@cesium/engine 2.0.0 → 2.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (807) hide show
  1. package/Build/Workers/{ArcType-ce2e50ab.js → ArcType-2d9abbbc.js} +4 -4
  2. package/Build/Workers/{AttributeCompression-b646d393.js → AttributeCompression-8a5a065e.js} +24 -24
  3. package/Build/Workers/{AxisAlignedBoundingBox-47525601.js → AxisAlignedBoundingBox-a6f9f0e5.js} +3 -3
  4. package/Build/Workers/{BoundingRectangle-93b263ac.js → BoundingRectangle-b0a68595.js} +18 -18
  5. package/Build/Workers/{BoxGeometry-8c4b4125.js → BoxGeometry-baedd794.js} +9 -9
  6. package/Build/Workers/{Check-666ab1a0.js → Check-6ede7e26.js} +22 -22
  7. package/Build/Workers/{Color-52c60ed7.js → Color-f85df1be.js} +59 -59
  8. package/Build/Workers/{ComponentDatatype-f7b11d02.js → ComponentDatatype-cf1fa08e.js} +16 -16
  9. package/Build/Workers/{CoplanarPolygonGeometryLibrary-33c4c1f8.js → CoplanarPolygonGeometryLibrary-30516950.js} +1 -1
  10. package/Build/Workers/{CorridorGeometryLibrary-5039cd8e.js → CorridorGeometryLibrary-5d5d3b3a.js} +1 -1
  11. package/Build/Workers/{CylinderGeometry-3ac44974.js → CylinderGeometry-d899ae26.js} +12 -12
  12. package/Build/Workers/{CylinderGeometryLibrary-372c07d8.js → CylinderGeometryLibrary-135b0858.js} +1 -1
  13. package/Build/Workers/{EllipseGeometry-a9c9b3be.js → EllipseGeometry-a49f8449.js} +20 -20
  14. package/Build/Workers/{EllipseGeometryLibrary-855d4681.js → EllipseGeometryLibrary-cba7edde.js} +1 -1
  15. package/Build/Workers/{EllipseOutlineGeometry-017a5929.js → EllipseOutlineGeometry-8095c8cb.js} +15 -15
  16. package/Build/Workers/{EllipsoidGeodesic-98c62a56.js → EllipsoidGeodesic-dcff5cbd.js} +6 -6
  17. package/Build/Workers/{EllipsoidGeometry-826e7bce.js → EllipsoidGeometry-ed93f571.js} +14 -14
  18. package/Build/Workers/{EllipsoidOutlineGeometry-784dcdb5.js → EllipsoidOutlineGeometry-e4854854.js} +15 -15
  19. package/Build/Workers/{EllipsoidRhumbLine-19756602.js → EllipsoidRhumbLine-b672d507.js} +9 -9
  20. package/Build/Workers/{EllipsoidTangentPlane-ed9443a1.js → EllipsoidTangentPlane-7ae1aa9a.js} +1 -1
  21. package/Build/Workers/{EncodedCartesian3-81f70735.js → EncodedCartesian3-e8bbca36.js} +6 -6
  22. package/Build/Workers/{FrustumGeometry-9f1ee4d8.js → FrustumGeometry-b62db3e3.js} +108 -108
  23. package/Build/Workers/{GeometryAttribute-334718f8.js → GeometryAttribute-780af4fa.js} +20 -20
  24. package/Build/Workers/{GeometryAttributes-f06a2792.js → GeometryAttributes-ad136444.js} +1 -1
  25. package/Build/Workers/{GeometryInstance-451dc1cd.js → GeometryInstance-3fb607b7.js} +6 -6
  26. package/Build/Workers/{GeometryPipeline-8fb0db69.js → GeometryPipeline-36b61c99.js} +22 -22
  27. package/Build/Workers/{IndexDatatype-a55ceaa1.js → IndexDatatype-b8f3e09d.js} +13 -13
  28. package/Build/Workers/{IntersectionTests-27d49265.js → IntersectionTests-e889fcf0.js} +37 -37
  29. package/Build/Workers/{Math-2dbd6b93.js → Math-dad82b4d.js} +137 -137
  30. package/Build/Workers/{Matrix2-13178034.js → Matrix2-1e403d0e.js} +256 -256
  31. package/Build/Workers/{Matrix3-315394f6.js → Matrix3-fa806b97.js} +150 -150
  32. package/Build/Workers/{OrientedBoundingBox-79ee7cbb.js → OrientedBoundingBox-43478ac8.js} +15 -15
  33. package/Build/Workers/{Plane-900aa728.js → Plane-c27e1ac6.js} +5 -5
  34. package/Build/Workers/{PolygonGeometryLibrary-6b5a29e9.js → PolygonGeometryLibrary-38a98276.js} +6 -6
  35. package/Build/Workers/{PolygonPipeline-21668b3f.js → PolygonPipeline-d31ff61c.js} +14 -14
  36. package/Build/Workers/{PolylinePipeline-5e2e1b21.js → PolylinePipeline-30e4cec9.js} +16 -16
  37. package/Build/Workers/{PolylineVolumeGeometryLibrary-97f0b94e.js → PolylineVolumeGeometryLibrary-90551d26.js} +7 -7
  38. package/Build/Workers/{PrimitivePipeline-5640850a.js → PrimitivePipeline-558d9cb0.js} +6 -6
  39. package/Build/Workers/{RectangleGeometryLibrary-d5457f7b.js → RectangleGeometryLibrary-815c68df.js} +1 -1
  40. package/Build/Workers/{RuntimeError-06c93819.js → RuntimeError-ef395448.js} +5 -5
  41. package/Build/Workers/{TerrainEncoding-bfdf2021.js → TerrainEncoding-341ead52.js} +30 -30
  42. package/Build/Workers/{Transforms-a05e5e6e.js → Transforms-9e9df299.js} +525 -525
  43. package/Build/Workers/{VertexFormat-6b480673.js → VertexFormat-030f11ff.js} +14 -14
  44. package/Build/Workers/{WallGeometryLibrary-6db0ebb6.js → WallGeometryLibrary-ccf90976.js} +1 -1
  45. package/Build/Workers/{WebGLConstants-a8cc3e8c.js → WebGLConstants-0b1ce7ba.js} +1 -1
  46. package/Build/Workers/{WebMercatorProjection-13a90d41.js → WebMercatorProjection-76a3fcc0.js} +6 -6
  47. package/Build/Workers/{arrayRemoveDuplicates-c2038105.js → arrayRemoveDuplicates-fac118a8.js} +5 -5
  48. package/Build/Workers/cesiumWorkerBootstrapper.js +5 -5
  49. package/Build/Workers/{combine-ca22a614.js → combine-d9581036.js} +5 -5
  50. package/Build/Workers/combineGeometry.js +1 -1
  51. package/Build/Workers/createBoxGeometry.js +1 -1
  52. package/Build/Workers/createBoxOutlineGeometry.js +9 -9
  53. package/Build/Workers/createCircleGeometry.js +13 -13
  54. package/Build/Workers/createCircleOutlineGeometry.js +13 -13
  55. package/Build/Workers/createCoplanarPolygonGeometry.js +11 -11
  56. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +9 -9
  57. package/Build/Workers/createCorridorGeometry.js +14 -14
  58. package/Build/Workers/createCorridorOutlineGeometry.js +12 -12
  59. package/Build/Workers/createCylinderGeometry.js +1 -1
  60. package/Build/Workers/createCylinderOutlineGeometry.js +13 -13
  61. package/Build/Workers/createEllipseGeometry.js +1 -1
  62. package/Build/Workers/createEllipseOutlineGeometry.js +1 -1
  63. package/Build/Workers/createEllipsoidGeometry.js +1 -1
  64. package/Build/Workers/createEllipsoidOutlineGeometry.js +1 -1
  65. package/Build/Workers/createFrustumGeometry.js +1 -1
  66. package/Build/Workers/createFrustumOutlineGeometry.js +8 -8
  67. package/Build/Workers/createGeometry.js +1 -1
  68. package/Build/Workers/createGroundPolylineGeometry.js +33 -33
  69. package/Build/Workers/createPlaneGeometry.js +8 -8
  70. package/Build/Workers/createPlaneOutlineGeometry.js +6 -6
  71. package/Build/Workers/createPolygonGeometry.js +25 -25
  72. package/Build/Workers/createPolygonOutlineGeometry.js +17 -17
  73. package/Build/Workers/createPolylineGeometry.js +11 -11
  74. package/Build/Workers/createPolylineVolumeGeometry.js +9 -9
  75. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +9 -9
  76. package/Build/Workers/createRectangleGeometry.js +16 -16
  77. package/Build/Workers/createRectangleOutlineGeometry.js +12 -12
  78. package/Build/Workers/createSimplePolylineGeometry.js +10 -10
  79. package/Build/Workers/createSphereGeometry.js +11 -11
  80. package/Build/Workers/createSphereOutlineGeometry.js +12 -12
  81. package/Build/Workers/createTaskProcessorWorker.js +2 -2
  82. package/Build/Workers/createVectorTileClampedPolylines.js +1 -1
  83. package/Build/Workers/createVectorTileGeometries.js +8 -8
  84. package/Build/Workers/createVectorTilePoints.js +1 -1
  85. package/Build/Workers/createVectorTilePolygons.js +1 -1
  86. package/Build/Workers/createVectorTilePolylines.js +1 -1
  87. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +1 -1
  88. package/Build/Workers/createVerticesFromHeightmap.js +23 -21
  89. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +24 -24
  90. package/Build/Workers/createWallGeometry.js +14 -14
  91. package/Build/Workers/createWallOutlineGeometry.js +14 -14
  92. package/Build/Workers/decodeDraco.js +1 -1
  93. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +15 -15
  94. package/Build/Workers/decodeI3S.js +1 -1
  95. package/Build/Workers/{defaultValue-0a909f67.js → defaultValue-fe22d8c0.js} +2 -2
  96. package/Build/Workers/package.js +1 -1
  97. package/Build/Workers/transcodeKTX2.js +26 -26
  98. package/Build/Workers/transferTypedArrayTest.js +1 -1
  99. package/Build/Workers/upsampleQuantizedTerrainMesh.js +24 -24
  100. package/Source/Core/ApproximateTerrainHeights.js +3 -3
  101. package/Source/Core/ArcGISTiledElevationTerrainProvider.js +20 -20
  102. package/Source/Core/ArcType.js +4 -4
  103. package/Source/Core/ArticulationStageType.js +1 -1
  104. package/Source/Core/AssociativeArray.js +7 -7
  105. package/Source/Core/AttributeCompression.js +12 -12
  106. package/Source/Core/AxisAlignedBoundingBox.js +2 -2
  107. package/Source/Core/BingMapsGeocoderService.js +6 -6
  108. package/Source/Core/BoundingRectangle.js +17 -17
  109. package/Source/Core/BoundingSphere.js +25 -25
  110. package/Source/Core/BoxGeometry.js +8 -8
  111. package/Source/Core/BoxOutlineGeometry.js +8 -8
  112. package/Source/Core/Cartesian2.js +38 -38
  113. package/Source/Core/Cartesian3.js +50 -50
  114. package/Source/Core/Cartesian4.js +44 -44
  115. package/Source/Core/Cartographic.js +19 -19
  116. package/Source/Core/CartographicGeocoderService.js +1 -1
  117. package/Source/Core/CatmullRomSpline.js +10 -10
  118. package/Source/Core/CesiumTerrainProvider.js +33 -33
  119. package/Source/Core/Check.js +17 -17
  120. package/Source/Core/CircleGeometry.js +12 -12
  121. package/Source/Core/CircleOutlineGeometry.js +12 -12
  122. package/Source/Core/Clock.js +7 -7
  123. package/Source/Core/ClockRange.js +4 -4
  124. package/Source/Core/ClockStep.js +4 -4
  125. package/Source/Core/Color.js +58 -58
  126. package/Source/Core/ColorGeometryInstanceAttribute.js +7 -7
  127. package/Source/Core/ComponentDatatype.js +15 -15
  128. package/Source/Core/CompressedTextureBuffer.js +7 -7
  129. package/Source/Core/ConstantSpline.js +9 -9
  130. package/Source/Core/CoplanarPolygonGeometry.js +10 -10
  131. package/Source/Core/CoplanarPolygonOutlineGeometry.js +8 -8
  132. package/Source/Core/CornerType.js +4 -4
  133. package/Source/Core/CorridorGeometry.js +13 -13
  134. package/Source/Core/CorridorOutlineGeometry.js +11 -11
  135. package/Source/Core/Credit.js +7 -7
  136. package/Source/Core/CubicRealPolynomial.js +10 -10
  137. package/Source/Core/CullingVolume.js +7 -7
  138. package/Source/Core/CustomHeightmapTerrainProvider.js +28 -28
  139. package/Source/Core/CylinderGeometry.js +11 -11
  140. package/Source/Core/CylinderOutlineGeometry.js +12 -12
  141. package/Source/Core/DefaultProxy.js +3 -3
  142. package/Source/Core/DeveloperError.js +4 -4
  143. package/Source/Core/DistanceDisplayCondition.js +12 -12
  144. package/Source/Core/DistanceDisplayConditionGeometryInstanceAttribute.js +5 -5
  145. package/Source/Core/DoubleEndedPriorityQueue.js +5 -5
  146. package/Source/Core/EarthOrientationParameters.js +6 -6
  147. package/Source/Core/EarthOrientationParametersSample.js +10 -10
  148. package/Source/Core/EasingFunction.js +2 -2
  149. package/Source/Core/EllipseGeometry.js +19 -19
  150. package/Source/Core/EllipseOutlineGeometry.js +14 -14
  151. package/Source/Core/Ellipsoid.js +20 -20
  152. package/Source/Core/EllipsoidGeodesic.js +5 -5
  153. package/Source/Core/EllipsoidGeometry.js +13 -13
  154. package/Source/Core/EllipsoidOutlineGeometry.js +14 -14
  155. package/Source/Core/EllipsoidRhumbLine.js +8 -8
  156. package/Source/Core/EllipsoidTerrainProvider.js +18 -18
  157. package/Source/Core/EllipsoidalOccluder.js +9 -9
  158. package/Source/Core/EncodedCartesian3.js +5 -5
  159. package/Source/Core/Event.js +4 -4
  160. package/Source/Core/EventHelper.js +1 -1
  161. package/Source/Core/ExtrapolationType.js +4 -4
  162. package/Source/Core/FeatureDetection.js +9 -9
  163. package/Source/Core/FrustumGeometry.js +7 -7
  164. package/Source/Core/FrustumOutlineGeometry.js +7 -7
  165. package/Source/Core/Fullscreen.js +8 -8
  166. package/Source/Core/GeocodeType.js +3 -3
  167. package/Source/Core/GeocoderService.js +3 -3
  168. package/Source/Core/GeographicTilingScheme.js +16 -16
  169. package/Source/Core/Geometry.js +5 -5
  170. package/Source/Core/GeometryAttribute.js +6 -6
  171. package/Source/Core/GeometryInstance.js +5 -5
  172. package/Source/Core/GeometryInstanceAttribute.js +7 -7
  173. package/Source/Core/GeometryPipeline.js +11 -11
  174. package/Source/Core/GoogleEarthEnterpriseMetadata.js +22 -22
  175. package/Source/Core/GoogleEarthEnterpriseTerrainData.js +29 -29
  176. package/Source/Core/GoogleEarthEnterpriseTerrainProvider.js +21 -21
  177. package/Source/Core/GoogleEarthEnterpriseTileInformation.js +14 -14
  178. package/Source/Core/GregorianDate.js +16 -16
  179. package/Source/Core/GroundPolylineGeometry.js +13 -13
  180. package/Source/Core/HeadingPitchRange.js +6 -6
  181. package/Source/Core/HeadingPitchRoll.js +18 -18
  182. package/Source/Core/Heap.js +7 -7
  183. package/Source/Core/HeightmapEncoding.js +3 -3
  184. package/Source/Core/HeightmapTerrainData.js +44 -44
  185. package/Source/Core/HeightmapTessellator.js +16 -16
  186. package/Source/Core/HermitePolynomialApproximation.js +17 -17
  187. package/Source/Core/HermiteSpline.js +17 -17
  188. package/Source/Core/HilbertOrder.js +7 -7
  189. package/Source/Core/Iau2006XysData.js +13 -13
  190. package/Source/Core/Iau2006XysSample.js +6 -6
  191. package/Source/Core/IauOrientationParameters.js +4 -4
  192. package/Source/Core/IndexDatatype.js +12 -12
  193. package/Source/Core/InterpolationAlgorithm.js +17 -17
  194. package/Source/Core/InterpolationType.js +1 -1
  195. package/Source/Core/Intersect.js +4 -4
  196. package/Source/Core/IntersectionTests.js +5 -5
  197. package/Source/Core/Intersections2D.js +23 -23
  198. package/Source/Core/Interval.js +4 -4
  199. package/Source/Core/Ion.js +3 -3
  200. package/Source/Core/IonGeocoderService.js +4 -4
  201. package/Source/Core/IonResource.js +6 -6
  202. package/Source/Core/JulianDate.js +27 -27
  203. package/Source/Core/KeyboardEventModifier.js +4 -4
  204. package/Source/Core/LagrangePolynomialApproximation.js +8 -8
  205. package/Source/Core/LeapSecond.js +2 -2
  206. package/Source/Core/LinearApproximation.js +8 -8
  207. package/Source/Core/LinearSpline.js +13 -13
  208. package/Source/Core/ManagedArray.js +8 -8
  209. package/Source/Core/Math.js +136 -136
  210. package/Source/Core/Matrix2.js +44 -44
  211. package/Source/Core/Matrix3.js +59 -59
  212. package/Source/Core/Matrix4.js +91 -91
  213. package/Source/Core/MorphWeightSpline.js +14 -14
  214. package/Source/Core/MortonOrder.js +21 -21
  215. package/Source/Core/NearFarScalar.js +16 -16
  216. package/Source/Core/Occluder.js +5 -5
  217. package/Source/Core/OffsetGeometryInstanceAttribute.js +5 -5
  218. package/Source/Core/OpenCageGeocoderService.js +18 -18
  219. package/Source/Core/OrientedBoundingBox.js +14 -14
  220. package/Source/Core/OrthographicFrustum.js +23 -23
  221. package/Source/Core/OrthographicOffCenterFrustum.js +21 -21
  222. package/Source/Core/Packable.js +7 -7
  223. package/Source/Core/PackableForInterpolation.js +11 -11
  224. package/Source/Core/PeliasGeocoderService.js +2 -2
  225. package/Source/Core/PerspectiveFrustum.js +28 -28
  226. package/Source/Core/PerspectiveOffCenterFrustum.js +21 -21
  227. package/Source/Core/PinBuilder.js +9 -9
  228. package/Source/Core/PixelFormat.js +23 -23
  229. package/Source/Core/Plane.js +4 -4
  230. package/Source/Core/PlaneGeometry.js +7 -7
  231. package/Source/Core/PlaneOutlineGeometry.js +5 -5
  232. package/Source/Core/PolygonGeometry.js +24 -24
  233. package/Source/Core/PolygonGeometryLibrary.js +4 -4
  234. package/Source/Core/PolygonOutlineGeometry.js +16 -16
  235. package/Source/Core/PolygonPipeline.js +10 -10
  236. package/Source/Core/PolylineGeometry.js +10 -10
  237. package/Source/Core/PolylinePipeline.js +15 -15
  238. package/Source/Core/PolylineVolumeGeometry.js +8 -8
  239. package/Source/Core/PolylineVolumeOutlineGeometry.js +8 -8
  240. package/Source/Core/PrimitiveType.js +8 -8
  241. package/Source/Core/Proxy.js +2 -2
  242. package/Source/Core/QuadraticRealPolynomial.js +8 -8
  243. package/Source/Core/QuantizedMeshTerrainData.js +37 -37
  244. package/Source/Core/QuarticRealPolynomial.js +12 -12
  245. package/Source/Core/Quaternion.js +42 -42
  246. package/Source/Core/QuaternionSpline.js +10 -10
  247. package/Source/Core/Queue.js +2 -2
  248. package/Source/Core/Ray.js +1 -1
  249. package/Source/Core/Rectangle.js +38 -38
  250. package/Source/Core/RectangleCollisionChecker.js +3 -3
  251. package/Source/Core/RectangleGeometry.js +15 -15
  252. package/Source/Core/RectangleOutlineGeometry.js +11 -11
  253. package/Source/Core/ReferenceFrame.js +3 -3
  254. package/Source/Core/Request.js +13 -13
  255. package/Source/Core/RequestErrorEvent.js +7 -7
  256. package/Source/Core/RequestScheduler.js +14 -14
  257. package/Source/Core/RequestState.js +7 -7
  258. package/Source/Core/RequestType.js +5 -5
  259. package/Source/Core/Resource.js +223 -223
  260. package/Source/Core/RuntimeError.js +4 -4
  261. package/Source/Core/S2Cell.js +15 -15
  262. package/Source/Core/ScreenSpaceEventHandler.js +7 -7
  263. package/Source/Core/ScreenSpaceEventType.js +16 -16
  264. package/Source/Core/ShowGeometryInstanceAttribute.js +4 -4
  265. package/Source/Core/SimplePolylineGeometry.js +9 -9
  266. package/Source/Core/SphereGeometry.js +10 -10
  267. package/Source/Core/SphereOutlineGeometry.js +11 -11
  268. package/Source/Core/Spherical.js +13 -13
  269. package/Source/Core/Spline.js +14 -14
  270. package/Source/Core/SteppedSpline.js +14 -14
  271. package/Source/Core/TaskProcessor.js +10 -10
  272. package/Source/Core/TerrainData.js +25 -25
  273. package/Source/Core/TerrainEncoding.js +14 -14
  274. package/Source/Core/TerrainExaggeration.js +3 -3
  275. package/Source/Core/TerrainMesh.js +18 -18
  276. package/Source/Core/TerrainProvider.js +23 -23
  277. package/Source/Core/TerrainQuantization.js +3 -3
  278. package/Source/Core/TileAvailability.js +16 -16
  279. package/Source/Core/TileProviderError.js +15 -15
  280. package/Source/Core/TilingScheme.js +13 -13
  281. package/Source/Core/TimeConstants.js +10 -10
  282. package/Source/Core/TimeInterval.js +23 -23
  283. package/Source/Core/TimeIntervalCollection.js +39 -39
  284. package/Source/Core/TimeStandard.js +3 -3
  285. package/Source/Core/Tipsify.js +10 -10
  286. package/Source/Core/Transforms.js +2 -2
  287. package/Source/Core/TranslationRotationScale.js +1 -1
  288. package/Source/Core/TridiagonalSystemSolver.js +3 -3
  289. package/Source/Core/TrustedServers.js +5 -5
  290. package/Source/Core/VRTheWorldTerrainProvider.js +20 -20
  291. package/Source/Core/VertexFormat.js +13 -13
  292. package/Source/Core/VideoSynchronizer.js +4 -4
  293. package/Source/Core/Visibility.js +4 -4
  294. package/Source/Core/VulkanConstants.js +1 -1
  295. package/Source/Core/WallGeometry.js +13 -13
  296. package/Source/Core/WallOutlineGeometry.js +13 -13
  297. package/Source/Core/WebGLConstants.js +1 -1
  298. package/Source/Core/WebMercatorProjection.js +5 -5
  299. package/Source/Core/WebMercatorTilingScheme.js +16 -16
  300. package/Source/Core/WindingOrder.js +3 -3
  301. package/Source/Core/WireframeIndexGenerator.js +3 -3
  302. package/Source/Core/arrayRemoveDuplicates.js +4 -4
  303. package/Source/Core/binarySearch.js +2 -2
  304. package/Source/Core/buildModuleUrl.js +4 -4
  305. package/Source/Core/clone.js +3 -3
  306. package/Source/Core/combine.js +4 -4
  307. package/Source/Core/createGuid.js +1 -1
  308. package/Source/Core/createWorldTerrain.js +3 -3
  309. package/Source/Core/defaultValue.js +1 -1
  310. package/Source/Core/defer.js +1 -1
  311. package/Source/Core/defined.js +1 -1
  312. package/Source/Core/deprecationWarning.js +2 -2
  313. package/Source/Core/destroyObject.js +2 -2
  314. package/Source/Core/formatError.js +1 -1
  315. package/Source/Core/getAbsoluteUri.js +3 -3
  316. package/Source/Core/getBaseUri.js +3 -3
  317. package/Source/Core/getExtensionFromUri.js +2 -2
  318. package/Source/Core/getFilenameFromUri.js +2 -2
  319. package/Source/Core/getImageFromTypedArray.js +2 -2
  320. package/Source/Core/getImagePixels.js +4 -3
  321. package/Source/Core/getJsonFromTypedArray.js +3 -3
  322. package/Source/Core/getStringFromTypedArray.js +3 -3
  323. package/Source/Core/getTimestamp.js +1 -1
  324. package/Source/Core/isBlobUri.js +2 -2
  325. package/Source/Core/isDataUri.js +2 -2
  326. package/Source/Core/isLeapYear.js +2 -2
  327. package/Source/Core/loadKTX2.js +8 -8
  328. package/Source/Core/mergeSort.js +1 -1
  329. package/Source/Core/objectToQuery.js +2 -2
  330. package/Source/Core/oneTimeWarning.js +2 -2
  331. package/Source/Core/parseResponseHeaders.js +2 -2
  332. package/Source/Core/pointInsideTriangle.js +1 -1
  333. package/Source/Core/queryToObject.js +2 -2
  334. package/Source/Core/sampleTerrain.js +7 -7
  335. package/Source/Core/sampleTerrainMostDetailed.js +1 -1
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  714. package/Source/Scene/StencilFunction.js +9 -9
  715. package/Source/Scene/StencilOperation.js +9 -9
  716. package/Source/Scene/StructuralMetadata.js +11 -11
  717. package/Source/Scene/StyleExpression.js +8 -8
  718. package/Source/Scene/Sun.js +3 -3
  719. package/Source/Scene/SunLight.js +3 -3
  720. package/Source/Scene/SupportedImageFormats.js +3 -3
  721. package/Source/Scene/TextureAtlas.js +16 -16
  722. package/Source/Scene/TileBoundingRegion.js +6 -6
  723. package/Source/Scene/TileBoundingS2Cell.js +6 -6
  724. package/Source/Scene/TileBoundingSphere.js +5 -5
  725. package/Source/Scene/TileBoundingVolume.js +2 -2
  726. package/Source/Scene/TileCoordinatesImageryProvider.js +30 -30
  727. package/Source/Scene/TileDiscardPolicy.js +2 -2
  728. package/Source/Scene/TileImagery.js +3 -3
  729. package/Source/Scene/TileMapServiceImageryProvider.js +9 -9
  730. package/Source/Scene/TileMetadata.js +16 -16
  731. package/Source/Scene/TileOrientedBoundingBox.js +2 -2
  732. package/Source/Scene/TileReplacementQueue.js +1 -1
  733. package/Source/Scene/TileSelectionResult.js +1 -1
  734. package/Source/Scene/TilesetMetadata.js +15 -15
  735. package/Source/Scene/TimeDynamicImagery.js +8 -8
  736. package/Source/Scene/TimeDynamicPointCloud.js +9 -9
  737. package/Source/Scene/Tonemapper.js +5 -5
  738. package/Source/Scene/TranslucentTileClassification.js +1 -1
  739. package/Source/Scene/TweenCollection.js +31 -31
  740. package/Source/Scene/UrlTemplateImageryProvider.js +47 -47
  741. package/Source/Scene/Vector3DTileBatch.js +7 -7
  742. package/Source/Scene/Vector3DTileClampedPolylines.js +9 -9
  743. package/Source/Scene/Vector3DTileGeometry.js +8 -8
  744. package/Source/Scene/Vector3DTilePoints.js +7 -7
  745. package/Source/Scene/Vector3DTilePolygons.js +10 -10
  746. package/Source/Scene/Vector3DTilePolylines.js +9 -9
  747. package/Source/Scene/Vector3DTilePrimitive.js +8 -8
  748. package/Source/Scene/VertexAttributeSemantic.js +15 -15
  749. package/Source/Scene/VerticalOrigin.js +5 -5
  750. package/Source/Scene/ViewportQuad.js +2 -2
  751. package/Source/Scene/VoxelBoxShape.js +27 -118
  752. package/Source/Scene/VoxelContent.js +3 -3
  753. package/Source/Scene/VoxelCylinderShape.js +21 -21
  754. package/Source/Scene/VoxelEllipsoidShape.js +13 -13
  755. package/Source/Scene/VoxelPrimitive.js +44 -44
  756. package/Source/Scene/VoxelProvider.js +13 -13
  757. package/Source/Scene/VoxelRenderResources.js +6 -3
  758. package/Source/Scene/VoxelShape.js +9 -9
  759. package/Source/Scene/VoxelShapeType.js +4 -4
  760. package/Source/Scene/VoxelTraversal.js +86 -144
  761. package/Source/Scene/WebMapServiceImageryProvider.js +49 -49
  762. package/Source/Scene/WebMapTileServiceImageryProvider.js +43 -43
  763. package/Source/Scene/buildVoxelDrawCommands.js +1 -0
  764. package/Source/Scene/createBillboardPointCallback.js +5 -5
  765. package/Source/Scene/createElevationBandMaterial.js +5 -5
  766. package/Source/Scene/createOsmBuildings.js +3 -3
  767. package/Source/Scene/createTangentSpaceDebugPrimitive.js +2 -2
  768. package/Source/Scene/createWorldImagery.js +1 -1
  769. package/Source/Scene/findContentMetadata.js +1 -1
  770. package/Source/Scene/findGroupMetadata.js +1 -1
  771. package/Source/Scene/findTileMetadata.js +1 -1
  772. package/Source/Scene/getClipAndStyleCode.js +4 -4
  773. package/Source/Scene/getClippingFunction.js +1 -1
  774. package/Source/Scene/hasExtension.js +3 -3
  775. package/Source/Scene/parseBatchTable.js +14 -14
  776. package/Source/Scene/parseBoundingVolumeSemantics.js +7 -7
  777. package/Source/Scene/parseFeatureMetadataLegacy.js +4 -4
  778. package/Source/Scene/parseStructuralMetadata.js +4 -4
  779. package/Source/Scene/preprocess3DTileContent.js +2 -2
  780. package/Source/Scene/processVoxelProperties.js +8 -7
  781. package/Source/Shaders/Voxels/IntersectBox.glsl +52 -58
  782. package/Source/Shaders/Voxels/IntersectBox.js +52 -58
  783. package/Source/Shaders/Voxels/IntersectClippingPlanes.glsl +38 -30
  784. package/Source/Shaders/Voxels/IntersectClippingPlanes.js +38 -30
  785. package/Source/Shaders/Voxels/IntersectDepth.glsl +1 -1
  786. package/Source/Shaders/Voxels/IntersectDepth.js +1 -1
  787. package/Source/Shaders/Voxels/Intersection.glsl +10 -12
  788. package/Source/Shaders/Voxels/Intersection.js +10 -12
  789. package/Source/Shaders/Voxels/IntersectionUtils.glsl +52 -59
  790. package/Source/Shaders/Voxels/IntersectionUtils.js +52 -59
  791. package/Source/Shaders/Voxels/Octree.glsl +72 -73
  792. package/Source/Shaders/Voxels/Octree.js +72 -73
  793. package/Source/Shaders/Voxels/VoxelFS.glsl +42 -22
  794. package/Source/Shaders/Voxels/VoxelFS.js +42 -22
  795. package/Source/Shaders/Voxels/convertUvToBox.glsl +13 -5
  796. package/Source/Shaders/Voxels/convertUvToBox.js +13 -5
  797. package/Source/ThirdParty/Workers/draco_decoder_nodejs.js +91 -91
  798. package/Source/ThirdParty/draco_decoder.wasm +0 -0
  799. package/Source/Widget/CesiumWidget.js +23 -23
  800. package/Source/Workers/cesiumWorkerBootstrapper.js +18 -18
  801. package/Source/WorkersES6/createTaskProcessorWorker.js +3 -3
  802. package/index.d.ts +14 -37
  803. package/index.js +52 -54
  804. package/package.json +1 -1
  805. package/Source/Core/cancelAnimationFrame.js +0 -53
  806. package/Source/Core/requestAnimationFrame.js +0 -83
  807. /package/Build/Workers/{GeometryOffsetAttribute-04332ce7.js → GeometryOffsetAttribute-9ad0019c.js} +0 -0
@@ -21,36 +21,36 @@ const defaultImageSize = new Cartesian2(1.0, 1.0);
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  * @alias ParticleSystem
22
22
  * @constructor
23
23
  *
24
- * @param {Object} [options] Object with the following properties:
25
- * @param {Boolean} [options.show=true] Whether to display the particle system.
24
+ * @param {object} [options] Object with the following properties:
25
+ * @param {boolean} [options.show=true] Whether to display the particle system.
26
26
  * @param {ParticleSystem.updateCallback} [options.updateCallback] The callback function to be called each frame to update a particle.
27
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  * @param {ParticleEmitter} [options.emitter=new CircleEmitter(0.5)] The particle emitter for this system.
28
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  * @param {Matrix4} [options.modelMatrix=Matrix4.IDENTITY] The 4x4 transformation matrix that transforms the particle system from model to world coordinates.
29
29
  * @param {Matrix4} [options.emitterModelMatrix=Matrix4.IDENTITY] The 4x4 transformation matrix that transforms the particle system emitter within the particle systems local coordinate system.
30
- * @param {Number} [options.emissionRate=5] The number of particles to emit per second.
30
+ * @param {number} [options.emissionRate=5] The number of particles to emit per second.
31
31
  * @param {ParticleBurst[]} [options.bursts] An array of {@link ParticleBurst}, emitting bursts of particles at periodic times.
32
- * @param {Boolean} [options.loop=true] Whether the particle system should loop its bursts when it is complete.
33
- * @param {Number} [options.scale=1.0] Sets the scale to apply to the image of the particle for the duration of its particleLife.
34
- * @param {Number} [options.startScale] The initial scale to apply to the image of the particle at the beginning of its life.
35
- * @param {Number} [options.endScale] The final scale to apply to the image of the particle at the end of its life.
32
+ * @param {boolean} [options.loop=true] Whether the particle system should loop its bursts when it is complete.
33
+ * @param {number} [options.scale=1.0] Sets the scale to apply to the image of the particle for the duration of its particleLife.
34
+ * @param {number} [options.startScale] The initial scale to apply to the image of the particle at the beginning of its life.
35
+ * @param {number} [options.endScale] The final scale to apply to the image of the particle at the end of its life.
36
36
  * @param {Color} [options.color=Color.WHITE] Sets the color of a particle for the duration of its particleLife.
37
37
  * @param {Color} [options.startColor] The color of the particle at the beginning of its life.
38
38
  * @param {Color} [options.endColor] The color of the particle at the end of its life.
39
- * @param {Object} [options.image] The URI, HTMLImageElement, or HTMLCanvasElement to use for the billboard.
39
+ * @param {object} [options.image] The URI, HTMLImageElement, or HTMLCanvasElement to use for the billboard.
40
40
  * @param {Cartesian2} [options.imageSize=new Cartesian2(1.0, 1.0)] If set, overrides the minimumImageSize and maximumImageSize inputs that scale the particle image's dimensions in pixels.
41
41
  * @param {Cartesian2} [options.minimumImageSize] Sets the minimum bound, width by height, above which to randomly scale the particle image's dimensions in pixels.
42
42
  * @param {Cartesian2} [options.maximumImageSize] Sets the maximum bound, width by height, below which to randomly scale the particle image's dimensions in pixels.
43
- * @param {Boolean} [options.sizeInMeters] Sets if the size of particles is in meters or pixels. <code>true</code> to size the particles in meters; otherwise, the size is in pixels.
44
- * @param {Number} [options.speed=1.0] If set, overrides the minimumSpeed and maximumSpeed inputs with this value.
45
- * @param {Number} [options.minimumSpeed] Sets the minimum bound in meters per second above which a particle's actual speed will be randomly chosen.
46
- * @param {Number} [options.maximumSpeed] Sets the maximum bound in meters per second below which a particle's actual speed will be randomly chosen.
47
- * @param {Number} [options.lifetime=Number.MAX_VALUE] How long the particle system will emit particles, in seconds.
48
- * @param {Number} [options.particleLife=5.0] If set, overrides the minimumParticleLife and maximumParticleLife inputs with this value.
49
- * @param {Number} [options.minimumParticleLife] Sets the minimum bound in seconds for the possible duration of a particle's life above which a particle's actual life will be randomly chosen.
50
- * @param {Number} [options.maximumParticleLife] Sets the maximum bound in seconds for the possible duration of a particle's life below which a particle's actual life will be randomly chosen.
51
- * @param {Number} [options.mass=1.0] Sets the minimum and maximum mass of particles in kilograms.
52
- * @param {Number} [options.minimumMass] Sets the minimum bound for the mass of a particle in kilograms. A particle's actual mass will be chosen as a random amount above this value.
53
- * @param {Number} [options.maximumMass] Sets the maximum mass of particles in kilograms. A particle's actual mass will be chosen as a random amount below this value.
43
+ * @param {boolean} [options.sizeInMeters] Sets if the size of particles is in meters or pixels. <code>true</code> to size the particles in meters; otherwise, the size is in pixels.
44
+ * @param {number} [options.speed=1.0] If set, overrides the minimumSpeed and maximumSpeed inputs with this value.
45
+ * @param {number} [options.minimumSpeed] Sets the minimum bound in meters per second above which a particle's actual speed will be randomly chosen.
46
+ * @param {number} [options.maximumSpeed] Sets the maximum bound in meters per second below which a particle's actual speed will be randomly chosen.
47
+ * @param {number} [options.lifetime=Number.MAX_VALUE] How long the particle system will emit particles, in seconds.
48
+ * @param {number} [options.particleLife=5.0] If set, overrides the minimumParticleLife and maximumParticleLife inputs with this value.
49
+ * @param {number} [options.minimumParticleLife] Sets the minimum bound in seconds for the possible duration of a particle's life above which a particle's actual life will be randomly chosen.
50
+ * @param {number} [options.maximumParticleLife] Sets the maximum bound in seconds for the possible duration of a particle's life below which a particle's actual life will be randomly chosen.
51
+ * @param {number} [options.mass=1.0] Sets the minimum and maximum mass of particles in kilograms.
52
+ * @param {number} [options.minimumMass] Sets the minimum bound for the mass of a particle in kilograms. A particle's actual mass will be chosen as a random amount above this value.
53
+ * @param {number} [options.maximumMass] Sets the maximum mass of particles in kilograms. A particle's actual mass will be chosen as a random amount below this value.
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  * @demo {@link https://cesium.com/learn/cesiumjs-learn/cesiumjs-particle-systems/|Particle Systems Tutorial}
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  * @demo {@link https://sandcastle.cesium.com/?src=Particle%20System.html&label=Showcases|Particle Systems Tutorial Demo}
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  * @demo {@link https://sandcastle.cesium.com/?src=Particle%20System%20Fireworks.html&label=Showcases|Particle Systems Fireworks Demo}
@@ -60,7 +60,7 @@ function ParticleSystem(options) {
60
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61
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  /**
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  * Whether to display the particle system.
63
- * @type {Boolean}
63
+ * @type {boolean}
64
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  * @default true
65
65
  */
66
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  this.show = defaultValue(options.show, true);
@@ -74,14 +74,14 @@ function ParticleSystem(options) {
74
74
 
75
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  /**
76
76
  * Whether the particle system should loop it's bursts when it is complete.
77
- * @type {Boolean}
77
+ * @type {boolean}
78
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  * @default true
79
79
  */
80
80
  this.loop = defaultValue(options.loop, true);
81
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82
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  /**
83
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  * The URI, HTMLImageElement, or HTMLCanvasElement to use for the billboard.
84
- * @type {Object}
84
+ * @type {object}
85
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  * @default undefined
86
86
  */
87
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  this.image = defaultValue(options.image, undefined);
@@ -290,7 +290,7 @@ Object.defineProperties(ParticleSystem.prototype, {
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  /**
291
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  * The initial scale to apply to the image of the particle at the beginning of its life.
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  * @memberof ParticleSystem.prototype
293
- * @type {Number}
293
+ * @type {number}
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  * @default 1.0
295
295
  */
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  startScale: {
@@ -307,7 +307,7 @@ Object.defineProperties(ParticleSystem.prototype, {
307
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  /**
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  * The final scale to apply to the image of the particle at the end of its life.
309
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  * @memberof ParticleSystem.prototype
310
- * @type {Number}
310
+ * @type {number}
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  * @default 1.0
312
312
  */
313
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  endScale: {
@@ -324,7 +324,7 @@ Object.defineProperties(ParticleSystem.prototype, {
324
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  /**
325
325
  * The number of particles to emit per second.
326
326
  * @memberof ParticleSystem.prototype
327
- * @type {Number}
327
+ * @type {number}
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  * @default 5
329
329
  */
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  emissionRate: {
@@ -342,7 +342,7 @@ Object.defineProperties(ParticleSystem.prototype, {
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  /**
343
343
  * Sets the minimum bound in meters per second above which a particle's actual speed will be randomly chosen.
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  * @memberof ParticleSystem.prototype
345
- * @type {Number}
345
+ * @type {number}
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  * @default 1.0
347
347
  */
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  minimumSpeed: {
@@ -359,7 +359,7 @@ Object.defineProperties(ParticleSystem.prototype, {
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  /**
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  * Sets the maximum bound in meters per second below which a particle's actual speed will be randomly chosen.
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  * @memberof ParticleSystem.prototype
362
- * @type {Number}
362
+ * @type {number}
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  * @default 1.0
364
364
  */
365
365
  maximumSpeed: {
@@ -376,7 +376,7 @@ Object.defineProperties(ParticleSystem.prototype, {
376
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  /**
377
377
  * Sets the minimum bound in seconds for the possible duration of a particle's life above which a particle's actual life will be randomly chosen.
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  * @memberof ParticleSystem.prototype
379
- * @type {Number}
379
+ * @type {number}
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  * @default 5.0
381
381
  */
382
382
  minimumParticleLife: {
@@ -393,7 +393,7 @@ Object.defineProperties(ParticleSystem.prototype, {
393
393
  /**
394
394
  * Sets the maximum bound in seconds for the possible duration of a particle's life below which a particle's actual life will be randomly chosen.
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  * @memberof ParticleSystem.prototype
396
- * @type {Number}
396
+ * @type {number}
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397
  * @default 5.0
398
398
  */
399
399
  maximumParticleLife: {
@@ -411,7 +411,7 @@ Object.defineProperties(ParticleSystem.prototype, {
411
411
  /**
412
412
  * Sets the minimum mass of particles in kilograms.
413
413
  * @memberof ParticleSystem.prototype
414
- * @type {Number}
414
+ * @type {number}
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415
  * @default 1.0
416
416
  */
417
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  minimumMass: {
@@ -428,7 +428,7 @@ Object.defineProperties(ParticleSystem.prototype, {
428
428
  /**
429
429
  * Sets the maximum mass of particles in kilograms.
430
430
  * @memberof ParticleSystem.prototype
431
- * @type {Number}
431
+ * @type {number}
432
432
  * @default 1.0
433
433
  */
434
434
  maximumMass: {
@@ -483,7 +483,7 @@ Object.defineProperties(ParticleSystem.prototype, {
483
483
  /**
484
484
  * Gets or sets if the particle size is in meters or pixels. <code>true</code> to size particles in meters; otherwise, the size is in pixels.
485
485
  * @memberof ParticleSystem.prototype
486
- * @type {Boolean}
486
+ * @type {boolean}
487
487
  * @default false
488
488
  */
489
489
  sizeInMeters: {
@@ -500,7 +500,7 @@ Object.defineProperties(ParticleSystem.prototype, {
500
500
  /**
501
501
  * How long the particle system will emit particles, in seconds.
502
502
  * @memberof ParticleSystem.prototype
503
- * @type {Number}
503
+ * @type {number}
504
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  * @default Number.MAX_VALUE
505
505
  */
506
506
  lifetime: {
@@ -527,7 +527,7 @@ Object.defineProperties(ParticleSystem.prototype, {
527
527
  /**
528
528
  * When <code>true</code>, the particle system has reached the end of its lifetime; <code>false</code> otherwise.
529
529
  * @memberof ParticleSystem.prototype
530
- * @type {Boolean}
530
+ * @type {boolean}
531
531
  */
532
532
  isComplete: {
533
533
  get: function () {
@@ -564,6 +564,11 @@ function updateParticlePool(system) {
564
564
  const particle = new Particle();
565
565
  particle._billboard = billboardCollection.add({
566
566
  image: image,
567
+ // Make the newly added billboards invisible when updating the particle pool
568
+ // to prevent the billboards from being displayed when the particles
569
+ // are not created. The billboard will always be set visible in
570
+ // updateBillboard function when its corresponding particle update.
571
+ show: false,
567
572
  });
568
573
  particlePool.push(particle);
569
574
  }
@@ -864,7 +869,7 @@ ParticleSystem.prototype.update = function (frameState) {
864
869
  * If this object was destroyed, it should not be used; calling any function other than
865
870
  * <code>isDestroyed</code> will result in a {@link DeveloperError} exception.
866
871
  *
867
- * @returns {Boolean} <code>true</code> if this object was destroyed; otherwise, <code>false</code>.
872
+ * @returns {boolean} <code>true</code> if this object was destroyed; otherwise, <code>false</code>.
868
873
  *
869
874
  * @see ParticleSystem#destroy
870
875
  */
@@ -897,7 +902,7 @@ ParticleSystem.prototype.destroy = function () {
897
902
  * @callback ParticleSystem.updateCallback
898
903
  *
899
904
  * @param {Particle} particle The particle being updated.
900
- * @param {Number} dt The time in seconds since the last update.
905
+ * @param {number} dt The time in seconds since the last update.
901
906
  *
902
907
  * @example
903
908
  * function applyGravity(particle, dt) {
@@ -14,14 +14,14 @@ import Appearance from "./Appearance.js";
14
14
  * @alias PerInstanceColorAppearance
15
15
  * @constructor
16
16
  *
17
- * @param {Object} [options] Object with the following properties:
18
- * @param {Boolean} [options.flat=false] When <code>true</code>, flat shading is used in the fragment shader, which means lighting is not taking into account.
19
- * @param {Boolean} [options.faceForward=!options.closed] When <code>true</code>, the fragment shader flips the surface normal as needed to ensure that the normal faces the viewer to avoid dark spots. This is useful when both sides of a geometry should be shaded like {@link WallGeometry}.
20
- * @param {Boolean} [options.translucent=true] When <code>true</code>, the geometry is expected to appear translucent so {@link PerInstanceColorAppearance#renderState} has alpha blending enabled.
21
- * @param {Boolean} [options.closed=false] When <code>true</code>, the geometry is expected to be closed so {@link PerInstanceColorAppearance#renderState} has backface culling enabled.
22
- * @param {String} [options.vertexShaderSource] Optional GLSL vertex shader source to override the default vertex shader.
23
- * @param {String} [options.fragmentShaderSource] Optional GLSL fragment shader source to override the default fragment shader.
24
- * @param {Object} [options.renderState] Optional render state to override the default render state.
17
+ * @param {object} [options] Object with the following properties:
18
+ * @param {boolean} [options.flat=false] When <code>true</code>, flat shading is used in the fragment shader, which means lighting is not taking into account.
19
+ * @param {boolean} [options.faceForward=!options.closed] When <code>true</code>, the fragment shader flips the surface normal as needed to ensure that the normal faces the viewer to avoid dark spots. This is useful when both sides of a geometry should be shaded like {@link WallGeometry}.
20
+ * @param {boolean} [options.translucent=true] When <code>true</code>, the geometry is expected to appear translucent so {@link PerInstanceColorAppearance#renderState} has alpha blending enabled.
21
+ * @param {boolean} [options.closed=false] When <code>true</code>, the geometry is expected to be closed so {@link PerInstanceColorAppearance#renderState} has backface culling enabled.
22
+ * @param {string} [options.vertexShaderSource] Optional GLSL vertex shader source to override the default vertex shader.
23
+ * @param {string} [options.fragmentShaderSource] Optional GLSL fragment shader source to override the default fragment shader.
24
+ * @param {object} [options.renderState] Optional render state to override the default render state.
25
25
  *
26
26
  * @example
27
27
  * // A solid white line segment
@@ -97,7 +97,7 @@ function PerInstanceColorAppearance(options) {
97
97
  * When <code>true</code>, the geometry is expected to appear translucent so
98
98
  * {@link PerInstanceColorAppearance#renderState} has alpha blending enabled.
99
99
  *
100
- * @type {Boolean}
100
+ * @type {boolean}
101
101
  *
102
102
  * @default true
103
103
  */
@@ -125,7 +125,7 @@ Object.defineProperties(PerInstanceColorAppearance.prototype, {
125
125
  *
126
126
  * @memberof PerInstanceColorAppearance.prototype
127
127
  *
128
- * @type {String}
128
+ * @type {string}
129
129
  * @readonly
130
130
  */
131
131
  vertexShaderSource: {
@@ -139,7 +139,7 @@ Object.defineProperties(PerInstanceColorAppearance.prototype, {
139
139
  *
140
140
  * @memberof PerInstanceColorAppearance.prototype
141
141
  *
142
- * @type {String}
142
+ * @type {string}
143
143
  * @readonly
144
144
  */
145
145
  fragmentShaderSource: {
@@ -158,7 +158,7 @@ Object.defineProperties(PerInstanceColorAppearance.prototype, {
158
158
  *
159
159
  * @memberof PerInstanceColorAppearance.prototype
160
160
  *
161
- * @type {Object}
161
+ * @type {object}
162
162
  * @readonly
163
163
  */
164
164
  renderState: {
@@ -174,7 +174,7 @@ Object.defineProperties(PerInstanceColorAppearance.prototype, {
174
174
  *
175
175
  * @memberof PerInstanceColorAppearance.prototype
176
176
  *
177
- * @type {Boolean}
177
+ * @type {boolean}
178
178
  * @readonly
179
179
  *
180
180
  * @default false
@@ -207,7 +207,7 @@ Object.defineProperties(PerInstanceColorAppearance.prototype, {
207
207
  *
208
208
  * @memberof PerInstanceColorAppearance.prototype
209
209
  *
210
- * @type {Boolean}
210
+ * @type {boolean}
211
211
  * @readonly
212
212
  *
213
213
  * @default false
@@ -226,7 +226,7 @@ Object.defineProperties(PerInstanceColorAppearance.prototype, {
226
226
  *
227
227
  * @memberof PerInstanceColorAppearance.prototype
228
228
  *
229
- * @type {Boolean}
229
+ * @type {boolean}
230
230
  * @readonly
231
231
  *
232
232
  * @default true
@@ -267,7 +267,7 @@ PerInstanceColorAppearance.FLAT_VERTEX_FORMAT = VertexFormat.POSITION_ONLY;
267
267
  *
268
268
  * @function
269
269
  *
270
- * @returns {String} The full GLSL fragment shader source.
270
+ * @returns {string} The full GLSL fragment shader source.
271
271
  */
272
272
  PerInstanceColorAppearance.prototype.getFragmentShaderSource =
273
273
  Appearance.prototype.getFragmentShaderSource;
@@ -277,7 +277,7 @@ PerInstanceColorAppearance.prototype.getFragmentShaderSource =
277
277
  *
278
278
  * @function
279
279
  *
280
- * @returns {Boolean} <code>true</code> if the appearance is translucent.
280
+ * @returns {boolean} <code>true</code> if the appearance is translucent.
281
281
  */
282
282
  PerInstanceColorAppearance.prototype.isTranslucent =
283
283
  Appearance.prototype.isTranslucent;
@@ -289,7 +289,7 @@ PerInstanceColorAppearance.prototype.isTranslucent =
289
289
  *
290
290
  * @function
291
291
  *
292
- * @returns {Object} The render state.
292
+ * @returns {object} The render state.
293
293
  */
294
294
  PerInstanceColorAppearance.prototype.getRenderState =
295
295
  Appearance.prototype.getRenderState;
@@ -52,7 +52,7 @@ Object.defineProperties(PerformanceDisplay.prototype, {
52
52
  * The display should indicate the FPS is being throttled.
53
53
  * @memberof PerformanceDisplay.prototype
54
54
  *
55
- * @type {Boolean}
55
+ * @type {boolean}
56
56
  */
57
57
  throttled: {
58
58
  get: function () {
@@ -78,7 +78,7 @@ Object.defineProperties(PerformanceDisplay.prototype, {
78
78
  * Update the display. This function should only be called once per frame, because
79
79
  * each call records a frame in the internal buffer and redraws the display.
80
80
  *
81
- * @param {Boolean} [renderedThisFrame=true] If provided, the FPS count will only update and display if true.
81
+ * @param {boolean} [renderedThisFrame=true] If provided, the FPS count will only update and display if true.
82
82
  */
83
83
  PerformanceDisplay.prototype.update = function (renderedThisFrame) {
84
84
  const time = getTimestamp();
@@ -28,7 +28,7 @@ const sizeOfUint32 = Uint32Array.BYTES_PER_ELEMENT;
28
28
  *
29
29
  * @param {*} arrayBuffer The array buffer containing the pnts
30
30
  * @param {*} [byteOffset=0] The byte offset of the beginning of the pnts in the array buffer
31
- * @returns {Object} An object containing a parsed representation of the point cloud
31
+ * @returns {object} An object containing a parsed representation of the point cloud
32
32
  */
33
33
  PntsParser.parse = function (arrayBuffer, byteOffset) {
34
34
  byteOffset = defaultValue(byteOffset, 0);
@@ -254,7 +254,7 @@ PointCloudEyeDomeLighting.prototype.update = function (
254
254
  * If this object was destroyed, it should not be used; calling any function other than
255
255
  * <code>isDestroyed</code> will result in a {@link DeveloperError} exception.
256
256
  *
257
- * @returns {Boolean} <code>true</code> if this object was destroyed; otherwise, <code>false</code>.
257
+ * @returns {boolean} <code>true</code> if this object was destroyed; otherwise, <code>false</code>.
258
258
  *
259
259
  * @see PointCloudEyeDomeLighting#destroy
260
260
  */
@@ -5,16 +5,16 @@ import PointCloudEyeDomeLighting from "./PointCloudEyeDomeLighting.js";
5
5
  * Options for performing point attenuation based on geometric error when rendering
6
6
  * point clouds using 3D Tiles.
7
7
  *
8
- * @param {Object} [options] Object with the following properties:
9
- * @param {Boolean} [options.attenuation=false] Perform point attenuation based on geometric error.
10
- * @param {Number} [options.geometricErrorScale=1.0] Scale to be applied to each tile's geometric error.
11
- * @param {Number} [options.maximumAttenuation] Maximum attenuation in pixels. Defaults to the Cesium3DTileset's maximumScreenSpaceError.
12
- * @param {Number} [options.baseResolution] Average base resolution for the dataset in meters. Substitute for Geometric Error when not available.
13
- * @param {Boolean} [options.eyeDomeLighting=true] When true, use eye dome lighting when drawing with point attenuation.
14
- * @param {Number} [options.eyeDomeLightingStrength=1.0] Increasing this value increases contrast on slopes and edges.
15
- * @param {Number} [options.eyeDomeLightingRadius=1.0] Increase the thickness of contours from eye dome lighting.
16
- * @param {Boolean} [options.backFaceCulling=false] Determines whether back-facing points are hidden. This option works only if data has normals included.
17
- * @param {Boolean} [options.normalShading=true] Determines whether a point cloud that contains normals is shaded by the scene's light source.
8
+ * @param {object} [options] Object with the following properties:
9
+ * @param {boolean} [options.attenuation=false] Perform point attenuation based on geometric error.
10
+ * @param {number} [options.geometricErrorScale=1.0] Scale to be applied to each tile's geometric error.
11
+ * @param {number} [options.maximumAttenuation] Maximum attenuation in pixels. Defaults to the Cesium3DTileset's maximumScreenSpaceError.
12
+ * @param {number} [options.baseResolution] Average base resolution for the dataset in meters. Substitute for Geometric Error when not available.
13
+ * @param {boolean} [options.eyeDomeLighting=true] When true, use eye dome lighting when drawing with point attenuation.
14
+ * @param {number} [options.eyeDomeLightingStrength=1.0] Increasing this value increases contrast on slopes and edges.
15
+ * @param {number} [options.eyeDomeLightingRadius=1.0] Increase the thickness of contours from eye dome lighting.
16
+ * @param {boolean} [options.backFaceCulling=false] Determines whether back-facing points are hidden. This option works only if data has normals included.
17
+ * @param {boolean} [options.normalShading=true] Determines whether a point cloud that contains normals is shaded by the scene's light source.
18
18
  *
19
19
  * @alias PointCloudShading
20
20
  * @constructor
@@ -24,14 +24,14 @@ function PointCloudShading(options) {
24
24
 
25
25
  /**
26
26
  * Perform point attenuation based on geometric error.
27
- * @type {Boolean}
27
+ * @type {boolean}
28
28
  * @default false
29
29
  */
30
30
  this.attenuation = defaultValue(pointCloudShading.attenuation, false);
31
31
 
32
32
  /**
33
33
  * Scale to be applied to the geometric error before computing attenuation.
34
- * @type {Number}
34
+ * @type {number}
35
35
  * @default 1.0
36
36
  */
37
37
  this.geometricErrorScale = defaultValue(
@@ -41,7 +41,7 @@ function PointCloudShading(options) {
41
41
 
42
42
  /**
43
43
  * Maximum point attenuation in pixels. If undefined, the Cesium3DTileset's maximumScreenSpaceError will be used.
44
- * @type {Number}
44
+ * @type {number}
45
45
  */
46
46
  this.maximumAttenuation = pointCloudShading.maximumAttenuation;
47
47
 
@@ -49,7 +49,7 @@ function PointCloudShading(options) {
49
49
  * Average base resolution for the dataset in meters.
50
50
  * Used in place of geometric error when geometric error is 0.
51
51
  * If undefined, an approximation will be computed for each tile that has geometric error of 0.
52
- * @type {Number}
52
+ * @type {number}
53
53
  */
54
54
  this.baseResolution = pointCloudShading.baseResolution;
55
55
 
@@ -58,14 +58,14 @@ function PointCloudShading(options) {
58
58
  * Requires support for EXT_frag_depth, OES_texture_float, and WEBGL_draw_buffers extensions in WebGL 1.0,
59
59
  * otherwise eye dome lighting is ignored.
60
60
  *
61
- * @type {Boolean}
61
+ * @type {boolean}
62
62
  * @default true
63
63
  */
64
64
  this.eyeDomeLighting = defaultValue(pointCloudShading.eyeDomeLighting, true);
65
65
 
66
66
  /**
67
67
  * Eye dome lighting strength (apparent contrast)
68
- * @type {Number}
68
+ * @type {number}
69
69
  * @default 1.0
70
70
  */
71
71
  this.eyeDomeLightingStrength = defaultValue(
@@ -75,7 +75,7 @@ function PointCloudShading(options) {
75
75
 
76
76
  /**
77
77
  * Thickness of contours from eye dome lighting
78
- * @type {Number}
78
+ * @type {number}
79
79
  * @default 1.0
80
80
  */
81
81
  this.eyeDomeLightingRadius = defaultValue(
@@ -87,7 +87,7 @@ function PointCloudShading(options) {
87
87
  * Determines whether back-facing points are hidden.
88
88
  * This option works only if data has normals included.
89
89
  *
90
- * @type {Boolean}
90
+ * @type {boolean}
91
91
  * @default false
92
92
  */
93
93
  this.backFaceCulling = defaultValue(pointCloudShading.backFaceCulling, false);
@@ -95,7 +95,7 @@ function PointCloudShading(options) {
95
95
  /**
96
96
  * Determines whether a point cloud that contains normals is shaded by the scene's light source.
97
97
  *
98
- * @type {Boolean}
98
+ * @type {boolean}
99
99
  * @default true
100
100
  */
101
101
  this.normalShading = defaultValue(pointCloudShading.normalShading, true);
@@ -105,7 +105,7 @@ function PointCloudShading(options) {
105
105
  * Determines if point cloud shading is supported.
106
106
  *
107
107
  * @param {Scene} scene The scene.
108
- * @returns {Boolean} <code>true</code> if point cloud shading is supported; otherwise, returns <code>false</code>
108
+ * @returns {boolean} <code>true</code> if point cloud shading is supported; otherwise, returns <code>false</code>
109
109
  */
110
110
  PointCloudShading.isSupported = function (scene) {
111
111
  return PointCloudEyeDomeLighting.isSupported(scene.context);
@@ -147,7 +147,7 @@ Object.defineProperties(PointPrimitive.prototype, {
147
147
  * Determines if this point will be shown. Use this to hide or show a point, instead
148
148
  * of removing it and re-adding it to the collection.
149
149
  * @memberof PointPrimitive.prototype
150
- * @type {Boolean}
150
+ * @type {boolean}
151
151
  */
152
152
  show: {
153
153
  get: function () {
@@ -286,7 +286,7 @@ Object.defineProperties(PointPrimitive.prototype, {
286
286
  /**
287
287
  * Gets or sets the inner size of the point in pixels.
288
288
  * @memberof PointPrimitive.prototype
289
- * @type {Number}
289
+ * @type {number}
290
290
  */
291
291
  pixelSize: {
292
292
  get: function () {
@@ -369,7 +369,7 @@ Object.defineProperties(PointPrimitive.prototype, {
369
369
  * Gets or sets the outline width in pixels. This width adds to pixelSize,
370
370
  * increasing the total size of the point.
371
371
  * @memberof PointPrimitive.prototype
372
- * @type {Number}
372
+ * @type {number}
373
373
  */
374
374
  outlineWidth: {
375
375
  get: function () {
@@ -421,7 +421,7 @@ Object.defineProperties(PointPrimitive.prototype, {
421
421
  * Gets or sets the distance from the camera at which to disable the depth test to, for example, prevent clipping against terrain.
422
422
  * When set to zero, the depth test is always applied. When set to Number.POSITIVE_INFINITY, the depth test is never applied.
423
423
  * @memberof PointPrimitive.prototype
424
- * @type {Number}
424
+ * @type {number}
425
425
  * @default 0.0
426
426
  */
427
427
  disableDepthTestDistance: {
@@ -472,7 +472,7 @@ Object.defineProperties(PointPrimitive.prototype, {
472
472
  /**
473
473
  * Determines whether or not this point will be shown or hidden because it was clustered.
474
474
  * @memberof PointPrimitive.prototype
475
- * @type {Boolean}
475
+ * @type {boolean}
476
476
  * @private
477
477
  */
478
478
  clusterShow: {
@@ -635,7 +635,7 @@ PointPrimitive.getScreenSpaceBoundingBox = function (
635
635
  * are equal. Points in different collections can be equal.
636
636
  *
637
637
  * @param {PointPrimitive} other The point to compare for equality.
638
- * @returns {Boolean} <code>true</code> if the points are equal; otherwise, <code>false</code>.
638
+ * @returns {boolean} <code>true</code> if the points are equal; otherwise, <code>false</code>.
639
639
  */
640
640
  PointPrimitive.prototype.equals = function (other) {
641
641
  return (
@@ -58,13 +58,13 @@ const attributeLocations = {
58
58
  * @alias PointPrimitiveCollection
59
59
  * @constructor
60
60
  *
61
- * @param {Object} [options] Object with the following properties:
61
+ * @param {object} [options] Object with the following properties:
62
62
  * @param {Matrix4} [options.modelMatrix=Matrix4.IDENTITY] The 4x4 transformation matrix that transforms each point from model to world coordinates.
63
- * @param {Boolean} [options.debugShowBoundingVolume=false] For debugging only. Determines if this primitive's commands' bounding spheres are shown.
63
+ * @param {boolean} [options.debugShowBoundingVolume=false] For debugging only. Determines if this primitive's commands' bounding spheres are shown.
64
64
  * @param {BlendOption} [options.blendOption=BlendOption.OPAQUE_AND_TRANSLUCENT] The point blending option. The default
65
65
  * is used for rendering both opaque and translucent points. However, if either all of the points are completely opaque or all are completely translucent,
66
66
  * setting the technique to BlendOption.OPAQUE or BlendOption.TRANSLUCENT can improve performance by up to 2x.
67
- * @param {Boolean} [options.show=true] Determines if the primitives in the collection will be shown.
67
+ * @param {boolean} [options.show=true] Determines if the primitives in the collection will be shown.
68
68
  *
69
69
  * @performance For best performance, prefer a few collections, each with many points, to
70
70
  * many collections with only a few points each. Organize collections so that points
@@ -131,7 +131,7 @@ function PointPrimitiveCollection(options) {
131
131
  /**
132
132
  * Determines if primitives in this collection will be shown.
133
133
  *
134
- * @type {Boolean}
134
+ * @type {boolean}
135
135
  * @default true
136
136
  */
137
137
  this.show = defaultValue(options.show, true);
@@ -179,7 +179,7 @@ function PointPrimitiveCollection(options) {
179
179
  * Draws the bounding sphere for each draw command in the primitive.
180
180
  * </p>
181
181
  *
182
- * @type {Boolean}
182
+ * @type {boolean}
183
183
  *
184
184
  * @default false
185
185
  */
@@ -232,7 +232,7 @@ Object.defineProperties(PointPrimitiveCollection.prototype, {
232
232
  * {@link PointPrimitiveCollection#get} to iterate over all the points
233
233
  * in the collection.
234
234
  * @memberof PointPrimitiveCollection.prototype
235
- * @type {Number}
235
+ * @type {number}
236
236
  */
237
237
  length: {
238
238
  get: function () {
@@ -255,7 +255,7 @@ function destroyPointPrimitives(pointPrimitives) {
255
255
  * Creates and adds a point with the specified initial properties to the collection.
256
256
  * The added point is returned so it can be modified or removed from the collection later.
257
257
  *
258
- * @param {Object}[options] A template describing the point's properties as shown in Example 1.
258
+ * @param {object}[options] A template describing the point's properties as shown in Example 1.
259
259
  * @returns {PointPrimitive} The point that was added to the collection.
260
260
  *
261
261
  * @performance Calling <code>add</code> is expected constant time. However, the collection's vertex buffer
@@ -300,7 +300,7 @@ PointPrimitiveCollection.prototype.add = function (options) {
300
300
  * Removes a point from the collection.
301
301
  *
302
302
  * @param {PointPrimitive} pointPrimitive The point to remove.
303
- * @returns {Boolean} <code>true</code> if the point was removed; <code>false</code> if the point was not found in the collection.
303
+ * @returns {boolean} <code>true</code> if the point was removed; <code>false</code> if the point was not found in the collection.
304
304
  *
305
305
  * @performance Calling <code>remove</code> is expected constant time. However, the collection's vertex buffer
306
306
  * is rewritten - an <code>O(n)</code> operation that also incurs CPU to GPU overhead. For
@@ -394,7 +394,7 @@ PointPrimitiveCollection.prototype._updatePointPrimitive = function (
394
394
  * Check whether this collection contains a given point.
395
395
  *
396
396
  * @param {PointPrimitive} [pointPrimitive] The point to check for.
397
- * @returns {Boolean} true if this collection contains the point, false otherwise.
397
+ * @returns {boolean} true if this collection contains the point, false otherwise.
398
398
  *
399
399
  * @see PointPrimitiveCollection#get
400
400
  */
@@ -411,7 +411,7 @@ PointPrimitiveCollection.prototype.contains = function (pointPrimitive) {
411
411
  * {@link PointPrimitiveCollection#length} to iterate over all the points
412
412
  * in the collection.
413
413
  *
414
- * @param {Number} index The zero-based index of the point.
414
+ * @param {number} index The zero-based index of the point.
415
415
  * @returns {PointPrimitive} The point at the specified index.
416
416
  *
417
417
  * @performance Expected constant time. If points were removed from the collection and
@@ -1181,7 +1181,7 @@ PointPrimitiveCollection.prototype.update = function (frameState) {
1181
1181
  * If this object was destroyed, it should not be used; calling any function other than
1182
1182
  * <code>isDestroyed</code> will result in a {@link DeveloperError} exception.
1183
1183
  *
1184
- * @returns {Boolean} <code>true</code> if this object was destroyed; otherwise, <code>false</code>.
1184
+ * @returns {boolean} <code>true</code> if this object was destroyed; otherwise, <code>false</code>.
1185
1185
  *
1186
1186
  * @see PointPrimitiveCollection#destroy
1187
1187
  */