chemistry as C, type Delivery as D, groupNames as E, type AgentSpawn as F, Game as G, type ArchetypeHandle as H, InputActions as I, GameAi as J, type SmartObjectSpawn as K, type EaseId as L, MessageReader as M, type NatureOptions as N, type InputTap as O, type PointerFilter as P, Animation as Q, type RoomTransport as R, SeededRandom as S, type TargetSpawn as T, type AnimationOptions as U, type VesselState as V, type AxisBinding as W, type BreakCause as X, type BreakEvent as Y, type ButtonBinding as Z, CLOTH_DEFAULTS as _, type GameUiHost as a, type ValueSlot as a$, Clip as a0, type ClipDesc as a1, type ClipPlayerId as a2, type ClipTrack as a3, type ClothCollider as a4, type ClothOptions as a5, type ClothPinning as a6, type ClothShape as a7, ClothSheet as a8, Cloths as a9, type QuantizedField as aA, REACTIVE_DEFAULTS as aB, RECORDED_EVENT_BYTES as aC, ReactiveFluid as aD, type ReactiveFluidDesc as aE, type ReactiveGrid as aF, type ReactiveHobDesc as aG, type ReactiveMediumLook as aH, type ReactivePlume as aI, type ReactiveSpecies as aJ, type ReactiveStats as aK, Repeat as aL, type RepeatMode as aM, STAGE_TIME as aN, STAGE_X as aO, STAGE_Y as aP, STAGE_Z as aQ, ScratchArena as aR, type ScratchCapacity as aS, SnapshotBuffer as aT, SwipeGesture as aU, TapGesture as aV, type TweenId as aW, TweenTarget as aX, type TweenTargetId as aY, type UiActionId as aZ, type UiValue as a_, Destructible as aa, type DestructibleDesc as ab, type DrainSource as ac, Ease as ad, FRAME_PHASE_NAMES as ae, FrameInput as af, FramePhase as ag, FramePhases as ah, type GameOptions as ai, type GestureOptions as aj, type HapticPattern as ak, type HudSlot as al, type HudSlotKind as am, type HudSlotLayout as an, InputDevice as ao, type InputDeviceId as ap, LongPressGesture as aq, type LoopbackOptions as ar, LoopbackTransport as as, type MessageSchema as at, MessageWriter as au, NO_UI_ACTION as av, OrientationState as aw, PinchGesture as ax, PointerDelta as ay, PointerState as az, type DefineResult as b, WheelState as b0, type WireField as b1, type WireScalar as b2, createGame as b3, createReactivePlume as b4, createReactiveStats as b5, drainSource as b6, ease as b7, easeInPlace as b8, quantized as b9, type PointerPhase as c, MessageType as d, GameNet as e, GameUi as f, ChemistryRegion as g, type ChemistryEvent as h, CELL_CLASSES as i, CHEMISTRY_EVENT_KINDS as j, CHEMISTRY_GROUPS as k, CHEMISTRY_REFUSALS as l, CHEMISTRY_REFUSAL_TEXT as m, type CellBox as n, type CellClass as o, type CellProbe as p, type ChemistryEventKind as q, type ChemistryGroup as r, ChemistryMemory as s, ChemistryParticles as t, type ChemistryRefusal as u, ChemistryVessel as v, type MaterialInfo as w, type ReactionInfo as x, type ReactionTerm as y, type RegionOptions as z };
1451
+ export { Clip as $, type ActionId as A, type RegionStats as B, Chemistry as C, type Delivery as D, groupNames as E, type AgentSpawn as F, Game as G, type ArchetypeHandle as H, InputActions as I, GameAi as J, type SmartObjectSpawn as K, type EaseId as L, MessageReader as M, type NatureOptions as N, type InputTap as O, type PointerFilter as P, Animation as Q, type RoomTransport as R, SeededRandom as S, type TargetSpawn as T, type AnimationOptions as U, type VesselState as V, type AxisBinding as W, type BreakCause as X, type BreakEvent as Y, type ButtonBinding as Z, Channel as _, type GameUiHost as a, drainSource as a$, type ClipDesc as a0, type ClipPlayerId as a1, type ClipTrack as a2, Destructible as a3, type DestructibleDesc as a4, type DrainSource as a5, Ease as a6, FRAME_PHASE_NAMES as a7, FrameInput as a8, FramePhase as a9, type ReactiveMediumLook as aA, type ReactivePlume as aB, type ReactiveSpecies as aC, type ReactiveStats as aD, Repeat as aE, type RepeatMode as aF, STAGE_TIME as aG, STAGE_X as aH, STAGE_Y as aI, STAGE_Z as aJ, ScratchArena as aK, type ScratchCapacity as aL, SnapshotBuffer as aM, SwipeGesture as aN, TapGesture as aO, type TweenId as aP, TweenTarget as aQ, type TweenTargetId as aR, type UiActionId as aS, type UiValue as aT, type ValueSlot as aU, WheelState as aV, type WireField as aW, type WireScalar as aX, createGame as aY, createReactivePlume as aZ, createReactiveStats as a_, FramePhases as aa, type GameOptions as ab, type GestureOptions as ac, type HapticPattern as ad, type HudSlot as ae, type HudSlotKind as af, type HudSlotLayout as ag, InputDevice as ah, type InputDeviceId as ai, LongPressGesture as aj, type LoopbackOptions as ak, LoopbackTransport as al, type MessageSchema as am, MessageWriter as an, NO_UI_ACTION as ao, OrientationState as ap, PinchGesture as aq, PointerDelta as ar, PointerState as as, type QuantizedField as at, REACTIVE_DEFAULTS as au, RECORDED_EVENT_BYTES as av, ReactiveFluid as aw, type ReactiveFluidDesc as ax, type ReactiveGrid as ay, type ReactiveHobDesc as az, type DefineResult as b, ease as b0, easeInPlace as b1, quantized as b2, type PointerPhase as c, MessageType as d, GameNet as e, GameUi as f, ChemistryRegion as g, type ChemistryEvent as h, CELL_CLASSES as i, CHEMISTRY_EVENT_KINDS as j, CHEMISTRY_GROUPS as k, CHEMISTRY_REFUSALS as l, CHEMISTRY_REFUSAL_TEXT as m, type CellBox as n, type CellClass as o, type CellProbe as p, type ChemistryEventKind as q, type ChemistryGroup as r, ChemistryMemory as s, ChemistryParticles as t, type ChemistryRefusal as u, ChemistryVessel as v, type MaterialInfo as w, type ReactionInfo as x, type ReactionTerm as y, type RegionOptions as z };