@cesium/engine 3.0.2 → 4.0.0

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Files changed (230) hide show
  1. package/Build/ThirdParty/Workers/pako_deflate.min.js +605 -0
  2. package/Build/ThirdParty/Workers/pako_inflate.min.js +800 -0
  3. package/Build/ThirdParty/Workers/z-worker-pako.js +502 -0
  4. package/Build/Workers/chunk-27R2KRIK.js +634 -0
  5. package/Build/Workers/chunk-2C65EKYA.js +55 -0
  6. package/Build/Workers/chunk-2NLMZNJI.js +138 -0
  7. package/Build/Workers/chunk-4V6RCTVH.js +289 -0
  8. package/Build/Workers/chunk-4VWUFKYW.js +368 -0
  9. package/Build/Workers/chunk-527JG4D7.js +629 -0
  10. package/Build/Workers/chunk-5U4UHRZ2.js +8644 -0
  11. package/Build/Workers/chunk-7CZEWQWE.js +353 -0
  12. package/Build/Workers/chunk-7IMAWM6A.js +842 -0
  13. package/Build/Workers/{package.js → chunk-A6EA6KIE.js} +13 -2
  14. package/Build/Workers/chunk-AXGQUPXA.js +1075 -0
  15. package/Build/Workers/chunk-BT6YIL2N.js +39 -0
  16. package/Build/Workers/chunk-C6MRR5YL.js +476 -0
  17. package/Build/Workers/chunk-DJUTBX6A.js +1860 -0
  18. package/Build/Workers/chunk-EQ6ZAP37.js +218 -0
  19. package/Build/Workers/chunk-F7P2HCYZ.js +73 -0
  20. package/Build/Workers/chunk-FE2XG3SS.js +73 -0
  21. package/Build/Workers/chunk-FKHRSGKP.js +781 -0
  22. package/Build/Workers/chunk-FVDTKX3F.js +58 -0
  23. package/Build/Workers/chunk-FYHCAKU6.js +684 -0
  24. package/Build/Workers/chunk-G3MOT7BZ.js +157 -0
  25. package/Build/Workers/chunk-H52L6U76.js +421 -0
  26. package/Build/Workers/chunk-H6MBQ4W4.js +305 -0
  27. package/Build/Workers/chunk-HCZR75II.js +2716 -0
  28. package/Build/Workers/chunk-I5MQWHBR.js +102 -0
  29. package/Build/Workers/chunk-KAFF2QX3.js +258 -0
  30. package/Build/Workers/chunk-LGSGX2RH.js +757 -0
  31. package/Build/Workers/chunk-LQRFWCNX.js +124 -0
  32. package/Build/Workers/chunk-N5MMDSD2.js +44 -0
  33. package/Build/Workers/chunk-NRETMGYL.js +390 -0
  34. package/Build/Workers/chunk-P4M4QUNQ.js +196 -0
  35. package/Build/Workers/chunk-P7PWX5HR.js +430 -0
  36. package/Build/Workers/chunk-PGB3EFR7.js +171 -0
  37. package/Build/Workers/chunk-PW5CA4MJ.js +3273 -0
  38. package/Build/Workers/chunk-PWDYKCNC.js +501 -0
  39. package/Build/Workers/chunk-QIS3NB7U.js +1258 -0
  40. package/Build/Workers/chunk-QVJ6IRKV.js +77 -0
  41. package/Build/Workers/chunk-RDCDRNJ7.js +117 -0
  42. package/Build/Workers/chunk-RDM3BKNC.js +1009 -0
  43. package/Build/Workers/chunk-RRUPTJ6P.js +452 -0
  44. package/Build/Workers/chunk-SGRWJKNO.js +400 -0
  45. package/Build/Workers/chunk-TF5D2H7B.js +138 -0
  46. package/Build/Workers/chunk-TVYIHH4V.js +513 -0
  47. package/Build/Workers/chunk-U5LKG6LX.js +101 -0
  48. package/Build/Workers/chunk-UGZGTV5K.js +302 -0
  49. package/Build/Workers/chunk-UN7AK64D.js +163 -0
  50. package/Build/Workers/chunk-V2LKNJGT.js +59 -0
  51. package/Build/Workers/chunk-VSCXSFHE.js +1477 -0
  52. package/Build/Workers/chunk-XJCTFTBM.js +2041 -0
  53. package/Build/Workers/chunk-XZVQMPWG.js +100 -0
  54. package/Build/Workers/chunk-YLAFWVOW.js +834 -0
  55. package/Build/Workers/chunk-YLS3FX3U.js +236 -0
  56. package/Build/Workers/chunk-YMJPANZZ.js +693 -0
  57. package/Build/Workers/combineGeometry.js +65 -15
  58. package/Build/Workers/createBoxGeometry.js +55 -10
  59. package/Build/Workers/createBoxOutlineGeometry.js +231 -310
  60. package/Build/Workers/createCircleGeometry.js +185 -202
  61. package/Build/Workers/createCircleOutlineGeometry.js +141 -155
  62. package/Build/Workers/createCoplanarPolygonGeometry.js +477 -557
  63. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +218 -230
  64. package/Build/Workers/createCorridorGeometry.js +1162 -1307
  65. package/Build/Workers/createCorridorOutlineGeometry.js +533 -569
  66. package/Build/Workers/createCylinderGeometry.js +57 -10
  67. package/Build/Workers/createCylinderOutlineGeometry.js +224 -258
  68. package/Build/Workers/createEllipseGeometry.js +68 -12
  69. package/Build/Workers/createEllipseOutlineGeometry.js +61 -12
  70. package/Build/Workers/createEllipsoidGeometry.js +56 -10
  71. package/Build/Workers/createEllipsoidOutlineGeometry.js +58 -13
  72. package/Build/Workers/createFrustumGeometry.js +55 -10
  73. package/Build/Workers/createFrustumOutlineGeometry.js +226 -243
  74. package/Build/Workers/createGeometry.js +143 -48
  75. package/Build/Workers/createGroundPolylineGeometry.js +1484 -2012
  76. package/Build/Workers/createPlaneGeometry.js +216 -243
  77. package/Build/Workers/createPlaneOutlineGeometry.js +121 -113
  78. package/Build/Workers/createPolygonGeometry.js +1041 -1327
  79. package/Build/Workers/createPolygonOutlineGeometry.js +516 -657
  80. package/Build/Workers/createPolylineGeometry.js +471 -547
  81. package/Build/Workers/createPolylineVolumeGeometry.js +352 -384
  82. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +271 -295
  83. package/Build/Workers/createRectangleGeometry.js +1128 -1331
  84. package/Build/Workers/createRectangleOutlineGeometry.js +445 -500
  85. package/Build/Workers/createSimplePolylineGeometry.js +381 -440
  86. package/Build/Workers/createSphereGeometry.js +112 -118
  87. package/Build/Workers/createSphereOutlineGeometry.js +112 -121
  88. package/Build/Workers/createTaskProcessorWorker.js +32 -127
  89. package/Build/Workers/createVectorTileClampedPolylines.js +462 -505
  90. package/Build/Workers/createVectorTileGeometries.js +377 -436
  91. package/Build/Workers/createVectorTilePoints.js +110 -77
  92. package/Build/Workers/createVectorTilePolygons.js +369 -391
  93. package/Build/Workers/createVectorTilePolylines.js +252 -244
  94. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +543 -615
  95. package/Build/Workers/createVerticesFromHeightmap.js +2244 -2677
  96. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +682 -904
  97. package/Build/Workers/createWallGeometry.js +459 -593
  98. package/Build/Workers/createWallOutlineGeometry.js +324 -419
  99. package/Build/Workers/decodeDraco.js +327 -347
  100. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +2530 -3567
  101. package/Build/Workers/decodeI3S.js +765 -970
  102. package/Build/Workers/transcodeKTX2.js +3351 -1473
  103. package/Build/Workers/transferTypedArrayTest.js +3 -4
  104. package/Build/Workers/upsampleQuantizedTerrainMesh.js +748 -953
  105. package/LICENSE.md +0 -12
  106. package/Source/Core/CesiumTerrainProvider.js +1 -2
  107. package/Source/Core/FeatureDetection.js +9 -0
  108. package/Source/Core/GoogleMaps.js +1 -1
  109. package/Source/Core/Ion.js +1 -1
  110. package/Source/Core/KTX2Transcoder.js +7 -3
  111. package/Source/Core/TaskProcessor.js +150 -146
  112. package/Source/Core/Transforms.js +2 -2
  113. package/Source/Core/buildModuleUrl.js +6 -5
  114. package/Source/Scene/ArcGisMapService.js +1 -1
  115. package/Source/Scene/DracoLoader.js +26 -3
  116. package/Source/Scene/I3SDataProvider.js +0 -27
  117. package/Source/Scene/I3SDecoder.js +127 -0
  118. package/Source/Scene/I3SNode.js +32 -110
  119. package/Source/Scene/Implicit3DTileContent.js +13 -0
  120. package/Source/Scene/ImplicitTileset.js +5 -0
  121. package/Source/Scene/Model/I3dmLoader.js +5 -1
  122. package/Source/Scene/Model/Model.js +4 -1
  123. package/Source/Scene/OpenStreetMapImageryProvider.js +4 -1
  124. package/Source/Scene/SingleTileImageryProvider.js +4 -2
  125. package/Source/ThirdParty/Workers/basis_transcoder.js +1 -1
  126. package/Source/{WorkersES6 → Workers}/createGeometry.js +11 -12
  127. package/Source/{WorkersES6 → Workers}/createTaskProcessorWorker.js +43 -59
  128. package/Source/{WorkersES6 → Workers}/decodeDraco.js +19 -25
  129. package/Source/{WorkersES6 → Workers}/decodeI3S.js +18 -32
  130. package/Source/{WorkersES6 → Workers}/transcodeKTX2.js +19 -26
  131. package/Source/Workers/transferTypedArrayTest.js +0 -6
  132. package/index.d.ts +16 -7
  133. package/index.js +252 -251
  134. package/package.json +2 -1
  135. package/Build/Workers/ArcType-2d9abbbc.js +0 -37
  136. package/Build/Workers/AttributeCompression-f9f6c717.js +0 -716
  137. package/Build/Workers/AxisAlignedBoundingBox-a03420b1.js +0 -258
  138. package/Build/Workers/BoundingRectangle-32fa8a4a.js +0 -369
  139. package/Build/Workers/BoxGeometry-cd550612.js +0 -884
  140. package/Build/Workers/Check-6ede7e26.js +0 -290
  141. package/Build/Workers/Color-571a6085.js +0 -2262
  142. package/Build/Workers/ComponentDatatype-cf1fa08e.js +0 -341
  143. package/Build/Workers/CoplanarPolygonGeometryLibrary-488b1a9f.js +0 -132
  144. package/Build/Workers/CorridorGeometryLibrary-fc4ff147.js +0 -498
  145. package/Build/Workers/CylinderGeometry-bc26926d.js +0 -467
  146. package/Build/Workers/CylinderGeometryLibrary-7bf291b4.js +0 -63
  147. package/Build/Workers/EllipseGeometry-89533a10.js +0 -1304
  148. package/Build/Workers/EllipseGeometryLibrary-b0d7df17.js +0 -366
  149. package/Build/Workers/EllipseOutlineGeometry-63ff7a87.js +0 -443
  150. package/Build/Workers/EllipsoidGeodesic-5b3623dc.js +0 -520
  151. package/Build/Workers/EllipsoidGeometry-07e99d2d.js +0 -637
  152. package/Build/Workers/EllipsoidOutlineGeometry-ba5c7ee2.js +0 -454
  153. package/Build/Workers/EllipsoidRhumbLine-ef872433.js +0 -741
  154. package/Build/Workers/EllipsoidTangentPlane-65d41b3e.js +0 -373
  155. package/Build/Workers/EncodedCartesian3-57415c8a.js +0 -171
  156. package/Build/Workers/FrustumGeometry-4a7589ed.js +0 -2540
  157. package/Build/Workers/GeometryAttribute-a5b6275b.js +0 -619
  158. package/Build/Workers/GeometryAttributes-ad136444.js +0 -91
  159. package/Build/Workers/GeometryInstance-34d9e21e.js +0 -121
  160. package/Build/Workers/GeometryOffsetAttribute-9ad0019c.js +0 -16
  161. package/Build/Workers/GeometryPipeline-fa9e6ffc.js +0 -3690
  162. package/Build/Workers/IndexDatatype-2643aa47.js +0 -200
  163. package/Build/Workers/IntersectionTests-feace3da.js +0 -1836
  164. package/Build/Workers/Math-0a2ac845.js +0 -1340
  165. package/Build/Workers/Matrix2-e1298525.js +0 -7086
  166. package/Build/Workers/Matrix3-41c58dde.js +0 -4283
  167. package/Build/Workers/OrientedBoundingBox-6b94d955.js +0 -1259
  168. package/Build/Workers/Plane-4c3d403b.js +0 -309
  169. package/Build/Workers/PolygonGeometryLibrary-4ffc457d.js +0 -1074
  170. package/Build/Workers/PolygonPipeline-d5e66350.js +0 -1344
  171. package/Build/Workers/PolylinePipeline-83410f0c.js +0 -573
  172. package/Build/Workers/PolylineVolumeGeometryLibrary-290e7aec.js +0 -781
  173. package/Build/Workers/PrimitivePipeline-6081d138.js +0 -966
  174. package/Build/Workers/RectangleGeometryLibrary-986710d8.js +0 -280
  175. package/Build/Workers/RuntimeError-ef395448.js +0 -68
  176. package/Build/Workers/TerrainEncoding-528e1d68.js +0 -1227
  177. package/Build/Workers/Transforms-b527bb09.js +0 -14714
  178. package/Build/Workers/VertexFormat-030f11ff.js +0 -312
  179. package/Build/Workers/WallGeometryLibrary-faf583f8.js +0 -211
  180. package/Build/Workers/WebGLConstants-0b1ce7ba.js +0 -620
  181. package/Build/Workers/WebMercatorProjection-13ed1a6e.js +0 -151
  182. package/Build/Workers/arrayRemoveDuplicates-d2061e85.js +0 -129
  183. package/Build/Workers/cesiumWorkerBootstrapper.js +0 -1363
  184. package/Build/Workers/combine-d9581036.js +0 -82
  185. package/Build/Workers/defaultValue-fe22d8c0.js +0 -51
  186. package/Source/ThirdParty/Workers/draco_decoder_nodejs.js +0 -117
  187. package/Source/Workers/cesiumWorkerBootstrapper.js +0 -2290
  188. package/Source/Workers/package.json +0 -1
  189. /package/Source/{WorkersES6 → Workers}/combineGeometry.js +0 -0
  190. /package/Source/{WorkersES6 → Workers}/createBoxGeometry.js +0 -0
  191. /package/Source/{WorkersES6 → Workers}/createBoxOutlineGeometry.js +0 -0
  192. /package/Source/{WorkersES6 → Workers}/createCircleGeometry.js +0 -0
  193. /package/Source/{WorkersES6 → Workers}/createCircleOutlineGeometry.js +0 -0
  194. /package/Source/{WorkersES6 → Workers}/createCoplanarPolygonGeometry.js +0 -0
  195. /package/Source/{WorkersES6 → Workers}/createCoplanarPolygonOutlineGeometry.js +0 -0
  196. /package/Source/{WorkersES6 → Workers}/createCorridorGeometry.js +0 -0
  197. /package/Source/{WorkersES6 → Workers}/createCorridorOutlineGeometry.js +0 -0
  198. /package/Source/{WorkersES6 → Workers}/createCylinderGeometry.js +0 -0
  199. /package/Source/{WorkersES6 → Workers}/createCylinderOutlineGeometry.js +0 -0
  200. /package/Source/{WorkersES6 → Workers}/createEllipseGeometry.js +0 -0
  201. /package/Source/{WorkersES6 → Workers}/createEllipseOutlineGeometry.js +0 -0
  202. /package/Source/{WorkersES6 → Workers}/createEllipsoidGeometry.js +0 -0
  203. /package/Source/{WorkersES6 → Workers}/createEllipsoidOutlineGeometry.js +0 -0
  204. /package/Source/{WorkersES6 → Workers}/createFrustumGeometry.js +0 -0
  205. /package/Source/{WorkersES6 → Workers}/createFrustumOutlineGeometry.js +0 -0
  206. /package/Source/{WorkersES6 → Workers}/createGroundPolylineGeometry.js +0 -0
  207. /package/Source/{WorkersES6 → Workers}/createPlaneGeometry.js +0 -0
  208. /package/Source/{WorkersES6 → Workers}/createPlaneOutlineGeometry.js +0 -0
  209. /package/Source/{WorkersES6 → Workers}/createPolygonGeometry.js +0 -0
  210. /package/Source/{WorkersES6 → Workers}/createPolygonOutlineGeometry.js +0 -0
  211. /package/Source/{WorkersES6 → Workers}/createPolylineGeometry.js +0 -0
  212. /package/Source/{WorkersES6 → Workers}/createPolylineVolumeGeometry.js +0 -0
  213. /package/Source/{WorkersES6 → Workers}/createPolylineVolumeOutlineGeometry.js +0 -0
  214. /package/Source/{WorkersES6 → Workers}/createRectangleGeometry.js +0 -0
  215. /package/Source/{WorkersES6 → Workers}/createRectangleOutlineGeometry.js +0 -0
  216. /package/Source/{WorkersES6 → Workers}/createSimplePolylineGeometry.js +0 -0
  217. /package/Source/{WorkersES6 → Workers}/createSphereGeometry.js +0 -0
  218. /package/Source/{WorkersES6 → Workers}/createSphereOutlineGeometry.js +0 -0
  219. /package/Source/{WorkersES6 → Workers}/createVectorTileClampedPolylines.js +0 -0
  220. /package/Source/{WorkersES6 → Workers}/createVectorTileGeometries.js +0 -0
  221. /package/Source/{WorkersES6 → Workers}/createVectorTilePoints.js +0 -0
  222. /package/Source/{WorkersES6 → Workers}/createVectorTilePolygons.js +0 -0
  223. /package/Source/{WorkersES6 → Workers}/createVectorTilePolylines.js +0 -0
  224. /package/Source/{WorkersES6 → Workers}/createVerticesFromGoogleEarthEnterpriseBuffer.js +0 -0
  225. /package/Source/{WorkersES6 → Workers}/createVerticesFromHeightmap.js +0 -0
  226. /package/Source/{WorkersES6 → Workers}/createVerticesFromQuantizedTerrainMesh.js +0 -0
  227. /package/Source/{WorkersES6 → Workers}/createWallGeometry.js +0 -0
  228. /package/Source/{WorkersES6 → Workers}/createWallOutlineGeometry.js +0 -0
  229. /package/Source/{WorkersES6 → Workers}/decodeGoogleEarthEnterprisePacket.js +0 -0
  230. /package/Source/{WorkersES6 → Workers}/upsampleQuantizedTerrainMesh.js +0 -0
@@ -1,467 +0,0 @@
1
- define(['exports', './Transforms-b527bb09', './Matrix2-e1298525', './Matrix3-41c58dde', './ComponentDatatype-cf1fa08e', './CylinderGeometryLibrary-7bf291b4', './defaultValue-fe22d8c0', './Check-6ede7e26', './GeometryAttribute-a5b6275b', './GeometryAttributes-ad136444', './GeometryOffsetAttribute-9ad0019c', './IndexDatatype-2643aa47', './Math-0a2ac845', './VertexFormat-030f11ff'], (function (exports, Transforms, Matrix2, Matrix3, ComponentDatatype, CylinderGeometryLibrary, defaultValue, Check, GeometryAttribute, GeometryAttributes, GeometryOffsetAttribute, IndexDatatype, Math$1, VertexFormat) { 'use strict';
2
-
3
- const radiusScratch = new Matrix2.Cartesian2();
4
- const normalScratch = new Matrix3.Cartesian3();
5
- const bitangentScratch = new Matrix3.Cartesian3();
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- const tangentScratch = new Matrix3.Cartesian3();
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- const positionScratch = new Matrix3.Cartesian3();
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-
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- /**
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- * A description of a cylinder.
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- *
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- * @alias CylinderGeometry
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- * @constructor
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- *
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- * @param {object} options Object with the following properties:
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- * @param {number} options.length The length of the cylinder.
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- * @param {number} options.topRadius The radius of the top of the cylinder.
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- * @param {number} options.bottomRadius The radius of the bottom of the cylinder.
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- * @param {number} [options.slices=128] The number of edges around the perimeter of the cylinder.
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- * @param {VertexFormat} [options.vertexFormat=VertexFormat.DEFAULT] The vertex attributes to be computed.
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- *
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- * @exception {DeveloperError} options.slices must be greater than or equal to 3.
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- *
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- * @see CylinderGeometry.createGeometry
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- *
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- * @example
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- * // create cylinder geometry
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- * const cylinder = new Cesium.CylinderGeometry({
29
- * length: 200000,
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- * topRadius: 80000,
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- * bottomRadius: 200000,
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- * });
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- * const geometry = Cesium.CylinderGeometry.createGeometry(cylinder);
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- */
35
- function CylinderGeometry(options) {
36
- options = defaultValue.defaultValue(options, defaultValue.defaultValue.EMPTY_OBJECT);
37
-
38
- const length = options.length;
39
- const topRadius = options.topRadius;
40
- const bottomRadius = options.bottomRadius;
41
- const vertexFormat = defaultValue.defaultValue(options.vertexFormat, VertexFormat.VertexFormat.DEFAULT);
42
- const slices = defaultValue.defaultValue(options.slices, 128);
43
-
44
- //>>includeStart('debug', pragmas.debug);
45
- if (!defaultValue.defined(length)) {
46
- throw new Check.DeveloperError("options.length must be defined.");
47
- }
48
- if (!defaultValue.defined(topRadius)) {
49
- throw new Check.DeveloperError("options.topRadius must be defined.");
50
- }
51
- if (!defaultValue.defined(bottomRadius)) {
52
- throw new Check.DeveloperError("options.bottomRadius must be defined.");
53
- }
54
- if (slices < 3) {
55
- throw new Check.DeveloperError(
56
- "options.slices must be greater than or equal to 3."
57
- );
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- }
59
- if (
60
- defaultValue.defined(options.offsetAttribute) &&
61
- options.offsetAttribute === GeometryOffsetAttribute.GeometryOffsetAttribute.TOP
62
- ) {
63
- throw new Check.DeveloperError(
64
- "GeometryOffsetAttribute.TOP is not a supported options.offsetAttribute for this geometry."
65
- );
66
- }
67
- //>>includeEnd('debug');
68
-
69
- this._length = length;
70
- this._topRadius = topRadius;
71
- this._bottomRadius = bottomRadius;
72
- this._vertexFormat = VertexFormat.VertexFormat.clone(vertexFormat);
73
- this._slices = slices;
74
- this._offsetAttribute = options.offsetAttribute;
75
- this._workerName = "createCylinderGeometry";
76
- }
77
-
78
- /**
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- * The number of elements used to pack the object into an array.
80
- * @type {number}
81
- */
82
- CylinderGeometry.packedLength = VertexFormat.VertexFormat.packedLength + 5;
83
-
84
- /**
85
- * Stores the provided instance into the provided array.
86
- *
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- * @param {CylinderGeometry} value The value to pack.
88
- * @param {number[]} array The array to pack into.
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- * @param {number} [startingIndex=0] The index into the array at which to start packing the elements.
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- *
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- * @returns {number[]} The array that was packed into
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- */
93
- CylinderGeometry.pack = function (value, array, startingIndex) {
94
- //>>includeStart('debug', pragmas.debug);
95
- if (!defaultValue.defined(value)) {
96
- throw new Check.DeveloperError("value is required");
97
- }
98
- if (!defaultValue.defined(array)) {
99
- throw new Check.DeveloperError("array is required");
100
- }
101
- //>>includeEnd('debug');
102
-
103
- startingIndex = defaultValue.defaultValue(startingIndex, 0);
104
-
105
- VertexFormat.VertexFormat.pack(value._vertexFormat, array, startingIndex);
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- startingIndex += VertexFormat.VertexFormat.packedLength;
107
-
108
- array[startingIndex++] = value._length;
109
- array[startingIndex++] = value._topRadius;
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- array[startingIndex++] = value._bottomRadius;
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- array[startingIndex++] = value._slices;
112
- array[startingIndex] = defaultValue.defaultValue(value._offsetAttribute, -1);
113
-
114
- return array;
115
- };
116
-
117
- const scratchVertexFormat = new VertexFormat.VertexFormat();
118
- const scratchOptions = {
119
- vertexFormat: scratchVertexFormat,
120
- length: undefined,
121
- topRadius: undefined,
122
- bottomRadius: undefined,
123
- slices: undefined,
124
- offsetAttribute: undefined,
125
- };
126
-
127
- /**
128
- * Retrieves an instance from a packed array.
129
- *
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- * @param {number[]} array The packed array.
131
- * @param {number} [startingIndex=0] The starting index of the element to be unpacked.
132
- * @param {CylinderGeometry} [result] The object into which to store the result.
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- * @returns {CylinderGeometry} The modified result parameter or a new CylinderGeometry instance if one was not provided.
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- */
135
- CylinderGeometry.unpack = function (array, startingIndex, result) {
136
- //>>includeStart('debug', pragmas.debug);
137
- if (!defaultValue.defined(array)) {
138
- throw new Check.DeveloperError("array is required");
139
- }
140
- //>>includeEnd('debug');
141
-
142
- startingIndex = defaultValue.defaultValue(startingIndex, 0);
143
-
144
- const vertexFormat = VertexFormat.VertexFormat.unpack(
145
- array,
146
- startingIndex,
147
- scratchVertexFormat
148
- );
149
- startingIndex += VertexFormat.VertexFormat.packedLength;
150
-
151
- const length = array[startingIndex++];
152
- const topRadius = array[startingIndex++];
153
- const bottomRadius = array[startingIndex++];
154
- const slices = array[startingIndex++];
155
- const offsetAttribute = array[startingIndex];
156
-
157
- if (!defaultValue.defined(result)) {
158
- scratchOptions.length = length;
159
- scratchOptions.topRadius = topRadius;
160
- scratchOptions.bottomRadius = bottomRadius;
161
- scratchOptions.slices = slices;
162
- scratchOptions.offsetAttribute =
163
- offsetAttribute === -1 ? undefined : offsetAttribute;
164
- return new CylinderGeometry(scratchOptions);
165
- }
166
-
167
- result._vertexFormat = VertexFormat.VertexFormat.clone(vertexFormat, result._vertexFormat);
168
- result._length = length;
169
- result._topRadius = topRadius;
170
- result._bottomRadius = bottomRadius;
171
- result._slices = slices;
172
- result._offsetAttribute =
173
- offsetAttribute === -1 ? undefined : offsetAttribute;
174
-
175
- return result;
176
- };
177
-
178
- /**
179
- * Computes the geometric representation of a cylinder, including its vertices, indices, and a bounding sphere.
180
- *
181
- * @param {CylinderGeometry} cylinderGeometry A description of the cylinder.
182
- * @returns {Geometry|undefined} The computed vertices and indices.
183
- */
184
- CylinderGeometry.createGeometry = function (cylinderGeometry) {
185
- let length = cylinderGeometry._length;
186
- const topRadius = cylinderGeometry._topRadius;
187
- const bottomRadius = cylinderGeometry._bottomRadius;
188
- const vertexFormat = cylinderGeometry._vertexFormat;
189
- const slices = cylinderGeometry._slices;
190
-
191
- if (
192
- length <= 0 ||
193
- topRadius < 0 ||
194
- bottomRadius < 0 ||
195
- (topRadius === 0 && bottomRadius === 0)
196
- ) {
197
- return;
198
- }
199
-
200
- const twoSlices = slices + slices;
201
- const threeSlices = slices + twoSlices;
202
- const numVertices = twoSlices + twoSlices;
203
-
204
- const positions = CylinderGeometryLibrary.CylinderGeometryLibrary.computePositions(
205
- length,
206
- topRadius,
207
- bottomRadius,
208
- slices,
209
- true
210
- );
211
-
212
- const st = vertexFormat.st ? new Float32Array(numVertices * 2) : undefined;
213
- const normals = vertexFormat.normal
214
- ? new Float32Array(numVertices * 3)
215
- : undefined;
216
- const tangents = vertexFormat.tangent
217
- ? new Float32Array(numVertices * 3)
218
- : undefined;
219
- const bitangents = vertexFormat.bitangent
220
- ? new Float32Array(numVertices * 3)
221
- : undefined;
222
-
223
- let i;
224
- const computeNormal =
225
- vertexFormat.normal || vertexFormat.tangent || vertexFormat.bitangent;
226
-
227
- if (computeNormal) {
228
- const computeTangent = vertexFormat.tangent || vertexFormat.bitangent;
229
-
230
- let normalIndex = 0;
231
- let tangentIndex = 0;
232
- let bitangentIndex = 0;
233
-
234
- const theta = Math.atan2(bottomRadius - topRadius, length);
235
- const normal = normalScratch;
236
- normal.z = Math.sin(theta);
237
- const normalScale = Math.cos(theta);
238
- let tangent = tangentScratch;
239
- let bitangent = bitangentScratch;
240
-
241
- for (i = 0; i < slices; i++) {
242
- const angle = (i / slices) * Math$1.CesiumMath.TWO_PI;
243
- const x = normalScale * Math.cos(angle);
244
- const y = normalScale * Math.sin(angle);
245
- if (computeNormal) {
246
- normal.x = x;
247
- normal.y = y;
248
-
249
- if (computeTangent) {
250
- tangent = Matrix3.Cartesian3.normalize(
251
- Matrix3.Cartesian3.cross(Matrix3.Cartesian3.UNIT_Z, normal, tangent),
252
- tangent
253
- );
254
- }
255
-
256
- if (vertexFormat.normal) {
257
- normals[normalIndex++] = normal.x;
258
- normals[normalIndex++] = normal.y;
259
- normals[normalIndex++] = normal.z;
260
- normals[normalIndex++] = normal.x;
261
- normals[normalIndex++] = normal.y;
262
- normals[normalIndex++] = normal.z;
263
- }
264
-
265
- if (vertexFormat.tangent) {
266
- tangents[tangentIndex++] = tangent.x;
267
- tangents[tangentIndex++] = tangent.y;
268
- tangents[tangentIndex++] = tangent.z;
269
- tangents[tangentIndex++] = tangent.x;
270
- tangents[tangentIndex++] = tangent.y;
271
- tangents[tangentIndex++] = tangent.z;
272
- }
273
-
274
- if (vertexFormat.bitangent) {
275
- bitangent = Matrix3.Cartesian3.normalize(
276
- Matrix3.Cartesian3.cross(normal, tangent, bitangent),
277
- bitangent
278
- );
279
- bitangents[bitangentIndex++] = bitangent.x;
280
- bitangents[bitangentIndex++] = bitangent.y;
281
- bitangents[bitangentIndex++] = bitangent.z;
282
- bitangents[bitangentIndex++] = bitangent.x;
283
- bitangents[bitangentIndex++] = bitangent.y;
284
- bitangents[bitangentIndex++] = bitangent.z;
285
- }
286
- }
287
- }
288
-
289
- for (i = 0; i < slices; i++) {
290
- if (vertexFormat.normal) {
291
- normals[normalIndex++] = 0;
292
- normals[normalIndex++] = 0;
293
- normals[normalIndex++] = -1;
294
- }
295
- if (vertexFormat.tangent) {
296
- tangents[tangentIndex++] = 1;
297
- tangents[tangentIndex++] = 0;
298
- tangents[tangentIndex++] = 0;
299
- }
300
- if (vertexFormat.bitangent) {
301
- bitangents[bitangentIndex++] = 0;
302
- bitangents[bitangentIndex++] = -1;
303
- bitangents[bitangentIndex++] = 0;
304
- }
305
- }
306
-
307
- for (i = 0; i < slices; i++) {
308
- if (vertexFormat.normal) {
309
- normals[normalIndex++] = 0;
310
- normals[normalIndex++] = 0;
311
- normals[normalIndex++] = 1;
312
- }
313
- if (vertexFormat.tangent) {
314
- tangents[tangentIndex++] = 1;
315
- tangents[tangentIndex++] = 0;
316
- tangents[tangentIndex++] = 0;
317
- }
318
- if (vertexFormat.bitangent) {
319
- bitangents[bitangentIndex++] = 0;
320
- bitangents[bitangentIndex++] = 1;
321
- bitangents[bitangentIndex++] = 0;
322
- }
323
- }
324
- }
325
-
326
- const numIndices = 12 * slices - 12;
327
- const indices = IndexDatatype.IndexDatatype.createTypedArray(numVertices, numIndices);
328
- let index = 0;
329
- let j = 0;
330
- for (i = 0; i < slices - 1; i++) {
331
- indices[index++] = j;
332
- indices[index++] = j + 2;
333
- indices[index++] = j + 3;
334
-
335
- indices[index++] = j;
336
- indices[index++] = j + 3;
337
- indices[index++] = j + 1;
338
-
339
- j += 2;
340
- }
341
-
342
- indices[index++] = twoSlices - 2;
343
- indices[index++] = 0;
344
- indices[index++] = 1;
345
- indices[index++] = twoSlices - 2;
346
- indices[index++] = 1;
347
- indices[index++] = twoSlices - 1;
348
-
349
- for (i = 1; i < slices - 1; i++) {
350
- indices[index++] = twoSlices + i + 1;
351
- indices[index++] = twoSlices + i;
352
- indices[index++] = twoSlices;
353
- }
354
-
355
- for (i = 1; i < slices - 1; i++) {
356
- indices[index++] = threeSlices;
357
- indices[index++] = threeSlices + i;
358
- indices[index++] = threeSlices + i + 1;
359
- }
360
-
361
- let textureCoordIndex = 0;
362
- if (vertexFormat.st) {
363
- const rad = Math.max(topRadius, bottomRadius);
364
- for (i = 0; i < numVertices; i++) {
365
- const position = Matrix3.Cartesian3.fromArray(positions, i * 3, positionScratch);
366
- st[textureCoordIndex++] = (position.x + rad) / (2.0 * rad);
367
- st[textureCoordIndex++] = (position.y + rad) / (2.0 * rad);
368
- }
369
- }
370
-
371
- const attributes = new GeometryAttributes.GeometryAttributes();
372
- if (vertexFormat.position) {
373
- attributes.position = new GeometryAttribute.GeometryAttribute({
374
- componentDatatype: ComponentDatatype.ComponentDatatype.DOUBLE,
375
- componentsPerAttribute: 3,
376
- values: positions,
377
- });
378
- }
379
-
380
- if (vertexFormat.normal) {
381
- attributes.normal = new GeometryAttribute.GeometryAttribute({
382
- componentDatatype: ComponentDatatype.ComponentDatatype.FLOAT,
383
- componentsPerAttribute: 3,
384
- values: normals,
385
- });
386
- }
387
-
388
- if (vertexFormat.tangent) {
389
- attributes.tangent = new GeometryAttribute.GeometryAttribute({
390
- componentDatatype: ComponentDatatype.ComponentDatatype.FLOAT,
391
- componentsPerAttribute: 3,
392
- values: tangents,
393
- });
394
- }
395
-
396
- if (vertexFormat.bitangent) {
397
- attributes.bitangent = new GeometryAttribute.GeometryAttribute({
398
- componentDatatype: ComponentDatatype.ComponentDatatype.FLOAT,
399
- componentsPerAttribute: 3,
400
- values: bitangents,
401
- });
402
- }
403
-
404
- if (vertexFormat.st) {
405
- attributes.st = new GeometryAttribute.GeometryAttribute({
406
- componentDatatype: ComponentDatatype.ComponentDatatype.FLOAT,
407
- componentsPerAttribute: 2,
408
- values: st,
409
- });
410
- }
411
-
412
- radiusScratch.x = length * 0.5;
413
- radiusScratch.y = Math.max(bottomRadius, topRadius);
414
-
415
- const boundingSphere = new Transforms.BoundingSphere(
416
- Matrix3.Cartesian3.ZERO,
417
- Matrix2.Cartesian2.magnitude(radiusScratch)
418
- );
419
-
420
- if (defaultValue.defined(cylinderGeometry._offsetAttribute)) {
421
- length = positions.length;
422
- const offsetValue =
423
- cylinderGeometry._offsetAttribute === GeometryOffsetAttribute.GeometryOffsetAttribute.NONE
424
- ? 0
425
- : 1;
426
- const applyOffset = new Uint8Array(length / 3).fill(offsetValue);
427
- attributes.applyOffset = new GeometryAttribute.GeometryAttribute({
428
- componentDatatype: ComponentDatatype.ComponentDatatype.UNSIGNED_BYTE,
429
- componentsPerAttribute: 1,
430
- values: applyOffset,
431
- });
432
- }
433
-
434
- return new GeometryAttribute.Geometry({
435
- attributes: attributes,
436
- indices: indices,
437
- primitiveType: GeometryAttribute.PrimitiveType.TRIANGLES,
438
- boundingSphere: boundingSphere,
439
- offsetAttribute: cylinderGeometry._offsetAttribute,
440
- });
441
- };
442
-
443
- let unitCylinderGeometry;
444
-
445
- /**
446
- * Returns the geometric representation of a unit cylinder, including its vertices, indices, and a bounding sphere.
447
- * @returns {Geometry} The computed vertices and indices.
448
- *
449
- * @private
450
- */
451
- CylinderGeometry.getUnitCylinder = function () {
452
- if (!defaultValue.defined(unitCylinderGeometry)) {
453
- unitCylinderGeometry = CylinderGeometry.createGeometry(
454
- new CylinderGeometry({
455
- topRadius: 1.0,
456
- bottomRadius: 1.0,
457
- length: 1.0,
458
- vertexFormat: VertexFormat.VertexFormat.POSITION_ONLY,
459
- })
460
- );
461
- }
462
- return unitCylinderGeometry;
463
- };
464
-
465
- exports.CylinderGeometry = CylinderGeometry;
466
-
467
- }));
@@ -1,63 +0,0 @@
1
- define(['exports', './Math-0a2ac845'], (function (exports, Math$1) { 'use strict';
2
-
3
- /**
4
- * @private
5
- */
6
- const CylinderGeometryLibrary = {};
7
-
8
- /**
9
- * @private
10
- */
11
- CylinderGeometryLibrary.computePositions = function (
12
- length,
13
- topRadius,
14
- bottomRadius,
15
- slices,
16
- fill
17
- ) {
18
- const topZ = length * 0.5;
19
- const bottomZ = -topZ;
20
-
21
- const twoSlice = slices + slices;
22
- const size = fill ? 2 * twoSlice : twoSlice;
23
- const positions = new Float64Array(size * 3);
24
- let i;
25
- let index = 0;
26
- let tbIndex = 0;
27
- const bottomOffset = fill ? twoSlice * 3 : 0;
28
- const topOffset = fill ? (twoSlice + slices) * 3 : slices * 3;
29
-
30
- for (i = 0; i < slices; i++) {
31
- const angle = (i / slices) * Math$1.CesiumMath.TWO_PI;
32
- const x = Math.cos(angle);
33
- const y = Math.sin(angle);
34
- const bottomX = x * bottomRadius;
35
- const bottomY = y * bottomRadius;
36
- const topX = x * topRadius;
37
- const topY = y * topRadius;
38
-
39
- positions[tbIndex + bottomOffset] = bottomX;
40
- positions[tbIndex + bottomOffset + 1] = bottomY;
41
- positions[tbIndex + bottomOffset + 2] = bottomZ;
42
-
43
- positions[tbIndex + topOffset] = topX;
44
- positions[tbIndex + topOffset + 1] = topY;
45
- positions[tbIndex + topOffset + 2] = topZ;
46
- tbIndex += 3;
47
- if (fill) {
48
- positions[index++] = bottomX;
49
- positions[index++] = bottomY;
50
- positions[index++] = bottomZ;
51
- positions[index++] = topX;
52
- positions[index++] = topY;
53
- positions[index++] = topZ;
54
- }
55
- }
56
-
57
- return positions;
58
- };
59
- var CylinderGeometryLibrary$1 = CylinderGeometryLibrary;
60
-
61
- exports.CylinderGeometryLibrary = CylinderGeometryLibrary$1;
62
-
63
- }));