@cesium/engine 3.0.2 → 4.0.0

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Files changed (230) hide show
  1. package/Build/ThirdParty/Workers/pako_deflate.min.js +605 -0
  2. package/Build/ThirdParty/Workers/pako_inflate.min.js +800 -0
  3. package/Build/ThirdParty/Workers/z-worker-pako.js +502 -0
  4. package/Build/Workers/chunk-27R2KRIK.js +634 -0
  5. package/Build/Workers/chunk-2C65EKYA.js +55 -0
  6. package/Build/Workers/chunk-2NLMZNJI.js +138 -0
  7. package/Build/Workers/chunk-4V6RCTVH.js +289 -0
  8. package/Build/Workers/chunk-4VWUFKYW.js +368 -0
  9. package/Build/Workers/chunk-527JG4D7.js +629 -0
  10. package/Build/Workers/chunk-5U4UHRZ2.js +8644 -0
  11. package/Build/Workers/chunk-7CZEWQWE.js +353 -0
  12. package/Build/Workers/chunk-7IMAWM6A.js +842 -0
  13. package/Build/Workers/{package.js → chunk-A6EA6KIE.js} +13 -2
  14. package/Build/Workers/chunk-AXGQUPXA.js +1075 -0
  15. package/Build/Workers/chunk-BT6YIL2N.js +39 -0
  16. package/Build/Workers/chunk-C6MRR5YL.js +476 -0
  17. package/Build/Workers/chunk-DJUTBX6A.js +1860 -0
  18. package/Build/Workers/chunk-EQ6ZAP37.js +218 -0
  19. package/Build/Workers/chunk-F7P2HCYZ.js +73 -0
  20. package/Build/Workers/chunk-FE2XG3SS.js +73 -0
  21. package/Build/Workers/chunk-FKHRSGKP.js +781 -0
  22. package/Build/Workers/chunk-FVDTKX3F.js +58 -0
  23. package/Build/Workers/chunk-FYHCAKU6.js +684 -0
  24. package/Build/Workers/chunk-G3MOT7BZ.js +157 -0
  25. package/Build/Workers/chunk-H52L6U76.js +421 -0
  26. package/Build/Workers/chunk-H6MBQ4W4.js +305 -0
  27. package/Build/Workers/chunk-HCZR75II.js +2716 -0
  28. package/Build/Workers/chunk-I5MQWHBR.js +102 -0
  29. package/Build/Workers/chunk-KAFF2QX3.js +258 -0
  30. package/Build/Workers/chunk-LGSGX2RH.js +757 -0
  31. package/Build/Workers/chunk-LQRFWCNX.js +124 -0
  32. package/Build/Workers/chunk-N5MMDSD2.js +44 -0
  33. package/Build/Workers/chunk-NRETMGYL.js +390 -0
  34. package/Build/Workers/chunk-P4M4QUNQ.js +196 -0
  35. package/Build/Workers/chunk-P7PWX5HR.js +430 -0
  36. package/Build/Workers/chunk-PGB3EFR7.js +171 -0
  37. package/Build/Workers/chunk-PW5CA4MJ.js +3273 -0
  38. package/Build/Workers/chunk-PWDYKCNC.js +501 -0
  39. package/Build/Workers/chunk-QIS3NB7U.js +1258 -0
  40. package/Build/Workers/chunk-QVJ6IRKV.js +77 -0
  41. package/Build/Workers/chunk-RDCDRNJ7.js +117 -0
  42. package/Build/Workers/chunk-RDM3BKNC.js +1009 -0
  43. package/Build/Workers/chunk-RRUPTJ6P.js +452 -0
  44. package/Build/Workers/chunk-SGRWJKNO.js +400 -0
  45. package/Build/Workers/chunk-TF5D2H7B.js +138 -0
  46. package/Build/Workers/chunk-TVYIHH4V.js +513 -0
  47. package/Build/Workers/chunk-U5LKG6LX.js +101 -0
  48. package/Build/Workers/chunk-UGZGTV5K.js +302 -0
  49. package/Build/Workers/chunk-UN7AK64D.js +163 -0
  50. package/Build/Workers/chunk-V2LKNJGT.js +59 -0
  51. package/Build/Workers/chunk-VSCXSFHE.js +1477 -0
  52. package/Build/Workers/chunk-XJCTFTBM.js +2041 -0
  53. package/Build/Workers/chunk-XZVQMPWG.js +100 -0
  54. package/Build/Workers/chunk-YLAFWVOW.js +834 -0
  55. package/Build/Workers/chunk-YLS3FX3U.js +236 -0
  56. package/Build/Workers/chunk-YMJPANZZ.js +693 -0
  57. package/Build/Workers/combineGeometry.js +65 -15
  58. package/Build/Workers/createBoxGeometry.js +55 -10
  59. package/Build/Workers/createBoxOutlineGeometry.js +231 -310
  60. package/Build/Workers/createCircleGeometry.js +185 -202
  61. package/Build/Workers/createCircleOutlineGeometry.js +141 -155
  62. package/Build/Workers/createCoplanarPolygonGeometry.js +477 -557
  63. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +218 -230
  64. package/Build/Workers/createCorridorGeometry.js +1162 -1307
  65. package/Build/Workers/createCorridorOutlineGeometry.js +533 -569
  66. package/Build/Workers/createCylinderGeometry.js +57 -10
  67. package/Build/Workers/createCylinderOutlineGeometry.js +224 -258
  68. package/Build/Workers/createEllipseGeometry.js +68 -12
  69. package/Build/Workers/createEllipseOutlineGeometry.js +61 -12
  70. package/Build/Workers/createEllipsoidGeometry.js +56 -10
  71. package/Build/Workers/createEllipsoidOutlineGeometry.js +58 -13
  72. package/Build/Workers/createFrustumGeometry.js +55 -10
  73. package/Build/Workers/createFrustumOutlineGeometry.js +226 -243
  74. package/Build/Workers/createGeometry.js +143 -48
  75. package/Build/Workers/createGroundPolylineGeometry.js +1484 -2012
  76. package/Build/Workers/createPlaneGeometry.js +216 -243
  77. package/Build/Workers/createPlaneOutlineGeometry.js +121 -113
  78. package/Build/Workers/createPolygonGeometry.js +1041 -1327
  79. package/Build/Workers/createPolygonOutlineGeometry.js +516 -657
  80. package/Build/Workers/createPolylineGeometry.js +471 -547
  81. package/Build/Workers/createPolylineVolumeGeometry.js +352 -384
  82. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +271 -295
  83. package/Build/Workers/createRectangleGeometry.js +1128 -1331
  84. package/Build/Workers/createRectangleOutlineGeometry.js +445 -500
  85. package/Build/Workers/createSimplePolylineGeometry.js +381 -440
  86. package/Build/Workers/createSphereGeometry.js +112 -118
  87. package/Build/Workers/createSphereOutlineGeometry.js +112 -121
  88. package/Build/Workers/createTaskProcessorWorker.js +32 -127
  89. package/Build/Workers/createVectorTileClampedPolylines.js +462 -505
  90. package/Build/Workers/createVectorTileGeometries.js +377 -436
  91. package/Build/Workers/createVectorTilePoints.js +110 -77
  92. package/Build/Workers/createVectorTilePolygons.js +369 -391
  93. package/Build/Workers/createVectorTilePolylines.js +252 -244
  94. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +543 -615
  95. package/Build/Workers/createVerticesFromHeightmap.js +2244 -2677
  96. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +682 -904
  97. package/Build/Workers/createWallGeometry.js +459 -593
  98. package/Build/Workers/createWallOutlineGeometry.js +324 -419
  99. package/Build/Workers/decodeDraco.js +327 -347
  100. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +2530 -3567
  101. package/Build/Workers/decodeI3S.js +765 -970
  102. package/Build/Workers/transcodeKTX2.js +3351 -1473
  103. package/Build/Workers/transferTypedArrayTest.js +3 -4
  104. package/Build/Workers/upsampleQuantizedTerrainMesh.js +748 -953
  105. package/LICENSE.md +0 -12
  106. package/Source/Core/CesiumTerrainProvider.js +1 -2
  107. package/Source/Core/FeatureDetection.js +9 -0
  108. package/Source/Core/GoogleMaps.js +1 -1
  109. package/Source/Core/Ion.js +1 -1
  110. package/Source/Core/KTX2Transcoder.js +7 -3
  111. package/Source/Core/TaskProcessor.js +150 -146
  112. package/Source/Core/Transforms.js +2 -2
  113. package/Source/Core/buildModuleUrl.js +6 -5
  114. package/Source/Scene/ArcGisMapService.js +1 -1
  115. package/Source/Scene/DracoLoader.js +26 -3
  116. package/Source/Scene/I3SDataProvider.js +0 -27
  117. package/Source/Scene/I3SDecoder.js +127 -0
  118. package/Source/Scene/I3SNode.js +32 -110
  119. package/Source/Scene/Implicit3DTileContent.js +13 -0
  120. package/Source/Scene/ImplicitTileset.js +5 -0
  121. package/Source/Scene/Model/I3dmLoader.js +5 -1
  122. package/Source/Scene/Model/Model.js +4 -1
  123. package/Source/Scene/OpenStreetMapImageryProvider.js +4 -1
  124. package/Source/Scene/SingleTileImageryProvider.js +4 -2
  125. package/Source/ThirdParty/Workers/basis_transcoder.js +1 -1
  126. package/Source/{WorkersES6 → Workers}/createGeometry.js +11 -12
  127. package/Source/{WorkersES6 → Workers}/createTaskProcessorWorker.js +43 -59
  128. package/Source/{WorkersES6 → Workers}/decodeDraco.js +19 -25
  129. package/Source/{WorkersES6 → Workers}/decodeI3S.js +18 -32
  130. package/Source/{WorkersES6 → Workers}/transcodeKTX2.js +19 -26
  131. package/Source/Workers/transferTypedArrayTest.js +0 -6
  132. package/index.d.ts +16 -7
  133. package/index.js +252 -251
  134. package/package.json +2 -1
  135. package/Build/Workers/ArcType-2d9abbbc.js +0 -37
  136. package/Build/Workers/AttributeCompression-f9f6c717.js +0 -716
  137. package/Build/Workers/AxisAlignedBoundingBox-a03420b1.js +0 -258
  138. package/Build/Workers/BoundingRectangle-32fa8a4a.js +0 -369
  139. package/Build/Workers/BoxGeometry-cd550612.js +0 -884
  140. package/Build/Workers/Check-6ede7e26.js +0 -290
  141. package/Build/Workers/Color-571a6085.js +0 -2262
  142. package/Build/Workers/ComponentDatatype-cf1fa08e.js +0 -341
  143. package/Build/Workers/CoplanarPolygonGeometryLibrary-488b1a9f.js +0 -132
  144. package/Build/Workers/CorridorGeometryLibrary-fc4ff147.js +0 -498
  145. package/Build/Workers/CylinderGeometry-bc26926d.js +0 -467
  146. package/Build/Workers/CylinderGeometryLibrary-7bf291b4.js +0 -63
  147. package/Build/Workers/EllipseGeometry-89533a10.js +0 -1304
  148. package/Build/Workers/EllipseGeometryLibrary-b0d7df17.js +0 -366
  149. package/Build/Workers/EllipseOutlineGeometry-63ff7a87.js +0 -443
  150. package/Build/Workers/EllipsoidGeodesic-5b3623dc.js +0 -520
  151. package/Build/Workers/EllipsoidGeometry-07e99d2d.js +0 -637
  152. package/Build/Workers/EllipsoidOutlineGeometry-ba5c7ee2.js +0 -454
  153. package/Build/Workers/EllipsoidRhumbLine-ef872433.js +0 -741
  154. package/Build/Workers/EllipsoidTangentPlane-65d41b3e.js +0 -373
  155. package/Build/Workers/EncodedCartesian3-57415c8a.js +0 -171
  156. package/Build/Workers/FrustumGeometry-4a7589ed.js +0 -2540
  157. package/Build/Workers/GeometryAttribute-a5b6275b.js +0 -619
  158. package/Build/Workers/GeometryAttributes-ad136444.js +0 -91
  159. package/Build/Workers/GeometryInstance-34d9e21e.js +0 -121
  160. package/Build/Workers/GeometryOffsetAttribute-9ad0019c.js +0 -16
  161. package/Build/Workers/GeometryPipeline-fa9e6ffc.js +0 -3690
  162. package/Build/Workers/IndexDatatype-2643aa47.js +0 -200
  163. package/Build/Workers/IntersectionTests-feace3da.js +0 -1836
  164. package/Build/Workers/Math-0a2ac845.js +0 -1340
  165. package/Build/Workers/Matrix2-e1298525.js +0 -7086
  166. package/Build/Workers/Matrix3-41c58dde.js +0 -4283
  167. package/Build/Workers/OrientedBoundingBox-6b94d955.js +0 -1259
  168. package/Build/Workers/Plane-4c3d403b.js +0 -309
  169. package/Build/Workers/PolygonGeometryLibrary-4ffc457d.js +0 -1074
  170. package/Build/Workers/PolygonPipeline-d5e66350.js +0 -1344
  171. package/Build/Workers/PolylinePipeline-83410f0c.js +0 -573
  172. package/Build/Workers/PolylineVolumeGeometryLibrary-290e7aec.js +0 -781
  173. package/Build/Workers/PrimitivePipeline-6081d138.js +0 -966
  174. package/Build/Workers/RectangleGeometryLibrary-986710d8.js +0 -280
  175. package/Build/Workers/RuntimeError-ef395448.js +0 -68
  176. package/Build/Workers/TerrainEncoding-528e1d68.js +0 -1227
  177. package/Build/Workers/Transforms-b527bb09.js +0 -14714
  178. package/Build/Workers/VertexFormat-030f11ff.js +0 -312
  179. package/Build/Workers/WallGeometryLibrary-faf583f8.js +0 -211
  180. package/Build/Workers/WebGLConstants-0b1ce7ba.js +0 -620
  181. package/Build/Workers/WebMercatorProjection-13ed1a6e.js +0 -151
  182. package/Build/Workers/arrayRemoveDuplicates-d2061e85.js +0 -129
  183. package/Build/Workers/cesiumWorkerBootstrapper.js +0 -1363
  184. package/Build/Workers/combine-d9581036.js +0 -82
  185. package/Build/Workers/defaultValue-fe22d8c0.js +0 -51
  186. package/Source/ThirdParty/Workers/draco_decoder_nodejs.js +0 -117
  187. package/Source/Workers/cesiumWorkerBootstrapper.js +0 -2290
  188. package/Source/Workers/package.json +0 -1
  189. /package/Source/{WorkersES6 → Workers}/combineGeometry.js +0 -0
  190. /package/Source/{WorkersES6 → Workers}/createBoxGeometry.js +0 -0
  191. /package/Source/{WorkersES6 → Workers}/createBoxOutlineGeometry.js +0 -0
  192. /package/Source/{WorkersES6 → Workers}/createCircleGeometry.js +0 -0
  193. /package/Source/{WorkersES6 → Workers}/createCircleOutlineGeometry.js +0 -0
  194. /package/Source/{WorkersES6 → Workers}/createCoplanarPolygonGeometry.js +0 -0
  195. /package/Source/{WorkersES6 → Workers}/createCoplanarPolygonOutlineGeometry.js +0 -0
  196. /package/Source/{WorkersES6 → Workers}/createCorridorGeometry.js +0 -0
  197. /package/Source/{WorkersES6 → Workers}/createCorridorOutlineGeometry.js +0 -0
  198. /package/Source/{WorkersES6 → Workers}/createCylinderGeometry.js +0 -0
  199. /package/Source/{WorkersES6 → Workers}/createCylinderOutlineGeometry.js +0 -0
  200. /package/Source/{WorkersES6 → Workers}/createEllipseGeometry.js +0 -0
  201. /package/Source/{WorkersES6 → Workers}/createEllipseOutlineGeometry.js +0 -0
  202. /package/Source/{WorkersES6 → Workers}/createEllipsoidGeometry.js +0 -0
  203. /package/Source/{WorkersES6 → Workers}/createEllipsoidOutlineGeometry.js +0 -0
  204. /package/Source/{WorkersES6 → Workers}/createFrustumGeometry.js +0 -0
  205. /package/Source/{WorkersES6 → Workers}/createFrustumOutlineGeometry.js +0 -0
  206. /package/Source/{WorkersES6 → Workers}/createGroundPolylineGeometry.js +0 -0
  207. /package/Source/{WorkersES6 → Workers}/createPlaneGeometry.js +0 -0
  208. /package/Source/{WorkersES6 → Workers}/createPlaneOutlineGeometry.js +0 -0
  209. /package/Source/{WorkersES6 → Workers}/createPolygonGeometry.js +0 -0
  210. /package/Source/{WorkersES6 → Workers}/createPolygonOutlineGeometry.js +0 -0
  211. /package/Source/{WorkersES6 → Workers}/createPolylineGeometry.js +0 -0
  212. /package/Source/{WorkersES6 → Workers}/createPolylineVolumeGeometry.js +0 -0
  213. /package/Source/{WorkersES6 → Workers}/createPolylineVolumeOutlineGeometry.js +0 -0
  214. /package/Source/{WorkersES6 → Workers}/createRectangleGeometry.js +0 -0
  215. /package/Source/{WorkersES6 → Workers}/createRectangleOutlineGeometry.js +0 -0
  216. /package/Source/{WorkersES6 → Workers}/createSimplePolylineGeometry.js +0 -0
  217. /package/Source/{WorkersES6 → Workers}/createSphereGeometry.js +0 -0
  218. /package/Source/{WorkersES6 → Workers}/createSphereOutlineGeometry.js +0 -0
  219. /package/Source/{WorkersES6 → Workers}/createVectorTileClampedPolylines.js +0 -0
  220. /package/Source/{WorkersES6 → Workers}/createVectorTileGeometries.js +0 -0
  221. /package/Source/{WorkersES6 → Workers}/createVectorTilePoints.js +0 -0
  222. /package/Source/{WorkersES6 → Workers}/createVectorTilePolygons.js +0 -0
  223. /package/Source/{WorkersES6 → Workers}/createVectorTilePolylines.js +0 -0
  224. /package/Source/{WorkersES6 → Workers}/createVerticesFromGoogleEarthEnterpriseBuffer.js +0 -0
  225. /package/Source/{WorkersES6 → Workers}/createVerticesFromHeightmap.js +0 -0
  226. /package/Source/{WorkersES6 → Workers}/createVerticesFromQuantizedTerrainMesh.js +0 -0
  227. /package/Source/{WorkersES6 → Workers}/createWallGeometry.js +0 -0
  228. /package/Source/{WorkersES6 → Workers}/createWallOutlineGeometry.js +0 -0
  229. /package/Source/{WorkersES6 → Workers}/decodeGoogleEarthEnterprisePacket.js +0 -0
  230. /package/Source/{WorkersES6 → Workers}/upsampleQuantizedTerrainMesh.js +0 -0
@@ -1,967 +1,745 @@
1
- define(['./AxisAlignedBoundingBox-a03420b1', './Matrix2-e1298525', './Matrix3-41c58dde', './defaultValue-fe22d8c0', './TerrainEncoding-528e1d68', './IndexDatatype-2643aa47', './Math-0a2ac845', './Check-6ede7e26', './Transforms-b527bb09', './WebMercatorProjection-13ed1a6e', './createTaskProcessorWorker', './RuntimeError-ef395448', './AttributeCompression-f9f6c717', './ComponentDatatype-cf1fa08e', './WebGLConstants-0b1ce7ba', './combine-d9581036'], (function (AxisAlignedBoundingBox, Matrix2, Matrix3, defaultValue, TerrainEncoding, IndexDatatype, Math$1, Check, Transforms, WebMercatorProjection, createTaskProcessorWorker, RuntimeError, AttributeCompression, ComponentDatatype, WebGLConstants, combine) { 'use strict';
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-
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+ /**
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+ * @license
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+ * Cesium - https://github.com/CesiumGS/cesium
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+ * Version 1.109
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+ *
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+ * Copyright 2011-2022 Cesium Contributors
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+ *
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+ * Licensed under the Apache License, Version 2.0 (the "License");
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+ * you may not use this file except in compliance with the License.
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+ * You may obtain a copy of the License at
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+ *
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+ * http://www.apache.org/licenses/LICENSE-2.0
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+ *
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+ * Unless required by applicable law or agreed to in writing, software
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+ * distributed under the License is distributed on an "AS IS" BASIS,
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+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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+ * See the License for the specific language governing permissions and
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+ * limitations under the License.
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+ *
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+ * Columbus View (Pat. Pend.)
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+ *
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+ * Portions licensed separately.
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+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
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+ */
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+
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+ import {
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+ EllipsoidalOccluder_default,
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+ TerrainEncoding_default
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+ } from "./chunk-LGSGX2RH.js";
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+ import {
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+ createTaskProcessorWorker_default
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+ } from "./chunk-U5LKG6LX.js";
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+ import {
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+ WebMercatorProjection_default
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+ } from "./chunk-RDCDRNJ7.js";
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+ import "./chunk-P7PWX5HR.js";
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+ import {
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+ AxisAlignedBoundingBox_default
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+ } from "./chunk-G3MOT7BZ.js";
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+ import {
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+ IndexDatatype_default
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+ } from "./chunk-TF5D2H7B.js";
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+ import {
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+ Transforms_default
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+ } from "./chunk-5U4UHRZ2.js";
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+ import "./chunk-FE2XG3SS.js";
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+ import {
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+ Cartesian2_default,
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+ Matrix4_default,
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+ Rectangle_default
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+ } from "./chunk-PW5CA4MJ.js";
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+ import "./chunk-KAFF2QX3.js";
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+ import {
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+ Cartesian3_default,
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+ Cartographic_default,
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+ Ellipsoid_default
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+ } from "./chunk-XJCTFTBM.js";
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+ import {
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+ Math_default
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+ } from "./chunk-PWDYKCNC.js";
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+ import "./chunk-527JG4D7.js";
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+ import "./chunk-FVDTKX3F.js";
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+ import "./chunk-BT6YIL2N.js";
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+ import {
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+ DeveloperError_default
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+ } from "./chunk-UN7AK64D.js";
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+ import {
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+ defined_default
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+ } from "./chunk-QVJ6IRKV.js";
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+
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+ // packages/engine/Source/Core/TerrainProvider.js
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+ function TerrainProvider() {
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+ DeveloperError_default.throwInstantiationError();
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+ }
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+ Object.defineProperties(TerrainProvider.prototype, {
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76
  /**
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- * Provides terrain or other geometry for the surface of an ellipsoid. The surface geometry is
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- * organized into a pyramid of tiles according to a {@link TilingScheme}. This type describes an
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- * interface and is not intended to be instantiated directly.
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- *
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- * @alias TerrainProvider
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- * @constructor
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- *
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- * @see EllipsoidTerrainProvider
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- * @see CesiumTerrainProvider
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- * @see VRTheWorldTerrainProvider
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- * @see GoogleEarthEnterpriseTerrainProvider
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+ * Gets an event that is raised when the terrain provider encounters an asynchronous error. By subscribing
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+ * to the event, you will be notified of the error and can potentially recover from it. Event listeners
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+ * are passed an instance of {@link TileProviderError}.
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+ * @memberof TerrainProvider.prototype
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+ * @type {Event<TerrainProvider.ErrorEvent>}
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+ * @readonly
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  */
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- function TerrainProvider() {
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- Check.DeveloperError.throwInstantiationError();
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- }
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-
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- Object.defineProperties(TerrainProvider.prototype, {
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- /**
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- * Gets an event that is raised when the terrain provider encounters an asynchronous error. By subscribing
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- * to the event, you will be notified of the error and can potentially recover from it. Event listeners
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- * are passed an instance of {@link TileProviderError}.
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- * @memberof TerrainProvider.prototype
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- * @type {Event<TerrainProvider.ErrorEvent>}
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- * @readonly
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- */
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- errorEvent: {
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- get: Check.DeveloperError.throwInstantiationError,
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- },
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-
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- /**
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- * Gets the credit to display when this terrain provider is active. Typically this is used to credit
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- * the source of the terrain.
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- * @memberof TerrainProvider.prototype
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- * @type {Credit}
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- * @readonly
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- */
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- credit: {
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- get: Check.DeveloperError.throwInstantiationError,
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- },
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-
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- /**
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- * Gets the tiling scheme used by the provider.
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- * @memberof TerrainProvider.prototype
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- * @type {TilingScheme}
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- * @readonly
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- */
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- tilingScheme: {
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- get: Check.DeveloperError.throwInstantiationError,
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- },
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-
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- /**
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- * Gets a value indicating whether or not the provider includes a water mask. The water mask
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- * indicates which areas of the globe are water rather than land, so they can be rendered
57
- * as a reflective surface with animated waves.
58
- * @memberof TerrainProvider.prototype
59
- * @type {boolean}
60
- * @readonly
61
- */
62
- hasWaterMask: {
63
- get: Check.DeveloperError.throwInstantiationError,
64
- },
65
-
66
- /**
67
- * Gets a value indicating whether or not the requested tiles include vertex normals.
68
- * @memberof TerrainProvider.prototype
69
- * @type {boolean}
70
- * @readonly
71
- */
72
- hasVertexNormals: {
73
- get: Check.DeveloperError.throwInstantiationError,
74
- },
75
-
76
- /**
77
- * Gets an object that can be used to determine availability of terrain from this provider, such as
78
- * at points and in rectangles. This property may be undefined if availability
79
- * information is not available.
80
- * @memberof TerrainProvider.prototype
81
- * @type {TileAvailability}
82
- * @readonly
83
- */
84
- availability: {
85
- get: Check.DeveloperError.throwInstantiationError,
86
- },
87
- });
88
-
89
- const regularGridIndicesCache = [];
90
-
84
+ errorEvent: {
85
+ get: DeveloperError_default.throwInstantiationError
86
+ },
91
87
  /**
92
- * Gets a list of indices for a triangle mesh representing a regular grid. Calling
93
- * this function multiple times with the same grid width and height returns the
94
- * same list of indices. The total number of vertices must be less than or equal
95
- * to 65536.
96
- *
97
- * @param {number} width The number of vertices in the regular grid in the horizontal direction.
98
- * @param {number} height The number of vertices in the regular grid in the vertical direction.
99
- * @returns {Uint16Array|Uint32Array} The list of indices. Uint16Array gets returned for 64KB or less and Uint32Array for 4GB or less.
88
+ * Gets the credit to display when this terrain provider is active. Typically this is used to credit
89
+ * the source of the terrain.
90
+ * @memberof TerrainProvider.prototype
91
+ * @type {Credit}
92
+ * @readonly
100
93
  */
101
- TerrainProvider.getRegularGridIndices = function (width, height) {
102
- //>>includeStart('debug', pragmas.debug);
103
- if (width * height >= Math$1.CesiumMath.FOUR_GIGABYTES) {
104
- throw new Check.DeveloperError(
105
- "The total number of vertices (width * height) must be less than 4,294,967,296."
106
- );
107
- }
108
- //>>includeEnd('debug');
109
-
110
- let byWidth = regularGridIndicesCache[width];
111
- if (!defaultValue.defined(byWidth)) {
112
- regularGridIndicesCache[width] = byWidth = [];
113
- }
114
-
115
- let indices = byWidth[height];
116
- if (!defaultValue.defined(indices)) {
117
- if (width * height < Math$1.CesiumMath.SIXTY_FOUR_KILOBYTES) {
118
- indices = byWidth[height] = new Uint16Array(
119
- (width - 1) * (height - 1) * 6
120
- );
121
- } else {
122
- indices = byWidth[height] = new Uint32Array(
123
- (width - 1) * (height - 1) * 6
124
- );
125
- }
126
- addRegularGridIndices(width, height, indices, 0);
127
- }
128
-
129
- return indices;
130
- };
131
-
132
- const regularGridAndEdgeIndicesCache = [];
133
-
94
+ credit: {
95
+ get: DeveloperError_default.throwInstantiationError
96
+ },
134
97
  /**
135
- * @private
98
+ * Gets the tiling scheme used by the provider.
99
+ * @memberof TerrainProvider.prototype
100
+ * @type {TilingScheme}
101
+ * @readonly
136
102
  */
137
- TerrainProvider.getRegularGridIndicesAndEdgeIndices = function (width, height) {
138
- //>>includeStart('debug', pragmas.debug);
139
- if (width * height >= Math$1.CesiumMath.FOUR_GIGABYTES) {
140
- throw new Check.DeveloperError(
141
- "The total number of vertices (width * height) must be less than 4,294,967,296."
142
- );
143
- }
144
- //>>includeEnd('debug');
145
-
146
- let byWidth = regularGridAndEdgeIndicesCache[width];
147
- if (!defaultValue.defined(byWidth)) {
148
- regularGridAndEdgeIndicesCache[width] = byWidth = [];
149
- }
150
-
151
- let indicesAndEdges = byWidth[height];
152
- if (!defaultValue.defined(indicesAndEdges)) {
153
- const indices = TerrainProvider.getRegularGridIndices(width, height);
154
-
155
- const edgeIndices = getEdgeIndices(width, height);
156
- const westIndicesSouthToNorth = edgeIndices.westIndicesSouthToNorth;
157
- const southIndicesEastToWest = edgeIndices.southIndicesEastToWest;
158
- const eastIndicesNorthToSouth = edgeIndices.eastIndicesNorthToSouth;
159
- const northIndicesWestToEast = edgeIndices.northIndicesWestToEast;
160
-
161
- indicesAndEdges = byWidth[height] = {
162
- indices: indices,
163
- westIndicesSouthToNorth: westIndicesSouthToNorth,
164
- southIndicesEastToWest: southIndicesEastToWest,
165
- eastIndicesNorthToSouth: eastIndicesNorthToSouth,
166
- northIndicesWestToEast: northIndicesWestToEast,
167
- };
168
- }
169
-
170
- return indicesAndEdges;
171
- };
172
-
173
- const regularGridAndSkirtAndEdgeIndicesCache = [];
174
-
103
+ tilingScheme: {
104
+ get: DeveloperError_default.throwInstantiationError
105
+ },
106
+ /**
107
+ * Gets a value indicating whether or not the provider includes a water mask. The water mask
108
+ * indicates which areas of the globe are water rather than land, so they can be rendered
109
+ * as a reflective surface with animated waves.
110
+ * @memberof TerrainProvider.prototype
111
+ * @type {boolean}
112
+ * @readonly
113
+ */
114
+ hasWaterMask: {
115
+ get: DeveloperError_default.throwInstantiationError
116
+ },
117
+ /**
118
+ * Gets a value indicating whether or not the requested tiles include vertex normals.
119
+ * @memberof TerrainProvider.prototype
120
+ * @type {boolean}
121
+ * @readonly
122
+ */
123
+ hasVertexNormals: {
124
+ get: DeveloperError_default.throwInstantiationError
125
+ },
175
126
  /**
176
- * @private
127
+ * Gets an object that can be used to determine availability of terrain from this provider, such as
128
+ * at points and in rectangles. This property may be undefined if availability
129
+ * information is not available.
130
+ * @memberof TerrainProvider.prototype
131
+ * @type {TileAvailability}
132
+ * @readonly
177
133
  */
178
- TerrainProvider.getRegularGridAndSkirtIndicesAndEdgeIndices = function (
179
- width,
180
- height
181
- ) {
182
- //>>includeStart('debug', pragmas.debug);
183
- if (width * height >= Math$1.CesiumMath.FOUR_GIGABYTES) {
184
- throw new Check.DeveloperError(
185
- "The total number of vertices (width * height) must be less than 4,294,967,296."
134
+ availability: {
135
+ get: DeveloperError_default.throwInstantiationError
136
+ }
137
+ });
138
+ var regularGridIndicesCache = [];
139
+ TerrainProvider.getRegularGridIndices = function(width, height) {
140
+ if (width * height >= Math_default.FOUR_GIGABYTES) {
141
+ throw new DeveloperError_default(
142
+ "The total number of vertices (width * height) must be less than 4,294,967,296."
143
+ );
144
+ }
145
+ let byWidth = regularGridIndicesCache[width];
146
+ if (!defined_default(byWidth)) {
147
+ regularGridIndicesCache[width] = byWidth = [];
148
+ }
149
+ let indices = byWidth[height];
150
+ if (!defined_default(indices)) {
151
+ if (width * height < Math_default.SIXTY_FOUR_KILOBYTES) {
152
+ indices = byWidth[height] = new Uint16Array(
153
+ (width - 1) * (height - 1) * 6
186
154
  );
187
- }
188
- //>>includeEnd('debug');
189
-
190
- let byWidth = regularGridAndSkirtAndEdgeIndicesCache[width];
191
- if (!defaultValue.defined(byWidth)) {
192
- regularGridAndSkirtAndEdgeIndicesCache[width] = byWidth = [];
193
- }
194
-
195
- let indicesAndEdges = byWidth[height];
196
- if (!defaultValue.defined(indicesAndEdges)) {
197
- const gridVertexCount = width * height;
198
- const gridIndexCount = (width - 1) * (height - 1) * 6;
199
- const edgeVertexCount = width * 2 + height * 2;
200
- const edgeIndexCount = Math.max(0, edgeVertexCount - 4) * 6;
201
- const vertexCount = gridVertexCount + edgeVertexCount;
202
- const indexCount = gridIndexCount + edgeIndexCount;
203
-
204
- const edgeIndices = getEdgeIndices(width, height);
205
- const westIndicesSouthToNorth = edgeIndices.westIndicesSouthToNorth;
206
- const southIndicesEastToWest = edgeIndices.southIndicesEastToWest;
207
- const eastIndicesNorthToSouth = edgeIndices.eastIndicesNorthToSouth;
208
- const northIndicesWestToEast = edgeIndices.northIndicesWestToEast;
209
-
210
- const indices = IndexDatatype.IndexDatatype.createTypedArray(vertexCount, indexCount);
211
- addRegularGridIndices(width, height, indices, 0);
212
- TerrainProvider.addSkirtIndices(
213
- westIndicesSouthToNorth,
214
- southIndicesEastToWest,
215
- eastIndicesNorthToSouth,
216
- northIndicesWestToEast,
217
- gridVertexCount,
218
- indices,
219
- gridIndexCount
155
+ } else {
156
+ indices = byWidth[height] = new Uint32Array(
157
+ (width - 1) * (height - 1) * 6
220
158
  );
221
-
222
- indicesAndEdges = byWidth[height] = {
223
- indices: indices,
224
- westIndicesSouthToNorth: westIndicesSouthToNorth,
225
- southIndicesEastToWest: southIndicesEastToWest,
226
- eastIndicesNorthToSouth: eastIndicesNorthToSouth,
227
- northIndicesWestToEast: northIndicesWestToEast,
228
- indexCountWithoutSkirts: gridIndexCount,
229
- };
230
159
  }
231
-
232
- return indicesAndEdges;
233
- };
234
-
235
- /**
236
- * @private
237
- */
238
- TerrainProvider.addSkirtIndices = function (
239
- westIndicesSouthToNorth,
240
- southIndicesEastToWest,
241
- eastIndicesNorthToSouth,
242
- northIndicesWestToEast,
243
- vertexCount,
244
- indices,
245
- offset
246
- ) {
247
- let vertexIndex = vertexCount;
248
- offset = addSkirtIndices(
249
- westIndicesSouthToNorth,
250
- vertexIndex,
251
- indices,
252
- offset
160
+ addRegularGridIndices(width, height, indices, 0);
161
+ }
162
+ return indices;
163
+ };
164
+ var regularGridAndEdgeIndicesCache = [];
165
+ TerrainProvider.getRegularGridIndicesAndEdgeIndices = function(width, height) {
166
+ if (width * height >= Math_default.FOUR_GIGABYTES) {
167
+ throw new DeveloperError_default(
168
+ "The total number of vertices (width * height) must be less than 4,294,967,296."
253
169
  );
254
- vertexIndex += westIndicesSouthToNorth.length;
255
- offset = addSkirtIndices(
256
- southIndicesEastToWest,
257
- vertexIndex,
170
+ }
171
+ let byWidth = regularGridAndEdgeIndicesCache[width];
172
+ if (!defined_default(byWidth)) {
173
+ regularGridAndEdgeIndicesCache[width] = byWidth = [];
174
+ }
175
+ let indicesAndEdges = byWidth[height];
176
+ if (!defined_default(indicesAndEdges)) {
177
+ const indices = TerrainProvider.getRegularGridIndices(width, height);
178
+ const edgeIndices = getEdgeIndices(width, height);
179
+ const westIndicesSouthToNorth = edgeIndices.westIndicesSouthToNorth;
180
+ const southIndicesEastToWest = edgeIndices.southIndicesEastToWest;
181
+ const eastIndicesNorthToSouth = edgeIndices.eastIndicesNorthToSouth;
182
+ const northIndicesWestToEast = edgeIndices.northIndicesWestToEast;
183
+ indicesAndEdges = byWidth[height] = {
258
184
  indices,
259
- offset
185
+ westIndicesSouthToNorth,
186
+ southIndicesEastToWest,
187
+ eastIndicesNorthToSouth,
188
+ northIndicesWestToEast
189
+ };
190
+ }
191
+ return indicesAndEdges;
192
+ };
193
+ var regularGridAndSkirtAndEdgeIndicesCache = [];
194
+ TerrainProvider.getRegularGridAndSkirtIndicesAndEdgeIndices = function(width, height) {
195
+ if (width * height >= Math_default.FOUR_GIGABYTES) {
196
+ throw new DeveloperError_default(
197
+ "The total number of vertices (width * height) must be less than 4,294,967,296."
260
198
  );
261
- vertexIndex += southIndicesEastToWest.length;
262
- offset = addSkirtIndices(
199
+ }
200
+ let byWidth = regularGridAndSkirtAndEdgeIndicesCache[width];
201
+ if (!defined_default(byWidth)) {
202
+ regularGridAndSkirtAndEdgeIndicesCache[width] = byWidth = [];
203
+ }
204
+ let indicesAndEdges = byWidth[height];
205
+ if (!defined_default(indicesAndEdges)) {
206
+ const gridVertexCount = width * height;
207
+ const gridIndexCount = (width - 1) * (height - 1) * 6;
208
+ const edgeVertexCount = width * 2 + height * 2;
209
+ const edgeIndexCount = Math.max(0, edgeVertexCount - 4) * 6;
210
+ const vertexCount = gridVertexCount + edgeVertexCount;
211
+ const indexCount = gridIndexCount + edgeIndexCount;
212
+ const edgeIndices = getEdgeIndices(width, height);
213
+ const westIndicesSouthToNorth = edgeIndices.westIndicesSouthToNorth;
214
+ const southIndicesEastToWest = edgeIndices.southIndicesEastToWest;
215
+ const eastIndicesNorthToSouth = edgeIndices.eastIndicesNorthToSouth;
216
+ const northIndicesWestToEast = edgeIndices.northIndicesWestToEast;
217
+ const indices = IndexDatatype_default.createTypedArray(vertexCount, indexCount);
218
+ addRegularGridIndices(width, height, indices, 0);
219
+ TerrainProvider.addSkirtIndices(
220
+ westIndicesSouthToNorth,
221
+ southIndicesEastToWest,
263
222
  eastIndicesNorthToSouth,
264
- vertexIndex,
223
+ northIndicesWestToEast,
224
+ gridVertexCount,
265
225
  indices,
266
- offset
226
+ gridIndexCount
267
227
  );
268
- vertexIndex += eastIndicesNorthToSouth.length;
269
- addSkirtIndices(northIndicesWestToEast, vertexIndex, indices, offset);
270
- };
271
-
272
- function getEdgeIndices(width, height) {
273
- const westIndicesSouthToNorth = new Array(height);
274
- const southIndicesEastToWest = new Array(width);
275
- const eastIndicesNorthToSouth = new Array(height);
276
- const northIndicesWestToEast = new Array(width);
277
-
278
- let i;
279
- for (i = 0; i < width; ++i) {
280
- northIndicesWestToEast[i] = i;
281
- southIndicesEastToWest[i] = width * height - 1 - i;
282
- }
283
-
284
- for (i = 0; i < height; ++i) {
285
- eastIndicesNorthToSouth[i] = (i + 1) * width - 1;
286
- westIndicesSouthToNorth[i] = (height - i - 1) * width;
287
- }
288
-
289
- return {
290
- westIndicesSouthToNorth: westIndicesSouthToNorth,
291
- southIndicesEastToWest: southIndicesEastToWest,
292
- eastIndicesNorthToSouth: eastIndicesNorthToSouth,
293
- northIndicesWestToEast: northIndicesWestToEast,
228
+ indicesAndEdges = byWidth[height] = {
229
+ indices,
230
+ westIndicesSouthToNorth,
231
+ southIndicesEastToWest,
232
+ eastIndicesNorthToSouth,
233
+ northIndicesWestToEast,
234
+ indexCountWithoutSkirts: gridIndexCount
294
235
  };
295
236
  }
296
-
297
- function addRegularGridIndices(width, height, indices, offset) {
298
- let index = 0;
299
- for (let j = 0; j < height - 1; ++j) {
300
- for (let i = 0; i < width - 1; ++i) {
301
- const upperLeft = index;
302
- const lowerLeft = upperLeft + width;
303
- const lowerRight = lowerLeft + 1;
304
- const upperRight = upperLeft + 1;
305
-
306
- indices[offset++] = upperLeft;
307
- indices[offset++] = lowerLeft;
308
- indices[offset++] = upperRight;
309
- indices[offset++] = upperRight;
310
- indices[offset++] = lowerLeft;
311
- indices[offset++] = lowerRight;
312
-
313
- ++index;
314
- }
315
- ++index;
316
- }
237
+ return indicesAndEdges;
238
+ };
239
+ TerrainProvider.addSkirtIndices = function(westIndicesSouthToNorth, southIndicesEastToWest, eastIndicesNorthToSouth, northIndicesWestToEast, vertexCount, indices, offset) {
240
+ let vertexIndex = vertexCount;
241
+ offset = addSkirtIndices(
242
+ westIndicesSouthToNorth,
243
+ vertexIndex,
244
+ indices,
245
+ offset
246
+ );
247
+ vertexIndex += westIndicesSouthToNorth.length;
248
+ offset = addSkirtIndices(
249
+ southIndicesEastToWest,
250
+ vertexIndex,
251
+ indices,
252
+ offset
253
+ );
254
+ vertexIndex += southIndicesEastToWest.length;
255
+ offset = addSkirtIndices(
256
+ eastIndicesNorthToSouth,
257
+ vertexIndex,
258
+ indices,
259
+ offset
260
+ );
261
+ vertexIndex += eastIndicesNorthToSouth.length;
262
+ addSkirtIndices(northIndicesWestToEast, vertexIndex, indices, offset);
263
+ };
264
+ function getEdgeIndices(width, height) {
265
+ const westIndicesSouthToNorth = new Array(height);
266
+ const southIndicesEastToWest = new Array(width);
267
+ const eastIndicesNorthToSouth = new Array(height);
268
+ const northIndicesWestToEast = new Array(width);
269
+ let i;
270
+ for (i = 0; i < width; ++i) {
271
+ northIndicesWestToEast[i] = i;
272
+ southIndicesEastToWest[i] = width * height - 1 - i;
317
273
  }
318
-
319
- function addSkirtIndices(edgeIndices, vertexIndex, indices, offset) {
320
- let previousIndex = edgeIndices[0];
321
-
322
- const length = edgeIndices.length;
323
- for (let i = 1; i < length; ++i) {
324
- const index = edgeIndices[i];
325
-
326
- indices[offset++] = previousIndex;
327
- indices[offset++] = index;
328
- indices[offset++] = vertexIndex;
329
-
330
- indices[offset++] = vertexIndex;
331
- indices[offset++] = index;
332
- indices[offset++] = vertexIndex + 1;
333
-
334
- previousIndex = index;
335
- ++vertexIndex;
336
- }
337
-
338
- return offset;
274
+ for (i = 0; i < height; ++i) {
275
+ eastIndicesNorthToSouth[i] = (i + 1) * width - 1;
276
+ westIndicesSouthToNorth[i] = (height - i - 1) * width;
339
277
  }
340
-
341
- /**
342
- * Specifies the quality of terrain created from heightmaps. A value of 1.0 will
343
- * ensure that adjacent heightmap vertices are separated by no more than
344
- * {@link Globe.maximumScreenSpaceError} screen pixels and will probably go very slowly.
345
- * A value of 0.5 will cut the estimated level zero geometric error in half, allowing twice the
346
- * screen pixels between adjacent heightmap vertices and thus rendering more quickly.
347
- * @type {number}
348
- */
349
- TerrainProvider.heightmapTerrainQuality = 0.25;
350
-
351
- /**
352
- * Determines an appropriate geometric error estimate when the geometry comes from a heightmap.
353
- *
354
- * @param {Ellipsoid} ellipsoid The ellipsoid to which the terrain is attached.
355
- * @param {number} tileImageWidth The width, in pixels, of the heightmap associated with a single tile.
356
- * @param {number} numberOfTilesAtLevelZero The number of tiles in the horizontal direction at tile level zero.
357
- * @returns {number} An estimated geometric error.
358
- */
359
- TerrainProvider.getEstimatedLevelZeroGeometricErrorForAHeightmap = function (
360
- ellipsoid,
361
- tileImageWidth,
362
- numberOfTilesAtLevelZero
363
- ) {
364
- return (
365
- (ellipsoid.maximumRadius *
366
- 2 *
367
- Math.PI *
368
- TerrainProvider.heightmapTerrainQuality) /
369
- (tileImageWidth * numberOfTilesAtLevelZero)
370
- );
278
+ return {
279
+ westIndicesSouthToNorth,
280
+ southIndicesEastToWest,
281
+ eastIndicesNorthToSouth,
282
+ northIndicesWestToEast
371
283
  };
372
-
373
- /**
374
- * Requests the geometry for a given tile. The result must include terrain data and
375
- * may optionally include a water mask and an indication of which child tiles are available.
376
- * @function
377
- *
378
- * @param {number} x The X coordinate of the tile for which to request geometry.
379
- * @param {number} y The Y coordinate of the tile for which to request geometry.
380
- * @param {number} level The level of the tile for which to request geometry.
381
- * @param {Request} [request] The request object. Intended for internal use only.
382
- *
383
- * @returns {Promise<TerrainData>|undefined} A promise for the requested geometry. If this method
384
- * returns undefined instead of a promise, it is an indication that too many requests are already
385
- * pending and the request will be retried later.
386
- */
387
- TerrainProvider.prototype.requestTileGeometry =
388
- Check.DeveloperError.throwInstantiationError;
389
-
390
- /**
391
- * Gets the maximum geometric error allowed in a tile at a given level.
392
- * @function
393
- *
394
- * @param {number} level The tile level for which to get the maximum geometric error.
395
- * @returns {number} The maximum geometric error.
396
- */
397
- TerrainProvider.prototype.getLevelMaximumGeometricError =
398
- Check.DeveloperError.throwInstantiationError;
399
-
400
- /**
401
- * Determines whether data for a tile is available to be loaded.
402
- * @function
403
- *
404
- * @param {number} x The X coordinate of the tile for which to request geometry.
405
- * @param {number} y The Y coordinate of the tile for which to request geometry.
406
- * @param {number} level The level of the tile for which to request geometry.
407
- * @returns {boolean|undefined} Undefined if not supported by the terrain provider, otherwise true or false.
408
- */
409
- TerrainProvider.prototype.getTileDataAvailable =
410
- Check.DeveloperError.throwInstantiationError;
411
-
412
- /**
413
- * Makes sure we load availability data for a tile
414
- * @function
415
- *
416
- * @param {number} x The X coordinate of the tile for which to request geometry.
417
- * @param {number} y The Y coordinate of the tile for which to request geometry.
418
- * @param {number} level The level of the tile for which to request geometry.
419
- * @returns {undefined|Promise<void>} Undefined if nothing need to be loaded or a Promise that resolves when all required tiles are loaded
420
- */
421
- TerrainProvider.prototype.loadTileDataAvailability =
422
- Check.DeveloperError.throwInstantiationError;
423
-
424
- /**
425
- * A function that is called when an error occurs.
426
- * @callback TerrainProvider.ErrorEvent
427
- *
428
- * @this TerrainProvider
429
- * @param {TileProviderError} err An object holding details about the error that occurred.
430
- */
431
-
432
- const maxShort = 32767;
433
-
434
- const cartesian3Scratch = new Matrix3.Cartesian3();
435
- const scratchMinimum = new Matrix3.Cartesian3();
436
- const scratchMaximum = new Matrix3.Cartesian3();
437
- const cartographicScratch = new Matrix3.Cartographic();
438
- const toPack = new Matrix2.Cartesian2();
439
-
440
- function createVerticesFromQuantizedTerrainMesh(
441
- parameters,
442
- transferableObjects
443
- ) {
444
- const quantizedVertices = parameters.quantizedVertices;
445
- const quantizedVertexCount = quantizedVertices.length / 3;
446
- const octEncodedNormals = parameters.octEncodedNormals;
447
- const edgeVertexCount =
448
- parameters.westIndices.length +
449
- parameters.eastIndices.length +
450
- parameters.southIndices.length +
451
- parameters.northIndices.length;
452
- const includeWebMercatorT = parameters.includeWebMercatorT;
453
-
454
- const exaggeration = parameters.exaggeration;
455
- const exaggerationRelativeHeight = parameters.exaggerationRelativeHeight;
456
- const hasExaggeration = exaggeration !== 1.0;
457
- const includeGeodeticSurfaceNormals = hasExaggeration;
458
-
459
- const rectangle = Matrix2.Rectangle.clone(parameters.rectangle);
460
- const west = rectangle.west;
461
- const south = rectangle.south;
462
- const east = rectangle.east;
463
- const north = rectangle.north;
464
-
465
- const ellipsoid = Matrix3.Ellipsoid.clone(parameters.ellipsoid);
466
-
467
- const minimumHeight = parameters.minimumHeight;
468
- const maximumHeight = parameters.maximumHeight;
469
-
470
- const center = parameters.relativeToCenter;
471
- const fromENU = Transforms.Transforms.eastNorthUpToFixedFrame(center, ellipsoid);
472
- const toENU = Matrix2.Matrix4.inverseTransformation(fromENU, new Matrix2.Matrix4());
473
-
474
- let southMercatorY;
475
- let oneOverMercatorHeight;
476
- if (includeWebMercatorT) {
477
- southMercatorY = WebMercatorProjection.WebMercatorProjection.geodeticLatitudeToMercatorAngle(
478
- south
479
- );
480
- oneOverMercatorHeight =
481
- 1.0 /
482
- (WebMercatorProjection.WebMercatorProjection.geodeticLatitudeToMercatorAngle(north) -
483
- southMercatorY);
284
+ }
285
+ function addRegularGridIndices(width, height, indices, offset) {
286
+ let index = 0;
287
+ for (let j = 0; j < height - 1; ++j) {
288
+ for (let i = 0; i < width - 1; ++i) {
289
+ const upperLeft = index;
290
+ const lowerLeft = upperLeft + width;
291
+ const lowerRight = lowerLeft + 1;
292
+ const upperRight = upperLeft + 1;
293
+ indices[offset++] = upperLeft;
294
+ indices[offset++] = lowerLeft;
295
+ indices[offset++] = upperRight;
296
+ indices[offset++] = upperRight;
297
+ indices[offset++] = lowerLeft;
298
+ indices[offset++] = lowerRight;
299
+ ++index;
484
300
  }
485
-
486
- const uBuffer = quantizedVertices.subarray(0, quantizedVertexCount);
487
- const vBuffer = quantizedVertices.subarray(
488
- quantizedVertexCount,
489
- 2 * quantizedVertexCount
301
+ ++index;
302
+ }
303
+ }
304
+ function addSkirtIndices(edgeIndices, vertexIndex, indices, offset) {
305
+ let previousIndex = edgeIndices[0];
306
+ const length = edgeIndices.length;
307
+ for (let i = 1; i < length; ++i) {
308
+ const index = edgeIndices[i];
309
+ indices[offset++] = previousIndex;
310
+ indices[offset++] = index;
311
+ indices[offset++] = vertexIndex;
312
+ indices[offset++] = vertexIndex;
313
+ indices[offset++] = index;
314
+ indices[offset++] = vertexIndex + 1;
315
+ previousIndex = index;
316
+ ++vertexIndex;
317
+ }
318
+ return offset;
319
+ }
320
+ TerrainProvider.heightmapTerrainQuality = 0.25;
321
+ TerrainProvider.getEstimatedLevelZeroGeometricErrorForAHeightmap = function(ellipsoid, tileImageWidth, numberOfTilesAtLevelZero) {
322
+ return ellipsoid.maximumRadius * 2 * Math.PI * TerrainProvider.heightmapTerrainQuality / (tileImageWidth * numberOfTilesAtLevelZero);
323
+ };
324
+ TerrainProvider.prototype.requestTileGeometry = DeveloperError_default.throwInstantiationError;
325
+ TerrainProvider.prototype.getLevelMaximumGeometricError = DeveloperError_default.throwInstantiationError;
326
+ TerrainProvider.prototype.getTileDataAvailable = DeveloperError_default.throwInstantiationError;
327
+ TerrainProvider.prototype.loadTileDataAvailability = DeveloperError_default.throwInstantiationError;
328
+ var TerrainProvider_default = TerrainProvider;
329
+
330
+ // packages/engine/Source/Workers/createVerticesFromQuantizedTerrainMesh.js
331
+ var maxShort = 32767;
332
+ var cartesian3Scratch = new Cartesian3_default();
333
+ var scratchMinimum = new Cartesian3_default();
334
+ var scratchMaximum = new Cartesian3_default();
335
+ var cartographicScratch = new Cartographic_default();
336
+ var toPack = new Cartesian2_default();
337
+ function createVerticesFromQuantizedTerrainMesh(parameters, transferableObjects) {
338
+ const quantizedVertices = parameters.quantizedVertices;
339
+ const quantizedVertexCount = quantizedVertices.length / 3;
340
+ const octEncodedNormals = parameters.octEncodedNormals;
341
+ const edgeVertexCount = parameters.westIndices.length + parameters.eastIndices.length + parameters.southIndices.length + parameters.northIndices.length;
342
+ const includeWebMercatorT = parameters.includeWebMercatorT;
343
+ const exaggeration = parameters.exaggeration;
344
+ const exaggerationRelativeHeight = parameters.exaggerationRelativeHeight;
345
+ const hasExaggeration = exaggeration !== 1;
346
+ const includeGeodeticSurfaceNormals = hasExaggeration;
347
+ const rectangle = Rectangle_default.clone(parameters.rectangle);
348
+ const west = rectangle.west;
349
+ const south = rectangle.south;
350
+ const east = rectangle.east;
351
+ const north = rectangle.north;
352
+ const ellipsoid = Ellipsoid_default.clone(parameters.ellipsoid);
353
+ const minimumHeight = parameters.minimumHeight;
354
+ const maximumHeight = parameters.maximumHeight;
355
+ const center = parameters.relativeToCenter;
356
+ const fromENU = Transforms_default.eastNorthUpToFixedFrame(center, ellipsoid);
357
+ const toENU = Matrix4_default.inverseTransformation(fromENU, new Matrix4_default());
358
+ let southMercatorY;
359
+ let oneOverMercatorHeight;
360
+ if (includeWebMercatorT) {
361
+ southMercatorY = WebMercatorProjection_default.geodeticLatitudeToMercatorAngle(
362
+ south
490
363
  );
491
- const heightBuffer = quantizedVertices.subarray(
492
- quantizedVertexCount * 2,
493
- 3 * quantizedVertexCount
364
+ oneOverMercatorHeight = 1 / (WebMercatorProjection_default.geodeticLatitudeToMercatorAngle(north) - southMercatorY);
365
+ }
366
+ const uBuffer = quantizedVertices.subarray(0, quantizedVertexCount);
367
+ const vBuffer = quantizedVertices.subarray(
368
+ quantizedVertexCount,
369
+ 2 * quantizedVertexCount
370
+ );
371
+ const heightBuffer = quantizedVertices.subarray(
372
+ quantizedVertexCount * 2,
373
+ 3 * quantizedVertexCount
374
+ );
375
+ const hasVertexNormals = defined_default(octEncodedNormals);
376
+ const uvs = new Array(quantizedVertexCount);
377
+ const heights = new Array(quantizedVertexCount);
378
+ const positions = new Array(quantizedVertexCount);
379
+ const webMercatorTs = includeWebMercatorT ? new Array(quantizedVertexCount) : [];
380
+ const geodeticSurfaceNormals = includeGeodeticSurfaceNormals ? new Array(quantizedVertexCount) : [];
381
+ const minimum = scratchMinimum;
382
+ minimum.x = Number.POSITIVE_INFINITY;
383
+ minimum.y = Number.POSITIVE_INFINITY;
384
+ minimum.z = Number.POSITIVE_INFINITY;
385
+ const maximum = scratchMaximum;
386
+ maximum.x = Number.NEGATIVE_INFINITY;
387
+ maximum.y = Number.NEGATIVE_INFINITY;
388
+ maximum.z = Number.NEGATIVE_INFINITY;
389
+ let minLongitude = Number.POSITIVE_INFINITY;
390
+ let maxLongitude = Number.NEGATIVE_INFINITY;
391
+ let minLatitude = Number.POSITIVE_INFINITY;
392
+ let maxLatitude = Number.NEGATIVE_INFINITY;
393
+ for (let i = 0; i < quantizedVertexCount; ++i) {
394
+ const rawU = uBuffer[i];
395
+ const rawV = vBuffer[i];
396
+ const u = rawU / maxShort;
397
+ const v = rawV / maxShort;
398
+ const height = Math_default.lerp(
399
+ minimumHeight,
400
+ maximumHeight,
401
+ heightBuffer[i] / maxShort
494
402
  );
495
- const hasVertexNormals = defaultValue.defined(octEncodedNormals);
496
-
497
- const uvs = new Array(quantizedVertexCount);
498
- const heights = new Array(quantizedVertexCount);
499
- const positions = new Array(quantizedVertexCount);
500
- const webMercatorTs = includeWebMercatorT
501
- ? new Array(quantizedVertexCount)
502
- : [];
503
- const geodeticSurfaceNormals = includeGeodeticSurfaceNormals
504
- ? new Array(quantizedVertexCount)
505
- : [];
506
-
507
- const minimum = scratchMinimum;
508
- minimum.x = Number.POSITIVE_INFINITY;
509
- minimum.y = Number.POSITIVE_INFINITY;
510
- minimum.z = Number.POSITIVE_INFINITY;
511
-
512
- const maximum = scratchMaximum;
513
- maximum.x = Number.NEGATIVE_INFINITY;
514
- maximum.y = Number.NEGATIVE_INFINITY;
515
- maximum.z = Number.NEGATIVE_INFINITY;
516
-
517
- let minLongitude = Number.POSITIVE_INFINITY;
518
- let maxLongitude = Number.NEGATIVE_INFINITY;
519
- let minLatitude = Number.POSITIVE_INFINITY;
520
- let maxLatitude = Number.NEGATIVE_INFINITY;
521
-
522
- for (let i = 0; i < quantizedVertexCount; ++i) {
523
- const rawU = uBuffer[i];
524
- const rawV = vBuffer[i];
525
-
526
- const u = rawU / maxShort;
527
- const v = rawV / maxShort;
528
- const height = Math$1.CesiumMath.lerp(
529
- minimumHeight,
530
- maximumHeight,
531
- heightBuffer[i] / maxShort
532
- );
533
-
534
- cartographicScratch.longitude = Math$1.CesiumMath.lerp(west, east, u);
535
- cartographicScratch.latitude = Math$1.CesiumMath.lerp(south, north, v);
536
- cartographicScratch.height = height;
537
-
538
- minLongitude = Math.min(cartographicScratch.longitude, minLongitude);
539
- maxLongitude = Math.max(cartographicScratch.longitude, maxLongitude);
540
- minLatitude = Math.min(cartographicScratch.latitude, minLatitude);
541
- maxLatitude = Math.max(cartographicScratch.latitude, maxLatitude);
542
-
543
- const position = ellipsoid.cartographicToCartesian(cartographicScratch);
544
-
545
- uvs[i] = new Matrix2.Cartesian2(u, v);
546
- heights[i] = height;
547
- positions[i] = position;
548
-
549
- if (includeWebMercatorT) {
550
- webMercatorTs[i] =
551
- (WebMercatorProjection.WebMercatorProjection.geodeticLatitudeToMercatorAngle(
552
- cartographicScratch.latitude
553
- ) -
554
- southMercatorY) *
555
- oneOverMercatorHeight;
556
- }
557
-
558
- if (includeGeodeticSurfaceNormals) {
559
- geodeticSurfaceNormals[i] = ellipsoid.geodeticSurfaceNormal(position);
560
- }
561
-
562
- Matrix2.Matrix4.multiplyByPoint(toENU, position, cartesian3Scratch);
563
-
564
- Matrix3.Cartesian3.minimumByComponent(cartesian3Scratch, minimum, minimum);
565
- Matrix3.Cartesian3.maximumByComponent(cartesian3Scratch, maximum, maximum);
403
+ cartographicScratch.longitude = Math_default.lerp(west, east, u);
404
+ cartographicScratch.latitude = Math_default.lerp(south, north, v);
405
+ cartographicScratch.height = height;
406
+ minLongitude = Math.min(cartographicScratch.longitude, minLongitude);
407
+ maxLongitude = Math.max(cartographicScratch.longitude, maxLongitude);
408
+ minLatitude = Math.min(cartographicScratch.latitude, minLatitude);
409
+ maxLatitude = Math.max(cartographicScratch.latitude, maxLatitude);
410
+ const position = ellipsoid.cartographicToCartesian(cartographicScratch);
411
+ uvs[i] = new Cartesian2_default(u, v);
412
+ heights[i] = height;
413
+ positions[i] = position;
414
+ if (includeWebMercatorT) {
415
+ webMercatorTs[i] = (WebMercatorProjection_default.geodeticLatitudeToMercatorAngle(
416
+ cartographicScratch.latitude
417
+ ) - southMercatorY) * oneOverMercatorHeight;
566
418
  }
567
-
568
- const westIndicesSouthToNorth = copyAndSort(parameters.westIndices, function (
569
- a,
570
- b
571
- ) {
572
- return uvs[a].y - uvs[b].y;
573
- });
574
- const eastIndicesNorthToSouth = copyAndSort(parameters.eastIndices, function (
575
- a,
576
- b
577
- ) {
578
- return uvs[b].y - uvs[a].y;
579
- });
580
- const southIndicesEastToWest = copyAndSort(parameters.southIndices, function (
581
- a,
582
- b
583
- ) {
584
- return uvs[b].x - uvs[a].x;
585
- });
586
- const northIndicesWestToEast = copyAndSort(parameters.northIndices, function (
587
- a,
588
- b
589
- ) {
590
- return uvs[a].x - uvs[b].x;
591
- });
592
-
593
- let occludeePointInScaledSpace;
594
- if (minimumHeight < 0.0) {
595
- // Horizon culling point needs to be recomputed since the tile is at least partly under the ellipsoid.
596
- const occluder = new TerrainEncoding.EllipsoidalOccluder(ellipsoid);
597
- occludeePointInScaledSpace = occluder.computeHorizonCullingPointPossiblyUnderEllipsoid(
598
- center,
599
- positions,
600
- minimumHeight
601
- );
419
+ if (includeGeodeticSurfaceNormals) {
420
+ geodeticSurfaceNormals[i] = ellipsoid.geodeticSurfaceNormal(position);
602
421
  }
603
-
604
- let hMin = minimumHeight;
605
- hMin = Math.min(
606
- hMin,
607
- findMinMaxSkirts(
608
- parameters.westIndices,
609
- parameters.westSkirtHeight,
610
- heights,
611
- uvs,
612
- rectangle,
613
- ellipsoid,
614
- toENU,
615
- minimum,
616
- maximum
617
- )
618
- );
619
- hMin = Math.min(
620
- hMin,
621
- findMinMaxSkirts(
622
- parameters.southIndices,
623
- parameters.southSkirtHeight,
624
- heights,
625
- uvs,
626
- rectangle,
627
- ellipsoid,
628
- toENU,
629
- minimum,
630
- maximum
631
- )
632
- );
633
- hMin = Math.min(
634
- hMin,
635
- findMinMaxSkirts(
636
- parameters.eastIndices,
637
- parameters.eastSkirtHeight,
638
- heights,
639
- uvs,
640
- rectangle,
641
- ellipsoid,
642
- toENU,
643
- minimum,
644
- maximum
645
- )
646
- );
647
- hMin = Math.min(
648
- hMin,
649
- findMinMaxSkirts(
650
- parameters.northIndices,
651
- parameters.northSkirtHeight,
652
- heights,
653
- uvs,
654
- rectangle,
655
- ellipsoid,
656
- toENU,
657
- minimum,
658
- maximum
659
- )
660
- );
661
-
662
- const aaBox = new AxisAlignedBoundingBox.AxisAlignedBoundingBox(minimum, maximum, center);
663
- const encoding = new TerrainEncoding.TerrainEncoding(
422
+ Matrix4_default.multiplyByPoint(toENU, position, cartesian3Scratch);
423
+ Cartesian3_default.minimumByComponent(cartesian3Scratch, minimum, minimum);
424
+ Cartesian3_default.maximumByComponent(cartesian3Scratch, maximum, maximum);
425
+ }
426
+ const westIndicesSouthToNorth = copyAndSort(parameters.westIndices, function(a, b) {
427
+ return uvs[a].y - uvs[b].y;
428
+ });
429
+ const eastIndicesNorthToSouth = copyAndSort(parameters.eastIndices, function(a, b) {
430
+ return uvs[b].y - uvs[a].y;
431
+ });
432
+ const southIndicesEastToWest = copyAndSort(parameters.southIndices, function(a, b) {
433
+ return uvs[b].x - uvs[a].x;
434
+ });
435
+ const northIndicesWestToEast = copyAndSort(parameters.northIndices, function(a, b) {
436
+ return uvs[a].x - uvs[b].x;
437
+ });
438
+ let occludeePointInScaledSpace;
439
+ if (minimumHeight < 0) {
440
+ const occluder = new EllipsoidalOccluder_default(ellipsoid);
441
+ occludeePointInScaledSpace = occluder.computeHorizonCullingPointPossiblyUnderEllipsoid(
664
442
  center,
665
- aaBox,
666
- hMin,
667
- maximumHeight,
668
- fromENU,
669
- hasVertexNormals,
670
- includeWebMercatorT,
671
- includeGeodeticSurfaceNormals,
672
- exaggeration,
673
- exaggerationRelativeHeight
443
+ positions,
444
+ minimumHeight
674
445
  );
675
- const vertexStride = encoding.stride;
676
- const size =
677
- quantizedVertexCount * vertexStride + edgeVertexCount * vertexStride;
678
- const vertexBuffer = new Float32Array(size);
679
-
680
- let bufferIndex = 0;
681
- for (let j = 0; j < quantizedVertexCount; ++j) {
682
- if (hasVertexNormals) {
683
- const n = j * 2.0;
684
- toPack.x = octEncodedNormals[n];
685
- toPack.y = octEncodedNormals[n + 1];
686
- }
687
-
688
- bufferIndex = encoding.encode(
689
- vertexBuffer,
690
- bufferIndex,
691
- positions[j],
692
- uvs[j],
693
- heights[j],
694
- toPack,
695
- webMercatorTs[j],
696
- geodeticSurfaceNormals[j]
697
- );
698
- }
699
-
700
- const edgeTriangleCount = Math.max(0, (edgeVertexCount - 4) * 2);
701
- const indexBufferLength = parameters.indices.length + edgeTriangleCount * 3;
702
- const indexBuffer = IndexDatatype.IndexDatatype.createTypedArray(
703
- quantizedVertexCount + edgeVertexCount,
704
- indexBufferLength
705
- );
706
- indexBuffer.set(parameters.indices, 0);
707
-
708
- const percentage = 0.0001;
709
- const lonOffset = (maxLongitude - minLongitude) * percentage;
710
- const latOffset = (maxLatitude - minLatitude) * percentage;
711
- const westLongitudeOffset = -lonOffset;
712
- const westLatitudeOffset = 0.0;
713
- const eastLongitudeOffset = lonOffset;
714
- const eastLatitudeOffset = 0.0;
715
- const northLongitudeOffset = 0.0;
716
- const northLatitudeOffset = latOffset;
717
- const southLongitudeOffset = 0.0;
718
- const southLatitudeOffset = -latOffset;
719
-
720
- // Add skirts.
721
- let vertexBufferIndex = quantizedVertexCount * vertexStride;
722
- addSkirt(
723
- vertexBuffer,
724
- vertexBufferIndex,
725
- westIndicesSouthToNorth,
726
- encoding,
727
- heights,
728
- uvs,
729
- octEncodedNormals,
730
- ellipsoid,
731
- rectangle,
446
+ }
447
+ let hMin = minimumHeight;
448
+ hMin = Math.min(
449
+ hMin,
450
+ findMinMaxSkirts(
451
+ parameters.westIndices,
732
452
  parameters.westSkirtHeight,
733
- southMercatorY,
734
- oneOverMercatorHeight,
735
- westLongitudeOffset,
736
- westLatitudeOffset
737
- );
738
- vertexBufferIndex += parameters.westIndices.length * vertexStride;
739
- addSkirt(
740
- vertexBuffer,
741
- vertexBufferIndex,
742
- southIndicesEastToWest,
743
- encoding,
744
453
  heights,
745
454
  uvs,
746
- octEncodedNormals,
747
- ellipsoid,
748
455
  rectangle,
456
+ ellipsoid,
457
+ toENU,
458
+ minimum,
459
+ maximum
460
+ )
461
+ );
462
+ hMin = Math.min(
463
+ hMin,
464
+ findMinMaxSkirts(
465
+ parameters.southIndices,
749
466
  parameters.southSkirtHeight,
750
- southMercatorY,
751
- oneOverMercatorHeight,
752
- southLongitudeOffset,
753
- southLatitudeOffset
754
- );
755
- vertexBufferIndex += parameters.southIndices.length * vertexStride;
756
- addSkirt(
757
- vertexBuffer,
758
- vertexBufferIndex,
759
- eastIndicesNorthToSouth,
760
- encoding,
761
467
  heights,
762
468
  uvs,
763
- octEncodedNormals,
764
- ellipsoid,
765
469
  rectangle,
470
+ ellipsoid,
471
+ toENU,
472
+ minimum,
473
+ maximum
474
+ )
475
+ );
476
+ hMin = Math.min(
477
+ hMin,
478
+ findMinMaxSkirts(
479
+ parameters.eastIndices,
766
480
  parameters.eastSkirtHeight,
767
- southMercatorY,
768
- oneOverMercatorHeight,
769
- eastLongitudeOffset,
770
- eastLatitudeOffset
771
- );
772
- vertexBufferIndex += parameters.eastIndices.length * vertexStride;
773
- addSkirt(
774
- vertexBuffer,
775
- vertexBufferIndex,
776
- northIndicesWestToEast,
777
- encoding,
778
481
  heights,
779
482
  uvs,
780
- octEncodedNormals,
781
- ellipsoid,
782
483
  rectangle,
484
+ ellipsoid,
485
+ toENU,
486
+ minimum,
487
+ maximum
488
+ )
489
+ );
490
+ hMin = Math.min(
491
+ hMin,
492
+ findMinMaxSkirts(
493
+ parameters.northIndices,
783
494
  parameters.northSkirtHeight,
784
- southMercatorY,
785
- oneOverMercatorHeight,
786
- northLongitudeOffset,
787
- northLatitudeOffset
788
- );
789
-
790
- TerrainProvider.addSkirtIndices(
791
- westIndicesSouthToNorth,
792
- southIndicesEastToWest,
793
- eastIndicesNorthToSouth,
794
- northIndicesWestToEast,
795
- quantizedVertexCount,
796
- indexBuffer,
797
- parameters.indices.length
495
+ heights,
496
+ uvs,
497
+ rectangle,
498
+ ellipsoid,
499
+ toENU,
500
+ minimum,
501
+ maximum
502
+ )
503
+ );
504
+ const aaBox = new AxisAlignedBoundingBox_default(minimum, maximum, center);
505
+ const encoding = new TerrainEncoding_default(
506
+ center,
507
+ aaBox,
508
+ hMin,
509
+ maximumHeight,
510
+ fromENU,
511
+ hasVertexNormals,
512
+ includeWebMercatorT,
513
+ includeGeodeticSurfaceNormals,
514
+ exaggeration,
515
+ exaggerationRelativeHeight
516
+ );
517
+ const vertexStride = encoding.stride;
518
+ const size = quantizedVertexCount * vertexStride + edgeVertexCount * vertexStride;
519
+ const vertexBuffer = new Float32Array(size);
520
+ let bufferIndex = 0;
521
+ for (let j = 0; j < quantizedVertexCount; ++j) {
522
+ if (hasVertexNormals) {
523
+ const n = j * 2;
524
+ toPack.x = octEncodedNormals[n];
525
+ toPack.y = octEncodedNormals[n + 1];
526
+ }
527
+ bufferIndex = encoding.encode(
528
+ vertexBuffer,
529
+ bufferIndex,
530
+ positions[j],
531
+ uvs[j],
532
+ heights[j],
533
+ toPack,
534
+ webMercatorTs[j],
535
+ geodeticSurfaceNormals[j]
798
536
  );
799
-
800
- transferableObjects.push(vertexBuffer.buffer, indexBuffer.buffer);
801
-
802
- return {
803
- vertices: vertexBuffer.buffer,
804
- indices: indexBuffer.buffer,
805
- westIndicesSouthToNorth: westIndicesSouthToNorth,
806
- southIndicesEastToWest: southIndicesEastToWest,
807
- eastIndicesNorthToSouth: eastIndicesNorthToSouth,
808
- northIndicesWestToEast: northIndicesWestToEast,
809
- vertexStride: vertexStride,
810
- center: center,
811
- minimumHeight: minimumHeight,
812
- maximumHeight: maximumHeight,
813
- occludeePointInScaledSpace: occludeePointInScaledSpace,
814
- encoding: encoding,
815
- indexCountWithoutSkirts: parameters.indices.length,
816
- };
817
537
  }
818
-
819
- function findMinMaxSkirts(
820
- edgeIndices,
821
- edgeHeight,
538
+ const edgeTriangleCount = Math.max(0, (edgeVertexCount - 4) * 2);
539
+ const indexBufferLength = parameters.indices.length + edgeTriangleCount * 3;
540
+ const indexBuffer = IndexDatatype_default.createTypedArray(
541
+ quantizedVertexCount + edgeVertexCount,
542
+ indexBufferLength
543
+ );
544
+ indexBuffer.set(parameters.indices, 0);
545
+ const percentage = 1e-4;
546
+ const lonOffset = (maxLongitude - minLongitude) * percentage;
547
+ const latOffset = (maxLatitude - minLatitude) * percentage;
548
+ const westLongitudeOffset = -lonOffset;
549
+ const westLatitudeOffset = 0;
550
+ const eastLongitudeOffset = lonOffset;
551
+ const eastLatitudeOffset = 0;
552
+ const northLongitudeOffset = 0;
553
+ const northLatitudeOffset = latOffset;
554
+ const southLongitudeOffset = 0;
555
+ const southLatitudeOffset = -latOffset;
556
+ let vertexBufferIndex = quantizedVertexCount * vertexStride;
557
+ addSkirt(
558
+ vertexBuffer,
559
+ vertexBufferIndex,
560
+ westIndicesSouthToNorth,
561
+ encoding,
822
562
  heights,
823
563
  uvs,
564
+ octEncodedNormals,
565
+ ellipsoid,
824
566
  rectangle,
567
+ parameters.westSkirtHeight,
568
+ southMercatorY,
569
+ oneOverMercatorHeight,
570
+ westLongitudeOffset,
571
+ westLatitudeOffset
572
+ );
573
+ vertexBufferIndex += parameters.westIndices.length * vertexStride;
574
+ addSkirt(
575
+ vertexBuffer,
576
+ vertexBufferIndex,
577
+ southIndicesEastToWest,
578
+ encoding,
579
+ heights,
580
+ uvs,
581
+ octEncodedNormals,
825
582
  ellipsoid,
826
- toENU,
827
- minimum,
828
- maximum
829
- ) {
830
- let hMin = Number.POSITIVE_INFINITY;
831
-
832
- const north = rectangle.north;
833
- const south = rectangle.south;
834
- let east = rectangle.east;
835
- const west = rectangle.west;
836
-
837
- if (east < west) {
838
- east += Math$1.CesiumMath.TWO_PI;
839
- }
840
-
841
- const length = edgeIndices.length;
842
- for (let i = 0; i < length; ++i) {
843
- const index = edgeIndices[i];
844
- const h = heights[index];
845
- const uv = uvs[index];
846
-
847
- cartographicScratch.longitude = Math$1.CesiumMath.lerp(west, east, uv.x);
848
- cartographicScratch.latitude = Math$1.CesiumMath.lerp(south, north, uv.y);
849
- cartographicScratch.height = h - edgeHeight;
850
-
851
- const position = ellipsoid.cartographicToCartesian(
852
- cartographicScratch,
853
- cartesian3Scratch
854
- );
855
- Matrix2.Matrix4.multiplyByPoint(toENU, position, position);
856
-
857
- Matrix3.Cartesian3.minimumByComponent(position, minimum, minimum);
858
- Matrix3.Cartesian3.maximumByComponent(position, maximum, maximum);
859
-
860
- hMin = Math.min(hMin, cartographicScratch.height);
861
- }
862
- return hMin;
863
- }
864
-
865
- function addSkirt(
583
+ rectangle,
584
+ parameters.southSkirtHeight,
585
+ southMercatorY,
586
+ oneOverMercatorHeight,
587
+ southLongitudeOffset,
588
+ southLatitudeOffset
589
+ );
590
+ vertexBufferIndex += parameters.southIndices.length * vertexStride;
591
+ addSkirt(
866
592
  vertexBuffer,
867
593
  vertexBufferIndex,
868
- edgeVertices,
594
+ eastIndicesNorthToSouth,
869
595
  encoding,
870
596
  heights,
871
597
  uvs,
872
598
  octEncodedNormals,
873
599
  ellipsoid,
874
600
  rectangle,
875
- skirtLength,
601
+ parameters.eastSkirtHeight,
876
602
  southMercatorY,
877
603
  oneOverMercatorHeight,
878
- longitudeOffset,
879
- latitudeOffset
880
- ) {
881
- const hasVertexNormals = defaultValue.defined(octEncodedNormals);
882
-
883
- const north = rectangle.north;
884
- const south = rectangle.south;
885
- let east = rectangle.east;
886
- const west = rectangle.west;
887
-
888
- if (east < west) {
889
- east += Math$1.CesiumMath.TWO_PI;
604
+ eastLongitudeOffset,
605
+ eastLatitudeOffset
606
+ );
607
+ vertexBufferIndex += parameters.eastIndices.length * vertexStride;
608
+ addSkirt(
609
+ vertexBuffer,
610
+ vertexBufferIndex,
611
+ northIndicesWestToEast,
612
+ encoding,
613
+ heights,
614
+ uvs,
615
+ octEncodedNormals,
616
+ ellipsoid,
617
+ rectangle,
618
+ parameters.northSkirtHeight,
619
+ southMercatorY,
620
+ oneOverMercatorHeight,
621
+ northLongitudeOffset,
622
+ northLatitudeOffset
623
+ );
624
+ TerrainProvider_default.addSkirtIndices(
625
+ westIndicesSouthToNorth,
626
+ southIndicesEastToWest,
627
+ eastIndicesNorthToSouth,
628
+ northIndicesWestToEast,
629
+ quantizedVertexCount,
630
+ indexBuffer,
631
+ parameters.indices.length
632
+ );
633
+ transferableObjects.push(vertexBuffer.buffer, indexBuffer.buffer);
634
+ return {
635
+ vertices: vertexBuffer.buffer,
636
+ indices: indexBuffer.buffer,
637
+ westIndicesSouthToNorth,
638
+ southIndicesEastToWest,
639
+ eastIndicesNorthToSouth,
640
+ northIndicesWestToEast,
641
+ vertexStride,
642
+ center,
643
+ minimumHeight,
644
+ maximumHeight,
645
+ occludeePointInScaledSpace,
646
+ encoding,
647
+ indexCountWithoutSkirts: parameters.indices.length
648
+ };
649
+ }
650
+ function findMinMaxSkirts(edgeIndices, edgeHeight, heights, uvs, rectangle, ellipsoid, toENU, minimum, maximum) {
651
+ let hMin = Number.POSITIVE_INFINITY;
652
+ const north = rectangle.north;
653
+ const south = rectangle.south;
654
+ let east = rectangle.east;
655
+ const west = rectangle.west;
656
+ if (east < west) {
657
+ east += Math_default.TWO_PI;
658
+ }
659
+ const length = edgeIndices.length;
660
+ for (let i = 0; i < length; ++i) {
661
+ const index = edgeIndices[i];
662
+ const h = heights[index];
663
+ const uv = uvs[index];
664
+ cartographicScratch.longitude = Math_default.lerp(west, east, uv.x);
665
+ cartographicScratch.latitude = Math_default.lerp(south, north, uv.y);
666
+ cartographicScratch.height = h - edgeHeight;
667
+ const position = ellipsoid.cartographicToCartesian(
668
+ cartographicScratch,
669
+ cartesian3Scratch
670
+ );
671
+ Matrix4_default.multiplyByPoint(toENU, position, position);
672
+ Cartesian3_default.minimumByComponent(position, minimum, minimum);
673
+ Cartesian3_default.maximumByComponent(position, maximum, maximum);
674
+ hMin = Math.min(hMin, cartographicScratch.height);
675
+ }
676
+ return hMin;
677
+ }
678
+ function addSkirt(vertexBuffer, vertexBufferIndex, edgeVertices, encoding, heights, uvs, octEncodedNormals, ellipsoid, rectangle, skirtLength, southMercatorY, oneOverMercatorHeight, longitudeOffset, latitudeOffset) {
679
+ const hasVertexNormals = defined_default(octEncodedNormals);
680
+ const north = rectangle.north;
681
+ const south = rectangle.south;
682
+ let east = rectangle.east;
683
+ const west = rectangle.west;
684
+ if (east < west) {
685
+ east += Math_default.TWO_PI;
686
+ }
687
+ const length = edgeVertices.length;
688
+ for (let i = 0; i < length; ++i) {
689
+ const index = edgeVertices[i];
690
+ const h = heights[index];
691
+ const uv = uvs[index];
692
+ cartographicScratch.longitude = Math_default.lerp(west, east, uv.x) + longitudeOffset;
693
+ cartographicScratch.latitude = Math_default.lerp(south, north, uv.y) + latitudeOffset;
694
+ cartographicScratch.height = h - skirtLength;
695
+ const position = ellipsoid.cartographicToCartesian(
696
+ cartographicScratch,
697
+ cartesian3Scratch
698
+ );
699
+ if (hasVertexNormals) {
700
+ const n = index * 2;
701
+ toPack.x = octEncodedNormals[n];
702
+ toPack.y = octEncodedNormals[n + 1];
890
703
  }
891
-
892
- const length = edgeVertices.length;
893
- for (let i = 0; i < length; ++i) {
894
- const index = edgeVertices[i];
895
- const h = heights[index];
896
- const uv = uvs[index];
897
-
898
- cartographicScratch.longitude =
899
- Math$1.CesiumMath.lerp(west, east, uv.x) + longitudeOffset;
900
- cartographicScratch.latitude =
901
- Math$1.CesiumMath.lerp(south, north, uv.y) + latitudeOffset;
902
- cartographicScratch.height = h - skirtLength;
903
-
904
- const position = ellipsoid.cartographicToCartesian(
905
- cartographicScratch,
906
- cartesian3Scratch
907
- );
908
-
909
- if (hasVertexNormals) {
910
- const n = index * 2.0;
911
- toPack.x = octEncodedNormals[n];
912
- toPack.y = octEncodedNormals[n + 1];
913
- }
914
-
915
- let webMercatorT;
916
- if (encoding.hasWebMercatorT) {
917
- webMercatorT =
918
- (WebMercatorProjection.WebMercatorProjection.geodeticLatitudeToMercatorAngle(
919
- cartographicScratch.latitude
920
- ) -
921
- southMercatorY) *
922
- oneOverMercatorHeight;
923
- }
924
-
925
- let geodeticSurfaceNormal;
926
- if (encoding.hasGeodeticSurfaceNormals) {
927
- geodeticSurfaceNormal = ellipsoid.geodeticSurfaceNormal(position);
928
- }
929
-
930
- vertexBufferIndex = encoding.encode(
931
- vertexBuffer,
932
- vertexBufferIndex,
933
- position,
934
- uv,
935
- cartographicScratch.height,
936
- toPack,
937
- webMercatorT,
938
- geodeticSurfaceNormal
939
- );
704
+ let webMercatorT;
705
+ if (encoding.hasWebMercatorT) {
706
+ webMercatorT = (WebMercatorProjection_default.geodeticLatitudeToMercatorAngle(
707
+ cartographicScratch.latitude
708
+ ) - southMercatorY) * oneOverMercatorHeight;
940
709
  }
941
- }
942
-
943
- function copyAndSort(typedArray, comparator) {
944
- let copy;
945
- if (typeof typedArray.slice === "function") {
946
- copy = typedArray.slice();
947
- if (typeof copy.sort !== "function") {
948
- // Sliced typed array isn't sortable, so we can't use it.
949
- copy = undefined;
950
- }
710
+ let geodeticSurfaceNormal;
711
+ if (encoding.hasGeodeticSurfaceNormals) {
712
+ geodeticSurfaceNormal = ellipsoid.geodeticSurfaceNormal(position);
951
713
  }
952
-
953
- if (!defaultValue.defined(copy)) {
954
- copy = Array.prototype.slice.call(typedArray);
714
+ vertexBufferIndex = encoding.encode(
715
+ vertexBuffer,
716
+ vertexBufferIndex,
717
+ position,
718
+ uv,
719
+ cartographicScratch.height,
720
+ toPack,
721
+ webMercatorT,
722
+ geodeticSurfaceNormal
723
+ );
724
+ }
725
+ }
726
+ function copyAndSort(typedArray, comparator) {
727
+ let copy;
728
+ if (typeof typedArray.slice === "function") {
729
+ copy = typedArray.slice();
730
+ if (typeof copy.sort !== "function") {
731
+ copy = void 0;
955
732
  }
956
-
957
- copy.sort(comparator);
958
-
959
- return copy;
960
733
  }
961
- var createVerticesFromQuantizedTerrainMesh$1 = createTaskProcessorWorker(
962
- createVerticesFromQuantizedTerrainMesh
963
- );
964
-
965
- return createVerticesFromQuantizedTerrainMesh$1;
966
-
967
- }));
734
+ if (!defined_default(copy)) {
735
+ copy = Array.prototype.slice.call(typedArray);
736
+ }
737
+ copy.sort(comparator);
738
+ return copy;
739
+ }
740
+ var createVerticesFromQuantizedTerrainMesh_default = createTaskProcessorWorker_default(
741
+ createVerticesFromQuantizedTerrainMesh
742
+ );
743
+ export {
744
+ createVerticesFromQuantizedTerrainMesh_default as default
745
+ };