@cesium/engine 3.0.2 → 4.0.0

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Files changed (230) hide show
  1. package/Build/ThirdParty/Workers/pako_deflate.min.js +605 -0
  2. package/Build/ThirdParty/Workers/pako_inflate.min.js +800 -0
  3. package/Build/ThirdParty/Workers/z-worker-pako.js +502 -0
  4. package/Build/Workers/chunk-27R2KRIK.js +634 -0
  5. package/Build/Workers/chunk-2C65EKYA.js +55 -0
  6. package/Build/Workers/chunk-2NLMZNJI.js +138 -0
  7. package/Build/Workers/chunk-4V6RCTVH.js +289 -0
  8. package/Build/Workers/chunk-4VWUFKYW.js +368 -0
  9. package/Build/Workers/chunk-527JG4D7.js +629 -0
  10. package/Build/Workers/chunk-5U4UHRZ2.js +8644 -0
  11. package/Build/Workers/chunk-7CZEWQWE.js +353 -0
  12. package/Build/Workers/chunk-7IMAWM6A.js +842 -0
  13. package/Build/Workers/{package.js → chunk-A6EA6KIE.js} +13 -2
  14. package/Build/Workers/chunk-AXGQUPXA.js +1075 -0
  15. package/Build/Workers/chunk-BT6YIL2N.js +39 -0
  16. package/Build/Workers/chunk-C6MRR5YL.js +476 -0
  17. package/Build/Workers/chunk-DJUTBX6A.js +1860 -0
  18. package/Build/Workers/chunk-EQ6ZAP37.js +218 -0
  19. package/Build/Workers/chunk-F7P2HCYZ.js +73 -0
  20. package/Build/Workers/chunk-FE2XG3SS.js +73 -0
  21. package/Build/Workers/chunk-FKHRSGKP.js +781 -0
  22. package/Build/Workers/chunk-FVDTKX3F.js +58 -0
  23. package/Build/Workers/chunk-FYHCAKU6.js +684 -0
  24. package/Build/Workers/chunk-G3MOT7BZ.js +157 -0
  25. package/Build/Workers/chunk-H52L6U76.js +421 -0
  26. package/Build/Workers/chunk-H6MBQ4W4.js +305 -0
  27. package/Build/Workers/chunk-HCZR75II.js +2716 -0
  28. package/Build/Workers/chunk-I5MQWHBR.js +102 -0
  29. package/Build/Workers/chunk-KAFF2QX3.js +258 -0
  30. package/Build/Workers/chunk-LGSGX2RH.js +757 -0
  31. package/Build/Workers/chunk-LQRFWCNX.js +124 -0
  32. package/Build/Workers/chunk-N5MMDSD2.js +44 -0
  33. package/Build/Workers/chunk-NRETMGYL.js +390 -0
  34. package/Build/Workers/chunk-P4M4QUNQ.js +196 -0
  35. package/Build/Workers/chunk-P7PWX5HR.js +430 -0
  36. package/Build/Workers/chunk-PGB3EFR7.js +171 -0
  37. package/Build/Workers/chunk-PW5CA4MJ.js +3273 -0
  38. package/Build/Workers/chunk-PWDYKCNC.js +501 -0
  39. package/Build/Workers/chunk-QIS3NB7U.js +1258 -0
  40. package/Build/Workers/chunk-QVJ6IRKV.js +77 -0
  41. package/Build/Workers/chunk-RDCDRNJ7.js +117 -0
  42. package/Build/Workers/chunk-RDM3BKNC.js +1009 -0
  43. package/Build/Workers/chunk-RRUPTJ6P.js +452 -0
  44. package/Build/Workers/chunk-SGRWJKNO.js +400 -0
  45. package/Build/Workers/chunk-TF5D2H7B.js +138 -0
  46. package/Build/Workers/chunk-TVYIHH4V.js +513 -0
  47. package/Build/Workers/chunk-U5LKG6LX.js +101 -0
  48. package/Build/Workers/chunk-UGZGTV5K.js +302 -0
  49. package/Build/Workers/chunk-UN7AK64D.js +163 -0
  50. package/Build/Workers/chunk-V2LKNJGT.js +59 -0
  51. package/Build/Workers/chunk-VSCXSFHE.js +1477 -0
  52. package/Build/Workers/chunk-XJCTFTBM.js +2041 -0
  53. package/Build/Workers/chunk-XZVQMPWG.js +100 -0
  54. package/Build/Workers/chunk-YLAFWVOW.js +834 -0
  55. package/Build/Workers/chunk-YLS3FX3U.js +236 -0
  56. package/Build/Workers/chunk-YMJPANZZ.js +693 -0
  57. package/Build/Workers/combineGeometry.js +65 -15
  58. package/Build/Workers/createBoxGeometry.js +55 -10
  59. package/Build/Workers/createBoxOutlineGeometry.js +231 -310
  60. package/Build/Workers/createCircleGeometry.js +185 -202
  61. package/Build/Workers/createCircleOutlineGeometry.js +141 -155
  62. package/Build/Workers/createCoplanarPolygonGeometry.js +477 -557
  63. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +218 -230
  64. package/Build/Workers/createCorridorGeometry.js +1162 -1307
  65. package/Build/Workers/createCorridorOutlineGeometry.js +533 -569
  66. package/Build/Workers/createCylinderGeometry.js +57 -10
  67. package/Build/Workers/createCylinderOutlineGeometry.js +224 -258
  68. package/Build/Workers/createEllipseGeometry.js +68 -12
  69. package/Build/Workers/createEllipseOutlineGeometry.js +61 -12
  70. package/Build/Workers/createEllipsoidGeometry.js +56 -10
  71. package/Build/Workers/createEllipsoidOutlineGeometry.js +58 -13
  72. package/Build/Workers/createFrustumGeometry.js +55 -10
  73. package/Build/Workers/createFrustumOutlineGeometry.js +226 -243
  74. package/Build/Workers/createGeometry.js +143 -48
  75. package/Build/Workers/createGroundPolylineGeometry.js +1484 -2012
  76. package/Build/Workers/createPlaneGeometry.js +216 -243
  77. package/Build/Workers/createPlaneOutlineGeometry.js +121 -113
  78. package/Build/Workers/createPolygonGeometry.js +1041 -1327
  79. package/Build/Workers/createPolygonOutlineGeometry.js +516 -657
  80. package/Build/Workers/createPolylineGeometry.js +471 -547
  81. package/Build/Workers/createPolylineVolumeGeometry.js +352 -384
  82. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +271 -295
  83. package/Build/Workers/createRectangleGeometry.js +1128 -1331
  84. package/Build/Workers/createRectangleOutlineGeometry.js +445 -500
  85. package/Build/Workers/createSimplePolylineGeometry.js +381 -440
  86. package/Build/Workers/createSphereGeometry.js +112 -118
  87. package/Build/Workers/createSphereOutlineGeometry.js +112 -121
  88. package/Build/Workers/createTaskProcessorWorker.js +32 -127
  89. package/Build/Workers/createVectorTileClampedPolylines.js +462 -505
  90. package/Build/Workers/createVectorTileGeometries.js +377 -436
  91. package/Build/Workers/createVectorTilePoints.js +110 -77
  92. package/Build/Workers/createVectorTilePolygons.js +369 -391
  93. package/Build/Workers/createVectorTilePolylines.js +252 -244
  94. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +543 -615
  95. package/Build/Workers/createVerticesFromHeightmap.js +2244 -2677
  96. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +682 -904
  97. package/Build/Workers/createWallGeometry.js +459 -593
  98. package/Build/Workers/createWallOutlineGeometry.js +324 -419
  99. package/Build/Workers/decodeDraco.js +327 -347
  100. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +2530 -3567
  101. package/Build/Workers/decodeI3S.js +765 -970
  102. package/Build/Workers/transcodeKTX2.js +3351 -1473
  103. package/Build/Workers/transferTypedArrayTest.js +3 -4
  104. package/Build/Workers/upsampleQuantizedTerrainMesh.js +748 -953
  105. package/LICENSE.md +0 -12
  106. package/Source/Core/CesiumTerrainProvider.js +1 -2
  107. package/Source/Core/FeatureDetection.js +9 -0
  108. package/Source/Core/GoogleMaps.js +1 -1
  109. package/Source/Core/Ion.js +1 -1
  110. package/Source/Core/KTX2Transcoder.js +7 -3
  111. package/Source/Core/TaskProcessor.js +150 -146
  112. package/Source/Core/Transforms.js +2 -2
  113. package/Source/Core/buildModuleUrl.js +6 -5
  114. package/Source/Scene/ArcGisMapService.js +1 -1
  115. package/Source/Scene/DracoLoader.js +26 -3
  116. package/Source/Scene/I3SDataProvider.js +0 -27
  117. package/Source/Scene/I3SDecoder.js +127 -0
  118. package/Source/Scene/I3SNode.js +32 -110
  119. package/Source/Scene/Implicit3DTileContent.js +13 -0
  120. package/Source/Scene/ImplicitTileset.js +5 -0
  121. package/Source/Scene/Model/I3dmLoader.js +5 -1
  122. package/Source/Scene/Model/Model.js +4 -1
  123. package/Source/Scene/OpenStreetMapImageryProvider.js +4 -1
  124. package/Source/Scene/SingleTileImageryProvider.js +4 -2
  125. package/Source/ThirdParty/Workers/basis_transcoder.js +1 -1
  126. package/Source/{WorkersES6 → Workers}/createGeometry.js +11 -12
  127. package/Source/{WorkersES6 → Workers}/createTaskProcessorWorker.js +43 -59
  128. package/Source/{WorkersES6 → Workers}/decodeDraco.js +19 -25
  129. package/Source/{WorkersES6 → Workers}/decodeI3S.js +18 -32
  130. package/Source/{WorkersES6 → Workers}/transcodeKTX2.js +19 -26
  131. package/Source/Workers/transferTypedArrayTest.js +0 -6
  132. package/index.d.ts +16 -7
  133. package/index.js +252 -251
  134. package/package.json +2 -1
  135. package/Build/Workers/ArcType-2d9abbbc.js +0 -37
  136. package/Build/Workers/AttributeCompression-f9f6c717.js +0 -716
  137. package/Build/Workers/AxisAlignedBoundingBox-a03420b1.js +0 -258
  138. package/Build/Workers/BoundingRectangle-32fa8a4a.js +0 -369
  139. package/Build/Workers/BoxGeometry-cd550612.js +0 -884
  140. package/Build/Workers/Check-6ede7e26.js +0 -290
  141. package/Build/Workers/Color-571a6085.js +0 -2262
  142. package/Build/Workers/ComponentDatatype-cf1fa08e.js +0 -341
  143. package/Build/Workers/CoplanarPolygonGeometryLibrary-488b1a9f.js +0 -132
  144. package/Build/Workers/CorridorGeometryLibrary-fc4ff147.js +0 -498
  145. package/Build/Workers/CylinderGeometry-bc26926d.js +0 -467
  146. package/Build/Workers/CylinderGeometryLibrary-7bf291b4.js +0 -63
  147. package/Build/Workers/EllipseGeometry-89533a10.js +0 -1304
  148. package/Build/Workers/EllipseGeometryLibrary-b0d7df17.js +0 -366
  149. package/Build/Workers/EllipseOutlineGeometry-63ff7a87.js +0 -443
  150. package/Build/Workers/EllipsoidGeodesic-5b3623dc.js +0 -520
  151. package/Build/Workers/EllipsoidGeometry-07e99d2d.js +0 -637
  152. package/Build/Workers/EllipsoidOutlineGeometry-ba5c7ee2.js +0 -454
  153. package/Build/Workers/EllipsoidRhumbLine-ef872433.js +0 -741
  154. package/Build/Workers/EllipsoidTangentPlane-65d41b3e.js +0 -373
  155. package/Build/Workers/EncodedCartesian3-57415c8a.js +0 -171
  156. package/Build/Workers/FrustumGeometry-4a7589ed.js +0 -2540
  157. package/Build/Workers/GeometryAttribute-a5b6275b.js +0 -619
  158. package/Build/Workers/GeometryAttributes-ad136444.js +0 -91
  159. package/Build/Workers/GeometryInstance-34d9e21e.js +0 -121
  160. package/Build/Workers/GeometryOffsetAttribute-9ad0019c.js +0 -16
  161. package/Build/Workers/GeometryPipeline-fa9e6ffc.js +0 -3690
  162. package/Build/Workers/IndexDatatype-2643aa47.js +0 -200
  163. package/Build/Workers/IntersectionTests-feace3da.js +0 -1836
  164. package/Build/Workers/Math-0a2ac845.js +0 -1340
  165. package/Build/Workers/Matrix2-e1298525.js +0 -7086
  166. package/Build/Workers/Matrix3-41c58dde.js +0 -4283
  167. package/Build/Workers/OrientedBoundingBox-6b94d955.js +0 -1259
  168. package/Build/Workers/Plane-4c3d403b.js +0 -309
  169. package/Build/Workers/PolygonGeometryLibrary-4ffc457d.js +0 -1074
  170. package/Build/Workers/PolygonPipeline-d5e66350.js +0 -1344
  171. package/Build/Workers/PolylinePipeline-83410f0c.js +0 -573
  172. package/Build/Workers/PolylineVolumeGeometryLibrary-290e7aec.js +0 -781
  173. package/Build/Workers/PrimitivePipeline-6081d138.js +0 -966
  174. package/Build/Workers/RectangleGeometryLibrary-986710d8.js +0 -280
  175. package/Build/Workers/RuntimeError-ef395448.js +0 -68
  176. package/Build/Workers/TerrainEncoding-528e1d68.js +0 -1227
  177. package/Build/Workers/Transforms-b527bb09.js +0 -14714
  178. package/Build/Workers/VertexFormat-030f11ff.js +0 -312
  179. package/Build/Workers/WallGeometryLibrary-faf583f8.js +0 -211
  180. package/Build/Workers/WebGLConstants-0b1ce7ba.js +0 -620
  181. package/Build/Workers/WebMercatorProjection-13ed1a6e.js +0 -151
  182. package/Build/Workers/arrayRemoveDuplicates-d2061e85.js +0 -129
  183. package/Build/Workers/cesiumWorkerBootstrapper.js +0 -1363
  184. package/Build/Workers/combine-d9581036.js +0 -82
  185. package/Build/Workers/defaultValue-fe22d8c0.js +0 -51
  186. package/Source/ThirdParty/Workers/draco_decoder_nodejs.js +0 -117
  187. package/Source/Workers/cesiumWorkerBootstrapper.js +0 -2290
  188. package/Source/Workers/package.json +0 -1
  189. /package/Source/{WorkersES6 → Workers}/combineGeometry.js +0 -0
  190. /package/Source/{WorkersES6 → Workers}/createBoxGeometry.js +0 -0
  191. /package/Source/{WorkersES6 → Workers}/createBoxOutlineGeometry.js +0 -0
  192. /package/Source/{WorkersES6 → Workers}/createCircleGeometry.js +0 -0
  193. /package/Source/{WorkersES6 → Workers}/createCircleOutlineGeometry.js +0 -0
  194. /package/Source/{WorkersES6 → Workers}/createCoplanarPolygonGeometry.js +0 -0
  195. /package/Source/{WorkersES6 → Workers}/createCoplanarPolygonOutlineGeometry.js +0 -0
  196. /package/Source/{WorkersES6 → Workers}/createCorridorGeometry.js +0 -0
  197. /package/Source/{WorkersES6 → Workers}/createCorridorOutlineGeometry.js +0 -0
  198. /package/Source/{WorkersES6 → Workers}/createCylinderGeometry.js +0 -0
  199. /package/Source/{WorkersES6 → Workers}/createCylinderOutlineGeometry.js +0 -0
  200. /package/Source/{WorkersES6 → Workers}/createEllipseGeometry.js +0 -0
  201. /package/Source/{WorkersES6 → Workers}/createEllipseOutlineGeometry.js +0 -0
  202. /package/Source/{WorkersES6 → Workers}/createEllipsoidGeometry.js +0 -0
  203. /package/Source/{WorkersES6 → Workers}/createEllipsoidOutlineGeometry.js +0 -0
  204. /package/Source/{WorkersES6 → Workers}/createFrustumGeometry.js +0 -0
  205. /package/Source/{WorkersES6 → Workers}/createFrustumOutlineGeometry.js +0 -0
  206. /package/Source/{WorkersES6 → Workers}/createGroundPolylineGeometry.js +0 -0
  207. /package/Source/{WorkersES6 → Workers}/createPlaneGeometry.js +0 -0
  208. /package/Source/{WorkersES6 → Workers}/createPlaneOutlineGeometry.js +0 -0
  209. /package/Source/{WorkersES6 → Workers}/createPolygonGeometry.js +0 -0
  210. /package/Source/{WorkersES6 → Workers}/createPolygonOutlineGeometry.js +0 -0
  211. /package/Source/{WorkersES6 → Workers}/createPolylineGeometry.js +0 -0
  212. /package/Source/{WorkersES6 → Workers}/createPolylineVolumeGeometry.js +0 -0
  213. /package/Source/{WorkersES6 → Workers}/createPolylineVolumeOutlineGeometry.js +0 -0
  214. /package/Source/{WorkersES6 → Workers}/createRectangleGeometry.js +0 -0
  215. /package/Source/{WorkersES6 → Workers}/createRectangleOutlineGeometry.js +0 -0
  216. /package/Source/{WorkersES6 → Workers}/createSimplePolylineGeometry.js +0 -0
  217. /package/Source/{WorkersES6 → Workers}/createSphereGeometry.js +0 -0
  218. /package/Source/{WorkersES6 → Workers}/createSphereOutlineGeometry.js +0 -0
  219. /package/Source/{WorkersES6 → Workers}/createVectorTileClampedPolylines.js +0 -0
  220. /package/Source/{WorkersES6 → Workers}/createVectorTileGeometries.js +0 -0
  221. /package/Source/{WorkersES6 → Workers}/createVectorTilePoints.js +0 -0
  222. /package/Source/{WorkersES6 → Workers}/createVectorTilePolygons.js +0 -0
  223. /package/Source/{WorkersES6 → Workers}/createVectorTilePolylines.js +0 -0
  224. /package/Source/{WorkersES6 → Workers}/createVerticesFromGoogleEarthEnterpriseBuffer.js +0 -0
  225. /package/Source/{WorkersES6 → Workers}/createVerticesFromHeightmap.js +0 -0
  226. /package/Source/{WorkersES6 → Workers}/createVerticesFromQuantizedTerrainMesh.js +0 -0
  227. /package/Source/{WorkersES6 → Workers}/createWallGeometry.js +0 -0
  228. /package/Source/{WorkersES6 → Workers}/createWallOutlineGeometry.js +0 -0
  229. /package/Source/{WorkersES6 → Workers}/decodeGoogleEarthEnterprisePacket.js +0 -0
  230. /package/Source/{WorkersES6 → Workers}/upsampleQuantizedTerrainMesh.js +0 -0
@@ -1,312 +0,0 @@
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- define(['exports', './defaultValue-fe22d8c0', './Check-6ede7e26'], (function (exports, defaultValue, Check) { 'use strict';
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-
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- /**
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- * A vertex format defines what attributes make up a vertex. A VertexFormat can be provided
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- * to a {@link Geometry} to request that certain properties be computed, e.g., just position,
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- * position and normal, etc.
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- *
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- * @param {object} [options] An object with boolean properties corresponding to VertexFormat properties as shown in the code example.
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- *
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- * @alias VertexFormat
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- * @constructor
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- *
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- * @example
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- * // Create a vertex format with position and 2D texture coordinate attributes.
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- * const format = new Cesium.VertexFormat({
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- * position : true,
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- * st : true
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- * });
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- *
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- * @see Geometry#attributes
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- * @see Packable
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- */
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- function VertexFormat(options) {
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- options = defaultValue.defaultValue(options, defaultValue.defaultValue.EMPTY_OBJECT);
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-
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- /**
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- * When <code>true</code>, the vertex has a 3D position attribute.
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- * <p>
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- * 64-bit floating-point (for precision). 3 components per attribute.
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- * </p>
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- *
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- * @type {boolean}
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- *
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- * @default false
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- */
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- this.position = defaultValue.defaultValue(options.position, false);
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-
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- /**
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- * When <code>true</code>, the vertex has a normal attribute (normalized), which is commonly used for lighting.
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- * <p>
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- * 32-bit floating-point. 3 components per attribute.
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- * </p>
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- *
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- * @type {boolean}
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- *
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- * @default false
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- */
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- this.normal = defaultValue.defaultValue(options.normal, false);
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-
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- /**
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- * When <code>true</code>, the vertex has a 2D texture coordinate attribute.
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- * <p>
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- * 32-bit floating-point. 2 components per attribute
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- * </p>
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- *
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- * @type {boolean}
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- *
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- * @default false
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- */
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- this.st = defaultValue.defaultValue(options.st, false);
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-
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- /**
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- * When <code>true</code>, the vertex has a bitangent attribute (normalized), which is used for tangent-space effects like bump mapping.
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- * <p>
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- * 32-bit floating-point. 3 components per attribute.
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- * </p>
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- *
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- * @type {boolean}
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- *
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- * @default false
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- */
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- this.bitangent = defaultValue.defaultValue(options.bitangent, false);
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-
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- /**
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- * When <code>true</code>, the vertex has a tangent attribute (normalized), which is used for tangent-space effects like bump mapping.
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- * <p>
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- * 32-bit floating-point. 3 components per attribute.
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- * </p>
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- *
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- * @type {boolean}
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- *
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- * @default false
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- */
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- this.tangent = defaultValue.defaultValue(options.tangent, false);
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-
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- /**
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- * When <code>true</code>, the vertex has an RGB color attribute.
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- * <p>
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- * 8-bit unsigned byte. 3 components per attribute.
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- * </p>
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- *
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- * @type {boolean}
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- *
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- * @default false
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- */
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- this.color = defaultValue.defaultValue(options.color, false);
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- }
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-
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- /**
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- * An immutable vertex format with only a position attribute.
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- *
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- * @type {VertexFormat}
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- * @constant
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- *
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- * @see VertexFormat#position
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- */
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- VertexFormat.POSITION_ONLY = Object.freeze(
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- new VertexFormat({
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- position: true,
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- })
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- );
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-
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- /**
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- * An immutable vertex format with position and normal attributes.
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- * This is compatible with per-instance color appearances like {@link PerInstanceColorAppearance}.
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- *
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- * @type {VertexFormat}
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- * @constant
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- *
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- * @see VertexFormat#position
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- * @see VertexFormat#normal
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- */
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- VertexFormat.POSITION_AND_NORMAL = Object.freeze(
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- new VertexFormat({
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- position: true,
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- normal: true,
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- })
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- );
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-
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- /**
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- * An immutable vertex format with position, normal, and st attributes.
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- * This is compatible with {@link MaterialAppearance} when {@link MaterialAppearance#materialSupport}
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- * is <code>TEXTURED/code>.
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- *
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- * @type {VertexFormat}
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- * @constant
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- *
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- * @see VertexFormat#position
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- * @see VertexFormat#normal
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- * @see VertexFormat#st
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- */
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- VertexFormat.POSITION_NORMAL_AND_ST = Object.freeze(
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- new VertexFormat({
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- position: true,
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- normal: true,
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- st: true,
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- })
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- );
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-
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- /**
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- * An immutable vertex format with position and st attributes.
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- * This is compatible with {@link EllipsoidSurfaceAppearance}.
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- *
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- * @type {VertexFormat}
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- * @constant
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- *
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- * @see VertexFormat#position
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- * @see VertexFormat#st
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- */
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- VertexFormat.POSITION_AND_ST = Object.freeze(
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- new VertexFormat({
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- position: true,
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- st: true,
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- })
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- );
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-
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- /**
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- * An immutable vertex format with position and color attributes.
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- *
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- * @type {VertexFormat}
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- * @constant
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- *
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- * @see VertexFormat#position
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- * @see VertexFormat#color
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- */
176
- VertexFormat.POSITION_AND_COLOR = Object.freeze(
177
- new VertexFormat({
178
- position: true,
179
- color: true,
180
- })
181
- );
182
-
183
- /**
184
- * An immutable vertex format with well-known attributes: position, normal, st, tangent, and bitangent.
185
- *
186
- * @type {VertexFormat}
187
- * @constant
188
- *
189
- * @see VertexFormat#position
190
- * @see VertexFormat#normal
191
- * @see VertexFormat#st
192
- * @see VertexFormat#tangent
193
- * @see VertexFormat#bitangent
194
- */
195
- VertexFormat.ALL = Object.freeze(
196
- new VertexFormat({
197
- position: true,
198
- normal: true,
199
- st: true,
200
- tangent: true,
201
- bitangent: true,
202
- })
203
- );
204
-
205
- /**
206
- * An immutable vertex format with position, normal, and st attributes.
207
- * This is compatible with most appearances and materials; however
208
- * normal and st attributes are not always required. When this is
209
- * known in advance, another <code>VertexFormat</code> should be used.
210
- *
211
- * @type {VertexFormat}
212
- * @constant
213
- *
214
- * @see VertexFormat#position
215
- * @see VertexFormat#normal
216
- */
217
- VertexFormat.DEFAULT = VertexFormat.POSITION_NORMAL_AND_ST;
218
-
219
- /**
220
- * The number of elements used to pack the object into an array.
221
- * @type {number}
222
- */
223
- VertexFormat.packedLength = 6;
224
-
225
- /**
226
- * Stores the provided instance into the provided array.
227
- *
228
- * @param {VertexFormat} value The value to pack.
229
- * @param {number[]} array The array to pack into.
230
- * @param {number} [startingIndex=0] The index into the array at which to start packing the elements.
231
- *
232
- * @returns {number[]} The array that was packed into
233
- */
234
- VertexFormat.pack = function (value, array, startingIndex) {
235
- //>>includeStart('debug', pragmas.debug);
236
- if (!defaultValue.defined(value)) {
237
- throw new Check.DeveloperError("value is required");
238
- }
239
- if (!defaultValue.defined(array)) {
240
- throw new Check.DeveloperError("array is required");
241
- }
242
- //>>includeEnd('debug');
243
-
244
- startingIndex = defaultValue.defaultValue(startingIndex, 0);
245
-
246
- array[startingIndex++] = value.position ? 1.0 : 0.0;
247
- array[startingIndex++] = value.normal ? 1.0 : 0.0;
248
- array[startingIndex++] = value.st ? 1.0 : 0.0;
249
- array[startingIndex++] = value.tangent ? 1.0 : 0.0;
250
- array[startingIndex++] = value.bitangent ? 1.0 : 0.0;
251
- array[startingIndex] = value.color ? 1.0 : 0.0;
252
-
253
- return array;
254
- };
255
-
256
- /**
257
- * Retrieves an instance from a packed array.
258
- *
259
- * @param {number[]} array The packed array.
260
- * @param {number} [startingIndex=0] The starting index of the element to be unpacked.
261
- * @param {VertexFormat} [result] The object into which to store the result.
262
- * @returns {VertexFormat} The modified result parameter or a new VertexFormat instance if one was not provided.
263
- */
264
- VertexFormat.unpack = function (array, startingIndex, result) {
265
- //>>includeStart('debug', pragmas.debug);
266
- if (!defaultValue.defined(array)) {
267
- throw new Check.DeveloperError("array is required");
268
- }
269
- //>>includeEnd('debug');
270
-
271
- startingIndex = defaultValue.defaultValue(startingIndex, 0);
272
-
273
- if (!defaultValue.defined(result)) {
274
- result = new VertexFormat();
275
- }
276
-
277
- result.position = array[startingIndex++] === 1.0;
278
- result.normal = array[startingIndex++] === 1.0;
279
- result.st = array[startingIndex++] === 1.0;
280
- result.tangent = array[startingIndex++] === 1.0;
281
- result.bitangent = array[startingIndex++] === 1.0;
282
- result.color = array[startingIndex] === 1.0;
283
- return result;
284
- };
285
-
286
- /**
287
- * Duplicates a VertexFormat instance.
288
- *
289
- * @param {VertexFormat} vertexFormat The vertex format to duplicate.
290
- * @param {VertexFormat} [result] The object onto which to store the result.
291
- * @returns {VertexFormat} The modified result parameter or a new VertexFormat instance if one was not provided. (Returns undefined if vertexFormat is undefined)
292
- */
293
- VertexFormat.clone = function (vertexFormat, result) {
294
- if (!defaultValue.defined(vertexFormat)) {
295
- return undefined;
296
- }
297
- if (!defaultValue.defined(result)) {
298
- result = new VertexFormat();
299
- }
300
-
301
- result.position = vertexFormat.position;
302
- result.normal = vertexFormat.normal;
303
- result.st = vertexFormat.st;
304
- result.tangent = vertexFormat.tangent;
305
- result.bitangent = vertexFormat.bitangent;
306
- result.color = vertexFormat.color;
307
- return result;
308
- };
309
-
310
- exports.VertexFormat = VertexFormat;
311
-
312
- }));
@@ -1,211 +0,0 @@
1
- define(['exports', './arrayRemoveDuplicates-d2061e85', './Matrix3-41c58dde', './defaultValue-fe22d8c0', './Math-0a2ac845', './PolylinePipeline-83410f0c'], (function (exports, arrayRemoveDuplicates, Matrix3, defaultValue, Math, PolylinePipeline) { 'use strict';
2
-
3
- /**
4
- * @private
5
- */
6
- const WallGeometryLibrary = {};
7
-
8
- function latLonEquals(c0, c1) {
9
- return (
10
- Math.CesiumMath.equalsEpsilon(c0.latitude, c1.latitude, Math.CesiumMath.EPSILON10) &&
11
- Math.CesiumMath.equalsEpsilon(c0.longitude, c1.longitude, Math.CesiumMath.EPSILON10)
12
- );
13
- }
14
-
15
- const scratchCartographic1 = new Matrix3.Cartographic();
16
- const scratchCartographic2 = new Matrix3.Cartographic();
17
- function removeDuplicates(ellipsoid, positions, topHeights, bottomHeights) {
18
- positions = arrayRemoveDuplicates.arrayRemoveDuplicates(positions, Matrix3.Cartesian3.equalsEpsilon);
19
-
20
- const length = positions.length;
21
- if (length < 2) {
22
- return;
23
- }
24
-
25
- const hasBottomHeights = defaultValue.defined(bottomHeights);
26
- const hasTopHeights = defaultValue.defined(topHeights);
27
-
28
- const cleanedPositions = new Array(length);
29
- const cleanedTopHeights = new Array(length);
30
- const cleanedBottomHeights = new Array(length);
31
-
32
- const v0 = positions[0];
33
- cleanedPositions[0] = v0;
34
-
35
- const c0 = ellipsoid.cartesianToCartographic(v0, scratchCartographic1);
36
- if (hasTopHeights) {
37
- c0.height = topHeights[0];
38
- }
39
-
40
- cleanedTopHeights[0] = c0.height;
41
-
42
- if (hasBottomHeights) {
43
- cleanedBottomHeights[0] = bottomHeights[0];
44
- } else {
45
- cleanedBottomHeights[0] = 0.0;
46
- }
47
-
48
- const startTopHeight = cleanedTopHeights[0];
49
- const startBottomHeight = cleanedBottomHeights[0];
50
- let hasAllSameHeights = startTopHeight === startBottomHeight;
51
-
52
- let index = 1;
53
- for (let i = 1; i < length; ++i) {
54
- const v1 = positions[i];
55
- const c1 = ellipsoid.cartesianToCartographic(v1, scratchCartographic2);
56
- if (hasTopHeights) {
57
- c1.height = topHeights[i];
58
- }
59
- hasAllSameHeights = hasAllSameHeights && c1.height === 0;
60
-
61
- if (!latLonEquals(c0, c1)) {
62
- cleanedPositions[index] = v1; // Shallow copy!
63
- cleanedTopHeights[index] = c1.height;
64
-
65
- if (hasBottomHeights) {
66
- cleanedBottomHeights[index] = bottomHeights[i];
67
- } else {
68
- cleanedBottomHeights[index] = 0.0;
69
- }
70
- hasAllSameHeights =
71
- hasAllSameHeights &&
72
- cleanedTopHeights[index] === cleanedBottomHeights[index];
73
-
74
- Matrix3.Cartographic.clone(c1, c0);
75
- ++index;
76
- } else if (c0.height < c1.height) {
77
- // two adjacent positions are the same, so use whichever has the greater height
78
- cleanedTopHeights[index - 1] = c1.height;
79
- }
80
- }
81
-
82
- if (hasAllSameHeights || index < 2) {
83
- return;
84
- }
85
-
86
- cleanedPositions.length = index;
87
- cleanedTopHeights.length = index;
88
- cleanedBottomHeights.length = index;
89
-
90
- return {
91
- positions: cleanedPositions,
92
- topHeights: cleanedTopHeights,
93
- bottomHeights: cleanedBottomHeights,
94
- };
95
- }
96
-
97
- const positionsArrayScratch = new Array(2);
98
- const heightsArrayScratch = new Array(2);
99
- const generateArcOptionsScratch = {
100
- positions: undefined,
101
- height: undefined,
102
- granularity: undefined,
103
- ellipsoid: undefined,
104
- };
105
-
106
- /**
107
- * @private
108
- */
109
- WallGeometryLibrary.computePositions = function (
110
- ellipsoid,
111
- wallPositions,
112
- maximumHeights,
113
- minimumHeights,
114
- granularity,
115
- duplicateCorners
116
- ) {
117
- const o = removeDuplicates(
118
- ellipsoid,
119
- wallPositions,
120
- maximumHeights,
121
- minimumHeights
122
- );
123
-
124
- if (!defaultValue.defined(o)) {
125
- return;
126
- }
127
-
128
- wallPositions = o.positions;
129
- maximumHeights = o.topHeights;
130
- minimumHeights = o.bottomHeights;
131
-
132
- const length = wallPositions.length;
133
- const numCorners = length - 2;
134
- let topPositions;
135
- let bottomPositions;
136
-
137
- const minDistance = Math.CesiumMath.chordLength(
138
- granularity,
139
- ellipsoid.maximumRadius
140
- );
141
-
142
- const generateArcOptions = generateArcOptionsScratch;
143
- generateArcOptions.minDistance = minDistance;
144
- generateArcOptions.ellipsoid = ellipsoid;
145
-
146
- if (duplicateCorners) {
147
- let count = 0;
148
- let i;
149
-
150
- for (i = 0; i < length - 1; i++) {
151
- count +=
152
- PolylinePipeline.PolylinePipeline.numberOfPoints(
153
- wallPositions[i],
154
- wallPositions[i + 1],
155
- minDistance
156
- ) + 1;
157
- }
158
-
159
- topPositions = new Float64Array(count * 3);
160
- bottomPositions = new Float64Array(count * 3);
161
-
162
- const generateArcPositions = positionsArrayScratch;
163
- const generateArcHeights = heightsArrayScratch;
164
- generateArcOptions.positions = generateArcPositions;
165
- generateArcOptions.height = generateArcHeights;
166
-
167
- let offset = 0;
168
- for (i = 0; i < length - 1; i++) {
169
- generateArcPositions[0] = wallPositions[i];
170
- generateArcPositions[1] = wallPositions[i + 1];
171
-
172
- generateArcHeights[0] = maximumHeights[i];
173
- generateArcHeights[1] = maximumHeights[i + 1];
174
-
175
- const pos = PolylinePipeline.PolylinePipeline.generateArc(generateArcOptions);
176
- topPositions.set(pos, offset);
177
-
178
- generateArcHeights[0] = minimumHeights[i];
179
- generateArcHeights[1] = minimumHeights[i + 1];
180
-
181
- bottomPositions.set(
182
- PolylinePipeline.PolylinePipeline.generateArc(generateArcOptions),
183
- offset
184
- );
185
-
186
- offset += pos.length;
187
- }
188
- } else {
189
- generateArcOptions.positions = wallPositions;
190
- generateArcOptions.height = maximumHeights;
191
- topPositions = new Float64Array(
192
- PolylinePipeline.PolylinePipeline.generateArc(generateArcOptions)
193
- );
194
-
195
- generateArcOptions.height = minimumHeights;
196
- bottomPositions = new Float64Array(
197
- PolylinePipeline.PolylinePipeline.generateArc(generateArcOptions)
198
- );
199
- }
200
-
201
- return {
202
- bottomPositions: bottomPositions,
203
- topPositions: topPositions,
204
- numCorners: numCorners,
205
- };
206
- };
207
- var WallGeometryLibrary$1 = WallGeometryLibrary;
208
-
209
- exports.WallGeometryLibrary = WallGeometryLibrary$1;
210
-
211
- }));