@cesium/engine 2.0.0 → 2.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (807) hide show
  1. package/Build/Workers/{ArcType-ce2e50ab.js → ArcType-2d9abbbc.js} +4 -4
  2. package/Build/Workers/{AttributeCompression-b646d393.js → AttributeCompression-8a5a065e.js} +24 -24
  3. package/Build/Workers/{AxisAlignedBoundingBox-47525601.js → AxisAlignedBoundingBox-a6f9f0e5.js} +3 -3
  4. package/Build/Workers/{BoundingRectangle-93b263ac.js → BoundingRectangle-b0a68595.js} +18 -18
  5. package/Build/Workers/{BoxGeometry-8c4b4125.js → BoxGeometry-baedd794.js} +9 -9
  6. package/Build/Workers/{Check-666ab1a0.js → Check-6ede7e26.js} +22 -22
  7. package/Build/Workers/{Color-52c60ed7.js → Color-f85df1be.js} +59 -59
  8. package/Build/Workers/{ComponentDatatype-f7b11d02.js → ComponentDatatype-cf1fa08e.js} +16 -16
  9. package/Build/Workers/{CoplanarPolygonGeometryLibrary-33c4c1f8.js → CoplanarPolygonGeometryLibrary-30516950.js} +1 -1
  10. package/Build/Workers/{CorridorGeometryLibrary-5039cd8e.js → CorridorGeometryLibrary-5d5d3b3a.js} +1 -1
  11. package/Build/Workers/{CylinderGeometry-3ac44974.js → CylinderGeometry-d899ae26.js} +12 -12
  12. package/Build/Workers/{CylinderGeometryLibrary-372c07d8.js → CylinderGeometryLibrary-135b0858.js} +1 -1
  13. package/Build/Workers/{EllipseGeometry-a9c9b3be.js → EllipseGeometry-a49f8449.js} +20 -20
  14. package/Build/Workers/{EllipseGeometryLibrary-855d4681.js → EllipseGeometryLibrary-cba7edde.js} +1 -1
  15. package/Build/Workers/{EllipseOutlineGeometry-017a5929.js → EllipseOutlineGeometry-8095c8cb.js} +15 -15
  16. package/Build/Workers/{EllipsoidGeodesic-98c62a56.js → EllipsoidGeodesic-dcff5cbd.js} +6 -6
  17. package/Build/Workers/{EllipsoidGeometry-826e7bce.js → EllipsoidGeometry-ed93f571.js} +14 -14
  18. package/Build/Workers/{EllipsoidOutlineGeometry-784dcdb5.js → EllipsoidOutlineGeometry-e4854854.js} +15 -15
  19. package/Build/Workers/{EllipsoidRhumbLine-19756602.js → EllipsoidRhumbLine-b672d507.js} +9 -9
  20. package/Build/Workers/{EllipsoidTangentPlane-ed9443a1.js → EllipsoidTangentPlane-7ae1aa9a.js} +1 -1
  21. package/Build/Workers/{EncodedCartesian3-81f70735.js → EncodedCartesian3-e8bbca36.js} +6 -6
  22. package/Build/Workers/{FrustumGeometry-9f1ee4d8.js → FrustumGeometry-b62db3e3.js} +108 -108
  23. package/Build/Workers/{GeometryAttribute-334718f8.js → GeometryAttribute-780af4fa.js} +20 -20
  24. package/Build/Workers/{GeometryAttributes-f06a2792.js → GeometryAttributes-ad136444.js} +1 -1
  25. package/Build/Workers/{GeometryInstance-451dc1cd.js → GeometryInstance-3fb607b7.js} +6 -6
  26. package/Build/Workers/{GeometryPipeline-8fb0db69.js → GeometryPipeline-36b61c99.js} +22 -22
  27. package/Build/Workers/{IndexDatatype-a55ceaa1.js → IndexDatatype-b8f3e09d.js} +13 -13
  28. package/Build/Workers/{IntersectionTests-27d49265.js → IntersectionTests-e889fcf0.js} +37 -37
  29. package/Build/Workers/{Math-2dbd6b93.js → Math-dad82b4d.js} +137 -137
  30. package/Build/Workers/{Matrix2-13178034.js → Matrix2-1e403d0e.js} +256 -256
  31. package/Build/Workers/{Matrix3-315394f6.js → Matrix3-fa806b97.js} +150 -150
  32. package/Build/Workers/{OrientedBoundingBox-79ee7cbb.js → OrientedBoundingBox-43478ac8.js} +15 -15
  33. package/Build/Workers/{Plane-900aa728.js → Plane-c27e1ac6.js} +5 -5
  34. package/Build/Workers/{PolygonGeometryLibrary-6b5a29e9.js → PolygonGeometryLibrary-38a98276.js} +6 -6
  35. package/Build/Workers/{PolygonPipeline-21668b3f.js → PolygonPipeline-d31ff61c.js} +14 -14
  36. package/Build/Workers/{PolylinePipeline-5e2e1b21.js → PolylinePipeline-30e4cec9.js} +16 -16
  37. package/Build/Workers/{PolylineVolumeGeometryLibrary-97f0b94e.js → PolylineVolumeGeometryLibrary-90551d26.js} +7 -7
  38. package/Build/Workers/{PrimitivePipeline-5640850a.js → PrimitivePipeline-558d9cb0.js} +6 -6
  39. package/Build/Workers/{RectangleGeometryLibrary-d5457f7b.js → RectangleGeometryLibrary-815c68df.js} +1 -1
  40. package/Build/Workers/{RuntimeError-06c93819.js → RuntimeError-ef395448.js} +5 -5
  41. package/Build/Workers/{TerrainEncoding-bfdf2021.js → TerrainEncoding-341ead52.js} +30 -30
  42. package/Build/Workers/{Transforms-a05e5e6e.js → Transforms-9e9df299.js} +525 -525
  43. package/Build/Workers/{VertexFormat-6b480673.js → VertexFormat-030f11ff.js} +14 -14
  44. package/Build/Workers/{WallGeometryLibrary-6db0ebb6.js → WallGeometryLibrary-ccf90976.js} +1 -1
  45. package/Build/Workers/{WebGLConstants-a8cc3e8c.js → WebGLConstants-0b1ce7ba.js} +1 -1
  46. package/Build/Workers/{WebMercatorProjection-13a90d41.js → WebMercatorProjection-76a3fcc0.js} +6 -6
  47. package/Build/Workers/{arrayRemoveDuplicates-c2038105.js → arrayRemoveDuplicates-fac118a8.js} +5 -5
  48. package/Build/Workers/cesiumWorkerBootstrapper.js +5 -5
  49. package/Build/Workers/{combine-ca22a614.js → combine-d9581036.js} +5 -5
  50. package/Build/Workers/combineGeometry.js +1 -1
  51. package/Build/Workers/createBoxGeometry.js +1 -1
  52. package/Build/Workers/createBoxOutlineGeometry.js +9 -9
  53. package/Build/Workers/createCircleGeometry.js +13 -13
  54. package/Build/Workers/createCircleOutlineGeometry.js +13 -13
  55. package/Build/Workers/createCoplanarPolygonGeometry.js +11 -11
  56. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +9 -9
  57. package/Build/Workers/createCorridorGeometry.js +14 -14
  58. package/Build/Workers/createCorridorOutlineGeometry.js +12 -12
  59. package/Build/Workers/createCylinderGeometry.js +1 -1
  60. package/Build/Workers/createCylinderOutlineGeometry.js +13 -13
  61. package/Build/Workers/createEllipseGeometry.js +1 -1
  62. package/Build/Workers/createEllipseOutlineGeometry.js +1 -1
  63. package/Build/Workers/createEllipsoidGeometry.js +1 -1
  64. package/Build/Workers/createEllipsoidOutlineGeometry.js +1 -1
  65. package/Build/Workers/createFrustumGeometry.js +1 -1
  66. package/Build/Workers/createFrustumOutlineGeometry.js +8 -8
  67. package/Build/Workers/createGeometry.js +1 -1
  68. package/Build/Workers/createGroundPolylineGeometry.js +33 -33
  69. package/Build/Workers/createPlaneGeometry.js +8 -8
  70. package/Build/Workers/createPlaneOutlineGeometry.js +6 -6
  71. package/Build/Workers/createPolygonGeometry.js +25 -25
  72. package/Build/Workers/createPolygonOutlineGeometry.js +17 -17
  73. package/Build/Workers/createPolylineGeometry.js +11 -11
  74. package/Build/Workers/createPolylineVolumeGeometry.js +9 -9
  75. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +9 -9
  76. package/Build/Workers/createRectangleGeometry.js +16 -16
  77. package/Build/Workers/createRectangleOutlineGeometry.js +12 -12
  78. package/Build/Workers/createSimplePolylineGeometry.js +10 -10
  79. package/Build/Workers/createSphereGeometry.js +11 -11
  80. package/Build/Workers/createSphereOutlineGeometry.js +12 -12
  81. package/Build/Workers/createTaskProcessorWorker.js +2 -2
  82. package/Build/Workers/createVectorTileClampedPolylines.js +1 -1
  83. package/Build/Workers/createVectorTileGeometries.js +8 -8
  84. package/Build/Workers/createVectorTilePoints.js +1 -1
  85. package/Build/Workers/createVectorTilePolygons.js +1 -1
  86. package/Build/Workers/createVectorTilePolylines.js +1 -1
  87. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +1 -1
  88. package/Build/Workers/createVerticesFromHeightmap.js +23 -21
  89. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +24 -24
  90. package/Build/Workers/createWallGeometry.js +14 -14
  91. package/Build/Workers/createWallOutlineGeometry.js +14 -14
  92. package/Build/Workers/decodeDraco.js +1 -1
  93. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +15 -15
  94. package/Build/Workers/decodeI3S.js +1 -1
  95. package/Build/Workers/{defaultValue-0a909f67.js → defaultValue-fe22d8c0.js} +2 -2
  96. package/Build/Workers/package.js +1 -1
  97. package/Build/Workers/transcodeKTX2.js +26 -26
  98. package/Build/Workers/transferTypedArrayTest.js +1 -1
  99. package/Build/Workers/upsampleQuantizedTerrainMesh.js +24 -24
  100. package/Source/Core/ApproximateTerrainHeights.js +3 -3
  101. package/Source/Core/ArcGISTiledElevationTerrainProvider.js +20 -20
  102. package/Source/Core/ArcType.js +4 -4
  103. package/Source/Core/ArticulationStageType.js +1 -1
  104. package/Source/Core/AssociativeArray.js +7 -7
  105. package/Source/Core/AttributeCompression.js +12 -12
  106. package/Source/Core/AxisAlignedBoundingBox.js +2 -2
  107. package/Source/Core/BingMapsGeocoderService.js +6 -6
  108. package/Source/Core/BoundingRectangle.js +17 -17
  109. package/Source/Core/BoundingSphere.js +25 -25
  110. package/Source/Core/BoxGeometry.js +8 -8
  111. package/Source/Core/BoxOutlineGeometry.js +8 -8
  112. package/Source/Core/Cartesian2.js +38 -38
  113. package/Source/Core/Cartesian3.js +50 -50
  114. package/Source/Core/Cartesian4.js +44 -44
  115. package/Source/Core/Cartographic.js +19 -19
  116. package/Source/Core/CartographicGeocoderService.js +1 -1
  117. package/Source/Core/CatmullRomSpline.js +10 -10
  118. package/Source/Core/CesiumTerrainProvider.js +33 -33
  119. package/Source/Core/Check.js +17 -17
  120. package/Source/Core/CircleGeometry.js +12 -12
  121. package/Source/Core/CircleOutlineGeometry.js +12 -12
  122. package/Source/Core/Clock.js +7 -7
  123. package/Source/Core/ClockRange.js +4 -4
  124. package/Source/Core/ClockStep.js +4 -4
  125. package/Source/Core/Color.js +58 -58
  126. package/Source/Core/ColorGeometryInstanceAttribute.js +7 -7
  127. package/Source/Core/ComponentDatatype.js +15 -15
  128. package/Source/Core/CompressedTextureBuffer.js +7 -7
  129. package/Source/Core/ConstantSpline.js +9 -9
  130. package/Source/Core/CoplanarPolygonGeometry.js +10 -10
  131. package/Source/Core/CoplanarPolygonOutlineGeometry.js +8 -8
  132. package/Source/Core/CornerType.js +4 -4
  133. package/Source/Core/CorridorGeometry.js +13 -13
  134. package/Source/Core/CorridorOutlineGeometry.js +11 -11
  135. package/Source/Core/Credit.js +7 -7
  136. package/Source/Core/CubicRealPolynomial.js +10 -10
  137. package/Source/Core/CullingVolume.js +7 -7
  138. package/Source/Core/CustomHeightmapTerrainProvider.js +28 -28
  139. package/Source/Core/CylinderGeometry.js +11 -11
  140. package/Source/Core/CylinderOutlineGeometry.js +12 -12
  141. package/Source/Core/DefaultProxy.js +3 -3
  142. package/Source/Core/DeveloperError.js +4 -4
  143. package/Source/Core/DistanceDisplayCondition.js +12 -12
  144. package/Source/Core/DistanceDisplayConditionGeometryInstanceAttribute.js +5 -5
  145. package/Source/Core/DoubleEndedPriorityQueue.js +5 -5
  146. package/Source/Core/EarthOrientationParameters.js +6 -6
  147. package/Source/Core/EarthOrientationParametersSample.js +10 -10
  148. package/Source/Core/EasingFunction.js +2 -2
  149. package/Source/Core/EllipseGeometry.js +19 -19
  150. package/Source/Core/EllipseOutlineGeometry.js +14 -14
  151. package/Source/Core/Ellipsoid.js +20 -20
  152. package/Source/Core/EllipsoidGeodesic.js +5 -5
  153. package/Source/Core/EllipsoidGeometry.js +13 -13
  154. package/Source/Core/EllipsoidOutlineGeometry.js +14 -14
  155. package/Source/Core/EllipsoidRhumbLine.js +8 -8
  156. package/Source/Core/EllipsoidTerrainProvider.js +18 -18
  157. package/Source/Core/EllipsoidalOccluder.js +9 -9
  158. package/Source/Core/EncodedCartesian3.js +5 -5
  159. package/Source/Core/Event.js +4 -4
  160. package/Source/Core/EventHelper.js +1 -1
  161. package/Source/Core/ExtrapolationType.js +4 -4
  162. package/Source/Core/FeatureDetection.js +9 -9
  163. package/Source/Core/FrustumGeometry.js +7 -7
  164. package/Source/Core/FrustumOutlineGeometry.js +7 -7
  165. package/Source/Core/Fullscreen.js +8 -8
  166. package/Source/Core/GeocodeType.js +3 -3
  167. package/Source/Core/GeocoderService.js +3 -3
  168. package/Source/Core/GeographicTilingScheme.js +16 -16
  169. package/Source/Core/Geometry.js +5 -5
  170. package/Source/Core/GeometryAttribute.js +6 -6
  171. package/Source/Core/GeometryInstance.js +5 -5
  172. package/Source/Core/GeometryInstanceAttribute.js +7 -7
  173. package/Source/Core/GeometryPipeline.js +11 -11
  174. package/Source/Core/GoogleEarthEnterpriseMetadata.js +22 -22
  175. package/Source/Core/GoogleEarthEnterpriseTerrainData.js +29 -29
  176. package/Source/Core/GoogleEarthEnterpriseTerrainProvider.js +21 -21
  177. package/Source/Core/GoogleEarthEnterpriseTileInformation.js +14 -14
  178. package/Source/Core/GregorianDate.js +16 -16
  179. package/Source/Core/GroundPolylineGeometry.js +13 -13
  180. package/Source/Core/HeadingPitchRange.js +6 -6
  181. package/Source/Core/HeadingPitchRoll.js +18 -18
  182. package/Source/Core/Heap.js +7 -7
  183. package/Source/Core/HeightmapEncoding.js +3 -3
  184. package/Source/Core/HeightmapTerrainData.js +44 -44
  185. package/Source/Core/HeightmapTessellator.js +16 -16
  186. package/Source/Core/HermitePolynomialApproximation.js +17 -17
  187. package/Source/Core/HermiteSpline.js +17 -17
  188. package/Source/Core/HilbertOrder.js +7 -7
  189. package/Source/Core/Iau2006XysData.js +13 -13
  190. package/Source/Core/Iau2006XysSample.js +6 -6
  191. package/Source/Core/IauOrientationParameters.js +4 -4
  192. package/Source/Core/IndexDatatype.js +12 -12
  193. package/Source/Core/InterpolationAlgorithm.js +17 -17
  194. package/Source/Core/InterpolationType.js +1 -1
  195. package/Source/Core/Intersect.js +4 -4
  196. package/Source/Core/IntersectionTests.js +5 -5
  197. package/Source/Core/Intersections2D.js +23 -23
  198. package/Source/Core/Interval.js +4 -4
  199. package/Source/Core/Ion.js +3 -3
  200. package/Source/Core/IonGeocoderService.js +4 -4
  201. package/Source/Core/IonResource.js +6 -6
  202. package/Source/Core/JulianDate.js +27 -27
  203. package/Source/Core/KeyboardEventModifier.js +4 -4
  204. package/Source/Core/LagrangePolynomialApproximation.js +8 -8
  205. package/Source/Core/LeapSecond.js +2 -2
  206. package/Source/Core/LinearApproximation.js +8 -8
  207. package/Source/Core/LinearSpline.js +13 -13
  208. package/Source/Core/ManagedArray.js +8 -8
  209. package/Source/Core/Math.js +136 -136
  210. package/Source/Core/Matrix2.js +44 -44
  211. package/Source/Core/Matrix3.js +59 -59
  212. package/Source/Core/Matrix4.js +91 -91
  213. package/Source/Core/MorphWeightSpline.js +14 -14
  214. package/Source/Core/MortonOrder.js +21 -21
  215. package/Source/Core/NearFarScalar.js +16 -16
  216. package/Source/Core/Occluder.js +5 -5
  217. package/Source/Core/OffsetGeometryInstanceAttribute.js +5 -5
  218. package/Source/Core/OpenCageGeocoderService.js +18 -18
  219. package/Source/Core/OrientedBoundingBox.js +14 -14
  220. package/Source/Core/OrthographicFrustum.js +23 -23
  221. package/Source/Core/OrthographicOffCenterFrustum.js +21 -21
  222. package/Source/Core/Packable.js +7 -7
  223. package/Source/Core/PackableForInterpolation.js +11 -11
  224. package/Source/Core/PeliasGeocoderService.js +2 -2
  225. package/Source/Core/PerspectiveFrustum.js +28 -28
  226. package/Source/Core/PerspectiveOffCenterFrustum.js +21 -21
  227. package/Source/Core/PinBuilder.js +9 -9
  228. package/Source/Core/PixelFormat.js +23 -23
  229. package/Source/Core/Plane.js +4 -4
  230. package/Source/Core/PlaneGeometry.js +7 -7
  231. package/Source/Core/PlaneOutlineGeometry.js +5 -5
  232. package/Source/Core/PolygonGeometry.js +24 -24
  233. package/Source/Core/PolygonGeometryLibrary.js +4 -4
  234. package/Source/Core/PolygonOutlineGeometry.js +16 -16
  235. package/Source/Core/PolygonPipeline.js +10 -10
  236. package/Source/Core/PolylineGeometry.js +10 -10
  237. package/Source/Core/PolylinePipeline.js +15 -15
  238. package/Source/Core/PolylineVolumeGeometry.js +8 -8
  239. package/Source/Core/PolylineVolumeOutlineGeometry.js +8 -8
  240. package/Source/Core/PrimitiveType.js +8 -8
  241. package/Source/Core/Proxy.js +2 -2
  242. package/Source/Core/QuadraticRealPolynomial.js +8 -8
  243. package/Source/Core/QuantizedMeshTerrainData.js +37 -37
  244. package/Source/Core/QuarticRealPolynomial.js +12 -12
  245. package/Source/Core/Quaternion.js +42 -42
  246. package/Source/Core/QuaternionSpline.js +10 -10
  247. package/Source/Core/Queue.js +2 -2
  248. package/Source/Core/Ray.js +1 -1
  249. package/Source/Core/Rectangle.js +38 -38
  250. package/Source/Core/RectangleCollisionChecker.js +3 -3
  251. package/Source/Core/RectangleGeometry.js +15 -15
  252. package/Source/Core/RectangleOutlineGeometry.js +11 -11
  253. package/Source/Core/ReferenceFrame.js +3 -3
  254. package/Source/Core/Request.js +13 -13
  255. package/Source/Core/RequestErrorEvent.js +7 -7
  256. package/Source/Core/RequestScheduler.js +14 -14
  257. package/Source/Core/RequestState.js +7 -7
  258. package/Source/Core/RequestType.js +5 -5
  259. package/Source/Core/Resource.js +223 -223
  260. package/Source/Core/RuntimeError.js +4 -4
  261. package/Source/Core/S2Cell.js +15 -15
  262. package/Source/Core/ScreenSpaceEventHandler.js +7 -7
  263. package/Source/Core/ScreenSpaceEventType.js +16 -16
  264. package/Source/Core/ShowGeometryInstanceAttribute.js +4 -4
  265. package/Source/Core/SimplePolylineGeometry.js +9 -9
  266. package/Source/Core/SphereGeometry.js +10 -10
  267. package/Source/Core/SphereOutlineGeometry.js +11 -11
  268. package/Source/Core/Spherical.js +13 -13
  269. package/Source/Core/Spline.js +14 -14
  270. package/Source/Core/SteppedSpline.js +14 -14
  271. package/Source/Core/TaskProcessor.js +10 -10
  272. package/Source/Core/TerrainData.js +25 -25
  273. package/Source/Core/TerrainEncoding.js +14 -14
  274. package/Source/Core/TerrainExaggeration.js +3 -3
  275. package/Source/Core/TerrainMesh.js +18 -18
  276. package/Source/Core/TerrainProvider.js +23 -23
  277. package/Source/Core/TerrainQuantization.js +3 -3
  278. package/Source/Core/TileAvailability.js +16 -16
  279. package/Source/Core/TileProviderError.js +15 -15
  280. package/Source/Core/TilingScheme.js +13 -13
  281. package/Source/Core/TimeConstants.js +10 -10
  282. package/Source/Core/TimeInterval.js +23 -23
  283. package/Source/Core/TimeIntervalCollection.js +39 -39
  284. package/Source/Core/TimeStandard.js +3 -3
  285. package/Source/Core/Tipsify.js +10 -10
  286. package/Source/Core/Transforms.js +2 -2
  287. package/Source/Core/TranslationRotationScale.js +1 -1
  288. package/Source/Core/TridiagonalSystemSolver.js +3 -3
  289. package/Source/Core/TrustedServers.js +5 -5
  290. package/Source/Core/VRTheWorldTerrainProvider.js +20 -20
  291. package/Source/Core/VertexFormat.js +13 -13
  292. package/Source/Core/VideoSynchronizer.js +4 -4
  293. package/Source/Core/Visibility.js +4 -4
  294. package/Source/Core/VulkanConstants.js +1 -1
  295. package/Source/Core/WallGeometry.js +13 -13
  296. package/Source/Core/WallOutlineGeometry.js +13 -13
  297. package/Source/Core/WebGLConstants.js +1 -1
  298. package/Source/Core/WebMercatorProjection.js +5 -5
  299. package/Source/Core/WebMercatorTilingScheme.js +16 -16
  300. package/Source/Core/WindingOrder.js +3 -3
  301. package/Source/Core/WireframeIndexGenerator.js +3 -3
  302. package/Source/Core/arrayRemoveDuplicates.js +4 -4
  303. package/Source/Core/binarySearch.js +2 -2
  304. package/Source/Core/buildModuleUrl.js +4 -4
  305. package/Source/Core/clone.js +3 -3
  306. package/Source/Core/combine.js +4 -4
  307. package/Source/Core/createGuid.js +1 -1
  308. package/Source/Core/createWorldTerrain.js +3 -3
  309. package/Source/Core/defaultValue.js +1 -1
  310. package/Source/Core/defer.js +1 -1
  311. package/Source/Core/defined.js +1 -1
  312. package/Source/Core/deprecationWarning.js +2 -2
  313. package/Source/Core/destroyObject.js +2 -2
  314. package/Source/Core/formatError.js +1 -1
  315. package/Source/Core/getAbsoluteUri.js +3 -3
  316. package/Source/Core/getBaseUri.js +3 -3
  317. package/Source/Core/getExtensionFromUri.js +2 -2
  318. package/Source/Core/getFilenameFromUri.js +2 -2
  319. package/Source/Core/getImageFromTypedArray.js +2 -2
  320. package/Source/Core/getImagePixels.js +4 -3
  321. package/Source/Core/getJsonFromTypedArray.js +3 -3
  322. package/Source/Core/getStringFromTypedArray.js +3 -3
  323. package/Source/Core/getTimestamp.js +1 -1
  324. package/Source/Core/isBlobUri.js +2 -2
  325. package/Source/Core/isDataUri.js +2 -2
  326. package/Source/Core/isLeapYear.js +2 -2
  327. package/Source/Core/loadKTX2.js +8 -8
  328. package/Source/Core/mergeSort.js +1 -1
  329. package/Source/Core/objectToQuery.js +2 -2
  330. package/Source/Core/oneTimeWarning.js +2 -2
  331. package/Source/Core/parseResponseHeaders.js +2 -2
  332. package/Source/Core/pointInsideTriangle.js +1 -1
  333. package/Source/Core/queryToObject.js +2 -2
  334. package/Source/Core/sampleTerrain.js +7 -7
  335. package/Source/Core/sampleTerrainMostDetailed.js +1 -1
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  714. package/Source/Scene/StencilFunction.js +9 -9
  715. package/Source/Scene/StencilOperation.js +9 -9
  716. package/Source/Scene/StructuralMetadata.js +11 -11
  717. package/Source/Scene/StyleExpression.js +8 -8
  718. package/Source/Scene/Sun.js +3 -3
  719. package/Source/Scene/SunLight.js +3 -3
  720. package/Source/Scene/SupportedImageFormats.js +3 -3
  721. package/Source/Scene/TextureAtlas.js +16 -16
  722. package/Source/Scene/TileBoundingRegion.js +6 -6
  723. package/Source/Scene/TileBoundingS2Cell.js +6 -6
  724. package/Source/Scene/TileBoundingSphere.js +5 -5
  725. package/Source/Scene/TileBoundingVolume.js +2 -2
  726. package/Source/Scene/TileCoordinatesImageryProvider.js +30 -30
  727. package/Source/Scene/TileDiscardPolicy.js +2 -2
  728. package/Source/Scene/TileImagery.js +3 -3
  729. package/Source/Scene/TileMapServiceImageryProvider.js +9 -9
  730. package/Source/Scene/TileMetadata.js +16 -16
  731. package/Source/Scene/TileOrientedBoundingBox.js +2 -2
  732. package/Source/Scene/TileReplacementQueue.js +1 -1
  733. package/Source/Scene/TileSelectionResult.js +1 -1
  734. package/Source/Scene/TilesetMetadata.js +15 -15
  735. package/Source/Scene/TimeDynamicImagery.js +8 -8
  736. package/Source/Scene/TimeDynamicPointCloud.js +9 -9
  737. package/Source/Scene/Tonemapper.js +5 -5
  738. package/Source/Scene/TranslucentTileClassification.js +1 -1
  739. package/Source/Scene/TweenCollection.js +31 -31
  740. package/Source/Scene/UrlTemplateImageryProvider.js +47 -47
  741. package/Source/Scene/Vector3DTileBatch.js +7 -7
  742. package/Source/Scene/Vector3DTileClampedPolylines.js +9 -9
  743. package/Source/Scene/Vector3DTileGeometry.js +8 -8
  744. package/Source/Scene/Vector3DTilePoints.js +7 -7
  745. package/Source/Scene/Vector3DTilePolygons.js +10 -10
  746. package/Source/Scene/Vector3DTilePolylines.js +9 -9
  747. package/Source/Scene/Vector3DTilePrimitive.js +8 -8
  748. package/Source/Scene/VertexAttributeSemantic.js +15 -15
  749. package/Source/Scene/VerticalOrigin.js +5 -5
  750. package/Source/Scene/ViewportQuad.js +2 -2
  751. package/Source/Scene/VoxelBoxShape.js +27 -118
  752. package/Source/Scene/VoxelContent.js +3 -3
  753. package/Source/Scene/VoxelCylinderShape.js +21 -21
  754. package/Source/Scene/VoxelEllipsoidShape.js +13 -13
  755. package/Source/Scene/VoxelPrimitive.js +44 -44
  756. package/Source/Scene/VoxelProvider.js +13 -13
  757. package/Source/Scene/VoxelRenderResources.js +6 -3
  758. package/Source/Scene/VoxelShape.js +9 -9
  759. package/Source/Scene/VoxelShapeType.js +4 -4
  760. package/Source/Scene/VoxelTraversal.js +86 -144
  761. package/Source/Scene/WebMapServiceImageryProvider.js +49 -49
  762. package/Source/Scene/WebMapTileServiceImageryProvider.js +43 -43
  763. package/Source/Scene/buildVoxelDrawCommands.js +1 -0
  764. package/Source/Scene/createBillboardPointCallback.js +5 -5
  765. package/Source/Scene/createElevationBandMaterial.js +5 -5
  766. package/Source/Scene/createOsmBuildings.js +3 -3
  767. package/Source/Scene/createTangentSpaceDebugPrimitive.js +2 -2
  768. package/Source/Scene/createWorldImagery.js +1 -1
  769. package/Source/Scene/findContentMetadata.js +1 -1
  770. package/Source/Scene/findGroupMetadata.js +1 -1
  771. package/Source/Scene/findTileMetadata.js +1 -1
  772. package/Source/Scene/getClipAndStyleCode.js +4 -4
  773. package/Source/Scene/getClippingFunction.js +1 -1
  774. package/Source/Scene/hasExtension.js +3 -3
  775. package/Source/Scene/parseBatchTable.js +14 -14
  776. package/Source/Scene/parseBoundingVolumeSemantics.js +7 -7
  777. package/Source/Scene/parseFeatureMetadataLegacy.js +4 -4
  778. package/Source/Scene/parseStructuralMetadata.js +4 -4
  779. package/Source/Scene/preprocess3DTileContent.js +2 -2
  780. package/Source/Scene/processVoxelProperties.js +8 -7
  781. package/Source/Shaders/Voxels/IntersectBox.glsl +52 -58
  782. package/Source/Shaders/Voxels/IntersectBox.js +52 -58
  783. package/Source/Shaders/Voxels/IntersectClippingPlanes.glsl +38 -30
  784. package/Source/Shaders/Voxels/IntersectClippingPlanes.js +38 -30
  785. package/Source/Shaders/Voxels/IntersectDepth.glsl +1 -1
  786. package/Source/Shaders/Voxels/IntersectDepth.js +1 -1
  787. package/Source/Shaders/Voxels/Intersection.glsl +10 -12
  788. package/Source/Shaders/Voxels/Intersection.js +10 -12
  789. package/Source/Shaders/Voxels/IntersectionUtils.glsl +52 -59
  790. package/Source/Shaders/Voxels/IntersectionUtils.js +52 -59
  791. package/Source/Shaders/Voxels/Octree.glsl +72 -73
  792. package/Source/Shaders/Voxels/Octree.js +72 -73
  793. package/Source/Shaders/Voxels/VoxelFS.glsl +42 -22
  794. package/Source/Shaders/Voxels/VoxelFS.js +42 -22
  795. package/Source/Shaders/Voxels/convertUvToBox.glsl +13 -5
  796. package/Source/Shaders/Voxels/convertUvToBox.js +13 -5
  797. package/Source/ThirdParty/Workers/draco_decoder_nodejs.js +91 -91
  798. package/Source/ThirdParty/draco_decoder.wasm +0 -0
  799. package/Source/Widget/CesiumWidget.js +23 -23
  800. package/Source/Workers/cesiumWorkerBootstrapper.js +18 -18
  801. package/Source/WorkersES6/createTaskProcessorWorker.js +3 -3
  802. package/index.d.ts +14 -37
  803. package/index.js +52 -54
  804. package/package.json +1 -1
  805. package/Source/Core/cancelAnimationFrame.js +0 -53
  806. package/Source/Core/requestAnimationFrame.js +0 -83
  807. /package/Build/Workers/{GeometryOffsetAttribute-04332ce7.js → GeometryOffsetAttribute-9ad0019c.js} +0 -0
@@ -60,66 +60,66 @@ import TileOrientedBoundingBox from "./TileOrientedBoundingBox.js";
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  * @alias Cesium3DTileset
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  * @constructor
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  *
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- * @param {Object} options Object with the following properties:
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- * @param {Resource|String|Promise<Resource>|Promise<String>} options.url The url to a tileset JSON file.
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- * @param {Boolean} [options.show=true] Determines if the tileset will be shown.
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+ * @param {object} options Object with the following properties:
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+ * @param {Resource|string|Promise<Resource>|Promise<string>} options.url The url to a tileset JSON file.
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+ * @param {boolean} [options.show=true] Determines if the tileset will be shown.
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  * @param {Matrix4} [options.modelMatrix=Matrix4.IDENTITY] A 4x4 transformation matrix that transforms the tileset's root tile.
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  * @param {Axis} [options.modelUpAxis=Axis.Y] Which axis is considered up when loading models for tile contents.
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  * @param {Axis} [options.modelForwardAxis=Axis.X] Which axis is considered forward when loading models for tile contents.
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  * @param {ShadowMode} [options.shadows=ShadowMode.ENABLED] Determines whether the tileset casts or receives shadows from light sources.
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- * @param {Number} [options.maximumScreenSpaceError=16] The maximum screen space error used to drive level of detail refinement.
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- * @param {Number} [options.maximumMemoryUsage=512] The maximum amount of memory in MB that can be used by the tileset.
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- * @param {Boolean} [options.cullWithChildrenBounds=true] Optimization option. Whether to cull tiles using the union of their children bounding volumes.
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- * @param {Boolean} [options.cullRequestsWhileMoving=true] Optimization option. Don't request tiles that will likely be unused when they come back because of the camera's movement. This optimization only applies to stationary tilesets.
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- * @param {Number} [options.cullRequestsWhileMovingMultiplier=60.0] Optimization option. Multiplier used in culling requests while moving. Larger is more aggressive culling, smaller less aggressive culling.
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- * @param {Boolean} [options.preloadWhenHidden=false] Preload tiles when <code>tileset.show</code> is <code>false</code>. Loads tiles as if the tileset is visible but does not render them.
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- * @param {Boolean} [options.preloadFlightDestinations=true] Optimization option. Preload tiles at the camera's flight destination while the camera is in flight.
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- * @param {Boolean} [options.preferLeaves=false] Optimization option. Prefer loading of leaves first.
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- * @param {Boolean} [options.dynamicScreenSpaceError=false] Optimization option. Reduce the screen space error for tiles that are further away from the camera.
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- * @param {Number} [options.dynamicScreenSpaceErrorDensity=0.00278] Density used to adjust the dynamic screen space error, similar to fog density.
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- * @param {Number} [options.dynamicScreenSpaceErrorFactor=4.0] A factor used to increase the computed dynamic screen space error.
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- * @param {Number} [options.dynamicScreenSpaceErrorHeightFalloff=0.25] A ratio of the tileset's height at which the density starts to falloff.
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- * @param {Number} [options.progressiveResolutionHeightFraction=0.3] Optimization option. If between (0.0, 0.5], tiles at or above the screen space error for the reduced screen resolution of <code>progressiveResolutionHeightFraction*screenHeight</code> will be prioritized first. This can help get a quick layer of tiles down while full resolution tiles continue to load.
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- * @param {Boolean} [options.foveatedScreenSpaceError=true] Optimization option. Prioritize loading tiles in the center of the screen by temporarily raising the screen space error for tiles around the edge of the screen. Screen space error returns to normal once all the tiles in the center of the screen as determined by the {@link Cesium3DTileset#foveatedConeSize} are loaded.
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- * @param {Number} [options.foveatedConeSize=0.1] Optimization option. Used when {@link Cesium3DTileset#foveatedScreenSpaceError} is true to control the cone size that determines which tiles are deferred. Tiles that are inside this cone are loaded immediately. Tiles outside the cone are potentially deferred based on how far outside the cone they are and their screen space error. This is controlled by {@link Cesium3DTileset#foveatedInterpolationCallback} and {@link Cesium3DTileset#foveatedMinimumScreenSpaceErrorRelaxation}. Setting this to 0.0 means the cone will be the line formed by the camera position and its view direction. Setting this to 1.0 means the cone encompasses the entire field of view of the camera, disabling the effect.
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- * @param {Number} [options.foveatedMinimumScreenSpaceErrorRelaxation=0.0] Optimization option. Used when {@link Cesium3DTileset#foveatedScreenSpaceError} is true to control the starting screen space error relaxation for tiles outside the foveated cone. The screen space error will be raised starting with tileset value up to {@link Cesium3DTileset#maximumScreenSpaceError} based on the provided {@link Cesium3DTileset#foveatedInterpolationCallback}.
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+ * @param {number} [options.maximumScreenSpaceError=16] The maximum screen space error used to drive level of detail refinement.
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+ * @param {number} [options.maximumMemoryUsage=512] The maximum amount of memory in MB that can be used by the tileset.
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+ * @param {boolean} [options.cullWithChildrenBounds=true] Optimization option. Whether to cull tiles using the union of their children bounding volumes.
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+ * @param {boolean} [options.cullRequestsWhileMoving=true] Optimization option. Don't request tiles that will likely be unused when they come back because of the camera's movement. This optimization only applies to stationary tilesets.
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+ * @param {number} [options.cullRequestsWhileMovingMultiplier=60.0] Optimization option. Multiplier used in culling requests while moving. Larger is more aggressive culling, smaller less aggressive culling.
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+ * @param {boolean} [options.preloadWhenHidden=false] Preload tiles when <code>tileset.show</code> is <code>false</code>. Loads tiles as if the tileset is visible but does not render them.
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+ * @param {boolean} [options.preloadFlightDestinations=true] Optimization option. Preload tiles at the camera's flight destination while the camera is in flight.
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+ * @param {boolean} [options.preferLeaves=false] Optimization option. Prefer loading of leaves first.
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+ * @param {boolean} [options.dynamicScreenSpaceError=false] Optimization option. Reduce the screen space error for tiles that are further away from the camera.
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+ * @param {number} [options.dynamicScreenSpaceErrorDensity=0.00278] Density used to adjust the dynamic screen space error, similar to fog density.
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+ * @param {number} [options.dynamicScreenSpaceErrorFactor=4.0] A factor used to increase the computed dynamic screen space error.
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+ * @param {number} [options.dynamicScreenSpaceErrorHeightFalloff=0.25] A ratio of the tileset's height at which the density starts to falloff.
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+ * @param {number} [options.progressiveResolutionHeightFraction=0.3] Optimization option. If between (0.0, 0.5], tiles at or above the screen space error for the reduced screen resolution of <code>progressiveResolutionHeightFraction*screenHeight</code> will be prioritized first. This can help get a quick layer of tiles down while full resolution tiles continue to load.
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+ * @param {boolean} [options.foveatedScreenSpaceError=true] Optimization option. Prioritize loading tiles in the center of the screen by temporarily raising the screen space error for tiles around the edge of the screen. Screen space error returns to normal once all the tiles in the center of the screen as determined by the {@link Cesium3DTileset#foveatedConeSize} are loaded.
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+ * @param {number} [options.foveatedConeSize=0.1] Optimization option. Used when {@link Cesium3DTileset#foveatedScreenSpaceError} is true to control the cone size that determines which tiles are deferred. Tiles that are inside this cone are loaded immediately. Tiles outside the cone are potentially deferred based on how far outside the cone they are and their screen space error. This is controlled by {@link Cesium3DTileset#foveatedInterpolationCallback} and {@link Cesium3DTileset#foveatedMinimumScreenSpaceErrorRelaxation}. Setting this to 0.0 means the cone will be the line formed by the camera position and its view direction. Setting this to 1.0 means the cone encompasses the entire field of view of the camera, disabling the effect.
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+ * @param {number} [options.foveatedMinimumScreenSpaceErrorRelaxation=0.0] Optimization option. Used when {@link Cesium3DTileset#foveatedScreenSpaceError} is true to control the starting screen space error relaxation for tiles outside the foveated cone. The screen space error will be raised starting with tileset value up to {@link Cesium3DTileset#maximumScreenSpaceError} based on the provided {@link Cesium3DTileset#foveatedInterpolationCallback}.
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  * @param {Cesium3DTileset.foveatedInterpolationCallback} [options.foveatedInterpolationCallback=Math.lerp] Optimization option. Used when {@link Cesium3DTileset#foveatedScreenSpaceError} is true to control how much to raise the screen space error for tiles outside the foveated cone, interpolating between {@link Cesium3DTileset#foveatedMinimumScreenSpaceErrorRelaxation} and {@link Cesium3DTileset#maximumScreenSpaceError}
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- * @param {Number} [options.foveatedTimeDelay=0.2] Optimization option. Used when {@link Cesium3DTileset#foveatedScreenSpaceError} is true to control how long in seconds to wait after the camera stops moving before deferred tiles start loading in. This time delay prevents requesting tiles around the edges of the screen when the camera is moving. Setting this to 0.0 will immediately request all tiles in any given view.
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- * @param {Boolean} [options.skipLevelOfDetail=false] Optimization option. Determines if level of detail skipping should be applied during the traversal.
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- * @param {Number} [options.baseScreenSpaceError=1024] When <code>skipLevelOfDetail</code> is <code>true</code>, the screen space error that must be reached before skipping levels of detail.
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- * @param {Number} [options.skipScreenSpaceErrorFactor=16] When <code>skipLevelOfDetail</code> is <code>true</code>, a multiplier defining the minimum screen space error to skip. Used in conjunction with <code>skipLevels</code> to determine which tiles to load.
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- * @param {Number} [options.skipLevels=1] When <code>skipLevelOfDetail</code> is <code>true</code>, a constant defining the minimum number of levels to skip when loading tiles. When it is 0, no levels are skipped. Used in conjunction with <code>skipScreenSpaceErrorFactor</code> to determine which tiles to load.
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- * @param {Boolean} [options.immediatelyLoadDesiredLevelOfDetail=false] When <code>skipLevelOfDetail</code> is <code>true</code>, only tiles that meet the maximum screen space error will ever be downloaded. Skipping factors are ignored and just the desired tiles are loaded.
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- * @param {Boolean} [options.loadSiblings=false] When <code>skipLevelOfDetail</code> is <code>true</code>, determines whether siblings of visible tiles are always downloaded during traversal.
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+ * @param {number} [options.foveatedTimeDelay=0.2] Optimization option. Used when {@link Cesium3DTileset#foveatedScreenSpaceError} is true to control how long in seconds to wait after the camera stops moving before deferred tiles start loading in. This time delay prevents requesting tiles around the edges of the screen when the camera is moving. Setting this to 0.0 will immediately request all tiles in any given view.
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+ * @param {boolean} [options.skipLevelOfDetail=false] Optimization option. Determines if level of detail skipping should be applied during the traversal.
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+ * @param {number} [options.baseScreenSpaceError=1024] When <code>skipLevelOfDetail</code> is <code>true</code>, the screen space error that must be reached before skipping levels of detail.
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+ * @param {number} [options.skipScreenSpaceErrorFactor=16] When <code>skipLevelOfDetail</code> is <code>true</code>, a multiplier defining the minimum screen space error to skip. Used in conjunction with <code>skipLevels</code> to determine which tiles to load.
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+ * @param {number} [options.skipLevels=1] When <code>skipLevelOfDetail</code> is <code>true</code>, a constant defining the minimum number of levels to skip when loading tiles. When it is 0, no levels are skipped. Used in conjunction with <code>skipScreenSpaceErrorFactor</code> to determine which tiles to load.
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+ * @param {boolean} [options.immediatelyLoadDesiredLevelOfDetail=false] When <code>skipLevelOfDetail</code> is <code>true</code>, only tiles that meet the maximum screen space error will ever be downloaded. Skipping factors are ignored and just the desired tiles are loaded.
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+ * @param {boolean} [options.loadSiblings=false] When <code>skipLevelOfDetail</code> is <code>true</code>, determines whether siblings of visible tiles are always downloaded during traversal.
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  * @param {ClippingPlaneCollection} [options.clippingPlanes] The {@link ClippingPlaneCollection} used to selectively disable rendering the tileset.
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  * @param {ClassificationType} [options.classificationType] Determines whether terrain, 3D Tiles or both will be classified by this tileset. See {@link Cesium3DTileset#classificationType} for details about restrictions and limitations.
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  * @param {Ellipsoid} [options.ellipsoid=Ellipsoid.WGS84] The ellipsoid determining the size and shape of the globe.
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- * @param {Object} [options.pointCloudShading] Options for constructing a {@link PointCloudShading} object to control point attenuation based on geometric error and lighting.
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+ * @param {object} [options.pointCloudShading] Options for constructing a {@link PointCloudShading} object to control point attenuation based on geometric error and lighting.
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  * @param {Cartesian3} [options.lightColor] The light color when shading models. When <code>undefined</code> the scene's light color is used instead.
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  * @param {ImageBasedLighting} [options.imageBasedLighting] The properties for managing image-based lighting for this tileset.
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- * @param {Boolean} [options.backFaceCulling=true] Whether to cull back-facing geometry. When true, back face culling is determined by the glTF material's doubleSided property; when false, back face culling is disabled.
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- * @param {Boolean} [options.enableShowOutline=true] Whether to enable outlines for models using the {@link https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/CESIUM_primitive_outline|CESIUM_primitive_outline} extension. This can be set to false to avoid the additional processing of geometry at load time. When false, the showOutlines and outlineColor options are ignored.
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- * @param {Boolean} [options.showOutline=true] Whether to display the outline for models using the {@link https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/CESIUM_primitive_outline|CESIUM_primitive_outline} extension. When true, outlines are displayed. When false, outlines are not displayed.
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+ * @param {boolean} [options.backFaceCulling=true] Whether to cull back-facing geometry. When true, back face culling is determined by the glTF material's doubleSided property; when false, back face culling is disabled.
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+ * @param {boolean} [options.enableShowOutline=true] Whether to enable outlines for models using the {@link https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/CESIUM_primitive_outline|CESIUM_primitive_outline} extension. This can be set to false to avoid the additional processing of geometry at load time. When false, the showOutlines and outlineColor options are ignored.
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+ * @param {boolean} [options.showOutline=true] Whether to display the outline for models using the {@link https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/CESIUM_primitive_outline|CESIUM_primitive_outline} extension. When true, outlines are displayed. When false, outlines are not displayed.
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  * @param {Color} [options.outlineColor=Color.BLACK] The color to use when rendering outlines.
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- * @param {Boolean} [options.vectorClassificationOnly=false] Indicates that only the tileset's vector tiles should be used for classification.
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- * @param {Boolean} [options.vectorKeepDecodedPositions=false] Whether vector tiles should keep decoded positions in memory. This is used with {@link Cesium3DTileFeature.getPolylinePositions}.
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- * @param {String|Number} [options.featureIdLabel="featureId_0"] Label of the feature ID set to use for picking and styling. For EXT_mesh_features, this is the feature ID's label property, or "featureId_N" (where N is the index in the featureIds array) when not specified. EXT_feature_metadata did not have a label field, so such feature ID sets are always labeled "featureId_N" where N is the index in the list of all feature Ids, where feature ID attributes are listed before feature ID textures. If featureIdLabel is an integer N, it is converted to the string "featureId_N" automatically. If both per-primitive and per-instance feature IDs are present, the instance feature IDs take priority.
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- * @param {String|Number} [options.instanceFeatureIdLabel="instanceFeatureId_0"] Label of the instance feature ID set used for picking and styling. If instanceFeatureIdLabel is set to an integer N, it is converted to the string "instanceFeatureId_N" automatically. If both per-primitive and per-instance feature IDs are present, the instance feature IDs take priority.
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- * @param {Boolean} [options.showCreditsOnScreen=false] Whether to display the credits of this tileset on screen.
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+ * @param {boolean} [options.vectorClassificationOnly=false] Indicates that only the tileset's vector tiles should be used for classification.
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+ * @param {boolean} [options.vectorKeepDecodedPositions=false] Whether vector tiles should keep decoded positions in memory. This is used with {@link Cesium3DTileFeature.getPolylinePositions}.
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+ * @param {string|number} [options.featureIdLabel="featureId_0"] Label of the feature ID set to use for picking and styling. For EXT_mesh_features, this is the feature ID's label property, or "featureId_N" (where N is the index in the featureIds array) when not specified. EXT_feature_metadata did not have a label field, so such feature ID sets are always labeled "featureId_N" where N is the index in the list of all feature Ids, where feature ID attributes are listed before feature ID textures. If featureIdLabel is an integer N, it is converted to the string "featureId_N" automatically. If both per-primitive and per-instance feature IDs are present, the instance feature IDs take priority.
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+ * @param {string|number} [options.instanceFeatureIdLabel="instanceFeatureId_0"] Label of the instance feature ID set used for picking and styling. If instanceFeatureIdLabel is set to an integer N, it is converted to the string "instanceFeatureId_N" automatically. If both per-primitive and per-instance feature IDs are present, the instance feature IDs take priority.
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+ * @param {boolean} [options.showCreditsOnScreen=false] Whether to display the credits of this tileset on screen.
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  * @param {SplitDirection} [options.splitDirection=SplitDirection.NONE] The {@link SplitDirection} split to apply to this tileset.
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- * @param {Boolean} [options.projectTo2D=false] Whether to accurately project the tileset to 2D. If this is true, the tileset will be projected accurately to 2D, but it will use more memory to do so. If this is false, the tileset will use less memory and will still render in 2D / CV mode, but its projected positions may be inaccurate. This cannot be set after the tileset has loaded.
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- * @param {String} [options.debugHeatmapTilePropertyName] The tile variable to colorize as a heatmap. All rendered tiles will be colorized relative to each other's specified variable value.
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- * @param {Boolean} [options.debugFreezeFrame=false] For debugging only. Determines if only the tiles from last frame should be used for rendering.
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- * @param {Boolean} [options.debugColorizeTiles=false] For debugging only. When true, assigns a random color to each tile.
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- * @param {Boolean} [options.enableDebugWireframe] For debugging only. This must be true for debugWireframe to work in WebGL1. This cannot be set after the tileset has loaded.
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- * @param {Boolean} [options.debugWireframe=false] For debugging only. When true, render's each tile's content as a wireframe.
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- * @param {Boolean} [options.debugShowBoundingVolume=false] For debugging only. When true, renders the bounding volume for each tile.
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- * @param {Boolean} [options.debugShowContentBoundingVolume=false] For debugging only. When true, renders the bounding volume for each tile's content.
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- * @param {Boolean} [options.debugShowViewerRequestVolume=false] For debugging only. When true, renders the viewer request volume for each tile.
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- * @param {Boolean} [options.debugShowGeometricError=false] For debugging only. When true, draws labels to indicate the geometric error of each tile.
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- * @param {Boolean} [options.debugShowRenderingStatistics=false] For debugging only. When true, draws labels to indicate the number of commands, points, triangles and features for each tile.
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- * @param {Boolean} [options.debugShowMemoryUsage=false] For debugging only. When true, draws labels to indicate the texture and geometry memory in megabytes used by each tile.
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- * @param {Boolean} [options.debugShowUrl=false] For debugging only. When true, draws labels to indicate the url of each tile.
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+ * @param {boolean} [options.projectTo2D=false] Whether to accurately project the tileset to 2D. If this is true, the tileset will be projected accurately to 2D, but it will use more memory to do so. If this is false, the tileset will use less memory and will still render in 2D / CV mode, but its projected positions may be inaccurate. This cannot be set after the tileset has loaded.
111
+ * @param {string} [options.debugHeatmapTilePropertyName] The tile variable to colorize as a heatmap. All rendered tiles will be colorized relative to each other's specified variable value.
112
+ * @param {boolean} [options.debugFreezeFrame=false] For debugging only. Determines if only the tiles from last frame should be used for rendering.
113
+ * @param {boolean} [options.debugColorizeTiles=false] For debugging only. When true, assigns a random color to each tile.
114
+ * @param {boolean} [options.enableDebugWireframe] For debugging only. This must be true for debugWireframe to work in WebGL1. This cannot be set after the tileset has loaded.
115
+ * @param {boolean} [options.debugWireframe=false] For debugging only. When true, render's each tile's content as a wireframe.
116
+ * @param {boolean} [options.debugShowBoundingVolume=false] For debugging only. When true, renders the bounding volume for each tile.
117
+ * @param {boolean} [options.debugShowContentBoundingVolume=false] For debugging only. When true, renders the bounding volume for each tile's content.
118
+ * @param {boolean} [options.debugShowViewerRequestVolume=false] For debugging only. When true, renders the viewer request volume for each tile.
119
+ * @param {boolean} [options.debugShowGeometricError=false] For debugging only. When true, draws labels to indicate the geometric error of each tile.
120
+ * @param {boolean} [options.debugShowRenderingStatistics=false] For debugging only. When true, draws labels to indicate the number of commands, points, triangles and features for each tile.
121
+ * @param {boolean} [options.debugShowMemoryUsage=false] For debugging only. When true, draws labels to indicate the texture and geometry memory in megabytes used by each tile.
122
+ * @param {boolean} [options.debugShowUrl=false] For debugging only. When true, draws labels to indicate the url of each tile.
123
123
  *
124
124
  * @exception {DeveloperError} The tileset must be 3D Tiles version 0.0 or 1.0.
125
125
  *
@@ -242,7 +242,7 @@ function Cesium3DTileset(options) {
242
242
  /**
243
243
  * Optimization option. Don't request tiles that will likely be unused when they come back because of the camera's movement. This optimization only applies to stationary tilesets.
244
244
  *
245
- * @type {Boolean}
245
+ * @type {boolean}
246
246
  * @default true
247
247
  */
248
248
  this.cullRequestsWhileMoving = defaultValue(
@@ -254,7 +254,7 @@ function Cesium3DTileset(options) {
254
254
  /**
255
255
  * Optimization option. Multiplier used in culling requests while moving. Larger is more aggressive culling, smaller less aggressive culling.
256
256
  *
257
- * @type {Number}
257
+ * @type {number}
258
258
  * @default 60.0
259
259
  */
260
260
  this.cullRequestsWhileMovingMultiplier = defaultValue(
@@ -265,7 +265,7 @@ function Cesium3DTileset(options) {
265
265
  /**
266
266
  * Optimization option. If between (0.0, 0.5], tiles at or above the screen space error for the reduced screen resolution of <code>progressiveResolutionHeightFraction*screenHeight</code> will be prioritized first. This can help get a quick layer of tiles down while full resolution tiles continue to load.
267
267
  *
268
- * @type {Number}
268
+ * @type {number}
269
269
  * @default 0.3
270
270
  */
271
271
  this.progressiveResolutionHeightFraction = CesiumMath.clamp(
@@ -277,7 +277,7 @@ function Cesium3DTileset(options) {
277
277
  /**
278
278
  * Optimization option. Prefer loading of leaves first.
279
279
  *
280
- * @type {Boolean}
280
+ * @type {boolean}
281
281
  * @default false
282
282
  */
283
283
  this.preferLeaves = defaultValue(options.preferLeaves, false);
@@ -308,7 +308,7 @@ function Cesium3DTileset(options) {
308
308
  /**
309
309
  * Preload tiles when <code>tileset.show</code> is <code>false</code>. Loads tiles as if the tileset is visible but does not render them.
310
310
  *
311
- * @type {Boolean}
311
+ * @type {boolean}
312
312
  * @default false
313
313
  */
314
314
  this.preloadWhenHidden = defaultValue(options.preloadWhenHidden, false);
@@ -316,7 +316,7 @@ function Cesium3DTileset(options) {
316
316
  /**
317
317
  * Optimization option. Fetch tiles at the camera's flight destination while the camera is in flight.
318
318
  *
319
- * @type {Boolean}
319
+ * @type {boolean}
320
320
  * @default true
321
321
  */
322
322
  this.preloadFlightDestinations = defaultValue(
@@ -332,7 +332,7 @@ function Cesium3DTileset(options) {
332
332
  * The algorithm is biased towards "street views" where the camera is close to the ground plane of the tileset and looking
333
333
  * at the horizon. In addition results are more accurate for tightly fitting bounding volumes like box and region.
334
334
  *
335
- * @type {Boolean}
335
+ * @type {boolean}
336
336
  * @default false
337
337
  */
338
338
  this.dynamicScreenSpaceError = defaultValue(
@@ -345,7 +345,7 @@ function Cesium3DTileset(options) {
345
345
  * screen space error for tiles around the edge of the screen. Screen space error returns to normal once all
346
346
  * the tiles in the center of the screen as determined by the {@link Cesium3DTileset#foveatedConeSize} are loaded.
347
347
  *
348
- * @type {Boolean}
348
+ * @type {boolean}
349
349
  * @default true
350
350
  */
351
351
  this.foveatedScreenSpaceError = defaultValue(
@@ -375,7 +375,7 @@ function Cesium3DTileset(options) {
375
375
  * This time delay prevents requesting tiles around the edges of the screen when the camera is moving.
376
376
  * Setting this to 0.0 will immediately request all tiles in any given view.
377
377
  *
378
- * @type {Number}
378
+ * @type {number}
379
379
  * @default 0.2
380
380
  */
381
381
  this.foveatedTimeDelay = defaultValue(options.foveatedTimeDelay, 0.2);
@@ -395,7 +395,7 @@ function Cesium3DTileset(options) {
395
395
  * It is analogous to moving fog closer to the camera.
396
396
  * </p>
397
397
  *
398
- * @type {Number}
398
+ * @type {number}
399
399
  * @default 0.00278
400
400
  */
401
401
  this.dynamicScreenSpaceErrorDensity = 0.00278;
@@ -404,7 +404,7 @@ function Cesium3DTileset(options) {
404
404
  * A factor used to increase the screen space error of tiles for dynamic screen space error. As this value increases less tiles
405
405
  * are requested for rendering and tiles in the distance will have lower detail. If set to zero, the feature will be disabled.
406
406
  *
407
- * @type {Number}
407
+ * @type {number}
408
408
  * @default 4.0
409
409
  */
410
410
  this.dynamicScreenSpaceErrorFactor = 4.0;
@@ -417,7 +417,7 @@ function Cesium3DTileset(options) {
417
417
  * Valid values are between 0.0 and 1.0.
418
418
  * </p>
419
419
  *
420
- * @type {Number}
420
+ * @type {number}
421
421
  * @default 0.25
422
422
  */
423
423
  this.dynamicScreenSpaceErrorHeightFalloff = 0.25;
@@ -441,7 +441,7 @@ function Cesium3DTileset(options) {
441
441
  /**
442
442
  * Determines if the tileset will be shown.
443
443
  *
444
- * @type {Boolean}
444
+ * @type {boolean}
445
445
  * @default true
446
446
  */
447
447
  this.show = defaultValue(options.show, true);
@@ -460,7 +460,7 @@ function Cesium3DTileset(options) {
460
460
  * A value of 0.0 results in the source color while a value of 1.0 results in the feature color, with any value in-between
461
461
  * resulting in a mix of the source color and feature color.
462
462
  *
463
- * @type {Number}
463
+ * @type {number}
464
464
  * @default 0.5
465
465
  */
466
466
  this.colorBlendAmount = 0.5;
@@ -650,7 +650,7 @@ function Cesium3DTileset(options) {
650
650
  * using this optimization.
651
651
  * </p>
652
652
  *
653
- * @type {Boolean}
653
+ * @type {boolean}
654
654
  * @default false
655
655
  */
656
656
  this.skipLevelOfDetail = defaultValue(options.skipLevelOfDetail, false);
@@ -663,7 +663,7 @@ function Cesium3DTileset(options) {
663
663
  * Only used when {@link Cesium3DTileset#skipLevelOfDetail} is <code>true</code>.
664
664
  * </p>
665
665
  *
666
- * @type {Number}
666
+ * @type {number}
667
667
  * @default 1024
668
668
  */
669
669
  this.baseScreenSpaceError = defaultValue(options.baseScreenSpaceError, 1024);
@@ -676,7 +676,7 @@ function Cesium3DTileset(options) {
676
676
  * Only used when {@link Cesium3DTileset#skipLevelOfDetail} is <code>true</code>.
677
677
  * </p>
678
678
  *
679
- * @type {Number}
679
+ * @type {number}
680
680
  * @default 16
681
681
  */
682
682
  this.skipScreenSpaceErrorFactor = defaultValue(
@@ -691,7 +691,7 @@ function Cesium3DTileset(options) {
691
691
  * Only used when {@link Cesium3DTileset#skipLevelOfDetail} is <code>true</code>.
692
692
  * </p>
693
693
  *
694
- * @type {Number}
694
+ * @type {number}
695
695
  * @default 1
696
696
  */
697
697
  this.skipLevels = defaultValue(options.skipLevels, 1);
@@ -703,7 +703,7 @@ function Cesium3DTileset(options) {
703
703
  * Only used when {@link Cesium3DTileset#skipLevelOfDetail} is <code>true</code>.
704
704
  * </p>
705
705
  *
706
- * @type {Boolean}
706
+ * @type {boolean}
707
707
  * @default false
708
708
  */
709
709
  this.immediatelyLoadDesiredLevelOfDetail = defaultValue(
@@ -718,7 +718,7 @@ function Cesium3DTileset(options) {
718
718
  * Only used when {@link Cesium3DTileset#skipLevelOfDetail} is <code>true</code>.
719
719
  * </p>
720
720
  *
721
- * @type {Boolean}
721
+ * @type {boolean}
722
722
  * @default false
723
723
  */
724
724
  this.loadSiblings = defaultValue(options.loadSiblings, false);
@@ -751,7 +751,7 @@ function Cesium3DTileset(options) {
751
751
  * Whether to cull back-facing geometry. When true, back face culling is determined
752
752
  * by the glTF material's doubleSided property; when false, back face culling is disabled.
753
753
  *
754
- * @type {Boolean}
754
+ * @type {boolean}
755
755
  * @default true
756
756
  */
757
757
  this.backFaceCulling = defaultValue(options.backFaceCulling, true);
@@ -763,7 +763,7 @@ function Cesium3DTileset(options) {
763
763
  * {@link https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/CESIUM_primitive_outline|CESIUM_primitive_outline} extension.
764
764
  * When true, outlines are displayed. When false, outlines are not displayed.
765
765
  *
766
- * @type {Boolean}
766
+ * @type {boolean}
767
767
  * @default true
768
768
  */
769
769
  this.showOutline = defaultValue(options.showOutline, true);
@@ -797,7 +797,7 @@ function Cesium3DTileset(options) {
797
797
  * out and see what was rendered.
798
798
  * </p>
799
799
  *
800
- * @type {Boolean}
800
+ * @type {boolean}
801
801
  * @default false
802
802
  */
803
803
  this.debugFreezeFrame = defaultValue(options.debugFreezeFrame, false);
@@ -810,7 +810,7 @@ function Cesium3DTileset(options) {
810
810
  * from parent tiles may be interleaved with features from child tiles.
811
811
  * </p>
812
812
  *
813
- * @type {Boolean}
813
+ * @type {boolean}
814
814
  * @default false
815
815
  */
816
816
  this.debugColorizeTiles = defaultValue(options.debugColorizeTiles, false);
@@ -826,7 +826,7 @@ function Cesium3DTileset(options) {
826
826
  * When true, renders each tile's content as a wireframe.
827
827
  * </p>
828
828
  *
829
- * @type {Boolean}
829
+ * @type {boolean}
830
830
  * @default false
831
831
  */
832
832
  this.debugWireframe = defaultValue(options.debugWireframe, false);
@@ -847,7 +847,7 @@ function Cesium3DTileset(options) {
847
847
  * screen space error and are still refining to their descendants are yellow.
848
848
  * </p>
849
849
  *
850
- * @type {Boolean}
850
+ * @type {boolean}
851
851
  * @default false
852
852
  */
853
853
  this.debugShowBoundingVolume = defaultValue(
@@ -862,7 +862,7 @@ function Cesium3DTileset(options) {
862
862
  * blue if the tile has a content bounding volume; otherwise it is red.
863
863
  * </p>
864
864
  *
865
- * @type {Boolean}
865
+ * @type {boolean}
866
866
  * @default false
867
867
  */
868
868
  this.debugShowContentBoundingVolume = defaultValue(
@@ -876,7 +876,7 @@ function Cesium3DTileset(options) {
876
876
  * When true, renders the viewer request volume for each tile.
877
877
  * </p>
878
878
  *
879
- * @type {Boolean}
879
+ * @type {boolean}
880
880
  * @default false
881
881
  */
882
882
  this.debugShowViewerRequestVolume = defaultValue(
@@ -895,7 +895,7 @@ function Cesium3DTileset(options) {
895
895
  * When true, draws labels to indicate the geometric error of each tile.
896
896
  * </p>
897
897
  *
898
- * @type {Boolean}
898
+ * @type {boolean}
899
899
  * @default false
900
900
  */
901
901
  this.debugShowGeometricError = defaultValue(
@@ -909,7 +909,7 @@ function Cesium3DTileset(options) {
909
909
  * When true, draws labels to indicate the number of commands, points, triangles and features of each tile.
910
910
  * </p>
911
911
  *
912
- * @type {Boolean}
912
+ * @type {boolean}
913
913
  * @default false
914
914
  */
915
915
  this.debugShowRenderingStatistics = defaultValue(
@@ -923,7 +923,7 @@ function Cesium3DTileset(options) {
923
923
  * When true, draws labels to indicate the geometry and texture memory usage of each tile.
924
924
  * </p>
925
925
  *
926
- * @type {Boolean}
926
+ * @type {boolean}
927
927
  * @default false
928
928
  */
929
929
  this.debugShowMemoryUsage = defaultValue(options.debugShowMemoryUsage, false);
@@ -934,7 +934,7 @@ function Cesium3DTileset(options) {
934
934
  * When true, draws labels to indicate the url of each tile.
935
935
  * </p>
936
936
  *
937
- * @type {Boolean}
937
+ * @type {boolean}
938
938
  * @default false
939
939
  */
940
940
  this.debugShowUrl = defaultValue(options.debugShowUrl, false);
@@ -1102,7 +1102,7 @@ Object.defineProperties(Cesium3DTileset.prototype, {
1102
1102
  *
1103
1103
  * @memberof Cesium3DTileset.prototype
1104
1104
  *
1105
- * @type {Object}
1105
+ * @type {object}
1106
1106
  * @readonly
1107
1107
  *
1108
1108
  * @exception {DeveloperError} The tileset is not loaded. Use Cesium3DTileset.readyPromise or wait for Cesium3DTileset.ready to be true.
@@ -1126,7 +1126,7 @@ Object.defineProperties(Cesium3DTileset.prototype, {
1126
1126
  *
1127
1127
  * @memberof Cesium3DTileset.prototype
1128
1128
  *
1129
- * @type {Object}
1129
+ * @type {object}
1130
1130
  * @readonly
1131
1131
  *
1132
1132
  * @exception {DeveloperError} The tileset is not loaded. Use Cesium3DTileset.readyPromise or wait for Cesium3DTileset.ready to be true.
@@ -1170,7 +1170,7 @@ Object.defineProperties(Cesium3DTileset.prototype, {
1170
1170
  *
1171
1171
  * @memberof Cesium3DTileset.prototype
1172
1172
  *
1173
- * @type {Object}
1173
+ * @type {object}
1174
1174
  * @readonly
1175
1175
  *
1176
1176
  * @exception {DeveloperError} The tileset is not loaded. Use Cesium3DTileset.readyPromise or wait for Cesium3DTileset.ready to be true.
@@ -1202,7 +1202,7 @@ Object.defineProperties(Cesium3DTileset.prototype, {
1202
1202
  *
1203
1203
  * @memberof Cesium3DTileset.prototype
1204
1204
  *
1205
- * @type {Boolean}
1205
+ * @type {boolean}
1206
1206
  * @readonly
1207
1207
  *
1208
1208
  * @default false
@@ -1221,7 +1221,7 @@ Object.defineProperties(Cesium3DTileset.prototype, {
1221
1221
  *
1222
1222
  * @memberof Cesium3DTileset.prototype
1223
1223
  *
1224
- * @type {Promise.<Cesium3DTileset>}
1224
+ * @type {Promise<Cesium3DTileset>}
1225
1225
  * @readonly
1226
1226
  *
1227
1227
  * @example
@@ -1247,7 +1247,7 @@ Object.defineProperties(Cesium3DTileset.prototype, {
1247
1247
  *
1248
1248
  * @memberof Cesium3DTileset.prototype
1249
1249
  *
1250
- * @type {Boolean}
1250
+ * @type {boolean}
1251
1251
  * @readonly
1252
1252
  *
1253
1253
  * @default false
@@ -1279,7 +1279,7 @@ Object.defineProperties(Cesium3DTileset.prototype, {
1279
1279
  *
1280
1280
  * @memberof Cesium3DTileset.prototype
1281
1281
  *
1282
- * @type {String}
1282
+ * @type {string}
1283
1283
  * @readonly
1284
1284
  * @deprecated
1285
1285
  */
@@ -1445,7 +1445,7 @@ Object.defineProperties(Cesium3DTileset.prototype, {
1445
1445
  *
1446
1446
  * @memberof Cesium3DTileset.prototype
1447
1447
  *
1448
- * @type {Number}
1448
+ * @type {number}
1449
1449
  * @default 16
1450
1450
  *
1451
1451
  * @exception {DeveloperError} <code>maximumScreenSpaceError</code> must be greater than or equal to zero.
@@ -1488,7 +1488,7 @@ Object.defineProperties(Cesium3DTileset.prototype, {
1488
1488
  *
1489
1489
  * @memberof Cesium3DTileset.prototype
1490
1490
  *
1491
- * @type {Number}
1491
+ * @type {number}
1492
1492
  * @default 512
1493
1493
  *
1494
1494
  * @exception {DeveloperError} <code>maximumMemoryUsage</code> must be greater than or equal to zero.
@@ -1617,7 +1617,7 @@ Object.defineProperties(Cesium3DTileset.prototype, {
1617
1617
  *
1618
1618
  * @memberof Cesium3DTileset.prototype
1619
1619
  *
1620
- * @type {Number}
1620
+ * @type {number}
1621
1621
  * @readonly
1622
1622
  */
1623
1623
  timeSinceLoad: {
@@ -1632,7 +1632,7 @@ Object.defineProperties(Cesium3DTileset.prototype, {
1632
1632
  *
1633
1633
  * @memberof Cesium3DTileset.prototype
1634
1634
  *
1635
- * @type {Number}
1635
+ * @type {number}
1636
1636
  * @readonly
1637
1637
  *
1638
1638
  * @see Cesium3DTileset#maximumMemoryUsage
@@ -1748,7 +1748,7 @@ Object.defineProperties(Cesium3DTileset.prototype, {
1748
1748
  *
1749
1749
  * @memberof Cesium3DTileset.prototype
1750
1750
  *
1751
- * @type {Number}
1751
+ * @type {number}
1752
1752
  * @default 0.3
1753
1753
  */
1754
1754
  foveatedConeSize: {
@@ -1771,7 +1771,7 @@ Object.defineProperties(Cesium3DTileset.prototype, {
1771
1771
  *
1772
1772
  * @memberof Cesium3DTileset.prototype
1773
1773
  *
1774
- * @type {Number}
1774
+ * @type {number}
1775
1775
  * @default 0.0
1776
1776
  */
1777
1777
  foveatedMinimumScreenSpaceErrorRelaxation: {
@@ -1858,7 +1858,7 @@ Object.defineProperties(Cesium3DTileset.prototype, {
1858
1858
  *
1859
1859
  * @experimental This feature is using part of the 3D Tiles spec that is not final and is subject to change without Cesium's standard deprecation policy.
1860
1860
  *
1861
- * @type {Boolean}
1861
+ * @type {boolean}
1862
1862
  * @default false
1863
1863
  */
1864
1864
  vectorClassificationOnly: {
@@ -1875,7 +1875,7 @@ Object.defineProperties(Cesium3DTileset.prototype, {
1875
1875
  *
1876
1876
  * @experimental This feature is using part of the 3D Tiles spec that is not final and is subject to change without Cesium's standard deprecation policy.
1877
1877
  *
1878
- * @type {Boolean}
1878
+ * @type {boolean}
1879
1879
  * @default false
1880
1880
  */
1881
1881
  vectorKeepDecodedPositions: {
@@ -1889,7 +1889,7 @@ Object.defineProperties(Cesium3DTileset.prototype, {
1889
1889
  *
1890
1890
  * @memberof Cesium3DTileset.prototype
1891
1891
  *
1892
- * @type {Boolean}
1892
+ * @type {boolean}
1893
1893
  * @default false
1894
1894
  */
1895
1895
  showCreditsOnScreen: {
@@ -1920,7 +1920,7 @@ Object.defineProperties(Cesium3DTileset.prototype, {
1920
1920
  *
1921
1921
  * @memberof Cesium3DTileset.prototype
1922
1922
  *
1923
- * @type {String}
1923
+ * @type {string}
1924
1924
  * @experimental This feature is using part of the 3D Tiles spec that is not final and is subject to change without Cesium's standard deprecation policy.
1925
1925
  */
1926
1926
  featureIdLabel: {
@@ -1952,7 +1952,7 @@ Object.defineProperties(Cesium3DTileset.prototype, {
1952
1952
  *
1953
1953
  * @memberof Cesium3DTileset.prototype
1954
1954
  *
1955
- * @type {String}
1955
+ * @type {string}
1956
1956
  * @experimental This feature is using part of the 3D Tiles spec that is not final and is subject to change without Cesium's standard deprecation policy.
1957
1957
  */
1958
1958
  instanceFeatureIdLabel: {
@@ -1977,8 +1977,8 @@ Object.defineProperties(Cesium3DTileset.prototype, {
1977
1977
  /**
1978
1978
  * Provides a hook to override the method used to request the tileset json
1979
1979
  * useful when fetching tilesets from remote servers
1980
- * @param {Resource|String} tilesetUrl The url of the json file to be fetched
1981
- * @returns {Promise.<Object>} A promise that resolves with the fetched json data
1980
+ * @param {Resource|string} tilesetUrl The url of the json file to be fetched
1981
+ * @returns {Promise<object>} A promise that resolves with the fetched json data
1982
1982
  */
1983
1983
  Cesium3DTileset.loadJson = function (tilesetUrl) {
1984
1984
  const resource = Resource.createIfNeeded(tilesetUrl);
@@ -2077,7 +2077,7 @@ Cesium3DTileset.prototype.loadTileset = function (
2077
2077
  *
2078
2078
  * @param {Cesium3DTileset} tileset The tileset
2079
2079
  * @param {Resource} baseResource The base resource for the tileset
2080
- * @param {Object} tileHeader The JSON header for the tile
2080
+ * @param {object} tileHeader The JSON header for the tile
2081
2081
  * @param {Cesium3DTile} [parentTile] The parent tile of the new tile
2082
2082
  * @returns {Cesium3DTile} The newly created tile
2083
2083
  *
@@ -2142,8 +2142,8 @@ function makeTile(tileset, baseResource, tileHeader, parentTile) {
2142
2142
  * instance. This is asynchronous since metadata schemas may be external.
2143
2143
  *
2144
2144
  * @param {Cesium3DTileset} tileset The tileset
2145
- * @param {Object} tilesetJson The tileset JSON
2146
- * @return {Promise<Object>} A promise that resolves to tilesetJson for chaining.
2145
+ * @param {object} tilesetJson The tileset JSON
2146
+ * @return {Promise<object>} A promise that resolves to tilesetJson for chaining.
2147
2147
  * @private
2148
2148
  */
2149
2149
  function processMetadataExtension(tileset, tilesetJson) {
@@ -3040,9 +3040,9 @@ Cesium3DTileset.prototype.updateForPass = function (
3040
3040
 
3041
3041
  /**
3042
3042
  * <code>true</code> if the tileset JSON file lists the extension in extensionsUsed; otherwise, <code>false</code>.
3043
- * @param {String} extensionName The name of the extension to check.
3043
+ * @param {string} extensionName The name of the extension to check.
3044
3044
  *
3045
- * @returns {Boolean} <code>true</code> if the tileset JSON file lists the extension in extensionsUsed; otherwise, <code>false</code>.
3045
+ * @returns {boolean} <code>true</code> if the tileset JSON file lists the extension in extensionsUsed; otherwise, <code>false</code>.
3046
3046
  */
3047
3047
  Cesium3DTileset.prototype.hasExtension = function (extensionName) {
3048
3048
  if (!defined(this._extensionsUsed)) {
@@ -3058,7 +3058,7 @@ Cesium3DTileset.prototype.hasExtension = function (extensionName) {
3058
3058
  * If this object was destroyed, it should not be used; calling any function other than
3059
3059
  * <code>isDestroyed</code> will result in a {@link DeveloperError} exception.
3060
3060
  *
3061
- * @returns {Boolean} <code>true</code> if this object was destroyed; otherwise, <code>false</code>.
3061
+ * @returns {boolean} <code>true</code> if this object was destroyed; otherwise, <code>false</code>.
3062
3062
  *
3063
3063
  * @see Cesium3DTileset#destroy
3064
3064
  */
@@ -3134,7 +3134,7 @@ Cesium3DTileset.supportedExtensions = {
3134
3134
  * Checks to see if a given extension is supported by Cesium3DTileset. If
3135
3135
  * the extension is not supported by Cesium3DTileset, it throws a RuntimeError.
3136
3136
  *
3137
- * @param {Object} extensionsRequired The extensions we wish to check
3137
+ * @param {object} extensionsRequired The extensions we wish to check
3138
3138
  *
3139
3139
  * @private
3140
3140
  */
@@ -3155,9 +3155,9 @@ Cesium3DTileset.checkSupportedExtensions = function (extensionsRequired) {
3155
3155
  * @callback Cesium3DTileset.foveatedInterpolationCallback
3156
3156
  * @default Math.lerp
3157
3157
  *
3158
- * @param {Number} p The start value to interpolate.
3159
- * @param {Number} q The end value to interpolate.
3160
- * @param {Number} time The time of interpolation generally in the range <code>[0.0, 1.0]</code>.
3161
- * @returns {Number} The interpolated value.
3158
+ * @param {number} p The start value to interpolate.
3159
+ * @param {number} q The end value to interpolate.
3160
+ * @param {number} time The time of interpolation generally in the range <code>[0.0, 1.0]</code>.
3161
+ * @returns {number} The interpolated value.
3162
3162
  */
3163
3163
  export default Cesium3DTileset;