@cesium/engine 2.0.0 → 2.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (807) hide show
  1. package/Build/Workers/{ArcType-ce2e50ab.js → ArcType-2d9abbbc.js} +4 -4
  2. package/Build/Workers/{AttributeCompression-b646d393.js → AttributeCompression-8a5a065e.js} +24 -24
  3. package/Build/Workers/{AxisAlignedBoundingBox-47525601.js → AxisAlignedBoundingBox-a6f9f0e5.js} +3 -3
  4. package/Build/Workers/{BoundingRectangle-93b263ac.js → BoundingRectangle-b0a68595.js} +18 -18
  5. package/Build/Workers/{BoxGeometry-8c4b4125.js → BoxGeometry-baedd794.js} +9 -9
  6. package/Build/Workers/{Check-666ab1a0.js → Check-6ede7e26.js} +22 -22
  7. package/Build/Workers/{Color-52c60ed7.js → Color-f85df1be.js} +59 -59
  8. package/Build/Workers/{ComponentDatatype-f7b11d02.js → ComponentDatatype-cf1fa08e.js} +16 -16
  9. package/Build/Workers/{CoplanarPolygonGeometryLibrary-33c4c1f8.js → CoplanarPolygonGeometryLibrary-30516950.js} +1 -1
  10. package/Build/Workers/{CorridorGeometryLibrary-5039cd8e.js → CorridorGeometryLibrary-5d5d3b3a.js} +1 -1
  11. package/Build/Workers/{CylinderGeometry-3ac44974.js → CylinderGeometry-d899ae26.js} +12 -12
  12. package/Build/Workers/{CylinderGeometryLibrary-372c07d8.js → CylinderGeometryLibrary-135b0858.js} +1 -1
  13. package/Build/Workers/{EllipseGeometry-a9c9b3be.js → EllipseGeometry-a49f8449.js} +20 -20
  14. package/Build/Workers/{EllipseGeometryLibrary-855d4681.js → EllipseGeometryLibrary-cba7edde.js} +1 -1
  15. package/Build/Workers/{EllipseOutlineGeometry-017a5929.js → EllipseOutlineGeometry-8095c8cb.js} +15 -15
  16. package/Build/Workers/{EllipsoidGeodesic-98c62a56.js → EllipsoidGeodesic-dcff5cbd.js} +6 -6
  17. package/Build/Workers/{EllipsoidGeometry-826e7bce.js → EllipsoidGeometry-ed93f571.js} +14 -14
  18. package/Build/Workers/{EllipsoidOutlineGeometry-784dcdb5.js → EllipsoidOutlineGeometry-e4854854.js} +15 -15
  19. package/Build/Workers/{EllipsoidRhumbLine-19756602.js → EllipsoidRhumbLine-b672d507.js} +9 -9
  20. package/Build/Workers/{EllipsoidTangentPlane-ed9443a1.js → EllipsoidTangentPlane-7ae1aa9a.js} +1 -1
  21. package/Build/Workers/{EncodedCartesian3-81f70735.js → EncodedCartesian3-e8bbca36.js} +6 -6
  22. package/Build/Workers/{FrustumGeometry-9f1ee4d8.js → FrustumGeometry-b62db3e3.js} +108 -108
  23. package/Build/Workers/{GeometryAttribute-334718f8.js → GeometryAttribute-780af4fa.js} +20 -20
  24. package/Build/Workers/{GeometryAttributes-f06a2792.js → GeometryAttributes-ad136444.js} +1 -1
  25. package/Build/Workers/{GeometryInstance-451dc1cd.js → GeometryInstance-3fb607b7.js} +6 -6
  26. package/Build/Workers/{GeometryPipeline-8fb0db69.js → GeometryPipeline-36b61c99.js} +22 -22
  27. package/Build/Workers/{IndexDatatype-a55ceaa1.js → IndexDatatype-b8f3e09d.js} +13 -13
  28. package/Build/Workers/{IntersectionTests-27d49265.js → IntersectionTests-e889fcf0.js} +37 -37
  29. package/Build/Workers/{Math-2dbd6b93.js → Math-dad82b4d.js} +137 -137
  30. package/Build/Workers/{Matrix2-13178034.js → Matrix2-1e403d0e.js} +256 -256
  31. package/Build/Workers/{Matrix3-315394f6.js → Matrix3-fa806b97.js} +150 -150
  32. package/Build/Workers/{OrientedBoundingBox-79ee7cbb.js → OrientedBoundingBox-43478ac8.js} +15 -15
  33. package/Build/Workers/{Plane-900aa728.js → Plane-c27e1ac6.js} +5 -5
  34. package/Build/Workers/{PolygonGeometryLibrary-6b5a29e9.js → PolygonGeometryLibrary-38a98276.js} +6 -6
  35. package/Build/Workers/{PolygonPipeline-21668b3f.js → PolygonPipeline-d31ff61c.js} +14 -14
  36. package/Build/Workers/{PolylinePipeline-5e2e1b21.js → PolylinePipeline-30e4cec9.js} +16 -16
  37. package/Build/Workers/{PolylineVolumeGeometryLibrary-97f0b94e.js → PolylineVolumeGeometryLibrary-90551d26.js} +7 -7
  38. package/Build/Workers/{PrimitivePipeline-5640850a.js → PrimitivePipeline-558d9cb0.js} +6 -6
  39. package/Build/Workers/{RectangleGeometryLibrary-d5457f7b.js → RectangleGeometryLibrary-815c68df.js} +1 -1
  40. package/Build/Workers/{RuntimeError-06c93819.js → RuntimeError-ef395448.js} +5 -5
  41. package/Build/Workers/{TerrainEncoding-bfdf2021.js → TerrainEncoding-341ead52.js} +30 -30
  42. package/Build/Workers/{Transforms-a05e5e6e.js → Transforms-9e9df299.js} +525 -525
  43. package/Build/Workers/{VertexFormat-6b480673.js → VertexFormat-030f11ff.js} +14 -14
  44. package/Build/Workers/{WallGeometryLibrary-6db0ebb6.js → WallGeometryLibrary-ccf90976.js} +1 -1
  45. package/Build/Workers/{WebGLConstants-a8cc3e8c.js → WebGLConstants-0b1ce7ba.js} +1 -1
  46. package/Build/Workers/{WebMercatorProjection-13a90d41.js → WebMercatorProjection-76a3fcc0.js} +6 -6
  47. package/Build/Workers/{arrayRemoveDuplicates-c2038105.js → arrayRemoveDuplicates-fac118a8.js} +5 -5
  48. package/Build/Workers/cesiumWorkerBootstrapper.js +5 -5
  49. package/Build/Workers/{combine-ca22a614.js → combine-d9581036.js} +5 -5
  50. package/Build/Workers/combineGeometry.js +1 -1
  51. package/Build/Workers/createBoxGeometry.js +1 -1
  52. package/Build/Workers/createBoxOutlineGeometry.js +9 -9
  53. package/Build/Workers/createCircleGeometry.js +13 -13
  54. package/Build/Workers/createCircleOutlineGeometry.js +13 -13
  55. package/Build/Workers/createCoplanarPolygonGeometry.js +11 -11
  56. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +9 -9
  57. package/Build/Workers/createCorridorGeometry.js +14 -14
  58. package/Build/Workers/createCorridorOutlineGeometry.js +12 -12
  59. package/Build/Workers/createCylinderGeometry.js +1 -1
  60. package/Build/Workers/createCylinderOutlineGeometry.js +13 -13
  61. package/Build/Workers/createEllipseGeometry.js +1 -1
  62. package/Build/Workers/createEllipseOutlineGeometry.js +1 -1
  63. package/Build/Workers/createEllipsoidGeometry.js +1 -1
  64. package/Build/Workers/createEllipsoidOutlineGeometry.js +1 -1
  65. package/Build/Workers/createFrustumGeometry.js +1 -1
  66. package/Build/Workers/createFrustumOutlineGeometry.js +8 -8
  67. package/Build/Workers/createGeometry.js +1 -1
  68. package/Build/Workers/createGroundPolylineGeometry.js +33 -33
  69. package/Build/Workers/createPlaneGeometry.js +8 -8
  70. package/Build/Workers/createPlaneOutlineGeometry.js +6 -6
  71. package/Build/Workers/createPolygonGeometry.js +25 -25
  72. package/Build/Workers/createPolygonOutlineGeometry.js +17 -17
  73. package/Build/Workers/createPolylineGeometry.js +11 -11
  74. package/Build/Workers/createPolylineVolumeGeometry.js +9 -9
  75. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +9 -9
  76. package/Build/Workers/createRectangleGeometry.js +16 -16
  77. package/Build/Workers/createRectangleOutlineGeometry.js +12 -12
  78. package/Build/Workers/createSimplePolylineGeometry.js +10 -10
  79. package/Build/Workers/createSphereGeometry.js +11 -11
  80. package/Build/Workers/createSphereOutlineGeometry.js +12 -12
  81. package/Build/Workers/createTaskProcessorWorker.js +2 -2
  82. package/Build/Workers/createVectorTileClampedPolylines.js +1 -1
  83. package/Build/Workers/createVectorTileGeometries.js +8 -8
  84. package/Build/Workers/createVectorTilePoints.js +1 -1
  85. package/Build/Workers/createVectorTilePolygons.js +1 -1
  86. package/Build/Workers/createVectorTilePolylines.js +1 -1
  87. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +1 -1
  88. package/Build/Workers/createVerticesFromHeightmap.js +23 -21
  89. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +24 -24
  90. package/Build/Workers/createWallGeometry.js +14 -14
  91. package/Build/Workers/createWallOutlineGeometry.js +14 -14
  92. package/Build/Workers/decodeDraco.js +1 -1
  93. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +15 -15
  94. package/Build/Workers/decodeI3S.js +1 -1
  95. package/Build/Workers/{defaultValue-0a909f67.js → defaultValue-fe22d8c0.js} +2 -2
  96. package/Build/Workers/package.js +1 -1
  97. package/Build/Workers/transcodeKTX2.js +26 -26
  98. package/Build/Workers/transferTypedArrayTest.js +1 -1
  99. package/Build/Workers/upsampleQuantizedTerrainMesh.js +24 -24
  100. package/Source/Core/ApproximateTerrainHeights.js +3 -3
  101. package/Source/Core/ArcGISTiledElevationTerrainProvider.js +20 -20
  102. package/Source/Core/ArcType.js +4 -4
  103. package/Source/Core/ArticulationStageType.js +1 -1
  104. package/Source/Core/AssociativeArray.js +7 -7
  105. package/Source/Core/AttributeCompression.js +12 -12
  106. package/Source/Core/AxisAlignedBoundingBox.js +2 -2
  107. package/Source/Core/BingMapsGeocoderService.js +6 -6
  108. package/Source/Core/BoundingRectangle.js +17 -17
  109. package/Source/Core/BoundingSphere.js +25 -25
  110. package/Source/Core/BoxGeometry.js +8 -8
  111. package/Source/Core/BoxOutlineGeometry.js +8 -8
  112. package/Source/Core/Cartesian2.js +38 -38
  113. package/Source/Core/Cartesian3.js +50 -50
  114. package/Source/Core/Cartesian4.js +44 -44
  115. package/Source/Core/Cartographic.js +19 -19
  116. package/Source/Core/CartographicGeocoderService.js +1 -1
  117. package/Source/Core/CatmullRomSpline.js +10 -10
  118. package/Source/Core/CesiumTerrainProvider.js +33 -33
  119. package/Source/Core/Check.js +17 -17
  120. package/Source/Core/CircleGeometry.js +12 -12
  121. package/Source/Core/CircleOutlineGeometry.js +12 -12
  122. package/Source/Core/Clock.js +7 -7
  123. package/Source/Core/ClockRange.js +4 -4
  124. package/Source/Core/ClockStep.js +4 -4
  125. package/Source/Core/Color.js +58 -58
  126. package/Source/Core/ColorGeometryInstanceAttribute.js +7 -7
  127. package/Source/Core/ComponentDatatype.js +15 -15
  128. package/Source/Core/CompressedTextureBuffer.js +7 -7
  129. package/Source/Core/ConstantSpline.js +9 -9
  130. package/Source/Core/CoplanarPolygonGeometry.js +10 -10
  131. package/Source/Core/CoplanarPolygonOutlineGeometry.js +8 -8
  132. package/Source/Core/CornerType.js +4 -4
  133. package/Source/Core/CorridorGeometry.js +13 -13
  134. package/Source/Core/CorridorOutlineGeometry.js +11 -11
  135. package/Source/Core/Credit.js +7 -7
  136. package/Source/Core/CubicRealPolynomial.js +10 -10
  137. package/Source/Core/CullingVolume.js +7 -7
  138. package/Source/Core/CustomHeightmapTerrainProvider.js +28 -28
  139. package/Source/Core/CylinderGeometry.js +11 -11
  140. package/Source/Core/CylinderOutlineGeometry.js +12 -12
  141. package/Source/Core/DefaultProxy.js +3 -3
  142. package/Source/Core/DeveloperError.js +4 -4
  143. package/Source/Core/DistanceDisplayCondition.js +12 -12
  144. package/Source/Core/DistanceDisplayConditionGeometryInstanceAttribute.js +5 -5
  145. package/Source/Core/DoubleEndedPriorityQueue.js +5 -5
  146. package/Source/Core/EarthOrientationParameters.js +6 -6
  147. package/Source/Core/EarthOrientationParametersSample.js +10 -10
  148. package/Source/Core/EasingFunction.js +2 -2
  149. package/Source/Core/EllipseGeometry.js +19 -19
  150. package/Source/Core/EllipseOutlineGeometry.js +14 -14
  151. package/Source/Core/Ellipsoid.js +20 -20
  152. package/Source/Core/EllipsoidGeodesic.js +5 -5
  153. package/Source/Core/EllipsoidGeometry.js +13 -13
  154. package/Source/Core/EllipsoidOutlineGeometry.js +14 -14
  155. package/Source/Core/EllipsoidRhumbLine.js +8 -8
  156. package/Source/Core/EllipsoidTerrainProvider.js +18 -18
  157. package/Source/Core/EllipsoidalOccluder.js +9 -9
  158. package/Source/Core/EncodedCartesian3.js +5 -5
  159. package/Source/Core/Event.js +4 -4
  160. package/Source/Core/EventHelper.js +1 -1
  161. package/Source/Core/ExtrapolationType.js +4 -4
  162. package/Source/Core/FeatureDetection.js +9 -9
  163. package/Source/Core/FrustumGeometry.js +7 -7
  164. package/Source/Core/FrustumOutlineGeometry.js +7 -7
  165. package/Source/Core/Fullscreen.js +8 -8
  166. package/Source/Core/GeocodeType.js +3 -3
  167. package/Source/Core/GeocoderService.js +3 -3
  168. package/Source/Core/GeographicTilingScheme.js +16 -16
  169. package/Source/Core/Geometry.js +5 -5
  170. package/Source/Core/GeometryAttribute.js +6 -6
  171. package/Source/Core/GeometryInstance.js +5 -5
  172. package/Source/Core/GeometryInstanceAttribute.js +7 -7
  173. package/Source/Core/GeometryPipeline.js +11 -11
  174. package/Source/Core/GoogleEarthEnterpriseMetadata.js +22 -22
  175. package/Source/Core/GoogleEarthEnterpriseTerrainData.js +29 -29
  176. package/Source/Core/GoogleEarthEnterpriseTerrainProvider.js +21 -21
  177. package/Source/Core/GoogleEarthEnterpriseTileInformation.js +14 -14
  178. package/Source/Core/GregorianDate.js +16 -16
  179. package/Source/Core/GroundPolylineGeometry.js +13 -13
  180. package/Source/Core/HeadingPitchRange.js +6 -6
  181. package/Source/Core/HeadingPitchRoll.js +18 -18
  182. package/Source/Core/Heap.js +7 -7
  183. package/Source/Core/HeightmapEncoding.js +3 -3
  184. package/Source/Core/HeightmapTerrainData.js +44 -44
  185. package/Source/Core/HeightmapTessellator.js +16 -16
  186. package/Source/Core/HermitePolynomialApproximation.js +17 -17
  187. package/Source/Core/HermiteSpline.js +17 -17
  188. package/Source/Core/HilbertOrder.js +7 -7
  189. package/Source/Core/Iau2006XysData.js +13 -13
  190. package/Source/Core/Iau2006XysSample.js +6 -6
  191. package/Source/Core/IauOrientationParameters.js +4 -4
  192. package/Source/Core/IndexDatatype.js +12 -12
  193. package/Source/Core/InterpolationAlgorithm.js +17 -17
  194. package/Source/Core/InterpolationType.js +1 -1
  195. package/Source/Core/Intersect.js +4 -4
  196. package/Source/Core/IntersectionTests.js +5 -5
  197. package/Source/Core/Intersections2D.js +23 -23
  198. package/Source/Core/Interval.js +4 -4
  199. package/Source/Core/Ion.js +3 -3
  200. package/Source/Core/IonGeocoderService.js +4 -4
  201. package/Source/Core/IonResource.js +6 -6
  202. package/Source/Core/JulianDate.js +27 -27
  203. package/Source/Core/KeyboardEventModifier.js +4 -4
  204. package/Source/Core/LagrangePolynomialApproximation.js +8 -8
  205. package/Source/Core/LeapSecond.js +2 -2
  206. package/Source/Core/LinearApproximation.js +8 -8
  207. package/Source/Core/LinearSpline.js +13 -13
  208. package/Source/Core/ManagedArray.js +8 -8
  209. package/Source/Core/Math.js +136 -136
  210. package/Source/Core/Matrix2.js +44 -44
  211. package/Source/Core/Matrix3.js +59 -59
  212. package/Source/Core/Matrix4.js +91 -91
  213. package/Source/Core/MorphWeightSpline.js +14 -14
  214. package/Source/Core/MortonOrder.js +21 -21
  215. package/Source/Core/NearFarScalar.js +16 -16
  216. package/Source/Core/Occluder.js +5 -5
  217. package/Source/Core/OffsetGeometryInstanceAttribute.js +5 -5
  218. package/Source/Core/OpenCageGeocoderService.js +18 -18
  219. package/Source/Core/OrientedBoundingBox.js +14 -14
  220. package/Source/Core/OrthographicFrustum.js +23 -23
  221. package/Source/Core/OrthographicOffCenterFrustum.js +21 -21
  222. package/Source/Core/Packable.js +7 -7
  223. package/Source/Core/PackableForInterpolation.js +11 -11
  224. package/Source/Core/PeliasGeocoderService.js +2 -2
  225. package/Source/Core/PerspectiveFrustum.js +28 -28
  226. package/Source/Core/PerspectiveOffCenterFrustum.js +21 -21
  227. package/Source/Core/PinBuilder.js +9 -9
  228. package/Source/Core/PixelFormat.js +23 -23
  229. package/Source/Core/Plane.js +4 -4
  230. package/Source/Core/PlaneGeometry.js +7 -7
  231. package/Source/Core/PlaneOutlineGeometry.js +5 -5
  232. package/Source/Core/PolygonGeometry.js +24 -24
  233. package/Source/Core/PolygonGeometryLibrary.js +4 -4
  234. package/Source/Core/PolygonOutlineGeometry.js +16 -16
  235. package/Source/Core/PolygonPipeline.js +10 -10
  236. package/Source/Core/PolylineGeometry.js +10 -10
  237. package/Source/Core/PolylinePipeline.js +15 -15
  238. package/Source/Core/PolylineVolumeGeometry.js +8 -8
  239. package/Source/Core/PolylineVolumeOutlineGeometry.js +8 -8
  240. package/Source/Core/PrimitiveType.js +8 -8
  241. package/Source/Core/Proxy.js +2 -2
  242. package/Source/Core/QuadraticRealPolynomial.js +8 -8
  243. package/Source/Core/QuantizedMeshTerrainData.js +37 -37
  244. package/Source/Core/QuarticRealPolynomial.js +12 -12
  245. package/Source/Core/Quaternion.js +42 -42
  246. package/Source/Core/QuaternionSpline.js +10 -10
  247. package/Source/Core/Queue.js +2 -2
  248. package/Source/Core/Ray.js +1 -1
  249. package/Source/Core/Rectangle.js +38 -38
  250. package/Source/Core/RectangleCollisionChecker.js +3 -3
  251. package/Source/Core/RectangleGeometry.js +15 -15
  252. package/Source/Core/RectangleOutlineGeometry.js +11 -11
  253. package/Source/Core/ReferenceFrame.js +3 -3
  254. package/Source/Core/Request.js +13 -13
  255. package/Source/Core/RequestErrorEvent.js +7 -7
  256. package/Source/Core/RequestScheduler.js +14 -14
  257. package/Source/Core/RequestState.js +7 -7
  258. package/Source/Core/RequestType.js +5 -5
  259. package/Source/Core/Resource.js +223 -223
  260. package/Source/Core/RuntimeError.js +4 -4
  261. package/Source/Core/S2Cell.js +15 -15
  262. package/Source/Core/ScreenSpaceEventHandler.js +7 -7
  263. package/Source/Core/ScreenSpaceEventType.js +16 -16
  264. package/Source/Core/ShowGeometryInstanceAttribute.js +4 -4
  265. package/Source/Core/SimplePolylineGeometry.js +9 -9
  266. package/Source/Core/SphereGeometry.js +10 -10
  267. package/Source/Core/SphereOutlineGeometry.js +11 -11
  268. package/Source/Core/Spherical.js +13 -13
  269. package/Source/Core/Spline.js +14 -14
  270. package/Source/Core/SteppedSpline.js +14 -14
  271. package/Source/Core/TaskProcessor.js +10 -10
  272. package/Source/Core/TerrainData.js +25 -25
  273. package/Source/Core/TerrainEncoding.js +14 -14
  274. package/Source/Core/TerrainExaggeration.js +3 -3
  275. package/Source/Core/TerrainMesh.js +18 -18
  276. package/Source/Core/TerrainProvider.js +23 -23
  277. package/Source/Core/TerrainQuantization.js +3 -3
  278. package/Source/Core/TileAvailability.js +16 -16
  279. package/Source/Core/TileProviderError.js +15 -15
  280. package/Source/Core/TilingScheme.js +13 -13
  281. package/Source/Core/TimeConstants.js +10 -10
  282. package/Source/Core/TimeInterval.js +23 -23
  283. package/Source/Core/TimeIntervalCollection.js +39 -39
  284. package/Source/Core/TimeStandard.js +3 -3
  285. package/Source/Core/Tipsify.js +10 -10
  286. package/Source/Core/Transforms.js +2 -2
  287. package/Source/Core/TranslationRotationScale.js +1 -1
  288. package/Source/Core/TridiagonalSystemSolver.js +3 -3
  289. package/Source/Core/TrustedServers.js +5 -5
  290. package/Source/Core/VRTheWorldTerrainProvider.js +20 -20
  291. package/Source/Core/VertexFormat.js +13 -13
  292. package/Source/Core/VideoSynchronizer.js +4 -4
  293. package/Source/Core/Visibility.js +4 -4
  294. package/Source/Core/VulkanConstants.js +1 -1
  295. package/Source/Core/WallGeometry.js +13 -13
  296. package/Source/Core/WallOutlineGeometry.js +13 -13
  297. package/Source/Core/WebGLConstants.js +1 -1
  298. package/Source/Core/WebMercatorProjection.js +5 -5
  299. package/Source/Core/WebMercatorTilingScheme.js +16 -16
  300. package/Source/Core/WindingOrder.js +3 -3
  301. package/Source/Core/WireframeIndexGenerator.js +3 -3
  302. package/Source/Core/arrayRemoveDuplicates.js +4 -4
  303. package/Source/Core/binarySearch.js +2 -2
  304. package/Source/Core/buildModuleUrl.js +4 -4
  305. package/Source/Core/clone.js +3 -3
  306. package/Source/Core/combine.js +4 -4
  307. package/Source/Core/createGuid.js +1 -1
  308. package/Source/Core/createWorldTerrain.js +3 -3
  309. package/Source/Core/defaultValue.js +1 -1
  310. package/Source/Core/defer.js +1 -1
  311. package/Source/Core/defined.js +1 -1
  312. package/Source/Core/deprecationWarning.js +2 -2
  313. package/Source/Core/destroyObject.js +2 -2
  314. package/Source/Core/formatError.js +1 -1
  315. package/Source/Core/getAbsoluteUri.js +3 -3
  316. package/Source/Core/getBaseUri.js +3 -3
  317. package/Source/Core/getExtensionFromUri.js +2 -2
  318. package/Source/Core/getFilenameFromUri.js +2 -2
  319. package/Source/Core/getImageFromTypedArray.js +2 -2
  320. package/Source/Core/getImagePixels.js +4 -3
  321. package/Source/Core/getJsonFromTypedArray.js +3 -3
  322. package/Source/Core/getStringFromTypedArray.js +3 -3
  323. package/Source/Core/getTimestamp.js +1 -1
  324. package/Source/Core/isBlobUri.js +2 -2
  325. package/Source/Core/isDataUri.js +2 -2
  326. package/Source/Core/isLeapYear.js +2 -2
  327. package/Source/Core/loadKTX2.js +8 -8
  328. package/Source/Core/mergeSort.js +1 -1
  329. package/Source/Core/objectToQuery.js +2 -2
  330. package/Source/Core/oneTimeWarning.js +2 -2
  331. package/Source/Core/parseResponseHeaders.js +2 -2
  332. package/Source/Core/pointInsideTriangle.js +1 -1
  333. package/Source/Core/queryToObject.js +2 -2
  334. package/Source/Core/sampleTerrain.js +7 -7
  335. package/Source/Core/sampleTerrainMostDetailed.js +1 -1
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  714. package/Source/Scene/StencilFunction.js +9 -9
  715. package/Source/Scene/StencilOperation.js +9 -9
  716. package/Source/Scene/StructuralMetadata.js +11 -11
  717. package/Source/Scene/StyleExpression.js +8 -8
  718. package/Source/Scene/Sun.js +3 -3
  719. package/Source/Scene/SunLight.js +3 -3
  720. package/Source/Scene/SupportedImageFormats.js +3 -3
  721. package/Source/Scene/TextureAtlas.js +16 -16
  722. package/Source/Scene/TileBoundingRegion.js +6 -6
  723. package/Source/Scene/TileBoundingS2Cell.js +6 -6
  724. package/Source/Scene/TileBoundingSphere.js +5 -5
  725. package/Source/Scene/TileBoundingVolume.js +2 -2
  726. package/Source/Scene/TileCoordinatesImageryProvider.js +30 -30
  727. package/Source/Scene/TileDiscardPolicy.js +2 -2
  728. package/Source/Scene/TileImagery.js +3 -3
  729. package/Source/Scene/TileMapServiceImageryProvider.js +9 -9
  730. package/Source/Scene/TileMetadata.js +16 -16
  731. package/Source/Scene/TileOrientedBoundingBox.js +2 -2
  732. package/Source/Scene/TileReplacementQueue.js +1 -1
  733. package/Source/Scene/TileSelectionResult.js +1 -1
  734. package/Source/Scene/TilesetMetadata.js +15 -15
  735. package/Source/Scene/TimeDynamicImagery.js +8 -8
  736. package/Source/Scene/TimeDynamicPointCloud.js +9 -9
  737. package/Source/Scene/Tonemapper.js +5 -5
  738. package/Source/Scene/TranslucentTileClassification.js +1 -1
  739. package/Source/Scene/TweenCollection.js +31 -31
  740. package/Source/Scene/UrlTemplateImageryProvider.js +47 -47
  741. package/Source/Scene/Vector3DTileBatch.js +7 -7
  742. package/Source/Scene/Vector3DTileClampedPolylines.js +9 -9
  743. package/Source/Scene/Vector3DTileGeometry.js +8 -8
  744. package/Source/Scene/Vector3DTilePoints.js +7 -7
  745. package/Source/Scene/Vector3DTilePolygons.js +10 -10
  746. package/Source/Scene/Vector3DTilePolylines.js +9 -9
  747. package/Source/Scene/Vector3DTilePrimitive.js +8 -8
  748. package/Source/Scene/VertexAttributeSemantic.js +15 -15
  749. package/Source/Scene/VerticalOrigin.js +5 -5
  750. package/Source/Scene/ViewportQuad.js +2 -2
  751. package/Source/Scene/VoxelBoxShape.js +27 -118
  752. package/Source/Scene/VoxelContent.js +3 -3
  753. package/Source/Scene/VoxelCylinderShape.js +21 -21
  754. package/Source/Scene/VoxelEllipsoidShape.js +13 -13
  755. package/Source/Scene/VoxelPrimitive.js +44 -44
  756. package/Source/Scene/VoxelProvider.js +13 -13
  757. package/Source/Scene/VoxelRenderResources.js +6 -3
  758. package/Source/Scene/VoxelShape.js +9 -9
  759. package/Source/Scene/VoxelShapeType.js +4 -4
  760. package/Source/Scene/VoxelTraversal.js +86 -144
  761. package/Source/Scene/WebMapServiceImageryProvider.js +49 -49
  762. package/Source/Scene/WebMapTileServiceImageryProvider.js +43 -43
  763. package/Source/Scene/buildVoxelDrawCommands.js +1 -0
  764. package/Source/Scene/createBillboardPointCallback.js +5 -5
  765. package/Source/Scene/createElevationBandMaterial.js +5 -5
  766. package/Source/Scene/createOsmBuildings.js +3 -3
  767. package/Source/Scene/createTangentSpaceDebugPrimitive.js +2 -2
  768. package/Source/Scene/createWorldImagery.js +1 -1
  769. package/Source/Scene/findContentMetadata.js +1 -1
  770. package/Source/Scene/findGroupMetadata.js +1 -1
  771. package/Source/Scene/findTileMetadata.js +1 -1
  772. package/Source/Scene/getClipAndStyleCode.js +4 -4
  773. package/Source/Scene/getClippingFunction.js +1 -1
  774. package/Source/Scene/hasExtension.js +3 -3
  775. package/Source/Scene/parseBatchTable.js +14 -14
  776. package/Source/Scene/parseBoundingVolumeSemantics.js +7 -7
  777. package/Source/Scene/parseFeatureMetadataLegacy.js +4 -4
  778. package/Source/Scene/parseStructuralMetadata.js +4 -4
  779. package/Source/Scene/preprocess3DTileContent.js +2 -2
  780. package/Source/Scene/processVoxelProperties.js +8 -7
  781. package/Source/Shaders/Voxels/IntersectBox.glsl +52 -58
  782. package/Source/Shaders/Voxels/IntersectBox.js +52 -58
  783. package/Source/Shaders/Voxels/IntersectClippingPlanes.glsl +38 -30
  784. package/Source/Shaders/Voxels/IntersectClippingPlanes.js +38 -30
  785. package/Source/Shaders/Voxels/IntersectDepth.glsl +1 -1
  786. package/Source/Shaders/Voxels/IntersectDepth.js +1 -1
  787. package/Source/Shaders/Voxels/Intersection.glsl +10 -12
  788. package/Source/Shaders/Voxels/Intersection.js +10 -12
  789. package/Source/Shaders/Voxels/IntersectionUtils.glsl +52 -59
  790. package/Source/Shaders/Voxels/IntersectionUtils.js +52 -59
  791. package/Source/Shaders/Voxels/Octree.glsl +72 -73
  792. package/Source/Shaders/Voxels/Octree.js +72 -73
  793. package/Source/Shaders/Voxels/VoxelFS.glsl +42 -22
  794. package/Source/Shaders/Voxels/VoxelFS.js +42 -22
  795. package/Source/Shaders/Voxels/convertUvToBox.glsl +13 -5
  796. package/Source/Shaders/Voxels/convertUvToBox.js +13 -5
  797. package/Source/ThirdParty/Workers/draco_decoder_nodejs.js +91 -91
  798. package/Source/ThirdParty/draco_decoder.wasm +0 -0
  799. package/Source/Widget/CesiumWidget.js +23 -23
  800. package/Source/Workers/cesiumWorkerBootstrapper.js +18 -18
  801. package/Source/WorkersES6/createTaskProcessorWorker.js +3 -3
  802. package/index.d.ts +14 -37
  803. package/index.js +52 -54
  804. package/package.json +1 -1
  805. package/Source/Core/cancelAnimationFrame.js +0 -53
  806. package/Source/Core/requestAnimationFrame.js +0 -83
  807. /package/Build/Workers/{GeometryOffsetAttribute-04332ce7.js → GeometryOffsetAttribute-9ad0019c.js} +0 -0
@@ -29,18 +29,18 @@ import Cesium3DTileFeature from "./Cesium3DTileFeature.js";
29
29
  * @alias Vector3DTilePolylines
30
30
  * @constructor
31
31
  *
32
- * @param {Object} options An object with following properties:
32
+ * @param {object} options An object with following properties:
33
33
  * @param {Uint16Array} options.positions The positions of the polylines
34
34
  * @param {Uint32Array} options.counts The number or positions in the each polyline.
35
35
  * @param {Uint16Array} options.widths The width of each polyline.
36
- * @param {Number} options.minimumHeight The minimum height of the terrain covered by the tile.
37
- * @param {Number} options.maximumHeight The maximum height of the terrain covered by the tile.
36
+ * @param {number} options.minimumHeight The minimum height of the terrain covered by the tile.
37
+ * @param {number} options.maximumHeight The maximum height of the terrain covered by the tile.
38
38
  * @param {Rectangle} options.rectangle The rectangle containing the tile.
39
39
  * @param {Cartesian3} [options.center=Cartesian3.ZERO] The RTC center.
40
40
  * @param {Cesium3DTileBatchTable} options.batchTable The batch table for the tile containing the batched polylines.
41
41
  * @param {Uint16Array} options.batchIds The batch ids for each polyline.
42
42
  * @param {BoundingSphere} options.boundingVolume The bounding volume for the entire batch of polylines.
43
- * @param {Boolean} options.keepDecodedPositions Whether to keep decoded positions in memory.
43
+ * @param {boolean} options.keepDecodedPositions Whether to keep decoded positions in memory.
44
44
  *
45
45
  * @private
46
46
  */
@@ -99,7 +99,7 @@ Object.defineProperties(Vector3DTilePolylines.prototype, {
99
99
  *
100
100
  * @memberof Vector3DTilePolylines.prototype
101
101
  *
102
- * @type {Number}
102
+ * @type {number}
103
103
  * @readonly
104
104
  */
105
105
  trianglesLength: {
@@ -113,7 +113,7 @@ Object.defineProperties(Vector3DTilePolylines.prototype, {
113
113
  *
114
114
  * @memberof Vector3DTilePolylines.prototype
115
115
  *
116
- * @type {Number}
116
+ * @type {number}
117
117
  * @readonly
118
118
  */
119
119
  geometryByteLength: {
@@ -528,7 +528,7 @@ Vector3DTilePolylines.getPolylinePositions = function (polylines, batchId) {
528
528
  /**
529
529
  * Get the polyline positions for the given feature.
530
530
  *
531
- * @param {Number} batchId The batch ID of the feature.
531
+ * @param {number} batchId The batch ID of the feature.
532
532
  */
533
533
  Vector3DTilePolylines.prototype.getPositions = function (batchId) {
534
534
  return Vector3DTilePolylines.getPolylinePositions(this, batchId);
@@ -552,7 +552,7 @@ Vector3DTilePolylines.prototype.createFeatures = function (content, features) {
552
552
  /**
553
553
  * Colors the entire tile when enabled is true. The resulting color will be (polyline batch table color * color).
554
554
  *
555
- * @param {Boolean} enabled Whether to enable debug coloring.
555
+ * @param {boolean} enabled Whether to enable debug coloring.
556
556
  * @param {Color} color The debug color.
557
557
  */
558
558
  Vector3DTilePolylines.prototype.applyDebugSettings = function (enabled, color) {
@@ -651,7 +651,7 @@ Vector3DTilePolylines.prototype.update = function (frameState) {
651
651
  * <code>isDestroyed</code> will result in a {@link DeveloperError} exception.
652
652
  * </p>
653
653
  *
654
- * @returns {Boolean} <code>true</code> if this object was destroyed; otherwise, <code>false</code>.
654
+ * @returns {boolean} <code>true</code> if this object was destroyed; otherwise, <code>false</code>.
655
655
  */
656
656
  Vector3DTilePolylines.prototype.isDestroyed = function () {
657
657
  return false;
@@ -33,7 +33,7 @@ import Vector3DTileBatch from "./Vector3DTileBatch.js";
33
33
  * @alias Vector3DTilePrimitive
34
34
  * @constructor
35
35
  *
36
- * @param {Object} options An object with following properties:
36
+ * @param {object} options An object with following properties:
37
37
  * @param {Float32Array} options.positions The positions of the meshes.
38
38
  * @param {Uint16Array|Uint32Array} options.indices The indices of the triangulated meshes. The indices must be contiguous so that
39
39
  * the indices for mesh n are in [i, i + indexCounts[n]] where i = sum{indexCounts[0], indexCounts[n - 1]}.
@@ -108,7 +108,7 @@ function Vector3DTilePrimitive(options) {
108
108
 
109
109
  /**
110
110
  * Draw the wireframe of the classification meshes.
111
- * @type {Boolean}
111
+ * @type {boolean}
112
112
  * @default false
113
113
  */
114
114
  this.debugWireframe = false;
@@ -117,7 +117,7 @@ function Vector3DTilePrimitive(options) {
117
117
 
118
118
  /**
119
119
  * Forces a re-batch instead of waiting after a number of frames have been rendered. For testing only.
120
- * @type {Boolean}
120
+ * @type {boolean}
121
121
  * @default false
122
122
  */
123
123
  this.forceRebatch = false;
@@ -156,7 +156,7 @@ Object.defineProperties(Vector3DTilePrimitive.prototype, {
156
156
  *
157
157
  * @memberof Vector3DTilePrimitive.prototype
158
158
  *
159
- * @type {Number}
159
+ * @type {number}
160
160
  * @readonly
161
161
  */
162
162
  trianglesLength: {
@@ -170,7 +170,7 @@ Object.defineProperties(Vector3DTilePrimitive.prototype, {
170
170
  *
171
171
  * @memberof Vector3DTilePrimitive.prototype
172
172
  *
173
- * @type {Number}
173
+ * @type {number}
174
174
  * @readonly
175
175
  */
176
176
  geometryByteLength: {
@@ -962,7 +962,7 @@ Vector3DTilePrimitive.prototype.createFeatures = function (content, features) {
962
962
  /**
963
963
  * Colors the entire tile when enabled is true. The resulting color will be (mesh batch table color * color).
964
964
  *
965
- * @param {Boolean} enabled Whether to enable debug coloring.
965
+ * @param {boolean} enabled Whether to enable debug coloring.
966
966
  * @param {Color} color The debug color.
967
967
  */
968
968
  Vector3DTilePrimitive.prototype.applyDebugSettings = function (enabled, color) {
@@ -1053,7 +1053,7 @@ Vector3DTilePrimitive.prototype.applyStyle = function (style, features) {
1053
1053
  * Call when updating the color of a mesh with batchId changes color. The meshes will need to be re-batched
1054
1054
  * on the next update.
1055
1055
  *
1056
- * @param {Number} batchId The batch id of the meshes whose color has changed.
1056
+ * @param {number} batchId The batch id of the meshes whose color has changed.
1057
1057
  * @param {Color} color The new polygon color.
1058
1058
  */
1059
1059
  Vector3DTilePrimitive.prototype.updateCommands = function (batchId, color) {
@@ -1255,7 +1255,7 @@ Vector3DTilePrimitive.prototype.update = function (frameState) {
1255
1255
  * <code>isDestroyed</code> will result in a {@link DeveloperError} exception.
1256
1256
  * </p>
1257
1257
  *
1258
- * @returns {Boolean} <code>true</code> if this object was destroyed; otherwise, <code>false</code>.
1258
+ * @returns {boolean} <code>true</code> if this object was destroyed; otherwise, <code>false</code>.
1259
1259
  */
1260
1260
  Vector3DTilePrimitive.prototype.isDestroyed = function () {
1261
1261
  return false;
@@ -5,7 +5,7 @@ import DeveloperError from "../Core/DeveloperError.js";
5
5
  /**
6
6
  * An enum describing the built-in vertex attribute semantics.
7
7
  *
8
- * @enum {String}
8
+ * @enum {string}
9
9
  *
10
10
  * @private
11
11
  */
@@ -13,7 +13,7 @@ const VertexAttributeSemantic = {
13
13
  /**
14
14
  * Per-vertex position.
15
15
  *
16
- * @type {String}
16
+ * @type {string}
17
17
  * @constant
18
18
  */
19
19
  POSITION: "POSITION",
@@ -21,7 +21,7 @@ const VertexAttributeSemantic = {
21
21
  /**
22
22
  * Per-vertex normal.
23
23
  *
24
- * @type {String}
24
+ * @type {string}
25
25
  * @constant
26
26
  */
27
27
  NORMAL: "NORMAL",
@@ -29,7 +29,7 @@ const VertexAttributeSemantic = {
29
29
  /**
30
30
  * Per-vertex tangent.
31
31
  *
32
- * @type {String}
32
+ * @type {string}
33
33
  * @constant
34
34
  */
35
35
  TANGENT: "TANGENT",
@@ -37,7 +37,7 @@ const VertexAttributeSemantic = {
37
37
  /**
38
38
  * Per-vertex texture coordinates.
39
39
  *
40
- * @type {String}
40
+ * @type {string}
41
41
  * @constant
42
42
  */
43
43
  TEXCOORD: "TEXCOORD",
@@ -45,7 +45,7 @@ const VertexAttributeSemantic = {
45
45
  /**
46
46
  * Per-vertex color.
47
47
  *
48
- * @type {String}
48
+ * @type {string}
49
49
  * @constant
50
50
  */
51
51
  COLOR: "COLOR",
@@ -53,7 +53,7 @@ const VertexAttributeSemantic = {
53
53
  /**
54
54
  * Per-vertex joint IDs for skinning.
55
55
  *
56
- * @type {String}
56
+ * @type {string}
57
57
  * @constant
58
58
  */
59
59
  JOINTS: "JOINTS",
@@ -61,7 +61,7 @@ const VertexAttributeSemantic = {
61
61
  /**
62
62
  * Per-vertex joint weights for skinning.
63
63
  *
64
- * @type {String}
64
+ * @type {string}
65
65
  * @constant
66
66
  */
67
67
  WEIGHTS: "WEIGHTS",
@@ -69,7 +69,7 @@ const VertexAttributeSemantic = {
69
69
  /**
70
70
  * Per-vertex feature ID.
71
71
  *
72
- * @type {String}
72
+ * @type {string}
73
73
  * @constant
74
74
  */
75
75
  FEATURE_ID: "_FEATURE_ID",
@@ -105,7 +105,7 @@ function semanticToVariableName(semantic) {
105
105
  *
106
106
  * @param {VertexAttributeSemantic} semantic The semantic.
107
107
  *
108
- * @returns {Boolean} Whether the semantic can have a set index.
108
+ * @returns {boolean} Whether the semantic can have a set index.
109
109
  *
110
110
  * @private
111
111
  */
@@ -135,7 +135,7 @@ VertexAttributeSemantic.hasSetIndex = function (semantic) {
135
135
  /**
136
136
  * Gets the vertex attribute semantic matching the glTF semantic.
137
137
  *
138
- * @param {String} gltfSemantic The glTF semantic.
138
+ * @param {string} gltfSemantic The glTF semantic.
139
139
  *
140
140
  * @returns {VertexAttributeSemantic|undefined} The vertex attribute semantic, or undefined if there is no match.
141
141
  *
@@ -180,7 +180,7 @@ VertexAttributeSemantic.fromGltfSemantic = function (gltfSemantic) {
180
180
  /**
181
181
  * Gets the vertex attribute semantic matching the pnts semantic.
182
182
  *
183
- * @param {String} pntsSemantic The pnts semantic.
183
+ * @param {string} pntsSemantic The pnts semantic.
184
184
  *
185
185
  * @returns {VertexAttributeSemantic|undefined} The vertex attribute semantic, or undefined if there is no match.
186
186
  *
@@ -217,7 +217,7 @@ VertexAttributeSemantic.fromPntsSemantic = function (pntsSemantic) {
217
217
  *
218
218
  * @param {VertexAttributeSemantic} semantic The semantic.
219
219
  *
220
- * @returns {String} The shader type.
220
+ * @returns {string} The shader type.
221
221
  *
222
222
  * @private
223
223
  */
@@ -252,9 +252,9 @@ VertexAttributeSemantic.getGlslType = function (semantic) {
252
252
  * Gets the variable name for the given semantic and set index.
253
253
  *
254
254
  * @param {VertexAttributeSemantic} semantic The semantic.
255
- * @param {Number} [setIndex] The set index.
255
+ * @param {number} [setIndex] The set index.
256
256
  *
257
- * @returns {String} The variable name.
257
+ * @returns {string} The variable name.
258
258
  *
259
259
  * @private
260
260
  */
@@ -8,7 +8,7 @@
8
8
  * <img src='Images/Billboard.setVerticalOrigin.png' width='695' height='175' /><br />
9
9
  * </div>
10
10
  *
11
- * @enum {Number}
11
+ * @enum {number}
12
12
  *
13
13
  * @see Billboard#verticalOrigin
14
14
  * @see Label#verticalOrigin
@@ -17,7 +17,7 @@ const VerticalOrigin = {
17
17
  /**
18
18
  * The origin is at the vertical center between <code>BASELINE</code> and <code>TOP</code>.
19
19
  *
20
- * @type {Number}
20
+ * @type {number}
21
21
  * @constant
22
22
  */
23
23
  CENTER: 0,
@@ -25,7 +25,7 @@ const VerticalOrigin = {
25
25
  /**
26
26
  * The origin is at the bottom of the object.
27
27
  *
28
- * @type {Number}
28
+ * @type {number}
29
29
  * @constant
30
30
  */
31
31
  BOTTOM: 1,
@@ -33,7 +33,7 @@ const VerticalOrigin = {
33
33
  /**
34
34
  * If the object contains text, the origin is at the baseline of the text, else the origin is at the bottom of the object.
35
35
  *
36
- * @type {Number}
36
+ * @type {number}
37
37
  * @constant
38
38
  */
39
39
  BASELINE: 2,
@@ -41,7 +41,7 @@ const VerticalOrigin = {
41
41
  /**
42
42
  * The origin is at the top of the object.
43
43
  *
44
- * @type {Number}
44
+ * @type {number}
45
45
  * @constant
46
46
  */
47
47
  TOP: -1,
@@ -27,7 +27,7 @@ function ViewportQuad(rectangle, material) {
27
27
  /**
28
28
  * Determines if the viewport quad primitive will be shown.
29
29
  *
30
- * @type {Boolean}
30
+ * @type {boolean}
31
31
  * @default true
32
32
  */
33
33
  this.show = true;
@@ -147,7 +147,7 @@ ViewportQuad.prototype.update = function (frameState) {
147
147
  * If this object was destroyed, it should not be used; calling any function other than
148
148
  * <code>isDestroyed</code> will result in a {@link DeveloperError} exception.
149
149
  *
150
- * @returns {Boolean} True if this object was destroyed; otherwise, false.
150
+ * @returns {boolean} True if this object was destroyed; otherwise, false.
151
151
  *
152
152
  * @see ViewportQuad#destroy
153
153
  */
@@ -72,31 +72,28 @@ function VoxelBoxShape() {
72
72
  );
73
73
 
74
74
  /**
75
- * @type {Object.<string, any>}
75
+ * @type {Object<string, any>}
76
76
  * @readonly
77
77
  */
78
78
  this.shaderUniforms = {
79
- boxUvToRenderBoundsTransform: new Matrix4(),
80
- boxUvToRenderBoundsScale: new Cartesian3(),
81
- boxUvToRenderBoundsTranslate: new Cartesian3(),
79
+ renderMinBounds: new Cartesian3(),
80
+ renderMaxBounds: new Cartesian3(),
82
81
  boxUvToShapeUvScale: new Cartesian3(),
83
82
  boxUvToShapeUvTranslate: new Cartesian3(),
84
83
  };
85
84
 
86
85
  /**
87
- * @type {Object.<string, any>}
86
+ * @type {Object<string, any>}
88
87
  * @readonly
89
88
  */
90
89
  this.shaderDefines = {
91
90
  BOX_INTERSECTION_INDEX: undefined,
92
- BOX_HAS_RENDER_BOUNDS: undefined,
93
91
  BOX_HAS_SHAPE_BOUNDS: undefined,
94
- BOX_IS_2D: undefined,
95
92
  };
96
93
 
97
94
  /**
98
95
  * The maximum number of intersections against the shape for any ray direction.
99
- * @type {Number}
96
+ * @type {number}
100
97
  * @readonly
101
98
  */
102
99
  this.shaderMaximumIntersectionsLength = 0; // not known until update
@@ -105,34 +102,14 @@ function VoxelBoxShape() {
105
102
  const scratchCenter = new Cartesian3();
106
103
  const scratchScale = new Cartesian3();
107
104
  const scratchRotation = new Matrix3();
108
- const scratchTransformLocalToBounds = new Matrix4();
109
- const scratchBoundsTranslation = new Cartesian3();
110
- const scratchBoundsScale = new Cartesian3();
111
- const scratchBoundsScaleMatrix = new Matrix3();
112
105
  const scratchClipMinBounds = new Cartesian3();
113
106
  const scratchClipMaxBounds = new Cartesian3();
114
107
  const scratchRenderMinBounds = new Cartesian3();
115
108
  const scratchRenderMaxBounds = new Cartesian3();
116
109
 
117
- const transformUvToLocal = Matrix4.fromRotationTranslation(
118
- Matrix3.fromUniformScale(2.0, new Matrix3()),
119
- new Cartesian3(-1.0, -1.0, -1.0),
120
- new Matrix4()
121
- );
122
-
123
- const transformXYZToZYX = Matrix4.fromRotation(
124
- Matrix3.fromColumnMajorArray(
125
- [0.0, 0.0, 1.0, 0.0, 1.0, 0.0, 1.0, 0.0, 0.0],
126
- new Matrix3()
127
- ),
128
- new Matrix4()
129
- );
130
-
131
- const transformXYZToXZY = Matrix4.fromRotation(
132
- Matrix3.fromColumnMajorArray(
133
- [1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 1.0, 0.0],
134
- new Matrix3()
135
- ),
110
+ const transformLocalToUv = Matrix4.fromRotationTranslation(
111
+ Matrix3.fromUniformScale(0.5, new Matrix3()),
112
+ new Cartesian3(0.5, 0.5, 0.5),
136
113
  new Matrix4()
137
114
  );
138
115
 
@@ -144,7 +121,7 @@ const transformXYZToXZY = Matrix4.fromRotation(
144
121
  * @param {Cartesian3} maxBounds The maximum bounds.
145
122
  * @param {Cartesian3} [clipMinBounds=VoxelBoxShape.DefaultMinBounds] The minimum clip bounds.
146
123
  * @param {Cartesian3} [clipMaxBounds=VoxelBoxShape.DefaultMaxBounds] The maximum clip bounds.
147
- * @returns {Boolean} Whether the shape is visible.
124
+ * @returns {boolean} Whether the shape is visible.
148
125
  */
149
126
  VoxelBoxShape.prototype.update = function (
150
127
  modelMatrix,
@@ -253,8 +230,7 @@ VoxelBoxShape.prototype.update = function (
253
230
  this.boundingSphere
254
231
  );
255
232
 
256
- const shaderUniforms = this.shaderUniforms;
257
- const shaderDefines = this.shaderDefines;
233
+ const { shaderUniforms, shaderDefines } = this;
258
234
 
259
235
  // To keep things simple, clear the defines every time
260
236
  for (const key in shaderDefines) {
@@ -263,21 +239,9 @@ VoxelBoxShape.prototype.update = function (
263
239
  }
264
240
  }
265
241
 
266
- const hasRenderBounds =
267
- renderMinBounds.x !== defaultMinBounds.x ||
268
- renderMaxBounds.x !== defaultMaxBounds.x ||
269
- renderMinBounds.y !== defaultMinBounds.y ||
270
- renderMaxBounds.y !== defaultMaxBounds.y ||
271
- renderMinBounds.z !== defaultMinBounds.z ||
272
- renderMaxBounds.z !== defaultMaxBounds.z;
273
-
274
242
  const hasShapeBounds =
275
- minBounds.x !== defaultMinBounds.x ||
276
- maxBounds.x !== defaultMaxBounds.x ||
277
- minBounds.y !== defaultMinBounds.y ||
278
- maxBounds.y !== defaultMaxBounds.y ||
279
- minBounds.z !== defaultMinBounds.z ||
280
- maxBounds.z !== defaultMaxBounds.z;
243
+ !Cartesian3.equals(minBounds, defaultMinBounds) ||
244
+ !Cartesian3.equals(maxBounds, defaultMaxBounds);
281
245
 
282
246
  // Keep track of how many intersections there are going to be.
283
247
  let intersectionCount = 0;
@@ -285,71 +249,16 @@ VoxelBoxShape.prototype.update = function (
285
249
  shaderDefines["BOX_INTERSECTION_INDEX"] = intersectionCount;
286
250
  intersectionCount += 1;
287
251
 
288
- if (hasRenderBounds) {
289
- shaderDefines["BOX_HAS_RENDER_BOUNDS"] = true;
290
-
291
- const min = renderMinBounds;
292
- const max = renderMaxBounds;
293
-
294
- // inverse(scale)
295
- // inverse(maxBoundsUv - minBoundsUv)
296
- // inverse((maxBounds * 0.5 + 0.5) - (minBounds * 0.5 + 0.5))
297
- // inverse(0.5 * (maxBounds - minBounds))
298
- // 2.0 / (maxBounds - minBounds) // with divide by zero protection
299
- const scaleLocalToBounds = Cartesian3.fromElements(
300
- 2.0 / (min.x === max.x ? 1.0 : max.x - min.x),
301
- 2.0 / (min.y === max.y ? 1.0 : max.y - min.y),
302
- 2.0 / (min.z === max.z ? 1.0 : max.z - min.z),
303
- scratchBoundsScale
304
- );
305
-
306
- // -inverse(scale) * translation // affine inverse
307
- // -inverse(scale) * 0.5 * (minBounds + maxBounds)
308
- const translateLocalToBounds = Cartesian3.fromElements(
309
- -scaleLocalToBounds.x * 0.5 * (min.x + max.x),
310
- -scaleLocalToBounds.y * 0.5 * (min.y + max.y),
311
- -scaleLocalToBounds.z * 0.5 * (min.z + max.z),
312
- scratchBoundsTranslation
313
- );
314
-
315
- let transformLocalToBounds = Matrix4.fromRotationTranslation(
316
- Matrix3.fromScale(scaleLocalToBounds, scratchBoundsScaleMatrix),
317
- translateLocalToBounds,
318
- scratchTransformLocalToBounds
319
- );
320
-
321
- if (min.x === max.x || min.y === max.y || min.z === max.z) {
322
- shaderDefines["BOX_IS_2D"] = true;
323
-
324
- let transformAxisConversion;
325
- if (min.x === max.x) {
326
- transformAxisConversion = transformXYZToZYX;
327
- } else if (min.y === max.y) {
328
- transformAxisConversion = transformXYZToXZY;
329
- } else if (min.z === max.z) {
330
- transformAxisConversion = Matrix4.IDENTITY;
331
- }
332
- transformLocalToBounds = Matrix4.multiplyTransformation(
333
- transformAxisConversion,
334
- transformLocalToBounds,
335
- transformLocalToBounds
336
- );
337
- }
338
-
339
- shaderUniforms.boxUvToRenderBoundsTransform = Matrix4.multiplyTransformation(
340
- transformLocalToBounds,
341
- transformUvToLocal,
342
- shaderUniforms.boxUvToRenderBoundsTransform
343
- );
344
- shaderUniforms.boxUvToRenderBoundsScale = Matrix4.getScale(
345
- shaderUniforms.boxUvToRenderBoundsTransform,
346
- shaderUniforms.boxUvToRenderBoundsScale
347
- );
348
- shaderUniforms.boxUvToRenderBoundsTranslate = Matrix4.getTranslation(
349
- shaderUniforms.boxUvToRenderBoundsTransform,
350
- shaderUniforms.boxUvToRenderBoundsTranslate
351
- );
352
- }
252
+ shaderUniforms.renderMinBounds = Matrix4.multiplyByPoint(
253
+ transformLocalToUv,
254
+ renderMinBounds,
255
+ shaderUniforms.renderMinBounds
256
+ );
257
+ shaderUniforms.renderMaxBounds = Matrix4.multiplyByPoint(
258
+ transformLocalToUv,
259
+ renderMaxBounds,
260
+ shaderUniforms.renderMaxBounds
261
+ );
353
262
 
354
263
  if (hasShapeBounds) {
355
264
  shaderDefines["BOX_HAS_SHAPE_BOUNDS"] = true;
@@ -394,10 +303,10 @@ const scratchTileMaxBounds = new Cartesian3();
394
303
  * Computes an oriented bounding box for a specified tile.
395
304
  * The update function must be called before calling this function.
396
305
  *
397
- * @param {Number} tileLevel The tile's level.
398
- * @param {Number} tileX The tile's x coordinate.
399
- * @param {Number} tileY The tile's y coordinate.
400
- * @param {Number} tileZ The tile's z coordinate.
306
+ * @param {number} tileLevel The tile's level.
307
+ * @param {number} tileX The tile's x coordinate.
308
+ * @param {number} tileY The tile's y coordinate.
309
+ * @param {number} tileZ The tile's z coordinate.
401
310
  * @param {OrientedBoundingBox} result The oriented bounding box that will be set to enclose the specified tile
402
311
  * @returns {OrientedBoundingBox} The oriented bounding box.
403
312
  */
@@ -447,7 +356,7 @@ VoxelBoxShape.prototype.computeOrientedBoundingBoxForTile = function (
447
356
  * The update function must be called before calling this function.
448
357
  *
449
358
  * @param {Cartesian3} dimensions The voxel grid dimensions for a tile.
450
- * @returns {Number} The step size.
359
+ * @returns {number} The step size.
451
360
  */
452
361
  VoxelBoxShape.prototype.computeApproximateStepSize = function (dimensions) {
453
362
  //>>includeStart('debug', pragmas.debug);
@@ -11,7 +11,7 @@ import MetadataTable from "./MetadataTable.js";
11
11
  * @constructor
12
12
  *
13
13
  * @param {Resource} resource The resource for this voxel content. This is used for fetching external buffers as needed.
14
- * @param {Object} [json] Voxel JSON contents. Mutually exclusive with binary.
14
+ * @param {object} [json] Voxel JSON contents. Mutually exclusive with binary.
15
15
  * @param {Uint8Array} [binary] Voxel binary contents. Mutually exclusive with json.
16
16
  * @param {MetadataSchema} metadataSchema The metadata schema used by property tables in the voxel content
17
17
  *
@@ -128,8 +128,8 @@ function requestBuffers(content, json, binary) {
128
128
  /**
129
129
  * A helper object for storing the two parts of the binary voxel content
130
130
  *
131
- * @typedef {Object} VoxelChunks
132
- * @property {Object} json The json chunk of the binary voxel content
131
+ * @typedef {object} VoxelChunks
132
+ * @property {object} json The json chunk of the binary voxel content
133
133
  * @property {Uint8Array} binary The binary chunk of the binary voxel content. This represents the internal buffer.
134
134
  * @private
135
135
  */
@@ -56,43 +56,43 @@ function VoxelCylinderShape() {
56
56
  this.shapeTransform = new Matrix4();
57
57
 
58
58
  /**
59
- * @type {Number}
59
+ * @type {number}
60
60
  * @private
61
61
  */
62
62
  this._minimumRadius = VoxelCylinderShape.DefaultMinBounds.x;
63
63
 
64
64
  /**
65
- * @type {Number}
65
+ * @type {number}
66
66
  * @private
67
67
  */
68
68
  this._maximumRadius = VoxelCylinderShape.DefaultMaxBounds.x;
69
69
 
70
70
  /**
71
- * @type {Number}
71
+ * @type {number}
72
72
  * @private
73
73
  */
74
74
  this._minimumHeight = VoxelCylinderShape.DefaultMinBounds.y;
75
75
 
76
76
  /**
77
- * @type {Number}
77
+ * @type {number}
78
78
  * @private
79
79
  */
80
80
  this._maximumHeight = VoxelCylinderShape.DefaultMaxBounds.y;
81
81
 
82
82
  /**
83
- * @type {Number}
83
+ * @type {number}
84
84
  * @private
85
85
  */
86
86
  this._minimumAngle = VoxelCylinderShape.DefaultMinBounds.z;
87
87
 
88
88
  /**
89
- * @type {Number}
89
+ * @type {number}
90
90
  * @private
91
91
  */
92
92
  this._maximumAngle = VoxelCylinderShape.DefaultMaxBounds.z;
93
93
 
94
94
  /**
95
- * @type {Object.<string, any>}
95
+ * @type {Object<string, any>}
96
96
  * @readonly
97
97
  */
98
98
  this.shaderUniforms = {
@@ -108,7 +108,7 @@ function VoxelCylinderShape() {
108
108
  };
109
109
 
110
110
  /**
111
- * @type {Object.<string, any>}
111
+ * @type {Object<string, any>}
112
112
  * @readonly
113
113
  */
114
114
  this.shaderDefines = {
@@ -140,7 +140,7 @@ function VoxelCylinderShape() {
140
140
 
141
141
  /**
142
142
  * The maximum number of intersections against the shape for any ray direction.
143
- * @type {Number}
143
+ * @type {number}
144
144
  * @readonly
145
145
  */
146
146
  this.shaderMaximumIntersectionsLength = 0; // not known until update
@@ -167,7 +167,7 @@ const transformUvToLocal = Matrix4.fromRotationTranslation(
167
167
  * @param {Cartesian3} maxBounds The maximum bounds.
168
168
  * @param {Cartesian3} [clipMinBounds=VoxelCylinderShape.DefaultMinBounds] The minimum clip bounds.
169
169
  * @param {Cartesian3} [clipMaxBounds=VoxelCylinderShape.DefaultMaxBounds] The maximum clip bounds.
170
- * @returns {Boolean} Whether the shape is visible.
170
+ * @returns {boolean} Whether the shape is visible.
171
171
  */
172
172
  VoxelCylinderShape.prototype.update = function (
173
173
  modelMatrix,
@@ -571,10 +571,10 @@ VoxelCylinderShape.prototype.update = function (
571
571
  * Computes an oriented bounding box for a specified tile.
572
572
  * The update function must be called before calling this function.
573
573
  *
574
- * @param {Number} tileLevel The tile's level.
575
- * @param {Number} tileX The tile's x coordinate.
576
- * @param {Number} tileY The tile's y coordinate.
577
- * @param {Number} tileZ The tile's z coordinate.
574
+ * @param {number} tileLevel The tile's level.
575
+ * @param {number} tileX The tile's x coordinate.
576
+ * @param {number} tileY The tile's y coordinate.
577
+ * @param {number} tileZ The tile's z coordinate.
578
578
  * @param {OrientedBoundingBox} result The oriented bounding box that will be set to enclose the specified tile
579
579
  * @returns {OrientedBoundingBox} The oriented bounding box.
580
580
  */
@@ -655,7 +655,7 @@ const scratchScaleRatio = new Cartesian3();
655
655
  * The update function must be called before calling this function.
656
656
  *
657
657
  * @param {Cartesian3} dimensions The voxel grid dimensions for a tile.
658
- * @returns {Number} The step size.
658
+ * @returns {number} The step size.
659
659
  */
660
660
  VoxelCylinderShape.prototype.computeApproximateStepSize = function (
661
661
  dimensions
@@ -788,12 +788,12 @@ function computeLooseOrientedBoundingBox(matrix, result) {
788
788
  *
789
789
  * @function
790
790
  *
791
- * @param {Number} radiusStart The radiusStart.
792
- * @param {Number} radiusEnd The radiusEnd.
793
- * @param {Number} heightStart The heightStart.
794
- * @param {Number} heightEnd The heightEnd.
795
- * @param {Number} angleStart The angleStart.
796
- * @param {Number} angleEnd The angleEnd.
791
+ * @param {number} radiusStart The radiusStart.
792
+ * @param {number} radiusEnd The radiusEnd.
793
+ * @param {number} heightStart The heightStart.
794
+ * @param {number} heightEnd The heightEnd.
795
+ * @param {number} angleStart The angleStart.
796
+ * @param {number} angleEnd The angleEnd.
797
797
  * @param {Matrix4} matrix The matrix to transform the points.
798
798
  * @param {OrientedBoundingBox} result The object onto which to store the result.
799
799
  * @returns {OrientedBoundingBox} The oriented bounding box that contains this subregion.