@cesium/engine 3.0.2 → 4.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (230) hide show
  1. package/Build/ThirdParty/Workers/pako_deflate.min.js +605 -0
  2. package/Build/ThirdParty/Workers/pako_inflate.min.js +800 -0
  3. package/Build/ThirdParty/Workers/z-worker-pako.js +502 -0
  4. package/Build/Workers/chunk-27R2KRIK.js +634 -0
  5. package/Build/Workers/chunk-2C65EKYA.js +55 -0
  6. package/Build/Workers/chunk-2NLMZNJI.js +138 -0
  7. package/Build/Workers/chunk-4V6RCTVH.js +289 -0
  8. package/Build/Workers/chunk-4VWUFKYW.js +368 -0
  9. package/Build/Workers/chunk-527JG4D7.js +629 -0
  10. package/Build/Workers/chunk-5U4UHRZ2.js +8644 -0
  11. package/Build/Workers/chunk-7CZEWQWE.js +353 -0
  12. package/Build/Workers/chunk-7IMAWM6A.js +842 -0
  13. package/Build/Workers/{package.js → chunk-A6EA6KIE.js} +13 -2
  14. package/Build/Workers/chunk-AXGQUPXA.js +1075 -0
  15. package/Build/Workers/chunk-BT6YIL2N.js +39 -0
  16. package/Build/Workers/chunk-C6MRR5YL.js +476 -0
  17. package/Build/Workers/chunk-DJUTBX6A.js +1860 -0
  18. package/Build/Workers/chunk-EQ6ZAP37.js +218 -0
  19. package/Build/Workers/chunk-F7P2HCYZ.js +73 -0
  20. package/Build/Workers/chunk-FE2XG3SS.js +73 -0
  21. package/Build/Workers/chunk-FKHRSGKP.js +781 -0
  22. package/Build/Workers/chunk-FVDTKX3F.js +58 -0
  23. package/Build/Workers/chunk-FYHCAKU6.js +684 -0
  24. package/Build/Workers/chunk-G3MOT7BZ.js +157 -0
  25. package/Build/Workers/chunk-H52L6U76.js +421 -0
  26. package/Build/Workers/chunk-H6MBQ4W4.js +305 -0
  27. package/Build/Workers/chunk-HCZR75II.js +2716 -0
  28. package/Build/Workers/chunk-I5MQWHBR.js +102 -0
  29. package/Build/Workers/chunk-KAFF2QX3.js +258 -0
  30. package/Build/Workers/chunk-LGSGX2RH.js +757 -0
  31. package/Build/Workers/chunk-LQRFWCNX.js +124 -0
  32. package/Build/Workers/chunk-N5MMDSD2.js +44 -0
  33. package/Build/Workers/chunk-NRETMGYL.js +390 -0
  34. package/Build/Workers/chunk-P4M4QUNQ.js +196 -0
  35. package/Build/Workers/chunk-P7PWX5HR.js +430 -0
  36. package/Build/Workers/chunk-PGB3EFR7.js +171 -0
  37. package/Build/Workers/chunk-PW5CA4MJ.js +3273 -0
  38. package/Build/Workers/chunk-PWDYKCNC.js +501 -0
  39. package/Build/Workers/chunk-QIS3NB7U.js +1258 -0
  40. package/Build/Workers/chunk-QVJ6IRKV.js +77 -0
  41. package/Build/Workers/chunk-RDCDRNJ7.js +117 -0
  42. package/Build/Workers/chunk-RDM3BKNC.js +1009 -0
  43. package/Build/Workers/chunk-RRUPTJ6P.js +452 -0
  44. package/Build/Workers/chunk-SGRWJKNO.js +400 -0
  45. package/Build/Workers/chunk-TF5D2H7B.js +138 -0
  46. package/Build/Workers/chunk-TVYIHH4V.js +513 -0
  47. package/Build/Workers/chunk-U5LKG6LX.js +101 -0
  48. package/Build/Workers/chunk-UGZGTV5K.js +302 -0
  49. package/Build/Workers/chunk-UN7AK64D.js +163 -0
  50. package/Build/Workers/chunk-V2LKNJGT.js +59 -0
  51. package/Build/Workers/chunk-VSCXSFHE.js +1477 -0
  52. package/Build/Workers/chunk-XJCTFTBM.js +2041 -0
  53. package/Build/Workers/chunk-XZVQMPWG.js +100 -0
  54. package/Build/Workers/chunk-YLAFWVOW.js +834 -0
  55. package/Build/Workers/chunk-YLS3FX3U.js +236 -0
  56. package/Build/Workers/chunk-YMJPANZZ.js +693 -0
  57. package/Build/Workers/combineGeometry.js +65 -15
  58. package/Build/Workers/createBoxGeometry.js +55 -10
  59. package/Build/Workers/createBoxOutlineGeometry.js +231 -310
  60. package/Build/Workers/createCircleGeometry.js +185 -202
  61. package/Build/Workers/createCircleOutlineGeometry.js +141 -155
  62. package/Build/Workers/createCoplanarPolygonGeometry.js +477 -557
  63. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +218 -230
  64. package/Build/Workers/createCorridorGeometry.js +1162 -1307
  65. package/Build/Workers/createCorridorOutlineGeometry.js +533 -569
  66. package/Build/Workers/createCylinderGeometry.js +57 -10
  67. package/Build/Workers/createCylinderOutlineGeometry.js +224 -258
  68. package/Build/Workers/createEllipseGeometry.js +68 -12
  69. package/Build/Workers/createEllipseOutlineGeometry.js +61 -12
  70. package/Build/Workers/createEllipsoidGeometry.js +56 -10
  71. package/Build/Workers/createEllipsoidOutlineGeometry.js +58 -13
  72. package/Build/Workers/createFrustumGeometry.js +55 -10
  73. package/Build/Workers/createFrustumOutlineGeometry.js +226 -243
  74. package/Build/Workers/createGeometry.js +143 -48
  75. package/Build/Workers/createGroundPolylineGeometry.js +1484 -2012
  76. package/Build/Workers/createPlaneGeometry.js +216 -243
  77. package/Build/Workers/createPlaneOutlineGeometry.js +121 -113
  78. package/Build/Workers/createPolygonGeometry.js +1041 -1327
  79. package/Build/Workers/createPolygonOutlineGeometry.js +516 -657
  80. package/Build/Workers/createPolylineGeometry.js +471 -547
  81. package/Build/Workers/createPolylineVolumeGeometry.js +352 -384
  82. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +271 -295
  83. package/Build/Workers/createRectangleGeometry.js +1128 -1331
  84. package/Build/Workers/createRectangleOutlineGeometry.js +445 -500
  85. package/Build/Workers/createSimplePolylineGeometry.js +381 -440
  86. package/Build/Workers/createSphereGeometry.js +112 -118
  87. package/Build/Workers/createSphereOutlineGeometry.js +112 -121
  88. package/Build/Workers/createTaskProcessorWorker.js +32 -127
  89. package/Build/Workers/createVectorTileClampedPolylines.js +462 -505
  90. package/Build/Workers/createVectorTileGeometries.js +377 -436
  91. package/Build/Workers/createVectorTilePoints.js +110 -77
  92. package/Build/Workers/createVectorTilePolygons.js +369 -391
  93. package/Build/Workers/createVectorTilePolylines.js +252 -244
  94. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +543 -615
  95. package/Build/Workers/createVerticesFromHeightmap.js +2244 -2677
  96. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +682 -904
  97. package/Build/Workers/createWallGeometry.js +459 -593
  98. package/Build/Workers/createWallOutlineGeometry.js +324 -419
  99. package/Build/Workers/decodeDraco.js +327 -347
  100. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +2530 -3567
  101. package/Build/Workers/decodeI3S.js +765 -970
  102. package/Build/Workers/transcodeKTX2.js +3351 -1473
  103. package/Build/Workers/transferTypedArrayTest.js +3 -4
  104. package/Build/Workers/upsampleQuantizedTerrainMesh.js +748 -953
  105. package/LICENSE.md +0 -12
  106. package/Source/Core/CesiumTerrainProvider.js +1 -2
  107. package/Source/Core/FeatureDetection.js +9 -0
  108. package/Source/Core/GoogleMaps.js +1 -1
  109. package/Source/Core/Ion.js +1 -1
  110. package/Source/Core/KTX2Transcoder.js +7 -3
  111. package/Source/Core/TaskProcessor.js +150 -146
  112. package/Source/Core/Transforms.js +2 -2
  113. package/Source/Core/buildModuleUrl.js +6 -5
  114. package/Source/Scene/ArcGisMapService.js +1 -1
  115. package/Source/Scene/DracoLoader.js +26 -3
  116. package/Source/Scene/I3SDataProvider.js +0 -27
  117. package/Source/Scene/I3SDecoder.js +127 -0
  118. package/Source/Scene/I3SNode.js +32 -110
  119. package/Source/Scene/Implicit3DTileContent.js +13 -0
  120. package/Source/Scene/ImplicitTileset.js +5 -0
  121. package/Source/Scene/Model/I3dmLoader.js +5 -1
  122. package/Source/Scene/Model/Model.js +4 -1
  123. package/Source/Scene/OpenStreetMapImageryProvider.js +4 -1
  124. package/Source/Scene/SingleTileImageryProvider.js +4 -2
  125. package/Source/ThirdParty/Workers/basis_transcoder.js +1 -1
  126. package/Source/{WorkersES6 → Workers}/createGeometry.js +11 -12
  127. package/Source/{WorkersES6 → Workers}/createTaskProcessorWorker.js +43 -59
  128. package/Source/{WorkersES6 → Workers}/decodeDraco.js +19 -25
  129. package/Source/{WorkersES6 → Workers}/decodeI3S.js +18 -32
  130. package/Source/{WorkersES6 → Workers}/transcodeKTX2.js +19 -26
  131. package/Source/Workers/transferTypedArrayTest.js +0 -6
  132. package/index.d.ts +16 -7
  133. package/index.js +252 -251
  134. package/package.json +2 -1
  135. package/Build/Workers/ArcType-2d9abbbc.js +0 -37
  136. package/Build/Workers/AttributeCompression-f9f6c717.js +0 -716
  137. package/Build/Workers/AxisAlignedBoundingBox-a03420b1.js +0 -258
  138. package/Build/Workers/BoundingRectangle-32fa8a4a.js +0 -369
  139. package/Build/Workers/BoxGeometry-cd550612.js +0 -884
  140. package/Build/Workers/Check-6ede7e26.js +0 -290
  141. package/Build/Workers/Color-571a6085.js +0 -2262
  142. package/Build/Workers/ComponentDatatype-cf1fa08e.js +0 -341
  143. package/Build/Workers/CoplanarPolygonGeometryLibrary-488b1a9f.js +0 -132
  144. package/Build/Workers/CorridorGeometryLibrary-fc4ff147.js +0 -498
  145. package/Build/Workers/CylinderGeometry-bc26926d.js +0 -467
  146. package/Build/Workers/CylinderGeometryLibrary-7bf291b4.js +0 -63
  147. package/Build/Workers/EllipseGeometry-89533a10.js +0 -1304
  148. package/Build/Workers/EllipseGeometryLibrary-b0d7df17.js +0 -366
  149. package/Build/Workers/EllipseOutlineGeometry-63ff7a87.js +0 -443
  150. package/Build/Workers/EllipsoidGeodesic-5b3623dc.js +0 -520
  151. package/Build/Workers/EllipsoidGeometry-07e99d2d.js +0 -637
  152. package/Build/Workers/EllipsoidOutlineGeometry-ba5c7ee2.js +0 -454
  153. package/Build/Workers/EllipsoidRhumbLine-ef872433.js +0 -741
  154. package/Build/Workers/EllipsoidTangentPlane-65d41b3e.js +0 -373
  155. package/Build/Workers/EncodedCartesian3-57415c8a.js +0 -171
  156. package/Build/Workers/FrustumGeometry-4a7589ed.js +0 -2540
  157. package/Build/Workers/GeometryAttribute-a5b6275b.js +0 -619
  158. package/Build/Workers/GeometryAttributes-ad136444.js +0 -91
  159. package/Build/Workers/GeometryInstance-34d9e21e.js +0 -121
  160. package/Build/Workers/GeometryOffsetAttribute-9ad0019c.js +0 -16
  161. package/Build/Workers/GeometryPipeline-fa9e6ffc.js +0 -3690
  162. package/Build/Workers/IndexDatatype-2643aa47.js +0 -200
  163. package/Build/Workers/IntersectionTests-feace3da.js +0 -1836
  164. package/Build/Workers/Math-0a2ac845.js +0 -1340
  165. package/Build/Workers/Matrix2-e1298525.js +0 -7086
  166. package/Build/Workers/Matrix3-41c58dde.js +0 -4283
  167. package/Build/Workers/OrientedBoundingBox-6b94d955.js +0 -1259
  168. package/Build/Workers/Plane-4c3d403b.js +0 -309
  169. package/Build/Workers/PolygonGeometryLibrary-4ffc457d.js +0 -1074
  170. package/Build/Workers/PolygonPipeline-d5e66350.js +0 -1344
  171. package/Build/Workers/PolylinePipeline-83410f0c.js +0 -573
  172. package/Build/Workers/PolylineVolumeGeometryLibrary-290e7aec.js +0 -781
  173. package/Build/Workers/PrimitivePipeline-6081d138.js +0 -966
  174. package/Build/Workers/RectangleGeometryLibrary-986710d8.js +0 -280
  175. package/Build/Workers/RuntimeError-ef395448.js +0 -68
  176. package/Build/Workers/TerrainEncoding-528e1d68.js +0 -1227
  177. package/Build/Workers/Transforms-b527bb09.js +0 -14714
  178. package/Build/Workers/VertexFormat-030f11ff.js +0 -312
  179. package/Build/Workers/WallGeometryLibrary-faf583f8.js +0 -211
  180. package/Build/Workers/WebGLConstants-0b1ce7ba.js +0 -620
  181. package/Build/Workers/WebMercatorProjection-13ed1a6e.js +0 -151
  182. package/Build/Workers/arrayRemoveDuplicates-d2061e85.js +0 -129
  183. package/Build/Workers/cesiumWorkerBootstrapper.js +0 -1363
  184. package/Build/Workers/combine-d9581036.js +0 -82
  185. package/Build/Workers/defaultValue-fe22d8c0.js +0 -51
  186. package/Source/ThirdParty/Workers/draco_decoder_nodejs.js +0 -117
  187. package/Source/Workers/cesiumWorkerBootstrapper.js +0 -2290
  188. package/Source/Workers/package.json +0 -1
  189. /package/Source/{WorkersES6 → Workers}/combineGeometry.js +0 -0
  190. /package/Source/{WorkersES6 → Workers}/createBoxGeometry.js +0 -0
  191. /package/Source/{WorkersES6 → Workers}/createBoxOutlineGeometry.js +0 -0
  192. /package/Source/{WorkersES6 → Workers}/createCircleGeometry.js +0 -0
  193. /package/Source/{WorkersES6 → Workers}/createCircleOutlineGeometry.js +0 -0
  194. /package/Source/{WorkersES6 → Workers}/createCoplanarPolygonGeometry.js +0 -0
  195. /package/Source/{WorkersES6 → Workers}/createCoplanarPolygonOutlineGeometry.js +0 -0
  196. /package/Source/{WorkersES6 → Workers}/createCorridorGeometry.js +0 -0
  197. /package/Source/{WorkersES6 → Workers}/createCorridorOutlineGeometry.js +0 -0
  198. /package/Source/{WorkersES6 → Workers}/createCylinderGeometry.js +0 -0
  199. /package/Source/{WorkersES6 → Workers}/createCylinderOutlineGeometry.js +0 -0
  200. /package/Source/{WorkersES6 → Workers}/createEllipseGeometry.js +0 -0
  201. /package/Source/{WorkersES6 → Workers}/createEllipseOutlineGeometry.js +0 -0
  202. /package/Source/{WorkersES6 → Workers}/createEllipsoidGeometry.js +0 -0
  203. /package/Source/{WorkersES6 → Workers}/createEllipsoidOutlineGeometry.js +0 -0
  204. /package/Source/{WorkersES6 → Workers}/createFrustumGeometry.js +0 -0
  205. /package/Source/{WorkersES6 → Workers}/createFrustumOutlineGeometry.js +0 -0
  206. /package/Source/{WorkersES6 → Workers}/createGroundPolylineGeometry.js +0 -0
  207. /package/Source/{WorkersES6 → Workers}/createPlaneGeometry.js +0 -0
  208. /package/Source/{WorkersES6 → Workers}/createPlaneOutlineGeometry.js +0 -0
  209. /package/Source/{WorkersES6 → Workers}/createPolygonGeometry.js +0 -0
  210. /package/Source/{WorkersES6 → Workers}/createPolygonOutlineGeometry.js +0 -0
  211. /package/Source/{WorkersES6 → Workers}/createPolylineGeometry.js +0 -0
  212. /package/Source/{WorkersES6 → Workers}/createPolylineVolumeGeometry.js +0 -0
  213. /package/Source/{WorkersES6 → Workers}/createPolylineVolumeOutlineGeometry.js +0 -0
  214. /package/Source/{WorkersES6 → Workers}/createRectangleGeometry.js +0 -0
  215. /package/Source/{WorkersES6 → Workers}/createRectangleOutlineGeometry.js +0 -0
  216. /package/Source/{WorkersES6 → Workers}/createSimplePolylineGeometry.js +0 -0
  217. /package/Source/{WorkersES6 → Workers}/createSphereGeometry.js +0 -0
  218. /package/Source/{WorkersES6 → Workers}/createSphereOutlineGeometry.js +0 -0
  219. /package/Source/{WorkersES6 → Workers}/createVectorTileClampedPolylines.js +0 -0
  220. /package/Source/{WorkersES6 → Workers}/createVectorTileGeometries.js +0 -0
  221. /package/Source/{WorkersES6 → Workers}/createVectorTilePoints.js +0 -0
  222. /package/Source/{WorkersES6 → Workers}/createVectorTilePolygons.js +0 -0
  223. /package/Source/{WorkersES6 → Workers}/createVectorTilePolylines.js +0 -0
  224. /package/Source/{WorkersES6 → Workers}/createVerticesFromGoogleEarthEnterpriseBuffer.js +0 -0
  225. /package/Source/{WorkersES6 → Workers}/createVerticesFromHeightmap.js +0 -0
  226. /package/Source/{WorkersES6 → Workers}/createVerticesFromQuantizedTerrainMesh.js +0 -0
  227. /package/Source/{WorkersES6 → Workers}/createWallGeometry.js +0 -0
  228. /package/Source/{WorkersES6 → Workers}/createWallOutlineGeometry.js +0 -0
  229. /package/Source/{WorkersES6 → Workers}/decodeGoogleEarthEnterprisePacket.js +0 -0
  230. /package/Source/{WorkersES6 → Workers}/upsampleQuantizedTerrainMesh.js +0 -0
@@ -0,0 +1,400 @@
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+ /**
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+ * @license
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+ * Cesium - https://github.com/CesiumGS/cesium
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+ * Version 1.109
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+ *
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+ * Copyright 2011-2022 Cesium Contributors
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+ *
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+ * Licensed under the Apache License, Version 2.0 (the "License");
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+ * you may not use this file except in compliance with the License.
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+ * You may obtain a copy of the License at
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+ *
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+ * http://www.apache.org/licenses/LICENSE-2.0
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+ *
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+ * Unless required by applicable law or agreed to in writing, software
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+ * distributed under the License is distributed on an "AS IS" BASIS,
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+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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+ * See the License for the specific language governing permissions and
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+ * limitations under the License.
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+ *
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+ * Columbus View (Pat. Pend.)
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+ *
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+ * Portions licensed separately.
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+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
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+ */
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+
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+ import {
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+ CylinderGeometryLibrary_default
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+ } from "./chunk-F7P2HCYZ.js";
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+ import {
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+ GeometryOffsetAttribute_default
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+ } from "./chunk-A6EA6KIE.js";
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+ import {
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+ VertexFormat_default
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+ } from "./chunk-2NLMZNJI.js";
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+ import {
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+ IndexDatatype_default
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+ } from "./chunk-TF5D2H7B.js";
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+ import {
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+ GeometryAttributes_default
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+ } from "./chunk-N5MMDSD2.js";
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+ import {
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+ GeometryAttribute_default,
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+ Geometry_default,
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+ PrimitiveType_default
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+ } from "./chunk-UGZGTV5K.js";
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+ import {
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+ BoundingSphere_default
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+ } from "./chunk-5U4UHRZ2.js";
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+ import {
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+ Cartesian2_default
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+ } from "./chunk-PW5CA4MJ.js";
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+ import {
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+ ComponentDatatype_default
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+ } from "./chunk-KAFF2QX3.js";
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+ import {
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+ Cartesian3_default
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+ } from "./chunk-XJCTFTBM.js";
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+ import {
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+ Math_default
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+ } from "./chunk-PWDYKCNC.js";
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+ import {
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+ defaultValue_default
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+ } from "./chunk-BT6YIL2N.js";
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+ import {
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+ DeveloperError_default
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+ } from "./chunk-UN7AK64D.js";
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+ import {
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+ defined_default
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+ } from "./chunk-QVJ6IRKV.js";
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+
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+ // packages/engine/Source/Core/CylinderGeometry.js
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+ var radiusScratch = new Cartesian2_default();
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+ var normalScratch = new Cartesian3_default();
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+ var bitangentScratch = new Cartesian3_default();
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+ var tangentScratch = new Cartesian3_default();
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+ var positionScratch = new Cartesian3_default();
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+ function CylinderGeometry(options) {
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+ options = defaultValue_default(options, defaultValue_default.EMPTY_OBJECT);
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+ const length = options.length;
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+ const topRadius = options.topRadius;
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+ const bottomRadius = options.bottomRadius;
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+ const vertexFormat = defaultValue_default(options.vertexFormat, VertexFormat_default.DEFAULT);
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+ const slices = defaultValue_default(options.slices, 128);
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+ if (!defined_default(length)) {
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+ throw new DeveloperError_default("options.length must be defined.");
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+ }
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+ if (!defined_default(topRadius)) {
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+ throw new DeveloperError_default("options.topRadius must be defined.");
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+ }
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+ if (!defined_default(bottomRadius)) {
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+ throw new DeveloperError_default("options.bottomRadius must be defined.");
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+ }
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+ if (slices < 3) {
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+ throw new DeveloperError_default(
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+ "options.slices must be greater than or equal to 3."
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+ );
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+ }
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+ if (defined_default(options.offsetAttribute) && options.offsetAttribute === GeometryOffsetAttribute_default.TOP) {
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+ throw new DeveloperError_default(
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+ "GeometryOffsetAttribute.TOP is not a supported options.offsetAttribute for this geometry."
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+ );
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+ }
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+ this._length = length;
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+ this._topRadius = topRadius;
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+ this._bottomRadius = bottomRadius;
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+ this._vertexFormat = VertexFormat_default.clone(vertexFormat);
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+ this._slices = slices;
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+ this._offsetAttribute = options.offsetAttribute;
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+ this._workerName = "createCylinderGeometry";
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+ }
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+ CylinderGeometry.packedLength = VertexFormat_default.packedLength + 5;
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+ CylinderGeometry.pack = function(value, array, startingIndex) {
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+ if (!defined_default(value)) {
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+ throw new DeveloperError_default("value is required");
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+ }
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+ if (!defined_default(array)) {
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+ throw new DeveloperError_default("array is required");
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+ }
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+ startingIndex = defaultValue_default(startingIndex, 0);
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+ VertexFormat_default.pack(value._vertexFormat, array, startingIndex);
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+ startingIndex += VertexFormat_default.packedLength;
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+ array[startingIndex++] = value._length;
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+ array[startingIndex++] = value._topRadius;
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+ array[startingIndex++] = value._bottomRadius;
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+ array[startingIndex++] = value._slices;
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+ array[startingIndex] = defaultValue_default(value._offsetAttribute, -1);
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+ return array;
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+ };
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+ var scratchVertexFormat = new VertexFormat_default();
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+ var scratchOptions = {
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+ vertexFormat: scratchVertexFormat,
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+ length: void 0,
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+ topRadius: void 0,
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+ bottomRadius: void 0,
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+ slices: void 0,
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+ offsetAttribute: void 0
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+ };
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+ CylinderGeometry.unpack = function(array, startingIndex, result) {
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+ if (!defined_default(array)) {
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+ throw new DeveloperError_default("array is required");
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+ }
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+ startingIndex = defaultValue_default(startingIndex, 0);
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+ const vertexFormat = VertexFormat_default.unpack(
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+ array,
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+ startingIndex,
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+ scratchVertexFormat
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+ );
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+ startingIndex += VertexFormat_default.packedLength;
149
+ const length = array[startingIndex++];
150
+ const topRadius = array[startingIndex++];
151
+ const bottomRadius = array[startingIndex++];
152
+ const slices = array[startingIndex++];
153
+ const offsetAttribute = array[startingIndex];
154
+ if (!defined_default(result)) {
155
+ scratchOptions.length = length;
156
+ scratchOptions.topRadius = topRadius;
157
+ scratchOptions.bottomRadius = bottomRadius;
158
+ scratchOptions.slices = slices;
159
+ scratchOptions.offsetAttribute = offsetAttribute === -1 ? void 0 : offsetAttribute;
160
+ return new CylinderGeometry(scratchOptions);
161
+ }
162
+ result._vertexFormat = VertexFormat_default.clone(vertexFormat, result._vertexFormat);
163
+ result._length = length;
164
+ result._topRadius = topRadius;
165
+ result._bottomRadius = bottomRadius;
166
+ result._slices = slices;
167
+ result._offsetAttribute = offsetAttribute === -1 ? void 0 : offsetAttribute;
168
+ return result;
169
+ };
170
+ CylinderGeometry.createGeometry = function(cylinderGeometry) {
171
+ let length = cylinderGeometry._length;
172
+ const topRadius = cylinderGeometry._topRadius;
173
+ const bottomRadius = cylinderGeometry._bottomRadius;
174
+ const vertexFormat = cylinderGeometry._vertexFormat;
175
+ const slices = cylinderGeometry._slices;
176
+ if (length <= 0 || topRadius < 0 || bottomRadius < 0 || topRadius === 0 && bottomRadius === 0) {
177
+ return;
178
+ }
179
+ const twoSlices = slices + slices;
180
+ const threeSlices = slices + twoSlices;
181
+ const numVertices = twoSlices + twoSlices;
182
+ const positions = CylinderGeometryLibrary_default.computePositions(
183
+ length,
184
+ topRadius,
185
+ bottomRadius,
186
+ slices,
187
+ true
188
+ );
189
+ const st = vertexFormat.st ? new Float32Array(numVertices * 2) : void 0;
190
+ const normals = vertexFormat.normal ? new Float32Array(numVertices * 3) : void 0;
191
+ const tangents = vertexFormat.tangent ? new Float32Array(numVertices * 3) : void 0;
192
+ const bitangents = vertexFormat.bitangent ? new Float32Array(numVertices * 3) : void 0;
193
+ let i;
194
+ const computeNormal = vertexFormat.normal || vertexFormat.tangent || vertexFormat.bitangent;
195
+ if (computeNormal) {
196
+ const computeTangent = vertexFormat.tangent || vertexFormat.bitangent;
197
+ let normalIndex = 0;
198
+ let tangentIndex = 0;
199
+ let bitangentIndex = 0;
200
+ const theta = Math.atan2(bottomRadius - topRadius, length);
201
+ const normal = normalScratch;
202
+ normal.z = Math.sin(theta);
203
+ const normalScale = Math.cos(theta);
204
+ let tangent = tangentScratch;
205
+ let bitangent = bitangentScratch;
206
+ for (i = 0; i < slices; i++) {
207
+ const angle = i / slices * Math_default.TWO_PI;
208
+ const x = normalScale * Math.cos(angle);
209
+ const y = normalScale * Math.sin(angle);
210
+ if (computeNormal) {
211
+ normal.x = x;
212
+ normal.y = y;
213
+ if (computeTangent) {
214
+ tangent = Cartesian3_default.normalize(
215
+ Cartesian3_default.cross(Cartesian3_default.UNIT_Z, normal, tangent),
216
+ tangent
217
+ );
218
+ }
219
+ if (vertexFormat.normal) {
220
+ normals[normalIndex++] = normal.x;
221
+ normals[normalIndex++] = normal.y;
222
+ normals[normalIndex++] = normal.z;
223
+ normals[normalIndex++] = normal.x;
224
+ normals[normalIndex++] = normal.y;
225
+ normals[normalIndex++] = normal.z;
226
+ }
227
+ if (vertexFormat.tangent) {
228
+ tangents[tangentIndex++] = tangent.x;
229
+ tangents[tangentIndex++] = tangent.y;
230
+ tangents[tangentIndex++] = tangent.z;
231
+ tangents[tangentIndex++] = tangent.x;
232
+ tangents[tangentIndex++] = tangent.y;
233
+ tangents[tangentIndex++] = tangent.z;
234
+ }
235
+ if (vertexFormat.bitangent) {
236
+ bitangent = Cartesian3_default.normalize(
237
+ Cartesian3_default.cross(normal, tangent, bitangent),
238
+ bitangent
239
+ );
240
+ bitangents[bitangentIndex++] = bitangent.x;
241
+ bitangents[bitangentIndex++] = bitangent.y;
242
+ bitangents[bitangentIndex++] = bitangent.z;
243
+ bitangents[bitangentIndex++] = bitangent.x;
244
+ bitangents[bitangentIndex++] = bitangent.y;
245
+ bitangents[bitangentIndex++] = bitangent.z;
246
+ }
247
+ }
248
+ }
249
+ for (i = 0; i < slices; i++) {
250
+ if (vertexFormat.normal) {
251
+ normals[normalIndex++] = 0;
252
+ normals[normalIndex++] = 0;
253
+ normals[normalIndex++] = -1;
254
+ }
255
+ if (vertexFormat.tangent) {
256
+ tangents[tangentIndex++] = 1;
257
+ tangents[tangentIndex++] = 0;
258
+ tangents[tangentIndex++] = 0;
259
+ }
260
+ if (vertexFormat.bitangent) {
261
+ bitangents[bitangentIndex++] = 0;
262
+ bitangents[bitangentIndex++] = -1;
263
+ bitangents[bitangentIndex++] = 0;
264
+ }
265
+ }
266
+ for (i = 0; i < slices; i++) {
267
+ if (vertexFormat.normal) {
268
+ normals[normalIndex++] = 0;
269
+ normals[normalIndex++] = 0;
270
+ normals[normalIndex++] = 1;
271
+ }
272
+ if (vertexFormat.tangent) {
273
+ tangents[tangentIndex++] = 1;
274
+ tangents[tangentIndex++] = 0;
275
+ tangents[tangentIndex++] = 0;
276
+ }
277
+ if (vertexFormat.bitangent) {
278
+ bitangents[bitangentIndex++] = 0;
279
+ bitangents[bitangentIndex++] = 1;
280
+ bitangents[bitangentIndex++] = 0;
281
+ }
282
+ }
283
+ }
284
+ const numIndices = 12 * slices - 12;
285
+ const indices = IndexDatatype_default.createTypedArray(numVertices, numIndices);
286
+ let index = 0;
287
+ let j = 0;
288
+ for (i = 0; i < slices - 1; i++) {
289
+ indices[index++] = j;
290
+ indices[index++] = j + 2;
291
+ indices[index++] = j + 3;
292
+ indices[index++] = j;
293
+ indices[index++] = j + 3;
294
+ indices[index++] = j + 1;
295
+ j += 2;
296
+ }
297
+ indices[index++] = twoSlices - 2;
298
+ indices[index++] = 0;
299
+ indices[index++] = 1;
300
+ indices[index++] = twoSlices - 2;
301
+ indices[index++] = 1;
302
+ indices[index++] = twoSlices - 1;
303
+ for (i = 1; i < slices - 1; i++) {
304
+ indices[index++] = twoSlices + i + 1;
305
+ indices[index++] = twoSlices + i;
306
+ indices[index++] = twoSlices;
307
+ }
308
+ for (i = 1; i < slices - 1; i++) {
309
+ indices[index++] = threeSlices;
310
+ indices[index++] = threeSlices + i;
311
+ indices[index++] = threeSlices + i + 1;
312
+ }
313
+ let textureCoordIndex = 0;
314
+ if (vertexFormat.st) {
315
+ const rad = Math.max(topRadius, bottomRadius);
316
+ for (i = 0; i < numVertices; i++) {
317
+ const position = Cartesian3_default.fromArray(positions, i * 3, positionScratch);
318
+ st[textureCoordIndex++] = (position.x + rad) / (2 * rad);
319
+ st[textureCoordIndex++] = (position.y + rad) / (2 * rad);
320
+ }
321
+ }
322
+ const attributes = new GeometryAttributes_default();
323
+ if (vertexFormat.position) {
324
+ attributes.position = new GeometryAttribute_default({
325
+ componentDatatype: ComponentDatatype_default.DOUBLE,
326
+ componentsPerAttribute: 3,
327
+ values: positions
328
+ });
329
+ }
330
+ if (vertexFormat.normal) {
331
+ attributes.normal = new GeometryAttribute_default({
332
+ componentDatatype: ComponentDatatype_default.FLOAT,
333
+ componentsPerAttribute: 3,
334
+ values: normals
335
+ });
336
+ }
337
+ if (vertexFormat.tangent) {
338
+ attributes.tangent = new GeometryAttribute_default({
339
+ componentDatatype: ComponentDatatype_default.FLOAT,
340
+ componentsPerAttribute: 3,
341
+ values: tangents
342
+ });
343
+ }
344
+ if (vertexFormat.bitangent) {
345
+ attributes.bitangent = new GeometryAttribute_default({
346
+ componentDatatype: ComponentDatatype_default.FLOAT,
347
+ componentsPerAttribute: 3,
348
+ values: bitangents
349
+ });
350
+ }
351
+ if (vertexFormat.st) {
352
+ attributes.st = new GeometryAttribute_default({
353
+ componentDatatype: ComponentDatatype_default.FLOAT,
354
+ componentsPerAttribute: 2,
355
+ values: st
356
+ });
357
+ }
358
+ radiusScratch.x = length * 0.5;
359
+ radiusScratch.y = Math.max(bottomRadius, topRadius);
360
+ const boundingSphere = new BoundingSphere_default(
361
+ Cartesian3_default.ZERO,
362
+ Cartesian2_default.magnitude(radiusScratch)
363
+ );
364
+ if (defined_default(cylinderGeometry._offsetAttribute)) {
365
+ length = positions.length;
366
+ const offsetValue = cylinderGeometry._offsetAttribute === GeometryOffsetAttribute_default.NONE ? 0 : 1;
367
+ const applyOffset = new Uint8Array(length / 3).fill(offsetValue);
368
+ attributes.applyOffset = new GeometryAttribute_default({
369
+ componentDatatype: ComponentDatatype_default.UNSIGNED_BYTE,
370
+ componentsPerAttribute: 1,
371
+ values: applyOffset
372
+ });
373
+ }
374
+ return new Geometry_default({
375
+ attributes,
376
+ indices,
377
+ primitiveType: PrimitiveType_default.TRIANGLES,
378
+ boundingSphere,
379
+ offsetAttribute: cylinderGeometry._offsetAttribute
380
+ });
381
+ };
382
+ var unitCylinderGeometry;
383
+ CylinderGeometry.getUnitCylinder = function() {
384
+ if (!defined_default(unitCylinderGeometry)) {
385
+ unitCylinderGeometry = CylinderGeometry.createGeometry(
386
+ new CylinderGeometry({
387
+ topRadius: 1,
388
+ bottomRadius: 1,
389
+ length: 1,
390
+ vertexFormat: VertexFormat_default.POSITION_ONLY
391
+ })
392
+ );
393
+ }
394
+ return unitCylinderGeometry;
395
+ };
396
+ var CylinderGeometry_default = CylinderGeometry;
397
+
398
+ export {
399
+ CylinderGeometry_default
400
+ };
@@ -0,0 +1,138 @@
1
+ /**
2
+ * @license
3
+ * Cesium - https://github.com/CesiumGS/cesium
4
+ * Version 1.109
5
+ *
6
+ * Copyright 2011-2022 Cesium Contributors
7
+ *
8
+ * Licensed under the Apache License, Version 2.0 (the "License");
9
+ * you may not use this file except in compliance with the License.
10
+ * You may obtain a copy of the License at
11
+ *
12
+ * http://www.apache.org/licenses/LICENSE-2.0
13
+ *
14
+ * Unless required by applicable law or agreed to in writing, software
15
+ * distributed under the License is distributed on an "AS IS" BASIS,
16
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
+ * See the License for the specific language governing permissions and
18
+ * limitations under the License.
19
+ *
20
+ * Columbus View (Pat. Pend.)
21
+ *
22
+ * Portions licensed separately.
23
+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
+ */
25
+
26
+ import {
27
+ Math_default
28
+ } from "./chunk-PWDYKCNC.js";
29
+ import {
30
+ WebGLConstants_default
31
+ } from "./chunk-527JG4D7.js";
32
+ import {
33
+ DeveloperError_default
34
+ } from "./chunk-UN7AK64D.js";
35
+ import {
36
+ defined_default
37
+ } from "./chunk-QVJ6IRKV.js";
38
+
39
+ // packages/engine/Source/Core/IndexDatatype.js
40
+ var IndexDatatype = {
41
+ /**
42
+ * 8-bit unsigned byte corresponding to <code>UNSIGNED_BYTE</code> and the type
43
+ * of an element in <code>Uint8Array</code>.
44
+ *
45
+ * @type {number}
46
+ * @constant
47
+ */
48
+ UNSIGNED_BYTE: WebGLConstants_default.UNSIGNED_BYTE,
49
+ /**
50
+ * 16-bit unsigned short corresponding to <code>UNSIGNED_SHORT</code> and the type
51
+ * of an element in <code>Uint16Array</code>.
52
+ *
53
+ * @type {number}
54
+ * @constant
55
+ */
56
+ UNSIGNED_SHORT: WebGLConstants_default.UNSIGNED_SHORT,
57
+ /**
58
+ * 32-bit unsigned int corresponding to <code>UNSIGNED_INT</code> and the type
59
+ * of an element in <code>Uint32Array</code>.
60
+ *
61
+ * @type {number}
62
+ * @constant
63
+ */
64
+ UNSIGNED_INT: WebGLConstants_default.UNSIGNED_INT
65
+ };
66
+ IndexDatatype.getSizeInBytes = function(indexDatatype) {
67
+ switch (indexDatatype) {
68
+ case IndexDatatype.UNSIGNED_BYTE:
69
+ return Uint8Array.BYTES_PER_ELEMENT;
70
+ case IndexDatatype.UNSIGNED_SHORT:
71
+ return Uint16Array.BYTES_PER_ELEMENT;
72
+ case IndexDatatype.UNSIGNED_INT:
73
+ return Uint32Array.BYTES_PER_ELEMENT;
74
+ }
75
+ throw new DeveloperError_default(
76
+ "indexDatatype is required and must be a valid IndexDatatype constant."
77
+ );
78
+ };
79
+ IndexDatatype.fromSizeInBytes = function(sizeInBytes) {
80
+ switch (sizeInBytes) {
81
+ case 2:
82
+ return IndexDatatype.UNSIGNED_SHORT;
83
+ case 4:
84
+ return IndexDatatype.UNSIGNED_INT;
85
+ case 1:
86
+ return IndexDatatype.UNSIGNED_BYTE;
87
+ default:
88
+ throw new DeveloperError_default(
89
+ "Size in bytes cannot be mapped to an IndexDatatype"
90
+ );
91
+ }
92
+ };
93
+ IndexDatatype.validate = function(indexDatatype) {
94
+ return defined_default(indexDatatype) && (indexDatatype === IndexDatatype.UNSIGNED_BYTE || indexDatatype === IndexDatatype.UNSIGNED_SHORT || indexDatatype === IndexDatatype.UNSIGNED_INT);
95
+ };
96
+ IndexDatatype.createTypedArray = function(numberOfVertices, indicesLengthOrArray) {
97
+ if (!defined_default(numberOfVertices)) {
98
+ throw new DeveloperError_default("numberOfVertices is required.");
99
+ }
100
+ if (numberOfVertices >= Math_default.SIXTY_FOUR_KILOBYTES) {
101
+ return new Uint32Array(indicesLengthOrArray);
102
+ }
103
+ return new Uint16Array(indicesLengthOrArray);
104
+ };
105
+ IndexDatatype.createTypedArrayFromArrayBuffer = function(numberOfVertices, sourceArray, byteOffset, length) {
106
+ if (!defined_default(numberOfVertices)) {
107
+ throw new DeveloperError_default("numberOfVertices is required.");
108
+ }
109
+ if (!defined_default(sourceArray)) {
110
+ throw new DeveloperError_default("sourceArray is required.");
111
+ }
112
+ if (!defined_default(byteOffset)) {
113
+ throw new DeveloperError_default("byteOffset is required.");
114
+ }
115
+ if (numberOfVertices >= Math_default.SIXTY_FOUR_KILOBYTES) {
116
+ return new Uint32Array(sourceArray, byteOffset, length);
117
+ }
118
+ return new Uint16Array(sourceArray, byteOffset, length);
119
+ };
120
+ IndexDatatype.fromTypedArray = function(array) {
121
+ if (array instanceof Uint8Array) {
122
+ return IndexDatatype.UNSIGNED_BYTE;
123
+ }
124
+ if (array instanceof Uint16Array) {
125
+ return IndexDatatype.UNSIGNED_SHORT;
126
+ }
127
+ if (array instanceof Uint32Array) {
128
+ return IndexDatatype.UNSIGNED_INT;
129
+ }
130
+ throw new DeveloperError_default(
131
+ "array must be a Uint8Array, Uint16Array, or Uint32Array."
132
+ );
133
+ };
134
+ var IndexDatatype_default = Object.freeze(IndexDatatype);
135
+
136
+ export {
137
+ IndexDatatype_default
138
+ };