@cesium/engine 3.0.2 → 4.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (230) hide show
  1. package/Build/ThirdParty/Workers/pako_deflate.min.js +605 -0
  2. package/Build/ThirdParty/Workers/pako_inflate.min.js +800 -0
  3. package/Build/ThirdParty/Workers/z-worker-pako.js +502 -0
  4. package/Build/Workers/chunk-27R2KRIK.js +634 -0
  5. package/Build/Workers/chunk-2C65EKYA.js +55 -0
  6. package/Build/Workers/chunk-2NLMZNJI.js +138 -0
  7. package/Build/Workers/chunk-4V6RCTVH.js +289 -0
  8. package/Build/Workers/chunk-4VWUFKYW.js +368 -0
  9. package/Build/Workers/chunk-527JG4D7.js +629 -0
  10. package/Build/Workers/chunk-5U4UHRZ2.js +8644 -0
  11. package/Build/Workers/chunk-7CZEWQWE.js +353 -0
  12. package/Build/Workers/chunk-7IMAWM6A.js +842 -0
  13. package/Build/Workers/{package.js → chunk-A6EA6KIE.js} +13 -2
  14. package/Build/Workers/chunk-AXGQUPXA.js +1075 -0
  15. package/Build/Workers/chunk-BT6YIL2N.js +39 -0
  16. package/Build/Workers/chunk-C6MRR5YL.js +476 -0
  17. package/Build/Workers/chunk-DJUTBX6A.js +1860 -0
  18. package/Build/Workers/chunk-EQ6ZAP37.js +218 -0
  19. package/Build/Workers/chunk-F7P2HCYZ.js +73 -0
  20. package/Build/Workers/chunk-FE2XG3SS.js +73 -0
  21. package/Build/Workers/chunk-FKHRSGKP.js +781 -0
  22. package/Build/Workers/chunk-FVDTKX3F.js +58 -0
  23. package/Build/Workers/chunk-FYHCAKU6.js +684 -0
  24. package/Build/Workers/chunk-G3MOT7BZ.js +157 -0
  25. package/Build/Workers/chunk-H52L6U76.js +421 -0
  26. package/Build/Workers/chunk-H6MBQ4W4.js +305 -0
  27. package/Build/Workers/chunk-HCZR75II.js +2716 -0
  28. package/Build/Workers/chunk-I5MQWHBR.js +102 -0
  29. package/Build/Workers/chunk-KAFF2QX3.js +258 -0
  30. package/Build/Workers/chunk-LGSGX2RH.js +757 -0
  31. package/Build/Workers/chunk-LQRFWCNX.js +124 -0
  32. package/Build/Workers/chunk-N5MMDSD2.js +44 -0
  33. package/Build/Workers/chunk-NRETMGYL.js +390 -0
  34. package/Build/Workers/chunk-P4M4QUNQ.js +196 -0
  35. package/Build/Workers/chunk-P7PWX5HR.js +430 -0
  36. package/Build/Workers/chunk-PGB3EFR7.js +171 -0
  37. package/Build/Workers/chunk-PW5CA4MJ.js +3273 -0
  38. package/Build/Workers/chunk-PWDYKCNC.js +501 -0
  39. package/Build/Workers/chunk-QIS3NB7U.js +1258 -0
  40. package/Build/Workers/chunk-QVJ6IRKV.js +77 -0
  41. package/Build/Workers/chunk-RDCDRNJ7.js +117 -0
  42. package/Build/Workers/chunk-RDM3BKNC.js +1009 -0
  43. package/Build/Workers/chunk-RRUPTJ6P.js +452 -0
  44. package/Build/Workers/chunk-SGRWJKNO.js +400 -0
  45. package/Build/Workers/chunk-TF5D2H7B.js +138 -0
  46. package/Build/Workers/chunk-TVYIHH4V.js +513 -0
  47. package/Build/Workers/chunk-U5LKG6LX.js +101 -0
  48. package/Build/Workers/chunk-UGZGTV5K.js +302 -0
  49. package/Build/Workers/chunk-UN7AK64D.js +163 -0
  50. package/Build/Workers/chunk-V2LKNJGT.js +59 -0
  51. package/Build/Workers/chunk-VSCXSFHE.js +1477 -0
  52. package/Build/Workers/chunk-XJCTFTBM.js +2041 -0
  53. package/Build/Workers/chunk-XZVQMPWG.js +100 -0
  54. package/Build/Workers/chunk-YLAFWVOW.js +834 -0
  55. package/Build/Workers/chunk-YLS3FX3U.js +236 -0
  56. package/Build/Workers/chunk-YMJPANZZ.js +693 -0
  57. package/Build/Workers/combineGeometry.js +65 -15
  58. package/Build/Workers/createBoxGeometry.js +55 -10
  59. package/Build/Workers/createBoxOutlineGeometry.js +231 -310
  60. package/Build/Workers/createCircleGeometry.js +185 -202
  61. package/Build/Workers/createCircleOutlineGeometry.js +141 -155
  62. package/Build/Workers/createCoplanarPolygonGeometry.js +477 -557
  63. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +218 -230
  64. package/Build/Workers/createCorridorGeometry.js +1162 -1307
  65. package/Build/Workers/createCorridorOutlineGeometry.js +533 -569
  66. package/Build/Workers/createCylinderGeometry.js +57 -10
  67. package/Build/Workers/createCylinderOutlineGeometry.js +224 -258
  68. package/Build/Workers/createEllipseGeometry.js +68 -12
  69. package/Build/Workers/createEllipseOutlineGeometry.js +61 -12
  70. package/Build/Workers/createEllipsoidGeometry.js +56 -10
  71. package/Build/Workers/createEllipsoidOutlineGeometry.js +58 -13
  72. package/Build/Workers/createFrustumGeometry.js +55 -10
  73. package/Build/Workers/createFrustumOutlineGeometry.js +226 -243
  74. package/Build/Workers/createGeometry.js +143 -48
  75. package/Build/Workers/createGroundPolylineGeometry.js +1484 -2012
  76. package/Build/Workers/createPlaneGeometry.js +216 -243
  77. package/Build/Workers/createPlaneOutlineGeometry.js +121 -113
  78. package/Build/Workers/createPolygonGeometry.js +1041 -1327
  79. package/Build/Workers/createPolygonOutlineGeometry.js +516 -657
  80. package/Build/Workers/createPolylineGeometry.js +471 -547
  81. package/Build/Workers/createPolylineVolumeGeometry.js +352 -384
  82. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +271 -295
  83. package/Build/Workers/createRectangleGeometry.js +1128 -1331
  84. package/Build/Workers/createRectangleOutlineGeometry.js +445 -500
  85. package/Build/Workers/createSimplePolylineGeometry.js +381 -440
  86. package/Build/Workers/createSphereGeometry.js +112 -118
  87. package/Build/Workers/createSphereOutlineGeometry.js +112 -121
  88. package/Build/Workers/createTaskProcessorWorker.js +32 -127
  89. package/Build/Workers/createVectorTileClampedPolylines.js +462 -505
  90. package/Build/Workers/createVectorTileGeometries.js +377 -436
  91. package/Build/Workers/createVectorTilePoints.js +110 -77
  92. package/Build/Workers/createVectorTilePolygons.js +369 -391
  93. package/Build/Workers/createVectorTilePolylines.js +252 -244
  94. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +543 -615
  95. package/Build/Workers/createVerticesFromHeightmap.js +2244 -2677
  96. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +682 -904
  97. package/Build/Workers/createWallGeometry.js +459 -593
  98. package/Build/Workers/createWallOutlineGeometry.js +324 -419
  99. package/Build/Workers/decodeDraco.js +327 -347
  100. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +2530 -3567
  101. package/Build/Workers/decodeI3S.js +765 -970
  102. package/Build/Workers/transcodeKTX2.js +3351 -1473
  103. package/Build/Workers/transferTypedArrayTest.js +3 -4
  104. package/Build/Workers/upsampleQuantizedTerrainMesh.js +748 -953
  105. package/LICENSE.md +0 -12
  106. package/Source/Core/CesiumTerrainProvider.js +1 -2
  107. package/Source/Core/FeatureDetection.js +9 -0
  108. package/Source/Core/GoogleMaps.js +1 -1
  109. package/Source/Core/Ion.js +1 -1
  110. package/Source/Core/KTX2Transcoder.js +7 -3
  111. package/Source/Core/TaskProcessor.js +150 -146
  112. package/Source/Core/Transforms.js +2 -2
  113. package/Source/Core/buildModuleUrl.js +6 -5
  114. package/Source/Scene/ArcGisMapService.js +1 -1
  115. package/Source/Scene/DracoLoader.js +26 -3
  116. package/Source/Scene/I3SDataProvider.js +0 -27
  117. package/Source/Scene/I3SDecoder.js +127 -0
  118. package/Source/Scene/I3SNode.js +32 -110
  119. package/Source/Scene/Implicit3DTileContent.js +13 -0
  120. package/Source/Scene/ImplicitTileset.js +5 -0
  121. package/Source/Scene/Model/I3dmLoader.js +5 -1
  122. package/Source/Scene/Model/Model.js +4 -1
  123. package/Source/Scene/OpenStreetMapImageryProvider.js +4 -1
  124. package/Source/Scene/SingleTileImageryProvider.js +4 -2
  125. package/Source/ThirdParty/Workers/basis_transcoder.js +1 -1
  126. package/Source/{WorkersES6 → Workers}/createGeometry.js +11 -12
  127. package/Source/{WorkersES6 → Workers}/createTaskProcessorWorker.js +43 -59
  128. package/Source/{WorkersES6 → Workers}/decodeDraco.js +19 -25
  129. package/Source/{WorkersES6 → Workers}/decodeI3S.js +18 -32
  130. package/Source/{WorkersES6 → Workers}/transcodeKTX2.js +19 -26
  131. package/Source/Workers/transferTypedArrayTest.js +0 -6
  132. package/index.d.ts +16 -7
  133. package/index.js +252 -251
  134. package/package.json +2 -1
  135. package/Build/Workers/ArcType-2d9abbbc.js +0 -37
  136. package/Build/Workers/AttributeCompression-f9f6c717.js +0 -716
  137. package/Build/Workers/AxisAlignedBoundingBox-a03420b1.js +0 -258
  138. package/Build/Workers/BoundingRectangle-32fa8a4a.js +0 -369
  139. package/Build/Workers/BoxGeometry-cd550612.js +0 -884
  140. package/Build/Workers/Check-6ede7e26.js +0 -290
  141. package/Build/Workers/Color-571a6085.js +0 -2262
  142. package/Build/Workers/ComponentDatatype-cf1fa08e.js +0 -341
  143. package/Build/Workers/CoplanarPolygonGeometryLibrary-488b1a9f.js +0 -132
  144. package/Build/Workers/CorridorGeometryLibrary-fc4ff147.js +0 -498
  145. package/Build/Workers/CylinderGeometry-bc26926d.js +0 -467
  146. package/Build/Workers/CylinderGeometryLibrary-7bf291b4.js +0 -63
  147. package/Build/Workers/EllipseGeometry-89533a10.js +0 -1304
  148. package/Build/Workers/EllipseGeometryLibrary-b0d7df17.js +0 -366
  149. package/Build/Workers/EllipseOutlineGeometry-63ff7a87.js +0 -443
  150. package/Build/Workers/EllipsoidGeodesic-5b3623dc.js +0 -520
  151. package/Build/Workers/EllipsoidGeometry-07e99d2d.js +0 -637
  152. package/Build/Workers/EllipsoidOutlineGeometry-ba5c7ee2.js +0 -454
  153. package/Build/Workers/EllipsoidRhumbLine-ef872433.js +0 -741
  154. package/Build/Workers/EllipsoidTangentPlane-65d41b3e.js +0 -373
  155. package/Build/Workers/EncodedCartesian3-57415c8a.js +0 -171
  156. package/Build/Workers/FrustumGeometry-4a7589ed.js +0 -2540
  157. package/Build/Workers/GeometryAttribute-a5b6275b.js +0 -619
  158. package/Build/Workers/GeometryAttributes-ad136444.js +0 -91
  159. package/Build/Workers/GeometryInstance-34d9e21e.js +0 -121
  160. package/Build/Workers/GeometryOffsetAttribute-9ad0019c.js +0 -16
  161. package/Build/Workers/GeometryPipeline-fa9e6ffc.js +0 -3690
  162. package/Build/Workers/IndexDatatype-2643aa47.js +0 -200
  163. package/Build/Workers/IntersectionTests-feace3da.js +0 -1836
  164. package/Build/Workers/Math-0a2ac845.js +0 -1340
  165. package/Build/Workers/Matrix2-e1298525.js +0 -7086
  166. package/Build/Workers/Matrix3-41c58dde.js +0 -4283
  167. package/Build/Workers/OrientedBoundingBox-6b94d955.js +0 -1259
  168. package/Build/Workers/Plane-4c3d403b.js +0 -309
  169. package/Build/Workers/PolygonGeometryLibrary-4ffc457d.js +0 -1074
  170. package/Build/Workers/PolygonPipeline-d5e66350.js +0 -1344
  171. package/Build/Workers/PolylinePipeline-83410f0c.js +0 -573
  172. package/Build/Workers/PolylineVolumeGeometryLibrary-290e7aec.js +0 -781
  173. package/Build/Workers/PrimitivePipeline-6081d138.js +0 -966
  174. package/Build/Workers/RectangleGeometryLibrary-986710d8.js +0 -280
  175. package/Build/Workers/RuntimeError-ef395448.js +0 -68
  176. package/Build/Workers/TerrainEncoding-528e1d68.js +0 -1227
  177. package/Build/Workers/Transforms-b527bb09.js +0 -14714
  178. package/Build/Workers/VertexFormat-030f11ff.js +0 -312
  179. package/Build/Workers/WallGeometryLibrary-faf583f8.js +0 -211
  180. package/Build/Workers/WebGLConstants-0b1ce7ba.js +0 -620
  181. package/Build/Workers/WebMercatorProjection-13ed1a6e.js +0 -151
  182. package/Build/Workers/arrayRemoveDuplicates-d2061e85.js +0 -129
  183. package/Build/Workers/cesiumWorkerBootstrapper.js +0 -1363
  184. package/Build/Workers/combine-d9581036.js +0 -82
  185. package/Build/Workers/defaultValue-fe22d8c0.js +0 -51
  186. package/Source/ThirdParty/Workers/draco_decoder_nodejs.js +0 -117
  187. package/Source/Workers/cesiumWorkerBootstrapper.js +0 -2290
  188. package/Source/Workers/package.json +0 -1
  189. /package/Source/{WorkersES6 → Workers}/combineGeometry.js +0 -0
  190. /package/Source/{WorkersES6 → Workers}/createBoxGeometry.js +0 -0
  191. /package/Source/{WorkersES6 → Workers}/createBoxOutlineGeometry.js +0 -0
  192. /package/Source/{WorkersES6 → Workers}/createCircleGeometry.js +0 -0
  193. /package/Source/{WorkersES6 → Workers}/createCircleOutlineGeometry.js +0 -0
  194. /package/Source/{WorkersES6 → Workers}/createCoplanarPolygonGeometry.js +0 -0
  195. /package/Source/{WorkersES6 → Workers}/createCoplanarPolygonOutlineGeometry.js +0 -0
  196. /package/Source/{WorkersES6 → Workers}/createCorridorGeometry.js +0 -0
  197. /package/Source/{WorkersES6 → Workers}/createCorridorOutlineGeometry.js +0 -0
  198. /package/Source/{WorkersES6 → Workers}/createCylinderGeometry.js +0 -0
  199. /package/Source/{WorkersES6 → Workers}/createCylinderOutlineGeometry.js +0 -0
  200. /package/Source/{WorkersES6 → Workers}/createEllipseGeometry.js +0 -0
  201. /package/Source/{WorkersES6 → Workers}/createEllipseOutlineGeometry.js +0 -0
  202. /package/Source/{WorkersES6 → Workers}/createEllipsoidGeometry.js +0 -0
  203. /package/Source/{WorkersES6 → Workers}/createEllipsoidOutlineGeometry.js +0 -0
  204. /package/Source/{WorkersES6 → Workers}/createFrustumGeometry.js +0 -0
  205. /package/Source/{WorkersES6 → Workers}/createFrustumOutlineGeometry.js +0 -0
  206. /package/Source/{WorkersES6 → Workers}/createGroundPolylineGeometry.js +0 -0
  207. /package/Source/{WorkersES6 → Workers}/createPlaneGeometry.js +0 -0
  208. /package/Source/{WorkersES6 → Workers}/createPlaneOutlineGeometry.js +0 -0
  209. /package/Source/{WorkersES6 → Workers}/createPolygonGeometry.js +0 -0
  210. /package/Source/{WorkersES6 → Workers}/createPolygonOutlineGeometry.js +0 -0
  211. /package/Source/{WorkersES6 → Workers}/createPolylineGeometry.js +0 -0
  212. /package/Source/{WorkersES6 → Workers}/createPolylineVolumeGeometry.js +0 -0
  213. /package/Source/{WorkersES6 → Workers}/createPolylineVolumeOutlineGeometry.js +0 -0
  214. /package/Source/{WorkersES6 → Workers}/createRectangleGeometry.js +0 -0
  215. /package/Source/{WorkersES6 → Workers}/createRectangleOutlineGeometry.js +0 -0
  216. /package/Source/{WorkersES6 → Workers}/createSimplePolylineGeometry.js +0 -0
  217. /package/Source/{WorkersES6 → Workers}/createSphereGeometry.js +0 -0
  218. /package/Source/{WorkersES6 → Workers}/createSphereOutlineGeometry.js +0 -0
  219. /package/Source/{WorkersES6 → Workers}/createVectorTileClampedPolylines.js +0 -0
  220. /package/Source/{WorkersES6 → Workers}/createVectorTileGeometries.js +0 -0
  221. /package/Source/{WorkersES6 → Workers}/createVectorTilePoints.js +0 -0
  222. /package/Source/{WorkersES6 → Workers}/createVectorTilePolygons.js +0 -0
  223. /package/Source/{WorkersES6 → Workers}/createVectorTilePolylines.js +0 -0
  224. /package/Source/{WorkersES6 → Workers}/createVerticesFromGoogleEarthEnterpriseBuffer.js +0 -0
  225. /package/Source/{WorkersES6 → Workers}/createVerticesFromHeightmap.js +0 -0
  226. /package/Source/{WorkersES6 → Workers}/createVerticesFromQuantizedTerrainMesh.js +0 -0
  227. /package/Source/{WorkersES6 → Workers}/createWallGeometry.js +0 -0
  228. /package/Source/{WorkersES6 → Workers}/createWallOutlineGeometry.js +0 -0
  229. /package/Source/{WorkersES6 → Workers}/decodeGoogleEarthEnterprisePacket.js +0 -0
  230. /package/Source/{WorkersES6 → Workers}/upsampleQuantizedTerrainMesh.js +0 -0
@@ -0,0 +1,800 @@
1
+ /*! pako 2.1.0 https://github.com/nodeca/pako @license (MIT AND Zlib) */
2
+ !function(e, t) {
3
+ "object" == typeof exports && "undefined" != typeof module ? t(exports) : "function" == typeof define && define.amd ? define(["exports"], t) : t((e = "undefined" != typeof globalThis ? globalThis : e || self).pako = {});
4
+ }(this, function(e) {
5
+ "use strict";
6
+ var t = (e2, t2, i2, n2) => {
7
+ let a2 = 65535 & e2 | 0, r2 = e2 >>> 16 & 65535 | 0, o2 = 0;
8
+ for (; 0 !== i2; ) {
9
+ o2 = i2 > 2e3 ? 2e3 : i2, i2 -= o2;
10
+ do {
11
+ a2 = a2 + t2[n2++] | 0, r2 = r2 + a2 | 0;
12
+ } while (--o2);
13
+ a2 %= 65521, r2 %= 65521;
14
+ }
15
+ return a2 | r2 << 16 | 0;
16
+ };
17
+ const i = new Uint32Array((() => {
18
+ let e2, t2 = [];
19
+ for (var i2 = 0; i2 < 256; i2++) {
20
+ e2 = i2;
21
+ for (var n2 = 0; n2 < 8; n2++)
22
+ e2 = 1 & e2 ? 3988292384 ^ e2 >>> 1 : e2 >>> 1;
23
+ t2[i2] = e2;
24
+ }
25
+ return t2;
26
+ })());
27
+ var n = (e2, t2, n2, a2) => {
28
+ const r2 = i, o2 = a2 + n2;
29
+ e2 ^= -1;
30
+ for (let i2 = a2; i2 < o2; i2++)
31
+ e2 = e2 >>> 8 ^ r2[255 & (e2 ^ t2[i2])];
32
+ return -1 ^ e2;
33
+ };
34
+ const a = 16209;
35
+ var r = function(e2, t2) {
36
+ let i2, n2, r2, o2, s2, l2, d2, f2, c2, h2, u2, w2, b2, m2, k2, _2, g2, p2, v2, x2, y2, E2, R2, A2;
37
+ const Z2 = e2.state;
38
+ i2 = e2.next_in, R2 = e2.input, n2 = i2 + (e2.avail_in - 5), r2 = e2.next_out, A2 = e2.output, o2 = r2 - (t2 - e2.avail_out), s2 = r2 + (e2.avail_out - 257), l2 = Z2.dmax, d2 = Z2.wsize, f2 = Z2.whave, c2 = Z2.wnext, h2 = Z2.window, u2 = Z2.hold, w2 = Z2.bits, b2 = Z2.lencode, m2 = Z2.distcode, k2 = (1 << Z2.lenbits) - 1, _2 = (1 << Z2.distbits) - 1;
39
+ e:
40
+ do {
41
+ w2 < 15 && (u2 += R2[i2++] << w2, w2 += 8, u2 += R2[i2++] << w2, w2 += 8), g2 = b2[u2 & k2];
42
+ t:
43
+ for (; ; ) {
44
+ if (p2 = g2 >>> 24, u2 >>>= p2, w2 -= p2, p2 = g2 >>> 16 & 255, 0 === p2)
45
+ A2[r2++] = 65535 & g2;
46
+ else {
47
+ if (!(16 & p2)) {
48
+ if (0 == (64 & p2)) {
49
+ g2 = b2[(65535 & g2) + (u2 & (1 << p2) - 1)];
50
+ continue t;
51
+ }
52
+ if (32 & p2) {
53
+ Z2.mode = 16191;
54
+ break e;
55
+ }
56
+ e2.msg = "invalid literal/length code", Z2.mode = a;
57
+ break e;
58
+ }
59
+ v2 = 65535 & g2, p2 &= 15, p2 && (w2 < p2 && (u2 += R2[i2++] << w2, w2 += 8), v2 += u2 & (1 << p2) - 1, u2 >>>= p2, w2 -= p2), w2 < 15 && (u2 += R2[i2++] << w2, w2 += 8, u2 += R2[i2++] << w2, w2 += 8), g2 = m2[u2 & _2];
60
+ i:
61
+ for (; ; ) {
62
+ if (p2 = g2 >>> 24, u2 >>>= p2, w2 -= p2, p2 = g2 >>> 16 & 255, !(16 & p2)) {
63
+ if (0 == (64 & p2)) {
64
+ g2 = m2[(65535 & g2) + (u2 & (1 << p2) - 1)];
65
+ continue i;
66
+ }
67
+ e2.msg = "invalid distance code", Z2.mode = a;
68
+ break e;
69
+ }
70
+ if (x2 = 65535 & g2, p2 &= 15, w2 < p2 && (u2 += R2[i2++] << w2, w2 += 8, w2 < p2 && (u2 += R2[i2++] << w2, w2 += 8)), x2 += u2 & (1 << p2) - 1, x2 > l2) {
71
+ e2.msg = "invalid distance too far back", Z2.mode = a;
72
+ break e;
73
+ }
74
+ if (u2 >>>= p2, w2 -= p2, p2 = r2 - o2, x2 > p2) {
75
+ if (p2 = x2 - p2, p2 > f2 && Z2.sane) {
76
+ e2.msg = "invalid distance too far back", Z2.mode = a;
77
+ break e;
78
+ }
79
+ if (y2 = 0, E2 = h2, 0 === c2) {
80
+ if (y2 += d2 - p2, p2 < v2) {
81
+ v2 -= p2;
82
+ do {
83
+ A2[r2++] = h2[y2++];
84
+ } while (--p2);
85
+ y2 = r2 - x2, E2 = A2;
86
+ }
87
+ } else if (c2 < p2) {
88
+ if (y2 += d2 + c2 - p2, p2 -= c2, p2 < v2) {
89
+ v2 -= p2;
90
+ do {
91
+ A2[r2++] = h2[y2++];
92
+ } while (--p2);
93
+ if (y2 = 0, c2 < v2) {
94
+ p2 = c2, v2 -= p2;
95
+ do {
96
+ A2[r2++] = h2[y2++];
97
+ } while (--p2);
98
+ y2 = r2 - x2, E2 = A2;
99
+ }
100
+ }
101
+ } else if (y2 += c2 - p2, p2 < v2) {
102
+ v2 -= p2;
103
+ do {
104
+ A2[r2++] = h2[y2++];
105
+ } while (--p2);
106
+ y2 = r2 - x2, E2 = A2;
107
+ }
108
+ for (; v2 > 2; )
109
+ A2[r2++] = E2[y2++], A2[r2++] = E2[y2++], A2[r2++] = E2[y2++], v2 -= 3;
110
+ v2 && (A2[r2++] = E2[y2++], v2 > 1 && (A2[r2++] = E2[y2++]));
111
+ } else {
112
+ y2 = r2 - x2;
113
+ do {
114
+ A2[r2++] = A2[y2++], A2[r2++] = A2[y2++], A2[r2++] = A2[y2++], v2 -= 3;
115
+ } while (v2 > 2);
116
+ v2 && (A2[r2++] = A2[y2++], v2 > 1 && (A2[r2++] = A2[y2++]));
117
+ }
118
+ break;
119
+ }
120
+ }
121
+ break;
122
+ }
123
+ } while (i2 < n2 && r2 < s2);
124
+ v2 = w2 >> 3, i2 -= v2, w2 -= v2 << 3, u2 &= (1 << w2) - 1, e2.next_in = i2, e2.next_out = r2, e2.avail_in = i2 < n2 ? n2 - i2 + 5 : 5 - (i2 - n2), e2.avail_out = r2 < s2 ? s2 - r2 + 257 : 257 - (r2 - s2), Z2.hold = u2, Z2.bits = w2;
125
+ };
126
+ const o = 15, s = new Uint16Array([3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0]), l = new Uint8Array([16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78]), d = new Uint16Array([1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, 8193, 12289, 16385, 24577, 0, 0]), f = new Uint8Array([16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 64, 64]);
127
+ var c = (e2, t2, i2, n2, a2, r2, c2, h2) => {
128
+ const u2 = h2.bits;
129
+ let w2, b2, m2, k2, _2, g2, p2 = 0, v2 = 0, x2 = 0, y2 = 0, E2 = 0, R2 = 0, A2 = 0, Z2 = 0, S2 = 0, T2 = 0, O2 = null;
130
+ const U2 = new Uint16Array(16), D2 = new Uint16Array(16);
131
+ let I2, B2, N2, C2 = null;
132
+ for (p2 = 0; p2 <= o; p2++)
133
+ U2[p2] = 0;
134
+ for (v2 = 0; v2 < n2; v2++)
135
+ U2[t2[i2 + v2]]++;
136
+ for (E2 = u2, y2 = o; y2 >= 1 && 0 === U2[y2]; y2--)
137
+ ;
138
+ if (E2 > y2 && (E2 = y2), 0 === y2)
139
+ return a2[r2++] = 20971520, a2[r2++] = 20971520, h2.bits = 1, 0;
140
+ for (x2 = 1; x2 < y2 && 0 === U2[x2]; x2++)
141
+ ;
142
+ for (E2 < x2 && (E2 = x2), Z2 = 1, p2 = 1; p2 <= o; p2++)
143
+ if (Z2 <<= 1, Z2 -= U2[p2], Z2 < 0)
144
+ return -1;
145
+ if (Z2 > 0 && (0 === e2 || 1 !== y2))
146
+ return -1;
147
+ for (D2[1] = 0, p2 = 1; p2 < o; p2++)
148
+ D2[p2 + 1] = D2[p2] + U2[p2];
149
+ for (v2 = 0; v2 < n2; v2++)
150
+ 0 !== t2[i2 + v2] && (c2[D2[t2[i2 + v2]]++] = v2);
151
+ if (0 === e2 ? (O2 = C2 = c2, g2 = 20) : 1 === e2 ? (O2 = s, C2 = l, g2 = 257) : (O2 = d, C2 = f, g2 = 0), T2 = 0, v2 = 0, p2 = x2, _2 = r2, R2 = E2, A2 = 0, m2 = -1, S2 = 1 << E2, k2 = S2 - 1, 1 === e2 && S2 > 852 || 2 === e2 && S2 > 592)
152
+ return 1;
153
+ for (; ; ) {
154
+ I2 = p2 - A2, c2[v2] + 1 < g2 ? (B2 = 0, N2 = c2[v2]) : c2[v2] >= g2 ? (B2 = C2[c2[v2] - g2], N2 = O2[c2[v2] - g2]) : (B2 = 96, N2 = 0), w2 = 1 << p2 - A2, b2 = 1 << R2, x2 = b2;
155
+ do {
156
+ b2 -= w2, a2[_2 + (T2 >> A2) + b2] = I2 << 24 | B2 << 16 | N2 | 0;
157
+ } while (0 !== b2);
158
+ for (w2 = 1 << p2 - 1; T2 & w2; )
159
+ w2 >>= 1;
160
+ if (0 !== w2 ? (T2 &= w2 - 1, T2 += w2) : T2 = 0, v2++, 0 == --U2[p2]) {
161
+ if (p2 === y2)
162
+ break;
163
+ p2 = t2[i2 + c2[v2]];
164
+ }
165
+ if (p2 > E2 && (T2 & k2) !== m2) {
166
+ for (0 === A2 && (A2 = E2), _2 += x2, R2 = p2 - A2, Z2 = 1 << R2; R2 + A2 < y2 && (Z2 -= U2[R2 + A2], !(Z2 <= 0)); )
167
+ R2++, Z2 <<= 1;
168
+ if (S2 += 1 << R2, 1 === e2 && S2 > 852 || 2 === e2 && S2 > 592)
169
+ return 1;
170
+ m2 = T2 & k2, a2[m2] = E2 << 24 | R2 << 16 | _2 - r2 | 0;
171
+ }
172
+ }
173
+ return 0 !== T2 && (a2[_2 + T2] = p2 - A2 << 24 | 64 << 16 | 0), h2.bits = E2, 0;
174
+ }, h = { Z_NO_FLUSH: 0, Z_PARTIAL_FLUSH: 1, Z_SYNC_FLUSH: 2, Z_FULL_FLUSH: 3, Z_FINISH: 4, Z_BLOCK: 5, Z_TREES: 6, Z_OK: 0, Z_STREAM_END: 1, Z_NEED_DICT: 2, Z_ERRNO: -1, Z_STREAM_ERROR: -2, Z_DATA_ERROR: -3, Z_MEM_ERROR: -4, Z_BUF_ERROR: -5, Z_NO_COMPRESSION: 0, Z_BEST_SPEED: 1, Z_BEST_COMPRESSION: 9, Z_DEFAULT_COMPRESSION: -1, Z_FILTERED: 1, Z_HUFFMAN_ONLY: 2, Z_RLE: 3, Z_FIXED: 4, Z_DEFAULT_STRATEGY: 0, Z_BINARY: 0, Z_TEXT: 1, Z_UNKNOWN: 2, Z_DEFLATED: 8 };
175
+ const { Z_FINISH: u, Z_BLOCK: w, Z_TREES: b, Z_OK: m, Z_STREAM_END: k, Z_NEED_DICT: _, Z_STREAM_ERROR: g, Z_DATA_ERROR: p, Z_MEM_ERROR: v, Z_BUF_ERROR: x, Z_DEFLATED: y } = h, E = 16180, R = 16190, A = 16191, Z = 16192, S = 16194, T = 16199, O = 16200, U = 16206, D = 16209, I = (e2) => (e2 >>> 24 & 255) + (e2 >>> 8 & 65280) + ((65280 & e2) << 8) + ((255 & e2) << 24);
176
+ function B() {
177
+ this.strm = null, this.mode = 0, this.last = false, this.wrap = 0, this.havedict = false, this.flags = 0, this.dmax = 0, this.check = 0, this.total = 0, this.head = null, this.wbits = 0, this.wsize = 0, this.whave = 0, this.wnext = 0, this.window = null, this.hold = 0, this.bits = 0, this.length = 0, this.offset = 0, this.extra = 0, this.lencode = null, this.distcode = null, this.lenbits = 0, this.distbits = 0, this.ncode = 0, this.nlen = 0, this.ndist = 0, this.have = 0, this.next = null, this.lens = new Uint16Array(320), this.work = new Uint16Array(288), this.lendyn = null, this.distdyn = null, this.sane = 0, this.back = 0, this.was = 0;
178
+ }
179
+ const N = (e2) => {
180
+ if (!e2)
181
+ return 1;
182
+ const t2 = e2.state;
183
+ return !t2 || t2.strm !== e2 || t2.mode < E || t2.mode > 16211 ? 1 : 0;
184
+ }, C = (e2) => {
185
+ if (N(e2))
186
+ return g;
187
+ const t2 = e2.state;
188
+ return e2.total_in = e2.total_out = t2.total = 0, e2.msg = "", t2.wrap && (e2.adler = 1 & t2.wrap), t2.mode = E, t2.last = 0, t2.havedict = 0, t2.flags = -1, t2.dmax = 32768, t2.head = null, t2.hold = 0, t2.bits = 0, t2.lencode = t2.lendyn = new Int32Array(852), t2.distcode = t2.distdyn = new Int32Array(592), t2.sane = 1, t2.back = -1, m;
189
+ }, z = (e2) => {
190
+ if (N(e2))
191
+ return g;
192
+ const t2 = e2.state;
193
+ return t2.wsize = 0, t2.whave = 0, t2.wnext = 0, C(e2);
194
+ }, F = (e2, t2) => {
195
+ let i2;
196
+ if (N(e2))
197
+ return g;
198
+ const n2 = e2.state;
199
+ return t2 < 0 ? (i2 = 0, t2 = -t2) : (i2 = 5 + (t2 >> 4), t2 < 48 && (t2 &= 15)), t2 && (t2 < 8 || t2 > 15) ? g : (null !== n2.window && n2.wbits !== t2 && (n2.window = null), n2.wrap = i2, n2.wbits = t2, z(e2));
200
+ }, L = (e2, t2) => {
201
+ if (!e2)
202
+ return g;
203
+ const i2 = new B();
204
+ e2.state = i2, i2.strm = e2, i2.window = null, i2.mode = E;
205
+ const n2 = F(e2, t2);
206
+ return n2 !== m && (e2.state = null), n2;
207
+ };
208
+ let M, H, j = true;
209
+ const K = (e2) => {
210
+ if (j) {
211
+ M = new Int32Array(512), H = new Int32Array(32);
212
+ let t2 = 0;
213
+ for (; t2 < 144; )
214
+ e2.lens[t2++] = 8;
215
+ for (; t2 < 256; )
216
+ e2.lens[t2++] = 9;
217
+ for (; t2 < 280; )
218
+ e2.lens[t2++] = 7;
219
+ for (; t2 < 288; )
220
+ e2.lens[t2++] = 8;
221
+ for (c(1, e2.lens, 0, 288, M, 0, e2.work, { bits: 9 }), t2 = 0; t2 < 32; )
222
+ e2.lens[t2++] = 5;
223
+ c(2, e2.lens, 0, 32, H, 0, e2.work, { bits: 5 }), j = false;
224
+ }
225
+ e2.lencode = M, e2.lenbits = 9, e2.distcode = H, e2.distbits = 5;
226
+ }, P = (e2, t2, i2, n2) => {
227
+ let a2;
228
+ const r2 = e2.state;
229
+ return null === r2.window && (r2.wsize = 1 << r2.wbits, r2.wnext = 0, r2.whave = 0, r2.window = new Uint8Array(r2.wsize)), n2 >= r2.wsize ? (r2.window.set(t2.subarray(i2 - r2.wsize, i2), 0), r2.wnext = 0, r2.whave = r2.wsize) : (a2 = r2.wsize - r2.wnext, a2 > n2 && (a2 = n2), r2.window.set(t2.subarray(i2 - n2, i2 - n2 + a2), r2.wnext), (n2 -= a2) ? (r2.window.set(t2.subarray(i2 - n2, i2), 0), r2.wnext = n2, r2.whave = r2.wsize) : (r2.wnext += a2, r2.wnext === r2.wsize && (r2.wnext = 0), r2.whave < r2.wsize && (r2.whave += a2))), 0;
230
+ };
231
+ var Y = { inflateReset: z, inflateReset2: F, inflateResetKeep: C, inflateInit: (e2) => L(e2, 15), inflateInit2: L, inflate: (e2, i2) => {
232
+ let a2, o2, s2, l2, d2, f2, h2, B2, C2, z2, F2, L2, M2, H2, j2, Y2, G2, X2, W2, q2, J2, Q2, V2 = 0;
233
+ const $2 = new Uint8Array(4);
234
+ let ee2, te2;
235
+ const ie2 = new Uint8Array([16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15]);
236
+ if (N(e2) || !e2.output || !e2.input && 0 !== e2.avail_in)
237
+ return g;
238
+ a2 = e2.state, a2.mode === A && (a2.mode = Z), d2 = e2.next_out, s2 = e2.output, h2 = e2.avail_out, l2 = e2.next_in, o2 = e2.input, f2 = e2.avail_in, B2 = a2.hold, C2 = a2.bits, z2 = f2, F2 = h2, Q2 = m;
239
+ e:
240
+ for (; ; )
241
+ switch (a2.mode) {
242
+ case E:
243
+ if (0 === a2.wrap) {
244
+ a2.mode = Z;
245
+ break;
246
+ }
247
+ for (; C2 < 16; ) {
248
+ if (0 === f2)
249
+ break e;
250
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
251
+ }
252
+ if (2 & a2.wrap && 35615 === B2) {
253
+ 0 === a2.wbits && (a2.wbits = 15), a2.check = 0, $2[0] = 255 & B2, $2[1] = B2 >>> 8 & 255, a2.check = n(a2.check, $2, 2, 0), B2 = 0, C2 = 0, a2.mode = 16181;
254
+ break;
255
+ }
256
+ if (a2.head && (a2.head.done = false), !(1 & a2.wrap) || (((255 & B2) << 8) + (B2 >> 8)) % 31) {
257
+ e2.msg = "incorrect header check", a2.mode = D;
258
+ break;
259
+ }
260
+ if ((15 & B2) !== y) {
261
+ e2.msg = "unknown compression method", a2.mode = D;
262
+ break;
263
+ }
264
+ if (B2 >>>= 4, C2 -= 4, J2 = 8 + (15 & B2), 0 === a2.wbits && (a2.wbits = J2), J2 > 15 || J2 > a2.wbits) {
265
+ e2.msg = "invalid window size", a2.mode = D;
266
+ break;
267
+ }
268
+ a2.dmax = 1 << a2.wbits, a2.flags = 0, e2.adler = a2.check = 1, a2.mode = 512 & B2 ? 16189 : A, B2 = 0, C2 = 0;
269
+ break;
270
+ case 16181:
271
+ for (; C2 < 16; ) {
272
+ if (0 === f2)
273
+ break e;
274
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
275
+ }
276
+ if (a2.flags = B2, (255 & a2.flags) !== y) {
277
+ e2.msg = "unknown compression method", a2.mode = D;
278
+ break;
279
+ }
280
+ if (57344 & a2.flags) {
281
+ e2.msg = "unknown header flags set", a2.mode = D;
282
+ break;
283
+ }
284
+ a2.head && (a2.head.text = B2 >> 8 & 1), 512 & a2.flags && 4 & a2.wrap && ($2[0] = 255 & B2, $2[1] = B2 >>> 8 & 255, a2.check = n(a2.check, $2, 2, 0)), B2 = 0, C2 = 0, a2.mode = 16182;
285
+ case 16182:
286
+ for (; C2 < 32; ) {
287
+ if (0 === f2)
288
+ break e;
289
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
290
+ }
291
+ a2.head && (a2.head.time = B2), 512 & a2.flags && 4 & a2.wrap && ($2[0] = 255 & B2, $2[1] = B2 >>> 8 & 255, $2[2] = B2 >>> 16 & 255, $2[3] = B2 >>> 24 & 255, a2.check = n(a2.check, $2, 4, 0)), B2 = 0, C2 = 0, a2.mode = 16183;
292
+ case 16183:
293
+ for (; C2 < 16; ) {
294
+ if (0 === f2)
295
+ break e;
296
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
297
+ }
298
+ a2.head && (a2.head.xflags = 255 & B2, a2.head.os = B2 >> 8), 512 & a2.flags && 4 & a2.wrap && ($2[0] = 255 & B2, $2[1] = B2 >>> 8 & 255, a2.check = n(a2.check, $2, 2, 0)), B2 = 0, C2 = 0, a2.mode = 16184;
299
+ case 16184:
300
+ if (1024 & a2.flags) {
301
+ for (; C2 < 16; ) {
302
+ if (0 === f2)
303
+ break e;
304
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
305
+ }
306
+ a2.length = B2, a2.head && (a2.head.extra_len = B2), 512 & a2.flags && 4 & a2.wrap && ($2[0] = 255 & B2, $2[1] = B2 >>> 8 & 255, a2.check = n(a2.check, $2, 2, 0)), B2 = 0, C2 = 0;
307
+ } else
308
+ a2.head && (a2.head.extra = null);
309
+ a2.mode = 16185;
310
+ case 16185:
311
+ if (1024 & a2.flags && (L2 = a2.length, L2 > f2 && (L2 = f2), L2 && (a2.head && (J2 = a2.head.extra_len - a2.length, a2.head.extra || (a2.head.extra = new Uint8Array(a2.head.extra_len)), a2.head.extra.set(o2.subarray(l2, l2 + L2), J2)), 512 & a2.flags && 4 & a2.wrap && (a2.check = n(a2.check, o2, L2, l2)), f2 -= L2, l2 += L2, a2.length -= L2), a2.length))
312
+ break e;
313
+ a2.length = 0, a2.mode = 16186;
314
+ case 16186:
315
+ if (2048 & a2.flags) {
316
+ if (0 === f2)
317
+ break e;
318
+ L2 = 0;
319
+ do {
320
+ J2 = o2[l2 + L2++], a2.head && J2 && a2.length < 65536 && (a2.head.name += String.fromCharCode(J2));
321
+ } while (J2 && L2 < f2);
322
+ if (512 & a2.flags && 4 & a2.wrap && (a2.check = n(a2.check, o2, L2, l2)), f2 -= L2, l2 += L2, J2)
323
+ break e;
324
+ } else
325
+ a2.head && (a2.head.name = null);
326
+ a2.length = 0, a2.mode = 16187;
327
+ case 16187:
328
+ if (4096 & a2.flags) {
329
+ if (0 === f2)
330
+ break e;
331
+ L2 = 0;
332
+ do {
333
+ J2 = o2[l2 + L2++], a2.head && J2 && a2.length < 65536 && (a2.head.comment += String.fromCharCode(J2));
334
+ } while (J2 && L2 < f2);
335
+ if (512 & a2.flags && 4 & a2.wrap && (a2.check = n(a2.check, o2, L2, l2)), f2 -= L2, l2 += L2, J2)
336
+ break e;
337
+ } else
338
+ a2.head && (a2.head.comment = null);
339
+ a2.mode = 16188;
340
+ case 16188:
341
+ if (512 & a2.flags) {
342
+ for (; C2 < 16; ) {
343
+ if (0 === f2)
344
+ break e;
345
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
346
+ }
347
+ if (4 & a2.wrap && B2 !== (65535 & a2.check)) {
348
+ e2.msg = "header crc mismatch", a2.mode = D;
349
+ break;
350
+ }
351
+ B2 = 0, C2 = 0;
352
+ }
353
+ a2.head && (a2.head.hcrc = a2.flags >> 9 & 1, a2.head.done = true), e2.adler = a2.check = 0, a2.mode = A;
354
+ break;
355
+ case 16189:
356
+ for (; C2 < 32; ) {
357
+ if (0 === f2)
358
+ break e;
359
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
360
+ }
361
+ e2.adler = a2.check = I(B2), B2 = 0, C2 = 0, a2.mode = R;
362
+ case R:
363
+ if (0 === a2.havedict)
364
+ return e2.next_out = d2, e2.avail_out = h2, e2.next_in = l2, e2.avail_in = f2, a2.hold = B2, a2.bits = C2, _;
365
+ e2.adler = a2.check = 1, a2.mode = A;
366
+ case A:
367
+ if (i2 === w || i2 === b)
368
+ break e;
369
+ case Z:
370
+ if (a2.last) {
371
+ B2 >>>= 7 & C2, C2 -= 7 & C2, a2.mode = U;
372
+ break;
373
+ }
374
+ for (; C2 < 3; ) {
375
+ if (0 === f2)
376
+ break e;
377
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
378
+ }
379
+ switch (a2.last = 1 & B2, B2 >>>= 1, C2 -= 1, 3 & B2) {
380
+ case 0:
381
+ a2.mode = 16193;
382
+ break;
383
+ case 1:
384
+ if (K(a2), a2.mode = T, i2 === b) {
385
+ B2 >>>= 2, C2 -= 2;
386
+ break e;
387
+ }
388
+ break;
389
+ case 2:
390
+ a2.mode = 16196;
391
+ break;
392
+ case 3:
393
+ e2.msg = "invalid block type", a2.mode = D;
394
+ }
395
+ B2 >>>= 2, C2 -= 2;
396
+ break;
397
+ case 16193:
398
+ for (B2 >>>= 7 & C2, C2 -= 7 & C2; C2 < 32; ) {
399
+ if (0 === f2)
400
+ break e;
401
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
402
+ }
403
+ if ((65535 & B2) != (B2 >>> 16 ^ 65535)) {
404
+ e2.msg = "invalid stored block lengths", a2.mode = D;
405
+ break;
406
+ }
407
+ if (a2.length = 65535 & B2, B2 = 0, C2 = 0, a2.mode = S, i2 === b)
408
+ break e;
409
+ case S:
410
+ a2.mode = 16195;
411
+ case 16195:
412
+ if (L2 = a2.length, L2) {
413
+ if (L2 > f2 && (L2 = f2), L2 > h2 && (L2 = h2), 0 === L2)
414
+ break e;
415
+ s2.set(o2.subarray(l2, l2 + L2), d2), f2 -= L2, l2 += L2, h2 -= L2, d2 += L2, a2.length -= L2;
416
+ break;
417
+ }
418
+ a2.mode = A;
419
+ break;
420
+ case 16196:
421
+ for (; C2 < 14; ) {
422
+ if (0 === f2)
423
+ break e;
424
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
425
+ }
426
+ if (a2.nlen = 257 + (31 & B2), B2 >>>= 5, C2 -= 5, a2.ndist = 1 + (31 & B2), B2 >>>= 5, C2 -= 5, a2.ncode = 4 + (15 & B2), B2 >>>= 4, C2 -= 4, a2.nlen > 286 || a2.ndist > 30) {
427
+ e2.msg = "too many length or distance symbols", a2.mode = D;
428
+ break;
429
+ }
430
+ a2.have = 0, a2.mode = 16197;
431
+ case 16197:
432
+ for (; a2.have < a2.ncode; ) {
433
+ for (; C2 < 3; ) {
434
+ if (0 === f2)
435
+ break e;
436
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
437
+ }
438
+ a2.lens[ie2[a2.have++]] = 7 & B2, B2 >>>= 3, C2 -= 3;
439
+ }
440
+ for (; a2.have < 19; )
441
+ a2.lens[ie2[a2.have++]] = 0;
442
+ if (a2.lencode = a2.lendyn, a2.lenbits = 7, ee2 = { bits: a2.lenbits }, Q2 = c(0, a2.lens, 0, 19, a2.lencode, 0, a2.work, ee2), a2.lenbits = ee2.bits, Q2) {
443
+ e2.msg = "invalid code lengths set", a2.mode = D;
444
+ break;
445
+ }
446
+ a2.have = 0, a2.mode = 16198;
447
+ case 16198:
448
+ for (; a2.have < a2.nlen + a2.ndist; ) {
449
+ for (; V2 = a2.lencode[B2 & (1 << a2.lenbits) - 1], j2 = V2 >>> 24, Y2 = V2 >>> 16 & 255, G2 = 65535 & V2, !(j2 <= C2); ) {
450
+ if (0 === f2)
451
+ break e;
452
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
453
+ }
454
+ if (G2 < 16)
455
+ B2 >>>= j2, C2 -= j2, a2.lens[a2.have++] = G2;
456
+ else {
457
+ if (16 === G2) {
458
+ for (te2 = j2 + 2; C2 < te2; ) {
459
+ if (0 === f2)
460
+ break e;
461
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
462
+ }
463
+ if (B2 >>>= j2, C2 -= j2, 0 === a2.have) {
464
+ e2.msg = "invalid bit length repeat", a2.mode = D;
465
+ break;
466
+ }
467
+ J2 = a2.lens[a2.have - 1], L2 = 3 + (3 & B2), B2 >>>= 2, C2 -= 2;
468
+ } else if (17 === G2) {
469
+ for (te2 = j2 + 3; C2 < te2; ) {
470
+ if (0 === f2)
471
+ break e;
472
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
473
+ }
474
+ B2 >>>= j2, C2 -= j2, J2 = 0, L2 = 3 + (7 & B2), B2 >>>= 3, C2 -= 3;
475
+ } else {
476
+ for (te2 = j2 + 7; C2 < te2; ) {
477
+ if (0 === f2)
478
+ break e;
479
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
480
+ }
481
+ B2 >>>= j2, C2 -= j2, J2 = 0, L2 = 11 + (127 & B2), B2 >>>= 7, C2 -= 7;
482
+ }
483
+ if (a2.have + L2 > a2.nlen + a2.ndist) {
484
+ e2.msg = "invalid bit length repeat", a2.mode = D;
485
+ break;
486
+ }
487
+ for (; L2--; )
488
+ a2.lens[a2.have++] = J2;
489
+ }
490
+ }
491
+ if (a2.mode === D)
492
+ break;
493
+ if (0 === a2.lens[256]) {
494
+ e2.msg = "invalid code -- missing end-of-block", a2.mode = D;
495
+ break;
496
+ }
497
+ if (a2.lenbits = 9, ee2 = { bits: a2.lenbits }, Q2 = c(1, a2.lens, 0, a2.nlen, a2.lencode, 0, a2.work, ee2), a2.lenbits = ee2.bits, Q2) {
498
+ e2.msg = "invalid literal/lengths set", a2.mode = D;
499
+ break;
500
+ }
501
+ if (a2.distbits = 6, a2.distcode = a2.distdyn, ee2 = { bits: a2.distbits }, Q2 = c(2, a2.lens, a2.nlen, a2.ndist, a2.distcode, 0, a2.work, ee2), a2.distbits = ee2.bits, Q2) {
502
+ e2.msg = "invalid distances set", a2.mode = D;
503
+ break;
504
+ }
505
+ if (a2.mode = T, i2 === b)
506
+ break e;
507
+ case T:
508
+ a2.mode = O;
509
+ case O:
510
+ if (f2 >= 6 && h2 >= 258) {
511
+ e2.next_out = d2, e2.avail_out = h2, e2.next_in = l2, e2.avail_in = f2, a2.hold = B2, a2.bits = C2, r(e2, F2), d2 = e2.next_out, s2 = e2.output, h2 = e2.avail_out, l2 = e2.next_in, o2 = e2.input, f2 = e2.avail_in, B2 = a2.hold, C2 = a2.bits, a2.mode === A && (a2.back = -1);
512
+ break;
513
+ }
514
+ for (a2.back = 0; V2 = a2.lencode[B2 & (1 << a2.lenbits) - 1], j2 = V2 >>> 24, Y2 = V2 >>> 16 & 255, G2 = 65535 & V2, !(j2 <= C2); ) {
515
+ if (0 === f2)
516
+ break e;
517
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
518
+ }
519
+ if (Y2 && 0 == (240 & Y2)) {
520
+ for (X2 = j2, W2 = Y2, q2 = G2; V2 = a2.lencode[q2 + ((B2 & (1 << X2 + W2) - 1) >> X2)], j2 = V2 >>> 24, Y2 = V2 >>> 16 & 255, G2 = 65535 & V2, !(X2 + j2 <= C2); ) {
521
+ if (0 === f2)
522
+ break e;
523
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
524
+ }
525
+ B2 >>>= X2, C2 -= X2, a2.back += X2;
526
+ }
527
+ if (B2 >>>= j2, C2 -= j2, a2.back += j2, a2.length = G2, 0 === Y2) {
528
+ a2.mode = 16205;
529
+ break;
530
+ }
531
+ if (32 & Y2) {
532
+ a2.back = -1, a2.mode = A;
533
+ break;
534
+ }
535
+ if (64 & Y2) {
536
+ e2.msg = "invalid literal/length code", a2.mode = D;
537
+ break;
538
+ }
539
+ a2.extra = 15 & Y2, a2.mode = 16201;
540
+ case 16201:
541
+ if (a2.extra) {
542
+ for (te2 = a2.extra; C2 < te2; ) {
543
+ if (0 === f2)
544
+ break e;
545
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
546
+ }
547
+ a2.length += B2 & (1 << a2.extra) - 1, B2 >>>= a2.extra, C2 -= a2.extra, a2.back += a2.extra;
548
+ }
549
+ a2.was = a2.length, a2.mode = 16202;
550
+ case 16202:
551
+ for (; V2 = a2.distcode[B2 & (1 << a2.distbits) - 1], j2 = V2 >>> 24, Y2 = V2 >>> 16 & 255, G2 = 65535 & V2, !(j2 <= C2); ) {
552
+ if (0 === f2)
553
+ break e;
554
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
555
+ }
556
+ if (0 == (240 & Y2)) {
557
+ for (X2 = j2, W2 = Y2, q2 = G2; V2 = a2.distcode[q2 + ((B2 & (1 << X2 + W2) - 1) >> X2)], j2 = V2 >>> 24, Y2 = V2 >>> 16 & 255, G2 = 65535 & V2, !(X2 + j2 <= C2); ) {
558
+ if (0 === f2)
559
+ break e;
560
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
561
+ }
562
+ B2 >>>= X2, C2 -= X2, a2.back += X2;
563
+ }
564
+ if (B2 >>>= j2, C2 -= j2, a2.back += j2, 64 & Y2) {
565
+ e2.msg = "invalid distance code", a2.mode = D;
566
+ break;
567
+ }
568
+ a2.offset = G2, a2.extra = 15 & Y2, a2.mode = 16203;
569
+ case 16203:
570
+ if (a2.extra) {
571
+ for (te2 = a2.extra; C2 < te2; ) {
572
+ if (0 === f2)
573
+ break e;
574
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
575
+ }
576
+ a2.offset += B2 & (1 << a2.extra) - 1, B2 >>>= a2.extra, C2 -= a2.extra, a2.back += a2.extra;
577
+ }
578
+ if (a2.offset > a2.dmax) {
579
+ e2.msg = "invalid distance too far back", a2.mode = D;
580
+ break;
581
+ }
582
+ a2.mode = 16204;
583
+ case 16204:
584
+ if (0 === h2)
585
+ break e;
586
+ if (L2 = F2 - h2, a2.offset > L2) {
587
+ if (L2 = a2.offset - L2, L2 > a2.whave && a2.sane) {
588
+ e2.msg = "invalid distance too far back", a2.mode = D;
589
+ break;
590
+ }
591
+ L2 > a2.wnext ? (L2 -= a2.wnext, M2 = a2.wsize - L2) : M2 = a2.wnext - L2, L2 > a2.length && (L2 = a2.length), H2 = a2.window;
592
+ } else
593
+ H2 = s2, M2 = d2 - a2.offset, L2 = a2.length;
594
+ L2 > h2 && (L2 = h2), h2 -= L2, a2.length -= L2;
595
+ do {
596
+ s2[d2++] = H2[M2++];
597
+ } while (--L2);
598
+ 0 === a2.length && (a2.mode = O);
599
+ break;
600
+ case 16205:
601
+ if (0 === h2)
602
+ break e;
603
+ s2[d2++] = a2.length, h2--, a2.mode = O;
604
+ break;
605
+ case U:
606
+ if (a2.wrap) {
607
+ for (; C2 < 32; ) {
608
+ if (0 === f2)
609
+ break e;
610
+ f2--, B2 |= o2[l2++] << C2, C2 += 8;
611
+ }
612
+ if (F2 -= h2, e2.total_out += F2, a2.total += F2, 4 & a2.wrap && F2 && (e2.adler = a2.check = a2.flags ? n(a2.check, s2, F2, d2 - F2) : t(a2.check, s2, F2, d2 - F2)), F2 = h2, 4 & a2.wrap && (a2.flags ? B2 : I(B2)) !== a2.check) {
613
+ e2.msg = "incorrect data check", a2.mode = D;
614
+ break;
615
+ }
616
+ B2 = 0, C2 = 0;
617
+ }
618
+ a2.mode = 16207;
619
+ case 16207:
620
+ if (a2.wrap && a2.flags) {
621
+ for (; C2 < 32; ) {
622
+ if (0 === f2)
623
+ break e;
624
+ f2--, B2 += o2[l2++] << C2, C2 += 8;
625
+ }
626
+ if (4 & a2.wrap && B2 !== (4294967295 & a2.total)) {
627
+ e2.msg = "incorrect length check", a2.mode = D;
628
+ break;
629
+ }
630
+ B2 = 0, C2 = 0;
631
+ }
632
+ a2.mode = 16208;
633
+ case 16208:
634
+ Q2 = k;
635
+ break e;
636
+ case D:
637
+ Q2 = p;
638
+ break e;
639
+ case 16210:
640
+ return v;
641
+ default:
642
+ return g;
643
+ }
644
+ return e2.next_out = d2, e2.avail_out = h2, e2.next_in = l2, e2.avail_in = f2, a2.hold = B2, a2.bits = C2, (a2.wsize || F2 !== e2.avail_out && a2.mode < D && (a2.mode < U || i2 !== u)) && P(e2, e2.output, e2.next_out, F2 - e2.avail_out), z2 -= e2.avail_in, F2 -= e2.avail_out, e2.total_in += z2, e2.total_out += F2, a2.total += F2, 4 & a2.wrap && F2 && (e2.adler = a2.check = a2.flags ? n(a2.check, s2, F2, e2.next_out - F2) : t(a2.check, s2, F2, e2.next_out - F2)), e2.data_type = a2.bits + (a2.last ? 64 : 0) + (a2.mode === A ? 128 : 0) + (a2.mode === T || a2.mode === S ? 256 : 0), (0 === z2 && 0 === F2 || i2 === u) && Q2 === m && (Q2 = x), Q2;
645
+ }, inflateEnd: (e2) => {
646
+ if (N(e2))
647
+ return g;
648
+ let t2 = e2.state;
649
+ return t2.window && (t2.window = null), e2.state = null, m;
650
+ }, inflateGetHeader: (e2, t2) => {
651
+ if (N(e2))
652
+ return g;
653
+ const i2 = e2.state;
654
+ return 0 == (2 & i2.wrap) ? g : (i2.head = t2, t2.done = false, m);
655
+ }, inflateSetDictionary: (e2, i2) => {
656
+ const n2 = i2.length;
657
+ let a2, r2, o2;
658
+ return N(e2) ? g : (a2 = e2.state, 0 !== a2.wrap && a2.mode !== R ? g : a2.mode === R && (r2 = 1, r2 = t(r2, i2, n2, 0), r2 !== a2.check) ? p : (o2 = P(e2, i2, n2, n2), o2 ? (a2.mode = 16210, v) : (a2.havedict = 1, m)));
659
+ }, inflateInfo: "pako inflate (from Nodeca project)" };
660
+ const G = (e2, t2) => Object.prototype.hasOwnProperty.call(e2, t2);
661
+ var X = function(e2) {
662
+ const t2 = Array.prototype.slice.call(arguments, 1);
663
+ for (; t2.length; ) {
664
+ const i2 = t2.shift();
665
+ if (i2) {
666
+ if ("object" != typeof i2)
667
+ throw new TypeError(i2 + "must be non-object");
668
+ for (const t3 in i2)
669
+ G(i2, t3) && (e2[t3] = i2[t3]);
670
+ }
671
+ }
672
+ return e2;
673
+ }, W = (e2) => {
674
+ let t2 = 0;
675
+ for (let i3 = 0, n2 = e2.length; i3 < n2; i3++)
676
+ t2 += e2[i3].length;
677
+ const i2 = new Uint8Array(t2);
678
+ for (let t3 = 0, n2 = 0, a2 = e2.length; t3 < a2; t3++) {
679
+ let a3 = e2[t3];
680
+ i2.set(a3, n2), n2 += a3.length;
681
+ }
682
+ return i2;
683
+ };
684
+ let q = true;
685
+ try {
686
+ String.fromCharCode.apply(null, new Uint8Array(1));
687
+ } catch (e2) {
688
+ q = false;
689
+ }
690
+ const J = new Uint8Array(256);
691
+ for (let e2 = 0; e2 < 256; e2++)
692
+ J[e2] = e2 >= 252 ? 6 : e2 >= 248 ? 5 : e2 >= 240 ? 4 : e2 >= 224 ? 3 : e2 >= 192 ? 2 : 1;
693
+ J[254] = J[254] = 1;
694
+ var Q = (e2) => {
695
+ if ("function" == typeof TextEncoder && TextEncoder.prototype.encode)
696
+ return new TextEncoder().encode(e2);
697
+ let t2, i2, n2, a2, r2, o2 = e2.length, s2 = 0;
698
+ for (a2 = 0; a2 < o2; a2++)
699
+ i2 = e2.charCodeAt(a2), 55296 == (64512 & i2) && a2 + 1 < o2 && (n2 = e2.charCodeAt(a2 + 1), 56320 == (64512 & n2) && (i2 = 65536 + (i2 - 55296 << 10) + (n2 - 56320), a2++)), s2 += i2 < 128 ? 1 : i2 < 2048 ? 2 : i2 < 65536 ? 3 : 4;
700
+ for (t2 = new Uint8Array(s2), r2 = 0, a2 = 0; r2 < s2; a2++)
701
+ i2 = e2.charCodeAt(a2), 55296 == (64512 & i2) && a2 + 1 < o2 && (n2 = e2.charCodeAt(a2 + 1), 56320 == (64512 & n2) && (i2 = 65536 + (i2 - 55296 << 10) + (n2 - 56320), a2++)), i2 < 128 ? t2[r2++] = i2 : i2 < 2048 ? (t2[r2++] = 192 | i2 >>> 6, t2[r2++] = 128 | 63 & i2) : i2 < 65536 ? (t2[r2++] = 224 | i2 >>> 12, t2[r2++] = 128 | i2 >>> 6 & 63, t2[r2++] = 128 | 63 & i2) : (t2[r2++] = 240 | i2 >>> 18, t2[r2++] = 128 | i2 >>> 12 & 63, t2[r2++] = 128 | i2 >>> 6 & 63, t2[r2++] = 128 | 63 & i2);
702
+ return t2;
703
+ }, V = (e2, t2) => {
704
+ const i2 = t2 || e2.length;
705
+ if ("function" == typeof TextDecoder && TextDecoder.prototype.decode)
706
+ return new TextDecoder().decode(e2.subarray(0, t2));
707
+ let n2, a2;
708
+ const r2 = new Array(2 * i2);
709
+ for (a2 = 0, n2 = 0; n2 < i2; ) {
710
+ let t3 = e2[n2++];
711
+ if (t3 < 128) {
712
+ r2[a2++] = t3;
713
+ continue;
714
+ }
715
+ let o2 = J[t3];
716
+ if (o2 > 4)
717
+ r2[a2++] = 65533, n2 += o2 - 1;
718
+ else {
719
+ for (t3 &= 2 === o2 ? 31 : 3 === o2 ? 15 : 7; o2 > 1 && n2 < i2; )
720
+ t3 = t3 << 6 | 63 & e2[n2++], o2--;
721
+ o2 > 1 ? r2[a2++] = 65533 : t3 < 65536 ? r2[a2++] = t3 : (t3 -= 65536, r2[a2++] = 55296 | t3 >> 10 & 1023, r2[a2++] = 56320 | 1023 & t3);
722
+ }
723
+ }
724
+ return ((e3, t3) => {
725
+ if (t3 < 65534 && e3.subarray && q)
726
+ return String.fromCharCode.apply(null, e3.length === t3 ? e3 : e3.subarray(0, t3));
727
+ let i3 = "";
728
+ for (let n3 = 0; n3 < t3; n3++)
729
+ i3 += String.fromCharCode(e3[n3]);
730
+ return i3;
731
+ })(r2, a2);
732
+ }, $ = (e2, t2) => {
733
+ (t2 = t2 || e2.length) > e2.length && (t2 = e2.length);
734
+ let i2 = t2 - 1;
735
+ for (; i2 >= 0 && 128 == (192 & e2[i2]); )
736
+ i2--;
737
+ return i2 < 0 || 0 === i2 ? t2 : i2 + J[e2[i2]] > t2 ? i2 : t2;
738
+ }, ee = { 2: "need dictionary", 1: "stream end", 0: "", "-1": "file error", "-2": "stream error", "-3": "data error", "-4": "insufficient memory", "-5": "buffer error", "-6": "incompatible version" };
739
+ var te = function() {
740
+ this.input = null, this.next_in = 0, this.avail_in = 0, this.total_in = 0, this.output = null, this.next_out = 0, this.avail_out = 0, this.total_out = 0, this.msg = "", this.state = null, this.data_type = 2, this.adler = 0;
741
+ };
742
+ var ie = function() {
743
+ this.text = 0, this.time = 0, this.xflags = 0, this.os = 0, this.extra = null, this.extra_len = 0, this.name = "", this.comment = "", this.hcrc = 0, this.done = false;
744
+ };
745
+ const ne = Object.prototype.toString, { Z_NO_FLUSH: ae, Z_FINISH: re, Z_OK: oe, Z_STREAM_END: se, Z_NEED_DICT: le, Z_STREAM_ERROR: de, Z_DATA_ERROR: fe, Z_MEM_ERROR: ce } = h;
746
+ function he(e2) {
747
+ this.options = X({ chunkSize: 65536, windowBits: 15, to: "" }, e2 || {});
748
+ const t2 = this.options;
749
+ t2.raw && t2.windowBits >= 0 && t2.windowBits < 16 && (t2.windowBits = -t2.windowBits, 0 === t2.windowBits && (t2.windowBits = -15)), !(t2.windowBits >= 0 && t2.windowBits < 16) || e2 && e2.windowBits || (t2.windowBits += 32), t2.windowBits > 15 && t2.windowBits < 48 && 0 == (15 & t2.windowBits) && (t2.windowBits |= 15), this.err = 0, this.msg = "", this.ended = false, this.chunks = [], this.strm = new te(), this.strm.avail_out = 0;
750
+ let i2 = Y.inflateInit2(this.strm, t2.windowBits);
751
+ if (i2 !== oe)
752
+ throw new Error(ee[i2]);
753
+ if (this.header = new ie(), Y.inflateGetHeader(this.strm, this.header), t2.dictionary && ("string" == typeof t2.dictionary ? t2.dictionary = Q(t2.dictionary) : "[object ArrayBuffer]" === ne.call(t2.dictionary) && (t2.dictionary = new Uint8Array(t2.dictionary)), t2.raw && (i2 = Y.inflateSetDictionary(this.strm, t2.dictionary), i2 !== oe)))
754
+ throw new Error(ee[i2]);
755
+ }
756
+ function ue(e2, t2) {
757
+ const i2 = new he(t2);
758
+ if (i2.push(e2), i2.err)
759
+ throw i2.msg || ee[i2.err];
760
+ return i2.result;
761
+ }
762
+ he.prototype.push = function(e2, t2) {
763
+ const i2 = this.strm, n2 = this.options.chunkSize, a2 = this.options.dictionary;
764
+ let r2, o2, s2;
765
+ if (this.ended)
766
+ return false;
767
+ for (o2 = t2 === ~~t2 ? t2 : true === t2 ? re : ae, "[object ArrayBuffer]" === ne.call(e2) ? i2.input = new Uint8Array(e2) : i2.input = e2, i2.next_in = 0, i2.avail_in = i2.input.length; ; ) {
768
+ for (0 === i2.avail_out && (i2.output = new Uint8Array(n2), i2.next_out = 0, i2.avail_out = n2), r2 = Y.inflate(i2, o2), r2 === le && a2 && (r2 = Y.inflateSetDictionary(i2, a2), r2 === oe ? r2 = Y.inflate(i2, o2) : r2 === fe && (r2 = le)); i2.avail_in > 0 && r2 === se && i2.state.wrap > 0 && 0 !== e2[i2.next_in]; )
769
+ Y.inflateReset(i2), r2 = Y.inflate(i2, o2);
770
+ switch (r2) {
771
+ case de:
772
+ case fe:
773
+ case le:
774
+ case ce:
775
+ return this.onEnd(r2), this.ended = true, false;
776
+ }
777
+ if (s2 = i2.avail_out, i2.next_out && (0 === i2.avail_out || r2 === se))
778
+ if ("string" === this.options.to) {
779
+ let e3 = $(i2.output, i2.next_out), t3 = i2.next_out - e3, a3 = V(i2.output, e3);
780
+ i2.next_out = t3, i2.avail_out = n2 - t3, t3 && i2.output.set(i2.output.subarray(e3, e3 + t3), 0), this.onData(a3);
781
+ } else
782
+ this.onData(i2.output.length === i2.next_out ? i2.output : i2.output.subarray(0, i2.next_out));
783
+ if (r2 !== oe || 0 !== s2) {
784
+ if (r2 === se)
785
+ return r2 = Y.inflateEnd(this.strm), this.onEnd(r2), this.ended = true, true;
786
+ if (0 === i2.avail_in)
787
+ break;
788
+ }
789
+ }
790
+ return true;
791
+ }, he.prototype.onData = function(e2) {
792
+ this.chunks.push(e2);
793
+ }, he.prototype.onEnd = function(e2) {
794
+ e2 === oe && ("string" === this.options.to ? this.result = this.chunks.join("") : this.result = W(this.chunks)), this.chunks = [], this.err = e2, this.msg = this.strm.msg;
795
+ };
796
+ var we = he, be = ue, me = function(e2, t2) {
797
+ return (t2 = t2 || {}).raw = true, ue(e2, t2);
798
+ }, ke = ue, _e = h, ge = { Inflate: we, inflate: be, inflateRaw: me, ungzip: ke, constants: _e };
799
+ e.Inflate = we, e.constants = _e, e.default = ge, e.inflate = be, e.inflateRaw = me, e.ungzip = ke, Object.defineProperty(e, "__esModule", { value: true });
800
+ });